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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.61 by root, Sun Apr 23 21:47:30 2006 UTC vs.
Revision 1.111 by root, Mon Jun 12 13:26:14 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
2# include <malloc.h> 3# include <malloc.h>
4# include <windows.h>
5# pragma warning(disable:4244)
3#endif 6#endif
4 7
5#include "EXTERN.h" 8#include "EXTERN.h"
6#include "perl.h" 9#include "perl.h"
7#include "XSUB.h" 10#include "XSUB.h"
8 11
12#include <math.h>
9#include <string.h> 13#include <string.h>
10#include <stdio.h> 14#include <stdio.h>
15#include <stdlib.h>
11 16
12#include <SDL.h> 17#include <SDL.h>
18#include <SDL_endian.h>
13#include <SDL_image.h> 19#include <SDL_image.h>
14#include <SDL_mixer.h> 20#include <SDL_mixer.h>
15#include <SDL_opengl.h> 21#include <SDL_opengl.h>
16 22
17#include <glib/gmacros.h> 23#include <glib/gmacros.h>
18 24
19#include <pango/pango.h> 25#include <pango/pango.h>
20#include <pango/pangofc-fontmap.h> 26#include <pango/pangofc-fontmap.h>
21#include <pango/pangoft2.h> 27#include <pango/pangoft2.h>
28#include <pango/pangocairo.h>
22 29
23#ifndef _WIN32 30#ifndef _WIN32
24# include <sys/types.h> 31# include <sys/types.h>
25# include <sys/socket.h> 32# include <sys/socket.h>
26# include <netinet/in.h> 33# include <netinet/in.h>
40#define FOW_DARKNESS 32 47#define FOW_DARKNESS 32
41 48
42#define MAP_EXTEND_X 32 49#define MAP_EXTEND_X 32
43#define MAP_EXTEND_Y 512 50#define MAP_EXTEND_Y 512
44 51
45#define MIN_FONT_HEIGHT 8 52#define MIN_FONT_HEIGHT 10
53
54static struct
55{
56#define GL_FUNC(ptr,name) ptr name;
57#include "glfunc.h"
58#undef GL_FUNC
59} gl;
60
61static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
62{
63 if (gl.BlendFuncSeparate)
64 gl.BlendFuncSeparate (sa, da, saa, daa);
65 else if (gl.BlendFuncSeparateEXT)
66 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
67 else
68 glBlendFunc (sa, da);
69}
46 70
47typedef Mix_Chunk *CFClient__MixChunk; 71typedef Mix_Chunk *CFClient__MixChunk;
48typedef Mix_Music *CFClient__MixMusic; 72typedef Mix_Music *CFClient__MixMusic;
49 73
50typedef PangoFontDescription *CFClient__Font; 74typedef PangoFontDescription *CFClient__Font;
51 75
52typedef struct cf_layout { 76typedef struct cf_layout {
53 PangoLayout *pl; 77 PangoLayout *pl; // either derived from a cairo or ft2 context
78 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
79 float r, g, b, a; // default color for rgba mode
54 int base_height; 80 int base_height;
55 CFClient__Font font; 81 CFClient__Font font;
56} *CFClient__Layout; 82} *CFClient__Layout;
57 83
58static CFClient__Font default_font; 84static CFClient__Font default_font;
59static PangoContext *context; 85static PangoContext *ft2_context, *cairo_context;
60static PangoFontMap *fontmap; 86static PangoFontMap *ft2_fontmap, *cairo_fontmap;
61 87
62static void 88static void
63substitute_func (FcPattern *pattern, gpointer data) 89substitute_func (FcPattern *pattern, gpointer data)
64{ 90{
65 FcPatternAddBool (pattern, FC_HINTING , 1); 91 FcPatternAddBool (pattern, FC_HINTING, 1);
92#ifdef FC_HINT_STYLE
93 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
94#endif
95#ifdef _WIN32
96 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
97#else
66 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 98 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
99#endif
67} 100}
68 101
69static void 102static void
70layout_update_font (CFClient__Layout self) 103layout_update_font (CFClient__Layout self)
71{ 104{
83static void 116static void
84layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 117layout_get_pixel_size (CFClient__Layout self, int *w, int *h)
85{ 118{
86 pango_layout_get_pixel_size (self->pl, w, h); 119 pango_layout_get_pixel_size (self->pl, w, h);
87 120
88 *w = (*w + 3) & ~3;
89 if (!*w) *w = 1; 121 if (!*w) *w = 1;
90 if (!*h) *h = 1; 122 if (!*h) *h = 1;
123
124 *w = (*w + 3) & ~3;
91} 125}
92 126
93typedef uint16_t mapface; 127typedef uint16_t mapface;
94 128
95typedef struct { 129typedef struct {
243 } 277 }
244 } 278 }
245} 279}
246 280
247static void 281static void
248music_finished () 282music_finished (void)
249{ 283{
250 SDL_UserEvent ev; 284 SDL_UserEvent ev;
251 285
252 ev.type = SDL_USEREVENT; 286 ev.type = SDL_USEREVENT;
253 ev.code = 0; 287 ev.code = 0;
254 ev.data1 = 0; 288 ev.data1 = 0;
289 ev.data2 = 0;
290
291 SDL_PushEvent ((SDL_Event *)&ev);
292}
293
294static void
295channel_finished (int channel)
296{
297 SDL_UserEvent ev;
298
299 ev.type = SDL_USEREVENT;
300 ev.code = 1;
301 ev.data1 = (void *)(long)channel;
255 ev.data2 = 0; 302 ev.data2 = 0;
256 303
257 SDL_PushEvent ((SDL_Event *)&ev); 304 SDL_PushEvent ((SDL_Event *)&ev);
258} 305}
259 306
370# undef const_iv 417# undef const_iv
371 }; 418 };
372 419
373 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 420 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
374 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 421 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
422}
375 423
424void
425pango_init ()
426 CODE:
427 // delayed, so it can pick up new fonts added by AddFontResourceEx
428{
429 {
376 fontmap = pango_ft2_font_map_new (); 430 ft2_fontmap = pango_ft2_font_map_new ();
377 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0); 431 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0);
378 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap); 432 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap);
433 }
434 {
435 cairo_font_options_t *fopt = cairo_font_options_create ();
436 cairo_fontmap = pango_cairo_font_map_get_default ();
437 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
438#ifdef _WIN32
439 // cairo looks like shit eaten twice on windows
440 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_NONE);
441#else
442 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_GRAY);
443#endif
444 cairo_font_options_set_hint_style (fopt, CAIRO_HINT_STYLE_FULL);
445 cairo_font_options_set_hint_metrics (fopt, CAIRO_HINT_METRICS_ON);
446 pango_cairo_context_set_font_options (cairo_context, fopt);
447 cairo_font_options_destroy (fopt);
448 }
379} 449}
380 450
381int 451int
382SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 452SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO)
383 453
393 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 463 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
394 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 464 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
395 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 465 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
396 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 466 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
397 467
468 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
469 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 16);
470
398 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 471 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
399 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 472 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
400 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 473 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
401 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 474 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
402 475
403 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 476 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
404 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
405 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
406 477
407 SDL_EnableUNICODE (1); 478 SDL_EnableUNICODE (1);
408 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 479 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
409 480
410 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 481 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
419 490
420 ++m; 491 ++m;
421 } 492 }
422} 493}
423 494
495char *
496SDL_GetError ()
497
424int 498int
425SDL_SetVideoMode (int w, int h, int fullscreen) 499SDL_SetVideoMode (int w, int h, int fullscreen)
426 CODE: 500 CODE:
427 RETVAL = !!SDL_SetVideoMode ( 501 RETVAL = !!SDL_SetVideoMode (
428 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 502 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
429 ); 503 );
504 if (RETVAL)
505 {
430 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 506 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
507# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
508# include "glfunc.h"
509# undef GL_FUNC
510 }
431 OUTPUT: 511 OUTPUT:
432 RETVAL 512 RETVAL
433 513
434void 514void
435SDL_GL_SwapBuffers () 515SDL_GL_SwapBuffers ()
516
517char *
518SDL_GetKeyName (int sym)
436 519
437void 520void
438SDL_PollEvent () 521SDL_PollEvent ()
439 PPCODE: 522 PPCODE:
440{ 523{
442 525
443 while (SDL_PollEvent (&ev)) 526 while (SDL_PollEvent (&ev))
444 { 527 {
445 HV *hv = newHV (); 528 HV *hv = newHV ();
446 hv_store (hv, "type", 4, newSViv (ev.type), 0); 529 hv_store (hv, "type", 4, newSViv (ev.type), 0);
530
447 switch (ev.type) 531 switch (ev.type)
448 { 532 {
449 case SDL_KEYDOWN: 533 case SDL_KEYDOWN:
450 case SDL_KEYUP: 534 case SDL_KEYUP:
451 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 535 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
458 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 542 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
459 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 543 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
460 break; 544 break;
461 545
462 case SDL_MOUSEMOTION: 546 case SDL_MOUSEMOTION:
547 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
548
463 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 549 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
464 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 550 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
465 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 551 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
466 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 552 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
467 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 553 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
468 break; 554 break;
469 555
470 case SDL_MOUSEBUTTONDOWN: 556 case SDL_MOUSEBUTTONDOWN:
471 case SDL_MOUSEBUTTONUP: 557 case SDL_MOUSEBUTTONUP:
558 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
559
472 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 560 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
473 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 561 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
474 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 562 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
475 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 563 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
564 break;
565
566 case SDL_USEREVENT:
567 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
568 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
569 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
570 break;
476 } 571 }
477 572
478 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 573 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv)));
479 } 574 }
480} 575}
481 576
482int 577int
483Mix_OpenAudio (int frequency = 22050, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 512) 578Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
484 POSTCALL: 579 POSTCALL:
485 Mix_HookMusicFinished (music_finished); 580 Mix_HookMusicFinished (music_finished);
581 Mix_ChannelFinished (channel_finished);
486 582
487void 583void
488Mix_CloseAudio () 584Mix_CloseAudio ()
489 585
490int 586int
495 CODE: 591 CODE:
496#ifndef _WIN32 592#ifndef _WIN32
497 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 593 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
498#endif 594#endif
499 595
500char *
501gl_version ()
502 CODE:
503 RETVAL = (char *)glGetString (GL_VERSION);
504 OUTPUT:
505 RETVAL
506
507char *
508gl_extensions ()
509 CODE:
510 RETVAL = (char *)glGetString (GL_EXTENSIONS);
511 OUTPUT:
512 RETVAL
513
514void 596void
515add_font (char *file) 597add_font (char *file)
516 CODE: 598 CODE:
517 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 599 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */
600#ifdef _WIN32
601 // cairo... sigh... requires win2000
602 AddFontResourceEx (file, FR_PRIVATE, 0);
603#endif
518 604
519void 605void
520load_image_inline (SV *image_) 606load_image_inline (SV *image_)
521 ALIAS: 607 ALIAS:
522 load_image_file = 1 608 load_image_file = 1
604 PUSHs (sv_2mortal (newSViv (b / y))); 690 PUSHs (sv_2mortal (newSViv (b / y)));
605 PUSHs (sv_2mortal (newSViv (a / y))); 691 PUSHs (sv_2mortal (newSViv (a / y)));
606} 692}
607 693
608void 694void
695error (char *message)
696 CODE:
697 fprintf (stderr, "ERROR: %s\n", message);
698#ifdef _WIN32
699 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
700#endif
701
702void
609fatal (char *message) 703fatal (char *message)
610 CODE: 704 CODE:
705 fprintf (stderr, "FATAL: %s\n", message);
611#ifdef _WIN32 706#ifdef _WIN32
612 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 707 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
613#else
614 fprintf (stderr, "FATAL: %s\n", message);
615#endif 708#endif
616 exit (1); 709 _Exit (1);
710
711void
712_exit (int retval)
713 CODE:
714 _Exit (retval);
617 715
618MODULE = CFClient PACKAGE = CFClient::Font 716MODULE = CFClient PACKAGE = CFClient::Font
619 717
620CFClient::Font 718CFClient::Font
621new_from_file (SV *class, char *path) 719new_from_file (SV *class, char *path, int id = 0)
622 CODE: 720 CODE:
623{ 721{
624 int count; 722 int count;
625 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, 0, 0, &count); 723 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
626 RETVAL = pango_fc_font_description_from_pattern (pattern, 0); 724 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
627 FcPatternDestroy (pattern); 725 FcPatternDestroy (pattern);
628} 726}
629 OUTPUT: 727 OUTPUT:
630 RETVAL 728 RETVAL
640 default_font = self; 738 default_font = self;
641 739
642MODULE = CFClient PACKAGE = CFClient::Layout 740MODULE = CFClient PACKAGE = CFClient::Layout
643 741
644CFClient::Layout 742CFClient::Layout
645new (SV *class, int base_height = MIN_FONT_HEIGHT) 743new (SV *class, int rgba = 0)
646 CODE: 744 CODE:
647 New (0, RETVAL, 1, struct cf_layout); 745 New (0, RETVAL, 1, struct cf_layout);
648 RETVAL->pl = pango_layout_new (context); 746
649 RETVAL->base_height = base_height; 747 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context);
748 RETVAL->rgba = rgba;
749 RETVAL->r = 1.;
750 RETVAL->g = 1.;
751 RETVAL->b = 1.;
752 RETVAL->a = 1.;
753 RETVAL->base_height = MIN_FONT_HEIGHT;
650 RETVAL->font = 0; 754 RETVAL->font = 0;
755
651 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 756 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
652 pango_layout_set_font_description (RETVAL->pl, default_font); 757 layout_update_font (RETVAL);
653 OUTPUT: 758 OUTPUT:
654 RETVAL 759 RETVAL
655 760
656void 761void
657DESTROY (CFClient::Layout self) 762DESTROY (CFClient::Layout self)
658 CODE: 763 CODE:
659 g_object_unref (self->pl); 764 g_object_unref (self->pl);
660 Safefree (self); 765 Safefree (self);
661 766
767int
768is_rgba (CFClient::Layout self)
769 CODE:
770 RETVAL = self->rgba;
771 OUTPUT:
772 RETVAL
773
662void 774void
663set_text (CFClient::Layout self, SV *text_) 775set_text (CFClient::Layout self, SV *text_)
664 CODE: 776 CODE:
665{ 777{
666 STRLEN textlen; 778 STRLEN textlen;
681 793
682SV * 794SV *
683get_text (CFClient::Layout self) 795get_text (CFClient::Layout self)
684 CODE: 796 CODE:
685 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 797 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
686 SvUTF8_on (RETVAL); 798 sv_utf8_decode (RETVAL);
687 OUTPUT: 799 OUTPUT:
688 RETVAL 800 RETVAL
801
802void
803set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.)
804 CODE:
805 self->r = r;
806 self->g = g;
807 self->b = b;
808 self->a = a;
689 809
690void 810void
691set_font (CFClient::Layout self, CFClient::Font font = 0) 811set_font (CFClient::Layout self, CFClient::Font font = 0)
692 CODE: 812 CODE:
693 if (self->font != font) 813 if (self->font != font)
709set_width (CFClient::Layout self, int max_width = -1) 829set_width (CFClient::Layout self, int max_width = -1)
710 CODE: 830 CODE:
711 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 831 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
712 832
713void 833void
834set_indent (CFClient::Layout self, int indent)
835 CODE:
836 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
837
838void
839set_spacing (CFClient::Layout self, int spacing)
840 CODE:
841 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
842
843void
844set_ellipsise (CFClient::Layout self, int ellipsise)
845 CODE:
846 pango_layout_set_ellipsize (self->pl,
847 ellipsise == 1 ? PANGO_ELLIPSIZE_START
848 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
849 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
850 : PANGO_ELLIPSIZE_NONE
851 );
852
853void
854set_single_paragraph_mode (CFClient::Layout self, int spm)
855 CODE:
856 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
857
858void
714size (CFClient::Layout self) 859size (CFClient::Layout self)
715 PPCODE: 860 PPCODE:
716{ 861{
717 int w, h; 862 int w, h;
718 863
751render (CFClient::Layout self) 896render (CFClient::Layout self)
752 PPCODE: 897 PPCODE:
753{ 898{
754 SV *retval; 899 SV *retval;
755 int w, h; 900 int w, h;
756 FT_Bitmap bitmap;
757 901
758 layout_get_pixel_size (self, &w, &h); 902 layout_get_pixel_size (self, &w, &h);
759 903
904 if (self->rgba)
905 {
906 cairo_surface_t *surface;
907 cairo_t *cairo;
908
909 retval = newSV (w * h * 4);
910 SvPOK_only (retval);
911 SvCUR_set (retval, w * h * 4);
912
913 memset (SvPVX (retval), 0, w * h * 4);
914
915 surface = cairo_image_surface_create_for_data (
916 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
917 cairo = cairo_create (surface);
918 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
919
920 pango_cairo_show_layout (cairo, self->pl);
921
922 cairo_destroy (cairo);
923 cairo_surface_destroy (surface);
924
925 // what a mess, and its premultiplied, too :(
926 {
927 uint32_t *p = (uint32_t *)SvPVX (retval);
928 uint32_t *e = p + w * h;
929
930 while (p < e)
931 {
932 uint32_t rgba = *p;
933 rgba = (rgba >> 24) | (rgba << 8);
934#if 0
935#ifdef _WIN32
936 {//D
937 uint8_t r = rgba >> 24;
938 uint8_t g = rgba >> 16;
939 uint8_t b = rgba >> 8;
940 uint8_t a = rgba >> 0;
941
942 rgba = (rgba & 0xffffff00) | a;
943 }
944#endif
945#endif
946 rgba = SDL_SwapBE32 (rgba);
947 *p++ = rgba;
948 }
949 }
950
951 EXTEND (SP, 5);
952 PUSHs (sv_2mortal (newSViv (w)));
953 PUSHs (sv_2mortal (newSViv (h)));
954 PUSHs (sv_2mortal (retval));
955 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
956 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
957 }
958 else
959 {
960 FT_Bitmap bitmap;
961
760 retval = newSV (w * h); 962 retval = newSV (w * h);
761 SvPOK_only (retval); 963 SvPOK_only (retval);
762 SvCUR_set (retval, w * h); 964 SvCUR_set (retval, w * h);
763 965
764 bitmap.rows = h; 966 bitmap.rows = h;
765 bitmap.width = w; 967 bitmap.width = w;
766 bitmap.pitch = w; 968 bitmap.pitch = w;
767 bitmap.buffer = (unsigned char*)SvPVX (retval); 969 bitmap.buffer = (unsigned char*)SvPVX (retval);
768 bitmap.num_grays = 256; 970 bitmap.num_grays = 256;
769 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY; 971 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
770 972
771 memset (bitmap.buffer, 0, w * h); 973 memset (bitmap.buffer, 0, w * h);
772 974
773 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE); 975 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
774 976
775 EXTEND (SP, 3); 977 EXTEND (SP, 5);
776 PUSHs (sv_2mortal (newSViv (w))); 978 PUSHs (sv_2mortal (newSViv (w)));
777 PUSHs (sv_2mortal (newSViv (h))); 979 PUSHs (sv_2mortal (newSViv (h)));
778 PUSHs (sv_2mortal (retval)); 980 PUSHs (sv_2mortal (retval));
981 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
982 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
983 }
779} 984}
780 985
781MODULE = CFClient PACKAGE = CFClient::Texture 986MODULE = CFClient PACKAGE = CFClient::Texture
782 987
783void 988void
784draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 989draw_quad (SV *self, float x, float y, float w = 0, float h = 0)
785 PROTOTYPE: $$$;$$ 990 PROTOTYPE: $$$;$$
991 ALIAS:
992 draw_quad_alpha = 1
993 draw_quad_alpha_premultiplied = 2
786 CODE: 994 CODE:
787{ 995{
788 HV *hv = (HV *)SvRV (self); 996 HV *hv = (HV *)SvRV (self);
789 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 997 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
790 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 998 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
791 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 999 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
792 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
793 1000
794 if (items < 5) 1001 if (items < 5)
795 { 1002 {
796 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1003 w = SvNV (*hv_fetch (hv, "w", 1, 1));
797 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1004 h = SvNV (*hv_fetch (hv, "h", 1, 1));
798 } 1005 }
799 1006
1007 if (ix)
1008 {
1009 glEnable (GL_BLEND);
1010
1011 if (ix == 2)
1012 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1013 else
1014 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1015 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1016
1017 glEnable (GL_ALPHA_TEST);
1018 glAlphaFunc (GL_GREATER, 0.01f);
1019 }
1020
800 glBindTexture (GL_TEXTURE_2D, name); 1021 glBindTexture (GL_TEXTURE_2D, name);
801 if (wrap_mode) { 1022
802 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
803 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
804 }
805 glBegin (GL_QUADS); 1023 glBegin (GL_QUADS);
806 glTexCoord2f (0, 0); glVertex2f (x , y ); 1024 glTexCoord2f (0, 0); glVertex2f (x , y );
807 glTexCoord2f (0, t); glVertex2f (x , y + h); 1025 glTexCoord2f (0, t); glVertex2f (x , y + h);
808 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1026 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
809 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1027 glTexCoord2f (s, 0); glVertex2f (x + w, y );
810 glEnd (); 1028 glEnd ();
1029
1030 if (ix)
1031 {
1032 glDisable (GL_ALPHA_TEST);
1033 glDisable (GL_BLEND);
1034 }
811} 1035}
812 1036
813MODULE = CFClient PACKAGE = CFClient::Map 1037MODULE = CFClient PACKAGE = CFClient::Map
814 1038
815CFClient::Map 1039CFClient::Map
835DESTROY (CFClient::Map self) 1059DESTROY (CFClient::Map self)
836 CODE: 1060 CODE:
837{ 1061{
838 map_clear (self); 1062 map_clear (self);
839 Safefree (self->face); 1063 Safefree (self->face);
1064 Safefree (self->tex);
840 Safefree (self); 1065 Safefree (self);
841} 1066}
842 1067
843void 1068void
844clear (CFClient::Map self) 1069clear (CFClient::Map self)
879 tex->r = r; 1104 tex->r = r;
880 tex->g = g; 1105 tex->g = g;
881 tex->b = b; 1106 tex->b = b;
882 tex->a = a; 1107 tex->a = a;
883 } 1108 }
1109
1110 // somewhat hackish, but for textures that require it, it really
1111 // improves the look, and most others don't suffer.
1112 glBindTexture (GL_TEXTURE_2D, name);
1113 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1114 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1115 // use uglier nearest interpolation because linear suffers
1116 // from transparent color bleeding and ugly wrapping effects.
1117 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
884} 1118}
885 1119
886int 1120int
887ox (CFClient::Map self) 1121ox (CFClient::Map self)
888 ALIAS: 1122 ALIAS:
889 oy = 1 1123 oy = 1
1124 x = 2
1125 y = 3
1126 w = 4
1127 h = 5
890 CODE: 1128 CODE:
891 switch (ix) 1129 switch (ix)
892 { 1130 {
893 case 0: RETVAL = self->ox; break; 1131 case 0: RETVAL = self->ox; break;
894 case 1: RETVAL = self->oy; break; 1132 case 1: RETVAL = self->oy; break;
1133 case 2: RETVAL = self->x; break;
1134 case 3: RETVAL = self->y; break;
1135 case 4: RETVAL = self->w; break;
1136 case 5: RETVAL = self->h; break;
895 } 1137 }
896 OUTPUT: 1138 OUTPUT:
897 RETVAL 1139 RETVAL
898 1140
899void 1141void
1324 } *civ, const_iv[] = { 1566 } *civ, const_iv[] = {
1325# define const_iv(name) { # name, (IV)name } 1567# define const_iv(name) { # name, (IV)name }
1326 const_iv (GL_COLOR_MATERIAL), 1568 const_iv (GL_COLOR_MATERIAL),
1327 const_iv (GL_SMOOTH), 1569 const_iv (GL_SMOOTH),
1328 const_iv (GL_FLAT), 1570 const_iv (GL_FLAT),
1571 const_iv (GL_DITHER),
1329 const_iv (GL_BLEND), 1572 const_iv (GL_BLEND),
1573 const_iv (GL_CULL_FACE),
1574 const_iv (GL_SCISSOR_TEST),
1575 const_iv (GL_DEPTH_TEST),
1576 const_iv (GL_ALPHA_TEST),
1577 const_iv (GL_NORMALIZE),
1578 const_iv (GL_RESCALE_NORMAL),
1330 const_iv (GL_AND), 1579 const_iv (GL_AND),
1580 const_iv (GL_ONE),
1581 const_iv (GL_ZERO),
1331 const_iv (GL_SRC_ALPHA), 1582 const_iv (GL_SRC_ALPHA),
1583 const_iv (GL_DST_ALPHA),
1332 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1584 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1585 const_iv (GL_ONE_MINUS_DST_ALPHA),
1586 const_iv (GL_SRC_ALPHA_SATURATE),
1333 const_iv (GL_RGB), 1587 const_iv (GL_RGB),
1334 const_iv (GL_RGBA), 1588 const_iv (GL_RGBA),
1335 const_iv (GL_UNSIGNED_BYTE), 1589 const_iv (GL_UNSIGNED_BYTE),
1336 const_iv (GL_ALPHA4), 1590 const_iv (GL_UNSIGNED_SHORT),
1591 const_iv (GL_UNSIGNED_INT),
1337 const_iv (GL_ALPHA), 1592 const_iv (GL_ALPHA),
1593 const_iv (GL_INTENSITY),
1594 const_iv (GL_LUMINANCE),
1595 const_iv (GL_LUMINANCE_ALPHA),
1338 const_iv (GL_FLOAT), 1596 const_iv (GL_FLOAT),
1339 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 1597 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1340 const_iv (GL_COMPILE), 1598 const_iv (GL_COMPILE),
1341 const_iv (GL_TEXTURE_1D), 1599 const_iv (GL_TEXTURE_1D),
1342 const_iv (GL_TEXTURE_2D), 1600 const_iv (GL_TEXTURE_2D),
1344 const_iv (GL_TEXTURE_MAG_FILTER), 1602 const_iv (GL_TEXTURE_MAG_FILTER),
1345 const_iv (GL_TEXTURE_MIN_FILTER), 1603 const_iv (GL_TEXTURE_MIN_FILTER),
1346 const_iv (GL_TEXTURE_ENV_MODE), 1604 const_iv (GL_TEXTURE_ENV_MODE),
1347 const_iv (GL_TEXTURE_WRAP_S), 1605 const_iv (GL_TEXTURE_WRAP_S),
1348 const_iv (GL_TEXTURE_WRAP_T), 1606 const_iv (GL_TEXTURE_WRAP_T),
1607 const_iv (GL_REPEAT),
1349 const_iv (GL_CLAMP), 1608 const_iv (GL_CLAMP),
1350 const_iv (GL_REPEAT), 1609 const_iv (GL_CLAMP_TO_EDGE),
1351 const_iv (GL_NEAREST), 1610 const_iv (GL_NEAREST),
1352 const_iv (GL_LINEAR), 1611 const_iv (GL_LINEAR),
1353 const_iv (GL_NEAREST_MIPMAP_NEAREST), 1612 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1354 const_iv (GL_LINEAR_MIPMAP_NEAREST), 1613 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1355 const_iv (GL_NEAREST_MIPMAP_LINEAR), 1614 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1356 const_iv (GL_LINEAR_MIPMAP_LINEAR), 1615 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1357 const_iv (GL_GENERATE_MIPMAP), 1616 const_iv (GL_GENERATE_MIPMAP),
1358 const_iv (GL_LINEAR),
1359 const_iv (GL_MODULATE), 1617 const_iv (GL_MODULATE),
1618 const_iv (GL_DECAL),
1360 const_iv (GL_REPLACE), 1619 const_iv (GL_REPLACE),
1620 const_iv (GL_DEPTH_BUFFER_BIT),
1361 const_iv (GL_COLOR_BUFFER_BIT), 1621 const_iv (GL_COLOR_BUFFER_BIT),
1362 const_iv (GL_PROJECTION), 1622 const_iv (GL_PROJECTION),
1363 const_iv (GL_MODELVIEW), 1623 const_iv (GL_MODELVIEW),
1364 const_iv (GL_COLOR_LOGIC_OP), 1624 const_iv (GL_COLOR_LOGIC_OP),
1625 const_iv (GL_SEPARABLE_2D),
1365 const_iv (GL_CONVOLUTION_2D), 1626 const_iv (GL_CONVOLUTION_2D),
1366 const_iv (GL_CONVOLUTION_BORDER_MODE), 1627 const_iv (GL_CONVOLUTION_BORDER_MODE),
1367 const_iv (GL_CONSTANT_BORDER), 1628 const_iv (GL_CONSTANT_BORDER),
1368 const_iv (GL_LINES), 1629 const_iv (GL_LINES),
1630 const_iv (GL_LINE_LOOP),
1369 const_iv (GL_QUADS), 1631 const_iv (GL_QUADS),
1370 const_iv (GL_LINE_LOOP), 1632 const_iv (GL_QUAD_STRIP),
1633 const_iv (GL_TRIANGLES),
1634 const_iv (GL_TRIANGLE_STRIP),
1635 const_iv (GL_TRIANGLE_FAN),
1371 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 1636 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1372 const_iv (GL_FASTEST), 1637 const_iv (GL_FASTEST),
1638 const_iv (GL_V2F),
1639 const_iv (GL_V3F),
1640 const_iv (GL_T2F_V3F),
1641 const_iv (GL_T2F_N3F_V3F),
1373# undef const_iv 1642# undef const_iv
1374 }; 1643 };
1375 1644
1376 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1645 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1377 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1646 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1378} 1647}
1379 1648
1649char *
1650gl_vendor ()
1651 CODE:
1652 RETVAL = (char *)glGetString (GL_VENDOR);
1653 OUTPUT:
1654 RETVAL
1655
1656char *
1657gl_version ()
1658 CODE:
1659 RETVAL = (char *)glGetString (GL_VERSION);
1660 OUTPUT:
1661 RETVAL
1662
1663char *
1664gl_extensions ()
1665 CODE:
1666 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1667 OUTPUT:
1668 RETVAL
1669
1380int glGetError () 1670int glGetError ()
1381 1671
1382void glClear (int mask) 1672void glClear (int mask)
1383 1673
1384void glClearColor (float r, float g, float b, float a = 1.0) 1674void glClearColor (float r, float g, float b, float a = 1.0)
1392 1682
1393void glHint (int target, int mode) 1683void glHint (int target, int mode)
1394 1684
1395void glBlendFunc (int sfactor, int dfactor) 1685void glBlendFunc (int sfactor, int dfactor)
1396 1686
1687void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1688 CODE:
1689 gl_BlendFuncSeparate (sa, da, saa, daa);
1690
1691void glDepthMask (int flag)
1692
1397void glLogicOp (int opcode) 1693void glLogicOp (int opcode)
1398 1694
1695void glColorMask (int red, int green, int blue, int alpha)
1696
1399void glMatrixMode (int mode) 1697void glMatrixMode (int mode)
1400 1698
1401void glPushMatrix () 1699void glPushMatrix ()
1402 1700
1403void glPopMatrix () 1701void glPopMatrix ()
1404 1702
1405void glLoadIdentity () 1703void glLoadIdentity ()
1406 1704
1705# near_ and far_ are due to microsofts buggy "c" compiler
1706void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1707
1708# near_ and far_ are due to microsofts buggy "c" compiler
1407void glOrtho (double left, double right, double bottom, double top, double near, double far) 1709void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1408 1710
1409void glViewport (int x, int y, int width, int height) 1711void glViewport (int x, int y, int width, int height)
1712
1713void glScissor (int x, int y, int width, int height)
1410 1714
1411void glTranslate (float x, float y, float z = 0.) 1715void glTranslate (float x, float y, float z = 0.)
1412 CODE: 1716 CODE:
1413 glTranslatef (x, y, z); 1717 glTranslatef (x, y, z);
1414 1718
1415void glScale (float x, float y, float z) 1719void glScale (float x, float y, float z = 1.)
1416 CODE: 1720 CODE:
1417 glScalef (x, y, z); 1721 glScalef (x, y, z);
1418 1722
1419void glRotate (float angle, float x, float y, float z) 1723void glRotate (float angle, float x, float y, float z)
1420 CODE: 1724 CODE:
1424 1728
1425void glEnd () 1729void glEnd ()
1426 1730
1427void glColor (float r, float g, float b, float a = 1.0) 1731void glColor (float r, float g, float b, float a = 1.0)
1428 PROTOTYPE: @ 1732 PROTOTYPE: @
1733 ALIAS:
1734 glColor_premultiply = 1
1429 CODE: 1735 CODE:
1430 glColor4f (r, g, b, a); 1736 if (ix)
1737 {
1738 r *= a;
1739 g *= a;
1740 b *= a;
1741 }
1742 // microsoft visual "c" rounds instead of truncating...
1743 glColor4ub (MIN ((int)(r * 256.f), 255),
1744 MIN ((int)(g * 256.f), 255),
1745 MIN ((int)(b * 256.f), 255),
1746 MIN ((int)(a * 256.f), 255));
1747
1748void glInterleavedArrays (int format, int stride, char *data)
1749
1750void glDrawElements (int mode, int count, int type, char *indices)
1751
1752# 1.2 void glDrawRangeElements (int mode, int start, int end
1753
1754void glRasterPos (float x, float y, float z = 0.)
1755 CODE:
1756 glRasterPos3f (0, 0, z);
1757 glBitmap (0, 0, 0, 0, x, y, 0);
1431 1758
1432void glVertex (float x, float y, float z = 0.) 1759void glVertex (float x, float y, float z = 0.)
1433 CODE: 1760 CODE:
1434 glVertex3f (x, y, z); 1761 glVertex3f (x, y, z);
1435 1762
1447 1774
1448void glBindTexture (int target, int name) 1775void glBindTexture (int target, int name)
1449 1776
1450void glConvolutionParameter (int target, int pname, float params) 1777void glConvolutionParameter (int target, int pname, float params)
1451 CODE: 1778 CODE:
1779 if (gl.ConvolutionParameterf)
1452 glConvolutionParameterf (target, pname, params); 1780 gl.ConvolutionParameterf (target, pname, params);
1453 1781
1454void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 1782void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1783 CODE:
1784 if (gl.ConvolutionFilter2D)
1785 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1786
1787void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1788 CODE:
1789 if (gl.SeparableFilter2D)
1790 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1455 1791
1456void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 1792void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1457 1793
1458void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 1794void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1795
1796void glDrawPixels (int width, int height, int format, int type, char *pixels)
1797
1798void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1459 1799
1460int glGenTexture () 1800int glGenTexture ()
1461 CODE: 1801 CODE:
1462{ 1802{
1463 GLuint name; 1803 GLuint name;
1488 1828
1489void glEndList () 1829void glEndList ()
1490 1830
1491void glCallList (int list) 1831void glCallList (int list)
1492 1832
1833

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