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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.60 by root, Sun Apr 23 04:47:02 2006 UTC vs.
Revision 1.155 by root, Thu Sep 21 00:16:42 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN
3# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
2# include <malloc.h> 4# include <malloc.h>
5# include <windows.h>
6# pragma warning(disable:4244)
3#endif 7#endif
4 8
5#include "EXTERN.h" 9#include "EXTERN.h"
6#include "perl.h" 10#include "perl.h"
7#include "XSUB.h" 11#include "XSUB.h"
8 12
13#ifdef _WIN32
14# undef pipe
15#endif
16
17#include <math.h>
9#include <string.h> 18#include <string.h>
10#include <stdio.h> 19#include <stdio.h>
20#include <stdlib.h>
11 21
12#include <SDL.h> 22#include <SDL.h>
23#include <SDL_endian.h>
13#include <SDL_image.h> 24#include <SDL_image.h>
14#include <SDL_mixer.h> 25#include <SDL_mixer.h>
15#include <SDL_opengl.h> 26#include <SDL_opengl.h>
16 27
28#define PANGO_ENABLE_BACKEND
29#define G_DISABLE_CAST_CHECKS
30
17#include <glib/gmacros.h> 31#include <glib/gmacros.h>
18 32
19#include <pango/pango.h> 33#include <pango/pango.h>
20#include <pango/pangofc-fontmap.h>
21#include <pango/pangoft2.h>
22 34
23#ifndef _WIN32 35#ifndef _WIN32
24# include <sys/types.h> 36# include <sys/types.h>
25# include <sys/socket.h> 37# include <sys/socket.h>
26# include <netinet/in.h> 38# include <netinet/in.h>
33 typedef signed char int8_t; 45 typedef signed char int8_t;
34 typedef signed short int16_t; 46 typedef signed short int16_t;
35 typedef signed int int32_t; 47 typedef signed int int32_t;
36#endif 48#endif
37 49
38#include "glext.h" 50#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */
39 51
40#define FOW_DARKNESS 32 52#define FOW_DARKNESS 32
41 53
42#define MAP_EXTEND_X 32 54#define MAP_EXTEND_X 32
43#define MAP_EXTEND_Y 512 55#define MAP_EXTEND_Y 512
44 56
45#define MIN_FONT_HEIGHT 8 * PANGO_SCALE 57#define MIN_FONT_HEIGHT 10
46 58
59#if 0
60# define PARACHUTE SDL_INIT_NOPARACHUTE
61#else
62# define PARACHUTE 0
63#endif
64
65static struct
66{
67#define GL_FUNC(ptr,name) ptr name;
68#include "glfunc.h"
69#undef GL_FUNC
70} gl;
71
72static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
73{
74 if (gl.BlendFuncSeparate)
75 gl.BlendFuncSeparate (sa, da, saa, daa);
76 else if (gl.BlendFuncSeparateEXT)
77 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
78 else
79 glBlendFunc (sa, da);
80}
81
82#include "texcache.c"
83
84#include "pango-font.c"
85#include "pango-fontmap.c"
86#include "pango-render.c"
87
47typedef Mix_Chunk *CFClient__MixChunk; 88typedef Mix_Chunk *CFPlus__MixChunk;
48typedef Mix_Music *CFClient__MixMusic; 89typedef Mix_Music *CFPlus__MixMusic;
49 90
50static PangoContext *context; 91typedef PangoFontDescription *CFPlus__Font;
51static PangoFontMap *fontmap; 92
93static int
94shape_attr_p (PangoLayoutRun *run)
95{
96 GSList *attrs = run->item->analysis.extra_attrs;
97
98 while (attrs)
99 {
100 PangoAttribute *attr = attrs->data;
101
102 if (attr->klass->type == PANGO_ATTR_SHAPE)
103 return 1;
104
105 attrs = attrs->next;
106 }
107
108 return 0;
109}
52 110
53typedef struct cf_layout { 111typedef struct cf_layout {
54 PangoLayout *pl; 112 PangoLayout *pl;
113 float r, g, b, a; // default color for rgba mode
55 int base_height; 114 int base_height;
115 CFPlus__Font font;
56} *CFClient__Layout; 116} *CFPlus__Layout;
117
118static CFPlus__Font default_font;
119static PangoContext *opengl_context;
120static PangoFontMap *opengl_fontmap;
57 121
58static void 122static void
59substitute_func (FcPattern *pattern, gpointer data) 123substitute_func (FcPattern *pattern, gpointer data)
60{ 124{
61 FcPatternAddBool (pattern, FC_HINTING , 1); 125 FcPatternAddBool (pattern, FC_HINTING, 1);
126#ifdef FC_HINT_STYLE
127 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
128#endif
62 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 129 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
63} 130}
64 131
65static void 132static void
66layout_update (CFClient__Layout self) 133layout_update_font (CFPlus__Layout self)
67{ 134{
68 /* use a random scale factor to account for unknown descenders, 0.8 works 135 /* use a random scale factor to account for unknown descenders, 0.8 works
69 * reasonably well with bitstream vera 136 * reasonably well with bitstream vera
70 */ 137 */
71 PangoFontDescription *font = (PangoFontDescription *) 138 PangoFontDescription *font = self->font ? self->font : default_font;
72 pango_layout_get_font_description (self->pl);
73 139
74 int height = self->base_height * (PANGO_SCALE * 8 / 10);
75
76 if (height < MIN_FONT_HEIGHT)
77 height = MIN_FONT_HEIGHT;
78
79 if (pango_font_description_get_size (font) != height)
80 {
81 font = pango_font_description_copy (font);
82 pango_font_description_set_absolute_size (font, height); 140 pango_font_description_set_absolute_size (font,
141 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
142
83 pango_layout_set_font_description (self->pl, font); 143 pango_layout_set_font_description (self->pl, font);
84 }
85} 144}
86 145
87static void 146static void
88layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 147layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
89{ 148{
90 layout_update (self); 149 PangoRectangle rect;
91 150
151 // get_pixel_* wrongly rounds down
92 pango_layout_get_pixel_size (self->pl, w, h); 152 pango_layout_get_extents (self->pl, 0, &rect);
93 153
94 *w = (*w + 3) & ~3; 154 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
95 if (!*w) *w = 1; 155 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
96 if (!*h) *h = 1; 156
157 if (!rect.width) rect.width = 1;
158 if (!rect.height) rect.height = 1;
159
160 *w = rect.width;
161 *h = rect.height;
97} 162}
98 163
99typedef uint16_t mapface; 164typedef uint16_t mapface;
100 165
101typedef struct { 166typedef struct {
104 float s, t; 169 float s, t;
105 uint8_t r, g, b, a; 170 uint8_t r, g, b, a;
106} maptex; 171} maptex;
107 172
108typedef struct { 173typedef struct {
109 int16_t darkness; 174 uint32_t player;
110 mapface face[3]; 175 mapface face[3];
176 uint16_t darkness;
177 uint8_t stat_width, stat_hp, flags;
111} mapcell; 178} mapcell;
112 179
113typedef struct { 180typedef struct {
114 int32_t c0, c1; 181 int32_t c0, c1;
115 mapcell *col; 182 mapcell *col;
124 int texs; 191 int texs;
125 maptex *tex; 192 maptex *tex;
126 193
127 int32_t rows; 194 int32_t rows;
128 maprow *row; 195 maprow *row;
129} *CFClient__Map; 196} *CFPlus__Map;
130 197
131static char * 198static char *
132prepend (char *ptr, int sze, int inc) 199prepend (char *ptr, int sze, int inc)
133{ 200{
134 char *p; 201 char *p;
152 219
153#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 220#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
154#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 221#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
155 222
156static maprow * 223static maprow *
157map_get_row (CFClient__Map self, int y) 224map_get_row (CFPlus__Map self, int y)
158{ 225{
159 if (0 > y) 226 if (0 > y)
160 { 227 {
161 int extend = - y + MAP_EXTEND_Y; 228 int extend = - y + MAP_EXTEND_Y;
162 Prepend (maprow, self->row, self->rows, extend); 229 Prepend (maprow, self->row, self->rows, extend);
200 267
201 return row->col + (x - row->c0); 268 return row->col + (x - row->c0);
202} 269}
203 270
204static mapcell * 271static mapcell *
205map_get_cell (CFClient__Map self, int x, int y) 272map_get_cell (CFPlus__Map self, int x, int y)
206{ 273{
207 return row_get_cell (map_get_row (self, y), x); 274 return row_get_cell (map_get_row (self, y), x);
208} 275}
209 276
210static void 277static void
211map_clear (CFClient__Map self) 278map_clear (CFPlus__Map self)
212{ 279{
213 int r; 280 int r;
214 281
215 for (r = 0; r < self->rows; r++) 282 for (r = 0; r < self->rows; r++)
216 Safefree (self->row[r].col); 283 Safefree (self->row[r].col);
224 self->row = 0; 291 self->row = 0;
225 self->rows = 0; 292 self->rows = 0;
226} 293}
227 294
228static void 295static void
229map_blank (CFClient__Map self, int x0, int y0, int w, int h) 296map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
230{ 297{
231 int x, y; 298 int x, y;
232 maprow *row; 299 maprow *row;
300 mapcell *cell;
233 301
234 for (y = y0; y < y0 + h; y++) 302 for (y = y0; y < y0 + h; y++)
235 if (y >= 0) 303 if (y >= 0)
236 { 304 {
237 if (y >= self->rows) 305 if (y >= self->rows)
243 if (x >= row->c0) 311 if (x >= row->c0)
244 { 312 {
245 if (x >= row->c1) 313 if (x >= row->c1)
246 break; 314 break;
247 315
248 row->col[x - row->c0].darkness = -1; 316 cell = row->col + x - row->c0;
317
318 cell->darkness = 0;
319 cell->stat_hp = 0;
320 cell->flags = 0;
321 cell->player = 0;
249 } 322 }
250 } 323 }
251} 324}
252 325
253static void 326static void
254music_finished () 327music_finished (void)
255{ 328{
256 SDL_UserEvent ev; 329 SDL_UserEvent ev;
257 330
258 ev.type = SDL_USEREVENT; 331 ev.type = SDL_USEREVENT;
259 ev.code = 0; 332 ev.code = 0;
261 ev.data2 = 0; 334 ev.data2 = 0;
262 335
263 SDL_PushEvent ((SDL_Event *)&ev); 336 SDL_PushEvent ((SDL_Event *)&ev);
264} 337}
265 338
339static void
340channel_finished (int channel)
341{
342 SDL_UserEvent ev;
343
344 ev.type = SDL_USEREVENT;
345 ev.code = 1;
346 ev.data1 = (void *)(long)channel;
347 ev.data2 = 0;
348
349 SDL_PushEvent ((SDL_Event *)&ev);
350}
351
352static unsigned int
353minpot (unsigned int n)
354{
355 if (!n)
356 return 0;
357
358 --n;
359
360 n |= n >> 1;
361 n |= n >> 2;
362 n |= n >> 4;
363 n |= n >> 8;
364 n |= n >> 16;
365
366 return n + 1;
367}
368
266MODULE = CFClient PACKAGE = CFClient 369MODULE = CFPlus PACKAGE = CFPlus
267 370
268PROTOTYPES: ENABLE 371PROTOTYPES: ENABLE
269 372
270BOOT: 373BOOT:
271{ 374{
272 HV *stash = gv_stashpv ("CFClient", 1); 375 HV *stash = gv_stashpv ("CFPlus", 1);
273 static const struct { 376 static const struct {
274 const char *name; 377 const char *name;
275 IV iv; 378 IV iv;
276 } *civ, const_iv[] = { 379 } *civ, const_iv[] = {
277# define const_iv(name) { # name, (IV)name } 380# define const_iv(name) { # name, (IV)name }
376# undef const_iv 479# undef const_iv
377 }; 480 };
378 481
379 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 482 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
380 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 483 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
381
382 fontmap = pango_ft2_font_map_new ();
383 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0);
384 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap);
385} 484}
386 485
387int 486int
487in_destruct ()
488 CODE:
489 RETVAL = PL_main_cv == Nullcv;
490 OUTPUT:
491 RETVAL
492
493NV floor (NV x)
494
495NV ceil (NV x)
496
497void
498pango_init ()
499 CODE:
500{
501 opengl_fontmap = pango_opengl_font_map_new ();
502 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
503 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
504}
505
506int
388SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 507SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
389 508
390void 509void
391SDL_Quit () 510SDL_Quit ()
392 511
393void 512void
399 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 518 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
400 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 519 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
401 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 520 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
402 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 521 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
403 522
523 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
524 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
525
404 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 526 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
405 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 527 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
406 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 528 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
407 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 529 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
408 530
409 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 531 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
532#if SDL_VERSION_ATLEAST(1,2,10)
410 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 533 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
411 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 534 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
535#endif
412 536
413 SDL_EnableUNICODE (1); 537 SDL_EnableUNICODE (1);
414 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 538 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
415 539
416 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 540 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
425 549
426 ++m; 550 ++m;
427 } 551 }
428} 552}
429 553
554char *
555SDL_GetError ()
556
430int 557int
431SDL_SetVideoMode (int w, int h, int fullscreen) 558SDL_SetVideoMode (int w, int h, int fullscreen)
432 CODE: 559 CODE:
433 RETVAL = !!SDL_SetVideoMode ( 560 RETVAL = !!SDL_SetVideoMode (
434 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 561 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
435 ); 562 );
563 if (RETVAL)
564 {
436 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 565 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
566# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
567# include "glfunc.h"
568# undef GL_FUNC
569 }
437 OUTPUT: 570 OUTPUT:
438 RETVAL 571 RETVAL
439 572
440void 573void
441SDL_GL_SwapBuffers () 574SDL_GL_SwapBuffers ()
575
576char *
577SDL_GetKeyName (int sym)
442 578
443void 579void
444SDL_PollEvent () 580SDL_PollEvent ()
445 PPCODE: 581 PPCODE:
446{ 582{
448 584
449 while (SDL_PollEvent (&ev)) 585 while (SDL_PollEvent (&ev))
450 { 586 {
451 HV *hv = newHV (); 587 HV *hv = newHV ();
452 hv_store (hv, "type", 4, newSViv (ev.type), 0); 588 hv_store (hv, "type", 4, newSViv (ev.type), 0);
589
453 switch (ev.type) 590 switch (ev.type)
454 { 591 {
455 case SDL_KEYDOWN: 592 case SDL_KEYDOWN:
456 case SDL_KEYUP: 593 case SDL_KEYUP:
457 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 594 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
464 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 601 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
465 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 602 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
466 break; 603 break;
467 604
468 case SDL_MOUSEMOTION: 605 case SDL_MOUSEMOTION:
606 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
607
469 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 608 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
470 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 609 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
471 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 610 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
472 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 611 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
473 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 612 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
474 break; 613 break;
475 614
476 case SDL_MOUSEBUTTONDOWN: 615 case SDL_MOUSEBUTTONDOWN:
477 case SDL_MOUSEBUTTONUP: 616 case SDL_MOUSEBUTTONUP:
617 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
618
478 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 619 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
479 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 620 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
480 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 621 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
481 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 622 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
623 break;
624
625 case SDL_USEREVENT:
626 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
627 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
628 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
629 break;
482 } 630 }
483 631
484 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 632 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
485 } 633 }
486} 634}
487 635
488int 636int
489Mix_OpenAudio (int frequency = 22050, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 512) 637Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
490 POSTCALL: 638 POSTCALL:
491 Mix_HookMusicFinished (music_finished); 639 Mix_HookMusicFinished (music_finished);
640 Mix_ChannelFinished (channel_finished);
492 641
493void 642void
494Mix_CloseAudio () 643Mix_CloseAudio ()
495 644
496int 645int
501 CODE: 650 CODE:
502#ifndef _WIN32 651#ifndef _WIN32
503 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 652 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
504#endif 653#endif
505 654
506char *
507gl_version ()
508 CODE:
509 RETVAL = (char *)glGetString (GL_VERSION);
510 OUTPUT:
511 RETVAL
512
513char *
514gl_extensions ()
515 CODE:
516 RETVAL = (char *)glGetString (GL_EXTENSIONS);
517 OUTPUT:
518 RETVAL
519
520void 655void
521add_font (char *file) 656add_font (char *file)
522 CODE: 657 CODE:
523 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 658 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
524
525void
526set_font (char *file)
527 CODE:
528{
529 int count;
530 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)file, 0, 0, &count);
531 PangoFontDescription *font = pango_fc_font_description_from_pattern (pattern, 0);
532 FcPatternDestroy (pattern);
533 pango_font_description_set_absolute_size (font, MIN_FONT_HEIGHT);
534 pango_context_set_font_description (context, font);
535}
536 659
537void 660void
538load_image_inline (SV *image_) 661load_image_inline (SV *image_)
539 ALIAS: 662 ALIAS:
540 load_image_file = 1 663 load_image_file = 1
582 705
583 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 706 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
584 707
585 assert (surface2->pitch == surface2->w * 4); 708 assert (surface2->pitch == surface2->w * 4);
586 709
710 SDL_LockSurface (surface2);
587 EXTEND (SP, 5); 711 EXTEND (SP, 6);
588 PUSHs (sv_2mortal (newSViv (surface2->w))); 712 PUSHs (sv_2mortal (newSViv (surface2->w)));
589 PUSHs (sv_2mortal (newSViv (surface2->h))); 713 PUSHs (sv_2mortal (newSViv (surface2->h)));
590 SDL_LockSurface (surface2);
591 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 714 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
592 SDL_UnlockSurface (surface2);
593 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 715 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
594 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 716 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
595 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 717 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
718 SDL_UnlockSurface (surface2);
596 719
597 SDL_FreeSurface (surface); 720 SDL_FreeSurface (surface);
598 SDL_FreeSurface (surface2); 721 SDL_FreeSurface (surface2);
599} 722}
600 723
622 PUSHs (sv_2mortal (newSViv (b / y))); 745 PUSHs (sv_2mortal (newSViv (b / y)));
623 PUSHs (sv_2mortal (newSViv (a / y))); 746 PUSHs (sv_2mortal (newSViv (a / y)));
624} 747}
625 748
626void 749void
750error (char *message)
751 CODE:
752 fprintf (stderr, "ERROR: %s\n", message);
753#ifdef _WIN32
754 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
755#endif
756
757void
627fatal (char *message) 758fatal (char *message)
628 CODE: 759 CODE:
760 fprintf (stderr, "FATAL: %s\n", message);
629#ifdef _WIN32 761#ifdef _WIN32
630 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 762 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
631#else
632 fprintf (stderr, "FATAL: %s\n", message);
633#endif 763#endif
634 exit (1); 764 _exit (1);
635 765
766void
767_exit (int retval)
768 CODE:
769 _exit (retval);
770
771MODULE = CFPlus PACKAGE = CFPlus::Font
772
773CFPlus::Font
774new_from_file (SV *class, char *path, int id = 0)
775 CODE:
776{
777 int count;
778 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
779 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
780 FcPatternDestroy (pattern);
781}
782 OUTPUT:
783 RETVAL
784
785void
786DESTROY (CFPlus::Font self)
787 CODE:
788 pango_font_description_free (self);
789
790void
791make_default (CFPlus::Font self)
792 CODE:
793 default_font = self;
794
636MODULE = CFClient PACKAGE = CFClient::Layout 795MODULE = CFPlus PACKAGE = CFPlus::Layout
637 796
638CFClient::Layout 797void
639new (SV *class, int base_height = 10) 798reset_glyph_cache ()
799 CODE:
800 tc_clear ();
801
802CFPlus::Layout
803new (SV *class)
640 CODE: 804 CODE:
641 New (0, RETVAL, 1, struct cf_layout); 805 New (0, RETVAL, 1, struct cf_layout);
642 RETVAL->base_height = base_height; 806
643 RETVAL->pl = pango_layout_new (context); 807 RETVAL->pl = pango_layout_new (opengl_context);
808 RETVAL->r = 1.;
809 RETVAL->g = 1.;
810 RETVAL->b = 1.;
811 RETVAL->a = 1.;
812 RETVAL->base_height = MIN_FONT_HEIGHT;
813 RETVAL->font = 0;
814
644 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 815 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
645 pango_layout_set_font_description (RETVAL->pl, 816 layout_update_font (RETVAL);
646 pango_font_description_copy (
647 pango_context_get_font_description (context)));
648 OUTPUT: 817 OUTPUT:
649 RETVAL 818 RETVAL
650 819
651void 820void
652DESTROY (CFClient::Layout self) 821DESTROY (CFPlus::Layout self)
653 CODE: 822 CODE:
654 g_object_unref (self->pl); 823 g_object_unref (self->pl);
655 Safefree (self); 824 Safefree (self);
656 825
657void 826void
658set_text (CFClient::Layout self, SV *text_) 827set_text (CFPlus::Layout self, SV *text_)
659 CODE: 828 CODE:
660{ 829{
661 STRLEN textlen; 830 STRLEN textlen;
662 char *text = SvPVutf8 (text_, textlen); 831 char *text = SvPVutf8 (text_, textlen);
663 832
664 pango_layout_set_text (self->pl, text, textlen); 833 pango_layout_set_text (self->pl, text, textlen);
665} 834}
666 835
667void 836void
668set_markup (CFClient::Layout self, SV *text_) 837set_markup (CFPlus::Layout self, SV *text_)
669 CODE: 838 CODE:
670{ 839{
671 STRLEN textlen; 840 STRLEN textlen;
672 char *text = SvPVutf8 (text_, textlen); 841 char *text = SvPVutf8 (text_, textlen);
673 842
674 pango_layout_set_markup (self->pl, text, textlen); 843 pango_layout_set_markup (self->pl, text, textlen);
675} 844}
676 845
846void
847set_shapes (CFPlus::Layout self, ...)
848 CODE:
849{
850 PangoAttrList *attrs = 0;
851 const char *text = pango_layout_get_text (self->pl);
852 const char *pos = text;
853 int arg = 4;
854
855 while (arg < items && (pos = strstr (pos, OBJ_STR)))
856 {
857 PangoRectangle inkrect, rect;
858 PangoAttribute *attr;
859
860 int x = SvIV (ST (arg - 3));
861 int y = SvIV (ST (arg - 2));
862 int w = SvIV (ST (arg - 1));
863 int h = SvIV (ST (arg ));
864
865 inkrect.x = 0;
866 inkrect.y = 0;
867 inkrect.width = 0;
868 inkrect.height = 0;
869
870 rect.x = x * PANGO_SCALE;
871 rect.y = y * PANGO_SCALE;
872 rect.width = w * PANGO_SCALE;
873 rect.height = h * PANGO_SCALE;
874
875 if (!attrs)
876 attrs = pango_layout_get_attributes (self->pl);
877
878 attr = pango_attr_shape_new (&inkrect, &rect);
879 attr->start_index = pos - text;
880 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
881 pango_attr_list_insert (attrs, attr);
882
883 arg += 4;
884 pos += sizeof (OBJ_STR) - 1;
885 }
886
887 if (attrs)
888 pango_layout_set_attributes (self->pl, attrs);
889}
890
891void
892get_shapes (CFPlus::Layout self)
893 PPCODE:
894{
895 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
896
897 do
898 {
899 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
900
901 if (run && shape_attr_p (run))
902 {
903 PangoRectangle extents;
904 pango_layout_iter_get_run_extents (iter, 0, &extents);
905
906 EXTEND (SP, 2);
907 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
908 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
909 }
910 }
911 while (pango_layout_iter_next_run (iter));
912
913 pango_layout_iter_free (iter);
914}
915
916int
917has_wrapped (CFPlus::Layout self)
918 CODE:
919{
920 int lines = 1;
921 const char *text = pango_layout_get_text (self->pl);
922
923 while (*text)
924 lines += *text++ == '\n';
925
926 RETVAL = lines < pango_layout_get_line_count (self->pl);
927}
928 OUTPUT:
929 RETVAL
930
677SV * 931SV *
678get_text (CFClient::Layout self) 932get_text (CFPlus::Layout self)
679 CODE: 933 CODE:
680 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 934 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
681 SvUTF8_on (RETVAL); 935 sv_utf8_decode (RETVAL);
682 OUTPUT: 936 OUTPUT:
683 RETVAL 937 RETVAL
684 938
685void 939void
940set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
941 CODE:
942 self->r = r;
943 self->g = g;
944 self->b = b;
945 self->a = a;
946
947void
948set_font (CFPlus::Layout self, CFPlus::Font font = 0)
949 CODE:
950 if (self->font != font)
951 {
952 self->font = font;
953 layout_update_font (self);
954 }
955
956void
686set_height (CFClient::Layout self, int base_height) 957set_height (CFPlus::Layout self, int base_height)
687 CODE: 958 CODE:
959 if (self->base_height != base_height)
960 {
688 self->base_height = base_height; 961 self->base_height = base_height;
962 layout_update_font (self);
963 }
689 964
690void 965void
691set_width (CFClient::Layout self, int max_width = -1) 966set_width (CFPlus::Layout self, int max_width = -1)
692 CODE: 967 CODE:
693 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 968 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
694 969
695void 970void
971set_indent (CFPlus::Layout self, int indent)
972 CODE:
973 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
974
975void
976set_spacing (CFPlus::Layout self, int spacing)
977 CODE:
978 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
979
980void
981set_ellipsise (CFPlus::Layout self, int ellipsise)
982 CODE:
983 pango_layout_set_ellipsize (self->pl,
984 ellipsise == 1 ? PANGO_ELLIPSIZE_START
985 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
986 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
987 : PANGO_ELLIPSIZE_NONE
988 );
989
990void
991set_single_paragraph_mode (CFPlus::Layout self, int spm)
992 CODE:
993 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
994
995void
696size (CFClient::Layout self) 996size (CFPlus::Layout self)
697 PPCODE: 997 PPCODE:
698{ 998{
699 int w, h; 999 int w, h;
700 1000
701 layout_update (self);
702 layout_get_pixel_size (self, &w, &h); 1001 layout_get_pixel_size (self, &w, &h);
703 1002
704 EXTEND (SP, 2); 1003 EXTEND (SP, 2);
705 PUSHs (sv_2mortal (newSViv (w))); 1004 PUSHs (sv_2mortal (newSViv (w)));
706 PUSHs (sv_2mortal (newSViv (h))); 1005 PUSHs (sv_2mortal (newSViv (h)));
707} 1006}
708 1007
709int 1008int
1009descent (CFPlus::Layout self)
1010 CODE:
1011{
1012 PangoRectangle rect;
1013 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1014 pango_layout_line_get_pixel_extents (line, 0, &rect);
1015 RETVAL = PANGO_DESCENT (rect);
1016}
1017 OUTPUT:
1018 RETVAL
1019
1020int
710xy_to_index (CFClient::Layout self, int x, int y) 1021xy_to_index (CFPlus::Layout self, int x, int y)
711 CODE: 1022 CODE:
712{ 1023{
713 int index, trailing; 1024 int index, trailing;
714
715 layout_update (self);
716 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1025 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
717
718 RETVAL = index; 1026 RETVAL = index;
719} 1027}
720 OUTPUT: 1028 OUTPUT:
721 RETVAL 1029 RETVAL
722 1030
723void 1031void
724cursor_pos (CFClient::Layout self, int index) 1032cursor_pos (CFPlus::Layout self, int index)
725 PPCODE: 1033 PPCODE:
726{ 1034{
727 PangoRectangle strong_pos; 1035 PangoRectangle strong_pos;
728 layout_update (self);
729 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1036 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
730 1037
731 EXTEND (SP, 3); 1038 EXTEND (SP, 3);
732 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1039 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
733 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1040 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
734 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1041 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
735} 1042}
736 1043
737void 1044void
738render (CFClient::Layout self) 1045render (CFPlus::Layout self, float x, float y, int flags = 0)
739 PPCODE: 1046 PPCODE:
740{ 1047 pango_opengl_render_layout_subpixel (
741 SV *retval; 1048 self->pl,
742 int w, h; 1049 x * PANGO_SCALE, y * PANGO_SCALE,
743 FT_Bitmap bitmap; 1050 self->r, self->g, self->b, self->a,
1051 flags
1052 );
744 1053
745 layout_update (self); 1054MODULE = CFPlus PACKAGE = CFPlus::Texture
746 layout_get_pixel_size (self, &w, &h);
747 1055
748 retval = newSV (w * h); 1056void
749 SvPOK_only (retval); 1057pad2pot (SV *data_, SV *w_, SV *h_)
750 SvCUR_set (retval, w * h); 1058 CODE:
1059{
1060 int ow = SvIV (w_);
1061 int oh = SvIV (h_);
751 1062
752 bitmap.rows = h; 1063 if (ow && oh)
753 bitmap.width = w; 1064 {
754 bitmap.pitch = w; 1065 int nw = minpot (ow);
755 bitmap.buffer = (unsigned char*)SvPVX (retval); 1066 int nh = minpot (oh);
756 bitmap.num_grays = 256;
757 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
758 1067
759 memset (bitmap.buffer, 0, w * h); 1068 if (nw != ow || nh != oh)
760 1069 {
761 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE); 1070 if (SvOK (data_))
1071 {
1072 STRLEN datalen;
1073 char *data = SvPVbyte (data_, datalen);
1074 int bpp = datalen / (ow * oh);
1075 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
762 1076
763 EXTEND (SP, 3); 1077 SvPOK_only (result_);
764 PUSHs (sv_2mortal (newSViv (w))); 1078 SvCUR_set (result_, nw * nh * bpp);
765 PUSHs (sv_2mortal (newSViv (h)));
766 PUSHs (sv_2mortal (retval));
767}
768 1079
769MODULE = CFClient PACKAGE = CFClient::Texture 1080 memset (SvPVX (result_), 0, nw * nh * bpp);
1081 while (oh--)
1082 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
770 1083
1084 sv_setsv (data_, result_);
1085 }
1086
1087 sv_setiv (w_, nw);
1088 sv_setiv (h_, nh);
1089 }
1090 }
1091}
1092
771void 1093void
772draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1094draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
773 PROTOTYPE: $$$;$$ 1095 PROTOTYPE: $$$;$$
1096 ALIAS:
1097 draw_quad_alpha = 1
1098 draw_quad_alpha_premultiplied = 2
774 CODE: 1099 CODE:
775{ 1100{
776 HV *hv = (HV *)SvRV (self); 1101 HV *hv = (HV *)SvRV (self);
777 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1102 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
778 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1103 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
779 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1104 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
780 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
781 1105
782 if (items < 5) 1106 if (items < 5)
783 { 1107 {
784 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1108 w = SvNV (*hv_fetch (hv, "w", 1, 1));
785 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1109 h = SvNV (*hv_fetch (hv, "h", 1, 1));
786 } 1110 }
787 1111
1112 if (ix)
1113 {
1114 glEnable (GL_BLEND);
1115
1116 if (ix == 2)
1117 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1118 else
1119 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1120 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1121
1122 glEnable (GL_ALPHA_TEST);
1123 glAlphaFunc (GL_GREATER, 0.01f);
1124 }
1125
788 glBindTexture (GL_TEXTURE_2D, name); 1126 glBindTexture (GL_TEXTURE_2D, name);
789 if (wrap_mode) { 1127
790 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
791 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
792 }
793 glBegin (GL_QUADS); 1128 glBegin (GL_QUADS);
794 glTexCoord2f (0, 0); glVertex2f (x , y ); 1129 glTexCoord2f (0, 0); glVertex2f (x , y );
795 glTexCoord2f (0, t); glVertex2f (x , y + h); 1130 glTexCoord2f (0, t); glVertex2f (x , y + h);
796 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1131 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
797 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1132 glTexCoord2f (s, 0); glVertex2f (x + w, y );
798 glEnd (); 1133 glEnd ();
799}
800 1134
1135 if (ix)
1136 {
1137 glDisable (GL_ALPHA_TEST);
1138 glDisable (GL_BLEND);
1139 }
1140}
1141
801MODULE = CFClient PACKAGE = CFClient::Map 1142MODULE = CFPlus PACKAGE = CFPlus::Map
802 1143
803CFClient::Map 1144CFPlus::Map
804new (SV *class, int map_width, int map_height) 1145new (SV *class, int map_width, int map_height)
805 CODE: 1146 CODE:
806 New (0, RETVAL, 1, struct map); 1147 New (0, RETVAL, 1, struct map);
807 RETVAL->x = 0; 1148 RETVAL->x = 0;
808 RETVAL->y = 0; 1149 RETVAL->y = 0;
818 RETVAL->row = 0; 1159 RETVAL->row = 0;
819 OUTPUT: 1160 OUTPUT:
820 RETVAL 1161 RETVAL
821 1162
822void 1163void
823DESTROY (CFClient::Map self) 1164DESTROY (CFPlus::Map self)
824 CODE: 1165 CODE:
825{ 1166{
826 map_clear (self); 1167 map_clear (self);
827 Safefree (self->face); 1168 Safefree (self->face);
1169 Safefree (self->tex);
828 Safefree (self); 1170 Safefree (self);
829} 1171}
830 1172
831void 1173void
832clear (CFClient::Map self) 1174clear (CFPlus::Map self)
833 CODE: 1175 CODE:
834 map_clear (self); 1176 map_clear (self);
835 1177
836void 1178void
837set_face (CFClient::Map self, int face, int texid) 1179set_face (CFPlus::Map self, int face, int texid)
838 CODE: 1180 CODE:
839{ 1181{
840 while (self->faces <= face) 1182 while (self->faces <= face)
841 { 1183 {
842 Append (mapface, self->face, self->faces, self->faces); 1184 Append (mapface, self->face, self->faces, self->faces);
845 1187
846 self->face [face] = texid; 1188 self->face [face] = texid;
847} 1189}
848 1190
849void 1191void
850set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1192set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
851 CODE: 1193 CODE:
852{ 1194{
853 while (self->texs <= texid) 1195 while (self->texs <= texid)
854 { 1196 {
855 Append (maptex, self->tex, self->texs, self->texs); 1197 Append (maptex, self->tex, self->texs, self->texs);
867 tex->r = r; 1209 tex->r = r;
868 tex->g = g; 1210 tex->g = g;
869 tex->b = b; 1211 tex->b = b;
870 tex->a = a; 1212 tex->a = a;
871 } 1213 }
1214
1215 // somewhat hackish, but for textures that require it, it really
1216 // improves the look, and most others don't suffer.
1217 glBindTexture (GL_TEXTURE_2D, name);
1218 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1219 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1220 // use uglier nearest interpolation because linear suffers
1221 // from transparent color bleeding and ugly wrapping effects.
1222 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
872} 1223}
873 1224
874int 1225int
875ox (CFClient::Map self) 1226ox (CFPlus::Map self)
876 ALIAS: 1227 ALIAS:
877 oy = 1 1228 oy = 1
1229 x = 2
1230 y = 3
1231 w = 4
1232 h = 5
878 CODE: 1233 CODE:
879 switch (ix) 1234 switch (ix)
880 { 1235 {
881 case 0: RETVAL = self->ox; break; 1236 case 0: RETVAL = self->ox; break;
882 case 1: RETVAL = self->oy; break; 1237 case 1: RETVAL = self->oy; break;
1238 case 2: RETVAL = self->x; break;
1239 case 3: RETVAL = self->y; break;
1240 case 4: RETVAL = self->w; break;
1241 case 5: RETVAL = self->h; break;
883 } 1242 }
884 OUTPUT: 1243 OUTPUT:
885 RETVAL 1244 RETVAL
886 1245
887void 1246void
888scroll (CFClient::Map self, int dx, int dy) 1247scroll (CFPlus::Map self, int dx, int dy)
889 CODE: 1248 CODE:
890{ 1249{
891 if (dx > 0) 1250 if (dx > 0)
892 map_blank (self, self->x, self->y, dx - 1, self->h); 1251 map_blank (self, self->x, self->y, dx, self->h);
893 else if (dx < 0) 1252 else if (dx < 0)
894 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1253 map_blank (self, self->x + self->w + dx + 1, self->y, -dx, self->h);
895 1254
896 if (dy > 0) 1255 if (dy > 0)
897 map_blank (self, self->x, self->y, self->w, dy - 1); 1256 map_blank (self, self->x, self->y, self->w, dy);
898 else if (dy < 0) 1257 else if (dy < 0)
899 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1258 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, -dy);
900 1259
901 self->ox += dx; self->x += dx; 1260 self->ox += dx; self->x += dx;
902 self->oy += dy; self->y += dy; 1261 self->oy += dy; self->y += dy;
903 1262
904 while (self->y < 0) 1263 while (self->y < 0)
909 self->y += MAP_EXTEND_Y; 1268 self->y += MAP_EXTEND_Y;
910 } 1269 }
911} 1270}
912 1271
913void 1272void
914map1a_update (CFClient::Map self, SV *data_) 1273map1a_update (CFPlus::Map self, SV *data_, int extmap)
915 CODE: 1274 CODE:
916{ 1275{
917 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1276 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
918 uint8_t *data_end = (uint8_t *)SvEND (data_); 1277 uint8_t *data_end = (uint8_t *)SvEND (data_);
919 mapcell *cell; 1278 mapcell *cell;
920 int x, y, flags; 1279 int x, y, flags;
921 1280
922 while (data < data_end) 1281 while (data < data_end - 1)
923 { 1282 {
924 flags = (data [0] << 8) + data [1]; data += 2; 1283 flags = (data [0] << 8) + data [1]; data += 2;
925 1284
926 x = ((flags >> 10) & 63) + self->x; 1285 x = self->x + ((flags >> 10) & 63);
927 y = ((flags >> 4) & 63) + self->y; 1286 y = self->y + ((flags >> 4) & 63);
928 1287
929 cell = map_get_cell (self, x, y); 1288 cell = map_get_cell (self, x, y);
930 1289
931 if (flags & 15) 1290 if (flags & 15)
932 { 1291 {
933 if (cell->darkness < 0) 1292 if (!cell->darkness)
934 { 1293 {
1294 memset (cell, 0, sizeof (*cell));
935 cell->darkness = 0; 1295 cell->darkness = 256;
936 cell->face [0] = 0;
937 cell->face [1] = 0;
938 cell->face [2] = 0;
939 } 1296 }
940 1297
941 cell->darkness = flags & 8 ? *data++ : 255;
942
943 //TODO: don't trust server data to be in-range(!) 1298 //TODO: don't trust server data to be in-range(!)
1299
1300 if (flags & 8)
1301 {
1302 if (extmap)
1303 {
1304 uint8_t ext, cmd;
1305
1306 do
1307 {
1308 ext = *data++;
1309 cmd = ext & 0x3f;
1310
1311 if (cmd < 4)
1312 cell->darkness = 255 - ext * 64 + 1;
1313 else if (cmd == 5) // health
1314 {
1315 cell->stat_width = 1;
1316 cell->stat_hp = *data++;
1317 }
1318 else if (cmd == 6) // monster width
1319 cell->stat_width = *data++ + 1;
1320 else if (cmd == 0x47) // monster width
1321 {
1322 if (*data == 4)
1323 ; // decode player tag
1324
1325 data += *data + 1;
1326 }
1327 else if (cmd == 8) // cell flags
1328 cell->flags = *data++;
1329 else if (ext & 0x40) // unknown, multibyte => skip
1330 data += *data + 1;
1331 else
1332 data++;
1333 }
1334 while (ext & 0x80);
1335 }
1336 else
1337 cell->darkness = *data++ + 1;
1338
1339 }
944 1340
945 if (flags & 4) 1341 if (flags & 4)
946 { 1342 {
947 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1343 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
948 } 1344 }
956 { 1352 {
957 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1353 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
958 } 1354 }
959 } 1355 }
960 else 1356 else
961 cell->darkness = -1; 1357 cell->darkness = 0;
962 } 1358 }
963} 1359}
964 1360
965SV * 1361SV *
966mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1362mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
967 CODE: 1363 CODE:
968{ 1364{
969 int x1, x; 1365 int x1, x;
970 int y1, y; 1366 int y1, y;
971 int z; 1367 int z;
1021} 1417}
1022 OUTPUT: 1418 OUTPUT:
1023 RETVAL 1419 RETVAL
1024 1420
1025void 1421void
1026draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1422draw (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1027 PPCODE: 1423 CODE:
1028{ 1424{
1029 int vx, vy; 1425 int vx, vy;
1030 int x, y, z; 1426 int x, y, z;
1031 int last_name; 1427 int last_name;
1032 mapface face; 1428 mapface face;
1033 int sw4 = (sw + 3) & ~3;
1034 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1035 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1036 1429
1037 memset (darkness, 255, sw4 * sh);
1038 SvPOK_only (darkness_sv);
1039 SvCUR_set (darkness_sv, sw4 * sh);
1040
1041 vx = self->x + (self->w - sw) / 2 - shift_x; 1430 vx = self->x + self->w / 2 - sw / 2 - shift_x;
1042 vy = self->y + (self->h - sh) / 2 - shift_y; 1431 vy = self->y + self->h / 2 - sh / 2 - shift_y;
1043 1432
1044 /* 1433 /*
1045 int vx = self->vx = self->w >= sw 1434 int vx = self->vx = self->w >= sw
1046 ? self->x + (self->w - sw) / 2 1435 ? self->x + (self->w - sw) / 2
1047 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1436 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1051 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1440 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1052 */ 1441 */
1053 1442
1054 glColor4ub (255, 255, 255, 255); 1443 glColor4ub (255, 255, 255, 255);
1055 1444
1445 glEnable (GL_BLEND);
1056 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1446 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1057 glEnable (GL_BLEND);
1058 glEnable (GL_TEXTURE_2D); 1447 glEnable (GL_TEXTURE_2D);
1059 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1448 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1060 1449
1061 glBegin (GL_QUADS); 1450 glBegin (GL_QUADS);
1062 1451
1071 for (x = 0; x < sw; x++) 1460 for (x = 0; x < sw; x++)
1072 if (row->c0 <= x + vx && x + vx < row->c1) 1461 if (row->c0 <= x + vx && x + vx < row->c1)
1073 { 1462 {
1074 mapcell *cell = row->col + (x + vx - row->c0); 1463 mapcell *cell = row->col + (x + vx - row->c0);
1075 1464
1076 darkness[y * sw4 + x] = cell->darkness < 0
1077 ? 255 - FOW_DARKNESS
1078 : 255 - cell->darkness;
1079
1080 face = cell->face [z]; 1465 face = cell->face [z];
1081 1466
1082 if (face) 1467 if (face && face < self->texs)
1083 { 1468 {
1084 maptex tex = self->tex [face]; 1469 maptex tex = self->tex [face];
1085
1086 int px = (x + 1) * 32 - tex.w; 1470 int px = (x + 1) * 32 - tex.w;
1087 int py = (y + 1) * 32 - tex.h; 1471 int py = (y + 1) * 32 - tex.h;
1088 1472
1089 if (last_name != tex.name) 1473 if (last_name != tex.name)
1090 { 1474 {
1091 glEnd (); 1475 glEnd ();
1092 last_name = tex.name;
1093 glBindTexture (GL_TEXTURE_2D, last_name); 1476 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1094 glBegin (GL_QUADS); 1477 glBegin (GL_QUADS);
1095 } 1478 }
1096 1479
1097 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1480 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1098 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1481 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1099 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1482 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1100 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1483 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1101 } 1484 }
1485
1486 if (cell->flags && z == 2)
1487 {
1488 if (cell->flags & 1)
1489 {
1490 maptex tex = self->tex [1];
1491 int px = (x + 1) * 32 - tex.w + 2;
1492 int py = (y + 1) * 32 - tex.h - 6;
1493
1494 glEnd ();
1495 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1496 glBegin (GL_QUADS);
1497
1498 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1499 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1500 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1501 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1502 }
1503 }
1102 } 1504 }
1103 } 1505 }
1104 1506
1105 glEnd (); 1507 glEnd ();
1106 1508
1107 glDisable (GL_TEXTURE_2D); 1509 glDisable (GL_TEXTURE_2D);
1108 glDisable (GL_BLEND); 1510 glDisable (GL_BLEND);
1511
1512 // top layer: overlays such as the health bar
1513 for (y = 0; y < sh; y++)
1514 if (0 <= y + vy && y + vy < self->rows)
1515 {
1516 maprow *row = self->row + (y + vy);
1517
1518 for (x = 0; x < sw; x++)
1519 if (row->c0 <= x + vx && x + vx < row->c1)
1520 {
1521 mapcell *cell = row->col + (x + vx - row->c0);
1522
1523 int px = x * 32;
1524 int py = y * 32;
1525
1526 if (cell->stat_hp)
1527 {
1528 int width = cell->stat_width * 32;
1529 int thick = sh / 28 + 1 + cell->stat_width;
1530
1531 glColor3ub (0, 0, 0);
1532 glRectf (px + 1, py - thick - 2,
1533 px + width - 1, py);
1534
1535 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1536 glRectf (px + 2,
1537 py - thick - 1,
1538 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1539 }
1540 }
1541 }
1542}
1543
1544void
1545draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1546 CODE:
1547{
1548 static float color[16][3] = {
1549 { 0.00F, 0.00F, 0.00F },
1550 { 1.00F, 1.00F, 1.00F },
1551 { 0.00F, 0.00F, 0.55F },
1552 { 1.00F, 0.00F, 0.00F },
1553
1554 { 1.00F, 0.54F, 0.00F },
1555 { 0.11F, 0.56F, 1.00F },
1556 { 0.93F, 0.46F, 0.00F },
1557 { 0.18F, 0.54F, 0.34F },
1558
1559 { 0.56F, 0.73F, 0.56F },
1560 { 0.80F, 0.80F, 0.80F },
1561 { 0.55F, 0.41F, 0.13F },
1562 { 0.99F, 0.77F, 0.26F },
1563
1564 { 0.74F, 0.65F, 0.41F },
1565
1566 { 0.00F, 1.00F, 1.00F },
1567 { 1.00F, 0.00F, 1.00F },
1568 { 1.00F, 1.00F, 0.00F },
1569 };
1570
1571 int x, y;
1572
1573 glEnable (GL_TEXTURE_2D);
1574 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1575 glEnable (GL_BLEND);
1576 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1577 glBegin (GL_QUADS);
1578
1579 for (y = 0; y < h; y++)
1580 for (x = 0; x < w; x++)
1581 {
1582 unsigned char m = data [x + y * w];
1583
1584 if (m)
1585 {
1586 float *c = color [m & 15];
1587
1588 float tx1 = m & 0x40 ? 0.5 : 0.;
1589 float tx2 = tx1 + 0.5;
1590
1591 glColor4f (c[0], c[1], c[2], 0.75);
1592 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1593 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1594 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1595 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1596 }
1597 }
1598
1599 glEnd ();
1600 glDisable (GL_BLEND);
1601 glDisable (GL_TEXTURE_2D);
1602}
1603
1604void
1605fow_texture (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1606 PPCODE:
1607{
1608 int vx, vy;
1609 int x, y;
1610 int sw4 = (sw + 3) & ~3;
1611 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1612 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1613
1614 memset (darkness, 255, sw4 * sh);
1615 SvPOK_only (darkness_sv);
1616 SvCUR_set (darkness_sv, sw4 * sh);
1617
1618 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1619 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1620
1621 for (y = 0; y < sh; y++)
1622 if (0 <= y + vy && y + vy < self->rows)
1623 {
1624 maprow *row = self->row + (y + vy);
1625
1626 for (x = 0; x < sw; x++)
1627 if (row->c0 <= x + vx && x + vx < row->c1)
1628 {
1629 mapcell *cell = row->col + (x + vx - row->c0);
1630
1631 darkness[y * sw4 + x] = cell->darkness
1632 ? 255 - (cell->darkness - 1)
1633 : 255 - FOW_DARKNESS;
1634 }
1635 }
1109 1636
1110 EXTEND (SP, 3); 1637 EXTEND (SP, 3);
1111 PUSHs (sv_2mortal (newSViv (sw4))); 1638 PUSHs (sv_2mortal (newSViv (sw4)));
1112 PUSHs (sv_2mortal (newSViv (sh))); 1639 PUSHs (sv_2mortal (newSViv (sh)));
1113 PUSHs (darkness_sv); 1640 PUSHs (darkness_sv);
1114} 1641}
1115 1642
1116SV * 1643SV *
1117get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1644get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1118 CODE: 1645 CODE:
1119{ 1646{
1120 int x, y, x1, y1; 1647 int x, y, x1, y1;
1121 SV *data_sv = newSV (w * h * 7 + 5); 1648 SV *data_sv = newSV (w * h * 7 + 5);
1122 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1649 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1184} 1711}
1185 OUTPUT: 1712 OUTPUT:
1186 RETVAL 1713 RETVAL
1187 1714
1188void 1715void
1189set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 1716set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1190 PPCODE: 1717 PPCODE:
1191{ 1718{
1192 int x, y, z; 1719 int x, y, z;
1193 int w, h; 1720 int w, h;
1194 int x1, y1; 1721 int x1, y1;
1226 1753
1227 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 1754 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
1228 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 1755 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
1229 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 1756 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
1230 1757
1231 if (cell->darkness <= 0) 1758 if (cell->darkness == 0)
1232 { 1759 {
1233 cell->darkness = -1; 1760 cell->darkness = 0;
1234 1761
1235 for (z = 0; z <= 2; z++) 1762 for (z = 0; z <= 2; z++)
1236 { 1763 {
1237 cell->face[z] = face[z]; 1764 cell->face[z] = face[z];
1238 1765
1243 } 1770 }
1244 } 1771 }
1245 } 1772 }
1246} 1773}
1247 1774
1248MODULE = CFClient PACKAGE = CFClient::MixChunk 1775MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1249 1776
1250CFClient::MixChunk 1777CFPlus::MixChunk
1251new_from_file (SV *class, char *path) 1778new_from_file (SV *class, char *path)
1252 CODE: 1779 CODE:
1253 RETVAL = Mix_LoadWAV (path); 1780 RETVAL = Mix_LoadWAV (path);
1254 OUTPUT: 1781 OUTPUT:
1255 RETVAL 1782 RETVAL
1256 1783
1257void 1784void
1258DESTROY (CFClient::MixChunk self) 1785DESTROY (CFPlus::MixChunk self)
1259 CODE: 1786 CODE:
1260 Mix_FreeChunk (self); 1787 Mix_FreeChunk (self);
1261 1788
1262int 1789int
1263volume (CFClient::MixChunk self, int volume = -1) 1790volume (CFPlus::MixChunk self, int volume = -1)
1264 CODE: 1791 CODE:
1265 RETVAL = Mix_VolumeChunk (self, volume); 1792 RETVAL = Mix_VolumeChunk (self, volume);
1266 OUTPUT: 1793 OUTPUT:
1267 RETVAL 1794 RETVAL
1268 1795
1269int 1796int
1270play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 1797play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1271 CODE: 1798 CODE:
1272 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 1799 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1273 OUTPUT: 1800 OUTPUT:
1274 RETVAL 1801 RETVAL
1275 1802
1276MODULE = CFClient PACKAGE = CFClient::MixMusic 1803MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1277 1804
1278int 1805int
1279volume (int volume = -1) 1806volume (int volume = -1)
1280 CODE: 1807 CODE:
1281 RETVAL = Mix_VolumeMusic (volume); 1808 RETVAL = Mix_VolumeMusic (volume);
1282 OUTPUT: 1809 OUTPUT:
1283 RETVAL 1810 RETVAL
1284 1811
1285CFClient::MixMusic 1812CFPlus::MixMusic
1286new_from_file (SV *class, char *path) 1813new_from_file (SV *class, char *path)
1287 CODE: 1814 CODE:
1288 RETVAL = Mix_LoadMUS (path); 1815 RETVAL = Mix_LoadMUS (path);
1289 OUTPUT: 1816 OUTPUT:
1290 RETVAL 1817 RETVAL
1291 1818
1292void 1819void
1293DESTROY (CFClient::MixMusic self) 1820DESTROY (CFPlus::MixMusic self)
1294 CODE: 1821 CODE:
1295 Mix_FreeMusic (self); 1822 Mix_FreeMusic (self);
1296 1823
1297int 1824int
1298play (CFClient::MixMusic self, int loops = -1) 1825play (CFPlus::MixMusic self, int loops = -1)
1299 CODE: 1826 CODE:
1300 RETVAL = Mix_PlayMusic (self, loops); 1827 RETVAL = Mix_PlayMusic (self, loops);
1301 OUTPUT: 1828 OUTPUT:
1302 RETVAL 1829 RETVAL
1303 1830
1304MODULE = CFClient PACKAGE = CFClient::OpenGL 1831MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1305 1832
1306BOOT: 1833BOOT:
1307{ 1834{
1308 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 1835 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1309 static const struct { 1836 static const struct {
1310 const char *name; 1837 const char *name;
1311 IV iv; 1838 IV iv;
1312 } *civ, const_iv[] = { 1839 } *civ, const_iv[] = {
1313# define const_iv(name) { # name, (IV)name } 1840# define const_iv(name) { # name, (IV)name }
1314 const_iv (GL_COLOR_MATERIAL), 1841 const_iv (GL_COLOR_MATERIAL),
1315 const_iv (GL_SMOOTH), 1842 const_iv (GL_SMOOTH),
1316 const_iv (GL_FLAT), 1843 const_iv (GL_FLAT),
1844 const_iv (GL_DITHER),
1317 const_iv (GL_BLEND), 1845 const_iv (GL_BLEND),
1846 const_iv (GL_CULL_FACE),
1847 const_iv (GL_SCISSOR_TEST),
1848 const_iv (GL_DEPTH_TEST),
1849 const_iv (GL_ALPHA_TEST),
1850 const_iv (GL_NORMALIZE),
1851 const_iv (GL_RESCALE_NORMAL),
1852 const_iv (GL_FRONT),
1853 const_iv (GL_BACK),
1318 const_iv (GL_AND), 1854 const_iv (GL_AND),
1855 const_iv (GL_ONE),
1856 const_iv (GL_ZERO),
1319 const_iv (GL_SRC_ALPHA), 1857 const_iv (GL_SRC_ALPHA),
1858 const_iv (GL_DST_ALPHA),
1320 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1859 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1860 const_iv (GL_ONE_MINUS_DST_ALPHA),
1861 const_iv (GL_SRC_ALPHA_SATURATE),
1321 const_iv (GL_RGB), 1862 const_iv (GL_RGB),
1322 const_iv (GL_RGBA), 1863 const_iv (GL_RGBA),
1864 const_iv (GL_RGBA4),
1865 const_iv (GL_RGBA8),
1866 const_iv (GL_RGB5_A1),
1323 const_iv (GL_UNSIGNED_BYTE), 1867 const_iv (GL_UNSIGNED_BYTE),
1324 const_iv (GL_ALPHA4), 1868 const_iv (GL_UNSIGNED_SHORT),
1869 const_iv (GL_UNSIGNED_INT),
1325 const_iv (GL_ALPHA), 1870 const_iv (GL_ALPHA),
1871 const_iv (GL_INTENSITY),
1872 const_iv (GL_LUMINANCE),
1873 const_iv (GL_LUMINANCE_ALPHA),
1326 const_iv (GL_FLOAT), 1874 const_iv (GL_FLOAT),
1327 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 1875 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1328 const_iv (GL_COMPILE), 1876 const_iv (GL_COMPILE),
1329 const_iv (GL_TEXTURE_1D), 1877 const_iv (GL_TEXTURE_1D),
1330 const_iv (GL_TEXTURE_2D), 1878 const_iv (GL_TEXTURE_2D),
1332 const_iv (GL_TEXTURE_MAG_FILTER), 1880 const_iv (GL_TEXTURE_MAG_FILTER),
1333 const_iv (GL_TEXTURE_MIN_FILTER), 1881 const_iv (GL_TEXTURE_MIN_FILTER),
1334 const_iv (GL_TEXTURE_ENV_MODE), 1882 const_iv (GL_TEXTURE_ENV_MODE),
1335 const_iv (GL_TEXTURE_WRAP_S), 1883 const_iv (GL_TEXTURE_WRAP_S),
1336 const_iv (GL_TEXTURE_WRAP_T), 1884 const_iv (GL_TEXTURE_WRAP_T),
1885 const_iv (GL_REPEAT),
1337 const_iv (GL_CLAMP), 1886 const_iv (GL_CLAMP),
1338 const_iv (GL_REPEAT), 1887 const_iv (GL_CLAMP_TO_EDGE),
1339 const_iv (GL_NEAREST), 1888 const_iv (GL_NEAREST),
1340 const_iv (GL_LINEAR), 1889 const_iv (GL_LINEAR),
1341 const_iv (GL_NEAREST_MIPMAP_NEAREST), 1890 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1342 const_iv (GL_LINEAR_MIPMAP_NEAREST), 1891 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1343 const_iv (GL_NEAREST_MIPMAP_LINEAR), 1892 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1344 const_iv (GL_LINEAR_MIPMAP_LINEAR), 1893 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1345 const_iv (GL_GENERATE_MIPMAP), 1894 const_iv (GL_GENERATE_MIPMAP),
1346 const_iv (GL_LINEAR),
1347 const_iv (GL_MODULATE), 1895 const_iv (GL_MODULATE),
1896 const_iv (GL_DECAL),
1348 const_iv (GL_REPLACE), 1897 const_iv (GL_REPLACE),
1898 const_iv (GL_DEPTH_BUFFER_BIT),
1349 const_iv (GL_COLOR_BUFFER_BIT), 1899 const_iv (GL_COLOR_BUFFER_BIT),
1350 const_iv (GL_PROJECTION), 1900 const_iv (GL_PROJECTION),
1351 const_iv (GL_MODELVIEW), 1901 const_iv (GL_MODELVIEW),
1352 const_iv (GL_COLOR_LOGIC_OP), 1902 const_iv (GL_COLOR_LOGIC_OP),
1903 const_iv (GL_SEPARABLE_2D),
1353 const_iv (GL_CONVOLUTION_2D), 1904 const_iv (GL_CONVOLUTION_2D),
1354 const_iv (GL_CONVOLUTION_BORDER_MODE), 1905 const_iv (GL_CONVOLUTION_BORDER_MODE),
1355 const_iv (GL_CONSTANT_BORDER), 1906 const_iv (GL_CONSTANT_BORDER),
1356 const_iv (GL_LINES), 1907 const_iv (GL_LINES),
1908 const_iv (GL_LINE_STRIP),
1909 const_iv (GL_LINE_LOOP),
1357 const_iv (GL_QUADS), 1910 const_iv (GL_QUADS),
1358 const_iv (GL_LINE_LOOP), 1911 const_iv (GL_QUAD_STRIP),
1912 const_iv (GL_TRIANGLES),
1913 const_iv (GL_TRIANGLE_STRIP),
1914 const_iv (GL_TRIANGLE_FAN),
1359 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 1915 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1360 const_iv (GL_FASTEST), 1916 const_iv (GL_FASTEST),
1917 const_iv (GL_V2F),
1918 const_iv (GL_V3F),
1919 const_iv (GL_T2F_V3F),
1920 const_iv (GL_T2F_N3F_V3F),
1361# undef const_iv 1921# undef const_iv
1362 }; 1922 };
1363 1923
1364 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1924 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1365 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1925 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1366} 1926}
1367 1927
1928char *
1929gl_vendor ()
1930 CODE:
1931 RETVAL = (char *)glGetString (GL_VENDOR);
1932 OUTPUT:
1933 RETVAL
1934
1935char *
1936gl_version ()
1937 CODE:
1938 RETVAL = (char *)glGetString (GL_VERSION);
1939 OUTPUT:
1940 RETVAL
1941
1942char *
1943gl_extensions ()
1944 CODE:
1945 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1946 OUTPUT:
1947 RETVAL
1948
1368int glGetError () 1949int glGetError ()
1950
1951void glFinish ()
1369 1952
1370void glClear (int mask) 1953void glClear (int mask)
1371 1954
1372void glClearColor (float r, float g, float b, float a = 1.0) 1955void glClearColor (float r, float g, float b, float a = 1.0)
1373 PROTOTYPE: @ 1956 PROTOTYPE: @
1380 1963
1381void glHint (int target, int mode) 1964void glHint (int target, int mode)
1382 1965
1383void glBlendFunc (int sfactor, int dfactor) 1966void glBlendFunc (int sfactor, int dfactor)
1384 1967
1968void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1969 CODE:
1970 gl_BlendFuncSeparate (sa, da, saa, daa);
1971
1972void glDepthMask (int flag)
1973
1385void glLogicOp (int opcode) 1974void glLogicOp (int opcode)
1386 1975
1976void glColorMask (int red, int green, int blue, int alpha)
1977
1387void glMatrixMode (int mode) 1978void glMatrixMode (int mode)
1388 1979
1389void glPushMatrix () 1980void glPushMatrix ()
1390 1981
1391void glPopMatrix () 1982void glPopMatrix ()
1392 1983
1393void glLoadIdentity () 1984void glLoadIdentity ()
1394 1985
1986void glDrawBuffer (int buffer)
1987
1988void glReadBuffer (int buffer)
1989
1990# near_ and far_ are due to microsofts buggy "c" compiler
1991void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1992
1993# near_ and far_ are due to microsofts buggy "c" compiler
1395void glOrtho (double left, double right, double bottom, double top, double near, double far) 1994void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1396 1995
1397void glViewport (int x, int y, int width, int height) 1996void glViewport (int x, int y, int width, int height)
1997
1998void glScissor (int x, int y, int width, int height)
1398 1999
1399void glTranslate (float x, float y, float z = 0.) 2000void glTranslate (float x, float y, float z = 0.)
1400 CODE: 2001 CODE:
1401 glTranslatef (x, y, z); 2002 glTranslatef (x, y, z);
1402 2003
1403void glScale (float x, float y, float z) 2004void glScale (float x, float y, float z = 1.)
1404 CODE: 2005 CODE:
1405 glScalef (x, y, z); 2006 glScalef (x, y, z);
1406 2007
1407void glRotate (float angle, float x, float y, float z) 2008void glRotate (float angle, float x, float y, float z)
1408 CODE: 2009 CODE:
1412 2013
1413void glEnd () 2014void glEnd ()
1414 2015
1415void glColor (float r, float g, float b, float a = 1.0) 2016void glColor (float r, float g, float b, float a = 1.0)
1416 PROTOTYPE: @ 2017 PROTOTYPE: @
2018 ALIAS:
2019 glColor_premultiply = 1
1417 CODE: 2020 CODE:
2021 if (ix)
2022 {
2023 r *= a;
2024 g *= a;
2025 b *= a;
2026 }
2027 // microsoft visual "c" rounds instead of truncating...
1418 glColor4f (r, g, b, a); 2028 glColor4f (r, g, b, a);
2029
2030void glInterleavedArrays (int format, int stride, char *data)
2031
2032void glDrawElements (int mode, int count, int type, char *indices)
2033
2034# 1.2 void glDrawRangeElements (int mode, int start, int end
2035
2036void glRasterPos (float x, float y, float z = 0.)
2037 CODE:
2038 glRasterPos3f (0, 0, z);
2039 glBitmap (0, 0, 0, 0, x, y, 0);
1419 2040
1420void glVertex (float x, float y, float z = 0.) 2041void glVertex (float x, float y, float z = 0.)
1421 CODE: 2042 CODE:
1422 glVertex3f (x, y, z); 2043 glVertex3f (x, y, z);
1423 2044
1435 2056
1436void glBindTexture (int target, int name) 2057void glBindTexture (int target, int name)
1437 2058
1438void glConvolutionParameter (int target, int pname, float params) 2059void glConvolutionParameter (int target, int pname, float params)
1439 CODE: 2060 CODE:
2061 if (gl.ConvolutionParameterf)
1440 glConvolutionParameterf (target, pname, params); 2062 gl.ConvolutionParameterf (target, pname, params);
1441 2063
1442void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 2064void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
2065 CODE:
2066 if (gl.ConvolutionFilter2D)
2067 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
2068
2069void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2070 CODE:
2071 if (gl.SeparableFilter2D)
2072 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1443 2073
1444void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2074void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1445 2075
1446void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2076void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2077
2078void glDrawPixels (int width, int height, int format, int type, char *pixels)
2079
2080void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1447 2081
1448int glGenTexture () 2082int glGenTexture ()
1449 CODE: 2083 CODE:
1450{ 2084{
1451 GLuint name; 2085 GLuint name;

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