ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/Deliantra-Client/Client.xs
(Generate patch)

Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.63 by root, Mon Apr 24 06:05:33 2006 UTC vs.
Revision 1.218 by root, Mon Aug 6 02:11:45 2007 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
2# include <malloc.h> 4# include <malloc.h>
5# include <windows.h>
6# include <wininet.h>
7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
3#endif 14#endif
4 15
5#include "EXTERN.h" 16#include "EXTERN.h"
6#include "perl.h" 17#include "perl.h"
7#include "XSUB.h" 18#include "XSUB.h"
8 19
20#ifdef _WIN32
21# undef pipe
22#endif
23
24#include <assert.h>
25#include <math.h>
9#include <string.h> 26#include <string.h>
10#include <stdio.h> 27#include <stdio.h>
28#include <stdlib.h>
29
30#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
11 31
12#include <SDL.h> 32#include <SDL.h>
33#include <SDL_thread.h>
34#include <SDL_endian.h>
13#include <SDL_image.h> 35#include <SDL_image.h>
14#include <SDL_mixer.h> 36#include <SDL_mixer.h>
15#include <SDL_opengl.h> 37#include <SDL_opengl.h>
16 38
39#define PANGO_ENABLE_BACKEND
40#define G_DISABLE_CAST_CHECKS
41
17#include <glib/gmacros.h> 42#include <glib/gmacros.h>
18 43
19#include <pango/pango.h> 44#include <pango/pango.h>
20#include <pango/pangofc-fontmap.h>
21#include <pango/pangoft2.h>
22 45
23#ifndef _WIN32 46#ifndef _WIN32
24# include <sys/types.h> 47# include <sys/types.h>
25# include <sys/socket.h> 48# include <sys/socket.h>
26# include <netinet/in.h> 49# include <netinet/in.h>
27# include <netinet/tcp.h> 50# include <netinet/tcp.h>
28# include <inttypes.h> 51# include <inttypes.h>
29#else
30 typedef unsigned char uint8_t;
31 typedef unsigned short uint16_t;
32 typedef unsigned int uint32_t;
33 typedef signed char int8_t;
34 typedef signed short int16_t;
35 typedef signed int int32_t;
36#endif 52#endif
37 53
38#include "glext.h" 54#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
39 55
40#define FOW_DARKNESS 32 56#define FOW_DARKNESS 32
41 57
42#define MAP_EXTEND_X 32 58#define MAP_EXTEND_X 32
43#define MAP_EXTEND_Y 512 59#define MAP_EXTEND_Y 512
44 60
45#define MIN_FONT_HEIGHT 10 61#define MIN_FONT_HEIGHT 10
46 62
63#if 0
64# define PARACHUTE SDL_INIT_NOPARACHUTE
65#else
66# define PARACHUTE 0
67#endif
68
69static AV *texture_av;
70
71static struct
72{
73#define GL_FUNC(ptr,name) ptr name;
74#include "glfunc.h"
75#undef GL_FUNC
76} gl;
77
78static void
79gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
80{
81 if (gl.BlendFuncSeparate)
82 gl.BlendFuncSeparate (sa, da, saa, daa);
83 else if (gl.BlendFuncSeparateEXT)
84 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
85 else
86 glBlendFunc (sa, da);
87}
88
89static GLuint
90gen_texture ()
91{
92 GLuint name;
93
94 if (AvFILL (texture_av) >= 0)
95 name = (GLuint)(size_t)av_pop (texture_av);
96 else
97 glGenTextures (1, &name);
98
99 return name;
100}
101
102static void
103del_texture (GLuint name)
104{
105 /* make a half-assed attempt at returning the memory used by the texture */
106 /* textures are frequently being reused by cfplus anyway */
107 /*glBindTexture (GL_TEXTURE_2D, name);*/
108 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
109 av_push (texture_av, (SV *)(size_t)name);
110 glDeleteTextures (1, &name);
111}
112
113#include "texcache.c"
114
115#include "pango-font.c"
116#include "pango-fontmap.c"
117#include "pango-render.c"
118
119typedef IV CFPlus__Channel;
120typedef SDL_RWops *CFPlus__RW;
47typedef Mix_Chunk *CFClient__MixChunk; 121typedef Mix_Chunk *CFPlus__MixChunk;
48typedef Mix_Music *CFClient__MixMusic; 122typedef Mix_Music *CFPlus__MixMusic;
49 123
50typedef PangoFontDescription *CFClient__Font; 124typedef PangoFontDescription *CFPlus__Font;
125
126static int
127shape_attr_p (PangoLayoutRun *run)
128{
129 GSList *attrs = run->item->analysis.extra_attrs;
130
131 while (attrs)
132 {
133 PangoAttribute *attr = attrs->data;
134
135 if (attr->klass->type == PANGO_ATTR_SHAPE)
136 return 1;
137
138 attrs = attrs->next;
139 }
140
141 return 0;
142}
51 143
52typedef struct cf_layout { 144typedef struct cf_layout {
53 PangoLayout *pl; 145 PangoLayout *pl;
146 float r, g, b, a; // default color for rgba mode
54 int base_height; 147 int base_height;
55 CFClient__Font font; 148 CFPlus__Font font;
56} *CFClient__Layout; 149} *CFPlus__Layout;
57 150
58static CFClient__Font default_font; 151static CFPlus__Font default_font;
59static PangoContext *context; 152static PangoContext *opengl_context;
60static PangoFontMap *fontmap; 153static PangoFontMap *opengl_fontmap;
61 154
62static void 155static void
63substitute_func (FcPattern *pattern, gpointer data) 156substitute_func (FcPattern *pattern, gpointer data)
64{ 157{
65 FcPatternAddBool (pattern, FC_HINTING , 1); 158 FcPatternAddBool (pattern, FC_HINTING, 1);
159#ifdef FC_HINT_STYLE
160 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
161#endif
66 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 162 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
67} 163}
68 164
69static void 165static void
70layout_update_font (CFClient__Layout self) 166layout_update_font (CFPlus__Layout self)
71{ 167{
72 /* use a random scale factor to account for unknown descenders, 0.8 works 168 /* use a random scale factor to account for unknown descenders, 0.8 works
73 * reasonably well with bitstream vera 169 * reasonably well with bitstream vera
74 */ 170 */
75 PangoFontDescription *font = self->font ? self->font : default_font; 171 PangoFontDescription *font = self->font ? self->font : default_font;
79 175
80 pango_layout_set_font_description (self->pl, font); 176 pango_layout_set_font_description (self->pl, font);
81} 177}
82 178
83static void 179static void
84layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 180layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
85{ 181{
182 PangoRectangle rect;
183
184 // get_pixel_* wrongly rounds down
86 pango_layout_get_pixel_size (self->pl, w, h); 185 pango_layout_get_extents (self->pl, 0, &rect);
87 186
88 *w = (*w + 3) & ~3; 187 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
89 if (!*w) *w = 1; 188 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
90 if (!*h) *h = 1;
91}
92 189
190 if (!rect.width) rect.width = 1;
191 if (!rect.height) rect.height = 1;
192
193 *w = rect.width;
194 *h = rect.height;
195}
196
197typedef uint16_t tileid;
93typedef uint16_t mapface; 198typedef uint16_t faceid;
94 199
95typedef struct { 200typedef struct {
96 GLint name; 201 int name;
97 int w, h; 202 int w, h;
98 float s, t; 203 float s, t;
99 uint8_t r, g, b, a; 204 uint8_t r, g, b, a;
205 tileid smoothtile;
206 uint8_t smoothlevel;
100} maptex; 207} maptex;
101 208
102typedef struct { 209typedef struct {
210 uint32_t player;
211 tileid tile[3];
103 int16_t darkness; 212 uint16_t darkness;
104 mapface face[3]; 213 uint8_t stat_width, stat_hp, flags, smoothmax;
105} mapcell; 214} mapcell;
106 215
107typedef struct { 216typedef struct {
108 int32_t c0, c1; 217 int32_t c0, c1;
109 mapcell *col; 218 mapcell *col;
110} maprow; 219} maprow;
111 220
112typedef struct map { 221typedef struct map {
113 int x, y, w, h; 222 int x, y, w, h;
114 int ox, oy; /* offset to virtual global coordinate system */ 223 int ox, oy; /* offset to virtual global coordinate system */
115 int faces; 224 int faces; tileid *face2tile; // [faceid]
116 mapface *face; 225 int texs; maptex *tex; // [tileid]
117
118 int texs;
119 maptex *tex;
120 226
121 int32_t rows; 227 int32_t rows;
122 maprow *row; 228 maprow *row;
123} *CFClient__Map; 229} *CFPlus__Map;
124 230
125static char * 231static char *
126prepend (char *ptr, int sze, int inc) 232prepend (char *ptr, int sze, int inc)
127{ 233{
128 char *p; 234 char *p;
145} 251}
146 252
147#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 253#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
148#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 254#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
149 255
256static void
257need_facenum (struct map *self, faceid face)
258{
259 while (self->faces <= face)
260 {
261 Append (tileid, self->face2tile, self->faces, self->faces);
262 self->faces *= 2;
263 }
264}
265
266static void
267need_texid (struct map *self, int texid)
268{
269 while (self->texs <= texid)
270 {
271 Append (maptex, self->tex, self->texs, self->texs);
272 self->texs *= 2;
273 }
274}
275
150static maprow * 276static maprow *
151map_get_row (CFClient__Map self, int y) 277map_get_row (CFPlus__Map self, int y)
152{ 278{
153 if (0 > y) 279 if (0 > y)
154 { 280 {
155 int extend = - y + MAP_EXTEND_Y; 281 int extend = - y + MAP_EXTEND_Y;
156 Prepend (maprow, self->row, self->rows, extend); 282 Prepend (maprow, self->row, self->rows, extend);
194 320
195 return row->col + (x - row->c0); 321 return row->col + (x - row->c0);
196} 322}
197 323
198static mapcell * 324static mapcell *
199map_get_cell (CFClient__Map self, int x, int y) 325map_get_cell (CFPlus__Map self, int x, int y)
200{ 326{
201 return row_get_cell (map_get_row (self, y), x); 327 return row_get_cell (map_get_row (self, y), x);
202} 328}
203 329
204static void 330static void
205map_clear (CFClient__Map self) 331map_clear (CFPlus__Map self)
206{ 332{
207 int r; 333 int r;
208 334
209 for (r = 0; r < self->rows; r++) 335 for (r = 0; r < self->rows; r++)
210 Safefree (self->row[r].col); 336 Safefree (self->row[r].col);
218 self->row = 0; 344 self->row = 0;
219 self->rows = 0; 345 self->rows = 0;
220} 346}
221 347
222static void 348static void
223map_blank (CFClient__Map self, int x0, int y0, int w, int h) 349map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
224{ 350{
225 int x, y; 351 int x, y;
226 maprow *row; 352 maprow *row;
353 mapcell *cell;
227 354
228 for (y = y0; y < y0 + h; y++) 355 for (y = y0; y < y0 + h; y++)
229 if (y >= 0) 356 if (y >= 0)
230 { 357 {
231 if (y >= self->rows) 358 if (y >= self->rows)
237 if (x >= row->c0) 364 if (x >= row->c0)
238 { 365 {
239 if (x >= row->c1) 366 if (x >= row->c1)
240 break; 367 break;
241 368
242 row->col[x - row->c0].darkness = -1; 369 cell = row->col + x - row->c0;
370
371 cell->darkness = 0;
372 cell->stat_hp = 0;
373 cell->flags = 0;
374 cell->player = 0;
243 } 375 }
244 } 376 }
245} 377}
246 378
379typedef struct {
380 tileid tile;
381 uint8_t x, y, level;
382} smooth_key;
383
247static void 384static void
385smooth_or_bits (HV *hv, smooth_key *key, IV bits)
386{
387 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
388
389 if (SvIOK (*sv))
390 SvIV_set (*sv, SvIVX (*sv) | bits);
391 else
392 sv_setiv (*sv, bits);
393}
394
395static void
248music_finished () 396music_finished (void)
249{ 397{
250 SDL_UserEvent ev; 398 SDL_UserEvent ev;
251 399
252 ev.type = SDL_USEREVENT; 400 ev.type = SDL_USEREVENT;
253 ev.code = 0; 401 ev.code = 0;
255 ev.data2 = 0; 403 ev.data2 = 0;
256 404
257 SDL_PushEvent ((SDL_Event *)&ev); 405 SDL_PushEvent ((SDL_Event *)&ev);
258} 406}
259 407
408static void
409channel_finished (int channel)
410{
411 SDL_UserEvent ev;
412
413 ev.type = SDL_USEREVENT;
414 ev.code = 1;
415 ev.data1 = (void *)(long)channel;
416 ev.data2 = 0;
417
418 SDL_PushEvent ((SDL_Event *)&ev);
419}
420
421static unsigned int
422minpot (unsigned int n)
423{
424 if (!n)
425 return 0;
426
427 --n;
428
429 n |= n >> 1;
430 n |= n >> 2;
431 n |= n >> 4;
432 n |= n >> 8;
433 n |= n >> 16;
434
435 return n + 1;
436}
437
438/* SDL should provide this, really. */
439#define SDLK_MODIFIER_MIN 300
440#define SDLK_MODIFIER_MAX 314
441
442/******************************************************************************/
443
444static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
445static GV *hover_gv;
446
447static int
448within_widget (SV *widget, NV x, NV y)
449{
450 HV *self;
451 SV **svp;
452 NV wx, ww, wy, wh;
453
454 if (!SvROK (widget))
455 return 0;
456
457 self = (HV *)SvRV (widget);
458
459 if (SvTYPE (self) != SVt_PVHV)
460 return 0;
461
462 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
463 if (y < wy)
464 return 0;
465
466 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
467 if (y >= wy + wh)
468 return 0;
469
470 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
471 if (x < wx)
472 return 0;
473
474 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
475 if (x >= wx + ww)
476 return 0;
477
478 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
479 if (!svp || !SvTRUE (*svp))
480 return 0;
481
482 return 1;
483}
484
260MODULE = CFClient PACKAGE = CFClient 485MODULE = CFPlus PACKAGE = CFPlus
261 486
262PROTOTYPES: ENABLE 487PROTOTYPES: ENABLE
263 488
264BOOT: 489BOOT:
265{ 490{
266 HV *stash = gv_stashpv ("CFClient", 1); 491 HV *stash = gv_stashpv ("CFPlus", 1);
267 static const struct { 492 static const struct {
268 const char *name; 493 const char *name;
269 IV iv; 494 IV iv;
270 } *civ, const_iv[] = { 495 } *civ, const_iv[] = {
271# define const_iv(name) { # name, (IV)name } 496# define const_iv(name) { # name, (IV)name }
497 const_iv (SDLK_MODIFIER_MIN),
498 const_iv (SDLK_MODIFIER_MAX),
499
272 const_iv (SDL_ACTIVEEVENT), 500 const_iv (SDL_ACTIVEEVENT),
273 const_iv (SDL_KEYDOWN), 501 const_iv (SDL_KEYDOWN),
274 const_iv (SDL_KEYUP), 502 const_iv (SDL_KEYUP),
275 const_iv (SDL_MOUSEMOTION), 503 const_iv (SDL_MOUSEMOTION),
276 const_iv (SDL_MOUSEBUTTONDOWN), 504 const_iv (SDL_MOUSEBUTTONDOWN),
285 const_iv (SDL_EVENT_RESERVEDA), 513 const_iv (SDL_EVENT_RESERVEDA),
286 const_iv (SDL_EVENT_RESERVEDB), 514 const_iv (SDL_EVENT_RESERVEDB),
287 const_iv (SDL_VIDEORESIZE), 515 const_iv (SDL_VIDEORESIZE),
288 const_iv (SDL_VIDEOEXPOSE), 516 const_iv (SDL_VIDEOEXPOSE),
289 const_iv (SDL_USEREVENT), 517 const_iv (SDL_USEREVENT),
518
519 const_iv (SDL_APPINPUTFOCUS),
520 const_iv (SDL_APPMOUSEFOCUS),
521 const_iv (SDL_APPACTIVE),
522
290 const_iv (SDLK_KP0), 523 const_iv (SDLK_KP0),
291 const_iv (SDLK_KP1), 524 const_iv (SDLK_KP1),
292 const_iv (SDLK_KP2), 525 const_iv (SDLK_KP2),
293 const_iv (SDLK_KP3), 526 const_iv (SDLK_KP3),
294 const_iv (SDLK_KP4), 527 const_iv (SDLK_KP4),
349 const_iv (SDLK_BREAK), 582 const_iv (SDLK_BREAK),
350 const_iv (SDLK_MENU), 583 const_iv (SDLK_MENU),
351 const_iv (SDLK_POWER), 584 const_iv (SDLK_POWER),
352 const_iv (SDLK_EURO), 585 const_iv (SDLK_EURO),
353 const_iv (SDLK_UNDO), 586 const_iv (SDLK_UNDO),
587
354 const_iv (KMOD_NONE), 588 const_iv (KMOD_NONE),
589 const_iv (KMOD_SHIFT),
355 const_iv (KMOD_LSHIFT), 590 const_iv (KMOD_LSHIFT),
356 const_iv (KMOD_RSHIFT), 591 const_iv (KMOD_RSHIFT),
592 const_iv (KMOD_CTRL),
357 const_iv (KMOD_LCTRL), 593 const_iv (KMOD_LCTRL),
358 const_iv (KMOD_RCTRL), 594 const_iv (KMOD_RCTRL),
595 const_iv (KMOD_ALT),
359 const_iv (KMOD_LALT), 596 const_iv (KMOD_LALT),
360 const_iv (KMOD_RALT), 597 const_iv (KMOD_RALT),
598 const_iv (KMOD_META),
361 const_iv (KMOD_LMETA), 599 const_iv (KMOD_LMETA),
362 const_iv (KMOD_RMETA), 600 const_iv (KMOD_RMETA),
363 const_iv (KMOD_NUM), 601 const_iv (KMOD_NUM),
364 const_iv (KMOD_CAPS), 602 const_iv (KMOD_CAPS),
365 const_iv (KMOD_MODE), 603 const_iv (KMOD_MODE),
366 const_iv (KMOD_CTRL),
367 const_iv (KMOD_SHIFT),
368 const_iv (KMOD_ALT),
369 const_iv (KMOD_META)
370# undef const_iv 604# undef const_iv
371 }; 605 };
372 606
373 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 607 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
374 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 608 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
375 609
376 fontmap = pango_ft2_font_map_new (); 610 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
377 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0); 611 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
378 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap);
379} 612}
613
614void
615weaken (SV *rv)
616 PROTOTYPE: $
617 CODE:
618 sv_rvweaken (rv);
380 619
381int 620int
621in_destruct ()
622 CODE:
623 RETVAL = PL_main_cv == Nullcv;
624 OUTPUT:
625 RETVAL
626
627NV floor (NV x)
628
629NV ceil (NV x)
630
631void
632pango_init ()
633 CODE:
634{
635 opengl_fontmap = pango_opengl_font_map_new ();
636 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
637 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
638}
639
640char *
641SDL_GetError ()
642
643int
382SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 644SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
383 645
384void 646void
385SDL_Quit () 647SDL_Quit ()
386 648
387void 649void
388SDL_ListModes () 650SDL_ListModes (int rgb, int alpha)
389 PPCODE: 651 PPCODE:
390{ 652{
391 SDL_Rect **m; 653 SDL_Rect **m;
392 654
393 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 655 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
394 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 656 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
395 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 657 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
396 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 658 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
397 659
660 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
661 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
662
398 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 663 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
399 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 664 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
400 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 665 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
401 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 666 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
402 667
403 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 668 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
669#if SDL_VERSION_ATLEAST(1,2,10)
404 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 670 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
405 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 671 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
406 672#endif
407 SDL_EnableUNICODE (1);
408 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
409 673
410 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 674 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
411 675
412 if (m && m != (SDL_Rect **)-1) 676 if (m && m != (SDL_Rect **)-1)
413 while (*m) 677 while (*m)
414 { 678 {
679 if ((*m)->w >= 640 && (*m)->h >= 480)
680 {
415 AV *av = newAV (); 681 AV *av = newAV ();
416 av_push (av, newSViv ((*m)->w)); 682 av_push (av, newSViv ((*m)->w));
417 av_push (av, newSViv ((*m)->h)); 683 av_push (av, newSViv ((*m)->h));
684 av_push (av, newSViv (rgb));
685 av_push (av, newSViv (alpha));
418 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 686 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
687 }
419 688
420 ++m; 689 ++m;
421 } 690 }
422} 691}
423 692
424int 693int
425SDL_SetVideoMode (int w, int h, int fullscreen) 694SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
426 CODE: 695 CODE:
696{
697 SDL_EnableUNICODE (1);
698 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
699
700 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
701 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
702 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
703 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
704
427 RETVAL = !!SDL_SetVideoMode ( 705 RETVAL = !!SDL_SetVideoMode (
428 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 706 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
429 ); 707 );
708
709 if (RETVAL)
710 {
711 av_clear (texture_av);
712
430 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 713 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
714#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
715#include "glfunc.h"
716#undef GL_FUNC
717 }
718}
431 OUTPUT: 719 OUTPUT:
432 RETVAL 720 RETVAL
433 721
434void 722void
435SDL_GL_SwapBuffers () 723SDL_GL_SwapBuffers ()
436 724
725char *
726SDL_GetKeyName (int sym)
727
728int
729SDL_GetAppState ()
730
437void 731void
438SDL_PollEvent () 732poll_events ()
439 PPCODE: 733 PPCODE:
440{ 734{
441 SDL_Event ev; 735 SDL_Event ev;
442 736
443 while (SDL_PollEvent (&ev)) 737 SDL_PumpEvents ();
738 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
444 { 739 {
445 HV *hv = newHV (); 740 HV *hv = newHV ();
446 hv_store (hv, "type", 4, newSViv (ev.type), 0); 741 hv_store (hv, "type", 4, newSViv (ev.type), 0);
742
447 switch (ev.type) 743 switch (ev.type)
448 { 744 {
449 case SDL_KEYDOWN: 745 case SDL_KEYDOWN:
450 case SDL_KEYUP: 746 case SDL_KEYUP:
451 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 747 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
452 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 748 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
453 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 749 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
750 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */
454 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 751 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
455 break; 752 break;
456 753
457 case SDL_ACTIVEEVENT: 754 case SDL_ACTIVEEVENT:
458 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 755 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
459 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 756 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
460 break; 757 break;
461 758
462 case SDL_MOUSEMOTION: 759 case SDL_MOUSEMOTION:
760 {
761 int state = ev.motion.state;
762 int x = ev.motion.x;
763 int y = ev.motion.y;
764 int xrel = ev.motion.xrel;
765 int yrel = ev.motion.yrel;
766
767 /* do simplistic event compression */
768 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
769 && state == ev.motion.state)
770 {
771 xrel += ev.motion.xrel;
772 yrel += ev.motion.yrel;
773 x = ev.motion.x;
774 y = ev.motion.y;
775 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
776 }
777
778 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
463 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 779 hv_store (hv, "state", 5, newSViv (state), 0);
464 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 780 hv_store (hv, "x", 1, newSViv (x), 0);
465 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 781 hv_store (hv, "y", 1, newSViv (y), 0);
466 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 782 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
467 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 783 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
784 }
468 break; 785 break;
469 786
470 case SDL_MOUSEBUTTONDOWN: 787 case SDL_MOUSEBUTTONDOWN:
471 case SDL_MOUSEBUTTONUP: 788 case SDL_MOUSEBUTTONUP:
789 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
790
472 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 791 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
473 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 792 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
474 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 793 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
475 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 794 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
795 break;
796
797 case SDL_USEREVENT:
798 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
799 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
800 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
801 break;
476 } 802 }
477 803
478 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 804 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
479 } 805 }
480} 806}
481 807
482int 808int
483Mix_OpenAudio (int frequency = 22050, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 512) 809Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 1024)
484 POSTCALL: 810 POSTCALL:
485 Mix_HookMusicFinished (music_finished); 811 Mix_HookMusicFinished (music_finished);
812 Mix_ChannelFinished (channel_finished);
486 813
487void 814void
488Mix_CloseAudio () 815Mix_CloseAudio ()
489 816
490int 817int
491Mix_AllocateChannels (int numchans = -1) 818Mix_AllocateChannels (int numchans = -1)
492 819
820const char *
821Mix_GetError ()
822
493void 823void
494lowdelay (int fd, int val = 1) 824lowdelay (int fd, int val = 1)
495 CODE: 825 CODE:
826 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
827
828void
829win32_proxy_info ()
830 PPCODE:
831{
496#ifndef _WIN32 832#ifdef _WIN32
497 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 833 char buffer[2048];
834 DWORD buflen;
835
836 EXTEND (SP, 3);
837
838 buflen = sizeof (buffer);
839 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
840 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
841 {
842 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
843
844 buflen = sizeof (buffer);
845 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
846 {
847 PUSHs (newSVpv (buffer, 0));
848
849 buflen = sizeof (buffer);
850 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
851 PUSHs (newSVpv (buffer, 0));
852 }
853 }
498#endif 854#endif
499 855}
500char *
501gl_version ()
502 CODE:
503 RETVAL = (char *)glGetString (GL_VERSION);
504 OUTPUT:
505 RETVAL
506
507char *
508gl_extensions ()
509 CODE:
510 RETVAL = (char *)glGetString (GL_EXTENSIONS);
511 OUTPUT:
512 RETVAL
513 856
514void 857void
515add_font (char *file) 858add_font (char *file)
516 CODE: 859 CODE:
517 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 860 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
518 861
519void 862void
520load_image_inline (SV *image_) 863load_image_inline (SV *image_)
521 ALIAS: 864 ALIAS:
522 load_image_file = 1 865 load_image_file = 1
525 STRLEN image_len; 868 STRLEN image_len;
526 char *image = (char *)SvPVbyte (image_, image_len); 869 char *image = (char *)SvPVbyte (image_, image_len);
527 SDL_Surface *surface, *surface2; 870 SDL_Surface *surface, *surface2;
528 SDL_PixelFormat fmt; 871 SDL_PixelFormat fmt;
529 SDL_RWops *rw = ix 872 SDL_RWops *rw = ix
530 ? SDL_RWFromFile (image, "r") 873 ? SDL_RWFromFile (image, "rb")
531 : SDL_RWFromConstMem (image, image_len); 874 : SDL_RWFromConstMem (image, image_len);
532 875
533 if (!rw) 876 if (!rw)
534 croak ("load_image: %s", SDL_GetError ()); 877 croak ("load_image: %s", SDL_GetError ());
535 878
564 907
565 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 908 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
566 909
567 assert (surface2->pitch == surface2->w * 4); 910 assert (surface2->pitch == surface2->w * 4);
568 911
912 SDL_LockSurface (surface2);
569 EXTEND (SP, 5); 913 EXTEND (SP, 6);
570 PUSHs (sv_2mortal (newSViv (surface2->w))); 914 PUSHs (sv_2mortal (newSViv (surface2->w)));
571 PUSHs (sv_2mortal (newSViv (surface2->h))); 915 PUSHs (sv_2mortal (newSViv (surface2->h)));
572 SDL_LockSurface (surface2);
573 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 916 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
574 SDL_UnlockSurface (surface2);
575 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 917 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
576 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 918 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
577 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 919 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
920 SDL_UnlockSurface (surface2);
578 921
579 SDL_FreeSurface (surface); 922 SDL_FreeSurface (surface);
580 SDL_FreeSurface (surface2); 923 SDL_FreeSurface (surface2);
581} 924}
582 925
604 PUSHs (sv_2mortal (newSViv (b / y))); 947 PUSHs (sv_2mortal (newSViv (b / y)));
605 PUSHs (sv_2mortal (newSViv (a / y))); 948 PUSHs (sv_2mortal (newSViv (a / y)));
606} 949}
607 950
608void 951void
952error (char *message)
953 CODE:
954 fprintf (stderr, "ERROR: %s\n", message);
955#ifdef _WIN32
956 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
957#endif
958
959void
609fatal (char *message) 960fatal (char *message)
610 CODE: 961 CODE:
962 fprintf (stderr, "FATAL: %s\n", message);
611#ifdef _WIN32 963#ifdef _WIN32
612 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 964 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
965#endif
966 _exit (1);
967
968void
969_exit (int retval = 0)
970 CODE:
971#ifdef WIN32
972 ExitThread (retval); // unclean, please beam me up
613#else 973#else
614 fprintf (stderr, "FATAL: %s\n", message); 974 _exit (retval);
615#endif 975#endif
616 exit (1);
617 976
977void
978debug ()
979 CODE:
980{
981#if DEBUG
982 VALGRIND_DO_LEAK_CHECK;
983#endif
984}
985
618MODULE = CFClient PACKAGE = CFClient::Font 986MODULE = CFPlus PACKAGE = CFPlus::Font
619 987
620CFClient::Font 988PROTOTYPES: DISABLE
989
990CFPlus::Font
621new_from_file (SV *class, char *path) 991new_from_file (SV *class, char *path, int id = 0)
622 CODE: 992 CODE:
623{ 993{
624 int count; 994 int count;
625 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, 0, 0, &count); 995 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
626 RETVAL = pango_fc_font_description_from_pattern (pattern, 0); 996 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
627 FcPatternDestroy (pattern); 997 FcPatternDestroy (pattern);
628} 998}
629 OUTPUT: 999 OUTPUT:
630 RETVAL 1000 RETVAL
631 1001
632void 1002void
633DESTROY (CFClient::Font self) 1003DESTROY (CFPlus::Font self)
634 CODE: 1004 CODE:
635 pango_font_description_free (self); 1005 pango_font_description_free (self);
636 1006
637void 1007void
638make_default (CFClient::Font self) 1008make_default (CFPlus::Font self)
1009 PROTOTYPE: $
639 CODE: 1010 CODE:
640 default_font = self; 1011 default_font = self;
641 1012
642MODULE = CFClient PACKAGE = CFClient::Layout 1013MODULE = CFPlus PACKAGE = CFPlus::Layout
643 1014
644CFClient::Layout 1015PROTOTYPES: DISABLE
645new (SV *class, int base_height = MIN_FONT_HEIGHT) 1016
1017void
1018reset_glyph_cache ()
1019 PROTOTYPE:
1020 CODE:
1021 tc_clear ();
1022
1023CFPlus::Layout
1024new (SV *class)
646 CODE: 1025 CODE:
647 New (0, RETVAL, 1, struct cf_layout); 1026 New (0, RETVAL, 1, struct cf_layout);
1027
648 RETVAL->pl = pango_layout_new (context); 1028 RETVAL->pl = pango_layout_new (opengl_context);
649 RETVAL->base_height = base_height; 1029 RETVAL->r = 1.;
1030 RETVAL->g = 1.;
1031 RETVAL->b = 1.;
1032 RETVAL->a = 1.;
1033 RETVAL->base_height = MIN_FONT_HEIGHT;
650 RETVAL->font = 0; 1034 RETVAL->font = 0;
1035
651 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1036 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
652 pango_layout_set_font_description (RETVAL->pl, default_font); 1037 layout_update_font (RETVAL);
653 OUTPUT: 1038 OUTPUT:
654 RETVAL 1039 RETVAL
655 1040
656void 1041void
657DESTROY (CFClient::Layout self) 1042DESTROY (CFPlus::Layout self)
658 CODE: 1043 CODE:
659 g_object_unref (self->pl); 1044 g_object_unref (self->pl);
660 Safefree (self); 1045 Safefree (self);
661 1046
662void 1047void
663set_text (CFClient::Layout self, SV *text_) 1048set_text (CFPlus::Layout self, SV *text_)
664 CODE: 1049 CODE:
665{ 1050{
666 STRLEN textlen; 1051 STRLEN textlen;
667 char *text = SvPVutf8 (text_, textlen); 1052 char *text = SvPVutf8 (text_, textlen);
668 1053
669 pango_layout_set_text (self->pl, text, textlen); 1054 pango_layout_set_text (self->pl, text, textlen);
670} 1055}
671 1056
672void 1057void
673set_markup (CFClient::Layout self, SV *text_) 1058set_markup (CFPlus::Layout self, SV *text_)
674 CODE: 1059 CODE:
675{ 1060{
676 STRLEN textlen; 1061 STRLEN textlen;
677 char *text = SvPVutf8 (text_, textlen); 1062 char *text = SvPVutf8 (text_, textlen);
678 1063
679 pango_layout_set_markup (self->pl, text, textlen); 1064 pango_layout_set_markup (self->pl, text, textlen);
680} 1065}
681 1066
1067void
1068set_shapes (CFPlus::Layout self, ...)
1069 CODE:
1070{
1071 PangoAttrList *attrs = 0;
1072 const char *text = pango_layout_get_text (self->pl);
1073 const char *pos = text;
1074 int arg = 4;
1075
1076 while (arg < items && (pos = strstr (pos, OBJ_STR)))
1077 {
1078 PangoRectangle inkrect, rect;
1079 PangoAttribute *attr;
1080
1081 int x = SvIV (ST (arg - 3));
1082 int y = SvIV (ST (arg - 2));
1083 int w = SvIV (ST (arg - 1));
1084 int h = SvIV (ST (arg ));
1085
1086 inkrect.x = 0;
1087 inkrect.y = 0;
1088 inkrect.width = 0;
1089 inkrect.height = 0;
1090
1091 rect.x = x * PANGO_SCALE;
1092 rect.y = y * PANGO_SCALE;
1093 rect.width = w * PANGO_SCALE;
1094 rect.height = h * PANGO_SCALE;
1095
1096 if (!attrs)
1097 attrs = pango_layout_get_attributes (self->pl);
1098
1099 attr = pango_attr_shape_new (&inkrect, &rect);
1100 attr->start_index = pos - text;
1101 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
1102 pango_attr_list_insert (attrs, attr);
1103
1104 arg += 4;
1105 pos += sizeof (OBJ_STR) - 1;
1106 }
1107
1108 if (attrs)
1109 pango_layout_set_attributes (self->pl, attrs);
1110}
1111
1112void
1113get_shapes (CFPlus::Layout self)
1114 PPCODE:
1115{
1116 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1117
1118 do
1119 {
1120 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
1121
1122 if (run && shape_attr_p (run))
1123 {
1124 PangoRectangle extents;
1125 pango_layout_iter_get_run_extents (iter, 0, &extents);
1126
1127 EXTEND (SP, 2);
1128 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
1129 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
1130 }
1131 }
1132 while (pango_layout_iter_next_run (iter));
1133
1134 pango_layout_iter_free (iter);
1135}
1136
1137int
1138has_wrapped (CFPlus::Layout self)
1139 CODE:
1140{
1141 int lines = 1;
1142 const char *text = pango_layout_get_text (self->pl);
1143
1144 while (*text)
1145 lines += *text++ == '\n';
1146
1147 RETVAL = lines < pango_layout_get_line_count (self->pl);
1148}
1149 OUTPUT:
1150 RETVAL
1151
682SV * 1152SV *
683get_text (CFClient::Layout self) 1153get_text (CFPlus::Layout self)
684 CODE: 1154 CODE:
685 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1155 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
686 SvUTF8_on (RETVAL); 1156 sv_utf8_decode (RETVAL);
687 OUTPUT: 1157 OUTPUT:
688 RETVAL 1158 RETVAL
689 1159
690void 1160void
1161set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
1162 CODE:
1163 self->r = r;
1164 self->g = g;
1165 self->b = b;
1166 self->a = a;
1167
1168void
691set_font (CFClient::Layout self, CFClient::Font font = 0) 1169set_font (CFPlus::Layout self, CFPlus::Font font = 0)
692 CODE: 1170 CODE:
693 if (self->font != font) 1171 if (self->font != font)
694 { 1172 {
695 self->font = font; 1173 self->font = font;
696 layout_update_font (self); 1174 layout_update_font (self);
697 } 1175 }
698 1176
699void 1177void
700set_height (CFClient::Layout self, int base_height) 1178set_height (CFPlus::Layout self, int base_height)
701 CODE: 1179 CODE:
702 if (self->base_height != base_height) 1180 if (self->base_height != base_height)
703 { 1181 {
704 self->base_height = base_height; 1182 self->base_height = base_height;
705 layout_update_font (self); 1183 layout_update_font (self);
706 } 1184 }
707 1185
708void 1186void
709set_width (CFClient::Layout self, int max_width = -1) 1187set_width (CFPlus::Layout self, int max_width = -1)
710 CODE: 1188 CODE:
711 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1189 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
712 1190
713void 1191void
1192set_indent (CFPlus::Layout self, int indent)
1193 CODE:
1194 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1195
1196void
1197set_spacing (CFPlus::Layout self, int spacing)
1198 CODE:
1199 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1200
1201void
1202set_ellipsise (CFPlus::Layout self, int ellipsise)
1203 CODE:
1204 pango_layout_set_ellipsize (self->pl,
1205 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1206 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1207 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1208 : PANGO_ELLIPSIZE_NONE
1209 );
1210
1211void
1212set_single_paragraph_mode (CFPlus::Layout self, int spm)
1213 CODE:
1214 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1215
1216void
714size (CFClient::Layout self) 1217size (CFPlus::Layout self)
715 PPCODE: 1218 PPCODE:
716{ 1219{
717 int w, h; 1220 int w, h;
718 1221
719 layout_get_pixel_size (self, &w, &h); 1222 layout_get_pixel_size (self, &w, &h);
722 PUSHs (sv_2mortal (newSViv (w))); 1225 PUSHs (sv_2mortal (newSViv (w)));
723 PUSHs (sv_2mortal (newSViv (h))); 1226 PUSHs (sv_2mortal (newSViv (h)));
724} 1227}
725 1228
726int 1229int
1230descent (CFPlus::Layout self)
1231 CODE:
1232{
1233 PangoRectangle rect;
1234 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1235 pango_layout_line_get_pixel_extents (line, 0, &rect);
1236 RETVAL = PANGO_DESCENT (rect);
1237}
1238 OUTPUT:
1239 RETVAL
1240
1241int
727xy_to_index (CFClient::Layout self, int x, int y) 1242xy_to_index (CFPlus::Layout self, int x, int y)
728 CODE: 1243 CODE:
729{ 1244{
730 int index, trailing; 1245 int index, trailing;
731 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1246 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
732 RETVAL = index; 1247 RETVAL = index + trailing;
733} 1248}
734 OUTPUT: 1249 OUTPUT:
735 RETVAL 1250 RETVAL
736 1251
737void 1252void
738cursor_pos (CFClient::Layout self, int index) 1253cursor_pos (CFPlus::Layout self, int index)
739 PPCODE: 1254 PPCODE:
740{ 1255{
741 PangoRectangle strong_pos; 1256 PangoRectangle strong_pos;
742 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1257 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
743 1258
746 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1261 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
747 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1262 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
748} 1263}
749 1264
750void 1265void
751render (CFClient::Layout self) 1266index_to_line_x (CFPlus::Layout self, int index, int trailing = 0)
752 PPCODE: 1267 PPCODE:
753{ 1268{
754 SV *retval; 1269 int line, x;
755 int w, h;
756 FT_Bitmap bitmap;
757 1270
758 layout_get_pixel_size (self, &w, &h); 1271 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1272 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
759 1273
760 retval = newSV (w * h);
761 SvPOK_only (retval);
762 SvCUR_set (retval, w * h);
763
764 bitmap.rows = h;
765 bitmap.width = w;
766 bitmap.pitch = w;
767 bitmap.buffer = (unsigned char*)SvPVX (retval);
768 bitmap.num_grays = 256;
769 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
770
771 memset (bitmap.buffer, 0, w * h);
772
773 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
774
775 EXTEND (SP, 3); 1274 EXTEND (SP, 2);
776 PUSHs (sv_2mortal (newSViv (w))); 1275 PUSHs (sv_2mortal (newSViv (line - 1)));
1276 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1277}
1278
1279void
1280line_x_to_index (CFPlus::Layout self, int line, int x)
1281 PPCODE:
1282{
1283 PangoLayoutLine *lp;
1284 int index, trailing;
1285
1286 if (line < 0)
1287 XSRETURN_EMPTY;
1288
1289 if (!(lp = pango_layout_get_line (self->pl, line)))
1290 XSRETURN_EMPTY; /* do better */
1291
1292 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1293
1294 EXTEND (SP, 2);
1295 if (GIMME_V == G_SCALAR)
1296 PUSHs (sv_2mortal (newSViv (index + trailing)));
1297 else
1298 {
777 PUSHs (sv_2mortal (newSViv (h))); 1299 PUSHs (sv_2mortal (newSViv (index)));
778 PUSHs (sv_2mortal (retval)); 1300 PUSHs (sv_2mortal (newSViv (trailing)));
1301 }
779} 1302}
780 1303
1304void
1305render (CFPlus::Layout self, float x, float y, int flags = 0)
1306 PPCODE:
1307 pango_opengl_render_layout_subpixel (
1308 self->pl,
1309 x * PANGO_SCALE, y * PANGO_SCALE,
1310 self->r, self->g, self->b, self->a,
1311 flags
1312 );
1313
781MODULE = CFClient PACKAGE = CFClient::Texture 1314MODULE = CFPlus PACKAGE = CFPlus::Texture
782 1315
1316PROTOTYPES: ENABLE
1317
1318int minpot (int n)
1319
783void 1320void
1321pad (SV *data_, int ow, int oh, int nw, int nh)
1322 CODE:
1323{
1324 if ((nw != ow || nh != oh) && SvOK (data_))
1325 {
1326 STRLEN datalen;
1327 char *data = SvPVbyte (data_, datalen);
1328 int bpp = datalen / (ow * oh);
1329 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1330
1331 SvPOK_only (result_);
1332 SvCUR_set (result_, nw * nh * bpp);
1333
1334 memset (SvPVX (result_), 0, nw * nh * bpp);
1335 while (oh--)
1336 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1337
1338 sv_setsv (data_, result_);
1339 }
1340}
1341
1342void
784draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1343draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
785 PROTOTYPE: $$$;$$ 1344 PROTOTYPE: $$$;$$
1345 ALIAS:
1346 draw_quad_alpha = 1
1347 draw_quad_alpha_premultiplied = 2
786 CODE: 1348 CODE:
787{ 1349{
788 HV *hv = (HV *)SvRV (self); 1350 HV *hv = (HV *)SvRV (self);
789 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1351 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
790 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1352 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
791 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1353 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
792 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
793 1354
794 if (items < 5) 1355 if (items < 5)
795 { 1356 {
796 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1357 w = SvNV (*hv_fetch (hv, "w", 1, 1));
797 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1358 h = SvNV (*hv_fetch (hv, "h", 1, 1));
798 } 1359 }
799 1360
1361 if (ix)
1362 {
1363 glEnable (GL_BLEND);
1364
1365 if (ix == 2)
1366 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1367 else
1368 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1369 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1370
1371 glEnable (GL_ALPHA_TEST);
1372 glAlphaFunc (GL_GREATER, 0.01f);
1373 }
1374
800 glBindTexture (GL_TEXTURE_2D, name); 1375 glBindTexture (GL_TEXTURE_2D, name);
801 if (wrap_mode) { 1376
802 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
803 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
804 }
805 glBegin (GL_QUADS); 1377 glBegin (GL_QUADS);
806 glTexCoord2f (0, 0); glVertex2f (x , y ); 1378 glTexCoord2f (0, 0); glVertex2f (x , y );
807 glTexCoord2f (0, t); glVertex2f (x , y + h); 1379 glTexCoord2f (0, t); glVertex2f (x , y + h);
808 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1380 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
809 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1381 glTexCoord2f (s, 0); glVertex2f (x + w, y );
810 glEnd (); 1382 glEnd ();
811}
812 1383
1384 if (ix)
1385 {
1386 glDisable (GL_ALPHA_TEST);
1387 glDisable (GL_BLEND);
1388 }
1389}
1390
1391IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1392 CODE:
1393{
1394 GLint width;
1395 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1396 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1397 RETVAL = width > 0;
1398}
1399 OUTPUT:
1400 RETVAL
1401
813MODULE = CFClient PACKAGE = CFClient::Map 1402MODULE = CFPlus PACKAGE = CFPlus::Map
814 1403
815CFClient::Map 1404PROTOTYPES: DISABLE
816new (SV *class, int map_width, int map_height) 1405
1406CFPlus::Map
1407new (SV *class)
817 CODE: 1408 CODE:
818 New (0, RETVAL, 1, struct map); 1409 New (0, RETVAL, 1, struct map);
819 RETVAL->x = 0; 1410 RETVAL->x = 0;
820 RETVAL->y = 0; 1411 RETVAL->y = 0;
821 RETVAL->w = map_width; 1412 RETVAL->w = 0;
822 RETVAL->h = map_height; 1413 RETVAL->h = 0;
823 RETVAL->ox = 0; 1414 RETVAL->ox = 0;
824 RETVAL->oy = 0; 1415 RETVAL->oy = 0;
825 RETVAL->faces = 8192; 1416 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
826 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1417 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
827 RETVAL->texs = 8192;
828 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
829 RETVAL->rows = 0; 1418 RETVAL->rows = 0;
830 RETVAL->row = 0; 1419 RETVAL->row = 0;
831 OUTPUT: 1420 OUTPUT:
832 RETVAL 1421 RETVAL
833 1422
834void 1423void
835DESTROY (CFClient::Map self) 1424DESTROY (CFPlus::Map self)
836 CODE: 1425 CODE:
837{ 1426{
838 map_clear (self); 1427 map_clear (self);
839 Safefree (self->face); 1428 Safefree (self->face2tile);
1429 Safefree (self->tex);
840 Safefree (self); 1430 Safefree (self);
841} 1431}
842 1432
843void 1433void
1434resize (CFPlus::Map self, int map_width, int map_height)
1435 CODE:
1436 self->w = map_width;
1437 self->h = map_height;
1438
1439void
844clear (CFClient::Map self) 1440clear (CFPlus::Map self)
845 CODE: 1441 CODE:
846 map_clear (self); 1442 map_clear (self);
847 1443
848void 1444void
849set_face (CFClient::Map self, int face, int texid) 1445set_tileid (CFPlus::Map self, int face, int tile)
850 CODE: 1446 CODE:
851{ 1447{
852 while (self->faces <= face) 1448 need_facenum (self, face); self->face2tile [face] = tile;
853 { 1449 need_texid (self, tile);
854 Append (mapface, self->face, self->faces, self->faces);
855 self->faces *= 2;
856 }
857
858 self->face [face] = texid;
859} 1450}
860 1451
861void 1452void
1453set_smooth (CFPlus::Map self, int face, int smooth, int level)
1454 CODE:
1455{
1456 tileid texid;
1457 maptex *tex;
1458
1459 if (face < 0 || face >= self->faces)
1460 return;
1461
1462 if (smooth < 0 || smooth >= self->faces)
1463 return;
1464
1465 texid = self->face2tile [face];
1466
1467 if (!texid)
1468 return;
1469
1470 tex = self->tex + texid;
1471 tex->smoothtile = self->face2tile [smooth];
1472 tex->smoothlevel = level;
1473}
1474
1475void
862set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1476set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
863 CODE: 1477 CODE:
864{ 1478{
865 while (self->texs <= texid) 1479 need_texid (self, texid);
866 {
867 Append (maptex, self->tex, self->texs, self->texs);
868 self->texs *= 2;
869 }
870 1480
871 { 1481 {
872 maptex *tex = self->tex + texid; 1482 maptex *tex = self->tex + texid;
873 1483
874 tex->name = name; 1484 tex->name = name;
879 tex->r = r; 1489 tex->r = r;
880 tex->g = g; 1490 tex->g = g;
881 tex->b = b; 1491 tex->b = b;
882 tex->a = a; 1492 tex->a = a;
883 } 1493 }
1494
1495 // somewhat hackish, but for textures that require it, it really
1496 // improves the look, and most others don't suffer.
1497 glBindTexture (GL_TEXTURE_2D, name);
1498 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1499 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1500 // use uglier nearest interpolation because linear suffers
1501 // from transparent color bleeding and ugly wrapping effects.
1502 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
884} 1503}
885 1504
886int 1505int
887ox (CFClient::Map self) 1506ox (CFPlus::Map self)
888 ALIAS: 1507 ALIAS:
889 oy = 1 1508 oy = 1
1509 x = 2
1510 y = 3
1511 w = 4
1512 h = 5
890 CODE: 1513 CODE:
891 switch (ix) 1514 switch (ix)
892 { 1515 {
893 case 0: RETVAL = self->ox; break; 1516 case 0: RETVAL = self->ox; break;
894 case 1: RETVAL = self->oy; break; 1517 case 1: RETVAL = self->oy; break;
1518 case 2: RETVAL = self->x; break;
1519 case 3: RETVAL = self->y; break;
1520 case 4: RETVAL = self->w; break;
1521 case 5: RETVAL = self->h; break;
895 } 1522 }
896 OUTPUT: 1523 OUTPUT:
897 RETVAL 1524 RETVAL
898 1525
899void 1526void
900scroll (CFClient::Map self, int dx, int dy) 1527scroll (CFPlus::Map self, int dx, int dy)
901 CODE: 1528 CODE:
902{ 1529{
903 if (dx > 0) 1530 if (dx > 0)
904 map_blank (self, self->x, self->y, dx - 1, self->h); 1531 map_blank (self, self->x, self->y, dx, self->h);
905 else if (dx < 0) 1532 else if (dx < 0)
906 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1533 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
907 1534
908 if (dy > 0) 1535 if (dy > 0)
909 map_blank (self, self->x, self->y, self->w, dy - 1); 1536 map_blank (self, self->x, self->y, self->w, dy);
910 else if (dy < 0) 1537 else if (dy < 0)
911 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1538 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
912 1539
913 self->ox += dx; self->x += dx; 1540 self->ox += dx; self->x += dx;
914 self->oy += dy; self->y += dy; 1541 self->oy += dy; self->y += dy;
915 1542
916 while (self->y < 0) 1543 while (self->y < 0)
921 self->y += MAP_EXTEND_Y; 1548 self->y += MAP_EXTEND_Y;
922 } 1549 }
923} 1550}
924 1551
925void 1552void
926map1a_update (CFClient::Map self, SV *data_) 1553map1a_update (CFPlus::Map self, SV *data_, int extmap)
927 CODE: 1554 CODE:
928{ 1555{
929 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1556 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
930 uint8_t *data_end = (uint8_t *)SvEND (data_); 1557 uint8_t *data_end = (uint8_t *)SvEND (data_);
931 mapcell *cell; 1558 mapcell *cell;
932 int x, y, flags; 1559 int x, y, flags;
933 1560
934 while (data < data_end) 1561 while (data < data_end - 1)
935 { 1562 {
936 flags = (data [0] << 8) + data [1]; data += 2; 1563 flags = (data [0] << 8) + data [1]; data += 2;
937 1564
938 x = ((flags >> 10) & 63) + self->x; 1565 x = self->x + ((flags >> 10) & 63);
939 y = ((flags >> 4) & 63) + self->y; 1566 y = self->y + ((flags >> 4) & 63);
940 1567
941 cell = map_get_cell (self, x, y); 1568 cell = map_get_cell (self, x, y);
942 1569
943 if (flags & 15) 1570 if (flags & 15)
944 { 1571 {
945 if (cell->darkness < 0) 1572 if (!cell->darkness)
946 { 1573 {
1574 memset (cell, 0, sizeof (*cell));
947 cell->darkness = 0; 1575 cell->darkness = 256;
948 cell->face [0] = 0;
949 cell->face [1] = 0;
950 cell->face [2] = 0;
951 } 1576 }
952 1577
953 cell->darkness = flags & 8 ? *data++ : 255;
954
955 //TODO: don't trust server data to be in-range(!) 1578 //TODO: don't trust server data to be in-range(!)
1579
1580 if (flags & 8)
1581 {
1582 if (extmap)
1583 {
1584 uint8_t ext, cmd;
1585
1586 do
1587 {
1588 ext = *data++;
1589 cmd = ext & 0x3f;
1590
1591 if (cmd < 4)
1592 cell->darkness = 255 - ext * 64 + 1;
1593 else if (cmd == 5) // health
1594 {
1595 cell->stat_width = 1;
1596 cell->stat_hp = *data++;
1597 }
1598 else if (cmd == 6) // monster width
1599 cell->stat_width = *data++ + 1;
1600 else if (cmd == 0x47)
1601 {
1602 if (*data == 4)
1603 ; // decode player count
1604
1605 data += *data + 1;
1606 }
1607 else if (cmd == 8) // cell flags
1608 cell->flags = *data++;
1609 else if (ext & 0x40) // unknown, multibyte => skip
1610 data += *data + 1;
1611 else
1612 data++;
1613 }
1614 while (ext & 0x80);
1615 }
1616 else
1617 cell->darkness = *data++ + 1;
1618 }
956 1619
957 if (flags & 4) 1620 if (flags & 4)
958 { 1621 {
959 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1622 faceid face = (data [0] << 8) + data [1]; data += 2;
1623 need_facenum (self, face);
1624 cell->tile [0] = self->face2tile [face];
960 } 1625 }
961 1626
962 if (flags & 2) 1627 if (flags & 2)
963 { 1628 {
964 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1629 faceid face = (data [0] << 8) + data [1]; data += 2;
1630 need_facenum (self, face);
1631 cell->tile [1] = self->face2tile [face];
965 } 1632 }
966 1633
967 if (flags & 1) 1634 if (flags & 1)
968 { 1635 {
969 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1636 faceid face = (data [0] << 8) + data [1]; data += 2;
1637 need_facenum (self, face);
1638 cell->tile [2] = self->face2tile [face];
970 } 1639 }
971 } 1640 }
972 else 1641 else
973 cell->darkness = -1; 1642 cell->darkness = 0;
974 } 1643 }
975} 1644}
976 1645
977SV * 1646SV *
978mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1647mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
979 CODE: 1648 CODE:
980{ 1649{
981 int x1, x; 1650 int x1, x;
982 int y1, y; 1651 int y1, y;
983 int z; 1652 int z;
1004 { 1673 {
1005 mapcell *cell = row->col + (x - row->c0); 1674 mapcell *cell = row->col + (x - row->c0);
1006 1675
1007 for (z = 0; z <= 0; z++) 1676 for (z = 0; z <= 0; z++)
1008 { 1677 {
1009 mapface face = cell->face [z];
1010
1011 if (face)
1012 {
1013 maptex tex = self->tex [face]; 1678 maptex tex = self->tex [cell->tile [z]];
1014 int a0 = 255 - tex.a; 1679 int a0 = 255 - tex.a;
1015 int a1 = tex.a; 1680 int a1 = tex.a;
1016 1681
1017 r = (r * a0 + tex.r * a1) / 255; 1682 r = (r * a0 + tex.r * a1) / 255;
1018 g = (g * a0 + tex.g * a1) / 255; 1683 g = (g * a0 + tex.g * a1) / 255;
1019 b = (b * a0 + tex.b * a1) / 255; 1684 b = (b * a0 + tex.b * a1) / 255;
1020 a = (a * a0 + tex.a * a1) / 255; 1685 a = (a * a0 + tex.a * a1) / 255;
1021 }
1022 } 1686 }
1023 } 1687 }
1024 1688
1025 *map++ = (r ) 1689 *map++ = (r )
1026 | (g << 8) 1690 | (g << 8)
1033} 1697}
1034 OUTPUT: 1698 OUTPUT:
1035 RETVAL 1699 RETVAL
1036 1700
1037void 1701void
1038draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1702draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T)
1039 PPCODE: 1703 CODE:
1040{ 1704{
1041 int vx, vy; 1705 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1706 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1707 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k)
1708 smooth_key skey;
1042 int x, y, z; 1709 int x, y, z;
1043 int last_name; 1710 int last_name;
1044 mapface face;
1045 int sw4 = (sw + 3) & ~3;
1046 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1047 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1048 1711
1049 memset (darkness, 255, sw4 * sh); 1712 // thats current max. sorry.
1050 SvPOK_only (darkness_sv); 1713 if (sw > 255) sw = 255;
1051 SvCUR_set (darkness_sv, sw4 * sh); 1714 if (sh > 255) sh = 255;
1052 1715
1053 vx = self->x + (self->w - sw) / 2 - shift_x; 1716 // clear key, in case of extra padding
1054 vy = self->y + (self->h - sh) / 2 - shift_y; 1717 memset (&skey, 0, sizeof (skey));
1055
1056 /*
1057 int vx = self->vx = self->w >= sw
1058 ? self->x + (self->w - sw) / 2
1059 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1060
1061 int vy = self->vy = self->h >= sh
1062 ? self->y + (self->h - sh) / 2
1063 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1064 */
1065 1718
1066 glColor4ub (255, 255, 255, 255); 1719 glColor4ub (255, 255, 255, 255);
1067 1720
1721 glEnable (GL_BLEND);
1068 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1722 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1069 glEnable (GL_BLEND);
1070 glEnable (GL_TEXTURE_2D); 1723 glEnable (GL_TEXTURE_2D);
1071 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1724 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1072 1725
1073 glBegin (GL_QUADS); 1726 glBegin (GL_QUADS);
1074 1727
1075 last_name = 0; 1728 last_name = 0;
1076 1729
1730 mx += self->x;
1731 my += self->y;
1732
1733 // first pass: determine smooth_max
1734 // rather ugly, if you ask me
1735 // could also be stored inside mapcell and updated on change
1736 memset (smooth_max, 0, sizeof (smooth_max));
1737
1738 for (y = 0; y < sh; y++)
1739 if (0 <= y + my && y + my < self->rows)
1740 {
1741 maprow *row = self->row + (y + my);
1742
1743 for (x = 0; x < sw; x++)
1744 if (row->c0 <= x + mx && x + mx < row->c1)
1745 {
1746 mapcell *cell = row->col + (x + mx - row->c0);
1747
1748 smooth_max[x + 1][y + 1] =
1749 MAX (self->tex [cell->tile [0]].smoothlevel,
1750 MAX (self->tex [cell->tile [1]].smoothlevel,
1751 self->tex [cell->tile [2]].smoothlevel));
1752 }
1753 }
1754
1077 for (z = 0; z < 3; z++) 1755 for (z = 0; z <= 2; z++)
1756 {
1757 memset (smooth_level, 0, sizeof (smooth_level));
1758
1078 for (y = 0; y < sh; y++) 1759 for (y = 0; y < sh; y++)
1079 if (0 <= y + vy && y + vy < self->rows) 1760 if (0 <= y + my && y + my < self->rows)
1080 { 1761 {
1081 maprow *row = self->row + (y + vy); 1762 maprow *row = self->row + (y + my);
1082 1763
1083 for (x = 0; x < sw; x++) 1764 for (x = 0; x < sw; x++)
1084 if (row->c0 <= x + vx && x + vx < row->c1) 1765 if (row->c0 <= x + mx && x + mx < row->c1)
1085 { 1766 {
1086 mapcell *cell = row->col + (x + vx - row->c0); 1767 mapcell *cell = row->col + (x + mx - row->c0);
1087
1088 darkness[y * sw4 + x] = cell->darkness < 0
1089 ? 255 - FOW_DARKNESS
1090 : 255 - cell->darkness;
1091
1092 face = cell->face [z]; 1768 tileid tile = cell->tile [z];
1093 1769
1094 if (face) 1770 if (tile)
1771 {
1772 maptex tex = self->tex [tile];
1773 int px = (x + 1) * T - tex.w;
1774 int py = (y + 1) * T - tex.h;
1775
1776 // suppressing texture state switches here
1777 // is only moderately effective, but worth the extra effort
1778 if (last_name != tex.name)
1779 {
1780 if (!tex.name)
1781 tex = self->tex [2]; /* missing, replace by noface */
1782
1783 glEnd ();
1784 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1785 glBegin (GL_QUADS);
1786 }
1787
1788 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1789 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1790 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1791 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1792
1793 if (cell->flags && z == 2)
1794 {
1795 if (cell->flags & 1)
1796 {
1797 maptex tex = self->tex [1];
1798 int px = x * T + T * 2 / 32;
1799 int py = y * T - T * 6 / 32;
1800
1801 glEnd ();
1802 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1803 glBegin (GL_QUADS);
1804
1805 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1806 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1807 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1808 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1809 }
1810 }
1811
1812 // update smooth hash
1813 if (tex.smoothtile)
1814 {
1815 skey.tile = tex.smoothtile;
1816 skey.level = tex.smoothlevel;
1817
1818 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1819
1820 // add bits to current tile and all neighbours. skey.x|y is
1821 // shifted +1|+1 so we always stay positive.
1822
1823 // bits is ___n cccc CCCC bbbb
1824 // n do not draw borders&corners
1825 // c draw these corners, but...
1826 // C ... not these
1827 // b draw these borders
1828
1829 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
1830 // ┃· ·· ·┃ ━━
1831
1832 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
1833 // ·· ·· ·┏ ┓·
1834
1835 // full tile
1836 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1837
1838 // borders
1839 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
1840 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
1841 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1842 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1843
1844 // corners
1845 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1846 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1847 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1848 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1849 }
1850 }
1851 }
1852 }
1853
1854 // go through all smoothlevels, lowest to highest, then draw.
1855 // this is basically counting sort
1856 {
1857 int w, b;
1858
1859 for (w = 0; w < 256 / 32; ++w)
1860 {
1861 uint32_t smask = smooth_level [w];
1862 if (smask)
1863 for (b = 0; b < 32; ++b)
1864 if (smask & (((uint32_t)1) << b))
1095 { 1865 {
1096 maptex tex = self->tex [face]; 1866 int level = (w << 5) | b;
1867 HE *he;
1097 1868
1098 int px = (x + 1) * 32 - tex.w; 1869 hv_iterinit (smooth);
1099 int py = (y + 1) * 32 - tex.h; 1870 while ((he = hv_iternext (smooth)))
1100
1101 if (last_name != tex.name)
1102 { 1871 {
1872 smooth_key *skey = (smooth_key *)HeKEY (he);
1873 IV bits = SvIVX (HeVAL (he));
1874
1875 if (!(bits & 0x1000)
1876 && skey->level == level
1877 && level > smooth_max [skey->x][skey->y])
1878 {
1879 maptex tex = self->tex [skey->tile];
1880 int px = (((int)skey->x) - 1) * T;
1881 int py = (((int)skey->y) - 1) * T;
1882 int border = bits & 15;
1883 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1884 float dx = tex.s * .0625f; // 16 images/row
1885 float dy = tex.t * .5f ; // 2 images/column
1886
1887 // this time naively avoiding texture state changes
1888 // save gobs of state changes.
1889 if (last_name != tex.name)
1890 {
1891 if (!tex.name)
1892 continue; // smoothing not yet available
1893
1103 glEnd (); 1894 glEnd ();
1104 last_name = tex.name;
1105 glBindTexture (GL_TEXTURE_2D, last_name); 1895 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1106 glBegin (GL_QUADS); 1896 glBegin (GL_QUADS);
1897 }
1898
1899 if (border)
1900 {
1901 float ox = border * dx;
1902
1903 glTexCoord2f (ox , 0.f ); glVertex2f (px , py );
1904 glTexCoord2f (ox , dy ); glVertex2f (px , py + T);
1905 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T);
1906 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py );
1907 }
1908
1909 if (corner)
1910 {
1911 float ox = corner * dx;
1912
1913 glTexCoord2f (ox , dy ); glVertex2f (px , py );
1914 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T);
1915 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T);
1916 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py );
1917 }
1918 }
1107 } 1919 }
1108
1109 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1110 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1111 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1112 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1113 } 1920 }
1114 }
1115 } 1921 }
1922 }
1923
1924 hv_clear (smooth);
1925 }
1116 1926
1117 glEnd (); 1927 glEnd ();
1118 1928
1119 glDisable (GL_TEXTURE_2D); 1929 glDisable (GL_TEXTURE_2D);
1120 glDisable (GL_BLEND); 1930 glDisable (GL_BLEND);
1121 1931
1932 // top layer: overlays such as the health bar
1933 for (y = 0; y < sh; y++)
1934 if (0 <= y + my && y + my < self->rows)
1935 {
1936 maprow *row = self->row + (y + my);
1937
1938 for (x = 0; x < sw; x++)
1939 if (row->c0 <= x + mx && x + mx < row->c1)
1940 {
1941 mapcell *cell = row->col + (x + mx - row->c0);
1942
1943 int px = x * T;
1944 int py = y * T;
1945
1946 if (cell->stat_hp)
1947 {
1948 int width = cell->stat_width * T;
1949 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
1950
1951 glColor3ub (0, 0, 0);
1952 glRectf (px + 1, py - thick - 2,
1953 px + width - 1, py);
1954
1955 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1956 glRectf (px + 2,
1957 py - thick - 1,
1958 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1959 }
1960 }
1961 }
1962}
1963
1964void
1965draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1966 CODE:
1967{
1968 static float color[16][3] = {
1969 { 0.00F, 0.00F, 0.00F },
1970 { 1.00F, 1.00F, 1.00F },
1971 { 0.00F, 0.00F, 0.55F },
1972 { 1.00F, 0.00F, 0.00F },
1973
1974 { 1.00F, 0.54F, 0.00F },
1975 { 0.11F, 0.56F, 1.00F },
1976 { 0.93F, 0.46F, 0.00F },
1977 { 0.18F, 0.54F, 0.34F },
1978
1979 { 0.56F, 0.73F, 0.56F },
1980 { 0.80F, 0.80F, 0.80F },
1981 { 0.55F, 0.41F, 0.13F },
1982 { 0.99F, 0.77F, 0.26F },
1983
1984 { 0.74F, 0.65F, 0.41F },
1985
1986 { 0.00F, 1.00F, 1.00F },
1987 { 1.00F, 0.00F, 1.00F },
1988 { 1.00F, 1.00F, 0.00F },
1989 };
1990
1991 int x, y;
1992
1993 glEnable (GL_TEXTURE_2D);
1994 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1995 glEnable (GL_BLEND);
1996 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1997 glBegin (GL_QUADS);
1998
1999 for (y = 0; y < h; y++)
2000 for (x = 0; x < w; x++)
2001 {
2002 unsigned char m = data [x + y * w];
2003
2004 if (m)
2005 {
2006 float *c = color [m & 15];
2007
2008 float tx1 = m & 0x40 ? 0.5 : 0.;
2009 float tx2 = tx1 + 0.5;
2010
2011 glColor4f (c[0], c[1], c[2], 0.75);
2012 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
2013 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
2014 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
2015 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
2016 }
2017 }
2018
2019 glEnd ();
2020 glDisable (GL_BLEND);
2021 glDisable (GL_TEXTURE_2D);
2022}
2023
2024void
2025fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
2026 PPCODE:
2027{
2028 int x, y;
2029 int sw1 = sw + 2;
2030 int sh1 = sh + 2;
2031 int sh3 = sh * 3;
2032 int sw34 = (sw * 3 + 3) & ~3;
2033 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
2034 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
2035 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
2036
2037 SvPOK_only (darkness3_sv);
2038 SvCUR_set (darkness3_sv, sw34 * sh3);
2039
2040 mx += self->x - 1;
2041 my += self->y - 1;
2042
2043 memset (darkness1, 255, sw1 * sh1);
2044
2045 for (y = 0; y < sh1; y++)
2046 if (0 <= y + my && y + my < self->rows)
2047 {
2048 maprow *row = self->row + (y + my);
2049
2050 for (x = 0; x < sw1; x++)
2051 if (row->c0 <= x + mx && x + mx < row->c1)
2052 {
2053 mapcell *cell = row->col + (x + mx - row->c0);
2054
2055 darkness1 [y * sw1 + x] = cell->darkness
2056 ? 255 - (cell->darkness - 1)
2057 : 255 - FOW_DARKNESS;
2058 }
2059 }
2060
2061 for (y = 0; y < sh; ++y)
2062 for (x = 0; x < sw; ++x)
2063 {
2064 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2065 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2066 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2067 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2068 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2069 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2070 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2071 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2072 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2073
2074 uint8_t r11 = (d11 + d21 + d12) / 3;
2075 uint8_t r21 = d21;
2076 uint8_t r31 = (d21 + d31 + d32) / 3;
2077
2078 uint8_t r12 = d12;
2079 uint8_t r22 = d22;
2080 uint8_t r32 = d32;
2081
2082 uint8_t r13 = (d13 + d23 + d12) / 3;
2083 uint8_t r23 = d23;
2084 uint8_t r33 = (d23 + d33 + d32) / 3;
2085
2086 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2087 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2088 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2089 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2090 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2091 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2092 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2093 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2094 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2095 }
2096
2097 free (darkness1);
2098
1122 EXTEND (SP, 3); 2099 EXTEND (SP, 3);
1123 PUSHs (sv_2mortal (newSViv (sw4))); 2100 PUSHs (sv_2mortal (newSViv (sw34)));
1124 PUSHs (sv_2mortal (newSViv (sh))); 2101 PUSHs (sv_2mortal (newSViv (sh3)));
1125 PUSHs (darkness_sv); 2102 PUSHs (darkness3_sv);
1126} 2103}
1127 2104
1128SV * 2105SV *
1129get_rect (CFClient::Map self, int x0, int y0, int w, int h) 2106get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1130 CODE: 2107 CODE:
1131{ 2108{
1132 int x, y, x1, y1; 2109 int x, y, x1, y1;
1133 SV *data_sv = newSV (w * h * 7 + 5); 2110 SV *data_sv = newSV (w * h * 7 + 5);
1134 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2111 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1159 if (row && row->c0 <= x && x < row->c1) 2136 if (row && row->c0 <= x && x < row->c1)
1160 { 2137 {
1161 mapcell *cell = row->col + (x - row->c0); 2138 mapcell *cell = row->col + (x - row->c0);
1162 uint8_t flags = 0; 2139 uint8_t flags = 0;
1163 2140
1164 if (cell->face [0]) flags |= 1; 2141 if (cell->tile [0]) flags |= 1;
1165 if (cell->face [1]) flags |= 2; 2142 if (cell->tile [1]) flags |= 2;
1166 if (cell->face [2]) flags |= 4; 2143 if (cell->tile [2]) flags |= 4;
1167 2144
1168 *data++ = flags; 2145 *data++ = flags;
1169 2146
1170 if (flags & 1) 2147 if (flags & 1)
1171 { 2148 {
2149 tileid tile = cell->tile [0];
1172 *data++ = cell->face [0] >> 8; 2150 *data++ = tile >> 8;
1173 *data++ = cell->face [0]; 2151 *data++ = tile;
1174 } 2152 }
1175 2153
1176 if (flags & 2) 2154 if (flags & 2)
1177 { 2155 {
2156 tileid tile = cell->tile [1];
1178 *data++ = cell->face [1] >> 8; 2157 *data++ = tile >> 8;
1179 *data++ = cell->face [1]; 2158 *data++ = tile;
1180 } 2159 }
1181 2160
1182 if (flags & 4) 2161 if (flags & 4)
1183 { 2162 {
2163 tileid tile = cell->tile [2];
1184 *data++ = cell->face [2] >> 8; 2164 *data++ = tile >> 8;
1185 *data++ = cell->face [2]; 2165 *data++ = tile;
1186 } 2166 }
1187 } 2167 }
1188 else 2168 else
1189 *data++ = 0; 2169 *data++ = 0;
1190 } 2170 }
1196} 2176}
1197 OUTPUT: 2177 OUTPUT:
1198 RETVAL 2178 RETVAL
1199 2179
1200void 2180void
1201set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2181set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1202 PPCODE: 2182 PPCODE:
1203{ 2183{
1204 int x, y, z; 2184 int x, y, z;
1205 int w, h; 2185 int w, h;
1206 int x1, y1; 2186 int x1, y1;
1230 { 2210 {
1231 uint8_t flags = *data++; 2211 uint8_t flags = *data++;
1232 2212
1233 if (flags) 2213 if (flags)
1234 { 2214 {
1235 mapface face[3] = { 0, 0, 0 };
1236
1237 mapcell *cell = row_get_cell (row, x); 2215 mapcell *cell = row_get_cell (row, x);
2216 tileid tile[3] = { 0, 0, 0 };
1238 2217
1239 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2218 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1240 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2219 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1241 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2220 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1242 2221
1243 if (cell->darkness <= 0) 2222 if (cell->darkness == 0)
1244 { 2223 {
1245 cell->darkness = -1; 2224 cell->darkness = 0;
1246 2225
1247 for (z = 0; z <= 2; z++) 2226 for (z = 0; z <= 2; z++)
1248 { 2227 {
1249 cell->face[z] = face[z]; 2228 tileid t = tile [z];
1250 2229
1251 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2230 if (t >= self->texs || (t && !self->tex [t].name))
2231 {
1252 XPUSHs (sv_2mortal (newSViv (face[z]))); 2232 XPUSHs (sv_2mortal (newSViv (t)));
2233 need_texid (self, t);
2234 }
2235
2236 cell->tile [z] = t;
1253 } 2237 }
1254 } 2238 }
1255 } 2239 }
1256 } 2240 }
1257 } 2241 }
1258} 2242}
1259 2243
1260MODULE = CFClient PACKAGE = CFClient::MixChunk 2244MODULE = CFPlus PACKAGE = CFPlus::RW
1261 2245
1262CFClient::MixChunk 2246CFPlus::RW
1263new_from_file (SV *class, char *path) 2247new (SV *class, SV *data_sv)
1264 CODE: 2248 CODE:
1265 RETVAL = Mix_LoadWAV (path); 2249{
2250 STRLEN datalen;
2251 char *data = SvPVbyte (data_sv, datalen);
2252
2253 RETVAL = SDL_RWFromConstMem (data, datalen);
2254}
1266 OUTPUT: 2255 OUTPUT:
1267 RETVAL 2256 RETVAL
1268 2257
2258CFPlus::RW
2259new_from_file (SV *class, const char *path, const char *mode = "rb")
2260 CODE:
2261 RETVAL = SDL_RWFromFile (path, mode);
2262 OUTPUT:
2263 RETVAL
2264
2265# fails on win32:
2266# CFPlus.xs(2268) : error C2059: syntax error : '('
1269void 2267#void
2268#close (CFPlus::RW self)
2269# CODE:
2270# (self->(close)) (self);
2271
2272MODULE = CFPlus PACKAGE = CFPlus::Channel
2273
2274PROTOTYPES: DISABLE
2275
2276CFPlus::Channel
2277find ()
2278 CODE:
2279{
2280 RETVAL = Mix_GroupAvailable (-1);
2281
2282 if (RETVAL < 0)
2283 {
2284 RETVAL = Mix_GroupOldest (-1);
2285
2286 if (RETVAL < 0)
2287 XSRETURN_UNDEF;
2288
2289 Mix_HaltChannel (RETVAL);
2290 }
2291
2292 Mix_UnregisterAllEffects (RETVAL);
2293 Mix_Volume (RETVAL, 128);
2294}
2295 OUTPUT:
2296 RETVAL
2297
2298void
2299halt (CFPlus::Channel self)
2300 CODE:
2301 Mix_HaltChannel (self);
2302
2303void
2304expire (CFPlus::Channel self, int ticks = -1)
2305 CODE:
2306 Mix_ExpireChannel (self, ticks);
2307
2308void
2309fade_out (CFPlus::Channel self, int ticks = -1)
2310 CODE:
2311 Mix_FadeOutChannel (self, ticks);
2312
2313int
2314volume (CFPlus::Channel self, int volume)
2315 CODE:
2316 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2317 OUTPUT:
2318 RETVAL
2319
2320void
2321unregister_all_effects (CFPlus::Channel self)
2322 CODE:
2323 Mix_UnregisterAllEffects (self);
2324
2325void
2326set_panning (CFPlus::Channel self, int left, int right)
2327 CODE:
2328 left = CLAMP (left , 0, 255);
2329 right = CLAMP (right, 0, 255);
2330 Mix_SetPanning (self, left, right);
2331
2332void
2333set_distance (CFPlus::Channel self, int distance)
2334 CODE:
2335 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2336
2337void
2338set_position (CFPlus::Channel self, int angle, int distance)
2339 CODE:
2340 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2341
2342void
2343set_reverse_stereo (CFPlus::Channel self, int flip)
2344 CODE:
2345 Mix_SetReverseStereo (self, flip);
2346
2347MODULE = CFPlus PACKAGE = CFPlus::MixChunk
2348
2349PROTOTYPES: DISABLE
2350
2351CFPlus::MixChunk
2352new (SV *class, CFPlus::RW rwops)
2353 CODE:
2354 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2355 OUTPUT:
2356 RETVAL
2357
2358void
1270DESTROY (CFClient::MixChunk self) 2359DESTROY (CFPlus::MixChunk self)
1271 CODE: 2360 CODE:
1272 Mix_FreeChunk (self); 2361 Mix_FreeChunk (self);
1273 2362
1274int 2363int
1275volume (CFClient::MixChunk self, int volume = -1) 2364volume (CFPlus::MixChunk self, int volume = -1)
1276 CODE: 2365 CODE:
2366 if (items > 1)
2367 volume = CLAMP (volume, 0, 128);
1277 RETVAL = Mix_VolumeChunk (self, volume); 2368 RETVAL = Mix_VolumeChunk (self, volume);
1278 OUTPUT: 2369 OUTPUT:
1279 RETVAL 2370 RETVAL
1280 2371
1281int 2372CFPlus::Channel
1282play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2373play (CFPlus::MixChunk self, CFPlus::Channel channel = -1, int loops = 0, int ticks = -1)
1283 CODE: 2374 CODE:
2375{
1284 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2376 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2377
2378 if (RETVAL < 0)
2379 XSRETURN_UNDEF;
2380
2381 if (channel < 0)
2382 {
2383 Mix_UnregisterAllEffects (RETVAL);
2384 Mix_Volume (RETVAL, 128);
2385 }
2386}
1285 OUTPUT: 2387 OUTPUT:
1286 RETVAL 2388 RETVAL
1287 2389
1288MODULE = CFClient PACKAGE = CFClient::MixMusic 2390MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1289 2391
1290int 2392int
1291volume (int volume = -1) 2393volume (int volume = -1)
2394 PROTOTYPE: ;$
1292 CODE: 2395 CODE:
2396 if (items > 0)
2397 volume = CLAMP (volume, 0, 128);
1293 RETVAL = Mix_VolumeMusic (volume); 2398 RETVAL = Mix_VolumeMusic (volume);
1294 OUTPUT: 2399 OUTPUT:
1295 RETVAL 2400 RETVAL
1296 2401
2402void
2403fade_out (int ms)
2404 CODE:
2405 Mix_FadeOutMusic (ms);
2406
2407void
2408halt ()
2409 CODE:
2410 Mix_HaltMusic ();
2411
1297CFClient::MixMusic 2412CFPlus::MixMusic
1298new_from_file (SV *class, char *path) 2413new (SV *class, CFPlus::RW rwops)
1299 CODE: 2414 CODE:
1300 RETVAL = Mix_LoadMUS (path); 2415 RETVAL = Mix_LoadMUS_RW (rwops);
1301 OUTPUT: 2416 OUTPUT:
1302 RETVAL 2417 RETVAL
1303 2418
1304void 2419void
1305DESTROY (CFClient::MixMusic self) 2420DESTROY (CFPlus::MixMusic self)
1306 CODE: 2421 CODE:
1307 Mix_FreeMusic (self); 2422 Mix_FreeMusic (self);
1308 2423
1309int 2424int
1310play (CFClient::MixMusic self, int loops = -1) 2425play (CFPlus::MixMusic self, int loops = -1)
1311 CODE: 2426 CODE:
1312 RETVAL = Mix_PlayMusic (self, loops); 2427 RETVAL = Mix_PlayMusic (self, loops);
1313 OUTPUT: 2428 OUTPUT:
1314 RETVAL 2429 RETVAL
1315 2430
2431void
2432fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position)
2433 CODE:
2434 Mix_FadeInMusicPos (self, loops, ms, position);
2435
1316MODULE = CFClient PACKAGE = CFClient::OpenGL 2436MODULE = CFPlus PACKAGE = CFPlus::OpenGL
2437
2438PROTOTYPES: ENABLE
1317 2439
1318BOOT: 2440BOOT:
1319{ 2441{
1320 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2442 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1321 static const struct { 2443 static const struct {
1322 const char *name; 2444 const char *name;
1323 IV iv; 2445 IV iv;
1324 } *civ, const_iv[] = { 2446 } *civ, const_iv[] = {
1325# define const_iv(name) { # name, (IV)name } 2447# define const_iv(name) { # name, (IV)name }
2448 const_iv (GL_VENDOR),
2449 const_iv (GL_VERSION),
2450 const_iv (GL_EXTENSIONS),
1326 const_iv (GL_COLOR_MATERIAL), 2451 const_iv (GL_COLOR_MATERIAL),
1327 const_iv (GL_SMOOTH), 2452 const_iv (GL_SMOOTH),
1328 const_iv (GL_FLAT), 2453 const_iv (GL_FLAT),
2454 const_iv (GL_DITHER),
1329 const_iv (GL_BLEND), 2455 const_iv (GL_BLEND),
2456 const_iv (GL_CULL_FACE),
2457 const_iv (GL_SCISSOR_TEST),
2458 const_iv (GL_DEPTH_TEST),
2459 const_iv (GL_ALPHA_TEST),
2460 const_iv (GL_NORMALIZE),
2461 const_iv (GL_RESCALE_NORMAL),
2462 const_iv (GL_FRONT),
2463 const_iv (GL_BACK),
2464 const_iv (GL_AUX0),
1330 const_iv (GL_AND), 2465 const_iv (GL_AND),
2466 const_iv (GL_ONE),
2467 const_iv (GL_ZERO),
1331 const_iv (GL_SRC_ALPHA), 2468 const_iv (GL_SRC_ALPHA),
2469 const_iv (GL_DST_ALPHA),
1332 const_iv (GL_ONE_MINUS_SRC_ALPHA), 2470 const_iv (GL_ONE_MINUS_SRC_ALPHA),
2471 const_iv (GL_ONE_MINUS_DST_ALPHA),
2472 const_iv (GL_SRC_ALPHA_SATURATE),
1333 const_iv (GL_RGB), 2473 const_iv (GL_RGB),
1334 const_iv (GL_RGBA), 2474 const_iv (GL_RGBA),
2475 const_iv (GL_RGBA4),
2476 const_iv (GL_RGBA8),
2477 const_iv (GL_RGB5_A1),
1335 const_iv (GL_UNSIGNED_BYTE), 2478 const_iv (GL_UNSIGNED_BYTE),
1336 const_iv (GL_ALPHA4), 2479 const_iv (GL_UNSIGNED_SHORT),
2480 const_iv (GL_UNSIGNED_INT),
1337 const_iv (GL_ALPHA), 2481 const_iv (GL_ALPHA),
2482 const_iv (GL_INTENSITY),
2483 const_iv (GL_LUMINANCE),
2484 const_iv (GL_LUMINANCE_ALPHA),
1338 const_iv (GL_FLOAT), 2485 const_iv (GL_FLOAT),
1339 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2486 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1340 const_iv (GL_COMPILE), 2487 const_iv (GL_COMPILE),
2488 const_iv (GL_PROXY_TEXTURE_1D),
2489 const_iv (GL_PROXY_TEXTURE_2D),
1341 const_iv (GL_TEXTURE_1D), 2490 const_iv (GL_TEXTURE_1D),
1342 const_iv (GL_TEXTURE_2D), 2491 const_iv (GL_TEXTURE_2D),
1343 const_iv (GL_TEXTURE_ENV), 2492 const_iv (GL_TEXTURE_ENV),
1344 const_iv (GL_TEXTURE_MAG_FILTER), 2493 const_iv (GL_TEXTURE_MAG_FILTER),
1345 const_iv (GL_TEXTURE_MIN_FILTER), 2494 const_iv (GL_TEXTURE_MIN_FILTER),
1346 const_iv (GL_TEXTURE_ENV_MODE), 2495 const_iv (GL_TEXTURE_ENV_MODE),
1347 const_iv (GL_TEXTURE_WRAP_S), 2496 const_iv (GL_TEXTURE_WRAP_S),
1348 const_iv (GL_TEXTURE_WRAP_T), 2497 const_iv (GL_TEXTURE_WRAP_T),
2498 const_iv (GL_REPEAT),
1349 const_iv (GL_CLAMP), 2499 const_iv (GL_CLAMP),
1350 const_iv (GL_REPEAT), 2500 const_iv (GL_CLAMP_TO_EDGE),
1351 const_iv (GL_NEAREST), 2501 const_iv (GL_NEAREST),
1352 const_iv (GL_LINEAR), 2502 const_iv (GL_LINEAR),
1353 const_iv (GL_NEAREST_MIPMAP_NEAREST), 2503 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1354 const_iv (GL_LINEAR_MIPMAP_NEAREST), 2504 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1355 const_iv (GL_NEAREST_MIPMAP_LINEAR), 2505 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1356 const_iv (GL_LINEAR_MIPMAP_LINEAR), 2506 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1357 const_iv (GL_GENERATE_MIPMAP), 2507 const_iv (GL_GENERATE_MIPMAP),
1358 const_iv (GL_LINEAR),
1359 const_iv (GL_MODULATE), 2508 const_iv (GL_MODULATE),
2509 const_iv (GL_DECAL),
1360 const_iv (GL_REPLACE), 2510 const_iv (GL_REPLACE),
2511 const_iv (GL_DEPTH_BUFFER_BIT),
1361 const_iv (GL_COLOR_BUFFER_BIT), 2512 const_iv (GL_COLOR_BUFFER_BIT),
1362 const_iv (GL_PROJECTION), 2513 const_iv (GL_PROJECTION),
1363 const_iv (GL_MODELVIEW), 2514 const_iv (GL_MODELVIEW),
1364 const_iv (GL_COLOR_LOGIC_OP), 2515 const_iv (GL_COLOR_LOGIC_OP),
2516 const_iv (GL_SEPARABLE_2D),
1365 const_iv (GL_CONVOLUTION_2D), 2517 const_iv (GL_CONVOLUTION_2D),
1366 const_iv (GL_CONVOLUTION_BORDER_MODE), 2518 const_iv (GL_CONVOLUTION_BORDER_MODE),
1367 const_iv (GL_CONSTANT_BORDER), 2519 const_iv (GL_CONSTANT_BORDER),
2520 const_iv (GL_POINTS),
1368 const_iv (GL_LINES), 2521 const_iv (GL_LINES),
2522 const_iv (GL_LINE_STRIP),
2523 const_iv (GL_LINE_LOOP),
1369 const_iv (GL_QUADS), 2524 const_iv (GL_QUADS),
2525 const_iv (GL_QUAD_STRIP),
2526 const_iv (GL_TRIANGLES),
2527 const_iv (GL_TRIANGLE_STRIP),
2528 const_iv (GL_TRIANGLE_FAN),
1370 const_iv (GL_LINE_LOOP), 2529 const_iv (GL_POLYGON),
1371 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2530 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2531 const_iv (GL_POINT_SMOOTH_HINT),
2532 const_iv (GL_LINE_SMOOTH_HINT),
2533 const_iv (GL_POLYGON_SMOOTH_HINT),
2534 const_iv (GL_GENERATE_MIPMAP_HINT),
1372 const_iv (GL_FASTEST), 2535 const_iv (GL_FASTEST),
2536 const_iv (GL_DONT_CARE),
2537 const_iv (GL_NICEST),
2538 const_iv (GL_V2F),
2539 const_iv (GL_V3F),
2540 const_iv (GL_T2F_V3F),
2541 const_iv (GL_T2F_N3F_V3F),
1373# undef const_iv 2542# undef const_iv
1374 }; 2543 };
1375 2544
1376 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2545 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1377 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2546 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2547
2548 texture_av = newAV ();
2549 AvREAL_off (texture_av);
1378} 2550}
2551
2552char *
2553gl_vendor ()
2554 CODE:
2555 RETVAL = (char *)glGetString (GL_VENDOR);
2556 OUTPUT:
2557 RETVAL
2558
2559char *
2560gl_version ()
2561 CODE:
2562 RETVAL = (char *)glGetString (GL_VERSION);
2563 OUTPUT:
2564 RETVAL
2565
2566char *
2567gl_extensions ()
2568 CODE:
2569 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2570 OUTPUT:
2571 RETVAL
2572
2573const char *glGetString (GLenum pname)
2574
2575GLint glGetInteger (GLenum pname)
2576 CODE:
2577 glGetIntegerv (pname, &RETVAL);
2578 OUTPUT:
2579 RETVAL
2580
2581GLdouble glGetDouble (GLenum pname)
2582 CODE:
2583 glGetDoublev (pname, &RETVAL);
2584 OUTPUT:
2585 RETVAL
1379 2586
1380int glGetError () 2587int glGetError ()
2588
2589void glFinish ()
1381 2590
1382void glClear (int mask) 2591void glClear (int mask)
1383 2592
1384void glClearColor (float r, float g, float b, float a = 1.0) 2593void glClearColor (float r, float g, float b, float a = 1.0)
1385 PROTOTYPE: @ 2594 PROTOTYPE: @
1392 2601
1393void glHint (int target, int mode) 2602void glHint (int target, int mode)
1394 2603
1395void glBlendFunc (int sfactor, int dfactor) 2604void glBlendFunc (int sfactor, int dfactor)
1396 2605
2606void glBlendFuncSeparate (int sa, int da, int saa, int daa)
2607 CODE:
2608 gl_BlendFuncSeparate (sa, da, saa, daa);
2609
2610void glDepthMask (int flag)
2611
1397void glLogicOp (int opcode) 2612void glLogicOp (int opcode)
1398 2613
2614void glColorMask (int red, int green, int blue, int alpha)
2615
1399void glMatrixMode (int mode) 2616void glMatrixMode (int mode)
1400 2617
1401void glPushMatrix () 2618void glPushMatrix ()
1402 2619
1403void glPopMatrix () 2620void glPopMatrix ()
1404 2621
1405void glLoadIdentity () 2622void glLoadIdentity ()
1406 2623
2624void glDrawBuffer (int buffer)
2625
2626void glReadBuffer (int buffer)
2627
2628# near_ and far_ are due to microsofts buggy "c" compiler
2629void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2630
2631# near_ and far_ are due to microsofts buggy "c" compiler
1407void glOrtho (double left, double right, double bottom, double top, double near, double far) 2632void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2633
2634PROTOTYPES: DISABLE
1408 2635
1409void glViewport (int x, int y, int width, int height) 2636void glViewport (int x, int y, int width, int height)
2637
2638void glScissor (int x, int y, int width, int height)
1410 2639
1411void glTranslate (float x, float y, float z = 0.) 2640void glTranslate (float x, float y, float z = 0.)
1412 CODE: 2641 CODE:
1413 glTranslatef (x, y, z); 2642 glTranslatef (x, y, z);
1414 2643
1418 2647
1419void glRotate (float angle, float x, float y, float z) 2648void glRotate (float angle, float x, float y, float z)
1420 CODE: 2649 CODE:
1421 glRotatef (angle, x, y, z); 2650 glRotatef (angle, x, y, z);
1422 2651
1423void glBegin (int mode)
1424
1425void glEnd ()
1426
1427void glColor (float r, float g, float b, float a = 1.0) 2652void glColor (float r, float g, float b, float a = 1.0)
1428 PROTOTYPE: @ 2653 ALIAS:
2654 glColor_premultiply = 1
1429 CODE: 2655 CODE:
2656 if (ix)
2657 {
2658 r *= a;
2659 g *= a;
2660 b *= a;
2661 }
2662 // microsoft visual "c" rounds instead of truncating...
1430 glColor4f (r, g, b, a); 2663 glColor4f (r, g, b, a);
2664
2665void glRasterPos (float x, float y, float z = 0.)
2666 CODE:
2667 glRasterPos3f (0, 0, z);
2668 glBitmap (0, 0, 0, 0, x, y, 0);
1431 2669
1432void glVertex (float x, float y, float z = 0.) 2670void glVertex (float x, float y, float z = 0.)
1433 CODE: 2671 CODE:
1434 glVertex3f (x, y, z); 2672 glVertex3f (x, y, z);
1435 2673
1436void glTexCoord (float s, float t) 2674void glTexCoord (float s, float t)
1437 CODE: 2675 CODE:
1438 glTexCoord2f (s, t); 2676 glTexCoord2f (s, t);
1439 2677
2678void glRect (float x1, float y1, float x2, float y2)
2679 CODE:
2680 glRectf (x1, y1, x2, y2);
2681
2682PROTOTYPES: ENABLE
2683
2684void glBegin (int mode)
2685
2686void glEnd ()
2687
2688void glPointSize (GLfloat size)
2689
2690void glLineWidth (GLfloat width)
2691
2692void glInterleavedArrays (int format, int stride, char *data)
2693
2694void glDrawElements (int mode, int count, int type, char *indices)
2695
2696# 1.2 void glDrawRangeElements (int mode, int start, int end
2697
1440void glTexEnv (int target, int pname, float param) 2698void glTexEnv (int target, int pname, float param)
1441 CODE: 2699 CODE:
1442 glTexEnvf (target, pname, param); 2700 glTexEnvf (target, pname, param);
1443 2701
1444void glTexParameter (int target, int pname, float param) 2702void glTexParameter (int target, int pname, float param)
1447 2705
1448void glBindTexture (int target, int name) 2706void glBindTexture (int target, int name)
1449 2707
1450void glConvolutionParameter (int target, int pname, float params) 2708void glConvolutionParameter (int target, int pname, float params)
1451 CODE: 2709 CODE:
2710 if (gl.ConvolutionParameterf)
1452 glConvolutionParameterf (target, pname, params); 2711 gl.ConvolutionParameterf (target, pname, params);
1453 2712
1454void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 2713void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
2714 CODE:
2715 if (gl.ConvolutionFilter2D)
2716 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
2717
2718void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2719 CODE:
2720 if (gl.SeparableFilter2D)
2721 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1455 2722
1456void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2723void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1457 2724
1458void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2725void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2726
2727void glDrawPixels (int width, int height, int format, int type, char *pixels)
2728
2729void glPixelZoom (float x, float y)
2730
2731void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1459 2732
1460int glGenTexture () 2733int glGenTexture ()
1461 CODE: 2734 CODE:
1462{ 2735 RETVAL = gen_texture ();
1463 GLuint name;
1464 glGenTextures (1, &name);
1465 RETVAL = name;
1466}
1467 OUTPUT: 2736 OUTPUT:
1468 RETVAL 2737 RETVAL
1469 2738
1470void glDeleteTexture (int name) 2739void glDeleteTexture (int name)
1471 CODE: 2740 CODE:
1472{
1473 GLuint name_ = name;
1474 glDeleteTextures (1, &name_); 2741 del_texture (name);
1475} 2742
1476
1477int glGenList () 2743int glGenList ()
1478 CODE: 2744 CODE:
1479 RETVAL = glGenLists (1); 2745 RETVAL = glGenLists (1);
1480 OUTPUT: 2746 OUTPUT:
1481 RETVAL 2747 RETVAL
1488 2754
1489void glEndList () 2755void glEndList ()
1490 2756
1491void glCallList (int list) 2757void glCallList (int list)
1492 2758
2759MODULE = CFPlus PACKAGE = CFPlus::UI::Base
2760
2761PROTOTYPES: DISABLE
2762
2763void
2764find_widget (SV *self, NV x, NV y)
2765 PPCODE:
2766{
2767 if (within_widget (self, x, y))
2768 XPUSHs (self);
2769}
2770
2771BOOT:
2772{
2773 hover_gv = gv_fetchpv ("CFPlus::UI::HOVER", 1, SVt_NV);
2774
2775 draw_x_gv = gv_fetchpv ("CFPlus::UI::Base::draw_x", 1, SVt_NV);
2776 draw_y_gv = gv_fetchpv ("CFPlus::UI::Base::draw_y", 1, SVt_NV);
2777 draw_w_gv = gv_fetchpv ("CFPlus::UI::Base::draw_w", 1, SVt_NV);
2778 draw_h_gv = gv_fetchpv ("CFPlus::UI::Base::draw_h", 1, SVt_NV);
2779}
2780
2781void
2782draw (SV *self)
2783 CODE:
2784{
2785 HV *hv;
2786 SV **svp;
2787 NV x, y, w, h;
2788 SV *draw_x_sv = GvSV (draw_x_gv);
2789 SV *draw_y_sv = GvSV (draw_y_gv);
2790 SV *draw_w_sv = GvSV (draw_w_gv);
2791 SV *draw_h_sv = GvSV (draw_h_gv);
2792 SV *hover;
2793 double draw_x, draw_y, draw_w, draw_h;
2794
2795 if (!SvROK (self))
2796 croak ("CFPlus::Base::draw: %s not a reference", SvPV_nolen (self));
2797
2798 hv = (HV *)SvRV (self);
2799
2800 if (SvTYPE (hv) != SVt_PVHV)
2801 croak ("CFPlus::Base::draw: %s not a hashref", SvPV_nolen (self));
2802
2803 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2804 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2805
2806 if (!h || !w)
2807 XSRETURN_EMPTY;
2808
2809 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2810 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2811
2812 draw_x = SvNV (draw_x_sv) + x;
2813 draw_y = SvNV (draw_y_sv) + y;
2814
2815 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2816 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2817 XSRETURN_EMPTY;
2818
2819 sv_setnv (draw_x_sv, draw_x);
2820 sv_setnv (draw_y_sv, draw_y);
2821
2822 glPushMatrix ();
2823 glTranslated (x, y, 0);
2824
2825 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
2826 {
2827 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2828
2829 if (svp && SvTRUE (*svp))
2830 {
2831 glColor4f (1*0.2f, 0.8*0.2f, 0.5*0.2f, 0.2f);
2832 glEnable (GL_BLEND);
2833 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2834 glBegin (GL_QUADS);
2835 glVertex2f (0, 0);
2836 glVertex2f (w, 0);
2837 glVertex2f (w, h);
2838 glVertex2f (0, h);
2839 glEnd ();
2840 glDisable (GL_BLEND);
2841 }
2842 }
2843#if 0
2844 if ($ENV{CFPLUS_DEBUG} & 1) {
2845 glPushMatrix;
2846 glColor 1, 1, 0, 1;
2847 glTranslate 0.375, 0.375;
2848 glBegin GL_LINE_LOOP;
2849 glVertex 0 , 0;
2850 glVertex $self->{w} - 1, 0;
2851 glVertex $self->{w} - 1, $self->{h} - 1;
2852 glVertex 0 , $self->{h} - 1;
2853 glEnd;
2854 glPopMatrix;
2855 #CFPlus::UI::Label->new (w => $self->{w}, h => $self->{h}, text => $self, fontsize => 0)->_draw;
2856 }
2857#endif
2858 PUSHMARK (SP);
2859 XPUSHs (self);
2860 PUTBACK;
2861 call_method ("_draw", G_VOID | G_DISCARD);
2862 SPAGAIN;
2863
2864 glPopMatrix ();
2865
2866 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
2867 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
2868}
2869

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines