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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.60 by root, Sun Apr 23 04:47:02 2006 UTC vs.
Revision 1.174 by root, Fri Apr 6 07:45:34 2007 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
2# include <malloc.h> 4# include <malloc.h>
5# include <windows.h>
6# include <wininet.h>
7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
3#endif 9#endif
4 10
5#include "EXTERN.h" 11#include "EXTERN.h"
6#include "perl.h" 12#include "perl.h"
7#include "XSUB.h" 13#include "XSUB.h"
8 14
15#ifdef _WIN32
16# undef pipe
17#endif
18
19#include <assert.h>
20#include <math.h>
9#include <string.h> 21#include <string.h>
10#include <stdio.h> 22#include <stdio.h>
23#include <stdlib.h>
11 24
12#include <SDL.h> 25#include <SDL.h>
26#include <SDL_endian.h>
13#include <SDL_image.h> 27#include <SDL_image.h>
14#include <SDL_mixer.h> 28#include <SDL_mixer.h>
15#include <SDL_opengl.h> 29#include <SDL_opengl.h>
16 30
31#define PANGO_ENABLE_BACKEND
32#define G_DISABLE_CAST_CHECKS
33
17#include <glib/gmacros.h> 34#include <glib/gmacros.h>
18 35
19#include <pango/pango.h> 36#include <pango/pango.h>
20#include <pango/pangofc-fontmap.h>
21#include <pango/pangoft2.h>
22 37
23#ifndef _WIN32 38#ifndef _WIN32
24# include <sys/types.h> 39# include <sys/types.h>
25# include <sys/socket.h> 40# include <sys/socket.h>
26# include <netinet/in.h> 41# include <netinet/in.h>
27# include <netinet/tcp.h> 42# include <netinet/tcp.h>
28# include <inttypes.h> 43# include <inttypes.h>
29#else
30 typedef unsigned char uint8_t;
31 typedef unsigned short uint16_t;
32 typedef unsigned int uint32_t;
33 typedef signed char int8_t;
34 typedef signed short int16_t;
35 typedef signed int int32_t;
36#endif 44#endif
37 45
38#include "glext.h" 46#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
39 47
40#define FOW_DARKNESS 32 48#define FOW_DARKNESS 32
41 49
42#define MAP_EXTEND_X 32 50#define MAP_EXTEND_X 32
43#define MAP_EXTEND_Y 512 51#define MAP_EXTEND_Y 512
44 52
45#define MIN_FONT_HEIGHT 8 * PANGO_SCALE 53#define MIN_FONT_HEIGHT 10
46 54
55#if 0
56# define PARACHUTE SDL_INIT_NOPARACHUTE
57#else
58# define PARACHUTE 0
59#endif
60
61static struct
62{
63#define GL_FUNC(ptr,name) ptr name;
64#include "glfunc.h"
65#undef GL_FUNC
66} gl;
67
68static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
69{
70 if (gl.BlendFuncSeparate)
71 gl.BlendFuncSeparate (sa, da, saa, daa);
72 else if (gl.BlendFuncSeparateEXT)
73 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
74 else
75 glBlendFunc (sa, da);
76}
77
78#include "texcache.c"
79
80#include "pango-font.c"
81#include "pango-fontmap.c"
82#include "pango-render.c"
83
47typedef Mix_Chunk *CFClient__MixChunk; 84typedef Mix_Chunk *CFPlus__MixChunk;
48typedef Mix_Music *CFClient__MixMusic; 85typedef Mix_Music *CFPlus__MixMusic;
49 86
50static PangoContext *context; 87typedef PangoFontDescription *CFPlus__Font;
51static PangoFontMap *fontmap; 88
89static int
90shape_attr_p (PangoLayoutRun *run)
91{
92 GSList *attrs = run->item->analysis.extra_attrs;
93
94 while (attrs)
95 {
96 PangoAttribute *attr = attrs->data;
97
98 if (attr->klass->type == PANGO_ATTR_SHAPE)
99 return 1;
100
101 attrs = attrs->next;
102 }
103
104 return 0;
105}
52 106
53typedef struct cf_layout { 107typedef struct cf_layout {
54 PangoLayout *pl; 108 PangoLayout *pl;
109 float r, g, b, a; // default color for rgba mode
55 int base_height; 110 int base_height;
111 CFPlus__Font font;
56} *CFClient__Layout; 112} *CFPlus__Layout;
113
114static CFPlus__Font default_font;
115static PangoContext *opengl_context;
116static PangoFontMap *opengl_fontmap;
57 117
58static void 118static void
59substitute_func (FcPattern *pattern, gpointer data) 119substitute_func (FcPattern *pattern, gpointer data)
60{ 120{
61 FcPatternAddBool (pattern, FC_HINTING , 1); 121 FcPatternAddBool (pattern, FC_HINTING, 1);
122#ifdef FC_HINT_STYLE
123 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
124#endif
62 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 125 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
63} 126}
64 127
65static void 128static void
66layout_update (CFClient__Layout self) 129layout_update_font (CFPlus__Layout self)
67{ 130{
68 /* use a random scale factor to account for unknown descenders, 0.8 works 131 /* use a random scale factor to account for unknown descenders, 0.8 works
69 * reasonably well with bitstream vera 132 * reasonably well with bitstream vera
70 */ 133 */
71 PangoFontDescription *font = (PangoFontDescription *) 134 PangoFontDescription *font = self->font ? self->font : default_font;
72 pango_layout_get_font_description (self->pl);
73 135
74 int height = self->base_height * (PANGO_SCALE * 8 / 10);
75
76 if (height < MIN_FONT_HEIGHT)
77 height = MIN_FONT_HEIGHT;
78
79 if (pango_font_description_get_size (font) != height)
80 {
81 font = pango_font_description_copy (font);
82 pango_font_description_set_absolute_size (font, height); 136 pango_font_description_set_absolute_size (font,
137 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
138
83 pango_layout_set_font_description (self->pl, font); 139 pango_layout_set_font_description (self->pl, font);
84 }
85} 140}
86 141
87static void 142static void
88layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 143layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
89{ 144{
90 layout_update (self); 145 PangoRectangle rect;
91 146
147 // get_pixel_* wrongly rounds down
92 pango_layout_get_pixel_size (self->pl, w, h); 148 pango_layout_get_extents (self->pl, 0, &rect);
93 149
94 *w = (*w + 3) & ~3; 150 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
95 if (!*w) *w = 1; 151 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
96 if (!*h) *h = 1;
97}
98 152
153 if (!rect.width) rect.width = 1;
154 if (!rect.height) rect.height = 1;
155
156 *w = rect.width;
157 *h = rect.height;
158}
159
160typedef uint16_t tileid;
99typedef uint16_t mapface; 161typedef uint16_t faceid;
100 162
101typedef struct { 163typedef struct {
102 GLint name; 164 int name;
103 int w, h; 165 int w, h;
104 float s, t; 166 float s, t;
105 uint8_t r, g, b, a; 167 uint8_t r, g, b, a;
106} maptex; 168} maptex;
107 169
108typedef struct { 170typedef struct {
171 uint32_t player;
172 tileid tile[3];
109 int16_t darkness; 173 uint16_t darkness;
110 mapface face[3]; 174 uint8_t stat_width, stat_hp, flags;
111} mapcell; 175} mapcell;
112 176
113typedef struct { 177typedef struct {
114 int32_t c0, c1; 178 int32_t c0, c1;
115 mapcell *col; 179 mapcell *col;
116} maprow; 180} maprow;
117 181
118typedef struct map { 182typedef struct map {
119 int x, y, w, h; 183 int x, y, w, h;
120 int ox, oy; /* offset to virtual global coordinate system */ 184 int ox, oy; /* offset to virtual global coordinate system */
121 int faces; 185 int faces; tileid *face2tile; // [faceid]
122 mapface *face; 186 int texs; maptex *tex; // [tileid]
123
124 int texs;
125 maptex *tex;
126 187
127 int32_t rows; 188 int32_t rows;
128 maprow *row; 189 maprow *row;
129} *CFClient__Map; 190} *CFPlus__Map;
130 191
131static char * 192static char *
132prepend (char *ptr, int sze, int inc) 193prepend (char *ptr, int sze, int inc)
133{ 194{
134 char *p; 195 char *p;
151} 212}
152 213
153#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 214#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
154#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 215#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
155 216
217static void
218need_facenum (struct map *self, faceid face)
219{
220 while (self->faces <= face)
221 {
222 Append (tileid, self->face2tile, self->faces, self->faces);
223 self->faces *= 2;
224 }
225}
226
227static void
228need_texid (struct map *self, int texid)
229{
230 while (self->texs <= texid)
231 {
232 Append (maptex, self->tex, self->texs, self->texs);
233 self->texs *= 2;
234 }
235}
236
156static maprow * 237static maprow *
157map_get_row (CFClient__Map self, int y) 238map_get_row (CFPlus__Map self, int y)
158{ 239{
159 if (0 > y) 240 if (0 > y)
160 { 241 {
161 int extend = - y + MAP_EXTEND_Y; 242 int extend = - y + MAP_EXTEND_Y;
162 Prepend (maprow, self->row, self->rows, extend); 243 Prepend (maprow, self->row, self->rows, extend);
200 281
201 return row->col + (x - row->c0); 282 return row->col + (x - row->c0);
202} 283}
203 284
204static mapcell * 285static mapcell *
205map_get_cell (CFClient__Map self, int x, int y) 286map_get_cell (CFPlus__Map self, int x, int y)
206{ 287{
207 return row_get_cell (map_get_row (self, y), x); 288 return row_get_cell (map_get_row (self, y), x);
208} 289}
209 290
210static void 291static void
211map_clear (CFClient__Map self) 292map_clear (CFPlus__Map self)
212{ 293{
213 int r; 294 int r;
214 295
215 for (r = 0; r < self->rows; r++) 296 for (r = 0; r < self->rows; r++)
216 Safefree (self->row[r].col); 297 Safefree (self->row[r].col);
224 self->row = 0; 305 self->row = 0;
225 self->rows = 0; 306 self->rows = 0;
226} 307}
227 308
228static void 309static void
229map_blank (CFClient__Map self, int x0, int y0, int w, int h) 310map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
230{ 311{
231 int x, y; 312 int x, y;
232 maprow *row; 313 maprow *row;
314 mapcell *cell;
233 315
234 for (y = y0; y < y0 + h; y++) 316 for (y = y0; y < y0 + h; y++)
235 if (y >= 0) 317 if (y >= 0)
236 { 318 {
237 if (y >= self->rows) 319 if (y >= self->rows)
243 if (x >= row->c0) 325 if (x >= row->c0)
244 { 326 {
245 if (x >= row->c1) 327 if (x >= row->c1)
246 break; 328 break;
247 329
248 row->col[x - row->c0].darkness = -1; 330 cell = row->col + x - row->c0;
331
332 cell->darkness = 0;
333 cell->stat_hp = 0;
334 cell->flags = 0;
335 cell->player = 0;
249 } 336 }
250 } 337 }
251} 338}
252 339
253static void 340static void
254music_finished () 341music_finished (void)
255{ 342{
256 SDL_UserEvent ev; 343 SDL_UserEvent ev;
257 344
258 ev.type = SDL_USEREVENT; 345 ev.type = SDL_USEREVENT;
259 ev.code = 0; 346 ev.code = 0;
261 ev.data2 = 0; 348 ev.data2 = 0;
262 349
263 SDL_PushEvent ((SDL_Event *)&ev); 350 SDL_PushEvent ((SDL_Event *)&ev);
264} 351}
265 352
353static void
354channel_finished (int channel)
355{
356 SDL_UserEvent ev;
357
358 ev.type = SDL_USEREVENT;
359 ev.code = 1;
360 ev.data1 = (void *)(long)channel;
361 ev.data2 = 0;
362
363 SDL_PushEvent ((SDL_Event *)&ev);
364}
365
366static unsigned int
367minpot (unsigned int n)
368{
369 if (!n)
370 return 0;
371
372 --n;
373
374 n |= n >> 1;
375 n |= n >> 2;
376 n |= n >> 4;
377 n |= n >> 8;
378 n |= n >> 16;
379
380 return n + 1;
381}
382
383/* SDL should provide this, really. */
384#define SDLK_MODIFIER_MIN 300
385#define SDLK_MODIFIER_MAX 314
386
266MODULE = CFClient PACKAGE = CFClient 387MODULE = CFPlus PACKAGE = CFPlus
267 388
268PROTOTYPES: ENABLE 389PROTOTYPES: ENABLE
269 390
270BOOT: 391BOOT:
271{ 392{
272 HV *stash = gv_stashpv ("CFClient", 1); 393 HV *stash = gv_stashpv ("CFPlus", 1);
273 static const struct { 394 static const struct {
274 const char *name; 395 const char *name;
275 IV iv; 396 IV iv;
276 } *civ, const_iv[] = { 397 } *civ, const_iv[] = {
277# define const_iv(name) { # name, (IV)name } 398# define const_iv(name) { # name, (IV)name }
399 const_iv (SDLK_MODIFIER_MIN),
400 const_iv (SDLK_MODIFIER_MAX),
401
278 const_iv (SDL_ACTIVEEVENT), 402 const_iv (SDL_ACTIVEEVENT),
279 const_iv (SDL_KEYDOWN), 403 const_iv (SDL_KEYDOWN),
280 const_iv (SDL_KEYUP), 404 const_iv (SDL_KEYUP),
281 const_iv (SDL_MOUSEMOTION), 405 const_iv (SDL_MOUSEMOTION),
282 const_iv (SDL_MOUSEBUTTONDOWN), 406 const_iv (SDL_MOUSEBUTTONDOWN),
291 const_iv (SDL_EVENT_RESERVEDA), 415 const_iv (SDL_EVENT_RESERVEDA),
292 const_iv (SDL_EVENT_RESERVEDB), 416 const_iv (SDL_EVENT_RESERVEDB),
293 const_iv (SDL_VIDEORESIZE), 417 const_iv (SDL_VIDEORESIZE),
294 const_iv (SDL_VIDEOEXPOSE), 418 const_iv (SDL_VIDEOEXPOSE),
295 const_iv (SDL_USEREVENT), 419 const_iv (SDL_USEREVENT),
420
421 const_iv (SDL_APPINPUTFOCUS),
422 const_iv (SDL_APPMOUSEFOCUS),
423 const_iv (SDL_APPACTIVE),
424
296 const_iv (SDLK_KP0), 425 const_iv (SDLK_KP0),
297 const_iv (SDLK_KP1), 426 const_iv (SDLK_KP1),
298 const_iv (SDLK_KP2), 427 const_iv (SDLK_KP2),
299 const_iv (SDLK_KP3), 428 const_iv (SDLK_KP3),
300 const_iv (SDLK_KP4), 429 const_iv (SDLK_KP4),
355 const_iv (SDLK_BREAK), 484 const_iv (SDLK_BREAK),
356 const_iv (SDLK_MENU), 485 const_iv (SDLK_MENU),
357 const_iv (SDLK_POWER), 486 const_iv (SDLK_POWER),
358 const_iv (SDLK_EURO), 487 const_iv (SDLK_EURO),
359 const_iv (SDLK_UNDO), 488 const_iv (SDLK_UNDO),
489
360 const_iv (KMOD_NONE), 490 const_iv (KMOD_NONE),
491 const_iv (KMOD_SHIFT),
361 const_iv (KMOD_LSHIFT), 492 const_iv (KMOD_LSHIFT),
362 const_iv (KMOD_RSHIFT), 493 const_iv (KMOD_RSHIFT),
494 const_iv (KMOD_CTRL),
363 const_iv (KMOD_LCTRL), 495 const_iv (KMOD_LCTRL),
364 const_iv (KMOD_RCTRL), 496 const_iv (KMOD_RCTRL),
497 const_iv (KMOD_ALT),
365 const_iv (KMOD_LALT), 498 const_iv (KMOD_LALT),
366 const_iv (KMOD_RALT), 499 const_iv (KMOD_RALT),
500 const_iv (KMOD_META),
367 const_iv (KMOD_LMETA), 501 const_iv (KMOD_LMETA),
368 const_iv (KMOD_RMETA), 502 const_iv (KMOD_RMETA),
369 const_iv (KMOD_NUM), 503 const_iv (KMOD_NUM),
370 const_iv (KMOD_CAPS), 504 const_iv (KMOD_CAPS),
371 const_iv (KMOD_MODE), 505 const_iv (KMOD_MODE),
372 const_iv (KMOD_CTRL),
373 const_iv (KMOD_SHIFT),
374 const_iv (KMOD_ALT),
375 const_iv (KMOD_META)
376# undef const_iv 506# undef const_iv
377 }; 507 };
378 508
379 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 509 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
380 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 510 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
381 511
382 fontmap = pango_ft2_font_map_new (); 512 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
383 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0); 513 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
384 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap);
385} 514}
515
516void
517weaken (SV *rv)
518 PROTOTYPE: $
519 CODE:
520 sv_rvweaken (rv);
386 521
387int 522int
523in_destruct ()
524 CODE:
525 RETVAL = PL_main_cv == Nullcv;
526 OUTPUT:
527 RETVAL
528
529NV floor (NV x)
530
531NV ceil (NV x)
532
533void
534pango_init ()
535 CODE:
536{
537 opengl_fontmap = pango_opengl_font_map_new ();
538 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
539 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
540}
541
542int
388SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 543SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
389 544
390void 545void
391SDL_Quit () 546SDL_Quit ()
392 547
393void 548void
399 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 554 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
400 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 555 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
401 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 556 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
402 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 557 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
403 558
559 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
560 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
561
404 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 562 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
405 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 563 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
406 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 564 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
407 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 565 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
408 566
409 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 567 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
568#if SDL_VERSION_ATLEAST(1,2,10)
410 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 569 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
411 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 570 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
571#endif
412 572
413 SDL_EnableUNICODE (1); 573 SDL_EnableUNICODE (1);
414 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 574 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
415 575
416 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 576 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
425 585
426 ++m; 586 ++m;
427 } 587 }
428} 588}
429 589
590char *
591SDL_GetError ()
592
430int 593int
431SDL_SetVideoMode (int w, int h, int fullscreen) 594SDL_SetVideoMode (int w, int h, int fullscreen)
432 CODE: 595 CODE:
433 RETVAL = !!SDL_SetVideoMode ( 596 RETVAL = !!SDL_SetVideoMode (
434 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 597 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
435 ); 598 );
599 if (RETVAL)
600 {
436 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 601 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
602# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
603# include "glfunc.h"
604# undef GL_FUNC
605 }
437 OUTPUT: 606 OUTPUT:
438 RETVAL 607 RETVAL
439 608
440void 609void
441SDL_GL_SwapBuffers () 610SDL_GL_SwapBuffers ()
611
612char *
613SDL_GetKeyName (int sym)
442 614
443void 615void
444SDL_PollEvent () 616SDL_PollEvent ()
445 PPCODE: 617 PPCODE:
446{ 618{
448 620
449 while (SDL_PollEvent (&ev)) 621 while (SDL_PollEvent (&ev))
450 { 622 {
451 HV *hv = newHV (); 623 HV *hv = newHV ();
452 hv_store (hv, "type", 4, newSViv (ev.type), 0); 624 hv_store (hv, "type", 4, newSViv (ev.type), 0);
625
453 switch (ev.type) 626 switch (ev.type)
454 { 627 {
455 case SDL_KEYDOWN: 628 case SDL_KEYDOWN:
456 case SDL_KEYUP: 629 case SDL_KEYUP:
457 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 630 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
458 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 631 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
459 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 632 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
633 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */
460 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 634 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
461 break; 635 break;
462 636
463 case SDL_ACTIVEEVENT: 637 case SDL_ACTIVEEVENT:
464 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 638 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
465 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 639 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
466 break; 640 break;
467 641
468 case SDL_MOUSEMOTION: 642 case SDL_MOUSEMOTION:
643 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
644
469 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 645 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
470 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 646 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
471 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 647 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
472 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 648 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
473 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 649 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
474 break; 650 break;
475 651
476 case SDL_MOUSEBUTTONDOWN: 652 case SDL_MOUSEBUTTONDOWN:
477 case SDL_MOUSEBUTTONUP: 653 case SDL_MOUSEBUTTONUP:
654 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
655
478 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 656 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
479 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 657 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
480 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 658 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
481 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 659 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
660 break;
661
662 case SDL_USEREVENT:
663 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
664 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
665 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
666 break;
482 } 667 }
483 668
484 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 669 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
485 } 670 }
486} 671}
487 672
488int 673int
489Mix_OpenAudio (int frequency = 22050, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 512) 674Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
490 POSTCALL: 675 POSTCALL:
491 Mix_HookMusicFinished (music_finished); 676 Mix_HookMusicFinished (music_finished);
677 Mix_ChannelFinished (channel_finished);
492 678
493void 679void
494Mix_CloseAudio () 680Mix_CloseAudio ()
495 681
496int 682int
501 CODE: 687 CODE:
502#ifndef _WIN32 688#ifndef _WIN32
503 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 689 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
504#endif 690#endif
505 691
506char * 692void
507gl_version () 693win32_proxy_info ()
508 CODE: 694 PPCODE:
509 RETVAL = (char *)glGetString (GL_VERSION); 695{
510 OUTPUT: 696#ifdef _WIN32
511 RETVAL 697 char buffer[2048];
698 DWORD buflen;
512 699
513char * 700 EXTEND (SP, 3);
514gl_extensions () 701
515 CODE: 702 buflen = sizeof (buffer);
516 RETVAL = (char *)glGetString (GL_EXTENSIONS); 703 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
517 OUTPUT: 704 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
518 RETVAL 705 {
706 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
707
708 buflen = sizeof (buffer);
709 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
710 {
711 PUSHs (newSVpv (buffer, 0));
712
713 buflen = sizeof (buffer);
714 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
715 PUSHs (newSVpv (buffer, 0));
716 }
717 }
718#endif
719}
519 720
520void 721void
521add_font (char *file) 722add_font (char *file)
522 CODE: 723 CODE:
523 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 724 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
524
525void
526set_font (char *file)
527 CODE:
528{
529 int count;
530 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)file, 0, 0, &count);
531 PangoFontDescription *font = pango_fc_font_description_from_pattern (pattern, 0);
532 FcPatternDestroy (pattern);
533 pango_font_description_set_absolute_size (font, MIN_FONT_HEIGHT);
534 pango_context_set_font_description (context, font);
535}
536 725
537void 726void
538load_image_inline (SV *image_) 727load_image_inline (SV *image_)
539 ALIAS: 728 ALIAS:
540 load_image_file = 1 729 load_image_file = 1
582 771
583 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 772 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
584 773
585 assert (surface2->pitch == surface2->w * 4); 774 assert (surface2->pitch == surface2->w * 4);
586 775
776 SDL_LockSurface (surface2);
587 EXTEND (SP, 5); 777 EXTEND (SP, 6);
588 PUSHs (sv_2mortal (newSViv (surface2->w))); 778 PUSHs (sv_2mortal (newSViv (surface2->w)));
589 PUSHs (sv_2mortal (newSViv (surface2->h))); 779 PUSHs (sv_2mortal (newSViv (surface2->h)));
590 SDL_LockSurface (surface2);
591 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 780 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
592 SDL_UnlockSurface (surface2);
593 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 781 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
594 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 782 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
595 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 783 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
784 SDL_UnlockSurface (surface2);
596 785
597 SDL_FreeSurface (surface); 786 SDL_FreeSurface (surface);
598 SDL_FreeSurface (surface2); 787 SDL_FreeSurface (surface2);
599} 788}
600 789
622 PUSHs (sv_2mortal (newSViv (b / y))); 811 PUSHs (sv_2mortal (newSViv (b / y)));
623 PUSHs (sv_2mortal (newSViv (a / y))); 812 PUSHs (sv_2mortal (newSViv (a / y)));
624} 813}
625 814
626void 815void
816error (char *message)
817 CODE:
818 fprintf (stderr, "ERROR: %s\n", message);
819#ifdef _WIN32
820 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
821#endif
822
823void
627fatal (char *message) 824fatal (char *message)
628 CODE: 825 CODE:
826 fprintf (stderr, "FATAL: %s\n", message);
629#ifdef _WIN32 827#ifdef _WIN32
630 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 828 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
829#endif
830 _exit (1);
831
832void
833_exit (int retval = 0)
834 CODE:
835#ifdef WIN32
836 ExitThread (retval); // unclean, please beam me up
631#else 837#else
632 fprintf (stderr, "FATAL: %s\n", message); 838 _exit (retval);
633#endif 839#endif
634 exit (1);
635 840
636MODULE = CFClient PACKAGE = CFClient::Layout 841MODULE = CFPlus PACKAGE = CFPlus::Font
637 842
638CFClient::Layout 843CFPlus::Font
639new (SV *class, int base_height = 10) 844new_from_file (SV *class, char *path, int id = 0)
640 CODE: 845 CODE:
641 New (0, RETVAL, 1, struct cf_layout); 846{
642 RETVAL->base_height = base_height; 847 int count;
643 RETVAL->pl = pango_layout_new (context); 848 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
644 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 849 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
645 pango_layout_set_font_description (RETVAL->pl, 850 FcPatternDestroy (pattern);
646 pango_font_description_copy ( 851}
647 pango_context_get_font_description (context)));
648 OUTPUT: 852 OUTPUT:
649 RETVAL 853 RETVAL
650 854
651void 855void
856DESTROY (CFPlus::Font self)
857 CODE:
858 pango_font_description_free (self);
859
860void
861make_default (CFPlus::Font self)
862 CODE:
863 default_font = self;
864
865MODULE = CFPlus PACKAGE = CFPlus::Layout
866
867void
868reset_glyph_cache ()
869 CODE:
870 tc_clear ();
871
872CFPlus::Layout
873new (SV *class)
874 CODE:
875 New (0, RETVAL, 1, struct cf_layout);
876
877 RETVAL->pl = pango_layout_new (opengl_context);
878 RETVAL->r = 1.;
879 RETVAL->g = 1.;
880 RETVAL->b = 1.;
881 RETVAL->a = 1.;
882 RETVAL->base_height = MIN_FONT_HEIGHT;
883 RETVAL->font = 0;
884
885 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
886 layout_update_font (RETVAL);
887 OUTPUT:
888 RETVAL
889
890void
652DESTROY (CFClient::Layout self) 891DESTROY (CFPlus::Layout self)
653 CODE: 892 CODE:
654 g_object_unref (self->pl); 893 g_object_unref (self->pl);
655 Safefree (self); 894 Safefree (self);
656 895
657void 896void
658set_text (CFClient::Layout self, SV *text_) 897set_text (CFPlus::Layout self, SV *text_)
659 CODE: 898 CODE:
660{ 899{
661 STRLEN textlen; 900 STRLEN textlen;
662 char *text = SvPVutf8 (text_, textlen); 901 char *text = SvPVutf8 (text_, textlen);
663 902
664 pango_layout_set_text (self->pl, text, textlen); 903 pango_layout_set_text (self->pl, text, textlen);
665} 904}
666 905
667void 906void
668set_markup (CFClient::Layout self, SV *text_) 907set_markup (CFPlus::Layout self, SV *text_)
669 CODE: 908 CODE:
670{ 909{
671 STRLEN textlen; 910 STRLEN textlen;
672 char *text = SvPVutf8 (text_, textlen); 911 char *text = SvPVutf8 (text_, textlen);
673 912
674 pango_layout_set_markup (self->pl, text, textlen); 913 pango_layout_set_markup (self->pl, text, textlen);
675} 914}
676 915
677SV * 916void
917set_shapes (CFPlus::Layout self, ...)
918 CODE:
919{
920 PangoAttrList *attrs = 0;
921 const char *text = pango_layout_get_text (self->pl);
922 const char *pos = text;
923 int arg = 4;
924
925 while (arg < items && (pos = strstr (pos, OBJ_STR)))
926 {
927 PangoRectangle inkrect, rect;
928 PangoAttribute *attr;
929
930 int x = SvIV (ST (arg - 3));
931 int y = SvIV (ST (arg - 2));
932 int w = SvIV (ST (arg - 1));
933 int h = SvIV (ST (arg ));
934
935 inkrect.x = 0;
936 inkrect.y = 0;
937 inkrect.width = 0;
938 inkrect.height = 0;
939
940 rect.x = x * PANGO_SCALE;
941 rect.y = y * PANGO_SCALE;
942 rect.width = w * PANGO_SCALE;
943 rect.height = h * PANGO_SCALE;
944
945 if (!attrs)
946 attrs = pango_layout_get_attributes (self->pl);
947
948 attr = pango_attr_shape_new (&inkrect, &rect);
949 attr->start_index = pos - text;
950 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
951 pango_attr_list_insert (attrs, attr);
952
953 arg += 4;
954 pos += sizeof (OBJ_STR) - 1;
955 }
956
957 if (attrs)
958 pango_layout_set_attributes (self->pl, attrs);
959}
960
961void
678get_text (CFClient::Layout self) 962get_shapes (CFPlus::Layout self)
679 CODE: 963 PPCODE:
964{
965 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
966
967 do
968 {
969 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
970
971 if (run && shape_attr_p (run))
972 {
973 PangoRectangle extents;
974 pango_layout_iter_get_run_extents (iter, 0, &extents);
975
976 EXTEND (SP, 2);
977 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
978 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
979 }
980 }
981 while (pango_layout_iter_next_run (iter));
982
983 pango_layout_iter_free (iter);
984}
985
986int
987has_wrapped (CFPlus::Layout self)
988 CODE:
989{
990 int lines = 1;
991 const char *text = pango_layout_get_text (self->pl);
992
993 while (*text)
994 lines += *text++ == '\n';
995
680 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 996 RETVAL = lines < pango_layout_get_line_count (self->pl);
681 SvUTF8_on (RETVAL); 997}
682 OUTPUT: 998 OUTPUT:
683 RETVAL 999 RETVAL
684 1000
1001SV *
1002get_text (CFPlus::Layout self)
1003 CODE:
1004 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
1005 sv_utf8_decode (RETVAL);
1006 OUTPUT:
1007 RETVAL
1008
685void 1009void
1010set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
1011 CODE:
1012 self->r = r;
1013 self->g = g;
1014 self->b = b;
1015 self->a = a;
1016
1017void
1018set_font (CFPlus::Layout self, CFPlus::Font font = 0)
1019 CODE:
1020 if (self->font != font)
1021 {
1022 self->font = font;
1023 layout_update_font (self);
1024 }
1025
1026void
686set_height (CFClient::Layout self, int base_height) 1027set_height (CFPlus::Layout self, int base_height)
687 CODE: 1028 CODE:
1029 if (self->base_height != base_height)
1030 {
688 self->base_height = base_height; 1031 self->base_height = base_height;
1032 layout_update_font (self);
1033 }
689 1034
690void 1035void
691set_width (CFClient::Layout self, int max_width = -1) 1036set_width (CFPlus::Layout self, int max_width = -1)
692 CODE: 1037 CODE:
693 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1038 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
694 1039
695void 1040void
1041set_indent (CFPlus::Layout self, int indent)
1042 CODE:
1043 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1044
1045void
1046set_spacing (CFPlus::Layout self, int spacing)
1047 CODE:
1048 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1049
1050void
1051set_ellipsise (CFPlus::Layout self, int ellipsise)
1052 CODE:
1053 pango_layout_set_ellipsize (self->pl,
1054 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1055 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1056 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1057 : PANGO_ELLIPSIZE_NONE
1058 );
1059
1060void
1061set_single_paragraph_mode (CFPlus::Layout self, int spm)
1062 CODE:
1063 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1064
1065void
696size (CFClient::Layout self) 1066size (CFPlus::Layout self)
697 PPCODE: 1067 PPCODE:
698{ 1068{
699 int w, h; 1069 int w, h;
700 1070
701 layout_update (self);
702 layout_get_pixel_size (self, &w, &h); 1071 layout_get_pixel_size (self, &w, &h);
703 1072
704 EXTEND (SP, 2); 1073 EXTEND (SP, 2);
705 PUSHs (sv_2mortal (newSViv (w))); 1074 PUSHs (sv_2mortal (newSViv (w)));
706 PUSHs (sv_2mortal (newSViv (h))); 1075 PUSHs (sv_2mortal (newSViv (h)));
707} 1076}
708 1077
709int 1078int
710xy_to_index (CFClient::Layout self, int x, int y) 1079descent (CFPlus::Layout self)
711 CODE: 1080 CODE:
712{ 1081{
713 int index, trailing; 1082 PangoRectangle rect;
714 1083 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
715 layout_update (self); 1084 pango_layout_line_get_pixel_extents (line, 0, &rect);
716 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1085 RETVAL = PANGO_DESCENT (rect);
717
718 RETVAL = index;
719} 1086}
720 OUTPUT: 1087 OUTPUT:
721 RETVAL 1088 RETVAL
722 1089
1090int
1091xy_to_index (CFPlus::Layout self, int x, int y)
1092 CODE:
1093{
1094 int index, trailing;
1095 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1096 RETVAL = index + trailing;
1097}
1098 OUTPUT:
1099 RETVAL
1100
723void 1101void
724cursor_pos (CFClient::Layout self, int index) 1102cursor_pos (CFPlus::Layout self, int index)
725 PPCODE: 1103 PPCODE:
726{ 1104{
727 PangoRectangle strong_pos; 1105 PangoRectangle strong_pos;
728 layout_update (self);
729 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1106 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
730 1107
731 EXTEND (SP, 3); 1108 EXTEND (SP, 3);
732 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1109 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
733 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1110 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
734 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1111 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
735} 1112}
736 1113
737void 1114void
738render (CFClient::Layout self) 1115index_to_line_x (CFPlus::Layout self, int index, int trailing = 0)
739 PPCODE: 1116 PPCODE:
740{ 1117{
741 SV *retval; 1118 int line, x;
742 int w, h;
743 FT_Bitmap bitmap;
744 1119
745 layout_update (self); 1120 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
746 layout_get_pixel_size (self, &w, &h); 1121 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
747 1122
748 retval = newSV (w * h);
749 SvPOK_only (retval);
750 SvCUR_set (retval, w * h);
751
752 bitmap.rows = h;
753 bitmap.width = w;
754 bitmap.pitch = w;
755 bitmap.buffer = (unsigned char*)SvPVX (retval);
756 bitmap.num_grays = 256;
757 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
758
759 memset (bitmap.buffer, 0, w * h);
760
761 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
762
763 EXTEND (SP, 3); 1123 EXTEND (SP, 2);
764 PUSHs (sv_2mortal (newSViv (w))); 1124 PUSHs (sv_2mortal (newSViv (line - 1)));
1125 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1126}
1127
1128void
1129line_x_to_index (CFPlus::Layout self, int line, int x)
1130 PPCODE:
1131{
1132 PangoLayoutLine *lp;
1133 int index, trailing;
1134
1135 if (line < 0)
1136 XSRETURN_EMPTY;
1137
1138 if (!(lp = pango_layout_get_line (self->pl, line)))
1139 XSRETURN_EMPTY; /* do better */
1140
1141 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1142
1143 EXTEND (SP, 2);
1144 if (GIMME_V == G_SCALAR)
1145 PUSHs (sv_2mortal (newSViv (index + trailing)));
1146 else
1147 {
765 PUSHs (sv_2mortal (newSViv (h))); 1148 PUSHs (sv_2mortal (newSViv (index)));
766 PUSHs (sv_2mortal (retval)); 1149 PUSHs (sv_2mortal (newSViv (trailing)));
1150 }
767} 1151}
768 1152
1153void
1154render (CFPlus::Layout self, float x, float y, int flags = 0)
1155 PPCODE:
1156 pango_opengl_render_layout_subpixel (
1157 self->pl,
1158 x * PANGO_SCALE, y * PANGO_SCALE,
1159 self->r, self->g, self->b, self->a,
1160 flags
1161 );
1162
769MODULE = CFClient PACKAGE = CFClient::Texture 1163MODULE = CFPlus PACKAGE = CFPlus::Texture
770 1164
771void 1165void
1166pad2pot (SV *data_, SV *w_, SV *h_)
1167 CODE:
1168{
1169 int ow = SvIV (w_);
1170 int oh = SvIV (h_);
1171
1172 if (ow && oh)
1173 {
1174 int nw = minpot (ow);
1175 int nh = minpot (oh);
1176
1177 if (nw != ow || nh != oh)
1178 {
1179 if (SvOK (data_))
1180 {
1181 STRLEN datalen;
1182 char *data = SvPVbyte (data_, datalen);
1183 int bpp = datalen / (ow * oh);
1184 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1185
1186 SvPOK_only (result_);
1187 SvCUR_set (result_, nw * nh * bpp);
1188
1189 memset (SvPVX (result_), 0, nw * nh * bpp);
1190 while (oh--)
1191 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1192
1193 sv_setsv (data_, result_);
1194 }
1195
1196 sv_setiv (w_, nw);
1197 sv_setiv (h_, nh);
1198 }
1199 }
1200}
1201
1202void
772draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1203draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
773 PROTOTYPE: $$$;$$ 1204 PROTOTYPE: $$$;$$
1205 ALIAS:
1206 draw_quad_alpha = 1
1207 draw_quad_alpha_premultiplied = 2
774 CODE: 1208 CODE:
775{ 1209{
776 HV *hv = (HV *)SvRV (self); 1210 HV *hv = (HV *)SvRV (self);
777 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1211 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
778 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1212 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
779 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1213 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
780 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
781 1214
782 if (items < 5) 1215 if (items < 5)
783 { 1216 {
784 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1217 w = SvNV (*hv_fetch (hv, "w", 1, 1));
785 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1218 h = SvNV (*hv_fetch (hv, "h", 1, 1));
786 } 1219 }
787 1220
1221 if (ix)
1222 {
1223 glEnable (GL_BLEND);
1224
1225 if (ix == 2)
1226 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1227 else
1228 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1229 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1230
1231 glEnable (GL_ALPHA_TEST);
1232 glAlphaFunc (GL_GREATER, 0.01f);
1233 }
1234
788 glBindTexture (GL_TEXTURE_2D, name); 1235 glBindTexture (GL_TEXTURE_2D, name);
789 if (wrap_mode) { 1236
790 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
791 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
792 }
793 glBegin (GL_QUADS); 1237 glBegin (GL_QUADS);
794 glTexCoord2f (0, 0); glVertex2f (x , y ); 1238 glTexCoord2f (0, 0); glVertex2f (x , y );
795 glTexCoord2f (0, t); glVertex2f (x , y + h); 1239 glTexCoord2f (0, t); glVertex2f (x , y + h);
796 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1240 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
797 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1241 glTexCoord2f (s, 0); glVertex2f (x + w, y );
798 glEnd (); 1242 glEnd ();
799}
800 1243
1244 if (ix)
1245 {
1246 glDisable (GL_ALPHA_TEST);
1247 glDisable (GL_BLEND);
1248 }
1249}
1250
801MODULE = CFClient PACKAGE = CFClient::Map 1251MODULE = CFPlus PACKAGE = CFPlus::Map
802 1252
803CFClient::Map 1253CFPlus::Map
804new (SV *class, int map_width, int map_height) 1254new (SV *class)
805 CODE: 1255 CODE:
806 New (0, RETVAL, 1, struct map); 1256 New (0, RETVAL, 1, struct map);
807 RETVAL->x = 0; 1257 RETVAL->x = 0;
808 RETVAL->y = 0; 1258 RETVAL->y = 0;
809 RETVAL->w = map_width; 1259 RETVAL->w = 0;
810 RETVAL->h = map_height; 1260 RETVAL->h = 0;
811 RETVAL->ox = 0; 1261 RETVAL->ox = 0;
812 RETVAL->oy = 0; 1262 RETVAL->oy = 0;
813 RETVAL->faces = 8192; 1263 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
814 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1264 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
815 RETVAL->texs = 8192;
816 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
817 RETVAL->rows = 0; 1265 RETVAL->rows = 0;
818 RETVAL->row = 0; 1266 RETVAL->row = 0;
819 OUTPUT: 1267 OUTPUT:
820 RETVAL 1268 RETVAL
821 1269
822void 1270void
823DESTROY (CFClient::Map self) 1271DESTROY (CFPlus::Map self)
824 CODE: 1272 CODE:
825{ 1273{
826 map_clear (self); 1274 map_clear (self);
827 Safefree (self->face); 1275 Safefree (self->face2tile);
1276 Safefree (self->tex);
828 Safefree (self); 1277 Safefree (self);
829} 1278}
830 1279
831void 1280void
1281resize (CFPlus::Map self, int map_width, int map_height)
1282 CODE:
1283 self->w = map_width;
1284 self->h = map_height;
1285
1286void
832clear (CFClient::Map self) 1287clear (CFPlus::Map self)
833 CODE: 1288 CODE:
834 map_clear (self); 1289 map_clear (self);
835 1290
836void 1291void
837set_face (CFClient::Map self, int face, int texid) 1292set_tileid (CFPlus::Map self, int face, int tile)
838 CODE: 1293 CODE:
839{ 1294{
840 while (self->faces <= face) 1295 need_facenum (self, face); self->face2tile [face] = tile;
841 { 1296 need_texid (self, tile);
842 Append (mapface, self->face, self->faces, self->faces);
843 self->faces *= 2;
844 }
845
846 self->face [face] = texid;
847} 1297}
848 1298
849void 1299void
850set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1300set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
851 CODE: 1301 CODE:
852{ 1302{
853 while (self->texs <= texid) 1303 need_texid (self, texid);
854 {
855 Append (maptex, self->tex, self->texs, self->texs);
856 self->texs *= 2;
857 }
858 1304
859 { 1305 {
860 maptex *tex = self->tex + texid; 1306 maptex *tex = self->tex + texid;
861 1307
862 tex->name = name; 1308 tex->name = name;
867 tex->r = r; 1313 tex->r = r;
868 tex->g = g; 1314 tex->g = g;
869 tex->b = b; 1315 tex->b = b;
870 tex->a = a; 1316 tex->a = a;
871 } 1317 }
1318
1319 // somewhat hackish, but for textures that require it, it really
1320 // improves the look, and most others don't suffer.
1321 glBindTexture (GL_TEXTURE_2D, name);
1322 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1323 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1324 // use uglier nearest interpolation because linear suffers
1325 // from transparent color bleeding and ugly wrapping effects.
1326 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
872} 1327}
873 1328
874int 1329int
875ox (CFClient::Map self) 1330ox (CFPlus::Map self)
876 ALIAS: 1331 ALIAS:
877 oy = 1 1332 oy = 1
1333 x = 2
1334 y = 3
1335 w = 4
1336 h = 5
878 CODE: 1337 CODE:
879 switch (ix) 1338 switch (ix)
880 { 1339 {
881 case 0: RETVAL = self->ox; break; 1340 case 0: RETVAL = self->ox; break;
882 case 1: RETVAL = self->oy; break; 1341 case 1: RETVAL = self->oy; break;
1342 case 2: RETVAL = self->x; break;
1343 case 3: RETVAL = self->y; break;
1344 case 4: RETVAL = self->w; break;
1345 case 5: RETVAL = self->h; break;
883 } 1346 }
884 OUTPUT: 1347 OUTPUT:
885 RETVAL 1348 RETVAL
886 1349
887void 1350void
888scroll (CFClient::Map self, int dx, int dy) 1351scroll (CFPlus::Map self, int dx, int dy)
889 CODE: 1352 CODE:
890{ 1353{
891 if (dx > 0) 1354 if (dx > 0)
892 map_blank (self, self->x, self->y, dx - 1, self->h); 1355 map_blank (self, self->x, self->y, dx, self->h);
893 else if (dx < 0) 1356 else if (dx < 0)
894 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1357 map_blank (self, self->x + self->w + dx + 1, self->y, -dx, self->h);
895 1358
896 if (dy > 0) 1359 if (dy > 0)
897 map_blank (self, self->x, self->y, self->w, dy - 1); 1360 map_blank (self, self->x, self->y, self->w, dy);
898 else if (dy < 0) 1361 else if (dy < 0)
899 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1362 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, -dy);
900 1363
901 self->ox += dx; self->x += dx; 1364 self->ox += dx; self->x += dx;
902 self->oy += dy; self->y += dy; 1365 self->oy += dy; self->y += dy;
903 1366
904 while (self->y < 0) 1367 while (self->y < 0)
909 self->y += MAP_EXTEND_Y; 1372 self->y += MAP_EXTEND_Y;
910 } 1373 }
911} 1374}
912 1375
913void 1376void
914map1a_update (CFClient::Map self, SV *data_) 1377map1a_update (CFPlus::Map self, SV *data_, int extmap)
915 CODE: 1378 CODE:
916{ 1379{
917 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1380 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
918 uint8_t *data_end = (uint8_t *)SvEND (data_); 1381 uint8_t *data_end = (uint8_t *)SvEND (data_);
919 mapcell *cell; 1382 mapcell *cell;
920 int x, y, flags; 1383 int x, y, flags;
921 1384
922 while (data < data_end) 1385 while (data < data_end - 1)
923 { 1386 {
924 flags = (data [0] << 8) + data [1]; data += 2; 1387 flags = (data [0] << 8) + data [1]; data += 2;
925 1388
926 x = ((flags >> 10) & 63) + self->x; 1389 x = self->x + ((flags >> 10) & 63);
927 y = ((flags >> 4) & 63) + self->y; 1390 y = self->y + ((flags >> 4) & 63);
928 1391
929 cell = map_get_cell (self, x, y); 1392 cell = map_get_cell (self, x, y);
930 1393
931 if (flags & 15) 1394 if (flags & 15)
932 { 1395 {
933 if (cell->darkness < 0) 1396 if (!cell->darkness)
934 { 1397 {
1398 memset (cell, 0, sizeof (*cell));
935 cell->darkness = 0; 1399 cell->darkness = 256;
936 cell->face [0] = 0;
937 cell->face [1] = 0;
938 cell->face [2] = 0;
939 } 1400 }
940 1401
941 cell->darkness = flags & 8 ? *data++ : 255;
942
943 //TODO: don't trust server data to be in-range(!) 1402 //TODO: don't trust server data to be in-range(!)
1403
1404 if (flags & 8)
1405 {
1406 if (extmap)
1407 {
1408 uint8_t ext, cmd;
1409
1410 do
1411 {
1412 ext = *data++;
1413 cmd = ext & 0x3f;
1414
1415 if (cmd < 4)
1416 cell->darkness = 255 - ext * 64 + 1;
1417 else if (cmd == 5) // health
1418 {
1419 cell->stat_width = 1;
1420 cell->stat_hp = *data++;
1421 }
1422 else if (cmd == 6) // monster width
1423 cell->stat_width = *data++ + 1;
1424 else if (cmd == 0x47)
1425 {
1426 if (*data == 8)
1427 ; // decode player uuid
1428
1429 data += *data + 1;
1430 }
1431 else if (cmd == 8) // cell flags
1432 cell->flags = *data++;
1433 else if (ext & 0x40) // unknown, multibyte => skip
1434 data += *data + 1;
1435 else
1436 data++;
1437 }
1438 while (ext & 0x80);
1439 }
1440 else
1441 cell->darkness = *data++ + 1;
1442 }
944 1443
945 if (flags & 4) 1444 if (flags & 4)
946 { 1445 {
947 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1446 faceid face = (data [0] << 8) + data [1]; data += 2;
1447 need_facenum (self, face);
1448 cell->tile [0] = self->face2tile [face];
948 } 1449 }
949 1450
950 if (flags & 2) 1451 if (flags & 2)
951 { 1452 {
952 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1453 faceid face = (data [0] << 8) + data [1]; data += 2;
1454 need_facenum (self, face);
1455 cell->tile [1] = self->face2tile [face];
953 } 1456 }
954 1457
955 if (flags & 1) 1458 if (flags & 1)
956 { 1459 {
957 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1460 faceid face = (data [0] << 8) + data [1]; data += 2;
1461 need_facenum (self, face);
1462 cell->tile [2] = self->face2tile [face];
958 } 1463 }
959 } 1464 }
960 else 1465 else
961 cell->darkness = -1; 1466 cell->darkness = 0;
962 } 1467 }
963} 1468}
964 1469
965SV * 1470SV *
966mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1471mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
967 CODE: 1472 CODE:
968{ 1473{
969 int x1, x; 1474 int x1, x;
970 int y1, y; 1475 int y1, y;
971 int z; 1476 int z;
992 { 1497 {
993 mapcell *cell = row->col + (x - row->c0); 1498 mapcell *cell = row->col + (x - row->c0);
994 1499
995 for (z = 0; z <= 0; z++) 1500 for (z = 0; z <= 0; z++)
996 { 1501 {
997 mapface face = cell->face [z];
998
999 if (face)
1000 {
1001 maptex tex = self->tex [face]; 1502 maptex tex = self->tex [cell->tile [z]];
1002 int a0 = 255 - tex.a; 1503 int a0 = 255 - tex.a;
1003 int a1 = tex.a; 1504 int a1 = tex.a;
1004 1505
1005 r = (r * a0 + tex.r * a1) / 255; 1506 r = (r * a0 + tex.r * a1) / 255;
1006 g = (g * a0 + tex.g * a1) / 255; 1507 g = (g * a0 + tex.g * a1) / 255;
1007 b = (b * a0 + tex.b * a1) / 255; 1508 b = (b * a0 + tex.b * a1) / 255;
1008 a = (a * a0 + tex.a * a1) / 255; 1509 a = (a * a0 + tex.a * a1) / 255;
1009 }
1010 } 1510 }
1011 } 1511 }
1012 1512
1013 *map++ = (r ) 1513 *map++ = (r )
1014 | (g << 8) 1514 | (g << 8)
1021} 1521}
1022 OUTPUT: 1522 OUTPUT:
1023 RETVAL 1523 RETVAL
1024 1524
1025void 1525void
1026draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1526draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T)
1027 PPCODE: 1527 CODE:
1028{ 1528{
1029 int vx, vy;
1030 int x, y, z; 1529 int x, y, z;
1031 int last_name; 1530 int last_name;
1032 mapface face;
1033 int sw4 = (sw + 3) & ~3;
1034 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1035 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1036
1037 memset (darkness, 255, sw4 * sh);
1038 SvPOK_only (darkness_sv);
1039 SvCUR_set (darkness_sv, sw4 * sh);
1040
1041 vx = self->x + (self->w - sw) / 2 - shift_x;
1042 vy = self->y + (self->h - sh) / 2 - shift_y;
1043
1044 /*
1045 int vx = self->vx = self->w >= sw
1046 ? self->x + (self->w - sw) / 2
1047 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1048
1049 int vy = self->vy = self->h >= sh
1050 ? self->y + (self->h - sh) / 2
1051 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1052 */
1053 1531
1054 glColor4ub (255, 255, 255, 255); 1532 glColor4ub (255, 255, 255, 255);
1055 1533
1534 glEnable (GL_BLEND);
1056 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1535 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1057 glEnable (GL_BLEND);
1058 glEnable (GL_TEXTURE_2D); 1536 glEnable (GL_TEXTURE_2D);
1059 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1537 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1060 1538
1061 glBegin (GL_QUADS); 1539 glBegin (GL_QUADS);
1062 1540
1063 last_name = 0; 1541 last_name = 0;
1064 1542
1543 mx += self->x;
1544 my += self->y;
1545
1065 for (z = 0; z < 3; z++) 1546 for (z = 0; z < 3; z++)
1066 for (y = 0; y < sh; y++) 1547 for (y = 0; y < sh; y++)
1067 if (0 <= y + vy && y + vy < self->rows) 1548 if (0 <= y + my && y + my < self->rows)
1068 { 1549 {
1069 maprow *row = self->row + (y + vy); 1550 maprow *row = self->row + (y + my);
1070 1551
1071 for (x = 0; x < sw; x++) 1552 for (x = 0; x < sw; x++)
1072 if (row->c0 <= x + vx && x + vx < row->c1) 1553 if (row->c0 <= x + mx && x + mx < row->c1)
1073 { 1554 {
1074 mapcell *cell = row->col + (x + vx - row->c0); 1555 mapcell *cell = row->col + (x + mx - row->c0);
1075
1076 darkness[y * sw4 + x] = cell->darkness < 0
1077 ? 255 - FOW_DARKNESS
1078 : 255 - cell->darkness;
1079
1080 face = cell->face [z]; 1556 tileid tile = cell->tile [z];
1081 1557
1082 if (face) 1558 if (tile)
1083 { 1559 {
1084 maptex tex = self->tex [face]; 1560 maptex tex = self->tex [tile];
1085
1086 int px = (x + 1) * 32 - tex.w; 1561 int px = (x + 1) * T - tex.w;
1087 int py = (y + 1) * 32 - tex.h; 1562 int py = (y + 1) * T - tex.h;
1088 1563
1089 if (last_name != tex.name) 1564 if (last_name != tex.name)
1090 { 1565 {
1566 if (!tex.name)
1567 tex = self->tex [2]; /* missing, replace by noface */
1568
1091 glEnd (); 1569 glEnd ();
1092 last_name = tex.name;
1093 glBindTexture (GL_TEXTURE_2D, last_name); 1570 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1094 glBegin (GL_QUADS); 1571 glBegin (GL_QUADS);
1095 } 1572 }
1096 1573
1097 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1574 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1098 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1575 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1099 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1576 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1100 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1577 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1578
1579 if (cell->flags && z == 2)
1580 {
1581 if (cell->flags & 1)
1582 {
1583 maptex tex = self->tex [1];
1584 int px = x * T + T * 2 / 32;
1585 int py = y * T - T * 6 / 32;
1586
1587 glEnd ();
1588 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1589 glBegin (GL_QUADS);
1590
1591 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1592 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1593 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1594 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1595 }
1596 }
1101 } 1597 }
1102 } 1598 }
1103 } 1599 }
1104 1600
1105 glEnd (); 1601 glEnd ();
1106 1602
1107 glDisable (GL_TEXTURE_2D); 1603 glDisable (GL_TEXTURE_2D);
1108 glDisable (GL_BLEND); 1604 glDisable (GL_BLEND);
1605
1606 // top layer: overlays such as the health bar
1607 for (y = 0; y < sh; y++)
1608 if (0 <= y + my && y + my < self->rows)
1609 {
1610 maprow *row = self->row + (y + my);
1611
1612 for (x = 0; x < sw; x++)
1613 if (row->c0 <= x + mx && x + mx < row->c1)
1614 {
1615 mapcell *cell = row->col + (x + mx - row->c0);
1616
1617 int px = x * T;
1618 int py = y * T;
1619
1620 if (cell->stat_hp)
1621 {
1622 int width = cell->stat_width * T;
1623 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
1624
1625 glColor3ub (0, 0, 0);
1626 glRectf (px + 1, py - thick - 2,
1627 px + width - 1, py);
1628
1629 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1630 glRectf (px + 2,
1631 py - thick - 1,
1632 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1633 }
1634 }
1635 }
1636}
1637
1638void
1639draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1640 CODE:
1641{
1642 static float color[16][3] = {
1643 { 0.00F, 0.00F, 0.00F },
1644 { 1.00F, 1.00F, 1.00F },
1645 { 0.00F, 0.00F, 0.55F },
1646 { 1.00F, 0.00F, 0.00F },
1647
1648 { 1.00F, 0.54F, 0.00F },
1649 { 0.11F, 0.56F, 1.00F },
1650 { 0.93F, 0.46F, 0.00F },
1651 { 0.18F, 0.54F, 0.34F },
1652
1653 { 0.56F, 0.73F, 0.56F },
1654 { 0.80F, 0.80F, 0.80F },
1655 { 0.55F, 0.41F, 0.13F },
1656 { 0.99F, 0.77F, 0.26F },
1657
1658 { 0.74F, 0.65F, 0.41F },
1659
1660 { 0.00F, 1.00F, 1.00F },
1661 { 1.00F, 0.00F, 1.00F },
1662 { 1.00F, 1.00F, 0.00F },
1663 };
1664
1665 int x, y;
1666
1667 glEnable (GL_TEXTURE_2D);
1668 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1669 glEnable (GL_BLEND);
1670 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1671 glBegin (GL_QUADS);
1672
1673 for (y = 0; y < h; y++)
1674 for (x = 0; x < w; x++)
1675 {
1676 unsigned char m = data [x + y * w];
1677
1678 if (m)
1679 {
1680 float *c = color [m & 15];
1681
1682 float tx1 = m & 0x40 ? 0.5 : 0.;
1683 float tx2 = tx1 + 0.5;
1684
1685 glColor4f (c[0], c[1], c[2], 0.75);
1686 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1687 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1688 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1689 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1690 }
1691 }
1692
1693 glEnd ();
1694 glDisable (GL_BLEND);
1695 glDisable (GL_TEXTURE_2D);
1696}
1697
1698void
1699fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
1700 PPCODE:
1701{
1702 int x, y;
1703 int sw4 = (sw + 3) & ~3;
1704 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1705 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1706
1707 memset (darkness, 255, sw4 * sh);
1708 SvPOK_only (darkness_sv);
1709 SvCUR_set (darkness_sv, sw4 * sh);
1710
1711 mx += self->x;
1712 my += self->y;
1713
1714 for (y = 0; y < sh; y++)
1715 if (0 <= y + my && y + my < self->rows)
1716 {
1717 maprow *row = self->row + (y + my);
1718
1719 for (x = 0; x < sw; x++)
1720 if (row->c0 <= x + mx && x + mx < row->c1)
1721 {
1722 mapcell *cell = row->col + (x + mx - row->c0);
1723
1724 darkness[y * sw4 + x] = cell->darkness
1725 ? 255 - (cell->darkness - 1)
1726 : 255 - FOW_DARKNESS;
1727 }
1728 }
1109 1729
1110 EXTEND (SP, 3); 1730 EXTEND (SP, 3);
1111 PUSHs (sv_2mortal (newSViv (sw4))); 1731 PUSHs (sv_2mortal (newSViv (sw4)));
1112 PUSHs (sv_2mortal (newSViv (sh))); 1732 PUSHs (sv_2mortal (newSViv (sh)));
1113 PUSHs (darkness_sv); 1733 PUSHs (darkness_sv);
1114} 1734}
1115 1735
1116SV * 1736SV *
1117get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1737get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1118 CODE: 1738 CODE:
1119{ 1739{
1120 int x, y, x1, y1; 1740 int x, y, x1, y1;
1121 SV *data_sv = newSV (w * h * 7 + 5); 1741 SV *data_sv = newSV (w * h * 7 + 5);
1122 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1742 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1147 if (row && row->c0 <= x && x < row->c1) 1767 if (row && row->c0 <= x && x < row->c1)
1148 { 1768 {
1149 mapcell *cell = row->col + (x - row->c0); 1769 mapcell *cell = row->col + (x - row->c0);
1150 uint8_t flags = 0; 1770 uint8_t flags = 0;
1151 1771
1152 if (cell->face [0]) flags |= 1; 1772 if (cell->tile [0]) flags |= 1;
1153 if (cell->face [1]) flags |= 2; 1773 if (cell->tile [1]) flags |= 2;
1154 if (cell->face [2]) flags |= 4; 1774 if (cell->tile [2]) flags |= 4;
1155 1775
1156 *data++ = flags; 1776 *data++ = flags;
1157 1777
1158 if (flags & 1) 1778 if (flags & 1)
1159 { 1779 {
1780 tileid tile = cell->tile [0];
1160 *data++ = cell->face [0] >> 8; 1781 *data++ = tile >> 8;
1161 *data++ = cell->face [0]; 1782 *data++ = tile;
1162 } 1783 }
1163 1784
1164 if (flags & 2) 1785 if (flags & 2)
1165 { 1786 {
1787 tileid tile = cell->tile [1];
1166 *data++ = cell->face [1] >> 8; 1788 *data++ = tile >> 8;
1167 *data++ = cell->face [1]; 1789 *data++ = tile;
1168 } 1790 }
1169 1791
1170 if (flags & 4) 1792 if (flags & 4)
1171 { 1793 {
1794 tileid tile = cell->tile [2];
1172 *data++ = cell->face [2] >> 8; 1795 *data++ = tile >> 8;
1173 *data++ = cell->face [2]; 1796 *data++ = tile;
1174 } 1797 }
1175 } 1798 }
1176 else 1799 else
1177 *data++ = 0; 1800 *data++ = 0;
1178 } 1801 }
1184} 1807}
1185 OUTPUT: 1808 OUTPUT:
1186 RETVAL 1809 RETVAL
1187 1810
1188void 1811void
1189set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 1812set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1190 PPCODE: 1813 PPCODE:
1191{ 1814{
1192 int x, y, z; 1815 int x, y, z;
1193 int w, h; 1816 int w, h;
1194 int x1, y1; 1817 int x1, y1;
1218 { 1841 {
1219 uint8_t flags = *data++; 1842 uint8_t flags = *data++;
1220 1843
1221 if (flags) 1844 if (flags)
1222 { 1845 {
1223 mapface face[3] = { 0, 0, 0 };
1224
1225 mapcell *cell = row_get_cell (row, x); 1846 mapcell *cell = row_get_cell (row, x);
1847 tileid tile[3] = { 0, 0, 0 };
1226 1848
1227 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 1849 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1228 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 1850 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1229 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 1851 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1230 1852
1231 if (cell->darkness <= 0) 1853 if (cell->darkness == 0)
1232 { 1854 {
1233 cell->darkness = -1; 1855 cell->darkness = 0;
1234 1856
1235 for (z = 0; z <= 2; z++) 1857 for (z = 0; z <= 2; z++)
1236 { 1858 {
1237 cell->face[z] = face[z]; 1859 tileid t = tile [z];
1238 1860
1239 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 1861 if (t >= self->texs || !self->tex [t].name)
1862 {
1240 XPUSHs (sv_2mortal (newSViv (face[z]))); 1863 XPUSHs (sv_2mortal (newSViv (t)));
1864 need_texid (self, t);
1865 }
1866
1867 cell->tile [z] = t;
1241 } 1868 }
1242 } 1869 }
1243 } 1870 }
1244 } 1871 }
1245 } 1872 }
1246} 1873}
1247 1874
1248MODULE = CFClient PACKAGE = CFClient::MixChunk 1875MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1249 1876
1250CFClient::MixChunk 1877CFPlus::MixChunk
1251new_from_file (SV *class, char *path) 1878new_from_file (SV *class, char *path)
1252 CODE: 1879 CODE:
1253 RETVAL = Mix_LoadWAV (path); 1880 RETVAL = Mix_LoadWAV (path);
1254 OUTPUT: 1881 OUTPUT:
1255 RETVAL 1882 RETVAL
1256 1883
1257void 1884void
1258DESTROY (CFClient::MixChunk self) 1885DESTROY (CFPlus::MixChunk self)
1259 CODE: 1886 CODE:
1260 Mix_FreeChunk (self); 1887 Mix_FreeChunk (self);
1261 1888
1262int 1889int
1263volume (CFClient::MixChunk self, int volume = -1) 1890volume (CFPlus::MixChunk self, int volume = -1)
1264 CODE: 1891 CODE:
1265 RETVAL = Mix_VolumeChunk (self, volume); 1892 RETVAL = Mix_VolumeChunk (self, volume);
1266 OUTPUT: 1893 OUTPUT:
1267 RETVAL 1894 RETVAL
1268 1895
1269int 1896int
1270play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 1897play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1271 CODE: 1898 CODE:
1272 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 1899 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1273 OUTPUT: 1900 OUTPUT:
1274 RETVAL 1901 RETVAL
1275 1902
1276MODULE = CFClient PACKAGE = CFClient::MixMusic 1903MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1277 1904
1278int 1905int
1279volume (int volume = -1) 1906volume (int volume = -1)
1280 CODE: 1907 CODE:
1281 RETVAL = Mix_VolumeMusic (volume); 1908 RETVAL = Mix_VolumeMusic (volume);
1282 OUTPUT: 1909 OUTPUT:
1283 RETVAL 1910 RETVAL
1284 1911
1285CFClient::MixMusic 1912CFPlus::MixMusic
1286new_from_file (SV *class, char *path) 1913new_from_file (SV *class, char *path)
1287 CODE: 1914 CODE:
1288 RETVAL = Mix_LoadMUS (path); 1915 RETVAL = Mix_LoadMUS (path);
1289 OUTPUT: 1916 OUTPUT:
1290 RETVAL 1917 RETVAL
1291 1918
1292void 1919void
1293DESTROY (CFClient::MixMusic self) 1920DESTROY (CFPlus::MixMusic self)
1294 CODE: 1921 CODE:
1295 Mix_FreeMusic (self); 1922 Mix_FreeMusic (self);
1296 1923
1297int 1924int
1298play (CFClient::MixMusic self, int loops = -1) 1925play (CFPlus::MixMusic self, int loops = -1)
1299 CODE: 1926 CODE:
1300 RETVAL = Mix_PlayMusic (self, loops); 1927 RETVAL = Mix_PlayMusic (self, loops);
1301 OUTPUT: 1928 OUTPUT:
1302 RETVAL 1929 RETVAL
1303 1930
1304MODULE = CFClient PACKAGE = CFClient::OpenGL 1931MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1305 1932
1306BOOT: 1933BOOT:
1307{ 1934{
1308 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 1935 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1309 static const struct { 1936 static const struct {
1310 const char *name; 1937 const char *name;
1311 IV iv; 1938 IV iv;
1312 } *civ, const_iv[] = { 1939 } *civ, const_iv[] = {
1313# define const_iv(name) { # name, (IV)name } 1940# define const_iv(name) { # name, (IV)name }
1314 const_iv (GL_COLOR_MATERIAL), 1941 const_iv (GL_COLOR_MATERIAL),
1315 const_iv (GL_SMOOTH), 1942 const_iv (GL_SMOOTH),
1316 const_iv (GL_FLAT), 1943 const_iv (GL_FLAT),
1944 const_iv (GL_DITHER),
1317 const_iv (GL_BLEND), 1945 const_iv (GL_BLEND),
1946 const_iv (GL_CULL_FACE),
1947 const_iv (GL_SCISSOR_TEST),
1948 const_iv (GL_DEPTH_TEST),
1949 const_iv (GL_ALPHA_TEST),
1950 const_iv (GL_NORMALIZE),
1951 const_iv (GL_RESCALE_NORMAL),
1952 const_iv (GL_FRONT),
1953 const_iv (GL_BACK),
1318 const_iv (GL_AND), 1954 const_iv (GL_AND),
1955 const_iv (GL_ONE),
1956 const_iv (GL_ZERO),
1319 const_iv (GL_SRC_ALPHA), 1957 const_iv (GL_SRC_ALPHA),
1958 const_iv (GL_DST_ALPHA),
1320 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1959 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1960 const_iv (GL_ONE_MINUS_DST_ALPHA),
1961 const_iv (GL_SRC_ALPHA_SATURATE),
1321 const_iv (GL_RGB), 1962 const_iv (GL_RGB),
1322 const_iv (GL_RGBA), 1963 const_iv (GL_RGBA),
1964 const_iv (GL_RGBA4),
1965 const_iv (GL_RGBA8),
1966 const_iv (GL_RGB5_A1),
1323 const_iv (GL_UNSIGNED_BYTE), 1967 const_iv (GL_UNSIGNED_BYTE),
1324 const_iv (GL_ALPHA4), 1968 const_iv (GL_UNSIGNED_SHORT),
1969 const_iv (GL_UNSIGNED_INT),
1325 const_iv (GL_ALPHA), 1970 const_iv (GL_ALPHA),
1971 const_iv (GL_INTENSITY),
1972 const_iv (GL_LUMINANCE),
1973 const_iv (GL_LUMINANCE_ALPHA),
1326 const_iv (GL_FLOAT), 1974 const_iv (GL_FLOAT),
1327 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 1975 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1328 const_iv (GL_COMPILE), 1976 const_iv (GL_COMPILE),
1329 const_iv (GL_TEXTURE_1D), 1977 const_iv (GL_TEXTURE_1D),
1330 const_iv (GL_TEXTURE_2D), 1978 const_iv (GL_TEXTURE_2D),
1332 const_iv (GL_TEXTURE_MAG_FILTER), 1980 const_iv (GL_TEXTURE_MAG_FILTER),
1333 const_iv (GL_TEXTURE_MIN_FILTER), 1981 const_iv (GL_TEXTURE_MIN_FILTER),
1334 const_iv (GL_TEXTURE_ENV_MODE), 1982 const_iv (GL_TEXTURE_ENV_MODE),
1335 const_iv (GL_TEXTURE_WRAP_S), 1983 const_iv (GL_TEXTURE_WRAP_S),
1336 const_iv (GL_TEXTURE_WRAP_T), 1984 const_iv (GL_TEXTURE_WRAP_T),
1985 const_iv (GL_REPEAT),
1337 const_iv (GL_CLAMP), 1986 const_iv (GL_CLAMP),
1338 const_iv (GL_REPEAT), 1987 const_iv (GL_CLAMP_TO_EDGE),
1339 const_iv (GL_NEAREST), 1988 const_iv (GL_NEAREST),
1340 const_iv (GL_LINEAR), 1989 const_iv (GL_LINEAR),
1341 const_iv (GL_NEAREST_MIPMAP_NEAREST), 1990 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1342 const_iv (GL_LINEAR_MIPMAP_NEAREST), 1991 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1343 const_iv (GL_NEAREST_MIPMAP_LINEAR), 1992 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1344 const_iv (GL_LINEAR_MIPMAP_LINEAR), 1993 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1345 const_iv (GL_GENERATE_MIPMAP), 1994 const_iv (GL_GENERATE_MIPMAP),
1346 const_iv (GL_LINEAR),
1347 const_iv (GL_MODULATE), 1995 const_iv (GL_MODULATE),
1996 const_iv (GL_DECAL),
1348 const_iv (GL_REPLACE), 1997 const_iv (GL_REPLACE),
1998 const_iv (GL_DEPTH_BUFFER_BIT),
1349 const_iv (GL_COLOR_BUFFER_BIT), 1999 const_iv (GL_COLOR_BUFFER_BIT),
1350 const_iv (GL_PROJECTION), 2000 const_iv (GL_PROJECTION),
1351 const_iv (GL_MODELVIEW), 2001 const_iv (GL_MODELVIEW),
1352 const_iv (GL_COLOR_LOGIC_OP), 2002 const_iv (GL_COLOR_LOGIC_OP),
2003 const_iv (GL_SEPARABLE_2D),
1353 const_iv (GL_CONVOLUTION_2D), 2004 const_iv (GL_CONVOLUTION_2D),
1354 const_iv (GL_CONVOLUTION_BORDER_MODE), 2005 const_iv (GL_CONVOLUTION_BORDER_MODE),
1355 const_iv (GL_CONSTANT_BORDER), 2006 const_iv (GL_CONSTANT_BORDER),
1356 const_iv (GL_LINES), 2007 const_iv (GL_LINES),
2008 const_iv (GL_LINE_STRIP),
2009 const_iv (GL_LINE_LOOP),
1357 const_iv (GL_QUADS), 2010 const_iv (GL_QUADS),
1358 const_iv (GL_LINE_LOOP), 2011 const_iv (GL_QUAD_STRIP),
2012 const_iv (GL_TRIANGLES),
2013 const_iv (GL_TRIANGLE_STRIP),
2014 const_iv (GL_TRIANGLE_FAN),
1359 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2015 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1360 const_iv (GL_FASTEST), 2016 const_iv (GL_FASTEST),
2017 const_iv (GL_V2F),
2018 const_iv (GL_V3F),
2019 const_iv (GL_T2F_V3F),
2020 const_iv (GL_T2F_N3F_V3F),
1361# undef const_iv 2021# undef const_iv
1362 }; 2022 };
1363 2023
1364 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2024 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1365 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2025 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1366} 2026}
1367 2027
2028char *
2029gl_vendor ()
2030 CODE:
2031 RETVAL = (char *)glGetString (GL_VENDOR);
2032 OUTPUT:
2033 RETVAL
2034
2035char *
2036gl_version ()
2037 CODE:
2038 RETVAL = (char *)glGetString (GL_VERSION);
2039 OUTPUT:
2040 RETVAL
2041
2042char *
2043gl_extensions ()
2044 CODE:
2045 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2046 OUTPUT:
2047 RETVAL
2048
1368int glGetError () 2049int glGetError ()
2050
2051void glFinish ()
1369 2052
1370void glClear (int mask) 2053void glClear (int mask)
1371 2054
1372void glClearColor (float r, float g, float b, float a = 1.0) 2055void glClearColor (float r, float g, float b, float a = 1.0)
1373 PROTOTYPE: @ 2056 PROTOTYPE: @
1380 2063
1381void glHint (int target, int mode) 2064void glHint (int target, int mode)
1382 2065
1383void glBlendFunc (int sfactor, int dfactor) 2066void glBlendFunc (int sfactor, int dfactor)
1384 2067
2068void glBlendFuncSeparate (int sa, int da, int saa, int daa)
2069 CODE:
2070 gl_BlendFuncSeparate (sa, da, saa, daa);
2071
2072void glDepthMask (int flag)
2073
1385void glLogicOp (int opcode) 2074void glLogicOp (int opcode)
1386 2075
2076void glColorMask (int red, int green, int blue, int alpha)
2077
1387void glMatrixMode (int mode) 2078void glMatrixMode (int mode)
1388 2079
1389void glPushMatrix () 2080void glPushMatrix ()
1390 2081
1391void glPopMatrix () 2082void glPopMatrix ()
1392 2083
1393void glLoadIdentity () 2084void glLoadIdentity ()
1394 2085
2086void glDrawBuffer (int buffer)
2087
2088void glReadBuffer (int buffer)
2089
2090# near_ and far_ are due to microsofts buggy "c" compiler
2091void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2092
2093# near_ and far_ are due to microsofts buggy "c" compiler
1395void glOrtho (double left, double right, double bottom, double top, double near, double far) 2094void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1396 2095
1397void glViewport (int x, int y, int width, int height) 2096void glViewport (int x, int y, int width, int height)
2097
2098void glScissor (int x, int y, int width, int height)
1398 2099
1399void glTranslate (float x, float y, float z = 0.) 2100void glTranslate (float x, float y, float z = 0.)
1400 CODE: 2101 CODE:
1401 glTranslatef (x, y, z); 2102 glTranslatef (x, y, z);
1402 2103
1403void glScale (float x, float y, float z) 2104void glScale (float x, float y, float z = 1.)
1404 CODE: 2105 CODE:
1405 glScalef (x, y, z); 2106 glScalef (x, y, z);
1406 2107
1407void glRotate (float angle, float x, float y, float z) 2108void glRotate (float angle, float x, float y, float z)
1408 CODE: 2109 CODE:
1412 2113
1413void glEnd () 2114void glEnd ()
1414 2115
1415void glColor (float r, float g, float b, float a = 1.0) 2116void glColor (float r, float g, float b, float a = 1.0)
1416 PROTOTYPE: @ 2117 PROTOTYPE: @
2118 ALIAS:
2119 glColor_premultiply = 1
1417 CODE: 2120 CODE:
2121 if (ix)
2122 {
2123 r *= a;
2124 g *= a;
2125 b *= a;
2126 }
2127 // microsoft visual "c" rounds instead of truncating...
1418 glColor4f (r, g, b, a); 2128 glColor4f (r, g, b, a);
2129
2130void glInterleavedArrays (int format, int stride, char *data)
2131
2132void glDrawElements (int mode, int count, int type, char *indices)
2133
2134# 1.2 void glDrawRangeElements (int mode, int start, int end
2135
2136void glRasterPos (float x, float y, float z = 0.)
2137 CODE:
2138 glRasterPos3f (0, 0, z);
2139 glBitmap (0, 0, 0, 0, x, y, 0);
1419 2140
1420void glVertex (float x, float y, float z = 0.) 2141void glVertex (float x, float y, float z = 0.)
1421 CODE: 2142 CODE:
1422 glVertex3f (x, y, z); 2143 glVertex3f (x, y, z);
1423 2144
1435 2156
1436void glBindTexture (int target, int name) 2157void glBindTexture (int target, int name)
1437 2158
1438void glConvolutionParameter (int target, int pname, float params) 2159void glConvolutionParameter (int target, int pname, float params)
1439 CODE: 2160 CODE:
2161 if (gl.ConvolutionParameterf)
1440 glConvolutionParameterf (target, pname, params); 2162 gl.ConvolutionParameterf (target, pname, params);
1441 2163
1442void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 2164void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
2165 CODE:
2166 if (gl.ConvolutionFilter2D)
2167 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
2168
2169void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2170 CODE:
2171 if (gl.SeparableFilter2D)
2172 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1443 2173
1444void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2174void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1445 2175
1446void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2176void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2177
2178void glDrawPixels (int width, int height, int format, int type, char *pixels)
2179
2180void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1447 2181
1448int glGenTexture () 2182int glGenTexture ()
1449 CODE: 2183 CODE:
1450{ 2184{
1451 GLuint name; 2185 GLuint name;

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