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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.60 by root, Sun Apr 23 04:47:02 2006 UTC vs.
Revision 1.131 by root, Thu Jul 13 01:54:18 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN
3# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
2# include <malloc.h> 4# include <malloc.h>
5# include <windows.h>
6# pragma warning(disable:4244)
3#endif 7#endif
4 8
5#include "EXTERN.h" 9#include "EXTERN.h"
6#include "perl.h" 10#include "perl.h"
7#include "XSUB.h" 11#include "XSUB.h"
8 12
13#ifdef _WIN32
14# undef pipe
15#endif
16
17#include <math.h>
9#include <string.h> 18#include <string.h>
10#include <stdio.h> 19#include <stdio.h>
20#include <stdlib.h>
11 21
12#include <SDL.h> 22#include <SDL.h>
23#include <SDL_endian.h>
13#include <SDL_image.h> 24#include <SDL_image.h>
14#include <SDL_mixer.h> 25#include <SDL_mixer.h>
15#include <SDL_opengl.h> 26#include <SDL_opengl.h>
16 27
28#define PANGO_ENABLE_BACKEND
29#define G_DISABLE_CAST_CHECKS
30
17#include <glib/gmacros.h> 31#include <glib/gmacros.h>
18 32
19#include <pango/pango.h> 33#include <pango/pango.h>
20#include <pango/pangofc-fontmap.h>
21#include <pango/pangoft2.h>
22 34
23#ifndef _WIN32 35#ifndef _WIN32
24# include <sys/types.h> 36# include <sys/types.h>
25# include <sys/socket.h> 37# include <sys/socket.h>
26# include <netinet/in.h> 38# include <netinet/in.h>
33 typedef signed char int8_t; 45 typedef signed char int8_t;
34 typedef signed short int16_t; 46 typedef signed short int16_t;
35 typedef signed int int32_t; 47 typedef signed int int32_t;
36#endif 48#endif
37 49
38#include "glext.h" 50#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */
39 51
40#define FOW_DARKNESS 32 52#define FOW_DARKNESS 32
41 53
42#define MAP_EXTEND_X 32 54#define MAP_EXTEND_X 32
43#define MAP_EXTEND_Y 512 55#define MAP_EXTEND_Y 512
44 56
45#define MIN_FONT_HEIGHT 8 * PANGO_SCALE 57#define MIN_FONT_HEIGHT 10
58
59#if 0
60# define PARACHUTE SDL_INIT_NOPARACHUTE
61#else
62# define PARACHUTE 0
63#endif
64
65static struct
66{
67#define GL_FUNC(ptr,name) ptr name;
68#include "glfunc.h"
69#undef GL_FUNC
70} gl;
71
72static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
73{
74 if (gl.BlendFuncSeparate)
75 gl.BlendFuncSeparate (sa, da, saa, daa);
76 else if (gl.BlendFuncSeparateEXT)
77 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
78 else
79 glBlendFunc (sa, da);
80}
81
82#include "texcache.c"
83
84#include "pango-font.c"
85#include "pango-fontmap.c"
86#include "pango-render.c"
46 87
47typedef Mix_Chunk *CFClient__MixChunk; 88typedef Mix_Chunk *CFClient__MixChunk;
48typedef Mix_Music *CFClient__MixMusic; 89typedef Mix_Music *CFClient__MixMusic;
49 90
50static PangoContext *context; 91typedef PangoFontDescription *CFClient__Font;
51static PangoFontMap *fontmap; 92
93static int
94shape_attr_p (PangoLayoutRun *run)
95{
96 GSList *attrs = run->item->analysis.extra_attrs;
97
98 while (attrs)
99 {
100 PangoAttribute *attr = attrs->data;
101
102 if (attr->klass->type == PANGO_ATTR_SHAPE)
103 return 1;
104
105 attrs = attrs->next;
106 }
107
108 return 0;
109}
52 110
53typedef struct cf_layout { 111typedef struct cf_layout {
54 PangoLayout *pl; 112 PangoLayout *pl;
113 float r, g, b, a; // default color for rgba mode
55 int base_height; 114 int base_height;
115 CFClient__Font font;
56} *CFClient__Layout; 116} *CFClient__Layout;
117
118static CFClient__Font default_font;
119static PangoContext *opengl_context;
120static PangoFontMap *opengl_fontmap;
57 121
58static void 122static void
59substitute_func (FcPattern *pattern, gpointer data) 123substitute_func (FcPattern *pattern, gpointer data)
60{ 124{
61 FcPatternAddBool (pattern, FC_HINTING , 1); 125 FcPatternAddBool (pattern, FC_HINTING, 1);
126#ifdef FC_HINT_STYLE
127 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
128#endif
62 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 129 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
63} 130}
64 131
65static void 132static void
66layout_update (CFClient__Layout self) 133layout_update_font (CFClient__Layout self)
67{ 134{
68 /* use a random scale factor to account for unknown descenders, 0.8 works 135 /* use a random scale factor to account for unknown descenders, 0.8 works
69 * reasonably well with bitstream vera 136 * reasonably well with bitstream vera
70 */ 137 */
71 PangoFontDescription *font = (PangoFontDescription *) 138 PangoFontDescription *font = self->font ? self->font : default_font;
72 pango_layout_get_font_description (self->pl);
73 139
74 int height = self->base_height * (PANGO_SCALE * 8 / 10);
75
76 if (height < MIN_FONT_HEIGHT)
77 height = MIN_FONT_HEIGHT;
78
79 if (pango_font_description_get_size (font) != height)
80 {
81 font = pango_font_description_copy (font);
82 pango_font_description_set_absolute_size (font, height); 140 pango_font_description_set_absolute_size (font,
141 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
142
83 pango_layout_set_font_description (self->pl, font); 143 pango_layout_set_font_description (self->pl, font);
84 }
85} 144}
86 145
87static void 146static void
88layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 147layout_get_pixel_size (CFClient__Layout self, int *w, int *h)
89{ 148{
90 layout_update (self);
91
92 pango_layout_get_pixel_size (self->pl, w, h); 149 pango_layout_get_pixel_size (self->pl, w, h);
93 150
94 *w = (*w + 3) & ~3;
95 if (!*w) *w = 1; 151 if (!*w) *w = 1;
96 if (!*h) *h = 1; 152 if (!*h) *h = 1;
153
154 *w = (*w + 3) & ~3;
97} 155}
98 156
99typedef uint16_t mapface; 157typedef uint16_t mapface;
100 158
101typedef struct { 159typedef struct {
249 } 307 }
250 } 308 }
251} 309}
252 310
253static void 311static void
254music_finished () 312music_finished (void)
255{ 313{
256 SDL_UserEvent ev; 314 SDL_UserEvent ev;
257 315
258 ev.type = SDL_USEREVENT; 316 ev.type = SDL_USEREVENT;
259 ev.code = 0; 317 ev.code = 0;
260 ev.data1 = 0; 318 ev.data1 = 0;
261 ev.data2 = 0; 319 ev.data2 = 0;
262 320
263 SDL_PushEvent ((SDL_Event *)&ev); 321 SDL_PushEvent ((SDL_Event *)&ev);
322}
323
324static void
325channel_finished (int channel)
326{
327 SDL_UserEvent ev;
328
329 ev.type = SDL_USEREVENT;
330 ev.code = 1;
331 ev.data1 = (void *)(long)channel;
332 ev.data2 = 0;
333
334 SDL_PushEvent ((SDL_Event *)&ev);
335}
336
337static unsigned int
338minpot (unsigned int n)
339{
340 if (!n)
341 return 0;
342
343 --n;
344
345 n |= n >> 1;
346 n |= n >> 2;
347 n |= n >> 4;
348 n |= n >> 8;
349 n |= n >> 16;
350
351 return n + 1;
264} 352}
265 353
266MODULE = CFClient PACKAGE = CFClient 354MODULE = CFClient PACKAGE = CFClient
267 355
268PROTOTYPES: ENABLE 356PROTOTYPES: ENABLE
376# undef const_iv 464# undef const_iv
377 }; 465 };
378 466
379 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 467 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
380 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 468 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
381
382 fontmap = pango_ft2_font_map_new ();
383 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0);
384 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap);
385} 469}
386 470
387int 471int
472in_destruct ()
473 CODE:
474 RETVAL = PL_main_cv == Nullcv;
475 OUTPUT:
476 RETVAL
477
478NV floor (NV x)
479
480NV ceil (NV x)
481
482void
483pango_init ()
484 CODE:
485{
486 opengl_fontmap = pango_opengl_font_map_new ();
487 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
488 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
489}
490
491int
388SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 492SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
389 493
390void 494void
391SDL_Quit () 495SDL_Quit ()
392 496
393void 497void
399 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 503 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
400 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 504 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
401 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 505 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
402 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 506 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
403 507
508 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
509 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
510
404 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 511 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
405 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 512 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
406 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 513 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
407 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 514 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
408 515
409 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 516 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
410 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 517 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
411 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 518 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
412 519
413 SDL_EnableUNICODE (1); 520 SDL_EnableUNICODE (1);
414 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 521 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
415 522
416 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 523 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
425 532
426 ++m; 533 ++m;
427 } 534 }
428} 535}
429 536
537char *
538SDL_GetError ()
539
430int 540int
431SDL_SetVideoMode (int w, int h, int fullscreen) 541SDL_SetVideoMode (int w, int h, int fullscreen)
432 CODE: 542 CODE:
433 RETVAL = !!SDL_SetVideoMode ( 543 RETVAL = !!SDL_SetVideoMode (
434 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 544 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
435 ); 545 );
546 if (RETVAL)
547 {
436 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 548 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
549# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
550# include "glfunc.h"
551# undef GL_FUNC
552 }
437 OUTPUT: 553 OUTPUT:
438 RETVAL 554 RETVAL
439 555
440void 556void
441SDL_GL_SwapBuffers () 557SDL_GL_SwapBuffers ()
558
559char *
560SDL_GetKeyName (int sym)
442 561
443void 562void
444SDL_PollEvent () 563SDL_PollEvent ()
445 PPCODE: 564 PPCODE:
446{ 565{
448 567
449 while (SDL_PollEvent (&ev)) 568 while (SDL_PollEvent (&ev))
450 { 569 {
451 HV *hv = newHV (); 570 HV *hv = newHV ();
452 hv_store (hv, "type", 4, newSViv (ev.type), 0); 571 hv_store (hv, "type", 4, newSViv (ev.type), 0);
572
453 switch (ev.type) 573 switch (ev.type)
454 { 574 {
455 case SDL_KEYDOWN: 575 case SDL_KEYDOWN:
456 case SDL_KEYUP: 576 case SDL_KEYUP:
457 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 577 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
464 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 584 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
465 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 585 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
466 break; 586 break;
467 587
468 case SDL_MOUSEMOTION: 588 case SDL_MOUSEMOTION:
589 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
590
469 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 591 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
470 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 592 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
471 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 593 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
472 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 594 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
473 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 595 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
474 break; 596 break;
475 597
476 case SDL_MOUSEBUTTONDOWN: 598 case SDL_MOUSEBUTTONDOWN:
477 case SDL_MOUSEBUTTONUP: 599 case SDL_MOUSEBUTTONUP:
600 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
601
478 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 602 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
479 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 603 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
480 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 604 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
481 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 605 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
606 break;
607
608 case SDL_USEREVENT:
609 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
610 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
611 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
612 break;
482 } 613 }
483 614
484 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 615 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv)));
485 } 616 }
486} 617}
487 618
488int 619int
489Mix_OpenAudio (int frequency = 22050, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 512) 620Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
490 POSTCALL: 621 POSTCALL:
491 Mix_HookMusicFinished (music_finished); 622 Mix_HookMusicFinished (music_finished);
623 Mix_ChannelFinished (channel_finished);
492 624
493void 625void
494Mix_CloseAudio () 626Mix_CloseAudio ()
495 627
496int 628int
501 CODE: 633 CODE:
502#ifndef _WIN32 634#ifndef _WIN32
503 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 635 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
504#endif 636#endif
505 637
506char *
507gl_version ()
508 CODE:
509 RETVAL = (char *)glGetString (GL_VERSION);
510 OUTPUT:
511 RETVAL
512
513char *
514gl_extensions ()
515 CODE:
516 RETVAL = (char *)glGetString (GL_EXTENSIONS);
517 OUTPUT:
518 RETVAL
519
520void 638void
521add_font (char *file) 639add_font (char *file)
522 CODE: 640 CODE:
523 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 641 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
524
525void
526set_font (char *file)
527 CODE:
528{
529 int count;
530 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)file, 0, 0, &count);
531 PangoFontDescription *font = pango_fc_font_description_from_pattern (pattern, 0);
532 FcPatternDestroy (pattern);
533 pango_font_description_set_absolute_size (font, MIN_FONT_HEIGHT);
534 pango_context_set_font_description (context, font);
535}
536 642
537void 643void
538load_image_inline (SV *image_) 644load_image_inline (SV *image_)
539 ALIAS: 645 ALIAS:
540 load_image_file = 1 646 load_image_file = 1
582 688
583 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 689 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
584 690
585 assert (surface2->pitch == surface2->w * 4); 691 assert (surface2->pitch == surface2->w * 4);
586 692
693 SDL_LockSurface (surface2);
587 EXTEND (SP, 5); 694 EXTEND (SP, 6);
588 PUSHs (sv_2mortal (newSViv (surface2->w))); 695 PUSHs (sv_2mortal (newSViv (surface2->w)));
589 PUSHs (sv_2mortal (newSViv (surface2->h))); 696 PUSHs (sv_2mortal (newSViv (surface2->h)));
590 SDL_LockSurface (surface2);
591 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 697 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
592 SDL_UnlockSurface (surface2);
593 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 698 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
594 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 699 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
595 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 700 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
701 SDL_UnlockSurface (surface2);
596 702
597 SDL_FreeSurface (surface); 703 SDL_FreeSurface (surface);
598 SDL_FreeSurface (surface2); 704 SDL_FreeSurface (surface2);
599} 705}
600 706
622 PUSHs (sv_2mortal (newSViv (b / y))); 728 PUSHs (sv_2mortal (newSViv (b / y)));
623 PUSHs (sv_2mortal (newSViv (a / y))); 729 PUSHs (sv_2mortal (newSViv (a / y)));
624} 730}
625 731
626void 732void
733error (char *message)
734 CODE:
735 fprintf (stderr, "ERROR: %s\n", message);
736#ifdef _WIN32
737 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
738#endif
739
740void
627fatal (char *message) 741fatal (char *message)
628 CODE: 742 CODE:
743 fprintf (stderr, "FATAL: %s\n", message);
629#ifdef _WIN32 744#ifdef _WIN32
630 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 745 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
631#else
632 fprintf (stderr, "FATAL: %s\n", message);
633#endif 746#endif
634 exit (1); 747 _exit (1);
748
749void
750_exit (int retval)
751 CODE:
752 _exit (retval);
753
754MODULE = CFClient PACKAGE = CFClient::Font
755
756CFClient::Font
757new_from_file (SV *class, char *path, int id = 0)
758 CODE:
759{
760 int count;
761 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
762 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
763 FcPatternDestroy (pattern);
764}
765 OUTPUT:
766 RETVAL
767
768void
769DESTROY (CFClient::Font self)
770 CODE:
771 pango_font_description_free (self);
772
773void
774make_default (CFClient::Font self)
775 CODE:
776 default_font = self;
635 777
636MODULE = CFClient PACKAGE = CFClient::Layout 778MODULE = CFClient PACKAGE = CFClient::Layout
637 779
780void
781reset_glyph_cache ()
782 CODE:
783 tc_clear ();
784
638CFClient::Layout 785CFClient::Layout
639new (SV *class, int base_height = 10) 786new (SV *class)
640 CODE: 787 CODE:
641 New (0, RETVAL, 1, struct cf_layout); 788 New (0, RETVAL, 1, struct cf_layout);
642 RETVAL->base_height = base_height; 789
643 RETVAL->pl = pango_layout_new (context); 790 RETVAL->pl = pango_layout_new (opengl_context);
791 RETVAL->r = 1.;
792 RETVAL->g = 1.;
793 RETVAL->b = 1.;
794 RETVAL->a = 1.;
795 RETVAL->base_height = MIN_FONT_HEIGHT;
796 RETVAL->font = 0;
797
644 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 798 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
645 pango_layout_set_font_description (RETVAL->pl, 799 layout_update_font (RETVAL);
646 pango_font_description_copy (
647 pango_context_get_font_description (context)));
648 OUTPUT: 800 OUTPUT:
649 RETVAL 801 RETVAL
650 802
651void 803void
652DESTROY (CFClient::Layout self) 804DESTROY (CFClient::Layout self)
672 char *text = SvPVutf8 (text_, textlen); 824 char *text = SvPVutf8 (text_, textlen);
673 825
674 pango_layout_set_markup (self->pl, text, textlen); 826 pango_layout_set_markup (self->pl, text, textlen);
675} 827}
676 828
829void
830set_shapes (CFClient::Layout self, ...)
831 CODE:
832{
833 PangoAttrList *attrs = 0;
834 const char *text = pango_layout_get_text (self->pl);
835 const char *pos = text;
836 int arg = 4;
837
838 while (arg < items && (pos = strstr (pos, OBJ_STR)))
839 {
840 PangoRectangle inkrect, rect;
841 PangoAttribute *attr;
842
843 int x = SvIV (ST (arg - 3));
844 int y = SvIV (ST (arg - 2));
845 int w = SvIV (ST (arg - 1));
846 int h = SvIV (ST (arg ));
847
848 inkrect.x = 0;
849 inkrect.y = 0;
850 inkrect.width = 0;
851 inkrect.height = 0;
852
853 rect.x = x * PANGO_SCALE;
854 rect.y = y * PANGO_SCALE;
855 rect.width = w * PANGO_SCALE;
856 rect.height = h * PANGO_SCALE;
857
858 if (!attrs)
859 attrs = pango_layout_get_attributes (self->pl);
860
861 attr = pango_attr_shape_new (&inkrect, &rect);
862 attr->start_index = pos - text;
863 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
864 pango_attr_list_insert (attrs, attr);
865
866 arg += 4;
867 pos += sizeof (OBJ_STR) - 1;
868 }
869
870 if (attrs)
871 pango_layout_set_attributes (self->pl, attrs);
872}
873
874void
875get_shapes (CFClient::Layout self)
876 PPCODE:
877{
878 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
879
880 do
881 {
882 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
883
884 if (run && shape_attr_p (run))
885 {
886 PangoRectangle extents;
887 pango_layout_iter_get_run_extents (iter, 0, &extents);
888
889 EXTEND (SP, 2);
890 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
891 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
892 }
893 }
894 while (pango_layout_iter_next_run (iter));
895
896 pango_layout_iter_free (iter);
897}
898
899int
900has_wrapped (CFClient::Layout self)
901 CODE:
902{
903 int lines = 1;
904 const char *text = pango_layout_get_text (self->pl);
905
906 while (*text)
907 lines += *text++ == '\n';
908
909 RETVAL = lines < pango_layout_get_line_count (self->pl);
910}
911 OUTPUT:
912 RETVAL
913
677SV * 914SV *
678get_text (CFClient::Layout self) 915get_text (CFClient::Layout self)
679 CODE: 916 CODE:
680 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 917 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
681 SvUTF8_on (RETVAL); 918 sv_utf8_decode (RETVAL);
682 OUTPUT: 919 OUTPUT:
683 RETVAL 920 RETVAL
921
922void
923set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.)
924 CODE:
925 self->r = r;
926 self->g = g;
927 self->b = b;
928 self->a = a;
929
930void
931set_font (CFClient::Layout self, CFClient::Font font = 0)
932 CODE:
933 if (self->font != font)
934 {
935 self->font = font;
936 layout_update_font (self);
937 }
684 938
685void 939void
686set_height (CFClient::Layout self, int base_height) 940set_height (CFClient::Layout self, int base_height)
687 CODE: 941 CODE:
942 if (self->base_height != base_height)
943 {
688 self->base_height = base_height; 944 self->base_height = base_height;
945 layout_update_font (self);
946 }
689 947
690void 948void
691set_width (CFClient::Layout self, int max_width = -1) 949set_width (CFClient::Layout self, int max_width = -1)
692 CODE: 950 CODE:
693 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 951 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
952
953void
954set_indent (CFClient::Layout self, int indent)
955 CODE:
956 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
957
958void
959set_spacing (CFClient::Layout self, int spacing)
960 CODE:
961 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
962
963void
964set_ellipsise (CFClient::Layout self, int ellipsise)
965 CODE:
966 pango_layout_set_ellipsize (self->pl,
967 ellipsise == 1 ? PANGO_ELLIPSIZE_START
968 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
969 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
970 : PANGO_ELLIPSIZE_NONE
971 );
972
973void
974set_single_paragraph_mode (CFClient::Layout self, int spm)
975 CODE:
976 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
694 977
695void 978void
696size (CFClient::Layout self) 979size (CFClient::Layout self)
697 PPCODE: 980 PPCODE:
698{ 981{
699 int w, h; 982 int w, h;
700 983
701 layout_update (self);
702 layout_get_pixel_size (self, &w, &h); 984 layout_get_pixel_size (self, &w, &h);
703 985
704 EXTEND (SP, 2); 986 EXTEND (SP, 2);
705 PUSHs (sv_2mortal (newSViv (w))); 987 PUSHs (sv_2mortal (newSViv (w)));
706 PUSHs (sv_2mortal (newSViv (h))); 988 PUSHs (sv_2mortal (newSViv (h)));
707} 989}
708 990
709int 991int
992descent (CFClient::Layout self)
993 CODE:
994{
995 PangoRectangle rect;
996 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
997 pango_layout_line_get_pixel_extents (line, 0, &rect);
998 RETVAL = PANGO_DESCENT (rect);
999}
1000 OUTPUT:
1001 RETVAL
1002
1003int
710xy_to_index (CFClient::Layout self, int x, int y) 1004xy_to_index (CFClient::Layout self, int x, int y)
711 CODE: 1005 CODE:
712{ 1006{
713 int index, trailing; 1007 int index, trailing;
714
715 layout_update (self);
716 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1008 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
717
718 RETVAL = index; 1009 RETVAL = index;
719} 1010}
720 OUTPUT: 1011 OUTPUT:
721 RETVAL 1012 RETVAL
722 1013
723void 1014void
724cursor_pos (CFClient::Layout self, int index) 1015cursor_pos (CFClient::Layout self, int index)
725 PPCODE: 1016 PPCODE:
726{ 1017{
727 PangoRectangle strong_pos; 1018 PangoRectangle strong_pos;
728 layout_update (self);
729 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1019 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
730 1020
731 EXTEND (SP, 3); 1021 EXTEND (SP, 3);
732 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1022 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
733 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1023 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
734 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1024 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
735} 1025}
736 1026
737void 1027void
738render (CFClient::Layout self) 1028render (CFClient::Layout self, float x, float y)
739 PPCODE: 1029 PPCODE:
740{ 1030 pango_opengl_render_layout_subpixel (
741 SV *retval; 1031 self->pl,
742 int w, h; 1032 x * PANGO_SCALE, y * PANGO_SCALE,
743 FT_Bitmap bitmap; 1033 self->r, self->g, self->b, self->a
744 1034 );
745 layout_update (self);
746 layout_get_pixel_size (self, &w, &h);
747
748 retval = newSV (w * h);
749 SvPOK_only (retval);
750 SvCUR_set (retval, w * h);
751
752 bitmap.rows = h;
753 bitmap.width = w;
754 bitmap.pitch = w;
755 bitmap.buffer = (unsigned char*)SvPVX (retval);
756 bitmap.num_grays = 256;
757 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
758
759 memset (bitmap.buffer, 0, w * h);
760
761 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
762
763 EXTEND (SP, 3);
764 PUSHs (sv_2mortal (newSViv (w)));
765 PUSHs (sv_2mortal (newSViv (h)));
766 PUSHs (sv_2mortal (retval));
767}
768 1035
769MODULE = CFClient PACKAGE = CFClient::Texture 1036MODULE = CFClient PACKAGE = CFClient::Texture
770 1037
771void 1038void
1039pad2pot (SV *data_, SV *w_, SV *h_)
1040 CODE:
1041{
1042 int ow = SvIV (w_);
1043 int oh = SvIV (h_);
1044
1045 if (ow && oh)
1046 {
1047 int nw = minpot (ow);
1048 int nh = minpot (oh);
1049
1050 if (nw != ow || nh != oh)
1051 {
1052 if (SvOK (data_))
1053 {
1054 STRLEN datalen;
1055 char *data = SvPVbyte (data_, datalen);
1056 int bpp = datalen / (ow * oh);
1057 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1058
1059 SvPOK_only (result_);
1060 SvCUR_set (result_, nw * nh * bpp);
1061
1062 memset (SvPVX (result_), 0, nw * nh * bpp);
1063 while (oh--)
1064 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1065
1066 sv_setsv (data_, result_);
1067 }
1068
1069 sv_setiv (w_, nw);
1070 sv_setiv (h_, nh);
1071 }
1072 }
1073}
1074
1075void
772draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1076draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
773 PROTOTYPE: $$$;$$ 1077 PROTOTYPE: $$$;$$
1078 ALIAS:
1079 draw_quad_alpha = 1
1080 draw_quad_alpha_premultiplied = 2
774 CODE: 1081 CODE:
775{ 1082{
776 HV *hv = (HV *)SvRV (self); 1083 HV *hv = (HV *)SvRV (self);
777 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1084 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
778 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1085 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
779 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1086 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
780 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
781 1087
782 if (items < 5) 1088 if (items < 5)
783 { 1089 {
784 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1090 w = SvNV (*hv_fetch (hv, "w", 1, 1));
785 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1091 h = SvNV (*hv_fetch (hv, "h", 1, 1));
786 } 1092 }
787 1093
1094 if (ix)
1095 {
1096 glEnable (GL_BLEND);
1097
1098 if (ix == 2)
1099 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1100 else
1101 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1102 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1103
1104 glEnable (GL_ALPHA_TEST);
1105 glAlphaFunc (GL_GREATER, 0.01f);
1106 }
1107
788 glBindTexture (GL_TEXTURE_2D, name); 1108 glBindTexture (GL_TEXTURE_2D, name);
789 if (wrap_mode) { 1109
790 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
791 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
792 }
793 glBegin (GL_QUADS); 1110 glBegin (GL_QUADS);
794 glTexCoord2f (0, 0); glVertex2f (x , y ); 1111 glTexCoord2f (0, 0); glVertex2f (x , y );
795 glTexCoord2f (0, t); glVertex2f (x , y + h); 1112 glTexCoord2f (0, t); glVertex2f (x , y + h);
796 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1113 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
797 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1114 glTexCoord2f (s, 0); glVertex2f (x + w, y );
798 glEnd (); 1115 glEnd ();
1116
1117 if (ix)
1118 {
1119 glDisable (GL_ALPHA_TEST);
1120 glDisable (GL_BLEND);
1121 }
799} 1122}
800 1123
801MODULE = CFClient PACKAGE = CFClient::Map 1124MODULE = CFClient PACKAGE = CFClient::Map
802 1125
803CFClient::Map 1126CFClient::Map
823DESTROY (CFClient::Map self) 1146DESTROY (CFClient::Map self)
824 CODE: 1147 CODE:
825{ 1148{
826 map_clear (self); 1149 map_clear (self);
827 Safefree (self->face); 1150 Safefree (self->face);
1151 Safefree (self->tex);
828 Safefree (self); 1152 Safefree (self);
829} 1153}
830 1154
831void 1155void
832clear (CFClient::Map self) 1156clear (CFClient::Map self)
867 tex->r = r; 1191 tex->r = r;
868 tex->g = g; 1192 tex->g = g;
869 tex->b = b; 1193 tex->b = b;
870 tex->a = a; 1194 tex->a = a;
871 } 1195 }
1196
1197 // somewhat hackish, but for textures that require it, it really
1198 // improves the look, and most others don't suffer.
1199 glBindTexture (GL_TEXTURE_2D, name);
1200 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1201 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1202 // use uglier nearest interpolation because linear suffers
1203 // from transparent color bleeding and ugly wrapping effects.
1204 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
872} 1205}
873 1206
874int 1207int
875ox (CFClient::Map self) 1208ox (CFClient::Map self)
876 ALIAS: 1209 ALIAS:
877 oy = 1 1210 oy = 1
1211 x = 2
1212 y = 3
1213 w = 4
1214 h = 5
878 CODE: 1215 CODE:
879 switch (ix) 1216 switch (ix)
880 { 1217 {
881 case 0: RETVAL = self->ox; break; 1218 case 0: RETVAL = self->ox; break;
882 case 1: RETVAL = self->oy; break; 1219 case 1: RETVAL = self->oy; break;
1220 case 2: RETVAL = self->x; break;
1221 case 3: RETVAL = self->y; break;
1222 case 4: RETVAL = self->w; break;
1223 case 5: RETVAL = self->h; break;
883 } 1224 }
884 OUTPUT: 1225 OUTPUT:
885 RETVAL 1226 RETVAL
886 1227
887void 1228void
921 1262
922 while (data < data_end) 1263 while (data < data_end)
923 { 1264 {
924 flags = (data [0] << 8) + data [1]; data += 2; 1265 flags = (data [0] << 8) + data [1]; data += 2;
925 1266
926 x = ((flags >> 10) & 63) + self->x; 1267 x = self->x + ((flags >> 10) & 63);
927 y = ((flags >> 4) & 63) + self->y; 1268 y = self->y + ((flags >> 4) & 63);
928 1269
929 cell = map_get_cell (self, x, y); 1270 cell = map_get_cell (self, x, y);
930 1271
931 if (flags & 15) 1272 if (flags & 15)
932 { 1273 {
1022 OUTPUT: 1363 OUTPUT:
1023 RETVAL 1364 RETVAL
1024 1365
1025void 1366void
1026draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1367draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1027 PPCODE: 1368 CODE:
1028{ 1369{
1029 int vx, vy; 1370 int vx, vy;
1030 int x, y, z; 1371 int x, y, z;
1031 int last_name; 1372 int last_name;
1032 mapface face; 1373 mapface face;
1033 int sw4 = (sw + 3) & ~3;
1034 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1035 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1036 1374
1037 memset (darkness, 255, sw4 * sh);
1038 SvPOK_only (darkness_sv);
1039 SvCUR_set (darkness_sv, sw4 * sh);
1040
1041 vx = self->x + (self->w - sw) / 2 - shift_x; 1375 vx = self->x + self->w / 2 - sw / 2 - shift_x;
1042 vy = self->y + (self->h - sh) / 2 - shift_y; 1376 vy = self->y + self->h / 2 - sh / 2 - shift_y;
1043 1377
1044 /* 1378 /*
1045 int vx = self->vx = self->w >= sw 1379 int vx = self->vx = self->w >= sw
1046 ? self->x + (self->w - sw) / 2 1380 ? self->x + (self->w - sw) / 2
1047 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1381 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1051 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1385 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1052 */ 1386 */
1053 1387
1054 glColor4ub (255, 255, 255, 255); 1388 glColor4ub (255, 255, 255, 255);
1055 1389
1390 glEnable (GL_BLEND);
1056 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1391 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1057 glEnable (GL_BLEND);
1058 glEnable (GL_TEXTURE_2D); 1392 glEnable (GL_TEXTURE_2D);
1059 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1393 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1060 1394
1061 glBegin (GL_QUADS); 1395 glBegin (GL_QUADS);
1062 1396
1070 1404
1071 for (x = 0; x < sw; x++) 1405 for (x = 0; x < sw; x++)
1072 if (row->c0 <= x + vx && x + vx < row->c1) 1406 if (row->c0 <= x + vx && x + vx < row->c1)
1073 { 1407 {
1074 mapcell *cell = row->col + (x + vx - row->c0); 1408 mapcell *cell = row->col + (x + vx - row->c0);
1075
1076 darkness[y * sw4 + x] = cell->darkness < 0
1077 ? 255 - FOW_DARKNESS
1078 : 255 - cell->darkness;
1079 1409
1080 face = cell->face [z]; 1410 face = cell->face [z];
1081 1411
1082 if (face) 1412 if (face)
1083 { 1413 {
1104 1434
1105 glEnd (); 1435 glEnd ();
1106 1436
1107 glDisable (GL_TEXTURE_2D); 1437 glDisable (GL_TEXTURE_2D);
1108 glDisable (GL_BLEND); 1438 glDisable (GL_BLEND);
1439}
1440
1441void
1442draw_magicmap (CFClient::Map self, int dx, int dy, int w, int h, unsigned char *data)
1443 CODE:
1444{
1445 static float color[16][3] = {
1446 { 0.00F, 0.00F, 0.00F },
1447 { 1.00F, 1.00F, 1.00F },
1448 { 0.00F, 0.00F, 0.55F },
1449 { 1.00F, 0.00F, 0.00F },
1450
1451 { 1.00F, 0.54F, 0.00F },
1452 { 0.11F, 0.56F, 1.00F },
1453 { 0.93F, 0.46F, 0.00F },
1454 { 0.18F, 0.54F, 0.34F },
1455
1456 { 0.56F, 0.73F, 0.56F },
1457 { 0.80F, 0.80F, 0.80F },
1458 { 0.55F, 0.41F, 0.13F },
1459 { 0.99F, 0.77F, 0.26F },
1460
1461 { 0.74F, 0.65F, 0.41F },
1462
1463 { 0.00F, 1.00F, 1.00F },
1464 { 1.00F, 0.00F, 1.00F },
1465 { 1.00F, 1.00F, 0.00F },
1466 };
1467
1468 int x, y;
1469
1470 glEnable (GL_TEXTURE_2D);
1471 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1472 glEnable (GL_BLEND);
1473 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1474 glBegin (GL_QUADS);
1475
1476 for (y = 0; y < h; y++)
1477 for (x = 0; x < w; x++)
1478 {
1479 unsigned char m = data [x + y * w];
1480
1481 if (m)
1482 {
1483 float *c = color [m & 15];
1484
1485 float tx1 = m & 0x40 ? 0.5 : 0.;
1486 float tx2 = tx1 + 0.5;
1487
1488 glColor4f (c[0], c[1], c[2], 0.75);
1489 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1490 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1491 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1492 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1493 }
1494 }
1495
1496 glEnd ();
1497 glDisable (GL_BLEND);
1498 glDisable (GL_TEXTURE_2D);
1499}
1500
1501void
1502fow_texture (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1503 PPCODE:
1504{
1505 int vx, vy;
1506 int x, y;
1507 int sw4 = (sw + 3) & ~3;
1508 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1509 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1510
1511 memset (darkness, 255, sw4 * sh);
1512 SvPOK_only (darkness_sv);
1513 SvCUR_set (darkness_sv, sw4 * sh);
1514
1515 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1516 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1517
1518 for (y = 0; y < sh; y++)
1519 if (0 <= y + vy && y + vy < self->rows)
1520 {
1521 maprow *row = self->row + (y + vy);
1522
1523 for (x = 0; x < sw; x++)
1524 if (row->c0 <= x + vx && x + vx < row->c1)
1525 {
1526 mapcell *cell = row->col + (x + vx - row->c0);
1527
1528 darkness[y * sw4 + x] = cell->darkness < 0
1529 ? 255 - FOW_DARKNESS
1530 : 255 - cell->darkness;
1531 }
1532 }
1109 1533
1110 EXTEND (SP, 3); 1534 EXTEND (SP, 3);
1111 PUSHs (sv_2mortal (newSViv (sw4))); 1535 PUSHs (sv_2mortal (newSViv (sw4)));
1112 PUSHs (sv_2mortal (newSViv (sh))); 1536 PUSHs (sv_2mortal (newSViv (sh)));
1113 PUSHs (darkness_sv); 1537 PUSHs (darkness_sv);
1312 } *civ, const_iv[] = { 1736 } *civ, const_iv[] = {
1313# define const_iv(name) { # name, (IV)name } 1737# define const_iv(name) { # name, (IV)name }
1314 const_iv (GL_COLOR_MATERIAL), 1738 const_iv (GL_COLOR_MATERIAL),
1315 const_iv (GL_SMOOTH), 1739 const_iv (GL_SMOOTH),
1316 const_iv (GL_FLAT), 1740 const_iv (GL_FLAT),
1741 const_iv (GL_DITHER),
1317 const_iv (GL_BLEND), 1742 const_iv (GL_BLEND),
1743 const_iv (GL_CULL_FACE),
1744 const_iv (GL_SCISSOR_TEST),
1745 const_iv (GL_DEPTH_TEST),
1746 const_iv (GL_ALPHA_TEST),
1747 const_iv (GL_NORMALIZE),
1748 const_iv (GL_RESCALE_NORMAL),
1749 const_iv (GL_FRONT),
1750 const_iv (GL_BACK),
1318 const_iv (GL_AND), 1751 const_iv (GL_AND),
1752 const_iv (GL_ONE),
1753 const_iv (GL_ZERO),
1319 const_iv (GL_SRC_ALPHA), 1754 const_iv (GL_SRC_ALPHA),
1755 const_iv (GL_DST_ALPHA),
1320 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1756 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1757 const_iv (GL_ONE_MINUS_DST_ALPHA),
1758 const_iv (GL_SRC_ALPHA_SATURATE),
1321 const_iv (GL_RGB), 1759 const_iv (GL_RGB),
1322 const_iv (GL_RGBA), 1760 const_iv (GL_RGBA),
1761 const_iv (GL_RGBA4),
1762 const_iv (GL_RGBA8),
1763 const_iv (GL_RGB5_A1),
1323 const_iv (GL_UNSIGNED_BYTE), 1764 const_iv (GL_UNSIGNED_BYTE),
1324 const_iv (GL_ALPHA4), 1765 const_iv (GL_UNSIGNED_SHORT),
1766 const_iv (GL_UNSIGNED_INT),
1325 const_iv (GL_ALPHA), 1767 const_iv (GL_ALPHA),
1768 const_iv (GL_INTENSITY),
1769 const_iv (GL_LUMINANCE),
1770 const_iv (GL_LUMINANCE_ALPHA),
1326 const_iv (GL_FLOAT), 1771 const_iv (GL_FLOAT),
1327 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 1772 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1328 const_iv (GL_COMPILE), 1773 const_iv (GL_COMPILE),
1329 const_iv (GL_TEXTURE_1D), 1774 const_iv (GL_TEXTURE_1D),
1330 const_iv (GL_TEXTURE_2D), 1775 const_iv (GL_TEXTURE_2D),
1332 const_iv (GL_TEXTURE_MAG_FILTER), 1777 const_iv (GL_TEXTURE_MAG_FILTER),
1333 const_iv (GL_TEXTURE_MIN_FILTER), 1778 const_iv (GL_TEXTURE_MIN_FILTER),
1334 const_iv (GL_TEXTURE_ENV_MODE), 1779 const_iv (GL_TEXTURE_ENV_MODE),
1335 const_iv (GL_TEXTURE_WRAP_S), 1780 const_iv (GL_TEXTURE_WRAP_S),
1336 const_iv (GL_TEXTURE_WRAP_T), 1781 const_iv (GL_TEXTURE_WRAP_T),
1782 const_iv (GL_REPEAT),
1337 const_iv (GL_CLAMP), 1783 const_iv (GL_CLAMP),
1338 const_iv (GL_REPEAT), 1784 const_iv (GL_CLAMP_TO_EDGE),
1339 const_iv (GL_NEAREST), 1785 const_iv (GL_NEAREST),
1340 const_iv (GL_LINEAR), 1786 const_iv (GL_LINEAR),
1341 const_iv (GL_NEAREST_MIPMAP_NEAREST), 1787 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1342 const_iv (GL_LINEAR_MIPMAP_NEAREST), 1788 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1343 const_iv (GL_NEAREST_MIPMAP_LINEAR), 1789 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1344 const_iv (GL_LINEAR_MIPMAP_LINEAR), 1790 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1345 const_iv (GL_GENERATE_MIPMAP), 1791 const_iv (GL_GENERATE_MIPMAP),
1346 const_iv (GL_LINEAR),
1347 const_iv (GL_MODULATE), 1792 const_iv (GL_MODULATE),
1793 const_iv (GL_DECAL),
1348 const_iv (GL_REPLACE), 1794 const_iv (GL_REPLACE),
1795 const_iv (GL_DEPTH_BUFFER_BIT),
1349 const_iv (GL_COLOR_BUFFER_BIT), 1796 const_iv (GL_COLOR_BUFFER_BIT),
1350 const_iv (GL_PROJECTION), 1797 const_iv (GL_PROJECTION),
1351 const_iv (GL_MODELVIEW), 1798 const_iv (GL_MODELVIEW),
1352 const_iv (GL_COLOR_LOGIC_OP), 1799 const_iv (GL_COLOR_LOGIC_OP),
1800 const_iv (GL_SEPARABLE_2D),
1353 const_iv (GL_CONVOLUTION_2D), 1801 const_iv (GL_CONVOLUTION_2D),
1354 const_iv (GL_CONVOLUTION_BORDER_MODE), 1802 const_iv (GL_CONVOLUTION_BORDER_MODE),
1355 const_iv (GL_CONSTANT_BORDER), 1803 const_iv (GL_CONSTANT_BORDER),
1356 const_iv (GL_LINES), 1804 const_iv (GL_LINES),
1805 const_iv (GL_LINE_LOOP),
1357 const_iv (GL_QUADS), 1806 const_iv (GL_QUADS),
1358 const_iv (GL_LINE_LOOP), 1807 const_iv (GL_QUAD_STRIP),
1808 const_iv (GL_TRIANGLES),
1809 const_iv (GL_TRIANGLE_STRIP),
1810 const_iv (GL_TRIANGLE_FAN),
1359 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 1811 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1360 const_iv (GL_FASTEST), 1812 const_iv (GL_FASTEST),
1813 const_iv (GL_V2F),
1814 const_iv (GL_V3F),
1815 const_iv (GL_T2F_V3F),
1816 const_iv (GL_T2F_N3F_V3F),
1361# undef const_iv 1817# undef const_iv
1362 }; 1818 };
1363 1819
1364 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1820 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1365 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1821 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1366} 1822}
1367 1823
1824char *
1825gl_vendor ()
1826 CODE:
1827 RETVAL = (char *)glGetString (GL_VENDOR);
1828 OUTPUT:
1829 RETVAL
1830
1831char *
1832gl_version ()
1833 CODE:
1834 RETVAL = (char *)glGetString (GL_VERSION);
1835 OUTPUT:
1836 RETVAL
1837
1838char *
1839gl_extensions ()
1840 CODE:
1841 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1842 OUTPUT:
1843 RETVAL
1844
1368int glGetError () 1845int glGetError ()
1846
1847void glFinish ()
1369 1848
1370void glClear (int mask) 1849void glClear (int mask)
1371 1850
1372void glClearColor (float r, float g, float b, float a = 1.0) 1851void glClearColor (float r, float g, float b, float a = 1.0)
1373 PROTOTYPE: @ 1852 PROTOTYPE: @
1380 1859
1381void glHint (int target, int mode) 1860void glHint (int target, int mode)
1382 1861
1383void glBlendFunc (int sfactor, int dfactor) 1862void glBlendFunc (int sfactor, int dfactor)
1384 1863
1864void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1865 CODE:
1866 gl_BlendFuncSeparate (sa, da, saa, daa);
1867
1868void glDepthMask (int flag)
1869
1385void glLogicOp (int opcode) 1870void glLogicOp (int opcode)
1386 1871
1872void glColorMask (int red, int green, int blue, int alpha)
1873
1387void glMatrixMode (int mode) 1874void glMatrixMode (int mode)
1388 1875
1389void glPushMatrix () 1876void glPushMatrix ()
1390 1877
1391void glPopMatrix () 1878void glPopMatrix ()
1392 1879
1393void glLoadIdentity () 1880void glLoadIdentity ()
1394 1881
1882void glDrawBuffer (int buffer)
1883
1884void glReadBuffer (int buffer)
1885
1886# near_ and far_ are due to microsofts buggy "c" compiler
1887void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1888
1889# near_ and far_ are due to microsofts buggy "c" compiler
1395void glOrtho (double left, double right, double bottom, double top, double near, double far) 1890void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1396 1891
1397void glViewport (int x, int y, int width, int height) 1892void glViewport (int x, int y, int width, int height)
1893
1894void glScissor (int x, int y, int width, int height)
1398 1895
1399void glTranslate (float x, float y, float z = 0.) 1896void glTranslate (float x, float y, float z = 0.)
1400 CODE: 1897 CODE:
1401 glTranslatef (x, y, z); 1898 glTranslatef (x, y, z);
1402 1899
1403void glScale (float x, float y, float z) 1900void glScale (float x, float y, float z = 1.)
1404 CODE: 1901 CODE:
1405 glScalef (x, y, z); 1902 glScalef (x, y, z);
1406 1903
1407void glRotate (float angle, float x, float y, float z) 1904void glRotate (float angle, float x, float y, float z)
1408 CODE: 1905 CODE:
1412 1909
1413void glEnd () 1910void glEnd ()
1414 1911
1415void glColor (float r, float g, float b, float a = 1.0) 1912void glColor (float r, float g, float b, float a = 1.0)
1416 PROTOTYPE: @ 1913 PROTOTYPE: @
1914 ALIAS:
1915 glColor_premultiply = 1
1417 CODE: 1916 CODE:
1917 if (ix)
1918 {
1919 r *= a;
1920 g *= a;
1921 b *= a;
1922 }
1923 // microsoft visual "c" rounds instead of truncating...
1418 glColor4f (r, g, b, a); 1924 glColor4f (r, g, b, a);
1925
1926void glInterleavedArrays (int format, int stride, char *data)
1927
1928void glDrawElements (int mode, int count, int type, char *indices)
1929
1930# 1.2 void glDrawRangeElements (int mode, int start, int end
1931
1932void glRasterPos (float x, float y, float z = 0.)
1933 CODE:
1934 glRasterPos3f (0, 0, z);
1935 glBitmap (0, 0, 0, 0, x, y, 0);
1419 1936
1420void glVertex (float x, float y, float z = 0.) 1937void glVertex (float x, float y, float z = 0.)
1421 CODE: 1938 CODE:
1422 glVertex3f (x, y, z); 1939 glVertex3f (x, y, z);
1423 1940
1435 1952
1436void glBindTexture (int target, int name) 1953void glBindTexture (int target, int name)
1437 1954
1438void glConvolutionParameter (int target, int pname, float params) 1955void glConvolutionParameter (int target, int pname, float params)
1439 CODE: 1956 CODE:
1957 if (gl.ConvolutionParameterf)
1440 glConvolutionParameterf (target, pname, params); 1958 gl.ConvolutionParameterf (target, pname, params);
1441 1959
1442void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 1960void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1961 CODE:
1962 if (gl.ConvolutionFilter2D)
1963 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1964
1965void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1966 CODE:
1967 if (gl.SeparableFilter2D)
1968 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1443 1969
1444void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 1970void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1445 1971
1446void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 1972void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1973
1974void glDrawPixels (int width, int height, int format, int type, char *pixels)
1975
1976void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1447 1977
1448int glGenTexture () 1978int glGenTexture ()
1449 CODE: 1979 CODE:
1450{ 1980{
1451 GLuint name; 1981 GLuint name;
1476 2006
1477void glEndList () 2007void glEndList ()
1478 2008
1479void glCallList (int list) 2009void glCallList (int list)
1480 2010
2011

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