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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.60 by root, Sun Apr 23 04:47:02 2006 UTC vs.
Revision 1.159 by root, Sun Oct 8 21:22:29 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN
3# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
2# include <malloc.h> 4# include <malloc.h>
5# include <windows.h>
6# include <wininet.h>
7# pragma warning(disable:4244)
3#endif 8#endif
4 9
5#include "EXTERN.h" 10#include "EXTERN.h"
6#include "perl.h" 11#include "perl.h"
7#include "XSUB.h" 12#include "XSUB.h"
8 13
14#ifdef _WIN32
15# undef pipe
16#endif
17
18#include <math.h>
9#include <string.h> 19#include <string.h>
10#include <stdio.h> 20#include <stdio.h>
21#include <stdlib.h>
11 22
12#include <SDL.h> 23#include <SDL.h>
24#include <SDL_endian.h>
13#include <SDL_image.h> 25#include <SDL_image.h>
14#include <SDL_mixer.h> 26#include <SDL_mixer.h>
15#include <SDL_opengl.h> 27#include <SDL_opengl.h>
16 28
29#define PANGO_ENABLE_BACKEND
30#define G_DISABLE_CAST_CHECKS
31
17#include <glib/gmacros.h> 32#include <glib/gmacros.h>
18 33
19#include <pango/pango.h> 34#include <pango/pango.h>
20#include <pango/pangofc-fontmap.h>
21#include <pango/pangoft2.h>
22 35
23#ifndef _WIN32 36#ifndef _WIN32
24# include <sys/types.h> 37# include <sys/types.h>
25# include <sys/socket.h> 38# include <sys/socket.h>
26# include <netinet/in.h> 39# include <netinet/in.h>
33 typedef signed char int8_t; 46 typedef signed char int8_t;
34 typedef signed short int16_t; 47 typedef signed short int16_t;
35 typedef signed int int32_t; 48 typedef signed int int32_t;
36#endif 49#endif
37 50
38#include "glext.h" 51#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */
39 52
40#define FOW_DARKNESS 32 53#define FOW_DARKNESS 32
41 54
42#define MAP_EXTEND_X 32 55#define MAP_EXTEND_X 32
43#define MAP_EXTEND_Y 512 56#define MAP_EXTEND_Y 512
44 57
45#define MIN_FONT_HEIGHT 8 * PANGO_SCALE 58#define MIN_FONT_HEIGHT 10
46 59
60#if 0
61# define PARACHUTE SDL_INIT_NOPARACHUTE
62#else
63# define PARACHUTE 0
64#endif
65
66static struct
67{
68#define GL_FUNC(ptr,name) ptr name;
69#include "glfunc.h"
70#undef GL_FUNC
71} gl;
72
73static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
74{
75 if (gl.BlendFuncSeparate)
76 gl.BlendFuncSeparate (sa, da, saa, daa);
77 else if (gl.BlendFuncSeparateEXT)
78 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
79 else
80 glBlendFunc (sa, da);
81}
82
83#include "texcache.c"
84
85#include "pango-font.c"
86#include "pango-fontmap.c"
87#include "pango-render.c"
88
47typedef Mix_Chunk *CFClient__MixChunk; 89typedef Mix_Chunk *CFPlus__MixChunk;
48typedef Mix_Music *CFClient__MixMusic; 90typedef Mix_Music *CFPlus__MixMusic;
49 91
50static PangoContext *context; 92typedef PangoFontDescription *CFPlus__Font;
51static PangoFontMap *fontmap; 93
94static int
95shape_attr_p (PangoLayoutRun *run)
96{
97 GSList *attrs = run->item->analysis.extra_attrs;
98
99 while (attrs)
100 {
101 PangoAttribute *attr = attrs->data;
102
103 if (attr->klass->type == PANGO_ATTR_SHAPE)
104 return 1;
105
106 attrs = attrs->next;
107 }
108
109 return 0;
110}
52 111
53typedef struct cf_layout { 112typedef struct cf_layout {
54 PangoLayout *pl; 113 PangoLayout *pl;
114 float r, g, b, a; // default color for rgba mode
55 int base_height; 115 int base_height;
116 CFPlus__Font font;
56} *CFClient__Layout; 117} *CFPlus__Layout;
118
119static CFPlus__Font default_font;
120static PangoContext *opengl_context;
121static PangoFontMap *opengl_fontmap;
57 122
58static void 123static void
59substitute_func (FcPattern *pattern, gpointer data) 124substitute_func (FcPattern *pattern, gpointer data)
60{ 125{
61 FcPatternAddBool (pattern, FC_HINTING , 1); 126 FcPatternAddBool (pattern, FC_HINTING, 1);
127#ifdef FC_HINT_STYLE
128 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
129#endif
62 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 130 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
63} 131}
64 132
65static void 133static void
66layout_update (CFClient__Layout self) 134layout_update_font (CFPlus__Layout self)
67{ 135{
68 /* use a random scale factor to account for unknown descenders, 0.8 works 136 /* use a random scale factor to account for unknown descenders, 0.8 works
69 * reasonably well with bitstream vera 137 * reasonably well with bitstream vera
70 */ 138 */
71 PangoFontDescription *font = (PangoFontDescription *) 139 PangoFontDescription *font = self->font ? self->font : default_font;
72 pango_layout_get_font_description (self->pl);
73 140
74 int height = self->base_height * (PANGO_SCALE * 8 / 10);
75
76 if (height < MIN_FONT_HEIGHT)
77 height = MIN_FONT_HEIGHT;
78
79 if (pango_font_description_get_size (font) != height)
80 {
81 font = pango_font_description_copy (font);
82 pango_font_description_set_absolute_size (font, height); 141 pango_font_description_set_absolute_size (font,
142 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
143
83 pango_layout_set_font_description (self->pl, font); 144 pango_layout_set_font_description (self->pl, font);
84 }
85} 145}
86 146
87static void 147static void
88layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 148layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
89{ 149{
90 layout_update (self); 150 PangoRectangle rect;
91 151
152 // get_pixel_* wrongly rounds down
92 pango_layout_get_pixel_size (self->pl, w, h); 153 pango_layout_get_extents (self->pl, 0, &rect);
93 154
94 *w = (*w + 3) & ~3; 155 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
95 if (!*w) *w = 1; 156 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
96 if (!*h) *h = 1; 157
158 if (!rect.width) rect.width = 1;
159 if (!rect.height) rect.height = 1;
160
161 *w = rect.width;
162 *h = rect.height;
97} 163}
98 164
99typedef uint16_t mapface; 165typedef uint16_t mapface;
100 166
101typedef struct { 167typedef struct {
104 float s, t; 170 float s, t;
105 uint8_t r, g, b, a; 171 uint8_t r, g, b, a;
106} maptex; 172} maptex;
107 173
108typedef struct { 174typedef struct {
109 int16_t darkness; 175 uint32_t player;
110 mapface face[3]; 176 mapface face[3];
177 uint16_t darkness;
178 uint8_t stat_width, stat_hp, flags;
111} mapcell; 179} mapcell;
112 180
113typedef struct { 181typedef struct {
114 int32_t c0, c1; 182 int32_t c0, c1;
115 mapcell *col; 183 mapcell *col;
124 int texs; 192 int texs;
125 maptex *tex; 193 maptex *tex;
126 194
127 int32_t rows; 195 int32_t rows;
128 maprow *row; 196 maprow *row;
129} *CFClient__Map; 197} *CFPlus__Map;
130 198
131static char * 199static char *
132prepend (char *ptr, int sze, int inc) 200prepend (char *ptr, int sze, int inc)
133{ 201{
134 char *p; 202 char *p;
152 220
153#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 221#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
154#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 222#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
155 223
156static maprow * 224static maprow *
157map_get_row (CFClient__Map self, int y) 225map_get_row (CFPlus__Map self, int y)
158{ 226{
159 if (0 > y) 227 if (0 > y)
160 { 228 {
161 int extend = - y + MAP_EXTEND_Y; 229 int extend = - y + MAP_EXTEND_Y;
162 Prepend (maprow, self->row, self->rows, extend); 230 Prepend (maprow, self->row, self->rows, extend);
200 268
201 return row->col + (x - row->c0); 269 return row->col + (x - row->c0);
202} 270}
203 271
204static mapcell * 272static mapcell *
205map_get_cell (CFClient__Map self, int x, int y) 273map_get_cell (CFPlus__Map self, int x, int y)
206{ 274{
207 return row_get_cell (map_get_row (self, y), x); 275 return row_get_cell (map_get_row (self, y), x);
208} 276}
209 277
210static void 278static void
211map_clear (CFClient__Map self) 279map_clear (CFPlus__Map self)
212{ 280{
213 int r; 281 int r;
214 282
215 for (r = 0; r < self->rows; r++) 283 for (r = 0; r < self->rows; r++)
216 Safefree (self->row[r].col); 284 Safefree (self->row[r].col);
224 self->row = 0; 292 self->row = 0;
225 self->rows = 0; 293 self->rows = 0;
226} 294}
227 295
228static void 296static void
229map_blank (CFClient__Map self, int x0, int y0, int w, int h) 297map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
230{ 298{
231 int x, y; 299 int x, y;
232 maprow *row; 300 maprow *row;
301 mapcell *cell;
233 302
234 for (y = y0; y < y0 + h; y++) 303 for (y = y0; y < y0 + h; y++)
235 if (y >= 0) 304 if (y >= 0)
236 { 305 {
237 if (y >= self->rows) 306 if (y >= self->rows)
243 if (x >= row->c0) 312 if (x >= row->c0)
244 { 313 {
245 if (x >= row->c1) 314 if (x >= row->c1)
246 break; 315 break;
247 316
248 row->col[x - row->c0].darkness = -1; 317 cell = row->col + x - row->c0;
318
319 cell->darkness = 0;
320 cell->stat_hp = 0;
321 cell->flags = 0;
322 cell->player = 0;
249 } 323 }
250 } 324 }
251} 325}
252 326
253static void 327static void
254music_finished () 328music_finished (void)
255{ 329{
256 SDL_UserEvent ev; 330 SDL_UserEvent ev;
257 331
258 ev.type = SDL_USEREVENT; 332 ev.type = SDL_USEREVENT;
259 ev.code = 0; 333 ev.code = 0;
261 ev.data2 = 0; 335 ev.data2 = 0;
262 336
263 SDL_PushEvent ((SDL_Event *)&ev); 337 SDL_PushEvent ((SDL_Event *)&ev);
264} 338}
265 339
340static void
341channel_finished (int channel)
342{
343 SDL_UserEvent ev;
344
345 ev.type = SDL_USEREVENT;
346 ev.code = 1;
347 ev.data1 = (void *)(long)channel;
348 ev.data2 = 0;
349
350 SDL_PushEvent ((SDL_Event *)&ev);
351}
352
353static unsigned int
354minpot (unsigned int n)
355{
356 if (!n)
357 return 0;
358
359 --n;
360
361 n |= n >> 1;
362 n |= n >> 2;
363 n |= n >> 4;
364 n |= n >> 8;
365 n |= n >> 16;
366
367 return n + 1;
368}
369
266MODULE = CFClient PACKAGE = CFClient 370MODULE = CFPlus PACKAGE = CFPlus
267 371
268PROTOTYPES: ENABLE 372PROTOTYPES: ENABLE
269 373
270BOOT: 374BOOT:
271{ 375{
272 HV *stash = gv_stashpv ("CFClient", 1); 376 HV *stash = gv_stashpv ("CFPlus", 1);
273 static const struct { 377 static const struct {
274 const char *name; 378 const char *name;
275 IV iv; 379 IV iv;
276 } *civ, const_iv[] = { 380 } *civ, const_iv[] = {
277# define const_iv(name) { # name, (IV)name } 381# define const_iv(name) { # name, (IV)name }
376# undef const_iv 480# undef const_iv
377 }; 481 };
378 482
379 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 483 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
380 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 484 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
381
382 fontmap = pango_ft2_font_map_new ();
383 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0);
384 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap);
385} 485}
386 486
387int 487int
488in_destruct ()
489 CODE:
490 RETVAL = PL_main_cv == Nullcv;
491 OUTPUT:
492 RETVAL
493
494NV floor (NV x)
495
496NV ceil (NV x)
497
498void
499pango_init ()
500 CODE:
501{
502 opengl_fontmap = pango_opengl_font_map_new ();
503 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
504 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
505}
506
507int
388SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 508SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
389 509
390void 510void
391SDL_Quit () 511SDL_Quit ()
392 512
393void 513void
399 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 519 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
400 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 520 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
401 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 521 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
402 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 522 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
403 523
524 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
525 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
526
404 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 527 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
405 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 528 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
406 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 529 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
407 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 530 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
408 531
409 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 532 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
533#if SDL_VERSION_ATLEAST(1,2,10)
410 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 534 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
411 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 535 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
536#endif
412 537
413 SDL_EnableUNICODE (1); 538 SDL_EnableUNICODE (1);
414 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 539 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
415 540
416 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 541 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
425 550
426 ++m; 551 ++m;
427 } 552 }
428} 553}
429 554
555char *
556SDL_GetError ()
557
430int 558int
431SDL_SetVideoMode (int w, int h, int fullscreen) 559SDL_SetVideoMode (int w, int h, int fullscreen)
432 CODE: 560 CODE:
433 RETVAL = !!SDL_SetVideoMode ( 561 RETVAL = !!SDL_SetVideoMode (
434 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 562 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
435 ); 563 );
564 if (RETVAL)
565 {
436 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 566 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
567# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
568# include "glfunc.h"
569# undef GL_FUNC
570 }
437 OUTPUT: 571 OUTPUT:
438 RETVAL 572 RETVAL
439 573
440void 574void
441SDL_GL_SwapBuffers () 575SDL_GL_SwapBuffers ()
576
577char *
578SDL_GetKeyName (int sym)
442 579
443void 580void
444SDL_PollEvent () 581SDL_PollEvent ()
445 PPCODE: 582 PPCODE:
446{ 583{
448 585
449 while (SDL_PollEvent (&ev)) 586 while (SDL_PollEvent (&ev))
450 { 587 {
451 HV *hv = newHV (); 588 HV *hv = newHV ();
452 hv_store (hv, "type", 4, newSViv (ev.type), 0); 589 hv_store (hv, "type", 4, newSViv (ev.type), 0);
590
453 switch (ev.type) 591 switch (ev.type)
454 { 592 {
455 case SDL_KEYDOWN: 593 case SDL_KEYDOWN:
456 case SDL_KEYUP: 594 case SDL_KEYUP:
457 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 595 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
464 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 602 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
465 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 603 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
466 break; 604 break;
467 605
468 case SDL_MOUSEMOTION: 606 case SDL_MOUSEMOTION:
607 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
608
469 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 609 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
470 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 610 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
471 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 611 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
472 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 612 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
473 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 613 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
474 break; 614 break;
475 615
476 case SDL_MOUSEBUTTONDOWN: 616 case SDL_MOUSEBUTTONDOWN:
477 case SDL_MOUSEBUTTONUP: 617 case SDL_MOUSEBUTTONUP:
618 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
619
478 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 620 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
479 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 621 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
480 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 622 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
481 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 623 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
624 break;
625
626 case SDL_USEREVENT:
627 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
628 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
629 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
630 break;
482 } 631 }
483 632
484 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 633 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
485 } 634 }
486} 635}
487 636
488int 637int
489Mix_OpenAudio (int frequency = 22050, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 512) 638Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
490 POSTCALL: 639 POSTCALL:
491 Mix_HookMusicFinished (music_finished); 640 Mix_HookMusicFinished (music_finished);
641 Mix_ChannelFinished (channel_finished);
492 642
493void 643void
494Mix_CloseAudio () 644Mix_CloseAudio ()
495 645
496int 646int
501 CODE: 651 CODE:
502#ifndef _WIN32 652#ifndef _WIN32
503 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 653 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
504#endif 654#endif
505 655
506char * 656void
507gl_version () 657win32_proxy_info ()
508 CODE: 658 PPCODE:
509 RETVAL = (char *)glGetString (GL_VERSION); 659{
510 OUTPUT: 660#ifdef _WIN32
511 RETVAL 661 char buffer[2048];
662 DWORD buflen;
512 663
513char * 664 EXTEND (SP, 3);
514gl_extensions () 665
515 CODE: 666 buflen = sizeof (buffer);
516 RETVAL = (char *)glGetString (GL_EXTENSIONS); 667 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
517 OUTPUT: 668 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
518 RETVAL 669 {
670 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
671
672 buflen = sizeof (buffer);
673 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
674 {
675 PUSHs (newSVpv (buffer, 0));
676
677 buflen = sizeof (buffer);
678 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
679 PUSHs (newSVpv (buffer, 0));
680 }
681 }
682#endif
683}
519 684
520void 685void
521add_font (char *file) 686add_font (char *file)
522 CODE: 687 CODE:
523 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 688 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
524
525void
526set_font (char *file)
527 CODE:
528{
529 int count;
530 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)file, 0, 0, &count);
531 PangoFontDescription *font = pango_fc_font_description_from_pattern (pattern, 0);
532 FcPatternDestroy (pattern);
533 pango_font_description_set_absolute_size (font, MIN_FONT_HEIGHT);
534 pango_context_set_font_description (context, font);
535}
536 689
537void 690void
538load_image_inline (SV *image_) 691load_image_inline (SV *image_)
539 ALIAS: 692 ALIAS:
540 load_image_file = 1 693 load_image_file = 1
582 735
583 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 736 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
584 737
585 assert (surface2->pitch == surface2->w * 4); 738 assert (surface2->pitch == surface2->w * 4);
586 739
740 SDL_LockSurface (surface2);
587 EXTEND (SP, 5); 741 EXTEND (SP, 6);
588 PUSHs (sv_2mortal (newSViv (surface2->w))); 742 PUSHs (sv_2mortal (newSViv (surface2->w)));
589 PUSHs (sv_2mortal (newSViv (surface2->h))); 743 PUSHs (sv_2mortal (newSViv (surface2->h)));
590 SDL_LockSurface (surface2);
591 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 744 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
592 SDL_UnlockSurface (surface2);
593 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 745 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
594 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 746 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
595 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 747 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
748 SDL_UnlockSurface (surface2);
596 749
597 SDL_FreeSurface (surface); 750 SDL_FreeSurface (surface);
598 SDL_FreeSurface (surface2); 751 SDL_FreeSurface (surface2);
599} 752}
600 753
622 PUSHs (sv_2mortal (newSViv (b / y))); 775 PUSHs (sv_2mortal (newSViv (b / y)));
623 PUSHs (sv_2mortal (newSViv (a / y))); 776 PUSHs (sv_2mortal (newSViv (a / y)));
624} 777}
625 778
626void 779void
780error (char *message)
781 CODE:
782 fprintf (stderr, "ERROR: %s\n", message);
783#ifdef _WIN32
784 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
785#endif
786
787void
627fatal (char *message) 788fatal (char *message)
628 CODE: 789 CODE:
790 fprintf (stderr, "FATAL: %s\n", message);
629#ifdef _WIN32 791#ifdef _WIN32
630 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 792 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
631#else
632 fprintf (stderr, "FATAL: %s\n", message);
633#endif 793#endif
634 exit (1); 794 _exit (1);
635 795
796void
797_exit (int retval = 0)
798 CODE:
799 _exit (retval);
800
801MODULE = CFPlus PACKAGE = CFPlus::Font
802
803CFPlus::Font
804new_from_file (SV *class, char *path, int id = 0)
805 CODE:
806{
807 int count;
808 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
809 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
810 FcPatternDestroy (pattern);
811}
812 OUTPUT:
813 RETVAL
814
815void
816DESTROY (CFPlus::Font self)
817 CODE:
818 pango_font_description_free (self);
819
820void
821make_default (CFPlus::Font self)
822 CODE:
823 default_font = self;
824
636MODULE = CFClient PACKAGE = CFClient::Layout 825MODULE = CFPlus PACKAGE = CFPlus::Layout
637 826
638CFClient::Layout 827void
639new (SV *class, int base_height = 10) 828reset_glyph_cache ()
829 CODE:
830 tc_clear ();
831
832CFPlus::Layout
833new (SV *class)
640 CODE: 834 CODE:
641 New (0, RETVAL, 1, struct cf_layout); 835 New (0, RETVAL, 1, struct cf_layout);
642 RETVAL->base_height = base_height; 836
643 RETVAL->pl = pango_layout_new (context); 837 RETVAL->pl = pango_layout_new (opengl_context);
838 RETVAL->r = 1.;
839 RETVAL->g = 1.;
840 RETVAL->b = 1.;
841 RETVAL->a = 1.;
842 RETVAL->base_height = MIN_FONT_HEIGHT;
843 RETVAL->font = 0;
844
644 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 845 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
645 pango_layout_set_font_description (RETVAL->pl, 846 layout_update_font (RETVAL);
646 pango_font_description_copy (
647 pango_context_get_font_description (context)));
648 OUTPUT: 847 OUTPUT:
649 RETVAL 848 RETVAL
650 849
651void 850void
652DESTROY (CFClient::Layout self) 851DESTROY (CFPlus::Layout self)
653 CODE: 852 CODE:
654 g_object_unref (self->pl); 853 g_object_unref (self->pl);
655 Safefree (self); 854 Safefree (self);
656 855
657void 856void
658set_text (CFClient::Layout self, SV *text_) 857set_text (CFPlus::Layout self, SV *text_)
659 CODE: 858 CODE:
660{ 859{
661 STRLEN textlen; 860 STRLEN textlen;
662 char *text = SvPVutf8 (text_, textlen); 861 char *text = SvPVutf8 (text_, textlen);
663 862
664 pango_layout_set_text (self->pl, text, textlen); 863 pango_layout_set_text (self->pl, text, textlen);
665} 864}
666 865
667void 866void
668set_markup (CFClient::Layout self, SV *text_) 867set_markup (CFPlus::Layout self, SV *text_)
669 CODE: 868 CODE:
670{ 869{
671 STRLEN textlen; 870 STRLEN textlen;
672 char *text = SvPVutf8 (text_, textlen); 871 char *text = SvPVutf8 (text_, textlen);
673 872
674 pango_layout_set_markup (self->pl, text, textlen); 873 pango_layout_set_markup (self->pl, text, textlen);
675} 874}
676 875
876void
877set_shapes (CFPlus::Layout self, ...)
878 CODE:
879{
880 PangoAttrList *attrs = 0;
881 const char *text = pango_layout_get_text (self->pl);
882 const char *pos = text;
883 int arg = 4;
884
885 while (arg < items && (pos = strstr (pos, OBJ_STR)))
886 {
887 PangoRectangle inkrect, rect;
888 PangoAttribute *attr;
889
890 int x = SvIV (ST (arg - 3));
891 int y = SvIV (ST (arg - 2));
892 int w = SvIV (ST (arg - 1));
893 int h = SvIV (ST (arg ));
894
895 inkrect.x = 0;
896 inkrect.y = 0;
897 inkrect.width = 0;
898 inkrect.height = 0;
899
900 rect.x = x * PANGO_SCALE;
901 rect.y = y * PANGO_SCALE;
902 rect.width = w * PANGO_SCALE;
903 rect.height = h * PANGO_SCALE;
904
905 if (!attrs)
906 attrs = pango_layout_get_attributes (self->pl);
907
908 attr = pango_attr_shape_new (&inkrect, &rect);
909 attr->start_index = pos - text;
910 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
911 pango_attr_list_insert (attrs, attr);
912
913 arg += 4;
914 pos += sizeof (OBJ_STR) - 1;
915 }
916
917 if (attrs)
918 pango_layout_set_attributes (self->pl, attrs);
919}
920
921void
922get_shapes (CFPlus::Layout self)
923 PPCODE:
924{
925 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
926
927 do
928 {
929 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
930
931 if (run && shape_attr_p (run))
932 {
933 PangoRectangle extents;
934 pango_layout_iter_get_run_extents (iter, 0, &extents);
935
936 EXTEND (SP, 2);
937 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
938 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
939 }
940 }
941 while (pango_layout_iter_next_run (iter));
942
943 pango_layout_iter_free (iter);
944}
945
946int
947has_wrapped (CFPlus::Layout self)
948 CODE:
949{
950 int lines = 1;
951 const char *text = pango_layout_get_text (self->pl);
952
953 while (*text)
954 lines += *text++ == '\n';
955
956 RETVAL = lines < pango_layout_get_line_count (self->pl);
957}
958 OUTPUT:
959 RETVAL
960
677SV * 961SV *
678get_text (CFClient::Layout self) 962get_text (CFPlus::Layout self)
679 CODE: 963 CODE:
680 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 964 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
681 SvUTF8_on (RETVAL); 965 sv_utf8_decode (RETVAL);
682 OUTPUT: 966 OUTPUT:
683 RETVAL 967 RETVAL
684 968
685void 969void
970set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
971 CODE:
972 self->r = r;
973 self->g = g;
974 self->b = b;
975 self->a = a;
976
977void
978set_font (CFPlus::Layout self, CFPlus::Font font = 0)
979 CODE:
980 if (self->font != font)
981 {
982 self->font = font;
983 layout_update_font (self);
984 }
985
986void
686set_height (CFClient::Layout self, int base_height) 987set_height (CFPlus::Layout self, int base_height)
687 CODE: 988 CODE:
989 if (self->base_height != base_height)
990 {
688 self->base_height = base_height; 991 self->base_height = base_height;
992 layout_update_font (self);
993 }
689 994
690void 995void
691set_width (CFClient::Layout self, int max_width = -1) 996set_width (CFPlus::Layout self, int max_width = -1)
692 CODE: 997 CODE:
693 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 998 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
694 999
695void 1000void
1001set_indent (CFPlus::Layout self, int indent)
1002 CODE:
1003 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1004
1005void
1006set_spacing (CFPlus::Layout self, int spacing)
1007 CODE:
1008 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1009
1010void
1011set_ellipsise (CFPlus::Layout self, int ellipsise)
1012 CODE:
1013 pango_layout_set_ellipsize (self->pl,
1014 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1015 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1016 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1017 : PANGO_ELLIPSIZE_NONE
1018 );
1019
1020void
1021set_single_paragraph_mode (CFPlus::Layout self, int spm)
1022 CODE:
1023 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1024
1025void
696size (CFClient::Layout self) 1026size (CFPlus::Layout self)
697 PPCODE: 1027 PPCODE:
698{ 1028{
699 int w, h; 1029 int w, h;
700 1030
701 layout_update (self);
702 layout_get_pixel_size (self, &w, &h); 1031 layout_get_pixel_size (self, &w, &h);
703 1032
704 EXTEND (SP, 2); 1033 EXTEND (SP, 2);
705 PUSHs (sv_2mortal (newSViv (w))); 1034 PUSHs (sv_2mortal (newSViv (w)));
706 PUSHs (sv_2mortal (newSViv (h))); 1035 PUSHs (sv_2mortal (newSViv (h)));
707} 1036}
708 1037
709int 1038int
1039descent (CFPlus::Layout self)
1040 CODE:
1041{
1042 PangoRectangle rect;
1043 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1044 pango_layout_line_get_pixel_extents (line, 0, &rect);
1045 RETVAL = PANGO_DESCENT (rect);
1046}
1047 OUTPUT:
1048 RETVAL
1049
1050int
710xy_to_index (CFClient::Layout self, int x, int y) 1051xy_to_index (CFPlus::Layout self, int x, int y)
711 CODE: 1052 CODE:
712{ 1053{
713 int index, trailing; 1054 int index, trailing;
714
715 layout_update (self);
716 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1055 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
717
718 RETVAL = index; 1056 RETVAL = index;
719} 1057}
720 OUTPUT: 1058 OUTPUT:
721 RETVAL 1059 RETVAL
722 1060
723void 1061void
724cursor_pos (CFClient::Layout self, int index) 1062cursor_pos (CFPlus::Layout self, int index)
725 PPCODE: 1063 PPCODE:
726{ 1064{
727 PangoRectangle strong_pos; 1065 PangoRectangle strong_pos;
728 layout_update (self);
729 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1066 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
730 1067
731 EXTEND (SP, 3); 1068 EXTEND (SP, 3);
732 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1069 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
733 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1070 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
734 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1071 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
735} 1072}
736 1073
737void 1074void
738render (CFClient::Layout self) 1075render (CFPlus::Layout self, float x, float y, int flags = 0)
739 PPCODE: 1076 PPCODE:
740{ 1077 pango_opengl_render_layout_subpixel (
741 SV *retval; 1078 self->pl,
742 int w, h; 1079 x * PANGO_SCALE, y * PANGO_SCALE,
743 FT_Bitmap bitmap; 1080 self->r, self->g, self->b, self->a,
1081 flags
1082 );
744 1083
745 layout_update (self); 1084MODULE = CFPlus PACKAGE = CFPlus::Texture
746 layout_get_pixel_size (self, &w, &h);
747 1085
748 retval = newSV (w * h); 1086void
749 SvPOK_only (retval); 1087pad2pot (SV *data_, SV *w_, SV *h_)
750 SvCUR_set (retval, w * h); 1088 CODE:
1089{
1090 int ow = SvIV (w_);
1091 int oh = SvIV (h_);
751 1092
752 bitmap.rows = h; 1093 if (ow && oh)
753 bitmap.width = w; 1094 {
754 bitmap.pitch = w; 1095 int nw = minpot (ow);
755 bitmap.buffer = (unsigned char*)SvPVX (retval); 1096 int nh = minpot (oh);
756 bitmap.num_grays = 256;
757 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
758 1097
759 memset (bitmap.buffer, 0, w * h); 1098 if (nw != ow || nh != oh)
760 1099 {
761 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE); 1100 if (SvOK (data_))
1101 {
1102 STRLEN datalen;
1103 char *data = SvPVbyte (data_, datalen);
1104 int bpp = datalen / (ow * oh);
1105 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
762 1106
763 EXTEND (SP, 3); 1107 SvPOK_only (result_);
764 PUSHs (sv_2mortal (newSViv (w))); 1108 SvCUR_set (result_, nw * nh * bpp);
765 PUSHs (sv_2mortal (newSViv (h)));
766 PUSHs (sv_2mortal (retval));
767}
768 1109
769MODULE = CFClient PACKAGE = CFClient::Texture 1110 memset (SvPVX (result_), 0, nw * nh * bpp);
1111 while (oh--)
1112 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
770 1113
1114 sv_setsv (data_, result_);
1115 }
1116
1117 sv_setiv (w_, nw);
1118 sv_setiv (h_, nh);
1119 }
1120 }
1121}
1122
771void 1123void
772draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1124draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
773 PROTOTYPE: $$$;$$ 1125 PROTOTYPE: $$$;$$
1126 ALIAS:
1127 draw_quad_alpha = 1
1128 draw_quad_alpha_premultiplied = 2
774 CODE: 1129 CODE:
775{ 1130{
776 HV *hv = (HV *)SvRV (self); 1131 HV *hv = (HV *)SvRV (self);
777 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1132 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
778 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1133 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
779 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1134 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
780 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
781 1135
782 if (items < 5) 1136 if (items < 5)
783 { 1137 {
784 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1138 w = SvNV (*hv_fetch (hv, "w", 1, 1));
785 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1139 h = SvNV (*hv_fetch (hv, "h", 1, 1));
786 } 1140 }
787 1141
1142 if (ix)
1143 {
1144 glEnable (GL_BLEND);
1145
1146 if (ix == 2)
1147 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1148 else
1149 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1150 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1151
1152 glEnable (GL_ALPHA_TEST);
1153 glAlphaFunc (GL_GREATER, 0.01f);
1154 }
1155
788 glBindTexture (GL_TEXTURE_2D, name); 1156 glBindTexture (GL_TEXTURE_2D, name);
789 if (wrap_mode) { 1157
790 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
791 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
792 }
793 glBegin (GL_QUADS); 1158 glBegin (GL_QUADS);
794 glTexCoord2f (0, 0); glVertex2f (x , y ); 1159 glTexCoord2f (0, 0); glVertex2f (x , y );
795 glTexCoord2f (0, t); glVertex2f (x , y + h); 1160 glTexCoord2f (0, t); glVertex2f (x , y + h);
796 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1161 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
797 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1162 glTexCoord2f (s, 0); glVertex2f (x + w, y );
798 glEnd (); 1163 glEnd ();
799}
800 1164
1165 if (ix)
1166 {
1167 glDisable (GL_ALPHA_TEST);
1168 glDisable (GL_BLEND);
1169 }
1170}
1171
801MODULE = CFClient PACKAGE = CFClient::Map 1172MODULE = CFPlus PACKAGE = CFPlus::Map
802 1173
803CFClient::Map 1174CFPlus::Map
804new (SV *class, int map_width, int map_height) 1175new (SV *class, int map_width, int map_height)
805 CODE: 1176 CODE:
806 New (0, RETVAL, 1, struct map); 1177 New (0, RETVAL, 1, struct map);
807 RETVAL->x = 0; 1178 RETVAL->x = 0;
808 RETVAL->y = 0; 1179 RETVAL->y = 0;
818 RETVAL->row = 0; 1189 RETVAL->row = 0;
819 OUTPUT: 1190 OUTPUT:
820 RETVAL 1191 RETVAL
821 1192
822void 1193void
823DESTROY (CFClient::Map self) 1194DESTROY (CFPlus::Map self)
824 CODE: 1195 CODE:
825{ 1196{
826 map_clear (self); 1197 map_clear (self);
827 Safefree (self->face); 1198 Safefree (self->face);
1199 Safefree (self->tex);
828 Safefree (self); 1200 Safefree (self);
829} 1201}
830 1202
831void 1203void
832clear (CFClient::Map self) 1204clear (CFPlus::Map self)
833 CODE: 1205 CODE:
834 map_clear (self); 1206 map_clear (self);
835 1207
836void 1208void
837set_face (CFClient::Map self, int face, int texid) 1209set_face (CFPlus::Map self, int face, int texid)
838 CODE: 1210 CODE:
839{ 1211{
840 while (self->faces <= face) 1212 while (self->faces <= face)
841 { 1213 {
842 Append (mapface, self->face, self->faces, self->faces); 1214 Append (mapface, self->face, self->faces, self->faces);
845 1217
846 self->face [face] = texid; 1218 self->face [face] = texid;
847} 1219}
848 1220
849void 1221void
850set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1222set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
851 CODE: 1223 CODE:
852{ 1224{
853 while (self->texs <= texid) 1225 while (self->texs <= texid)
854 { 1226 {
855 Append (maptex, self->tex, self->texs, self->texs); 1227 Append (maptex, self->tex, self->texs, self->texs);
867 tex->r = r; 1239 tex->r = r;
868 tex->g = g; 1240 tex->g = g;
869 tex->b = b; 1241 tex->b = b;
870 tex->a = a; 1242 tex->a = a;
871 } 1243 }
1244
1245 // somewhat hackish, but for textures that require it, it really
1246 // improves the look, and most others don't suffer.
1247 glBindTexture (GL_TEXTURE_2D, name);
1248 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1249 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1250 // use uglier nearest interpolation because linear suffers
1251 // from transparent color bleeding and ugly wrapping effects.
1252 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
872} 1253}
873 1254
874int 1255int
875ox (CFClient::Map self) 1256ox (CFPlus::Map self)
876 ALIAS: 1257 ALIAS:
877 oy = 1 1258 oy = 1
1259 x = 2
1260 y = 3
1261 w = 4
1262 h = 5
878 CODE: 1263 CODE:
879 switch (ix) 1264 switch (ix)
880 { 1265 {
881 case 0: RETVAL = self->ox; break; 1266 case 0: RETVAL = self->ox; break;
882 case 1: RETVAL = self->oy; break; 1267 case 1: RETVAL = self->oy; break;
1268 case 2: RETVAL = self->x; break;
1269 case 3: RETVAL = self->y; break;
1270 case 4: RETVAL = self->w; break;
1271 case 5: RETVAL = self->h; break;
883 } 1272 }
884 OUTPUT: 1273 OUTPUT:
885 RETVAL 1274 RETVAL
886 1275
887void 1276void
888scroll (CFClient::Map self, int dx, int dy) 1277scroll (CFPlus::Map self, int dx, int dy)
889 CODE: 1278 CODE:
890{ 1279{
891 if (dx > 0) 1280 if (dx > 0)
892 map_blank (self, self->x, self->y, dx - 1, self->h); 1281 map_blank (self, self->x, self->y, dx, self->h);
893 else if (dx < 0) 1282 else if (dx < 0)
894 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1283 map_blank (self, self->x + self->w + dx + 1, self->y, -dx, self->h);
895 1284
896 if (dy > 0) 1285 if (dy > 0)
897 map_blank (self, self->x, self->y, self->w, dy - 1); 1286 map_blank (self, self->x, self->y, self->w, dy);
898 else if (dy < 0) 1287 else if (dy < 0)
899 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1288 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, -dy);
900 1289
901 self->ox += dx; self->x += dx; 1290 self->ox += dx; self->x += dx;
902 self->oy += dy; self->y += dy; 1291 self->oy += dy; self->y += dy;
903 1292
904 while (self->y < 0) 1293 while (self->y < 0)
909 self->y += MAP_EXTEND_Y; 1298 self->y += MAP_EXTEND_Y;
910 } 1299 }
911} 1300}
912 1301
913void 1302void
914map1a_update (CFClient::Map self, SV *data_) 1303map1a_update (CFPlus::Map self, SV *data_, int extmap)
915 CODE: 1304 CODE:
916{ 1305{
917 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1306 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
918 uint8_t *data_end = (uint8_t *)SvEND (data_); 1307 uint8_t *data_end = (uint8_t *)SvEND (data_);
919 mapcell *cell; 1308 mapcell *cell;
920 int x, y, flags; 1309 int x, y, flags;
921 1310
922 while (data < data_end) 1311 while (data < data_end - 1)
923 { 1312 {
924 flags = (data [0] << 8) + data [1]; data += 2; 1313 flags = (data [0] << 8) + data [1]; data += 2;
925 1314
926 x = ((flags >> 10) & 63) + self->x; 1315 x = self->x + ((flags >> 10) & 63);
927 y = ((flags >> 4) & 63) + self->y; 1316 y = self->y + ((flags >> 4) & 63);
928 1317
929 cell = map_get_cell (self, x, y); 1318 cell = map_get_cell (self, x, y);
930 1319
931 if (flags & 15) 1320 if (flags & 15)
932 { 1321 {
933 if (cell->darkness < 0) 1322 if (!cell->darkness)
934 { 1323 {
1324 memset (cell, 0, sizeof (*cell));
935 cell->darkness = 0; 1325 cell->darkness = 256;
936 cell->face [0] = 0;
937 cell->face [1] = 0;
938 cell->face [2] = 0;
939 } 1326 }
940 1327
941 cell->darkness = flags & 8 ? *data++ : 255;
942
943 //TODO: don't trust server data to be in-range(!) 1328 //TODO: don't trust server data to be in-range(!)
1329
1330 if (flags & 8)
1331 {
1332 if (extmap)
1333 {
1334 uint8_t ext, cmd;
1335
1336 do
1337 {
1338 ext = *data++;
1339 cmd = ext & 0x3f;
1340
1341 if (cmd < 4)
1342 cell->darkness = 255 - ext * 64 + 1;
1343 else if (cmd == 5) // health
1344 {
1345 cell->stat_width = 1;
1346 cell->stat_hp = *data++;
1347 }
1348 else if (cmd == 6) // monster width
1349 cell->stat_width = *data++ + 1;
1350 else if (cmd == 0x47) // monster width
1351 {
1352 if (*data == 4)
1353 ; // decode player tag
1354
1355 data += *data + 1;
1356 }
1357 else if (cmd == 8) // cell flags
1358 cell->flags = *data++;
1359 else if (ext & 0x40) // unknown, multibyte => skip
1360 data += *data + 1;
1361 else
1362 data++;
1363 }
1364 while (ext & 0x80);
1365 }
1366 else
1367 cell->darkness = *data++ + 1;
1368 }
944 1369
945 if (flags & 4) 1370 if (flags & 4)
946 { 1371 {
947 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1372 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
948 } 1373 }
956 { 1381 {
957 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1382 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
958 } 1383 }
959 } 1384 }
960 else 1385 else
961 cell->darkness = -1; 1386 cell->darkness = 0;
962 } 1387 }
963} 1388}
964 1389
965SV * 1390SV *
966mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1391mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
967 CODE: 1392 CODE:
968{ 1393{
969 int x1, x; 1394 int x1, x;
970 int y1, y; 1395 int y1, y;
971 int z; 1396 int z;
1021} 1446}
1022 OUTPUT: 1447 OUTPUT:
1023 RETVAL 1448 RETVAL
1024 1449
1025void 1450void
1026draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1451draw (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1027 PPCODE: 1452 CODE:
1028{ 1453{
1029 int vx, vy; 1454 int vx, vy;
1030 int x, y, z; 1455 int x, y, z;
1031 int last_name; 1456 int last_name;
1032 mapface face; 1457 mapface face;
1033 int sw4 = (sw + 3) & ~3;
1034 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1035 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1036 1458
1037 memset (darkness, 255, sw4 * sh);
1038 SvPOK_only (darkness_sv);
1039 SvCUR_set (darkness_sv, sw4 * sh);
1040
1041 vx = self->x + (self->w - sw) / 2 - shift_x; 1459 vx = self->x + self->w / 2 - sw / 2 - shift_x;
1042 vy = self->y + (self->h - sh) / 2 - shift_y; 1460 vy = self->y + self->h / 2 - sh / 2 - shift_y;
1043 1461
1044 /* 1462 /*
1045 int vx = self->vx = self->w >= sw 1463 int vx = self->vx = self->w >= sw
1046 ? self->x + (self->w - sw) / 2 1464 ? self->x + (self->w - sw) / 2
1047 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1465 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1051 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1469 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1052 */ 1470 */
1053 1471
1054 glColor4ub (255, 255, 255, 255); 1472 glColor4ub (255, 255, 255, 255);
1055 1473
1474 glEnable (GL_BLEND);
1056 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1475 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1057 glEnable (GL_BLEND);
1058 glEnable (GL_TEXTURE_2D); 1476 glEnable (GL_TEXTURE_2D);
1059 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1477 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1060 1478
1061 glBegin (GL_QUADS); 1479 glBegin (GL_QUADS);
1062 1480
1071 for (x = 0; x < sw; x++) 1489 for (x = 0; x < sw; x++)
1072 if (row->c0 <= x + vx && x + vx < row->c1) 1490 if (row->c0 <= x + vx && x + vx < row->c1)
1073 { 1491 {
1074 mapcell *cell = row->col + (x + vx - row->c0); 1492 mapcell *cell = row->col + (x + vx - row->c0);
1075 1493
1076 darkness[y * sw4 + x] = cell->darkness < 0
1077 ? 255 - FOW_DARKNESS
1078 : 255 - cell->darkness;
1079
1080 face = cell->face [z]; 1494 face = cell->face [z];
1081 1495
1082 if (face) 1496 if (face && face < self->texs)
1083 { 1497 {
1084 maptex tex = self->tex [face]; 1498 maptex tex = self->tex [face];
1085
1086 int px = (x + 1) * 32 - tex.w; 1499 int px = (x + 1) * 32 - tex.w;
1087 int py = (y + 1) * 32 - tex.h; 1500 int py = (y + 1) * 32 - tex.h;
1088 1501
1089 if (last_name != tex.name) 1502 if (last_name != tex.name)
1090 { 1503 {
1091 glEnd (); 1504 glEnd ();
1092 last_name = tex.name;
1093 glBindTexture (GL_TEXTURE_2D, last_name); 1505 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1094 glBegin (GL_QUADS); 1506 glBegin (GL_QUADS);
1095 } 1507 }
1096 1508
1097 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1509 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1098 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1510 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1099 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1511 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1100 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1512 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1101 } 1513 }
1514
1515 if (cell->flags && z == 2)
1516 {
1517 if (cell->flags & 1)
1518 {
1519 maptex tex = self->tex [1];
1520 int px = (x + 1) * 32 - tex.w + 2;
1521 int py = (y + 1) * 32 - tex.h - 6;
1522
1523 glEnd ();
1524 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1525 glBegin (GL_QUADS);
1526
1527 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1528 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1529 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1530 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1531 }
1532 }
1102 } 1533 }
1103 } 1534 }
1104 1535
1105 glEnd (); 1536 glEnd ();
1106 1537
1107 glDisable (GL_TEXTURE_2D); 1538 glDisable (GL_TEXTURE_2D);
1108 glDisable (GL_BLEND); 1539 glDisable (GL_BLEND);
1540
1541 // top layer: overlays such as the health bar
1542 for (y = 0; y < sh; y++)
1543 if (0 <= y + vy && y + vy < self->rows)
1544 {
1545 maprow *row = self->row + (y + vy);
1546
1547 for (x = 0; x < sw; x++)
1548 if (row->c0 <= x + vx && x + vx < row->c1)
1549 {
1550 mapcell *cell = row->col + (x + vx - row->c0);
1551
1552 int px = x * 32;
1553 int py = y * 32;
1554
1555 if (cell->stat_hp)
1556 {
1557 int width = cell->stat_width * 32;
1558 int thick = sh / 28 + 1 + cell->stat_width;
1559
1560 glColor3ub (0, 0, 0);
1561 glRectf (px + 1, py - thick - 2,
1562 px + width - 1, py);
1563
1564 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1565 glRectf (px + 2,
1566 py - thick - 1,
1567 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1568 }
1569 }
1570 }
1571}
1572
1573void
1574draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1575 CODE:
1576{
1577 static float color[16][3] = {
1578 { 0.00F, 0.00F, 0.00F },
1579 { 1.00F, 1.00F, 1.00F },
1580 { 0.00F, 0.00F, 0.55F },
1581 { 1.00F, 0.00F, 0.00F },
1582
1583 { 1.00F, 0.54F, 0.00F },
1584 { 0.11F, 0.56F, 1.00F },
1585 { 0.93F, 0.46F, 0.00F },
1586 { 0.18F, 0.54F, 0.34F },
1587
1588 { 0.56F, 0.73F, 0.56F },
1589 { 0.80F, 0.80F, 0.80F },
1590 { 0.55F, 0.41F, 0.13F },
1591 { 0.99F, 0.77F, 0.26F },
1592
1593 { 0.74F, 0.65F, 0.41F },
1594
1595 { 0.00F, 1.00F, 1.00F },
1596 { 1.00F, 0.00F, 1.00F },
1597 { 1.00F, 1.00F, 0.00F },
1598 };
1599
1600 int x, y;
1601
1602 glEnable (GL_TEXTURE_2D);
1603 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1604 glEnable (GL_BLEND);
1605 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1606 glBegin (GL_QUADS);
1607
1608 for (y = 0; y < h; y++)
1609 for (x = 0; x < w; x++)
1610 {
1611 unsigned char m = data [x + y * w];
1612
1613 if (m)
1614 {
1615 float *c = color [m & 15];
1616
1617 float tx1 = m & 0x40 ? 0.5 : 0.;
1618 float tx2 = tx1 + 0.5;
1619
1620 glColor4f (c[0], c[1], c[2], 0.75);
1621 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1622 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1623 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1624 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1625 }
1626 }
1627
1628 glEnd ();
1629 glDisable (GL_BLEND);
1630 glDisable (GL_TEXTURE_2D);
1631}
1632
1633void
1634fow_texture (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1635 PPCODE:
1636{
1637 int vx, vy;
1638 int x, y;
1639 int sw4 = (sw + 3) & ~3;
1640 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1641 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1642
1643 memset (darkness, 255, sw4 * sh);
1644 SvPOK_only (darkness_sv);
1645 SvCUR_set (darkness_sv, sw4 * sh);
1646
1647 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1648 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1649
1650 for (y = 0; y < sh; y++)
1651 if (0 <= y + vy && y + vy < self->rows)
1652 {
1653 maprow *row = self->row + (y + vy);
1654
1655 for (x = 0; x < sw; x++)
1656 if (row->c0 <= x + vx && x + vx < row->c1)
1657 {
1658 mapcell *cell = row->col + (x + vx - row->c0);
1659
1660 darkness[y * sw4 + x] = cell->darkness
1661 ? 255 - (cell->darkness - 1)
1662 : 255 - FOW_DARKNESS;
1663 }
1664 }
1109 1665
1110 EXTEND (SP, 3); 1666 EXTEND (SP, 3);
1111 PUSHs (sv_2mortal (newSViv (sw4))); 1667 PUSHs (sv_2mortal (newSViv (sw4)));
1112 PUSHs (sv_2mortal (newSViv (sh))); 1668 PUSHs (sv_2mortal (newSViv (sh)));
1113 PUSHs (darkness_sv); 1669 PUSHs (darkness_sv);
1114} 1670}
1115 1671
1116SV * 1672SV *
1117get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1673get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1118 CODE: 1674 CODE:
1119{ 1675{
1120 int x, y, x1, y1; 1676 int x, y, x1, y1;
1121 SV *data_sv = newSV (w * h * 7 + 5); 1677 SV *data_sv = newSV (w * h * 7 + 5);
1122 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1678 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1184} 1740}
1185 OUTPUT: 1741 OUTPUT:
1186 RETVAL 1742 RETVAL
1187 1743
1188void 1744void
1189set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 1745set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1190 PPCODE: 1746 PPCODE:
1191{ 1747{
1192 int x, y, z; 1748 int x, y, z;
1193 int w, h; 1749 int w, h;
1194 int x1, y1; 1750 int x1, y1;
1226 1782
1227 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 1783 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
1228 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 1784 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
1229 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 1785 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
1230 1786
1231 if (cell->darkness <= 0) 1787 if (cell->darkness == 0)
1232 { 1788 {
1233 cell->darkness = -1; 1789 cell->darkness = 0;
1234 1790
1235 for (z = 0; z <= 2; z++) 1791 for (z = 0; z <= 2; z++)
1236 { 1792 {
1237 cell->face[z] = face[z]; 1793 cell->face[z] = face[z];
1238 1794
1243 } 1799 }
1244 } 1800 }
1245 } 1801 }
1246} 1802}
1247 1803
1248MODULE = CFClient PACKAGE = CFClient::MixChunk 1804MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1249 1805
1250CFClient::MixChunk 1806CFPlus::MixChunk
1251new_from_file (SV *class, char *path) 1807new_from_file (SV *class, char *path)
1252 CODE: 1808 CODE:
1253 RETVAL = Mix_LoadWAV (path); 1809 RETVAL = Mix_LoadWAV (path);
1254 OUTPUT: 1810 OUTPUT:
1255 RETVAL 1811 RETVAL
1256 1812
1257void 1813void
1258DESTROY (CFClient::MixChunk self) 1814DESTROY (CFPlus::MixChunk self)
1259 CODE: 1815 CODE:
1260 Mix_FreeChunk (self); 1816 Mix_FreeChunk (self);
1261 1817
1262int 1818int
1263volume (CFClient::MixChunk self, int volume = -1) 1819volume (CFPlus::MixChunk self, int volume = -1)
1264 CODE: 1820 CODE:
1265 RETVAL = Mix_VolumeChunk (self, volume); 1821 RETVAL = Mix_VolumeChunk (self, volume);
1266 OUTPUT: 1822 OUTPUT:
1267 RETVAL 1823 RETVAL
1268 1824
1269int 1825int
1270play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 1826play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1271 CODE: 1827 CODE:
1272 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 1828 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1273 OUTPUT: 1829 OUTPUT:
1274 RETVAL 1830 RETVAL
1275 1831
1276MODULE = CFClient PACKAGE = CFClient::MixMusic 1832MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1277 1833
1278int 1834int
1279volume (int volume = -1) 1835volume (int volume = -1)
1280 CODE: 1836 CODE:
1281 RETVAL = Mix_VolumeMusic (volume); 1837 RETVAL = Mix_VolumeMusic (volume);
1282 OUTPUT: 1838 OUTPUT:
1283 RETVAL 1839 RETVAL
1284 1840
1285CFClient::MixMusic 1841CFPlus::MixMusic
1286new_from_file (SV *class, char *path) 1842new_from_file (SV *class, char *path)
1287 CODE: 1843 CODE:
1288 RETVAL = Mix_LoadMUS (path); 1844 RETVAL = Mix_LoadMUS (path);
1289 OUTPUT: 1845 OUTPUT:
1290 RETVAL 1846 RETVAL
1291 1847
1292void 1848void
1293DESTROY (CFClient::MixMusic self) 1849DESTROY (CFPlus::MixMusic self)
1294 CODE: 1850 CODE:
1295 Mix_FreeMusic (self); 1851 Mix_FreeMusic (self);
1296 1852
1297int 1853int
1298play (CFClient::MixMusic self, int loops = -1) 1854play (CFPlus::MixMusic self, int loops = -1)
1299 CODE: 1855 CODE:
1300 RETVAL = Mix_PlayMusic (self, loops); 1856 RETVAL = Mix_PlayMusic (self, loops);
1301 OUTPUT: 1857 OUTPUT:
1302 RETVAL 1858 RETVAL
1303 1859
1304MODULE = CFClient PACKAGE = CFClient::OpenGL 1860MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1305 1861
1306BOOT: 1862BOOT:
1307{ 1863{
1308 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 1864 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1309 static const struct { 1865 static const struct {
1310 const char *name; 1866 const char *name;
1311 IV iv; 1867 IV iv;
1312 } *civ, const_iv[] = { 1868 } *civ, const_iv[] = {
1313# define const_iv(name) { # name, (IV)name } 1869# define const_iv(name) { # name, (IV)name }
1314 const_iv (GL_COLOR_MATERIAL), 1870 const_iv (GL_COLOR_MATERIAL),
1315 const_iv (GL_SMOOTH), 1871 const_iv (GL_SMOOTH),
1316 const_iv (GL_FLAT), 1872 const_iv (GL_FLAT),
1873 const_iv (GL_DITHER),
1317 const_iv (GL_BLEND), 1874 const_iv (GL_BLEND),
1875 const_iv (GL_CULL_FACE),
1876 const_iv (GL_SCISSOR_TEST),
1877 const_iv (GL_DEPTH_TEST),
1878 const_iv (GL_ALPHA_TEST),
1879 const_iv (GL_NORMALIZE),
1880 const_iv (GL_RESCALE_NORMAL),
1881 const_iv (GL_FRONT),
1882 const_iv (GL_BACK),
1318 const_iv (GL_AND), 1883 const_iv (GL_AND),
1884 const_iv (GL_ONE),
1885 const_iv (GL_ZERO),
1319 const_iv (GL_SRC_ALPHA), 1886 const_iv (GL_SRC_ALPHA),
1887 const_iv (GL_DST_ALPHA),
1320 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1888 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1889 const_iv (GL_ONE_MINUS_DST_ALPHA),
1890 const_iv (GL_SRC_ALPHA_SATURATE),
1321 const_iv (GL_RGB), 1891 const_iv (GL_RGB),
1322 const_iv (GL_RGBA), 1892 const_iv (GL_RGBA),
1893 const_iv (GL_RGBA4),
1894 const_iv (GL_RGBA8),
1895 const_iv (GL_RGB5_A1),
1323 const_iv (GL_UNSIGNED_BYTE), 1896 const_iv (GL_UNSIGNED_BYTE),
1324 const_iv (GL_ALPHA4), 1897 const_iv (GL_UNSIGNED_SHORT),
1898 const_iv (GL_UNSIGNED_INT),
1325 const_iv (GL_ALPHA), 1899 const_iv (GL_ALPHA),
1900 const_iv (GL_INTENSITY),
1901 const_iv (GL_LUMINANCE),
1902 const_iv (GL_LUMINANCE_ALPHA),
1326 const_iv (GL_FLOAT), 1903 const_iv (GL_FLOAT),
1327 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 1904 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1328 const_iv (GL_COMPILE), 1905 const_iv (GL_COMPILE),
1329 const_iv (GL_TEXTURE_1D), 1906 const_iv (GL_TEXTURE_1D),
1330 const_iv (GL_TEXTURE_2D), 1907 const_iv (GL_TEXTURE_2D),
1332 const_iv (GL_TEXTURE_MAG_FILTER), 1909 const_iv (GL_TEXTURE_MAG_FILTER),
1333 const_iv (GL_TEXTURE_MIN_FILTER), 1910 const_iv (GL_TEXTURE_MIN_FILTER),
1334 const_iv (GL_TEXTURE_ENV_MODE), 1911 const_iv (GL_TEXTURE_ENV_MODE),
1335 const_iv (GL_TEXTURE_WRAP_S), 1912 const_iv (GL_TEXTURE_WRAP_S),
1336 const_iv (GL_TEXTURE_WRAP_T), 1913 const_iv (GL_TEXTURE_WRAP_T),
1914 const_iv (GL_REPEAT),
1337 const_iv (GL_CLAMP), 1915 const_iv (GL_CLAMP),
1338 const_iv (GL_REPEAT), 1916 const_iv (GL_CLAMP_TO_EDGE),
1339 const_iv (GL_NEAREST), 1917 const_iv (GL_NEAREST),
1340 const_iv (GL_LINEAR), 1918 const_iv (GL_LINEAR),
1341 const_iv (GL_NEAREST_MIPMAP_NEAREST), 1919 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1342 const_iv (GL_LINEAR_MIPMAP_NEAREST), 1920 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1343 const_iv (GL_NEAREST_MIPMAP_LINEAR), 1921 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1344 const_iv (GL_LINEAR_MIPMAP_LINEAR), 1922 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1345 const_iv (GL_GENERATE_MIPMAP), 1923 const_iv (GL_GENERATE_MIPMAP),
1346 const_iv (GL_LINEAR),
1347 const_iv (GL_MODULATE), 1924 const_iv (GL_MODULATE),
1925 const_iv (GL_DECAL),
1348 const_iv (GL_REPLACE), 1926 const_iv (GL_REPLACE),
1927 const_iv (GL_DEPTH_BUFFER_BIT),
1349 const_iv (GL_COLOR_BUFFER_BIT), 1928 const_iv (GL_COLOR_BUFFER_BIT),
1350 const_iv (GL_PROJECTION), 1929 const_iv (GL_PROJECTION),
1351 const_iv (GL_MODELVIEW), 1930 const_iv (GL_MODELVIEW),
1352 const_iv (GL_COLOR_LOGIC_OP), 1931 const_iv (GL_COLOR_LOGIC_OP),
1932 const_iv (GL_SEPARABLE_2D),
1353 const_iv (GL_CONVOLUTION_2D), 1933 const_iv (GL_CONVOLUTION_2D),
1354 const_iv (GL_CONVOLUTION_BORDER_MODE), 1934 const_iv (GL_CONVOLUTION_BORDER_MODE),
1355 const_iv (GL_CONSTANT_BORDER), 1935 const_iv (GL_CONSTANT_BORDER),
1356 const_iv (GL_LINES), 1936 const_iv (GL_LINES),
1937 const_iv (GL_LINE_STRIP),
1938 const_iv (GL_LINE_LOOP),
1357 const_iv (GL_QUADS), 1939 const_iv (GL_QUADS),
1358 const_iv (GL_LINE_LOOP), 1940 const_iv (GL_QUAD_STRIP),
1941 const_iv (GL_TRIANGLES),
1942 const_iv (GL_TRIANGLE_STRIP),
1943 const_iv (GL_TRIANGLE_FAN),
1359 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 1944 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1360 const_iv (GL_FASTEST), 1945 const_iv (GL_FASTEST),
1946 const_iv (GL_V2F),
1947 const_iv (GL_V3F),
1948 const_iv (GL_T2F_V3F),
1949 const_iv (GL_T2F_N3F_V3F),
1361# undef const_iv 1950# undef const_iv
1362 }; 1951 };
1363 1952
1364 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1953 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1365 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1954 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1366} 1955}
1367 1956
1957char *
1958gl_vendor ()
1959 CODE:
1960 RETVAL = (char *)glGetString (GL_VENDOR);
1961 OUTPUT:
1962 RETVAL
1963
1964char *
1965gl_version ()
1966 CODE:
1967 RETVAL = (char *)glGetString (GL_VERSION);
1968 OUTPUT:
1969 RETVAL
1970
1971char *
1972gl_extensions ()
1973 CODE:
1974 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1975 OUTPUT:
1976 RETVAL
1977
1368int glGetError () 1978int glGetError ()
1979
1980void glFinish ()
1369 1981
1370void glClear (int mask) 1982void glClear (int mask)
1371 1983
1372void glClearColor (float r, float g, float b, float a = 1.0) 1984void glClearColor (float r, float g, float b, float a = 1.0)
1373 PROTOTYPE: @ 1985 PROTOTYPE: @
1380 1992
1381void glHint (int target, int mode) 1993void glHint (int target, int mode)
1382 1994
1383void glBlendFunc (int sfactor, int dfactor) 1995void glBlendFunc (int sfactor, int dfactor)
1384 1996
1997void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1998 CODE:
1999 gl_BlendFuncSeparate (sa, da, saa, daa);
2000
2001void glDepthMask (int flag)
2002
1385void glLogicOp (int opcode) 2003void glLogicOp (int opcode)
1386 2004
2005void glColorMask (int red, int green, int blue, int alpha)
2006
1387void glMatrixMode (int mode) 2007void glMatrixMode (int mode)
1388 2008
1389void glPushMatrix () 2009void glPushMatrix ()
1390 2010
1391void glPopMatrix () 2011void glPopMatrix ()
1392 2012
1393void glLoadIdentity () 2013void glLoadIdentity ()
1394 2014
2015void glDrawBuffer (int buffer)
2016
2017void glReadBuffer (int buffer)
2018
2019# near_ and far_ are due to microsofts buggy "c" compiler
2020void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2021
2022# near_ and far_ are due to microsofts buggy "c" compiler
1395void glOrtho (double left, double right, double bottom, double top, double near, double far) 2023void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1396 2024
1397void glViewport (int x, int y, int width, int height) 2025void glViewport (int x, int y, int width, int height)
2026
2027void glScissor (int x, int y, int width, int height)
1398 2028
1399void glTranslate (float x, float y, float z = 0.) 2029void glTranslate (float x, float y, float z = 0.)
1400 CODE: 2030 CODE:
1401 glTranslatef (x, y, z); 2031 glTranslatef (x, y, z);
1402 2032
1403void glScale (float x, float y, float z) 2033void glScale (float x, float y, float z = 1.)
1404 CODE: 2034 CODE:
1405 glScalef (x, y, z); 2035 glScalef (x, y, z);
1406 2036
1407void glRotate (float angle, float x, float y, float z) 2037void glRotate (float angle, float x, float y, float z)
1408 CODE: 2038 CODE:
1412 2042
1413void glEnd () 2043void glEnd ()
1414 2044
1415void glColor (float r, float g, float b, float a = 1.0) 2045void glColor (float r, float g, float b, float a = 1.0)
1416 PROTOTYPE: @ 2046 PROTOTYPE: @
2047 ALIAS:
2048 glColor_premultiply = 1
1417 CODE: 2049 CODE:
2050 if (ix)
2051 {
2052 r *= a;
2053 g *= a;
2054 b *= a;
2055 }
2056 // microsoft visual "c" rounds instead of truncating...
1418 glColor4f (r, g, b, a); 2057 glColor4f (r, g, b, a);
2058
2059void glInterleavedArrays (int format, int stride, char *data)
2060
2061void glDrawElements (int mode, int count, int type, char *indices)
2062
2063# 1.2 void glDrawRangeElements (int mode, int start, int end
2064
2065void glRasterPos (float x, float y, float z = 0.)
2066 CODE:
2067 glRasterPos3f (0, 0, z);
2068 glBitmap (0, 0, 0, 0, x, y, 0);
1419 2069
1420void glVertex (float x, float y, float z = 0.) 2070void glVertex (float x, float y, float z = 0.)
1421 CODE: 2071 CODE:
1422 glVertex3f (x, y, z); 2072 glVertex3f (x, y, z);
1423 2073
1435 2085
1436void glBindTexture (int target, int name) 2086void glBindTexture (int target, int name)
1437 2087
1438void glConvolutionParameter (int target, int pname, float params) 2088void glConvolutionParameter (int target, int pname, float params)
1439 CODE: 2089 CODE:
2090 if (gl.ConvolutionParameterf)
1440 glConvolutionParameterf (target, pname, params); 2091 gl.ConvolutionParameterf (target, pname, params);
1441 2092
1442void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 2093void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
2094 CODE:
2095 if (gl.ConvolutionFilter2D)
2096 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
2097
2098void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2099 CODE:
2100 if (gl.SeparableFilter2D)
2101 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1443 2102
1444void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2103void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1445 2104
1446void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2105void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2106
2107void glDrawPixels (int width, int height, int format, int type, char *pixels)
2108
2109void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1447 2110
1448int glGenTexture () 2111int glGenTexture ()
1449 CODE: 2112 CODE:
1450{ 2113{
1451 GLuint name; 2114 GLuint name;

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