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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.60 by root, Sun Apr 23 04:47:02 2006 UTC vs.
Revision 1.211 by root, Sat Jul 28 00:45:28 2007 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
2# include <malloc.h> 4# include <malloc.h>
5# include <windows.h>
6# include <wininet.h>
7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
3#endif 14#endif
4 15
5#include "EXTERN.h" 16#include "EXTERN.h"
6#include "perl.h" 17#include "perl.h"
7#include "XSUB.h" 18#include "XSUB.h"
8 19
20#ifdef _WIN32
21# undef pipe
22#endif
23
24#include <assert.h>
25#include <math.h>
9#include <string.h> 26#include <string.h>
10#include <stdio.h> 27#include <stdio.h>
28#include <stdlib.h>
11 29
12#include <SDL.h> 30#include <SDL.h>
31#include <SDL_thread.h>
32#include <SDL_endian.h>
13#include <SDL_image.h> 33#include <SDL_image.h>
14#include <SDL_mixer.h> 34#include <SDL_mixer.h>
15#include <SDL_opengl.h> 35#include <SDL_opengl.h>
16 36
37#define PANGO_ENABLE_BACKEND
38#define G_DISABLE_CAST_CHECKS
39
17#include <glib/gmacros.h> 40#include <glib/gmacros.h>
18 41
19#include <pango/pango.h> 42#include <pango/pango.h>
20#include <pango/pangofc-fontmap.h>
21#include <pango/pangoft2.h>
22 43
23#ifndef _WIN32 44#ifndef _WIN32
24# include <sys/types.h> 45# include <sys/types.h>
25# include <sys/socket.h> 46# include <sys/socket.h>
26# include <netinet/in.h> 47# include <netinet/in.h>
27# include <netinet/tcp.h> 48# include <netinet/tcp.h>
28# include <inttypes.h> 49# include <inttypes.h>
29#else
30 typedef unsigned char uint8_t;
31 typedef unsigned short uint16_t;
32 typedef unsigned int uint32_t;
33 typedef signed char int8_t;
34 typedef signed short int16_t;
35 typedef signed int int32_t;
36#endif 50#endif
37 51
38#include "glext.h" 52#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
39 53
40#define FOW_DARKNESS 32 54#define FOW_DARKNESS 32
41 55
42#define MAP_EXTEND_X 32 56#define MAP_EXTEND_X 32
43#define MAP_EXTEND_Y 512 57#define MAP_EXTEND_Y 512
44 58
45#define MIN_FONT_HEIGHT 8 * PANGO_SCALE 59#define MIN_FONT_HEIGHT 10
46 60
61#if 0
62# define PARACHUTE SDL_INIT_NOPARACHUTE
63#else
64# define PARACHUTE 0
65#endif
66
67static AV *texture_av;
68
69static struct
70{
71#define GL_FUNC(ptr,name) ptr name;
72#include "glfunc.h"
73#undef GL_FUNC
74} gl;
75
76static void
77gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
78{
79 if (gl.BlendFuncSeparate)
80 gl.BlendFuncSeparate (sa, da, saa, daa);
81 else if (gl.BlendFuncSeparateEXT)
82 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
83 else
84 glBlendFunc (sa, da);
85}
86
87static GLuint
88gen_texture ()
89{
90 GLuint name;
91
92 if (AvFILL (texture_av) >= 0)
93 name = (GLuint)(size_t)av_pop (texture_av);
94 else
95 glGenTextures (1, &name);
96
97 return name;
98}
99
100static void
101del_texture (GLuint name)
102{
103 /* make a half-assed attempt at returning the memory used by the texture */
104 /* textures are frequently being reused by cfplus anyway */
105 /*glBindTexture (GL_TEXTURE_2D, name);*/
106 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
107 av_push (texture_av, (SV *)(size_t)name);
108 glDeleteTextures (1, &name);
109}
110
111#include "texcache.c"
112
113#include "pango-font.c"
114#include "pango-fontmap.c"
115#include "pango-render.c"
116
47typedef Mix_Chunk *CFClient__MixChunk; 117typedef Mix_Chunk *CFPlus__MixChunk;
48typedef Mix_Music *CFClient__MixMusic; 118typedef Mix_Music *CFPlus__MixMusic;
49 119
50static PangoContext *context; 120typedef PangoFontDescription *CFPlus__Font;
51static PangoFontMap *fontmap; 121
122static int
123shape_attr_p (PangoLayoutRun *run)
124{
125 GSList *attrs = run->item->analysis.extra_attrs;
126
127 while (attrs)
128 {
129 PangoAttribute *attr = attrs->data;
130
131 if (attr->klass->type == PANGO_ATTR_SHAPE)
132 return 1;
133
134 attrs = attrs->next;
135 }
136
137 return 0;
138}
52 139
53typedef struct cf_layout { 140typedef struct cf_layout {
54 PangoLayout *pl; 141 PangoLayout *pl;
142 float r, g, b, a; // default color for rgba mode
55 int base_height; 143 int base_height;
144 CFPlus__Font font;
56} *CFClient__Layout; 145} *CFPlus__Layout;
146
147static CFPlus__Font default_font;
148static PangoContext *opengl_context;
149static PangoFontMap *opengl_fontmap;
57 150
58static void 151static void
59substitute_func (FcPattern *pattern, gpointer data) 152substitute_func (FcPattern *pattern, gpointer data)
60{ 153{
61 FcPatternAddBool (pattern, FC_HINTING , 1); 154 FcPatternAddBool (pattern, FC_HINTING, 1);
155#ifdef FC_HINT_STYLE
156 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
157#endif
62 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 158 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
63} 159}
64 160
65static void 161static void
66layout_update (CFClient__Layout self) 162layout_update_font (CFPlus__Layout self)
67{ 163{
68 /* use a random scale factor to account for unknown descenders, 0.8 works 164 /* use a random scale factor to account for unknown descenders, 0.8 works
69 * reasonably well with bitstream vera 165 * reasonably well with bitstream vera
70 */ 166 */
71 PangoFontDescription *font = (PangoFontDescription *) 167 PangoFontDescription *font = self->font ? self->font : default_font;
72 pango_layout_get_font_description (self->pl);
73 168
74 int height = self->base_height * (PANGO_SCALE * 8 / 10);
75
76 if (height < MIN_FONT_HEIGHT)
77 height = MIN_FONT_HEIGHT;
78
79 if (pango_font_description_get_size (font) != height)
80 {
81 font = pango_font_description_copy (font);
82 pango_font_description_set_absolute_size (font, height); 169 pango_font_description_set_absolute_size (font,
170 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
171
83 pango_layout_set_font_description (self->pl, font); 172 pango_layout_set_font_description (self->pl, font);
84 }
85} 173}
86 174
87static void 175static void
88layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 176layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
89{ 177{
90 layout_update (self); 178 PangoRectangle rect;
91 179
180 // get_pixel_* wrongly rounds down
92 pango_layout_get_pixel_size (self->pl, w, h); 181 pango_layout_get_extents (self->pl, 0, &rect);
93 182
94 *w = (*w + 3) & ~3; 183 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
95 if (!*w) *w = 1; 184 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
96 if (!*h) *h = 1;
97}
98 185
186 if (!rect.width) rect.width = 1;
187 if (!rect.height) rect.height = 1;
188
189 *w = rect.width;
190 *h = rect.height;
191}
192
193typedef uint16_t tileid;
99typedef uint16_t mapface; 194typedef uint16_t faceid;
100 195
101typedef struct { 196typedef struct {
102 GLint name; 197 int name;
103 int w, h; 198 int w, h;
104 float s, t; 199 float s, t;
105 uint8_t r, g, b, a; 200 uint8_t r, g, b, a;
201 tileid smoothtile;
202 uint8_t smoothlevel;
106} maptex; 203} maptex;
107 204
108typedef struct { 205typedef struct {
206 uint32_t player;
207 tileid tile[3];
109 int16_t darkness; 208 uint16_t darkness;
110 mapface face[3]; 209 uint8_t stat_width, stat_hp, flags, smoothmax;
111} mapcell; 210} mapcell;
112 211
113typedef struct { 212typedef struct {
114 int32_t c0, c1; 213 int32_t c0, c1;
115 mapcell *col; 214 mapcell *col;
116} maprow; 215} maprow;
117 216
118typedef struct map { 217typedef struct map {
119 int x, y, w, h; 218 int x, y, w, h;
120 int ox, oy; /* offset to virtual global coordinate system */ 219 int ox, oy; /* offset to virtual global coordinate system */
121 int faces; 220 int faces; tileid *face2tile; // [faceid]
122 mapface *face; 221 int texs; maptex *tex; // [tileid]
123
124 int texs;
125 maptex *tex;
126 222
127 int32_t rows; 223 int32_t rows;
128 maprow *row; 224 maprow *row;
129} *CFClient__Map; 225} *CFPlus__Map;
130 226
131static char * 227static char *
132prepend (char *ptr, int sze, int inc) 228prepend (char *ptr, int sze, int inc)
133{ 229{
134 char *p; 230 char *p;
151} 247}
152 248
153#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 249#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
154#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 250#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
155 251
252static void
253need_facenum (struct map *self, faceid face)
254{
255 while (self->faces <= face)
256 {
257 Append (tileid, self->face2tile, self->faces, self->faces);
258 self->faces *= 2;
259 }
260}
261
262static void
263need_texid (struct map *self, int texid)
264{
265 while (self->texs <= texid)
266 {
267 Append (maptex, self->tex, self->texs, self->texs);
268 self->texs *= 2;
269 }
270}
271
156static maprow * 272static maprow *
157map_get_row (CFClient__Map self, int y) 273map_get_row (CFPlus__Map self, int y)
158{ 274{
159 if (0 > y) 275 if (0 > y)
160 { 276 {
161 int extend = - y + MAP_EXTEND_Y; 277 int extend = - y + MAP_EXTEND_Y;
162 Prepend (maprow, self->row, self->rows, extend); 278 Prepend (maprow, self->row, self->rows, extend);
200 316
201 return row->col + (x - row->c0); 317 return row->col + (x - row->c0);
202} 318}
203 319
204static mapcell * 320static mapcell *
205map_get_cell (CFClient__Map self, int x, int y) 321map_get_cell (CFPlus__Map self, int x, int y)
206{ 322{
207 return row_get_cell (map_get_row (self, y), x); 323 return row_get_cell (map_get_row (self, y), x);
208} 324}
209 325
210static void 326static void
211map_clear (CFClient__Map self) 327map_clear (CFPlus__Map self)
212{ 328{
213 int r; 329 int r;
214 330
215 for (r = 0; r < self->rows; r++) 331 for (r = 0; r < self->rows; r++)
216 Safefree (self->row[r].col); 332 Safefree (self->row[r].col);
224 self->row = 0; 340 self->row = 0;
225 self->rows = 0; 341 self->rows = 0;
226} 342}
227 343
228static void 344static void
229map_blank (CFClient__Map self, int x0, int y0, int w, int h) 345map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
230{ 346{
231 int x, y; 347 int x, y;
232 maprow *row; 348 maprow *row;
349 mapcell *cell;
233 350
234 for (y = y0; y < y0 + h; y++) 351 for (y = y0; y < y0 + h; y++)
235 if (y >= 0) 352 if (y >= 0)
236 { 353 {
237 if (y >= self->rows) 354 if (y >= self->rows)
243 if (x >= row->c0) 360 if (x >= row->c0)
244 { 361 {
245 if (x >= row->c1) 362 if (x >= row->c1)
246 break; 363 break;
247 364
248 row->col[x - row->c0].darkness = -1; 365 cell = row->col + x - row->c0;
366
367 cell->darkness = 0;
368 cell->stat_hp = 0;
369 cell->flags = 0;
370 cell->player = 0;
249 } 371 }
250 } 372 }
251} 373}
252 374
375typedef struct {
376 tileid tile;
377 uint8_t x, y, level;
378} smooth_key;
379
253static void 380static void
381smooth_or_bits (HV *hv, smooth_key *key, IV bits)
382{
383 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
384
385 if (SvIOK (*sv))
386 SvIV_set (*sv, SvIVX (*sv) | bits);
387 else
388 sv_setiv (*sv, bits);
389}
390
391static void
254music_finished () 392music_finished (void)
255{ 393{
256 SDL_UserEvent ev; 394 SDL_UserEvent ev;
257 395
258 ev.type = SDL_USEREVENT; 396 ev.type = SDL_USEREVENT;
259 ev.code = 0; 397 ev.code = 0;
261 ev.data2 = 0; 399 ev.data2 = 0;
262 400
263 SDL_PushEvent ((SDL_Event *)&ev); 401 SDL_PushEvent ((SDL_Event *)&ev);
264} 402}
265 403
404static void
405channel_finished (int channel)
406{
407 SDL_UserEvent ev;
408
409 ev.type = SDL_USEREVENT;
410 ev.code = 1;
411 ev.data1 = (void *)(long)channel;
412 ev.data2 = 0;
413
414 SDL_PushEvent ((SDL_Event *)&ev);
415}
416
417static unsigned int
418minpot (unsigned int n)
419{
420 if (!n)
421 return 0;
422
423 --n;
424
425 n |= n >> 1;
426 n |= n >> 2;
427 n |= n >> 4;
428 n |= n >> 8;
429 n |= n >> 16;
430
431 return n + 1;
432}
433
434/* SDL should provide this, really. */
435#define SDLK_MODIFIER_MIN 300
436#define SDLK_MODIFIER_MAX 314
437
438/******************************************************************************/
439
440static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
441static GV *hover_gv;
442
443static int
444within_widget (SV *widget, NV x, NV y)
445{
446 HV *self;
447 SV **svp;
448 NV wx, ww, wy, wh;
449
450 if (!SvROK (widget))
451 return 0;
452
453 self = (HV *)SvRV (widget);
454
455 if (SvTYPE (self) != SVt_PVHV)
456 return 0;
457
458 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
459 if (y < wy)
460 return 0;
461
462 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
463 if (y >= wy + wh)
464 return 0;
465
466 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
467 if (x < wx)
468 return 0;
469
470 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
471 if (x >= wx + ww)
472 return 0;
473
474 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
475 if (!svp || !SvTRUE (*svp))
476 return 0;
477
478 return 1;
479}
480
266MODULE = CFClient PACKAGE = CFClient 481MODULE = CFPlus PACKAGE = CFPlus
267 482
268PROTOTYPES: ENABLE 483PROTOTYPES: ENABLE
269 484
270BOOT: 485BOOT:
271{ 486{
272 HV *stash = gv_stashpv ("CFClient", 1); 487 HV *stash = gv_stashpv ("CFPlus", 1);
273 static const struct { 488 static const struct {
274 const char *name; 489 const char *name;
275 IV iv; 490 IV iv;
276 } *civ, const_iv[] = { 491 } *civ, const_iv[] = {
277# define const_iv(name) { # name, (IV)name } 492# define const_iv(name) { # name, (IV)name }
493 const_iv (SDLK_MODIFIER_MIN),
494 const_iv (SDLK_MODIFIER_MAX),
495
278 const_iv (SDL_ACTIVEEVENT), 496 const_iv (SDL_ACTIVEEVENT),
279 const_iv (SDL_KEYDOWN), 497 const_iv (SDL_KEYDOWN),
280 const_iv (SDL_KEYUP), 498 const_iv (SDL_KEYUP),
281 const_iv (SDL_MOUSEMOTION), 499 const_iv (SDL_MOUSEMOTION),
282 const_iv (SDL_MOUSEBUTTONDOWN), 500 const_iv (SDL_MOUSEBUTTONDOWN),
291 const_iv (SDL_EVENT_RESERVEDA), 509 const_iv (SDL_EVENT_RESERVEDA),
292 const_iv (SDL_EVENT_RESERVEDB), 510 const_iv (SDL_EVENT_RESERVEDB),
293 const_iv (SDL_VIDEORESIZE), 511 const_iv (SDL_VIDEORESIZE),
294 const_iv (SDL_VIDEOEXPOSE), 512 const_iv (SDL_VIDEOEXPOSE),
295 const_iv (SDL_USEREVENT), 513 const_iv (SDL_USEREVENT),
514
515 const_iv (SDL_APPINPUTFOCUS),
516 const_iv (SDL_APPMOUSEFOCUS),
517 const_iv (SDL_APPACTIVE),
518
296 const_iv (SDLK_KP0), 519 const_iv (SDLK_KP0),
297 const_iv (SDLK_KP1), 520 const_iv (SDLK_KP1),
298 const_iv (SDLK_KP2), 521 const_iv (SDLK_KP2),
299 const_iv (SDLK_KP3), 522 const_iv (SDLK_KP3),
300 const_iv (SDLK_KP4), 523 const_iv (SDLK_KP4),
355 const_iv (SDLK_BREAK), 578 const_iv (SDLK_BREAK),
356 const_iv (SDLK_MENU), 579 const_iv (SDLK_MENU),
357 const_iv (SDLK_POWER), 580 const_iv (SDLK_POWER),
358 const_iv (SDLK_EURO), 581 const_iv (SDLK_EURO),
359 const_iv (SDLK_UNDO), 582 const_iv (SDLK_UNDO),
583
360 const_iv (KMOD_NONE), 584 const_iv (KMOD_NONE),
585 const_iv (KMOD_SHIFT),
361 const_iv (KMOD_LSHIFT), 586 const_iv (KMOD_LSHIFT),
362 const_iv (KMOD_RSHIFT), 587 const_iv (KMOD_RSHIFT),
588 const_iv (KMOD_CTRL),
363 const_iv (KMOD_LCTRL), 589 const_iv (KMOD_LCTRL),
364 const_iv (KMOD_RCTRL), 590 const_iv (KMOD_RCTRL),
591 const_iv (KMOD_ALT),
365 const_iv (KMOD_LALT), 592 const_iv (KMOD_LALT),
366 const_iv (KMOD_RALT), 593 const_iv (KMOD_RALT),
594 const_iv (KMOD_META),
367 const_iv (KMOD_LMETA), 595 const_iv (KMOD_LMETA),
368 const_iv (KMOD_RMETA), 596 const_iv (KMOD_RMETA),
369 const_iv (KMOD_NUM), 597 const_iv (KMOD_NUM),
370 const_iv (KMOD_CAPS), 598 const_iv (KMOD_CAPS),
371 const_iv (KMOD_MODE), 599 const_iv (KMOD_MODE),
372 const_iv (KMOD_CTRL),
373 const_iv (KMOD_SHIFT),
374 const_iv (KMOD_ALT),
375 const_iv (KMOD_META)
376# undef const_iv 600# undef const_iv
377 }; 601 };
378 602
379 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 603 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
380 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 604 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
381 605
382 fontmap = pango_ft2_font_map_new (); 606 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
383 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0); 607 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
384 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap);
385} 608}
609
610void
611weaken (SV *rv)
612 PROTOTYPE: $
613 CODE:
614 sv_rvweaken (rv);
386 615
387int 616int
617in_destruct ()
618 CODE:
619 RETVAL = PL_main_cv == Nullcv;
620 OUTPUT:
621 RETVAL
622
623NV floor (NV x)
624
625NV ceil (NV x)
626
627void
628pango_init ()
629 CODE:
630{
631 opengl_fontmap = pango_opengl_font_map_new ();
632 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
633 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
634}
635
636char *
637SDL_GetError ()
638
639int
388SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 640SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
389 641
390void 642void
391SDL_Quit () 643SDL_Quit ()
392 644
393void 645void
394SDL_ListModes () 646SDL_ListModes (int rgb, int alpha)
395 PPCODE: 647 PPCODE:
396{ 648{
397 SDL_Rect **m; 649 SDL_Rect **m;
398 650
399 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 651 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
400 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 652 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
401 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 653 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
402 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 654 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
403 655
656 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
657 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
658
404 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 659 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
405 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 660 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
406 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 661 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
407 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 662 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
408 663
409 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 664 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
665#if SDL_VERSION_ATLEAST(1,2,10)
410 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 666 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
411 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 667 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
412 668#endif
413 SDL_EnableUNICODE (1);
414 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
415 669
416 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 670 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
417 671
418 if (m && m != (SDL_Rect **)-1) 672 if (m && m != (SDL_Rect **)-1)
419 while (*m) 673 while (*m)
420 { 674 {
675 if ((*m)->w >= 640 && (*m)->h >= 480)
676 {
421 AV *av = newAV (); 677 AV *av = newAV ();
422 av_push (av, newSViv ((*m)->w)); 678 av_push (av, newSViv ((*m)->w));
423 av_push (av, newSViv ((*m)->h)); 679 av_push (av, newSViv ((*m)->h));
680 av_push (av, newSViv (rgb));
681 av_push (av, newSViv (alpha));
424 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 682 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
683 }
425 684
426 ++m; 685 ++m;
427 } 686 }
428} 687}
429 688
430int 689int
431SDL_SetVideoMode (int w, int h, int fullscreen) 690SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
432 CODE: 691 CODE:
692{
693 SDL_EnableUNICODE (1);
694 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
695
696 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
697 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
698 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
699 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
700
433 RETVAL = !!SDL_SetVideoMode ( 701 RETVAL = !!SDL_SetVideoMode (
434 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 702 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
435 ); 703 );
704
705 if (RETVAL)
706 {
707 av_clear (texture_av);
708
436 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 709 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
710#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
711#include "glfunc.h"
712#undef GL_FUNC
713 }
714}
437 OUTPUT: 715 OUTPUT:
438 RETVAL 716 RETVAL
439 717
440void 718void
441SDL_GL_SwapBuffers () 719SDL_GL_SwapBuffers ()
442 720
721char *
722SDL_GetKeyName (int sym)
723
724int
725SDL_GetAppState ()
726
443void 727void
444SDL_PollEvent () 728poll_events ()
445 PPCODE: 729 PPCODE:
446{ 730{
447 SDL_Event ev; 731 SDL_Event ev;
448 732
449 while (SDL_PollEvent (&ev)) 733 SDL_PumpEvents ();
734 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
450 { 735 {
451 HV *hv = newHV (); 736 HV *hv = newHV ();
452 hv_store (hv, "type", 4, newSViv (ev.type), 0); 737 hv_store (hv, "type", 4, newSViv (ev.type), 0);
738
453 switch (ev.type) 739 switch (ev.type)
454 { 740 {
455 case SDL_KEYDOWN: 741 case SDL_KEYDOWN:
456 case SDL_KEYUP: 742 case SDL_KEYUP:
457 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 743 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
458 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 744 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
459 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 745 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
746 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */
460 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 747 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
461 break; 748 break;
462 749
463 case SDL_ACTIVEEVENT: 750 case SDL_ACTIVEEVENT:
464 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 751 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
465 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 752 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
466 break; 753 break;
467 754
468 case SDL_MOUSEMOTION: 755 case SDL_MOUSEMOTION:
756 {
757 int state = ev.motion.state;
758 int x = ev.motion.x;
759 int y = ev.motion.y;
760 int xrel = ev.motion.xrel;
761 int yrel = ev.motion.yrel;
762
763 /* do simplistic event compression */
764 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
765 && state == ev.motion.state)
766 {
767 xrel += ev.motion.xrel;
768 yrel += ev.motion.yrel;
769 x = ev.motion.x;
770 y = ev.motion.y;
771 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
772 }
773
774 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
469 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 775 hv_store (hv, "state", 5, newSViv (state), 0);
470 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 776 hv_store (hv, "x", 1, newSViv (x), 0);
471 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 777 hv_store (hv, "y", 1, newSViv (y), 0);
472 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 778 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
473 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 779 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
780 }
474 break; 781 break;
475 782
476 case SDL_MOUSEBUTTONDOWN: 783 case SDL_MOUSEBUTTONDOWN:
477 case SDL_MOUSEBUTTONUP: 784 case SDL_MOUSEBUTTONUP:
785 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
786
478 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 787 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
479 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 788 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
480 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 789 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
481 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 790 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
791 break;
792
793 case SDL_USEREVENT:
794 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
795 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
796 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
797 break;
482 } 798 }
483 799
484 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 800 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
485 } 801 }
486} 802}
487 803
488int 804int
489Mix_OpenAudio (int frequency = 22050, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 512) 805Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
490 POSTCALL: 806 POSTCALL:
491 Mix_HookMusicFinished (music_finished); 807 Mix_HookMusicFinished (music_finished);
808 Mix_ChannelFinished (channel_finished);
492 809
493void 810void
494Mix_CloseAudio () 811Mix_CloseAudio ()
495 812
496int 813int
497Mix_AllocateChannels (int numchans = -1) 814Mix_AllocateChannels (int numchans = -1)
498 815
499void 816void
500lowdelay (int fd, int val = 1) 817lowdelay (int fd, int val = 1)
501 CODE: 818 CODE:
819 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
820
821void
822win32_proxy_info ()
823 PPCODE:
824{
502#ifndef _WIN32 825#ifdef _WIN32
503 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 826 char buffer[2048];
827 DWORD buflen;
828
829 EXTEND (SP, 3);
830
831 buflen = sizeof (buffer);
832 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
833 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
834 {
835 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
836
837 buflen = sizeof (buffer);
838 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
839 {
840 PUSHs (newSVpv (buffer, 0));
841
842 buflen = sizeof (buffer);
843 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
844 PUSHs (newSVpv (buffer, 0));
845 }
846 }
504#endif 847#endif
505 848}
506char *
507gl_version ()
508 CODE:
509 RETVAL = (char *)glGetString (GL_VERSION);
510 OUTPUT:
511 RETVAL
512
513char *
514gl_extensions ()
515 CODE:
516 RETVAL = (char *)glGetString (GL_EXTENSIONS);
517 OUTPUT:
518 RETVAL
519 849
520void 850void
521add_font (char *file) 851add_font (char *file)
522 CODE: 852 CODE:
523 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 853 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
524
525void
526set_font (char *file)
527 CODE:
528{
529 int count;
530 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)file, 0, 0, &count);
531 PangoFontDescription *font = pango_fc_font_description_from_pattern (pattern, 0);
532 FcPatternDestroy (pattern);
533 pango_font_description_set_absolute_size (font, MIN_FONT_HEIGHT);
534 pango_context_set_font_description (context, font);
535}
536 854
537void 855void
538load_image_inline (SV *image_) 856load_image_inline (SV *image_)
539 ALIAS: 857 ALIAS:
540 load_image_file = 1 858 load_image_file = 1
582 900
583 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 901 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
584 902
585 assert (surface2->pitch == surface2->w * 4); 903 assert (surface2->pitch == surface2->w * 4);
586 904
905 SDL_LockSurface (surface2);
587 EXTEND (SP, 5); 906 EXTEND (SP, 6);
588 PUSHs (sv_2mortal (newSViv (surface2->w))); 907 PUSHs (sv_2mortal (newSViv (surface2->w)));
589 PUSHs (sv_2mortal (newSViv (surface2->h))); 908 PUSHs (sv_2mortal (newSViv (surface2->h)));
590 SDL_LockSurface (surface2);
591 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 909 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
592 SDL_UnlockSurface (surface2);
593 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 910 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
594 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 911 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
595 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 912 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
913 SDL_UnlockSurface (surface2);
596 914
597 SDL_FreeSurface (surface); 915 SDL_FreeSurface (surface);
598 SDL_FreeSurface (surface2); 916 SDL_FreeSurface (surface2);
599} 917}
600 918
622 PUSHs (sv_2mortal (newSViv (b / y))); 940 PUSHs (sv_2mortal (newSViv (b / y)));
623 PUSHs (sv_2mortal (newSViv (a / y))); 941 PUSHs (sv_2mortal (newSViv (a / y)));
624} 942}
625 943
626void 944void
945error (char *message)
946 CODE:
947 fprintf (stderr, "ERROR: %s\n", message);
948#ifdef _WIN32
949 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
950#endif
951
952void
627fatal (char *message) 953fatal (char *message)
628 CODE: 954 CODE:
955 fprintf (stderr, "FATAL: %s\n", message);
629#ifdef _WIN32 956#ifdef _WIN32
630 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 957 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
958#endif
959 _exit (1);
960
961void
962_exit (int retval = 0)
963 CODE:
964#ifdef WIN32
965 ExitThread (retval); // unclean, please beam me up
631#else 966#else
632 fprintf (stderr, "FATAL: %s\n", message); 967 _exit (retval);
633#endif 968#endif
634 exit (1);
635 969
970void
971debug ()
972 CODE:
973{
974#if DEBUG
975 VALGRIND_DO_LEAK_CHECK;
976#endif
977}
978
979MODULE = CFPlus PACKAGE = CFPlus::Font
980
981PROTOTYPES: DISABLE
982
983CFPlus::Font
984new_from_file (SV *class, char *path, int id = 0)
985 CODE:
986{
987 int count;
988 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
989 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
990 FcPatternDestroy (pattern);
991}
992 OUTPUT:
993 RETVAL
994
995void
996DESTROY (CFPlus::Font self)
997 CODE:
998 pango_font_description_free (self);
999
1000void
1001make_default (CFPlus::Font self)
1002 PROTOTYPE: $
1003 CODE:
1004 default_font = self;
1005
636MODULE = CFClient PACKAGE = CFClient::Layout 1006MODULE = CFPlus PACKAGE = CFPlus::Layout
637 1007
638CFClient::Layout 1008PROTOTYPES: DISABLE
639new (SV *class, int base_height = 10) 1009
1010void
1011reset_glyph_cache ()
1012 PROTOTYPE:
1013 CODE:
1014 tc_clear ();
1015
1016CFPlus::Layout
1017new (SV *class)
640 CODE: 1018 CODE:
641 New (0, RETVAL, 1, struct cf_layout); 1019 New (0, RETVAL, 1, struct cf_layout);
642 RETVAL->base_height = base_height; 1020
643 RETVAL->pl = pango_layout_new (context); 1021 RETVAL->pl = pango_layout_new (opengl_context);
1022 RETVAL->r = 1.;
1023 RETVAL->g = 1.;
1024 RETVAL->b = 1.;
1025 RETVAL->a = 1.;
1026 RETVAL->base_height = MIN_FONT_HEIGHT;
1027 RETVAL->font = 0;
1028
644 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1029 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
645 pango_layout_set_font_description (RETVAL->pl, 1030 layout_update_font (RETVAL);
646 pango_font_description_copy (
647 pango_context_get_font_description (context)));
648 OUTPUT: 1031 OUTPUT:
649 RETVAL 1032 RETVAL
650 1033
651void 1034void
652DESTROY (CFClient::Layout self) 1035DESTROY (CFPlus::Layout self)
653 CODE: 1036 CODE:
654 g_object_unref (self->pl); 1037 g_object_unref (self->pl);
655 Safefree (self); 1038 Safefree (self);
656 1039
657void 1040void
658set_text (CFClient::Layout self, SV *text_) 1041set_text (CFPlus::Layout self, SV *text_)
659 CODE: 1042 CODE:
660{ 1043{
661 STRLEN textlen; 1044 STRLEN textlen;
662 char *text = SvPVutf8 (text_, textlen); 1045 char *text = SvPVutf8 (text_, textlen);
663 1046
664 pango_layout_set_text (self->pl, text, textlen); 1047 pango_layout_set_text (self->pl, text, textlen);
665} 1048}
666 1049
667void 1050void
668set_markup (CFClient::Layout self, SV *text_) 1051set_markup (CFPlus::Layout self, SV *text_)
669 CODE: 1052 CODE:
670{ 1053{
671 STRLEN textlen; 1054 STRLEN textlen;
672 char *text = SvPVutf8 (text_, textlen); 1055 char *text = SvPVutf8 (text_, textlen);
673 1056
674 pango_layout_set_markup (self->pl, text, textlen); 1057 pango_layout_set_markup (self->pl, text, textlen);
675} 1058}
676 1059
1060void
1061set_shapes (CFPlus::Layout self, ...)
1062 CODE:
1063{
1064 PangoAttrList *attrs = 0;
1065 const char *text = pango_layout_get_text (self->pl);
1066 const char *pos = text;
1067 int arg = 4;
1068
1069 while (arg < items && (pos = strstr (pos, OBJ_STR)))
1070 {
1071 PangoRectangle inkrect, rect;
1072 PangoAttribute *attr;
1073
1074 int x = SvIV (ST (arg - 3));
1075 int y = SvIV (ST (arg - 2));
1076 int w = SvIV (ST (arg - 1));
1077 int h = SvIV (ST (arg ));
1078
1079 inkrect.x = 0;
1080 inkrect.y = 0;
1081 inkrect.width = 0;
1082 inkrect.height = 0;
1083
1084 rect.x = x * PANGO_SCALE;
1085 rect.y = y * PANGO_SCALE;
1086 rect.width = w * PANGO_SCALE;
1087 rect.height = h * PANGO_SCALE;
1088
1089 if (!attrs)
1090 attrs = pango_layout_get_attributes (self->pl);
1091
1092 attr = pango_attr_shape_new (&inkrect, &rect);
1093 attr->start_index = pos - text;
1094 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
1095 pango_attr_list_insert (attrs, attr);
1096
1097 arg += 4;
1098 pos += sizeof (OBJ_STR) - 1;
1099 }
1100
1101 if (attrs)
1102 pango_layout_set_attributes (self->pl, attrs);
1103}
1104
1105void
1106get_shapes (CFPlus::Layout self)
1107 PPCODE:
1108{
1109 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1110
1111 do
1112 {
1113 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
1114
1115 if (run && shape_attr_p (run))
1116 {
1117 PangoRectangle extents;
1118 pango_layout_iter_get_run_extents (iter, 0, &extents);
1119
1120 EXTEND (SP, 2);
1121 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
1122 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
1123 }
1124 }
1125 while (pango_layout_iter_next_run (iter));
1126
1127 pango_layout_iter_free (iter);
1128}
1129
1130int
1131has_wrapped (CFPlus::Layout self)
1132 CODE:
1133{
1134 int lines = 1;
1135 const char *text = pango_layout_get_text (self->pl);
1136
1137 while (*text)
1138 lines += *text++ == '\n';
1139
1140 RETVAL = lines < pango_layout_get_line_count (self->pl);
1141}
1142 OUTPUT:
1143 RETVAL
1144
677SV * 1145SV *
678get_text (CFClient::Layout self) 1146get_text (CFPlus::Layout self)
679 CODE: 1147 CODE:
680 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1148 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
681 SvUTF8_on (RETVAL); 1149 sv_utf8_decode (RETVAL);
682 OUTPUT: 1150 OUTPUT:
683 RETVAL 1151 RETVAL
684 1152
685void 1153void
1154set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
1155 CODE:
1156 self->r = r;
1157 self->g = g;
1158 self->b = b;
1159 self->a = a;
1160
1161void
1162set_font (CFPlus::Layout self, CFPlus::Font font = 0)
1163 CODE:
1164 if (self->font != font)
1165 {
1166 self->font = font;
1167 layout_update_font (self);
1168 }
1169
1170void
686set_height (CFClient::Layout self, int base_height) 1171set_height (CFPlus::Layout self, int base_height)
687 CODE: 1172 CODE:
1173 if (self->base_height != base_height)
1174 {
688 self->base_height = base_height; 1175 self->base_height = base_height;
1176 layout_update_font (self);
1177 }
689 1178
690void 1179void
691set_width (CFClient::Layout self, int max_width = -1) 1180set_width (CFPlus::Layout self, int max_width = -1)
692 CODE: 1181 CODE:
693 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1182 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
694 1183
695void 1184void
1185set_indent (CFPlus::Layout self, int indent)
1186 CODE:
1187 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1188
1189void
1190set_spacing (CFPlus::Layout self, int spacing)
1191 CODE:
1192 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1193
1194void
1195set_ellipsise (CFPlus::Layout self, int ellipsise)
1196 CODE:
1197 pango_layout_set_ellipsize (self->pl,
1198 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1199 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1200 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1201 : PANGO_ELLIPSIZE_NONE
1202 );
1203
1204void
1205set_single_paragraph_mode (CFPlus::Layout self, int spm)
1206 CODE:
1207 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1208
1209void
696size (CFClient::Layout self) 1210size (CFPlus::Layout self)
697 PPCODE: 1211 PPCODE:
698{ 1212{
699 int w, h; 1213 int w, h;
700 1214
701 layout_update (self);
702 layout_get_pixel_size (self, &w, &h); 1215 layout_get_pixel_size (self, &w, &h);
703 1216
704 EXTEND (SP, 2); 1217 EXTEND (SP, 2);
705 PUSHs (sv_2mortal (newSViv (w))); 1218 PUSHs (sv_2mortal (newSViv (w)));
706 PUSHs (sv_2mortal (newSViv (h))); 1219 PUSHs (sv_2mortal (newSViv (h)));
707} 1220}
708 1221
709int 1222int
1223descent (CFPlus::Layout self)
1224 CODE:
1225{
1226 PangoRectangle rect;
1227 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1228 pango_layout_line_get_pixel_extents (line, 0, &rect);
1229 RETVAL = PANGO_DESCENT (rect);
1230}
1231 OUTPUT:
1232 RETVAL
1233
1234int
710xy_to_index (CFClient::Layout self, int x, int y) 1235xy_to_index (CFPlus::Layout self, int x, int y)
711 CODE: 1236 CODE:
712{ 1237{
713 int index, trailing; 1238 int index, trailing;
714
715 layout_update (self);
716 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1239 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
717
718 RETVAL = index; 1240 RETVAL = index + trailing;
719} 1241}
720 OUTPUT: 1242 OUTPUT:
721 RETVAL 1243 RETVAL
722 1244
723void 1245void
724cursor_pos (CFClient::Layout self, int index) 1246cursor_pos (CFPlus::Layout self, int index)
725 PPCODE: 1247 PPCODE:
726{ 1248{
727 PangoRectangle strong_pos; 1249 PangoRectangle strong_pos;
728 layout_update (self);
729 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1250 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
730 1251
731 EXTEND (SP, 3); 1252 EXTEND (SP, 3);
732 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1253 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
733 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1254 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
734 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1255 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
735} 1256}
736 1257
737void 1258void
738render (CFClient::Layout self) 1259index_to_line_x (CFPlus::Layout self, int index, int trailing = 0)
739 PPCODE: 1260 PPCODE:
740{ 1261{
741 SV *retval; 1262 int line, x;
742 int w, h;
743 FT_Bitmap bitmap;
744 1263
745 layout_update (self); 1264 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
746 layout_get_pixel_size (self, &w, &h); 1265 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
747 1266
748 retval = newSV (w * h);
749 SvPOK_only (retval);
750 SvCUR_set (retval, w * h);
751
752 bitmap.rows = h;
753 bitmap.width = w;
754 bitmap.pitch = w;
755 bitmap.buffer = (unsigned char*)SvPVX (retval);
756 bitmap.num_grays = 256;
757 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
758
759 memset (bitmap.buffer, 0, w * h);
760
761 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
762
763 EXTEND (SP, 3); 1267 EXTEND (SP, 2);
764 PUSHs (sv_2mortal (newSViv (w))); 1268 PUSHs (sv_2mortal (newSViv (line - 1)));
1269 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1270}
1271
1272void
1273line_x_to_index (CFPlus::Layout self, int line, int x)
1274 PPCODE:
1275{
1276 PangoLayoutLine *lp;
1277 int index, trailing;
1278
1279 if (line < 0)
1280 XSRETURN_EMPTY;
1281
1282 if (!(lp = pango_layout_get_line (self->pl, line)))
1283 XSRETURN_EMPTY; /* do better */
1284
1285 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1286
1287 EXTEND (SP, 2);
1288 if (GIMME_V == G_SCALAR)
1289 PUSHs (sv_2mortal (newSViv (index + trailing)));
1290 else
1291 {
765 PUSHs (sv_2mortal (newSViv (h))); 1292 PUSHs (sv_2mortal (newSViv (index)));
766 PUSHs (sv_2mortal (retval)); 1293 PUSHs (sv_2mortal (newSViv (trailing)));
1294 }
767} 1295}
768 1296
1297void
1298render (CFPlus::Layout self, float x, float y, int flags = 0)
1299 PPCODE:
1300 pango_opengl_render_layout_subpixel (
1301 self->pl,
1302 x * PANGO_SCALE, y * PANGO_SCALE,
1303 self->r, self->g, self->b, self->a,
1304 flags
1305 );
1306
769MODULE = CFClient PACKAGE = CFClient::Texture 1307MODULE = CFPlus PACKAGE = CFPlus::Texture
770 1308
1309PROTOTYPES: ENABLE
1310
1311int minpot (int n)
1312
771void 1313void
1314pad (SV *data_, int ow, int oh, int nw, int nh)
1315 CODE:
1316{
1317 if ((nw != ow || nh != oh) && SvOK (data_))
1318 {
1319 STRLEN datalen;
1320 char *data = SvPVbyte (data_, datalen);
1321 int bpp = datalen / (ow * oh);
1322 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1323
1324 SvPOK_only (result_);
1325 SvCUR_set (result_, nw * nh * bpp);
1326
1327 memset (SvPVX (result_), 0, nw * nh * bpp);
1328 while (oh--)
1329 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1330
1331 sv_setsv (data_, result_);
1332 }
1333}
1334
1335void
772draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1336draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
773 PROTOTYPE: $$$;$$ 1337 PROTOTYPE: $$$;$$
1338 ALIAS:
1339 draw_quad_alpha = 1
1340 draw_quad_alpha_premultiplied = 2
774 CODE: 1341 CODE:
775{ 1342{
776 HV *hv = (HV *)SvRV (self); 1343 HV *hv = (HV *)SvRV (self);
777 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1344 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
778 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1345 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
779 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1346 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
780 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
781 1347
782 if (items < 5) 1348 if (items < 5)
783 { 1349 {
784 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1350 w = SvNV (*hv_fetch (hv, "w", 1, 1));
785 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1351 h = SvNV (*hv_fetch (hv, "h", 1, 1));
786 } 1352 }
787 1353
1354 if (ix)
1355 {
1356 glEnable (GL_BLEND);
1357
1358 if (ix == 2)
1359 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1360 else
1361 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1362 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1363
1364 glEnable (GL_ALPHA_TEST);
1365 glAlphaFunc (GL_GREATER, 0.01f);
1366 }
1367
788 glBindTexture (GL_TEXTURE_2D, name); 1368 glBindTexture (GL_TEXTURE_2D, name);
789 if (wrap_mode) { 1369
790 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
791 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
792 }
793 glBegin (GL_QUADS); 1370 glBegin (GL_QUADS);
794 glTexCoord2f (0, 0); glVertex2f (x , y ); 1371 glTexCoord2f (0, 0); glVertex2f (x , y );
795 glTexCoord2f (0, t); glVertex2f (x , y + h); 1372 glTexCoord2f (0, t); glVertex2f (x , y + h);
796 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1373 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
797 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1374 glTexCoord2f (s, 0); glVertex2f (x + w, y );
798 glEnd (); 1375 glEnd ();
799}
800 1376
1377 if (ix)
1378 {
1379 glDisable (GL_ALPHA_TEST);
1380 glDisable (GL_BLEND);
1381 }
1382}
1383
1384IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1385 CODE:
1386{
1387 GLint width;
1388 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1389 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1390 RETVAL = width > 0;
1391}
1392 OUTPUT:
1393 RETVAL
1394
801MODULE = CFClient PACKAGE = CFClient::Map 1395MODULE = CFPlus PACKAGE = CFPlus::Map
802 1396
803CFClient::Map 1397PROTOTYPES: DISABLE
804new (SV *class, int map_width, int map_height) 1398
1399CFPlus::Map
1400new (SV *class)
805 CODE: 1401 CODE:
806 New (0, RETVAL, 1, struct map); 1402 New (0, RETVAL, 1, struct map);
807 RETVAL->x = 0; 1403 RETVAL->x = 0;
808 RETVAL->y = 0; 1404 RETVAL->y = 0;
809 RETVAL->w = map_width; 1405 RETVAL->w = 0;
810 RETVAL->h = map_height; 1406 RETVAL->h = 0;
811 RETVAL->ox = 0; 1407 RETVAL->ox = 0;
812 RETVAL->oy = 0; 1408 RETVAL->oy = 0;
813 RETVAL->faces = 8192; 1409 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
814 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1410 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
815 RETVAL->texs = 8192;
816 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
817 RETVAL->rows = 0; 1411 RETVAL->rows = 0;
818 RETVAL->row = 0; 1412 RETVAL->row = 0;
819 OUTPUT: 1413 OUTPUT:
820 RETVAL 1414 RETVAL
821 1415
822void 1416void
823DESTROY (CFClient::Map self) 1417DESTROY (CFPlus::Map self)
824 CODE: 1418 CODE:
825{ 1419{
826 map_clear (self); 1420 map_clear (self);
827 Safefree (self->face); 1421 Safefree (self->face2tile);
1422 Safefree (self->tex);
828 Safefree (self); 1423 Safefree (self);
829} 1424}
830 1425
831void 1426void
1427resize (CFPlus::Map self, int map_width, int map_height)
1428 CODE:
1429 self->w = map_width;
1430 self->h = map_height;
1431
1432void
832clear (CFClient::Map self) 1433clear (CFPlus::Map self)
833 CODE: 1434 CODE:
834 map_clear (self); 1435 map_clear (self);
835 1436
836void 1437void
837set_face (CFClient::Map self, int face, int texid) 1438set_tileid (CFPlus::Map self, int face, int tile)
838 CODE: 1439 CODE:
839{ 1440{
840 while (self->faces <= face) 1441 need_facenum (self, face); self->face2tile [face] = tile;
841 { 1442 need_texid (self, tile);
842 Append (mapface, self->face, self->faces, self->faces);
843 self->faces *= 2;
844 }
845
846 self->face [face] = texid;
847} 1443}
848 1444
849void 1445void
1446set_smooth (CFPlus::Map self, int face, int smooth, int level)
1447 CODE:
1448{
1449 tileid texid;
1450 maptex *tex;
1451
1452 if (face < 0 || face >= self->faces)
1453 return;
1454
1455 if (smooth < 0 || smooth >= self->faces)
1456 return;
1457
1458 texid = self->face2tile [face];
1459
1460 if (!texid)
1461 return;
1462
1463 tex = self->tex + texid;
1464 tex->smoothtile = self->face2tile [smooth];
1465 tex->smoothlevel = level;
1466}
1467
1468void
850set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1469set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
851 CODE: 1470 CODE:
852{ 1471{
853 while (self->texs <= texid) 1472 need_texid (self, texid);
854 {
855 Append (maptex, self->tex, self->texs, self->texs);
856 self->texs *= 2;
857 }
858 1473
859 { 1474 {
860 maptex *tex = self->tex + texid; 1475 maptex *tex = self->tex + texid;
861 1476
862 tex->name = name; 1477 tex->name = name;
867 tex->r = r; 1482 tex->r = r;
868 tex->g = g; 1483 tex->g = g;
869 tex->b = b; 1484 tex->b = b;
870 tex->a = a; 1485 tex->a = a;
871 } 1486 }
1487
1488 // somewhat hackish, but for textures that require it, it really
1489 // improves the look, and most others don't suffer.
1490 glBindTexture (GL_TEXTURE_2D, name);
1491 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1492 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1493 // use uglier nearest interpolation because linear suffers
1494 // from transparent color bleeding and ugly wrapping effects.
1495 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
872} 1496}
873 1497
874int 1498int
875ox (CFClient::Map self) 1499ox (CFPlus::Map self)
876 ALIAS: 1500 ALIAS:
877 oy = 1 1501 oy = 1
1502 x = 2
1503 y = 3
1504 w = 4
1505 h = 5
878 CODE: 1506 CODE:
879 switch (ix) 1507 switch (ix)
880 { 1508 {
881 case 0: RETVAL = self->ox; break; 1509 case 0: RETVAL = self->ox; break;
882 case 1: RETVAL = self->oy; break; 1510 case 1: RETVAL = self->oy; break;
1511 case 2: RETVAL = self->x; break;
1512 case 3: RETVAL = self->y; break;
1513 case 4: RETVAL = self->w; break;
1514 case 5: RETVAL = self->h; break;
883 } 1515 }
884 OUTPUT: 1516 OUTPUT:
885 RETVAL 1517 RETVAL
886 1518
887void 1519void
888scroll (CFClient::Map self, int dx, int dy) 1520scroll (CFPlus::Map self, int dx, int dy)
889 CODE: 1521 CODE:
890{ 1522{
891 if (dx > 0) 1523 if (dx > 0)
892 map_blank (self, self->x, self->y, dx - 1, self->h); 1524 map_blank (self, self->x, self->y, dx, self->h);
893 else if (dx < 0) 1525 else if (dx < 0)
894 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1526 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
895 1527
896 if (dy > 0) 1528 if (dy > 0)
897 map_blank (self, self->x, self->y, self->w, dy - 1); 1529 map_blank (self, self->x, self->y, self->w, dy);
898 else if (dy < 0) 1530 else if (dy < 0)
899 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1531 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
900 1532
901 self->ox += dx; self->x += dx; 1533 self->ox += dx; self->x += dx;
902 self->oy += dy; self->y += dy; 1534 self->oy += dy; self->y += dy;
903 1535
904 while (self->y < 0) 1536 while (self->y < 0)
909 self->y += MAP_EXTEND_Y; 1541 self->y += MAP_EXTEND_Y;
910 } 1542 }
911} 1543}
912 1544
913void 1545void
914map1a_update (CFClient::Map self, SV *data_) 1546map1a_update (CFPlus::Map self, SV *data_, int extmap)
915 CODE: 1547 CODE:
916{ 1548{
917 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1549 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
918 uint8_t *data_end = (uint8_t *)SvEND (data_); 1550 uint8_t *data_end = (uint8_t *)SvEND (data_);
919 mapcell *cell; 1551 mapcell *cell;
920 int x, y, flags; 1552 int x, y, flags;
921 1553
922 while (data < data_end) 1554 while (data < data_end - 1)
923 { 1555 {
924 flags = (data [0] << 8) + data [1]; data += 2; 1556 flags = (data [0] << 8) + data [1]; data += 2;
925 1557
926 x = ((flags >> 10) & 63) + self->x; 1558 x = self->x + ((flags >> 10) & 63);
927 y = ((flags >> 4) & 63) + self->y; 1559 y = self->y + ((flags >> 4) & 63);
928 1560
929 cell = map_get_cell (self, x, y); 1561 cell = map_get_cell (self, x, y);
930 1562
931 if (flags & 15) 1563 if (flags & 15)
932 { 1564 {
933 if (cell->darkness < 0) 1565 if (!cell->darkness)
934 { 1566 {
1567 memset (cell, 0, sizeof (*cell));
935 cell->darkness = 0; 1568 cell->darkness = 256;
936 cell->face [0] = 0;
937 cell->face [1] = 0;
938 cell->face [2] = 0;
939 } 1569 }
940 1570
941 cell->darkness = flags & 8 ? *data++ : 255;
942
943 //TODO: don't trust server data to be in-range(!) 1571 //TODO: don't trust server data to be in-range(!)
1572
1573 if (flags & 8)
1574 {
1575 if (extmap)
1576 {
1577 uint8_t ext, cmd;
1578
1579 do
1580 {
1581 ext = *data++;
1582 cmd = ext & 0x3f;
1583
1584 if (cmd < 4)
1585 cell->darkness = 255 - ext * 64 + 1;
1586 else if (cmd == 5) // health
1587 {
1588 cell->stat_width = 1;
1589 cell->stat_hp = *data++;
1590 }
1591 else if (cmd == 6) // monster width
1592 cell->stat_width = *data++ + 1;
1593 else if (cmd == 0x47)
1594 {
1595 if (*data == 4)
1596 ; // decode player count
1597
1598 data += *data + 1;
1599 }
1600 else if (cmd == 8) // cell flags
1601 cell->flags = *data++;
1602 else if (ext & 0x40) // unknown, multibyte => skip
1603 data += *data + 1;
1604 else
1605 data++;
1606 }
1607 while (ext & 0x80);
1608 }
1609 else
1610 cell->darkness = *data++ + 1;
1611 }
944 1612
945 if (flags & 4) 1613 if (flags & 4)
946 { 1614 {
947 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1615 faceid face = (data [0] << 8) + data [1]; data += 2;
1616 need_facenum (self, face);
1617 cell->tile [0] = self->face2tile [face];
948 } 1618 }
949 1619
950 if (flags & 2) 1620 if (flags & 2)
951 { 1621 {
952 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1622 faceid face = (data [0] << 8) + data [1]; data += 2;
1623 need_facenum (self, face);
1624 cell->tile [1] = self->face2tile [face];
953 } 1625 }
954 1626
955 if (flags & 1) 1627 if (flags & 1)
956 { 1628 {
957 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1629 faceid face = (data [0] << 8) + data [1]; data += 2;
1630 need_facenum (self, face);
1631 cell->tile [2] = self->face2tile [face];
958 } 1632 }
959 } 1633 }
960 else 1634 else
961 cell->darkness = -1; 1635 cell->darkness = 0;
962 } 1636 }
963} 1637}
964 1638
965SV * 1639SV *
966mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1640mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
967 CODE: 1641 CODE:
968{ 1642{
969 int x1, x; 1643 int x1, x;
970 int y1, y; 1644 int y1, y;
971 int z; 1645 int z;
992 { 1666 {
993 mapcell *cell = row->col + (x - row->c0); 1667 mapcell *cell = row->col + (x - row->c0);
994 1668
995 for (z = 0; z <= 0; z++) 1669 for (z = 0; z <= 0; z++)
996 { 1670 {
997 mapface face = cell->face [z];
998
999 if (face)
1000 {
1001 maptex tex = self->tex [face]; 1671 maptex tex = self->tex [cell->tile [z]];
1002 int a0 = 255 - tex.a; 1672 int a0 = 255 - tex.a;
1003 int a1 = tex.a; 1673 int a1 = tex.a;
1004 1674
1005 r = (r * a0 + tex.r * a1) / 255; 1675 r = (r * a0 + tex.r * a1) / 255;
1006 g = (g * a0 + tex.g * a1) / 255; 1676 g = (g * a0 + tex.g * a1) / 255;
1007 b = (b * a0 + tex.b * a1) / 255; 1677 b = (b * a0 + tex.b * a1) / 255;
1008 a = (a * a0 + tex.a * a1) / 255; 1678 a = (a * a0 + tex.a * a1) / 255;
1009 }
1010 } 1679 }
1011 } 1680 }
1012 1681
1013 *map++ = (r ) 1682 *map++ = (r )
1014 | (g << 8) 1683 | (g << 8)
1021} 1690}
1022 OUTPUT: 1691 OUTPUT:
1023 RETVAL 1692 RETVAL
1024 1693
1025void 1694void
1026draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1695draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T)
1027 PPCODE: 1696 CODE:
1028{ 1697{
1029 int vx, vy; 1698 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1699 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1700 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k)
1701 smooth_key skey;
1030 int x, y, z; 1702 int x, y, z;
1031 int last_name; 1703 int last_name;
1032 mapface face;
1033 int sw4 = (sw + 3) & ~3;
1034 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1035 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1036 1704
1037 memset (darkness, 255, sw4 * sh); 1705 // thats current max. sorry.
1038 SvPOK_only (darkness_sv); 1706 if (sw > 255) sw = 255;
1039 SvCUR_set (darkness_sv, sw4 * sh); 1707 if (sh > 255) sh = 255;
1040 1708
1041 vx = self->x + (self->w - sw) / 2 - shift_x; 1709 // clear key, in case of extra padding
1042 vy = self->y + (self->h - sh) / 2 - shift_y; 1710 memset (&skey, 0, sizeof (skey));
1043
1044 /*
1045 int vx = self->vx = self->w >= sw
1046 ? self->x + (self->w - sw) / 2
1047 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1048
1049 int vy = self->vy = self->h >= sh
1050 ? self->y + (self->h - sh) / 2
1051 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1052 */
1053 1711
1054 glColor4ub (255, 255, 255, 255); 1712 glColor4ub (255, 255, 255, 255);
1055 1713
1714 glEnable (GL_BLEND);
1056 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1715 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1057 glEnable (GL_BLEND);
1058 glEnable (GL_TEXTURE_2D); 1716 glEnable (GL_TEXTURE_2D);
1059 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1717 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1060 1718
1061 glBegin (GL_QUADS); 1719 glBegin (GL_QUADS);
1062 1720
1063 last_name = 0; 1721 last_name = 0;
1064 1722
1723 mx += self->x;
1724 my += self->y;
1725
1726 // first pass: determine smooth_max
1727 // rather ugly, if you ask me
1728 // could also be stored inside mapcell and updated on change
1729 memset (smooth_max, 0, sizeof (smooth_max));
1730
1731 for (y = 0; y < sh; y++)
1732 if (0 <= y + my && y + my < self->rows)
1733 {
1734 maprow *row = self->row + (y + my);
1735
1736 for (x = 0; x < sw; x++)
1737 if (row->c0 <= x + mx && x + mx < row->c1)
1738 {
1739 mapcell *cell = row->col + (x + mx - row->c0);
1740
1741 smooth_max[x + 1][y + 1] =
1742 MAX (self->tex [cell->tile [0]].smoothlevel,
1743 MAX (self->tex [cell->tile [1]].smoothlevel,
1744 self->tex [cell->tile [2]].smoothlevel));
1745 }
1746 }
1747
1065 for (z = 0; z < 3; z++) 1748 for (z = 0; z <= 2; z++)
1749 {
1750 memset (smooth_level, 0, sizeof (smooth_level));
1751
1066 for (y = 0; y < sh; y++) 1752 for (y = 0; y < sh; y++)
1067 if (0 <= y + vy && y + vy < self->rows) 1753 if (0 <= y + my && y + my < self->rows)
1068 { 1754 {
1069 maprow *row = self->row + (y + vy); 1755 maprow *row = self->row + (y + my);
1070 1756
1071 for (x = 0; x < sw; x++) 1757 for (x = 0; x < sw; x++)
1072 if (row->c0 <= x + vx && x + vx < row->c1) 1758 if (row->c0 <= x + mx && x + mx < row->c1)
1073 { 1759 {
1074 mapcell *cell = row->col + (x + vx - row->c0); 1760 mapcell *cell = row->col + (x + mx - row->c0);
1075
1076 darkness[y * sw4 + x] = cell->darkness < 0
1077 ? 255 - FOW_DARKNESS
1078 : 255 - cell->darkness;
1079
1080 face = cell->face [z]; 1761 tileid tile = cell->tile [z];
1081 1762
1082 if (face) 1763 if (tile)
1764 {
1765 maptex tex = self->tex [tile];
1766 int px = (x + 1) * T - tex.w;
1767 int py = (y + 1) * T - tex.h;
1768
1769 // suppressing texture state switches here
1770 // is only moderately effective, but worth the extra effort
1771 if (last_name != tex.name)
1772 {
1773 if (!tex.name)
1774 tex = self->tex [2]; /* missing, replace by noface */
1775
1776 glEnd ();
1777 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1778 glBegin (GL_QUADS);
1779 }
1780
1781 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1782 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1783 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1784 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1785
1786 if (cell->flags && z == 2)
1787 {
1788 if (cell->flags & 1)
1789 {
1790 maptex tex = self->tex [1];
1791 int px = x * T + T * 2 / 32;
1792 int py = y * T - T * 6 / 32;
1793
1794 glEnd ();
1795 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1796 glBegin (GL_QUADS);
1797
1798 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1799 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1800 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1801 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1802 }
1803 }
1804
1805 // update smooth hash
1806 if (tex.smoothtile)
1807 {
1808 skey.tile = tex.smoothtile;
1809 skey.level = tex.smoothlevel;
1810
1811 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1812
1813 // add bits to current tile and all neighbours. skey.x|y is
1814 // shifted +1|+1 so we always stay positive.
1815
1816 // bits is ___n cccc CCCC bbbb
1817 // n do not draw borders&corners
1818 // c draw these corners, but...
1819 // C ... not these
1820 // b draw these borders
1821
1822 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
1823 // ┃· ·· ·┃ ━━
1824
1825 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
1826 // ·· ·· ·┏ ┓·
1827
1828 // full tile
1829 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1830
1831 // borders
1832 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
1833 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
1834 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1835 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1836
1837 // corners
1838 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1839 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1840 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1841 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1842 }
1843 }
1844 }
1845 }
1846
1847 // go through all smoothlevels, lowest to highest, then draw.
1848 // this is basically counting sort
1849 {
1850 int w, b;
1851
1852 for (w = 0; w < 256 / 32; ++w)
1853 {
1854 uint32_t smask = smooth_level [w];
1855 if (smask)
1856 for (b = 0; b < 32; ++b)
1857 if (smask & (((uint32_t)1) << b))
1083 { 1858 {
1084 maptex tex = self->tex [face]; 1859 int level = (w << 5) | b;
1860 HE *he;
1085 1861
1086 int px = (x + 1) * 32 - tex.w; 1862 hv_iterinit (smooth);
1087 int py = (y + 1) * 32 - tex.h; 1863 while ((he = hv_iternext (smooth)))
1088
1089 if (last_name != tex.name)
1090 { 1864 {
1865 smooth_key *skey = (smooth_key *)HeKEY (he);
1866 IV bits = SvIVX (HeVAL (he));
1867
1868 if (!(bits & 0x1000)
1869 && skey->level == level
1870 && level > smooth_max [skey->x][skey->y])
1871 {
1872 maptex tex = self->tex [skey->tile];
1873 int px = (((int)skey->x) - 1) * T;
1874 int py = (((int)skey->y) - 1) * T;
1875 int border = bits & 15;
1876 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1877 float dx = tex.s * .0625f; // 16 images/row
1878 float dy = tex.t * .5f ; // 2 images/column
1879
1880 // this time naively avoiding texture state changes
1881 // save gobs of state changes.
1882 if (last_name != tex.name)
1883 {
1884 if (!tex.name)
1885 continue; // smoothing not yet available
1886
1091 glEnd (); 1887 glEnd ();
1092 last_name = tex.name;
1093 glBindTexture (GL_TEXTURE_2D, last_name); 1888 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1094 glBegin (GL_QUADS); 1889 glBegin (GL_QUADS);
1890 }
1891
1892 if (border)
1893 {
1894 float ox = border * dx;
1895
1896 glTexCoord2f (ox , 0.f ); glVertex2f (px , py );
1897 glTexCoord2f (ox , dy ); glVertex2f (px , py + T);
1898 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T);
1899 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py );
1900 }
1901
1902 if (corner)
1903 {
1904 float ox = corner * dx;
1905
1906 glTexCoord2f (ox , dy ); glVertex2f (px , py );
1907 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T);
1908 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T);
1909 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py );
1910 }
1911 }
1095 } 1912 }
1096
1097 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1098 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1099 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1100 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1101 } 1913 }
1102 }
1103 } 1914 }
1915 }
1916
1917 hv_clear (smooth);
1918 }
1104 1919
1105 glEnd (); 1920 glEnd ();
1106 1921
1107 glDisable (GL_TEXTURE_2D); 1922 glDisable (GL_TEXTURE_2D);
1108 glDisable (GL_BLEND); 1923 glDisable (GL_BLEND);
1109 1924
1925 // top layer: overlays such as the health bar
1926 for (y = 0; y < sh; y++)
1927 if (0 <= y + my && y + my < self->rows)
1928 {
1929 maprow *row = self->row + (y + my);
1930
1931 for (x = 0; x < sw; x++)
1932 if (row->c0 <= x + mx && x + mx < row->c1)
1933 {
1934 mapcell *cell = row->col + (x + mx - row->c0);
1935
1936 int px = x * T;
1937 int py = y * T;
1938
1939 if (cell->stat_hp)
1940 {
1941 int width = cell->stat_width * T;
1942 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
1943
1944 glColor3ub (0, 0, 0);
1945 glRectf (px + 1, py - thick - 2,
1946 px + width - 1, py);
1947
1948 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1949 glRectf (px + 2,
1950 py - thick - 1,
1951 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1952 }
1953 }
1954 }
1955}
1956
1957void
1958draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1959 CODE:
1960{
1961 static float color[16][3] = {
1962 { 0.00F, 0.00F, 0.00F },
1963 { 1.00F, 1.00F, 1.00F },
1964 { 0.00F, 0.00F, 0.55F },
1965 { 1.00F, 0.00F, 0.00F },
1966
1967 { 1.00F, 0.54F, 0.00F },
1968 { 0.11F, 0.56F, 1.00F },
1969 { 0.93F, 0.46F, 0.00F },
1970 { 0.18F, 0.54F, 0.34F },
1971
1972 { 0.56F, 0.73F, 0.56F },
1973 { 0.80F, 0.80F, 0.80F },
1974 { 0.55F, 0.41F, 0.13F },
1975 { 0.99F, 0.77F, 0.26F },
1976
1977 { 0.74F, 0.65F, 0.41F },
1978
1979 { 0.00F, 1.00F, 1.00F },
1980 { 1.00F, 0.00F, 1.00F },
1981 { 1.00F, 1.00F, 0.00F },
1982 };
1983
1984 int x, y;
1985
1986 glEnable (GL_TEXTURE_2D);
1987 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1988 glEnable (GL_BLEND);
1989 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1990 glBegin (GL_QUADS);
1991
1992 for (y = 0; y < h; y++)
1993 for (x = 0; x < w; x++)
1994 {
1995 unsigned char m = data [x + y * w];
1996
1997 if (m)
1998 {
1999 float *c = color [m & 15];
2000
2001 float tx1 = m & 0x40 ? 0.5 : 0.;
2002 float tx2 = tx1 + 0.5;
2003
2004 glColor4f (c[0], c[1], c[2], 0.75);
2005 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
2006 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
2007 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
2008 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
2009 }
2010 }
2011
2012 glEnd ();
2013 glDisable (GL_BLEND);
2014 glDisable (GL_TEXTURE_2D);
2015}
2016
2017void
2018fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
2019 PPCODE:
2020{
2021 int x, y;
2022 int sw1 = sw + 2;
2023 int sh1 = sh + 2;
2024 int sh3 = sh * 3;
2025 int sw34 = (sw * 3 + 3) & ~3;
2026 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
2027 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
2028 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
2029
2030 SvPOK_only (darkness3_sv);
2031 SvCUR_set (darkness3_sv, sw34 * sh3);
2032
2033 mx += self->x - 1;
2034 my += self->y - 1;
2035
2036 memset (darkness1, 255, sw1 * sh1);
2037
2038 for (y = 0; y < sh1; y++)
2039 if (0 <= y + my && y + my < self->rows)
2040 {
2041 maprow *row = self->row + (y + my);
2042
2043 for (x = 0; x < sw1; x++)
2044 if (row->c0 <= x + mx && x + mx < row->c1)
2045 {
2046 mapcell *cell = row->col + (x + mx - row->c0);
2047
2048 darkness1 [y * sw1 + x] = cell->darkness
2049 ? 255 - (cell->darkness - 1)
2050 : 255 - FOW_DARKNESS;
2051 }
2052 }
2053
2054 for (y = 0; y < sh; ++y)
2055 for (x = 0; x < sw; ++x)
2056 {
2057 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2058 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2059 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2060 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2061 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2062 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2063 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2064 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2065 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2066
2067 uint8_t r11 = (d11 + d21 + d12) / 3;
2068 uint8_t r21 = d21;
2069 uint8_t r31 = (d21 + d31 + d32) / 3;
2070
2071 uint8_t r12 = d12;
2072 uint8_t r22 = d22;
2073 uint8_t r32 = d32;
2074
2075 uint8_t r13 = (d13 + d23 + d12) / 3;
2076 uint8_t r23 = d23;
2077 uint8_t r33 = (d23 + d33 + d32) / 3;
2078
2079 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2080 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2081 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2082 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2083 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2084 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2085 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2086 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2087 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2088 }
2089
2090 free (darkness1);
2091
1110 EXTEND (SP, 3); 2092 EXTEND (SP, 3);
1111 PUSHs (sv_2mortal (newSViv (sw4))); 2093 PUSHs (sv_2mortal (newSViv (sw34)));
1112 PUSHs (sv_2mortal (newSViv (sh))); 2094 PUSHs (sv_2mortal (newSViv (sh3)));
1113 PUSHs (darkness_sv); 2095 PUSHs (darkness3_sv);
1114} 2096}
1115 2097
1116SV * 2098SV *
1117get_rect (CFClient::Map self, int x0, int y0, int w, int h) 2099get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1118 CODE: 2100 CODE:
1119{ 2101{
1120 int x, y, x1, y1; 2102 int x, y, x1, y1;
1121 SV *data_sv = newSV (w * h * 7 + 5); 2103 SV *data_sv = newSV (w * h * 7 + 5);
1122 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2104 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1147 if (row && row->c0 <= x && x < row->c1) 2129 if (row && row->c0 <= x && x < row->c1)
1148 { 2130 {
1149 mapcell *cell = row->col + (x - row->c0); 2131 mapcell *cell = row->col + (x - row->c0);
1150 uint8_t flags = 0; 2132 uint8_t flags = 0;
1151 2133
1152 if (cell->face [0]) flags |= 1; 2134 if (cell->tile [0]) flags |= 1;
1153 if (cell->face [1]) flags |= 2; 2135 if (cell->tile [1]) flags |= 2;
1154 if (cell->face [2]) flags |= 4; 2136 if (cell->tile [2]) flags |= 4;
1155 2137
1156 *data++ = flags; 2138 *data++ = flags;
1157 2139
1158 if (flags & 1) 2140 if (flags & 1)
1159 { 2141 {
2142 tileid tile = cell->tile [0];
1160 *data++ = cell->face [0] >> 8; 2143 *data++ = tile >> 8;
1161 *data++ = cell->face [0]; 2144 *data++ = tile;
1162 } 2145 }
1163 2146
1164 if (flags & 2) 2147 if (flags & 2)
1165 { 2148 {
2149 tileid tile = cell->tile [1];
1166 *data++ = cell->face [1] >> 8; 2150 *data++ = tile >> 8;
1167 *data++ = cell->face [1]; 2151 *data++ = tile;
1168 } 2152 }
1169 2153
1170 if (flags & 4) 2154 if (flags & 4)
1171 { 2155 {
2156 tileid tile = cell->tile [2];
1172 *data++ = cell->face [2] >> 8; 2157 *data++ = tile >> 8;
1173 *data++ = cell->face [2]; 2158 *data++ = tile;
1174 } 2159 }
1175 } 2160 }
1176 else 2161 else
1177 *data++ = 0; 2162 *data++ = 0;
1178 } 2163 }
1184} 2169}
1185 OUTPUT: 2170 OUTPUT:
1186 RETVAL 2171 RETVAL
1187 2172
1188void 2173void
1189set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2174set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1190 PPCODE: 2175 PPCODE:
1191{ 2176{
1192 int x, y, z; 2177 int x, y, z;
1193 int w, h; 2178 int w, h;
1194 int x1, y1; 2179 int x1, y1;
1218 { 2203 {
1219 uint8_t flags = *data++; 2204 uint8_t flags = *data++;
1220 2205
1221 if (flags) 2206 if (flags)
1222 { 2207 {
1223 mapface face[3] = { 0, 0, 0 };
1224
1225 mapcell *cell = row_get_cell (row, x); 2208 mapcell *cell = row_get_cell (row, x);
2209 tileid tile[3] = { 0, 0, 0 };
1226 2210
1227 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2211 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1228 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2212 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1229 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2213 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1230 2214
1231 if (cell->darkness <= 0) 2215 if (cell->darkness == 0)
1232 { 2216 {
1233 cell->darkness = -1; 2217 cell->darkness = 0;
1234 2218
1235 for (z = 0; z <= 2; z++) 2219 for (z = 0; z <= 2; z++)
1236 { 2220 {
1237 cell->face[z] = face[z]; 2221 tileid t = tile [z];
1238 2222
1239 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2223 if (t >= self->texs || (t && !self->tex [t].name))
2224 {
1240 XPUSHs (sv_2mortal (newSViv (face[z]))); 2225 XPUSHs (sv_2mortal (newSViv (t)));
2226 need_texid (self, t);
2227 }
2228
2229 cell->tile [z] = t;
1241 } 2230 }
1242 } 2231 }
1243 } 2232 }
1244 } 2233 }
1245 } 2234 }
1246} 2235}
1247 2236
1248MODULE = CFClient PACKAGE = CFClient::MixChunk 2237MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1249 2238
2239PROTOTYPES: DISABLE
2240
1250CFClient::MixChunk 2241CFPlus::MixChunk
2242new (SV *class, SV *data_sv)
2243 CODE:
2244{
2245 STRLEN datalen;
2246 char *data = SvPVbyte (data_sv, datalen);
2247
2248 RETVAL = Mix_LoadWAV_RW (SDL_RWFromConstMem (data, datalen), 1);
2249}
2250 OUTPUT:
2251 RETVAL
2252
2253CFPlus::MixChunk
1251new_from_file (SV *class, char *path) 2254new_from_file (SV *class, char *path)
1252 CODE: 2255 CODE:
1253 RETVAL = Mix_LoadWAV (path); 2256 RETVAL = Mix_LoadWAV (path);
1254 OUTPUT: 2257 OUTPUT:
1255 RETVAL 2258 RETVAL
1256 2259
1257void 2260void
1258DESTROY (CFClient::MixChunk self) 2261DESTROY (CFPlus::MixChunk self)
1259 CODE: 2262 CODE:
1260 Mix_FreeChunk (self); 2263 Mix_FreeChunk (self);
1261 2264
1262int 2265int
1263volume (CFClient::MixChunk self, int volume = -1) 2266volume (CFPlus::MixChunk self, int volume = -1)
1264 CODE: 2267 CODE:
1265 RETVAL = Mix_VolumeChunk (self, volume); 2268 RETVAL = Mix_VolumeChunk (self, volume);
1266 OUTPUT: 2269 OUTPUT:
1267 RETVAL 2270 RETVAL
1268 2271
1269int 2272int
1270play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2273play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1271 CODE: 2274 CODE:
1272 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2275 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1273 OUTPUT: 2276 OUTPUT:
1274 RETVAL 2277 RETVAL
1275 2278
1276MODULE = CFClient PACKAGE = CFClient::MixMusic 2279MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1277 2280
1278int 2281int
1279volume (int volume = -1) 2282volume (int volume = -1)
2283 PROTOTYPE: ;$
1280 CODE: 2284 CODE:
1281 RETVAL = Mix_VolumeMusic (volume); 2285 RETVAL = Mix_VolumeMusic (volume);
1282 OUTPUT: 2286 OUTPUT:
1283 RETVAL 2287 RETVAL
1284 2288
2289int
2290fade_out (int ms)
2291 CODE:
2292 RETVAL = Mix_FadeOutMusic (ms);
2293 OUTPUT:
2294 RETVAL
2295
1285CFClient::MixMusic 2296CFPlus::MixMusic
1286new_from_file (SV *class, char *path) 2297new_from_file (SV *class, char *path)
1287 CODE: 2298 CODE:
1288 RETVAL = Mix_LoadMUS (path); 2299 RETVAL = Mix_LoadMUS (path);
1289 OUTPUT: 2300 OUTPUT:
1290 RETVAL 2301 RETVAL
1291 2302
1292void 2303void
1293DESTROY (CFClient::MixMusic self) 2304DESTROY (CFPlus::MixMusic self)
1294 CODE: 2305 CODE:
1295 Mix_FreeMusic (self); 2306 Mix_FreeMusic (self);
1296 2307
1297int 2308int
1298play (CFClient::MixMusic self, int loops = -1) 2309play (CFPlus::MixMusic self, int loops = -1)
1299 CODE: 2310 CODE:
1300 RETVAL = Mix_PlayMusic (self, loops); 2311 RETVAL = Mix_PlayMusic (self, loops);
1301 OUTPUT: 2312 OUTPUT:
1302 RETVAL 2313 RETVAL
1303 2314
2315int
2316fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position)
2317 CODE:
2318 RETVAL = Mix_FadeInMusicPos (self, loops, ms, position);
2319 OUTPUT:
2320 RETVAL
2321
1304MODULE = CFClient PACKAGE = CFClient::OpenGL 2322MODULE = CFPlus PACKAGE = CFPlus::OpenGL
2323
2324PROTOTYPES: ENABLE
1305 2325
1306BOOT: 2326BOOT:
1307{ 2327{
1308 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2328 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1309 static const struct { 2329 static const struct {
1310 const char *name; 2330 const char *name;
1311 IV iv; 2331 IV iv;
1312 } *civ, const_iv[] = { 2332 } *civ, const_iv[] = {
1313# define const_iv(name) { # name, (IV)name } 2333# define const_iv(name) { # name, (IV)name }
2334 const_iv (GL_VENDOR),
2335 const_iv (GL_VERSION),
2336 const_iv (GL_EXTENSIONS),
1314 const_iv (GL_COLOR_MATERIAL), 2337 const_iv (GL_COLOR_MATERIAL),
1315 const_iv (GL_SMOOTH), 2338 const_iv (GL_SMOOTH),
1316 const_iv (GL_FLAT), 2339 const_iv (GL_FLAT),
2340 const_iv (GL_DITHER),
1317 const_iv (GL_BLEND), 2341 const_iv (GL_BLEND),
2342 const_iv (GL_CULL_FACE),
2343 const_iv (GL_SCISSOR_TEST),
2344 const_iv (GL_DEPTH_TEST),
2345 const_iv (GL_ALPHA_TEST),
2346 const_iv (GL_NORMALIZE),
2347 const_iv (GL_RESCALE_NORMAL),
2348 const_iv (GL_FRONT),
2349 const_iv (GL_BACK),
2350 const_iv (GL_AUX0),
1318 const_iv (GL_AND), 2351 const_iv (GL_AND),
2352 const_iv (GL_ONE),
2353 const_iv (GL_ZERO),
1319 const_iv (GL_SRC_ALPHA), 2354 const_iv (GL_SRC_ALPHA),
2355 const_iv (GL_DST_ALPHA),
1320 const_iv (GL_ONE_MINUS_SRC_ALPHA), 2356 const_iv (GL_ONE_MINUS_SRC_ALPHA),
2357 const_iv (GL_ONE_MINUS_DST_ALPHA),
2358 const_iv (GL_SRC_ALPHA_SATURATE),
1321 const_iv (GL_RGB), 2359 const_iv (GL_RGB),
1322 const_iv (GL_RGBA), 2360 const_iv (GL_RGBA),
2361 const_iv (GL_RGBA4),
2362 const_iv (GL_RGBA8),
2363 const_iv (GL_RGB5_A1),
1323 const_iv (GL_UNSIGNED_BYTE), 2364 const_iv (GL_UNSIGNED_BYTE),
1324 const_iv (GL_ALPHA4), 2365 const_iv (GL_UNSIGNED_SHORT),
2366 const_iv (GL_UNSIGNED_INT),
1325 const_iv (GL_ALPHA), 2367 const_iv (GL_ALPHA),
2368 const_iv (GL_INTENSITY),
2369 const_iv (GL_LUMINANCE),
2370 const_iv (GL_LUMINANCE_ALPHA),
1326 const_iv (GL_FLOAT), 2371 const_iv (GL_FLOAT),
1327 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2372 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1328 const_iv (GL_COMPILE), 2373 const_iv (GL_COMPILE),
2374 const_iv (GL_PROXY_TEXTURE_1D),
2375 const_iv (GL_PROXY_TEXTURE_2D),
1329 const_iv (GL_TEXTURE_1D), 2376 const_iv (GL_TEXTURE_1D),
1330 const_iv (GL_TEXTURE_2D), 2377 const_iv (GL_TEXTURE_2D),
1331 const_iv (GL_TEXTURE_ENV), 2378 const_iv (GL_TEXTURE_ENV),
1332 const_iv (GL_TEXTURE_MAG_FILTER), 2379 const_iv (GL_TEXTURE_MAG_FILTER),
1333 const_iv (GL_TEXTURE_MIN_FILTER), 2380 const_iv (GL_TEXTURE_MIN_FILTER),
1334 const_iv (GL_TEXTURE_ENV_MODE), 2381 const_iv (GL_TEXTURE_ENV_MODE),
1335 const_iv (GL_TEXTURE_WRAP_S), 2382 const_iv (GL_TEXTURE_WRAP_S),
1336 const_iv (GL_TEXTURE_WRAP_T), 2383 const_iv (GL_TEXTURE_WRAP_T),
2384 const_iv (GL_REPEAT),
1337 const_iv (GL_CLAMP), 2385 const_iv (GL_CLAMP),
1338 const_iv (GL_REPEAT), 2386 const_iv (GL_CLAMP_TO_EDGE),
1339 const_iv (GL_NEAREST), 2387 const_iv (GL_NEAREST),
1340 const_iv (GL_LINEAR), 2388 const_iv (GL_LINEAR),
1341 const_iv (GL_NEAREST_MIPMAP_NEAREST), 2389 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1342 const_iv (GL_LINEAR_MIPMAP_NEAREST), 2390 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1343 const_iv (GL_NEAREST_MIPMAP_LINEAR), 2391 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1344 const_iv (GL_LINEAR_MIPMAP_LINEAR), 2392 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1345 const_iv (GL_GENERATE_MIPMAP), 2393 const_iv (GL_GENERATE_MIPMAP),
1346 const_iv (GL_LINEAR),
1347 const_iv (GL_MODULATE), 2394 const_iv (GL_MODULATE),
2395 const_iv (GL_DECAL),
1348 const_iv (GL_REPLACE), 2396 const_iv (GL_REPLACE),
2397 const_iv (GL_DEPTH_BUFFER_BIT),
1349 const_iv (GL_COLOR_BUFFER_BIT), 2398 const_iv (GL_COLOR_BUFFER_BIT),
1350 const_iv (GL_PROJECTION), 2399 const_iv (GL_PROJECTION),
1351 const_iv (GL_MODELVIEW), 2400 const_iv (GL_MODELVIEW),
1352 const_iv (GL_COLOR_LOGIC_OP), 2401 const_iv (GL_COLOR_LOGIC_OP),
2402 const_iv (GL_SEPARABLE_2D),
1353 const_iv (GL_CONVOLUTION_2D), 2403 const_iv (GL_CONVOLUTION_2D),
1354 const_iv (GL_CONVOLUTION_BORDER_MODE), 2404 const_iv (GL_CONVOLUTION_BORDER_MODE),
1355 const_iv (GL_CONSTANT_BORDER), 2405 const_iv (GL_CONSTANT_BORDER),
2406 const_iv (GL_POINTS),
1356 const_iv (GL_LINES), 2407 const_iv (GL_LINES),
2408 const_iv (GL_LINE_STRIP),
2409 const_iv (GL_LINE_LOOP),
1357 const_iv (GL_QUADS), 2410 const_iv (GL_QUADS),
2411 const_iv (GL_QUAD_STRIP),
2412 const_iv (GL_TRIANGLES),
2413 const_iv (GL_TRIANGLE_STRIP),
2414 const_iv (GL_TRIANGLE_FAN),
1358 const_iv (GL_LINE_LOOP), 2415 const_iv (GL_POLYGON),
1359 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2416 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2417 const_iv (GL_POINT_SMOOTH_HINT),
2418 const_iv (GL_LINE_SMOOTH_HINT),
2419 const_iv (GL_POLYGON_SMOOTH_HINT),
2420 const_iv (GL_GENERATE_MIPMAP_HINT),
1360 const_iv (GL_FASTEST), 2421 const_iv (GL_FASTEST),
2422 const_iv (GL_DONT_CARE),
2423 const_iv (GL_NICEST),
2424 const_iv (GL_V2F),
2425 const_iv (GL_V3F),
2426 const_iv (GL_T2F_V3F),
2427 const_iv (GL_T2F_N3F_V3F),
1361# undef const_iv 2428# undef const_iv
1362 }; 2429 };
1363 2430
1364 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2431 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1365 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2432 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2433
2434 texture_av = newAV ();
2435 AvREAL_off (texture_av);
1366} 2436}
2437
2438char *
2439gl_vendor ()
2440 CODE:
2441 RETVAL = (char *)glGetString (GL_VENDOR);
2442 OUTPUT:
2443 RETVAL
2444
2445char *
2446gl_version ()
2447 CODE:
2448 RETVAL = (char *)glGetString (GL_VERSION);
2449 OUTPUT:
2450 RETVAL
2451
2452char *
2453gl_extensions ()
2454 CODE:
2455 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2456 OUTPUT:
2457 RETVAL
2458
2459const char *glGetString (GLenum pname)
2460
2461GLint glGetInteger (GLenum pname)
2462 CODE:
2463 glGetIntegerv (pname, &RETVAL);
2464 OUTPUT:
2465 RETVAL
2466
2467GLdouble glGetDouble (GLenum pname)
2468 CODE:
2469 glGetDoublev (pname, &RETVAL);
2470 OUTPUT:
2471 RETVAL
1367 2472
1368int glGetError () 2473int glGetError ()
2474
2475void glFinish ()
1369 2476
1370void glClear (int mask) 2477void glClear (int mask)
1371 2478
1372void glClearColor (float r, float g, float b, float a = 1.0) 2479void glClearColor (float r, float g, float b, float a = 1.0)
1373 PROTOTYPE: @ 2480 PROTOTYPE: @
1380 2487
1381void glHint (int target, int mode) 2488void glHint (int target, int mode)
1382 2489
1383void glBlendFunc (int sfactor, int dfactor) 2490void glBlendFunc (int sfactor, int dfactor)
1384 2491
2492void glBlendFuncSeparate (int sa, int da, int saa, int daa)
2493 CODE:
2494 gl_BlendFuncSeparate (sa, da, saa, daa);
2495
2496void glDepthMask (int flag)
2497
1385void glLogicOp (int opcode) 2498void glLogicOp (int opcode)
1386 2499
2500void glColorMask (int red, int green, int blue, int alpha)
2501
1387void glMatrixMode (int mode) 2502void glMatrixMode (int mode)
1388 2503
1389void glPushMatrix () 2504void glPushMatrix ()
1390 2505
1391void glPopMatrix () 2506void glPopMatrix ()
1392 2507
1393void glLoadIdentity () 2508void glLoadIdentity ()
1394 2509
2510void glDrawBuffer (int buffer)
2511
2512void glReadBuffer (int buffer)
2513
2514# near_ and far_ are due to microsofts buggy "c" compiler
2515void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2516
2517# near_ and far_ are due to microsofts buggy "c" compiler
1395void glOrtho (double left, double right, double bottom, double top, double near, double far) 2518void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2519
2520PROTOTYPES: DISABLE
1396 2521
1397void glViewport (int x, int y, int width, int height) 2522void glViewport (int x, int y, int width, int height)
2523
2524void glScissor (int x, int y, int width, int height)
1398 2525
1399void glTranslate (float x, float y, float z = 0.) 2526void glTranslate (float x, float y, float z = 0.)
1400 CODE: 2527 CODE:
1401 glTranslatef (x, y, z); 2528 glTranslatef (x, y, z);
1402 2529
1403void glScale (float x, float y, float z) 2530void glScale (float x, float y, float z = 1.)
1404 CODE: 2531 CODE:
1405 glScalef (x, y, z); 2532 glScalef (x, y, z);
1406 2533
1407void glRotate (float angle, float x, float y, float z) 2534void glRotate (float angle, float x, float y, float z)
1408 CODE: 2535 CODE:
1409 glRotatef (angle, x, y, z); 2536 glRotatef (angle, x, y, z);
1410 2537
1411void glBegin (int mode)
1412
1413void glEnd ()
1414
1415void glColor (float r, float g, float b, float a = 1.0) 2538void glColor (float r, float g, float b, float a = 1.0)
1416 PROTOTYPE: @ 2539 ALIAS:
2540 glColor_premultiply = 1
1417 CODE: 2541 CODE:
2542 if (ix)
2543 {
2544 r *= a;
2545 g *= a;
2546 b *= a;
2547 }
2548 // microsoft visual "c" rounds instead of truncating...
1418 glColor4f (r, g, b, a); 2549 glColor4f (r, g, b, a);
2550
2551void glRasterPos (float x, float y, float z = 0.)
2552 CODE:
2553 glRasterPos3f (0, 0, z);
2554 glBitmap (0, 0, 0, 0, x, y, 0);
1419 2555
1420void glVertex (float x, float y, float z = 0.) 2556void glVertex (float x, float y, float z = 0.)
1421 CODE: 2557 CODE:
1422 glVertex3f (x, y, z); 2558 glVertex3f (x, y, z);
1423 2559
1424void glTexCoord (float s, float t) 2560void glTexCoord (float s, float t)
1425 CODE: 2561 CODE:
1426 glTexCoord2f (s, t); 2562 glTexCoord2f (s, t);
1427 2563
2564void glRect (float x1, float y1, float x2, float y2)
2565 CODE:
2566 glRectf (x1, y1, x2, y2);
2567
2568PROTOTYPES: ENABLE
2569
2570void glBegin (int mode)
2571
2572void glEnd ()
2573
2574void glPointSize (GLfloat size)
2575
2576void glLineWidth (GLfloat width)
2577
2578void glInterleavedArrays (int format, int stride, char *data)
2579
2580void glDrawElements (int mode, int count, int type, char *indices)
2581
2582# 1.2 void glDrawRangeElements (int mode, int start, int end
2583
1428void glTexEnv (int target, int pname, float param) 2584void glTexEnv (int target, int pname, float param)
1429 CODE: 2585 CODE:
1430 glTexEnvf (target, pname, param); 2586 glTexEnvf (target, pname, param);
1431 2587
1432void glTexParameter (int target, int pname, float param) 2588void glTexParameter (int target, int pname, float param)
1435 2591
1436void glBindTexture (int target, int name) 2592void glBindTexture (int target, int name)
1437 2593
1438void glConvolutionParameter (int target, int pname, float params) 2594void glConvolutionParameter (int target, int pname, float params)
1439 CODE: 2595 CODE:
2596 if (gl.ConvolutionParameterf)
1440 glConvolutionParameterf (target, pname, params); 2597 gl.ConvolutionParameterf (target, pname, params);
1441 2598
1442void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 2599void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
2600 CODE:
2601 if (gl.ConvolutionFilter2D)
2602 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
2603
2604void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2605 CODE:
2606 if (gl.SeparableFilter2D)
2607 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1443 2608
1444void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2609void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1445 2610
1446void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2611void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2612
2613void glDrawPixels (int width, int height, int format, int type, char *pixels)
2614
2615void glPixelZoom (float x, float y)
2616
2617void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1447 2618
1448int glGenTexture () 2619int glGenTexture ()
1449 CODE: 2620 CODE:
1450{ 2621 RETVAL = gen_texture ();
1451 GLuint name;
1452 glGenTextures (1, &name);
1453 RETVAL = name;
1454}
1455 OUTPUT: 2622 OUTPUT:
1456 RETVAL 2623 RETVAL
1457 2624
1458void glDeleteTexture (int name) 2625void glDeleteTexture (int name)
1459 CODE: 2626 CODE:
1460{
1461 GLuint name_ = name;
1462 glDeleteTextures (1, &name_); 2627 del_texture (name);
1463} 2628
1464
1465int glGenList () 2629int glGenList ()
1466 CODE: 2630 CODE:
1467 RETVAL = glGenLists (1); 2631 RETVAL = glGenLists (1);
1468 OUTPUT: 2632 OUTPUT:
1469 RETVAL 2633 RETVAL
1476 2640
1477void glEndList () 2641void glEndList ()
1478 2642
1479void glCallList (int list) 2643void glCallList (int list)
1480 2644
2645MODULE = CFPlus PACKAGE = CFPlus::UI::Base
2646
2647PROTOTYPES: DISABLE
2648
2649void
2650find_widget (SV *self, NV x, NV y)
2651 PPCODE:
2652{
2653 if (within_widget (self, x, y))
2654 XPUSHs (self);
2655}
2656
2657BOOT:
2658{
2659 hover_gv = gv_fetchpv ("CFPlus::UI::HOVER", 1, SVt_NV);
2660
2661 draw_x_gv = gv_fetchpv ("CFPlus::UI::Base::draw_x", 1, SVt_NV);
2662 draw_y_gv = gv_fetchpv ("CFPlus::UI::Base::draw_y", 1, SVt_NV);
2663 draw_w_gv = gv_fetchpv ("CFPlus::UI::Base::draw_w", 1, SVt_NV);
2664 draw_h_gv = gv_fetchpv ("CFPlus::UI::Base::draw_h", 1, SVt_NV);
2665}
2666
2667void
2668draw (SV *self)
2669 CODE:
2670{
2671 HV *hv;
2672 SV **svp;
2673 NV x, y, w, h;
2674 SV *draw_x_sv = GvSV (draw_x_gv);
2675 SV *draw_y_sv = GvSV (draw_y_gv);
2676 SV *draw_w_sv = GvSV (draw_w_gv);
2677 SV *draw_h_sv = GvSV (draw_h_gv);
2678 SV *hover;
2679 double draw_x, draw_y, draw_w, draw_h;
2680
2681 if (!SvROK (self))
2682 croak ("CFPlus::Base::draw: %s not a reference", SvPV_nolen (self));
2683
2684 hv = (HV *)SvRV (self);
2685
2686 if (SvTYPE (hv) != SVt_PVHV)
2687 croak ("CFPlus::Base::draw: %s not a hashref", SvPV_nolen (self));
2688
2689 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2690 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2691
2692 if (!h || !w)
2693 XSRETURN_EMPTY;
2694
2695 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2696 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2697
2698 draw_x = SvNV (draw_x_sv) + x;
2699 draw_y = SvNV (draw_y_sv) + y;
2700
2701 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2702 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2703 XSRETURN_EMPTY;
2704
2705 sv_setnv (draw_x_sv, draw_x);
2706 sv_setnv (draw_y_sv, draw_y);
2707
2708 glPushMatrix ();
2709 glTranslated (x, y, 0);
2710
2711 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
2712 {
2713 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2714
2715 if (svp && SvTRUE (*svp))
2716 {
2717 glColor4f (1*0.2f, 0.8*0.2f, 0.5*0.2f, 0.2f);
2718 glEnable (GL_BLEND);
2719 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2720 glBegin (GL_QUADS);
2721 glVertex2f (0, 0);
2722 glVertex2f (w, 0);
2723 glVertex2f (w, h);
2724 glVertex2f (0, h);
2725 glEnd ();
2726 glDisable (GL_BLEND);
2727 }
2728 }
2729#if 0
2730 if ($ENV{CFPLUS_DEBUG} & 1) {
2731 glPushMatrix;
2732 glColor 1, 1, 0, 1;
2733 glTranslate 0.375, 0.375;
2734 glBegin GL_LINE_LOOP;
2735 glVertex 0 , 0;
2736 glVertex $self->{w} - 1, 0;
2737 glVertex $self->{w} - 1, $self->{h} - 1;
2738 glVertex 0 , $self->{h} - 1;
2739 glEnd;
2740 glPopMatrix;
2741 #CFPlus::UI::Label->new (w => $self->{w}, h => $self->{h}, text => $self, fontsize => 0)->_draw;
2742 }
2743#endif
2744 PUSHMARK (SP);
2745 XPUSHs (self);
2746 PUTBACK;
2747 call_method ("_draw", G_VOID | G_DISCARD);
2748 SPAGAIN;
2749
2750 glPopMatrix ();
2751
2752 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
2753 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
2754}
2755

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