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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.64 by root, Mon Apr 24 08:11:31 2006 UTC vs.
Revision 1.107 by root, Mon Jun 5 05:23:19 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
2# include <malloc.h> 3# include <malloc.h>
4# include <windows.h>
5# pragma warning(disable:4244)
3#endif 6#endif
4 7
5#include "EXTERN.h" 8#include "EXTERN.h"
6#include "perl.h" 9#include "perl.h"
7#include "XSUB.h" 10#include "XSUB.h"
8 11
12#include <math.h>
9#include <string.h> 13#include <string.h>
10#include <stdio.h> 14#include <stdio.h>
11 15
12#include <SDL.h> 16#include <SDL.h>
17#include <SDL_endian.h>
13#include <SDL_image.h> 18#include <SDL_image.h>
14#include <SDL_mixer.h> 19#include <SDL_mixer.h>
15#include <SDL_opengl.h> 20#include <SDL_opengl.h>
16 21
17#include <glib/gmacros.h> 22#include <glib/gmacros.h>
18 23
19#include <pango/pango.h> 24#include <pango/pango.h>
20#include <pango/pangofc-fontmap.h> 25#include <pango/pangofc-fontmap.h>
21#include <pango/pangoft2.h> 26#include <pango/pangoft2.h>
27#include <pango/pangocairo.h>
22 28
23#ifndef _WIN32 29#ifndef _WIN32
24# include <sys/types.h> 30# include <sys/types.h>
25# include <sys/socket.h> 31# include <sys/socket.h>
26# include <netinet/in.h> 32# include <netinet/in.h>
42#define MAP_EXTEND_X 32 48#define MAP_EXTEND_X 32
43#define MAP_EXTEND_Y 512 49#define MAP_EXTEND_Y 512
44 50
45#define MIN_FONT_HEIGHT 10 51#define MIN_FONT_HEIGHT 10
46 52
47#define GL_CALL(type,func,args) \ 53static struct
48 { \ 54{
49 static int init_; \ 55#define GL_FUNC(ptr,name) ptr name;
50 static type fptr_; \ 56#include "glfunc.h"
51 \ 57#undef GL_FUNC
52 if (!init_) \ 58} gl;
53 { \ 59
54 init_ = 1; \ 60static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
55 fptr_ = (type)SDL_GL_GetProcAddress (# func); \ 61{
56 } \ 62 if (gl.BlendFuncSeparate)
57 \ 63 gl.BlendFuncSeparate (sa, da, saa, daa);
58 if (fptr_) \ 64 else if (gl.BlendFuncSeparateEXT)
59 fptr_ args; \ 65 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
60 } 66 else
67 glBlendFunc (sa, da);
68}
61 69
62typedef Mix_Chunk *CFClient__MixChunk; 70typedef Mix_Chunk *CFClient__MixChunk;
63typedef Mix_Music *CFClient__MixMusic; 71typedef Mix_Music *CFClient__MixMusic;
64 72
65typedef PangoFontDescription *CFClient__Font; 73typedef PangoFontDescription *CFClient__Font;
66 74
67typedef struct cf_layout { 75typedef struct cf_layout {
68 PangoLayout *pl; 76 PangoLayout *pl; // either derived from a cairo or ft2 context
77 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
78 float r, g, b, a; // default color for rgba mode
69 int base_height; 79 int base_height;
70 CFClient__Font font; 80 CFClient__Font font;
71} *CFClient__Layout; 81} *CFClient__Layout;
72 82
73static CFClient__Font default_font; 83static CFClient__Font default_font;
74static PangoContext *context; 84static PangoContext *ft2_context, *cairo_context;
75static PangoFontMap *fontmap; 85static PangoFontMap *ft2_fontmap, *cairo_fontmap;
76 86
77static void 87static void
78substitute_func (FcPattern *pattern, gpointer data) 88substitute_func (FcPattern *pattern, gpointer data)
79{ 89{
80 FcPatternAddBool (pattern, FC_HINTING , 1); 90 FcPatternAddBool (pattern, FC_HINTING , 1);
91#ifdef _WIN32
92 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
93#else
81 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 94 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
95#endif
82} 96}
83 97
84static void 98static void
85layout_update_font (CFClient__Layout self) 99layout_update_font (CFClient__Layout self)
86{ 100{
98static void 112static void
99layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 113layout_get_pixel_size (CFClient__Layout self, int *w, int *h)
100{ 114{
101 pango_layout_get_pixel_size (self->pl, w, h); 115 pango_layout_get_pixel_size (self->pl, w, h);
102 116
103 *w = (*w + 3) & ~3;
104 if (!*w) *w = 1; 117 if (!*w) *w = 1;
105 if (!*h) *h = 1; 118 if (!*h) *h = 1;
119
120 *w = (*w + 3) & ~3;
106} 121}
107 122
108typedef uint16_t mapface; 123typedef uint16_t mapface;
109 124
110typedef struct { 125typedef struct {
258 } 273 }
259 } 274 }
260} 275}
261 276
262static void 277static void
263music_finished () 278music_finished (void)
264{ 279{
265 SDL_UserEvent ev; 280 SDL_UserEvent ev;
266 281
267 ev.type = SDL_USEREVENT; 282 ev.type = SDL_USEREVENT;
268 ev.code = 0; 283 ev.code = 0;
269 ev.data1 = 0; 284 ev.data1 = 0;
285 ev.data2 = 0;
286
287 SDL_PushEvent ((SDL_Event *)&ev);
288}
289
290static void
291channel_finished (int channel)
292{
293 SDL_UserEvent ev;
294
295 ev.type = SDL_USEREVENT;
296 ev.code = 1;
297 ev.data1 = (void *)(long)channel;
270 ev.data2 = 0; 298 ev.data2 = 0;
271 299
272 SDL_PushEvent ((SDL_Event *)&ev); 300 SDL_PushEvent ((SDL_Event *)&ev);
273} 301}
274 302
385# undef const_iv 413# undef const_iv
386 }; 414 };
387 415
388 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 416 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
389 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 417 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
418}
390 419
420void
421pango_init ()
422 CODE:
423 // delayed, so it can pick up new fonts added by AddFontResourceEx
424{
425 {
391 fontmap = pango_ft2_font_map_new (); 426 ft2_fontmap = pango_ft2_font_map_new ();
392 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0); 427 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0);
393 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap); 428 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap);
429 }
430 {
431 cairo_font_options_t *fopt = cairo_font_options_create ();
432 cairo_fontmap = pango_cairo_font_map_get_default ();
433 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
434#ifdef _WIN32
435 // cairo looks like shit eaten twice on windows
436 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_NONE);
437#else
438 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_GRAY);
439#endif
440 cairo_font_options_set_hint_style (fopt, CAIRO_HINT_STYLE_FULL);
441 cairo_font_options_set_hint_metrics (fopt, CAIRO_HINT_METRICS_ON);
442 pango_cairo_context_set_font_options (cairo_context, fopt);
443 cairo_font_options_destroy (fopt);
444 }
394} 445}
395 446
396int 447int
397SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 448SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO)
398 449
408 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 459 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
409 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 460 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
410 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 461 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
411 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 462 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
412 463
464 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
465 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 16);
466
413 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 467 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
414 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 468 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
415 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 469 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
416 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 470 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
417 471
418 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 472 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
419 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
420 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
421 473
422 SDL_EnableUNICODE (1); 474 SDL_EnableUNICODE (1);
423 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 475 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
424 476
425 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 477 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
434 486
435 ++m; 487 ++m;
436 } 488 }
437} 489}
438 490
491char *
492SDL_GetError ()
493
439int 494int
440SDL_SetVideoMode (int w, int h, int fullscreen) 495SDL_SetVideoMode (int w, int h, int fullscreen)
441 CODE: 496 CODE:
442 RETVAL = !!SDL_SetVideoMode ( 497 RETVAL = !!SDL_SetVideoMode (
443 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 498 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
444 ); 499 );
500 if (RETVAL)
501 {
445 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 502 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
503# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
504# include "glfunc.h"
505# undef GL_FUNC
506 }
446 OUTPUT: 507 OUTPUT:
447 RETVAL 508 RETVAL
448 509
449void 510void
450SDL_GL_SwapBuffers () 511SDL_GL_SwapBuffers ()
512
513char *
514SDL_GetKeyName (int sym)
451 515
452void 516void
453SDL_PollEvent () 517SDL_PollEvent ()
454 PPCODE: 518 PPCODE:
455{ 519{
457 521
458 while (SDL_PollEvent (&ev)) 522 while (SDL_PollEvent (&ev))
459 { 523 {
460 HV *hv = newHV (); 524 HV *hv = newHV ();
461 hv_store (hv, "type", 4, newSViv (ev.type), 0); 525 hv_store (hv, "type", 4, newSViv (ev.type), 0);
526
462 switch (ev.type) 527 switch (ev.type)
463 { 528 {
464 case SDL_KEYDOWN: 529 case SDL_KEYDOWN:
465 case SDL_KEYUP: 530 case SDL_KEYUP:
466 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 531 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
473 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 538 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
474 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 539 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
475 break; 540 break;
476 541
477 case SDL_MOUSEMOTION: 542 case SDL_MOUSEMOTION:
543 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
544
478 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 545 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
479 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 546 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
480 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 547 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
481 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 548 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
482 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 549 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
483 break; 550 break;
484 551
485 case SDL_MOUSEBUTTONDOWN: 552 case SDL_MOUSEBUTTONDOWN:
486 case SDL_MOUSEBUTTONUP: 553 case SDL_MOUSEBUTTONUP:
554 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
555
487 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 556 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
488 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 557 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
489 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 558 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
490 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 559 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
560 break;
561
562 case SDL_USEREVENT:
563 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
564 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
565 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
566 break;
491 } 567 }
492 568
493 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 569 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv)));
494 } 570 }
495} 571}
496 572
497int 573int
498Mix_OpenAudio (int frequency = 22050, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 512) 574Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
499 POSTCALL: 575 POSTCALL:
500 Mix_HookMusicFinished (music_finished); 576 Mix_HookMusicFinished (music_finished);
577 Mix_ChannelFinished (channel_finished);
501 578
502void 579void
503Mix_CloseAudio () 580Mix_CloseAudio ()
504 581
505int 582int
510 CODE: 587 CODE:
511#ifndef _WIN32 588#ifndef _WIN32
512 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 589 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
513#endif 590#endif
514 591
515char *
516gl_version ()
517 CODE:
518 RETVAL = (char *)glGetString (GL_VERSION);
519 OUTPUT:
520 RETVAL
521
522char *
523gl_extensions ()
524 CODE:
525 RETVAL = (char *)glGetString (GL_EXTENSIONS);
526 OUTPUT:
527 RETVAL
528
529void 592void
530add_font (char *file) 593add_font (char *file)
531 CODE: 594 CODE:
532 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 595 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */
596#ifdef _WIN32
597 // cairo... sigh... requires win2000
598 AddFontResourceEx (file, FR_PRIVATE, 0);
599#endif
533 600
534void 601void
535load_image_inline (SV *image_) 602load_image_inline (SV *image_)
536 ALIAS: 603 ALIAS:
537 load_image_file = 1 604 load_image_file = 1
619 PUSHs (sv_2mortal (newSViv (b / y))); 686 PUSHs (sv_2mortal (newSViv (b / y)));
620 PUSHs (sv_2mortal (newSViv (a / y))); 687 PUSHs (sv_2mortal (newSViv (a / y)));
621} 688}
622 689
623void 690void
691error (char *message)
692 CODE:
693 fprintf (stderr, "ERROR: %s\n", message);
694#ifdef _WIN32
695 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
696#endif
697
698void
624fatal (char *message) 699fatal (char *message)
625 CODE: 700 CODE:
701 fprintf (stderr, "FATAL: %s\n", message);
626#ifdef _WIN32 702#ifdef _WIN32
627 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 703 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
628#else
629 fprintf (stderr, "FATAL: %s\n", message);
630#endif 704#endif
631 exit (1); 705 exit (1);
632 706
633MODULE = CFClient PACKAGE = CFClient::Font 707MODULE = CFClient PACKAGE = CFClient::Font
634 708
635CFClient::Font 709CFClient::Font
636new_from_file (SV *class, char *path) 710new_from_file (SV *class, char *path, int id = 0)
637 CODE: 711 CODE:
638{ 712{
639 int count; 713 int count;
640 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, 0, 0, &count); 714 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
641 RETVAL = pango_fc_font_description_from_pattern (pattern, 0); 715 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
642 FcPatternDestroy (pattern); 716 FcPatternDestroy (pattern);
643} 717}
644 OUTPUT: 718 OUTPUT:
645 RETVAL 719 RETVAL
655 default_font = self; 729 default_font = self;
656 730
657MODULE = CFClient PACKAGE = CFClient::Layout 731MODULE = CFClient PACKAGE = CFClient::Layout
658 732
659CFClient::Layout 733CFClient::Layout
660new (SV *class, int base_height = MIN_FONT_HEIGHT) 734new (SV *class, int rgba = 0)
661 CODE: 735 CODE:
662 New (0, RETVAL, 1, struct cf_layout); 736 New (0, RETVAL, 1, struct cf_layout);
663 RETVAL->pl = pango_layout_new (context); 737
664 RETVAL->base_height = base_height; 738 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context);
739 RETVAL->rgba = rgba;
740 RETVAL->r = 1.;
741 RETVAL->g = 1.;
742 RETVAL->b = 1.;
743 RETVAL->a = 1.;
744 RETVAL->base_height = MIN_FONT_HEIGHT;
665 RETVAL->font = 0; 745 RETVAL->font = 0;
746
666 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 747 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
667 pango_layout_set_font_description (RETVAL->pl, default_font); 748 layout_update_font (RETVAL);
668 OUTPUT: 749 OUTPUT:
669 RETVAL 750 RETVAL
670 751
671void 752void
672DESTROY (CFClient::Layout self) 753DESTROY (CFClient::Layout self)
673 CODE: 754 CODE:
674 g_object_unref (self->pl); 755 g_object_unref (self->pl);
675 Safefree (self); 756 Safefree (self);
676 757
758int
759is_rgba (CFClient::Layout self)
760 CODE:
761 RETVAL = self->rgba;
762 OUTPUT:
763 RETVAL
764
677void 765void
678set_text (CFClient::Layout self, SV *text_) 766set_text (CFClient::Layout self, SV *text_)
679 CODE: 767 CODE:
680{ 768{
681 STRLEN textlen; 769 STRLEN textlen;
696 784
697SV * 785SV *
698get_text (CFClient::Layout self) 786get_text (CFClient::Layout self)
699 CODE: 787 CODE:
700 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 788 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
701 SvUTF8_on (RETVAL); 789 sv_utf8_decode (RETVAL);
702 OUTPUT: 790 OUTPUT:
703 RETVAL 791 RETVAL
792
793void
794set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.)
795 CODE:
796 self->r = r;
797 self->g = g;
798 self->b = b;
799 self->a = a;
704 800
705void 801void
706set_font (CFClient::Layout self, CFClient::Font font = 0) 802set_font (CFClient::Layout self, CFClient::Font font = 0)
707 CODE: 803 CODE:
708 if (self->font != font) 804 if (self->font != font)
724set_width (CFClient::Layout self, int max_width = -1) 820set_width (CFClient::Layout self, int max_width = -1)
725 CODE: 821 CODE:
726 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 822 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
727 823
728void 824void
825set_indent (CFClient::Layout self, int indent)
826 CODE:
827 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
828
829void
830set_spacing (CFClient::Layout self, int spacing)
831 CODE:
832 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
833
834void
835set_ellipsise (CFClient::Layout self, int ellipsise)
836 CODE:
837 pango_layout_set_ellipsize (self->pl,
838 ellipsise == 1 ? PANGO_ELLIPSIZE_START
839 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
840 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
841 : PANGO_ELLIPSIZE_NONE
842 );
843
844void
845set_single_paragraph_mode (CFClient::Layout self, int spm)
846 CODE:
847 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
848
849void
729size (CFClient::Layout self) 850size (CFClient::Layout self)
730 PPCODE: 851 PPCODE:
731{ 852{
732 int w, h; 853 int w, h;
733 854
766render (CFClient::Layout self) 887render (CFClient::Layout self)
767 PPCODE: 888 PPCODE:
768{ 889{
769 SV *retval; 890 SV *retval;
770 int w, h; 891 int w, h;
771 FT_Bitmap bitmap;
772 892
773 layout_get_pixel_size (self, &w, &h); 893 layout_get_pixel_size (self, &w, &h);
774 894
895 if (self->rgba)
896 {
897 cairo_surface_t *surface;
898 cairo_t *cairo;
899
900 retval = newSV (w * h * 4);
901 SvPOK_only (retval);
902 SvCUR_set (retval, w * h * 4);
903
904 memset (SvPVX (retval), 0, w * h * 4);
905
906 surface = cairo_image_surface_create_for_data (
907 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
908 cairo = cairo_create (surface);
909 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
910
911 pango_cairo_show_layout (cairo, self->pl);
912
913 cairo_destroy (cairo);
914 cairo_surface_destroy (surface);
915
916 // what a mess, and its premultiplied, too :(
917 {
918 uint32_t *p = (uint32_t *)SvPVX (retval);
919 uint32_t *e = p + w * h;
920
921 while (p < e)
922 {
923 uint32_t rgba = *p;
924 rgba = (rgba >> 24) | (rgba << 8);
925#if 0
926#ifdef _WIN32
927 {//D
928 uint8_t r = rgba >> 24;
929 uint8_t g = rgba >> 16;
930 uint8_t b = rgba >> 8;
931 uint8_t a = rgba >> 0;
932
933 rgba = (rgba & 0xffffff00) | a;
934 }
935#endif
936#endif
937 rgba = SDL_SwapBE32 (rgba);
938 *p++ = rgba;
939 }
940 }
941
942 EXTEND (SP, 5);
943 PUSHs (sv_2mortal (newSViv (w)));
944 PUSHs (sv_2mortal (newSViv (h)));
945 PUSHs (sv_2mortal (retval));
946 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
947 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
948 }
949 else
950 {
951 FT_Bitmap bitmap;
952
775 retval = newSV (w * h); 953 retval = newSV (w * h);
776 SvPOK_only (retval); 954 SvPOK_only (retval);
777 SvCUR_set (retval, w * h); 955 SvCUR_set (retval, w * h);
778 956
779 bitmap.rows = h; 957 bitmap.rows = h;
780 bitmap.width = w; 958 bitmap.width = w;
781 bitmap.pitch = w; 959 bitmap.pitch = w;
782 bitmap.buffer = (unsigned char*)SvPVX (retval); 960 bitmap.buffer = (unsigned char*)SvPVX (retval);
783 bitmap.num_grays = 256; 961 bitmap.num_grays = 256;
784 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY; 962 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
785 963
786 memset (bitmap.buffer, 0, w * h); 964 memset (bitmap.buffer, 0, w * h);
787 965
788 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE); 966 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
789 967
790 EXTEND (SP, 3); 968 EXTEND (SP, 5);
791 PUSHs (sv_2mortal (newSViv (w))); 969 PUSHs (sv_2mortal (newSViv (w)));
792 PUSHs (sv_2mortal (newSViv (h))); 970 PUSHs (sv_2mortal (newSViv (h)));
793 PUSHs (sv_2mortal (retval)); 971 PUSHs (sv_2mortal (retval));
972 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
973 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
974 }
794} 975}
795 976
796MODULE = CFClient PACKAGE = CFClient::Texture 977MODULE = CFClient PACKAGE = CFClient::Texture
797 978
798void 979void
799draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 980draw_quad (SV *self, float x, float y, float w = 0, float h = 0)
800 PROTOTYPE: $$$;$$ 981 PROTOTYPE: $$$;$$
982 ALIAS:
983 draw_quad_alpha = 1
984 draw_quad_alpha_premultiplied = 2
801 CODE: 985 CODE:
802{ 986{
803 HV *hv = (HV *)SvRV (self); 987 HV *hv = (HV *)SvRV (self);
804 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 988 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
805 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 989 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
806 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 990 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
807 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
808 991
809 if (items < 5) 992 if (items < 5)
810 { 993 {
811 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 994 w = SvNV (*hv_fetch (hv, "w", 1, 1));
812 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 995 h = SvNV (*hv_fetch (hv, "h", 1, 1));
813 } 996 }
814 997
998 if (ix)
999 {
1000 glEnable (GL_BLEND);
1001
1002 if (ix == 2)
1003 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1004 else
1005 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1006 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1007
1008 glEnable (GL_ALPHA_TEST);
1009 glAlphaFunc (GL_GREATER, 0.01f);
1010 }
1011
815 glBindTexture (GL_TEXTURE_2D, name); 1012 glBindTexture (GL_TEXTURE_2D, name);
816 if (wrap_mode) { 1013
817 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
818 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
819 }
820 glBegin (GL_QUADS); 1014 glBegin (GL_QUADS);
821 glTexCoord2f (0, 0); glVertex2f (x , y ); 1015 glTexCoord2f (0, 0); glVertex2f (x , y );
822 glTexCoord2f (0, t); glVertex2f (x , y + h); 1016 glTexCoord2f (0, t); glVertex2f (x , y + h);
823 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1017 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
824 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1018 glTexCoord2f (s, 0); glVertex2f (x + w, y );
825 glEnd (); 1019 glEnd ();
1020
1021 if (ix)
1022 {
1023 glDisable (GL_ALPHA_TEST);
1024 glDisable (GL_BLEND);
1025 }
826} 1026}
827 1027
828MODULE = CFClient PACKAGE = CFClient::Map 1028MODULE = CFClient PACKAGE = CFClient::Map
829 1029
830CFClient::Map 1030CFClient::Map
894 tex->r = r; 1094 tex->r = r;
895 tex->g = g; 1095 tex->g = g;
896 tex->b = b; 1096 tex->b = b;
897 tex->a = a; 1097 tex->a = a;
898 } 1098 }
1099
1100 // somewhat hackish, but for textures that require it, it really
1101 // improves the look, and most others don't suffer.
1102 glBindTexture (GL_TEXTURE_2D, name);
1103 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1104 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1105 // use uglier nearest interpolation because linear suffers
1106 // from transparent color bleeding and ugly wrapping effects.
1107 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
899} 1108}
900 1109
901int 1110int
902ox (CFClient::Map self) 1111ox (CFClient::Map self)
903 ALIAS: 1112 ALIAS:
904 oy = 1 1113 oy = 1
1114 x = 2
1115 y = 3
1116 w = 4
1117 h = 5
905 CODE: 1118 CODE:
906 switch (ix) 1119 switch (ix)
907 { 1120 {
908 case 0: RETVAL = self->ox; break; 1121 case 0: RETVAL = self->ox; break;
909 case 1: RETVAL = self->oy; break; 1122 case 1: RETVAL = self->oy; break;
1123 case 2: RETVAL = self->x; break;
1124 case 3: RETVAL = self->y; break;
1125 case 4: RETVAL = self->w; break;
1126 case 5: RETVAL = self->h; break;
910 } 1127 }
911 OUTPUT: 1128 OUTPUT:
912 RETVAL 1129 RETVAL
913 1130
914void 1131void
1339 } *civ, const_iv[] = { 1556 } *civ, const_iv[] = {
1340# define const_iv(name) { # name, (IV)name } 1557# define const_iv(name) { # name, (IV)name }
1341 const_iv (GL_COLOR_MATERIAL), 1558 const_iv (GL_COLOR_MATERIAL),
1342 const_iv (GL_SMOOTH), 1559 const_iv (GL_SMOOTH),
1343 const_iv (GL_FLAT), 1560 const_iv (GL_FLAT),
1561 const_iv (GL_DITHER),
1344 const_iv (GL_BLEND), 1562 const_iv (GL_BLEND),
1563 const_iv (GL_CULL_FACE),
1564 const_iv (GL_SCISSOR_TEST),
1565 const_iv (GL_DEPTH_TEST),
1566 const_iv (GL_ALPHA_TEST),
1567 const_iv (GL_NORMALIZE),
1568 const_iv (GL_RESCALE_NORMAL),
1345 const_iv (GL_AND), 1569 const_iv (GL_AND),
1570 const_iv (GL_ONE),
1571 const_iv (GL_ZERO),
1346 const_iv (GL_SRC_ALPHA), 1572 const_iv (GL_SRC_ALPHA),
1573 const_iv (GL_DST_ALPHA),
1347 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1574 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1575 const_iv (GL_ONE_MINUS_DST_ALPHA),
1576 const_iv (GL_SRC_ALPHA_SATURATE),
1348 const_iv (GL_RGB), 1577 const_iv (GL_RGB),
1349 const_iv (GL_RGBA), 1578 const_iv (GL_RGBA),
1350 const_iv (GL_UNSIGNED_BYTE), 1579 const_iv (GL_UNSIGNED_BYTE),
1351 const_iv (GL_ALPHA4), 1580 const_iv (GL_UNSIGNED_SHORT),
1581 const_iv (GL_UNSIGNED_INT),
1352 const_iv (GL_ALPHA), 1582 const_iv (GL_ALPHA),
1583 const_iv (GL_INTENSITY),
1584 const_iv (GL_LUMINANCE),
1585 const_iv (GL_LUMINANCE_ALPHA),
1353 const_iv (GL_FLOAT), 1586 const_iv (GL_FLOAT),
1354 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 1587 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1355 const_iv (GL_COMPILE), 1588 const_iv (GL_COMPILE),
1356 const_iv (GL_TEXTURE_1D), 1589 const_iv (GL_TEXTURE_1D),
1357 const_iv (GL_TEXTURE_2D), 1590 const_iv (GL_TEXTURE_2D),
1359 const_iv (GL_TEXTURE_MAG_FILTER), 1592 const_iv (GL_TEXTURE_MAG_FILTER),
1360 const_iv (GL_TEXTURE_MIN_FILTER), 1593 const_iv (GL_TEXTURE_MIN_FILTER),
1361 const_iv (GL_TEXTURE_ENV_MODE), 1594 const_iv (GL_TEXTURE_ENV_MODE),
1362 const_iv (GL_TEXTURE_WRAP_S), 1595 const_iv (GL_TEXTURE_WRAP_S),
1363 const_iv (GL_TEXTURE_WRAP_T), 1596 const_iv (GL_TEXTURE_WRAP_T),
1597 const_iv (GL_REPEAT),
1364 const_iv (GL_CLAMP), 1598 const_iv (GL_CLAMP),
1365 const_iv (GL_REPEAT), 1599 const_iv (GL_CLAMP_TO_EDGE),
1366 const_iv (GL_NEAREST), 1600 const_iv (GL_NEAREST),
1367 const_iv (GL_LINEAR), 1601 const_iv (GL_LINEAR),
1368 const_iv (GL_NEAREST_MIPMAP_NEAREST), 1602 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1369 const_iv (GL_LINEAR_MIPMAP_NEAREST), 1603 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1370 const_iv (GL_NEAREST_MIPMAP_LINEAR), 1604 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1371 const_iv (GL_LINEAR_MIPMAP_LINEAR), 1605 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1372 const_iv (GL_GENERATE_MIPMAP), 1606 const_iv (GL_GENERATE_MIPMAP),
1373 const_iv (GL_LINEAR),
1374 const_iv (GL_MODULATE), 1607 const_iv (GL_MODULATE),
1608 const_iv (GL_DECAL),
1375 const_iv (GL_REPLACE), 1609 const_iv (GL_REPLACE),
1610 const_iv (GL_DEPTH_BUFFER_BIT),
1376 const_iv (GL_COLOR_BUFFER_BIT), 1611 const_iv (GL_COLOR_BUFFER_BIT),
1377 const_iv (GL_PROJECTION), 1612 const_iv (GL_PROJECTION),
1378 const_iv (GL_MODELVIEW), 1613 const_iv (GL_MODELVIEW),
1379 const_iv (GL_COLOR_LOGIC_OP), 1614 const_iv (GL_COLOR_LOGIC_OP),
1615 const_iv (GL_SEPARABLE_2D),
1380 const_iv (GL_CONVOLUTION_2D), 1616 const_iv (GL_CONVOLUTION_2D),
1381 const_iv (GL_CONVOLUTION_BORDER_MODE), 1617 const_iv (GL_CONVOLUTION_BORDER_MODE),
1382 const_iv (GL_CONSTANT_BORDER), 1618 const_iv (GL_CONSTANT_BORDER),
1383 const_iv (GL_LINES), 1619 const_iv (GL_LINES),
1620 const_iv (GL_LINE_LOOP),
1384 const_iv (GL_QUADS), 1621 const_iv (GL_QUADS),
1385 const_iv (GL_LINE_LOOP), 1622 const_iv (GL_QUAD_STRIP),
1623 const_iv (GL_TRIANGLES),
1624 const_iv (GL_TRIANGLE_STRIP),
1625 const_iv (GL_TRIANGLE_FAN),
1386 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 1626 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1387 const_iv (GL_FASTEST), 1627 const_iv (GL_FASTEST),
1628 const_iv (GL_V2F),
1629 const_iv (GL_V3F),
1630 const_iv (GL_T2F_V3F),
1631 const_iv (GL_T2F_N3F_V3F),
1388# undef const_iv 1632# undef const_iv
1389 }; 1633 };
1390 1634
1391 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1635 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1392 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1636 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1393} 1637}
1394 1638
1639char *
1640gl_vendor ()
1641 CODE:
1642 RETVAL = (char *)glGetString (GL_VENDOR);
1643 OUTPUT:
1644 RETVAL
1645
1646char *
1647gl_version ()
1648 CODE:
1649 RETVAL = (char *)glGetString (GL_VERSION);
1650 OUTPUT:
1651 RETVAL
1652
1653char *
1654gl_extensions ()
1655 CODE:
1656 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1657 OUTPUT:
1658 RETVAL
1659
1395int glGetError () 1660int glGetError ()
1396 1661
1397void glClear (int mask) 1662void glClear (int mask)
1398 1663
1399void glClearColor (float r, float g, float b, float a = 1.0) 1664void glClearColor (float r, float g, float b, float a = 1.0)
1407 1672
1408void glHint (int target, int mode) 1673void glHint (int target, int mode)
1409 1674
1410void glBlendFunc (int sfactor, int dfactor) 1675void glBlendFunc (int sfactor, int dfactor)
1411 1676
1677void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1678 CODE:
1679 gl_BlendFuncSeparate (sa, da, saa, daa);
1680
1681void glDepthMask (int flag)
1682
1412void glLogicOp (int opcode) 1683void glLogicOp (int opcode)
1413 1684
1685void glColorMask (int red, int green, int blue, int alpha)
1686
1414void glMatrixMode (int mode) 1687void glMatrixMode (int mode)
1415 1688
1416void glPushMatrix () 1689void glPushMatrix ()
1417 1690
1418void glPopMatrix () 1691void glPopMatrix ()
1419 1692
1420void glLoadIdentity () 1693void glLoadIdentity ()
1421 1694
1422# near and far are due to microsofts buggy c compiler 1695# near_ and far_ are due to microsofts buggy "c" compiler
1696void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1697
1698# near_ and far_ are due to microsofts buggy "c" compiler
1423void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 1699void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1424 1700
1425void glViewport (int x, int y, int width, int height) 1701void glViewport (int x, int y, int width, int height)
1702
1703void glScissor (int x, int y, int width, int height)
1426 1704
1427void glTranslate (float x, float y, float z = 0.) 1705void glTranslate (float x, float y, float z = 0.)
1428 CODE: 1706 CODE:
1429 glTranslatef (x, y, z); 1707 glTranslatef (x, y, z);
1430 1708
1440 1718
1441void glEnd () 1719void glEnd ()
1442 1720
1443void glColor (float r, float g, float b, float a = 1.0) 1721void glColor (float r, float g, float b, float a = 1.0)
1444 PROTOTYPE: @ 1722 PROTOTYPE: @
1723 ALIAS:
1724 glColor_premultiply = 1
1445 CODE: 1725 CODE:
1446 glColor4f (r, g, b, a); 1726 if (ix)
1727 {
1728 r *= a;
1729 g *= a;
1730 b *= a;
1731 }
1732 // microsoft visual "c" rounds instead of truncating...
1733 glColor4ub (MIN ((int)(r * 256.f), 255),
1734 MIN ((int)(g * 256.f), 255),
1735 MIN ((int)(b * 256.f), 255),
1736 MIN ((int)(a * 256.f), 255));
1737
1738void glInterleavedArrays (int format, int stride, char *data)
1739
1740void glDrawElements (int mode, int count, int type, char *indices)
1741
1742# 1.2 void glDrawRangeElements (int mode, int start, int end
1743
1744void glRasterPos (float x, float y, float z = 0.)
1745 CODE:
1746 glRasterPos3f (0, 0, z);
1747 glBitmap (0, 0, 0, 0, x, y, 0);
1447 1748
1448void glVertex (float x, float y, float z = 0.) 1749void glVertex (float x, float y, float z = 0.)
1449 CODE: 1750 CODE:
1450 glVertex3f (x, y, z); 1751 glVertex3f (x, y, z);
1451 1752
1463 1764
1464void glBindTexture (int target, int name) 1765void glBindTexture (int target, int name)
1465 1766
1466void glConvolutionParameter (int target, int pname, float params) 1767void glConvolutionParameter (int target, int pname, float params)
1467 CODE: 1768 CODE:
1468 GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params)); 1769 if (gl.ConvolutionParameterf)
1770 gl.ConvolutionParameterf (target, pname, params);
1469 1771
1470void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 1772void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1471 CODE: 1773 CODE:
1472 GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D, 1774 if (gl.ConvolutionFilter2D)
1473 (target, internalformat, width, height, format, type, data)); 1775 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1776
1777void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1778 CODE:
1779 if (gl.SeparableFilter2D)
1780 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1474 1781
1475void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 1782void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1476 1783
1477void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 1784void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1785
1786void glDrawPixels (int width, int height, int format, int type, char *pixels)
1787
1788void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1478 1789
1479int glGenTexture () 1790int glGenTexture ()
1480 CODE: 1791 CODE:
1481{ 1792{
1482 GLuint name; 1793 GLuint name;
1507 1818
1508void glEndList () 1819void glEndList ()
1509 1820
1510void glCallList (int list) 1821void glCallList (int list)
1511 1822
1823

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