ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/Deliantra-Client/Client.xs
(Generate patch)

Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.63 by root, Mon Apr 24 06:05:33 2006 UTC vs.
Revision 1.123 by root, Wed Jun 28 23:41:11 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
2# include <malloc.h> 3# include <malloc.h>
4# include <windows.h>
5# pragma warning(disable:4244)
3#endif 6#endif
4 7
5#include "EXTERN.h" 8#include "EXTERN.h"
6#include "perl.h" 9#include "perl.h"
7#include "XSUB.h" 10#include "XSUB.h"
8 11
12#include <math.h>
9#include <string.h> 13#include <string.h>
10#include <stdio.h> 14#include <stdio.h>
15#include <stdlib.h>
11 16
12#include <SDL.h> 17#include <SDL.h>
18#include <SDL_endian.h>
13#include <SDL_image.h> 19#include <SDL_image.h>
14#include <SDL_mixer.h> 20#include <SDL_mixer.h>
15#include <SDL_opengl.h> 21#include <SDL_opengl.h>
16 22
17#include <glib/gmacros.h> 23#include <glib/gmacros.h>
18 24
19#include <pango/pango.h> 25#include <pango/pango.h>
20#include <pango/pangofc-fontmap.h> 26#include <pango/pangofc-fontmap.h>
21#include <pango/pangoft2.h> 27#include <pango/pangoft2.h>
28#include <pango/pangocairo.h>
22 29
23#ifndef _WIN32 30#ifndef _WIN32
24# include <sys/types.h> 31# include <sys/types.h>
25# include <sys/socket.h> 32# include <sys/socket.h>
26# include <netinet/in.h> 33# include <netinet/in.h>
35 typedef signed int int32_t; 42 typedef signed int int32_t;
36#endif 43#endif
37 44
38#include "glext.h" 45#include "glext.h"
39 46
47#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */
48
40#define FOW_DARKNESS 32 49#define FOW_DARKNESS 32
41 50
42#define MAP_EXTEND_X 32 51#define MAP_EXTEND_X 32
43#define MAP_EXTEND_Y 512 52#define MAP_EXTEND_Y 512
44 53
45#define MIN_FONT_HEIGHT 10 54#define MIN_FONT_HEIGHT 10
46 55
56static struct
57{
58#define GL_FUNC(ptr,name) ptr name;
59#include "glfunc.h"
60#undef GL_FUNC
61} gl;
62
63static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
64{
65 if (gl.BlendFuncSeparate)
66 gl.BlendFuncSeparate (sa, da, saa, daa);
67 else if (gl.BlendFuncSeparateEXT)
68 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
69 else
70 glBlendFunc (sa, da);
71}
72
47typedef Mix_Chunk *CFClient__MixChunk; 73typedef Mix_Chunk *CFClient__MixChunk;
48typedef Mix_Music *CFClient__MixMusic; 74typedef Mix_Music *CFClient__MixMusic;
49 75
50typedef PangoFontDescription *CFClient__Font; 76typedef PangoFontDescription *CFClient__Font;
51 77
78static int
79shape_attr_p (PangoLayoutRun *run)
80{
81 GSList *attrs = run->item->analysis.extra_attrs;
82
83 while (attrs)
84 {
85 PangoAttribute *attr = attrs->data;
86
87 if (attr->klass->type == PANGO_ATTR_SHAPE)
88 return 1;
89
90 attrs = attrs->next;
91 }
92
93 return 0;
94}
95
52typedef struct cf_layout { 96typedef struct cf_layout {
53 PangoLayout *pl; 97 PangoLayout *pl; // either derived from a cairo or ft2 context
98 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
99 float r, g, b, a; // default color for rgba mode
54 int base_height; 100 int base_height;
55 CFClient__Font font; 101 CFClient__Font font;
56} *CFClient__Layout; 102} *CFClient__Layout;
57 103
58static CFClient__Font default_font; 104static CFClient__Font default_font;
59static PangoContext *context; 105static PangoContext *ft2_context, *cairo_context;
60static PangoFontMap *fontmap; 106static PangoFontMap *ft2_fontmap, *cairo_fontmap;
61 107
62static void 108static void
63substitute_func (FcPattern *pattern, gpointer data) 109substitute_func (FcPattern *pattern, gpointer data)
64{ 110{
65 FcPatternAddBool (pattern, FC_HINTING , 1); 111 FcPatternAddBool (pattern, FC_HINTING, 1);
112#ifdef FC_HINT_STYLE
113 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
114#endif
115#ifdef _WIN32
116 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
117#else
66 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 118 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
119#endif
67} 120}
68 121
69static void 122static void
70layout_update_font (CFClient__Layout self) 123layout_update_font (CFClient__Layout self)
71{ 124{
83static void 136static void
84layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 137layout_get_pixel_size (CFClient__Layout self, int *w, int *h)
85{ 138{
86 pango_layout_get_pixel_size (self->pl, w, h); 139 pango_layout_get_pixel_size (self->pl, w, h);
87 140
88 *w = (*w + 3) & ~3;
89 if (!*w) *w = 1; 141 if (!*w) *w = 1;
90 if (!*h) *h = 1; 142 if (!*h) *h = 1;
143
144 *w = (*w + 3) & ~3;
91} 145}
92 146
93typedef uint16_t mapface; 147typedef uint16_t mapface;
94 148
95typedef struct { 149typedef struct {
243 } 297 }
244 } 298 }
245} 299}
246 300
247static void 301static void
248music_finished () 302music_finished (void)
249{ 303{
250 SDL_UserEvent ev; 304 SDL_UserEvent ev;
251 305
252 ev.type = SDL_USEREVENT; 306 ev.type = SDL_USEREVENT;
253 ev.code = 0; 307 ev.code = 0;
254 ev.data1 = 0; 308 ev.data1 = 0;
255 ev.data2 = 0; 309 ev.data2 = 0;
256 310
257 SDL_PushEvent ((SDL_Event *)&ev); 311 SDL_PushEvent ((SDL_Event *)&ev);
312}
313
314static void
315channel_finished (int channel)
316{
317 SDL_UserEvent ev;
318
319 ev.type = SDL_USEREVENT;
320 ev.code = 1;
321 ev.data1 = (void *)(long)channel;
322 ev.data2 = 0;
323
324 SDL_PushEvent ((SDL_Event *)&ev);
325}
326
327static unsigned int
328minpot (unsigned int n)
329{
330 if (!n)
331 return 0;
332
333 --n;
334
335 n |= n >> 1;
336 n |= n >> 2;
337 n |= n >> 4;
338 n |= n >> 8;
339 n |= n >> 16;
340
341 return n + 1;
258} 342}
259 343
260MODULE = CFClient PACKAGE = CFClient 344MODULE = CFClient PACKAGE = CFClient
261 345
262PROTOTYPES: ENABLE 346PROTOTYPES: ENABLE
370# undef const_iv 454# undef const_iv
371 }; 455 };
372 456
373 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 457 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
374 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 458 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
459}
375 460
461NV floor (NV x)
462
463NV ceil (NV x)
464
465void
466pango_init ()
467 CODE:
468 // delayed, so it can pick up new fonts added by AddFontResourceEx
469{
470 {
376 fontmap = pango_ft2_font_map_new (); 471 ft2_fontmap = pango_ft2_font_map_new ();
377 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0); 472 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0);
378 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap); 473 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap);
474 }
475 {
476 cairo_font_options_t *fopt = cairo_font_options_create ();
477 cairo_fontmap = pango_cairo_font_map_get_default ();
478 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
479#ifdef _WIN32
480 // cairo looks like shit eaten twice on windows
481 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_NONE);
482#else
483 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_GRAY);
484#endif
485 cairo_font_options_set_hint_style (fopt, CAIRO_HINT_STYLE_FULL);
486 cairo_font_options_set_hint_metrics (fopt, CAIRO_HINT_METRICS_ON);
487 pango_cairo_context_set_font_options (cairo_context, fopt);
488 cairo_font_options_destroy (fopt);
489 }
379} 490}
380 491
381int 492int
382SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 493SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO)
383 494
393 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 504 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
394 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 505 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
395 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 506 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
396 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 507 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
397 508
509 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
510 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
511
398 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 512 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
399 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 513 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
400 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 514 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
401 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 515 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
402 516
403 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 517 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
404 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
405 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
406 518
407 SDL_EnableUNICODE (1); 519 SDL_EnableUNICODE (1);
408 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 520 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
409 521
410 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 522 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
419 531
420 ++m; 532 ++m;
421 } 533 }
422} 534}
423 535
536char *
537SDL_GetError ()
538
424int 539int
425SDL_SetVideoMode (int w, int h, int fullscreen) 540SDL_SetVideoMode (int w, int h, int fullscreen)
426 CODE: 541 CODE:
427 RETVAL = !!SDL_SetVideoMode ( 542 RETVAL = !!SDL_SetVideoMode (
428 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 543 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
429 ); 544 );
545 if (RETVAL)
546 {
430 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 547 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
548# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
549# include "glfunc.h"
550# undef GL_FUNC
551 }
431 OUTPUT: 552 OUTPUT:
432 RETVAL 553 RETVAL
433 554
434void 555void
435SDL_GL_SwapBuffers () 556SDL_GL_SwapBuffers ()
557
558char *
559SDL_GetKeyName (int sym)
436 560
437void 561void
438SDL_PollEvent () 562SDL_PollEvent ()
439 PPCODE: 563 PPCODE:
440{ 564{
442 566
443 while (SDL_PollEvent (&ev)) 567 while (SDL_PollEvent (&ev))
444 { 568 {
445 HV *hv = newHV (); 569 HV *hv = newHV ();
446 hv_store (hv, "type", 4, newSViv (ev.type), 0); 570 hv_store (hv, "type", 4, newSViv (ev.type), 0);
571
447 switch (ev.type) 572 switch (ev.type)
448 { 573 {
449 case SDL_KEYDOWN: 574 case SDL_KEYDOWN:
450 case SDL_KEYUP: 575 case SDL_KEYUP:
451 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 576 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
458 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 583 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
459 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 584 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
460 break; 585 break;
461 586
462 case SDL_MOUSEMOTION: 587 case SDL_MOUSEMOTION:
588 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
589
463 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 590 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
464 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 591 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
465 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 592 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
466 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 593 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
467 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 594 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
468 break; 595 break;
469 596
470 case SDL_MOUSEBUTTONDOWN: 597 case SDL_MOUSEBUTTONDOWN:
471 case SDL_MOUSEBUTTONUP: 598 case SDL_MOUSEBUTTONUP:
599 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
600
472 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 601 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
473 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 602 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
474 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 603 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
475 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 604 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
605 break;
606
607 case SDL_USEREVENT:
608 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
609 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
610 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
611 break;
476 } 612 }
477 613
478 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 614 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv)));
479 } 615 }
480} 616}
481 617
482int 618int
483Mix_OpenAudio (int frequency = 22050, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 512) 619Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
484 POSTCALL: 620 POSTCALL:
485 Mix_HookMusicFinished (music_finished); 621 Mix_HookMusicFinished (music_finished);
622 Mix_ChannelFinished (channel_finished);
486 623
487void 624void
488Mix_CloseAudio () 625Mix_CloseAudio ()
489 626
490int 627int
495 CODE: 632 CODE:
496#ifndef _WIN32 633#ifndef _WIN32
497 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 634 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
498#endif 635#endif
499 636
500char *
501gl_version ()
502 CODE:
503 RETVAL = (char *)glGetString (GL_VERSION);
504 OUTPUT:
505 RETVAL
506
507char *
508gl_extensions ()
509 CODE:
510 RETVAL = (char *)glGetString (GL_EXTENSIONS);
511 OUTPUT:
512 RETVAL
513
514void 637void
515add_font (char *file) 638add_font (char *file)
516 CODE: 639 CODE:
517 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 640 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */
641#ifdef _WIN32
642 // cairo... sigh... requires win2000
643 AddFontResourceEx (file, FR_PRIVATE, 0);
644#endif
518 645
519void 646void
520load_image_inline (SV *image_) 647load_image_inline (SV *image_)
521 ALIAS: 648 ALIAS:
522 load_image_file = 1 649 load_image_file = 1
604 PUSHs (sv_2mortal (newSViv (b / y))); 731 PUSHs (sv_2mortal (newSViv (b / y)));
605 PUSHs (sv_2mortal (newSViv (a / y))); 732 PUSHs (sv_2mortal (newSViv (a / y)));
606} 733}
607 734
608void 735void
736error (char *message)
737 CODE:
738 fprintf (stderr, "ERROR: %s\n", message);
739#ifdef _WIN32
740 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
741#endif
742
743void
609fatal (char *message) 744fatal (char *message)
610 CODE: 745 CODE:
746 fprintf (stderr, "FATAL: %s\n", message);
611#ifdef _WIN32 747#ifdef _WIN32
612 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 748 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
613#else
614 fprintf (stderr, "FATAL: %s\n", message);
615#endif 749#endif
616 exit (1); 750 _exit (1);
751
752void
753_exit (int retval)
754 CODE:
755 _exit (retval);
617 756
618MODULE = CFClient PACKAGE = CFClient::Font 757MODULE = CFClient PACKAGE = CFClient::Font
619 758
620CFClient::Font 759CFClient::Font
621new_from_file (SV *class, char *path) 760new_from_file (SV *class, char *path, int id = 0)
622 CODE: 761 CODE:
623{ 762{
624 int count; 763 int count;
625 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, 0, 0, &count); 764 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
626 RETVAL = pango_fc_font_description_from_pattern (pattern, 0); 765 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
627 FcPatternDestroy (pattern); 766 FcPatternDestroy (pattern);
628} 767}
629 OUTPUT: 768 OUTPUT:
630 RETVAL 769 RETVAL
640 default_font = self; 779 default_font = self;
641 780
642MODULE = CFClient PACKAGE = CFClient::Layout 781MODULE = CFClient PACKAGE = CFClient::Layout
643 782
644CFClient::Layout 783CFClient::Layout
645new (SV *class, int base_height = MIN_FONT_HEIGHT) 784new (SV *class, int rgba = 0)
646 CODE: 785 CODE:
647 New (0, RETVAL, 1, struct cf_layout); 786 New (0, RETVAL, 1, struct cf_layout);
648 RETVAL->pl = pango_layout_new (context); 787
649 RETVAL->base_height = base_height; 788 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context);
789 RETVAL->rgba = rgba;
790 RETVAL->r = 1.;
791 RETVAL->g = 1.;
792 RETVAL->b = 1.;
793 RETVAL->a = 1.;
794 RETVAL->base_height = MIN_FONT_HEIGHT;
650 RETVAL->font = 0; 795 RETVAL->font = 0;
796
651 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 797 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
652 pango_layout_set_font_description (RETVAL->pl, default_font); 798 layout_update_font (RETVAL);
653 OUTPUT: 799 OUTPUT:
654 RETVAL 800 RETVAL
655 801
656void 802void
657DESTROY (CFClient::Layout self) 803DESTROY (CFClient::Layout self)
658 CODE: 804 CODE:
659 g_object_unref (self->pl); 805 g_object_unref (self->pl);
660 Safefree (self); 806 Safefree (self);
661 807
808int
809is_rgba (CFClient::Layout self)
810 CODE:
811 RETVAL = self->rgba;
812 OUTPUT:
813 RETVAL
814
662void 815void
663set_text (CFClient::Layout self, SV *text_) 816set_text (CFClient::Layout self, SV *text_)
664 CODE: 817 CODE:
665{ 818{
666 STRLEN textlen; 819 STRLEN textlen;
677 char *text = SvPVutf8 (text_, textlen); 830 char *text = SvPVutf8 (text_, textlen);
678 831
679 pango_layout_set_markup (self->pl, text, textlen); 832 pango_layout_set_markup (self->pl, text, textlen);
680} 833}
681 834
835void
836set_shapes (CFClient::Layout self, ...)
837 CODE:
838{
839 PangoAttrList *attrs = 0;
840 const char *text = pango_layout_get_text (self->pl);
841 const char *pos = text;
842 int arg = 4;
843
844 while (arg < items && (pos = strstr (pos, OBJ_STR)))
845 {
846 PangoRectangle inkrect, rect;
847 PangoAttribute *attr;
848
849 int x = SvIV (ST (arg - 3));
850 int y = SvIV (ST (arg - 2));
851 int w = SvIV (ST (arg - 1));
852 int h = SvIV (ST (arg ));
853
854 inkrect.x = 0;
855 inkrect.y = 0;
856 inkrect.width = 0;
857 inkrect.height = 0;
858
859 rect.x = x * PANGO_SCALE;
860 rect.y = y * PANGO_SCALE;
861 rect.width = w * PANGO_SCALE;
862 rect.height = h * PANGO_SCALE;
863
864 if (!attrs)
865 attrs = pango_layout_get_attributes (self->pl);
866
867 attr = pango_attr_shape_new (&inkrect, &rect);
868 attr->start_index = pos - text;
869 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
870 pango_attr_list_insert (attrs, attr);
871
872 arg += 4;
873 pos += sizeof (OBJ_STR) - 1;
874 }
875
876 if (attrs)
877 pango_layout_set_attributes (self->pl, attrs);
878}
879
880void
881get_shapes (CFClient::Layout self)
882 PPCODE:
883{
884 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
885
886 do
887 {
888 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
889
890 if (run && shape_attr_p (run))
891 {
892 PangoRectangle extents;
893 pango_layout_iter_get_run_extents (iter, 0, &extents);
894
895 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
896 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
897 }
898 }
899 while (pango_layout_iter_next_run (iter));
900
901 pango_layout_iter_free (iter);
902}
903
904int
905has_wrapped (CFClient::Layout self)
906 CODE:
907{
908 int lines = 1;
909 const char *text = pango_layout_get_text (self->pl);
910
911 while (*text)
912 lines += *text++ == '\n';
913
914 RETVAL = lines < pango_layout_get_line_count (self->pl);
915}
916 OUTPUT:
917 RETVAL
918
682SV * 919SV *
683get_text (CFClient::Layout self) 920get_text (CFClient::Layout self)
684 CODE: 921 CODE:
685 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 922 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
686 SvUTF8_on (RETVAL); 923 sv_utf8_decode (RETVAL);
687 OUTPUT: 924 OUTPUT:
688 RETVAL 925 RETVAL
926
927void
928set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.)
929 CODE:
930 self->r = r;
931 self->g = g;
932 self->b = b;
933 self->a = a;
689 934
690void 935void
691set_font (CFClient::Layout self, CFClient::Font font = 0) 936set_font (CFClient::Layout self, CFClient::Font font = 0)
692 CODE: 937 CODE:
693 if (self->font != font) 938 if (self->font != font)
709set_width (CFClient::Layout self, int max_width = -1) 954set_width (CFClient::Layout self, int max_width = -1)
710 CODE: 955 CODE:
711 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 956 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
712 957
713void 958void
959set_indent (CFClient::Layout self, int indent)
960 CODE:
961 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
962
963void
964set_spacing (CFClient::Layout self, int spacing)
965 CODE:
966 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
967
968void
969set_ellipsise (CFClient::Layout self, int ellipsise)
970 CODE:
971 pango_layout_set_ellipsize (self->pl,
972 ellipsise == 1 ? PANGO_ELLIPSIZE_START
973 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
974 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
975 : PANGO_ELLIPSIZE_NONE
976 );
977
978void
979set_single_paragraph_mode (CFClient::Layout self, int spm)
980 CODE:
981 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
982
983void
714size (CFClient::Layout self) 984size (CFClient::Layout self)
715 PPCODE: 985 PPCODE:
716{ 986{
717 int w, h; 987 int w, h;
718 988
720 990
721 EXTEND (SP, 2); 991 EXTEND (SP, 2);
722 PUSHs (sv_2mortal (newSViv (w))); 992 PUSHs (sv_2mortal (newSViv (w)));
723 PUSHs (sv_2mortal (newSViv (h))); 993 PUSHs (sv_2mortal (newSViv (h)));
724} 994}
995
996int
997descent (CFClient::Layout self)
998 CODE:
999{
1000 PangoRectangle rect;
1001 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1002 pango_layout_line_get_pixel_extents (line, 0, &rect);
1003 RETVAL = PANGO_DESCENT (rect);
1004}
1005 OUTPUT:
1006 RETVAL
725 1007
726int 1008int
727xy_to_index (CFClient::Layout self, int x, int y) 1009xy_to_index (CFClient::Layout self, int x, int y)
728 CODE: 1010 CODE:
729{ 1011{
751render (CFClient::Layout self) 1033render (CFClient::Layout self)
752 PPCODE: 1034 PPCODE:
753{ 1035{
754 SV *retval; 1036 SV *retval;
755 int w, h; 1037 int w, h;
756 FT_Bitmap bitmap;
757 1038
758 layout_get_pixel_size (self, &w, &h); 1039 layout_get_pixel_size (self, &w, &h);
759 1040
1041 if (self->rgba)
1042 {
1043 cairo_surface_t *surface;
1044 cairo_t *cairo;
1045
1046 retval = newSV (w * h * 4);
1047 SvPOK_only (retval);
1048 SvCUR_set (retval, w * h * 4);
1049
1050 memset (SvPVX (retval), 0, w * h * 4);
1051
1052 surface = cairo_image_surface_create_for_data (
1053 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
1054 cairo = cairo_create (surface);
1055 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
1056
1057 pango_cairo_show_layout (cairo, self->pl);
1058
1059 cairo_destroy (cairo);
1060 cairo_surface_destroy (surface);
1061
1062 // what a mess, and its premultiplied, too :(
1063 {
1064 uint32_t *p = (uint32_t *)SvPVX (retval);
1065 uint32_t *e = p + w * h;
1066
1067 while (p < e)
1068 {
1069 uint32_t rgba = *p;
1070 rgba = (rgba >> 24) | (rgba << 8);
1071#if 0
1072#ifdef _WIN32
1073 {//D
1074 uint8_t r = rgba >> 24;
1075 uint8_t g = rgba >> 16;
1076 uint8_t b = rgba >> 8;
1077 uint8_t a = rgba >> 0;
1078
1079 rgba = (rgba & 0xffffff00) | a;
1080 }
1081#endif
1082#endif
1083 rgba = SDL_SwapBE32 (rgba);
1084 *p++ = rgba;
1085 }
1086 }
1087
1088 EXTEND (SP, 5);
1089 PUSHs (sv_2mortal (newSViv (w)));
1090 PUSHs (sv_2mortal (newSViv (h)));
1091 PUSHs (sv_2mortal (retval));
1092 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
1093 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
1094 }
1095 else
1096 {
1097 FT_Bitmap bitmap;
1098
760 retval = newSV (w * h); 1099 retval = newSV (w * h);
761 SvPOK_only (retval); 1100 SvPOK_only (retval);
762 SvCUR_set (retval, w * h); 1101 SvCUR_set (retval, w * h);
763 1102
764 bitmap.rows = h; 1103 bitmap.rows = h;
765 bitmap.width = w; 1104 bitmap.width = w;
766 bitmap.pitch = w; 1105 bitmap.pitch = w;
767 bitmap.buffer = (unsigned char*)SvPVX (retval); 1106 bitmap.buffer = (unsigned char*)SvPVX (retval);
768 bitmap.num_grays = 256; 1107 bitmap.num_grays = 256;
769 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY; 1108 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
770 1109
771 memset (bitmap.buffer, 0, w * h); 1110 memset (bitmap.buffer, 0, w * h);
772 1111
773 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE); 1112 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
774 1113
775 EXTEND (SP, 3); 1114 EXTEND (SP, 5);
776 PUSHs (sv_2mortal (newSViv (w))); 1115 PUSHs (sv_2mortal (newSViv (w)));
777 PUSHs (sv_2mortal (newSViv (h))); 1116 PUSHs (sv_2mortal (newSViv (h)));
778 PUSHs (sv_2mortal (retval)); 1117 PUSHs (sv_2mortal (retval));
1118 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
1119 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
1120 }
779} 1121}
780 1122
781MODULE = CFClient PACKAGE = CFClient::Texture 1123MODULE = CFClient PACKAGE = CFClient::Texture
782 1124
783void 1125void
1126pad2pot (SV *data_, SV *w_, SV *h_)
1127 CODE:
1128{
1129 int ow = SvIV (w_);
1130 int oh = SvIV (h_);
1131
1132 if (ow && oh)
1133 {
1134 int nw = minpot (ow);
1135 int nh = minpot (oh);
1136
1137 if (nw != ow || nh != oh)
1138 {
1139 if (SvOK (data_))
1140 {
1141 STRLEN datalen;
1142 char *data = SvPVbyte (data_, datalen);
1143 int bpp = datalen / (ow * oh);
1144 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1145
1146 SvPOK_only (result_);
1147 SvCUR_set (result_, nw * nh * bpp);
1148
1149 memset (SvPVX (result_), 0, nw * nh * bpp);
1150 while (oh--)
1151 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1152
1153 sv_setsv (data_, result_);
1154 }
1155
1156 sv_setiv (w_, nw);
1157 sv_setiv (h_, nh);
1158 }
1159 }
1160}
1161
1162void
784draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1163draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
785 PROTOTYPE: $$$;$$ 1164 PROTOTYPE: $$$;$$
1165 ALIAS:
1166 draw_quad_alpha = 1
1167 draw_quad_alpha_premultiplied = 2
786 CODE: 1168 CODE:
787{ 1169{
788 HV *hv = (HV *)SvRV (self); 1170 HV *hv = (HV *)SvRV (self);
789 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1171 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
790 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1172 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
791 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1173 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
792 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
793 1174
794 if (items < 5) 1175 if (items < 5)
795 { 1176 {
796 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1177 w = SvNV (*hv_fetch (hv, "w", 1, 1));
797 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1178 h = SvNV (*hv_fetch (hv, "h", 1, 1));
798 } 1179 }
799 1180
1181 if (ix)
1182 {
1183 glEnable (GL_BLEND);
1184
1185 if (ix == 2)
1186 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1187 else
1188 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1189 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1190
1191 glEnable (GL_ALPHA_TEST);
1192 glAlphaFunc (GL_GREATER, 0.01f);
1193 }
1194
800 glBindTexture (GL_TEXTURE_2D, name); 1195 glBindTexture (GL_TEXTURE_2D, name);
801 if (wrap_mode) { 1196
802 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
803 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
804 }
805 glBegin (GL_QUADS); 1197 glBegin (GL_QUADS);
806 glTexCoord2f (0, 0); glVertex2f (x , y ); 1198 glTexCoord2f (0, 0); glVertex2f (x , y );
807 glTexCoord2f (0, t); glVertex2f (x , y + h); 1199 glTexCoord2f (0, t); glVertex2f (x , y + h);
808 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1200 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
809 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1201 glTexCoord2f (s, 0); glVertex2f (x + w, y );
810 glEnd (); 1202 glEnd ();
1203
1204 if (ix)
1205 {
1206 glDisable (GL_ALPHA_TEST);
1207 glDisable (GL_BLEND);
1208 }
811} 1209}
812 1210
813MODULE = CFClient PACKAGE = CFClient::Map 1211MODULE = CFClient PACKAGE = CFClient::Map
814 1212
815CFClient::Map 1213CFClient::Map
835DESTROY (CFClient::Map self) 1233DESTROY (CFClient::Map self)
836 CODE: 1234 CODE:
837{ 1235{
838 map_clear (self); 1236 map_clear (self);
839 Safefree (self->face); 1237 Safefree (self->face);
1238 Safefree (self->tex);
840 Safefree (self); 1239 Safefree (self);
841} 1240}
842 1241
843void 1242void
844clear (CFClient::Map self) 1243clear (CFClient::Map self)
879 tex->r = r; 1278 tex->r = r;
880 tex->g = g; 1279 tex->g = g;
881 tex->b = b; 1280 tex->b = b;
882 tex->a = a; 1281 tex->a = a;
883 } 1282 }
1283
1284 // somewhat hackish, but for textures that require it, it really
1285 // improves the look, and most others don't suffer.
1286 glBindTexture (GL_TEXTURE_2D, name);
1287 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1288 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1289 // use uglier nearest interpolation because linear suffers
1290 // from transparent color bleeding and ugly wrapping effects.
1291 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
884} 1292}
885 1293
886int 1294int
887ox (CFClient::Map self) 1295ox (CFClient::Map self)
888 ALIAS: 1296 ALIAS:
889 oy = 1 1297 oy = 1
1298 x = 2
1299 y = 3
1300 w = 4
1301 h = 5
890 CODE: 1302 CODE:
891 switch (ix) 1303 switch (ix)
892 { 1304 {
893 case 0: RETVAL = self->ox; break; 1305 case 0: RETVAL = self->ox; break;
894 case 1: RETVAL = self->oy; break; 1306 case 1: RETVAL = self->oy; break;
1307 case 2: RETVAL = self->x; break;
1308 case 3: RETVAL = self->y; break;
1309 case 4: RETVAL = self->w; break;
1310 case 5: RETVAL = self->h; break;
895 } 1311 }
896 OUTPUT: 1312 OUTPUT:
897 RETVAL 1313 RETVAL
898 1314
899void 1315void
933 1349
934 while (data < data_end) 1350 while (data < data_end)
935 { 1351 {
936 flags = (data [0] << 8) + data [1]; data += 2; 1352 flags = (data [0] << 8) + data [1]; data += 2;
937 1353
938 x = ((flags >> 10) & 63) + self->x; 1354 x = self->x + ((flags >> 10) & 63);
939 y = ((flags >> 4) & 63) + self->y; 1355 y = self->y + ((flags >> 4) & 63);
940 1356
941 cell = map_get_cell (self, x, y); 1357 cell = map_get_cell (self, x, y);
942 1358
943 if (flags & 15) 1359 if (flags & 15)
944 { 1360 {
1034 OUTPUT: 1450 OUTPUT:
1035 RETVAL 1451 RETVAL
1036 1452
1037void 1453void
1038draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1454draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1039 PPCODE: 1455 CODE:
1040{ 1456{
1041 int vx, vy; 1457 int vx, vy;
1042 int x, y, z; 1458 int x, y, z;
1043 int last_name; 1459 int last_name;
1044 mapface face; 1460 mapface face;
1045 int sw4 = (sw + 3) & ~3;
1046 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1047 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1048 1461
1049 memset (darkness, 255, sw4 * sh);
1050 SvPOK_only (darkness_sv);
1051 SvCUR_set (darkness_sv, sw4 * sh);
1052
1053 vx = self->x + (self->w - sw) / 2 - shift_x; 1462 vx = self->x + self->w / 2 - sw / 2 - shift_x;
1054 vy = self->y + (self->h - sh) / 2 - shift_y; 1463 vy = self->y + self->h / 2 - sh / 2 - shift_y;
1055 1464
1056 /* 1465 /*
1057 int vx = self->vx = self->w >= sw 1466 int vx = self->vx = self->w >= sw
1058 ? self->x + (self->w - sw) / 2 1467 ? self->x + (self->w - sw) / 2
1059 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1468 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1063 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1472 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1064 */ 1473 */
1065 1474
1066 glColor4ub (255, 255, 255, 255); 1475 glColor4ub (255, 255, 255, 255);
1067 1476
1477 glEnable (GL_BLEND);
1068 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1478 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1069 glEnable (GL_BLEND);
1070 glEnable (GL_TEXTURE_2D); 1479 glEnable (GL_TEXTURE_2D);
1071 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1480 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1072 1481
1073 glBegin (GL_QUADS); 1482 glBegin (GL_QUADS);
1074 1483
1082 1491
1083 for (x = 0; x < sw; x++) 1492 for (x = 0; x < sw; x++)
1084 if (row->c0 <= x + vx && x + vx < row->c1) 1493 if (row->c0 <= x + vx && x + vx < row->c1)
1085 { 1494 {
1086 mapcell *cell = row->col + (x + vx - row->c0); 1495 mapcell *cell = row->col + (x + vx - row->c0);
1087
1088 darkness[y * sw4 + x] = cell->darkness < 0
1089 ? 255 - FOW_DARKNESS
1090 : 255 - cell->darkness;
1091 1496
1092 face = cell->face [z]; 1497 face = cell->face [z];
1093 1498
1094 if (face) 1499 if (face)
1095 { 1500 {
1116 1521
1117 glEnd (); 1522 glEnd ();
1118 1523
1119 glDisable (GL_TEXTURE_2D); 1524 glDisable (GL_TEXTURE_2D);
1120 glDisable (GL_BLEND); 1525 glDisable (GL_BLEND);
1526}
1527
1528void
1529draw_magicmap (CFClient::Map self, int dx, int dy, int w, int h, unsigned char *data)
1530 CODE:
1531{
1532 static float color[16][3] = {
1533 { 0.00F, 0.00F, 0.00F },
1534 { 1.00F, 1.00F, 1.00F },
1535 { 0.00F, 0.00F, 0.55F },
1536 { 1.00F, 0.00F, 0.00F },
1537
1538 { 1.00F, 0.54F, 0.00F },
1539 { 0.11F, 0.56F, 1.00F },
1540 { 0.93F, 0.46F, 0.00F },
1541 { 0.18F, 0.54F, 0.34F },
1542
1543 { 0.56F, 0.73F, 0.56F },
1544 { 0.80F, 0.80F, 0.80F },
1545 { 0.55F, 0.41F, 0.13F },
1546 { 0.99F, 0.77F, 0.26F },
1547
1548 { 0.74F, 0.65F, 0.41F },
1549
1550 { 0.00F, 1.00F, 1.00F },
1551 { 1.00F, 0.00F, 1.00F },
1552 { 1.00F, 1.00F, 0.00F },
1553 };
1554
1555 int x, y;
1556
1557 glEnable (GL_TEXTURE_2D);
1558 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1559 glEnable (GL_BLEND);
1560 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1561 glBegin (GL_QUADS);
1562
1563 for (y = 0; y < h; y++)
1564 for (x = 0; x < w; x++)
1565 {
1566 unsigned char m = data [x + y * w];
1567
1568 if (m)
1569 {
1570 float *c = color [m & 15];
1571
1572 float tx1 = m & 0x40 ? 0.5 : 0.;
1573 float tx2 = tx1 + 0.5;
1574
1575 glColor4f (c[0], c[1], c[2], 0.75);
1576 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1577 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1578 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1579 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1580 }
1581 }
1582
1583 glEnd ();
1584 glDisable (GL_BLEND);
1585 glDisable (GL_TEXTURE_2D);
1586}
1587
1588void
1589fow_texture (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1590 PPCODE:
1591{
1592 int vx, vy;
1593 int x, y;
1594 int sw4 = (sw + 3) & ~3;
1595 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1596 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1597
1598 memset (darkness, 255, sw4 * sh);
1599 SvPOK_only (darkness_sv);
1600 SvCUR_set (darkness_sv, sw4 * sh);
1601
1602 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1603 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1604
1605 for (y = 0; y < sh; y++)
1606 if (0 <= y + vy && y + vy < self->rows)
1607 {
1608 maprow *row = self->row + (y + vy);
1609
1610 for (x = 0; x < sw; x++)
1611 if (row->c0 <= x + vx && x + vx < row->c1)
1612 {
1613 mapcell *cell = row->col + (x + vx - row->c0);
1614
1615 darkness[y * sw4 + x] = cell->darkness < 0
1616 ? 255 - FOW_DARKNESS
1617 : 255 - cell->darkness;
1618 }
1619 }
1121 1620
1122 EXTEND (SP, 3); 1621 EXTEND (SP, 3);
1123 PUSHs (sv_2mortal (newSViv (sw4))); 1622 PUSHs (sv_2mortal (newSViv (sw4)));
1124 PUSHs (sv_2mortal (newSViv (sh))); 1623 PUSHs (sv_2mortal (newSViv (sh)));
1125 PUSHs (darkness_sv); 1624 PUSHs (darkness_sv);
1324 } *civ, const_iv[] = { 1823 } *civ, const_iv[] = {
1325# define const_iv(name) { # name, (IV)name } 1824# define const_iv(name) { # name, (IV)name }
1326 const_iv (GL_COLOR_MATERIAL), 1825 const_iv (GL_COLOR_MATERIAL),
1327 const_iv (GL_SMOOTH), 1826 const_iv (GL_SMOOTH),
1328 const_iv (GL_FLAT), 1827 const_iv (GL_FLAT),
1828 const_iv (GL_DITHER),
1329 const_iv (GL_BLEND), 1829 const_iv (GL_BLEND),
1830 const_iv (GL_CULL_FACE),
1831 const_iv (GL_SCISSOR_TEST),
1832 const_iv (GL_DEPTH_TEST),
1833 const_iv (GL_ALPHA_TEST),
1834 const_iv (GL_NORMALIZE),
1835 const_iv (GL_RESCALE_NORMAL),
1836 const_iv (GL_FRONT),
1837 const_iv (GL_BACK),
1330 const_iv (GL_AND), 1838 const_iv (GL_AND),
1839 const_iv (GL_ONE),
1840 const_iv (GL_ZERO),
1331 const_iv (GL_SRC_ALPHA), 1841 const_iv (GL_SRC_ALPHA),
1842 const_iv (GL_DST_ALPHA),
1332 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1843 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1844 const_iv (GL_ONE_MINUS_DST_ALPHA),
1845 const_iv (GL_SRC_ALPHA_SATURATE),
1333 const_iv (GL_RGB), 1846 const_iv (GL_RGB),
1334 const_iv (GL_RGBA), 1847 const_iv (GL_RGBA),
1848 const_iv (GL_RGBA4),
1849 const_iv (GL_RGBA8),
1850 const_iv (GL_RGB5_A1),
1335 const_iv (GL_UNSIGNED_BYTE), 1851 const_iv (GL_UNSIGNED_BYTE),
1336 const_iv (GL_ALPHA4), 1852 const_iv (GL_UNSIGNED_SHORT),
1853 const_iv (GL_UNSIGNED_INT),
1337 const_iv (GL_ALPHA), 1854 const_iv (GL_ALPHA),
1855 const_iv (GL_INTENSITY),
1856 const_iv (GL_LUMINANCE),
1857 const_iv (GL_LUMINANCE_ALPHA),
1338 const_iv (GL_FLOAT), 1858 const_iv (GL_FLOAT),
1339 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 1859 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1340 const_iv (GL_COMPILE), 1860 const_iv (GL_COMPILE),
1341 const_iv (GL_TEXTURE_1D), 1861 const_iv (GL_TEXTURE_1D),
1342 const_iv (GL_TEXTURE_2D), 1862 const_iv (GL_TEXTURE_2D),
1344 const_iv (GL_TEXTURE_MAG_FILTER), 1864 const_iv (GL_TEXTURE_MAG_FILTER),
1345 const_iv (GL_TEXTURE_MIN_FILTER), 1865 const_iv (GL_TEXTURE_MIN_FILTER),
1346 const_iv (GL_TEXTURE_ENV_MODE), 1866 const_iv (GL_TEXTURE_ENV_MODE),
1347 const_iv (GL_TEXTURE_WRAP_S), 1867 const_iv (GL_TEXTURE_WRAP_S),
1348 const_iv (GL_TEXTURE_WRAP_T), 1868 const_iv (GL_TEXTURE_WRAP_T),
1869 const_iv (GL_REPEAT),
1349 const_iv (GL_CLAMP), 1870 const_iv (GL_CLAMP),
1350 const_iv (GL_REPEAT), 1871 const_iv (GL_CLAMP_TO_EDGE),
1351 const_iv (GL_NEAREST), 1872 const_iv (GL_NEAREST),
1352 const_iv (GL_LINEAR), 1873 const_iv (GL_LINEAR),
1353 const_iv (GL_NEAREST_MIPMAP_NEAREST), 1874 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1354 const_iv (GL_LINEAR_MIPMAP_NEAREST), 1875 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1355 const_iv (GL_NEAREST_MIPMAP_LINEAR), 1876 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1356 const_iv (GL_LINEAR_MIPMAP_LINEAR), 1877 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1357 const_iv (GL_GENERATE_MIPMAP), 1878 const_iv (GL_GENERATE_MIPMAP),
1358 const_iv (GL_LINEAR),
1359 const_iv (GL_MODULATE), 1879 const_iv (GL_MODULATE),
1880 const_iv (GL_DECAL),
1360 const_iv (GL_REPLACE), 1881 const_iv (GL_REPLACE),
1882 const_iv (GL_DEPTH_BUFFER_BIT),
1361 const_iv (GL_COLOR_BUFFER_BIT), 1883 const_iv (GL_COLOR_BUFFER_BIT),
1362 const_iv (GL_PROJECTION), 1884 const_iv (GL_PROJECTION),
1363 const_iv (GL_MODELVIEW), 1885 const_iv (GL_MODELVIEW),
1364 const_iv (GL_COLOR_LOGIC_OP), 1886 const_iv (GL_COLOR_LOGIC_OP),
1887 const_iv (GL_SEPARABLE_2D),
1365 const_iv (GL_CONVOLUTION_2D), 1888 const_iv (GL_CONVOLUTION_2D),
1366 const_iv (GL_CONVOLUTION_BORDER_MODE), 1889 const_iv (GL_CONVOLUTION_BORDER_MODE),
1367 const_iv (GL_CONSTANT_BORDER), 1890 const_iv (GL_CONSTANT_BORDER),
1368 const_iv (GL_LINES), 1891 const_iv (GL_LINES),
1892 const_iv (GL_LINE_LOOP),
1369 const_iv (GL_QUADS), 1893 const_iv (GL_QUADS),
1370 const_iv (GL_LINE_LOOP), 1894 const_iv (GL_QUAD_STRIP),
1895 const_iv (GL_TRIANGLES),
1896 const_iv (GL_TRIANGLE_STRIP),
1897 const_iv (GL_TRIANGLE_FAN),
1371 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 1898 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1372 const_iv (GL_FASTEST), 1899 const_iv (GL_FASTEST),
1900 const_iv (GL_V2F),
1901 const_iv (GL_V3F),
1902 const_iv (GL_T2F_V3F),
1903 const_iv (GL_T2F_N3F_V3F),
1373# undef const_iv 1904# undef const_iv
1374 }; 1905 };
1375 1906
1376 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1907 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1377 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1908 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1378} 1909}
1379 1910
1911char *
1912gl_vendor ()
1913 CODE:
1914 RETVAL = (char *)glGetString (GL_VENDOR);
1915 OUTPUT:
1916 RETVAL
1917
1918char *
1919gl_version ()
1920 CODE:
1921 RETVAL = (char *)glGetString (GL_VERSION);
1922 OUTPUT:
1923 RETVAL
1924
1925char *
1926gl_extensions ()
1927 CODE:
1928 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1929 OUTPUT:
1930 RETVAL
1931
1380int glGetError () 1932int glGetError ()
1933
1934void glFinish ()
1381 1935
1382void glClear (int mask) 1936void glClear (int mask)
1383 1937
1384void glClearColor (float r, float g, float b, float a = 1.0) 1938void glClearColor (float r, float g, float b, float a = 1.0)
1385 PROTOTYPE: @ 1939 PROTOTYPE: @
1392 1946
1393void glHint (int target, int mode) 1947void glHint (int target, int mode)
1394 1948
1395void glBlendFunc (int sfactor, int dfactor) 1949void glBlendFunc (int sfactor, int dfactor)
1396 1950
1951void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1952 CODE:
1953 gl_BlendFuncSeparate (sa, da, saa, daa);
1954
1955void glDepthMask (int flag)
1956
1397void glLogicOp (int opcode) 1957void glLogicOp (int opcode)
1398 1958
1959void glColorMask (int red, int green, int blue, int alpha)
1960
1399void glMatrixMode (int mode) 1961void glMatrixMode (int mode)
1400 1962
1401void glPushMatrix () 1963void glPushMatrix ()
1402 1964
1403void glPopMatrix () 1965void glPopMatrix ()
1404 1966
1405void glLoadIdentity () 1967void glLoadIdentity ()
1406 1968
1969void glDrawBuffer (int buffer)
1970
1971void glReadBuffer (int buffer)
1972
1973# near_ and far_ are due to microsofts buggy "c" compiler
1974void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1975
1976# near_ and far_ are due to microsofts buggy "c" compiler
1407void glOrtho (double left, double right, double bottom, double top, double near, double far) 1977void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1408 1978
1409void glViewport (int x, int y, int width, int height) 1979void glViewport (int x, int y, int width, int height)
1980
1981void glScissor (int x, int y, int width, int height)
1410 1982
1411void glTranslate (float x, float y, float z = 0.) 1983void glTranslate (float x, float y, float z = 0.)
1412 CODE: 1984 CODE:
1413 glTranslatef (x, y, z); 1985 glTranslatef (x, y, z);
1414 1986
1424 1996
1425void glEnd () 1997void glEnd ()
1426 1998
1427void glColor (float r, float g, float b, float a = 1.0) 1999void glColor (float r, float g, float b, float a = 1.0)
1428 PROTOTYPE: @ 2000 PROTOTYPE: @
2001 ALIAS:
2002 glColor_premultiply = 1
1429 CODE: 2003 CODE:
1430 glColor4f (r, g, b, a); 2004 if (ix)
2005 {
2006 r *= a;
2007 g *= a;
2008 b *= a;
2009 }
2010 // microsoft visual "c" rounds instead of truncating...
2011 glColor4ub (MIN ((int)(r * 256.f), 255),
2012 MIN ((int)(g * 256.f), 255),
2013 MIN ((int)(b * 256.f), 255),
2014 MIN ((int)(a * 256.f), 255));
2015
2016void glInterleavedArrays (int format, int stride, char *data)
2017
2018void glDrawElements (int mode, int count, int type, char *indices)
2019
2020# 1.2 void glDrawRangeElements (int mode, int start, int end
2021
2022void glRasterPos (float x, float y, float z = 0.)
2023 CODE:
2024 glRasterPos3f (0, 0, z);
2025 glBitmap (0, 0, 0, 0, x, y, 0);
1431 2026
1432void glVertex (float x, float y, float z = 0.) 2027void glVertex (float x, float y, float z = 0.)
1433 CODE: 2028 CODE:
1434 glVertex3f (x, y, z); 2029 glVertex3f (x, y, z);
1435 2030
1447 2042
1448void glBindTexture (int target, int name) 2043void glBindTexture (int target, int name)
1449 2044
1450void glConvolutionParameter (int target, int pname, float params) 2045void glConvolutionParameter (int target, int pname, float params)
1451 CODE: 2046 CODE:
2047 if (gl.ConvolutionParameterf)
1452 glConvolutionParameterf (target, pname, params); 2048 gl.ConvolutionParameterf (target, pname, params);
1453 2049
1454void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 2050void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
2051 CODE:
2052 if (gl.ConvolutionFilter2D)
2053 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
2054
2055void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2056 CODE:
2057 if (gl.SeparableFilter2D)
2058 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1455 2059
1456void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2060void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1457 2061
1458void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2062void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2063
2064void glDrawPixels (int width, int height, int format, int type, char *pixels)
2065
2066void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1459 2067
1460int glGenTexture () 2068int glGenTexture ()
1461 CODE: 2069 CODE:
1462{ 2070{
1463 GLuint name; 2071 GLuint name;
1488 2096
1489void glEndList () 2097void glEndList ()
1490 2098
1491void glCallList (int list) 2099void glCallList (int list)
1492 2100
2101

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines