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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.61 by root, Sun Apr 23 21:47:30 2006 UTC vs.
Revision 1.106 by root, Mon Jun 5 03:48:49 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
2# include <malloc.h> 3# include <malloc.h>
4# include <windows.h>
5# pragma warning(disable:4244)
3#endif 6#endif
4 7
5#include "EXTERN.h" 8#include "EXTERN.h"
6#include "perl.h" 9#include "perl.h"
7#include "XSUB.h" 10#include "XSUB.h"
8 11
12#include <math.h>
9#include <string.h> 13#include <string.h>
10#include <stdio.h> 14#include <stdio.h>
11 15
12#include <SDL.h> 16#include <SDL.h>
17#include <SDL_endian.h>
13#include <SDL_image.h> 18#include <SDL_image.h>
14#include <SDL_mixer.h> 19#include <SDL_mixer.h>
15#include <SDL_opengl.h> 20#include <SDL_opengl.h>
16 21
17#include <glib/gmacros.h> 22#include <glib/gmacros.h>
18 23
19#include <pango/pango.h> 24#include <pango/pango.h>
20#include <pango/pangofc-fontmap.h> 25#include <pango/pangofc-fontmap.h>
21#include <pango/pangoft2.h> 26#include <pango/pangoft2.h>
27#include <pango/pangocairo.h>
22 28
23#ifndef _WIN32 29#ifndef _WIN32
24# include <sys/types.h> 30# include <sys/types.h>
25# include <sys/socket.h> 31# include <sys/socket.h>
26# include <netinet/in.h> 32# include <netinet/in.h>
40#define FOW_DARKNESS 32 46#define FOW_DARKNESS 32
41 47
42#define MAP_EXTEND_X 32 48#define MAP_EXTEND_X 32
43#define MAP_EXTEND_Y 512 49#define MAP_EXTEND_Y 512
44 50
45#define MIN_FONT_HEIGHT 8 51#define MIN_FONT_HEIGHT 10
52
53static struct
54{
55#define GL_FUNC(ptr,name) ptr name;
56#include "glfunc.h"
57#undef GL_FUNC
58} gl;
59
60static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
61{
62 if (gl.BlendFuncSeparate)
63 gl.BlendFuncSeparate (sa, da, saa, daa);
64 else if (gl.BlendFuncSeparateEXT)
65 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
66 else
67 glBlendFunc (sa, da);
68}
46 69
47typedef Mix_Chunk *CFClient__MixChunk; 70typedef Mix_Chunk *CFClient__MixChunk;
48typedef Mix_Music *CFClient__MixMusic; 71typedef Mix_Music *CFClient__MixMusic;
49 72
50typedef PangoFontDescription *CFClient__Font; 73typedef PangoFontDescription *CFClient__Font;
51 74
52typedef struct cf_layout { 75typedef struct cf_layout {
53 PangoLayout *pl; 76 PangoLayout *pl; // either derived from a cairo or ft2 context
77 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
78 float r, g, b, a; // default color for rgba mode
54 int base_height; 79 int base_height;
55 CFClient__Font font; 80 CFClient__Font font;
56} *CFClient__Layout; 81} *CFClient__Layout;
57 82
58static CFClient__Font default_font; 83static CFClient__Font default_font;
59static PangoContext *context; 84static PangoContext *ft2_context, *cairo_context;
60static PangoFontMap *fontmap; 85static PangoFontMap *ft2_fontmap, *cairo_fontmap;
61 86
62static void 87static void
63substitute_func (FcPattern *pattern, gpointer data) 88substitute_func (FcPattern *pattern, gpointer data)
64{ 89{
65 FcPatternAddBool (pattern, FC_HINTING , 1); 90 FcPatternAddBool (pattern, FC_HINTING , 1);
91#ifdef _WIN32
92 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
93#else
66 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 94 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
95#endif
67} 96}
68 97
69static void 98static void
70layout_update_font (CFClient__Layout self) 99layout_update_font (CFClient__Layout self)
71{ 100{
83static void 112static void
84layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 113layout_get_pixel_size (CFClient__Layout self, int *w, int *h)
85{ 114{
86 pango_layout_get_pixel_size (self->pl, w, h); 115 pango_layout_get_pixel_size (self->pl, w, h);
87 116
88 *w = (*w + 3) & ~3;
89 if (!*w) *w = 1; 117 if (!*w) *w = 1;
90 if (!*h) *h = 1; 118 if (!*h) *h = 1;
119
120 *w = (*w + 3) & ~3;
91} 121}
92 122
93typedef uint16_t mapface; 123typedef uint16_t mapface;
94 124
95typedef struct { 125typedef struct {
243 } 273 }
244 } 274 }
245} 275}
246 276
247static void 277static void
248music_finished () 278music_finished (void)
249{ 279{
250 SDL_UserEvent ev; 280 SDL_UserEvent ev;
251 281
252 ev.type = SDL_USEREVENT; 282 ev.type = SDL_USEREVENT;
253 ev.code = 0; 283 ev.code = 0;
254 ev.data1 = 0; 284 ev.data1 = 0;
285 ev.data2 = 0;
286
287 SDL_PushEvent ((SDL_Event *)&ev);
288}
289
290static void
291channel_finished (int channel)
292{
293 SDL_UserEvent ev;
294
295 ev.type = SDL_USEREVENT;
296 ev.code = 1;
297 ev.data1 = (void *)(long)channel;
255 ev.data2 = 0; 298 ev.data2 = 0;
256 299
257 SDL_PushEvent ((SDL_Event *)&ev); 300 SDL_PushEvent ((SDL_Event *)&ev);
258} 301}
259 302
370# undef const_iv 413# undef const_iv
371 }; 414 };
372 415
373 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 416 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
374 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 417 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
418}
375 419
420void
421pango_init ()
422 CODE:
423 // delayed, so it can pick up new fonts added by AddFontResourceEx
424{
425 {
376 fontmap = pango_ft2_font_map_new (); 426 ft2_fontmap = pango_ft2_font_map_new ();
377 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0); 427 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0);
378 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap); 428 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap);
429 }
430 {
431 cairo_font_options_t *fopt = cairo_font_options_create ();
432 cairo_fontmap = pango_cairo_font_map_get_default ();
433 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
434#ifdef _WIN32
435 // cairo looks like shit eaten twice on windows
436 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_NONE);
437#else
438 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_GRAY);
439#endif
440 cairo_font_options_set_hint_style (fopt, CAIRO_HINT_STYLE_FULL);
441 cairo_font_options_set_hint_metrics (fopt, CAIRO_HINT_METRICS_ON);
442 pango_cairo_context_set_font_options (cairo_context, fopt);
443 cairo_font_options_destroy (fopt);
444 }
379} 445}
380 446
381int 447int
382SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 448SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO)
383 449
393 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 459 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
394 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 460 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
395 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 461 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
396 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 462 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
397 463
464 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
465 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 16);
466
398 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 467 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
399 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 468 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
400 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 469 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
401 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 470 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
402 471
403 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 472 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
404 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
405 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
406 473
407 SDL_EnableUNICODE (1); 474 SDL_EnableUNICODE (1);
408 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 475 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
409 476
410 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 477 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
419 486
420 ++m; 487 ++m;
421 } 488 }
422} 489}
423 490
491char *
492SDL_GetError ()
493
424int 494int
425SDL_SetVideoMode (int w, int h, int fullscreen) 495SDL_SetVideoMode (int w, int h, int fullscreen)
426 CODE: 496 CODE:
427 RETVAL = !!SDL_SetVideoMode ( 497 RETVAL = !!SDL_SetVideoMode (
428 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 498 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
429 ); 499 );
500 if (RETVAL)
501 {
430 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 502 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
503# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
504# include "glfunc.h"
505# undef GL_FUNC
506 }
431 OUTPUT: 507 OUTPUT:
432 RETVAL 508 RETVAL
433 509
434void 510void
435SDL_GL_SwapBuffers () 511SDL_GL_SwapBuffers ()
512
513char *
514SDL_GetKeyName (int sym)
436 515
437void 516void
438SDL_PollEvent () 517SDL_PollEvent ()
439 PPCODE: 518 PPCODE:
440{ 519{
442 521
443 while (SDL_PollEvent (&ev)) 522 while (SDL_PollEvent (&ev))
444 { 523 {
445 HV *hv = newHV (); 524 HV *hv = newHV ();
446 hv_store (hv, "type", 4, newSViv (ev.type), 0); 525 hv_store (hv, "type", 4, newSViv (ev.type), 0);
526
447 switch (ev.type) 527 switch (ev.type)
448 { 528 {
449 case SDL_KEYDOWN: 529 case SDL_KEYDOWN:
450 case SDL_KEYUP: 530 case SDL_KEYUP:
451 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 531 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
458 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 538 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
459 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 539 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
460 break; 540 break;
461 541
462 case SDL_MOUSEMOTION: 542 case SDL_MOUSEMOTION:
543 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
544
463 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 545 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
464 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 546 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
465 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 547 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
466 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 548 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
467 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 549 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
468 break; 550 break;
469 551
470 case SDL_MOUSEBUTTONDOWN: 552 case SDL_MOUSEBUTTONDOWN:
471 case SDL_MOUSEBUTTONUP: 553 case SDL_MOUSEBUTTONUP:
554 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
555
472 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 556 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
473 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 557 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
474 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 558 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
475 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 559 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
560 break;
561
562 case SDL_USEREVENT:
563 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
564 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
565 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
566 break;
476 } 567 }
477 568
478 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 569 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv)));
479 } 570 }
480} 571}
481 572
482int 573int
483Mix_OpenAudio (int frequency = 22050, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 512) 574Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
484 POSTCALL: 575 POSTCALL:
485 Mix_HookMusicFinished (music_finished); 576 Mix_HookMusicFinished (music_finished);
577 Mix_ChannelFinished (channel_finished);
486 578
487void 579void
488Mix_CloseAudio () 580Mix_CloseAudio ()
489 581
490int 582int
495 CODE: 587 CODE:
496#ifndef _WIN32 588#ifndef _WIN32
497 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 589 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
498#endif 590#endif
499 591
500char *
501gl_version ()
502 CODE:
503 RETVAL = (char *)glGetString (GL_VERSION);
504 OUTPUT:
505 RETVAL
506
507char *
508gl_extensions ()
509 CODE:
510 RETVAL = (char *)glGetString (GL_EXTENSIONS);
511 OUTPUT:
512 RETVAL
513
514void 592void
515add_font (char *file) 593add_font (char *file)
516 CODE: 594 CODE:
517 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 595 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */
596#ifdef _WIN32
597 // cairo... sigh... requires win2000
598 AddFontResourceEx (file, FR_PRIVATE, 0);
599#endif
518 600
519void 601void
520load_image_inline (SV *image_) 602load_image_inline (SV *image_)
521 ALIAS: 603 ALIAS:
522 load_image_file = 1 604 load_image_file = 1
604 PUSHs (sv_2mortal (newSViv (b / y))); 686 PUSHs (sv_2mortal (newSViv (b / y)));
605 PUSHs (sv_2mortal (newSViv (a / y))); 687 PUSHs (sv_2mortal (newSViv (a / y)));
606} 688}
607 689
608void 690void
691error (char *message)
692 CODE:
693 fprintf (stderr, "ERROR: %s\n", message);
694#ifdef _WIN32
695 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
696#endif
697
698void
609fatal (char *message) 699fatal (char *message)
610 CODE: 700 CODE:
701 fprintf (stderr, "FATAL: %s\n", message);
611#ifdef _WIN32 702#ifdef _WIN32
612 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 703 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
613#else
614 fprintf (stderr, "FATAL: %s\n", message);
615#endif 704#endif
616 exit (1); 705 exit (1);
617 706
618MODULE = CFClient PACKAGE = CFClient::Font 707MODULE = CFClient PACKAGE = CFClient::Font
619 708
620CFClient::Font 709CFClient::Font
621new_from_file (SV *class, char *path) 710new_from_file (SV *class, char *path, int id = 0)
622 CODE: 711 CODE:
623{ 712{
624 int count; 713 int count;
625 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, 0, 0, &count); 714 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
626 RETVAL = pango_fc_font_description_from_pattern (pattern, 0); 715 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
627 FcPatternDestroy (pattern); 716 FcPatternDestroy (pattern);
628} 717}
629 OUTPUT: 718 OUTPUT:
630 RETVAL 719 RETVAL
640 default_font = self; 729 default_font = self;
641 730
642MODULE = CFClient PACKAGE = CFClient::Layout 731MODULE = CFClient PACKAGE = CFClient::Layout
643 732
644CFClient::Layout 733CFClient::Layout
645new (SV *class, int base_height = MIN_FONT_HEIGHT) 734new (SV *class, int rgba = 0)
646 CODE: 735 CODE:
647 New (0, RETVAL, 1, struct cf_layout); 736 New (0, RETVAL, 1, struct cf_layout);
648 RETVAL->pl = pango_layout_new (context); 737
649 RETVAL->base_height = base_height; 738 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context);
739 RETVAL->rgba = rgba;
740 RETVAL->r = 1.;
741 RETVAL->g = 1.;
742 RETVAL->b = 1.;
743 RETVAL->a = 1.;
744 RETVAL->base_height = MIN_FONT_HEIGHT;
650 RETVAL->font = 0; 745 RETVAL->font = 0;
746
651 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 747 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
652 pango_layout_set_font_description (RETVAL->pl, default_font); 748 layout_update_font (RETVAL);
653 OUTPUT: 749 OUTPUT:
654 RETVAL 750 RETVAL
655 751
656void 752void
657DESTROY (CFClient::Layout self) 753DESTROY (CFClient::Layout self)
658 CODE: 754 CODE:
659 g_object_unref (self->pl); 755 g_object_unref (self->pl);
660 Safefree (self); 756 Safefree (self);
661 757
758int
759is_rgba (CFClient::Layout self)
760 CODE:
761 RETVAL = self->rgba;
762 OUTPUT:
763 RETVAL
764
662void 765void
663set_text (CFClient::Layout self, SV *text_) 766set_text (CFClient::Layout self, SV *text_)
664 CODE: 767 CODE:
665{ 768{
666 STRLEN textlen; 769 STRLEN textlen;
684 CODE: 787 CODE:
685 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 788 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
686 SvUTF8_on (RETVAL); 789 SvUTF8_on (RETVAL);
687 OUTPUT: 790 OUTPUT:
688 RETVAL 791 RETVAL
792
793void
794set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.)
795 CODE:
796 self->r = r;
797 self->g = g;
798 self->b = b;
799 self->a = a;
689 800
690void 801void
691set_font (CFClient::Layout self, CFClient::Font font = 0) 802set_font (CFClient::Layout self, CFClient::Font font = 0)
692 CODE: 803 CODE:
693 if (self->font != font) 804 if (self->font != font)
709set_width (CFClient::Layout self, int max_width = -1) 820set_width (CFClient::Layout self, int max_width = -1)
710 CODE: 821 CODE:
711 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 822 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
712 823
713void 824void
825set_indent (CFClient::Layout self, int indent)
826 CODE:
827 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
828
829void
830set_spacing (CFClient::Layout self, int spacing)
831 CODE:
832 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
833
834void
835set_ellipsise (CFClient::Layout self, int ellipsise)
836 CODE:
837 pango_layout_set_ellipsize (self->pl,
838 ellipsise == 1 ? PANGO_ELLIPSIZE_START
839 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
840 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
841 : PANGO_ELLIPSIZE_NONE
842 );
843
844void
845set_single_paragraph_mode (CFClient::Layout self, int spm)
846 CODE:
847 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
848
849void
714size (CFClient::Layout self) 850size (CFClient::Layout self)
715 PPCODE: 851 PPCODE:
716{ 852{
717 int w, h; 853 int w, h;
718 854
751render (CFClient::Layout self) 887render (CFClient::Layout self)
752 PPCODE: 888 PPCODE:
753{ 889{
754 SV *retval; 890 SV *retval;
755 int w, h; 891 int w, h;
756 FT_Bitmap bitmap;
757 892
758 layout_get_pixel_size (self, &w, &h); 893 layout_get_pixel_size (self, &w, &h);
759 894
895 if (self->rgba)
896 {
897 cairo_surface_t *surface;
898 cairo_t *cairo;
899
900 retval = newSV (w * h * 4);
901 SvPOK_only (retval);
902 SvCUR_set (retval, w * h * 4);
903
904 memset (SvPVX (retval), 0, w * h * 4);
905
906 surface = cairo_image_surface_create_for_data (
907 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
908 cairo = cairo_create (surface);
909 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
910
911 pango_cairo_show_layout (cairo, self->pl);
912
913 cairo_destroy (cairo);
914 cairo_surface_destroy (surface);
915
916 // what a mess, and its premultiplied, too :(
917 {
918 uint32_t *p = (uint32_t *)SvPVX (retval);
919 uint32_t *e = p + w * h;
920
921 while (p < e)
922 {
923 uint32_t rgba = *p;
924 rgba = (rgba >> 24) | (rgba << 8);
925#if 0
926#ifdef _WIN32
927 {//D
928 uint8_t r = rgba >> 24;
929 uint8_t g = rgba >> 16;
930 uint8_t b = rgba >> 8;
931 uint8_t a = rgba >> 0;
932
933 rgba = (rgba & 0xffffff00) | a;
934 }
935#endif
936#endif
937 rgba = SDL_SwapBE32 (rgba);
938 *p++ = rgba;
939 }
940 }
941
942 EXTEND (SP, 5);
943 PUSHs (sv_2mortal (newSViv (w)));
944 PUSHs (sv_2mortal (newSViv (h)));
945 PUSHs (sv_2mortal (retval));
946 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
947 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
948 }
949 else
950 {
951 FT_Bitmap bitmap;
952
760 retval = newSV (w * h); 953 retval = newSV (w * h);
761 SvPOK_only (retval); 954 SvPOK_only (retval);
762 SvCUR_set (retval, w * h); 955 SvCUR_set (retval, w * h);
763 956
764 bitmap.rows = h; 957 bitmap.rows = h;
765 bitmap.width = w; 958 bitmap.width = w;
766 bitmap.pitch = w; 959 bitmap.pitch = w;
767 bitmap.buffer = (unsigned char*)SvPVX (retval); 960 bitmap.buffer = (unsigned char*)SvPVX (retval);
768 bitmap.num_grays = 256; 961 bitmap.num_grays = 256;
769 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY; 962 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
770 963
771 memset (bitmap.buffer, 0, w * h); 964 memset (bitmap.buffer, 0, w * h);
772 965
773 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE); 966 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
774 967
775 EXTEND (SP, 3); 968 EXTEND (SP, 5);
776 PUSHs (sv_2mortal (newSViv (w))); 969 PUSHs (sv_2mortal (newSViv (w)));
777 PUSHs (sv_2mortal (newSViv (h))); 970 PUSHs (sv_2mortal (newSViv (h)));
778 PUSHs (sv_2mortal (retval)); 971 PUSHs (sv_2mortal (retval));
972 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
973 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
974 }
779} 975}
780 976
781MODULE = CFClient PACKAGE = CFClient::Texture 977MODULE = CFClient PACKAGE = CFClient::Texture
782 978
783void 979void
784draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 980draw_quad (SV *self, float x, float y, float w = 0, float h = 0)
785 PROTOTYPE: $$$;$$ 981 PROTOTYPE: $$$;$$
982 ALIAS:
983 draw_quad_alpha = 1
984 draw_quad_alpha_premultiplied = 2
786 CODE: 985 CODE:
787{ 986{
788 HV *hv = (HV *)SvRV (self); 987 HV *hv = (HV *)SvRV (self);
789 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 988 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
790 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 989 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
791 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 990 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
792 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
793 991
794 if (items < 5) 992 if (items < 5)
795 { 993 {
796 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 994 w = SvNV (*hv_fetch (hv, "w", 1, 1));
797 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 995 h = SvNV (*hv_fetch (hv, "h", 1, 1));
798 } 996 }
799 997
998 if (ix)
999 {
1000 glEnable (GL_BLEND);
1001
1002 if (ix == 2)
1003 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1004 else
1005 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1006 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1007
1008 glEnable (GL_ALPHA_TEST);
1009 glAlphaFunc (GL_GREATER, 0.01f);
1010 }
1011
800 glBindTexture (GL_TEXTURE_2D, name); 1012 glBindTexture (GL_TEXTURE_2D, name);
801 if (wrap_mode) { 1013
802 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
803 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
804 }
805 glBegin (GL_QUADS); 1014 glBegin (GL_QUADS);
806 glTexCoord2f (0, 0); glVertex2f (x , y ); 1015 glTexCoord2f (0, 0); glVertex2f (x , y );
807 glTexCoord2f (0, t); glVertex2f (x , y + h); 1016 glTexCoord2f (0, t); glVertex2f (x , y + h);
808 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1017 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
809 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1018 glTexCoord2f (s, 0); glVertex2f (x + w, y );
810 glEnd (); 1019 glEnd ();
1020
1021 if (ix)
1022 {
1023 glDisable (GL_ALPHA_TEST);
1024 glDisable (GL_BLEND);
1025 }
811} 1026}
812 1027
813MODULE = CFClient PACKAGE = CFClient::Map 1028MODULE = CFClient PACKAGE = CFClient::Map
814 1029
815CFClient::Map 1030CFClient::Map
879 tex->r = r; 1094 tex->r = r;
880 tex->g = g; 1095 tex->g = g;
881 tex->b = b; 1096 tex->b = b;
882 tex->a = a; 1097 tex->a = a;
883 } 1098 }
1099
1100 // somewhat hackish, but for textures that require it, it really
1101 // improves the look, and most others don't suffer.
1102 glBindTexture (GL_TEXTURE_2D, name);
1103 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1104 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1105 // use uglier nearest interpolation because linear suffers
1106 // from transparent color bleeding and ugly wrapping effects.
1107 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
884} 1108}
885 1109
886int 1110int
887ox (CFClient::Map self) 1111ox (CFClient::Map self)
888 ALIAS: 1112 ALIAS:
889 oy = 1 1113 oy = 1
1114 x = 2
1115 y = 3
1116 w = 4
1117 h = 5
890 CODE: 1118 CODE:
891 switch (ix) 1119 switch (ix)
892 { 1120 {
893 case 0: RETVAL = self->ox; break; 1121 case 0: RETVAL = self->ox; break;
894 case 1: RETVAL = self->oy; break; 1122 case 1: RETVAL = self->oy; break;
1123 case 2: RETVAL = self->x; break;
1124 case 3: RETVAL = self->y; break;
1125 case 4: RETVAL = self->w; break;
1126 case 5: RETVAL = self->h; break;
895 } 1127 }
896 OUTPUT: 1128 OUTPUT:
897 RETVAL 1129 RETVAL
898 1130
899void 1131void
1324 } *civ, const_iv[] = { 1556 } *civ, const_iv[] = {
1325# define const_iv(name) { # name, (IV)name } 1557# define const_iv(name) { # name, (IV)name }
1326 const_iv (GL_COLOR_MATERIAL), 1558 const_iv (GL_COLOR_MATERIAL),
1327 const_iv (GL_SMOOTH), 1559 const_iv (GL_SMOOTH),
1328 const_iv (GL_FLAT), 1560 const_iv (GL_FLAT),
1561 const_iv (GL_DITHER),
1329 const_iv (GL_BLEND), 1562 const_iv (GL_BLEND),
1563 const_iv (GL_CULL_FACE),
1564 const_iv (GL_SCISSOR_TEST),
1565 const_iv (GL_DEPTH_TEST),
1566 const_iv (GL_ALPHA_TEST),
1567 const_iv (GL_NORMALIZE),
1568 const_iv (GL_RESCALE_NORMAL),
1330 const_iv (GL_AND), 1569 const_iv (GL_AND),
1570 const_iv (GL_ONE),
1571 const_iv (GL_ZERO),
1331 const_iv (GL_SRC_ALPHA), 1572 const_iv (GL_SRC_ALPHA),
1573 const_iv (GL_DST_ALPHA),
1332 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1574 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1575 const_iv (GL_ONE_MINUS_DST_ALPHA),
1576 const_iv (GL_SRC_ALPHA_SATURATE),
1333 const_iv (GL_RGB), 1577 const_iv (GL_RGB),
1334 const_iv (GL_RGBA), 1578 const_iv (GL_RGBA),
1335 const_iv (GL_UNSIGNED_BYTE), 1579 const_iv (GL_UNSIGNED_BYTE),
1336 const_iv (GL_ALPHA4), 1580 const_iv (GL_UNSIGNED_SHORT),
1581 const_iv (GL_UNSIGNED_INT),
1337 const_iv (GL_ALPHA), 1582 const_iv (GL_ALPHA),
1583 const_iv (GL_INTENSITY),
1584 const_iv (GL_LUMINANCE),
1585 const_iv (GL_LUMINANCE_ALPHA),
1338 const_iv (GL_FLOAT), 1586 const_iv (GL_FLOAT),
1339 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 1587 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1340 const_iv (GL_COMPILE), 1588 const_iv (GL_COMPILE),
1341 const_iv (GL_TEXTURE_1D), 1589 const_iv (GL_TEXTURE_1D),
1342 const_iv (GL_TEXTURE_2D), 1590 const_iv (GL_TEXTURE_2D),
1344 const_iv (GL_TEXTURE_MAG_FILTER), 1592 const_iv (GL_TEXTURE_MAG_FILTER),
1345 const_iv (GL_TEXTURE_MIN_FILTER), 1593 const_iv (GL_TEXTURE_MIN_FILTER),
1346 const_iv (GL_TEXTURE_ENV_MODE), 1594 const_iv (GL_TEXTURE_ENV_MODE),
1347 const_iv (GL_TEXTURE_WRAP_S), 1595 const_iv (GL_TEXTURE_WRAP_S),
1348 const_iv (GL_TEXTURE_WRAP_T), 1596 const_iv (GL_TEXTURE_WRAP_T),
1597 const_iv (GL_REPEAT),
1349 const_iv (GL_CLAMP), 1598 const_iv (GL_CLAMP),
1350 const_iv (GL_REPEAT), 1599 const_iv (GL_CLAMP_TO_EDGE),
1351 const_iv (GL_NEAREST), 1600 const_iv (GL_NEAREST),
1352 const_iv (GL_LINEAR), 1601 const_iv (GL_LINEAR),
1353 const_iv (GL_NEAREST_MIPMAP_NEAREST), 1602 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1354 const_iv (GL_LINEAR_MIPMAP_NEAREST), 1603 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1355 const_iv (GL_NEAREST_MIPMAP_LINEAR), 1604 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1356 const_iv (GL_LINEAR_MIPMAP_LINEAR), 1605 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1357 const_iv (GL_GENERATE_MIPMAP), 1606 const_iv (GL_GENERATE_MIPMAP),
1358 const_iv (GL_LINEAR),
1359 const_iv (GL_MODULATE), 1607 const_iv (GL_MODULATE),
1608 const_iv (GL_DECAL),
1360 const_iv (GL_REPLACE), 1609 const_iv (GL_REPLACE),
1610 const_iv (GL_DEPTH_BUFFER_BIT),
1361 const_iv (GL_COLOR_BUFFER_BIT), 1611 const_iv (GL_COLOR_BUFFER_BIT),
1362 const_iv (GL_PROJECTION), 1612 const_iv (GL_PROJECTION),
1363 const_iv (GL_MODELVIEW), 1613 const_iv (GL_MODELVIEW),
1364 const_iv (GL_COLOR_LOGIC_OP), 1614 const_iv (GL_COLOR_LOGIC_OP),
1615 const_iv (GL_SEPARABLE_2D),
1365 const_iv (GL_CONVOLUTION_2D), 1616 const_iv (GL_CONVOLUTION_2D),
1366 const_iv (GL_CONVOLUTION_BORDER_MODE), 1617 const_iv (GL_CONVOLUTION_BORDER_MODE),
1367 const_iv (GL_CONSTANT_BORDER), 1618 const_iv (GL_CONSTANT_BORDER),
1368 const_iv (GL_LINES), 1619 const_iv (GL_LINES),
1620 const_iv (GL_LINE_LOOP),
1369 const_iv (GL_QUADS), 1621 const_iv (GL_QUADS),
1370 const_iv (GL_LINE_LOOP), 1622 const_iv (GL_QUAD_STRIP),
1623 const_iv (GL_TRIANGLES),
1624 const_iv (GL_TRIANGLE_STRIP),
1625 const_iv (GL_TRIANGLE_FAN),
1371 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 1626 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1372 const_iv (GL_FASTEST), 1627 const_iv (GL_FASTEST),
1628 const_iv (GL_V2F),
1629 const_iv (GL_V3F),
1630 const_iv (GL_T2F_V3F),
1631 const_iv (GL_T2F_N3F_V3F),
1373# undef const_iv 1632# undef const_iv
1374 }; 1633 };
1375 1634
1376 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1635 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1377 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1636 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1378} 1637}
1379 1638
1639char *
1640gl_vendor ()
1641 CODE:
1642 RETVAL = (char *)glGetString (GL_VENDOR);
1643 OUTPUT:
1644 RETVAL
1645
1646char *
1647gl_version ()
1648 CODE:
1649 RETVAL = (char *)glGetString (GL_VERSION);
1650 OUTPUT:
1651 RETVAL
1652
1653char *
1654gl_extensions ()
1655 CODE:
1656 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1657 OUTPUT:
1658 RETVAL
1659
1380int glGetError () 1660int glGetError ()
1381 1661
1382void glClear (int mask) 1662void glClear (int mask)
1383 1663
1384void glClearColor (float r, float g, float b, float a = 1.0) 1664void glClearColor (float r, float g, float b, float a = 1.0)
1392 1672
1393void glHint (int target, int mode) 1673void glHint (int target, int mode)
1394 1674
1395void glBlendFunc (int sfactor, int dfactor) 1675void glBlendFunc (int sfactor, int dfactor)
1396 1676
1677void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1678 CODE:
1679 gl_BlendFuncSeparate (sa, da, saa, daa);
1680
1681void glDepthMask (int flag)
1682
1397void glLogicOp (int opcode) 1683void glLogicOp (int opcode)
1398 1684
1685void glColorMask (int red, int green, int blue, int alpha)
1686
1399void glMatrixMode (int mode) 1687void glMatrixMode (int mode)
1400 1688
1401void glPushMatrix () 1689void glPushMatrix ()
1402 1690
1403void glPopMatrix () 1691void glPopMatrix ()
1404 1692
1405void glLoadIdentity () 1693void glLoadIdentity ()
1406 1694
1695# near_ and far_ are due to microsofts buggy "c" compiler
1696void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1697
1698# near_ and far_ are due to microsofts buggy "c" compiler
1407void glOrtho (double left, double right, double bottom, double top, double near, double far) 1699void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1408 1700
1409void glViewport (int x, int y, int width, int height) 1701void glViewport (int x, int y, int width, int height)
1702
1703void glScissor (int x, int y, int width, int height)
1410 1704
1411void glTranslate (float x, float y, float z = 0.) 1705void glTranslate (float x, float y, float z = 0.)
1412 CODE: 1706 CODE:
1413 glTranslatef (x, y, z); 1707 glTranslatef (x, y, z);
1414 1708
1415void glScale (float x, float y, float z) 1709void glScale (float x, float y, float z = 1.)
1416 CODE: 1710 CODE:
1417 glScalef (x, y, z); 1711 glScalef (x, y, z);
1418 1712
1419void glRotate (float angle, float x, float y, float z) 1713void glRotate (float angle, float x, float y, float z)
1420 CODE: 1714 CODE:
1424 1718
1425void glEnd () 1719void glEnd ()
1426 1720
1427void glColor (float r, float g, float b, float a = 1.0) 1721void glColor (float r, float g, float b, float a = 1.0)
1428 PROTOTYPE: @ 1722 PROTOTYPE: @
1723 ALIAS:
1724 glColor_premultiply = 1
1429 CODE: 1725 CODE:
1430 glColor4f (r, g, b, a); 1726 if (ix)
1727 {
1728 r *= a;
1729 g *= a;
1730 b *= a;
1731 }
1732 // microsoft visual "c" rounds instead of truncating...
1733 glColor4ub (MIN ((int)(r * 256.f), 255),
1734 MIN ((int)(g * 256.f), 255),
1735 MIN ((int)(b * 256.f), 255),
1736 MIN ((int)(a * 256.f), 255));
1737
1738void glInterleavedArrays (int format, int stride, char *data)
1739
1740void glDrawElements (int mode, int count, int type, char *indices)
1741
1742# 1.2 void glDrawRangeElements (int mode, int start, int end
1743
1744void glRasterPos (float x, float y, float z = 0.)
1745 CODE:
1746 glRasterPos3f (0, 0, z);
1747 glBitmap (0, 0, 0, 0, x, y, 0);
1431 1748
1432void glVertex (float x, float y, float z = 0.) 1749void glVertex (float x, float y, float z = 0.)
1433 CODE: 1750 CODE:
1434 glVertex3f (x, y, z); 1751 glVertex3f (x, y, z);
1435 1752
1447 1764
1448void glBindTexture (int target, int name) 1765void glBindTexture (int target, int name)
1449 1766
1450void glConvolutionParameter (int target, int pname, float params) 1767void glConvolutionParameter (int target, int pname, float params)
1451 CODE: 1768 CODE:
1769 if (gl.ConvolutionParameterf)
1452 glConvolutionParameterf (target, pname, params); 1770 gl.ConvolutionParameterf (target, pname, params);
1453 1771
1454void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 1772void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1773 CODE:
1774 if (gl.ConvolutionFilter2D)
1775 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1776
1777void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1778 CODE:
1779 if (gl.SeparableFilter2D)
1780 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1455 1781
1456void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 1782void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1457 1783
1458void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 1784void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1785
1786void glDrawPixels (int width, int height, int format, int type, char *pixels)
1787
1788void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1459 1789
1460int glGenTexture () 1790int glGenTexture ()
1461 CODE: 1791 CODE:
1462{ 1792{
1463 GLuint name; 1793 GLuint name;
1488 1818
1489void glEndList () 1819void glEndList ()
1490 1820
1491void glCallList (int list) 1821void glCallList (int list)
1492 1822
1823

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