ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/Deliantra-Client/Client.xs
(Generate patch)

Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.60 by root, Sun Apr 23 04:47:02 2006 UTC vs.
Revision 1.173 by root, Wed Apr 4 02:43:29 2007 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
2# include <malloc.h> 4# include <malloc.h>
5# include <windows.h>
6# include <wininet.h>
7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
3#endif 9#endif
4 10
5#include "EXTERN.h" 11#include "EXTERN.h"
6#include "perl.h" 12#include "perl.h"
7#include "XSUB.h" 13#include "XSUB.h"
8 14
15#ifdef _WIN32
16# undef pipe
17#endif
18
19#include <assert.h>
20#include <math.h>
9#include <string.h> 21#include <string.h>
10#include <stdio.h> 22#include <stdio.h>
23#include <stdlib.h>
11 24
12#include <SDL.h> 25#include <SDL.h>
26#include <SDL_endian.h>
13#include <SDL_image.h> 27#include <SDL_image.h>
14#include <SDL_mixer.h> 28#include <SDL_mixer.h>
15#include <SDL_opengl.h> 29#include <SDL_opengl.h>
16 30
31#define PANGO_ENABLE_BACKEND
32#define G_DISABLE_CAST_CHECKS
33
17#include <glib/gmacros.h> 34#include <glib/gmacros.h>
18 35
19#include <pango/pango.h> 36#include <pango/pango.h>
20#include <pango/pangofc-fontmap.h>
21#include <pango/pangoft2.h>
22 37
23#ifndef _WIN32 38#ifndef _WIN32
24# include <sys/types.h> 39# include <sys/types.h>
25# include <sys/socket.h> 40# include <sys/socket.h>
26# include <netinet/in.h> 41# include <netinet/in.h>
27# include <netinet/tcp.h> 42# include <netinet/tcp.h>
28# include <inttypes.h> 43# include <inttypes.h>
29#else
30 typedef unsigned char uint8_t;
31 typedef unsigned short uint16_t;
32 typedef unsigned int uint32_t;
33 typedef signed char int8_t;
34 typedef signed short int16_t;
35 typedef signed int int32_t;
36#endif 44#endif
37 45
38#include "glext.h" 46#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
39 47
40#define FOW_DARKNESS 32 48#define FOW_DARKNESS 32
41 49
42#define MAP_EXTEND_X 32 50#define MAP_EXTEND_X 32
43#define MAP_EXTEND_Y 512 51#define MAP_EXTEND_Y 512
44 52
45#define MIN_FONT_HEIGHT 8 * PANGO_SCALE 53#define MIN_FONT_HEIGHT 10
46 54
55#if 0
56# define PARACHUTE SDL_INIT_NOPARACHUTE
57#else
58# define PARACHUTE 0
59#endif
60
61static struct
62{
63#define GL_FUNC(ptr,name) ptr name;
64#include "glfunc.h"
65#undef GL_FUNC
66} gl;
67
68static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
69{
70 if (gl.BlendFuncSeparate)
71 gl.BlendFuncSeparate (sa, da, saa, daa);
72 else if (gl.BlendFuncSeparateEXT)
73 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
74 else
75 glBlendFunc (sa, da);
76}
77
78#include "texcache.c"
79
80#include "pango-font.c"
81#include "pango-fontmap.c"
82#include "pango-render.c"
83
47typedef Mix_Chunk *CFClient__MixChunk; 84typedef Mix_Chunk *CFPlus__MixChunk;
48typedef Mix_Music *CFClient__MixMusic; 85typedef Mix_Music *CFPlus__MixMusic;
49 86
50static PangoContext *context; 87typedef PangoFontDescription *CFPlus__Font;
51static PangoFontMap *fontmap; 88
89static int
90shape_attr_p (PangoLayoutRun *run)
91{
92 GSList *attrs = run->item->analysis.extra_attrs;
93
94 while (attrs)
95 {
96 PangoAttribute *attr = attrs->data;
97
98 if (attr->klass->type == PANGO_ATTR_SHAPE)
99 return 1;
100
101 attrs = attrs->next;
102 }
103
104 return 0;
105}
52 106
53typedef struct cf_layout { 107typedef struct cf_layout {
54 PangoLayout *pl; 108 PangoLayout *pl;
109 float r, g, b, a; // default color for rgba mode
55 int base_height; 110 int base_height;
111 CFPlus__Font font;
56} *CFClient__Layout; 112} *CFPlus__Layout;
113
114static CFPlus__Font default_font;
115static PangoContext *opengl_context;
116static PangoFontMap *opengl_fontmap;
57 117
58static void 118static void
59substitute_func (FcPattern *pattern, gpointer data) 119substitute_func (FcPattern *pattern, gpointer data)
60{ 120{
61 FcPatternAddBool (pattern, FC_HINTING , 1); 121 FcPatternAddBool (pattern, FC_HINTING, 1);
122#ifdef FC_HINT_STYLE
123 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
124#endif
62 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 125 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
63} 126}
64 127
65static void 128static void
66layout_update (CFClient__Layout self) 129layout_update_font (CFPlus__Layout self)
67{ 130{
68 /* use a random scale factor to account for unknown descenders, 0.8 works 131 /* use a random scale factor to account for unknown descenders, 0.8 works
69 * reasonably well with bitstream vera 132 * reasonably well with bitstream vera
70 */ 133 */
71 PangoFontDescription *font = (PangoFontDescription *) 134 PangoFontDescription *font = self->font ? self->font : default_font;
72 pango_layout_get_font_description (self->pl);
73 135
74 int height = self->base_height * (PANGO_SCALE * 8 / 10);
75
76 if (height < MIN_FONT_HEIGHT)
77 height = MIN_FONT_HEIGHT;
78
79 if (pango_font_description_get_size (font) != height)
80 {
81 font = pango_font_description_copy (font);
82 pango_font_description_set_absolute_size (font, height); 136 pango_font_description_set_absolute_size (font,
137 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
138
83 pango_layout_set_font_description (self->pl, font); 139 pango_layout_set_font_description (self->pl, font);
84 }
85} 140}
86 141
87static void 142static void
88layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 143layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
89{ 144{
90 layout_update (self); 145 PangoRectangle rect;
91 146
147 // get_pixel_* wrongly rounds down
92 pango_layout_get_pixel_size (self->pl, w, h); 148 pango_layout_get_extents (self->pl, 0, &rect);
93 149
94 *w = (*w + 3) & ~3; 150 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
95 if (!*w) *w = 1; 151 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
96 if (!*h) *h = 1; 152
153 if (!rect.width) rect.width = 1;
154 if (!rect.height) rect.height = 1;
155
156 *w = rect.width;
157 *h = rect.height;
97} 158}
98 159
99typedef uint16_t mapface; 160typedef uint16_t mapface;
100 161
101typedef struct { 162typedef struct {
104 float s, t; 165 float s, t;
105 uint8_t r, g, b, a; 166 uint8_t r, g, b, a;
106} maptex; 167} maptex;
107 168
108typedef struct { 169typedef struct {
109 int16_t darkness; 170 uint32_t player;
110 mapface face[3]; 171 mapface face[3];
172 uint16_t darkness;
173 uint8_t stat_width, stat_hp, flags;
111} mapcell; 174} mapcell;
112 175
113typedef struct { 176typedef struct {
114 int32_t c0, c1; 177 int32_t c0, c1;
115 mapcell *col; 178 mapcell *col;
124 int texs; 187 int texs;
125 maptex *tex; 188 maptex *tex;
126 189
127 int32_t rows; 190 int32_t rows;
128 maprow *row; 191 maprow *row;
129} *CFClient__Map; 192} *CFPlus__Map;
130 193
131static char * 194static char *
132prepend (char *ptr, int sze, int inc) 195prepend (char *ptr, int sze, int inc)
133{ 196{
134 char *p; 197 char *p;
152 215
153#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 216#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
154#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 217#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
155 218
156static maprow * 219static maprow *
157map_get_row (CFClient__Map self, int y) 220map_get_row (CFPlus__Map self, int y)
158{ 221{
159 if (0 > y) 222 if (0 > y)
160 { 223 {
161 int extend = - y + MAP_EXTEND_Y; 224 int extend = - y + MAP_EXTEND_Y;
162 Prepend (maprow, self->row, self->rows, extend); 225 Prepend (maprow, self->row, self->rows, extend);
200 263
201 return row->col + (x - row->c0); 264 return row->col + (x - row->c0);
202} 265}
203 266
204static mapcell * 267static mapcell *
205map_get_cell (CFClient__Map self, int x, int y) 268map_get_cell (CFPlus__Map self, int x, int y)
206{ 269{
207 return row_get_cell (map_get_row (self, y), x); 270 return row_get_cell (map_get_row (self, y), x);
208} 271}
209 272
210static void 273static void
211map_clear (CFClient__Map self) 274map_clear (CFPlus__Map self)
212{ 275{
213 int r; 276 int r;
214 277
215 for (r = 0; r < self->rows; r++) 278 for (r = 0; r < self->rows; r++)
216 Safefree (self->row[r].col); 279 Safefree (self->row[r].col);
224 self->row = 0; 287 self->row = 0;
225 self->rows = 0; 288 self->rows = 0;
226} 289}
227 290
228static void 291static void
229map_blank (CFClient__Map self, int x0, int y0, int w, int h) 292map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
230{ 293{
231 int x, y; 294 int x, y;
232 maprow *row; 295 maprow *row;
296 mapcell *cell;
233 297
234 for (y = y0; y < y0 + h; y++) 298 for (y = y0; y < y0 + h; y++)
235 if (y >= 0) 299 if (y >= 0)
236 { 300 {
237 if (y >= self->rows) 301 if (y >= self->rows)
243 if (x >= row->c0) 307 if (x >= row->c0)
244 { 308 {
245 if (x >= row->c1) 309 if (x >= row->c1)
246 break; 310 break;
247 311
248 row->col[x - row->c0].darkness = -1; 312 cell = row->col + x - row->c0;
313
314 cell->darkness = 0;
315 cell->stat_hp = 0;
316 cell->flags = 0;
317 cell->player = 0;
249 } 318 }
250 } 319 }
251} 320}
252 321
253static void 322static void
254music_finished () 323music_finished (void)
255{ 324{
256 SDL_UserEvent ev; 325 SDL_UserEvent ev;
257 326
258 ev.type = SDL_USEREVENT; 327 ev.type = SDL_USEREVENT;
259 ev.code = 0; 328 ev.code = 0;
261 ev.data2 = 0; 330 ev.data2 = 0;
262 331
263 SDL_PushEvent ((SDL_Event *)&ev); 332 SDL_PushEvent ((SDL_Event *)&ev);
264} 333}
265 334
335static void
336channel_finished (int channel)
337{
338 SDL_UserEvent ev;
339
340 ev.type = SDL_USEREVENT;
341 ev.code = 1;
342 ev.data1 = (void *)(long)channel;
343 ev.data2 = 0;
344
345 SDL_PushEvent ((SDL_Event *)&ev);
346}
347
348static unsigned int
349minpot (unsigned int n)
350{
351 if (!n)
352 return 0;
353
354 --n;
355
356 n |= n >> 1;
357 n |= n >> 2;
358 n |= n >> 4;
359 n |= n >> 8;
360 n |= n >> 16;
361
362 return n + 1;
363}
364
365/* SDL should provide this, really. */
366#define SDLK_MODIFIER_MIN 300
367#define SDLK_MODIFIER_MAX 314
368
266MODULE = CFClient PACKAGE = CFClient 369MODULE = CFPlus PACKAGE = CFPlus
267 370
268PROTOTYPES: ENABLE 371PROTOTYPES: ENABLE
269 372
270BOOT: 373BOOT:
271{ 374{
272 HV *stash = gv_stashpv ("CFClient", 1); 375 HV *stash = gv_stashpv ("CFPlus", 1);
273 static const struct { 376 static const struct {
274 const char *name; 377 const char *name;
275 IV iv; 378 IV iv;
276 } *civ, const_iv[] = { 379 } *civ, const_iv[] = {
277# define const_iv(name) { # name, (IV)name } 380# define const_iv(name) { # name, (IV)name }
381 const_iv (SDLK_MODIFIER_MIN),
382 const_iv (SDLK_MODIFIER_MAX),
383
278 const_iv (SDL_ACTIVEEVENT), 384 const_iv (SDL_ACTIVEEVENT),
279 const_iv (SDL_KEYDOWN), 385 const_iv (SDL_KEYDOWN),
280 const_iv (SDL_KEYUP), 386 const_iv (SDL_KEYUP),
281 const_iv (SDL_MOUSEMOTION), 387 const_iv (SDL_MOUSEMOTION),
282 const_iv (SDL_MOUSEBUTTONDOWN), 388 const_iv (SDL_MOUSEBUTTONDOWN),
291 const_iv (SDL_EVENT_RESERVEDA), 397 const_iv (SDL_EVENT_RESERVEDA),
292 const_iv (SDL_EVENT_RESERVEDB), 398 const_iv (SDL_EVENT_RESERVEDB),
293 const_iv (SDL_VIDEORESIZE), 399 const_iv (SDL_VIDEORESIZE),
294 const_iv (SDL_VIDEOEXPOSE), 400 const_iv (SDL_VIDEOEXPOSE),
295 const_iv (SDL_USEREVENT), 401 const_iv (SDL_USEREVENT),
402
403 const_iv (SDL_APPINPUTFOCUS),
404 const_iv (SDL_APPMOUSEFOCUS),
405 const_iv (SDL_APPACTIVE),
406
296 const_iv (SDLK_KP0), 407 const_iv (SDLK_KP0),
297 const_iv (SDLK_KP1), 408 const_iv (SDLK_KP1),
298 const_iv (SDLK_KP2), 409 const_iv (SDLK_KP2),
299 const_iv (SDLK_KP3), 410 const_iv (SDLK_KP3),
300 const_iv (SDLK_KP4), 411 const_iv (SDLK_KP4),
355 const_iv (SDLK_BREAK), 466 const_iv (SDLK_BREAK),
356 const_iv (SDLK_MENU), 467 const_iv (SDLK_MENU),
357 const_iv (SDLK_POWER), 468 const_iv (SDLK_POWER),
358 const_iv (SDLK_EURO), 469 const_iv (SDLK_EURO),
359 const_iv (SDLK_UNDO), 470 const_iv (SDLK_UNDO),
471
360 const_iv (KMOD_NONE), 472 const_iv (KMOD_NONE),
473 const_iv (KMOD_SHIFT),
361 const_iv (KMOD_LSHIFT), 474 const_iv (KMOD_LSHIFT),
362 const_iv (KMOD_RSHIFT), 475 const_iv (KMOD_RSHIFT),
476 const_iv (KMOD_CTRL),
363 const_iv (KMOD_LCTRL), 477 const_iv (KMOD_LCTRL),
364 const_iv (KMOD_RCTRL), 478 const_iv (KMOD_RCTRL),
479 const_iv (KMOD_ALT),
365 const_iv (KMOD_LALT), 480 const_iv (KMOD_LALT),
366 const_iv (KMOD_RALT), 481 const_iv (KMOD_RALT),
482 const_iv (KMOD_META),
367 const_iv (KMOD_LMETA), 483 const_iv (KMOD_LMETA),
368 const_iv (KMOD_RMETA), 484 const_iv (KMOD_RMETA),
369 const_iv (KMOD_NUM), 485 const_iv (KMOD_NUM),
370 const_iv (KMOD_CAPS), 486 const_iv (KMOD_CAPS),
371 const_iv (KMOD_MODE), 487 const_iv (KMOD_MODE),
372 const_iv (KMOD_CTRL),
373 const_iv (KMOD_SHIFT),
374 const_iv (KMOD_ALT),
375 const_iv (KMOD_META)
376# undef const_iv 488# undef const_iv
377 }; 489 };
378 490
379 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 491 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
380 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 492 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
381 493
382 fontmap = pango_ft2_font_map_new (); 494 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
383 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0); 495 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
384 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap);
385} 496}
497
498void
499weaken (SV *rv)
500 PROTOTYPE: $
501 CODE:
502 sv_rvweaken (rv);
386 503
387int 504int
505in_destruct ()
506 CODE:
507 RETVAL = PL_main_cv == Nullcv;
508 OUTPUT:
509 RETVAL
510
511NV floor (NV x)
512
513NV ceil (NV x)
514
515void
516pango_init ()
517 CODE:
518{
519 opengl_fontmap = pango_opengl_font_map_new ();
520 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
521 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
522}
523
524int
388SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 525SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
389 526
390void 527void
391SDL_Quit () 528SDL_Quit ()
392 529
393void 530void
399 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 536 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
400 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 537 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
401 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 538 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
402 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 539 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
403 540
541 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
542 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
543
404 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 544 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
405 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 545 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
406 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 546 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
407 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 547 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
408 548
409 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 549 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
550#if SDL_VERSION_ATLEAST(1,2,10)
410 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 551 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
411 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 552 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
553#endif
412 554
413 SDL_EnableUNICODE (1); 555 SDL_EnableUNICODE (1);
414 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 556 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
415 557
416 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 558 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
425 567
426 ++m; 568 ++m;
427 } 569 }
428} 570}
429 571
572char *
573SDL_GetError ()
574
430int 575int
431SDL_SetVideoMode (int w, int h, int fullscreen) 576SDL_SetVideoMode (int w, int h, int fullscreen)
432 CODE: 577 CODE:
433 RETVAL = !!SDL_SetVideoMode ( 578 RETVAL = !!SDL_SetVideoMode (
434 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 579 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
435 ); 580 );
581 if (RETVAL)
582 {
436 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 583 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
584# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
585# include "glfunc.h"
586# undef GL_FUNC
587 }
437 OUTPUT: 588 OUTPUT:
438 RETVAL 589 RETVAL
439 590
440void 591void
441SDL_GL_SwapBuffers () 592SDL_GL_SwapBuffers ()
593
594char *
595SDL_GetKeyName (int sym)
442 596
443void 597void
444SDL_PollEvent () 598SDL_PollEvent ()
445 PPCODE: 599 PPCODE:
446{ 600{
448 602
449 while (SDL_PollEvent (&ev)) 603 while (SDL_PollEvent (&ev))
450 { 604 {
451 HV *hv = newHV (); 605 HV *hv = newHV ();
452 hv_store (hv, "type", 4, newSViv (ev.type), 0); 606 hv_store (hv, "type", 4, newSViv (ev.type), 0);
607
453 switch (ev.type) 608 switch (ev.type)
454 { 609 {
455 case SDL_KEYDOWN: 610 case SDL_KEYDOWN:
456 case SDL_KEYUP: 611 case SDL_KEYUP:
457 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 612 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
458 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 613 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
459 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 614 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
615 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */
460 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 616 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
461 break; 617 break;
462 618
463 case SDL_ACTIVEEVENT: 619 case SDL_ACTIVEEVENT:
464 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 620 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
465 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 621 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
466 break; 622 break;
467 623
468 case SDL_MOUSEMOTION: 624 case SDL_MOUSEMOTION:
625 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
626
469 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 627 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
470 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 628 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
471 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 629 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
472 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 630 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
473 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 631 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
474 break; 632 break;
475 633
476 case SDL_MOUSEBUTTONDOWN: 634 case SDL_MOUSEBUTTONDOWN:
477 case SDL_MOUSEBUTTONUP: 635 case SDL_MOUSEBUTTONUP:
636 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
637
478 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 638 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
479 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 639 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
480 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 640 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
481 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 641 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
642 break;
643
644 case SDL_USEREVENT:
645 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
646 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
647 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
648 break;
482 } 649 }
483 650
484 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 651 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
485 } 652 }
486} 653}
487 654
488int 655int
489Mix_OpenAudio (int frequency = 22050, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 512) 656Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
490 POSTCALL: 657 POSTCALL:
491 Mix_HookMusicFinished (music_finished); 658 Mix_HookMusicFinished (music_finished);
659 Mix_ChannelFinished (channel_finished);
492 660
493void 661void
494Mix_CloseAudio () 662Mix_CloseAudio ()
495 663
496int 664int
501 CODE: 669 CODE:
502#ifndef _WIN32 670#ifndef _WIN32
503 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 671 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
504#endif 672#endif
505 673
506char * 674void
507gl_version () 675win32_proxy_info ()
508 CODE: 676 PPCODE:
509 RETVAL = (char *)glGetString (GL_VERSION); 677{
510 OUTPUT: 678#ifdef _WIN32
511 RETVAL 679 char buffer[2048];
680 DWORD buflen;
512 681
513char * 682 EXTEND (SP, 3);
514gl_extensions () 683
515 CODE: 684 buflen = sizeof (buffer);
516 RETVAL = (char *)glGetString (GL_EXTENSIONS); 685 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
517 OUTPUT: 686 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
518 RETVAL 687 {
688 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
689
690 buflen = sizeof (buffer);
691 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
692 {
693 PUSHs (newSVpv (buffer, 0));
694
695 buflen = sizeof (buffer);
696 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
697 PUSHs (newSVpv (buffer, 0));
698 }
699 }
700#endif
701}
519 702
520void 703void
521add_font (char *file) 704add_font (char *file)
522 CODE: 705 CODE:
523 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 706 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
524
525void
526set_font (char *file)
527 CODE:
528{
529 int count;
530 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)file, 0, 0, &count);
531 PangoFontDescription *font = pango_fc_font_description_from_pattern (pattern, 0);
532 FcPatternDestroy (pattern);
533 pango_font_description_set_absolute_size (font, MIN_FONT_HEIGHT);
534 pango_context_set_font_description (context, font);
535}
536 707
537void 708void
538load_image_inline (SV *image_) 709load_image_inline (SV *image_)
539 ALIAS: 710 ALIAS:
540 load_image_file = 1 711 load_image_file = 1
582 753
583 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 754 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
584 755
585 assert (surface2->pitch == surface2->w * 4); 756 assert (surface2->pitch == surface2->w * 4);
586 757
758 SDL_LockSurface (surface2);
587 EXTEND (SP, 5); 759 EXTEND (SP, 6);
588 PUSHs (sv_2mortal (newSViv (surface2->w))); 760 PUSHs (sv_2mortal (newSViv (surface2->w)));
589 PUSHs (sv_2mortal (newSViv (surface2->h))); 761 PUSHs (sv_2mortal (newSViv (surface2->h)));
590 SDL_LockSurface (surface2);
591 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 762 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
592 SDL_UnlockSurface (surface2);
593 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 763 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
594 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 764 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
595 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 765 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
766 SDL_UnlockSurface (surface2);
596 767
597 SDL_FreeSurface (surface); 768 SDL_FreeSurface (surface);
598 SDL_FreeSurface (surface2); 769 SDL_FreeSurface (surface2);
599} 770}
600 771
622 PUSHs (sv_2mortal (newSViv (b / y))); 793 PUSHs (sv_2mortal (newSViv (b / y)));
623 PUSHs (sv_2mortal (newSViv (a / y))); 794 PUSHs (sv_2mortal (newSViv (a / y)));
624} 795}
625 796
626void 797void
798error (char *message)
799 CODE:
800 fprintf (stderr, "ERROR: %s\n", message);
801#ifdef _WIN32
802 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
803#endif
804
805void
627fatal (char *message) 806fatal (char *message)
628 CODE: 807 CODE:
808 fprintf (stderr, "FATAL: %s\n", message);
629#ifdef _WIN32 809#ifdef _WIN32
630 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 810 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
811#endif
812 _exit (1);
813
814void
815_exit (int retval = 0)
816 CODE:
817#ifdef WIN32
818 ExitThread (retval); // unclean, please beam me up
631#else 819#else
632 fprintf (stderr, "FATAL: %s\n", message); 820 _exit (retval);
633#endif 821#endif
634 exit (1);
635 822
823MODULE = CFPlus PACKAGE = CFPlus::Font
824
825CFPlus::Font
826new_from_file (SV *class, char *path, int id = 0)
827 CODE:
828{
829 int count;
830 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
831 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
832 FcPatternDestroy (pattern);
833}
834 OUTPUT:
835 RETVAL
836
837void
838DESTROY (CFPlus::Font self)
839 CODE:
840 pango_font_description_free (self);
841
842void
843make_default (CFPlus::Font self)
844 CODE:
845 default_font = self;
846
636MODULE = CFClient PACKAGE = CFClient::Layout 847MODULE = CFPlus PACKAGE = CFPlus::Layout
637 848
638CFClient::Layout 849void
639new (SV *class, int base_height = 10) 850reset_glyph_cache ()
851 CODE:
852 tc_clear ();
853
854CFPlus::Layout
855new (SV *class)
640 CODE: 856 CODE:
641 New (0, RETVAL, 1, struct cf_layout); 857 New (0, RETVAL, 1, struct cf_layout);
642 RETVAL->base_height = base_height; 858
643 RETVAL->pl = pango_layout_new (context); 859 RETVAL->pl = pango_layout_new (opengl_context);
860 RETVAL->r = 1.;
861 RETVAL->g = 1.;
862 RETVAL->b = 1.;
863 RETVAL->a = 1.;
864 RETVAL->base_height = MIN_FONT_HEIGHT;
865 RETVAL->font = 0;
866
644 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 867 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
645 pango_layout_set_font_description (RETVAL->pl, 868 layout_update_font (RETVAL);
646 pango_font_description_copy (
647 pango_context_get_font_description (context)));
648 OUTPUT: 869 OUTPUT:
649 RETVAL 870 RETVAL
650 871
651void 872void
652DESTROY (CFClient::Layout self) 873DESTROY (CFPlus::Layout self)
653 CODE: 874 CODE:
654 g_object_unref (self->pl); 875 g_object_unref (self->pl);
655 Safefree (self); 876 Safefree (self);
656 877
657void 878void
658set_text (CFClient::Layout self, SV *text_) 879set_text (CFPlus::Layout self, SV *text_)
659 CODE: 880 CODE:
660{ 881{
661 STRLEN textlen; 882 STRLEN textlen;
662 char *text = SvPVutf8 (text_, textlen); 883 char *text = SvPVutf8 (text_, textlen);
663 884
664 pango_layout_set_text (self->pl, text, textlen); 885 pango_layout_set_text (self->pl, text, textlen);
665} 886}
666 887
667void 888void
668set_markup (CFClient::Layout self, SV *text_) 889set_markup (CFPlus::Layout self, SV *text_)
669 CODE: 890 CODE:
670{ 891{
671 STRLEN textlen; 892 STRLEN textlen;
672 char *text = SvPVutf8 (text_, textlen); 893 char *text = SvPVutf8 (text_, textlen);
673 894
674 pango_layout_set_markup (self->pl, text, textlen); 895 pango_layout_set_markup (self->pl, text, textlen);
675} 896}
676 897
898void
899set_shapes (CFPlus::Layout self, ...)
900 CODE:
901{
902 PangoAttrList *attrs = 0;
903 const char *text = pango_layout_get_text (self->pl);
904 const char *pos = text;
905 int arg = 4;
906
907 while (arg < items && (pos = strstr (pos, OBJ_STR)))
908 {
909 PangoRectangle inkrect, rect;
910 PangoAttribute *attr;
911
912 int x = SvIV (ST (arg - 3));
913 int y = SvIV (ST (arg - 2));
914 int w = SvIV (ST (arg - 1));
915 int h = SvIV (ST (arg ));
916
917 inkrect.x = 0;
918 inkrect.y = 0;
919 inkrect.width = 0;
920 inkrect.height = 0;
921
922 rect.x = x * PANGO_SCALE;
923 rect.y = y * PANGO_SCALE;
924 rect.width = w * PANGO_SCALE;
925 rect.height = h * PANGO_SCALE;
926
927 if (!attrs)
928 attrs = pango_layout_get_attributes (self->pl);
929
930 attr = pango_attr_shape_new (&inkrect, &rect);
931 attr->start_index = pos - text;
932 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
933 pango_attr_list_insert (attrs, attr);
934
935 arg += 4;
936 pos += sizeof (OBJ_STR) - 1;
937 }
938
939 if (attrs)
940 pango_layout_set_attributes (self->pl, attrs);
941}
942
943void
944get_shapes (CFPlus::Layout self)
945 PPCODE:
946{
947 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
948
949 do
950 {
951 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
952
953 if (run && shape_attr_p (run))
954 {
955 PangoRectangle extents;
956 pango_layout_iter_get_run_extents (iter, 0, &extents);
957
958 EXTEND (SP, 2);
959 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
960 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
961 }
962 }
963 while (pango_layout_iter_next_run (iter));
964
965 pango_layout_iter_free (iter);
966}
967
968int
969has_wrapped (CFPlus::Layout self)
970 CODE:
971{
972 int lines = 1;
973 const char *text = pango_layout_get_text (self->pl);
974
975 while (*text)
976 lines += *text++ == '\n';
977
978 RETVAL = lines < pango_layout_get_line_count (self->pl);
979}
980 OUTPUT:
981 RETVAL
982
677SV * 983SV *
678get_text (CFClient::Layout self) 984get_text (CFPlus::Layout self)
679 CODE: 985 CODE:
680 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 986 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
681 SvUTF8_on (RETVAL); 987 sv_utf8_decode (RETVAL);
682 OUTPUT: 988 OUTPUT:
683 RETVAL 989 RETVAL
684 990
685void 991void
992set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
993 CODE:
994 self->r = r;
995 self->g = g;
996 self->b = b;
997 self->a = a;
998
999void
1000set_font (CFPlus::Layout self, CFPlus::Font font = 0)
1001 CODE:
1002 if (self->font != font)
1003 {
1004 self->font = font;
1005 layout_update_font (self);
1006 }
1007
1008void
686set_height (CFClient::Layout self, int base_height) 1009set_height (CFPlus::Layout self, int base_height)
687 CODE: 1010 CODE:
1011 if (self->base_height != base_height)
1012 {
688 self->base_height = base_height; 1013 self->base_height = base_height;
1014 layout_update_font (self);
1015 }
689 1016
690void 1017void
691set_width (CFClient::Layout self, int max_width = -1) 1018set_width (CFPlus::Layout self, int max_width = -1)
692 CODE: 1019 CODE:
693 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1020 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
694 1021
695void 1022void
1023set_indent (CFPlus::Layout self, int indent)
1024 CODE:
1025 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1026
1027void
1028set_spacing (CFPlus::Layout self, int spacing)
1029 CODE:
1030 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1031
1032void
1033set_ellipsise (CFPlus::Layout self, int ellipsise)
1034 CODE:
1035 pango_layout_set_ellipsize (self->pl,
1036 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1037 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1038 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1039 : PANGO_ELLIPSIZE_NONE
1040 );
1041
1042void
1043set_single_paragraph_mode (CFPlus::Layout self, int spm)
1044 CODE:
1045 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1046
1047void
696size (CFClient::Layout self) 1048size (CFPlus::Layout self)
697 PPCODE: 1049 PPCODE:
698{ 1050{
699 int w, h; 1051 int w, h;
700 1052
701 layout_update (self);
702 layout_get_pixel_size (self, &w, &h); 1053 layout_get_pixel_size (self, &w, &h);
703 1054
704 EXTEND (SP, 2); 1055 EXTEND (SP, 2);
705 PUSHs (sv_2mortal (newSViv (w))); 1056 PUSHs (sv_2mortal (newSViv (w)));
706 PUSHs (sv_2mortal (newSViv (h))); 1057 PUSHs (sv_2mortal (newSViv (h)));
707} 1058}
708 1059
709int 1060int
1061descent (CFPlus::Layout self)
1062 CODE:
1063{
1064 PangoRectangle rect;
1065 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1066 pango_layout_line_get_pixel_extents (line, 0, &rect);
1067 RETVAL = PANGO_DESCENT (rect);
1068}
1069 OUTPUT:
1070 RETVAL
1071
1072int
710xy_to_index (CFClient::Layout self, int x, int y) 1073xy_to_index (CFPlus::Layout self, int x, int y)
711 CODE: 1074 CODE:
712{ 1075{
713 int index, trailing; 1076 int index, trailing;
714
715 layout_update (self);
716 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1077 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
717
718 RETVAL = index; 1078 RETVAL = index + trailing;
719} 1079}
720 OUTPUT: 1080 OUTPUT:
721 RETVAL 1081 RETVAL
722 1082
723void 1083void
724cursor_pos (CFClient::Layout self, int index) 1084cursor_pos (CFPlus::Layout self, int index)
725 PPCODE: 1085 PPCODE:
726{ 1086{
727 PangoRectangle strong_pos; 1087 PangoRectangle strong_pos;
728 layout_update (self);
729 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1088 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
730 1089
731 EXTEND (SP, 3); 1090 EXTEND (SP, 3);
732 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1091 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
733 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1092 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
734 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1093 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
735} 1094}
736 1095
737void 1096void
738render (CFClient::Layout self) 1097index_to_line_x (CFPlus::Layout self, int index, int trailing = 0)
739 PPCODE: 1098 PPCODE:
740{ 1099{
741 SV *retval; 1100 int line, x;
742 int w, h;
743 FT_Bitmap bitmap;
744 1101
745 layout_update (self); 1102 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
746 layout_get_pixel_size (self, &w, &h); 1103 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
747 1104
748 retval = newSV (w * h);
749 SvPOK_only (retval);
750 SvCUR_set (retval, w * h);
751
752 bitmap.rows = h;
753 bitmap.width = w;
754 bitmap.pitch = w;
755 bitmap.buffer = (unsigned char*)SvPVX (retval);
756 bitmap.num_grays = 256;
757 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
758
759 memset (bitmap.buffer, 0, w * h);
760
761 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
762
763 EXTEND (SP, 3); 1105 EXTEND (SP, 2);
764 PUSHs (sv_2mortal (newSViv (w))); 1106 PUSHs (sv_2mortal (newSViv (line - 1)));
1107 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1108}
1109
1110void
1111line_x_to_index (CFPlus::Layout self, int line, int x)
1112 PPCODE:
1113{
1114 PangoLayoutLine *lp;
1115 int index, trailing;
1116
1117 if (line < 0)
1118 XSRETURN_EMPTY;
1119
1120 if (!(lp = pango_layout_get_line (self->pl, line)))
1121 XSRETURN_EMPTY; /* do better */
1122
1123 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1124
1125 EXTEND (SP, 2);
1126 if (GIMME_V == G_SCALAR)
1127 PUSHs (sv_2mortal (newSViv (index + trailing)));
1128 else
1129 {
765 PUSHs (sv_2mortal (newSViv (h))); 1130 PUSHs (sv_2mortal (newSViv (index)));
766 PUSHs (sv_2mortal (retval)); 1131 PUSHs (sv_2mortal (newSViv (trailing)));
1132 }
767} 1133}
768 1134
1135void
1136render (CFPlus::Layout self, float x, float y, int flags = 0)
1137 PPCODE:
1138 pango_opengl_render_layout_subpixel (
1139 self->pl,
1140 x * PANGO_SCALE, y * PANGO_SCALE,
1141 self->r, self->g, self->b, self->a,
1142 flags
1143 );
1144
769MODULE = CFClient PACKAGE = CFClient::Texture 1145MODULE = CFPlus PACKAGE = CFPlus::Texture
770 1146
771void 1147void
1148pad2pot (SV *data_, SV *w_, SV *h_)
1149 CODE:
1150{
1151 int ow = SvIV (w_);
1152 int oh = SvIV (h_);
1153
1154 if (ow && oh)
1155 {
1156 int nw = minpot (ow);
1157 int nh = minpot (oh);
1158
1159 if (nw != ow || nh != oh)
1160 {
1161 if (SvOK (data_))
1162 {
1163 STRLEN datalen;
1164 char *data = SvPVbyte (data_, datalen);
1165 int bpp = datalen / (ow * oh);
1166 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1167
1168 SvPOK_only (result_);
1169 SvCUR_set (result_, nw * nh * bpp);
1170
1171 memset (SvPVX (result_), 0, nw * nh * bpp);
1172 while (oh--)
1173 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1174
1175 sv_setsv (data_, result_);
1176 }
1177
1178 sv_setiv (w_, nw);
1179 sv_setiv (h_, nh);
1180 }
1181 }
1182}
1183
1184void
772draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1185draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
773 PROTOTYPE: $$$;$$ 1186 PROTOTYPE: $$$;$$
1187 ALIAS:
1188 draw_quad_alpha = 1
1189 draw_quad_alpha_premultiplied = 2
774 CODE: 1190 CODE:
775{ 1191{
776 HV *hv = (HV *)SvRV (self); 1192 HV *hv = (HV *)SvRV (self);
777 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1193 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
778 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1194 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
779 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1195 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
780 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
781 1196
782 if (items < 5) 1197 if (items < 5)
783 { 1198 {
784 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1199 w = SvNV (*hv_fetch (hv, "w", 1, 1));
785 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1200 h = SvNV (*hv_fetch (hv, "h", 1, 1));
786 } 1201 }
787 1202
1203 if (ix)
1204 {
1205 glEnable (GL_BLEND);
1206
1207 if (ix == 2)
1208 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1209 else
1210 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1211 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1212
1213 glEnable (GL_ALPHA_TEST);
1214 glAlphaFunc (GL_GREATER, 0.01f);
1215 }
1216
788 glBindTexture (GL_TEXTURE_2D, name); 1217 glBindTexture (GL_TEXTURE_2D, name);
789 if (wrap_mode) { 1218
790 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
791 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
792 }
793 glBegin (GL_QUADS); 1219 glBegin (GL_QUADS);
794 glTexCoord2f (0, 0); glVertex2f (x , y ); 1220 glTexCoord2f (0, 0); glVertex2f (x , y );
795 glTexCoord2f (0, t); glVertex2f (x , y + h); 1221 glTexCoord2f (0, t); glVertex2f (x , y + h);
796 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1222 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
797 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1223 glTexCoord2f (s, 0); glVertex2f (x + w, y );
798 glEnd (); 1224 glEnd ();
799}
800 1225
1226 if (ix)
1227 {
1228 glDisable (GL_ALPHA_TEST);
1229 glDisable (GL_BLEND);
1230 }
1231}
1232
801MODULE = CFClient PACKAGE = CFClient::Map 1233MODULE = CFPlus PACKAGE = CFPlus::Map
802 1234
803CFClient::Map 1235CFPlus::Map
804new (SV *class, int map_width, int map_height) 1236new (SV *class)
805 CODE: 1237 CODE:
806 New (0, RETVAL, 1, struct map); 1238 New (0, RETVAL, 1, struct map);
807 RETVAL->x = 0; 1239 RETVAL->x = 0;
808 RETVAL->y = 0; 1240 RETVAL->y = 0;
809 RETVAL->w = map_width; 1241 RETVAL->w = 0;
810 RETVAL->h = map_height; 1242 RETVAL->h = 0;
811 RETVAL->ox = 0; 1243 RETVAL->ox = 0;
812 RETVAL->oy = 0; 1244 RETVAL->oy = 0;
813 RETVAL->faces = 8192; 1245 RETVAL->faces = 8192;
814 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1246 Newz (0, RETVAL->face, RETVAL->faces, mapface);
815 RETVAL->texs = 8192; 1247 RETVAL->texs = 8192;
818 RETVAL->row = 0; 1250 RETVAL->row = 0;
819 OUTPUT: 1251 OUTPUT:
820 RETVAL 1252 RETVAL
821 1253
822void 1254void
823DESTROY (CFClient::Map self) 1255DESTROY (CFPlus::Map self)
824 CODE: 1256 CODE:
825{ 1257{
826 map_clear (self); 1258 map_clear (self);
827 Safefree (self->face); 1259 Safefree (self->face);
1260 Safefree (self->tex);
828 Safefree (self); 1261 Safefree (self);
829} 1262}
830 1263
831void 1264void
1265resize (CFPlus::Map self, int map_width, int map_height)
1266 CODE:
1267 self->w = map_width;
1268 self->h = map_height;
1269
1270void
832clear (CFClient::Map self) 1271clear (CFPlus::Map self)
833 CODE: 1272 CODE:
834 map_clear (self); 1273 map_clear (self);
835 1274
836void 1275void
837set_face (CFClient::Map self, int face, int texid) 1276set_face (CFPlus::Map self, int face, int texid)
838 CODE: 1277 CODE:
839{ 1278{
840 while (self->faces <= face) 1279 while (self->faces <= face)
841 { 1280 {
842 Append (mapface, self->face, self->faces, self->faces); 1281 Append (mapface, self->face, self->faces, self->faces);
845 1284
846 self->face [face] = texid; 1285 self->face [face] = texid;
847} 1286}
848 1287
849void 1288void
850set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1289set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
851 CODE: 1290 CODE:
852{ 1291{
853 while (self->texs <= texid) 1292 while (self->texs <= texid)
854 { 1293 {
855 Append (maptex, self->tex, self->texs, self->texs); 1294 Append (maptex, self->tex, self->texs, self->texs);
867 tex->r = r; 1306 tex->r = r;
868 tex->g = g; 1307 tex->g = g;
869 tex->b = b; 1308 tex->b = b;
870 tex->a = a; 1309 tex->a = a;
871 } 1310 }
1311
1312 // somewhat hackish, but for textures that require it, it really
1313 // improves the look, and most others don't suffer.
1314 glBindTexture (GL_TEXTURE_2D, name);
1315 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1316 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1317 // use uglier nearest interpolation because linear suffers
1318 // from transparent color bleeding and ugly wrapping effects.
1319 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
872} 1320}
873 1321
874int 1322int
875ox (CFClient::Map self) 1323ox (CFPlus::Map self)
876 ALIAS: 1324 ALIAS:
877 oy = 1 1325 oy = 1
1326 x = 2
1327 y = 3
1328 w = 4
1329 h = 5
878 CODE: 1330 CODE:
879 switch (ix) 1331 switch (ix)
880 { 1332 {
881 case 0: RETVAL = self->ox; break; 1333 case 0: RETVAL = self->ox; break;
882 case 1: RETVAL = self->oy; break; 1334 case 1: RETVAL = self->oy; break;
1335 case 2: RETVAL = self->x; break;
1336 case 3: RETVAL = self->y; break;
1337 case 4: RETVAL = self->w; break;
1338 case 5: RETVAL = self->h; break;
883 } 1339 }
884 OUTPUT: 1340 OUTPUT:
885 RETVAL 1341 RETVAL
886 1342
887void 1343void
888scroll (CFClient::Map self, int dx, int dy) 1344scroll (CFPlus::Map self, int dx, int dy)
889 CODE: 1345 CODE:
890{ 1346{
891 if (dx > 0) 1347 if (dx > 0)
892 map_blank (self, self->x, self->y, dx - 1, self->h); 1348 map_blank (self, self->x, self->y, dx, self->h);
893 else if (dx < 0) 1349 else if (dx < 0)
894 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1350 map_blank (self, self->x + self->w + dx + 1, self->y, -dx, self->h);
895 1351
896 if (dy > 0) 1352 if (dy > 0)
897 map_blank (self, self->x, self->y, self->w, dy - 1); 1353 map_blank (self, self->x, self->y, self->w, dy);
898 else if (dy < 0) 1354 else if (dy < 0)
899 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1355 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, -dy);
900 1356
901 self->ox += dx; self->x += dx; 1357 self->ox += dx; self->x += dx;
902 self->oy += dy; self->y += dy; 1358 self->oy += dy; self->y += dy;
903 1359
904 while (self->y < 0) 1360 while (self->y < 0)
909 self->y += MAP_EXTEND_Y; 1365 self->y += MAP_EXTEND_Y;
910 } 1366 }
911} 1367}
912 1368
913void 1369void
914map1a_update (CFClient::Map self, SV *data_) 1370map1a_update (CFPlus::Map self, SV *data_, int extmap)
915 CODE: 1371 CODE:
916{ 1372{
917 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1373 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
918 uint8_t *data_end = (uint8_t *)SvEND (data_); 1374 uint8_t *data_end = (uint8_t *)SvEND (data_);
919 mapcell *cell; 1375 mapcell *cell;
920 int x, y, flags; 1376 int x, y, flags;
921 1377
922 while (data < data_end) 1378 while (data < data_end - 1)
923 { 1379 {
924 flags = (data [0] << 8) + data [1]; data += 2; 1380 flags = (data [0] << 8) + data [1]; data += 2;
925 1381
926 x = ((flags >> 10) & 63) + self->x; 1382 x = self->x + ((flags >> 10) & 63);
927 y = ((flags >> 4) & 63) + self->y; 1383 y = self->y + ((flags >> 4) & 63);
928 1384
929 cell = map_get_cell (self, x, y); 1385 cell = map_get_cell (self, x, y);
930 1386
931 if (flags & 15) 1387 if (flags & 15)
932 { 1388 {
933 if (cell->darkness < 0) 1389 if (!cell->darkness)
934 { 1390 {
1391 memset (cell, 0, sizeof (*cell));
935 cell->darkness = 0; 1392 cell->darkness = 256;
936 cell->face [0] = 0;
937 cell->face [1] = 0;
938 cell->face [2] = 0;
939 } 1393 }
940 1394
941 cell->darkness = flags & 8 ? *data++ : 255;
942
943 //TODO: don't trust server data to be in-range(!) 1395 //TODO: don't trust server data to be in-range(!)
1396
1397 if (flags & 8)
1398 {
1399 if (extmap)
1400 {
1401 uint8_t ext, cmd;
1402
1403 do
1404 {
1405 ext = *data++;
1406 cmd = ext & 0x3f;
1407
1408 if (cmd < 4)
1409 cell->darkness = 255 - ext * 64 + 1;
1410 else if (cmd == 5) // health
1411 {
1412 cell->stat_width = 1;
1413 cell->stat_hp = *data++;
1414 }
1415 else if (cmd == 6) // monster width
1416 cell->stat_width = *data++ + 1;
1417 else if (cmd == 0x47)
1418 {
1419 if (*data == 8)
1420 ; // decode player uuid
1421
1422 data += *data + 1;
1423 }
1424 else if (cmd == 8) // cell flags
1425 cell->flags = *data++;
1426 else if (ext & 0x40) // unknown, multibyte => skip
1427 data += *data + 1;
1428 else
1429 data++;
1430 }
1431 while (ext & 0x80);
1432 }
1433 else
1434 cell->darkness = *data++ + 1;
1435 }
944 1436
945 if (flags & 4) 1437 if (flags & 4)
946 { 1438 {
947 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1439 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
948 } 1440 }
956 { 1448 {
957 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1449 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
958 } 1450 }
959 } 1451 }
960 else 1452 else
961 cell->darkness = -1; 1453 cell->darkness = 0;
962 } 1454 }
963} 1455}
964 1456
965SV * 1457SV *
966mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1458mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
967 CODE: 1459 CODE:
968{ 1460{
969 int x1, x; 1461 int x1, x;
970 int y1, y; 1462 int y1, y;
971 int z; 1463 int z;
994 1486
995 for (z = 0; z <= 0; z++) 1487 for (z = 0; z <= 0; z++)
996 { 1488 {
997 mapface face = cell->face [z]; 1489 mapface face = cell->face [z];
998 1490
999 if (face) 1491 if (face > 0 && face < self->texs)
1000 { 1492 {
1001 maptex tex = self->tex [face]; 1493 maptex tex = self->tex [face];
1002 int a0 = 255 - tex.a; 1494 int a0 = 255 - tex.a;
1003 int a1 = tex.a; 1495 int a1 = tex.a;
1004 1496
1021} 1513}
1022 OUTPUT: 1514 OUTPUT:
1023 RETVAL 1515 RETVAL
1024 1516
1025void 1517void
1026draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1518draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T)
1027 PPCODE: 1519 CODE:
1028{ 1520{
1029 int vx, vy;
1030 int x, y, z; 1521 int x, y, z;
1031 int last_name; 1522 int last_name;
1032 mapface face; 1523 mapface face;
1033 int sw4 = (sw + 3) & ~3;
1034 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1035 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1036
1037 memset (darkness, 255, sw4 * sh);
1038 SvPOK_only (darkness_sv);
1039 SvCUR_set (darkness_sv, sw4 * sh);
1040
1041 vx = self->x + (self->w - sw) / 2 - shift_x;
1042 vy = self->y + (self->h - sh) / 2 - shift_y;
1043
1044 /*
1045 int vx = self->vx = self->w >= sw
1046 ? self->x + (self->w - sw) / 2
1047 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1048
1049 int vy = self->vy = self->h >= sh
1050 ? self->y + (self->h - sh) / 2
1051 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1052 */
1053 1524
1054 glColor4ub (255, 255, 255, 255); 1525 glColor4ub (255, 255, 255, 255);
1055 1526
1527 glEnable (GL_BLEND);
1056 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1528 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1057 glEnable (GL_BLEND);
1058 glEnable (GL_TEXTURE_2D); 1529 glEnable (GL_TEXTURE_2D);
1059 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1530 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1060 1531
1061 glBegin (GL_QUADS); 1532 glBegin (GL_QUADS);
1062 1533
1063 last_name = 0; 1534 last_name = 0;
1064 1535
1536 mx += self->x;
1537 my += self->y;
1538
1065 for (z = 0; z < 3; z++) 1539 for (z = 0; z < 3; z++)
1066 for (y = 0; y < sh; y++) 1540 for (y = 0; y < sh; y++)
1067 if (0 <= y + vy && y + vy < self->rows) 1541 if (0 <= y + my && y + my < self->rows)
1068 { 1542 {
1069 maprow *row = self->row + (y + vy); 1543 maprow *row = self->row + (y + my);
1070 1544
1071 for (x = 0; x < sw; x++) 1545 for (x = 0; x < sw; x++)
1072 if (row->c0 <= x + vx && x + vx < row->c1) 1546 if (row->c0 <= x + mx && x + mx < row->c1)
1073 { 1547 {
1074 mapcell *cell = row->col + (x + vx - row->c0); 1548 mapcell *cell = row->col + (x + mx - row->c0);
1075
1076 darkness[y * sw4 + x] = cell->darkness < 0
1077 ? 255 - FOW_DARKNESS
1078 : 255 - cell->darkness;
1079 1549
1080 face = cell->face [z]; 1550 face = cell->face [z];
1081 1551
1082 if (face) 1552 if (face > 0 && face < self->texs)
1083 { 1553 {
1084 maptex tex = self->tex [face]; 1554 maptex tex = self->tex [face];
1085
1086 int px = (x + 1) * 32 - tex.w; 1555 int px = (x + 1) * T - tex.w;
1087 int py = (y + 1) * 32 - tex.h; 1556 int py = (y + 1) * T - tex.h;
1088 1557
1089 if (last_name != tex.name) 1558 if (last_name != tex.name)
1090 { 1559 {
1091 glEnd (); 1560 glEnd ();
1092 last_name = tex.name;
1093 glBindTexture (GL_TEXTURE_2D, last_name); 1561 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1094 glBegin (GL_QUADS); 1562 glBegin (GL_QUADS);
1095 } 1563 }
1096 1564
1097 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1565 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1098 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1566 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1099 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1567 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1100 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1568 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1101 } 1569 }
1570
1571 if (cell->flags && z == 2)
1572 {
1573 if (cell->flags & 1)
1574 {
1575 maptex tex = self->tex [1];
1576 int px = (x + 1) * T - tex.w + 2;
1577 int py = (y + 1) * T - tex.h - 6;
1578
1579 glEnd ();
1580 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1581 glBegin (GL_QUADS);
1582
1583 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1584 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1585 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1586 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1587 }
1588 }
1102 } 1589 }
1103 } 1590 }
1104 1591
1105 glEnd (); 1592 glEnd ();
1106 1593
1107 glDisable (GL_TEXTURE_2D); 1594 glDisable (GL_TEXTURE_2D);
1108 glDisable (GL_BLEND); 1595 glDisable (GL_BLEND);
1596
1597 // top layer: overlays such as the health bar
1598 for (y = 0; y < sh; y++)
1599 if (0 <= y + my && y + my < self->rows)
1600 {
1601 maprow *row = self->row + (y + my);
1602
1603 for (x = 0; x < sw; x++)
1604 if (row->c0 <= x + mx && x + mx < row->c1)
1605 {
1606 mapcell *cell = row->col + (x + mx - row->c0);
1607
1608 int px = x * T;
1609 int py = y * T;
1610
1611 if (cell->stat_hp)
1612 {
1613 int width = cell->stat_width * T;
1614 int thick = (sh * T / 32) / 28 + 1 + cell->stat_width;
1615
1616 glColor3ub (0, 0, 0);
1617 glRectf (px + 1, py - thick - 2,
1618 px + width - 1, py);
1619
1620 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1621 glRectf (px + 2,
1622 py - thick - 1,
1623 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1624 }
1625 }
1626 }
1627}
1628
1629void
1630draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1631 CODE:
1632{
1633 static float color[16][3] = {
1634 { 0.00F, 0.00F, 0.00F },
1635 { 1.00F, 1.00F, 1.00F },
1636 { 0.00F, 0.00F, 0.55F },
1637 { 1.00F, 0.00F, 0.00F },
1638
1639 { 1.00F, 0.54F, 0.00F },
1640 { 0.11F, 0.56F, 1.00F },
1641 { 0.93F, 0.46F, 0.00F },
1642 { 0.18F, 0.54F, 0.34F },
1643
1644 { 0.56F, 0.73F, 0.56F },
1645 { 0.80F, 0.80F, 0.80F },
1646 { 0.55F, 0.41F, 0.13F },
1647 { 0.99F, 0.77F, 0.26F },
1648
1649 { 0.74F, 0.65F, 0.41F },
1650
1651 { 0.00F, 1.00F, 1.00F },
1652 { 1.00F, 0.00F, 1.00F },
1653 { 1.00F, 1.00F, 0.00F },
1654 };
1655
1656 int x, y;
1657
1658 glEnable (GL_TEXTURE_2D);
1659 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1660 glEnable (GL_BLEND);
1661 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1662 glBegin (GL_QUADS);
1663
1664 for (y = 0; y < h; y++)
1665 for (x = 0; x < w; x++)
1666 {
1667 unsigned char m = data [x + y * w];
1668
1669 if (m)
1670 {
1671 float *c = color [m & 15];
1672
1673 float tx1 = m & 0x40 ? 0.5 : 0.;
1674 float tx2 = tx1 + 0.5;
1675
1676 glColor4f (c[0], c[1], c[2], 0.75);
1677 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1678 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1679 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1680 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1681 }
1682 }
1683
1684 glEnd ();
1685 glDisable (GL_BLEND);
1686 glDisable (GL_TEXTURE_2D);
1687}
1688
1689void
1690fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
1691 PPCODE:
1692{
1693 int x, y;
1694 int sw4 = (sw + 3) & ~3;
1695 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1696 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1697
1698 memset (darkness, 255, sw4 * sh);
1699 SvPOK_only (darkness_sv);
1700 SvCUR_set (darkness_sv, sw4 * sh);
1701
1702 mx += self->x;
1703 my += self->y;
1704
1705 for (y = 0; y < sh; y++)
1706 if (0 <= y + my && y + my < self->rows)
1707 {
1708 maprow *row = self->row + (y + my);
1709
1710 for (x = 0; x < sw; x++)
1711 if (row->c0 <= x + mx && x + mx < row->c1)
1712 {
1713 mapcell *cell = row->col + (x + mx - row->c0);
1714
1715 darkness[y * sw4 + x] = cell->darkness
1716 ? 255 - (cell->darkness - 1)
1717 : 255 - FOW_DARKNESS;
1718 }
1719 }
1109 1720
1110 EXTEND (SP, 3); 1721 EXTEND (SP, 3);
1111 PUSHs (sv_2mortal (newSViv (sw4))); 1722 PUSHs (sv_2mortal (newSViv (sw4)));
1112 PUSHs (sv_2mortal (newSViv (sh))); 1723 PUSHs (sv_2mortal (newSViv (sh)));
1113 PUSHs (darkness_sv); 1724 PUSHs (darkness_sv);
1114} 1725}
1115 1726
1116SV * 1727SV *
1117get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1728get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1118 CODE: 1729 CODE:
1119{ 1730{
1120 int x, y, x1, y1; 1731 int x, y, x1, y1;
1121 SV *data_sv = newSV (w * h * 7 + 5); 1732 SV *data_sv = newSV (w * h * 7 + 5);
1122 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1733 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1184} 1795}
1185 OUTPUT: 1796 OUTPUT:
1186 RETVAL 1797 RETVAL
1187 1798
1188void 1799void
1189set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 1800set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1190 PPCODE: 1801 PPCODE:
1191{ 1802{
1192 int x, y, z; 1803 int x, y, z;
1193 int w, h; 1804 int w, h;
1194 int x1, y1; 1805 int x1, y1;
1226 1837
1227 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 1838 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
1228 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 1839 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
1229 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 1840 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
1230 1841
1231 if (cell->darkness <= 0) 1842 if (cell->darkness == 0)
1232 { 1843 {
1233 cell->darkness = -1; 1844 cell->darkness = 0;
1234 1845
1235 for (z = 0; z <= 2; z++) 1846 for (z = 0; z <= 2; z++)
1236 { 1847 {
1237 cell->face[z] = face[z]; 1848 cell->face[z] = face[z];
1238 1849
1243 } 1854 }
1244 } 1855 }
1245 } 1856 }
1246} 1857}
1247 1858
1248MODULE = CFClient PACKAGE = CFClient::MixChunk 1859MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1249 1860
1250CFClient::MixChunk 1861CFPlus::MixChunk
1251new_from_file (SV *class, char *path) 1862new_from_file (SV *class, char *path)
1252 CODE: 1863 CODE:
1253 RETVAL = Mix_LoadWAV (path); 1864 RETVAL = Mix_LoadWAV (path);
1254 OUTPUT: 1865 OUTPUT:
1255 RETVAL 1866 RETVAL
1256 1867
1257void 1868void
1258DESTROY (CFClient::MixChunk self) 1869DESTROY (CFPlus::MixChunk self)
1259 CODE: 1870 CODE:
1260 Mix_FreeChunk (self); 1871 Mix_FreeChunk (self);
1261 1872
1262int 1873int
1263volume (CFClient::MixChunk self, int volume = -1) 1874volume (CFPlus::MixChunk self, int volume = -1)
1264 CODE: 1875 CODE:
1265 RETVAL = Mix_VolumeChunk (self, volume); 1876 RETVAL = Mix_VolumeChunk (self, volume);
1266 OUTPUT: 1877 OUTPUT:
1267 RETVAL 1878 RETVAL
1268 1879
1269int 1880int
1270play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 1881play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1271 CODE: 1882 CODE:
1272 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 1883 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1273 OUTPUT: 1884 OUTPUT:
1274 RETVAL 1885 RETVAL
1275 1886
1276MODULE = CFClient PACKAGE = CFClient::MixMusic 1887MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1277 1888
1278int 1889int
1279volume (int volume = -1) 1890volume (int volume = -1)
1280 CODE: 1891 CODE:
1281 RETVAL = Mix_VolumeMusic (volume); 1892 RETVAL = Mix_VolumeMusic (volume);
1282 OUTPUT: 1893 OUTPUT:
1283 RETVAL 1894 RETVAL
1284 1895
1285CFClient::MixMusic 1896CFPlus::MixMusic
1286new_from_file (SV *class, char *path) 1897new_from_file (SV *class, char *path)
1287 CODE: 1898 CODE:
1288 RETVAL = Mix_LoadMUS (path); 1899 RETVAL = Mix_LoadMUS (path);
1289 OUTPUT: 1900 OUTPUT:
1290 RETVAL 1901 RETVAL
1291 1902
1292void 1903void
1293DESTROY (CFClient::MixMusic self) 1904DESTROY (CFPlus::MixMusic self)
1294 CODE: 1905 CODE:
1295 Mix_FreeMusic (self); 1906 Mix_FreeMusic (self);
1296 1907
1297int 1908int
1298play (CFClient::MixMusic self, int loops = -1) 1909play (CFPlus::MixMusic self, int loops = -1)
1299 CODE: 1910 CODE:
1300 RETVAL = Mix_PlayMusic (self, loops); 1911 RETVAL = Mix_PlayMusic (self, loops);
1301 OUTPUT: 1912 OUTPUT:
1302 RETVAL 1913 RETVAL
1303 1914
1304MODULE = CFClient PACKAGE = CFClient::OpenGL 1915MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1305 1916
1306BOOT: 1917BOOT:
1307{ 1918{
1308 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 1919 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1309 static const struct { 1920 static const struct {
1310 const char *name; 1921 const char *name;
1311 IV iv; 1922 IV iv;
1312 } *civ, const_iv[] = { 1923 } *civ, const_iv[] = {
1313# define const_iv(name) { # name, (IV)name } 1924# define const_iv(name) { # name, (IV)name }
1314 const_iv (GL_COLOR_MATERIAL), 1925 const_iv (GL_COLOR_MATERIAL),
1315 const_iv (GL_SMOOTH), 1926 const_iv (GL_SMOOTH),
1316 const_iv (GL_FLAT), 1927 const_iv (GL_FLAT),
1928 const_iv (GL_DITHER),
1317 const_iv (GL_BLEND), 1929 const_iv (GL_BLEND),
1930 const_iv (GL_CULL_FACE),
1931 const_iv (GL_SCISSOR_TEST),
1932 const_iv (GL_DEPTH_TEST),
1933 const_iv (GL_ALPHA_TEST),
1934 const_iv (GL_NORMALIZE),
1935 const_iv (GL_RESCALE_NORMAL),
1936 const_iv (GL_FRONT),
1937 const_iv (GL_BACK),
1318 const_iv (GL_AND), 1938 const_iv (GL_AND),
1939 const_iv (GL_ONE),
1940 const_iv (GL_ZERO),
1319 const_iv (GL_SRC_ALPHA), 1941 const_iv (GL_SRC_ALPHA),
1942 const_iv (GL_DST_ALPHA),
1320 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1943 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1944 const_iv (GL_ONE_MINUS_DST_ALPHA),
1945 const_iv (GL_SRC_ALPHA_SATURATE),
1321 const_iv (GL_RGB), 1946 const_iv (GL_RGB),
1322 const_iv (GL_RGBA), 1947 const_iv (GL_RGBA),
1948 const_iv (GL_RGBA4),
1949 const_iv (GL_RGBA8),
1950 const_iv (GL_RGB5_A1),
1323 const_iv (GL_UNSIGNED_BYTE), 1951 const_iv (GL_UNSIGNED_BYTE),
1324 const_iv (GL_ALPHA4), 1952 const_iv (GL_UNSIGNED_SHORT),
1953 const_iv (GL_UNSIGNED_INT),
1325 const_iv (GL_ALPHA), 1954 const_iv (GL_ALPHA),
1955 const_iv (GL_INTENSITY),
1956 const_iv (GL_LUMINANCE),
1957 const_iv (GL_LUMINANCE_ALPHA),
1326 const_iv (GL_FLOAT), 1958 const_iv (GL_FLOAT),
1327 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 1959 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1328 const_iv (GL_COMPILE), 1960 const_iv (GL_COMPILE),
1329 const_iv (GL_TEXTURE_1D), 1961 const_iv (GL_TEXTURE_1D),
1330 const_iv (GL_TEXTURE_2D), 1962 const_iv (GL_TEXTURE_2D),
1332 const_iv (GL_TEXTURE_MAG_FILTER), 1964 const_iv (GL_TEXTURE_MAG_FILTER),
1333 const_iv (GL_TEXTURE_MIN_FILTER), 1965 const_iv (GL_TEXTURE_MIN_FILTER),
1334 const_iv (GL_TEXTURE_ENV_MODE), 1966 const_iv (GL_TEXTURE_ENV_MODE),
1335 const_iv (GL_TEXTURE_WRAP_S), 1967 const_iv (GL_TEXTURE_WRAP_S),
1336 const_iv (GL_TEXTURE_WRAP_T), 1968 const_iv (GL_TEXTURE_WRAP_T),
1969 const_iv (GL_REPEAT),
1337 const_iv (GL_CLAMP), 1970 const_iv (GL_CLAMP),
1338 const_iv (GL_REPEAT), 1971 const_iv (GL_CLAMP_TO_EDGE),
1339 const_iv (GL_NEAREST), 1972 const_iv (GL_NEAREST),
1340 const_iv (GL_LINEAR), 1973 const_iv (GL_LINEAR),
1341 const_iv (GL_NEAREST_MIPMAP_NEAREST), 1974 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1342 const_iv (GL_LINEAR_MIPMAP_NEAREST), 1975 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1343 const_iv (GL_NEAREST_MIPMAP_LINEAR), 1976 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1344 const_iv (GL_LINEAR_MIPMAP_LINEAR), 1977 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1345 const_iv (GL_GENERATE_MIPMAP), 1978 const_iv (GL_GENERATE_MIPMAP),
1346 const_iv (GL_LINEAR),
1347 const_iv (GL_MODULATE), 1979 const_iv (GL_MODULATE),
1980 const_iv (GL_DECAL),
1348 const_iv (GL_REPLACE), 1981 const_iv (GL_REPLACE),
1982 const_iv (GL_DEPTH_BUFFER_BIT),
1349 const_iv (GL_COLOR_BUFFER_BIT), 1983 const_iv (GL_COLOR_BUFFER_BIT),
1350 const_iv (GL_PROJECTION), 1984 const_iv (GL_PROJECTION),
1351 const_iv (GL_MODELVIEW), 1985 const_iv (GL_MODELVIEW),
1352 const_iv (GL_COLOR_LOGIC_OP), 1986 const_iv (GL_COLOR_LOGIC_OP),
1987 const_iv (GL_SEPARABLE_2D),
1353 const_iv (GL_CONVOLUTION_2D), 1988 const_iv (GL_CONVOLUTION_2D),
1354 const_iv (GL_CONVOLUTION_BORDER_MODE), 1989 const_iv (GL_CONVOLUTION_BORDER_MODE),
1355 const_iv (GL_CONSTANT_BORDER), 1990 const_iv (GL_CONSTANT_BORDER),
1356 const_iv (GL_LINES), 1991 const_iv (GL_LINES),
1992 const_iv (GL_LINE_STRIP),
1993 const_iv (GL_LINE_LOOP),
1357 const_iv (GL_QUADS), 1994 const_iv (GL_QUADS),
1358 const_iv (GL_LINE_LOOP), 1995 const_iv (GL_QUAD_STRIP),
1996 const_iv (GL_TRIANGLES),
1997 const_iv (GL_TRIANGLE_STRIP),
1998 const_iv (GL_TRIANGLE_FAN),
1359 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 1999 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1360 const_iv (GL_FASTEST), 2000 const_iv (GL_FASTEST),
2001 const_iv (GL_V2F),
2002 const_iv (GL_V3F),
2003 const_iv (GL_T2F_V3F),
2004 const_iv (GL_T2F_N3F_V3F),
1361# undef const_iv 2005# undef const_iv
1362 }; 2006 };
1363 2007
1364 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2008 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1365 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2009 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1366} 2010}
1367 2011
2012char *
2013gl_vendor ()
2014 CODE:
2015 RETVAL = (char *)glGetString (GL_VENDOR);
2016 OUTPUT:
2017 RETVAL
2018
2019char *
2020gl_version ()
2021 CODE:
2022 RETVAL = (char *)glGetString (GL_VERSION);
2023 OUTPUT:
2024 RETVAL
2025
2026char *
2027gl_extensions ()
2028 CODE:
2029 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2030 OUTPUT:
2031 RETVAL
2032
1368int glGetError () 2033int glGetError ()
2034
2035void glFinish ()
1369 2036
1370void glClear (int mask) 2037void glClear (int mask)
1371 2038
1372void glClearColor (float r, float g, float b, float a = 1.0) 2039void glClearColor (float r, float g, float b, float a = 1.0)
1373 PROTOTYPE: @ 2040 PROTOTYPE: @
1380 2047
1381void glHint (int target, int mode) 2048void glHint (int target, int mode)
1382 2049
1383void glBlendFunc (int sfactor, int dfactor) 2050void glBlendFunc (int sfactor, int dfactor)
1384 2051
2052void glBlendFuncSeparate (int sa, int da, int saa, int daa)
2053 CODE:
2054 gl_BlendFuncSeparate (sa, da, saa, daa);
2055
2056void glDepthMask (int flag)
2057
1385void glLogicOp (int opcode) 2058void glLogicOp (int opcode)
1386 2059
2060void glColorMask (int red, int green, int blue, int alpha)
2061
1387void glMatrixMode (int mode) 2062void glMatrixMode (int mode)
1388 2063
1389void glPushMatrix () 2064void glPushMatrix ()
1390 2065
1391void glPopMatrix () 2066void glPopMatrix ()
1392 2067
1393void glLoadIdentity () 2068void glLoadIdentity ()
1394 2069
2070void glDrawBuffer (int buffer)
2071
2072void glReadBuffer (int buffer)
2073
2074# near_ and far_ are due to microsofts buggy "c" compiler
2075void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2076
2077# near_ and far_ are due to microsofts buggy "c" compiler
1395void glOrtho (double left, double right, double bottom, double top, double near, double far) 2078void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1396 2079
1397void glViewport (int x, int y, int width, int height) 2080void glViewport (int x, int y, int width, int height)
2081
2082void glScissor (int x, int y, int width, int height)
1398 2083
1399void glTranslate (float x, float y, float z = 0.) 2084void glTranslate (float x, float y, float z = 0.)
1400 CODE: 2085 CODE:
1401 glTranslatef (x, y, z); 2086 glTranslatef (x, y, z);
1402 2087
1403void glScale (float x, float y, float z) 2088void glScale (float x, float y, float z = 1.)
1404 CODE: 2089 CODE:
1405 glScalef (x, y, z); 2090 glScalef (x, y, z);
1406 2091
1407void glRotate (float angle, float x, float y, float z) 2092void glRotate (float angle, float x, float y, float z)
1408 CODE: 2093 CODE:
1412 2097
1413void glEnd () 2098void glEnd ()
1414 2099
1415void glColor (float r, float g, float b, float a = 1.0) 2100void glColor (float r, float g, float b, float a = 1.0)
1416 PROTOTYPE: @ 2101 PROTOTYPE: @
2102 ALIAS:
2103 glColor_premultiply = 1
1417 CODE: 2104 CODE:
2105 if (ix)
2106 {
2107 r *= a;
2108 g *= a;
2109 b *= a;
2110 }
2111 // microsoft visual "c" rounds instead of truncating...
1418 glColor4f (r, g, b, a); 2112 glColor4f (r, g, b, a);
2113
2114void glInterleavedArrays (int format, int stride, char *data)
2115
2116void glDrawElements (int mode, int count, int type, char *indices)
2117
2118# 1.2 void glDrawRangeElements (int mode, int start, int end
2119
2120void glRasterPos (float x, float y, float z = 0.)
2121 CODE:
2122 glRasterPos3f (0, 0, z);
2123 glBitmap (0, 0, 0, 0, x, y, 0);
1419 2124
1420void glVertex (float x, float y, float z = 0.) 2125void glVertex (float x, float y, float z = 0.)
1421 CODE: 2126 CODE:
1422 glVertex3f (x, y, z); 2127 glVertex3f (x, y, z);
1423 2128
1435 2140
1436void glBindTexture (int target, int name) 2141void glBindTexture (int target, int name)
1437 2142
1438void glConvolutionParameter (int target, int pname, float params) 2143void glConvolutionParameter (int target, int pname, float params)
1439 CODE: 2144 CODE:
2145 if (gl.ConvolutionParameterf)
1440 glConvolutionParameterf (target, pname, params); 2146 gl.ConvolutionParameterf (target, pname, params);
1441 2147
1442void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 2148void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
2149 CODE:
2150 if (gl.ConvolutionFilter2D)
2151 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
2152
2153void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2154 CODE:
2155 if (gl.SeparableFilter2D)
2156 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1443 2157
1444void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2158void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1445 2159
1446void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2160void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2161
2162void glDrawPixels (int width, int height, int format, int type, char *pixels)
2163
2164void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1447 2165
1448int glGenTexture () 2166int glGenTexture ()
1449 CODE: 2167 CODE:
1450{ 2168{
1451 GLuint name; 2169 GLuint name;

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines