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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.65 by root, Mon Apr 24 08:22:21 2006 UTC vs.
Revision 1.130 by root, Wed Jul 12 17:21:01 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
2# include <malloc.h> 3# include <malloc.h>
4# include <windows.h>
5# pragma warning(disable:4244)
3#endif 6#endif
4 7
5#include "EXTERN.h" 8#include "EXTERN.h"
6#include "perl.h" 9#include "perl.h"
7#include "XSUB.h" 10#include "XSUB.h"
8 11
12#include <math.h>
9#include <string.h> 13#include <string.h>
10#include <stdio.h> 14#include <stdio.h>
15#include <stdlib.h>
11 16
12#include <SDL.h> 17#include <SDL.h>
18#include <SDL_endian.h>
13#include <SDL_image.h> 19#include <SDL_image.h>
14#include <SDL_mixer.h> 20#include <SDL_mixer.h>
15#include <SDL_opengl.h> 21#include <SDL_opengl.h>
16 22
23#define PANGO_ENABLE_BACKEND
24#define G_DISABLE_CAST_CHECKS
25
17#include <glib/gmacros.h> 26#include <glib/gmacros.h>
18 27
19#include <pango/pango.h> 28#include <pango/pango.h>
20#include <pango/pangofc-fontmap.h>
21#include <pango/pangoft2.h>
22 29
23#ifndef _WIN32 30#ifndef _WIN32
24# include <sys/types.h> 31# include <sys/types.h>
25# include <sys/socket.h> 32# include <sys/socket.h>
26# include <netinet/in.h> 33# include <netinet/in.h>
35 typedef signed int int32_t; 42 typedef signed int int32_t;
36#endif 43#endif
37 44
38#include "glext.h" 45#include "glext.h"
39 46
47#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */
48
40#define FOW_DARKNESS 32 49#define FOW_DARKNESS 32
41 50
42#define MAP_EXTEND_X 32 51#define MAP_EXTEND_X 32
43#define MAP_EXTEND_Y 512 52#define MAP_EXTEND_Y 512
44 53
45#define MIN_FONT_HEIGHT 10 54#define MIN_FONT_HEIGHT 10
46 55
47#define GL_CALL(type,func,args) \ 56#if 0
48 { \ 57# define PARACHUTE SDL_INIT_NOPARACHUTE
49 static int init_; \ 58#else
50 static type fptr_; \ 59# define PARACHUTE 0
51 \ 60#endif
52 if (!init_) \ 61
53 { \ 62static struct
54 init_ = 1; \ 63{
55 fptr_ = (type)SDL_GL_GetProcAddress (# func); \ 64#define GL_FUNC(ptr,name) ptr name;
56 } \ 65#include "glfunc.h"
57 \ 66#undef GL_FUNC
58 if (fptr_) \ 67} gl;
59 fptr_ args; \ 68
60 } 69static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
70{
71 if (gl.BlendFuncSeparate)
72 gl.BlendFuncSeparate (sa, da, saa, daa);
73 else if (gl.BlendFuncSeparateEXT)
74 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
75 else
76 glBlendFunc (sa, da);
77}
78
79#include "texcache.c"
80
81#include "pango-font.c"
82#include "pango-fontmap.c"
83#include "pango-render.c"
61 84
62typedef Mix_Chunk *CFClient__MixChunk; 85typedef Mix_Chunk *CFClient__MixChunk;
63typedef Mix_Music *CFClient__MixMusic; 86typedef Mix_Music *CFClient__MixMusic;
64 87
65typedef PangoFontDescription *CFClient__Font; 88typedef PangoFontDescription *CFClient__Font;
66 89
90static int
91shape_attr_p (PangoLayoutRun *run)
92{
93 GSList *attrs = run->item->analysis.extra_attrs;
94
95 while (attrs)
96 {
97 PangoAttribute *attr = attrs->data;
98
99 if (attr->klass->type == PANGO_ATTR_SHAPE)
100 return 1;
101
102 attrs = attrs->next;
103 }
104
105 return 0;
106}
107
67typedef struct cf_layout { 108typedef struct cf_layout {
68 PangoLayout *pl; 109 PangoLayout *pl;
110 float r, g, b, a; // default color for rgba mode
69 int base_height; 111 int base_height;
70 CFClient__Font font; 112 CFClient__Font font;
71} *CFClient__Layout; 113} *CFClient__Layout;
72 114
73static CFClient__Font default_font; 115static CFClient__Font default_font;
74static PangoContext *context; 116static PangoContext *opengl_context;
75static PangoFontMap *fontmap; 117static PangoFontMap *opengl_fontmap;
76 118
77static void 119static void
78substitute_func (FcPattern *pattern, gpointer data) 120substitute_func (FcPattern *pattern, gpointer data)
79{ 121{
80 FcPatternAddBool (pattern, FC_HINTING , 1); 122 FcPatternAddBool (pattern, FC_HINTING, 1);
123#ifdef FC_HINT_STYLE
124 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
125#endif
81 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 126 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
82} 127}
83 128
84static void 129static void
85layout_update_font (CFClient__Layout self) 130layout_update_font (CFClient__Layout self)
98static void 143static void
99layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 144layout_get_pixel_size (CFClient__Layout self, int *w, int *h)
100{ 145{
101 pango_layout_get_pixel_size (self->pl, w, h); 146 pango_layout_get_pixel_size (self->pl, w, h);
102 147
103 *w = (*w + 3) & ~3;
104 if (!*w) *w = 1; 148 if (!*w) *w = 1;
105 if (!*h) *h = 1; 149 if (!*h) *h = 1;
150
151 *w = (*w + 3) & ~3;
106} 152}
107 153
108typedef uint16_t mapface; 154typedef uint16_t mapface;
109 155
110typedef struct { 156typedef struct {
258 } 304 }
259 } 305 }
260} 306}
261 307
262static void 308static void
263music_finished () 309music_finished (void)
264{ 310{
265 SDL_UserEvent ev; 311 SDL_UserEvent ev;
266 312
267 ev.type = SDL_USEREVENT; 313 ev.type = SDL_USEREVENT;
268 ev.code = 0; 314 ev.code = 0;
269 ev.data1 = 0; 315 ev.data1 = 0;
270 ev.data2 = 0; 316 ev.data2 = 0;
271 317
272 SDL_PushEvent ((SDL_Event *)&ev); 318 SDL_PushEvent ((SDL_Event *)&ev);
319}
320
321static void
322channel_finished (int channel)
323{
324 SDL_UserEvent ev;
325
326 ev.type = SDL_USEREVENT;
327 ev.code = 1;
328 ev.data1 = (void *)(long)channel;
329 ev.data2 = 0;
330
331 SDL_PushEvent ((SDL_Event *)&ev);
332}
333
334static unsigned int
335minpot (unsigned int n)
336{
337 if (!n)
338 return 0;
339
340 --n;
341
342 n |= n >> 1;
343 n |= n >> 2;
344 n |= n >> 4;
345 n |= n >> 8;
346 n |= n >> 16;
347
348 return n + 1;
273} 349}
274 350
275MODULE = CFClient PACKAGE = CFClient 351MODULE = CFClient PACKAGE = CFClient
276 352
277PROTOTYPES: ENABLE 353PROTOTYPES: ENABLE
385# undef const_iv 461# undef const_iv
386 }; 462 };
387 463
388 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 464 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
389 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 465 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
390
391 fontmap = pango_ft2_font_map_new ();
392 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0);
393 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap);
394} 466}
395 467
396int 468int
469in_destruct ()
470 CODE:
471 RETVAL = PL_main_cv == Nullcv;
472 OUTPUT:
473 RETVAL
474
475NV floor (NV x)
476
477NV ceil (NV x)
478
479void
480pango_init ()
481 CODE:
482{
483 opengl_fontmap = pango_opengl_font_map_new ();
484 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
485 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
486}
487
488int
397SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 489SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
398 490
399void 491void
400SDL_Quit () 492SDL_Quit ()
401 493
402void 494void
408 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 500 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
409 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 501 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
410 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 502 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
411 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 503 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
412 504
505 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
506 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
507
413 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 508 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
414 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 509 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
415 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 510 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
416 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 511 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
417 512
418 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 513 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
419 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
420 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
421 514
422 SDL_EnableUNICODE (1); 515 SDL_EnableUNICODE (1);
423 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 516 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
424 517
425 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 518 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
434 527
435 ++m; 528 ++m;
436 } 529 }
437} 530}
438 531
532char *
533SDL_GetError ()
534
439int 535int
440SDL_SetVideoMode (int w, int h, int fullscreen) 536SDL_SetVideoMode (int w, int h, int fullscreen)
441 CODE: 537 CODE:
442 RETVAL = !!SDL_SetVideoMode ( 538 RETVAL = !!SDL_SetVideoMode (
443 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 539 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
444 ); 540 );
541 if (RETVAL)
542 {
445 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 543 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
544# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
545# include "glfunc.h"
546# undef GL_FUNC
547 }
446 OUTPUT: 548 OUTPUT:
447 RETVAL 549 RETVAL
448 550
449void 551void
450SDL_GL_SwapBuffers () 552SDL_GL_SwapBuffers ()
553
554char *
555SDL_GetKeyName (int sym)
451 556
452void 557void
453SDL_PollEvent () 558SDL_PollEvent ()
454 PPCODE: 559 PPCODE:
455{ 560{
457 562
458 while (SDL_PollEvent (&ev)) 563 while (SDL_PollEvent (&ev))
459 { 564 {
460 HV *hv = newHV (); 565 HV *hv = newHV ();
461 hv_store (hv, "type", 4, newSViv (ev.type), 0); 566 hv_store (hv, "type", 4, newSViv (ev.type), 0);
567
462 switch (ev.type) 568 switch (ev.type)
463 { 569 {
464 case SDL_KEYDOWN: 570 case SDL_KEYDOWN:
465 case SDL_KEYUP: 571 case SDL_KEYUP:
466 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 572 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
473 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 579 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
474 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 580 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
475 break; 581 break;
476 582
477 case SDL_MOUSEMOTION: 583 case SDL_MOUSEMOTION:
584 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
585
478 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 586 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
479 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 587 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
480 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 588 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
481 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 589 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
482 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 590 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
483 break; 591 break;
484 592
485 case SDL_MOUSEBUTTONDOWN: 593 case SDL_MOUSEBUTTONDOWN:
486 case SDL_MOUSEBUTTONUP: 594 case SDL_MOUSEBUTTONUP:
595 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
596
487 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 597 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
488 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 598 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
489 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 599 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
490 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 600 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
601 break;
602
603 case SDL_USEREVENT:
604 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
605 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
606 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
607 break;
491 } 608 }
492 609
493 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 610 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv)));
494 } 611 }
495} 612}
496 613
497int 614int
498Mix_OpenAudio (int frequency = 22050, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 512) 615Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
499 POSTCALL: 616 POSTCALL:
500 Mix_HookMusicFinished (music_finished); 617 Mix_HookMusicFinished (music_finished);
618 Mix_ChannelFinished (channel_finished);
501 619
502void 620void
503Mix_CloseAudio () 621Mix_CloseAudio ()
504 622
505int 623int
510 CODE: 628 CODE:
511#ifndef _WIN32 629#ifndef _WIN32
512 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 630 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
513#endif 631#endif
514 632
515char *
516gl_version ()
517 CODE:
518 RETVAL = (char *)glGetString (GL_VERSION);
519 OUTPUT:
520 RETVAL
521
522char *
523gl_extensions ()
524 CODE:
525 RETVAL = (char *)glGetString (GL_EXTENSIONS);
526 OUTPUT:
527 RETVAL
528
529void 633void
530add_font (char *file) 634add_font (char *file)
531 CODE: 635 CODE:
532 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 636 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
533 637
534void 638void
535load_image_inline (SV *image_) 639load_image_inline (SV *image_)
536 ALIAS: 640 ALIAS:
537 load_image_file = 1 641 load_image_file = 1
579 683
580 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 684 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
581 685
582 assert (surface2->pitch == surface2->w * 4); 686 assert (surface2->pitch == surface2->w * 4);
583 687
688 SDL_LockSurface (surface2);
584 EXTEND (SP, 5); 689 EXTEND (SP, 6);
585 PUSHs (sv_2mortal (newSViv (surface2->w))); 690 PUSHs (sv_2mortal (newSViv (surface2->w)));
586 PUSHs (sv_2mortal (newSViv (surface2->h))); 691 PUSHs (sv_2mortal (newSViv (surface2->h)));
587 SDL_LockSurface (surface2);
588 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 692 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
589 SDL_UnlockSurface (surface2);
590 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 693 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
591 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 694 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
592 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 695 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
696 SDL_UnlockSurface (surface2);
593 697
594 SDL_FreeSurface (surface); 698 SDL_FreeSurface (surface);
595 SDL_FreeSurface (surface2); 699 SDL_FreeSurface (surface2);
596} 700}
597 701
619 PUSHs (sv_2mortal (newSViv (b / y))); 723 PUSHs (sv_2mortal (newSViv (b / y)));
620 PUSHs (sv_2mortal (newSViv (a / y))); 724 PUSHs (sv_2mortal (newSViv (a / y)));
621} 725}
622 726
623void 727void
728error (char *message)
729 CODE:
730 fprintf (stderr, "ERROR: %s\n", message);
731#ifdef _WIN32
732 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
733#endif
734
735void
624fatal (char *message) 736fatal (char *message)
625 CODE: 737 CODE:
738 fprintf (stderr, "FATAL: %s\n", message);
626#ifdef _WIN32 739#ifdef _WIN32
627 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 740 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
628#else
629 fprintf (stderr, "FATAL: %s\n", message);
630#endif 741#endif
631 exit (1); 742 _exit (1);
743
744void
745_exit (int retval)
746 CODE:
747 _exit (retval);
632 748
633MODULE = CFClient PACKAGE = CFClient::Font 749MODULE = CFClient PACKAGE = CFClient::Font
634 750
635CFClient::Font 751CFClient::Font
636new_from_file (SV *class, char *path) 752new_from_file (SV *class, char *path, int id = 0)
637 CODE: 753 CODE:
638{ 754{
639 int count; 755 int count;
640 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, 0, 0, &count); 756 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
641 RETVAL = pango_fc_font_description_from_pattern (pattern, 0); 757 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
642 FcPatternDestroy (pattern); 758 FcPatternDestroy (pattern);
643} 759}
644 OUTPUT: 760 OUTPUT:
645 RETVAL 761 RETVAL
654 CODE: 770 CODE:
655 default_font = self; 771 default_font = self;
656 772
657MODULE = CFClient PACKAGE = CFClient::Layout 773MODULE = CFClient PACKAGE = CFClient::Layout
658 774
775void
776reset_glyph_cache ()
777 CODE:
778 tc_clear ();
779
659CFClient::Layout 780CFClient::Layout
660new (SV *class, int base_height = MIN_FONT_HEIGHT) 781new (SV *class)
661 CODE: 782 CODE:
662 New (0, RETVAL, 1, struct cf_layout); 783 New (0, RETVAL, 1, struct cf_layout);
784
663 RETVAL->pl = pango_layout_new (context); 785 RETVAL->pl = pango_layout_new (opengl_context);
664 RETVAL->base_height = base_height; 786 RETVAL->r = 1.;
787 RETVAL->g = 1.;
788 RETVAL->b = 1.;
789 RETVAL->a = 1.;
790 RETVAL->base_height = MIN_FONT_HEIGHT;
665 RETVAL->font = 0; 791 RETVAL->font = 0;
792
666 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 793 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
667 pango_layout_set_font_description (RETVAL->pl, default_font); 794 layout_update_font (RETVAL);
668 OUTPUT: 795 OUTPUT:
669 RETVAL 796 RETVAL
670 797
671void 798void
672DESTROY (CFClient::Layout self) 799DESTROY (CFClient::Layout self)
692 char *text = SvPVutf8 (text_, textlen); 819 char *text = SvPVutf8 (text_, textlen);
693 820
694 pango_layout_set_markup (self->pl, text, textlen); 821 pango_layout_set_markup (self->pl, text, textlen);
695} 822}
696 823
824void
825set_shapes (CFClient::Layout self, ...)
826 CODE:
827{
828 PangoAttrList *attrs = 0;
829 const char *text = pango_layout_get_text (self->pl);
830 const char *pos = text;
831 int arg = 4;
832
833 while (arg < items && (pos = strstr (pos, OBJ_STR)))
834 {
835 PangoRectangle inkrect, rect;
836 PangoAttribute *attr;
837
838 int x = SvIV (ST (arg - 3));
839 int y = SvIV (ST (arg - 2));
840 int w = SvIV (ST (arg - 1));
841 int h = SvIV (ST (arg ));
842
843 inkrect.x = 0;
844 inkrect.y = 0;
845 inkrect.width = 0;
846 inkrect.height = 0;
847
848 rect.x = x * PANGO_SCALE;
849 rect.y = y * PANGO_SCALE;
850 rect.width = w * PANGO_SCALE;
851 rect.height = h * PANGO_SCALE;
852
853 if (!attrs)
854 attrs = pango_layout_get_attributes (self->pl);
855
856 attr = pango_attr_shape_new (&inkrect, &rect);
857 attr->start_index = pos - text;
858 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
859 pango_attr_list_insert (attrs, attr);
860
861 arg += 4;
862 pos += sizeof (OBJ_STR) - 1;
863 }
864
865 if (attrs)
866 pango_layout_set_attributes (self->pl, attrs);
867}
868
869void
870get_shapes (CFClient::Layout self)
871 PPCODE:
872{
873 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
874
875 do
876 {
877 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
878
879 if (run && shape_attr_p (run))
880 {
881 PangoRectangle extents;
882 pango_layout_iter_get_run_extents (iter, 0, &extents);
883
884 EXTEND (SP, 2);
885 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
886 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
887 }
888 }
889 while (pango_layout_iter_next_run (iter));
890
891 pango_layout_iter_free (iter);
892}
893
894int
895has_wrapped (CFClient::Layout self)
896 CODE:
897{
898 int lines = 1;
899 const char *text = pango_layout_get_text (self->pl);
900
901 while (*text)
902 lines += *text++ == '\n';
903
904 RETVAL = lines < pango_layout_get_line_count (self->pl);
905}
906 OUTPUT:
907 RETVAL
908
697SV * 909SV *
698get_text (CFClient::Layout self) 910get_text (CFClient::Layout self)
699 CODE: 911 CODE:
700 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 912 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
701 SvUTF8_on (RETVAL); 913 sv_utf8_decode (RETVAL);
702 OUTPUT: 914 OUTPUT:
703 RETVAL 915 RETVAL
916
917void
918set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.)
919 CODE:
920 self->r = r;
921 self->g = g;
922 self->b = b;
923 self->a = a;
704 924
705void 925void
706set_font (CFClient::Layout self, CFClient::Font font = 0) 926set_font (CFClient::Layout self, CFClient::Font font = 0)
707 CODE: 927 CODE:
708 if (self->font != font) 928 if (self->font != font)
724set_width (CFClient::Layout self, int max_width = -1) 944set_width (CFClient::Layout self, int max_width = -1)
725 CODE: 945 CODE:
726 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 946 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
727 947
728void 948void
949set_indent (CFClient::Layout self, int indent)
950 CODE:
951 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
952
953void
954set_spacing (CFClient::Layout self, int spacing)
955 CODE:
956 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
957
958void
959set_ellipsise (CFClient::Layout self, int ellipsise)
960 CODE:
961 pango_layout_set_ellipsize (self->pl,
962 ellipsise == 1 ? PANGO_ELLIPSIZE_START
963 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
964 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
965 : PANGO_ELLIPSIZE_NONE
966 );
967
968void
969set_single_paragraph_mode (CFClient::Layout self, int spm)
970 CODE:
971 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
972
973void
729size (CFClient::Layout self) 974size (CFClient::Layout self)
730 PPCODE: 975 PPCODE:
731{ 976{
732 int w, h; 977 int w, h;
733 978
735 980
736 EXTEND (SP, 2); 981 EXTEND (SP, 2);
737 PUSHs (sv_2mortal (newSViv (w))); 982 PUSHs (sv_2mortal (newSViv (w)));
738 PUSHs (sv_2mortal (newSViv (h))); 983 PUSHs (sv_2mortal (newSViv (h)));
739} 984}
985
986int
987descent (CFClient::Layout self)
988 CODE:
989{
990 PangoRectangle rect;
991 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
992 pango_layout_line_get_pixel_extents (line, 0, &rect);
993 RETVAL = PANGO_DESCENT (rect);
994}
995 OUTPUT:
996 RETVAL
740 997
741int 998int
742xy_to_index (CFClient::Layout self, int x, int y) 999xy_to_index (CFClient::Layout self, int x, int y)
743 CODE: 1000 CODE:
744{ 1001{
761 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1018 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
762 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1019 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
763} 1020}
764 1021
765void 1022void
766render (CFClient::Layout self) 1023render (CFClient::Layout self, float x, float y)
767 PPCODE: 1024 PPCODE:
768{ 1025 pango_opengl_render_layout_subpixel (
769 SV *retval; 1026 self->pl,
770 int w, h; 1027 x * PANGO_SCALE, y * PANGO_SCALE,
771 FT_Bitmap bitmap; 1028 self->r, self->g, self->b, self->a
772 1029 );
773 layout_get_pixel_size (self, &w, &h);
774
775 retval = newSV (w * h);
776 SvPOK_only (retval);
777 SvCUR_set (retval, w * h);
778
779 bitmap.rows = h;
780 bitmap.width = w;
781 bitmap.pitch = w;
782 bitmap.buffer = (unsigned char*)SvPVX (retval);
783 bitmap.num_grays = 256;
784 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
785
786 memset (bitmap.buffer, 0, w * h);
787
788 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
789
790 EXTEND (SP, 3);
791 PUSHs (sv_2mortal (newSViv (w)));
792 PUSHs (sv_2mortal (newSViv (h)));
793 PUSHs (sv_2mortal (retval));
794}
795 1030
796MODULE = CFClient PACKAGE = CFClient::Texture 1031MODULE = CFClient PACKAGE = CFClient::Texture
797 1032
798void 1033void
1034pad2pot (SV *data_, SV *w_, SV *h_)
1035 CODE:
1036{
1037 int ow = SvIV (w_);
1038 int oh = SvIV (h_);
1039
1040 if (ow && oh)
1041 {
1042 int nw = minpot (ow);
1043 int nh = minpot (oh);
1044
1045 if (nw != ow || nh != oh)
1046 {
1047 if (SvOK (data_))
1048 {
1049 STRLEN datalen;
1050 char *data = SvPVbyte (data_, datalen);
1051 int bpp = datalen / (ow * oh);
1052 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1053
1054 SvPOK_only (result_);
1055 SvCUR_set (result_, nw * nh * bpp);
1056
1057 memset (SvPVX (result_), 0, nw * nh * bpp);
1058 while (oh--)
1059 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1060
1061 sv_setsv (data_, result_);
1062 }
1063
1064 sv_setiv (w_, nw);
1065 sv_setiv (h_, nh);
1066 }
1067 }
1068}
1069
1070void
799draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1071draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
800 PROTOTYPE: $$$;$$ 1072 PROTOTYPE: $$$;$$
1073 ALIAS:
1074 draw_quad_alpha = 1
1075 draw_quad_alpha_premultiplied = 2
801 CODE: 1076 CODE:
802{ 1077{
803 HV *hv = (HV *)SvRV (self); 1078 HV *hv = (HV *)SvRV (self);
804 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1079 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
805 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1080 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
806 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1081 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
807 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
808 1082
809 if (items < 5) 1083 if (items < 5)
810 { 1084 {
811 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1085 w = SvNV (*hv_fetch (hv, "w", 1, 1));
812 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1086 h = SvNV (*hv_fetch (hv, "h", 1, 1));
813 } 1087 }
814 1088
1089 if (ix)
1090 {
1091 glEnable (GL_BLEND);
1092
1093 if (ix == 2)
1094 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1095 else
1096 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1097 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1098
1099 glEnable (GL_ALPHA_TEST);
1100 glAlphaFunc (GL_GREATER, 0.01f);
1101 }
1102
815 glBindTexture (GL_TEXTURE_2D, name); 1103 glBindTexture (GL_TEXTURE_2D, name);
816 if (wrap_mode) { 1104
817 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
818 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
819 }
820 glBegin (GL_QUADS); 1105 glBegin (GL_QUADS);
821 glTexCoord2f (0, 0); glVertex2f (x , y ); 1106 glTexCoord2f (0, 0); glVertex2f (x , y );
822 glTexCoord2f (0, t); glVertex2f (x , y + h); 1107 glTexCoord2f (0, t); glVertex2f (x , y + h);
823 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1108 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
824 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1109 glTexCoord2f (s, 0); glVertex2f (x + w, y );
825 glEnd (); 1110 glEnd ();
1111
1112 if (ix)
1113 {
1114 glDisable (GL_ALPHA_TEST);
1115 glDisable (GL_BLEND);
1116 }
826} 1117}
827 1118
828MODULE = CFClient PACKAGE = CFClient::Map 1119MODULE = CFClient PACKAGE = CFClient::Map
829 1120
830CFClient::Map 1121CFClient::Map
850DESTROY (CFClient::Map self) 1141DESTROY (CFClient::Map self)
851 CODE: 1142 CODE:
852{ 1143{
853 map_clear (self); 1144 map_clear (self);
854 Safefree (self->face); 1145 Safefree (self->face);
1146 Safefree (self->tex);
855 Safefree (self); 1147 Safefree (self);
856} 1148}
857 1149
858void 1150void
859clear (CFClient::Map self) 1151clear (CFClient::Map self)
894 tex->r = r; 1186 tex->r = r;
895 tex->g = g; 1187 tex->g = g;
896 tex->b = b; 1188 tex->b = b;
897 tex->a = a; 1189 tex->a = a;
898 } 1190 }
1191
1192 // somewhat hackish, but for textures that require it, it really
1193 // improves the look, and most others don't suffer.
1194 glBindTexture (GL_TEXTURE_2D, name);
1195 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1196 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1197 // use uglier nearest interpolation because linear suffers
1198 // from transparent color bleeding and ugly wrapping effects.
1199 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
899} 1200}
900 1201
901int 1202int
902ox (CFClient::Map self) 1203ox (CFClient::Map self)
903 ALIAS: 1204 ALIAS:
904 oy = 1 1205 oy = 1
1206 x = 2
1207 y = 3
1208 w = 4
1209 h = 5
905 CODE: 1210 CODE:
906 switch (ix) 1211 switch (ix)
907 { 1212 {
908 case 0: RETVAL = self->ox; break; 1213 case 0: RETVAL = self->ox; break;
909 case 1: RETVAL = self->oy; break; 1214 case 1: RETVAL = self->oy; break;
1215 case 2: RETVAL = self->x; break;
1216 case 3: RETVAL = self->y; break;
1217 case 4: RETVAL = self->w; break;
1218 case 5: RETVAL = self->h; break;
910 } 1219 }
911 OUTPUT: 1220 OUTPUT:
912 RETVAL 1221 RETVAL
913 1222
914void 1223void
948 1257
949 while (data < data_end) 1258 while (data < data_end)
950 { 1259 {
951 flags = (data [0] << 8) + data [1]; data += 2; 1260 flags = (data [0] << 8) + data [1]; data += 2;
952 1261
953 x = ((flags >> 10) & 63) + self->x; 1262 x = self->x + ((flags >> 10) & 63);
954 y = ((flags >> 4) & 63) + self->y; 1263 y = self->y + ((flags >> 4) & 63);
955 1264
956 cell = map_get_cell (self, x, y); 1265 cell = map_get_cell (self, x, y);
957 1266
958 if (flags & 15) 1267 if (flags & 15)
959 { 1268 {
1049 OUTPUT: 1358 OUTPUT:
1050 RETVAL 1359 RETVAL
1051 1360
1052void 1361void
1053draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1362draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1054 PPCODE: 1363 CODE:
1055{ 1364{
1056 int vx, vy; 1365 int vx, vy;
1057 int x, y, z; 1366 int x, y, z;
1058 int last_name; 1367 int last_name;
1059 mapface face; 1368 mapface face;
1060 int sw4 = (sw + 3) & ~3;
1061 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1062 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1063 1369
1064 memset (darkness, 255, sw4 * sh);
1065 SvPOK_only (darkness_sv);
1066 SvCUR_set (darkness_sv, sw4 * sh);
1067
1068 vx = self->x + (self->w - sw) / 2 - shift_x; 1370 vx = self->x + self->w / 2 - sw / 2 - shift_x;
1069 vy = self->y + (self->h - sh) / 2 - shift_y; 1371 vy = self->y + self->h / 2 - sh / 2 - shift_y;
1070 1372
1071 /* 1373 /*
1072 int vx = self->vx = self->w >= sw 1374 int vx = self->vx = self->w >= sw
1073 ? self->x + (self->w - sw) / 2 1375 ? self->x + (self->w - sw) / 2
1074 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1376 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1078 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1380 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1079 */ 1381 */
1080 1382
1081 glColor4ub (255, 255, 255, 255); 1383 glColor4ub (255, 255, 255, 255);
1082 1384
1385 glEnable (GL_BLEND);
1083 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1386 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1084 glEnable (GL_BLEND);
1085 glEnable (GL_TEXTURE_2D); 1387 glEnable (GL_TEXTURE_2D);
1086 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1388 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1087 1389
1088 glBegin (GL_QUADS); 1390 glBegin (GL_QUADS);
1089 1391
1097 1399
1098 for (x = 0; x < sw; x++) 1400 for (x = 0; x < sw; x++)
1099 if (row->c0 <= x + vx && x + vx < row->c1) 1401 if (row->c0 <= x + vx && x + vx < row->c1)
1100 { 1402 {
1101 mapcell *cell = row->col + (x + vx - row->c0); 1403 mapcell *cell = row->col + (x + vx - row->c0);
1102
1103 darkness[y * sw4 + x] = cell->darkness < 0
1104 ? 255 - FOW_DARKNESS
1105 : 255 - cell->darkness;
1106 1404
1107 face = cell->face [z]; 1405 face = cell->face [z];
1108 1406
1109 if (face) 1407 if (face)
1110 { 1408 {
1131 1429
1132 glEnd (); 1430 glEnd ();
1133 1431
1134 glDisable (GL_TEXTURE_2D); 1432 glDisable (GL_TEXTURE_2D);
1135 glDisable (GL_BLEND); 1433 glDisable (GL_BLEND);
1434}
1435
1436void
1437draw_magicmap (CFClient::Map self, int dx, int dy, int w, int h, unsigned char *data)
1438 CODE:
1439{
1440 static float color[16][3] = {
1441 { 0.00F, 0.00F, 0.00F },
1442 { 1.00F, 1.00F, 1.00F },
1443 { 0.00F, 0.00F, 0.55F },
1444 { 1.00F, 0.00F, 0.00F },
1445
1446 { 1.00F, 0.54F, 0.00F },
1447 { 0.11F, 0.56F, 1.00F },
1448 { 0.93F, 0.46F, 0.00F },
1449 { 0.18F, 0.54F, 0.34F },
1450
1451 { 0.56F, 0.73F, 0.56F },
1452 { 0.80F, 0.80F, 0.80F },
1453 { 0.55F, 0.41F, 0.13F },
1454 { 0.99F, 0.77F, 0.26F },
1455
1456 { 0.74F, 0.65F, 0.41F },
1457
1458 { 0.00F, 1.00F, 1.00F },
1459 { 1.00F, 0.00F, 1.00F },
1460 { 1.00F, 1.00F, 0.00F },
1461 };
1462
1463 int x, y;
1464
1465 glEnable (GL_TEXTURE_2D);
1466 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1467 glEnable (GL_BLEND);
1468 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1469 glBegin (GL_QUADS);
1470
1471 for (y = 0; y < h; y++)
1472 for (x = 0; x < w; x++)
1473 {
1474 unsigned char m = data [x + y * w];
1475
1476 if (m)
1477 {
1478 float *c = color [m & 15];
1479
1480 float tx1 = m & 0x40 ? 0.5 : 0.;
1481 float tx2 = tx1 + 0.5;
1482
1483 glColor4f (c[0], c[1], c[2], 0.75);
1484 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1485 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1486 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1487 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1488 }
1489 }
1490
1491 glEnd ();
1492 glDisable (GL_BLEND);
1493 glDisable (GL_TEXTURE_2D);
1494}
1495
1496void
1497fow_texture (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1498 PPCODE:
1499{
1500 int vx, vy;
1501 int x, y;
1502 int sw4 = (sw + 3) & ~3;
1503 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1504 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1505
1506 memset (darkness, 255, sw4 * sh);
1507 SvPOK_only (darkness_sv);
1508 SvCUR_set (darkness_sv, sw4 * sh);
1509
1510 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1511 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1512
1513 for (y = 0; y < sh; y++)
1514 if (0 <= y + vy && y + vy < self->rows)
1515 {
1516 maprow *row = self->row + (y + vy);
1517
1518 for (x = 0; x < sw; x++)
1519 if (row->c0 <= x + vx && x + vx < row->c1)
1520 {
1521 mapcell *cell = row->col + (x + vx - row->c0);
1522
1523 darkness[y * sw4 + x] = cell->darkness < 0
1524 ? 255 - FOW_DARKNESS
1525 : 255 - cell->darkness;
1526 }
1527 }
1136 1528
1137 EXTEND (SP, 3); 1529 EXTEND (SP, 3);
1138 PUSHs (sv_2mortal (newSViv (sw4))); 1530 PUSHs (sv_2mortal (newSViv (sw4)));
1139 PUSHs (sv_2mortal (newSViv (sh))); 1531 PUSHs (sv_2mortal (newSViv (sh)));
1140 PUSHs (darkness_sv); 1532 PUSHs (darkness_sv);
1339 } *civ, const_iv[] = { 1731 } *civ, const_iv[] = {
1340# define const_iv(name) { # name, (IV)name } 1732# define const_iv(name) { # name, (IV)name }
1341 const_iv (GL_COLOR_MATERIAL), 1733 const_iv (GL_COLOR_MATERIAL),
1342 const_iv (GL_SMOOTH), 1734 const_iv (GL_SMOOTH),
1343 const_iv (GL_FLAT), 1735 const_iv (GL_FLAT),
1736 const_iv (GL_DITHER),
1344 const_iv (GL_BLEND), 1737 const_iv (GL_BLEND),
1738 const_iv (GL_CULL_FACE),
1739 const_iv (GL_SCISSOR_TEST),
1740 const_iv (GL_DEPTH_TEST),
1741 const_iv (GL_ALPHA_TEST),
1742 const_iv (GL_NORMALIZE),
1743 const_iv (GL_RESCALE_NORMAL),
1744 const_iv (GL_FRONT),
1745 const_iv (GL_BACK),
1345 const_iv (GL_AND), 1746 const_iv (GL_AND),
1747 const_iv (GL_ONE),
1748 const_iv (GL_ZERO),
1346 const_iv (GL_SRC_ALPHA), 1749 const_iv (GL_SRC_ALPHA),
1750 const_iv (GL_DST_ALPHA),
1347 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1751 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1752 const_iv (GL_ONE_MINUS_DST_ALPHA),
1753 const_iv (GL_SRC_ALPHA_SATURATE),
1348 const_iv (GL_RGB), 1754 const_iv (GL_RGB),
1349 const_iv (GL_RGBA), 1755 const_iv (GL_RGBA),
1756 const_iv (GL_RGBA4),
1757 const_iv (GL_RGBA8),
1758 const_iv (GL_RGB5_A1),
1350 const_iv (GL_UNSIGNED_BYTE), 1759 const_iv (GL_UNSIGNED_BYTE),
1760 const_iv (GL_UNSIGNED_SHORT),
1761 const_iv (GL_UNSIGNED_INT),
1351 const_iv (GL_ALPHA), 1762 const_iv (GL_ALPHA),
1763 const_iv (GL_INTENSITY),
1764 const_iv (GL_LUMINANCE),
1765 const_iv (GL_LUMINANCE_ALPHA),
1352 const_iv (GL_FLOAT), 1766 const_iv (GL_FLOAT),
1353 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 1767 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1354 const_iv (GL_COMPILE), 1768 const_iv (GL_COMPILE),
1355 const_iv (GL_TEXTURE_1D), 1769 const_iv (GL_TEXTURE_1D),
1356 const_iv (GL_TEXTURE_2D), 1770 const_iv (GL_TEXTURE_2D),
1358 const_iv (GL_TEXTURE_MAG_FILTER), 1772 const_iv (GL_TEXTURE_MAG_FILTER),
1359 const_iv (GL_TEXTURE_MIN_FILTER), 1773 const_iv (GL_TEXTURE_MIN_FILTER),
1360 const_iv (GL_TEXTURE_ENV_MODE), 1774 const_iv (GL_TEXTURE_ENV_MODE),
1361 const_iv (GL_TEXTURE_WRAP_S), 1775 const_iv (GL_TEXTURE_WRAP_S),
1362 const_iv (GL_TEXTURE_WRAP_T), 1776 const_iv (GL_TEXTURE_WRAP_T),
1777 const_iv (GL_REPEAT),
1363 const_iv (GL_CLAMP), 1778 const_iv (GL_CLAMP),
1364 const_iv (GL_REPEAT), 1779 const_iv (GL_CLAMP_TO_EDGE),
1365 const_iv (GL_NEAREST), 1780 const_iv (GL_NEAREST),
1366 const_iv (GL_LINEAR), 1781 const_iv (GL_LINEAR),
1367 const_iv (GL_NEAREST_MIPMAP_NEAREST), 1782 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1368 const_iv (GL_LINEAR_MIPMAP_NEAREST), 1783 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1369 const_iv (GL_NEAREST_MIPMAP_LINEAR), 1784 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1370 const_iv (GL_LINEAR_MIPMAP_LINEAR), 1785 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1371 const_iv (GL_GENERATE_MIPMAP), 1786 const_iv (GL_GENERATE_MIPMAP),
1372 const_iv (GL_LINEAR),
1373 const_iv (GL_MODULATE), 1787 const_iv (GL_MODULATE),
1788 const_iv (GL_DECAL),
1374 const_iv (GL_REPLACE), 1789 const_iv (GL_REPLACE),
1790 const_iv (GL_DEPTH_BUFFER_BIT),
1375 const_iv (GL_COLOR_BUFFER_BIT), 1791 const_iv (GL_COLOR_BUFFER_BIT),
1376 const_iv (GL_PROJECTION), 1792 const_iv (GL_PROJECTION),
1377 const_iv (GL_MODELVIEW), 1793 const_iv (GL_MODELVIEW),
1378 const_iv (GL_COLOR_LOGIC_OP), 1794 const_iv (GL_COLOR_LOGIC_OP),
1795 const_iv (GL_SEPARABLE_2D),
1379 const_iv (GL_CONVOLUTION_2D), 1796 const_iv (GL_CONVOLUTION_2D),
1380 const_iv (GL_CONVOLUTION_BORDER_MODE), 1797 const_iv (GL_CONVOLUTION_BORDER_MODE),
1381 const_iv (GL_CONSTANT_BORDER), 1798 const_iv (GL_CONSTANT_BORDER),
1382 const_iv (GL_LINES), 1799 const_iv (GL_LINES),
1800 const_iv (GL_LINE_LOOP),
1383 const_iv (GL_QUADS), 1801 const_iv (GL_QUADS),
1384 const_iv (GL_LINE_LOOP), 1802 const_iv (GL_QUAD_STRIP),
1803 const_iv (GL_TRIANGLES),
1804 const_iv (GL_TRIANGLE_STRIP),
1805 const_iv (GL_TRIANGLE_FAN),
1385 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 1806 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1386 const_iv (GL_FASTEST), 1807 const_iv (GL_FASTEST),
1808 const_iv (GL_V2F),
1809 const_iv (GL_V3F),
1810 const_iv (GL_T2F_V3F),
1811 const_iv (GL_T2F_N3F_V3F),
1387# undef const_iv 1812# undef const_iv
1388 }; 1813 };
1389 1814
1390 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1815 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1391 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1816 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1392} 1817}
1393 1818
1819char *
1820gl_vendor ()
1821 CODE:
1822 RETVAL = (char *)glGetString (GL_VENDOR);
1823 OUTPUT:
1824 RETVAL
1825
1826char *
1827gl_version ()
1828 CODE:
1829 RETVAL = (char *)glGetString (GL_VERSION);
1830 OUTPUT:
1831 RETVAL
1832
1833char *
1834gl_extensions ()
1835 CODE:
1836 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1837 OUTPUT:
1838 RETVAL
1839
1394int glGetError () 1840int glGetError ()
1841
1842void glFinish ()
1395 1843
1396void glClear (int mask) 1844void glClear (int mask)
1397 1845
1398void glClearColor (float r, float g, float b, float a = 1.0) 1846void glClearColor (float r, float g, float b, float a = 1.0)
1399 PROTOTYPE: @ 1847 PROTOTYPE: @
1406 1854
1407void glHint (int target, int mode) 1855void glHint (int target, int mode)
1408 1856
1409void glBlendFunc (int sfactor, int dfactor) 1857void glBlendFunc (int sfactor, int dfactor)
1410 1858
1859void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1860 CODE:
1861 gl_BlendFuncSeparate (sa, da, saa, daa);
1862
1863void glDepthMask (int flag)
1864
1411void glLogicOp (int opcode) 1865void glLogicOp (int opcode)
1412 1866
1867void glColorMask (int red, int green, int blue, int alpha)
1868
1413void glMatrixMode (int mode) 1869void glMatrixMode (int mode)
1414 1870
1415void glPushMatrix () 1871void glPushMatrix ()
1416 1872
1417void glPopMatrix () 1873void glPopMatrix ()
1418 1874
1419void glLoadIdentity () 1875void glLoadIdentity ()
1420 1876
1877void glDrawBuffer (int buffer)
1878
1879void glReadBuffer (int buffer)
1880
1421# near and far are due to microsofts buggy c compiler 1881# near_ and far_ are due to microsofts buggy "c" compiler
1882void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1883
1884# near_ and far_ are due to microsofts buggy "c" compiler
1422void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 1885void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1423 1886
1424void glViewport (int x, int y, int width, int height) 1887void glViewport (int x, int y, int width, int height)
1888
1889void glScissor (int x, int y, int width, int height)
1425 1890
1426void glTranslate (float x, float y, float z = 0.) 1891void glTranslate (float x, float y, float z = 0.)
1427 CODE: 1892 CODE:
1428 glTranslatef (x, y, z); 1893 glTranslatef (x, y, z);
1429 1894
1439 1904
1440void glEnd () 1905void glEnd ()
1441 1906
1442void glColor (float r, float g, float b, float a = 1.0) 1907void glColor (float r, float g, float b, float a = 1.0)
1443 PROTOTYPE: @ 1908 PROTOTYPE: @
1909 ALIAS:
1910 glColor_premultiply = 1
1444 CODE: 1911 CODE:
1912 if (ix)
1913 {
1914 r *= a;
1915 g *= a;
1916 b *= a;
1917 }
1918 // microsoft visual "c" rounds instead of truncating...
1445 glColor4f (r, g, b, a); 1919 glColor4f (r, g, b, a);
1920
1921void glInterleavedArrays (int format, int stride, char *data)
1922
1923void glDrawElements (int mode, int count, int type, char *indices)
1924
1925# 1.2 void glDrawRangeElements (int mode, int start, int end
1926
1927void glRasterPos (float x, float y, float z = 0.)
1928 CODE:
1929 glRasterPos3f (0, 0, z);
1930 glBitmap (0, 0, 0, 0, x, y, 0);
1446 1931
1447void glVertex (float x, float y, float z = 0.) 1932void glVertex (float x, float y, float z = 0.)
1448 CODE: 1933 CODE:
1449 glVertex3f (x, y, z); 1934 glVertex3f (x, y, z);
1450 1935
1462 1947
1463void glBindTexture (int target, int name) 1948void glBindTexture (int target, int name)
1464 1949
1465void glConvolutionParameter (int target, int pname, float params) 1950void glConvolutionParameter (int target, int pname, float params)
1466 CODE: 1951 CODE:
1467 GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params)); 1952 if (gl.ConvolutionParameterf)
1953 gl.ConvolutionParameterf (target, pname, params);
1468 1954
1469void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 1955void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1470 CODE: 1956 CODE:
1471 GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D, 1957 if (gl.ConvolutionFilter2D)
1472 (target, internalformat, width, height, format, type, data)); 1958 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1959
1960void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1961 CODE:
1962 if (gl.SeparableFilter2D)
1963 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1473 1964
1474void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 1965void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1475 1966
1476void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 1967void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1968
1969void glDrawPixels (int width, int height, int format, int type, char *pixels)
1970
1971void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1477 1972
1478int glGenTexture () 1973int glGenTexture ()
1479 CODE: 1974 CODE:
1480{ 1975{
1481 GLuint name; 1976 GLuint name;
1506 2001
1507void glEndList () 2002void glEndList ()
1508 2003
1509void glCallList (int list) 2004void glCallList (int list)
1510 2005
2006

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