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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.60 by root, Sun Apr 23 04:47:02 2006 UTC vs.
Revision 1.161 by root, Mon Oct 9 23:30:44 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN
3# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
2# include <malloc.h> 4# include <malloc.h>
5# include <windows.h>
6# include <wininet.h>
7# pragma warning(disable:4244)
3#endif 8#endif
4 9
5#include "EXTERN.h" 10#include "EXTERN.h"
6#include "perl.h" 11#include "perl.h"
7#include "XSUB.h" 12#include "XSUB.h"
8 13
14#ifdef _WIN32
15# undef pipe
16#endif
17
18#include <math.h>
9#include <string.h> 19#include <string.h>
10#include <stdio.h> 20#include <stdio.h>
21#include <stdlib.h>
11 22
12#include <SDL.h> 23#include <SDL.h>
24#include <SDL_endian.h>
13#include <SDL_image.h> 25#include <SDL_image.h>
14#include <SDL_mixer.h> 26#include <SDL_mixer.h>
15#include <SDL_opengl.h> 27#include <SDL_opengl.h>
16 28
29#define PANGO_ENABLE_BACKEND
30#define G_DISABLE_CAST_CHECKS
31
17#include <glib/gmacros.h> 32#include <glib/gmacros.h>
18 33
19#include <pango/pango.h> 34#include <pango/pango.h>
20#include <pango/pangofc-fontmap.h>
21#include <pango/pangoft2.h>
22 35
23#ifndef _WIN32 36#ifndef _WIN32
24# include <sys/types.h> 37# include <sys/types.h>
25# include <sys/socket.h> 38# include <sys/socket.h>
26# include <netinet/in.h> 39# include <netinet/in.h>
33 typedef signed char int8_t; 46 typedef signed char int8_t;
34 typedef signed short int16_t; 47 typedef signed short int16_t;
35 typedef signed int int32_t; 48 typedef signed int int32_t;
36#endif 49#endif
37 50
38#include "glext.h" 51#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */
39 52
40#define FOW_DARKNESS 32 53#define FOW_DARKNESS 32
41 54
42#define MAP_EXTEND_X 32 55#define MAP_EXTEND_X 32
43#define MAP_EXTEND_Y 512 56#define MAP_EXTEND_Y 512
44 57
45#define MIN_FONT_HEIGHT 8 * PANGO_SCALE 58#define MIN_FONT_HEIGHT 10
46 59
60#if 0
61# define PARACHUTE SDL_INIT_NOPARACHUTE
62#else
63# define PARACHUTE 0
64#endif
65
66static struct
67{
68#define GL_FUNC(ptr,name) ptr name;
69#include "glfunc.h"
70#undef GL_FUNC
71} gl;
72
73static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
74{
75 if (gl.BlendFuncSeparate)
76 gl.BlendFuncSeparate (sa, da, saa, daa);
77 else if (gl.BlendFuncSeparateEXT)
78 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
79 else
80 glBlendFunc (sa, da);
81}
82
83#include "texcache.c"
84
85#include "pango-font.c"
86#include "pango-fontmap.c"
87#include "pango-render.c"
88
47typedef Mix_Chunk *CFClient__MixChunk; 89typedef Mix_Chunk *CFPlus__MixChunk;
48typedef Mix_Music *CFClient__MixMusic; 90typedef Mix_Music *CFPlus__MixMusic;
49 91
50static PangoContext *context; 92typedef PangoFontDescription *CFPlus__Font;
51static PangoFontMap *fontmap; 93
94static int
95shape_attr_p (PangoLayoutRun *run)
96{
97 GSList *attrs = run->item->analysis.extra_attrs;
98
99 while (attrs)
100 {
101 PangoAttribute *attr = attrs->data;
102
103 if (attr->klass->type == PANGO_ATTR_SHAPE)
104 return 1;
105
106 attrs = attrs->next;
107 }
108
109 return 0;
110}
52 111
53typedef struct cf_layout { 112typedef struct cf_layout {
54 PangoLayout *pl; 113 PangoLayout *pl;
114 float r, g, b, a; // default color for rgba mode
55 int base_height; 115 int base_height;
116 CFPlus__Font font;
56} *CFClient__Layout; 117} *CFPlus__Layout;
118
119static CFPlus__Font default_font;
120static PangoContext *opengl_context;
121static PangoFontMap *opengl_fontmap;
57 122
58static void 123static void
59substitute_func (FcPattern *pattern, gpointer data) 124substitute_func (FcPattern *pattern, gpointer data)
60{ 125{
61 FcPatternAddBool (pattern, FC_HINTING , 1); 126 FcPatternAddBool (pattern, FC_HINTING, 1);
127#ifdef FC_HINT_STYLE
128 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
129#endif
62 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 130 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
63} 131}
64 132
65static void 133static void
66layout_update (CFClient__Layout self) 134layout_update_font (CFPlus__Layout self)
67{ 135{
68 /* use a random scale factor to account for unknown descenders, 0.8 works 136 /* use a random scale factor to account for unknown descenders, 0.8 works
69 * reasonably well with bitstream vera 137 * reasonably well with bitstream vera
70 */ 138 */
71 PangoFontDescription *font = (PangoFontDescription *) 139 PangoFontDescription *font = self->font ? self->font : default_font;
72 pango_layout_get_font_description (self->pl);
73 140
74 int height = self->base_height * (PANGO_SCALE * 8 / 10);
75
76 if (height < MIN_FONT_HEIGHT)
77 height = MIN_FONT_HEIGHT;
78
79 if (pango_font_description_get_size (font) != height)
80 {
81 font = pango_font_description_copy (font);
82 pango_font_description_set_absolute_size (font, height); 141 pango_font_description_set_absolute_size (font,
142 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
143
83 pango_layout_set_font_description (self->pl, font); 144 pango_layout_set_font_description (self->pl, font);
84 }
85} 145}
86 146
87static void 147static void
88layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 148layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
89{ 149{
90 layout_update (self); 150 PangoRectangle rect;
91 151
152 // get_pixel_* wrongly rounds down
92 pango_layout_get_pixel_size (self->pl, w, h); 153 pango_layout_get_extents (self->pl, 0, &rect);
93 154
94 *w = (*w + 3) & ~3; 155 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
95 if (!*w) *w = 1; 156 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
96 if (!*h) *h = 1; 157
158 if (!rect.width) rect.width = 1;
159 if (!rect.height) rect.height = 1;
160
161 *w = rect.width;
162 *h = rect.height;
97} 163}
98 164
99typedef uint16_t mapface; 165typedef uint16_t mapface;
100 166
101typedef struct { 167typedef struct {
104 float s, t; 170 float s, t;
105 uint8_t r, g, b, a; 171 uint8_t r, g, b, a;
106} maptex; 172} maptex;
107 173
108typedef struct { 174typedef struct {
109 int16_t darkness; 175 uint32_t player;
110 mapface face[3]; 176 mapface face[3];
177 uint16_t darkness;
178 uint8_t stat_width, stat_hp, flags;
111} mapcell; 179} mapcell;
112 180
113typedef struct { 181typedef struct {
114 int32_t c0, c1; 182 int32_t c0, c1;
115 mapcell *col; 183 mapcell *col;
124 int texs; 192 int texs;
125 maptex *tex; 193 maptex *tex;
126 194
127 int32_t rows; 195 int32_t rows;
128 maprow *row; 196 maprow *row;
129} *CFClient__Map; 197} *CFPlus__Map;
130 198
131static char * 199static char *
132prepend (char *ptr, int sze, int inc) 200prepend (char *ptr, int sze, int inc)
133{ 201{
134 char *p; 202 char *p;
152 220
153#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 221#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
154#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 222#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
155 223
156static maprow * 224static maprow *
157map_get_row (CFClient__Map self, int y) 225map_get_row (CFPlus__Map self, int y)
158{ 226{
159 if (0 > y) 227 if (0 > y)
160 { 228 {
161 int extend = - y + MAP_EXTEND_Y; 229 int extend = - y + MAP_EXTEND_Y;
162 Prepend (maprow, self->row, self->rows, extend); 230 Prepend (maprow, self->row, self->rows, extend);
200 268
201 return row->col + (x - row->c0); 269 return row->col + (x - row->c0);
202} 270}
203 271
204static mapcell * 272static mapcell *
205map_get_cell (CFClient__Map self, int x, int y) 273map_get_cell (CFPlus__Map self, int x, int y)
206{ 274{
207 return row_get_cell (map_get_row (self, y), x); 275 return row_get_cell (map_get_row (self, y), x);
208} 276}
209 277
210static void 278static void
211map_clear (CFClient__Map self) 279map_clear (CFPlus__Map self)
212{ 280{
213 int r; 281 int r;
214 282
215 for (r = 0; r < self->rows; r++) 283 for (r = 0; r < self->rows; r++)
216 Safefree (self->row[r].col); 284 Safefree (self->row[r].col);
224 self->row = 0; 292 self->row = 0;
225 self->rows = 0; 293 self->rows = 0;
226} 294}
227 295
228static void 296static void
229map_blank (CFClient__Map self, int x0, int y0, int w, int h) 297map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
230{ 298{
231 int x, y; 299 int x, y;
232 maprow *row; 300 maprow *row;
301 mapcell *cell;
233 302
234 for (y = y0; y < y0 + h; y++) 303 for (y = y0; y < y0 + h; y++)
235 if (y >= 0) 304 if (y >= 0)
236 { 305 {
237 if (y >= self->rows) 306 if (y >= self->rows)
243 if (x >= row->c0) 312 if (x >= row->c0)
244 { 313 {
245 if (x >= row->c1) 314 if (x >= row->c1)
246 break; 315 break;
247 316
248 row->col[x - row->c0].darkness = -1; 317 cell = row->col + x - row->c0;
318
319 cell->darkness = 0;
320 cell->stat_hp = 0;
321 cell->flags = 0;
322 cell->player = 0;
249 } 323 }
250 } 324 }
251} 325}
252 326
253static void 327static void
254music_finished () 328music_finished (void)
255{ 329{
256 SDL_UserEvent ev; 330 SDL_UserEvent ev;
257 331
258 ev.type = SDL_USEREVENT; 332 ev.type = SDL_USEREVENT;
259 ev.code = 0; 333 ev.code = 0;
261 ev.data2 = 0; 335 ev.data2 = 0;
262 336
263 SDL_PushEvent ((SDL_Event *)&ev); 337 SDL_PushEvent ((SDL_Event *)&ev);
264} 338}
265 339
340static void
341channel_finished (int channel)
342{
343 SDL_UserEvent ev;
344
345 ev.type = SDL_USEREVENT;
346 ev.code = 1;
347 ev.data1 = (void *)(long)channel;
348 ev.data2 = 0;
349
350 SDL_PushEvent ((SDL_Event *)&ev);
351}
352
353static unsigned int
354minpot (unsigned int n)
355{
356 if (!n)
357 return 0;
358
359 --n;
360
361 n |= n >> 1;
362 n |= n >> 2;
363 n |= n >> 4;
364 n |= n >> 8;
365 n |= n >> 16;
366
367 return n + 1;
368}
369
266MODULE = CFClient PACKAGE = CFClient 370MODULE = CFPlus PACKAGE = CFPlus
267 371
268PROTOTYPES: ENABLE 372PROTOTYPES: ENABLE
269 373
270BOOT: 374BOOT:
271{ 375{
272 HV *stash = gv_stashpv ("CFClient", 1); 376 HV *stash = gv_stashpv ("CFPlus", 1);
273 static const struct { 377 static const struct {
274 const char *name; 378 const char *name;
275 IV iv; 379 IV iv;
276 } *civ, const_iv[] = { 380 } *civ, const_iv[] = {
277# define const_iv(name) { # name, (IV)name } 381# define const_iv(name) { # name, (IV)name }
376# undef const_iv 480# undef const_iv
377 }; 481 };
378 482
379 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 483 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
380 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 484 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
381
382 fontmap = pango_ft2_font_map_new ();
383 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0);
384 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap);
385} 485}
386 486
387int 487int
488in_destruct ()
489 CODE:
490 RETVAL = PL_main_cv == Nullcv;
491 OUTPUT:
492 RETVAL
493
494NV floor (NV x)
495
496NV ceil (NV x)
497
498void
499pango_init ()
500 CODE:
501{
502 opengl_fontmap = pango_opengl_font_map_new ();
503 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
504 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
505}
506
507int
388SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 508SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
389 509
390void 510void
391SDL_Quit () 511SDL_Quit ()
392 512
393void 513void
399 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 519 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
400 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 520 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
401 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 521 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
402 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 522 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
403 523
524 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
525 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
526
404 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 527 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
405 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 528 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
406 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 529 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
407 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 530 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
408 531
409 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 532 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
533#if SDL_VERSION_ATLEAST(1,2,10)
410 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 534 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
411 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 535 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
536#endif
412 537
413 SDL_EnableUNICODE (1); 538 SDL_EnableUNICODE (1);
414 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 539 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
415 540
416 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 541 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
425 550
426 ++m; 551 ++m;
427 } 552 }
428} 553}
429 554
555char *
556SDL_GetError ()
557
430int 558int
431SDL_SetVideoMode (int w, int h, int fullscreen) 559SDL_SetVideoMode (int w, int h, int fullscreen)
432 CODE: 560 CODE:
433 RETVAL = !!SDL_SetVideoMode ( 561 RETVAL = !!SDL_SetVideoMode (
434 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 562 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
435 ); 563 );
564 if (RETVAL)
565 {
436 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 566 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
567# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
568# include "glfunc.h"
569# undef GL_FUNC
570 }
437 OUTPUT: 571 OUTPUT:
438 RETVAL 572 RETVAL
439 573
440void 574void
441SDL_GL_SwapBuffers () 575SDL_GL_SwapBuffers ()
576
577char *
578SDL_GetKeyName (int sym)
442 579
443void 580void
444SDL_PollEvent () 581SDL_PollEvent ()
445 PPCODE: 582 PPCODE:
446{ 583{
448 585
449 while (SDL_PollEvent (&ev)) 586 while (SDL_PollEvent (&ev))
450 { 587 {
451 HV *hv = newHV (); 588 HV *hv = newHV ();
452 hv_store (hv, "type", 4, newSViv (ev.type), 0); 589 hv_store (hv, "type", 4, newSViv (ev.type), 0);
590
453 switch (ev.type) 591 switch (ev.type)
454 { 592 {
455 case SDL_KEYDOWN: 593 case SDL_KEYDOWN:
456 case SDL_KEYUP: 594 case SDL_KEYUP:
457 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 595 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
464 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 602 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
465 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 603 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
466 break; 604 break;
467 605
468 case SDL_MOUSEMOTION: 606 case SDL_MOUSEMOTION:
607 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
608
469 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 609 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
470 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 610 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
471 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 611 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
472 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 612 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
473 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 613 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
474 break; 614 break;
475 615
476 case SDL_MOUSEBUTTONDOWN: 616 case SDL_MOUSEBUTTONDOWN:
477 case SDL_MOUSEBUTTONUP: 617 case SDL_MOUSEBUTTONUP:
618 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
619
478 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 620 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
479 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 621 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
480 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 622 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
481 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 623 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
624 break;
625
626 case SDL_USEREVENT:
627 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
628 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
629 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
630 break;
482 } 631 }
483 632
484 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 633 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
485 } 634 }
486} 635}
487 636
488int 637int
489Mix_OpenAudio (int frequency = 22050, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 512) 638Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
490 POSTCALL: 639 POSTCALL:
491 Mix_HookMusicFinished (music_finished); 640 Mix_HookMusicFinished (music_finished);
641 Mix_ChannelFinished (channel_finished);
492 642
493void 643void
494Mix_CloseAudio () 644Mix_CloseAudio ()
495 645
496int 646int
501 CODE: 651 CODE:
502#ifndef _WIN32 652#ifndef _WIN32
503 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 653 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
504#endif 654#endif
505 655
506char * 656void
507gl_version () 657win32_proxy_info ()
508 CODE: 658 PPCODE:
509 RETVAL = (char *)glGetString (GL_VERSION); 659{
510 OUTPUT: 660#ifdef _WIN32
511 RETVAL 661 char buffer[2048];
662 DWORD buflen;
512 663
513char * 664 EXTEND (SP, 3);
514gl_extensions () 665
515 CODE: 666 buflen = sizeof (buffer);
516 RETVAL = (char *)glGetString (GL_EXTENSIONS); 667 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
517 OUTPUT: 668 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
518 RETVAL 669 {
670 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
671
672 buflen = sizeof (buffer);
673 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
674 {
675 PUSHs (newSVpv (buffer, 0));
676
677 buflen = sizeof (buffer);
678 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
679 PUSHs (newSVpv (buffer, 0));
680 }
681 }
682#endif
683}
519 684
520void 685void
521add_font (char *file) 686add_font (char *file)
522 CODE: 687 CODE:
523 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 688 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
524
525void
526set_font (char *file)
527 CODE:
528{
529 int count;
530 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)file, 0, 0, &count);
531 PangoFontDescription *font = pango_fc_font_description_from_pattern (pattern, 0);
532 FcPatternDestroy (pattern);
533 pango_font_description_set_absolute_size (font, MIN_FONT_HEIGHT);
534 pango_context_set_font_description (context, font);
535}
536 689
537void 690void
538load_image_inline (SV *image_) 691load_image_inline (SV *image_)
539 ALIAS: 692 ALIAS:
540 load_image_file = 1 693 load_image_file = 1
582 735
583 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 736 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
584 737
585 assert (surface2->pitch == surface2->w * 4); 738 assert (surface2->pitch == surface2->w * 4);
586 739
740 SDL_LockSurface (surface2);
587 EXTEND (SP, 5); 741 EXTEND (SP, 6);
588 PUSHs (sv_2mortal (newSViv (surface2->w))); 742 PUSHs (sv_2mortal (newSViv (surface2->w)));
589 PUSHs (sv_2mortal (newSViv (surface2->h))); 743 PUSHs (sv_2mortal (newSViv (surface2->h)));
590 SDL_LockSurface (surface2);
591 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 744 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
592 SDL_UnlockSurface (surface2);
593 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 745 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
594 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 746 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
595 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 747 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
748 SDL_UnlockSurface (surface2);
596 749
597 SDL_FreeSurface (surface); 750 SDL_FreeSurface (surface);
598 SDL_FreeSurface (surface2); 751 SDL_FreeSurface (surface2);
599} 752}
600 753
622 PUSHs (sv_2mortal (newSViv (b / y))); 775 PUSHs (sv_2mortal (newSViv (b / y)));
623 PUSHs (sv_2mortal (newSViv (a / y))); 776 PUSHs (sv_2mortal (newSViv (a / y)));
624} 777}
625 778
626void 779void
780error (char *message)
781 CODE:
782 fprintf (stderr, "ERROR: %s\n", message);
783#ifdef _WIN32
784 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
785#endif
786
787void
627fatal (char *message) 788fatal (char *message)
628 CODE: 789 CODE:
790 fprintf (stderr, "FATAL: %s\n", message);
629#ifdef _WIN32 791#ifdef _WIN32
630 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 792 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
793#endif
794 _exit (1);
795
796void
797_exit (int retval = 0)
798 CODE:
799#ifdef WIN32
800 ExitThread (retval); // unclean, please beam me up
631#else 801#else
632 fprintf (stderr, "FATAL: %s\n", message); 802 _exit (retval);
633#endif 803#endif
634 exit (1);
635 804
805MODULE = CFPlus PACKAGE = CFPlus::Font
806
807CFPlus::Font
808new_from_file (SV *class, char *path, int id = 0)
809 CODE:
810{
811 int count;
812 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
813 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
814 FcPatternDestroy (pattern);
815}
816 OUTPUT:
817 RETVAL
818
819void
820DESTROY (CFPlus::Font self)
821 CODE:
822 pango_font_description_free (self);
823
824void
825make_default (CFPlus::Font self)
826 CODE:
827 default_font = self;
828
636MODULE = CFClient PACKAGE = CFClient::Layout 829MODULE = CFPlus PACKAGE = CFPlus::Layout
637 830
638CFClient::Layout 831void
639new (SV *class, int base_height = 10) 832reset_glyph_cache ()
833 CODE:
834 tc_clear ();
835
836CFPlus::Layout
837new (SV *class)
640 CODE: 838 CODE:
641 New (0, RETVAL, 1, struct cf_layout); 839 New (0, RETVAL, 1, struct cf_layout);
642 RETVAL->base_height = base_height; 840
643 RETVAL->pl = pango_layout_new (context); 841 RETVAL->pl = pango_layout_new (opengl_context);
842 RETVAL->r = 1.;
843 RETVAL->g = 1.;
844 RETVAL->b = 1.;
845 RETVAL->a = 1.;
846 RETVAL->base_height = MIN_FONT_HEIGHT;
847 RETVAL->font = 0;
848
644 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 849 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
645 pango_layout_set_font_description (RETVAL->pl, 850 layout_update_font (RETVAL);
646 pango_font_description_copy (
647 pango_context_get_font_description (context)));
648 OUTPUT: 851 OUTPUT:
649 RETVAL 852 RETVAL
650 853
651void 854void
652DESTROY (CFClient::Layout self) 855DESTROY (CFPlus::Layout self)
653 CODE: 856 CODE:
654 g_object_unref (self->pl); 857 g_object_unref (self->pl);
655 Safefree (self); 858 Safefree (self);
656 859
657void 860void
658set_text (CFClient::Layout self, SV *text_) 861set_text (CFPlus::Layout self, SV *text_)
659 CODE: 862 CODE:
660{ 863{
661 STRLEN textlen; 864 STRLEN textlen;
662 char *text = SvPVutf8 (text_, textlen); 865 char *text = SvPVutf8 (text_, textlen);
663 866
664 pango_layout_set_text (self->pl, text, textlen); 867 pango_layout_set_text (self->pl, text, textlen);
665} 868}
666 869
667void 870void
668set_markup (CFClient::Layout self, SV *text_) 871set_markup (CFPlus::Layout self, SV *text_)
669 CODE: 872 CODE:
670{ 873{
671 STRLEN textlen; 874 STRLEN textlen;
672 char *text = SvPVutf8 (text_, textlen); 875 char *text = SvPVutf8 (text_, textlen);
673 876
674 pango_layout_set_markup (self->pl, text, textlen); 877 pango_layout_set_markup (self->pl, text, textlen);
675} 878}
676 879
880void
881set_shapes (CFPlus::Layout self, ...)
882 CODE:
883{
884 PangoAttrList *attrs = 0;
885 const char *text = pango_layout_get_text (self->pl);
886 const char *pos = text;
887 int arg = 4;
888
889 while (arg < items && (pos = strstr (pos, OBJ_STR)))
890 {
891 PangoRectangle inkrect, rect;
892 PangoAttribute *attr;
893
894 int x = SvIV (ST (arg - 3));
895 int y = SvIV (ST (arg - 2));
896 int w = SvIV (ST (arg - 1));
897 int h = SvIV (ST (arg ));
898
899 inkrect.x = 0;
900 inkrect.y = 0;
901 inkrect.width = 0;
902 inkrect.height = 0;
903
904 rect.x = x * PANGO_SCALE;
905 rect.y = y * PANGO_SCALE;
906 rect.width = w * PANGO_SCALE;
907 rect.height = h * PANGO_SCALE;
908
909 if (!attrs)
910 attrs = pango_layout_get_attributes (self->pl);
911
912 attr = pango_attr_shape_new (&inkrect, &rect);
913 attr->start_index = pos - text;
914 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
915 pango_attr_list_insert (attrs, attr);
916
917 arg += 4;
918 pos += sizeof (OBJ_STR) - 1;
919 }
920
921 if (attrs)
922 pango_layout_set_attributes (self->pl, attrs);
923}
924
925void
926get_shapes (CFPlus::Layout self)
927 PPCODE:
928{
929 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
930
931 do
932 {
933 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
934
935 if (run && shape_attr_p (run))
936 {
937 PangoRectangle extents;
938 pango_layout_iter_get_run_extents (iter, 0, &extents);
939
940 EXTEND (SP, 2);
941 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
942 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
943 }
944 }
945 while (pango_layout_iter_next_run (iter));
946
947 pango_layout_iter_free (iter);
948}
949
950int
951has_wrapped (CFPlus::Layout self)
952 CODE:
953{
954 int lines = 1;
955 const char *text = pango_layout_get_text (self->pl);
956
957 while (*text)
958 lines += *text++ == '\n';
959
960 RETVAL = lines < pango_layout_get_line_count (self->pl);
961}
962 OUTPUT:
963 RETVAL
964
677SV * 965SV *
678get_text (CFClient::Layout self) 966get_text (CFPlus::Layout self)
679 CODE: 967 CODE:
680 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 968 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
681 SvUTF8_on (RETVAL); 969 sv_utf8_decode (RETVAL);
682 OUTPUT: 970 OUTPUT:
683 RETVAL 971 RETVAL
684 972
685void 973void
974set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
975 CODE:
976 self->r = r;
977 self->g = g;
978 self->b = b;
979 self->a = a;
980
981void
982set_font (CFPlus::Layout self, CFPlus::Font font = 0)
983 CODE:
984 if (self->font != font)
985 {
986 self->font = font;
987 layout_update_font (self);
988 }
989
990void
686set_height (CFClient::Layout self, int base_height) 991set_height (CFPlus::Layout self, int base_height)
687 CODE: 992 CODE:
993 if (self->base_height != base_height)
994 {
688 self->base_height = base_height; 995 self->base_height = base_height;
996 layout_update_font (self);
997 }
689 998
690void 999void
691set_width (CFClient::Layout self, int max_width = -1) 1000set_width (CFPlus::Layout self, int max_width = -1)
692 CODE: 1001 CODE:
693 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1002 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
694 1003
695void 1004void
1005set_indent (CFPlus::Layout self, int indent)
1006 CODE:
1007 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1008
1009void
1010set_spacing (CFPlus::Layout self, int spacing)
1011 CODE:
1012 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1013
1014void
1015set_ellipsise (CFPlus::Layout self, int ellipsise)
1016 CODE:
1017 pango_layout_set_ellipsize (self->pl,
1018 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1019 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1020 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1021 : PANGO_ELLIPSIZE_NONE
1022 );
1023
1024void
1025set_single_paragraph_mode (CFPlus::Layout self, int spm)
1026 CODE:
1027 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1028
1029void
696size (CFClient::Layout self) 1030size (CFPlus::Layout self)
697 PPCODE: 1031 PPCODE:
698{ 1032{
699 int w, h; 1033 int w, h;
700 1034
701 layout_update (self);
702 layout_get_pixel_size (self, &w, &h); 1035 layout_get_pixel_size (self, &w, &h);
703 1036
704 EXTEND (SP, 2); 1037 EXTEND (SP, 2);
705 PUSHs (sv_2mortal (newSViv (w))); 1038 PUSHs (sv_2mortal (newSViv (w)));
706 PUSHs (sv_2mortal (newSViv (h))); 1039 PUSHs (sv_2mortal (newSViv (h)));
707} 1040}
708 1041
709int 1042int
1043descent (CFPlus::Layout self)
1044 CODE:
1045{
1046 PangoRectangle rect;
1047 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1048 pango_layout_line_get_pixel_extents (line, 0, &rect);
1049 RETVAL = PANGO_DESCENT (rect);
1050}
1051 OUTPUT:
1052 RETVAL
1053
1054int
710xy_to_index (CFClient::Layout self, int x, int y) 1055xy_to_index (CFPlus::Layout self, int x, int y)
711 CODE: 1056 CODE:
712{ 1057{
713 int index, trailing; 1058 int index, trailing;
714
715 layout_update (self);
716 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1059 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
717
718 RETVAL = index; 1060 RETVAL = index;
719} 1061}
720 OUTPUT: 1062 OUTPUT:
721 RETVAL 1063 RETVAL
722 1064
723void 1065void
724cursor_pos (CFClient::Layout self, int index) 1066cursor_pos (CFPlus::Layout self, int index)
725 PPCODE: 1067 PPCODE:
726{ 1068{
727 PangoRectangle strong_pos; 1069 PangoRectangle strong_pos;
728 layout_update (self);
729 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1070 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
730 1071
731 EXTEND (SP, 3); 1072 EXTEND (SP, 3);
732 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1073 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
733 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1074 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
734 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1075 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
735} 1076}
736 1077
737void 1078void
738render (CFClient::Layout self) 1079render (CFPlus::Layout self, float x, float y, int flags = 0)
739 PPCODE: 1080 PPCODE:
740{ 1081 pango_opengl_render_layout_subpixel (
741 SV *retval; 1082 self->pl,
742 int w, h; 1083 x * PANGO_SCALE, y * PANGO_SCALE,
743 FT_Bitmap bitmap; 1084 self->r, self->g, self->b, self->a,
1085 flags
1086 );
744 1087
745 layout_update (self); 1088MODULE = CFPlus PACKAGE = CFPlus::Texture
746 layout_get_pixel_size (self, &w, &h);
747 1089
748 retval = newSV (w * h); 1090void
749 SvPOK_only (retval); 1091pad2pot (SV *data_, SV *w_, SV *h_)
750 SvCUR_set (retval, w * h); 1092 CODE:
1093{
1094 int ow = SvIV (w_);
1095 int oh = SvIV (h_);
751 1096
752 bitmap.rows = h; 1097 if (ow && oh)
753 bitmap.width = w; 1098 {
754 bitmap.pitch = w; 1099 int nw = minpot (ow);
755 bitmap.buffer = (unsigned char*)SvPVX (retval); 1100 int nh = minpot (oh);
756 bitmap.num_grays = 256;
757 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
758 1101
759 memset (bitmap.buffer, 0, w * h); 1102 if (nw != ow || nh != oh)
760 1103 {
761 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE); 1104 if (SvOK (data_))
1105 {
1106 STRLEN datalen;
1107 char *data = SvPVbyte (data_, datalen);
1108 int bpp = datalen / (ow * oh);
1109 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
762 1110
763 EXTEND (SP, 3); 1111 SvPOK_only (result_);
764 PUSHs (sv_2mortal (newSViv (w))); 1112 SvCUR_set (result_, nw * nh * bpp);
765 PUSHs (sv_2mortal (newSViv (h)));
766 PUSHs (sv_2mortal (retval));
767}
768 1113
769MODULE = CFClient PACKAGE = CFClient::Texture 1114 memset (SvPVX (result_), 0, nw * nh * bpp);
1115 while (oh--)
1116 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
770 1117
1118 sv_setsv (data_, result_);
1119 }
1120
1121 sv_setiv (w_, nw);
1122 sv_setiv (h_, nh);
1123 }
1124 }
1125}
1126
771void 1127void
772draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1128draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
773 PROTOTYPE: $$$;$$ 1129 PROTOTYPE: $$$;$$
1130 ALIAS:
1131 draw_quad_alpha = 1
1132 draw_quad_alpha_premultiplied = 2
774 CODE: 1133 CODE:
775{ 1134{
776 HV *hv = (HV *)SvRV (self); 1135 HV *hv = (HV *)SvRV (self);
777 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1136 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
778 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1137 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
779 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1138 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
780 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
781 1139
782 if (items < 5) 1140 if (items < 5)
783 { 1141 {
784 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1142 w = SvNV (*hv_fetch (hv, "w", 1, 1));
785 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1143 h = SvNV (*hv_fetch (hv, "h", 1, 1));
786 } 1144 }
787 1145
1146 if (ix)
1147 {
1148 glEnable (GL_BLEND);
1149
1150 if (ix == 2)
1151 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1152 else
1153 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1154 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1155
1156 glEnable (GL_ALPHA_TEST);
1157 glAlphaFunc (GL_GREATER, 0.01f);
1158 }
1159
788 glBindTexture (GL_TEXTURE_2D, name); 1160 glBindTexture (GL_TEXTURE_2D, name);
789 if (wrap_mode) { 1161
790 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
791 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
792 }
793 glBegin (GL_QUADS); 1162 glBegin (GL_QUADS);
794 glTexCoord2f (0, 0); glVertex2f (x , y ); 1163 glTexCoord2f (0, 0); glVertex2f (x , y );
795 glTexCoord2f (0, t); glVertex2f (x , y + h); 1164 glTexCoord2f (0, t); glVertex2f (x , y + h);
796 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1165 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
797 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1166 glTexCoord2f (s, 0); glVertex2f (x + w, y );
798 glEnd (); 1167 glEnd ();
799}
800 1168
1169 if (ix)
1170 {
1171 glDisable (GL_ALPHA_TEST);
1172 glDisable (GL_BLEND);
1173 }
1174}
1175
801MODULE = CFClient PACKAGE = CFClient::Map 1176MODULE = CFPlus PACKAGE = CFPlus::Map
802 1177
803CFClient::Map 1178CFPlus::Map
804new (SV *class, int map_width, int map_height) 1179new (SV *class, int map_width, int map_height)
805 CODE: 1180 CODE:
806 New (0, RETVAL, 1, struct map); 1181 New (0, RETVAL, 1, struct map);
807 RETVAL->x = 0; 1182 RETVAL->x = 0;
808 RETVAL->y = 0; 1183 RETVAL->y = 0;
818 RETVAL->row = 0; 1193 RETVAL->row = 0;
819 OUTPUT: 1194 OUTPUT:
820 RETVAL 1195 RETVAL
821 1196
822void 1197void
823DESTROY (CFClient::Map self) 1198DESTROY (CFPlus::Map self)
824 CODE: 1199 CODE:
825{ 1200{
826 map_clear (self); 1201 map_clear (self);
827 Safefree (self->face); 1202 Safefree (self->face);
1203 Safefree (self->tex);
828 Safefree (self); 1204 Safefree (self);
829} 1205}
830 1206
831void 1207void
832clear (CFClient::Map self) 1208clear (CFPlus::Map self)
833 CODE: 1209 CODE:
834 map_clear (self); 1210 map_clear (self);
835 1211
836void 1212void
837set_face (CFClient::Map self, int face, int texid) 1213set_face (CFPlus::Map self, int face, int texid)
838 CODE: 1214 CODE:
839{ 1215{
840 while (self->faces <= face) 1216 while (self->faces <= face)
841 { 1217 {
842 Append (mapface, self->face, self->faces, self->faces); 1218 Append (mapface, self->face, self->faces, self->faces);
845 1221
846 self->face [face] = texid; 1222 self->face [face] = texid;
847} 1223}
848 1224
849void 1225void
850set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1226set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
851 CODE: 1227 CODE:
852{ 1228{
853 while (self->texs <= texid) 1229 while (self->texs <= texid)
854 { 1230 {
855 Append (maptex, self->tex, self->texs, self->texs); 1231 Append (maptex, self->tex, self->texs, self->texs);
867 tex->r = r; 1243 tex->r = r;
868 tex->g = g; 1244 tex->g = g;
869 tex->b = b; 1245 tex->b = b;
870 tex->a = a; 1246 tex->a = a;
871 } 1247 }
1248
1249 // somewhat hackish, but for textures that require it, it really
1250 // improves the look, and most others don't suffer.
1251 glBindTexture (GL_TEXTURE_2D, name);
1252 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1253 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1254 // use uglier nearest interpolation because linear suffers
1255 // from transparent color bleeding and ugly wrapping effects.
1256 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
872} 1257}
873 1258
874int 1259int
875ox (CFClient::Map self) 1260ox (CFPlus::Map self)
876 ALIAS: 1261 ALIAS:
877 oy = 1 1262 oy = 1
1263 x = 2
1264 y = 3
1265 w = 4
1266 h = 5
878 CODE: 1267 CODE:
879 switch (ix) 1268 switch (ix)
880 { 1269 {
881 case 0: RETVAL = self->ox; break; 1270 case 0: RETVAL = self->ox; break;
882 case 1: RETVAL = self->oy; break; 1271 case 1: RETVAL = self->oy; break;
1272 case 2: RETVAL = self->x; break;
1273 case 3: RETVAL = self->y; break;
1274 case 4: RETVAL = self->w; break;
1275 case 5: RETVAL = self->h; break;
883 } 1276 }
884 OUTPUT: 1277 OUTPUT:
885 RETVAL 1278 RETVAL
886 1279
887void 1280void
888scroll (CFClient::Map self, int dx, int dy) 1281scroll (CFPlus::Map self, int dx, int dy)
889 CODE: 1282 CODE:
890{ 1283{
891 if (dx > 0) 1284 if (dx > 0)
892 map_blank (self, self->x, self->y, dx - 1, self->h); 1285 map_blank (self, self->x, self->y, dx, self->h);
893 else if (dx < 0) 1286 else if (dx < 0)
894 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1287 map_blank (self, self->x + self->w + dx + 1, self->y, -dx, self->h);
895 1288
896 if (dy > 0) 1289 if (dy > 0)
897 map_blank (self, self->x, self->y, self->w, dy - 1); 1290 map_blank (self, self->x, self->y, self->w, dy);
898 else if (dy < 0) 1291 else if (dy < 0)
899 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1292 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, -dy);
900 1293
901 self->ox += dx; self->x += dx; 1294 self->ox += dx; self->x += dx;
902 self->oy += dy; self->y += dy; 1295 self->oy += dy; self->y += dy;
903 1296
904 while (self->y < 0) 1297 while (self->y < 0)
909 self->y += MAP_EXTEND_Y; 1302 self->y += MAP_EXTEND_Y;
910 } 1303 }
911} 1304}
912 1305
913void 1306void
914map1a_update (CFClient::Map self, SV *data_) 1307map1a_update (CFPlus::Map self, SV *data_, int extmap)
915 CODE: 1308 CODE:
916{ 1309{
917 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1310 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
918 uint8_t *data_end = (uint8_t *)SvEND (data_); 1311 uint8_t *data_end = (uint8_t *)SvEND (data_);
919 mapcell *cell; 1312 mapcell *cell;
920 int x, y, flags; 1313 int x, y, flags;
921 1314
922 while (data < data_end) 1315 while (data < data_end - 1)
923 { 1316 {
924 flags = (data [0] << 8) + data [1]; data += 2; 1317 flags = (data [0] << 8) + data [1]; data += 2;
925 1318
926 x = ((flags >> 10) & 63) + self->x; 1319 x = self->x + ((flags >> 10) & 63);
927 y = ((flags >> 4) & 63) + self->y; 1320 y = self->y + ((flags >> 4) & 63);
928 1321
929 cell = map_get_cell (self, x, y); 1322 cell = map_get_cell (self, x, y);
930 1323
931 if (flags & 15) 1324 if (flags & 15)
932 { 1325 {
933 if (cell->darkness < 0) 1326 if (!cell->darkness)
934 { 1327 {
1328 memset (cell, 0, sizeof (*cell));
935 cell->darkness = 0; 1329 cell->darkness = 256;
936 cell->face [0] = 0;
937 cell->face [1] = 0;
938 cell->face [2] = 0;
939 } 1330 }
940 1331
941 cell->darkness = flags & 8 ? *data++ : 255;
942
943 //TODO: don't trust server data to be in-range(!) 1332 //TODO: don't trust server data to be in-range(!)
1333
1334 if (flags & 8)
1335 {
1336 if (extmap)
1337 {
1338 uint8_t ext, cmd;
1339
1340 do
1341 {
1342 ext = *data++;
1343 cmd = ext & 0x3f;
1344
1345 if (cmd < 4)
1346 cell->darkness = 255 - ext * 64 + 1;
1347 else if (cmd == 5) // health
1348 {
1349 cell->stat_width = 1;
1350 cell->stat_hp = *data++;
1351 }
1352 else if (cmd == 6) // monster width
1353 cell->stat_width = *data++ + 1;
1354 else if (cmd == 0x47) // monster width
1355 {
1356 if (*data == 4)
1357 ; // decode player tag
1358
1359 data += *data + 1;
1360 }
1361 else if (cmd == 8) // cell flags
1362 cell->flags = *data++;
1363 else if (ext & 0x40) // unknown, multibyte => skip
1364 data += *data + 1;
1365 else
1366 data++;
1367 }
1368 while (ext & 0x80);
1369 }
1370 else
1371 cell->darkness = *data++ + 1;
1372 }
944 1373
945 if (flags & 4) 1374 if (flags & 4)
946 { 1375 {
947 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1376 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
948 } 1377 }
956 { 1385 {
957 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1386 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
958 } 1387 }
959 } 1388 }
960 else 1389 else
961 cell->darkness = -1; 1390 cell->darkness = 0;
962 } 1391 }
963} 1392}
964 1393
965SV * 1394SV *
966mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1395mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
967 CODE: 1396 CODE:
968{ 1397{
969 int x1, x; 1398 int x1, x;
970 int y1, y; 1399 int y1, y;
971 int z; 1400 int z;
1021} 1450}
1022 OUTPUT: 1451 OUTPUT:
1023 RETVAL 1452 RETVAL
1024 1453
1025void 1454void
1026draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1455draw (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1027 PPCODE: 1456 CODE:
1028{ 1457{
1029 int vx, vy; 1458 int vx, vy;
1030 int x, y, z; 1459 int x, y, z;
1031 int last_name; 1460 int last_name;
1032 mapface face; 1461 mapface face;
1033 int sw4 = (sw + 3) & ~3;
1034 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1035 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1036 1462
1037 memset (darkness, 255, sw4 * sh);
1038 SvPOK_only (darkness_sv);
1039 SvCUR_set (darkness_sv, sw4 * sh);
1040
1041 vx = self->x + (self->w - sw) / 2 - shift_x; 1463 vx = self->x + self->w / 2 - sw / 2 - shift_x;
1042 vy = self->y + (self->h - sh) / 2 - shift_y; 1464 vy = self->y + self->h / 2 - sh / 2 - shift_y;
1043 1465
1044 /* 1466 /*
1045 int vx = self->vx = self->w >= sw 1467 int vx = self->vx = self->w >= sw
1046 ? self->x + (self->w - sw) / 2 1468 ? self->x + (self->w - sw) / 2
1047 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1469 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1051 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1473 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1052 */ 1474 */
1053 1475
1054 glColor4ub (255, 255, 255, 255); 1476 glColor4ub (255, 255, 255, 255);
1055 1477
1478 glEnable (GL_BLEND);
1056 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1479 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1057 glEnable (GL_BLEND);
1058 glEnable (GL_TEXTURE_2D); 1480 glEnable (GL_TEXTURE_2D);
1059 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1481 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1060 1482
1061 glBegin (GL_QUADS); 1483 glBegin (GL_QUADS);
1062 1484
1071 for (x = 0; x < sw; x++) 1493 for (x = 0; x < sw; x++)
1072 if (row->c0 <= x + vx && x + vx < row->c1) 1494 if (row->c0 <= x + vx && x + vx < row->c1)
1073 { 1495 {
1074 mapcell *cell = row->col + (x + vx - row->c0); 1496 mapcell *cell = row->col + (x + vx - row->c0);
1075 1497
1076 darkness[y * sw4 + x] = cell->darkness < 0
1077 ? 255 - FOW_DARKNESS
1078 : 255 - cell->darkness;
1079
1080 face = cell->face [z]; 1498 face = cell->face [z];
1081 1499
1082 if (face) 1500 if (face && face < self->texs)
1083 { 1501 {
1084 maptex tex = self->tex [face]; 1502 maptex tex = self->tex [face];
1085
1086 int px = (x + 1) * 32 - tex.w; 1503 int px = (x + 1) * 32 - tex.w;
1087 int py = (y + 1) * 32 - tex.h; 1504 int py = (y + 1) * 32 - tex.h;
1088 1505
1089 if (last_name != tex.name) 1506 if (last_name != tex.name)
1090 { 1507 {
1091 glEnd (); 1508 glEnd ();
1092 last_name = tex.name;
1093 glBindTexture (GL_TEXTURE_2D, last_name); 1509 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1094 glBegin (GL_QUADS); 1510 glBegin (GL_QUADS);
1095 } 1511 }
1096 1512
1097 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1513 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1098 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1514 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1099 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1515 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1100 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1516 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1101 } 1517 }
1518
1519 if (cell->flags && z == 2)
1520 {
1521 if (cell->flags & 1)
1522 {
1523 maptex tex = self->tex [1];
1524 int px = (x + 1) * 32 - tex.w + 2;
1525 int py = (y + 1) * 32 - tex.h - 6;
1526
1527 glEnd ();
1528 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1529 glBegin (GL_QUADS);
1530
1531 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1532 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1533 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1534 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1535 }
1536 }
1102 } 1537 }
1103 } 1538 }
1104 1539
1105 glEnd (); 1540 glEnd ();
1106 1541
1107 glDisable (GL_TEXTURE_2D); 1542 glDisable (GL_TEXTURE_2D);
1108 glDisable (GL_BLEND); 1543 glDisable (GL_BLEND);
1544
1545 // top layer: overlays such as the health bar
1546 for (y = 0; y < sh; y++)
1547 if (0 <= y + vy && y + vy < self->rows)
1548 {
1549 maprow *row = self->row + (y + vy);
1550
1551 for (x = 0; x < sw; x++)
1552 if (row->c0 <= x + vx && x + vx < row->c1)
1553 {
1554 mapcell *cell = row->col + (x + vx - row->c0);
1555
1556 int px = x * 32;
1557 int py = y * 32;
1558
1559 if (cell->stat_hp)
1560 {
1561 int width = cell->stat_width * 32;
1562 int thick = sh / 28 + 1 + cell->stat_width;
1563
1564 glColor3ub (0, 0, 0);
1565 glRectf (px + 1, py - thick - 2,
1566 px + width - 1, py);
1567
1568 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1569 glRectf (px + 2,
1570 py - thick - 1,
1571 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1572 }
1573 }
1574 }
1575}
1576
1577void
1578draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1579 CODE:
1580{
1581 static float color[16][3] = {
1582 { 0.00F, 0.00F, 0.00F },
1583 { 1.00F, 1.00F, 1.00F },
1584 { 0.00F, 0.00F, 0.55F },
1585 { 1.00F, 0.00F, 0.00F },
1586
1587 { 1.00F, 0.54F, 0.00F },
1588 { 0.11F, 0.56F, 1.00F },
1589 { 0.93F, 0.46F, 0.00F },
1590 { 0.18F, 0.54F, 0.34F },
1591
1592 { 0.56F, 0.73F, 0.56F },
1593 { 0.80F, 0.80F, 0.80F },
1594 { 0.55F, 0.41F, 0.13F },
1595 { 0.99F, 0.77F, 0.26F },
1596
1597 { 0.74F, 0.65F, 0.41F },
1598
1599 { 0.00F, 1.00F, 1.00F },
1600 { 1.00F, 0.00F, 1.00F },
1601 { 1.00F, 1.00F, 0.00F },
1602 };
1603
1604 int x, y;
1605
1606 glEnable (GL_TEXTURE_2D);
1607 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1608 glEnable (GL_BLEND);
1609 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1610 glBegin (GL_QUADS);
1611
1612 for (y = 0; y < h; y++)
1613 for (x = 0; x < w; x++)
1614 {
1615 unsigned char m = data [x + y * w];
1616
1617 if (m)
1618 {
1619 float *c = color [m & 15];
1620
1621 float tx1 = m & 0x40 ? 0.5 : 0.;
1622 float tx2 = tx1 + 0.5;
1623
1624 glColor4f (c[0], c[1], c[2], 0.75);
1625 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1626 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1627 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1628 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1629 }
1630 }
1631
1632 glEnd ();
1633 glDisable (GL_BLEND);
1634 glDisable (GL_TEXTURE_2D);
1635}
1636
1637void
1638fow_texture (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1639 PPCODE:
1640{
1641 int vx, vy;
1642 int x, y;
1643 int sw4 = (sw + 3) & ~3;
1644 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1645 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1646
1647 memset (darkness, 255, sw4 * sh);
1648 SvPOK_only (darkness_sv);
1649 SvCUR_set (darkness_sv, sw4 * sh);
1650
1651 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1652 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1653
1654 for (y = 0; y < sh; y++)
1655 if (0 <= y + vy && y + vy < self->rows)
1656 {
1657 maprow *row = self->row + (y + vy);
1658
1659 for (x = 0; x < sw; x++)
1660 if (row->c0 <= x + vx && x + vx < row->c1)
1661 {
1662 mapcell *cell = row->col + (x + vx - row->c0);
1663
1664 darkness[y * sw4 + x] = cell->darkness
1665 ? 255 - (cell->darkness - 1)
1666 : 255 - FOW_DARKNESS;
1667 }
1668 }
1109 1669
1110 EXTEND (SP, 3); 1670 EXTEND (SP, 3);
1111 PUSHs (sv_2mortal (newSViv (sw4))); 1671 PUSHs (sv_2mortal (newSViv (sw4)));
1112 PUSHs (sv_2mortal (newSViv (sh))); 1672 PUSHs (sv_2mortal (newSViv (sh)));
1113 PUSHs (darkness_sv); 1673 PUSHs (darkness_sv);
1114} 1674}
1115 1675
1116SV * 1676SV *
1117get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1677get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1118 CODE: 1678 CODE:
1119{ 1679{
1120 int x, y, x1, y1; 1680 int x, y, x1, y1;
1121 SV *data_sv = newSV (w * h * 7 + 5); 1681 SV *data_sv = newSV (w * h * 7 + 5);
1122 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1682 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1184} 1744}
1185 OUTPUT: 1745 OUTPUT:
1186 RETVAL 1746 RETVAL
1187 1747
1188void 1748void
1189set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 1749set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1190 PPCODE: 1750 PPCODE:
1191{ 1751{
1192 int x, y, z; 1752 int x, y, z;
1193 int w, h; 1753 int w, h;
1194 int x1, y1; 1754 int x1, y1;
1226 1786
1227 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 1787 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
1228 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 1788 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
1229 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 1789 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
1230 1790
1231 if (cell->darkness <= 0) 1791 if (cell->darkness == 0)
1232 { 1792 {
1233 cell->darkness = -1; 1793 cell->darkness = 0;
1234 1794
1235 for (z = 0; z <= 2; z++) 1795 for (z = 0; z <= 2; z++)
1236 { 1796 {
1237 cell->face[z] = face[z]; 1797 cell->face[z] = face[z];
1238 1798
1243 } 1803 }
1244 } 1804 }
1245 } 1805 }
1246} 1806}
1247 1807
1248MODULE = CFClient PACKAGE = CFClient::MixChunk 1808MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1249 1809
1250CFClient::MixChunk 1810CFPlus::MixChunk
1251new_from_file (SV *class, char *path) 1811new_from_file (SV *class, char *path)
1252 CODE: 1812 CODE:
1253 RETVAL = Mix_LoadWAV (path); 1813 RETVAL = Mix_LoadWAV (path);
1254 OUTPUT: 1814 OUTPUT:
1255 RETVAL 1815 RETVAL
1256 1816
1257void 1817void
1258DESTROY (CFClient::MixChunk self) 1818DESTROY (CFPlus::MixChunk self)
1259 CODE: 1819 CODE:
1260 Mix_FreeChunk (self); 1820 Mix_FreeChunk (self);
1261 1821
1262int 1822int
1263volume (CFClient::MixChunk self, int volume = -1) 1823volume (CFPlus::MixChunk self, int volume = -1)
1264 CODE: 1824 CODE:
1265 RETVAL = Mix_VolumeChunk (self, volume); 1825 RETVAL = Mix_VolumeChunk (self, volume);
1266 OUTPUT: 1826 OUTPUT:
1267 RETVAL 1827 RETVAL
1268 1828
1269int 1829int
1270play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 1830play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1271 CODE: 1831 CODE:
1272 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 1832 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1273 OUTPUT: 1833 OUTPUT:
1274 RETVAL 1834 RETVAL
1275 1835
1276MODULE = CFClient PACKAGE = CFClient::MixMusic 1836MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1277 1837
1278int 1838int
1279volume (int volume = -1) 1839volume (int volume = -1)
1280 CODE: 1840 CODE:
1281 RETVAL = Mix_VolumeMusic (volume); 1841 RETVAL = Mix_VolumeMusic (volume);
1282 OUTPUT: 1842 OUTPUT:
1283 RETVAL 1843 RETVAL
1284 1844
1285CFClient::MixMusic 1845CFPlus::MixMusic
1286new_from_file (SV *class, char *path) 1846new_from_file (SV *class, char *path)
1287 CODE: 1847 CODE:
1288 RETVAL = Mix_LoadMUS (path); 1848 RETVAL = Mix_LoadMUS (path);
1289 OUTPUT: 1849 OUTPUT:
1290 RETVAL 1850 RETVAL
1291 1851
1292void 1852void
1293DESTROY (CFClient::MixMusic self) 1853DESTROY (CFPlus::MixMusic self)
1294 CODE: 1854 CODE:
1295 Mix_FreeMusic (self); 1855 Mix_FreeMusic (self);
1296 1856
1297int 1857int
1298play (CFClient::MixMusic self, int loops = -1) 1858play (CFPlus::MixMusic self, int loops = -1)
1299 CODE: 1859 CODE:
1300 RETVAL = Mix_PlayMusic (self, loops); 1860 RETVAL = Mix_PlayMusic (self, loops);
1301 OUTPUT: 1861 OUTPUT:
1302 RETVAL 1862 RETVAL
1303 1863
1304MODULE = CFClient PACKAGE = CFClient::OpenGL 1864MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1305 1865
1306BOOT: 1866BOOT:
1307{ 1867{
1308 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 1868 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1309 static const struct { 1869 static const struct {
1310 const char *name; 1870 const char *name;
1311 IV iv; 1871 IV iv;
1312 } *civ, const_iv[] = { 1872 } *civ, const_iv[] = {
1313# define const_iv(name) { # name, (IV)name } 1873# define const_iv(name) { # name, (IV)name }
1314 const_iv (GL_COLOR_MATERIAL), 1874 const_iv (GL_COLOR_MATERIAL),
1315 const_iv (GL_SMOOTH), 1875 const_iv (GL_SMOOTH),
1316 const_iv (GL_FLAT), 1876 const_iv (GL_FLAT),
1877 const_iv (GL_DITHER),
1317 const_iv (GL_BLEND), 1878 const_iv (GL_BLEND),
1879 const_iv (GL_CULL_FACE),
1880 const_iv (GL_SCISSOR_TEST),
1881 const_iv (GL_DEPTH_TEST),
1882 const_iv (GL_ALPHA_TEST),
1883 const_iv (GL_NORMALIZE),
1884 const_iv (GL_RESCALE_NORMAL),
1885 const_iv (GL_FRONT),
1886 const_iv (GL_BACK),
1318 const_iv (GL_AND), 1887 const_iv (GL_AND),
1888 const_iv (GL_ONE),
1889 const_iv (GL_ZERO),
1319 const_iv (GL_SRC_ALPHA), 1890 const_iv (GL_SRC_ALPHA),
1891 const_iv (GL_DST_ALPHA),
1320 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1892 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1893 const_iv (GL_ONE_MINUS_DST_ALPHA),
1894 const_iv (GL_SRC_ALPHA_SATURATE),
1321 const_iv (GL_RGB), 1895 const_iv (GL_RGB),
1322 const_iv (GL_RGBA), 1896 const_iv (GL_RGBA),
1897 const_iv (GL_RGBA4),
1898 const_iv (GL_RGBA8),
1899 const_iv (GL_RGB5_A1),
1323 const_iv (GL_UNSIGNED_BYTE), 1900 const_iv (GL_UNSIGNED_BYTE),
1324 const_iv (GL_ALPHA4), 1901 const_iv (GL_UNSIGNED_SHORT),
1902 const_iv (GL_UNSIGNED_INT),
1325 const_iv (GL_ALPHA), 1903 const_iv (GL_ALPHA),
1904 const_iv (GL_INTENSITY),
1905 const_iv (GL_LUMINANCE),
1906 const_iv (GL_LUMINANCE_ALPHA),
1326 const_iv (GL_FLOAT), 1907 const_iv (GL_FLOAT),
1327 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 1908 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1328 const_iv (GL_COMPILE), 1909 const_iv (GL_COMPILE),
1329 const_iv (GL_TEXTURE_1D), 1910 const_iv (GL_TEXTURE_1D),
1330 const_iv (GL_TEXTURE_2D), 1911 const_iv (GL_TEXTURE_2D),
1332 const_iv (GL_TEXTURE_MAG_FILTER), 1913 const_iv (GL_TEXTURE_MAG_FILTER),
1333 const_iv (GL_TEXTURE_MIN_FILTER), 1914 const_iv (GL_TEXTURE_MIN_FILTER),
1334 const_iv (GL_TEXTURE_ENV_MODE), 1915 const_iv (GL_TEXTURE_ENV_MODE),
1335 const_iv (GL_TEXTURE_WRAP_S), 1916 const_iv (GL_TEXTURE_WRAP_S),
1336 const_iv (GL_TEXTURE_WRAP_T), 1917 const_iv (GL_TEXTURE_WRAP_T),
1918 const_iv (GL_REPEAT),
1337 const_iv (GL_CLAMP), 1919 const_iv (GL_CLAMP),
1338 const_iv (GL_REPEAT), 1920 const_iv (GL_CLAMP_TO_EDGE),
1339 const_iv (GL_NEAREST), 1921 const_iv (GL_NEAREST),
1340 const_iv (GL_LINEAR), 1922 const_iv (GL_LINEAR),
1341 const_iv (GL_NEAREST_MIPMAP_NEAREST), 1923 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1342 const_iv (GL_LINEAR_MIPMAP_NEAREST), 1924 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1343 const_iv (GL_NEAREST_MIPMAP_LINEAR), 1925 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1344 const_iv (GL_LINEAR_MIPMAP_LINEAR), 1926 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1345 const_iv (GL_GENERATE_MIPMAP), 1927 const_iv (GL_GENERATE_MIPMAP),
1346 const_iv (GL_LINEAR),
1347 const_iv (GL_MODULATE), 1928 const_iv (GL_MODULATE),
1929 const_iv (GL_DECAL),
1348 const_iv (GL_REPLACE), 1930 const_iv (GL_REPLACE),
1931 const_iv (GL_DEPTH_BUFFER_BIT),
1349 const_iv (GL_COLOR_BUFFER_BIT), 1932 const_iv (GL_COLOR_BUFFER_BIT),
1350 const_iv (GL_PROJECTION), 1933 const_iv (GL_PROJECTION),
1351 const_iv (GL_MODELVIEW), 1934 const_iv (GL_MODELVIEW),
1352 const_iv (GL_COLOR_LOGIC_OP), 1935 const_iv (GL_COLOR_LOGIC_OP),
1936 const_iv (GL_SEPARABLE_2D),
1353 const_iv (GL_CONVOLUTION_2D), 1937 const_iv (GL_CONVOLUTION_2D),
1354 const_iv (GL_CONVOLUTION_BORDER_MODE), 1938 const_iv (GL_CONVOLUTION_BORDER_MODE),
1355 const_iv (GL_CONSTANT_BORDER), 1939 const_iv (GL_CONSTANT_BORDER),
1356 const_iv (GL_LINES), 1940 const_iv (GL_LINES),
1941 const_iv (GL_LINE_STRIP),
1942 const_iv (GL_LINE_LOOP),
1357 const_iv (GL_QUADS), 1943 const_iv (GL_QUADS),
1358 const_iv (GL_LINE_LOOP), 1944 const_iv (GL_QUAD_STRIP),
1945 const_iv (GL_TRIANGLES),
1946 const_iv (GL_TRIANGLE_STRIP),
1947 const_iv (GL_TRIANGLE_FAN),
1359 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 1948 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1360 const_iv (GL_FASTEST), 1949 const_iv (GL_FASTEST),
1950 const_iv (GL_V2F),
1951 const_iv (GL_V3F),
1952 const_iv (GL_T2F_V3F),
1953 const_iv (GL_T2F_N3F_V3F),
1361# undef const_iv 1954# undef const_iv
1362 }; 1955 };
1363 1956
1364 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1957 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1365 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1958 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1366} 1959}
1367 1960
1961char *
1962gl_vendor ()
1963 CODE:
1964 RETVAL = (char *)glGetString (GL_VENDOR);
1965 OUTPUT:
1966 RETVAL
1967
1968char *
1969gl_version ()
1970 CODE:
1971 RETVAL = (char *)glGetString (GL_VERSION);
1972 OUTPUT:
1973 RETVAL
1974
1975char *
1976gl_extensions ()
1977 CODE:
1978 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1979 OUTPUT:
1980 RETVAL
1981
1368int glGetError () 1982int glGetError ()
1983
1984void glFinish ()
1369 1985
1370void glClear (int mask) 1986void glClear (int mask)
1371 1987
1372void glClearColor (float r, float g, float b, float a = 1.0) 1988void glClearColor (float r, float g, float b, float a = 1.0)
1373 PROTOTYPE: @ 1989 PROTOTYPE: @
1380 1996
1381void glHint (int target, int mode) 1997void glHint (int target, int mode)
1382 1998
1383void glBlendFunc (int sfactor, int dfactor) 1999void glBlendFunc (int sfactor, int dfactor)
1384 2000
2001void glBlendFuncSeparate (int sa, int da, int saa, int daa)
2002 CODE:
2003 gl_BlendFuncSeparate (sa, da, saa, daa);
2004
2005void glDepthMask (int flag)
2006
1385void glLogicOp (int opcode) 2007void glLogicOp (int opcode)
1386 2008
2009void glColorMask (int red, int green, int blue, int alpha)
2010
1387void glMatrixMode (int mode) 2011void glMatrixMode (int mode)
1388 2012
1389void glPushMatrix () 2013void glPushMatrix ()
1390 2014
1391void glPopMatrix () 2015void glPopMatrix ()
1392 2016
1393void glLoadIdentity () 2017void glLoadIdentity ()
1394 2018
2019void glDrawBuffer (int buffer)
2020
2021void glReadBuffer (int buffer)
2022
2023# near_ and far_ are due to microsofts buggy "c" compiler
2024void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2025
2026# near_ and far_ are due to microsofts buggy "c" compiler
1395void glOrtho (double left, double right, double bottom, double top, double near, double far) 2027void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1396 2028
1397void glViewport (int x, int y, int width, int height) 2029void glViewport (int x, int y, int width, int height)
2030
2031void glScissor (int x, int y, int width, int height)
1398 2032
1399void glTranslate (float x, float y, float z = 0.) 2033void glTranslate (float x, float y, float z = 0.)
1400 CODE: 2034 CODE:
1401 glTranslatef (x, y, z); 2035 glTranslatef (x, y, z);
1402 2036
1403void glScale (float x, float y, float z) 2037void glScale (float x, float y, float z = 1.)
1404 CODE: 2038 CODE:
1405 glScalef (x, y, z); 2039 glScalef (x, y, z);
1406 2040
1407void glRotate (float angle, float x, float y, float z) 2041void glRotate (float angle, float x, float y, float z)
1408 CODE: 2042 CODE:
1412 2046
1413void glEnd () 2047void glEnd ()
1414 2048
1415void glColor (float r, float g, float b, float a = 1.0) 2049void glColor (float r, float g, float b, float a = 1.0)
1416 PROTOTYPE: @ 2050 PROTOTYPE: @
2051 ALIAS:
2052 glColor_premultiply = 1
1417 CODE: 2053 CODE:
2054 if (ix)
2055 {
2056 r *= a;
2057 g *= a;
2058 b *= a;
2059 }
2060 // microsoft visual "c" rounds instead of truncating...
1418 glColor4f (r, g, b, a); 2061 glColor4f (r, g, b, a);
2062
2063void glInterleavedArrays (int format, int stride, char *data)
2064
2065void glDrawElements (int mode, int count, int type, char *indices)
2066
2067# 1.2 void glDrawRangeElements (int mode, int start, int end
2068
2069void glRasterPos (float x, float y, float z = 0.)
2070 CODE:
2071 glRasterPos3f (0, 0, z);
2072 glBitmap (0, 0, 0, 0, x, y, 0);
1419 2073
1420void glVertex (float x, float y, float z = 0.) 2074void glVertex (float x, float y, float z = 0.)
1421 CODE: 2075 CODE:
1422 glVertex3f (x, y, z); 2076 glVertex3f (x, y, z);
1423 2077
1435 2089
1436void glBindTexture (int target, int name) 2090void glBindTexture (int target, int name)
1437 2091
1438void glConvolutionParameter (int target, int pname, float params) 2092void glConvolutionParameter (int target, int pname, float params)
1439 CODE: 2093 CODE:
2094 if (gl.ConvolutionParameterf)
1440 glConvolutionParameterf (target, pname, params); 2095 gl.ConvolutionParameterf (target, pname, params);
1441 2096
1442void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 2097void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
2098 CODE:
2099 if (gl.ConvolutionFilter2D)
2100 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
2101
2102void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2103 CODE:
2104 if (gl.SeparableFilter2D)
2105 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1443 2106
1444void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2107void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1445 2108
1446void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2109void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2110
2111void glDrawPixels (int width, int height, int format, int type, char *pixels)
2112
2113void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1447 2114
1448int glGenTexture () 2115int glGenTexture ()
1449 CODE: 2116 CODE:
1450{ 2117{
1451 GLuint name; 2118 GLuint name;

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