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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.60 by root, Sun Apr 23 04:47:02 2006 UTC vs.
Revision 1.153 by root, Tue Sep 19 22:02:38 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN
3# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
2# include <malloc.h> 4# include <malloc.h>
5# include <windows.h>
6# pragma warning(disable:4244)
3#endif 7#endif
4 8
5#include "EXTERN.h" 9#include "EXTERN.h"
6#include "perl.h" 10#include "perl.h"
7#include "XSUB.h" 11#include "XSUB.h"
8 12
13#ifdef _WIN32
14# undef pipe
15#endif
16
17#include <math.h>
9#include <string.h> 18#include <string.h>
10#include <stdio.h> 19#include <stdio.h>
20#include <stdlib.h>
11 21
12#include <SDL.h> 22#include <SDL.h>
23#include <SDL_endian.h>
13#include <SDL_image.h> 24#include <SDL_image.h>
14#include <SDL_mixer.h> 25#include <SDL_mixer.h>
15#include <SDL_opengl.h> 26#include <SDL_opengl.h>
16 27
28#define PANGO_ENABLE_BACKEND
29#define G_DISABLE_CAST_CHECKS
30
17#include <glib/gmacros.h> 31#include <glib/gmacros.h>
18 32
19#include <pango/pango.h> 33#include <pango/pango.h>
20#include <pango/pangofc-fontmap.h>
21#include <pango/pangoft2.h>
22 34
23#ifndef _WIN32 35#ifndef _WIN32
24# include <sys/types.h> 36# include <sys/types.h>
25# include <sys/socket.h> 37# include <sys/socket.h>
26# include <netinet/in.h> 38# include <netinet/in.h>
33 typedef signed char int8_t; 45 typedef signed char int8_t;
34 typedef signed short int16_t; 46 typedef signed short int16_t;
35 typedef signed int int32_t; 47 typedef signed int int32_t;
36#endif 48#endif
37 49
38#include "glext.h" 50#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */
39 51
40#define FOW_DARKNESS 32 52#define FOW_DARKNESS 32
41 53
42#define MAP_EXTEND_X 32 54#define MAP_EXTEND_X 32
43#define MAP_EXTEND_Y 512 55#define MAP_EXTEND_Y 512
44 56
45#define MIN_FONT_HEIGHT 8 * PANGO_SCALE 57#define MIN_FONT_HEIGHT 10
46 58
59#if 0
60# define PARACHUTE SDL_INIT_NOPARACHUTE
61#else
62# define PARACHUTE 0
63#endif
64
65static struct
66{
67#define GL_FUNC(ptr,name) ptr name;
68#include "glfunc.h"
69#undef GL_FUNC
70} gl;
71
72static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
73{
74 if (gl.BlendFuncSeparate)
75 gl.BlendFuncSeparate (sa, da, saa, daa);
76 else if (gl.BlendFuncSeparateEXT)
77 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
78 else
79 glBlendFunc (sa, da);
80}
81
82#include "texcache.c"
83
84#include "pango-font.c"
85#include "pango-fontmap.c"
86#include "pango-render.c"
87
47typedef Mix_Chunk *CFClient__MixChunk; 88typedef Mix_Chunk *CFPlus__MixChunk;
48typedef Mix_Music *CFClient__MixMusic; 89typedef Mix_Music *CFPlus__MixMusic;
49 90
50static PangoContext *context; 91typedef PangoFontDescription *CFPlus__Font;
51static PangoFontMap *fontmap; 92
93static int
94shape_attr_p (PangoLayoutRun *run)
95{
96 GSList *attrs = run->item->analysis.extra_attrs;
97
98 while (attrs)
99 {
100 PangoAttribute *attr = attrs->data;
101
102 if (attr->klass->type == PANGO_ATTR_SHAPE)
103 return 1;
104
105 attrs = attrs->next;
106 }
107
108 return 0;
109}
52 110
53typedef struct cf_layout { 111typedef struct cf_layout {
54 PangoLayout *pl; 112 PangoLayout *pl;
113 float r, g, b, a; // default color for rgba mode
55 int base_height; 114 int base_height;
115 CFPlus__Font font;
56} *CFClient__Layout; 116} *CFPlus__Layout;
117
118static CFPlus__Font default_font;
119static PangoContext *opengl_context;
120static PangoFontMap *opengl_fontmap;
57 121
58static void 122static void
59substitute_func (FcPattern *pattern, gpointer data) 123substitute_func (FcPattern *pattern, gpointer data)
60{ 124{
61 FcPatternAddBool (pattern, FC_HINTING , 1); 125 FcPatternAddBool (pattern, FC_HINTING, 1);
126#ifdef FC_HINT_STYLE
127 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
128#endif
62 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 129 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
63} 130}
64 131
65static void 132static void
66layout_update (CFClient__Layout self) 133layout_update_font (CFPlus__Layout self)
67{ 134{
68 /* use a random scale factor to account for unknown descenders, 0.8 works 135 /* use a random scale factor to account for unknown descenders, 0.8 works
69 * reasonably well with bitstream vera 136 * reasonably well with bitstream vera
70 */ 137 */
71 PangoFontDescription *font = (PangoFontDescription *) 138 PangoFontDescription *font = self->font ? self->font : default_font;
72 pango_layout_get_font_description (self->pl);
73 139
74 int height = self->base_height * (PANGO_SCALE * 8 / 10);
75
76 if (height < MIN_FONT_HEIGHT)
77 height = MIN_FONT_HEIGHT;
78
79 if (pango_font_description_get_size (font) != height)
80 {
81 font = pango_font_description_copy (font);
82 pango_font_description_set_absolute_size (font, height); 140 pango_font_description_set_absolute_size (font,
141 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
142
83 pango_layout_set_font_description (self->pl, font); 143 pango_layout_set_font_description (self->pl, font);
84 }
85} 144}
86 145
87static void 146static void
88layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 147layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
89{ 148{
90 layout_update (self); 149 PangoRectangle rect;
91 150
151 // get_pixel_* wrongly rounds down
92 pango_layout_get_pixel_size (self->pl, w, h); 152 pango_layout_get_extents (self->pl, 0, &rect);
93 153
94 *w = (*w + 3) & ~3; 154 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
95 if (!*w) *w = 1; 155 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
96 if (!*h) *h = 1; 156
157 if (!rect.width) rect.width = 1;
158 if (!rect.height) rect.height = 1;
159
160 *w = rect.width;
161 *h = rect.height;
97} 162}
98 163
99typedef uint16_t mapface; 164typedef uint16_t mapface;
100 165
101typedef struct { 166typedef struct {
104 float s, t; 169 float s, t;
105 uint8_t r, g, b, a; 170 uint8_t r, g, b, a;
106} maptex; 171} maptex;
107 172
108typedef struct { 173typedef struct {
109 int16_t darkness; 174 uint32_t player;
110 mapface face[3]; 175 mapface face[3];
176 uint16_t darkness;
177 uint8_t stat_width, stat_hp, flags;
111} mapcell; 178} mapcell;
112 179
113typedef struct { 180typedef struct {
114 int32_t c0, c1; 181 int32_t c0, c1;
115 mapcell *col; 182 mapcell *col;
124 int texs; 191 int texs;
125 maptex *tex; 192 maptex *tex;
126 193
127 int32_t rows; 194 int32_t rows;
128 maprow *row; 195 maprow *row;
129} *CFClient__Map; 196} *CFPlus__Map;
130 197
131static char * 198static char *
132prepend (char *ptr, int sze, int inc) 199prepend (char *ptr, int sze, int inc)
133{ 200{
134 char *p; 201 char *p;
152 219
153#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 220#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
154#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 221#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
155 222
156static maprow * 223static maprow *
157map_get_row (CFClient__Map self, int y) 224map_get_row (CFPlus__Map self, int y)
158{ 225{
159 if (0 > y) 226 if (0 > y)
160 { 227 {
161 int extend = - y + MAP_EXTEND_Y; 228 int extend = - y + MAP_EXTEND_Y;
162 Prepend (maprow, self->row, self->rows, extend); 229 Prepend (maprow, self->row, self->rows, extend);
200 267
201 return row->col + (x - row->c0); 268 return row->col + (x - row->c0);
202} 269}
203 270
204static mapcell * 271static mapcell *
205map_get_cell (CFClient__Map self, int x, int y) 272map_get_cell (CFPlus__Map self, int x, int y)
206{ 273{
207 return row_get_cell (map_get_row (self, y), x); 274 return row_get_cell (map_get_row (self, y), x);
208} 275}
209 276
210static void 277static void
211map_clear (CFClient__Map self) 278map_clear (CFPlus__Map self)
212{ 279{
213 int r; 280 int r;
214 281
215 for (r = 0; r < self->rows; r++) 282 for (r = 0; r < self->rows; r++)
216 Safefree (self->row[r].col); 283 Safefree (self->row[r].col);
224 self->row = 0; 291 self->row = 0;
225 self->rows = 0; 292 self->rows = 0;
226} 293}
227 294
228static void 295static void
229map_blank (CFClient__Map self, int x0, int y0, int w, int h) 296map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
230{ 297{
231 int x, y; 298 int x, y;
232 maprow *row; 299 maprow *row;
300 mapcell *cell;
233 301
234 for (y = y0; y < y0 + h; y++) 302 for (y = y0; y < y0 + h; y++)
235 if (y >= 0) 303 if (y >= 0)
236 { 304 {
237 if (y >= self->rows) 305 if (y >= self->rows)
243 if (x >= row->c0) 311 if (x >= row->c0)
244 { 312 {
245 if (x >= row->c1) 313 if (x >= row->c1)
246 break; 314 break;
247 315
248 row->col[x - row->c0].darkness = -1; 316 cell = row->col + x - row->c0;
317
318 cell->darkness = 0;
319 cell->stat_hp = 0;
249 } 320 }
250 } 321 }
251} 322}
252 323
253static void 324static void
254music_finished () 325music_finished (void)
255{ 326{
256 SDL_UserEvent ev; 327 SDL_UserEvent ev;
257 328
258 ev.type = SDL_USEREVENT; 329 ev.type = SDL_USEREVENT;
259 ev.code = 0; 330 ev.code = 0;
261 ev.data2 = 0; 332 ev.data2 = 0;
262 333
263 SDL_PushEvent ((SDL_Event *)&ev); 334 SDL_PushEvent ((SDL_Event *)&ev);
264} 335}
265 336
337static void
338channel_finished (int channel)
339{
340 SDL_UserEvent ev;
341
342 ev.type = SDL_USEREVENT;
343 ev.code = 1;
344 ev.data1 = (void *)(long)channel;
345 ev.data2 = 0;
346
347 SDL_PushEvent ((SDL_Event *)&ev);
348}
349
350static unsigned int
351minpot (unsigned int n)
352{
353 if (!n)
354 return 0;
355
356 --n;
357
358 n |= n >> 1;
359 n |= n >> 2;
360 n |= n >> 4;
361 n |= n >> 8;
362 n |= n >> 16;
363
364 return n + 1;
365}
366
266MODULE = CFClient PACKAGE = CFClient 367MODULE = CFPlus PACKAGE = CFPlus
267 368
268PROTOTYPES: ENABLE 369PROTOTYPES: ENABLE
269 370
270BOOT: 371BOOT:
271{ 372{
272 HV *stash = gv_stashpv ("CFClient", 1); 373 HV *stash = gv_stashpv ("CFPlus", 1);
273 static const struct { 374 static const struct {
274 const char *name; 375 const char *name;
275 IV iv; 376 IV iv;
276 } *civ, const_iv[] = { 377 } *civ, const_iv[] = {
277# define const_iv(name) { # name, (IV)name } 378# define const_iv(name) { # name, (IV)name }
376# undef const_iv 477# undef const_iv
377 }; 478 };
378 479
379 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 480 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
380 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 481 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
381
382 fontmap = pango_ft2_font_map_new ();
383 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0);
384 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap);
385} 482}
386 483
387int 484int
485in_destruct ()
486 CODE:
487 RETVAL = PL_main_cv == Nullcv;
488 OUTPUT:
489 RETVAL
490
491NV floor (NV x)
492
493NV ceil (NV x)
494
495void
496pango_init ()
497 CODE:
498{
499 opengl_fontmap = pango_opengl_font_map_new ();
500 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
501 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
502}
503
504int
388SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 505SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
389 506
390void 507void
391SDL_Quit () 508SDL_Quit ()
392 509
393void 510void
399 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 516 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
400 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 517 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
401 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 518 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
402 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 519 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
403 520
521 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
522 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
523
404 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 524 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
405 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 525 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
406 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 526 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
407 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 527 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
408 528
409 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 529 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
530#if SDL_VERSION_ATLEAST(1,2,10)
410 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 531 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
411 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 532 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
533#endif
412 534
413 SDL_EnableUNICODE (1); 535 SDL_EnableUNICODE (1);
414 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 536 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
415 537
416 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 538 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
425 547
426 ++m; 548 ++m;
427 } 549 }
428} 550}
429 551
552char *
553SDL_GetError ()
554
430int 555int
431SDL_SetVideoMode (int w, int h, int fullscreen) 556SDL_SetVideoMode (int w, int h, int fullscreen)
432 CODE: 557 CODE:
433 RETVAL = !!SDL_SetVideoMode ( 558 RETVAL = !!SDL_SetVideoMode (
434 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 559 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
435 ); 560 );
561 if (RETVAL)
562 {
436 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 563 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
564# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
565# include "glfunc.h"
566# undef GL_FUNC
567 }
437 OUTPUT: 568 OUTPUT:
438 RETVAL 569 RETVAL
439 570
440void 571void
441SDL_GL_SwapBuffers () 572SDL_GL_SwapBuffers ()
573
574char *
575SDL_GetKeyName (int sym)
442 576
443void 577void
444SDL_PollEvent () 578SDL_PollEvent ()
445 PPCODE: 579 PPCODE:
446{ 580{
448 582
449 while (SDL_PollEvent (&ev)) 583 while (SDL_PollEvent (&ev))
450 { 584 {
451 HV *hv = newHV (); 585 HV *hv = newHV ();
452 hv_store (hv, "type", 4, newSViv (ev.type), 0); 586 hv_store (hv, "type", 4, newSViv (ev.type), 0);
587
453 switch (ev.type) 588 switch (ev.type)
454 { 589 {
455 case SDL_KEYDOWN: 590 case SDL_KEYDOWN:
456 case SDL_KEYUP: 591 case SDL_KEYUP:
457 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 592 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
464 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 599 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
465 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 600 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
466 break; 601 break;
467 602
468 case SDL_MOUSEMOTION: 603 case SDL_MOUSEMOTION:
604 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
605
469 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 606 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
470 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 607 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
471 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 608 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
472 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 609 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
473 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 610 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
474 break; 611 break;
475 612
476 case SDL_MOUSEBUTTONDOWN: 613 case SDL_MOUSEBUTTONDOWN:
477 case SDL_MOUSEBUTTONUP: 614 case SDL_MOUSEBUTTONUP:
615 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
616
478 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 617 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
479 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 618 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
480 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 619 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
481 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 620 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
621 break;
622
623 case SDL_USEREVENT:
624 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
625 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
626 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
627 break;
482 } 628 }
483 629
484 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 630 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
485 } 631 }
486} 632}
487 633
488int 634int
489Mix_OpenAudio (int frequency = 22050, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 512) 635Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
490 POSTCALL: 636 POSTCALL:
491 Mix_HookMusicFinished (music_finished); 637 Mix_HookMusicFinished (music_finished);
638 Mix_ChannelFinished (channel_finished);
492 639
493void 640void
494Mix_CloseAudio () 641Mix_CloseAudio ()
495 642
496int 643int
501 CODE: 648 CODE:
502#ifndef _WIN32 649#ifndef _WIN32
503 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 650 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
504#endif 651#endif
505 652
506char *
507gl_version ()
508 CODE:
509 RETVAL = (char *)glGetString (GL_VERSION);
510 OUTPUT:
511 RETVAL
512
513char *
514gl_extensions ()
515 CODE:
516 RETVAL = (char *)glGetString (GL_EXTENSIONS);
517 OUTPUT:
518 RETVAL
519
520void 653void
521add_font (char *file) 654add_font (char *file)
522 CODE: 655 CODE:
523 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 656 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
524
525void
526set_font (char *file)
527 CODE:
528{
529 int count;
530 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)file, 0, 0, &count);
531 PangoFontDescription *font = pango_fc_font_description_from_pattern (pattern, 0);
532 FcPatternDestroy (pattern);
533 pango_font_description_set_absolute_size (font, MIN_FONT_HEIGHT);
534 pango_context_set_font_description (context, font);
535}
536 657
537void 658void
538load_image_inline (SV *image_) 659load_image_inline (SV *image_)
539 ALIAS: 660 ALIAS:
540 load_image_file = 1 661 load_image_file = 1
582 703
583 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 704 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
584 705
585 assert (surface2->pitch == surface2->w * 4); 706 assert (surface2->pitch == surface2->w * 4);
586 707
708 SDL_LockSurface (surface2);
587 EXTEND (SP, 5); 709 EXTEND (SP, 6);
588 PUSHs (sv_2mortal (newSViv (surface2->w))); 710 PUSHs (sv_2mortal (newSViv (surface2->w)));
589 PUSHs (sv_2mortal (newSViv (surface2->h))); 711 PUSHs (sv_2mortal (newSViv (surface2->h)));
590 SDL_LockSurface (surface2);
591 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 712 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
592 SDL_UnlockSurface (surface2);
593 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 713 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
594 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 714 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
595 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 715 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
716 SDL_UnlockSurface (surface2);
596 717
597 SDL_FreeSurface (surface); 718 SDL_FreeSurface (surface);
598 SDL_FreeSurface (surface2); 719 SDL_FreeSurface (surface2);
599} 720}
600 721
622 PUSHs (sv_2mortal (newSViv (b / y))); 743 PUSHs (sv_2mortal (newSViv (b / y)));
623 PUSHs (sv_2mortal (newSViv (a / y))); 744 PUSHs (sv_2mortal (newSViv (a / y)));
624} 745}
625 746
626void 747void
748error (char *message)
749 CODE:
750 fprintf (stderr, "ERROR: %s\n", message);
751#ifdef _WIN32
752 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
753#endif
754
755void
627fatal (char *message) 756fatal (char *message)
628 CODE: 757 CODE:
758 fprintf (stderr, "FATAL: %s\n", message);
629#ifdef _WIN32 759#ifdef _WIN32
630 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 760 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
631#else
632 fprintf (stderr, "FATAL: %s\n", message);
633#endif 761#endif
634 exit (1); 762 _exit (1);
635 763
764void
765_exit (int retval)
766 CODE:
767 _exit (retval);
768
769MODULE = CFPlus PACKAGE = CFPlus::Font
770
771CFPlus::Font
772new_from_file (SV *class, char *path, int id = 0)
773 CODE:
774{
775 int count;
776 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
777 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
778 FcPatternDestroy (pattern);
779}
780 OUTPUT:
781 RETVAL
782
783void
784DESTROY (CFPlus::Font self)
785 CODE:
786 pango_font_description_free (self);
787
788void
789make_default (CFPlus::Font self)
790 CODE:
791 default_font = self;
792
636MODULE = CFClient PACKAGE = CFClient::Layout 793MODULE = CFPlus PACKAGE = CFPlus::Layout
637 794
638CFClient::Layout 795void
639new (SV *class, int base_height = 10) 796reset_glyph_cache ()
797 CODE:
798 tc_clear ();
799
800CFPlus::Layout
801new (SV *class)
640 CODE: 802 CODE:
641 New (0, RETVAL, 1, struct cf_layout); 803 New (0, RETVAL, 1, struct cf_layout);
642 RETVAL->base_height = base_height; 804
643 RETVAL->pl = pango_layout_new (context); 805 RETVAL->pl = pango_layout_new (opengl_context);
806 RETVAL->r = 1.;
807 RETVAL->g = 1.;
808 RETVAL->b = 1.;
809 RETVAL->a = 1.;
810 RETVAL->base_height = MIN_FONT_HEIGHT;
811 RETVAL->font = 0;
812
644 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 813 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
645 pango_layout_set_font_description (RETVAL->pl, 814 layout_update_font (RETVAL);
646 pango_font_description_copy (
647 pango_context_get_font_description (context)));
648 OUTPUT: 815 OUTPUT:
649 RETVAL 816 RETVAL
650 817
651void 818void
652DESTROY (CFClient::Layout self) 819DESTROY (CFPlus::Layout self)
653 CODE: 820 CODE:
654 g_object_unref (self->pl); 821 g_object_unref (self->pl);
655 Safefree (self); 822 Safefree (self);
656 823
657void 824void
658set_text (CFClient::Layout self, SV *text_) 825set_text (CFPlus::Layout self, SV *text_)
659 CODE: 826 CODE:
660{ 827{
661 STRLEN textlen; 828 STRLEN textlen;
662 char *text = SvPVutf8 (text_, textlen); 829 char *text = SvPVutf8 (text_, textlen);
663 830
664 pango_layout_set_text (self->pl, text, textlen); 831 pango_layout_set_text (self->pl, text, textlen);
665} 832}
666 833
667void 834void
668set_markup (CFClient::Layout self, SV *text_) 835set_markup (CFPlus::Layout self, SV *text_)
669 CODE: 836 CODE:
670{ 837{
671 STRLEN textlen; 838 STRLEN textlen;
672 char *text = SvPVutf8 (text_, textlen); 839 char *text = SvPVutf8 (text_, textlen);
673 840
674 pango_layout_set_markup (self->pl, text, textlen); 841 pango_layout_set_markup (self->pl, text, textlen);
675} 842}
676 843
844void
845set_shapes (CFPlus::Layout self, ...)
846 CODE:
847{
848 PangoAttrList *attrs = 0;
849 const char *text = pango_layout_get_text (self->pl);
850 const char *pos = text;
851 int arg = 4;
852
853 while (arg < items && (pos = strstr (pos, OBJ_STR)))
854 {
855 PangoRectangle inkrect, rect;
856 PangoAttribute *attr;
857
858 int x = SvIV (ST (arg - 3));
859 int y = SvIV (ST (arg - 2));
860 int w = SvIV (ST (arg - 1));
861 int h = SvIV (ST (arg ));
862
863 inkrect.x = 0;
864 inkrect.y = 0;
865 inkrect.width = 0;
866 inkrect.height = 0;
867
868 rect.x = x * PANGO_SCALE;
869 rect.y = y * PANGO_SCALE;
870 rect.width = w * PANGO_SCALE;
871 rect.height = h * PANGO_SCALE;
872
873 if (!attrs)
874 attrs = pango_layout_get_attributes (self->pl);
875
876 attr = pango_attr_shape_new (&inkrect, &rect);
877 attr->start_index = pos - text;
878 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
879 pango_attr_list_insert (attrs, attr);
880
881 arg += 4;
882 pos += sizeof (OBJ_STR) - 1;
883 }
884
885 if (attrs)
886 pango_layout_set_attributes (self->pl, attrs);
887}
888
889void
890get_shapes (CFPlus::Layout self)
891 PPCODE:
892{
893 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
894
895 do
896 {
897 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
898
899 if (run && shape_attr_p (run))
900 {
901 PangoRectangle extents;
902 pango_layout_iter_get_run_extents (iter, 0, &extents);
903
904 EXTEND (SP, 2);
905 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
906 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
907 }
908 }
909 while (pango_layout_iter_next_run (iter));
910
911 pango_layout_iter_free (iter);
912}
913
914int
915has_wrapped (CFPlus::Layout self)
916 CODE:
917{
918 int lines = 1;
919 const char *text = pango_layout_get_text (self->pl);
920
921 while (*text)
922 lines += *text++ == '\n';
923
924 RETVAL = lines < pango_layout_get_line_count (self->pl);
925}
926 OUTPUT:
927 RETVAL
928
677SV * 929SV *
678get_text (CFClient::Layout self) 930get_text (CFPlus::Layout self)
679 CODE: 931 CODE:
680 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 932 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
681 SvUTF8_on (RETVAL); 933 sv_utf8_decode (RETVAL);
682 OUTPUT: 934 OUTPUT:
683 RETVAL 935 RETVAL
684 936
685void 937void
938set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
939 CODE:
940 self->r = r;
941 self->g = g;
942 self->b = b;
943 self->a = a;
944
945void
946set_font (CFPlus::Layout self, CFPlus::Font font = 0)
947 CODE:
948 if (self->font != font)
949 {
950 self->font = font;
951 layout_update_font (self);
952 }
953
954void
686set_height (CFClient::Layout self, int base_height) 955set_height (CFPlus::Layout self, int base_height)
687 CODE: 956 CODE:
957 if (self->base_height != base_height)
958 {
688 self->base_height = base_height; 959 self->base_height = base_height;
960 layout_update_font (self);
961 }
689 962
690void 963void
691set_width (CFClient::Layout self, int max_width = -1) 964set_width (CFPlus::Layout self, int max_width = -1)
692 CODE: 965 CODE:
693 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 966 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
694 967
695void 968void
969set_indent (CFPlus::Layout self, int indent)
970 CODE:
971 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
972
973void
974set_spacing (CFPlus::Layout self, int spacing)
975 CODE:
976 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
977
978void
979set_ellipsise (CFPlus::Layout self, int ellipsise)
980 CODE:
981 pango_layout_set_ellipsize (self->pl,
982 ellipsise == 1 ? PANGO_ELLIPSIZE_START
983 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
984 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
985 : PANGO_ELLIPSIZE_NONE
986 );
987
988void
989set_single_paragraph_mode (CFPlus::Layout self, int spm)
990 CODE:
991 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
992
993void
696size (CFClient::Layout self) 994size (CFPlus::Layout self)
697 PPCODE: 995 PPCODE:
698{ 996{
699 int w, h; 997 int w, h;
700 998
701 layout_update (self);
702 layout_get_pixel_size (self, &w, &h); 999 layout_get_pixel_size (self, &w, &h);
703 1000
704 EXTEND (SP, 2); 1001 EXTEND (SP, 2);
705 PUSHs (sv_2mortal (newSViv (w))); 1002 PUSHs (sv_2mortal (newSViv (w)));
706 PUSHs (sv_2mortal (newSViv (h))); 1003 PUSHs (sv_2mortal (newSViv (h)));
707} 1004}
708 1005
709int 1006int
1007descent (CFPlus::Layout self)
1008 CODE:
1009{
1010 PangoRectangle rect;
1011 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1012 pango_layout_line_get_pixel_extents (line, 0, &rect);
1013 RETVAL = PANGO_DESCENT (rect);
1014}
1015 OUTPUT:
1016 RETVAL
1017
1018int
710xy_to_index (CFClient::Layout self, int x, int y) 1019xy_to_index (CFPlus::Layout self, int x, int y)
711 CODE: 1020 CODE:
712{ 1021{
713 int index, trailing; 1022 int index, trailing;
714
715 layout_update (self);
716 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1023 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
717
718 RETVAL = index; 1024 RETVAL = index;
719} 1025}
720 OUTPUT: 1026 OUTPUT:
721 RETVAL 1027 RETVAL
722 1028
723void 1029void
724cursor_pos (CFClient::Layout self, int index) 1030cursor_pos (CFPlus::Layout self, int index)
725 PPCODE: 1031 PPCODE:
726{ 1032{
727 PangoRectangle strong_pos; 1033 PangoRectangle strong_pos;
728 layout_update (self);
729 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1034 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
730 1035
731 EXTEND (SP, 3); 1036 EXTEND (SP, 3);
732 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1037 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
733 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1038 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
734 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1039 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
735} 1040}
736 1041
737void 1042void
738render (CFClient::Layout self) 1043render (CFPlus::Layout self, float x, float y, int flags = 0)
739 PPCODE: 1044 PPCODE:
740{ 1045 pango_opengl_render_layout_subpixel (
741 SV *retval; 1046 self->pl,
742 int w, h; 1047 x * PANGO_SCALE, y * PANGO_SCALE,
743 FT_Bitmap bitmap; 1048 self->r, self->g, self->b, self->a,
1049 flags
1050 );
744 1051
745 layout_update (self); 1052MODULE = CFPlus PACKAGE = CFPlus::Texture
746 layout_get_pixel_size (self, &w, &h);
747 1053
748 retval = newSV (w * h); 1054void
749 SvPOK_only (retval); 1055pad2pot (SV *data_, SV *w_, SV *h_)
750 SvCUR_set (retval, w * h); 1056 CODE:
1057{
1058 int ow = SvIV (w_);
1059 int oh = SvIV (h_);
751 1060
752 bitmap.rows = h; 1061 if (ow && oh)
753 bitmap.width = w; 1062 {
754 bitmap.pitch = w; 1063 int nw = minpot (ow);
755 bitmap.buffer = (unsigned char*)SvPVX (retval); 1064 int nh = minpot (oh);
756 bitmap.num_grays = 256;
757 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
758 1065
759 memset (bitmap.buffer, 0, w * h); 1066 if (nw != ow || nh != oh)
760 1067 {
761 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE); 1068 if (SvOK (data_))
1069 {
1070 STRLEN datalen;
1071 char *data = SvPVbyte (data_, datalen);
1072 int bpp = datalen / (ow * oh);
1073 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
762 1074
763 EXTEND (SP, 3); 1075 SvPOK_only (result_);
764 PUSHs (sv_2mortal (newSViv (w))); 1076 SvCUR_set (result_, nw * nh * bpp);
765 PUSHs (sv_2mortal (newSViv (h)));
766 PUSHs (sv_2mortal (retval));
767}
768 1077
769MODULE = CFClient PACKAGE = CFClient::Texture 1078 memset (SvPVX (result_), 0, nw * nh * bpp);
1079 while (oh--)
1080 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
770 1081
1082 sv_setsv (data_, result_);
1083 }
1084
1085 sv_setiv (w_, nw);
1086 sv_setiv (h_, nh);
1087 }
1088 }
1089}
1090
771void 1091void
772draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1092draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
773 PROTOTYPE: $$$;$$ 1093 PROTOTYPE: $$$;$$
1094 ALIAS:
1095 draw_quad_alpha = 1
1096 draw_quad_alpha_premultiplied = 2
774 CODE: 1097 CODE:
775{ 1098{
776 HV *hv = (HV *)SvRV (self); 1099 HV *hv = (HV *)SvRV (self);
777 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1100 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
778 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1101 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
779 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1102 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
780 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
781 1103
782 if (items < 5) 1104 if (items < 5)
783 { 1105 {
784 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1106 w = SvNV (*hv_fetch (hv, "w", 1, 1));
785 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1107 h = SvNV (*hv_fetch (hv, "h", 1, 1));
786 } 1108 }
787 1109
1110 if (ix)
1111 {
1112 glEnable (GL_BLEND);
1113
1114 if (ix == 2)
1115 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1116 else
1117 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1118 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1119
1120 glEnable (GL_ALPHA_TEST);
1121 glAlphaFunc (GL_GREATER, 0.01f);
1122 }
1123
788 glBindTexture (GL_TEXTURE_2D, name); 1124 glBindTexture (GL_TEXTURE_2D, name);
789 if (wrap_mode) { 1125
790 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
791 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
792 }
793 glBegin (GL_QUADS); 1126 glBegin (GL_QUADS);
794 glTexCoord2f (0, 0); glVertex2f (x , y ); 1127 glTexCoord2f (0, 0); glVertex2f (x , y );
795 glTexCoord2f (0, t); glVertex2f (x , y + h); 1128 glTexCoord2f (0, t); glVertex2f (x , y + h);
796 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1129 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
797 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1130 glTexCoord2f (s, 0); glVertex2f (x + w, y );
798 glEnd (); 1131 glEnd ();
799}
800 1132
1133 if (ix)
1134 {
1135 glDisable (GL_ALPHA_TEST);
1136 glDisable (GL_BLEND);
1137 }
1138}
1139
801MODULE = CFClient PACKAGE = CFClient::Map 1140MODULE = CFPlus PACKAGE = CFPlus::Map
802 1141
803CFClient::Map 1142CFPlus::Map
804new (SV *class, int map_width, int map_height) 1143new (SV *class, int map_width, int map_height)
805 CODE: 1144 CODE:
806 New (0, RETVAL, 1, struct map); 1145 New (0, RETVAL, 1, struct map);
807 RETVAL->x = 0; 1146 RETVAL->x = 0;
808 RETVAL->y = 0; 1147 RETVAL->y = 0;
818 RETVAL->row = 0; 1157 RETVAL->row = 0;
819 OUTPUT: 1158 OUTPUT:
820 RETVAL 1159 RETVAL
821 1160
822void 1161void
823DESTROY (CFClient::Map self) 1162DESTROY (CFPlus::Map self)
824 CODE: 1163 CODE:
825{ 1164{
826 map_clear (self); 1165 map_clear (self);
827 Safefree (self->face); 1166 Safefree (self->face);
1167 Safefree (self->tex);
828 Safefree (self); 1168 Safefree (self);
829} 1169}
830 1170
831void 1171void
832clear (CFClient::Map self) 1172clear (CFPlus::Map self)
833 CODE: 1173 CODE:
834 map_clear (self); 1174 map_clear (self);
835 1175
836void 1176void
837set_face (CFClient::Map self, int face, int texid) 1177set_face (CFPlus::Map self, int face, int texid)
838 CODE: 1178 CODE:
839{ 1179{
840 while (self->faces <= face) 1180 while (self->faces <= face)
841 { 1181 {
842 Append (mapface, self->face, self->faces, self->faces); 1182 Append (mapface, self->face, self->faces, self->faces);
845 1185
846 self->face [face] = texid; 1186 self->face [face] = texid;
847} 1187}
848 1188
849void 1189void
850set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1190set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
851 CODE: 1191 CODE:
852{ 1192{
853 while (self->texs <= texid) 1193 while (self->texs <= texid)
854 { 1194 {
855 Append (maptex, self->tex, self->texs, self->texs); 1195 Append (maptex, self->tex, self->texs, self->texs);
867 tex->r = r; 1207 tex->r = r;
868 tex->g = g; 1208 tex->g = g;
869 tex->b = b; 1209 tex->b = b;
870 tex->a = a; 1210 tex->a = a;
871 } 1211 }
1212
1213 // somewhat hackish, but for textures that require it, it really
1214 // improves the look, and most others don't suffer.
1215 glBindTexture (GL_TEXTURE_2D, name);
1216 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1217 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1218 // use uglier nearest interpolation because linear suffers
1219 // from transparent color bleeding and ugly wrapping effects.
1220 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
872} 1221}
873 1222
874int 1223int
875ox (CFClient::Map self) 1224ox (CFPlus::Map self)
876 ALIAS: 1225 ALIAS:
877 oy = 1 1226 oy = 1
1227 x = 2
1228 y = 3
1229 w = 4
1230 h = 5
878 CODE: 1231 CODE:
879 switch (ix) 1232 switch (ix)
880 { 1233 {
881 case 0: RETVAL = self->ox; break; 1234 case 0: RETVAL = self->ox; break;
882 case 1: RETVAL = self->oy; break; 1235 case 1: RETVAL = self->oy; break;
1236 case 2: RETVAL = self->x; break;
1237 case 3: RETVAL = self->y; break;
1238 case 4: RETVAL = self->w; break;
1239 case 5: RETVAL = self->h; break;
883 } 1240 }
884 OUTPUT: 1241 OUTPUT:
885 RETVAL 1242 RETVAL
886 1243
887void 1244void
888scroll (CFClient::Map self, int dx, int dy) 1245scroll (CFPlus::Map self, int dx, int dy)
889 CODE: 1246 CODE:
890{ 1247{
891 if (dx > 0) 1248 if (dx > 0)
892 map_blank (self, self->x, self->y, dx - 1, self->h); 1249 map_blank (self, self->x, self->y, dx - 1, self->h);
893 else if (dx < 0) 1250 else if (dx < 0)
909 self->y += MAP_EXTEND_Y; 1266 self->y += MAP_EXTEND_Y;
910 } 1267 }
911} 1268}
912 1269
913void 1270void
914map1a_update (CFClient::Map self, SV *data_) 1271map1a_update (CFPlus::Map self, SV *data_, int extmap)
915 CODE: 1272 CODE:
916{ 1273{
917 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1274 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
918 uint8_t *data_end = (uint8_t *)SvEND (data_); 1275 uint8_t *data_end = (uint8_t *)SvEND (data_);
919 mapcell *cell; 1276 mapcell *cell;
920 int x, y, flags; 1277 int x, y, flags;
921 1278
922 while (data < data_end) 1279 while (data < data_end - 1)
923 { 1280 {
924 flags = (data [0] << 8) + data [1]; data += 2; 1281 flags = (data [0] << 8) + data [1]; data += 2;
925 1282
926 x = ((flags >> 10) & 63) + self->x; 1283 x = self->x + ((flags >> 10) & 63);
927 y = ((flags >> 4) & 63) + self->y; 1284 y = self->y + ((flags >> 4) & 63);
928 1285
929 cell = map_get_cell (self, x, y); 1286 cell = map_get_cell (self, x, y);
930 1287
931 if (flags & 15) 1288 if (flags & 15)
932 { 1289 {
933 if (cell->darkness < 0) 1290 if (!cell->darkness)
934 { 1291 {
935 cell->darkness = 0; 1292 cell->darkness = 256;
936 cell->face [0] = 0; 1293 cell->face [0] = 0;
937 cell->face [1] = 0; 1294 cell->face [1] = 0;
938 cell->face [2] = 0; 1295 cell->face [2] = 0;
939 } 1296 }
940 1297
941 cell->darkness = flags & 8 ? *data++ : 255;
942
943 //TODO: don't trust server data to be in-range(!) 1298 //TODO: don't trust server data to be in-range(!)
1299
1300 if (flags & 8)
1301 {
1302 if (extmap)
1303 {
1304 uint8_t ext, cmd;
1305
1306 do
1307 {
1308 ext = *data++;
1309 cmd = ext & 0x3f;
1310
1311 if (cmd < 4)
1312 cell->darkness = 255 - ext * 64 + 1;
1313 else if (cmd == 5) // health
1314 {
1315 cell->stat_width = 1;
1316 cell->stat_hp = *data++;
1317 }
1318 else if (cmd == 6) // monster width
1319 cell->stat_width = *data++ + 1;
1320 else if (cmd == 0x47) // monster width
1321 {
1322 if (*data == 4)
1323 ; // decode player tag
1324
1325 data += *data + 1;
1326 }
1327 else if (cmd == 8) // cell flags
1328 cell->flags = *data++;
1329 else if (ext & 0x40) // unknown, multibyte => skip
1330 data += *data + 1;
1331 else
1332 data++;
1333 }
1334 while (ext & 0x80);
1335 }
1336 else
1337 cell->darkness = *data++ + 1;
1338 }
944 1339
945 if (flags & 4) 1340 if (flags & 4)
946 { 1341 {
947 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1342 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
948 } 1343 }
956 { 1351 {
957 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1352 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
958 } 1353 }
959 } 1354 }
960 else 1355 else
1356 {
961 cell->darkness = -1; 1357 cell->darkness = 0;
1358 cell->stat_hp = 0;
1359 }
962 } 1360 }
963} 1361}
964 1362
965SV * 1363SV *
966mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1364mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
967 CODE: 1365 CODE:
968{ 1366{
969 int x1, x; 1367 int x1, x;
970 int y1, y; 1368 int y1, y;
971 int z; 1369 int z;
1021} 1419}
1022 OUTPUT: 1420 OUTPUT:
1023 RETVAL 1421 RETVAL
1024 1422
1025void 1423void
1026draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1424draw (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1027 PPCODE: 1425 CODE:
1028{ 1426{
1029 int vx, vy; 1427 int vx, vy;
1030 int x, y, z; 1428 int x, y, z;
1031 int last_name; 1429 int last_name;
1032 mapface face; 1430 mapface face;
1033 int sw4 = (sw + 3) & ~3;
1034 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1035 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1036 1431
1037 memset (darkness, 255, sw4 * sh);
1038 SvPOK_only (darkness_sv);
1039 SvCUR_set (darkness_sv, sw4 * sh);
1040
1041 vx = self->x + (self->w - sw) / 2 - shift_x; 1432 vx = self->x + self->w / 2 - sw / 2 - shift_x;
1042 vy = self->y + (self->h - sh) / 2 - shift_y; 1433 vy = self->y + self->h / 2 - sh / 2 - shift_y;
1043 1434
1044 /* 1435 /*
1045 int vx = self->vx = self->w >= sw 1436 int vx = self->vx = self->w >= sw
1046 ? self->x + (self->w - sw) / 2 1437 ? self->x + (self->w - sw) / 2
1047 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1438 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1051 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1442 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1052 */ 1443 */
1053 1444
1054 glColor4ub (255, 255, 255, 255); 1445 glColor4ub (255, 255, 255, 255);
1055 1446
1447 glEnable (GL_BLEND);
1056 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1448 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1057 glEnable (GL_BLEND);
1058 glEnable (GL_TEXTURE_2D); 1449 glEnable (GL_TEXTURE_2D);
1059 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1450 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1060 1451
1061 glBegin (GL_QUADS); 1452 glBegin (GL_QUADS);
1062 1453
1071 for (x = 0; x < sw; x++) 1462 for (x = 0; x < sw; x++)
1072 if (row->c0 <= x + vx && x + vx < row->c1) 1463 if (row->c0 <= x + vx && x + vx < row->c1)
1073 { 1464 {
1074 mapcell *cell = row->col + (x + vx - row->c0); 1465 mapcell *cell = row->col + (x + vx - row->c0);
1075 1466
1076 darkness[y * sw4 + x] = cell->darkness < 0
1077 ? 255 - FOW_DARKNESS
1078 : 255 - cell->darkness;
1079
1080 face = cell->face [z]; 1467 face = cell->face [z];
1081 1468
1082 if (face) 1469 if (face && face < self->texs)
1083 { 1470 {
1084 maptex tex = self->tex [face]; 1471 maptex tex = self->tex [face];
1085
1086 int px = (x + 1) * 32 - tex.w; 1472 int px = (x + 1) * 32 - tex.w;
1087 int py = (y + 1) * 32 - tex.h; 1473 int py = (y + 1) * 32 - tex.h;
1088 1474
1089 if (last_name != tex.name) 1475 if (last_name != tex.name)
1090 { 1476 {
1091 glEnd (); 1477 glEnd ();
1092 last_name = tex.name;
1093 glBindTexture (GL_TEXTURE_2D, last_name); 1478 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1094 glBegin (GL_QUADS); 1479 glBegin (GL_QUADS);
1095 } 1480 }
1096 1481
1097 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1482 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1098 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1483 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1099 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1484 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1100 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1485 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1101 } 1486 }
1487
1488 if (cell->flags && z == 2)
1489 {
1490 if (cell->flags & 1)
1491 {
1492 maptex tex = self->tex [1];
1493 int px = (x + 1) * 32 - tex.w + 2;
1494 int py = (y + 1) * 32 - tex.h - 6;
1495
1496 glEnd ();
1497 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1498 glBegin (GL_QUADS);
1499
1500 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1501 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1502 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1503 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1504 }
1505 }
1102 } 1506 }
1103 } 1507 }
1104 1508
1105 glEnd (); 1509 glEnd ();
1106 1510
1107 glDisable (GL_TEXTURE_2D); 1511 glDisable (GL_TEXTURE_2D);
1108 glDisable (GL_BLEND); 1512 glDisable (GL_BLEND);
1513
1514 // top layer: overlays such as the health bar
1515 for (y = 0; y < sh; y++)
1516 if (0 <= y + vy && y + vy < self->rows)
1517 {
1518 maprow *row = self->row + (y + vy);
1519
1520 for (x = 0; x < sw; x++)
1521 if (row->c0 <= x + vx && x + vx < row->c1)
1522 {
1523 mapcell *cell = row->col + (x + vx - row->c0);
1524
1525 int px = x * 32;
1526 int py = y * 32;
1527
1528 if (cell->stat_hp)
1529 {
1530 int width = cell->stat_width * 32;
1531 int thick = sh / 28 + 1 + cell->stat_width;
1532
1533 glColor3ub (0, 0, 0);
1534 glRectf (px + 1, py - thick - 2,
1535 px + width - 1, py);
1536
1537 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1538 glRectf (px + 2,
1539 py - thick - 1,
1540 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1541 }
1542 }
1543 }
1544}
1545
1546void
1547draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1548 CODE:
1549{
1550 static float color[16][3] = {
1551 { 0.00F, 0.00F, 0.00F },
1552 { 1.00F, 1.00F, 1.00F },
1553 { 0.00F, 0.00F, 0.55F },
1554 { 1.00F, 0.00F, 0.00F },
1555
1556 { 1.00F, 0.54F, 0.00F },
1557 { 0.11F, 0.56F, 1.00F },
1558 { 0.93F, 0.46F, 0.00F },
1559 { 0.18F, 0.54F, 0.34F },
1560
1561 { 0.56F, 0.73F, 0.56F },
1562 { 0.80F, 0.80F, 0.80F },
1563 { 0.55F, 0.41F, 0.13F },
1564 { 0.99F, 0.77F, 0.26F },
1565
1566 { 0.74F, 0.65F, 0.41F },
1567
1568 { 0.00F, 1.00F, 1.00F },
1569 { 1.00F, 0.00F, 1.00F },
1570 { 1.00F, 1.00F, 0.00F },
1571 };
1572
1573 int x, y;
1574
1575 glEnable (GL_TEXTURE_2D);
1576 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1577 glEnable (GL_BLEND);
1578 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1579 glBegin (GL_QUADS);
1580
1581 for (y = 0; y < h; y++)
1582 for (x = 0; x < w; x++)
1583 {
1584 unsigned char m = data [x + y * w];
1585
1586 if (m)
1587 {
1588 float *c = color [m & 15];
1589
1590 float tx1 = m & 0x40 ? 0.5 : 0.;
1591 float tx2 = tx1 + 0.5;
1592
1593 glColor4f (c[0], c[1], c[2], 0.75);
1594 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1595 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1596 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1597 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1598 }
1599 }
1600
1601 glEnd ();
1602 glDisable (GL_BLEND);
1603 glDisable (GL_TEXTURE_2D);
1604}
1605
1606void
1607fow_texture (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1608 PPCODE:
1609{
1610 int vx, vy;
1611 int x, y;
1612 int sw4 = (sw + 3) & ~3;
1613 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1614 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1615
1616 memset (darkness, 255, sw4 * sh);
1617 SvPOK_only (darkness_sv);
1618 SvCUR_set (darkness_sv, sw4 * sh);
1619
1620 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1621 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1622
1623 for (y = 0; y < sh; y++)
1624 if (0 <= y + vy && y + vy < self->rows)
1625 {
1626 maprow *row = self->row + (y + vy);
1627
1628 for (x = 0; x < sw; x++)
1629 if (row->c0 <= x + vx && x + vx < row->c1)
1630 {
1631 mapcell *cell = row->col + (x + vx - row->c0);
1632
1633 darkness[y * sw4 + x] = cell->darkness
1634 ? 255 - (cell->darkness - 1)
1635 : 255 - FOW_DARKNESS;
1636 }
1637 }
1109 1638
1110 EXTEND (SP, 3); 1639 EXTEND (SP, 3);
1111 PUSHs (sv_2mortal (newSViv (sw4))); 1640 PUSHs (sv_2mortal (newSViv (sw4)));
1112 PUSHs (sv_2mortal (newSViv (sh))); 1641 PUSHs (sv_2mortal (newSViv (sh)));
1113 PUSHs (darkness_sv); 1642 PUSHs (darkness_sv);
1114} 1643}
1115 1644
1116SV * 1645SV *
1117get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1646get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1118 CODE: 1647 CODE:
1119{ 1648{
1120 int x, y, x1, y1; 1649 int x, y, x1, y1;
1121 SV *data_sv = newSV (w * h * 7 + 5); 1650 SV *data_sv = newSV (w * h * 7 + 5);
1122 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1651 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1184} 1713}
1185 OUTPUT: 1714 OUTPUT:
1186 RETVAL 1715 RETVAL
1187 1716
1188void 1717void
1189set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 1718set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1190 PPCODE: 1719 PPCODE:
1191{ 1720{
1192 int x, y, z; 1721 int x, y, z;
1193 int w, h; 1722 int w, h;
1194 int x1, y1; 1723 int x1, y1;
1226 1755
1227 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 1756 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
1228 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 1757 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
1229 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 1758 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
1230 1759
1231 if (cell->darkness <= 0) 1760 if (cell->darkness == 0)
1232 { 1761 {
1233 cell->darkness = -1; 1762 cell->darkness = 0;
1234 1763
1235 for (z = 0; z <= 2; z++) 1764 for (z = 0; z <= 2; z++)
1236 { 1765 {
1237 cell->face[z] = face[z]; 1766 cell->face[z] = face[z];
1238 1767
1243 } 1772 }
1244 } 1773 }
1245 } 1774 }
1246} 1775}
1247 1776
1248MODULE = CFClient PACKAGE = CFClient::MixChunk 1777MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1249 1778
1250CFClient::MixChunk 1779CFPlus::MixChunk
1251new_from_file (SV *class, char *path) 1780new_from_file (SV *class, char *path)
1252 CODE: 1781 CODE:
1253 RETVAL = Mix_LoadWAV (path); 1782 RETVAL = Mix_LoadWAV (path);
1254 OUTPUT: 1783 OUTPUT:
1255 RETVAL 1784 RETVAL
1256 1785
1257void 1786void
1258DESTROY (CFClient::MixChunk self) 1787DESTROY (CFPlus::MixChunk self)
1259 CODE: 1788 CODE:
1260 Mix_FreeChunk (self); 1789 Mix_FreeChunk (self);
1261 1790
1262int 1791int
1263volume (CFClient::MixChunk self, int volume = -1) 1792volume (CFPlus::MixChunk self, int volume = -1)
1264 CODE: 1793 CODE:
1265 RETVAL = Mix_VolumeChunk (self, volume); 1794 RETVAL = Mix_VolumeChunk (self, volume);
1266 OUTPUT: 1795 OUTPUT:
1267 RETVAL 1796 RETVAL
1268 1797
1269int 1798int
1270play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 1799play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1271 CODE: 1800 CODE:
1272 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 1801 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1273 OUTPUT: 1802 OUTPUT:
1274 RETVAL 1803 RETVAL
1275 1804
1276MODULE = CFClient PACKAGE = CFClient::MixMusic 1805MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1277 1806
1278int 1807int
1279volume (int volume = -1) 1808volume (int volume = -1)
1280 CODE: 1809 CODE:
1281 RETVAL = Mix_VolumeMusic (volume); 1810 RETVAL = Mix_VolumeMusic (volume);
1282 OUTPUT: 1811 OUTPUT:
1283 RETVAL 1812 RETVAL
1284 1813
1285CFClient::MixMusic 1814CFPlus::MixMusic
1286new_from_file (SV *class, char *path) 1815new_from_file (SV *class, char *path)
1287 CODE: 1816 CODE:
1288 RETVAL = Mix_LoadMUS (path); 1817 RETVAL = Mix_LoadMUS (path);
1289 OUTPUT: 1818 OUTPUT:
1290 RETVAL 1819 RETVAL
1291 1820
1292void 1821void
1293DESTROY (CFClient::MixMusic self) 1822DESTROY (CFPlus::MixMusic self)
1294 CODE: 1823 CODE:
1295 Mix_FreeMusic (self); 1824 Mix_FreeMusic (self);
1296 1825
1297int 1826int
1298play (CFClient::MixMusic self, int loops = -1) 1827play (CFPlus::MixMusic self, int loops = -1)
1299 CODE: 1828 CODE:
1300 RETVAL = Mix_PlayMusic (self, loops); 1829 RETVAL = Mix_PlayMusic (self, loops);
1301 OUTPUT: 1830 OUTPUT:
1302 RETVAL 1831 RETVAL
1303 1832
1304MODULE = CFClient PACKAGE = CFClient::OpenGL 1833MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1305 1834
1306BOOT: 1835BOOT:
1307{ 1836{
1308 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 1837 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1309 static const struct { 1838 static const struct {
1310 const char *name; 1839 const char *name;
1311 IV iv; 1840 IV iv;
1312 } *civ, const_iv[] = { 1841 } *civ, const_iv[] = {
1313# define const_iv(name) { # name, (IV)name } 1842# define const_iv(name) { # name, (IV)name }
1314 const_iv (GL_COLOR_MATERIAL), 1843 const_iv (GL_COLOR_MATERIAL),
1315 const_iv (GL_SMOOTH), 1844 const_iv (GL_SMOOTH),
1316 const_iv (GL_FLAT), 1845 const_iv (GL_FLAT),
1846 const_iv (GL_DITHER),
1317 const_iv (GL_BLEND), 1847 const_iv (GL_BLEND),
1848 const_iv (GL_CULL_FACE),
1849 const_iv (GL_SCISSOR_TEST),
1850 const_iv (GL_DEPTH_TEST),
1851 const_iv (GL_ALPHA_TEST),
1852 const_iv (GL_NORMALIZE),
1853 const_iv (GL_RESCALE_NORMAL),
1854 const_iv (GL_FRONT),
1855 const_iv (GL_BACK),
1318 const_iv (GL_AND), 1856 const_iv (GL_AND),
1857 const_iv (GL_ONE),
1858 const_iv (GL_ZERO),
1319 const_iv (GL_SRC_ALPHA), 1859 const_iv (GL_SRC_ALPHA),
1860 const_iv (GL_DST_ALPHA),
1320 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1861 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1862 const_iv (GL_ONE_MINUS_DST_ALPHA),
1863 const_iv (GL_SRC_ALPHA_SATURATE),
1321 const_iv (GL_RGB), 1864 const_iv (GL_RGB),
1322 const_iv (GL_RGBA), 1865 const_iv (GL_RGBA),
1866 const_iv (GL_RGBA4),
1867 const_iv (GL_RGBA8),
1868 const_iv (GL_RGB5_A1),
1323 const_iv (GL_UNSIGNED_BYTE), 1869 const_iv (GL_UNSIGNED_BYTE),
1324 const_iv (GL_ALPHA4), 1870 const_iv (GL_UNSIGNED_SHORT),
1871 const_iv (GL_UNSIGNED_INT),
1325 const_iv (GL_ALPHA), 1872 const_iv (GL_ALPHA),
1873 const_iv (GL_INTENSITY),
1874 const_iv (GL_LUMINANCE),
1875 const_iv (GL_LUMINANCE_ALPHA),
1326 const_iv (GL_FLOAT), 1876 const_iv (GL_FLOAT),
1327 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 1877 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1328 const_iv (GL_COMPILE), 1878 const_iv (GL_COMPILE),
1329 const_iv (GL_TEXTURE_1D), 1879 const_iv (GL_TEXTURE_1D),
1330 const_iv (GL_TEXTURE_2D), 1880 const_iv (GL_TEXTURE_2D),
1332 const_iv (GL_TEXTURE_MAG_FILTER), 1882 const_iv (GL_TEXTURE_MAG_FILTER),
1333 const_iv (GL_TEXTURE_MIN_FILTER), 1883 const_iv (GL_TEXTURE_MIN_FILTER),
1334 const_iv (GL_TEXTURE_ENV_MODE), 1884 const_iv (GL_TEXTURE_ENV_MODE),
1335 const_iv (GL_TEXTURE_WRAP_S), 1885 const_iv (GL_TEXTURE_WRAP_S),
1336 const_iv (GL_TEXTURE_WRAP_T), 1886 const_iv (GL_TEXTURE_WRAP_T),
1887 const_iv (GL_REPEAT),
1337 const_iv (GL_CLAMP), 1888 const_iv (GL_CLAMP),
1338 const_iv (GL_REPEAT), 1889 const_iv (GL_CLAMP_TO_EDGE),
1339 const_iv (GL_NEAREST), 1890 const_iv (GL_NEAREST),
1340 const_iv (GL_LINEAR), 1891 const_iv (GL_LINEAR),
1341 const_iv (GL_NEAREST_MIPMAP_NEAREST), 1892 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1342 const_iv (GL_LINEAR_MIPMAP_NEAREST), 1893 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1343 const_iv (GL_NEAREST_MIPMAP_LINEAR), 1894 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1344 const_iv (GL_LINEAR_MIPMAP_LINEAR), 1895 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1345 const_iv (GL_GENERATE_MIPMAP), 1896 const_iv (GL_GENERATE_MIPMAP),
1346 const_iv (GL_LINEAR),
1347 const_iv (GL_MODULATE), 1897 const_iv (GL_MODULATE),
1898 const_iv (GL_DECAL),
1348 const_iv (GL_REPLACE), 1899 const_iv (GL_REPLACE),
1900 const_iv (GL_DEPTH_BUFFER_BIT),
1349 const_iv (GL_COLOR_BUFFER_BIT), 1901 const_iv (GL_COLOR_BUFFER_BIT),
1350 const_iv (GL_PROJECTION), 1902 const_iv (GL_PROJECTION),
1351 const_iv (GL_MODELVIEW), 1903 const_iv (GL_MODELVIEW),
1352 const_iv (GL_COLOR_LOGIC_OP), 1904 const_iv (GL_COLOR_LOGIC_OP),
1905 const_iv (GL_SEPARABLE_2D),
1353 const_iv (GL_CONVOLUTION_2D), 1906 const_iv (GL_CONVOLUTION_2D),
1354 const_iv (GL_CONVOLUTION_BORDER_MODE), 1907 const_iv (GL_CONVOLUTION_BORDER_MODE),
1355 const_iv (GL_CONSTANT_BORDER), 1908 const_iv (GL_CONSTANT_BORDER),
1356 const_iv (GL_LINES), 1909 const_iv (GL_LINES),
1910 const_iv (GL_LINE_STRIP),
1911 const_iv (GL_LINE_LOOP),
1357 const_iv (GL_QUADS), 1912 const_iv (GL_QUADS),
1358 const_iv (GL_LINE_LOOP), 1913 const_iv (GL_QUAD_STRIP),
1914 const_iv (GL_TRIANGLES),
1915 const_iv (GL_TRIANGLE_STRIP),
1916 const_iv (GL_TRIANGLE_FAN),
1359 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 1917 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1360 const_iv (GL_FASTEST), 1918 const_iv (GL_FASTEST),
1919 const_iv (GL_V2F),
1920 const_iv (GL_V3F),
1921 const_iv (GL_T2F_V3F),
1922 const_iv (GL_T2F_N3F_V3F),
1361# undef const_iv 1923# undef const_iv
1362 }; 1924 };
1363 1925
1364 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1926 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1365 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1927 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1366} 1928}
1367 1929
1930char *
1931gl_vendor ()
1932 CODE:
1933 RETVAL = (char *)glGetString (GL_VENDOR);
1934 OUTPUT:
1935 RETVAL
1936
1937char *
1938gl_version ()
1939 CODE:
1940 RETVAL = (char *)glGetString (GL_VERSION);
1941 OUTPUT:
1942 RETVAL
1943
1944char *
1945gl_extensions ()
1946 CODE:
1947 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1948 OUTPUT:
1949 RETVAL
1950
1368int glGetError () 1951int glGetError ()
1952
1953void glFinish ()
1369 1954
1370void glClear (int mask) 1955void glClear (int mask)
1371 1956
1372void glClearColor (float r, float g, float b, float a = 1.0) 1957void glClearColor (float r, float g, float b, float a = 1.0)
1373 PROTOTYPE: @ 1958 PROTOTYPE: @
1380 1965
1381void glHint (int target, int mode) 1966void glHint (int target, int mode)
1382 1967
1383void glBlendFunc (int sfactor, int dfactor) 1968void glBlendFunc (int sfactor, int dfactor)
1384 1969
1970void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1971 CODE:
1972 gl_BlendFuncSeparate (sa, da, saa, daa);
1973
1974void glDepthMask (int flag)
1975
1385void glLogicOp (int opcode) 1976void glLogicOp (int opcode)
1386 1977
1978void glColorMask (int red, int green, int blue, int alpha)
1979
1387void glMatrixMode (int mode) 1980void glMatrixMode (int mode)
1388 1981
1389void glPushMatrix () 1982void glPushMatrix ()
1390 1983
1391void glPopMatrix () 1984void glPopMatrix ()
1392 1985
1393void glLoadIdentity () 1986void glLoadIdentity ()
1394 1987
1988void glDrawBuffer (int buffer)
1989
1990void glReadBuffer (int buffer)
1991
1992# near_ and far_ are due to microsofts buggy "c" compiler
1993void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1994
1995# near_ and far_ are due to microsofts buggy "c" compiler
1395void glOrtho (double left, double right, double bottom, double top, double near, double far) 1996void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1396 1997
1397void glViewport (int x, int y, int width, int height) 1998void glViewport (int x, int y, int width, int height)
1999
2000void glScissor (int x, int y, int width, int height)
1398 2001
1399void glTranslate (float x, float y, float z = 0.) 2002void glTranslate (float x, float y, float z = 0.)
1400 CODE: 2003 CODE:
1401 glTranslatef (x, y, z); 2004 glTranslatef (x, y, z);
1402 2005
1403void glScale (float x, float y, float z) 2006void glScale (float x, float y, float z = 1.)
1404 CODE: 2007 CODE:
1405 glScalef (x, y, z); 2008 glScalef (x, y, z);
1406 2009
1407void glRotate (float angle, float x, float y, float z) 2010void glRotate (float angle, float x, float y, float z)
1408 CODE: 2011 CODE:
1412 2015
1413void glEnd () 2016void glEnd ()
1414 2017
1415void glColor (float r, float g, float b, float a = 1.0) 2018void glColor (float r, float g, float b, float a = 1.0)
1416 PROTOTYPE: @ 2019 PROTOTYPE: @
2020 ALIAS:
2021 glColor_premultiply = 1
1417 CODE: 2022 CODE:
2023 if (ix)
2024 {
2025 r *= a;
2026 g *= a;
2027 b *= a;
2028 }
2029 // microsoft visual "c" rounds instead of truncating...
1418 glColor4f (r, g, b, a); 2030 glColor4f (r, g, b, a);
2031
2032void glInterleavedArrays (int format, int stride, char *data)
2033
2034void glDrawElements (int mode, int count, int type, char *indices)
2035
2036# 1.2 void glDrawRangeElements (int mode, int start, int end
2037
2038void glRasterPos (float x, float y, float z = 0.)
2039 CODE:
2040 glRasterPos3f (0, 0, z);
2041 glBitmap (0, 0, 0, 0, x, y, 0);
1419 2042
1420void glVertex (float x, float y, float z = 0.) 2043void glVertex (float x, float y, float z = 0.)
1421 CODE: 2044 CODE:
1422 glVertex3f (x, y, z); 2045 glVertex3f (x, y, z);
1423 2046
1435 2058
1436void glBindTexture (int target, int name) 2059void glBindTexture (int target, int name)
1437 2060
1438void glConvolutionParameter (int target, int pname, float params) 2061void glConvolutionParameter (int target, int pname, float params)
1439 CODE: 2062 CODE:
2063 if (gl.ConvolutionParameterf)
1440 glConvolutionParameterf (target, pname, params); 2064 gl.ConvolutionParameterf (target, pname, params);
1441 2065
1442void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 2066void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
2067 CODE:
2068 if (gl.ConvolutionFilter2D)
2069 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
2070
2071void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2072 CODE:
2073 if (gl.SeparableFilter2D)
2074 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1443 2075
1444void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2076void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1445 2077
1446void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2078void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2079
2080void glDrawPixels (int width, int height, int format, int type, char *pixels)
2081
2082void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1447 2083
1448int glGenTexture () 2084int glGenTexture ()
1449 CODE: 2085 CODE:
1450{ 2086{
1451 GLuint name; 2087 GLuint name;

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