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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.60 by root, Sun Apr 23 04:47:02 2006 UTC vs.
Revision 1.140 by root, Mon Aug 14 03:41:25 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN
3# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
2# include <malloc.h> 4# include <malloc.h>
5# include <windows.h>
6# pragma warning(disable:4244)
3#endif 7#endif
4 8
5#include "EXTERN.h" 9#include "EXTERN.h"
6#include "perl.h" 10#include "perl.h"
7#include "XSUB.h" 11#include "XSUB.h"
8 12
13#ifdef _WIN32
14# undef pipe
15#endif
16
17#include <math.h>
9#include <string.h> 18#include <string.h>
10#include <stdio.h> 19#include <stdio.h>
20#include <stdlib.h>
11 21
12#include <SDL.h> 22#include <SDL.h>
23#include <SDL_endian.h>
13#include <SDL_image.h> 24#include <SDL_image.h>
14#include <SDL_mixer.h> 25#include <SDL_mixer.h>
15#include <SDL_opengl.h> 26#include <SDL_opengl.h>
16 27
28#define PANGO_ENABLE_BACKEND
29#define G_DISABLE_CAST_CHECKS
30
17#include <glib/gmacros.h> 31#include <glib/gmacros.h>
18 32
19#include <pango/pango.h> 33#include <pango/pango.h>
20#include <pango/pangofc-fontmap.h>
21#include <pango/pangoft2.h>
22 34
23#ifndef _WIN32 35#ifndef _WIN32
24# include <sys/types.h> 36# include <sys/types.h>
25# include <sys/socket.h> 37# include <sys/socket.h>
26# include <netinet/in.h> 38# include <netinet/in.h>
33 typedef signed char int8_t; 45 typedef signed char int8_t;
34 typedef signed short int16_t; 46 typedef signed short int16_t;
35 typedef signed int int32_t; 47 typedef signed int int32_t;
36#endif 48#endif
37 49
38#include "glext.h" 50#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */
39 51
40#define FOW_DARKNESS 32 52#define FOW_DARKNESS 32
41 53
42#define MAP_EXTEND_X 32 54#define MAP_EXTEND_X 32
43#define MAP_EXTEND_Y 512 55#define MAP_EXTEND_Y 512
44 56
45#define MIN_FONT_HEIGHT 8 * PANGO_SCALE 57#define MIN_FONT_HEIGHT 10
46 58
59#if 0
60# define PARACHUTE SDL_INIT_NOPARACHUTE
61#else
62# define PARACHUTE 0
63#endif
64
65static struct
66{
67#define GL_FUNC(ptr,name) ptr name;
68#include "glfunc.h"
69#undef GL_FUNC
70} gl;
71
72static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
73{
74 if (gl.BlendFuncSeparate)
75 gl.BlendFuncSeparate (sa, da, saa, daa);
76 else if (gl.BlendFuncSeparateEXT)
77 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
78 else
79 glBlendFunc (sa, da);
80}
81
82#include "texcache.c"
83
84#include "pango-font.c"
85#include "pango-fontmap.c"
86#include "pango-render.c"
87
47typedef Mix_Chunk *CFClient__MixChunk; 88typedef Mix_Chunk *CFPlus__MixChunk;
48typedef Mix_Music *CFClient__MixMusic; 89typedef Mix_Music *CFPlus__MixMusic;
49 90
50static PangoContext *context; 91typedef PangoFontDescription *CFPlus__Font;
51static PangoFontMap *fontmap; 92
93static int
94shape_attr_p (PangoLayoutRun *run)
95{
96 GSList *attrs = run->item->analysis.extra_attrs;
97
98 while (attrs)
99 {
100 PangoAttribute *attr = attrs->data;
101
102 if (attr->klass->type == PANGO_ATTR_SHAPE)
103 return 1;
104
105 attrs = attrs->next;
106 }
107
108 return 0;
109}
52 110
53typedef struct cf_layout { 111typedef struct cf_layout {
54 PangoLayout *pl; 112 PangoLayout *pl;
113 float r, g, b, a; // default color for rgba mode
55 int base_height; 114 int base_height;
115 CFPlus__Font font;
56} *CFClient__Layout; 116} *CFPlus__Layout;
117
118static CFPlus__Font default_font;
119static PangoContext *opengl_context;
120static PangoFontMap *opengl_fontmap;
57 121
58static void 122static void
59substitute_func (FcPattern *pattern, gpointer data) 123substitute_func (FcPattern *pattern, gpointer data)
60{ 124{
61 FcPatternAddBool (pattern, FC_HINTING , 1); 125 FcPatternAddBool (pattern, FC_HINTING, 1);
126#ifdef FC_HINT_STYLE
127 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
128#endif
62 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 129 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
63} 130}
64 131
65static void 132static void
66layout_update (CFClient__Layout self) 133layout_update_font (CFPlus__Layout self)
67{ 134{
68 /* use a random scale factor to account for unknown descenders, 0.8 works 135 /* use a random scale factor to account for unknown descenders, 0.8 works
69 * reasonably well with bitstream vera 136 * reasonably well with bitstream vera
70 */ 137 */
71 PangoFontDescription *font = (PangoFontDescription *) 138 PangoFontDescription *font = self->font ? self->font : default_font;
72 pango_layout_get_font_description (self->pl);
73 139
74 int height = self->base_height * (PANGO_SCALE * 8 / 10);
75
76 if (height < MIN_FONT_HEIGHT)
77 height = MIN_FONT_HEIGHT;
78
79 if (pango_font_description_get_size (font) != height)
80 {
81 font = pango_font_description_copy (font);
82 pango_font_description_set_absolute_size (font, height); 140 pango_font_description_set_absolute_size (font,
141 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
142
83 pango_layout_set_font_description (self->pl, font); 143 pango_layout_set_font_description (self->pl, font);
84 }
85} 144}
86 145
87static void 146static void
88layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 147layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
89{ 148{
90 layout_update (self); 149 PangoRectangle rect;
91 150
151 // get_pixel_* wrongly rounds down
92 pango_layout_get_pixel_size (self->pl, w, h); 152 pango_layout_get_extents (self->pl, 0, &rect);
93 153
94 *w = (*w + 3) & ~3; 154 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
95 if (!*w) *w = 1; 155 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
96 if (!*h) *h = 1; 156
157 if (!rect.width) rect.width = 1;
158 if (!rect.height) rect.height = 1;
159
160 *w = rect.width;
161 *h = rect.height;
97} 162}
98 163
99typedef uint16_t mapface; 164typedef uint16_t mapface;
100 165
101typedef struct { 166typedef struct {
124 int texs; 189 int texs;
125 maptex *tex; 190 maptex *tex;
126 191
127 int32_t rows; 192 int32_t rows;
128 maprow *row; 193 maprow *row;
129} *CFClient__Map; 194} *CFPlus__Map;
130 195
131static char * 196static char *
132prepend (char *ptr, int sze, int inc) 197prepend (char *ptr, int sze, int inc)
133{ 198{
134 char *p; 199 char *p;
152 217
153#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 218#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
154#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 219#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
155 220
156static maprow * 221static maprow *
157map_get_row (CFClient__Map self, int y) 222map_get_row (CFPlus__Map self, int y)
158{ 223{
159 if (0 > y) 224 if (0 > y)
160 { 225 {
161 int extend = - y + MAP_EXTEND_Y; 226 int extend = - y + MAP_EXTEND_Y;
162 Prepend (maprow, self->row, self->rows, extend); 227 Prepend (maprow, self->row, self->rows, extend);
200 265
201 return row->col + (x - row->c0); 266 return row->col + (x - row->c0);
202} 267}
203 268
204static mapcell * 269static mapcell *
205map_get_cell (CFClient__Map self, int x, int y) 270map_get_cell (CFPlus__Map self, int x, int y)
206{ 271{
207 return row_get_cell (map_get_row (self, y), x); 272 return row_get_cell (map_get_row (self, y), x);
208} 273}
209 274
210static void 275static void
211map_clear (CFClient__Map self) 276map_clear (CFPlus__Map self)
212{ 277{
213 int r; 278 int r;
214 279
215 for (r = 0; r < self->rows; r++) 280 for (r = 0; r < self->rows; r++)
216 Safefree (self->row[r].col); 281 Safefree (self->row[r].col);
224 self->row = 0; 289 self->row = 0;
225 self->rows = 0; 290 self->rows = 0;
226} 291}
227 292
228static void 293static void
229map_blank (CFClient__Map self, int x0, int y0, int w, int h) 294map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
230{ 295{
231 int x, y; 296 int x, y;
232 maprow *row; 297 maprow *row;
233 298
234 for (y = y0; y < y0 + h; y++) 299 for (y = y0; y < y0 + h; y++)
249 } 314 }
250 } 315 }
251} 316}
252 317
253static void 318static void
254music_finished () 319music_finished (void)
255{ 320{
256 SDL_UserEvent ev; 321 SDL_UserEvent ev;
257 322
258 ev.type = SDL_USEREVENT; 323 ev.type = SDL_USEREVENT;
259 ev.code = 0; 324 ev.code = 0;
261 ev.data2 = 0; 326 ev.data2 = 0;
262 327
263 SDL_PushEvent ((SDL_Event *)&ev); 328 SDL_PushEvent ((SDL_Event *)&ev);
264} 329}
265 330
331static void
332channel_finished (int channel)
333{
334 SDL_UserEvent ev;
335
336 ev.type = SDL_USEREVENT;
337 ev.code = 1;
338 ev.data1 = (void *)(long)channel;
339 ev.data2 = 0;
340
341 SDL_PushEvent ((SDL_Event *)&ev);
342}
343
344static unsigned int
345minpot (unsigned int n)
346{
347 if (!n)
348 return 0;
349
350 --n;
351
352 n |= n >> 1;
353 n |= n >> 2;
354 n |= n >> 4;
355 n |= n >> 8;
356 n |= n >> 16;
357
358 return n + 1;
359}
360
266MODULE = CFClient PACKAGE = CFClient 361MODULE = CFPlus PACKAGE = CFPlus
267 362
268PROTOTYPES: ENABLE 363PROTOTYPES: ENABLE
269 364
270BOOT: 365BOOT:
271{ 366{
272 HV *stash = gv_stashpv ("CFClient", 1); 367 HV *stash = gv_stashpv ("CFPlus", 1);
273 static const struct { 368 static const struct {
274 const char *name; 369 const char *name;
275 IV iv; 370 IV iv;
276 } *civ, const_iv[] = { 371 } *civ, const_iv[] = {
277# define const_iv(name) { # name, (IV)name } 372# define const_iv(name) { # name, (IV)name }
376# undef const_iv 471# undef const_iv
377 }; 472 };
378 473
379 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 474 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
380 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 475 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
381
382 fontmap = pango_ft2_font_map_new ();
383 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0);
384 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap);
385} 476}
386 477
387int 478int
479in_destruct ()
480 CODE:
481 RETVAL = PL_main_cv == Nullcv;
482 OUTPUT:
483 RETVAL
484
485NV floor (NV x)
486
487NV ceil (NV x)
488
489void
490pango_init ()
491 CODE:
492{
493 opengl_fontmap = pango_opengl_font_map_new ();
494 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
495 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
496}
497
498int
388SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 499SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
389 500
390void 501void
391SDL_Quit () 502SDL_Quit ()
392 503
393void 504void
399 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 510 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
400 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 511 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
401 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 512 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
402 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 513 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
403 514
515 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
516 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
517
404 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 518 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
405 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 519 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
406 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 520 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
407 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 521 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
408 522
409 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 523 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
524#if SDL_VERSION_ATLEAST(1,2,10)
410 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 525 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
411 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 526 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
527#endif
412 528
413 SDL_EnableUNICODE (1); 529 SDL_EnableUNICODE (1);
414 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 530 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
415 531
416 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 532 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
425 541
426 ++m; 542 ++m;
427 } 543 }
428} 544}
429 545
546char *
547SDL_GetError ()
548
430int 549int
431SDL_SetVideoMode (int w, int h, int fullscreen) 550SDL_SetVideoMode (int w, int h, int fullscreen)
432 CODE: 551 CODE:
433 RETVAL = !!SDL_SetVideoMode ( 552 RETVAL = !!SDL_SetVideoMode (
434 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 553 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
435 ); 554 );
555 if (RETVAL)
556 {
436 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 557 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
558# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
559# include "glfunc.h"
560# undef GL_FUNC
561 }
437 OUTPUT: 562 OUTPUT:
438 RETVAL 563 RETVAL
439 564
440void 565void
441SDL_GL_SwapBuffers () 566SDL_GL_SwapBuffers ()
567
568char *
569SDL_GetKeyName (int sym)
442 570
443void 571void
444SDL_PollEvent () 572SDL_PollEvent ()
445 PPCODE: 573 PPCODE:
446{ 574{
448 576
449 while (SDL_PollEvent (&ev)) 577 while (SDL_PollEvent (&ev))
450 { 578 {
451 HV *hv = newHV (); 579 HV *hv = newHV ();
452 hv_store (hv, "type", 4, newSViv (ev.type), 0); 580 hv_store (hv, "type", 4, newSViv (ev.type), 0);
581
453 switch (ev.type) 582 switch (ev.type)
454 { 583 {
455 case SDL_KEYDOWN: 584 case SDL_KEYDOWN:
456 case SDL_KEYUP: 585 case SDL_KEYUP:
457 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 586 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
464 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 593 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
465 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 594 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
466 break; 595 break;
467 596
468 case SDL_MOUSEMOTION: 597 case SDL_MOUSEMOTION:
598 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
599
469 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 600 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
470 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 601 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
471 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 602 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
472 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 603 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
473 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 604 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
474 break; 605 break;
475 606
476 case SDL_MOUSEBUTTONDOWN: 607 case SDL_MOUSEBUTTONDOWN:
477 case SDL_MOUSEBUTTONUP: 608 case SDL_MOUSEBUTTONUP:
609 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
610
478 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 611 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
479 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 612 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
480 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 613 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
481 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 614 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
615 break;
616
617 case SDL_USEREVENT:
618 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
619 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
620 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
621 break;
482 } 622 }
483 623
484 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 624 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
485 } 625 }
486} 626}
487 627
488int 628int
489Mix_OpenAudio (int frequency = 22050, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 512) 629Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
490 POSTCALL: 630 POSTCALL:
491 Mix_HookMusicFinished (music_finished); 631 Mix_HookMusicFinished (music_finished);
632 Mix_ChannelFinished (channel_finished);
492 633
493void 634void
494Mix_CloseAudio () 635Mix_CloseAudio ()
495 636
496int 637int
501 CODE: 642 CODE:
502#ifndef _WIN32 643#ifndef _WIN32
503 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 644 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
504#endif 645#endif
505 646
506char *
507gl_version ()
508 CODE:
509 RETVAL = (char *)glGetString (GL_VERSION);
510 OUTPUT:
511 RETVAL
512
513char *
514gl_extensions ()
515 CODE:
516 RETVAL = (char *)glGetString (GL_EXTENSIONS);
517 OUTPUT:
518 RETVAL
519
520void 647void
521add_font (char *file) 648add_font (char *file)
522 CODE: 649 CODE:
523 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 650 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
524
525void
526set_font (char *file)
527 CODE:
528{
529 int count;
530 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)file, 0, 0, &count);
531 PangoFontDescription *font = pango_fc_font_description_from_pattern (pattern, 0);
532 FcPatternDestroy (pattern);
533 pango_font_description_set_absolute_size (font, MIN_FONT_HEIGHT);
534 pango_context_set_font_description (context, font);
535}
536 651
537void 652void
538load_image_inline (SV *image_) 653load_image_inline (SV *image_)
539 ALIAS: 654 ALIAS:
540 load_image_file = 1 655 load_image_file = 1
582 697
583 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 698 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
584 699
585 assert (surface2->pitch == surface2->w * 4); 700 assert (surface2->pitch == surface2->w * 4);
586 701
702 SDL_LockSurface (surface2);
587 EXTEND (SP, 5); 703 EXTEND (SP, 6);
588 PUSHs (sv_2mortal (newSViv (surface2->w))); 704 PUSHs (sv_2mortal (newSViv (surface2->w)));
589 PUSHs (sv_2mortal (newSViv (surface2->h))); 705 PUSHs (sv_2mortal (newSViv (surface2->h)));
590 SDL_LockSurface (surface2);
591 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 706 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
592 SDL_UnlockSurface (surface2);
593 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 707 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
594 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 708 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
595 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 709 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
710 SDL_UnlockSurface (surface2);
596 711
597 SDL_FreeSurface (surface); 712 SDL_FreeSurface (surface);
598 SDL_FreeSurface (surface2); 713 SDL_FreeSurface (surface2);
599} 714}
600 715
622 PUSHs (sv_2mortal (newSViv (b / y))); 737 PUSHs (sv_2mortal (newSViv (b / y)));
623 PUSHs (sv_2mortal (newSViv (a / y))); 738 PUSHs (sv_2mortal (newSViv (a / y)));
624} 739}
625 740
626void 741void
742error (char *message)
743 CODE:
744 fprintf (stderr, "ERROR: %s\n", message);
745#ifdef _WIN32
746 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
747#endif
748
749void
627fatal (char *message) 750fatal (char *message)
628 CODE: 751 CODE:
752 fprintf (stderr, "FATAL: %s\n", message);
629#ifdef _WIN32 753#ifdef _WIN32
630 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 754 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
631#else
632 fprintf (stderr, "FATAL: %s\n", message);
633#endif 755#endif
634 exit (1); 756 _exit (1);
635 757
758void
759_exit (int retval)
760 CODE:
761 _exit (retval);
762
763MODULE = CFPlus PACKAGE = CFPlus::Font
764
765CFPlus::Font
766new_from_file (SV *class, char *path, int id = 0)
767 CODE:
768{
769 int count;
770 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
771 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
772 FcPatternDestroy (pattern);
773}
774 OUTPUT:
775 RETVAL
776
777void
778DESTROY (CFPlus::Font self)
779 CODE:
780 pango_font_description_free (self);
781
782void
783make_default (CFPlus::Font self)
784 CODE:
785 default_font = self;
786
636MODULE = CFClient PACKAGE = CFClient::Layout 787MODULE = CFPlus PACKAGE = CFPlus::Layout
637 788
638CFClient::Layout 789void
639new (SV *class, int base_height = 10) 790reset_glyph_cache ()
791 CODE:
792 tc_clear ();
793
794CFPlus::Layout
795new (SV *class)
640 CODE: 796 CODE:
641 New (0, RETVAL, 1, struct cf_layout); 797 New (0, RETVAL, 1, struct cf_layout);
642 RETVAL->base_height = base_height; 798
643 RETVAL->pl = pango_layout_new (context); 799 RETVAL->pl = pango_layout_new (opengl_context);
800 RETVAL->r = 1.;
801 RETVAL->g = 1.;
802 RETVAL->b = 1.;
803 RETVAL->a = 1.;
804 RETVAL->base_height = MIN_FONT_HEIGHT;
805 RETVAL->font = 0;
806
644 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 807 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
645 pango_layout_set_font_description (RETVAL->pl, 808 layout_update_font (RETVAL);
646 pango_font_description_copy (
647 pango_context_get_font_description (context)));
648 OUTPUT: 809 OUTPUT:
649 RETVAL 810 RETVAL
650 811
651void 812void
652DESTROY (CFClient::Layout self) 813DESTROY (CFPlus::Layout self)
653 CODE: 814 CODE:
654 g_object_unref (self->pl); 815 g_object_unref (self->pl);
655 Safefree (self); 816 Safefree (self);
656 817
657void 818void
658set_text (CFClient::Layout self, SV *text_) 819set_text (CFPlus::Layout self, SV *text_)
659 CODE: 820 CODE:
660{ 821{
661 STRLEN textlen; 822 STRLEN textlen;
662 char *text = SvPVutf8 (text_, textlen); 823 char *text = SvPVutf8 (text_, textlen);
663 824
664 pango_layout_set_text (self->pl, text, textlen); 825 pango_layout_set_text (self->pl, text, textlen);
665} 826}
666 827
667void 828void
668set_markup (CFClient::Layout self, SV *text_) 829set_markup (CFPlus::Layout self, SV *text_)
669 CODE: 830 CODE:
670{ 831{
671 STRLEN textlen; 832 STRLEN textlen;
672 char *text = SvPVutf8 (text_, textlen); 833 char *text = SvPVutf8 (text_, textlen);
673 834
674 pango_layout_set_markup (self->pl, text, textlen); 835 pango_layout_set_markup (self->pl, text, textlen);
675} 836}
676 837
838void
839set_shapes (CFPlus::Layout self, ...)
840 CODE:
841{
842 PangoAttrList *attrs = 0;
843 const char *text = pango_layout_get_text (self->pl);
844 const char *pos = text;
845 int arg = 4;
846
847 while (arg < items && (pos = strstr (pos, OBJ_STR)))
848 {
849 PangoRectangle inkrect, rect;
850 PangoAttribute *attr;
851
852 int x = SvIV (ST (arg - 3));
853 int y = SvIV (ST (arg - 2));
854 int w = SvIV (ST (arg - 1));
855 int h = SvIV (ST (arg ));
856
857 inkrect.x = 0;
858 inkrect.y = 0;
859 inkrect.width = 0;
860 inkrect.height = 0;
861
862 rect.x = x * PANGO_SCALE;
863 rect.y = y * PANGO_SCALE;
864 rect.width = w * PANGO_SCALE;
865 rect.height = h * PANGO_SCALE;
866
867 if (!attrs)
868 attrs = pango_layout_get_attributes (self->pl);
869
870 attr = pango_attr_shape_new (&inkrect, &rect);
871 attr->start_index = pos - text;
872 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
873 pango_attr_list_insert (attrs, attr);
874
875 arg += 4;
876 pos += sizeof (OBJ_STR) - 1;
877 }
878
879 if (attrs)
880 pango_layout_set_attributes (self->pl, attrs);
881}
882
883void
884get_shapes (CFPlus::Layout self)
885 PPCODE:
886{
887 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
888
889 do
890 {
891 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
892
893 if (run && shape_attr_p (run))
894 {
895 PangoRectangle extents;
896 pango_layout_iter_get_run_extents (iter, 0, &extents);
897
898 EXTEND (SP, 2);
899 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
900 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
901 }
902 }
903 while (pango_layout_iter_next_run (iter));
904
905 pango_layout_iter_free (iter);
906}
907
908int
909has_wrapped (CFPlus::Layout self)
910 CODE:
911{
912 int lines = 1;
913 const char *text = pango_layout_get_text (self->pl);
914
915 while (*text)
916 lines += *text++ == '\n';
917
918 RETVAL = lines < pango_layout_get_line_count (self->pl);
919}
920 OUTPUT:
921 RETVAL
922
677SV * 923SV *
678get_text (CFClient::Layout self) 924get_text (CFPlus::Layout self)
679 CODE: 925 CODE:
680 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 926 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
681 SvUTF8_on (RETVAL); 927 sv_utf8_decode (RETVAL);
682 OUTPUT: 928 OUTPUT:
683 RETVAL 929 RETVAL
684 930
685void 931void
932set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
933 CODE:
934 self->r = r;
935 self->g = g;
936 self->b = b;
937 self->a = a;
938
939void
940set_font (CFPlus::Layout self, CFPlus::Font font = 0)
941 CODE:
942 if (self->font != font)
943 {
944 self->font = font;
945 layout_update_font (self);
946 }
947
948void
686set_height (CFClient::Layout self, int base_height) 949set_height (CFPlus::Layout self, int base_height)
687 CODE: 950 CODE:
951 if (self->base_height != base_height)
952 {
688 self->base_height = base_height; 953 self->base_height = base_height;
954 layout_update_font (self);
955 }
689 956
690void 957void
691set_width (CFClient::Layout self, int max_width = -1) 958set_width (CFPlus::Layout self, int max_width = -1)
692 CODE: 959 CODE:
693 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 960 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
694 961
695void 962void
963set_indent (CFPlus::Layout self, int indent)
964 CODE:
965 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
966
967void
968set_spacing (CFPlus::Layout self, int spacing)
969 CODE:
970 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
971
972void
973set_ellipsise (CFPlus::Layout self, int ellipsise)
974 CODE:
975 pango_layout_set_ellipsize (self->pl,
976 ellipsise == 1 ? PANGO_ELLIPSIZE_START
977 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
978 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
979 : PANGO_ELLIPSIZE_NONE
980 );
981
982void
983set_single_paragraph_mode (CFPlus::Layout self, int spm)
984 CODE:
985 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
986
987void
696size (CFClient::Layout self) 988size (CFPlus::Layout self)
697 PPCODE: 989 PPCODE:
698{ 990{
699 int w, h; 991 int w, h;
700 992
701 layout_update (self);
702 layout_get_pixel_size (self, &w, &h); 993 layout_get_pixel_size (self, &w, &h);
703 994
704 EXTEND (SP, 2); 995 EXTEND (SP, 2);
705 PUSHs (sv_2mortal (newSViv (w))); 996 PUSHs (sv_2mortal (newSViv (w)));
706 PUSHs (sv_2mortal (newSViv (h))); 997 PUSHs (sv_2mortal (newSViv (h)));
707} 998}
708 999
709int 1000int
1001descent (CFPlus::Layout self)
1002 CODE:
1003{
1004 PangoRectangle rect;
1005 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1006 pango_layout_line_get_pixel_extents (line, 0, &rect);
1007 RETVAL = PANGO_DESCENT (rect);
1008}
1009 OUTPUT:
1010 RETVAL
1011
1012int
710xy_to_index (CFClient::Layout self, int x, int y) 1013xy_to_index (CFPlus::Layout self, int x, int y)
711 CODE: 1014 CODE:
712{ 1015{
713 int index, trailing; 1016 int index, trailing;
714
715 layout_update (self);
716 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1017 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
717
718 RETVAL = index; 1018 RETVAL = index;
719} 1019}
720 OUTPUT: 1020 OUTPUT:
721 RETVAL 1021 RETVAL
722 1022
723void 1023void
724cursor_pos (CFClient::Layout self, int index) 1024cursor_pos (CFPlus::Layout self, int index)
725 PPCODE: 1025 PPCODE:
726{ 1026{
727 PangoRectangle strong_pos; 1027 PangoRectangle strong_pos;
728 layout_update (self);
729 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1028 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
730 1029
731 EXTEND (SP, 3); 1030 EXTEND (SP, 3);
732 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1031 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
733 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1032 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
734 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1033 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
735} 1034}
736 1035
737void 1036void
738render (CFClient::Layout self) 1037render (CFPlus::Layout self, float x, float y, int flags = 0)
739 PPCODE: 1038 PPCODE:
740{ 1039 pango_opengl_render_layout_subpixel (
741 SV *retval; 1040 self->pl,
742 int w, h; 1041 x * PANGO_SCALE, y * PANGO_SCALE,
743 FT_Bitmap bitmap; 1042 self->r, self->g, self->b, self->a,
1043 flags
1044 );
744 1045
745 layout_update (self); 1046MODULE = CFPlus PACKAGE = CFPlus::Texture
746 layout_get_pixel_size (self, &w, &h);
747 1047
748 retval = newSV (w * h); 1048void
749 SvPOK_only (retval); 1049pad2pot (SV *data_, SV *w_, SV *h_)
750 SvCUR_set (retval, w * h); 1050 CODE:
1051{
1052 int ow = SvIV (w_);
1053 int oh = SvIV (h_);
751 1054
752 bitmap.rows = h; 1055 if (ow && oh)
753 bitmap.width = w; 1056 {
754 bitmap.pitch = w; 1057 int nw = minpot (ow);
755 bitmap.buffer = (unsigned char*)SvPVX (retval); 1058 int nh = minpot (oh);
756 bitmap.num_grays = 256;
757 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
758 1059
759 memset (bitmap.buffer, 0, w * h); 1060 if (nw != ow || nh != oh)
760 1061 {
761 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE); 1062 if (SvOK (data_))
1063 {
1064 STRLEN datalen;
1065 char *data = SvPVbyte (data_, datalen);
1066 int bpp = datalen / (ow * oh);
1067 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
762 1068
763 EXTEND (SP, 3); 1069 SvPOK_only (result_);
764 PUSHs (sv_2mortal (newSViv (w))); 1070 SvCUR_set (result_, nw * nh * bpp);
765 PUSHs (sv_2mortal (newSViv (h)));
766 PUSHs (sv_2mortal (retval));
767}
768 1071
769MODULE = CFClient PACKAGE = CFClient::Texture 1072 memset (SvPVX (result_), 0, nw * nh * bpp);
1073 while (oh--)
1074 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
770 1075
1076 sv_setsv (data_, result_);
1077 }
1078
1079 sv_setiv (w_, nw);
1080 sv_setiv (h_, nh);
1081 }
1082 }
1083}
1084
771void 1085void
772draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1086draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
773 PROTOTYPE: $$$;$$ 1087 PROTOTYPE: $$$;$$
1088 ALIAS:
1089 draw_quad_alpha = 1
1090 draw_quad_alpha_premultiplied = 2
774 CODE: 1091 CODE:
775{ 1092{
776 HV *hv = (HV *)SvRV (self); 1093 HV *hv = (HV *)SvRV (self);
777 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1094 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
778 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1095 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
779 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1096 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
780 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
781 1097
782 if (items < 5) 1098 if (items < 5)
783 { 1099 {
784 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1100 w = SvNV (*hv_fetch (hv, "w", 1, 1));
785 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1101 h = SvNV (*hv_fetch (hv, "h", 1, 1));
786 } 1102 }
787 1103
1104 if (ix)
1105 {
1106 glEnable (GL_BLEND);
1107
1108 if (ix == 2)
1109 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1110 else
1111 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1112 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1113
1114 glEnable (GL_ALPHA_TEST);
1115 glAlphaFunc (GL_GREATER, 0.01f);
1116 }
1117
788 glBindTexture (GL_TEXTURE_2D, name); 1118 glBindTexture (GL_TEXTURE_2D, name);
789 if (wrap_mode) { 1119
790 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
791 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
792 }
793 glBegin (GL_QUADS); 1120 glBegin (GL_QUADS);
794 glTexCoord2f (0, 0); glVertex2f (x , y ); 1121 glTexCoord2f (0, 0); glVertex2f (x , y );
795 glTexCoord2f (0, t); glVertex2f (x , y + h); 1122 glTexCoord2f (0, t); glVertex2f (x , y + h);
796 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1123 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
797 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1124 glTexCoord2f (s, 0); glVertex2f (x + w, y );
798 glEnd (); 1125 glEnd ();
799}
800 1126
1127 if (ix)
1128 {
1129 glDisable (GL_ALPHA_TEST);
1130 glDisable (GL_BLEND);
1131 }
1132}
1133
801MODULE = CFClient PACKAGE = CFClient::Map 1134MODULE = CFPlus PACKAGE = CFPlus::Map
802 1135
803CFClient::Map 1136CFPlus::Map
804new (SV *class, int map_width, int map_height) 1137new (SV *class, int map_width, int map_height)
805 CODE: 1138 CODE:
806 New (0, RETVAL, 1, struct map); 1139 New (0, RETVAL, 1, struct map);
807 RETVAL->x = 0; 1140 RETVAL->x = 0;
808 RETVAL->y = 0; 1141 RETVAL->y = 0;
818 RETVAL->row = 0; 1151 RETVAL->row = 0;
819 OUTPUT: 1152 OUTPUT:
820 RETVAL 1153 RETVAL
821 1154
822void 1155void
823DESTROY (CFClient::Map self) 1156DESTROY (CFPlus::Map self)
824 CODE: 1157 CODE:
825{ 1158{
826 map_clear (self); 1159 map_clear (self);
827 Safefree (self->face); 1160 Safefree (self->face);
1161 Safefree (self->tex);
828 Safefree (self); 1162 Safefree (self);
829} 1163}
830 1164
831void 1165void
832clear (CFClient::Map self) 1166clear (CFPlus::Map self)
833 CODE: 1167 CODE:
834 map_clear (self); 1168 map_clear (self);
835 1169
836void 1170void
837set_face (CFClient::Map self, int face, int texid) 1171set_face (CFPlus::Map self, int face, int texid)
838 CODE: 1172 CODE:
839{ 1173{
840 while (self->faces <= face) 1174 while (self->faces <= face)
841 { 1175 {
842 Append (mapface, self->face, self->faces, self->faces); 1176 Append (mapface, self->face, self->faces, self->faces);
845 1179
846 self->face [face] = texid; 1180 self->face [face] = texid;
847} 1181}
848 1182
849void 1183void
850set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1184set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
851 CODE: 1185 CODE:
852{ 1186{
853 while (self->texs <= texid) 1187 while (self->texs <= texid)
854 { 1188 {
855 Append (maptex, self->tex, self->texs, self->texs); 1189 Append (maptex, self->tex, self->texs, self->texs);
867 tex->r = r; 1201 tex->r = r;
868 tex->g = g; 1202 tex->g = g;
869 tex->b = b; 1203 tex->b = b;
870 tex->a = a; 1204 tex->a = a;
871 } 1205 }
1206
1207 // somewhat hackish, but for textures that require it, it really
1208 // improves the look, and most others don't suffer.
1209 glBindTexture (GL_TEXTURE_2D, name);
1210 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1211 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1212 // use uglier nearest interpolation because linear suffers
1213 // from transparent color bleeding and ugly wrapping effects.
1214 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
872} 1215}
873 1216
874int 1217int
875ox (CFClient::Map self) 1218ox (CFPlus::Map self)
876 ALIAS: 1219 ALIAS:
877 oy = 1 1220 oy = 1
1221 x = 2
1222 y = 3
1223 w = 4
1224 h = 5
878 CODE: 1225 CODE:
879 switch (ix) 1226 switch (ix)
880 { 1227 {
881 case 0: RETVAL = self->ox; break; 1228 case 0: RETVAL = self->ox; break;
882 case 1: RETVAL = self->oy; break; 1229 case 1: RETVAL = self->oy; break;
1230 case 2: RETVAL = self->x; break;
1231 case 3: RETVAL = self->y; break;
1232 case 4: RETVAL = self->w; break;
1233 case 5: RETVAL = self->h; break;
883 } 1234 }
884 OUTPUT: 1235 OUTPUT:
885 RETVAL 1236 RETVAL
886 1237
887void 1238void
888scroll (CFClient::Map self, int dx, int dy) 1239scroll (CFPlus::Map self, int dx, int dy)
889 CODE: 1240 CODE:
890{ 1241{
891 if (dx > 0) 1242 if (dx > 0)
892 map_blank (self, self->x, self->y, dx - 1, self->h); 1243 map_blank (self, self->x, self->y, dx - 1, self->h);
893 else if (dx < 0) 1244 else if (dx < 0)
909 self->y += MAP_EXTEND_Y; 1260 self->y += MAP_EXTEND_Y;
910 } 1261 }
911} 1262}
912 1263
913void 1264void
914map1a_update (CFClient::Map self, SV *data_) 1265map1a_update (CFPlus::Map self, SV *data_)
915 CODE: 1266 CODE:
916{ 1267{
917 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1268 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
918 uint8_t *data_end = (uint8_t *)SvEND (data_); 1269 uint8_t *data_end = (uint8_t *)SvEND (data_);
919 mapcell *cell; 1270 mapcell *cell;
921 1272
922 while (data < data_end) 1273 while (data < data_end)
923 { 1274 {
924 flags = (data [0] << 8) + data [1]; data += 2; 1275 flags = (data [0] << 8) + data [1]; data += 2;
925 1276
926 x = ((flags >> 10) & 63) + self->x; 1277 x = self->x + ((flags >> 10) & 63);
927 y = ((flags >> 4) & 63) + self->y; 1278 y = self->y + ((flags >> 4) & 63);
928 1279
929 cell = map_get_cell (self, x, y); 1280 cell = map_get_cell (self, x, y);
930 1281
931 if (flags & 15) 1282 if (flags & 15)
932 { 1283 {
961 cell->darkness = -1; 1312 cell->darkness = -1;
962 } 1313 }
963} 1314}
964 1315
965SV * 1316SV *
966mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1317mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
967 CODE: 1318 CODE:
968{ 1319{
969 int x1, x; 1320 int x1, x;
970 int y1, y; 1321 int y1, y;
971 int z; 1322 int z;
1021} 1372}
1022 OUTPUT: 1373 OUTPUT:
1023 RETVAL 1374 RETVAL
1024 1375
1025void 1376void
1026draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1377draw (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1027 PPCODE: 1378 CODE:
1028{ 1379{
1029 int vx, vy; 1380 int vx, vy;
1030 int x, y, z; 1381 int x, y, z;
1031 int last_name; 1382 int last_name;
1032 mapface face; 1383 mapface face;
1033 int sw4 = (sw + 3) & ~3;
1034 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1035 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1036 1384
1037 memset (darkness, 255, sw4 * sh);
1038 SvPOK_only (darkness_sv);
1039 SvCUR_set (darkness_sv, sw4 * sh);
1040
1041 vx = self->x + (self->w - sw) / 2 - shift_x; 1385 vx = self->x + self->w / 2 - sw / 2 - shift_x;
1042 vy = self->y + (self->h - sh) / 2 - shift_y; 1386 vy = self->y + self->h / 2 - sh / 2 - shift_y;
1043 1387
1044 /* 1388 /*
1045 int vx = self->vx = self->w >= sw 1389 int vx = self->vx = self->w >= sw
1046 ? self->x + (self->w - sw) / 2 1390 ? self->x + (self->w - sw) / 2
1047 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1391 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1051 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1395 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1052 */ 1396 */
1053 1397
1054 glColor4ub (255, 255, 255, 255); 1398 glColor4ub (255, 255, 255, 255);
1055 1399
1400 glEnable (GL_BLEND);
1056 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1401 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1057 glEnable (GL_BLEND);
1058 glEnable (GL_TEXTURE_2D); 1402 glEnable (GL_TEXTURE_2D);
1059 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1403 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1060 1404
1061 glBegin (GL_QUADS); 1405 glBegin (GL_QUADS);
1062 1406
1070 1414
1071 for (x = 0; x < sw; x++) 1415 for (x = 0; x < sw; x++)
1072 if (row->c0 <= x + vx && x + vx < row->c1) 1416 if (row->c0 <= x + vx && x + vx < row->c1)
1073 { 1417 {
1074 mapcell *cell = row->col + (x + vx - row->c0); 1418 mapcell *cell = row->col + (x + vx - row->c0);
1075
1076 darkness[y * sw4 + x] = cell->darkness < 0
1077 ? 255 - FOW_DARKNESS
1078 : 255 - cell->darkness;
1079 1419
1080 face = cell->face [z]; 1420 face = cell->face [z];
1081 1421
1082 if (face) 1422 if (face)
1083 { 1423 {
1104 1444
1105 glEnd (); 1445 glEnd ();
1106 1446
1107 glDisable (GL_TEXTURE_2D); 1447 glDisable (GL_TEXTURE_2D);
1108 glDisable (GL_BLEND); 1448 glDisable (GL_BLEND);
1449}
1450
1451void
1452draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1453 CODE:
1454{
1455 static float color[16][3] = {
1456 { 0.00F, 0.00F, 0.00F },
1457 { 1.00F, 1.00F, 1.00F },
1458 { 0.00F, 0.00F, 0.55F },
1459 { 1.00F, 0.00F, 0.00F },
1460
1461 { 1.00F, 0.54F, 0.00F },
1462 { 0.11F, 0.56F, 1.00F },
1463 { 0.93F, 0.46F, 0.00F },
1464 { 0.18F, 0.54F, 0.34F },
1465
1466 { 0.56F, 0.73F, 0.56F },
1467 { 0.80F, 0.80F, 0.80F },
1468 { 0.55F, 0.41F, 0.13F },
1469 { 0.99F, 0.77F, 0.26F },
1470
1471 { 0.74F, 0.65F, 0.41F },
1472
1473 { 0.00F, 1.00F, 1.00F },
1474 { 1.00F, 0.00F, 1.00F },
1475 { 1.00F, 1.00F, 0.00F },
1476 };
1477
1478 int x, y;
1479
1480 glEnable (GL_TEXTURE_2D);
1481 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1482 glEnable (GL_BLEND);
1483 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1484 glBegin (GL_QUADS);
1485
1486 for (y = 0; y < h; y++)
1487 for (x = 0; x < w; x++)
1488 {
1489 unsigned char m = data [x + y * w];
1490
1491 if (m)
1492 {
1493 float *c = color [m & 15];
1494
1495 float tx1 = m & 0x40 ? 0.5 : 0.;
1496 float tx2 = tx1 + 0.5;
1497
1498 glColor4f (c[0], c[1], c[2], 0.75);
1499 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1500 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1501 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1502 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1503 }
1504 }
1505
1506 glEnd ();
1507 glDisable (GL_BLEND);
1508 glDisable (GL_TEXTURE_2D);
1509}
1510
1511void
1512fow_texture (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1513 PPCODE:
1514{
1515 int vx, vy;
1516 int x, y;
1517 int sw4 = (sw + 3) & ~3;
1518 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1519 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1520
1521 memset (darkness, 255, sw4 * sh);
1522 SvPOK_only (darkness_sv);
1523 SvCUR_set (darkness_sv, sw4 * sh);
1524
1525 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1526 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1527
1528 for (y = 0; y < sh; y++)
1529 if (0 <= y + vy && y + vy < self->rows)
1530 {
1531 maprow *row = self->row + (y + vy);
1532
1533 for (x = 0; x < sw; x++)
1534 if (row->c0 <= x + vx && x + vx < row->c1)
1535 {
1536 mapcell *cell = row->col + (x + vx - row->c0);
1537
1538 darkness[y * sw4 + x] = cell->darkness < 0
1539 ? 255 - FOW_DARKNESS
1540 : 255 - cell->darkness;
1541 }
1542 }
1109 1543
1110 EXTEND (SP, 3); 1544 EXTEND (SP, 3);
1111 PUSHs (sv_2mortal (newSViv (sw4))); 1545 PUSHs (sv_2mortal (newSViv (sw4)));
1112 PUSHs (sv_2mortal (newSViv (sh))); 1546 PUSHs (sv_2mortal (newSViv (sh)));
1113 PUSHs (darkness_sv); 1547 PUSHs (darkness_sv);
1114} 1548}
1115 1549
1116SV * 1550SV *
1117get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1551get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1118 CODE: 1552 CODE:
1119{ 1553{
1120 int x, y, x1, y1; 1554 int x, y, x1, y1;
1121 SV *data_sv = newSV (w * h * 7 + 5); 1555 SV *data_sv = newSV (w * h * 7 + 5);
1122 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1556 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1184} 1618}
1185 OUTPUT: 1619 OUTPUT:
1186 RETVAL 1620 RETVAL
1187 1621
1188void 1622void
1189set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 1623set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1190 PPCODE: 1624 PPCODE:
1191{ 1625{
1192 int x, y, z; 1626 int x, y, z;
1193 int w, h; 1627 int w, h;
1194 int x1, y1; 1628 int x1, y1;
1243 } 1677 }
1244 } 1678 }
1245 } 1679 }
1246} 1680}
1247 1681
1248MODULE = CFClient PACKAGE = CFClient::MixChunk 1682MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1249 1683
1250CFClient::MixChunk 1684CFPlus::MixChunk
1251new_from_file (SV *class, char *path) 1685new_from_file (SV *class, char *path)
1252 CODE: 1686 CODE:
1253 RETVAL = Mix_LoadWAV (path); 1687 RETVAL = Mix_LoadWAV (path);
1254 OUTPUT: 1688 OUTPUT:
1255 RETVAL 1689 RETVAL
1256 1690
1257void 1691void
1258DESTROY (CFClient::MixChunk self) 1692DESTROY (CFPlus::MixChunk self)
1259 CODE: 1693 CODE:
1260 Mix_FreeChunk (self); 1694 Mix_FreeChunk (self);
1261 1695
1262int 1696int
1263volume (CFClient::MixChunk self, int volume = -1) 1697volume (CFPlus::MixChunk self, int volume = -1)
1264 CODE: 1698 CODE:
1265 RETVAL = Mix_VolumeChunk (self, volume); 1699 RETVAL = Mix_VolumeChunk (self, volume);
1266 OUTPUT: 1700 OUTPUT:
1267 RETVAL 1701 RETVAL
1268 1702
1269int 1703int
1270play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 1704play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1271 CODE: 1705 CODE:
1272 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 1706 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1273 OUTPUT: 1707 OUTPUT:
1274 RETVAL 1708 RETVAL
1275 1709
1276MODULE = CFClient PACKAGE = CFClient::MixMusic 1710MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1277 1711
1278int 1712int
1279volume (int volume = -1) 1713volume (int volume = -1)
1280 CODE: 1714 CODE:
1281 RETVAL = Mix_VolumeMusic (volume); 1715 RETVAL = Mix_VolumeMusic (volume);
1282 OUTPUT: 1716 OUTPUT:
1283 RETVAL 1717 RETVAL
1284 1718
1285CFClient::MixMusic 1719CFPlus::MixMusic
1286new_from_file (SV *class, char *path) 1720new_from_file (SV *class, char *path)
1287 CODE: 1721 CODE:
1288 RETVAL = Mix_LoadMUS (path); 1722 RETVAL = Mix_LoadMUS (path);
1289 OUTPUT: 1723 OUTPUT:
1290 RETVAL 1724 RETVAL
1291 1725
1292void 1726void
1293DESTROY (CFClient::MixMusic self) 1727DESTROY (CFPlus::MixMusic self)
1294 CODE: 1728 CODE:
1295 Mix_FreeMusic (self); 1729 Mix_FreeMusic (self);
1296 1730
1297int 1731int
1298play (CFClient::MixMusic self, int loops = -1) 1732play (CFPlus::MixMusic self, int loops = -1)
1299 CODE: 1733 CODE:
1300 RETVAL = Mix_PlayMusic (self, loops); 1734 RETVAL = Mix_PlayMusic (self, loops);
1301 OUTPUT: 1735 OUTPUT:
1302 RETVAL 1736 RETVAL
1303 1737
1304MODULE = CFClient PACKAGE = CFClient::OpenGL 1738MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1305 1739
1306BOOT: 1740BOOT:
1307{ 1741{
1308 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 1742 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1309 static const struct { 1743 static const struct {
1310 const char *name; 1744 const char *name;
1311 IV iv; 1745 IV iv;
1312 } *civ, const_iv[] = { 1746 } *civ, const_iv[] = {
1313# define const_iv(name) { # name, (IV)name } 1747# define const_iv(name) { # name, (IV)name }
1314 const_iv (GL_COLOR_MATERIAL), 1748 const_iv (GL_COLOR_MATERIAL),
1315 const_iv (GL_SMOOTH), 1749 const_iv (GL_SMOOTH),
1316 const_iv (GL_FLAT), 1750 const_iv (GL_FLAT),
1751 const_iv (GL_DITHER),
1317 const_iv (GL_BLEND), 1752 const_iv (GL_BLEND),
1753 const_iv (GL_CULL_FACE),
1754 const_iv (GL_SCISSOR_TEST),
1755 const_iv (GL_DEPTH_TEST),
1756 const_iv (GL_ALPHA_TEST),
1757 const_iv (GL_NORMALIZE),
1758 const_iv (GL_RESCALE_NORMAL),
1759 const_iv (GL_FRONT),
1760 const_iv (GL_BACK),
1318 const_iv (GL_AND), 1761 const_iv (GL_AND),
1762 const_iv (GL_ONE),
1763 const_iv (GL_ZERO),
1319 const_iv (GL_SRC_ALPHA), 1764 const_iv (GL_SRC_ALPHA),
1765 const_iv (GL_DST_ALPHA),
1320 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1766 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1767 const_iv (GL_ONE_MINUS_DST_ALPHA),
1768 const_iv (GL_SRC_ALPHA_SATURATE),
1321 const_iv (GL_RGB), 1769 const_iv (GL_RGB),
1322 const_iv (GL_RGBA), 1770 const_iv (GL_RGBA),
1771 const_iv (GL_RGBA4),
1772 const_iv (GL_RGBA8),
1773 const_iv (GL_RGB5_A1),
1323 const_iv (GL_UNSIGNED_BYTE), 1774 const_iv (GL_UNSIGNED_BYTE),
1324 const_iv (GL_ALPHA4), 1775 const_iv (GL_UNSIGNED_SHORT),
1776 const_iv (GL_UNSIGNED_INT),
1325 const_iv (GL_ALPHA), 1777 const_iv (GL_ALPHA),
1778 const_iv (GL_INTENSITY),
1779 const_iv (GL_LUMINANCE),
1780 const_iv (GL_LUMINANCE_ALPHA),
1326 const_iv (GL_FLOAT), 1781 const_iv (GL_FLOAT),
1327 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 1782 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1328 const_iv (GL_COMPILE), 1783 const_iv (GL_COMPILE),
1329 const_iv (GL_TEXTURE_1D), 1784 const_iv (GL_TEXTURE_1D),
1330 const_iv (GL_TEXTURE_2D), 1785 const_iv (GL_TEXTURE_2D),
1332 const_iv (GL_TEXTURE_MAG_FILTER), 1787 const_iv (GL_TEXTURE_MAG_FILTER),
1333 const_iv (GL_TEXTURE_MIN_FILTER), 1788 const_iv (GL_TEXTURE_MIN_FILTER),
1334 const_iv (GL_TEXTURE_ENV_MODE), 1789 const_iv (GL_TEXTURE_ENV_MODE),
1335 const_iv (GL_TEXTURE_WRAP_S), 1790 const_iv (GL_TEXTURE_WRAP_S),
1336 const_iv (GL_TEXTURE_WRAP_T), 1791 const_iv (GL_TEXTURE_WRAP_T),
1792 const_iv (GL_REPEAT),
1337 const_iv (GL_CLAMP), 1793 const_iv (GL_CLAMP),
1338 const_iv (GL_REPEAT), 1794 const_iv (GL_CLAMP_TO_EDGE),
1339 const_iv (GL_NEAREST), 1795 const_iv (GL_NEAREST),
1340 const_iv (GL_LINEAR), 1796 const_iv (GL_LINEAR),
1341 const_iv (GL_NEAREST_MIPMAP_NEAREST), 1797 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1342 const_iv (GL_LINEAR_MIPMAP_NEAREST), 1798 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1343 const_iv (GL_NEAREST_MIPMAP_LINEAR), 1799 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1344 const_iv (GL_LINEAR_MIPMAP_LINEAR), 1800 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1345 const_iv (GL_GENERATE_MIPMAP), 1801 const_iv (GL_GENERATE_MIPMAP),
1346 const_iv (GL_LINEAR),
1347 const_iv (GL_MODULATE), 1802 const_iv (GL_MODULATE),
1803 const_iv (GL_DECAL),
1348 const_iv (GL_REPLACE), 1804 const_iv (GL_REPLACE),
1805 const_iv (GL_DEPTH_BUFFER_BIT),
1349 const_iv (GL_COLOR_BUFFER_BIT), 1806 const_iv (GL_COLOR_BUFFER_BIT),
1350 const_iv (GL_PROJECTION), 1807 const_iv (GL_PROJECTION),
1351 const_iv (GL_MODELVIEW), 1808 const_iv (GL_MODELVIEW),
1352 const_iv (GL_COLOR_LOGIC_OP), 1809 const_iv (GL_COLOR_LOGIC_OP),
1810 const_iv (GL_SEPARABLE_2D),
1353 const_iv (GL_CONVOLUTION_2D), 1811 const_iv (GL_CONVOLUTION_2D),
1354 const_iv (GL_CONVOLUTION_BORDER_MODE), 1812 const_iv (GL_CONVOLUTION_BORDER_MODE),
1355 const_iv (GL_CONSTANT_BORDER), 1813 const_iv (GL_CONSTANT_BORDER),
1356 const_iv (GL_LINES), 1814 const_iv (GL_LINES),
1815 const_iv (GL_LINE_STRIP),
1816 const_iv (GL_LINE_LOOP),
1357 const_iv (GL_QUADS), 1817 const_iv (GL_QUADS),
1358 const_iv (GL_LINE_LOOP), 1818 const_iv (GL_QUAD_STRIP),
1819 const_iv (GL_TRIANGLES),
1820 const_iv (GL_TRIANGLE_STRIP),
1821 const_iv (GL_TRIANGLE_FAN),
1359 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 1822 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1360 const_iv (GL_FASTEST), 1823 const_iv (GL_FASTEST),
1824 const_iv (GL_V2F),
1825 const_iv (GL_V3F),
1826 const_iv (GL_T2F_V3F),
1827 const_iv (GL_T2F_N3F_V3F),
1361# undef const_iv 1828# undef const_iv
1362 }; 1829 };
1363 1830
1364 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1831 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1365 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1832 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1366} 1833}
1367 1834
1835char *
1836gl_vendor ()
1837 CODE:
1838 RETVAL = (char *)glGetString (GL_VENDOR);
1839 OUTPUT:
1840 RETVAL
1841
1842char *
1843gl_version ()
1844 CODE:
1845 RETVAL = (char *)glGetString (GL_VERSION);
1846 OUTPUT:
1847 RETVAL
1848
1849char *
1850gl_extensions ()
1851 CODE:
1852 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1853 OUTPUT:
1854 RETVAL
1855
1368int glGetError () 1856int glGetError ()
1857
1858void glFinish ()
1369 1859
1370void glClear (int mask) 1860void glClear (int mask)
1371 1861
1372void glClearColor (float r, float g, float b, float a = 1.0) 1862void glClearColor (float r, float g, float b, float a = 1.0)
1373 PROTOTYPE: @ 1863 PROTOTYPE: @
1380 1870
1381void glHint (int target, int mode) 1871void glHint (int target, int mode)
1382 1872
1383void glBlendFunc (int sfactor, int dfactor) 1873void glBlendFunc (int sfactor, int dfactor)
1384 1874
1875void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1876 CODE:
1877 gl_BlendFuncSeparate (sa, da, saa, daa);
1878
1879void glDepthMask (int flag)
1880
1385void glLogicOp (int opcode) 1881void glLogicOp (int opcode)
1386 1882
1883void glColorMask (int red, int green, int blue, int alpha)
1884
1387void glMatrixMode (int mode) 1885void glMatrixMode (int mode)
1388 1886
1389void glPushMatrix () 1887void glPushMatrix ()
1390 1888
1391void glPopMatrix () 1889void glPopMatrix ()
1392 1890
1393void glLoadIdentity () 1891void glLoadIdentity ()
1394 1892
1893void glDrawBuffer (int buffer)
1894
1895void glReadBuffer (int buffer)
1896
1897# near_ and far_ are due to microsofts buggy "c" compiler
1898void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1899
1900# near_ and far_ are due to microsofts buggy "c" compiler
1395void glOrtho (double left, double right, double bottom, double top, double near, double far) 1901void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1396 1902
1397void glViewport (int x, int y, int width, int height) 1903void glViewport (int x, int y, int width, int height)
1904
1905void glScissor (int x, int y, int width, int height)
1398 1906
1399void glTranslate (float x, float y, float z = 0.) 1907void glTranslate (float x, float y, float z = 0.)
1400 CODE: 1908 CODE:
1401 glTranslatef (x, y, z); 1909 glTranslatef (x, y, z);
1402 1910
1403void glScale (float x, float y, float z) 1911void glScale (float x, float y, float z = 1.)
1404 CODE: 1912 CODE:
1405 glScalef (x, y, z); 1913 glScalef (x, y, z);
1406 1914
1407void glRotate (float angle, float x, float y, float z) 1915void glRotate (float angle, float x, float y, float z)
1408 CODE: 1916 CODE:
1412 1920
1413void glEnd () 1921void glEnd ()
1414 1922
1415void glColor (float r, float g, float b, float a = 1.0) 1923void glColor (float r, float g, float b, float a = 1.0)
1416 PROTOTYPE: @ 1924 PROTOTYPE: @
1925 ALIAS:
1926 glColor_premultiply = 1
1417 CODE: 1927 CODE:
1928 if (ix)
1929 {
1930 r *= a;
1931 g *= a;
1932 b *= a;
1933 }
1934 // microsoft visual "c" rounds instead of truncating...
1418 glColor4f (r, g, b, a); 1935 glColor4f (r, g, b, a);
1936
1937void glInterleavedArrays (int format, int stride, char *data)
1938
1939void glDrawElements (int mode, int count, int type, char *indices)
1940
1941# 1.2 void glDrawRangeElements (int mode, int start, int end
1942
1943void glRasterPos (float x, float y, float z = 0.)
1944 CODE:
1945 glRasterPos3f (0, 0, z);
1946 glBitmap (0, 0, 0, 0, x, y, 0);
1419 1947
1420void glVertex (float x, float y, float z = 0.) 1948void glVertex (float x, float y, float z = 0.)
1421 CODE: 1949 CODE:
1422 glVertex3f (x, y, z); 1950 glVertex3f (x, y, z);
1423 1951
1435 1963
1436void glBindTexture (int target, int name) 1964void glBindTexture (int target, int name)
1437 1965
1438void glConvolutionParameter (int target, int pname, float params) 1966void glConvolutionParameter (int target, int pname, float params)
1439 CODE: 1967 CODE:
1968 if (gl.ConvolutionParameterf)
1440 glConvolutionParameterf (target, pname, params); 1969 gl.ConvolutionParameterf (target, pname, params);
1441 1970
1442void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 1971void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1972 CODE:
1973 if (gl.ConvolutionFilter2D)
1974 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1975
1976void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1977 CODE:
1978 if (gl.SeparableFilter2D)
1979 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1443 1980
1444void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 1981void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1445 1982
1446void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 1983void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1984
1985void glDrawPixels (int width, int height, int format, int type, char *pixels)
1986
1987void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1447 1988
1448int glGenTexture () 1989int glGenTexture ()
1449 CODE: 1990 CODE:
1450{ 1991{
1451 GLuint name; 1992 GLuint name;

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