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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.64 by root, Mon Apr 24 08:11:31 2006 UTC vs.
Revision 1.179 by root, Wed Apr 11 04:32:51 2007 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
2# include <malloc.h> 4# include <malloc.h>
5# include <windows.h>
6# include <wininet.h>
7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
3#endif 9#endif
4 10
5#include "EXTERN.h" 11#include "EXTERN.h"
6#include "perl.h" 12#include "perl.h"
7#include "XSUB.h" 13#include "XSUB.h"
8 14
15#ifdef _WIN32
16# undef pipe
17#endif
18
19#include <assert.h>
20#include <math.h>
9#include <string.h> 21#include <string.h>
10#include <stdio.h> 22#include <stdio.h>
23#include <stdlib.h>
11 24
12#include <SDL.h> 25#include <SDL.h>
26#include <SDL_endian.h>
13#include <SDL_image.h> 27#include <SDL_image.h>
14#include <SDL_mixer.h> 28#include <SDL_mixer.h>
15#include <SDL_opengl.h> 29#include <SDL_opengl.h>
16 30
31#define PANGO_ENABLE_BACKEND
32#define G_DISABLE_CAST_CHECKS
33
17#include <glib/gmacros.h> 34#include <glib/gmacros.h>
18 35
19#include <pango/pango.h> 36#include <pango/pango.h>
20#include <pango/pangofc-fontmap.h>
21#include <pango/pangoft2.h>
22 37
23#ifndef _WIN32 38#ifndef _WIN32
24# include <sys/types.h> 39# include <sys/types.h>
25# include <sys/socket.h> 40# include <sys/socket.h>
26# include <netinet/in.h> 41# include <netinet/in.h>
27# include <netinet/tcp.h> 42# include <netinet/tcp.h>
28# include <inttypes.h> 43# include <inttypes.h>
29#else
30 typedef unsigned char uint8_t;
31 typedef unsigned short uint16_t;
32 typedef unsigned int uint32_t;
33 typedef signed char int8_t;
34 typedef signed short int16_t;
35 typedef signed int int32_t;
36#endif 44#endif
37 45
38#include "glext.h" 46#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
39 47
40#define FOW_DARKNESS 32 48#define FOW_DARKNESS 32
41 49
42#define MAP_EXTEND_X 32 50#define MAP_EXTEND_X 32
43#define MAP_EXTEND_Y 512 51#define MAP_EXTEND_Y 512
44 52
45#define MIN_FONT_HEIGHT 10 53#define MIN_FONT_HEIGHT 10
46 54
47#define GL_CALL(type,func,args) \ 55#if 0
48 { \ 56# define PARACHUTE SDL_INIT_NOPARACHUTE
49 static int init_; \ 57#else
50 static type fptr_; \ 58# define PARACHUTE 0
51 \ 59#endif
52 if (!init_) \
53 { \
54 init_ = 1; \
55 fptr_ = (type)SDL_GL_GetProcAddress (# func); \
56 } \
57 \
58 if (fptr_) \
59 fptr_ args; \
60 }
61 60
61static struct
62{
63#define GL_FUNC(ptr,name) ptr name;
64#include "glfunc.h"
65#undef GL_FUNC
66} gl;
67
68static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
69{
70 if (gl.BlendFuncSeparate)
71 gl.BlendFuncSeparate (sa, da, saa, daa);
72 else if (gl.BlendFuncSeparateEXT)
73 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
74 else
75 glBlendFunc (sa, da);
76}
77
78#include "texcache.c"
79
80#include "pango-font.c"
81#include "pango-fontmap.c"
82#include "pango-render.c"
83
62typedef Mix_Chunk *CFClient__MixChunk; 84typedef Mix_Chunk *CFPlus__MixChunk;
63typedef Mix_Music *CFClient__MixMusic; 85typedef Mix_Music *CFPlus__MixMusic;
64 86
65typedef PangoFontDescription *CFClient__Font; 87typedef PangoFontDescription *CFPlus__Font;
88
89static int
90shape_attr_p (PangoLayoutRun *run)
91{
92 GSList *attrs = run->item->analysis.extra_attrs;
93
94 while (attrs)
95 {
96 PangoAttribute *attr = attrs->data;
97
98 if (attr->klass->type == PANGO_ATTR_SHAPE)
99 return 1;
100
101 attrs = attrs->next;
102 }
103
104 return 0;
105}
66 106
67typedef struct cf_layout { 107typedef struct cf_layout {
68 PangoLayout *pl; 108 PangoLayout *pl;
109 float r, g, b, a; // default color for rgba mode
69 int base_height; 110 int base_height;
70 CFClient__Font font; 111 CFPlus__Font font;
71} *CFClient__Layout; 112} *CFPlus__Layout;
72 113
73static CFClient__Font default_font; 114static CFPlus__Font default_font;
74static PangoContext *context; 115static PangoContext *opengl_context;
75static PangoFontMap *fontmap; 116static PangoFontMap *opengl_fontmap;
76 117
77static void 118static void
78substitute_func (FcPattern *pattern, gpointer data) 119substitute_func (FcPattern *pattern, gpointer data)
79{ 120{
80 FcPatternAddBool (pattern, FC_HINTING , 1); 121 FcPatternAddBool (pattern, FC_HINTING, 1);
122#ifdef FC_HINT_STYLE
123 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
124#endif
81 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 125 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
82} 126}
83 127
84static void 128static void
85layout_update_font (CFClient__Layout self) 129layout_update_font (CFPlus__Layout self)
86{ 130{
87 /* use a random scale factor to account for unknown descenders, 0.8 works 131 /* use a random scale factor to account for unknown descenders, 0.8 works
88 * reasonably well with bitstream vera 132 * reasonably well with bitstream vera
89 */ 133 */
90 PangoFontDescription *font = self->font ? self->font : default_font; 134 PangoFontDescription *font = self->font ? self->font : default_font;
94 138
95 pango_layout_set_font_description (self->pl, font); 139 pango_layout_set_font_description (self->pl, font);
96} 140}
97 141
98static void 142static void
99layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 143layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
100{ 144{
145 PangoRectangle rect;
146
147 // get_pixel_* wrongly rounds down
101 pango_layout_get_pixel_size (self->pl, w, h); 148 pango_layout_get_extents (self->pl, 0, &rect);
102 149
103 *w = (*w + 3) & ~3; 150 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
104 if (!*w) *w = 1; 151 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
105 if (!*h) *h = 1;
106}
107 152
153 if (!rect.width) rect.width = 1;
154 if (!rect.height) rect.height = 1;
155
156 *w = rect.width;
157 *h = rect.height;
158}
159
160typedef uint16_t tileid;
108typedef uint16_t mapface; 161typedef uint16_t faceid;
109 162
110typedef struct { 163typedef struct {
111 GLint name; 164 int name;
112 int w, h; 165 int w, h;
113 float s, t; 166 float s, t;
114 uint8_t r, g, b, a; 167 uint8_t r, g, b, a;
168 tileid smoothtile;
169 uint8_t smoothlevel;
115} maptex; 170} maptex;
116 171
117typedef struct { 172typedef struct {
173 uint32_t player;
174 tileid tile[3];
118 int16_t darkness; 175 uint16_t darkness;
119 mapface face[3]; 176 uint8_t stat_width, stat_hp, flags, smoothmax;
120} mapcell; 177} mapcell;
121 178
122typedef struct { 179typedef struct {
123 int32_t c0, c1; 180 int32_t c0, c1;
124 mapcell *col; 181 mapcell *col;
125} maprow; 182} maprow;
126 183
127typedef struct map { 184typedef struct map {
128 int x, y, w, h; 185 int x, y, w, h;
129 int ox, oy; /* offset to virtual global coordinate system */ 186 int ox, oy; /* offset to virtual global coordinate system */
130 int faces; 187 int faces; tileid *face2tile; // [faceid]
131 mapface *face; 188 int texs; maptex *tex; // [tileid]
132
133 int texs;
134 maptex *tex;
135 189
136 int32_t rows; 190 int32_t rows;
137 maprow *row; 191 maprow *row;
138} *CFClient__Map; 192} *CFPlus__Map;
139 193
140static char * 194static char *
141prepend (char *ptr, int sze, int inc) 195prepend (char *ptr, int sze, int inc)
142{ 196{
143 char *p; 197 char *p;
160} 214}
161 215
162#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 216#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
163#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 217#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
164 218
219static void
220need_facenum (struct map *self, faceid face)
221{
222 while (self->faces <= face)
223 {
224 Append (tileid, self->face2tile, self->faces, self->faces);
225 self->faces *= 2;
226 }
227}
228
229static void
230need_texid (struct map *self, int texid)
231{
232 while (self->texs <= texid)
233 {
234 Append (maptex, self->tex, self->texs, self->texs);
235 self->texs *= 2;
236 }
237}
238
165static maprow * 239static maprow *
166map_get_row (CFClient__Map self, int y) 240map_get_row (CFPlus__Map self, int y)
167{ 241{
168 if (0 > y) 242 if (0 > y)
169 { 243 {
170 int extend = - y + MAP_EXTEND_Y; 244 int extend = - y + MAP_EXTEND_Y;
171 Prepend (maprow, self->row, self->rows, extend); 245 Prepend (maprow, self->row, self->rows, extend);
209 283
210 return row->col + (x - row->c0); 284 return row->col + (x - row->c0);
211} 285}
212 286
213static mapcell * 287static mapcell *
214map_get_cell (CFClient__Map self, int x, int y) 288map_get_cell (CFPlus__Map self, int x, int y)
215{ 289{
216 return row_get_cell (map_get_row (self, y), x); 290 return row_get_cell (map_get_row (self, y), x);
217} 291}
218 292
219static void 293static void
220map_clear (CFClient__Map self) 294map_clear (CFPlus__Map self)
221{ 295{
222 int r; 296 int r;
223 297
224 for (r = 0; r < self->rows; r++) 298 for (r = 0; r < self->rows; r++)
225 Safefree (self->row[r].col); 299 Safefree (self->row[r].col);
233 self->row = 0; 307 self->row = 0;
234 self->rows = 0; 308 self->rows = 0;
235} 309}
236 310
237static void 311static void
238map_blank (CFClient__Map self, int x0, int y0, int w, int h) 312map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
239{ 313{
240 int x, y; 314 int x, y;
241 maprow *row; 315 maprow *row;
316 mapcell *cell;
242 317
243 for (y = y0; y < y0 + h; y++) 318 for (y = y0; y < y0 + h; y++)
244 if (y >= 0) 319 if (y >= 0)
245 { 320 {
246 if (y >= self->rows) 321 if (y >= self->rows)
252 if (x >= row->c0) 327 if (x >= row->c0)
253 { 328 {
254 if (x >= row->c1) 329 if (x >= row->c1)
255 break; 330 break;
256 331
257 row->col[x - row->c0].darkness = -1; 332 cell = row->col + x - row->c0;
333
334 cell->darkness = 0;
335 cell->stat_hp = 0;
336 cell->flags = 0;
337 cell->player = 0;
258 } 338 }
259 } 339 }
260} 340}
261 341
342typedef struct {
343 tileid tile;
344 uint8_t x, y, level;
345} smooth_key;
346
262static void 347static void
348smooth_or_bits (HV *hv, smooth_key *key, IV bits)
349{
350 SV **sv = hv_fetch (hv, (char *)key, sizeof (key), 1);
351
352 if (SvIOK (*sv))
353 SvIV_set (*sv, SvIVX (*sv) | bits);
354 else
355 sv_setiv (*sv, bits);
356}
357
358static void
263music_finished () 359music_finished (void)
264{ 360{
265 SDL_UserEvent ev; 361 SDL_UserEvent ev;
266 362
267 ev.type = SDL_USEREVENT; 363 ev.type = SDL_USEREVENT;
268 ev.code = 0; 364 ev.code = 0;
270 ev.data2 = 0; 366 ev.data2 = 0;
271 367
272 SDL_PushEvent ((SDL_Event *)&ev); 368 SDL_PushEvent ((SDL_Event *)&ev);
273} 369}
274 370
371static void
372channel_finished (int channel)
373{
374 SDL_UserEvent ev;
375
376 ev.type = SDL_USEREVENT;
377 ev.code = 1;
378 ev.data1 = (void *)(long)channel;
379 ev.data2 = 0;
380
381 SDL_PushEvent ((SDL_Event *)&ev);
382}
383
384static unsigned int
385minpot (unsigned int n)
386{
387 if (!n)
388 return 0;
389
390 --n;
391
392 n |= n >> 1;
393 n |= n >> 2;
394 n |= n >> 4;
395 n |= n >> 8;
396 n |= n >> 16;
397
398 return n + 1;
399}
400
401/* SDL should provide this, really. */
402#define SDLK_MODIFIER_MIN 300
403#define SDLK_MODIFIER_MAX 314
404
275MODULE = CFClient PACKAGE = CFClient 405MODULE = CFPlus PACKAGE = CFPlus
276 406
277PROTOTYPES: ENABLE 407PROTOTYPES: ENABLE
278 408
279BOOT: 409BOOT:
280{ 410{
281 HV *stash = gv_stashpv ("CFClient", 1); 411 HV *stash = gv_stashpv ("CFPlus", 1);
282 static const struct { 412 static const struct {
283 const char *name; 413 const char *name;
284 IV iv; 414 IV iv;
285 } *civ, const_iv[] = { 415 } *civ, const_iv[] = {
286# define const_iv(name) { # name, (IV)name } 416# define const_iv(name) { # name, (IV)name }
417 const_iv (SDLK_MODIFIER_MIN),
418 const_iv (SDLK_MODIFIER_MAX),
419
287 const_iv (SDL_ACTIVEEVENT), 420 const_iv (SDL_ACTIVEEVENT),
288 const_iv (SDL_KEYDOWN), 421 const_iv (SDL_KEYDOWN),
289 const_iv (SDL_KEYUP), 422 const_iv (SDL_KEYUP),
290 const_iv (SDL_MOUSEMOTION), 423 const_iv (SDL_MOUSEMOTION),
291 const_iv (SDL_MOUSEBUTTONDOWN), 424 const_iv (SDL_MOUSEBUTTONDOWN),
300 const_iv (SDL_EVENT_RESERVEDA), 433 const_iv (SDL_EVENT_RESERVEDA),
301 const_iv (SDL_EVENT_RESERVEDB), 434 const_iv (SDL_EVENT_RESERVEDB),
302 const_iv (SDL_VIDEORESIZE), 435 const_iv (SDL_VIDEORESIZE),
303 const_iv (SDL_VIDEOEXPOSE), 436 const_iv (SDL_VIDEOEXPOSE),
304 const_iv (SDL_USEREVENT), 437 const_iv (SDL_USEREVENT),
438
439 const_iv (SDL_APPINPUTFOCUS),
440 const_iv (SDL_APPMOUSEFOCUS),
441 const_iv (SDL_APPACTIVE),
442
305 const_iv (SDLK_KP0), 443 const_iv (SDLK_KP0),
306 const_iv (SDLK_KP1), 444 const_iv (SDLK_KP1),
307 const_iv (SDLK_KP2), 445 const_iv (SDLK_KP2),
308 const_iv (SDLK_KP3), 446 const_iv (SDLK_KP3),
309 const_iv (SDLK_KP4), 447 const_iv (SDLK_KP4),
364 const_iv (SDLK_BREAK), 502 const_iv (SDLK_BREAK),
365 const_iv (SDLK_MENU), 503 const_iv (SDLK_MENU),
366 const_iv (SDLK_POWER), 504 const_iv (SDLK_POWER),
367 const_iv (SDLK_EURO), 505 const_iv (SDLK_EURO),
368 const_iv (SDLK_UNDO), 506 const_iv (SDLK_UNDO),
507
369 const_iv (KMOD_NONE), 508 const_iv (KMOD_NONE),
509 const_iv (KMOD_SHIFT),
370 const_iv (KMOD_LSHIFT), 510 const_iv (KMOD_LSHIFT),
371 const_iv (KMOD_RSHIFT), 511 const_iv (KMOD_RSHIFT),
512 const_iv (KMOD_CTRL),
372 const_iv (KMOD_LCTRL), 513 const_iv (KMOD_LCTRL),
373 const_iv (KMOD_RCTRL), 514 const_iv (KMOD_RCTRL),
515 const_iv (KMOD_ALT),
374 const_iv (KMOD_LALT), 516 const_iv (KMOD_LALT),
375 const_iv (KMOD_RALT), 517 const_iv (KMOD_RALT),
518 const_iv (KMOD_META),
376 const_iv (KMOD_LMETA), 519 const_iv (KMOD_LMETA),
377 const_iv (KMOD_RMETA), 520 const_iv (KMOD_RMETA),
378 const_iv (KMOD_NUM), 521 const_iv (KMOD_NUM),
379 const_iv (KMOD_CAPS), 522 const_iv (KMOD_CAPS),
380 const_iv (KMOD_MODE), 523 const_iv (KMOD_MODE),
381 const_iv (KMOD_CTRL),
382 const_iv (KMOD_SHIFT),
383 const_iv (KMOD_ALT),
384 const_iv (KMOD_META)
385# undef const_iv 524# undef const_iv
386 }; 525 };
387 526
388 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 527 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
389 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 528 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
390 529
391 fontmap = pango_ft2_font_map_new (); 530 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
392 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0); 531 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
393 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap);
394} 532}
533
534void
535weaken (SV *rv)
536 PROTOTYPE: $
537 CODE:
538 sv_rvweaken (rv);
395 539
396int 540int
541in_destruct ()
542 CODE:
543 RETVAL = PL_main_cv == Nullcv;
544 OUTPUT:
545 RETVAL
546
547NV floor (NV x)
548
549NV ceil (NV x)
550
551void
552pango_init ()
553 CODE:
554{
555 opengl_fontmap = pango_opengl_font_map_new ();
556 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
557 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
558}
559
560int
397SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 561SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
398 562
399void 563void
400SDL_Quit () 564SDL_Quit ()
401 565
402void 566void
408 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 572 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
409 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 573 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
410 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 574 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
411 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 575 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
412 576
577 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
578 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
579
413 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 580 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
414 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 581 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
415 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 582 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
416 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 583 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
417 584
418 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 585 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
586#if SDL_VERSION_ATLEAST(1,2,10)
419 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 587 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
420 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 588 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
589#endif
421 590
422 SDL_EnableUNICODE (1); 591 SDL_EnableUNICODE (1);
423 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 592 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
424 593
425 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 594 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
434 603
435 ++m; 604 ++m;
436 } 605 }
437} 606}
438 607
608char *
609SDL_GetError ()
610
439int 611int
440SDL_SetVideoMode (int w, int h, int fullscreen) 612SDL_SetVideoMode (int w, int h, int fullscreen)
441 CODE: 613 CODE:
442 RETVAL = !!SDL_SetVideoMode ( 614 RETVAL = !!SDL_SetVideoMode (
443 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 615 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
444 ); 616 );
617 if (RETVAL)
618 {
445 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 619 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
620# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
621# include "glfunc.h"
622# undef GL_FUNC
623 }
446 OUTPUT: 624 OUTPUT:
447 RETVAL 625 RETVAL
448 626
449void 627void
450SDL_GL_SwapBuffers () 628SDL_GL_SwapBuffers ()
629
630char *
631SDL_GetKeyName (int sym)
451 632
452void 633void
453SDL_PollEvent () 634SDL_PollEvent ()
454 PPCODE: 635 PPCODE:
455{ 636{
457 638
458 while (SDL_PollEvent (&ev)) 639 while (SDL_PollEvent (&ev))
459 { 640 {
460 HV *hv = newHV (); 641 HV *hv = newHV ();
461 hv_store (hv, "type", 4, newSViv (ev.type), 0); 642 hv_store (hv, "type", 4, newSViv (ev.type), 0);
643
462 switch (ev.type) 644 switch (ev.type)
463 { 645 {
464 case SDL_KEYDOWN: 646 case SDL_KEYDOWN:
465 case SDL_KEYUP: 647 case SDL_KEYUP:
466 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 648 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
467 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 649 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
468 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 650 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
651 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */
469 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 652 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
470 break; 653 break;
471 654
472 case SDL_ACTIVEEVENT: 655 case SDL_ACTIVEEVENT:
473 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 656 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
474 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 657 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
475 break; 658 break;
476 659
477 case SDL_MOUSEMOTION: 660 case SDL_MOUSEMOTION:
661 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
662
478 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 663 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
479 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 664 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
480 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 665 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
481 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 666 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
482 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 667 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
483 break; 668 break;
484 669
485 case SDL_MOUSEBUTTONDOWN: 670 case SDL_MOUSEBUTTONDOWN:
486 case SDL_MOUSEBUTTONUP: 671 case SDL_MOUSEBUTTONUP:
672 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
673
487 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 674 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
488 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 675 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
489 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 676 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
490 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 677 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
678 break;
679
680 case SDL_USEREVENT:
681 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
682 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
683 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
684 break;
491 } 685 }
492 686
493 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 687 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
494 } 688 }
495} 689}
496 690
497int 691int
498Mix_OpenAudio (int frequency = 22050, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 512) 692Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
499 POSTCALL: 693 POSTCALL:
500 Mix_HookMusicFinished (music_finished); 694 Mix_HookMusicFinished (music_finished);
695 Mix_ChannelFinished (channel_finished);
501 696
502void 697void
503Mix_CloseAudio () 698Mix_CloseAudio ()
504 699
505int 700int
506Mix_AllocateChannels (int numchans = -1) 701Mix_AllocateChannels (int numchans = -1)
507 702
508void 703void
509lowdelay (int fd, int val = 1) 704lowdelay (int fd, int val = 1)
510 CODE: 705 CODE:
706 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
707
708void
709win32_proxy_info ()
710 PPCODE:
711{
511#ifndef _WIN32 712#ifdef _WIN32
512 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 713 char buffer[2048];
714 DWORD buflen;
715
716 EXTEND (SP, 3);
717
718 buflen = sizeof (buffer);
719 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
720 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
721 {
722 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
723
724 buflen = sizeof (buffer);
725 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
726 {
727 PUSHs (newSVpv (buffer, 0));
728
729 buflen = sizeof (buffer);
730 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
731 PUSHs (newSVpv (buffer, 0));
732 }
733 }
513#endif 734#endif
514 735}
515char *
516gl_version ()
517 CODE:
518 RETVAL = (char *)glGetString (GL_VERSION);
519 OUTPUT:
520 RETVAL
521
522char *
523gl_extensions ()
524 CODE:
525 RETVAL = (char *)glGetString (GL_EXTENSIONS);
526 OUTPUT:
527 RETVAL
528 736
529void 737void
530add_font (char *file) 738add_font (char *file)
531 CODE: 739 CODE:
532 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 740 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
533 741
534void 742void
535load_image_inline (SV *image_) 743load_image_inline (SV *image_)
536 ALIAS: 744 ALIAS:
537 load_image_file = 1 745 load_image_file = 1
579 787
580 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 788 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
581 789
582 assert (surface2->pitch == surface2->w * 4); 790 assert (surface2->pitch == surface2->w * 4);
583 791
792 SDL_LockSurface (surface2);
584 EXTEND (SP, 5); 793 EXTEND (SP, 6);
585 PUSHs (sv_2mortal (newSViv (surface2->w))); 794 PUSHs (sv_2mortal (newSViv (surface2->w)));
586 PUSHs (sv_2mortal (newSViv (surface2->h))); 795 PUSHs (sv_2mortal (newSViv (surface2->h)));
587 SDL_LockSurface (surface2);
588 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 796 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
589 SDL_UnlockSurface (surface2);
590 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 797 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
591 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 798 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
592 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 799 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
800 SDL_UnlockSurface (surface2);
593 801
594 SDL_FreeSurface (surface); 802 SDL_FreeSurface (surface);
595 SDL_FreeSurface (surface2); 803 SDL_FreeSurface (surface2);
596} 804}
597 805
619 PUSHs (sv_2mortal (newSViv (b / y))); 827 PUSHs (sv_2mortal (newSViv (b / y)));
620 PUSHs (sv_2mortal (newSViv (a / y))); 828 PUSHs (sv_2mortal (newSViv (a / y)));
621} 829}
622 830
623void 831void
832error (char *message)
833 CODE:
834 fprintf (stderr, "ERROR: %s\n", message);
835#ifdef _WIN32
836 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
837#endif
838
839void
624fatal (char *message) 840fatal (char *message)
625 CODE: 841 CODE:
842 fprintf (stderr, "FATAL: %s\n", message);
626#ifdef _WIN32 843#ifdef _WIN32
627 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 844 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
845#endif
846 _exit (1);
847
848void
849_exit (int retval = 0)
850 CODE:
851#ifdef WIN32
852 ExitThread (retval); // unclean, please beam me up
628#else 853#else
629 fprintf (stderr, "FATAL: %s\n", message); 854 _exit (retval);
630#endif 855#endif
631 exit (1);
632 856
633MODULE = CFClient PACKAGE = CFClient::Font 857MODULE = CFPlus PACKAGE = CFPlus::Font
634 858
635CFClient::Font 859CFPlus::Font
636new_from_file (SV *class, char *path) 860new_from_file (SV *class, char *path, int id = 0)
637 CODE: 861 CODE:
638{ 862{
639 int count; 863 int count;
640 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, 0, 0, &count); 864 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
641 RETVAL = pango_fc_font_description_from_pattern (pattern, 0); 865 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
642 FcPatternDestroy (pattern); 866 FcPatternDestroy (pattern);
643} 867}
644 OUTPUT: 868 OUTPUT:
645 RETVAL 869 RETVAL
646 870
647void 871void
648DESTROY (CFClient::Font self) 872DESTROY (CFPlus::Font self)
649 CODE: 873 CODE:
650 pango_font_description_free (self); 874 pango_font_description_free (self);
651 875
652void 876void
653make_default (CFClient::Font self) 877make_default (CFPlus::Font self)
654 CODE: 878 CODE:
655 default_font = self; 879 default_font = self;
656 880
657MODULE = CFClient PACKAGE = CFClient::Layout 881MODULE = CFPlus PACKAGE = CFPlus::Layout
658 882
659CFClient::Layout 883void
660new (SV *class, int base_height = MIN_FONT_HEIGHT) 884reset_glyph_cache ()
885 CODE:
886 tc_clear ();
887
888CFPlus::Layout
889new (SV *class)
661 CODE: 890 CODE:
662 New (0, RETVAL, 1, struct cf_layout); 891 New (0, RETVAL, 1, struct cf_layout);
892
663 RETVAL->pl = pango_layout_new (context); 893 RETVAL->pl = pango_layout_new (opengl_context);
664 RETVAL->base_height = base_height; 894 RETVAL->r = 1.;
895 RETVAL->g = 1.;
896 RETVAL->b = 1.;
897 RETVAL->a = 1.;
898 RETVAL->base_height = MIN_FONT_HEIGHT;
665 RETVAL->font = 0; 899 RETVAL->font = 0;
900
666 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 901 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
667 pango_layout_set_font_description (RETVAL->pl, default_font); 902 layout_update_font (RETVAL);
668 OUTPUT: 903 OUTPUT:
669 RETVAL 904 RETVAL
670 905
671void 906void
672DESTROY (CFClient::Layout self) 907DESTROY (CFPlus::Layout self)
673 CODE: 908 CODE:
674 g_object_unref (self->pl); 909 g_object_unref (self->pl);
675 Safefree (self); 910 Safefree (self);
676 911
677void 912void
678set_text (CFClient::Layout self, SV *text_) 913set_text (CFPlus::Layout self, SV *text_)
679 CODE: 914 CODE:
680{ 915{
681 STRLEN textlen; 916 STRLEN textlen;
682 char *text = SvPVutf8 (text_, textlen); 917 char *text = SvPVutf8 (text_, textlen);
683 918
684 pango_layout_set_text (self->pl, text, textlen); 919 pango_layout_set_text (self->pl, text, textlen);
685} 920}
686 921
687void 922void
688set_markup (CFClient::Layout self, SV *text_) 923set_markup (CFPlus::Layout self, SV *text_)
689 CODE: 924 CODE:
690{ 925{
691 STRLEN textlen; 926 STRLEN textlen;
692 char *text = SvPVutf8 (text_, textlen); 927 char *text = SvPVutf8 (text_, textlen);
693 928
694 pango_layout_set_markup (self->pl, text, textlen); 929 pango_layout_set_markup (self->pl, text, textlen);
695} 930}
696 931
697SV * 932void
933set_shapes (CFPlus::Layout self, ...)
934 CODE:
935{
936 PangoAttrList *attrs = 0;
937 const char *text = pango_layout_get_text (self->pl);
938 const char *pos = text;
939 int arg = 4;
940
941 while (arg < items && (pos = strstr (pos, OBJ_STR)))
942 {
943 PangoRectangle inkrect, rect;
944 PangoAttribute *attr;
945
946 int x = SvIV (ST (arg - 3));
947 int y = SvIV (ST (arg - 2));
948 int w = SvIV (ST (arg - 1));
949 int h = SvIV (ST (arg ));
950
951 inkrect.x = 0;
952 inkrect.y = 0;
953 inkrect.width = 0;
954 inkrect.height = 0;
955
956 rect.x = x * PANGO_SCALE;
957 rect.y = y * PANGO_SCALE;
958 rect.width = w * PANGO_SCALE;
959 rect.height = h * PANGO_SCALE;
960
961 if (!attrs)
962 attrs = pango_layout_get_attributes (self->pl);
963
964 attr = pango_attr_shape_new (&inkrect, &rect);
965 attr->start_index = pos - text;
966 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
967 pango_attr_list_insert (attrs, attr);
968
969 arg += 4;
970 pos += sizeof (OBJ_STR) - 1;
971 }
972
973 if (attrs)
974 pango_layout_set_attributes (self->pl, attrs);
975}
976
977void
698get_text (CFClient::Layout self) 978get_shapes (CFPlus::Layout self)
699 CODE: 979 PPCODE:
980{
981 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
982
983 do
984 {
985 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
986
987 if (run && shape_attr_p (run))
988 {
989 PangoRectangle extents;
990 pango_layout_iter_get_run_extents (iter, 0, &extents);
991
992 EXTEND (SP, 2);
993 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
994 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
995 }
996 }
997 while (pango_layout_iter_next_run (iter));
998
999 pango_layout_iter_free (iter);
1000}
1001
1002int
1003has_wrapped (CFPlus::Layout self)
1004 CODE:
1005{
1006 int lines = 1;
1007 const char *text = pango_layout_get_text (self->pl);
1008
1009 while (*text)
1010 lines += *text++ == '\n';
1011
700 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1012 RETVAL = lines < pango_layout_get_line_count (self->pl);
701 SvUTF8_on (RETVAL); 1013}
702 OUTPUT: 1014 OUTPUT:
703 RETVAL 1015 RETVAL
704 1016
1017SV *
1018get_text (CFPlus::Layout self)
1019 CODE:
1020 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
1021 sv_utf8_decode (RETVAL);
1022 OUTPUT:
1023 RETVAL
1024
705void 1025void
1026set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
1027 CODE:
1028 self->r = r;
1029 self->g = g;
1030 self->b = b;
1031 self->a = a;
1032
1033void
706set_font (CFClient::Layout self, CFClient::Font font = 0) 1034set_font (CFPlus::Layout self, CFPlus::Font font = 0)
707 CODE: 1035 CODE:
708 if (self->font != font) 1036 if (self->font != font)
709 { 1037 {
710 self->font = font; 1038 self->font = font;
711 layout_update_font (self); 1039 layout_update_font (self);
712 } 1040 }
713 1041
714void 1042void
715set_height (CFClient::Layout self, int base_height) 1043set_height (CFPlus::Layout self, int base_height)
716 CODE: 1044 CODE:
717 if (self->base_height != base_height) 1045 if (self->base_height != base_height)
718 { 1046 {
719 self->base_height = base_height; 1047 self->base_height = base_height;
720 layout_update_font (self); 1048 layout_update_font (self);
721 } 1049 }
722 1050
723void 1051void
724set_width (CFClient::Layout self, int max_width = -1) 1052set_width (CFPlus::Layout self, int max_width = -1)
725 CODE: 1053 CODE:
726 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1054 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
727 1055
728void 1056void
1057set_indent (CFPlus::Layout self, int indent)
1058 CODE:
1059 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1060
1061void
1062set_spacing (CFPlus::Layout self, int spacing)
1063 CODE:
1064 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1065
1066void
1067set_ellipsise (CFPlus::Layout self, int ellipsise)
1068 CODE:
1069 pango_layout_set_ellipsize (self->pl,
1070 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1071 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1072 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1073 : PANGO_ELLIPSIZE_NONE
1074 );
1075
1076void
1077set_single_paragraph_mode (CFPlus::Layout self, int spm)
1078 CODE:
1079 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1080
1081void
729size (CFClient::Layout self) 1082size (CFPlus::Layout self)
730 PPCODE: 1083 PPCODE:
731{ 1084{
732 int w, h; 1085 int w, h;
733 1086
734 layout_get_pixel_size (self, &w, &h); 1087 layout_get_pixel_size (self, &w, &h);
737 PUSHs (sv_2mortal (newSViv (w))); 1090 PUSHs (sv_2mortal (newSViv (w)));
738 PUSHs (sv_2mortal (newSViv (h))); 1091 PUSHs (sv_2mortal (newSViv (h)));
739} 1092}
740 1093
741int 1094int
1095descent (CFPlus::Layout self)
1096 CODE:
1097{
1098 PangoRectangle rect;
1099 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1100 pango_layout_line_get_pixel_extents (line, 0, &rect);
1101 RETVAL = PANGO_DESCENT (rect);
1102}
1103 OUTPUT:
1104 RETVAL
1105
1106int
742xy_to_index (CFClient::Layout self, int x, int y) 1107xy_to_index (CFPlus::Layout self, int x, int y)
743 CODE: 1108 CODE:
744{ 1109{
745 int index, trailing; 1110 int index, trailing;
746 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1111 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
747 RETVAL = index; 1112 RETVAL = index + trailing;
748} 1113}
749 OUTPUT: 1114 OUTPUT:
750 RETVAL 1115 RETVAL
751 1116
752void 1117void
753cursor_pos (CFClient::Layout self, int index) 1118cursor_pos (CFPlus::Layout self, int index)
754 PPCODE: 1119 PPCODE:
755{ 1120{
756 PangoRectangle strong_pos; 1121 PangoRectangle strong_pos;
757 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1122 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
758 1123
761 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1126 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
762 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1127 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
763} 1128}
764 1129
765void 1130void
766render (CFClient::Layout self) 1131index_to_line_x (CFPlus::Layout self, int index, int trailing = 0)
767 PPCODE: 1132 PPCODE:
768{ 1133{
769 SV *retval; 1134 int line, x;
770 int w, h;
771 FT_Bitmap bitmap;
772 1135
773 layout_get_pixel_size (self, &w, &h); 1136 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1137 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
774 1138
775 retval = newSV (w * h);
776 SvPOK_only (retval);
777 SvCUR_set (retval, w * h);
778
779 bitmap.rows = h;
780 bitmap.width = w;
781 bitmap.pitch = w;
782 bitmap.buffer = (unsigned char*)SvPVX (retval);
783 bitmap.num_grays = 256;
784 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
785
786 memset (bitmap.buffer, 0, w * h);
787
788 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
789
790 EXTEND (SP, 3); 1139 EXTEND (SP, 2);
791 PUSHs (sv_2mortal (newSViv (w))); 1140 PUSHs (sv_2mortal (newSViv (line - 1)));
1141 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1142}
1143
1144void
1145line_x_to_index (CFPlus::Layout self, int line, int x)
1146 PPCODE:
1147{
1148 PangoLayoutLine *lp;
1149 int index, trailing;
1150
1151 if (line < 0)
1152 XSRETURN_EMPTY;
1153
1154 if (!(lp = pango_layout_get_line (self->pl, line)))
1155 XSRETURN_EMPTY; /* do better */
1156
1157 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1158
1159 EXTEND (SP, 2);
1160 if (GIMME_V == G_SCALAR)
1161 PUSHs (sv_2mortal (newSViv (index + trailing)));
1162 else
1163 {
792 PUSHs (sv_2mortal (newSViv (h))); 1164 PUSHs (sv_2mortal (newSViv (index)));
793 PUSHs (sv_2mortal (retval)); 1165 PUSHs (sv_2mortal (newSViv (trailing)));
1166 }
794} 1167}
795 1168
1169void
1170render (CFPlus::Layout self, float x, float y, int flags = 0)
1171 PPCODE:
1172 pango_opengl_render_layout_subpixel (
1173 self->pl,
1174 x * PANGO_SCALE, y * PANGO_SCALE,
1175 self->r, self->g, self->b, self->a,
1176 flags
1177 );
1178
796MODULE = CFClient PACKAGE = CFClient::Texture 1179MODULE = CFPlus PACKAGE = CFPlus::Texture
797 1180
798void 1181void
1182pad2pot (SV *data_, SV *w_, SV *h_)
1183 CODE:
1184{
1185 int ow = SvIV (w_);
1186 int oh = SvIV (h_);
1187
1188 if (ow && oh)
1189 {
1190 int nw = minpot (ow);
1191 int nh = minpot (oh);
1192
1193 if (nw != ow || nh != oh)
1194 {
1195 if (SvOK (data_))
1196 {
1197 STRLEN datalen;
1198 char *data = SvPVbyte (data_, datalen);
1199 int bpp = datalen / (ow * oh);
1200 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1201
1202 SvPOK_only (result_);
1203 SvCUR_set (result_, nw * nh * bpp);
1204
1205 memset (SvPVX (result_), 0, nw * nh * bpp);
1206 while (oh--)
1207 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1208
1209 sv_setsv (data_, result_);
1210 }
1211
1212 sv_setiv (w_, nw);
1213 sv_setiv (h_, nh);
1214 }
1215 }
1216}
1217
1218void
799draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1219draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
800 PROTOTYPE: $$$;$$ 1220 PROTOTYPE: $$$;$$
1221 ALIAS:
1222 draw_quad_alpha = 1
1223 draw_quad_alpha_premultiplied = 2
801 CODE: 1224 CODE:
802{ 1225{
803 HV *hv = (HV *)SvRV (self); 1226 HV *hv = (HV *)SvRV (self);
804 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1227 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
805 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1228 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
806 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1229 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
807 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
808 1230
809 if (items < 5) 1231 if (items < 5)
810 { 1232 {
811 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1233 w = SvNV (*hv_fetch (hv, "w", 1, 1));
812 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1234 h = SvNV (*hv_fetch (hv, "h", 1, 1));
813 } 1235 }
814 1236
1237 if (ix)
1238 {
1239 glEnable (GL_BLEND);
1240
1241 if (ix == 2)
1242 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1243 else
1244 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1245 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1246
1247 glEnable (GL_ALPHA_TEST);
1248 glAlphaFunc (GL_GREATER, 0.01f);
1249 }
1250
815 glBindTexture (GL_TEXTURE_2D, name); 1251 glBindTexture (GL_TEXTURE_2D, name);
816 if (wrap_mode) { 1252
817 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
818 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
819 }
820 glBegin (GL_QUADS); 1253 glBegin (GL_QUADS);
821 glTexCoord2f (0, 0); glVertex2f (x , y ); 1254 glTexCoord2f (0, 0); glVertex2f (x , y );
822 glTexCoord2f (0, t); glVertex2f (x , y + h); 1255 glTexCoord2f (0, t); glVertex2f (x , y + h);
823 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1256 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
824 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1257 glTexCoord2f (s, 0); glVertex2f (x + w, y );
825 glEnd (); 1258 glEnd ();
826}
827 1259
1260 if (ix)
1261 {
1262 glDisable (GL_ALPHA_TEST);
1263 glDisable (GL_BLEND);
1264 }
1265}
1266
828MODULE = CFClient PACKAGE = CFClient::Map 1267MODULE = CFPlus PACKAGE = CFPlus::Map
829 1268
830CFClient::Map 1269CFPlus::Map
831new (SV *class, int map_width, int map_height) 1270new (SV *class)
832 CODE: 1271 CODE:
833 New (0, RETVAL, 1, struct map); 1272 New (0, RETVAL, 1, struct map);
834 RETVAL->x = 0; 1273 RETVAL->x = 0;
835 RETVAL->y = 0; 1274 RETVAL->y = 0;
836 RETVAL->w = map_width; 1275 RETVAL->w = 0;
837 RETVAL->h = map_height; 1276 RETVAL->h = 0;
838 RETVAL->ox = 0; 1277 RETVAL->ox = 0;
839 RETVAL->oy = 0; 1278 RETVAL->oy = 0;
840 RETVAL->faces = 8192; 1279 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
841 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1280 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
842 RETVAL->texs = 8192;
843 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
844 RETVAL->rows = 0; 1281 RETVAL->rows = 0;
845 RETVAL->row = 0; 1282 RETVAL->row = 0;
846 OUTPUT: 1283 OUTPUT:
847 RETVAL 1284 RETVAL
848 1285
849void 1286void
850DESTROY (CFClient::Map self) 1287DESTROY (CFPlus::Map self)
851 CODE: 1288 CODE:
852{ 1289{
853 map_clear (self); 1290 map_clear (self);
854 Safefree (self->face); 1291 Safefree (self->face2tile);
1292 Safefree (self->tex);
855 Safefree (self); 1293 Safefree (self);
856} 1294}
857 1295
858void 1296void
1297resize (CFPlus::Map self, int map_width, int map_height)
1298 CODE:
1299 self->w = map_width;
1300 self->h = map_height;
1301
1302void
859clear (CFClient::Map self) 1303clear (CFPlus::Map self)
860 CODE: 1304 CODE:
861 map_clear (self); 1305 map_clear (self);
862 1306
863void 1307void
864set_face (CFClient::Map self, int face, int texid) 1308set_tileid (CFPlus::Map self, int face, int tile)
865 CODE: 1309 CODE:
866{ 1310{
867 while (self->faces <= face) 1311 need_facenum (self, face); self->face2tile [face] = tile;
868 { 1312 need_texid (self, tile);
869 Append (mapface, self->face, self->faces, self->faces);
870 self->faces *= 2;
871 }
872
873 self->face [face] = texid;
874} 1313}
875 1314
876void 1315void
1316set_smooth (CFPlus::Map self, int face, int smooth, int level)
1317 CODE:
1318{
1319 tileid texid;
1320 maptex *tex;
1321
1322 if (face < 0 || face >= self->faces)
1323 return;
1324
1325 if (smooth < 0 || smooth >= self->faces)
1326 return;
1327
1328 texid = self->face2tile [face];
1329
1330 if (!texid)
1331 return;
1332
1333 tex = self->tex + texid;
1334 tex->smoothtile = self->face2tile [smooth];
1335 tex->smoothlevel = level;
1336}
1337
1338void
877set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1339set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
878 CODE: 1340 CODE:
879{ 1341{
880 while (self->texs <= texid) 1342 need_texid (self, texid);
881 {
882 Append (maptex, self->tex, self->texs, self->texs);
883 self->texs *= 2;
884 }
885 1343
886 { 1344 {
887 maptex *tex = self->tex + texid; 1345 maptex *tex = self->tex + texid;
888 1346
889 tex->name = name; 1347 tex->name = name;
894 tex->r = r; 1352 tex->r = r;
895 tex->g = g; 1353 tex->g = g;
896 tex->b = b; 1354 tex->b = b;
897 tex->a = a; 1355 tex->a = a;
898 } 1356 }
1357
1358 // somewhat hackish, but for textures that require it, it really
1359 // improves the look, and most others don't suffer.
1360 glBindTexture (GL_TEXTURE_2D, name);
1361 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1362 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1363 // use uglier nearest interpolation because linear suffers
1364 // from transparent color bleeding and ugly wrapping effects.
1365 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
899} 1366}
900 1367
901int 1368int
902ox (CFClient::Map self) 1369ox (CFPlus::Map self)
903 ALIAS: 1370 ALIAS:
904 oy = 1 1371 oy = 1
1372 x = 2
1373 y = 3
1374 w = 4
1375 h = 5
905 CODE: 1376 CODE:
906 switch (ix) 1377 switch (ix)
907 { 1378 {
908 case 0: RETVAL = self->ox; break; 1379 case 0: RETVAL = self->ox; break;
909 case 1: RETVAL = self->oy; break; 1380 case 1: RETVAL = self->oy; break;
1381 case 2: RETVAL = self->x; break;
1382 case 3: RETVAL = self->y; break;
1383 case 4: RETVAL = self->w; break;
1384 case 5: RETVAL = self->h; break;
910 } 1385 }
911 OUTPUT: 1386 OUTPUT:
912 RETVAL 1387 RETVAL
913 1388
914void 1389void
915scroll (CFClient::Map self, int dx, int dy) 1390scroll (CFPlus::Map self, int dx, int dy)
916 CODE: 1391 CODE:
917{ 1392{
918 if (dx > 0) 1393 if (dx > 0)
919 map_blank (self, self->x, self->y, dx - 1, self->h); 1394 map_blank (self, self->x, self->y, dx, self->h);
920 else if (dx < 0) 1395 else if (dx < 0)
921 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1396 map_blank (self, self->x + self->w + dx + 1, self->y, -dx, self->h);
922 1397
923 if (dy > 0) 1398 if (dy > 0)
924 map_blank (self, self->x, self->y, self->w, dy - 1); 1399 map_blank (self, self->x, self->y, self->w, dy);
925 else if (dy < 0) 1400 else if (dy < 0)
926 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1401 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, -dy);
927 1402
928 self->ox += dx; self->x += dx; 1403 self->ox += dx; self->x += dx;
929 self->oy += dy; self->y += dy; 1404 self->oy += dy; self->y += dy;
930 1405
931 while (self->y < 0) 1406 while (self->y < 0)
936 self->y += MAP_EXTEND_Y; 1411 self->y += MAP_EXTEND_Y;
937 } 1412 }
938} 1413}
939 1414
940void 1415void
941map1a_update (CFClient::Map self, SV *data_) 1416map1a_update (CFPlus::Map self, SV *data_, int extmap)
942 CODE: 1417 CODE:
943{ 1418{
944 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1419 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
945 uint8_t *data_end = (uint8_t *)SvEND (data_); 1420 uint8_t *data_end = (uint8_t *)SvEND (data_);
946 mapcell *cell; 1421 mapcell *cell;
947 int x, y, flags; 1422 int x, y, flags;
948 1423
949 while (data < data_end) 1424 while (data < data_end - 1)
950 { 1425 {
951 flags = (data [0] << 8) + data [1]; data += 2; 1426 flags = (data [0] << 8) + data [1]; data += 2;
952 1427
953 x = ((flags >> 10) & 63) + self->x; 1428 x = self->x + ((flags >> 10) & 63);
954 y = ((flags >> 4) & 63) + self->y; 1429 y = self->y + ((flags >> 4) & 63);
955 1430
956 cell = map_get_cell (self, x, y); 1431 cell = map_get_cell (self, x, y);
957 1432
958 if (flags & 15) 1433 if (flags & 15)
959 { 1434 {
960 if (cell->darkness < 0) 1435 if (!cell->darkness)
961 { 1436 {
1437 memset (cell, 0, sizeof (*cell));
962 cell->darkness = 0; 1438 cell->darkness = 256;
963 cell->face [0] = 0;
964 cell->face [1] = 0;
965 cell->face [2] = 0;
966 } 1439 }
967 1440
968 cell->darkness = flags & 8 ? *data++ : 255;
969
970 //TODO: don't trust server data to be in-range(!) 1441 //TODO: don't trust server data to be in-range(!)
1442
1443 if (flags & 8)
1444 {
1445 if (extmap)
1446 {
1447 uint8_t ext, cmd;
1448
1449 do
1450 {
1451 ext = *data++;
1452 cmd = ext & 0x3f;
1453
1454 if (cmd < 4)
1455 cell->darkness = 255 - ext * 64 + 1;
1456 else if (cmd == 5) // health
1457 {
1458 cell->stat_width = 1;
1459 cell->stat_hp = *data++;
1460 }
1461 else if (cmd == 6) // monster width
1462 cell->stat_width = *data++ + 1;
1463 else if (cmd == 0x47)
1464 {
1465 if (*data == 8)
1466 ; // decode player uuid
1467
1468 data += *data + 1;
1469 }
1470 else if (cmd == 8) // cell flags
1471 cell->flags = *data++;
1472 else if (ext & 0x40) // unknown, multibyte => skip
1473 data += *data + 1;
1474 else
1475 data++;
1476 }
1477 while (ext & 0x80);
1478 }
1479 else
1480 cell->darkness = *data++ + 1;
1481 }
971 1482
972 if (flags & 4) 1483 if (flags & 4)
973 { 1484 {
974 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1485 faceid face = (data [0] << 8) + data [1]; data += 2;
1486 need_facenum (self, face);
1487 cell->tile [0] = self->face2tile [face];
975 } 1488 }
976 1489
977 if (flags & 2) 1490 if (flags & 2)
978 { 1491 {
979 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1492 faceid face = (data [0] << 8) + data [1]; data += 2;
1493 need_facenum (self, face);
1494 cell->tile [1] = self->face2tile [face];
980 } 1495 }
981 1496
982 if (flags & 1) 1497 if (flags & 1)
983 { 1498 {
984 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1499 faceid face = (data [0] << 8) + data [1]; data += 2;
1500 need_facenum (self, face);
1501 cell->tile [2] = self->face2tile [face];
985 } 1502 }
986 } 1503 }
987 else 1504 else
988 cell->darkness = -1; 1505 cell->darkness = 0;
989 } 1506 }
990} 1507}
991 1508
992SV * 1509SV *
993mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1510mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
994 CODE: 1511 CODE:
995{ 1512{
996 int x1, x; 1513 int x1, x;
997 int y1, y; 1514 int y1, y;
998 int z; 1515 int z;
1019 { 1536 {
1020 mapcell *cell = row->col + (x - row->c0); 1537 mapcell *cell = row->col + (x - row->c0);
1021 1538
1022 for (z = 0; z <= 0; z++) 1539 for (z = 0; z <= 0; z++)
1023 { 1540 {
1024 mapface face = cell->face [z];
1025
1026 if (face)
1027 {
1028 maptex tex = self->tex [face]; 1541 maptex tex = self->tex [cell->tile [z]];
1029 int a0 = 255 - tex.a; 1542 int a0 = 255 - tex.a;
1030 int a1 = tex.a; 1543 int a1 = tex.a;
1031 1544
1032 r = (r * a0 + tex.r * a1) / 255; 1545 r = (r * a0 + tex.r * a1) / 255;
1033 g = (g * a0 + tex.g * a1) / 255; 1546 g = (g * a0 + tex.g * a1) / 255;
1034 b = (b * a0 + tex.b * a1) / 255; 1547 b = (b * a0 + tex.b * a1) / 255;
1035 a = (a * a0 + tex.a * a1) / 255; 1548 a = (a * a0 + tex.a * a1) / 255;
1036 }
1037 } 1549 }
1038 } 1550 }
1039 1551
1040 *map++ = (r ) 1552 *map++ = (r )
1041 | (g << 8) 1553 | (g << 8)
1048} 1560}
1049 OUTPUT: 1561 OUTPUT:
1050 RETVAL 1562 RETVAL
1051 1563
1052void 1564void
1053draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1565draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T)
1054 PPCODE: 1566 CODE:
1055{ 1567{
1056 int vx, vy; 1568 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1569 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1570 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k)
1571 smooth_key skey;
1057 int x, y, z; 1572 int x, y, z;
1058 int last_name; 1573 int last_name;
1059 mapface face; 1574
1575 // thats current max. sorry.
1576 if (sw > 255) sw = 255;
1577 if (sh > 255) sh = 255;
1578
1579 // clear key, in case of extra padding
1580 memset (&skey, 0, sizeof (skey));
1581
1582 glColor4ub (255, 255, 255, 255);
1583
1584 glEnable (GL_BLEND);
1585 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1586 glEnable (GL_TEXTURE_2D);
1587 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1588
1589 glBegin (GL_QUADS);
1590
1591 last_name = 0;
1592
1593 mx += self->x;
1594 my += self->y;
1595
1596 // first pass: determine smooth_max
1597 // rather ugly, if you ask me
1598 // could also be stored inside mapcell and updated on change
1599 memset (smooth_max, 0, sizeof (smooth_max));
1600
1601 for (y = 0; y < sh; y++)
1602 if (0 <= y + my && y + my < self->rows)
1603 {
1604 maprow *row = self->row + (y + my);
1605
1606 for (x = 0; x < sw; x++)
1607 if (row->c0 <= x + mx && x + mx < row->c1)
1608 {
1609 mapcell *cell = row->col + (x + mx - row->c0);
1610
1611 smooth_max[x + 1][y + 1] =
1612 MAX (self->tex [cell->tile [0]].smoothlevel,
1613 MAX (self->tex [cell->tile [1]].smoothlevel,
1614 self->tex [cell->tile [2]].smoothlevel));
1615 }
1616 }
1617
1618 for (z = 0; z <= 2; z++)
1619 {
1620 memset (smooth_level, 0, sizeof (smooth_level));
1621
1622 for (y = 0; y < sh; y++)
1623 if (0 <= y + my && y + my < self->rows)
1624 {
1625 maprow *row = self->row + (y + my);
1626
1627 for (x = 0; x < sw; x++)
1628 if (row->c0 <= x + mx && x + mx < row->c1)
1629 {
1630 mapcell *cell = row->col + (x + mx - row->c0);
1631 tileid tile = cell->tile [z];
1632
1633 if (tile)
1634 {
1635 maptex tex = self->tex [tile];
1636 int px = (x + 1) * T - tex.w;
1637 int py = (y + 1) * T - tex.h;
1638
1639 // suppressing texture state switches here
1640 // is only moderately effective, but worth the extra effort
1641 if (last_name != tex.name)
1642 {
1643 if (!tex.name)
1644 tex = self->tex [2]; /* missing, replace by noface */
1645
1646 glEnd ();
1647 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1648 glBegin (GL_QUADS);
1649 }
1650
1651 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1652 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1653 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1654 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1655
1656 if (cell->flags && z == 2)
1657 {
1658 if (cell->flags & 1)
1659 {
1660 maptex tex = self->tex [1];
1661 int px = x * T + T * 2 / 32;
1662 int py = y * T - T * 6 / 32;
1663
1664 glEnd ();
1665 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1666 glBegin (GL_QUADS);
1667
1668 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1669 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1670 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1671 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1672 }
1673 }
1674
1675 // update smooth hash
1676 if (tex.smoothtile)
1677 {
1678 skey.tile = tex.smoothtile;
1679 skey.level = tex.smoothlevel;
1680
1681 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1682
1683 // add bits to current tile and all neighbours. skey.x|y is
1684 // shifted +1|+1 so we always stay positive.
1685
1686 // full tile
1687 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1688
1689 // borders
1690 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0031);
1691 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0092);
1692 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1693 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1694
1695 // corners
1696 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1697 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1698 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1699 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1700 }
1701 }
1702 }
1703 }
1704
1705 // go through all smoothlevels, lowest to highest, then draw
1706 // this is basically counting sort
1707 {
1708 int w, b;
1709
1710 for (w = 0; w < 256 / 32; ++w)
1711 {
1712 uint32_t smask = smooth_level [w];
1713 if (smask)
1714 for (b = 0; b < 32; ++b)
1715 if (smask & (((uint32_t)1) << b))
1716 {
1717 int level = (w << 5) | b;
1718 HE *he;
1719
1720 hv_iterinit (smooth);
1721 while ((he = hv_iternext (smooth)))
1722 {
1723 smooth_key *skey = (smooth_key *)HeKEY (he);
1724 IV bits = SvIVX (HeVAL (he));
1725
1726 // bits is ___n cccc CCCC bbbb
1727 // n do not draw borders&corners
1728 // c draw these corners, but...
1729 // C ... not these
1730 // b draw these borders
1731
1732 if (!(bits & 0x1000)
1733 && skey->level == level
1734 && level >= smooth_max [skey->x][skey->y])
1735 {
1736 maptex tex = self->tex [skey->tile];
1737 int px = (((int)skey->x) - 1) * T;
1738 int py = (((int)skey->y) - 1) * T;
1739 int border = bits & 15;
1740 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1741 float dx = tex.s * .0625f; // 16 images/row
1742 float dy = tex.t * .5f ; // 2 images/column
1743
1744 // this time naively avoiding texture state changes
1745 // save gobs of state changes.
1746 if (last_name != tex.name)
1747 {
1748 if (!tex.name)
1749 continue; // smoothing not yet available
1750
1751 glEnd ();
1752 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1753 glBegin (GL_QUADS);
1754 }
1755
1756 if (border)
1757 {
1758 float ox = border * dx;
1759
1760 glTexCoord2f (ox , 0.f ); glVertex2f (px , py );
1761 glTexCoord2f (ox , dy ); glVertex2f (px , py + T);
1762 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T);
1763 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py );
1764 }
1765
1766 if (corner)
1767 {
1768 float ox = corner * dx;
1769
1770 glTexCoord2f (ox , dy ); glVertex2f (px , py );
1771 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T);
1772 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T);
1773 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py );
1774 }
1775 }
1776 }
1777 }
1778 }
1779 }
1780
1781 hv_clear (smooth);
1782 }
1783
1784 glEnd ();
1785
1786 glDisable (GL_TEXTURE_2D);
1787 glDisable (GL_BLEND);
1788
1789 // top layer: overlays such as the health bar
1790 for (y = 0; y < sh; y++)
1791 if (0 <= y + my && y + my < self->rows)
1792 {
1793 maprow *row = self->row + (y + my);
1794
1795 for (x = 0; x < sw; x++)
1796 if (row->c0 <= x + mx && x + mx < row->c1)
1797 {
1798 mapcell *cell = row->col + (x + mx - row->c0);
1799
1800 int px = x * T;
1801 int py = y * T;
1802
1803 if (cell->stat_hp)
1804 {
1805 int width = cell->stat_width * T;
1806 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
1807
1808 glColor3ub (0, 0, 0);
1809 glRectf (px + 1, py - thick - 2,
1810 px + width - 1, py);
1811
1812 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1813 glRectf (px + 2,
1814 py - thick - 1,
1815 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1816 }
1817 }
1818 }
1819}
1820
1821void
1822draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1823 CODE:
1824{
1825 static float color[16][3] = {
1826 { 0.00F, 0.00F, 0.00F },
1827 { 1.00F, 1.00F, 1.00F },
1828 { 0.00F, 0.00F, 0.55F },
1829 { 1.00F, 0.00F, 0.00F },
1830
1831 { 1.00F, 0.54F, 0.00F },
1832 { 0.11F, 0.56F, 1.00F },
1833 { 0.93F, 0.46F, 0.00F },
1834 { 0.18F, 0.54F, 0.34F },
1835
1836 { 0.56F, 0.73F, 0.56F },
1837 { 0.80F, 0.80F, 0.80F },
1838 { 0.55F, 0.41F, 0.13F },
1839 { 0.99F, 0.77F, 0.26F },
1840
1841 { 0.74F, 0.65F, 0.41F },
1842
1843 { 0.00F, 1.00F, 1.00F },
1844 { 1.00F, 0.00F, 1.00F },
1845 { 1.00F, 1.00F, 0.00F },
1846 };
1847
1848 int x, y;
1849
1850 glEnable (GL_TEXTURE_2D);
1851 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1852 glEnable (GL_BLEND);
1853 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1854 glBegin (GL_QUADS);
1855
1856 for (y = 0; y < h; y++)
1857 for (x = 0; x < w; x++)
1858 {
1859 unsigned char m = data [x + y * w];
1860
1861 if (m)
1862 {
1863 float *c = color [m & 15];
1864
1865 float tx1 = m & 0x40 ? 0.5 : 0.;
1866 float tx2 = tx1 + 0.5;
1867
1868 glColor4f (c[0], c[1], c[2], 0.75);
1869 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1870 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1871 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1872 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1873 }
1874 }
1875
1876 glEnd ();
1877 glDisable (GL_BLEND);
1878 glDisable (GL_TEXTURE_2D);
1879}
1880
1881void
1882fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
1883 PPCODE:
1884{
1885 int x, y;
1060 int sw4 = (sw + 3) & ~3; 1886 int sw4 = (sw + 3) & ~3;
1061 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 1887 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1062 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 1888 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1063 1889
1064 memset (darkness, 255, sw4 * sh); 1890 memset (darkness, 255, sw4 * sh);
1065 SvPOK_only (darkness_sv); 1891 SvPOK_only (darkness_sv);
1066 SvCUR_set (darkness_sv, sw4 * sh); 1892 SvCUR_set (darkness_sv, sw4 * sh);
1067 1893
1068 vx = self->x + (self->w - sw) / 2 - shift_x; 1894 mx += self->x;
1069 vy = self->y + (self->h - sh) / 2 - shift_y; 1895 my += self->y;
1070 1896
1071 /*
1072 int vx = self->vx = self->w >= sw
1073 ? self->x + (self->w - sw) / 2
1074 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1075
1076 int vy = self->vy = self->h >= sh
1077 ? self->y + (self->h - sh) / 2
1078 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1079 */
1080
1081 glColor4ub (255, 255, 255, 255);
1082
1083 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1084 glEnable (GL_BLEND);
1085 glEnable (GL_TEXTURE_2D);
1086 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1087
1088 glBegin (GL_QUADS);
1089
1090 last_name = 0;
1091
1092 for (z = 0; z < 3; z++)
1093 for (y = 0; y < sh; y++) 1897 for (y = 0; y < sh; y++)
1094 if (0 <= y + vy && y + vy < self->rows) 1898 if (0 <= y + my && y + my < self->rows)
1095 { 1899 {
1096 maprow *row = self->row + (y + vy); 1900 maprow *row = self->row + (y + my);
1097 1901
1098 for (x = 0; x < sw; x++) 1902 for (x = 0; x < sw; x++)
1099 if (row->c0 <= x + vx && x + vx < row->c1) 1903 if (row->c0 <= x + mx && x + mx < row->c1)
1100 { 1904 {
1101 mapcell *cell = row->col + (x + vx - row->c0); 1905 mapcell *cell = row->col + (x + mx - row->c0);
1102 1906
1103 darkness[y * sw4 + x] = cell->darkness < 0 1907 darkness[y * sw4 + x] = cell->darkness
1908 ? 255 - (cell->darkness - 1)
1104 ? 255 - FOW_DARKNESS 1909 : 255 - FOW_DARKNESS;
1105 : 255 - cell->darkness;
1106
1107 face = cell->face [z];
1108
1109 if (face)
1110 {
1111 maptex tex = self->tex [face];
1112
1113 int px = (x + 1) * 32 - tex.w;
1114 int py = (y + 1) * 32 - tex.h;
1115
1116 if (last_name != tex.name)
1117 {
1118 glEnd ();
1119 last_name = tex.name;
1120 glBindTexture (GL_TEXTURE_2D, last_name);
1121 glBegin (GL_QUADS);
1122 }
1123
1124 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1125 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1126 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1127 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1128 }
1129 } 1910 }
1130 } 1911 }
1131
1132 glEnd ();
1133
1134 glDisable (GL_TEXTURE_2D);
1135 glDisable (GL_BLEND);
1136 1912
1137 EXTEND (SP, 3); 1913 EXTEND (SP, 3);
1138 PUSHs (sv_2mortal (newSViv (sw4))); 1914 PUSHs (sv_2mortal (newSViv (sw4)));
1139 PUSHs (sv_2mortal (newSViv (sh))); 1915 PUSHs (sv_2mortal (newSViv (sh)));
1140 PUSHs (darkness_sv); 1916 PUSHs (darkness_sv);
1141} 1917}
1142 1918
1143SV * 1919SV *
1144get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1920get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1145 CODE: 1921 CODE:
1146{ 1922{
1147 int x, y, x1, y1; 1923 int x, y, x1, y1;
1148 SV *data_sv = newSV (w * h * 7 + 5); 1924 SV *data_sv = newSV (w * h * 7 + 5);
1149 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1925 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1174 if (row && row->c0 <= x && x < row->c1) 1950 if (row && row->c0 <= x && x < row->c1)
1175 { 1951 {
1176 mapcell *cell = row->col + (x - row->c0); 1952 mapcell *cell = row->col + (x - row->c0);
1177 uint8_t flags = 0; 1953 uint8_t flags = 0;
1178 1954
1179 if (cell->face [0]) flags |= 1; 1955 if (cell->tile [0]) flags |= 1;
1180 if (cell->face [1]) flags |= 2; 1956 if (cell->tile [1]) flags |= 2;
1181 if (cell->face [2]) flags |= 4; 1957 if (cell->tile [2]) flags |= 4;
1182 1958
1183 *data++ = flags; 1959 *data++ = flags;
1184 1960
1185 if (flags & 1) 1961 if (flags & 1)
1186 { 1962 {
1963 tileid tile = cell->tile [0];
1187 *data++ = cell->face [0] >> 8; 1964 *data++ = tile >> 8;
1188 *data++ = cell->face [0]; 1965 *data++ = tile;
1189 } 1966 }
1190 1967
1191 if (flags & 2) 1968 if (flags & 2)
1192 { 1969 {
1970 tileid tile = cell->tile [1];
1193 *data++ = cell->face [1] >> 8; 1971 *data++ = tile >> 8;
1194 *data++ = cell->face [1]; 1972 *data++ = tile;
1195 } 1973 }
1196 1974
1197 if (flags & 4) 1975 if (flags & 4)
1198 { 1976 {
1977 tileid tile = cell->tile [2];
1199 *data++ = cell->face [2] >> 8; 1978 *data++ = tile >> 8;
1200 *data++ = cell->face [2]; 1979 *data++ = tile;
1201 } 1980 }
1202 } 1981 }
1203 else 1982 else
1204 *data++ = 0; 1983 *data++ = 0;
1205 } 1984 }
1211} 1990}
1212 OUTPUT: 1991 OUTPUT:
1213 RETVAL 1992 RETVAL
1214 1993
1215void 1994void
1216set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 1995set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1217 PPCODE: 1996 PPCODE:
1218{ 1997{
1219 int x, y, z; 1998 int x, y, z;
1220 int w, h; 1999 int w, h;
1221 int x1, y1; 2000 int x1, y1;
1245 { 2024 {
1246 uint8_t flags = *data++; 2025 uint8_t flags = *data++;
1247 2026
1248 if (flags) 2027 if (flags)
1249 { 2028 {
1250 mapface face[3] = { 0, 0, 0 };
1251
1252 mapcell *cell = row_get_cell (row, x); 2029 mapcell *cell = row_get_cell (row, x);
2030 tileid tile[3] = { 0, 0, 0 };
1253 2031
1254 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2032 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1255 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2033 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1256 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2034 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1257 2035
1258 if (cell->darkness <= 0) 2036 if (cell->darkness == 0)
1259 { 2037 {
1260 cell->darkness = -1; 2038 cell->darkness = 0;
1261 2039
1262 for (z = 0; z <= 2; z++) 2040 for (z = 0; z <= 2; z++)
1263 { 2041 {
1264 cell->face[z] = face[z]; 2042 tileid t = tile [z];
1265 2043
1266 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2044 if (t >= self->texs || (t && !self->tex [t].name))
2045 {
1267 XPUSHs (sv_2mortal (newSViv (face[z]))); 2046 XPUSHs (sv_2mortal (newSViv (t)));
2047 need_texid (self, t);
2048 }
2049
2050 cell->tile [z] = t;
1268 } 2051 }
1269 } 2052 }
1270 } 2053 }
1271 } 2054 }
1272 } 2055 }
1273} 2056}
1274 2057
1275MODULE = CFClient PACKAGE = CFClient::MixChunk 2058MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1276 2059
1277CFClient::MixChunk 2060CFPlus::MixChunk
1278new_from_file (SV *class, char *path) 2061new_from_file (SV *class, char *path)
1279 CODE: 2062 CODE:
1280 RETVAL = Mix_LoadWAV (path); 2063 RETVAL = Mix_LoadWAV (path);
1281 OUTPUT: 2064 OUTPUT:
1282 RETVAL 2065 RETVAL
1283 2066
1284void 2067void
1285DESTROY (CFClient::MixChunk self) 2068DESTROY (CFPlus::MixChunk self)
1286 CODE: 2069 CODE:
1287 Mix_FreeChunk (self); 2070 Mix_FreeChunk (self);
1288 2071
1289int 2072int
1290volume (CFClient::MixChunk self, int volume = -1) 2073volume (CFPlus::MixChunk self, int volume = -1)
1291 CODE: 2074 CODE:
1292 RETVAL = Mix_VolumeChunk (self, volume); 2075 RETVAL = Mix_VolumeChunk (self, volume);
1293 OUTPUT: 2076 OUTPUT:
1294 RETVAL 2077 RETVAL
1295 2078
1296int 2079int
1297play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2080play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1298 CODE: 2081 CODE:
1299 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2082 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1300 OUTPUT: 2083 OUTPUT:
1301 RETVAL 2084 RETVAL
1302 2085
1303MODULE = CFClient PACKAGE = CFClient::MixMusic 2086MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1304 2087
1305int 2088int
1306volume (int volume = -1) 2089volume (int volume = -1)
1307 CODE: 2090 CODE:
1308 RETVAL = Mix_VolumeMusic (volume); 2091 RETVAL = Mix_VolumeMusic (volume);
1309 OUTPUT: 2092 OUTPUT:
1310 RETVAL 2093 RETVAL
1311 2094
1312CFClient::MixMusic 2095CFPlus::MixMusic
1313new_from_file (SV *class, char *path) 2096new_from_file (SV *class, char *path)
1314 CODE: 2097 CODE:
1315 RETVAL = Mix_LoadMUS (path); 2098 RETVAL = Mix_LoadMUS (path);
1316 OUTPUT: 2099 OUTPUT:
1317 RETVAL 2100 RETVAL
1318 2101
1319void 2102void
1320DESTROY (CFClient::MixMusic self) 2103DESTROY (CFPlus::MixMusic self)
1321 CODE: 2104 CODE:
1322 Mix_FreeMusic (self); 2105 Mix_FreeMusic (self);
1323 2106
1324int 2107int
1325play (CFClient::MixMusic self, int loops = -1) 2108play (CFPlus::MixMusic self, int loops = -1)
1326 CODE: 2109 CODE:
1327 RETVAL = Mix_PlayMusic (self, loops); 2110 RETVAL = Mix_PlayMusic (self, loops);
1328 OUTPUT: 2111 OUTPUT:
1329 RETVAL 2112 RETVAL
1330 2113
1331MODULE = CFClient PACKAGE = CFClient::OpenGL 2114MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1332 2115
1333BOOT: 2116BOOT:
1334{ 2117{
1335 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2118 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1336 static const struct { 2119 static const struct {
1337 const char *name; 2120 const char *name;
1338 IV iv; 2121 IV iv;
1339 } *civ, const_iv[] = { 2122 } *civ, const_iv[] = {
1340# define const_iv(name) { # name, (IV)name } 2123# define const_iv(name) { # name, (IV)name }
1341 const_iv (GL_COLOR_MATERIAL), 2124 const_iv (GL_COLOR_MATERIAL),
1342 const_iv (GL_SMOOTH), 2125 const_iv (GL_SMOOTH),
1343 const_iv (GL_FLAT), 2126 const_iv (GL_FLAT),
2127 const_iv (GL_DITHER),
1344 const_iv (GL_BLEND), 2128 const_iv (GL_BLEND),
2129 const_iv (GL_CULL_FACE),
2130 const_iv (GL_SCISSOR_TEST),
2131 const_iv (GL_DEPTH_TEST),
2132 const_iv (GL_ALPHA_TEST),
2133 const_iv (GL_NORMALIZE),
2134 const_iv (GL_RESCALE_NORMAL),
2135 const_iv (GL_FRONT),
2136 const_iv (GL_BACK),
1345 const_iv (GL_AND), 2137 const_iv (GL_AND),
2138 const_iv (GL_ONE),
2139 const_iv (GL_ZERO),
1346 const_iv (GL_SRC_ALPHA), 2140 const_iv (GL_SRC_ALPHA),
2141 const_iv (GL_DST_ALPHA),
1347 const_iv (GL_ONE_MINUS_SRC_ALPHA), 2142 const_iv (GL_ONE_MINUS_SRC_ALPHA),
2143 const_iv (GL_ONE_MINUS_DST_ALPHA),
2144 const_iv (GL_SRC_ALPHA_SATURATE),
1348 const_iv (GL_RGB), 2145 const_iv (GL_RGB),
1349 const_iv (GL_RGBA), 2146 const_iv (GL_RGBA),
2147 const_iv (GL_RGBA4),
2148 const_iv (GL_RGBA8),
2149 const_iv (GL_RGB5_A1),
1350 const_iv (GL_UNSIGNED_BYTE), 2150 const_iv (GL_UNSIGNED_BYTE),
1351 const_iv (GL_ALPHA4), 2151 const_iv (GL_UNSIGNED_SHORT),
2152 const_iv (GL_UNSIGNED_INT),
1352 const_iv (GL_ALPHA), 2153 const_iv (GL_ALPHA),
2154 const_iv (GL_INTENSITY),
2155 const_iv (GL_LUMINANCE),
2156 const_iv (GL_LUMINANCE_ALPHA),
1353 const_iv (GL_FLOAT), 2157 const_iv (GL_FLOAT),
1354 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2158 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1355 const_iv (GL_COMPILE), 2159 const_iv (GL_COMPILE),
1356 const_iv (GL_TEXTURE_1D), 2160 const_iv (GL_TEXTURE_1D),
1357 const_iv (GL_TEXTURE_2D), 2161 const_iv (GL_TEXTURE_2D),
1359 const_iv (GL_TEXTURE_MAG_FILTER), 2163 const_iv (GL_TEXTURE_MAG_FILTER),
1360 const_iv (GL_TEXTURE_MIN_FILTER), 2164 const_iv (GL_TEXTURE_MIN_FILTER),
1361 const_iv (GL_TEXTURE_ENV_MODE), 2165 const_iv (GL_TEXTURE_ENV_MODE),
1362 const_iv (GL_TEXTURE_WRAP_S), 2166 const_iv (GL_TEXTURE_WRAP_S),
1363 const_iv (GL_TEXTURE_WRAP_T), 2167 const_iv (GL_TEXTURE_WRAP_T),
2168 const_iv (GL_REPEAT),
1364 const_iv (GL_CLAMP), 2169 const_iv (GL_CLAMP),
1365 const_iv (GL_REPEAT), 2170 const_iv (GL_CLAMP_TO_EDGE),
1366 const_iv (GL_NEAREST), 2171 const_iv (GL_NEAREST),
1367 const_iv (GL_LINEAR), 2172 const_iv (GL_LINEAR),
1368 const_iv (GL_NEAREST_MIPMAP_NEAREST), 2173 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1369 const_iv (GL_LINEAR_MIPMAP_NEAREST), 2174 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1370 const_iv (GL_NEAREST_MIPMAP_LINEAR), 2175 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1371 const_iv (GL_LINEAR_MIPMAP_LINEAR), 2176 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1372 const_iv (GL_GENERATE_MIPMAP), 2177 const_iv (GL_GENERATE_MIPMAP),
1373 const_iv (GL_LINEAR),
1374 const_iv (GL_MODULATE), 2178 const_iv (GL_MODULATE),
2179 const_iv (GL_DECAL),
1375 const_iv (GL_REPLACE), 2180 const_iv (GL_REPLACE),
2181 const_iv (GL_DEPTH_BUFFER_BIT),
1376 const_iv (GL_COLOR_BUFFER_BIT), 2182 const_iv (GL_COLOR_BUFFER_BIT),
1377 const_iv (GL_PROJECTION), 2183 const_iv (GL_PROJECTION),
1378 const_iv (GL_MODELVIEW), 2184 const_iv (GL_MODELVIEW),
1379 const_iv (GL_COLOR_LOGIC_OP), 2185 const_iv (GL_COLOR_LOGIC_OP),
2186 const_iv (GL_SEPARABLE_2D),
1380 const_iv (GL_CONVOLUTION_2D), 2187 const_iv (GL_CONVOLUTION_2D),
1381 const_iv (GL_CONVOLUTION_BORDER_MODE), 2188 const_iv (GL_CONVOLUTION_BORDER_MODE),
1382 const_iv (GL_CONSTANT_BORDER), 2189 const_iv (GL_CONSTANT_BORDER),
1383 const_iv (GL_LINES), 2190 const_iv (GL_LINES),
2191 const_iv (GL_LINE_STRIP),
2192 const_iv (GL_LINE_LOOP),
1384 const_iv (GL_QUADS), 2193 const_iv (GL_QUADS),
1385 const_iv (GL_LINE_LOOP), 2194 const_iv (GL_QUAD_STRIP),
2195 const_iv (GL_TRIANGLES),
2196 const_iv (GL_TRIANGLE_STRIP),
2197 const_iv (GL_TRIANGLE_FAN),
1386 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2198 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1387 const_iv (GL_FASTEST), 2199 const_iv (GL_FASTEST),
2200 const_iv (GL_V2F),
2201 const_iv (GL_V3F),
2202 const_iv (GL_T2F_V3F),
2203 const_iv (GL_T2F_N3F_V3F),
1388# undef const_iv 2204# undef const_iv
1389 }; 2205 };
1390 2206
1391 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2207 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1392 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2208 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1393} 2209}
1394 2210
2211char *
2212gl_vendor ()
2213 CODE:
2214 RETVAL = (char *)glGetString (GL_VENDOR);
2215 OUTPUT:
2216 RETVAL
2217
2218char *
2219gl_version ()
2220 CODE:
2221 RETVAL = (char *)glGetString (GL_VERSION);
2222 OUTPUT:
2223 RETVAL
2224
2225char *
2226gl_extensions ()
2227 CODE:
2228 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2229 OUTPUT:
2230 RETVAL
2231
1395int glGetError () 2232int glGetError ()
2233
2234void glFinish ()
1396 2235
1397void glClear (int mask) 2236void glClear (int mask)
1398 2237
1399void glClearColor (float r, float g, float b, float a = 1.0) 2238void glClearColor (float r, float g, float b, float a = 1.0)
1400 PROTOTYPE: @ 2239 PROTOTYPE: @
1407 2246
1408void glHint (int target, int mode) 2247void glHint (int target, int mode)
1409 2248
1410void glBlendFunc (int sfactor, int dfactor) 2249void glBlendFunc (int sfactor, int dfactor)
1411 2250
2251void glBlendFuncSeparate (int sa, int da, int saa, int daa)
2252 CODE:
2253 gl_BlendFuncSeparate (sa, da, saa, daa);
2254
2255void glDepthMask (int flag)
2256
1412void glLogicOp (int opcode) 2257void glLogicOp (int opcode)
1413 2258
2259void glColorMask (int red, int green, int blue, int alpha)
2260
1414void glMatrixMode (int mode) 2261void glMatrixMode (int mode)
1415 2262
1416void glPushMatrix () 2263void glPushMatrix ()
1417 2264
1418void glPopMatrix () 2265void glPopMatrix ()
1419 2266
1420void glLoadIdentity () 2267void glLoadIdentity ()
1421 2268
2269void glDrawBuffer (int buffer)
2270
2271void glReadBuffer (int buffer)
2272
1422# near and far are due to microsofts buggy c compiler 2273# near_ and far_ are due to microsofts buggy "c" compiler
2274void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2275
2276# near_ and far_ are due to microsofts buggy "c" compiler
1423void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2277void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1424 2278
1425void glViewport (int x, int y, int width, int height) 2279void glViewport (int x, int y, int width, int height)
2280
2281void glScissor (int x, int y, int width, int height)
1426 2282
1427void glTranslate (float x, float y, float z = 0.) 2283void glTranslate (float x, float y, float z = 0.)
1428 CODE: 2284 CODE:
1429 glTranslatef (x, y, z); 2285 glTranslatef (x, y, z);
1430 2286
1440 2296
1441void glEnd () 2297void glEnd ()
1442 2298
1443void glColor (float r, float g, float b, float a = 1.0) 2299void glColor (float r, float g, float b, float a = 1.0)
1444 PROTOTYPE: @ 2300 PROTOTYPE: @
2301 ALIAS:
2302 glColor_premultiply = 1
1445 CODE: 2303 CODE:
2304 if (ix)
2305 {
2306 r *= a;
2307 g *= a;
2308 b *= a;
2309 }
2310 // microsoft visual "c" rounds instead of truncating...
1446 glColor4f (r, g, b, a); 2311 glColor4f (r, g, b, a);
2312
2313void glInterleavedArrays (int format, int stride, char *data)
2314
2315void glDrawElements (int mode, int count, int type, char *indices)
2316
2317# 1.2 void glDrawRangeElements (int mode, int start, int end
2318
2319void glRasterPos (float x, float y, float z = 0.)
2320 CODE:
2321 glRasterPos3f (0, 0, z);
2322 glBitmap (0, 0, 0, 0, x, y, 0);
1447 2323
1448void glVertex (float x, float y, float z = 0.) 2324void glVertex (float x, float y, float z = 0.)
1449 CODE: 2325 CODE:
1450 glVertex3f (x, y, z); 2326 glVertex3f (x, y, z);
1451 2327
1463 2339
1464void glBindTexture (int target, int name) 2340void glBindTexture (int target, int name)
1465 2341
1466void glConvolutionParameter (int target, int pname, float params) 2342void glConvolutionParameter (int target, int pname, float params)
1467 CODE: 2343 CODE:
1468 GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params)); 2344 if (gl.ConvolutionParameterf)
2345 gl.ConvolutionParameterf (target, pname, params);
1469 2346
1470void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 2347void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1471 CODE: 2348 CODE:
1472 GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D, 2349 if (gl.ConvolutionFilter2D)
1473 (target, internalformat, width, height, format, type, data)); 2350 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
2351
2352void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2353 CODE:
2354 if (gl.SeparableFilter2D)
2355 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1474 2356
1475void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2357void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1476 2358
1477void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2359void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2360
2361void glDrawPixels (int width, int height, int format, int type, char *pixels)
2362
2363void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1478 2364
1479int glGenTexture () 2365int glGenTexture ()
1480 CODE: 2366 CODE:
1481{ 2367{
1482 GLuint name; 2368 GLuint name;

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