ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/Deliantra-Client/Client.xs
(Generate patch)

Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.64 by root, Mon Apr 24 08:11:31 2006 UTC vs.
Revision 1.165 by root, Fri Dec 8 14:59:54 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN
3# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
2# include <malloc.h> 4# include <malloc.h>
5# include <windows.h>
6# include <wininet.h>
7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
3#endif 9#endif
4 10
5#include "EXTERN.h" 11#include "EXTERN.h"
6#include "perl.h" 12#include "perl.h"
7#include "XSUB.h" 13#include "XSUB.h"
8 14
15#ifdef _WIN32
16# undef pipe
17#endif
18
19#include <math.h>
9#include <string.h> 20#include <string.h>
10#include <stdio.h> 21#include <stdio.h>
22#include <stdlib.h>
11 23
12#include <SDL.h> 24#include <SDL.h>
25#include <SDL_endian.h>
13#include <SDL_image.h> 26#include <SDL_image.h>
14#include <SDL_mixer.h> 27#include <SDL_mixer.h>
15#include <SDL_opengl.h> 28#include <SDL_opengl.h>
16 29
30#define PANGO_ENABLE_BACKEND
31#define G_DISABLE_CAST_CHECKS
32
17#include <glib/gmacros.h> 33#include <glib/gmacros.h>
18 34
19#include <pango/pango.h> 35#include <pango/pango.h>
20#include <pango/pangofc-fontmap.h>
21#include <pango/pangoft2.h>
22 36
23#ifndef _WIN32 37#ifndef _WIN32
24# include <sys/types.h> 38# include <sys/types.h>
25# include <sys/socket.h> 39# include <sys/socket.h>
26# include <netinet/in.h> 40# include <netinet/in.h>
27# include <netinet/tcp.h> 41# include <netinet/tcp.h>
28# include <inttypes.h> 42# include <inttypes.h>
29#else
30 typedef unsigned char uint8_t;
31 typedef unsigned short uint16_t;
32 typedef unsigned int uint32_t;
33 typedef signed char int8_t;
34 typedef signed short int16_t;
35 typedef signed int int32_t;
36#endif 43#endif
37 44
38#include "glext.h" 45#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
39 46
40#define FOW_DARKNESS 32 47#define FOW_DARKNESS 32
41 48
42#define MAP_EXTEND_X 32 49#define MAP_EXTEND_X 32
43#define MAP_EXTEND_Y 512 50#define MAP_EXTEND_Y 512
44 51
45#define MIN_FONT_HEIGHT 10 52#define MIN_FONT_HEIGHT 10
46 53
47#define GL_CALL(type,func,args) \ 54#if 0
48 { \ 55# define PARACHUTE SDL_INIT_NOPARACHUTE
49 static int init_; \ 56#else
50 static type fptr_; \ 57# define PARACHUTE 0
51 \ 58#endif
52 if (!init_) \
53 { \
54 init_ = 1; \
55 fptr_ = (type)SDL_GL_GetProcAddress (# func); \
56 } \
57 \
58 if (fptr_) \
59 fptr_ args; \
60 }
61 59
60static struct
61{
62#define GL_FUNC(ptr,name) ptr name;
63#include "glfunc.h"
64#undef GL_FUNC
65} gl;
66
67static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
68{
69 if (gl.BlendFuncSeparate)
70 gl.BlendFuncSeparate (sa, da, saa, daa);
71 else if (gl.BlendFuncSeparateEXT)
72 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
73 else
74 glBlendFunc (sa, da);
75}
76
77#include "texcache.c"
78
79#include "pango-font.c"
80#include "pango-fontmap.c"
81#include "pango-render.c"
82
62typedef Mix_Chunk *CFClient__MixChunk; 83typedef Mix_Chunk *CFPlus__MixChunk;
63typedef Mix_Music *CFClient__MixMusic; 84typedef Mix_Music *CFPlus__MixMusic;
64 85
65typedef PangoFontDescription *CFClient__Font; 86typedef PangoFontDescription *CFPlus__Font;
87
88static int
89shape_attr_p (PangoLayoutRun *run)
90{
91 GSList *attrs = run->item->analysis.extra_attrs;
92
93 while (attrs)
94 {
95 PangoAttribute *attr = attrs->data;
96
97 if (attr->klass->type == PANGO_ATTR_SHAPE)
98 return 1;
99
100 attrs = attrs->next;
101 }
102
103 return 0;
104}
66 105
67typedef struct cf_layout { 106typedef struct cf_layout {
68 PangoLayout *pl; 107 PangoLayout *pl;
108 float r, g, b, a; // default color for rgba mode
69 int base_height; 109 int base_height;
70 CFClient__Font font; 110 CFPlus__Font font;
71} *CFClient__Layout; 111} *CFPlus__Layout;
72 112
73static CFClient__Font default_font; 113static CFPlus__Font default_font;
74static PangoContext *context; 114static PangoContext *opengl_context;
75static PangoFontMap *fontmap; 115static PangoFontMap *opengl_fontmap;
76 116
77static void 117static void
78substitute_func (FcPattern *pattern, gpointer data) 118substitute_func (FcPattern *pattern, gpointer data)
79{ 119{
80 FcPatternAddBool (pattern, FC_HINTING , 1); 120 FcPatternAddBool (pattern, FC_HINTING, 1);
121#ifdef FC_HINT_STYLE
122 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
123#endif
81 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 124 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
82} 125}
83 126
84static void 127static void
85layout_update_font (CFClient__Layout self) 128layout_update_font (CFPlus__Layout self)
86{ 129{
87 /* use a random scale factor to account for unknown descenders, 0.8 works 130 /* use a random scale factor to account for unknown descenders, 0.8 works
88 * reasonably well with bitstream vera 131 * reasonably well with bitstream vera
89 */ 132 */
90 PangoFontDescription *font = self->font ? self->font : default_font; 133 PangoFontDescription *font = self->font ? self->font : default_font;
94 137
95 pango_layout_set_font_description (self->pl, font); 138 pango_layout_set_font_description (self->pl, font);
96} 139}
97 140
98static void 141static void
99layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 142layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
100{ 143{
144 PangoRectangle rect;
145
146 // get_pixel_* wrongly rounds down
101 pango_layout_get_pixel_size (self->pl, w, h); 147 pango_layout_get_extents (self->pl, 0, &rect);
102 148
103 *w = (*w + 3) & ~3; 149 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
104 if (!*w) *w = 1; 150 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
105 if (!*h) *h = 1; 151
152 if (!rect.width) rect.width = 1;
153 if (!rect.height) rect.height = 1;
154
155 *w = rect.width;
156 *h = rect.height;
106} 157}
107 158
108typedef uint16_t mapface; 159typedef uint16_t mapface;
109 160
110typedef struct { 161typedef struct {
113 float s, t; 164 float s, t;
114 uint8_t r, g, b, a; 165 uint8_t r, g, b, a;
115} maptex; 166} maptex;
116 167
117typedef struct { 168typedef struct {
118 int16_t darkness; 169 uint32_t player;
119 mapface face[3]; 170 mapface face[3];
171 uint16_t darkness;
172 uint8_t stat_width, stat_hp, flags;
120} mapcell; 173} mapcell;
121 174
122typedef struct { 175typedef struct {
123 int32_t c0, c1; 176 int32_t c0, c1;
124 mapcell *col; 177 mapcell *col;
133 int texs; 186 int texs;
134 maptex *tex; 187 maptex *tex;
135 188
136 int32_t rows; 189 int32_t rows;
137 maprow *row; 190 maprow *row;
138} *CFClient__Map; 191} *CFPlus__Map;
139 192
140static char * 193static char *
141prepend (char *ptr, int sze, int inc) 194prepend (char *ptr, int sze, int inc)
142{ 195{
143 char *p; 196 char *p;
161 214
162#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 215#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
163#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 216#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
164 217
165static maprow * 218static maprow *
166map_get_row (CFClient__Map self, int y) 219map_get_row (CFPlus__Map self, int y)
167{ 220{
168 if (0 > y) 221 if (0 > y)
169 { 222 {
170 int extend = - y + MAP_EXTEND_Y; 223 int extend = - y + MAP_EXTEND_Y;
171 Prepend (maprow, self->row, self->rows, extend); 224 Prepend (maprow, self->row, self->rows, extend);
209 262
210 return row->col + (x - row->c0); 263 return row->col + (x - row->c0);
211} 264}
212 265
213static mapcell * 266static mapcell *
214map_get_cell (CFClient__Map self, int x, int y) 267map_get_cell (CFPlus__Map self, int x, int y)
215{ 268{
216 return row_get_cell (map_get_row (self, y), x); 269 return row_get_cell (map_get_row (self, y), x);
217} 270}
218 271
219static void 272static void
220map_clear (CFClient__Map self) 273map_clear (CFPlus__Map self)
221{ 274{
222 int r; 275 int r;
223 276
224 for (r = 0; r < self->rows; r++) 277 for (r = 0; r < self->rows; r++)
225 Safefree (self->row[r].col); 278 Safefree (self->row[r].col);
233 self->row = 0; 286 self->row = 0;
234 self->rows = 0; 287 self->rows = 0;
235} 288}
236 289
237static void 290static void
238map_blank (CFClient__Map self, int x0, int y0, int w, int h) 291map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
239{ 292{
240 int x, y; 293 int x, y;
241 maprow *row; 294 maprow *row;
295 mapcell *cell;
242 296
243 for (y = y0; y < y0 + h; y++) 297 for (y = y0; y < y0 + h; y++)
244 if (y >= 0) 298 if (y >= 0)
245 { 299 {
246 if (y >= self->rows) 300 if (y >= self->rows)
252 if (x >= row->c0) 306 if (x >= row->c0)
253 { 307 {
254 if (x >= row->c1) 308 if (x >= row->c1)
255 break; 309 break;
256 310
257 row->col[x - row->c0].darkness = -1; 311 cell = row->col + x - row->c0;
312
313 cell->darkness = 0;
314 cell->stat_hp = 0;
315 cell->flags = 0;
316 cell->player = 0;
258 } 317 }
259 } 318 }
260} 319}
261 320
262static void 321static void
263music_finished () 322music_finished (void)
264{ 323{
265 SDL_UserEvent ev; 324 SDL_UserEvent ev;
266 325
267 ev.type = SDL_USEREVENT; 326 ev.type = SDL_USEREVENT;
268 ev.code = 0; 327 ev.code = 0;
270 ev.data2 = 0; 329 ev.data2 = 0;
271 330
272 SDL_PushEvent ((SDL_Event *)&ev); 331 SDL_PushEvent ((SDL_Event *)&ev);
273} 332}
274 333
334static void
335channel_finished (int channel)
336{
337 SDL_UserEvent ev;
338
339 ev.type = SDL_USEREVENT;
340 ev.code = 1;
341 ev.data1 = (void *)(long)channel;
342 ev.data2 = 0;
343
344 SDL_PushEvent ((SDL_Event *)&ev);
345}
346
347static unsigned int
348minpot (unsigned int n)
349{
350 if (!n)
351 return 0;
352
353 --n;
354
355 n |= n >> 1;
356 n |= n >> 2;
357 n |= n >> 4;
358 n |= n >> 8;
359 n |= n >> 16;
360
361 return n + 1;
362}
363
275MODULE = CFClient PACKAGE = CFClient 364MODULE = CFPlus PACKAGE = CFPlus
276 365
277PROTOTYPES: ENABLE 366PROTOTYPES: ENABLE
278 367
279BOOT: 368BOOT:
280{ 369{
281 HV *stash = gv_stashpv ("CFClient", 1); 370 HV *stash = gv_stashpv ("CFPlus", 1);
282 static const struct { 371 static const struct {
283 const char *name; 372 const char *name;
284 IV iv; 373 IV iv;
285 } *civ, const_iv[] = { 374 } *civ, const_iv[] = {
286# define const_iv(name) { # name, (IV)name } 375# define const_iv(name) { # name, (IV)name }
385# undef const_iv 474# undef const_iv
386 }; 475 };
387 476
388 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 477 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
389 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 478 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
390
391 fontmap = pango_ft2_font_map_new ();
392 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0);
393 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap);
394} 479}
395 480
396int 481int
482in_destruct ()
483 CODE:
484 RETVAL = PL_main_cv == Nullcv;
485 OUTPUT:
486 RETVAL
487
488NV floor (NV x)
489
490NV ceil (NV x)
491
492void
493pango_init ()
494 CODE:
495{
496 opengl_fontmap = pango_opengl_font_map_new ();
497 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
498 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
499}
500
501int
397SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 502SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
398 503
399void 504void
400SDL_Quit () 505SDL_Quit ()
401 506
402void 507void
408 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 513 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
409 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 514 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
410 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 515 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
411 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 516 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
412 517
518 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
519 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
520
413 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 521 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
414 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 522 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
415 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 523 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
416 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 524 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
417 525
418 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 526 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
527#if SDL_VERSION_ATLEAST(1,2,10)
419 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 528 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
420 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 529 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
530#endif
421 531
422 SDL_EnableUNICODE (1); 532 SDL_EnableUNICODE (1);
423 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 533 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
424 534
425 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 535 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
434 544
435 ++m; 545 ++m;
436 } 546 }
437} 547}
438 548
549char *
550SDL_GetError ()
551
439int 552int
440SDL_SetVideoMode (int w, int h, int fullscreen) 553SDL_SetVideoMode (int w, int h, int fullscreen)
441 CODE: 554 CODE:
442 RETVAL = !!SDL_SetVideoMode ( 555 RETVAL = !!SDL_SetVideoMode (
443 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 556 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
444 ); 557 );
558 if (RETVAL)
559 {
445 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 560 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
561# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
562# include "glfunc.h"
563# undef GL_FUNC
564 }
446 OUTPUT: 565 OUTPUT:
447 RETVAL 566 RETVAL
448 567
449void 568void
450SDL_GL_SwapBuffers () 569SDL_GL_SwapBuffers ()
570
571char *
572SDL_GetKeyName (int sym)
451 573
452void 574void
453SDL_PollEvent () 575SDL_PollEvent ()
454 PPCODE: 576 PPCODE:
455{ 577{
457 579
458 while (SDL_PollEvent (&ev)) 580 while (SDL_PollEvent (&ev))
459 { 581 {
460 HV *hv = newHV (); 582 HV *hv = newHV ();
461 hv_store (hv, "type", 4, newSViv (ev.type), 0); 583 hv_store (hv, "type", 4, newSViv (ev.type), 0);
584
462 switch (ev.type) 585 switch (ev.type)
463 { 586 {
464 case SDL_KEYDOWN: 587 case SDL_KEYDOWN:
465 case SDL_KEYUP: 588 case SDL_KEYUP:
466 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 589 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
473 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 596 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
474 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 597 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
475 break; 598 break;
476 599
477 case SDL_MOUSEMOTION: 600 case SDL_MOUSEMOTION:
601 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
602
478 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 603 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
479 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 604 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
480 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 605 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
481 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 606 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
482 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 607 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
483 break; 608 break;
484 609
485 case SDL_MOUSEBUTTONDOWN: 610 case SDL_MOUSEBUTTONDOWN:
486 case SDL_MOUSEBUTTONUP: 611 case SDL_MOUSEBUTTONUP:
612 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
613
487 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 614 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
488 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 615 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
489 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 616 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
490 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 617 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
618 break;
619
620 case SDL_USEREVENT:
621 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
622 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
623 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
624 break;
491 } 625 }
492 626
493 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 627 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
494 } 628 }
495} 629}
496 630
497int 631int
498Mix_OpenAudio (int frequency = 22050, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 512) 632Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
499 POSTCALL: 633 POSTCALL:
500 Mix_HookMusicFinished (music_finished); 634 Mix_HookMusicFinished (music_finished);
635 Mix_ChannelFinished (channel_finished);
501 636
502void 637void
503Mix_CloseAudio () 638Mix_CloseAudio ()
504 639
505int 640int
510 CODE: 645 CODE:
511#ifndef _WIN32 646#ifndef _WIN32
512 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 647 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
513#endif 648#endif
514 649
515char * 650void
516gl_version () 651win32_proxy_info ()
517 CODE: 652 PPCODE:
518 RETVAL = (char *)glGetString (GL_VERSION); 653{
519 OUTPUT: 654#ifdef _WIN32
520 RETVAL 655 char buffer[2048];
656 DWORD buflen;
521 657
522char * 658 EXTEND (SP, 3);
523gl_extensions () 659
524 CODE: 660 buflen = sizeof (buffer);
525 RETVAL = (char *)glGetString (GL_EXTENSIONS); 661 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
526 OUTPUT: 662 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
527 RETVAL 663 {
664 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
665
666 buflen = sizeof (buffer);
667 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
668 {
669 PUSHs (newSVpv (buffer, 0));
670
671 buflen = sizeof (buffer);
672 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
673 PUSHs (newSVpv (buffer, 0));
674 }
675 }
676#endif
677}
528 678
529void 679void
530add_font (char *file) 680add_font (char *file)
531 CODE: 681 CODE:
532 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 682 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
533 683
534void 684void
535load_image_inline (SV *image_) 685load_image_inline (SV *image_)
536 ALIAS: 686 ALIAS:
537 load_image_file = 1 687 load_image_file = 1
579 729
580 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 730 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
581 731
582 assert (surface2->pitch == surface2->w * 4); 732 assert (surface2->pitch == surface2->w * 4);
583 733
734 SDL_LockSurface (surface2);
584 EXTEND (SP, 5); 735 EXTEND (SP, 6);
585 PUSHs (sv_2mortal (newSViv (surface2->w))); 736 PUSHs (sv_2mortal (newSViv (surface2->w)));
586 PUSHs (sv_2mortal (newSViv (surface2->h))); 737 PUSHs (sv_2mortal (newSViv (surface2->h)));
587 SDL_LockSurface (surface2);
588 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 738 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
589 SDL_UnlockSurface (surface2);
590 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 739 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
591 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 740 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
592 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 741 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
742 SDL_UnlockSurface (surface2);
593 743
594 SDL_FreeSurface (surface); 744 SDL_FreeSurface (surface);
595 SDL_FreeSurface (surface2); 745 SDL_FreeSurface (surface2);
596} 746}
597 747
619 PUSHs (sv_2mortal (newSViv (b / y))); 769 PUSHs (sv_2mortal (newSViv (b / y)));
620 PUSHs (sv_2mortal (newSViv (a / y))); 770 PUSHs (sv_2mortal (newSViv (a / y)));
621} 771}
622 772
623void 773void
774error (char *message)
775 CODE:
776 fprintf (stderr, "ERROR: %s\n", message);
777#ifdef _WIN32
778 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
779#endif
780
781void
624fatal (char *message) 782fatal (char *message)
625 CODE: 783 CODE:
784 fprintf (stderr, "FATAL: %s\n", message);
626#ifdef _WIN32 785#ifdef _WIN32
627 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 786 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
787#endif
788 _exit (1);
789
790void
791_exit (int retval = 0)
792 CODE:
793#ifdef WIN32
794 ExitThread (retval); // unclean, please beam me up
628#else 795#else
629 fprintf (stderr, "FATAL: %s\n", message); 796 _exit (retval);
630#endif 797#endif
631 exit (1);
632 798
633MODULE = CFClient PACKAGE = CFClient::Font 799MODULE = CFPlus PACKAGE = CFPlus::Font
634 800
635CFClient::Font 801CFPlus::Font
636new_from_file (SV *class, char *path) 802new_from_file (SV *class, char *path, int id = 0)
637 CODE: 803 CODE:
638{ 804{
639 int count; 805 int count;
640 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, 0, 0, &count); 806 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
641 RETVAL = pango_fc_font_description_from_pattern (pattern, 0); 807 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
642 FcPatternDestroy (pattern); 808 FcPatternDestroy (pattern);
643} 809}
644 OUTPUT: 810 OUTPUT:
645 RETVAL 811 RETVAL
646 812
647void 813void
648DESTROY (CFClient::Font self) 814DESTROY (CFPlus::Font self)
649 CODE: 815 CODE:
650 pango_font_description_free (self); 816 pango_font_description_free (self);
651 817
652void 818void
653make_default (CFClient::Font self) 819make_default (CFPlus::Font self)
654 CODE: 820 CODE:
655 default_font = self; 821 default_font = self;
656 822
657MODULE = CFClient PACKAGE = CFClient::Layout 823MODULE = CFPlus PACKAGE = CFPlus::Layout
658 824
659CFClient::Layout 825void
660new (SV *class, int base_height = MIN_FONT_HEIGHT) 826reset_glyph_cache ()
827 CODE:
828 tc_clear ();
829
830CFPlus::Layout
831new (SV *class)
661 CODE: 832 CODE:
662 New (0, RETVAL, 1, struct cf_layout); 833 New (0, RETVAL, 1, struct cf_layout);
834
663 RETVAL->pl = pango_layout_new (context); 835 RETVAL->pl = pango_layout_new (opengl_context);
664 RETVAL->base_height = base_height; 836 RETVAL->r = 1.;
837 RETVAL->g = 1.;
838 RETVAL->b = 1.;
839 RETVAL->a = 1.;
840 RETVAL->base_height = MIN_FONT_HEIGHT;
665 RETVAL->font = 0; 841 RETVAL->font = 0;
842
666 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 843 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
667 pango_layout_set_font_description (RETVAL->pl, default_font); 844 layout_update_font (RETVAL);
668 OUTPUT: 845 OUTPUT:
669 RETVAL 846 RETVAL
670 847
671void 848void
672DESTROY (CFClient::Layout self) 849DESTROY (CFPlus::Layout self)
673 CODE: 850 CODE:
674 g_object_unref (self->pl); 851 g_object_unref (self->pl);
675 Safefree (self); 852 Safefree (self);
676 853
677void 854void
678set_text (CFClient::Layout self, SV *text_) 855set_text (CFPlus::Layout self, SV *text_)
679 CODE: 856 CODE:
680{ 857{
681 STRLEN textlen; 858 STRLEN textlen;
682 char *text = SvPVutf8 (text_, textlen); 859 char *text = SvPVutf8 (text_, textlen);
683 860
684 pango_layout_set_text (self->pl, text, textlen); 861 pango_layout_set_text (self->pl, text, textlen);
685} 862}
686 863
687void 864void
688set_markup (CFClient::Layout self, SV *text_) 865set_markup (CFPlus::Layout self, SV *text_)
689 CODE: 866 CODE:
690{ 867{
691 STRLEN textlen; 868 STRLEN textlen;
692 char *text = SvPVutf8 (text_, textlen); 869 char *text = SvPVutf8 (text_, textlen);
693 870
694 pango_layout_set_markup (self->pl, text, textlen); 871 pango_layout_set_markup (self->pl, text, textlen);
695} 872}
696 873
874void
875set_shapes (CFPlus::Layout self, ...)
876 CODE:
877{
878 PangoAttrList *attrs = 0;
879 const char *text = pango_layout_get_text (self->pl);
880 const char *pos = text;
881 int arg = 4;
882
883 while (arg < items && (pos = strstr (pos, OBJ_STR)))
884 {
885 PangoRectangle inkrect, rect;
886 PangoAttribute *attr;
887
888 int x = SvIV (ST (arg - 3));
889 int y = SvIV (ST (arg - 2));
890 int w = SvIV (ST (arg - 1));
891 int h = SvIV (ST (arg ));
892
893 inkrect.x = 0;
894 inkrect.y = 0;
895 inkrect.width = 0;
896 inkrect.height = 0;
897
898 rect.x = x * PANGO_SCALE;
899 rect.y = y * PANGO_SCALE;
900 rect.width = w * PANGO_SCALE;
901 rect.height = h * PANGO_SCALE;
902
903 if (!attrs)
904 attrs = pango_layout_get_attributes (self->pl);
905
906 attr = pango_attr_shape_new (&inkrect, &rect);
907 attr->start_index = pos - text;
908 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
909 pango_attr_list_insert (attrs, attr);
910
911 arg += 4;
912 pos += sizeof (OBJ_STR) - 1;
913 }
914
915 if (attrs)
916 pango_layout_set_attributes (self->pl, attrs);
917}
918
919void
920get_shapes (CFPlus::Layout self)
921 PPCODE:
922{
923 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
924
925 do
926 {
927 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
928
929 if (run && shape_attr_p (run))
930 {
931 PangoRectangle extents;
932 pango_layout_iter_get_run_extents (iter, 0, &extents);
933
934 EXTEND (SP, 2);
935 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
936 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
937 }
938 }
939 while (pango_layout_iter_next_run (iter));
940
941 pango_layout_iter_free (iter);
942}
943
944int
945has_wrapped (CFPlus::Layout self)
946 CODE:
947{
948 int lines = 1;
949 const char *text = pango_layout_get_text (self->pl);
950
951 while (*text)
952 lines += *text++ == '\n';
953
954 RETVAL = lines < pango_layout_get_line_count (self->pl);
955}
956 OUTPUT:
957 RETVAL
958
697SV * 959SV *
698get_text (CFClient::Layout self) 960get_text (CFPlus::Layout self)
699 CODE: 961 CODE:
700 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 962 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
701 SvUTF8_on (RETVAL); 963 sv_utf8_decode (RETVAL);
702 OUTPUT: 964 OUTPUT:
703 RETVAL 965 RETVAL
704 966
705void 967void
968set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
969 CODE:
970 self->r = r;
971 self->g = g;
972 self->b = b;
973 self->a = a;
974
975void
706set_font (CFClient::Layout self, CFClient::Font font = 0) 976set_font (CFPlus::Layout self, CFPlus::Font font = 0)
707 CODE: 977 CODE:
708 if (self->font != font) 978 if (self->font != font)
709 { 979 {
710 self->font = font; 980 self->font = font;
711 layout_update_font (self); 981 layout_update_font (self);
712 } 982 }
713 983
714void 984void
715set_height (CFClient::Layout self, int base_height) 985set_height (CFPlus::Layout self, int base_height)
716 CODE: 986 CODE:
717 if (self->base_height != base_height) 987 if (self->base_height != base_height)
718 { 988 {
719 self->base_height = base_height; 989 self->base_height = base_height;
720 layout_update_font (self); 990 layout_update_font (self);
721 } 991 }
722 992
723void 993void
724set_width (CFClient::Layout self, int max_width = -1) 994set_width (CFPlus::Layout self, int max_width = -1)
725 CODE: 995 CODE:
726 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 996 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
727 997
728void 998void
999set_indent (CFPlus::Layout self, int indent)
1000 CODE:
1001 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1002
1003void
1004set_spacing (CFPlus::Layout self, int spacing)
1005 CODE:
1006 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1007
1008void
1009set_ellipsise (CFPlus::Layout self, int ellipsise)
1010 CODE:
1011 pango_layout_set_ellipsize (self->pl,
1012 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1013 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1014 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1015 : PANGO_ELLIPSIZE_NONE
1016 );
1017
1018void
1019set_single_paragraph_mode (CFPlus::Layout self, int spm)
1020 CODE:
1021 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1022
1023void
729size (CFClient::Layout self) 1024size (CFPlus::Layout self)
730 PPCODE: 1025 PPCODE:
731{ 1026{
732 int w, h; 1027 int w, h;
733 1028
734 layout_get_pixel_size (self, &w, &h); 1029 layout_get_pixel_size (self, &w, &h);
737 PUSHs (sv_2mortal (newSViv (w))); 1032 PUSHs (sv_2mortal (newSViv (w)));
738 PUSHs (sv_2mortal (newSViv (h))); 1033 PUSHs (sv_2mortal (newSViv (h)));
739} 1034}
740 1035
741int 1036int
1037descent (CFPlus::Layout self)
1038 CODE:
1039{
1040 PangoRectangle rect;
1041 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1042 pango_layout_line_get_pixel_extents (line, 0, &rect);
1043 RETVAL = PANGO_DESCENT (rect);
1044}
1045 OUTPUT:
1046 RETVAL
1047
1048int
742xy_to_index (CFClient::Layout self, int x, int y) 1049xy_to_index (CFPlus::Layout self, int x, int y)
743 CODE: 1050 CODE:
744{ 1051{
745 int index, trailing; 1052 int index, trailing;
746 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1053 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
747 RETVAL = index; 1054 RETVAL = index + trailing;
748} 1055}
749 OUTPUT: 1056 OUTPUT:
750 RETVAL 1057 RETVAL
751 1058
752void 1059void
753cursor_pos (CFClient::Layout self, int index) 1060cursor_pos (CFPlus::Layout self, int index)
754 PPCODE: 1061 PPCODE:
755{ 1062{
756 PangoRectangle strong_pos; 1063 PangoRectangle strong_pos;
757 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1064 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
758 1065
761 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1068 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
762 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1069 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
763} 1070}
764 1071
765void 1072void
766render (CFClient::Layout self) 1073index_to_line_x (CFPlus::Layout self, int index, int trailing = 0)
767 PPCODE: 1074 PPCODE:
768{ 1075{
769 SV *retval; 1076 int line, x;
770 int w, h;
771 FT_Bitmap bitmap;
772 1077
773 layout_get_pixel_size (self, &w, &h); 1078 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1079 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
774 1080
775 retval = newSV (w * h);
776 SvPOK_only (retval);
777 SvCUR_set (retval, w * h);
778
779 bitmap.rows = h;
780 bitmap.width = w;
781 bitmap.pitch = w;
782 bitmap.buffer = (unsigned char*)SvPVX (retval);
783 bitmap.num_grays = 256;
784 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
785
786 memset (bitmap.buffer, 0, w * h);
787
788 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
789
790 EXTEND (SP, 3); 1081 EXTEND (SP, 2);
791 PUSHs (sv_2mortal (newSViv (w))); 1082 PUSHs (sv_2mortal (newSViv (line - 1)));
1083 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1084}
1085
1086void
1087line_x_to_index (CFPlus::Layout self, int line, int x)
1088 PPCODE:
1089{
1090 PangoLayoutLine *lp;
1091 int index, trailing;
1092
1093 if (line < 0)
1094 XSRETURN_EMPTY;
1095
1096 if (!(lp = pango_layout_get_line (self->pl, line)))
1097 XSRETURN_EMPTY; /* do better */
1098
1099 if (!pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing))
1100 XSRETURN_EMPTY; /* do better */
1101
1102 EXTEND (SP, 2);
1103 if (GIMME_V == G_SCALAR)
1104 PUSHs (sv_2mortal (newSViv (index + trailing)));
1105 else
1106 {
792 PUSHs (sv_2mortal (newSViv (h))); 1107 PUSHs (sv_2mortal (newSViv (index)));
793 PUSHs (sv_2mortal (retval)); 1108 PUSHs (sv_2mortal (newSViv (trailing)));
1109 }
794} 1110}
795 1111
1112void
1113render (CFPlus::Layout self, float x, float y, int flags = 0)
1114 PPCODE:
1115 pango_opengl_render_layout_subpixel (
1116 self->pl,
1117 x * PANGO_SCALE, y * PANGO_SCALE,
1118 self->r, self->g, self->b, self->a,
1119 flags
1120 );
1121
796MODULE = CFClient PACKAGE = CFClient::Texture 1122MODULE = CFPlus PACKAGE = CFPlus::Texture
797 1123
798void 1124void
1125pad2pot (SV *data_, SV *w_, SV *h_)
1126 CODE:
1127{
1128 int ow = SvIV (w_);
1129 int oh = SvIV (h_);
1130
1131 if (ow && oh)
1132 {
1133 int nw = minpot (ow);
1134 int nh = minpot (oh);
1135
1136 if (nw != ow || nh != oh)
1137 {
1138 if (SvOK (data_))
1139 {
1140 STRLEN datalen;
1141 char *data = SvPVbyte (data_, datalen);
1142 int bpp = datalen / (ow * oh);
1143 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1144
1145 SvPOK_only (result_);
1146 SvCUR_set (result_, nw * nh * bpp);
1147
1148 memset (SvPVX (result_), 0, nw * nh * bpp);
1149 while (oh--)
1150 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1151
1152 sv_setsv (data_, result_);
1153 }
1154
1155 sv_setiv (w_, nw);
1156 sv_setiv (h_, nh);
1157 }
1158 }
1159}
1160
1161void
799draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1162draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
800 PROTOTYPE: $$$;$$ 1163 PROTOTYPE: $$$;$$
1164 ALIAS:
1165 draw_quad_alpha = 1
1166 draw_quad_alpha_premultiplied = 2
801 CODE: 1167 CODE:
802{ 1168{
803 HV *hv = (HV *)SvRV (self); 1169 HV *hv = (HV *)SvRV (self);
804 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1170 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
805 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1171 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
806 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1172 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
807 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
808 1173
809 if (items < 5) 1174 if (items < 5)
810 { 1175 {
811 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1176 w = SvNV (*hv_fetch (hv, "w", 1, 1));
812 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1177 h = SvNV (*hv_fetch (hv, "h", 1, 1));
813 } 1178 }
814 1179
1180 if (ix)
1181 {
1182 glEnable (GL_BLEND);
1183
1184 if (ix == 2)
1185 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1186 else
1187 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1188 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1189
1190 glEnable (GL_ALPHA_TEST);
1191 glAlphaFunc (GL_GREATER, 0.01f);
1192 }
1193
815 glBindTexture (GL_TEXTURE_2D, name); 1194 glBindTexture (GL_TEXTURE_2D, name);
816 if (wrap_mode) { 1195
817 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
818 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
819 }
820 glBegin (GL_QUADS); 1196 glBegin (GL_QUADS);
821 glTexCoord2f (0, 0); glVertex2f (x , y ); 1197 glTexCoord2f (0, 0); glVertex2f (x , y );
822 glTexCoord2f (0, t); glVertex2f (x , y + h); 1198 glTexCoord2f (0, t); glVertex2f (x , y + h);
823 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1199 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
824 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1200 glTexCoord2f (s, 0); glVertex2f (x + w, y );
825 glEnd (); 1201 glEnd ();
826}
827 1202
1203 if (ix)
1204 {
1205 glDisable (GL_ALPHA_TEST);
1206 glDisable (GL_BLEND);
1207 }
1208}
1209
828MODULE = CFClient PACKAGE = CFClient::Map 1210MODULE = CFPlus PACKAGE = CFPlus::Map
829 1211
830CFClient::Map 1212CFPlus::Map
831new (SV *class, int map_width, int map_height) 1213new (SV *class)
832 CODE: 1214 CODE:
833 New (0, RETVAL, 1, struct map); 1215 New (0, RETVAL, 1, struct map);
834 RETVAL->x = 0; 1216 RETVAL->x = 0;
835 RETVAL->y = 0; 1217 RETVAL->y = 0;
836 RETVAL->w = map_width; 1218 RETVAL->w = 0;
837 RETVAL->h = map_height; 1219 RETVAL->h = 0;
838 RETVAL->ox = 0; 1220 RETVAL->ox = 0;
839 RETVAL->oy = 0; 1221 RETVAL->oy = 0;
840 RETVAL->faces = 8192; 1222 RETVAL->faces = 8192;
841 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1223 Newz (0, RETVAL->face, RETVAL->faces, mapface);
842 RETVAL->texs = 8192; 1224 RETVAL->texs = 8192;
845 RETVAL->row = 0; 1227 RETVAL->row = 0;
846 OUTPUT: 1228 OUTPUT:
847 RETVAL 1229 RETVAL
848 1230
849void 1231void
850DESTROY (CFClient::Map self) 1232DESTROY (CFPlus::Map self)
851 CODE: 1233 CODE:
852{ 1234{
853 map_clear (self); 1235 map_clear (self);
854 Safefree (self->face); 1236 Safefree (self->face);
1237 Safefree (self->tex);
855 Safefree (self); 1238 Safefree (self);
856} 1239}
857 1240
858void 1241void
1242resize (CFPlus::Map self, int map_width, int map_height)
1243 CODE:
1244 self->w = map_width;
1245 self->h = map_height;
1246
1247void
859clear (CFClient::Map self) 1248clear (CFPlus::Map self)
860 CODE: 1249 CODE:
861 map_clear (self); 1250 map_clear (self);
862 1251
863void 1252void
864set_face (CFClient::Map self, int face, int texid) 1253set_face (CFPlus::Map self, int face, int texid)
865 CODE: 1254 CODE:
866{ 1255{
867 while (self->faces <= face) 1256 while (self->faces <= face)
868 { 1257 {
869 Append (mapface, self->face, self->faces, self->faces); 1258 Append (mapface, self->face, self->faces, self->faces);
872 1261
873 self->face [face] = texid; 1262 self->face [face] = texid;
874} 1263}
875 1264
876void 1265void
877set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1266set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
878 CODE: 1267 CODE:
879{ 1268{
880 while (self->texs <= texid) 1269 while (self->texs <= texid)
881 { 1270 {
882 Append (maptex, self->tex, self->texs, self->texs); 1271 Append (maptex, self->tex, self->texs, self->texs);
894 tex->r = r; 1283 tex->r = r;
895 tex->g = g; 1284 tex->g = g;
896 tex->b = b; 1285 tex->b = b;
897 tex->a = a; 1286 tex->a = a;
898 } 1287 }
1288
1289 // somewhat hackish, but for textures that require it, it really
1290 // improves the look, and most others don't suffer.
1291 glBindTexture (GL_TEXTURE_2D, name);
1292 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1293 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1294 // use uglier nearest interpolation because linear suffers
1295 // from transparent color bleeding and ugly wrapping effects.
1296 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
899} 1297}
900 1298
901int 1299int
902ox (CFClient::Map self) 1300ox (CFPlus::Map self)
903 ALIAS: 1301 ALIAS:
904 oy = 1 1302 oy = 1
1303 x = 2
1304 y = 3
1305 w = 4
1306 h = 5
905 CODE: 1307 CODE:
906 switch (ix) 1308 switch (ix)
907 { 1309 {
908 case 0: RETVAL = self->ox; break; 1310 case 0: RETVAL = self->ox; break;
909 case 1: RETVAL = self->oy; break; 1311 case 1: RETVAL = self->oy; break;
1312 case 2: RETVAL = self->x; break;
1313 case 3: RETVAL = self->y; break;
1314 case 4: RETVAL = self->w; break;
1315 case 5: RETVAL = self->h; break;
910 } 1316 }
911 OUTPUT: 1317 OUTPUT:
912 RETVAL 1318 RETVAL
913 1319
914void 1320void
915scroll (CFClient::Map self, int dx, int dy) 1321scroll (CFPlus::Map self, int dx, int dy)
916 CODE: 1322 CODE:
917{ 1323{
918 if (dx > 0) 1324 if (dx > 0)
919 map_blank (self, self->x, self->y, dx - 1, self->h); 1325 map_blank (self, self->x, self->y, dx, self->h);
920 else if (dx < 0) 1326 else if (dx < 0)
921 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1327 map_blank (self, self->x + self->w + dx + 1, self->y, -dx, self->h);
922 1328
923 if (dy > 0) 1329 if (dy > 0)
924 map_blank (self, self->x, self->y, self->w, dy - 1); 1330 map_blank (self, self->x, self->y, self->w, dy);
925 else if (dy < 0) 1331 else if (dy < 0)
926 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1332 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, -dy);
927 1333
928 self->ox += dx; self->x += dx; 1334 self->ox += dx; self->x += dx;
929 self->oy += dy; self->y += dy; 1335 self->oy += dy; self->y += dy;
930 1336
931 while (self->y < 0) 1337 while (self->y < 0)
936 self->y += MAP_EXTEND_Y; 1342 self->y += MAP_EXTEND_Y;
937 } 1343 }
938} 1344}
939 1345
940void 1346void
941map1a_update (CFClient::Map self, SV *data_) 1347map1a_update (CFPlus::Map self, SV *data_, int extmap)
942 CODE: 1348 CODE:
943{ 1349{
944 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1350 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
945 uint8_t *data_end = (uint8_t *)SvEND (data_); 1351 uint8_t *data_end = (uint8_t *)SvEND (data_);
946 mapcell *cell; 1352 mapcell *cell;
947 int x, y, flags; 1353 int x, y, flags;
948 1354
949 while (data < data_end) 1355 while (data < data_end - 1)
950 { 1356 {
951 flags = (data [0] << 8) + data [1]; data += 2; 1357 flags = (data [0] << 8) + data [1]; data += 2;
952 1358
953 x = ((flags >> 10) & 63) + self->x; 1359 x = self->x + ((flags >> 10) & 63);
954 y = ((flags >> 4) & 63) + self->y; 1360 y = self->y + ((flags >> 4) & 63);
955 1361
956 cell = map_get_cell (self, x, y); 1362 cell = map_get_cell (self, x, y);
957 1363
958 if (flags & 15) 1364 if (flags & 15)
959 { 1365 {
960 if (cell->darkness < 0) 1366 if (!cell->darkness)
961 { 1367 {
1368 memset (cell, 0, sizeof (*cell));
962 cell->darkness = 0; 1369 cell->darkness = 256;
963 cell->face [0] = 0;
964 cell->face [1] = 0;
965 cell->face [2] = 0;
966 } 1370 }
967 1371
968 cell->darkness = flags & 8 ? *data++ : 255;
969
970 //TODO: don't trust server data to be in-range(!) 1372 //TODO: don't trust server data to be in-range(!)
1373
1374 if (flags & 8)
1375 {
1376 if (extmap)
1377 {
1378 uint8_t ext, cmd;
1379
1380 do
1381 {
1382 ext = *data++;
1383 cmd = ext & 0x3f;
1384
1385 if (cmd < 4)
1386 cell->darkness = 255 - ext * 64 + 1;
1387 else if (cmd == 5) // health
1388 {
1389 cell->stat_width = 1;
1390 cell->stat_hp = *data++;
1391 }
1392 else if (cmd == 6) // monster width
1393 cell->stat_width = *data++ + 1;
1394 else if (cmd == 0x47) // monster width
1395 {
1396 if (*data == 4)
1397 ; // decode player tag
1398
1399 data += *data + 1;
1400 }
1401 else if (cmd == 8) // cell flags
1402 cell->flags = *data++;
1403 else if (ext & 0x40) // unknown, multibyte => skip
1404 data += *data + 1;
1405 else
1406 data++;
1407 }
1408 while (ext & 0x80);
1409 }
1410 else
1411 cell->darkness = *data++ + 1;
1412 }
971 1413
972 if (flags & 4) 1414 if (flags & 4)
973 { 1415 {
974 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1416 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
975 } 1417 }
983 { 1425 {
984 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1426 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
985 } 1427 }
986 } 1428 }
987 else 1429 else
988 cell->darkness = -1; 1430 cell->darkness = 0;
989 } 1431 }
990} 1432}
991 1433
992SV * 1434SV *
993mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1435mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
994 CODE: 1436 CODE:
995{ 1437{
996 int x1, x; 1438 int x1, x;
997 int y1, y; 1439 int y1, y;
998 int z; 1440 int z;
1048} 1490}
1049 OUTPUT: 1491 OUTPUT:
1050 RETVAL 1492 RETVAL
1051 1493
1052void 1494void
1053draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1495draw (CFPlus::Map self, int mx, int my, int sw, int sh)
1054 PPCODE: 1496 CODE:
1055{ 1497{
1056 int vx, vy;
1057 int x, y, z; 1498 int x, y, z;
1058 int last_name; 1499 int last_name;
1059 mapface face; 1500 mapface face;
1060 int sw4 = (sw + 3) & ~3;
1061 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1062 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1063
1064 memset (darkness, 255, sw4 * sh);
1065 SvPOK_only (darkness_sv);
1066 SvCUR_set (darkness_sv, sw4 * sh);
1067
1068 vx = self->x + (self->w - sw) / 2 - shift_x;
1069 vy = self->y + (self->h - sh) / 2 - shift_y;
1070
1071 /*
1072 int vx = self->vx = self->w >= sw
1073 ? self->x + (self->w - sw) / 2
1074 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1075
1076 int vy = self->vy = self->h >= sh
1077 ? self->y + (self->h - sh) / 2
1078 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1079 */
1080 1501
1081 glColor4ub (255, 255, 255, 255); 1502 glColor4ub (255, 255, 255, 255);
1082 1503
1504 glEnable (GL_BLEND);
1083 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1505 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1084 glEnable (GL_BLEND);
1085 glEnable (GL_TEXTURE_2D); 1506 glEnable (GL_TEXTURE_2D);
1086 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1507 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1087 1508
1088 glBegin (GL_QUADS); 1509 glBegin (GL_QUADS);
1089 1510
1090 last_name = 0; 1511 last_name = 0;
1091 1512
1513 mx += self->x;
1514 my += self->y;
1515
1092 for (z = 0; z < 3; z++) 1516 for (z = 0; z < 3; z++)
1093 for (y = 0; y < sh; y++) 1517 for (y = 0; y < sh; y++)
1094 if (0 <= y + vy && y + vy < self->rows) 1518 if (0 <= y + my && y + my < self->rows)
1095 { 1519 {
1096 maprow *row = self->row + (y + vy); 1520 maprow *row = self->row + (y + my);
1097 1521
1098 for (x = 0; x < sw; x++) 1522 for (x = 0; x < sw; x++)
1099 if (row->c0 <= x + vx && x + vx < row->c1) 1523 if (row->c0 <= x + mx && x + mx < row->c1)
1100 { 1524 {
1101 mapcell *cell = row->col + (x + vx - row->c0); 1525 mapcell *cell = row->col + (x + mx - row->c0);
1102
1103 darkness[y * sw4 + x] = cell->darkness < 0
1104 ? 255 - FOW_DARKNESS
1105 : 255 - cell->darkness;
1106 1526
1107 face = cell->face [z]; 1527 face = cell->face [z];
1108 1528
1109 if (face) 1529 if (face && face < self->texs)
1110 { 1530 {
1111 maptex tex = self->tex [face]; 1531 maptex tex = self->tex [face];
1112
1113 int px = (x + 1) * 32 - tex.w; 1532 int px = (x + 1) * 32 - tex.w;
1114 int py = (y + 1) * 32 - tex.h; 1533 int py = (y + 1) * 32 - tex.h;
1115 1534
1116 if (last_name != tex.name) 1535 if (last_name != tex.name)
1117 { 1536 {
1118 glEnd (); 1537 glEnd ();
1119 last_name = tex.name;
1120 glBindTexture (GL_TEXTURE_2D, last_name); 1538 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1121 glBegin (GL_QUADS); 1539 glBegin (GL_QUADS);
1122 } 1540 }
1123 1541
1124 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1542 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1125 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1543 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1126 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1544 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1127 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1545 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1128 } 1546 }
1547
1548 if (cell->flags && z == 2)
1549 {
1550 if (cell->flags & 1)
1551 {
1552 maptex tex = self->tex [1];
1553 int px = (x + 1) * 32 - tex.w + 2;
1554 int py = (y + 1) * 32 - tex.h - 6;
1555
1556 glEnd ();
1557 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1558 glBegin (GL_QUADS);
1559
1560 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1561 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1562 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1563 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1564 }
1565 }
1129 } 1566 }
1130 } 1567 }
1131 1568
1132 glEnd (); 1569 glEnd ();
1133 1570
1134 glDisable (GL_TEXTURE_2D); 1571 glDisable (GL_TEXTURE_2D);
1135 glDisable (GL_BLEND); 1572 glDisable (GL_BLEND);
1573
1574 // top layer: overlays such as the health bar
1575 for (y = 0; y < sh; y++)
1576 if (0 <= y + my && y + my < self->rows)
1577 {
1578 maprow *row = self->row + (y + my);
1579
1580 for (x = 0; x < sw; x++)
1581 if (row->c0 <= x + mx && x + mx < row->c1)
1582 {
1583 mapcell *cell = row->col + (x + mx - row->c0);
1584
1585 int px = x * 32;
1586 int py = y * 32;
1587
1588 if (cell->stat_hp)
1589 {
1590 int width = cell->stat_width * 32;
1591 int thick = sh / 28 + 1 + cell->stat_width;
1592
1593 glColor3ub (0, 0, 0);
1594 glRectf (px + 1, py - thick - 2,
1595 px + width - 1, py);
1596
1597 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1598 glRectf (px + 2,
1599 py - thick - 1,
1600 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1601 }
1602 }
1603 }
1604}
1605
1606void
1607draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1608 CODE:
1609{
1610 static float color[16][3] = {
1611 { 0.00F, 0.00F, 0.00F },
1612 { 1.00F, 1.00F, 1.00F },
1613 { 0.00F, 0.00F, 0.55F },
1614 { 1.00F, 0.00F, 0.00F },
1615
1616 { 1.00F, 0.54F, 0.00F },
1617 { 0.11F, 0.56F, 1.00F },
1618 { 0.93F, 0.46F, 0.00F },
1619 { 0.18F, 0.54F, 0.34F },
1620
1621 { 0.56F, 0.73F, 0.56F },
1622 { 0.80F, 0.80F, 0.80F },
1623 { 0.55F, 0.41F, 0.13F },
1624 { 0.99F, 0.77F, 0.26F },
1625
1626 { 0.74F, 0.65F, 0.41F },
1627
1628 { 0.00F, 1.00F, 1.00F },
1629 { 1.00F, 0.00F, 1.00F },
1630 { 1.00F, 1.00F, 0.00F },
1631 };
1632
1633 int x, y;
1634
1635 glEnable (GL_TEXTURE_2D);
1636 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1637 glEnable (GL_BLEND);
1638 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1639 glBegin (GL_QUADS);
1640
1641 for (y = 0; y < h; y++)
1642 for (x = 0; x < w; x++)
1643 {
1644 unsigned char m = data [x + y * w];
1645
1646 if (m)
1647 {
1648 float *c = color [m & 15];
1649
1650 float tx1 = m & 0x40 ? 0.5 : 0.;
1651 float tx2 = tx1 + 0.5;
1652
1653 glColor4f (c[0], c[1], c[2], 0.75);
1654 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1655 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1656 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1657 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1658 }
1659 }
1660
1661 glEnd ();
1662 glDisable (GL_BLEND);
1663 glDisable (GL_TEXTURE_2D);
1664}
1665
1666void
1667fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
1668 PPCODE:
1669{
1670 int x, y;
1671 int sw4 = (sw + 3) & ~3;
1672 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1673 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1674
1675 memset (darkness, 255, sw4 * sh);
1676 SvPOK_only (darkness_sv);
1677 SvCUR_set (darkness_sv, sw4 * sh);
1678
1679 mx += self->x;
1680 my += self->y;
1681
1682 for (y = 0; y < sh; y++)
1683 if (0 <= y + my && y + my < self->rows)
1684 {
1685 maprow *row = self->row + (y + my);
1686
1687 for (x = 0; x < sw; x++)
1688 if (row->c0 <= x + mx && x + mx < row->c1)
1689 {
1690 mapcell *cell = row->col + (x + mx - row->c0);
1691
1692 darkness[y * sw4 + x] = cell->darkness
1693 ? 255 - (cell->darkness - 1)
1694 : 255 - FOW_DARKNESS;
1695 }
1696 }
1136 1697
1137 EXTEND (SP, 3); 1698 EXTEND (SP, 3);
1138 PUSHs (sv_2mortal (newSViv (sw4))); 1699 PUSHs (sv_2mortal (newSViv (sw4)));
1139 PUSHs (sv_2mortal (newSViv (sh))); 1700 PUSHs (sv_2mortal (newSViv (sh)));
1140 PUSHs (darkness_sv); 1701 PUSHs (darkness_sv);
1141} 1702}
1142 1703
1143SV * 1704SV *
1144get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1705get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1145 CODE: 1706 CODE:
1146{ 1707{
1147 int x, y, x1, y1; 1708 int x, y, x1, y1;
1148 SV *data_sv = newSV (w * h * 7 + 5); 1709 SV *data_sv = newSV (w * h * 7 + 5);
1149 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1710 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1211} 1772}
1212 OUTPUT: 1773 OUTPUT:
1213 RETVAL 1774 RETVAL
1214 1775
1215void 1776void
1216set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 1777set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1217 PPCODE: 1778 PPCODE:
1218{ 1779{
1219 int x, y, z; 1780 int x, y, z;
1220 int w, h; 1781 int w, h;
1221 int x1, y1; 1782 int x1, y1;
1253 1814
1254 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 1815 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
1255 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 1816 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
1256 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 1817 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
1257 1818
1258 if (cell->darkness <= 0) 1819 if (cell->darkness == 0)
1259 { 1820 {
1260 cell->darkness = -1; 1821 cell->darkness = 0;
1261 1822
1262 for (z = 0; z <= 2; z++) 1823 for (z = 0; z <= 2; z++)
1263 { 1824 {
1264 cell->face[z] = face[z]; 1825 cell->face[z] = face[z];
1265 1826
1270 } 1831 }
1271 } 1832 }
1272 } 1833 }
1273} 1834}
1274 1835
1275MODULE = CFClient PACKAGE = CFClient::MixChunk 1836MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1276 1837
1277CFClient::MixChunk 1838CFPlus::MixChunk
1278new_from_file (SV *class, char *path) 1839new_from_file (SV *class, char *path)
1279 CODE: 1840 CODE:
1280 RETVAL = Mix_LoadWAV (path); 1841 RETVAL = Mix_LoadWAV (path);
1281 OUTPUT: 1842 OUTPUT:
1282 RETVAL 1843 RETVAL
1283 1844
1284void 1845void
1285DESTROY (CFClient::MixChunk self) 1846DESTROY (CFPlus::MixChunk self)
1286 CODE: 1847 CODE:
1287 Mix_FreeChunk (self); 1848 Mix_FreeChunk (self);
1288 1849
1289int 1850int
1290volume (CFClient::MixChunk self, int volume = -1) 1851volume (CFPlus::MixChunk self, int volume = -1)
1291 CODE: 1852 CODE:
1292 RETVAL = Mix_VolumeChunk (self, volume); 1853 RETVAL = Mix_VolumeChunk (self, volume);
1293 OUTPUT: 1854 OUTPUT:
1294 RETVAL 1855 RETVAL
1295 1856
1296int 1857int
1297play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 1858play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1298 CODE: 1859 CODE:
1299 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 1860 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1300 OUTPUT: 1861 OUTPUT:
1301 RETVAL 1862 RETVAL
1302 1863
1303MODULE = CFClient PACKAGE = CFClient::MixMusic 1864MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1304 1865
1305int 1866int
1306volume (int volume = -1) 1867volume (int volume = -1)
1307 CODE: 1868 CODE:
1308 RETVAL = Mix_VolumeMusic (volume); 1869 RETVAL = Mix_VolumeMusic (volume);
1309 OUTPUT: 1870 OUTPUT:
1310 RETVAL 1871 RETVAL
1311 1872
1312CFClient::MixMusic 1873CFPlus::MixMusic
1313new_from_file (SV *class, char *path) 1874new_from_file (SV *class, char *path)
1314 CODE: 1875 CODE:
1315 RETVAL = Mix_LoadMUS (path); 1876 RETVAL = Mix_LoadMUS (path);
1316 OUTPUT: 1877 OUTPUT:
1317 RETVAL 1878 RETVAL
1318 1879
1319void 1880void
1320DESTROY (CFClient::MixMusic self) 1881DESTROY (CFPlus::MixMusic self)
1321 CODE: 1882 CODE:
1322 Mix_FreeMusic (self); 1883 Mix_FreeMusic (self);
1323 1884
1324int 1885int
1325play (CFClient::MixMusic self, int loops = -1) 1886play (CFPlus::MixMusic self, int loops = -1)
1326 CODE: 1887 CODE:
1327 RETVAL = Mix_PlayMusic (self, loops); 1888 RETVAL = Mix_PlayMusic (self, loops);
1328 OUTPUT: 1889 OUTPUT:
1329 RETVAL 1890 RETVAL
1330 1891
1331MODULE = CFClient PACKAGE = CFClient::OpenGL 1892MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1332 1893
1333BOOT: 1894BOOT:
1334{ 1895{
1335 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 1896 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1336 static const struct { 1897 static const struct {
1337 const char *name; 1898 const char *name;
1338 IV iv; 1899 IV iv;
1339 } *civ, const_iv[] = { 1900 } *civ, const_iv[] = {
1340# define const_iv(name) { # name, (IV)name } 1901# define const_iv(name) { # name, (IV)name }
1341 const_iv (GL_COLOR_MATERIAL), 1902 const_iv (GL_COLOR_MATERIAL),
1342 const_iv (GL_SMOOTH), 1903 const_iv (GL_SMOOTH),
1343 const_iv (GL_FLAT), 1904 const_iv (GL_FLAT),
1905 const_iv (GL_DITHER),
1344 const_iv (GL_BLEND), 1906 const_iv (GL_BLEND),
1907 const_iv (GL_CULL_FACE),
1908 const_iv (GL_SCISSOR_TEST),
1909 const_iv (GL_DEPTH_TEST),
1910 const_iv (GL_ALPHA_TEST),
1911 const_iv (GL_NORMALIZE),
1912 const_iv (GL_RESCALE_NORMAL),
1913 const_iv (GL_FRONT),
1914 const_iv (GL_BACK),
1345 const_iv (GL_AND), 1915 const_iv (GL_AND),
1916 const_iv (GL_ONE),
1917 const_iv (GL_ZERO),
1346 const_iv (GL_SRC_ALPHA), 1918 const_iv (GL_SRC_ALPHA),
1919 const_iv (GL_DST_ALPHA),
1347 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1920 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1921 const_iv (GL_ONE_MINUS_DST_ALPHA),
1922 const_iv (GL_SRC_ALPHA_SATURATE),
1348 const_iv (GL_RGB), 1923 const_iv (GL_RGB),
1349 const_iv (GL_RGBA), 1924 const_iv (GL_RGBA),
1925 const_iv (GL_RGBA4),
1926 const_iv (GL_RGBA8),
1927 const_iv (GL_RGB5_A1),
1350 const_iv (GL_UNSIGNED_BYTE), 1928 const_iv (GL_UNSIGNED_BYTE),
1351 const_iv (GL_ALPHA4), 1929 const_iv (GL_UNSIGNED_SHORT),
1930 const_iv (GL_UNSIGNED_INT),
1352 const_iv (GL_ALPHA), 1931 const_iv (GL_ALPHA),
1932 const_iv (GL_INTENSITY),
1933 const_iv (GL_LUMINANCE),
1934 const_iv (GL_LUMINANCE_ALPHA),
1353 const_iv (GL_FLOAT), 1935 const_iv (GL_FLOAT),
1354 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 1936 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1355 const_iv (GL_COMPILE), 1937 const_iv (GL_COMPILE),
1356 const_iv (GL_TEXTURE_1D), 1938 const_iv (GL_TEXTURE_1D),
1357 const_iv (GL_TEXTURE_2D), 1939 const_iv (GL_TEXTURE_2D),
1359 const_iv (GL_TEXTURE_MAG_FILTER), 1941 const_iv (GL_TEXTURE_MAG_FILTER),
1360 const_iv (GL_TEXTURE_MIN_FILTER), 1942 const_iv (GL_TEXTURE_MIN_FILTER),
1361 const_iv (GL_TEXTURE_ENV_MODE), 1943 const_iv (GL_TEXTURE_ENV_MODE),
1362 const_iv (GL_TEXTURE_WRAP_S), 1944 const_iv (GL_TEXTURE_WRAP_S),
1363 const_iv (GL_TEXTURE_WRAP_T), 1945 const_iv (GL_TEXTURE_WRAP_T),
1946 const_iv (GL_REPEAT),
1364 const_iv (GL_CLAMP), 1947 const_iv (GL_CLAMP),
1365 const_iv (GL_REPEAT), 1948 const_iv (GL_CLAMP_TO_EDGE),
1366 const_iv (GL_NEAREST), 1949 const_iv (GL_NEAREST),
1367 const_iv (GL_LINEAR), 1950 const_iv (GL_LINEAR),
1368 const_iv (GL_NEAREST_MIPMAP_NEAREST), 1951 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1369 const_iv (GL_LINEAR_MIPMAP_NEAREST), 1952 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1370 const_iv (GL_NEAREST_MIPMAP_LINEAR), 1953 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1371 const_iv (GL_LINEAR_MIPMAP_LINEAR), 1954 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1372 const_iv (GL_GENERATE_MIPMAP), 1955 const_iv (GL_GENERATE_MIPMAP),
1373 const_iv (GL_LINEAR),
1374 const_iv (GL_MODULATE), 1956 const_iv (GL_MODULATE),
1957 const_iv (GL_DECAL),
1375 const_iv (GL_REPLACE), 1958 const_iv (GL_REPLACE),
1959 const_iv (GL_DEPTH_BUFFER_BIT),
1376 const_iv (GL_COLOR_BUFFER_BIT), 1960 const_iv (GL_COLOR_BUFFER_BIT),
1377 const_iv (GL_PROJECTION), 1961 const_iv (GL_PROJECTION),
1378 const_iv (GL_MODELVIEW), 1962 const_iv (GL_MODELVIEW),
1379 const_iv (GL_COLOR_LOGIC_OP), 1963 const_iv (GL_COLOR_LOGIC_OP),
1964 const_iv (GL_SEPARABLE_2D),
1380 const_iv (GL_CONVOLUTION_2D), 1965 const_iv (GL_CONVOLUTION_2D),
1381 const_iv (GL_CONVOLUTION_BORDER_MODE), 1966 const_iv (GL_CONVOLUTION_BORDER_MODE),
1382 const_iv (GL_CONSTANT_BORDER), 1967 const_iv (GL_CONSTANT_BORDER),
1383 const_iv (GL_LINES), 1968 const_iv (GL_LINES),
1969 const_iv (GL_LINE_STRIP),
1970 const_iv (GL_LINE_LOOP),
1384 const_iv (GL_QUADS), 1971 const_iv (GL_QUADS),
1385 const_iv (GL_LINE_LOOP), 1972 const_iv (GL_QUAD_STRIP),
1973 const_iv (GL_TRIANGLES),
1974 const_iv (GL_TRIANGLE_STRIP),
1975 const_iv (GL_TRIANGLE_FAN),
1386 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 1976 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1387 const_iv (GL_FASTEST), 1977 const_iv (GL_FASTEST),
1978 const_iv (GL_V2F),
1979 const_iv (GL_V3F),
1980 const_iv (GL_T2F_V3F),
1981 const_iv (GL_T2F_N3F_V3F),
1388# undef const_iv 1982# undef const_iv
1389 }; 1983 };
1390 1984
1391 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1985 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1392 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1986 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1393} 1987}
1394 1988
1989char *
1990gl_vendor ()
1991 CODE:
1992 RETVAL = (char *)glGetString (GL_VENDOR);
1993 OUTPUT:
1994 RETVAL
1995
1996char *
1997gl_version ()
1998 CODE:
1999 RETVAL = (char *)glGetString (GL_VERSION);
2000 OUTPUT:
2001 RETVAL
2002
2003char *
2004gl_extensions ()
2005 CODE:
2006 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2007 OUTPUT:
2008 RETVAL
2009
1395int glGetError () 2010int glGetError ()
2011
2012void glFinish ()
1396 2013
1397void glClear (int mask) 2014void glClear (int mask)
1398 2015
1399void glClearColor (float r, float g, float b, float a = 1.0) 2016void glClearColor (float r, float g, float b, float a = 1.0)
1400 PROTOTYPE: @ 2017 PROTOTYPE: @
1407 2024
1408void glHint (int target, int mode) 2025void glHint (int target, int mode)
1409 2026
1410void glBlendFunc (int sfactor, int dfactor) 2027void glBlendFunc (int sfactor, int dfactor)
1411 2028
2029void glBlendFuncSeparate (int sa, int da, int saa, int daa)
2030 CODE:
2031 gl_BlendFuncSeparate (sa, da, saa, daa);
2032
2033void glDepthMask (int flag)
2034
1412void glLogicOp (int opcode) 2035void glLogicOp (int opcode)
1413 2036
2037void glColorMask (int red, int green, int blue, int alpha)
2038
1414void glMatrixMode (int mode) 2039void glMatrixMode (int mode)
1415 2040
1416void glPushMatrix () 2041void glPushMatrix ()
1417 2042
1418void glPopMatrix () 2043void glPopMatrix ()
1419 2044
1420void glLoadIdentity () 2045void glLoadIdentity ()
1421 2046
2047void glDrawBuffer (int buffer)
2048
2049void glReadBuffer (int buffer)
2050
1422# near and far are due to microsofts buggy c compiler 2051# near_ and far_ are due to microsofts buggy "c" compiler
2052void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2053
2054# near_ and far_ are due to microsofts buggy "c" compiler
1423void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2055void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1424 2056
1425void glViewport (int x, int y, int width, int height) 2057void glViewport (int x, int y, int width, int height)
2058
2059void glScissor (int x, int y, int width, int height)
1426 2060
1427void glTranslate (float x, float y, float z = 0.) 2061void glTranslate (float x, float y, float z = 0.)
1428 CODE: 2062 CODE:
1429 glTranslatef (x, y, z); 2063 glTranslatef (x, y, z);
1430 2064
1440 2074
1441void glEnd () 2075void glEnd ()
1442 2076
1443void glColor (float r, float g, float b, float a = 1.0) 2077void glColor (float r, float g, float b, float a = 1.0)
1444 PROTOTYPE: @ 2078 PROTOTYPE: @
2079 ALIAS:
2080 glColor_premultiply = 1
1445 CODE: 2081 CODE:
2082 if (ix)
2083 {
2084 r *= a;
2085 g *= a;
2086 b *= a;
2087 }
2088 // microsoft visual "c" rounds instead of truncating...
1446 glColor4f (r, g, b, a); 2089 glColor4f (r, g, b, a);
2090
2091void glInterleavedArrays (int format, int stride, char *data)
2092
2093void glDrawElements (int mode, int count, int type, char *indices)
2094
2095# 1.2 void glDrawRangeElements (int mode, int start, int end
2096
2097void glRasterPos (float x, float y, float z = 0.)
2098 CODE:
2099 glRasterPos3f (0, 0, z);
2100 glBitmap (0, 0, 0, 0, x, y, 0);
1447 2101
1448void glVertex (float x, float y, float z = 0.) 2102void glVertex (float x, float y, float z = 0.)
1449 CODE: 2103 CODE:
1450 glVertex3f (x, y, z); 2104 glVertex3f (x, y, z);
1451 2105
1463 2117
1464void glBindTexture (int target, int name) 2118void glBindTexture (int target, int name)
1465 2119
1466void glConvolutionParameter (int target, int pname, float params) 2120void glConvolutionParameter (int target, int pname, float params)
1467 CODE: 2121 CODE:
1468 GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params)); 2122 if (gl.ConvolutionParameterf)
2123 gl.ConvolutionParameterf (target, pname, params);
1469 2124
1470void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 2125void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1471 CODE: 2126 CODE:
1472 GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D, 2127 if (gl.ConvolutionFilter2D)
1473 (target, internalformat, width, height, format, type, data)); 2128 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
2129
2130void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2131 CODE:
2132 if (gl.SeparableFilter2D)
2133 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1474 2134
1475void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2135void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1476 2136
1477void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2137void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2138
2139void glDrawPixels (int width, int height, int format, int type, char *pixels)
2140
2141void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1478 2142
1479int glGenTexture () 2143int glGenTexture ()
1480 CODE: 2144 CODE:
1481{ 2145{
1482 GLuint name; 2146 GLuint name;

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines