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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.60 by root, Sun Apr 23 04:47:02 2006 UTC vs.
Revision 1.150 by root, Sat Aug 19 17:24:39 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN
3# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
2# include <malloc.h> 4# include <malloc.h>
5# include <windows.h>
6# pragma warning(disable:4244)
3#endif 7#endif
4 8
5#include "EXTERN.h" 9#include "EXTERN.h"
6#include "perl.h" 10#include "perl.h"
7#include "XSUB.h" 11#include "XSUB.h"
8 12
13#ifdef _WIN32
14# undef pipe
15#endif
16
17#include <math.h>
9#include <string.h> 18#include <string.h>
10#include <stdio.h> 19#include <stdio.h>
20#include <stdlib.h>
11 21
12#include <SDL.h> 22#include <SDL.h>
23#include <SDL_endian.h>
13#include <SDL_image.h> 24#include <SDL_image.h>
14#include <SDL_mixer.h> 25#include <SDL_mixer.h>
15#include <SDL_opengl.h> 26#include <SDL_opengl.h>
16 27
28#define PANGO_ENABLE_BACKEND
29#define G_DISABLE_CAST_CHECKS
30
17#include <glib/gmacros.h> 31#include <glib/gmacros.h>
18 32
19#include <pango/pango.h> 33#include <pango/pango.h>
20#include <pango/pangofc-fontmap.h>
21#include <pango/pangoft2.h>
22 34
23#ifndef _WIN32 35#ifndef _WIN32
24# include <sys/types.h> 36# include <sys/types.h>
25# include <sys/socket.h> 37# include <sys/socket.h>
26# include <netinet/in.h> 38# include <netinet/in.h>
33 typedef signed char int8_t; 45 typedef signed char int8_t;
34 typedef signed short int16_t; 46 typedef signed short int16_t;
35 typedef signed int int32_t; 47 typedef signed int int32_t;
36#endif 48#endif
37 49
38#include "glext.h" 50#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */
39 51
40#define FOW_DARKNESS 32 52#define FOW_DARKNESS 32
41 53
42#define MAP_EXTEND_X 32 54#define MAP_EXTEND_X 32
43#define MAP_EXTEND_Y 512 55#define MAP_EXTEND_Y 512
44 56
45#define MIN_FONT_HEIGHT 8 * PANGO_SCALE 57#define MIN_FONT_HEIGHT 10
46 58
59#if 0
60# define PARACHUTE SDL_INIT_NOPARACHUTE
61#else
62# define PARACHUTE 0
63#endif
64
65static struct
66{
67#define GL_FUNC(ptr,name) ptr name;
68#include "glfunc.h"
69#undef GL_FUNC
70} gl;
71
72static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
73{
74 if (gl.BlendFuncSeparate)
75 gl.BlendFuncSeparate (sa, da, saa, daa);
76 else if (gl.BlendFuncSeparateEXT)
77 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
78 else
79 glBlendFunc (sa, da);
80}
81
82#include "texcache.c"
83
84#include "pango-font.c"
85#include "pango-fontmap.c"
86#include "pango-render.c"
87
47typedef Mix_Chunk *CFClient__MixChunk; 88typedef Mix_Chunk *CFPlus__MixChunk;
48typedef Mix_Music *CFClient__MixMusic; 89typedef Mix_Music *CFPlus__MixMusic;
49 90
50static PangoContext *context; 91typedef PangoFontDescription *CFPlus__Font;
51static PangoFontMap *fontmap; 92
93static int
94shape_attr_p (PangoLayoutRun *run)
95{
96 GSList *attrs = run->item->analysis.extra_attrs;
97
98 while (attrs)
99 {
100 PangoAttribute *attr = attrs->data;
101
102 if (attr->klass->type == PANGO_ATTR_SHAPE)
103 return 1;
104
105 attrs = attrs->next;
106 }
107
108 return 0;
109}
52 110
53typedef struct cf_layout { 111typedef struct cf_layout {
54 PangoLayout *pl; 112 PangoLayout *pl;
113 float r, g, b, a; // default color for rgba mode
55 int base_height; 114 int base_height;
115 CFPlus__Font font;
56} *CFClient__Layout; 116} *CFPlus__Layout;
117
118static CFPlus__Font default_font;
119static PangoContext *opengl_context;
120static PangoFontMap *opengl_fontmap;
57 121
58static void 122static void
59substitute_func (FcPattern *pattern, gpointer data) 123substitute_func (FcPattern *pattern, gpointer data)
60{ 124{
61 FcPatternAddBool (pattern, FC_HINTING , 1); 125 FcPatternAddBool (pattern, FC_HINTING, 1);
126#ifdef FC_HINT_STYLE
127 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
128#endif
62 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 129 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
63} 130}
64 131
65static void 132static void
66layout_update (CFClient__Layout self) 133layout_update_font (CFPlus__Layout self)
67{ 134{
68 /* use a random scale factor to account for unknown descenders, 0.8 works 135 /* use a random scale factor to account for unknown descenders, 0.8 works
69 * reasonably well with bitstream vera 136 * reasonably well with bitstream vera
70 */ 137 */
71 PangoFontDescription *font = (PangoFontDescription *) 138 PangoFontDescription *font = self->font ? self->font : default_font;
72 pango_layout_get_font_description (self->pl);
73 139
74 int height = self->base_height * (PANGO_SCALE * 8 / 10);
75
76 if (height < MIN_FONT_HEIGHT)
77 height = MIN_FONT_HEIGHT;
78
79 if (pango_font_description_get_size (font) != height)
80 {
81 font = pango_font_description_copy (font);
82 pango_font_description_set_absolute_size (font, height); 140 pango_font_description_set_absolute_size (font,
141 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
142
83 pango_layout_set_font_description (self->pl, font); 143 pango_layout_set_font_description (self->pl, font);
84 }
85} 144}
86 145
87static void 146static void
88layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 147layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
89{ 148{
90 layout_update (self); 149 PangoRectangle rect;
91 150
151 // get_pixel_* wrongly rounds down
92 pango_layout_get_pixel_size (self->pl, w, h); 152 pango_layout_get_extents (self->pl, 0, &rect);
93 153
94 *w = (*w + 3) & ~3; 154 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
95 if (!*w) *w = 1; 155 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
96 if (!*h) *h = 1; 156
157 if (!rect.width) rect.width = 1;
158 if (!rect.height) rect.height = 1;
159
160 *w = rect.width;
161 *h = rect.height;
97} 162}
98 163
99typedef uint16_t mapface; 164typedef uint16_t mapface;
100 165
101typedef struct { 166typedef struct {
104 float s, t; 169 float s, t;
105 uint8_t r, g, b, a; 170 uint8_t r, g, b, a;
106} maptex; 171} maptex;
107 172
108typedef struct { 173typedef struct {
109 int16_t darkness; 174 uint16_t darkness;
110 mapface face[3]; 175 mapface face[3];
176 uint8_t stat_width, stat_hp;
111} mapcell; 177} mapcell;
112 178
113typedef struct { 179typedef struct {
114 int32_t c0, c1; 180 int32_t c0, c1;
115 mapcell *col; 181 mapcell *col;
124 int texs; 190 int texs;
125 maptex *tex; 191 maptex *tex;
126 192
127 int32_t rows; 193 int32_t rows;
128 maprow *row; 194 maprow *row;
129} *CFClient__Map; 195} *CFPlus__Map;
130 196
131static char * 197static char *
132prepend (char *ptr, int sze, int inc) 198prepend (char *ptr, int sze, int inc)
133{ 199{
134 char *p; 200 char *p;
152 218
153#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 219#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
154#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 220#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
155 221
156static maprow * 222static maprow *
157map_get_row (CFClient__Map self, int y) 223map_get_row (CFPlus__Map self, int y)
158{ 224{
159 if (0 > y) 225 if (0 > y)
160 { 226 {
161 int extend = - y + MAP_EXTEND_Y; 227 int extend = - y + MAP_EXTEND_Y;
162 Prepend (maprow, self->row, self->rows, extend); 228 Prepend (maprow, self->row, self->rows, extend);
200 266
201 return row->col + (x - row->c0); 267 return row->col + (x - row->c0);
202} 268}
203 269
204static mapcell * 270static mapcell *
205map_get_cell (CFClient__Map self, int x, int y) 271map_get_cell (CFPlus__Map self, int x, int y)
206{ 272{
207 return row_get_cell (map_get_row (self, y), x); 273 return row_get_cell (map_get_row (self, y), x);
208} 274}
209 275
210static void 276static void
211map_clear (CFClient__Map self) 277map_clear (CFPlus__Map self)
212{ 278{
213 int r; 279 int r;
214 280
215 for (r = 0; r < self->rows; r++) 281 for (r = 0; r < self->rows; r++)
216 Safefree (self->row[r].col); 282 Safefree (self->row[r].col);
224 self->row = 0; 290 self->row = 0;
225 self->rows = 0; 291 self->rows = 0;
226} 292}
227 293
228static void 294static void
229map_blank (CFClient__Map self, int x0, int y0, int w, int h) 295map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
230{ 296{
231 int x, y; 297 int x, y;
232 maprow *row; 298 maprow *row;
299 mapcell *cell;
233 300
234 for (y = y0; y < y0 + h; y++) 301 for (y = y0; y < y0 + h; y++)
235 if (y >= 0) 302 if (y >= 0)
236 { 303 {
237 if (y >= self->rows) 304 if (y >= self->rows)
243 if (x >= row->c0) 310 if (x >= row->c0)
244 { 311 {
245 if (x >= row->c1) 312 if (x >= row->c1)
246 break; 313 break;
247 314
248 row->col[x - row->c0].darkness = -1; 315 cell = row->col + x - row->c0;
316
317 cell->darkness = 0;
318 cell->stat_hp = 0;
249 } 319 }
250 } 320 }
251} 321}
252 322
253static void 323static void
254music_finished () 324music_finished (void)
255{ 325{
256 SDL_UserEvent ev; 326 SDL_UserEvent ev;
257 327
258 ev.type = SDL_USEREVENT; 328 ev.type = SDL_USEREVENT;
259 ev.code = 0; 329 ev.code = 0;
261 ev.data2 = 0; 331 ev.data2 = 0;
262 332
263 SDL_PushEvent ((SDL_Event *)&ev); 333 SDL_PushEvent ((SDL_Event *)&ev);
264} 334}
265 335
336static void
337channel_finished (int channel)
338{
339 SDL_UserEvent ev;
340
341 ev.type = SDL_USEREVENT;
342 ev.code = 1;
343 ev.data1 = (void *)(long)channel;
344 ev.data2 = 0;
345
346 SDL_PushEvent ((SDL_Event *)&ev);
347}
348
349static unsigned int
350minpot (unsigned int n)
351{
352 if (!n)
353 return 0;
354
355 --n;
356
357 n |= n >> 1;
358 n |= n >> 2;
359 n |= n >> 4;
360 n |= n >> 8;
361 n |= n >> 16;
362
363 return n + 1;
364}
365
266MODULE = CFClient PACKAGE = CFClient 366MODULE = CFPlus PACKAGE = CFPlus
267 367
268PROTOTYPES: ENABLE 368PROTOTYPES: ENABLE
269 369
270BOOT: 370BOOT:
271{ 371{
272 HV *stash = gv_stashpv ("CFClient", 1); 372 HV *stash = gv_stashpv ("CFPlus", 1);
273 static const struct { 373 static const struct {
274 const char *name; 374 const char *name;
275 IV iv; 375 IV iv;
276 } *civ, const_iv[] = { 376 } *civ, const_iv[] = {
277# define const_iv(name) { # name, (IV)name } 377# define const_iv(name) { # name, (IV)name }
376# undef const_iv 476# undef const_iv
377 }; 477 };
378 478
379 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 479 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
380 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 480 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
381
382 fontmap = pango_ft2_font_map_new ();
383 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0);
384 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap);
385} 481}
386 482
387int 483int
484in_destruct ()
485 CODE:
486 RETVAL = PL_main_cv == Nullcv;
487 OUTPUT:
488 RETVAL
489
490NV floor (NV x)
491
492NV ceil (NV x)
493
494void
495pango_init ()
496 CODE:
497{
498 opengl_fontmap = pango_opengl_font_map_new ();
499 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
500 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
501}
502
503int
388SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 504SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
389 505
390void 506void
391SDL_Quit () 507SDL_Quit ()
392 508
393void 509void
399 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 515 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
400 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 516 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
401 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 517 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
402 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 518 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
403 519
520 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
521 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
522
404 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 523 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
405 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 524 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
406 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 525 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
407 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 526 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
408 527
409 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 528 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
529#if SDL_VERSION_ATLEAST(1,2,10)
410 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 530 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
411 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 531 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
532#endif
412 533
413 SDL_EnableUNICODE (1); 534 SDL_EnableUNICODE (1);
414 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 535 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
415 536
416 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 537 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
425 546
426 ++m; 547 ++m;
427 } 548 }
428} 549}
429 550
551char *
552SDL_GetError ()
553
430int 554int
431SDL_SetVideoMode (int w, int h, int fullscreen) 555SDL_SetVideoMode (int w, int h, int fullscreen)
432 CODE: 556 CODE:
433 RETVAL = !!SDL_SetVideoMode ( 557 RETVAL = !!SDL_SetVideoMode (
434 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 558 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
435 ); 559 );
560 if (RETVAL)
561 {
436 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 562 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
563# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
564# include "glfunc.h"
565# undef GL_FUNC
566 }
437 OUTPUT: 567 OUTPUT:
438 RETVAL 568 RETVAL
439 569
440void 570void
441SDL_GL_SwapBuffers () 571SDL_GL_SwapBuffers ()
572
573char *
574SDL_GetKeyName (int sym)
442 575
443void 576void
444SDL_PollEvent () 577SDL_PollEvent ()
445 PPCODE: 578 PPCODE:
446{ 579{
448 581
449 while (SDL_PollEvent (&ev)) 582 while (SDL_PollEvent (&ev))
450 { 583 {
451 HV *hv = newHV (); 584 HV *hv = newHV ();
452 hv_store (hv, "type", 4, newSViv (ev.type), 0); 585 hv_store (hv, "type", 4, newSViv (ev.type), 0);
586
453 switch (ev.type) 587 switch (ev.type)
454 { 588 {
455 case SDL_KEYDOWN: 589 case SDL_KEYDOWN:
456 case SDL_KEYUP: 590 case SDL_KEYUP:
457 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 591 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
464 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 598 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
465 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 599 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
466 break; 600 break;
467 601
468 case SDL_MOUSEMOTION: 602 case SDL_MOUSEMOTION:
603 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
604
469 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 605 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
470 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 606 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
471 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 607 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
472 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 608 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
473 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 609 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
474 break; 610 break;
475 611
476 case SDL_MOUSEBUTTONDOWN: 612 case SDL_MOUSEBUTTONDOWN:
477 case SDL_MOUSEBUTTONUP: 613 case SDL_MOUSEBUTTONUP:
614 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
615
478 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 616 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
479 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 617 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
480 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 618 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
481 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 619 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
620 break;
621
622 case SDL_USEREVENT:
623 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
624 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
625 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
626 break;
482 } 627 }
483 628
484 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 629 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
485 } 630 }
486} 631}
487 632
488int 633int
489Mix_OpenAudio (int frequency = 22050, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 512) 634Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
490 POSTCALL: 635 POSTCALL:
491 Mix_HookMusicFinished (music_finished); 636 Mix_HookMusicFinished (music_finished);
637 Mix_ChannelFinished (channel_finished);
492 638
493void 639void
494Mix_CloseAudio () 640Mix_CloseAudio ()
495 641
496int 642int
501 CODE: 647 CODE:
502#ifndef _WIN32 648#ifndef _WIN32
503 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 649 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
504#endif 650#endif
505 651
506char *
507gl_version ()
508 CODE:
509 RETVAL = (char *)glGetString (GL_VERSION);
510 OUTPUT:
511 RETVAL
512
513char *
514gl_extensions ()
515 CODE:
516 RETVAL = (char *)glGetString (GL_EXTENSIONS);
517 OUTPUT:
518 RETVAL
519
520void 652void
521add_font (char *file) 653add_font (char *file)
522 CODE: 654 CODE:
523 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 655 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
524
525void
526set_font (char *file)
527 CODE:
528{
529 int count;
530 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)file, 0, 0, &count);
531 PangoFontDescription *font = pango_fc_font_description_from_pattern (pattern, 0);
532 FcPatternDestroy (pattern);
533 pango_font_description_set_absolute_size (font, MIN_FONT_HEIGHT);
534 pango_context_set_font_description (context, font);
535}
536 656
537void 657void
538load_image_inline (SV *image_) 658load_image_inline (SV *image_)
539 ALIAS: 659 ALIAS:
540 load_image_file = 1 660 load_image_file = 1
582 702
583 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 703 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
584 704
585 assert (surface2->pitch == surface2->w * 4); 705 assert (surface2->pitch == surface2->w * 4);
586 706
707 SDL_LockSurface (surface2);
587 EXTEND (SP, 5); 708 EXTEND (SP, 6);
588 PUSHs (sv_2mortal (newSViv (surface2->w))); 709 PUSHs (sv_2mortal (newSViv (surface2->w)));
589 PUSHs (sv_2mortal (newSViv (surface2->h))); 710 PUSHs (sv_2mortal (newSViv (surface2->h)));
590 SDL_LockSurface (surface2);
591 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 711 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
592 SDL_UnlockSurface (surface2);
593 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 712 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
594 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 713 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
595 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 714 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
715 SDL_UnlockSurface (surface2);
596 716
597 SDL_FreeSurface (surface); 717 SDL_FreeSurface (surface);
598 SDL_FreeSurface (surface2); 718 SDL_FreeSurface (surface2);
599} 719}
600 720
622 PUSHs (sv_2mortal (newSViv (b / y))); 742 PUSHs (sv_2mortal (newSViv (b / y)));
623 PUSHs (sv_2mortal (newSViv (a / y))); 743 PUSHs (sv_2mortal (newSViv (a / y)));
624} 744}
625 745
626void 746void
747error (char *message)
748 CODE:
749 fprintf (stderr, "ERROR: %s\n", message);
750#ifdef _WIN32
751 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
752#endif
753
754void
627fatal (char *message) 755fatal (char *message)
628 CODE: 756 CODE:
757 fprintf (stderr, "FATAL: %s\n", message);
629#ifdef _WIN32 758#ifdef _WIN32
630 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 759 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
631#else
632 fprintf (stderr, "FATAL: %s\n", message);
633#endif 760#endif
634 exit (1); 761 _exit (1);
635 762
763void
764_exit (int retval)
765 CODE:
766 _exit (retval);
767
768MODULE = CFPlus PACKAGE = CFPlus::Font
769
770CFPlus::Font
771new_from_file (SV *class, char *path, int id = 0)
772 CODE:
773{
774 int count;
775 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
776 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
777 FcPatternDestroy (pattern);
778}
779 OUTPUT:
780 RETVAL
781
782void
783DESTROY (CFPlus::Font self)
784 CODE:
785 pango_font_description_free (self);
786
787void
788make_default (CFPlus::Font self)
789 CODE:
790 default_font = self;
791
636MODULE = CFClient PACKAGE = CFClient::Layout 792MODULE = CFPlus PACKAGE = CFPlus::Layout
637 793
638CFClient::Layout 794void
639new (SV *class, int base_height = 10) 795reset_glyph_cache ()
796 CODE:
797 tc_clear ();
798
799CFPlus::Layout
800new (SV *class)
640 CODE: 801 CODE:
641 New (0, RETVAL, 1, struct cf_layout); 802 New (0, RETVAL, 1, struct cf_layout);
642 RETVAL->base_height = base_height; 803
643 RETVAL->pl = pango_layout_new (context); 804 RETVAL->pl = pango_layout_new (opengl_context);
805 RETVAL->r = 1.;
806 RETVAL->g = 1.;
807 RETVAL->b = 1.;
808 RETVAL->a = 1.;
809 RETVAL->base_height = MIN_FONT_HEIGHT;
810 RETVAL->font = 0;
811
644 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 812 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
645 pango_layout_set_font_description (RETVAL->pl, 813 layout_update_font (RETVAL);
646 pango_font_description_copy (
647 pango_context_get_font_description (context)));
648 OUTPUT: 814 OUTPUT:
649 RETVAL 815 RETVAL
650 816
651void 817void
652DESTROY (CFClient::Layout self) 818DESTROY (CFPlus::Layout self)
653 CODE: 819 CODE:
654 g_object_unref (self->pl); 820 g_object_unref (self->pl);
655 Safefree (self); 821 Safefree (self);
656 822
657void 823void
658set_text (CFClient::Layout self, SV *text_) 824set_text (CFPlus::Layout self, SV *text_)
659 CODE: 825 CODE:
660{ 826{
661 STRLEN textlen; 827 STRLEN textlen;
662 char *text = SvPVutf8 (text_, textlen); 828 char *text = SvPVutf8 (text_, textlen);
663 829
664 pango_layout_set_text (self->pl, text, textlen); 830 pango_layout_set_text (self->pl, text, textlen);
665} 831}
666 832
667void 833void
668set_markup (CFClient::Layout self, SV *text_) 834set_markup (CFPlus::Layout self, SV *text_)
669 CODE: 835 CODE:
670{ 836{
671 STRLEN textlen; 837 STRLEN textlen;
672 char *text = SvPVutf8 (text_, textlen); 838 char *text = SvPVutf8 (text_, textlen);
673 839
674 pango_layout_set_markup (self->pl, text, textlen); 840 pango_layout_set_markup (self->pl, text, textlen);
675} 841}
676 842
843void
844set_shapes (CFPlus::Layout self, ...)
845 CODE:
846{
847 PangoAttrList *attrs = 0;
848 const char *text = pango_layout_get_text (self->pl);
849 const char *pos = text;
850 int arg = 4;
851
852 while (arg < items && (pos = strstr (pos, OBJ_STR)))
853 {
854 PangoRectangle inkrect, rect;
855 PangoAttribute *attr;
856
857 int x = SvIV (ST (arg - 3));
858 int y = SvIV (ST (arg - 2));
859 int w = SvIV (ST (arg - 1));
860 int h = SvIV (ST (arg ));
861
862 inkrect.x = 0;
863 inkrect.y = 0;
864 inkrect.width = 0;
865 inkrect.height = 0;
866
867 rect.x = x * PANGO_SCALE;
868 rect.y = y * PANGO_SCALE;
869 rect.width = w * PANGO_SCALE;
870 rect.height = h * PANGO_SCALE;
871
872 if (!attrs)
873 attrs = pango_layout_get_attributes (self->pl);
874
875 attr = pango_attr_shape_new (&inkrect, &rect);
876 attr->start_index = pos - text;
877 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
878 pango_attr_list_insert (attrs, attr);
879
880 arg += 4;
881 pos += sizeof (OBJ_STR) - 1;
882 }
883
884 if (attrs)
885 pango_layout_set_attributes (self->pl, attrs);
886}
887
888void
889get_shapes (CFPlus::Layout self)
890 PPCODE:
891{
892 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
893
894 do
895 {
896 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
897
898 if (run && shape_attr_p (run))
899 {
900 PangoRectangle extents;
901 pango_layout_iter_get_run_extents (iter, 0, &extents);
902
903 EXTEND (SP, 2);
904 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
905 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
906 }
907 }
908 while (pango_layout_iter_next_run (iter));
909
910 pango_layout_iter_free (iter);
911}
912
913int
914has_wrapped (CFPlus::Layout self)
915 CODE:
916{
917 int lines = 1;
918 const char *text = pango_layout_get_text (self->pl);
919
920 while (*text)
921 lines += *text++ == '\n';
922
923 RETVAL = lines < pango_layout_get_line_count (self->pl);
924}
925 OUTPUT:
926 RETVAL
927
677SV * 928SV *
678get_text (CFClient::Layout self) 929get_text (CFPlus::Layout self)
679 CODE: 930 CODE:
680 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 931 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
681 SvUTF8_on (RETVAL); 932 sv_utf8_decode (RETVAL);
682 OUTPUT: 933 OUTPUT:
683 RETVAL 934 RETVAL
684 935
685void 936void
937set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
938 CODE:
939 self->r = r;
940 self->g = g;
941 self->b = b;
942 self->a = a;
943
944void
945set_font (CFPlus::Layout self, CFPlus::Font font = 0)
946 CODE:
947 if (self->font != font)
948 {
949 self->font = font;
950 layout_update_font (self);
951 }
952
953void
686set_height (CFClient::Layout self, int base_height) 954set_height (CFPlus::Layout self, int base_height)
687 CODE: 955 CODE:
956 if (self->base_height != base_height)
957 {
688 self->base_height = base_height; 958 self->base_height = base_height;
959 layout_update_font (self);
960 }
689 961
690void 962void
691set_width (CFClient::Layout self, int max_width = -1) 963set_width (CFPlus::Layout self, int max_width = -1)
692 CODE: 964 CODE:
693 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 965 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
694 966
695void 967void
968set_indent (CFPlus::Layout self, int indent)
969 CODE:
970 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
971
972void
973set_spacing (CFPlus::Layout self, int spacing)
974 CODE:
975 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
976
977void
978set_ellipsise (CFPlus::Layout self, int ellipsise)
979 CODE:
980 pango_layout_set_ellipsize (self->pl,
981 ellipsise == 1 ? PANGO_ELLIPSIZE_START
982 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
983 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
984 : PANGO_ELLIPSIZE_NONE
985 );
986
987void
988set_single_paragraph_mode (CFPlus::Layout self, int spm)
989 CODE:
990 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
991
992void
696size (CFClient::Layout self) 993size (CFPlus::Layout self)
697 PPCODE: 994 PPCODE:
698{ 995{
699 int w, h; 996 int w, h;
700 997
701 layout_update (self);
702 layout_get_pixel_size (self, &w, &h); 998 layout_get_pixel_size (self, &w, &h);
703 999
704 EXTEND (SP, 2); 1000 EXTEND (SP, 2);
705 PUSHs (sv_2mortal (newSViv (w))); 1001 PUSHs (sv_2mortal (newSViv (w)));
706 PUSHs (sv_2mortal (newSViv (h))); 1002 PUSHs (sv_2mortal (newSViv (h)));
707} 1003}
708 1004
709int 1005int
1006descent (CFPlus::Layout self)
1007 CODE:
1008{
1009 PangoRectangle rect;
1010 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1011 pango_layout_line_get_pixel_extents (line, 0, &rect);
1012 RETVAL = PANGO_DESCENT (rect);
1013}
1014 OUTPUT:
1015 RETVAL
1016
1017int
710xy_to_index (CFClient::Layout self, int x, int y) 1018xy_to_index (CFPlus::Layout self, int x, int y)
711 CODE: 1019 CODE:
712{ 1020{
713 int index, trailing; 1021 int index, trailing;
714
715 layout_update (self);
716 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1022 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
717
718 RETVAL = index; 1023 RETVAL = index;
719} 1024}
720 OUTPUT: 1025 OUTPUT:
721 RETVAL 1026 RETVAL
722 1027
723void 1028void
724cursor_pos (CFClient::Layout self, int index) 1029cursor_pos (CFPlus::Layout self, int index)
725 PPCODE: 1030 PPCODE:
726{ 1031{
727 PangoRectangle strong_pos; 1032 PangoRectangle strong_pos;
728 layout_update (self);
729 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1033 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
730 1034
731 EXTEND (SP, 3); 1035 EXTEND (SP, 3);
732 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1036 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
733 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1037 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
734 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1038 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
735} 1039}
736 1040
737void 1041void
738render (CFClient::Layout self) 1042render (CFPlus::Layout self, float x, float y, int flags = 0)
739 PPCODE: 1043 PPCODE:
740{ 1044 pango_opengl_render_layout_subpixel (
741 SV *retval; 1045 self->pl,
742 int w, h; 1046 x * PANGO_SCALE, y * PANGO_SCALE,
743 FT_Bitmap bitmap; 1047 self->r, self->g, self->b, self->a,
1048 flags
1049 );
744 1050
745 layout_update (self); 1051MODULE = CFPlus PACKAGE = CFPlus::Texture
746 layout_get_pixel_size (self, &w, &h);
747 1052
748 retval = newSV (w * h); 1053void
749 SvPOK_only (retval); 1054pad2pot (SV *data_, SV *w_, SV *h_)
750 SvCUR_set (retval, w * h); 1055 CODE:
1056{
1057 int ow = SvIV (w_);
1058 int oh = SvIV (h_);
751 1059
752 bitmap.rows = h; 1060 if (ow && oh)
753 bitmap.width = w; 1061 {
754 bitmap.pitch = w; 1062 int nw = minpot (ow);
755 bitmap.buffer = (unsigned char*)SvPVX (retval); 1063 int nh = minpot (oh);
756 bitmap.num_grays = 256;
757 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
758 1064
759 memset (bitmap.buffer, 0, w * h); 1065 if (nw != ow || nh != oh)
760 1066 {
761 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE); 1067 if (SvOK (data_))
1068 {
1069 STRLEN datalen;
1070 char *data = SvPVbyte (data_, datalen);
1071 int bpp = datalen / (ow * oh);
1072 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
762 1073
763 EXTEND (SP, 3); 1074 SvPOK_only (result_);
764 PUSHs (sv_2mortal (newSViv (w))); 1075 SvCUR_set (result_, nw * nh * bpp);
765 PUSHs (sv_2mortal (newSViv (h)));
766 PUSHs (sv_2mortal (retval));
767}
768 1076
769MODULE = CFClient PACKAGE = CFClient::Texture 1077 memset (SvPVX (result_), 0, nw * nh * bpp);
1078 while (oh--)
1079 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
770 1080
1081 sv_setsv (data_, result_);
1082 }
1083
1084 sv_setiv (w_, nw);
1085 sv_setiv (h_, nh);
1086 }
1087 }
1088}
1089
771void 1090void
772draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1091draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
773 PROTOTYPE: $$$;$$ 1092 PROTOTYPE: $$$;$$
1093 ALIAS:
1094 draw_quad_alpha = 1
1095 draw_quad_alpha_premultiplied = 2
774 CODE: 1096 CODE:
775{ 1097{
776 HV *hv = (HV *)SvRV (self); 1098 HV *hv = (HV *)SvRV (self);
777 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1099 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
778 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1100 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
779 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1101 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
780 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
781 1102
782 if (items < 5) 1103 if (items < 5)
783 { 1104 {
784 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1105 w = SvNV (*hv_fetch (hv, "w", 1, 1));
785 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1106 h = SvNV (*hv_fetch (hv, "h", 1, 1));
786 } 1107 }
787 1108
1109 if (ix)
1110 {
1111 glEnable (GL_BLEND);
1112
1113 if (ix == 2)
1114 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1115 else
1116 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1117 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1118
1119 glEnable (GL_ALPHA_TEST);
1120 glAlphaFunc (GL_GREATER, 0.01f);
1121 }
1122
788 glBindTexture (GL_TEXTURE_2D, name); 1123 glBindTexture (GL_TEXTURE_2D, name);
789 if (wrap_mode) { 1124
790 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
791 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
792 }
793 glBegin (GL_QUADS); 1125 glBegin (GL_QUADS);
794 glTexCoord2f (0, 0); glVertex2f (x , y ); 1126 glTexCoord2f (0, 0); glVertex2f (x , y );
795 glTexCoord2f (0, t); glVertex2f (x , y + h); 1127 glTexCoord2f (0, t); glVertex2f (x , y + h);
796 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1128 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
797 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1129 glTexCoord2f (s, 0); glVertex2f (x + w, y );
798 glEnd (); 1130 glEnd ();
799}
800 1131
1132 if (ix)
1133 {
1134 glDisable (GL_ALPHA_TEST);
1135 glDisable (GL_BLEND);
1136 }
1137}
1138
801MODULE = CFClient PACKAGE = CFClient::Map 1139MODULE = CFPlus PACKAGE = CFPlus::Map
802 1140
803CFClient::Map 1141CFPlus::Map
804new (SV *class, int map_width, int map_height) 1142new (SV *class, int map_width, int map_height)
805 CODE: 1143 CODE:
806 New (0, RETVAL, 1, struct map); 1144 New (0, RETVAL, 1, struct map);
807 RETVAL->x = 0; 1145 RETVAL->x = 0;
808 RETVAL->y = 0; 1146 RETVAL->y = 0;
818 RETVAL->row = 0; 1156 RETVAL->row = 0;
819 OUTPUT: 1157 OUTPUT:
820 RETVAL 1158 RETVAL
821 1159
822void 1160void
823DESTROY (CFClient::Map self) 1161DESTROY (CFPlus::Map self)
824 CODE: 1162 CODE:
825{ 1163{
826 map_clear (self); 1164 map_clear (self);
827 Safefree (self->face); 1165 Safefree (self->face);
1166 Safefree (self->tex);
828 Safefree (self); 1167 Safefree (self);
829} 1168}
830 1169
831void 1170void
832clear (CFClient::Map self) 1171clear (CFPlus::Map self)
833 CODE: 1172 CODE:
834 map_clear (self); 1173 map_clear (self);
835 1174
836void 1175void
837set_face (CFClient::Map self, int face, int texid) 1176set_face (CFPlus::Map self, int face, int texid)
838 CODE: 1177 CODE:
839{ 1178{
840 while (self->faces <= face) 1179 while (self->faces <= face)
841 { 1180 {
842 Append (mapface, self->face, self->faces, self->faces); 1181 Append (mapface, self->face, self->faces, self->faces);
845 1184
846 self->face [face] = texid; 1185 self->face [face] = texid;
847} 1186}
848 1187
849void 1188void
850set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1189set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
851 CODE: 1190 CODE:
852{ 1191{
853 while (self->texs <= texid) 1192 while (self->texs <= texid)
854 { 1193 {
855 Append (maptex, self->tex, self->texs, self->texs); 1194 Append (maptex, self->tex, self->texs, self->texs);
867 tex->r = r; 1206 tex->r = r;
868 tex->g = g; 1207 tex->g = g;
869 tex->b = b; 1208 tex->b = b;
870 tex->a = a; 1209 tex->a = a;
871 } 1210 }
1211
1212 // somewhat hackish, but for textures that require it, it really
1213 // improves the look, and most others don't suffer.
1214 glBindTexture (GL_TEXTURE_2D, name);
1215 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1216 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1217 // use uglier nearest interpolation because linear suffers
1218 // from transparent color bleeding and ugly wrapping effects.
1219 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
872} 1220}
873 1221
874int 1222int
875ox (CFClient::Map self) 1223ox (CFPlus::Map self)
876 ALIAS: 1224 ALIAS:
877 oy = 1 1225 oy = 1
1226 x = 2
1227 y = 3
1228 w = 4
1229 h = 5
878 CODE: 1230 CODE:
879 switch (ix) 1231 switch (ix)
880 { 1232 {
881 case 0: RETVAL = self->ox; break; 1233 case 0: RETVAL = self->ox; break;
882 case 1: RETVAL = self->oy; break; 1234 case 1: RETVAL = self->oy; break;
1235 case 2: RETVAL = self->x; break;
1236 case 3: RETVAL = self->y; break;
1237 case 4: RETVAL = self->w; break;
1238 case 5: RETVAL = self->h; break;
883 } 1239 }
884 OUTPUT: 1240 OUTPUT:
885 RETVAL 1241 RETVAL
886 1242
887void 1243void
888scroll (CFClient::Map self, int dx, int dy) 1244scroll (CFPlus::Map self, int dx, int dy)
889 CODE: 1245 CODE:
890{ 1246{
891 if (dx > 0) 1247 if (dx > 0)
892 map_blank (self, self->x, self->y, dx - 1, self->h); 1248 map_blank (self, self->x, self->y, dx - 1, self->h);
893 else if (dx < 0) 1249 else if (dx < 0)
909 self->y += MAP_EXTEND_Y; 1265 self->y += MAP_EXTEND_Y;
910 } 1266 }
911} 1267}
912 1268
913void 1269void
914map1a_update (CFClient::Map self, SV *data_) 1270map1a_update (CFPlus::Map self, SV *data_, int extmap)
915 CODE: 1271 CODE:
916{ 1272{
917 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1273 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
918 uint8_t *data_end = (uint8_t *)SvEND (data_); 1274 uint8_t *data_end = (uint8_t *)SvEND (data_);
919 mapcell *cell; 1275 mapcell *cell;
920 int x, y, flags; 1276 int x, y, flags;
921 1277
922 while (data < data_end) 1278 while (data < data_end - 1)
923 { 1279 {
924 flags = (data [0] << 8) + data [1]; data += 2; 1280 flags = (data [0] << 8) + data [1]; data += 2;
925 1281
926 x = ((flags >> 10) & 63) + self->x; 1282 x = self->x + ((flags >> 10) & 63);
927 y = ((flags >> 4) & 63) + self->y; 1283 y = self->y + ((flags >> 4) & 63);
928 1284
929 cell = map_get_cell (self, x, y); 1285 cell = map_get_cell (self, x, y);
930 1286
931 if (flags & 15) 1287 if (flags & 15)
932 { 1288 {
933 if (cell->darkness < 0) 1289 if (!cell->darkness)
934 { 1290 {
935 cell->darkness = 0; 1291 cell->darkness = 256;
936 cell->face [0] = 0; 1292 cell->face [0] = 0;
937 cell->face [1] = 0; 1293 cell->face [1] = 0;
938 cell->face [2] = 0; 1294 cell->face [2] = 0;
939 } 1295 }
940 1296
941 cell->darkness = flags & 8 ? *data++ : 255;
942
943 //TODO: don't trust server data to be in-range(!) 1297 //TODO: don't trust server data to be in-range(!)
1298
1299 if (flags & 8)
1300 {
1301 if (extmap)
1302 {
1303 uint8_t ext, cmd;
1304
1305 do
1306 {
1307 ext = *data++;
1308 cmd = ext & 0x3f;
1309
1310 if (cmd < 4)
1311 cell->darkness = 255 - ext * 64 + 1;
1312 else if (cmd == 5) // health
1313 {
1314 cell->stat_width = 1;
1315 cell->stat_hp = *data++;
1316 }
1317 else if (cmd == 6) // monster width
1318 cell->stat_width = *data++ + 1;
1319 else if (ext & 0x40) // unknown, multibyte => skip
1320 data += *data + 1;
1321 else
1322 data++;
1323 }
1324 while (ext & 0x80);
1325 }
1326 else
1327 cell->darkness = *data++ + 1;
1328 }
944 1329
945 if (flags & 4) 1330 if (flags & 4)
946 { 1331 {
947 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1332 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
948 } 1333 }
956 { 1341 {
957 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1342 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
958 } 1343 }
959 } 1344 }
960 else 1345 else
1346 {
961 cell->darkness = -1; 1347 cell->darkness = 0;
1348 cell->stat_hp = 0;
1349 }
962 } 1350 }
963} 1351}
964 1352
965SV * 1353SV *
966mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1354mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
967 CODE: 1355 CODE:
968{ 1356{
969 int x1, x; 1357 int x1, x;
970 int y1, y; 1358 int y1, y;
971 int z; 1359 int z;
1021} 1409}
1022 OUTPUT: 1410 OUTPUT:
1023 RETVAL 1411 RETVAL
1024 1412
1025void 1413void
1026draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1414draw (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1027 PPCODE: 1415 CODE:
1028{ 1416{
1029 int vx, vy; 1417 int vx, vy;
1030 int x, y, z; 1418 int x, y, z;
1031 int last_name; 1419 int last_name;
1032 mapface face; 1420 mapface face;
1033 int sw4 = (sw + 3) & ~3;
1034 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1035 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1036 1421
1037 memset (darkness, 255, sw4 * sh);
1038 SvPOK_only (darkness_sv);
1039 SvCUR_set (darkness_sv, sw4 * sh);
1040
1041 vx = self->x + (self->w - sw) / 2 - shift_x; 1422 vx = self->x + self->w / 2 - sw / 2 - shift_x;
1042 vy = self->y + (self->h - sh) / 2 - shift_y; 1423 vy = self->y + self->h / 2 - sh / 2 - shift_y;
1043 1424
1044 /* 1425 /*
1045 int vx = self->vx = self->w >= sw 1426 int vx = self->vx = self->w >= sw
1046 ? self->x + (self->w - sw) / 2 1427 ? self->x + (self->w - sw) / 2
1047 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1428 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1051 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1432 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1052 */ 1433 */
1053 1434
1054 glColor4ub (255, 255, 255, 255); 1435 glColor4ub (255, 255, 255, 255);
1055 1436
1437 glEnable (GL_BLEND);
1056 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1438 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1057 glEnable (GL_BLEND);
1058 glEnable (GL_TEXTURE_2D); 1439 glEnable (GL_TEXTURE_2D);
1059 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1440 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1060 1441
1061 glBegin (GL_QUADS); 1442 glBegin (GL_QUADS);
1062 1443
1071 for (x = 0; x < sw; x++) 1452 for (x = 0; x < sw; x++)
1072 if (row->c0 <= x + vx && x + vx < row->c1) 1453 if (row->c0 <= x + vx && x + vx < row->c1)
1073 { 1454 {
1074 mapcell *cell = row->col + (x + vx - row->c0); 1455 mapcell *cell = row->col + (x + vx - row->c0);
1075 1456
1076 darkness[y * sw4 + x] = cell->darkness < 0
1077 ? 255 - FOW_DARKNESS
1078 : 255 - cell->darkness;
1079
1080 face = cell->face [z]; 1457 face = cell->face [z];
1081 1458
1082 if (face) 1459 if (face && face < self->texs)
1083 { 1460 {
1084 maptex tex = self->tex [face]; 1461 maptex tex = self->tex [face];
1085 1462
1086 int px = (x + 1) * 32 - tex.w; 1463 int px = (x + 1) * 32 - tex.w;
1087 int py = (y + 1) * 32 - tex.h; 1464 int py = (y + 1) * 32 - tex.h;
1103 } 1480 }
1104 1481
1105 glEnd (); 1482 glEnd ();
1106 1483
1107 glDisable (GL_TEXTURE_2D); 1484 glDisable (GL_TEXTURE_2D);
1485
1486 // top layer: overlays such as the health bar
1487 for (y = 0; y < sh; y++)
1488 if (0 <= y + vy && y + vy < self->rows)
1489 {
1490 maprow *row = self->row + (y + vy);
1491
1492 for (x = 0; x < sw; x++)
1493 if (row->c0 <= x + vx && x + vx < row->c1)
1494 {
1495 mapcell *cell = row->col + (x + vx - row->c0);
1496
1497 int px = x * 32;
1498 int py = y * 32;
1499
1500 if (cell->stat_hp)
1501 {
1502 int width = cell->stat_width * 32;
1503 int thick = sh / 28 + 1 + cell->stat_width;
1504
1505 glColor4ub (0, 0, 0, 223);
1506 glRectf (px + 1, py,
1507 px + width - 1, py + thick + 2);
1508
1509 glColor4ub (cell->stat_hp, 255 - cell->stat_hp, 0, 223);
1510 glRectf (px + 2,
1511 py + 1,
1512 px + width - 2 - cell->stat_hp * (width - 4) / 255, py + thick + 1);
1513 }
1514 }
1515 }
1516
1108 glDisable (GL_BLEND); 1517 glDisable (GL_BLEND);
1518}
1519
1520void
1521draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1522 CODE:
1523{
1524 static float color[16][3] = {
1525 { 0.00F, 0.00F, 0.00F },
1526 { 1.00F, 1.00F, 1.00F },
1527 { 0.00F, 0.00F, 0.55F },
1528 { 1.00F, 0.00F, 0.00F },
1529
1530 { 1.00F, 0.54F, 0.00F },
1531 { 0.11F, 0.56F, 1.00F },
1532 { 0.93F, 0.46F, 0.00F },
1533 { 0.18F, 0.54F, 0.34F },
1534
1535 { 0.56F, 0.73F, 0.56F },
1536 { 0.80F, 0.80F, 0.80F },
1537 { 0.55F, 0.41F, 0.13F },
1538 { 0.99F, 0.77F, 0.26F },
1539
1540 { 0.74F, 0.65F, 0.41F },
1541
1542 { 0.00F, 1.00F, 1.00F },
1543 { 1.00F, 0.00F, 1.00F },
1544 { 1.00F, 1.00F, 0.00F },
1545 };
1546
1547 int x, y;
1548
1549 glEnable (GL_TEXTURE_2D);
1550 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1551 glEnable (GL_BLEND);
1552 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1553 glBegin (GL_QUADS);
1554
1555 for (y = 0; y < h; y++)
1556 for (x = 0; x < w; x++)
1557 {
1558 unsigned char m = data [x + y * w];
1559
1560 if (m)
1561 {
1562 float *c = color [m & 15];
1563
1564 float tx1 = m & 0x40 ? 0.5 : 0.;
1565 float tx2 = tx1 + 0.5;
1566
1567 glColor4f (c[0], c[1], c[2], 0.75);
1568 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1569 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1570 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1571 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1572 }
1573 }
1574
1575 glEnd ();
1576 glDisable (GL_BLEND);
1577 glDisable (GL_TEXTURE_2D);
1578}
1579
1580void
1581fow_texture (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1582 PPCODE:
1583{
1584 int vx, vy;
1585 int x, y;
1586 int sw4 = (sw + 3) & ~3;
1587 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1588 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1589
1590 memset (darkness, 255, sw4 * sh);
1591 SvPOK_only (darkness_sv);
1592 SvCUR_set (darkness_sv, sw4 * sh);
1593
1594 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1595 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1596
1597 for (y = 0; y < sh; y++)
1598 if (0 <= y + vy && y + vy < self->rows)
1599 {
1600 maprow *row = self->row + (y + vy);
1601
1602 for (x = 0; x < sw; x++)
1603 if (row->c0 <= x + vx && x + vx < row->c1)
1604 {
1605 mapcell *cell = row->col + (x + vx - row->c0);
1606
1607 darkness[y * sw4 + x] = cell->darkness
1608 ? 255 - (cell->darkness - 1)
1609 : 255 - FOW_DARKNESS;
1610 }
1611 }
1109 1612
1110 EXTEND (SP, 3); 1613 EXTEND (SP, 3);
1111 PUSHs (sv_2mortal (newSViv (sw4))); 1614 PUSHs (sv_2mortal (newSViv (sw4)));
1112 PUSHs (sv_2mortal (newSViv (sh))); 1615 PUSHs (sv_2mortal (newSViv (sh)));
1113 PUSHs (darkness_sv); 1616 PUSHs (darkness_sv);
1114} 1617}
1115 1618
1116SV * 1619SV *
1117get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1620get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1118 CODE: 1621 CODE:
1119{ 1622{
1120 int x, y, x1, y1; 1623 int x, y, x1, y1;
1121 SV *data_sv = newSV (w * h * 7 + 5); 1624 SV *data_sv = newSV (w * h * 7 + 5);
1122 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1625 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1184} 1687}
1185 OUTPUT: 1688 OUTPUT:
1186 RETVAL 1689 RETVAL
1187 1690
1188void 1691void
1189set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 1692set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1190 PPCODE: 1693 PPCODE:
1191{ 1694{
1192 int x, y, z; 1695 int x, y, z;
1193 int w, h; 1696 int w, h;
1194 int x1, y1; 1697 int x1, y1;
1226 1729
1227 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 1730 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
1228 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 1731 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
1229 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 1732 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
1230 1733
1231 if (cell->darkness <= 0) 1734 if (cell->darkness == 0)
1232 { 1735 {
1233 cell->darkness = -1; 1736 cell->darkness = 0;
1234 1737
1235 for (z = 0; z <= 2; z++) 1738 for (z = 0; z <= 2; z++)
1236 { 1739 {
1237 cell->face[z] = face[z]; 1740 cell->face[z] = face[z];
1238 1741
1243 } 1746 }
1244 } 1747 }
1245 } 1748 }
1246} 1749}
1247 1750
1248MODULE = CFClient PACKAGE = CFClient::MixChunk 1751MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1249 1752
1250CFClient::MixChunk 1753CFPlus::MixChunk
1251new_from_file (SV *class, char *path) 1754new_from_file (SV *class, char *path)
1252 CODE: 1755 CODE:
1253 RETVAL = Mix_LoadWAV (path); 1756 RETVAL = Mix_LoadWAV (path);
1254 OUTPUT: 1757 OUTPUT:
1255 RETVAL 1758 RETVAL
1256 1759
1257void 1760void
1258DESTROY (CFClient::MixChunk self) 1761DESTROY (CFPlus::MixChunk self)
1259 CODE: 1762 CODE:
1260 Mix_FreeChunk (self); 1763 Mix_FreeChunk (self);
1261 1764
1262int 1765int
1263volume (CFClient::MixChunk self, int volume = -1) 1766volume (CFPlus::MixChunk self, int volume = -1)
1264 CODE: 1767 CODE:
1265 RETVAL = Mix_VolumeChunk (self, volume); 1768 RETVAL = Mix_VolumeChunk (self, volume);
1266 OUTPUT: 1769 OUTPUT:
1267 RETVAL 1770 RETVAL
1268 1771
1269int 1772int
1270play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 1773play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1271 CODE: 1774 CODE:
1272 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 1775 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1273 OUTPUT: 1776 OUTPUT:
1274 RETVAL 1777 RETVAL
1275 1778
1276MODULE = CFClient PACKAGE = CFClient::MixMusic 1779MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1277 1780
1278int 1781int
1279volume (int volume = -1) 1782volume (int volume = -1)
1280 CODE: 1783 CODE:
1281 RETVAL = Mix_VolumeMusic (volume); 1784 RETVAL = Mix_VolumeMusic (volume);
1282 OUTPUT: 1785 OUTPUT:
1283 RETVAL 1786 RETVAL
1284 1787
1285CFClient::MixMusic 1788CFPlus::MixMusic
1286new_from_file (SV *class, char *path) 1789new_from_file (SV *class, char *path)
1287 CODE: 1790 CODE:
1288 RETVAL = Mix_LoadMUS (path); 1791 RETVAL = Mix_LoadMUS (path);
1289 OUTPUT: 1792 OUTPUT:
1290 RETVAL 1793 RETVAL
1291 1794
1292void 1795void
1293DESTROY (CFClient::MixMusic self) 1796DESTROY (CFPlus::MixMusic self)
1294 CODE: 1797 CODE:
1295 Mix_FreeMusic (self); 1798 Mix_FreeMusic (self);
1296 1799
1297int 1800int
1298play (CFClient::MixMusic self, int loops = -1) 1801play (CFPlus::MixMusic self, int loops = -1)
1299 CODE: 1802 CODE:
1300 RETVAL = Mix_PlayMusic (self, loops); 1803 RETVAL = Mix_PlayMusic (self, loops);
1301 OUTPUT: 1804 OUTPUT:
1302 RETVAL 1805 RETVAL
1303 1806
1304MODULE = CFClient PACKAGE = CFClient::OpenGL 1807MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1305 1808
1306BOOT: 1809BOOT:
1307{ 1810{
1308 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 1811 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1309 static const struct { 1812 static const struct {
1310 const char *name; 1813 const char *name;
1311 IV iv; 1814 IV iv;
1312 } *civ, const_iv[] = { 1815 } *civ, const_iv[] = {
1313# define const_iv(name) { # name, (IV)name } 1816# define const_iv(name) { # name, (IV)name }
1314 const_iv (GL_COLOR_MATERIAL), 1817 const_iv (GL_COLOR_MATERIAL),
1315 const_iv (GL_SMOOTH), 1818 const_iv (GL_SMOOTH),
1316 const_iv (GL_FLAT), 1819 const_iv (GL_FLAT),
1820 const_iv (GL_DITHER),
1317 const_iv (GL_BLEND), 1821 const_iv (GL_BLEND),
1822 const_iv (GL_CULL_FACE),
1823 const_iv (GL_SCISSOR_TEST),
1824 const_iv (GL_DEPTH_TEST),
1825 const_iv (GL_ALPHA_TEST),
1826 const_iv (GL_NORMALIZE),
1827 const_iv (GL_RESCALE_NORMAL),
1828 const_iv (GL_FRONT),
1829 const_iv (GL_BACK),
1318 const_iv (GL_AND), 1830 const_iv (GL_AND),
1831 const_iv (GL_ONE),
1832 const_iv (GL_ZERO),
1319 const_iv (GL_SRC_ALPHA), 1833 const_iv (GL_SRC_ALPHA),
1834 const_iv (GL_DST_ALPHA),
1320 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1835 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1836 const_iv (GL_ONE_MINUS_DST_ALPHA),
1837 const_iv (GL_SRC_ALPHA_SATURATE),
1321 const_iv (GL_RGB), 1838 const_iv (GL_RGB),
1322 const_iv (GL_RGBA), 1839 const_iv (GL_RGBA),
1840 const_iv (GL_RGBA4),
1841 const_iv (GL_RGBA8),
1842 const_iv (GL_RGB5_A1),
1323 const_iv (GL_UNSIGNED_BYTE), 1843 const_iv (GL_UNSIGNED_BYTE),
1324 const_iv (GL_ALPHA4), 1844 const_iv (GL_UNSIGNED_SHORT),
1845 const_iv (GL_UNSIGNED_INT),
1325 const_iv (GL_ALPHA), 1846 const_iv (GL_ALPHA),
1847 const_iv (GL_INTENSITY),
1848 const_iv (GL_LUMINANCE),
1849 const_iv (GL_LUMINANCE_ALPHA),
1326 const_iv (GL_FLOAT), 1850 const_iv (GL_FLOAT),
1327 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 1851 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1328 const_iv (GL_COMPILE), 1852 const_iv (GL_COMPILE),
1329 const_iv (GL_TEXTURE_1D), 1853 const_iv (GL_TEXTURE_1D),
1330 const_iv (GL_TEXTURE_2D), 1854 const_iv (GL_TEXTURE_2D),
1332 const_iv (GL_TEXTURE_MAG_FILTER), 1856 const_iv (GL_TEXTURE_MAG_FILTER),
1333 const_iv (GL_TEXTURE_MIN_FILTER), 1857 const_iv (GL_TEXTURE_MIN_FILTER),
1334 const_iv (GL_TEXTURE_ENV_MODE), 1858 const_iv (GL_TEXTURE_ENV_MODE),
1335 const_iv (GL_TEXTURE_WRAP_S), 1859 const_iv (GL_TEXTURE_WRAP_S),
1336 const_iv (GL_TEXTURE_WRAP_T), 1860 const_iv (GL_TEXTURE_WRAP_T),
1861 const_iv (GL_REPEAT),
1337 const_iv (GL_CLAMP), 1862 const_iv (GL_CLAMP),
1338 const_iv (GL_REPEAT), 1863 const_iv (GL_CLAMP_TO_EDGE),
1339 const_iv (GL_NEAREST), 1864 const_iv (GL_NEAREST),
1340 const_iv (GL_LINEAR), 1865 const_iv (GL_LINEAR),
1341 const_iv (GL_NEAREST_MIPMAP_NEAREST), 1866 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1342 const_iv (GL_LINEAR_MIPMAP_NEAREST), 1867 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1343 const_iv (GL_NEAREST_MIPMAP_LINEAR), 1868 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1344 const_iv (GL_LINEAR_MIPMAP_LINEAR), 1869 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1345 const_iv (GL_GENERATE_MIPMAP), 1870 const_iv (GL_GENERATE_MIPMAP),
1346 const_iv (GL_LINEAR),
1347 const_iv (GL_MODULATE), 1871 const_iv (GL_MODULATE),
1872 const_iv (GL_DECAL),
1348 const_iv (GL_REPLACE), 1873 const_iv (GL_REPLACE),
1874 const_iv (GL_DEPTH_BUFFER_BIT),
1349 const_iv (GL_COLOR_BUFFER_BIT), 1875 const_iv (GL_COLOR_BUFFER_BIT),
1350 const_iv (GL_PROJECTION), 1876 const_iv (GL_PROJECTION),
1351 const_iv (GL_MODELVIEW), 1877 const_iv (GL_MODELVIEW),
1352 const_iv (GL_COLOR_LOGIC_OP), 1878 const_iv (GL_COLOR_LOGIC_OP),
1879 const_iv (GL_SEPARABLE_2D),
1353 const_iv (GL_CONVOLUTION_2D), 1880 const_iv (GL_CONVOLUTION_2D),
1354 const_iv (GL_CONVOLUTION_BORDER_MODE), 1881 const_iv (GL_CONVOLUTION_BORDER_MODE),
1355 const_iv (GL_CONSTANT_BORDER), 1882 const_iv (GL_CONSTANT_BORDER),
1356 const_iv (GL_LINES), 1883 const_iv (GL_LINES),
1884 const_iv (GL_LINE_STRIP),
1885 const_iv (GL_LINE_LOOP),
1357 const_iv (GL_QUADS), 1886 const_iv (GL_QUADS),
1358 const_iv (GL_LINE_LOOP), 1887 const_iv (GL_QUAD_STRIP),
1888 const_iv (GL_TRIANGLES),
1889 const_iv (GL_TRIANGLE_STRIP),
1890 const_iv (GL_TRIANGLE_FAN),
1359 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 1891 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1360 const_iv (GL_FASTEST), 1892 const_iv (GL_FASTEST),
1893 const_iv (GL_V2F),
1894 const_iv (GL_V3F),
1895 const_iv (GL_T2F_V3F),
1896 const_iv (GL_T2F_N3F_V3F),
1361# undef const_iv 1897# undef const_iv
1362 }; 1898 };
1363 1899
1364 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1900 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1365 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1901 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1366} 1902}
1367 1903
1904char *
1905gl_vendor ()
1906 CODE:
1907 RETVAL = (char *)glGetString (GL_VENDOR);
1908 OUTPUT:
1909 RETVAL
1910
1911char *
1912gl_version ()
1913 CODE:
1914 RETVAL = (char *)glGetString (GL_VERSION);
1915 OUTPUT:
1916 RETVAL
1917
1918char *
1919gl_extensions ()
1920 CODE:
1921 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1922 OUTPUT:
1923 RETVAL
1924
1368int glGetError () 1925int glGetError ()
1926
1927void glFinish ()
1369 1928
1370void glClear (int mask) 1929void glClear (int mask)
1371 1930
1372void glClearColor (float r, float g, float b, float a = 1.0) 1931void glClearColor (float r, float g, float b, float a = 1.0)
1373 PROTOTYPE: @ 1932 PROTOTYPE: @
1380 1939
1381void glHint (int target, int mode) 1940void glHint (int target, int mode)
1382 1941
1383void glBlendFunc (int sfactor, int dfactor) 1942void glBlendFunc (int sfactor, int dfactor)
1384 1943
1944void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1945 CODE:
1946 gl_BlendFuncSeparate (sa, da, saa, daa);
1947
1948void glDepthMask (int flag)
1949
1385void glLogicOp (int opcode) 1950void glLogicOp (int opcode)
1386 1951
1952void glColorMask (int red, int green, int blue, int alpha)
1953
1387void glMatrixMode (int mode) 1954void glMatrixMode (int mode)
1388 1955
1389void glPushMatrix () 1956void glPushMatrix ()
1390 1957
1391void glPopMatrix () 1958void glPopMatrix ()
1392 1959
1393void glLoadIdentity () 1960void glLoadIdentity ()
1394 1961
1962void glDrawBuffer (int buffer)
1963
1964void glReadBuffer (int buffer)
1965
1966# near_ and far_ are due to microsofts buggy "c" compiler
1967void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1968
1969# near_ and far_ are due to microsofts buggy "c" compiler
1395void glOrtho (double left, double right, double bottom, double top, double near, double far) 1970void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1396 1971
1397void glViewport (int x, int y, int width, int height) 1972void glViewport (int x, int y, int width, int height)
1973
1974void glScissor (int x, int y, int width, int height)
1398 1975
1399void glTranslate (float x, float y, float z = 0.) 1976void glTranslate (float x, float y, float z = 0.)
1400 CODE: 1977 CODE:
1401 glTranslatef (x, y, z); 1978 glTranslatef (x, y, z);
1402 1979
1403void glScale (float x, float y, float z) 1980void glScale (float x, float y, float z = 1.)
1404 CODE: 1981 CODE:
1405 glScalef (x, y, z); 1982 glScalef (x, y, z);
1406 1983
1407void glRotate (float angle, float x, float y, float z) 1984void glRotate (float angle, float x, float y, float z)
1408 CODE: 1985 CODE:
1412 1989
1413void glEnd () 1990void glEnd ()
1414 1991
1415void glColor (float r, float g, float b, float a = 1.0) 1992void glColor (float r, float g, float b, float a = 1.0)
1416 PROTOTYPE: @ 1993 PROTOTYPE: @
1994 ALIAS:
1995 glColor_premultiply = 1
1417 CODE: 1996 CODE:
1997 if (ix)
1998 {
1999 r *= a;
2000 g *= a;
2001 b *= a;
2002 }
2003 // microsoft visual "c" rounds instead of truncating...
1418 glColor4f (r, g, b, a); 2004 glColor4f (r, g, b, a);
2005
2006void glInterleavedArrays (int format, int stride, char *data)
2007
2008void glDrawElements (int mode, int count, int type, char *indices)
2009
2010# 1.2 void glDrawRangeElements (int mode, int start, int end
2011
2012void glRasterPos (float x, float y, float z = 0.)
2013 CODE:
2014 glRasterPos3f (0, 0, z);
2015 glBitmap (0, 0, 0, 0, x, y, 0);
1419 2016
1420void glVertex (float x, float y, float z = 0.) 2017void glVertex (float x, float y, float z = 0.)
1421 CODE: 2018 CODE:
1422 glVertex3f (x, y, z); 2019 glVertex3f (x, y, z);
1423 2020
1435 2032
1436void glBindTexture (int target, int name) 2033void glBindTexture (int target, int name)
1437 2034
1438void glConvolutionParameter (int target, int pname, float params) 2035void glConvolutionParameter (int target, int pname, float params)
1439 CODE: 2036 CODE:
2037 if (gl.ConvolutionParameterf)
1440 glConvolutionParameterf (target, pname, params); 2038 gl.ConvolutionParameterf (target, pname, params);
1441 2039
1442void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 2040void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
2041 CODE:
2042 if (gl.ConvolutionFilter2D)
2043 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
2044
2045void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2046 CODE:
2047 if (gl.SeparableFilter2D)
2048 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1443 2049
1444void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2050void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1445 2051
1446void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2052void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2053
2054void glDrawPixels (int width, int height, int format, int type, char *pixels)
2055
2056void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1447 2057
1448int glGenTexture () 2058int glGenTexture ()
1449 CODE: 2059 CODE:
1450{ 2060{
1451 GLuint name; 2061 GLuint name;

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