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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.62 by root, Mon Apr 24 02:41:47 2006 UTC vs.
Revision 1.160 by root, Mon Oct 9 01:06:36 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2long _ftol (double); /* defined by VC6 C libs */
3long _ftol2 (double dblSource) { return _ftol (dblSource); }
4# define WIN32_LEAN_AND_MEAN
5# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
2# include <malloc.h> 6# include <malloc.h>
7# include <windows.h>
8# include <wininet.h>
9# pragma warning(disable:4244)
3#endif 10#endif
4 11
5#include "EXTERN.h" 12#include "EXTERN.h"
6#include "perl.h" 13#include "perl.h"
7#include "XSUB.h" 14#include "XSUB.h"
8 15
16#ifdef _WIN32
17# undef pipe
18#endif
19
20#include <math.h>
9#include <string.h> 21#include <string.h>
10#include <stdio.h> 22#include <stdio.h>
23#include <stdlib.h>
11 24
12#include <SDL.h> 25#include <SDL.h>
26#include <SDL_endian.h>
13#include <SDL_image.h> 27#include <SDL_image.h>
14#include <SDL_mixer.h> 28#include <SDL_mixer.h>
15#include <SDL_opengl.h> 29#include <SDL_opengl.h>
16 30
31#define PANGO_ENABLE_BACKEND
32#define G_DISABLE_CAST_CHECKS
33
17#include <glib/gmacros.h> 34#include <glib/gmacros.h>
18 35
19#include <pango/pango.h> 36#include <pango/pango.h>
20#include <pango/pangofc-fontmap.h>
21#include <pango/pangoft2.h>
22 37
23#ifndef _WIN32 38#ifndef _WIN32
24# include <sys/types.h> 39# include <sys/types.h>
25# include <sys/socket.h> 40# include <sys/socket.h>
26# include <netinet/in.h> 41# include <netinet/in.h>
33 typedef signed char int8_t; 48 typedef signed char int8_t;
34 typedef signed short int16_t; 49 typedef signed short int16_t;
35 typedef signed int int32_t; 50 typedef signed int int32_t;
36#endif 51#endif
37 52
38#include "glext.h" 53#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */
39 54
40#define FOW_DARKNESS 32 55#define FOW_DARKNESS 32
41 56
42#define MAP_EXTEND_X 32 57#define MAP_EXTEND_X 32
43#define MAP_EXTEND_Y 512 58#define MAP_EXTEND_Y 512
44 59
45#define MIN_FONT_HEIGHT 8 60#define MIN_FONT_HEIGHT 10
46 61
62#if 0
63# define PARACHUTE SDL_INIT_NOPARACHUTE
64#else
65# define PARACHUTE 0
66#endif
67
68static struct
69{
70#define GL_FUNC(ptr,name) ptr name;
71#include "glfunc.h"
72#undef GL_FUNC
73} gl;
74
75static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
76{
77 if (gl.BlendFuncSeparate)
78 gl.BlendFuncSeparate (sa, da, saa, daa);
79 else if (gl.BlendFuncSeparateEXT)
80 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
81 else
82 glBlendFunc (sa, da);
83}
84
85#include "texcache.c"
86
87#include "pango-font.c"
88#include "pango-fontmap.c"
89#include "pango-render.c"
90
47typedef Mix_Chunk *CFClient__MixChunk; 91typedef Mix_Chunk *CFPlus__MixChunk;
48typedef Mix_Music *CFClient__MixMusic; 92typedef Mix_Music *CFPlus__MixMusic;
49 93
50typedef PangoFontDescription *CFClient__Font; 94typedef PangoFontDescription *CFPlus__Font;
95
96static int
97shape_attr_p (PangoLayoutRun *run)
98{
99 GSList *attrs = run->item->analysis.extra_attrs;
100
101 while (attrs)
102 {
103 PangoAttribute *attr = attrs->data;
104
105 if (attr->klass->type == PANGO_ATTR_SHAPE)
106 return 1;
107
108 attrs = attrs->next;
109 }
110
111 return 0;
112}
51 113
52typedef struct cf_layout { 114typedef struct cf_layout {
53 PangoLayout *pl; 115 PangoLayout *pl;
116 float r, g, b, a; // default color for rgba mode
54 int base_height; 117 int base_height;
55 CFClient__Font font; 118 CFPlus__Font font;
56} *CFClient__Layout; 119} *CFPlus__Layout;
57 120
58static CFClient__Font default_font; 121static CFPlus__Font default_font;
59static PangoContext *context; 122static PangoContext *opengl_context;
60static PangoFontMap *fontmap; 123static PangoFontMap *opengl_fontmap;
61 124
62static void 125static void
63substitute_func (FcPattern *pattern, gpointer data) 126substitute_func (FcPattern *pattern, gpointer data)
64{ 127{
65 FcPatternAddBool (pattern, FC_HINTING , 1); 128 FcPatternAddBool (pattern, FC_HINTING, 1);
129#ifdef FC_HINT_STYLE
130 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
131#endif
66 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 132 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
67} 133}
68 134
69static void 135static void
70layout_update_font (CFClient__Layout self) 136layout_update_font (CFPlus__Layout self)
71{ 137{
72 /* use a random scale factor to account for unknown descenders, 0.8 works 138 /* use a random scale factor to account for unknown descenders, 0.8 works
73 * reasonably well with bitstream vera 139 * reasonably well with bitstream vera
74 */ 140 */
75 PangoFontDescription *font = self->font ? self->font : default_font; 141 PangoFontDescription *font = self->font ? self->font : default_font;
79 145
80 pango_layout_set_font_description (self->pl, font); 146 pango_layout_set_font_description (self->pl, font);
81} 147}
82 148
83static void 149static void
84layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 150layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
85{ 151{
152 PangoRectangle rect;
153
154 // get_pixel_* wrongly rounds down
86 pango_layout_get_pixel_size (self->pl, w, h); 155 pango_layout_get_extents (self->pl, 0, &rect);
87 156
88 *w = (*w + 3) & ~3; 157 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
89 if (!*w) *w = 1; 158 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
90 if (!*h) *h = 1; 159
160 if (!rect.width) rect.width = 1;
161 if (!rect.height) rect.height = 1;
162
163 *w = rect.width;
164 *h = rect.height;
91} 165}
92 166
93typedef uint16_t mapface; 167typedef uint16_t mapface;
94 168
95typedef struct { 169typedef struct {
98 float s, t; 172 float s, t;
99 uint8_t r, g, b, a; 173 uint8_t r, g, b, a;
100} maptex; 174} maptex;
101 175
102typedef struct { 176typedef struct {
103 int16_t darkness; 177 uint32_t player;
104 mapface face[3]; 178 mapface face[3];
179 uint16_t darkness;
180 uint8_t stat_width, stat_hp, flags;
105} mapcell; 181} mapcell;
106 182
107typedef struct { 183typedef struct {
108 int32_t c0, c1; 184 int32_t c0, c1;
109 mapcell *col; 185 mapcell *col;
118 int texs; 194 int texs;
119 maptex *tex; 195 maptex *tex;
120 196
121 int32_t rows; 197 int32_t rows;
122 maprow *row; 198 maprow *row;
123} *CFClient__Map; 199} *CFPlus__Map;
124 200
125static char * 201static char *
126prepend (char *ptr, int sze, int inc) 202prepend (char *ptr, int sze, int inc)
127{ 203{
128 char *p; 204 char *p;
146 222
147#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 223#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
148#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 224#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
149 225
150static maprow * 226static maprow *
151map_get_row (CFClient__Map self, int y) 227map_get_row (CFPlus__Map self, int y)
152{ 228{
153 if (0 > y) 229 if (0 > y)
154 { 230 {
155 int extend = - y + MAP_EXTEND_Y; 231 int extend = - y + MAP_EXTEND_Y;
156 Prepend (maprow, self->row, self->rows, extend); 232 Prepend (maprow, self->row, self->rows, extend);
194 270
195 return row->col + (x - row->c0); 271 return row->col + (x - row->c0);
196} 272}
197 273
198static mapcell * 274static mapcell *
199map_get_cell (CFClient__Map self, int x, int y) 275map_get_cell (CFPlus__Map self, int x, int y)
200{ 276{
201 return row_get_cell (map_get_row (self, y), x); 277 return row_get_cell (map_get_row (self, y), x);
202} 278}
203 279
204static void 280static void
205map_clear (CFClient__Map self) 281map_clear (CFPlus__Map self)
206{ 282{
207 int r; 283 int r;
208 284
209 for (r = 0; r < self->rows; r++) 285 for (r = 0; r < self->rows; r++)
210 Safefree (self->row[r].col); 286 Safefree (self->row[r].col);
218 self->row = 0; 294 self->row = 0;
219 self->rows = 0; 295 self->rows = 0;
220} 296}
221 297
222static void 298static void
223map_blank (CFClient__Map self, int x0, int y0, int w, int h) 299map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
224{ 300{
225 int x, y; 301 int x, y;
226 maprow *row; 302 maprow *row;
303 mapcell *cell;
227 304
228 for (y = y0; y < y0 + h; y++) 305 for (y = y0; y < y0 + h; y++)
229 if (y >= 0) 306 if (y >= 0)
230 { 307 {
231 if (y >= self->rows) 308 if (y >= self->rows)
237 if (x >= row->c0) 314 if (x >= row->c0)
238 { 315 {
239 if (x >= row->c1) 316 if (x >= row->c1)
240 break; 317 break;
241 318
242 row->col[x - row->c0].darkness = -1; 319 cell = row->col + x - row->c0;
320
321 cell->darkness = 0;
322 cell->stat_hp = 0;
323 cell->flags = 0;
324 cell->player = 0;
243 } 325 }
244 } 326 }
245} 327}
246 328
247static void 329static void
248music_finished () 330music_finished (void)
249{ 331{
250 SDL_UserEvent ev; 332 SDL_UserEvent ev;
251 333
252 ev.type = SDL_USEREVENT; 334 ev.type = SDL_USEREVENT;
253 ev.code = 0; 335 ev.code = 0;
255 ev.data2 = 0; 337 ev.data2 = 0;
256 338
257 SDL_PushEvent ((SDL_Event *)&ev); 339 SDL_PushEvent ((SDL_Event *)&ev);
258} 340}
259 341
342static void
343channel_finished (int channel)
344{
345 SDL_UserEvent ev;
346
347 ev.type = SDL_USEREVENT;
348 ev.code = 1;
349 ev.data1 = (void *)(long)channel;
350 ev.data2 = 0;
351
352 SDL_PushEvent ((SDL_Event *)&ev);
353}
354
355static unsigned int
356minpot (unsigned int n)
357{
358 if (!n)
359 return 0;
360
361 --n;
362
363 n |= n >> 1;
364 n |= n >> 2;
365 n |= n >> 4;
366 n |= n >> 8;
367 n |= n >> 16;
368
369 return n + 1;
370}
371
260MODULE = CFClient PACKAGE = CFClient 372MODULE = CFPlus PACKAGE = CFPlus
261 373
262PROTOTYPES: ENABLE 374PROTOTYPES: ENABLE
263 375
264BOOT: 376BOOT:
265{ 377{
266 HV *stash = gv_stashpv ("CFClient", 1); 378 HV *stash = gv_stashpv ("CFPlus", 1);
267 static const struct { 379 static const struct {
268 const char *name; 380 const char *name;
269 IV iv; 381 IV iv;
270 } *civ, const_iv[] = { 382 } *civ, const_iv[] = {
271# define const_iv(name) { # name, (IV)name } 383# define const_iv(name) { # name, (IV)name }
370# undef const_iv 482# undef const_iv
371 }; 483 };
372 484
373 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 485 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
374 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 486 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
375
376 fontmap = pango_ft2_font_map_new ();
377 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0);
378 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap);
379} 487}
380 488
381int 489int
490in_destruct ()
491 CODE:
492 RETVAL = PL_main_cv == Nullcv;
493 OUTPUT:
494 RETVAL
495
496NV floor (NV x)
497
498NV ceil (NV x)
499
500void
501pango_init ()
502 CODE:
503{
504 opengl_fontmap = pango_opengl_font_map_new ();
505 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
506 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
507}
508
509int
382SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 510SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
383 511
384void 512void
385SDL_Quit () 513SDL_Quit ()
386 514
387void 515void
393 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 521 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
394 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 522 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
395 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 523 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
396 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 524 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
397 525
526 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
527 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
528
398 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 529 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
399 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 530 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
400 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 531 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
401 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 532 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
402 533
403 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 534 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
535#if SDL_VERSION_ATLEAST(1,2,10)
404 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 536 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
405 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 537 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
538#endif
406 539
407 SDL_EnableUNICODE (1); 540 SDL_EnableUNICODE (1);
408 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 541 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
409 542
410 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 543 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
419 552
420 ++m; 553 ++m;
421 } 554 }
422} 555}
423 556
557char *
558SDL_GetError ()
559
424int 560int
425SDL_SetVideoMode (int w, int h, int fullscreen) 561SDL_SetVideoMode (int w, int h, int fullscreen)
426 CODE: 562 CODE:
427 RETVAL = !!SDL_SetVideoMode ( 563 RETVAL = !!SDL_SetVideoMode (
428 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 564 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
429 ); 565 );
566 if (RETVAL)
567 {
430 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 568 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
569# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
570# include "glfunc.h"
571# undef GL_FUNC
572 }
431 OUTPUT: 573 OUTPUT:
432 RETVAL 574 RETVAL
433 575
434void 576void
435SDL_GL_SwapBuffers () 577SDL_GL_SwapBuffers ()
578
579char *
580SDL_GetKeyName (int sym)
436 581
437void 582void
438SDL_PollEvent () 583SDL_PollEvent ()
439 PPCODE: 584 PPCODE:
440{ 585{
442 587
443 while (SDL_PollEvent (&ev)) 588 while (SDL_PollEvent (&ev))
444 { 589 {
445 HV *hv = newHV (); 590 HV *hv = newHV ();
446 hv_store (hv, "type", 4, newSViv (ev.type), 0); 591 hv_store (hv, "type", 4, newSViv (ev.type), 0);
592
447 switch (ev.type) 593 switch (ev.type)
448 { 594 {
449 case SDL_KEYDOWN: 595 case SDL_KEYDOWN:
450 case SDL_KEYUP: 596 case SDL_KEYUP:
451 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 597 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
458 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 604 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
459 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 605 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
460 break; 606 break;
461 607
462 case SDL_MOUSEMOTION: 608 case SDL_MOUSEMOTION:
609 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
610
463 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 611 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
464 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 612 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
465 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 613 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
466 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 614 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
467 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 615 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
468 break; 616 break;
469 617
470 case SDL_MOUSEBUTTONDOWN: 618 case SDL_MOUSEBUTTONDOWN:
471 case SDL_MOUSEBUTTONUP: 619 case SDL_MOUSEBUTTONUP:
620 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
621
472 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 622 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
473 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 623 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
474 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 624 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
475 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 625 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
626 break;
627
628 case SDL_USEREVENT:
629 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
630 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
631 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
632 break;
476 } 633 }
477 634
478 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 635 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
479 } 636 }
480} 637}
481 638
482int 639int
483Mix_OpenAudio (int frequency = 22050, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 512) 640Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
484 POSTCALL: 641 POSTCALL:
485 Mix_HookMusicFinished (music_finished); 642 Mix_HookMusicFinished (music_finished);
643 Mix_ChannelFinished (channel_finished);
486 644
487void 645void
488Mix_CloseAudio () 646Mix_CloseAudio ()
489 647
490int 648int
495 CODE: 653 CODE:
496#ifndef _WIN32 654#ifndef _WIN32
497 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 655 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
498#endif 656#endif
499 657
500char * 658void
501gl_version () 659win32_proxy_info ()
502 CODE: 660 PPCODE:
503 RETVAL = (char *)glGetString (GL_VERSION); 661{
504 OUTPUT: 662#ifdef _WIN32
505 RETVAL 663 char buffer[2048];
664 DWORD buflen;
506 665
507char * 666 EXTEND (SP, 3);
508gl_extensions () 667
509 CODE: 668 buflen = sizeof (buffer);
510 RETVAL = (char *)glGetString (GL_EXTENSIONS); 669 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
511 OUTPUT: 670 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
512 RETVAL 671 {
672 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
673
674 buflen = sizeof (buffer);
675 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
676 {
677 PUSHs (newSVpv (buffer, 0));
678
679 buflen = sizeof (buffer);
680 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
681 PUSHs (newSVpv (buffer, 0));
682 }
683 }
684#endif
685}
513 686
514void 687void
515add_font (char *file) 688add_font (char *file)
516 CODE: 689 CODE:
517 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 690 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
518 691
519void 692void
520load_image_inline (SV *image_) 693load_image_inline (SV *image_)
521 ALIAS: 694 ALIAS:
522 load_image_file = 1 695 load_image_file = 1
564 737
565 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 738 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
566 739
567 assert (surface2->pitch == surface2->w * 4); 740 assert (surface2->pitch == surface2->w * 4);
568 741
742 SDL_LockSurface (surface2);
569 EXTEND (SP, 5); 743 EXTEND (SP, 6);
570 PUSHs (sv_2mortal (newSViv (surface2->w))); 744 PUSHs (sv_2mortal (newSViv (surface2->w)));
571 PUSHs (sv_2mortal (newSViv (surface2->h))); 745 PUSHs (sv_2mortal (newSViv (surface2->h)));
572 SDL_LockSurface (surface2);
573 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 746 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
574 SDL_UnlockSurface (surface2);
575 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 747 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
576 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 748 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
577 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 749 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
750 SDL_UnlockSurface (surface2);
578 751
579 SDL_FreeSurface (surface); 752 SDL_FreeSurface (surface);
580 SDL_FreeSurface (surface2); 753 SDL_FreeSurface (surface2);
581} 754}
582 755
604 PUSHs (sv_2mortal (newSViv (b / y))); 777 PUSHs (sv_2mortal (newSViv (b / y)));
605 PUSHs (sv_2mortal (newSViv (a / y))); 778 PUSHs (sv_2mortal (newSViv (a / y)));
606} 779}
607 780
608void 781void
782error (char *message)
783 CODE:
784 fprintf (stderr, "ERROR: %s\n", message);
785#ifdef _WIN32
786 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
787#endif
788
789void
609fatal (char *message) 790fatal (char *message)
610 CODE: 791 CODE:
792 fprintf (stderr, "FATAL: %s\n", message);
611#ifdef _WIN32 793#ifdef _WIN32
612 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 794 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
613#else
614 fprintf (stderr, "FATAL: %s\n", message);
615#endif 795#endif
616 exit (1); 796 _exit (1);
617 797
798void
799_exit (int retval = 0)
800 CODE:
801 _exit (retval);
802
618MODULE = CFClient PACKAGE = CFClient::Font 803MODULE = CFPlus PACKAGE = CFPlus::Font
619 804
620CFClient::Font 805CFPlus::Font
621new_from_file (SV *class, char *path) 806new_from_file (SV *class, char *path, int id = 0)
622 CODE: 807 CODE:
623{ 808{
624 int count; 809 int count;
625 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, 0, 0, &count); 810 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
626 RETVAL = pango_fc_font_description_from_pattern (pattern, 0); 811 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
627 FcPatternDestroy (pattern); 812 FcPatternDestroy (pattern);
628} 813}
629 OUTPUT: 814 OUTPUT:
630 RETVAL 815 RETVAL
631 816
632void 817void
633DESTROY (CFClient::Font self) 818DESTROY (CFPlus::Font self)
634 CODE: 819 CODE:
635 pango_font_description_free (self); 820 pango_font_description_free (self);
636 821
637void 822void
638make_default (CFClient::Font self) 823make_default (CFPlus::Font self)
639 CODE: 824 CODE:
640 default_font = self; 825 default_font = self;
641 826
642MODULE = CFClient PACKAGE = CFClient::Layout 827MODULE = CFPlus PACKAGE = CFPlus::Layout
643 828
644CFClient::Layout 829void
645new (SV *class, int base_height = MIN_FONT_HEIGHT) 830reset_glyph_cache ()
831 CODE:
832 tc_clear ();
833
834CFPlus::Layout
835new (SV *class)
646 CODE: 836 CODE:
647 New (0, RETVAL, 1, struct cf_layout); 837 New (0, RETVAL, 1, struct cf_layout);
838
648 RETVAL->pl = pango_layout_new (context); 839 RETVAL->pl = pango_layout_new (opengl_context);
649 RETVAL->base_height = base_height; 840 RETVAL->r = 1.;
841 RETVAL->g = 1.;
842 RETVAL->b = 1.;
843 RETVAL->a = 1.;
844 RETVAL->base_height = MIN_FONT_HEIGHT;
650 RETVAL->font = 0; 845 RETVAL->font = 0;
846
651 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 847 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
652 pango_layout_set_font_description (RETVAL->pl, default_font); 848 layout_update_font (RETVAL);
653 OUTPUT: 849 OUTPUT:
654 RETVAL 850 RETVAL
655 851
656void 852void
657DESTROY (CFClient::Layout self) 853DESTROY (CFPlus::Layout self)
658 CODE: 854 CODE:
659 g_object_unref (self->pl); 855 g_object_unref (self->pl);
660 Safefree (self); 856 Safefree (self);
661 857
662void 858void
663set_text (CFClient::Layout self, SV *text_) 859set_text (CFPlus::Layout self, SV *text_)
664 CODE: 860 CODE:
665{ 861{
666 STRLEN textlen; 862 STRLEN textlen;
667 char *text = SvPVutf8 (text_, textlen); 863 char *text = SvPVutf8 (text_, textlen);
668 864
669 pango_layout_set_text (self->pl, text, textlen); 865 pango_layout_set_text (self->pl, text, textlen);
670} 866}
671 867
672void 868void
673set_markup (CFClient::Layout self, SV *text_) 869set_markup (CFPlus::Layout self, SV *text_)
674 CODE: 870 CODE:
675{ 871{
676 STRLEN textlen; 872 STRLEN textlen;
677 char *text = SvPVutf8 (text_, textlen); 873 char *text = SvPVutf8 (text_, textlen);
678 874
679 pango_layout_set_markup (self->pl, text, textlen); 875 pango_layout_set_markup (self->pl, text, textlen);
680} 876}
681 877
878void
879set_shapes (CFPlus::Layout self, ...)
880 CODE:
881{
882 PangoAttrList *attrs = 0;
883 const char *text = pango_layout_get_text (self->pl);
884 const char *pos = text;
885 int arg = 4;
886
887 while (arg < items && (pos = strstr (pos, OBJ_STR)))
888 {
889 PangoRectangle inkrect, rect;
890 PangoAttribute *attr;
891
892 int x = SvIV (ST (arg - 3));
893 int y = SvIV (ST (arg - 2));
894 int w = SvIV (ST (arg - 1));
895 int h = SvIV (ST (arg ));
896
897 inkrect.x = 0;
898 inkrect.y = 0;
899 inkrect.width = 0;
900 inkrect.height = 0;
901
902 rect.x = x * PANGO_SCALE;
903 rect.y = y * PANGO_SCALE;
904 rect.width = w * PANGO_SCALE;
905 rect.height = h * PANGO_SCALE;
906
907 if (!attrs)
908 attrs = pango_layout_get_attributes (self->pl);
909
910 attr = pango_attr_shape_new (&inkrect, &rect);
911 attr->start_index = pos - text;
912 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
913 pango_attr_list_insert (attrs, attr);
914
915 arg += 4;
916 pos += sizeof (OBJ_STR) - 1;
917 }
918
919 if (attrs)
920 pango_layout_set_attributes (self->pl, attrs);
921}
922
923void
924get_shapes (CFPlus::Layout self)
925 PPCODE:
926{
927 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
928
929 do
930 {
931 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
932
933 if (run && shape_attr_p (run))
934 {
935 PangoRectangle extents;
936 pango_layout_iter_get_run_extents (iter, 0, &extents);
937
938 EXTEND (SP, 2);
939 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
940 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
941 }
942 }
943 while (pango_layout_iter_next_run (iter));
944
945 pango_layout_iter_free (iter);
946}
947
948int
949has_wrapped (CFPlus::Layout self)
950 CODE:
951{
952 int lines = 1;
953 const char *text = pango_layout_get_text (self->pl);
954
955 while (*text)
956 lines += *text++ == '\n';
957
958 RETVAL = lines < pango_layout_get_line_count (self->pl);
959}
960 OUTPUT:
961 RETVAL
962
682SV * 963SV *
683get_text (CFClient::Layout self) 964get_text (CFPlus::Layout self)
684 CODE: 965 CODE:
685 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 966 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
686 SvUTF8_on (RETVAL); 967 sv_utf8_decode (RETVAL);
687 OUTPUT: 968 OUTPUT:
688 RETVAL 969 RETVAL
689 970
690void 971void
972set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
973 CODE:
974 self->r = r;
975 self->g = g;
976 self->b = b;
977 self->a = a;
978
979void
691set_font (CFClient::Layout self, CFClient::Font font = 0) 980set_font (CFPlus::Layout self, CFPlus::Font font = 0)
692 CODE: 981 CODE:
693 if (self->font != font) 982 if (self->font != font)
694 { 983 {
695 self->font = font; 984 self->font = font;
696 layout_update_font (self); 985 layout_update_font (self);
697 } 986 }
698 987
699void 988void
700set_height (CFClient::Layout self, int base_height) 989set_height (CFPlus::Layout self, int base_height)
701 CODE: 990 CODE:
702 if (self->base_height != base_height) 991 if (self->base_height != base_height)
703 { 992 {
704 self->base_height = base_height; 993 self->base_height = base_height;
705 layout_update_font (self); 994 layout_update_font (self);
706 } 995 }
707 996
708void 997void
709set_width (CFClient::Layout self, int max_width = -1) 998set_width (CFPlus::Layout self, int max_width = -1)
710 CODE: 999 CODE:
711 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1000 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
712 1001
713void 1002void
1003set_indent (CFPlus::Layout self, int indent)
1004 CODE:
1005 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1006
1007void
1008set_spacing (CFPlus::Layout self, int spacing)
1009 CODE:
1010 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1011
1012void
1013set_ellipsise (CFPlus::Layout self, int ellipsise)
1014 CODE:
1015 pango_layout_set_ellipsize (self->pl,
1016 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1017 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1018 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1019 : PANGO_ELLIPSIZE_NONE
1020 );
1021
1022void
1023set_single_paragraph_mode (CFPlus::Layout self, int spm)
1024 CODE:
1025 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1026
1027void
714size (CFClient::Layout self) 1028size (CFPlus::Layout self)
715 PPCODE: 1029 PPCODE:
716{ 1030{
717 int w, h; 1031 int w, h;
718 1032
719 layout_get_pixel_size (self, &w, &h); 1033 layout_get_pixel_size (self, &w, &h);
722 PUSHs (sv_2mortal (newSViv (w))); 1036 PUSHs (sv_2mortal (newSViv (w)));
723 PUSHs (sv_2mortal (newSViv (h))); 1037 PUSHs (sv_2mortal (newSViv (h)));
724} 1038}
725 1039
726int 1040int
1041descent (CFPlus::Layout self)
1042 CODE:
1043{
1044 PangoRectangle rect;
1045 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1046 pango_layout_line_get_pixel_extents (line, 0, &rect);
1047 RETVAL = PANGO_DESCENT (rect);
1048}
1049 OUTPUT:
1050 RETVAL
1051
1052int
727xy_to_index (CFClient::Layout self, int x, int y) 1053xy_to_index (CFPlus::Layout self, int x, int y)
728 CODE: 1054 CODE:
729{ 1055{
730 int index, trailing; 1056 int index, trailing;
731 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1057 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
732 RETVAL = index; 1058 RETVAL = index;
733} 1059}
734 OUTPUT: 1060 OUTPUT:
735 RETVAL 1061 RETVAL
736 1062
737void 1063void
738cursor_pos (CFClient::Layout self, int index) 1064cursor_pos (CFPlus::Layout self, int index)
739 PPCODE: 1065 PPCODE:
740{ 1066{
741 PangoRectangle strong_pos; 1067 PangoRectangle strong_pos;
742 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1068 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
743 1069
746 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1072 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
747 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1073 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
748} 1074}
749 1075
750void 1076void
751render (CFClient::Layout self) 1077render (CFPlus::Layout self, float x, float y, int flags = 0)
752 PPCODE: 1078 PPCODE:
753{ 1079 pango_opengl_render_layout_subpixel (
754 SV *retval; 1080 self->pl,
755 int w, h; 1081 x * PANGO_SCALE, y * PANGO_SCALE,
756 FT_Bitmap bitmap; 1082 self->r, self->g, self->b, self->a,
1083 flags
1084 );
757 1085
758 layout_get_pixel_size (self, &w, &h); 1086MODULE = CFPlus PACKAGE = CFPlus::Texture
759 1087
760 retval = newSV (w * h); 1088void
761 SvPOK_only (retval); 1089pad2pot (SV *data_, SV *w_, SV *h_)
762 SvCUR_set (retval, w * h); 1090 CODE:
1091{
1092 int ow = SvIV (w_);
1093 int oh = SvIV (h_);
763 1094
764 bitmap.rows = h; 1095 if (ow && oh)
765 bitmap.width = w; 1096 {
766 bitmap.pitch = w; 1097 int nw = minpot (ow);
767 bitmap.buffer = (unsigned char*)SvPVX (retval); 1098 int nh = minpot (oh);
768 bitmap.num_grays = 256;
769 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
770 1099
771 memset (bitmap.buffer, 0, w * h); 1100 if (nw != ow || nh != oh)
772 1101 {
773 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE); 1102 if (SvOK (data_))
1103 {
1104 STRLEN datalen;
1105 char *data = SvPVbyte (data_, datalen);
1106 int bpp = datalen / (ow * oh);
1107 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
774 1108
775 EXTEND (SP, 3); 1109 SvPOK_only (result_);
776 PUSHs (sv_2mortal (newSViv (w))); 1110 SvCUR_set (result_, nw * nh * bpp);
777 PUSHs (sv_2mortal (newSViv (h)));
778 PUSHs (sv_2mortal (retval));
779}
780 1111
781MODULE = CFClient PACKAGE = CFClient::Texture 1112 memset (SvPVX (result_), 0, nw * nh * bpp);
1113 while (oh--)
1114 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
782 1115
1116 sv_setsv (data_, result_);
1117 }
1118
1119 sv_setiv (w_, nw);
1120 sv_setiv (h_, nh);
1121 }
1122 }
1123}
1124
783void 1125void
784draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1126draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
785 PROTOTYPE: $$$;$$ 1127 PROTOTYPE: $$$;$$
1128 ALIAS:
1129 draw_quad_alpha = 1
1130 draw_quad_alpha_premultiplied = 2
786 CODE: 1131 CODE:
787{ 1132{
788 HV *hv = (HV *)SvRV (self); 1133 HV *hv = (HV *)SvRV (self);
789 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1134 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
790 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1135 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
791 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1136 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
792 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
793 1137
794 if (items < 5) 1138 if (items < 5)
795 { 1139 {
796 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1140 w = SvNV (*hv_fetch (hv, "w", 1, 1));
797 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1141 h = SvNV (*hv_fetch (hv, "h", 1, 1));
798 } 1142 }
799 1143
1144 if (ix)
1145 {
1146 glEnable (GL_BLEND);
1147
1148 if (ix == 2)
1149 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1150 else
1151 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1152 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1153
1154 glEnable (GL_ALPHA_TEST);
1155 glAlphaFunc (GL_GREATER, 0.01f);
1156 }
1157
800 glBindTexture (GL_TEXTURE_2D, name); 1158 glBindTexture (GL_TEXTURE_2D, name);
801 if (wrap_mode) { 1159
802 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
803 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
804 }
805 glBegin (GL_QUADS); 1160 glBegin (GL_QUADS);
806 glTexCoord2f (0, 0); glVertex2f (x , y ); 1161 glTexCoord2f (0, 0); glVertex2f (x , y );
807 glTexCoord2f (0, t); glVertex2f (x , y + h); 1162 glTexCoord2f (0, t); glVertex2f (x , y + h);
808 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1163 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
809 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1164 glTexCoord2f (s, 0); glVertex2f (x + w, y );
810 glEnd (); 1165 glEnd ();
811}
812 1166
1167 if (ix)
1168 {
1169 glDisable (GL_ALPHA_TEST);
1170 glDisable (GL_BLEND);
1171 }
1172}
1173
813MODULE = CFClient PACKAGE = CFClient::Map 1174MODULE = CFPlus PACKAGE = CFPlus::Map
814 1175
815CFClient::Map 1176CFPlus::Map
816new (SV *class, int map_width, int map_height) 1177new (SV *class, int map_width, int map_height)
817 CODE: 1178 CODE:
818 New (0, RETVAL, 1, struct map); 1179 New (0, RETVAL, 1, struct map);
819 RETVAL->x = 0; 1180 RETVAL->x = 0;
820 RETVAL->y = 0; 1181 RETVAL->y = 0;
830 RETVAL->row = 0; 1191 RETVAL->row = 0;
831 OUTPUT: 1192 OUTPUT:
832 RETVAL 1193 RETVAL
833 1194
834void 1195void
835DESTROY (CFClient::Map self) 1196DESTROY (CFPlus::Map self)
836 CODE: 1197 CODE:
837{ 1198{
838 map_clear (self); 1199 map_clear (self);
839 Safefree (self->face); 1200 Safefree (self->face);
1201 Safefree (self->tex);
840 Safefree (self); 1202 Safefree (self);
841} 1203}
842 1204
843void 1205void
844clear (CFClient::Map self) 1206clear (CFPlus::Map self)
845 CODE: 1207 CODE:
846 map_clear (self); 1208 map_clear (self);
847 1209
848void 1210void
849set_face (CFClient::Map self, int face, int texid) 1211set_face (CFPlus::Map self, int face, int texid)
850 CODE: 1212 CODE:
851{ 1213{
852 while (self->faces <= face) 1214 while (self->faces <= face)
853 { 1215 {
854 Append (mapface, self->face, self->faces, self->faces); 1216 Append (mapface, self->face, self->faces, self->faces);
857 1219
858 self->face [face] = texid; 1220 self->face [face] = texid;
859} 1221}
860 1222
861void 1223void
862set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1224set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
863 CODE: 1225 CODE:
864{ 1226{
865 while (self->texs <= texid) 1227 while (self->texs <= texid)
866 { 1228 {
867 Append (maptex, self->tex, self->texs, self->texs); 1229 Append (maptex, self->tex, self->texs, self->texs);
879 tex->r = r; 1241 tex->r = r;
880 tex->g = g; 1242 tex->g = g;
881 tex->b = b; 1243 tex->b = b;
882 tex->a = a; 1244 tex->a = a;
883 } 1245 }
1246
1247 // somewhat hackish, but for textures that require it, it really
1248 // improves the look, and most others don't suffer.
1249 glBindTexture (GL_TEXTURE_2D, name);
1250 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1251 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1252 // use uglier nearest interpolation because linear suffers
1253 // from transparent color bleeding and ugly wrapping effects.
1254 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
884} 1255}
885 1256
886int 1257int
887ox (CFClient::Map self) 1258ox (CFPlus::Map self)
888 ALIAS: 1259 ALIAS:
889 oy = 1 1260 oy = 1
1261 x = 2
1262 y = 3
1263 w = 4
1264 h = 5
890 CODE: 1265 CODE:
891 switch (ix) 1266 switch (ix)
892 { 1267 {
893 case 0: RETVAL = self->ox; break; 1268 case 0: RETVAL = self->ox; break;
894 case 1: RETVAL = self->oy; break; 1269 case 1: RETVAL = self->oy; break;
1270 case 2: RETVAL = self->x; break;
1271 case 3: RETVAL = self->y; break;
1272 case 4: RETVAL = self->w; break;
1273 case 5: RETVAL = self->h; break;
895 } 1274 }
896 OUTPUT: 1275 OUTPUT:
897 RETVAL 1276 RETVAL
898 1277
899void 1278void
900scroll (CFClient::Map self, int dx, int dy) 1279scroll (CFPlus::Map self, int dx, int dy)
901 CODE: 1280 CODE:
902{ 1281{
903 if (dx > 0) 1282 if (dx > 0)
904 map_blank (self, self->x, self->y, dx - 1, self->h); 1283 map_blank (self, self->x, self->y, dx, self->h);
905 else if (dx < 0) 1284 else if (dx < 0)
906 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1285 map_blank (self, self->x + self->w + dx + 1, self->y, -dx, self->h);
907 1286
908 if (dy > 0) 1287 if (dy > 0)
909 map_blank (self, self->x, self->y, self->w, dy - 1); 1288 map_blank (self, self->x, self->y, self->w, dy);
910 else if (dy < 0) 1289 else if (dy < 0)
911 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1290 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, -dy);
912 1291
913 self->ox += dx; self->x += dx; 1292 self->ox += dx; self->x += dx;
914 self->oy += dy; self->y += dy; 1293 self->oy += dy; self->y += dy;
915 1294
916 while (self->y < 0) 1295 while (self->y < 0)
921 self->y += MAP_EXTEND_Y; 1300 self->y += MAP_EXTEND_Y;
922 } 1301 }
923} 1302}
924 1303
925void 1304void
926map1a_update (CFClient::Map self, SV *data_) 1305map1a_update (CFPlus::Map self, SV *data_, int extmap)
927 CODE: 1306 CODE:
928{ 1307{
929 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1308 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
930 uint8_t *data_end = (uint8_t *)SvEND (data_); 1309 uint8_t *data_end = (uint8_t *)SvEND (data_);
931 mapcell *cell; 1310 mapcell *cell;
932 int x, y, flags; 1311 int x, y, flags;
933 1312
934 while (data < data_end) 1313 while (data < data_end - 1)
935 { 1314 {
936 flags = (data [0] << 8) + data [1]; data += 2; 1315 flags = (data [0] << 8) + data [1]; data += 2;
937 1316
938 x = ((flags >> 10) & 63) + self->x; 1317 x = self->x + ((flags >> 10) & 63);
939 y = ((flags >> 4) & 63) + self->y; 1318 y = self->y + ((flags >> 4) & 63);
940 1319
941 cell = map_get_cell (self, x, y); 1320 cell = map_get_cell (self, x, y);
942 1321
943 if (flags & 15) 1322 if (flags & 15)
944 { 1323 {
945 if (cell->darkness < 0) 1324 if (!cell->darkness)
946 { 1325 {
1326 memset (cell, 0, sizeof (*cell));
947 cell->darkness = 0; 1327 cell->darkness = 256;
948 cell->face [0] = 0;
949 cell->face [1] = 0;
950 cell->face [2] = 0;
951 } 1328 }
952 1329
953 cell->darkness = flags & 8 ? *data++ : 255;
954
955 //TODO: don't trust server data to be in-range(!) 1330 //TODO: don't trust server data to be in-range(!)
1331
1332 if (flags & 8)
1333 {
1334 if (extmap)
1335 {
1336 uint8_t ext, cmd;
1337
1338 do
1339 {
1340 ext = *data++;
1341 cmd = ext & 0x3f;
1342
1343 if (cmd < 4)
1344 cell->darkness = 255 - ext * 64 + 1;
1345 else if (cmd == 5) // health
1346 {
1347 cell->stat_width = 1;
1348 cell->stat_hp = *data++;
1349 }
1350 else if (cmd == 6) // monster width
1351 cell->stat_width = *data++ + 1;
1352 else if (cmd == 0x47) // monster width
1353 {
1354 if (*data == 4)
1355 ; // decode player tag
1356
1357 data += *data + 1;
1358 }
1359 else if (cmd == 8) // cell flags
1360 cell->flags = *data++;
1361 else if (ext & 0x40) // unknown, multibyte => skip
1362 data += *data + 1;
1363 else
1364 data++;
1365 }
1366 while (ext & 0x80);
1367 }
1368 else
1369 cell->darkness = *data++ + 1;
1370 }
956 1371
957 if (flags & 4) 1372 if (flags & 4)
958 { 1373 {
959 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1374 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
960 } 1375 }
968 { 1383 {
969 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1384 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
970 } 1385 }
971 } 1386 }
972 else 1387 else
973 cell->darkness = -1; 1388 cell->darkness = 0;
974 } 1389 }
975} 1390}
976 1391
977SV * 1392SV *
978mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1393mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
979 CODE: 1394 CODE:
980{ 1395{
981 int x1, x; 1396 int x1, x;
982 int y1, y; 1397 int y1, y;
983 int z; 1398 int z;
1033} 1448}
1034 OUTPUT: 1449 OUTPUT:
1035 RETVAL 1450 RETVAL
1036 1451
1037void 1452void
1038draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1453draw (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1039 PPCODE: 1454 CODE:
1040{ 1455{
1041 int vx, vy; 1456 int vx, vy;
1042 int x, y, z; 1457 int x, y, z;
1043 int last_name; 1458 int last_name;
1044 mapface face; 1459 mapface face;
1045 int sw4 = (sw + 3) & ~3;
1046 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1047 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1048 1460
1049 memset (darkness, 255, sw4 * sh);
1050 SvPOK_only (darkness_sv);
1051 SvCUR_set (darkness_sv, sw4 * sh);
1052
1053 vx = self->x + (self->w - sw) / 2 - shift_x; 1461 vx = self->x + self->w / 2 - sw / 2 - shift_x;
1054 vy = self->y + (self->h - sh) / 2 - shift_y; 1462 vy = self->y + self->h / 2 - sh / 2 - shift_y;
1055 1463
1056 /* 1464 /*
1057 int vx = self->vx = self->w >= sw 1465 int vx = self->vx = self->w >= sw
1058 ? self->x + (self->w - sw) / 2 1466 ? self->x + (self->w - sw) / 2
1059 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1467 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1063 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1471 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1064 */ 1472 */
1065 1473
1066 glColor4ub (255, 255, 255, 255); 1474 glColor4ub (255, 255, 255, 255);
1067 1475
1476 glEnable (GL_BLEND);
1068 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1477 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1069 glEnable (GL_BLEND);
1070 glEnable (GL_TEXTURE_2D); 1478 glEnable (GL_TEXTURE_2D);
1071 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1479 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1072 1480
1073 glBegin (GL_QUADS); 1481 glBegin (GL_QUADS);
1074 1482
1083 for (x = 0; x < sw; x++) 1491 for (x = 0; x < sw; x++)
1084 if (row->c0 <= x + vx && x + vx < row->c1) 1492 if (row->c0 <= x + vx && x + vx < row->c1)
1085 { 1493 {
1086 mapcell *cell = row->col + (x + vx - row->c0); 1494 mapcell *cell = row->col + (x + vx - row->c0);
1087 1495
1088 darkness[y * sw4 + x] = cell->darkness < 0
1089 ? 255 - FOW_DARKNESS
1090 : 255 - cell->darkness;
1091
1092 face = cell->face [z]; 1496 face = cell->face [z];
1093 1497
1094 if (face) 1498 if (face && face < self->texs)
1095 { 1499 {
1096 maptex tex = self->tex [face]; 1500 maptex tex = self->tex [face];
1097
1098 int px = (x + 1) * 32 - tex.w; 1501 int px = (x + 1) * 32 - tex.w;
1099 int py = (y + 1) * 32 - tex.h; 1502 int py = (y + 1) * 32 - tex.h;
1100 1503
1101 if (last_name != tex.name) 1504 if (last_name != tex.name)
1102 { 1505 {
1103 glEnd (); 1506 glEnd ();
1104 last_name = tex.name;
1105 glBindTexture (GL_TEXTURE_2D, last_name); 1507 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1106 glBegin (GL_QUADS); 1508 glBegin (GL_QUADS);
1107 } 1509 }
1108 1510
1109 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1511 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1110 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1512 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1111 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1513 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1112 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1514 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1113 } 1515 }
1516
1517 if (cell->flags && z == 2)
1518 {
1519 if (cell->flags & 1)
1520 {
1521 maptex tex = self->tex [1];
1522 int px = (x + 1) * 32 - tex.w + 2;
1523 int py = (y + 1) * 32 - tex.h - 6;
1524
1525 glEnd ();
1526 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1527 glBegin (GL_QUADS);
1528
1529 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1530 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1531 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1532 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1533 }
1534 }
1114 } 1535 }
1115 } 1536 }
1116 1537
1117 glEnd (); 1538 glEnd ();
1118 1539
1119 glDisable (GL_TEXTURE_2D); 1540 glDisable (GL_TEXTURE_2D);
1120 glDisable (GL_BLEND); 1541 glDisable (GL_BLEND);
1542
1543 // top layer: overlays such as the health bar
1544 for (y = 0; y < sh; y++)
1545 if (0 <= y + vy && y + vy < self->rows)
1546 {
1547 maprow *row = self->row + (y + vy);
1548
1549 for (x = 0; x < sw; x++)
1550 if (row->c0 <= x + vx && x + vx < row->c1)
1551 {
1552 mapcell *cell = row->col + (x + vx - row->c0);
1553
1554 int px = x * 32;
1555 int py = y * 32;
1556
1557 if (cell->stat_hp)
1558 {
1559 int width = cell->stat_width * 32;
1560 int thick = sh / 28 + 1 + cell->stat_width;
1561
1562 glColor3ub (0, 0, 0);
1563 glRectf (px + 1, py - thick - 2,
1564 px + width - 1, py);
1565
1566 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1567 glRectf (px + 2,
1568 py - thick - 1,
1569 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1570 }
1571 }
1572 }
1573}
1574
1575void
1576draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1577 CODE:
1578{
1579 static float color[16][3] = {
1580 { 0.00F, 0.00F, 0.00F },
1581 { 1.00F, 1.00F, 1.00F },
1582 { 0.00F, 0.00F, 0.55F },
1583 { 1.00F, 0.00F, 0.00F },
1584
1585 { 1.00F, 0.54F, 0.00F },
1586 { 0.11F, 0.56F, 1.00F },
1587 { 0.93F, 0.46F, 0.00F },
1588 { 0.18F, 0.54F, 0.34F },
1589
1590 { 0.56F, 0.73F, 0.56F },
1591 { 0.80F, 0.80F, 0.80F },
1592 { 0.55F, 0.41F, 0.13F },
1593 { 0.99F, 0.77F, 0.26F },
1594
1595 { 0.74F, 0.65F, 0.41F },
1596
1597 { 0.00F, 1.00F, 1.00F },
1598 { 1.00F, 0.00F, 1.00F },
1599 { 1.00F, 1.00F, 0.00F },
1600 };
1601
1602 int x, y;
1603
1604 glEnable (GL_TEXTURE_2D);
1605 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1606 glEnable (GL_BLEND);
1607 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1608 glBegin (GL_QUADS);
1609
1610 for (y = 0; y < h; y++)
1611 for (x = 0; x < w; x++)
1612 {
1613 unsigned char m = data [x + y * w];
1614
1615 if (m)
1616 {
1617 float *c = color [m & 15];
1618
1619 float tx1 = m & 0x40 ? 0.5 : 0.;
1620 float tx2 = tx1 + 0.5;
1621
1622 glColor4f (c[0], c[1], c[2], 0.75);
1623 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1624 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1625 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1626 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1627 }
1628 }
1629
1630 glEnd ();
1631 glDisable (GL_BLEND);
1632 glDisable (GL_TEXTURE_2D);
1633}
1634
1635void
1636fow_texture (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1637 PPCODE:
1638{
1639 int vx, vy;
1640 int x, y;
1641 int sw4 = (sw + 3) & ~3;
1642 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1643 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1644
1645 memset (darkness, 255, sw4 * sh);
1646 SvPOK_only (darkness_sv);
1647 SvCUR_set (darkness_sv, sw4 * sh);
1648
1649 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1650 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1651
1652 for (y = 0; y < sh; y++)
1653 if (0 <= y + vy && y + vy < self->rows)
1654 {
1655 maprow *row = self->row + (y + vy);
1656
1657 for (x = 0; x < sw; x++)
1658 if (row->c0 <= x + vx && x + vx < row->c1)
1659 {
1660 mapcell *cell = row->col + (x + vx - row->c0);
1661
1662 darkness[y * sw4 + x] = cell->darkness
1663 ? 255 - (cell->darkness - 1)
1664 : 255 - FOW_DARKNESS;
1665 }
1666 }
1121 1667
1122 EXTEND (SP, 3); 1668 EXTEND (SP, 3);
1123 PUSHs (sv_2mortal (newSViv (sw4))); 1669 PUSHs (sv_2mortal (newSViv (sw4)));
1124 PUSHs (sv_2mortal (newSViv (sh))); 1670 PUSHs (sv_2mortal (newSViv (sh)));
1125 PUSHs (darkness_sv); 1671 PUSHs (darkness_sv);
1126} 1672}
1127 1673
1128SV * 1674SV *
1129get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1675get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1130 CODE: 1676 CODE:
1131{ 1677{
1132 int x, y, x1, y1; 1678 int x, y, x1, y1;
1133 SV *data_sv = newSV (w * h * 7 + 5); 1679 SV *data_sv = newSV (w * h * 7 + 5);
1134 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1680 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1196} 1742}
1197 OUTPUT: 1743 OUTPUT:
1198 RETVAL 1744 RETVAL
1199 1745
1200void 1746void
1201set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 1747set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1202 PPCODE: 1748 PPCODE:
1203{ 1749{
1204 int x, y, z; 1750 int x, y, z;
1205 int w, h; 1751 int w, h;
1206 int x1, y1; 1752 int x1, y1;
1238 1784
1239 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 1785 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
1240 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 1786 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
1241 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 1787 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
1242 1788
1243 if (cell->darkness <= 0) 1789 if (cell->darkness == 0)
1244 { 1790 {
1245 cell->darkness = -1; 1791 cell->darkness = 0;
1246 1792
1247 for (z = 0; z <= 2; z++) 1793 for (z = 0; z <= 2; z++)
1248 { 1794 {
1249 cell->face[z] = face[z]; 1795 cell->face[z] = face[z];
1250 1796
1255 } 1801 }
1256 } 1802 }
1257 } 1803 }
1258} 1804}
1259 1805
1260MODULE = CFClient PACKAGE = CFClient::MixChunk 1806MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1261 1807
1262CFClient::MixChunk 1808CFPlus::MixChunk
1263new_from_file (SV *class, char *path) 1809new_from_file (SV *class, char *path)
1264 CODE: 1810 CODE:
1265 RETVAL = Mix_LoadWAV (path); 1811 RETVAL = Mix_LoadWAV (path);
1266 OUTPUT: 1812 OUTPUT:
1267 RETVAL 1813 RETVAL
1268 1814
1269void 1815void
1270DESTROY (CFClient::MixChunk self) 1816DESTROY (CFPlus::MixChunk self)
1271 CODE: 1817 CODE:
1272 Mix_FreeChunk (self); 1818 Mix_FreeChunk (self);
1273 1819
1274int 1820int
1275volume (CFClient::MixChunk self, int volume = -1) 1821volume (CFPlus::MixChunk self, int volume = -1)
1276 CODE: 1822 CODE:
1277 RETVAL = Mix_VolumeChunk (self, volume); 1823 RETVAL = Mix_VolumeChunk (self, volume);
1278 OUTPUT: 1824 OUTPUT:
1279 RETVAL 1825 RETVAL
1280 1826
1281int 1827int
1282play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 1828play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1283 CODE: 1829 CODE:
1284 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 1830 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1285 OUTPUT: 1831 OUTPUT:
1286 RETVAL 1832 RETVAL
1287 1833
1288MODULE = CFClient PACKAGE = CFClient::MixMusic 1834MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1289 1835
1290int 1836int
1291volume (int volume = -1) 1837volume (int volume = -1)
1292 CODE: 1838 CODE:
1293 RETVAL = Mix_VolumeMusic (volume); 1839 RETVAL = Mix_VolumeMusic (volume);
1294 OUTPUT: 1840 OUTPUT:
1295 RETVAL 1841 RETVAL
1296 1842
1297CFClient::MixMusic 1843CFPlus::MixMusic
1298new_from_file (SV *class, char *path) 1844new_from_file (SV *class, char *path)
1299 CODE: 1845 CODE:
1300 RETVAL = Mix_LoadMUS (path); 1846 RETVAL = Mix_LoadMUS (path);
1301 OUTPUT: 1847 OUTPUT:
1302 RETVAL 1848 RETVAL
1303 1849
1304void 1850void
1305DESTROY (CFClient::MixMusic self) 1851DESTROY (CFPlus::MixMusic self)
1306 CODE: 1852 CODE:
1307 Mix_FreeMusic (self); 1853 Mix_FreeMusic (self);
1308 1854
1309int 1855int
1310play (CFClient::MixMusic self, int loops = -1) 1856play (CFPlus::MixMusic self, int loops = -1)
1311 CODE: 1857 CODE:
1312 RETVAL = Mix_PlayMusic (self, loops); 1858 RETVAL = Mix_PlayMusic (self, loops);
1313 OUTPUT: 1859 OUTPUT:
1314 RETVAL 1860 RETVAL
1315 1861
1316MODULE = CFClient PACKAGE = CFClient::OpenGL 1862MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1317 1863
1318BOOT: 1864BOOT:
1319{ 1865{
1320 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 1866 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1321 static const struct { 1867 static const struct {
1322 const char *name; 1868 const char *name;
1323 IV iv; 1869 IV iv;
1324 } *civ, const_iv[] = { 1870 } *civ, const_iv[] = {
1325# define const_iv(name) { # name, (IV)name } 1871# define const_iv(name) { # name, (IV)name }
1326 const_iv (GL_COLOR_MATERIAL), 1872 const_iv (GL_COLOR_MATERIAL),
1327 const_iv (GL_SMOOTH), 1873 const_iv (GL_SMOOTH),
1328 const_iv (GL_FLAT), 1874 const_iv (GL_FLAT),
1875 const_iv (GL_DITHER),
1329 const_iv (GL_BLEND), 1876 const_iv (GL_BLEND),
1877 const_iv (GL_CULL_FACE),
1878 const_iv (GL_SCISSOR_TEST),
1879 const_iv (GL_DEPTH_TEST),
1880 const_iv (GL_ALPHA_TEST),
1881 const_iv (GL_NORMALIZE),
1882 const_iv (GL_RESCALE_NORMAL),
1883 const_iv (GL_FRONT),
1884 const_iv (GL_BACK),
1330 const_iv (GL_AND), 1885 const_iv (GL_AND),
1886 const_iv (GL_ONE),
1887 const_iv (GL_ZERO),
1331 const_iv (GL_SRC_ALPHA), 1888 const_iv (GL_SRC_ALPHA),
1889 const_iv (GL_DST_ALPHA),
1332 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1890 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1891 const_iv (GL_ONE_MINUS_DST_ALPHA),
1892 const_iv (GL_SRC_ALPHA_SATURATE),
1333 const_iv (GL_RGB), 1893 const_iv (GL_RGB),
1334 const_iv (GL_RGBA), 1894 const_iv (GL_RGBA),
1895 const_iv (GL_RGBA4),
1896 const_iv (GL_RGBA8),
1897 const_iv (GL_RGB5_A1),
1335 const_iv (GL_UNSIGNED_BYTE), 1898 const_iv (GL_UNSIGNED_BYTE),
1336 const_iv (GL_ALPHA4), 1899 const_iv (GL_UNSIGNED_SHORT),
1900 const_iv (GL_UNSIGNED_INT),
1337 const_iv (GL_ALPHA), 1901 const_iv (GL_ALPHA),
1902 const_iv (GL_INTENSITY),
1903 const_iv (GL_LUMINANCE),
1904 const_iv (GL_LUMINANCE_ALPHA),
1338 const_iv (GL_FLOAT), 1905 const_iv (GL_FLOAT),
1339 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 1906 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1340 const_iv (GL_COMPILE), 1907 const_iv (GL_COMPILE),
1341 const_iv (GL_TEXTURE_1D), 1908 const_iv (GL_TEXTURE_1D),
1342 const_iv (GL_TEXTURE_2D), 1909 const_iv (GL_TEXTURE_2D),
1344 const_iv (GL_TEXTURE_MAG_FILTER), 1911 const_iv (GL_TEXTURE_MAG_FILTER),
1345 const_iv (GL_TEXTURE_MIN_FILTER), 1912 const_iv (GL_TEXTURE_MIN_FILTER),
1346 const_iv (GL_TEXTURE_ENV_MODE), 1913 const_iv (GL_TEXTURE_ENV_MODE),
1347 const_iv (GL_TEXTURE_WRAP_S), 1914 const_iv (GL_TEXTURE_WRAP_S),
1348 const_iv (GL_TEXTURE_WRAP_T), 1915 const_iv (GL_TEXTURE_WRAP_T),
1916 const_iv (GL_REPEAT),
1349 const_iv (GL_CLAMP), 1917 const_iv (GL_CLAMP),
1350 const_iv (GL_REPEAT), 1918 const_iv (GL_CLAMP_TO_EDGE),
1351 const_iv (GL_NEAREST), 1919 const_iv (GL_NEAREST),
1352 const_iv (GL_LINEAR), 1920 const_iv (GL_LINEAR),
1353 const_iv (GL_NEAREST_MIPMAP_NEAREST), 1921 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1354 const_iv (GL_LINEAR_MIPMAP_NEAREST), 1922 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1355 const_iv (GL_NEAREST_MIPMAP_LINEAR), 1923 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1356 const_iv (GL_LINEAR_MIPMAP_LINEAR), 1924 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1357 const_iv (GL_GENERATE_MIPMAP), 1925 const_iv (GL_GENERATE_MIPMAP),
1358 const_iv (GL_LINEAR),
1359 const_iv (GL_MODULATE), 1926 const_iv (GL_MODULATE),
1927 const_iv (GL_DECAL),
1360 const_iv (GL_REPLACE), 1928 const_iv (GL_REPLACE),
1929 const_iv (GL_DEPTH_BUFFER_BIT),
1361 const_iv (GL_COLOR_BUFFER_BIT), 1930 const_iv (GL_COLOR_BUFFER_BIT),
1362 const_iv (GL_PROJECTION), 1931 const_iv (GL_PROJECTION),
1363 const_iv (GL_MODELVIEW), 1932 const_iv (GL_MODELVIEW),
1364 const_iv (GL_COLOR_LOGIC_OP), 1933 const_iv (GL_COLOR_LOGIC_OP),
1934 const_iv (GL_SEPARABLE_2D),
1365 const_iv (GL_CONVOLUTION_2D), 1935 const_iv (GL_CONVOLUTION_2D),
1366 const_iv (GL_CONVOLUTION_BORDER_MODE), 1936 const_iv (GL_CONVOLUTION_BORDER_MODE),
1367 const_iv (GL_CONSTANT_BORDER), 1937 const_iv (GL_CONSTANT_BORDER),
1368 const_iv (GL_LINES), 1938 const_iv (GL_LINES),
1939 const_iv (GL_LINE_STRIP),
1940 const_iv (GL_LINE_LOOP),
1369 const_iv (GL_QUADS), 1941 const_iv (GL_QUADS),
1370 const_iv (GL_LINE_LOOP), 1942 const_iv (GL_QUAD_STRIP),
1943 const_iv (GL_TRIANGLES),
1944 const_iv (GL_TRIANGLE_STRIP),
1945 const_iv (GL_TRIANGLE_FAN),
1371 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 1946 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1372 const_iv (GL_FASTEST), 1947 const_iv (GL_FASTEST),
1948 const_iv (GL_V2F),
1949 const_iv (GL_V3F),
1950 const_iv (GL_T2F_V3F),
1951 const_iv (GL_T2F_N3F_V3F),
1373# undef const_iv 1952# undef const_iv
1374 }; 1953 };
1375 1954
1376 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1955 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1377 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1956 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1378} 1957}
1379 1958
1959char *
1960gl_vendor ()
1961 CODE:
1962 RETVAL = (char *)glGetString (GL_VENDOR);
1963 OUTPUT:
1964 RETVAL
1965
1966char *
1967gl_version ()
1968 CODE:
1969 RETVAL = (char *)glGetString (GL_VERSION);
1970 OUTPUT:
1971 RETVAL
1972
1973char *
1974gl_extensions ()
1975 CODE:
1976 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1977 OUTPUT:
1978 RETVAL
1979
1380int glGetError () 1980int glGetError ()
1981
1982void glFinish ()
1381 1983
1382void glClear (int mask) 1984void glClear (int mask)
1383 1985
1384void glClearColor (float r, float g, float b, float a = 1.0) 1986void glClearColor (float r, float g, float b, float a = 1.0)
1385 PROTOTYPE: @ 1987 PROTOTYPE: @
1392 1994
1393void glHint (int target, int mode) 1995void glHint (int target, int mode)
1394 1996
1395void glBlendFunc (int sfactor, int dfactor) 1997void glBlendFunc (int sfactor, int dfactor)
1396 1998
1999void glBlendFuncSeparate (int sa, int da, int saa, int daa)
2000 CODE:
2001 gl_BlendFuncSeparate (sa, da, saa, daa);
2002
2003void glDepthMask (int flag)
2004
1397void glLogicOp (int opcode) 2005void glLogicOp (int opcode)
1398 2006
2007void glColorMask (int red, int green, int blue, int alpha)
2008
1399void glMatrixMode (int mode) 2009void glMatrixMode (int mode)
1400 2010
1401void glPushMatrix () 2011void glPushMatrix ()
1402 2012
1403void glPopMatrix () 2013void glPopMatrix ()
1404 2014
1405void glLoadIdentity () 2015void glLoadIdentity ()
1406 2016
2017void glDrawBuffer (int buffer)
2018
2019void glReadBuffer (int buffer)
2020
2021# near_ and far_ are due to microsofts buggy "c" compiler
2022void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2023
2024# near_ and far_ are due to microsofts buggy "c" compiler
1407void glOrtho (double left, double right, double bottom, double top, double near, double far) 2025void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1408 2026
1409void glViewport (int x, int y, int width, int height) 2027void glViewport (int x, int y, int width, int height)
2028
2029void glScissor (int x, int y, int width, int height)
1410 2030
1411void glTranslate (float x, float y, float z = 0.) 2031void glTranslate (float x, float y, float z = 0.)
1412 CODE: 2032 CODE:
1413 glTranslatef (x, y, z); 2033 glTranslatef (x, y, z);
1414 2034
1424 2044
1425void glEnd () 2045void glEnd ()
1426 2046
1427void glColor (float r, float g, float b, float a = 1.0) 2047void glColor (float r, float g, float b, float a = 1.0)
1428 PROTOTYPE: @ 2048 PROTOTYPE: @
2049 ALIAS:
2050 glColor_premultiply = 1
1429 CODE: 2051 CODE:
2052 if (ix)
2053 {
2054 r *= a;
2055 g *= a;
2056 b *= a;
2057 }
2058 // microsoft visual "c" rounds instead of truncating...
1430 glColor4f (r, g, b, a); 2059 glColor4f (r, g, b, a);
2060
2061void glInterleavedArrays (int format, int stride, char *data)
2062
2063void glDrawElements (int mode, int count, int type, char *indices)
2064
2065# 1.2 void glDrawRangeElements (int mode, int start, int end
2066
2067void glRasterPos (float x, float y, float z = 0.)
2068 CODE:
2069 glRasterPos3f (0, 0, z);
2070 glBitmap (0, 0, 0, 0, x, y, 0);
1431 2071
1432void glVertex (float x, float y, float z = 0.) 2072void glVertex (float x, float y, float z = 0.)
1433 CODE: 2073 CODE:
1434 glVertex3f (x, y, z); 2074 glVertex3f (x, y, z);
1435 2075
1447 2087
1448void glBindTexture (int target, int name) 2088void glBindTexture (int target, int name)
1449 2089
1450void glConvolutionParameter (int target, int pname, float params) 2090void glConvolutionParameter (int target, int pname, float params)
1451 CODE: 2091 CODE:
2092 if (gl.ConvolutionParameterf)
1452 glConvolutionParameterf (target, pname, params); 2093 gl.ConvolutionParameterf (target, pname, params);
1453 2094
1454void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 2095void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
2096 CODE:
2097 if (gl.ConvolutionFilter2D)
2098 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
2099
2100void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2101 CODE:
2102 if (gl.SeparableFilter2D)
2103 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1455 2104
1456void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2105void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1457 2106
1458void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2107void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2108
2109void glDrawPixels (int width, int height, int format, int type, char *pixels)
2110
2111void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1459 2112
1460int glGenTexture () 2113int glGenTexture ()
1461 CODE: 2114 CODE:
1462{ 2115{
1463 GLuint name; 2116 GLuint name;

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