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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.65 by root, Mon Apr 24 08:22:21 2006 UTC vs.
Revision 1.154 by root, Tue Sep 19 22:23:30 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN
3# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
2# include <malloc.h> 4# include <malloc.h>
5# include <windows.h>
6# pragma warning(disable:4244)
3#endif 7#endif
4 8
5#include "EXTERN.h" 9#include "EXTERN.h"
6#include "perl.h" 10#include "perl.h"
7#include "XSUB.h" 11#include "XSUB.h"
8 12
13#ifdef _WIN32
14# undef pipe
15#endif
16
17#include <math.h>
9#include <string.h> 18#include <string.h>
10#include <stdio.h> 19#include <stdio.h>
20#include <stdlib.h>
11 21
12#include <SDL.h> 22#include <SDL.h>
23#include <SDL_endian.h>
13#include <SDL_image.h> 24#include <SDL_image.h>
14#include <SDL_mixer.h> 25#include <SDL_mixer.h>
15#include <SDL_opengl.h> 26#include <SDL_opengl.h>
16 27
28#define PANGO_ENABLE_BACKEND
29#define G_DISABLE_CAST_CHECKS
30
17#include <glib/gmacros.h> 31#include <glib/gmacros.h>
18 32
19#include <pango/pango.h> 33#include <pango/pango.h>
20#include <pango/pangofc-fontmap.h>
21#include <pango/pangoft2.h>
22 34
23#ifndef _WIN32 35#ifndef _WIN32
24# include <sys/types.h> 36# include <sys/types.h>
25# include <sys/socket.h> 37# include <sys/socket.h>
26# include <netinet/in.h> 38# include <netinet/in.h>
33 typedef signed char int8_t; 45 typedef signed char int8_t;
34 typedef signed short int16_t; 46 typedef signed short int16_t;
35 typedef signed int int32_t; 47 typedef signed int int32_t;
36#endif 48#endif
37 49
38#include "glext.h" 50#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */
39 51
40#define FOW_DARKNESS 32 52#define FOW_DARKNESS 32
41 53
42#define MAP_EXTEND_X 32 54#define MAP_EXTEND_X 32
43#define MAP_EXTEND_Y 512 55#define MAP_EXTEND_Y 512
44 56
45#define MIN_FONT_HEIGHT 10 57#define MIN_FONT_HEIGHT 10
46 58
47#define GL_CALL(type,func,args) \ 59#if 0
48 { \ 60# define PARACHUTE SDL_INIT_NOPARACHUTE
49 static int init_; \ 61#else
50 static type fptr_; \ 62# define PARACHUTE 0
51 \ 63#endif
52 if (!init_) \
53 { \
54 init_ = 1; \
55 fptr_ = (type)SDL_GL_GetProcAddress (# func); \
56 } \
57 \
58 if (fptr_) \
59 fptr_ args; \
60 }
61 64
65static struct
66{
67#define GL_FUNC(ptr,name) ptr name;
68#include "glfunc.h"
69#undef GL_FUNC
70} gl;
71
72static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
73{
74 if (gl.BlendFuncSeparate)
75 gl.BlendFuncSeparate (sa, da, saa, daa);
76 else if (gl.BlendFuncSeparateEXT)
77 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
78 else
79 glBlendFunc (sa, da);
80}
81
82#include "texcache.c"
83
84#include "pango-font.c"
85#include "pango-fontmap.c"
86#include "pango-render.c"
87
62typedef Mix_Chunk *CFClient__MixChunk; 88typedef Mix_Chunk *CFPlus__MixChunk;
63typedef Mix_Music *CFClient__MixMusic; 89typedef Mix_Music *CFPlus__MixMusic;
64 90
65typedef PangoFontDescription *CFClient__Font; 91typedef PangoFontDescription *CFPlus__Font;
92
93static int
94shape_attr_p (PangoLayoutRun *run)
95{
96 GSList *attrs = run->item->analysis.extra_attrs;
97
98 while (attrs)
99 {
100 PangoAttribute *attr = attrs->data;
101
102 if (attr->klass->type == PANGO_ATTR_SHAPE)
103 return 1;
104
105 attrs = attrs->next;
106 }
107
108 return 0;
109}
66 110
67typedef struct cf_layout { 111typedef struct cf_layout {
68 PangoLayout *pl; 112 PangoLayout *pl;
113 float r, g, b, a; // default color for rgba mode
69 int base_height; 114 int base_height;
70 CFClient__Font font; 115 CFPlus__Font font;
71} *CFClient__Layout; 116} *CFPlus__Layout;
72 117
73static CFClient__Font default_font; 118static CFPlus__Font default_font;
74static PangoContext *context; 119static PangoContext *opengl_context;
75static PangoFontMap *fontmap; 120static PangoFontMap *opengl_fontmap;
76 121
77static void 122static void
78substitute_func (FcPattern *pattern, gpointer data) 123substitute_func (FcPattern *pattern, gpointer data)
79{ 124{
80 FcPatternAddBool (pattern, FC_HINTING , 1); 125 FcPatternAddBool (pattern, FC_HINTING, 1);
126#ifdef FC_HINT_STYLE
127 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
128#endif
81 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 129 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
82} 130}
83 131
84static void 132static void
85layout_update_font (CFClient__Layout self) 133layout_update_font (CFPlus__Layout self)
86{ 134{
87 /* use a random scale factor to account for unknown descenders, 0.8 works 135 /* use a random scale factor to account for unknown descenders, 0.8 works
88 * reasonably well with bitstream vera 136 * reasonably well with bitstream vera
89 */ 137 */
90 PangoFontDescription *font = self->font ? self->font : default_font; 138 PangoFontDescription *font = self->font ? self->font : default_font;
94 142
95 pango_layout_set_font_description (self->pl, font); 143 pango_layout_set_font_description (self->pl, font);
96} 144}
97 145
98static void 146static void
99layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 147layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
100{ 148{
149 PangoRectangle rect;
150
151 // get_pixel_* wrongly rounds down
101 pango_layout_get_pixel_size (self->pl, w, h); 152 pango_layout_get_extents (self->pl, 0, &rect);
102 153
103 *w = (*w + 3) & ~3; 154 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
104 if (!*w) *w = 1; 155 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
105 if (!*h) *h = 1; 156
157 if (!rect.width) rect.width = 1;
158 if (!rect.height) rect.height = 1;
159
160 *w = rect.width;
161 *h = rect.height;
106} 162}
107 163
108typedef uint16_t mapface; 164typedef uint16_t mapface;
109 165
110typedef struct { 166typedef struct {
113 float s, t; 169 float s, t;
114 uint8_t r, g, b, a; 170 uint8_t r, g, b, a;
115} maptex; 171} maptex;
116 172
117typedef struct { 173typedef struct {
118 int16_t darkness; 174 uint32_t player;
119 mapface face[3]; 175 mapface face[3];
176 uint16_t darkness;
177 uint8_t stat_width, stat_hp, flags;
120} mapcell; 178} mapcell;
121 179
122typedef struct { 180typedef struct {
123 int32_t c0, c1; 181 int32_t c0, c1;
124 mapcell *col; 182 mapcell *col;
133 int texs; 191 int texs;
134 maptex *tex; 192 maptex *tex;
135 193
136 int32_t rows; 194 int32_t rows;
137 maprow *row; 195 maprow *row;
138} *CFClient__Map; 196} *CFPlus__Map;
139 197
140static char * 198static char *
141prepend (char *ptr, int sze, int inc) 199prepend (char *ptr, int sze, int inc)
142{ 200{
143 char *p; 201 char *p;
161 219
162#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 220#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
163#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 221#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
164 222
165static maprow * 223static maprow *
166map_get_row (CFClient__Map self, int y) 224map_get_row (CFPlus__Map self, int y)
167{ 225{
168 if (0 > y) 226 if (0 > y)
169 { 227 {
170 int extend = - y + MAP_EXTEND_Y; 228 int extend = - y + MAP_EXTEND_Y;
171 Prepend (maprow, self->row, self->rows, extend); 229 Prepend (maprow, self->row, self->rows, extend);
209 267
210 return row->col + (x - row->c0); 268 return row->col + (x - row->c0);
211} 269}
212 270
213static mapcell * 271static mapcell *
214map_get_cell (CFClient__Map self, int x, int y) 272map_get_cell (CFPlus__Map self, int x, int y)
215{ 273{
216 return row_get_cell (map_get_row (self, y), x); 274 return row_get_cell (map_get_row (self, y), x);
217} 275}
218 276
219static void 277static void
220map_clear (CFClient__Map self) 278map_clear (CFPlus__Map self)
221{ 279{
222 int r; 280 int r;
223 281
224 for (r = 0; r < self->rows; r++) 282 for (r = 0; r < self->rows; r++)
225 Safefree (self->row[r].col); 283 Safefree (self->row[r].col);
233 self->row = 0; 291 self->row = 0;
234 self->rows = 0; 292 self->rows = 0;
235} 293}
236 294
237static void 295static void
238map_blank (CFClient__Map self, int x0, int y0, int w, int h) 296map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
239{ 297{
240 int x, y; 298 int x, y;
241 maprow *row; 299 maprow *row;
300 mapcell *cell;
242 301
243 for (y = y0; y < y0 + h; y++) 302 for (y = y0; y < y0 + h; y++)
244 if (y >= 0) 303 if (y >= 0)
245 { 304 {
246 if (y >= self->rows) 305 if (y >= self->rows)
252 if (x >= row->c0) 311 if (x >= row->c0)
253 { 312 {
254 if (x >= row->c1) 313 if (x >= row->c1)
255 break; 314 break;
256 315
257 row->col[x - row->c0].darkness = -1; 316 cell = row->col + x - row->c0;
317
318 cell->darkness = 0;
319 cell->stat_hp = 0;
320 cell->flags = 0;
321 cell->player = 0;
258 } 322 }
259 } 323 }
260} 324}
261 325
262static void 326static void
263music_finished () 327music_finished (void)
264{ 328{
265 SDL_UserEvent ev; 329 SDL_UserEvent ev;
266 330
267 ev.type = SDL_USEREVENT; 331 ev.type = SDL_USEREVENT;
268 ev.code = 0; 332 ev.code = 0;
270 ev.data2 = 0; 334 ev.data2 = 0;
271 335
272 SDL_PushEvent ((SDL_Event *)&ev); 336 SDL_PushEvent ((SDL_Event *)&ev);
273} 337}
274 338
339static void
340channel_finished (int channel)
341{
342 SDL_UserEvent ev;
343
344 ev.type = SDL_USEREVENT;
345 ev.code = 1;
346 ev.data1 = (void *)(long)channel;
347 ev.data2 = 0;
348
349 SDL_PushEvent ((SDL_Event *)&ev);
350}
351
352static unsigned int
353minpot (unsigned int n)
354{
355 if (!n)
356 return 0;
357
358 --n;
359
360 n |= n >> 1;
361 n |= n >> 2;
362 n |= n >> 4;
363 n |= n >> 8;
364 n |= n >> 16;
365
366 return n + 1;
367}
368
275MODULE = CFClient PACKAGE = CFClient 369MODULE = CFPlus PACKAGE = CFPlus
276 370
277PROTOTYPES: ENABLE 371PROTOTYPES: ENABLE
278 372
279BOOT: 373BOOT:
280{ 374{
281 HV *stash = gv_stashpv ("CFClient", 1); 375 HV *stash = gv_stashpv ("CFPlus", 1);
282 static const struct { 376 static const struct {
283 const char *name; 377 const char *name;
284 IV iv; 378 IV iv;
285 } *civ, const_iv[] = { 379 } *civ, const_iv[] = {
286# define const_iv(name) { # name, (IV)name } 380# define const_iv(name) { # name, (IV)name }
385# undef const_iv 479# undef const_iv
386 }; 480 };
387 481
388 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 482 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
389 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 483 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
390
391 fontmap = pango_ft2_font_map_new ();
392 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0);
393 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap);
394} 484}
395 485
396int 486int
487in_destruct ()
488 CODE:
489 RETVAL = PL_main_cv == Nullcv;
490 OUTPUT:
491 RETVAL
492
493NV floor (NV x)
494
495NV ceil (NV x)
496
497void
498pango_init ()
499 CODE:
500{
501 opengl_fontmap = pango_opengl_font_map_new ();
502 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
503 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
504}
505
506int
397SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 507SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
398 508
399void 509void
400SDL_Quit () 510SDL_Quit ()
401 511
402void 512void
408 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 518 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
409 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 519 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
410 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 520 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
411 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 521 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
412 522
523 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
524 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
525
413 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 526 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
414 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 527 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
415 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 528 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
416 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 529 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
417 530
418 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 531 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
532#if SDL_VERSION_ATLEAST(1,2,10)
419 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 533 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
420 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 534 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
535#endif
421 536
422 SDL_EnableUNICODE (1); 537 SDL_EnableUNICODE (1);
423 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 538 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
424 539
425 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 540 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
434 549
435 ++m; 550 ++m;
436 } 551 }
437} 552}
438 553
554char *
555SDL_GetError ()
556
439int 557int
440SDL_SetVideoMode (int w, int h, int fullscreen) 558SDL_SetVideoMode (int w, int h, int fullscreen)
441 CODE: 559 CODE:
442 RETVAL = !!SDL_SetVideoMode ( 560 RETVAL = !!SDL_SetVideoMode (
443 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 561 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
444 ); 562 );
563 if (RETVAL)
564 {
445 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 565 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
566# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
567# include "glfunc.h"
568# undef GL_FUNC
569 }
446 OUTPUT: 570 OUTPUT:
447 RETVAL 571 RETVAL
448 572
449void 573void
450SDL_GL_SwapBuffers () 574SDL_GL_SwapBuffers ()
575
576char *
577SDL_GetKeyName (int sym)
451 578
452void 579void
453SDL_PollEvent () 580SDL_PollEvent ()
454 PPCODE: 581 PPCODE:
455{ 582{
457 584
458 while (SDL_PollEvent (&ev)) 585 while (SDL_PollEvent (&ev))
459 { 586 {
460 HV *hv = newHV (); 587 HV *hv = newHV ();
461 hv_store (hv, "type", 4, newSViv (ev.type), 0); 588 hv_store (hv, "type", 4, newSViv (ev.type), 0);
589
462 switch (ev.type) 590 switch (ev.type)
463 { 591 {
464 case SDL_KEYDOWN: 592 case SDL_KEYDOWN:
465 case SDL_KEYUP: 593 case SDL_KEYUP:
466 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 594 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
473 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 601 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
474 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 602 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
475 break; 603 break;
476 604
477 case SDL_MOUSEMOTION: 605 case SDL_MOUSEMOTION:
606 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
607
478 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 608 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
479 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 609 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
480 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 610 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
481 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 611 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
482 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 612 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
483 break; 613 break;
484 614
485 case SDL_MOUSEBUTTONDOWN: 615 case SDL_MOUSEBUTTONDOWN:
486 case SDL_MOUSEBUTTONUP: 616 case SDL_MOUSEBUTTONUP:
617 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
618
487 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 619 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
488 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 620 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
489 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 621 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
490 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 622 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
623 break;
624
625 case SDL_USEREVENT:
626 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
627 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
628 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
629 break;
491 } 630 }
492 631
493 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 632 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
494 } 633 }
495} 634}
496 635
497int 636int
498Mix_OpenAudio (int frequency = 22050, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 512) 637Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
499 POSTCALL: 638 POSTCALL:
500 Mix_HookMusicFinished (music_finished); 639 Mix_HookMusicFinished (music_finished);
640 Mix_ChannelFinished (channel_finished);
501 641
502void 642void
503Mix_CloseAudio () 643Mix_CloseAudio ()
504 644
505int 645int
510 CODE: 650 CODE:
511#ifndef _WIN32 651#ifndef _WIN32
512 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 652 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
513#endif 653#endif
514 654
515char *
516gl_version ()
517 CODE:
518 RETVAL = (char *)glGetString (GL_VERSION);
519 OUTPUT:
520 RETVAL
521
522char *
523gl_extensions ()
524 CODE:
525 RETVAL = (char *)glGetString (GL_EXTENSIONS);
526 OUTPUT:
527 RETVAL
528
529void 655void
530add_font (char *file) 656add_font (char *file)
531 CODE: 657 CODE:
532 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 658 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
533 659
534void 660void
535load_image_inline (SV *image_) 661load_image_inline (SV *image_)
536 ALIAS: 662 ALIAS:
537 load_image_file = 1 663 load_image_file = 1
579 705
580 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 706 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
581 707
582 assert (surface2->pitch == surface2->w * 4); 708 assert (surface2->pitch == surface2->w * 4);
583 709
710 SDL_LockSurface (surface2);
584 EXTEND (SP, 5); 711 EXTEND (SP, 6);
585 PUSHs (sv_2mortal (newSViv (surface2->w))); 712 PUSHs (sv_2mortal (newSViv (surface2->w)));
586 PUSHs (sv_2mortal (newSViv (surface2->h))); 713 PUSHs (sv_2mortal (newSViv (surface2->h)));
587 SDL_LockSurface (surface2);
588 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 714 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
589 SDL_UnlockSurface (surface2);
590 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 715 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
591 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 716 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
592 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 717 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
718 SDL_UnlockSurface (surface2);
593 719
594 SDL_FreeSurface (surface); 720 SDL_FreeSurface (surface);
595 SDL_FreeSurface (surface2); 721 SDL_FreeSurface (surface2);
596} 722}
597 723
619 PUSHs (sv_2mortal (newSViv (b / y))); 745 PUSHs (sv_2mortal (newSViv (b / y)));
620 PUSHs (sv_2mortal (newSViv (a / y))); 746 PUSHs (sv_2mortal (newSViv (a / y)));
621} 747}
622 748
623void 749void
750error (char *message)
751 CODE:
752 fprintf (stderr, "ERROR: %s\n", message);
753#ifdef _WIN32
754 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
755#endif
756
757void
624fatal (char *message) 758fatal (char *message)
625 CODE: 759 CODE:
760 fprintf (stderr, "FATAL: %s\n", message);
626#ifdef _WIN32 761#ifdef _WIN32
627 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 762 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
628#else
629 fprintf (stderr, "FATAL: %s\n", message);
630#endif 763#endif
631 exit (1); 764 _exit (1);
632 765
766void
767_exit (int retval)
768 CODE:
769 _exit (retval);
770
633MODULE = CFClient PACKAGE = CFClient::Font 771MODULE = CFPlus PACKAGE = CFPlus::Font
634 772
635CFClient::Font 773CFPlus::Font
636new_from_file (SV *class, char *path) 774new_from_file (SV *class, char *path, int id = 0)
637 CODE: 775 CODE:
638{ 776{
639 int count; 777 int count;
640 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, 0, 0, &count); 778 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
641 RETVAL = pango_fc_font_description_from_pattern (pattern, 0); 779 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
642 FcPatternDestroy (pattern); 780 FcPatternDestroy (pattern);
643} 781}
644 OUTPUT: 782 OUTPUT:
645 RETVAL 783 RETVAL
646 784
647void 785void
648DESTROY (CFClient::Font self) 786DESTROY (CFPlus::Font self)
649 CODE: 787 CODE:
650 pango_font_description_free (self); 788 pango_font_description_free (self);
651 789
652void 790void
653make_default (CFClient::Font self) 791make_default (CFPlus::Font self)
654 CODE: 792 CODE:
655 default_font = self; 793 default_font = self;
656 794
657MODULE = CFClient PACKAGE = CFClient::Layout 795MODULE = CFPlus PACKAGE = CFPlus::Layout
658 796
659CFClient::Layout 797void
660new (SV *class, int base_height = MIN_FONT_HEIGHT) 798reset_glyph_cache ()
799 CODE:
800 tc_clear ();
801
802CFPlus::Layout
803new (SV *class)
661 CODE: 804 CODE:
662 New (0, RETVAL, 1, struct cf_layout); 805 New (0, RETVAL, 1, struct cf_layout);
806
663 RETVAL->pl = pango_layout_new (context); 807 RETVAL->pl = pango_layout_new (opengl_context);
664 RETVAL->base_height = base_height; 808 RETVAL->r = 1.;
809 RETVAL->g = 1.;
810 RETVAL->b = 1.;
811 RETVAL->a = 1.;
812 RETVAL->base_height = MIN_FONT_HEIGHT;
665 RETVAL->font = 0; 813 RETVAL->font = 0;
814
666 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 815 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
667 pango_layout_set_font_description (RETVAL->pl, default_font); 816 layout_update_font (RETVAL);
668 OUTPUT: 817 OUTPUT:
669 RETVAL 818 RETVAL
670 819
671void 820void
672DESTROY (CFClient::Layout self) 821DESTROY (CFPlus::Layout self)
673 CODE: 822 CODE:
674 g_object_unref (self->pl); 823 g_object_unref (self->pl);
675 Safefree (self); 824 Safefree (self);
676 825
677void 826void
678set_text (CFClient::Layout self, SV *text_) 827set_text (CFPlus::Layout self, SV *text_)
679 CODE: 828 CODE:
680{ 829{
681 STRLEN textlen; 830 STRLEN textlen;
682 char *text = SvPVutf8 (text_, textlen); 831 char *text = SvPVutf8 (text_, textlen);
683 832
684 pango_layout_set_text (self->pl, text, textlen); 833 pango_layout_set_text (self->pl, text, textlen);
685} 834}
686 835
687void 836void
688set_markup (CFClient::Layout self, SV *text_) 837set_markup (CFPlus::Layout self, SV *text_)
689 CODE: 838 CODE:
690{ 839{
691 STRLEN textlen; 840 STRLEN textlen;
692 char *text = SvPVutf8 (text_, textlen); 841 char *text = SvPVutf8 (text_, textlen);
693 842
694 pango_layout_set_markup (self->pl, text, textlen); 843 pango_layout_set_markup (self->pl, text, textlen);
695} 844}
696 845
846void
847set_shapes (CFPlus::Layout self, ...)
848 CODE:
849{
850 PangoAttrList *attrs = 0;
851 const char *text = pango_layout_get_text (self->pl);
852 const char *pos = text;
853 int arg = 4;
854
855 while (arg < items && (pos = strstr (pos, OBJ_STR)))
856 {
857 PangoRectangle inkrect, rect;
858 PangoAttribute *attr;
859
860 int x = SvIV (ST (arg - 3));
861 int y = SvIV (ST (arg - 2));
862 int w = SvIV (ST (arg - 1));
863 int h = SvIV (ST (arg ));
864
865 inkrect.x = 0;
866 inkrect.y = 0;
867 inkrect.width = 0;
868 inkrect.height = 0;
869
870 rect.x = x * PANGO_SCALE;
871 rect.y = y * PANGO_SCALE;
872 rect.width = w * PANGO_SCALE;
873 rect.height = h * PANGO_SCALE;
874
875 if (!attrs)
876 attrs = pango_layout_get_attributes (self->pl);
877
878 attr = pango_attr_shape_new (&inkrect, &rect);
879 attr->start_index = pos - text;
880 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
881 pango_attr_list_insert (attrs, attr);
882
883 arg += 4;
884 pos += sizeof (OBJ_STR) - 1;
885 }
886
887 if (attrs)
888 pango_layout_set_attributes (self->pl, attrs);
889}
890
891void
892get_shapes (CFPlus::Layout self)
893 PPCODE:
894{
895 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
896
897 do
898 {
899 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
900
901 if (run && shape_attr_p (run))
902 {
903 PangoRectangle extents;
904 pango_layout_iter_get_run_extents (iter, 0, &extents);
905
906 EXTEND (SP, 2);
907 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
908 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
909 }
910 }
911 while (pango_layout_iter_next_run (iter));
912
913 pango_layout_iter_free (iter);
914}
915
916int
917has_wrapped (CFPlus::Layout self)
918 CODE:
919{
920 int lines = 1;
921 const char *text = pango_layout_get_text (self->pl);
922
923 while (*text)
924 lines += *text++ == '\n';
925
926 RETVAL = lines < pango_layout_get_line_count (self->pl);
927}
928 OUTPUT:
929 RETVAL
930
697SV * 931SV *
698get_text (CFClient::Layout self) 932get_text (CFPlus::Layout self)
699 CODE: 933 CODE:
700 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 934 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
701 SvUTF8_on (RETVAL); 935 sv_utf8_decode (RETVAL);
702 OUTPUT: 936 OUTPUT:
703 RETVAL 937 RETVAL
704 938
705void 939void
940set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
941 CODE:
942 self->r = r;
943 self->g = g;
944 self->b = b;
945 self->a = a;
946
947void
706set_font (CFClient::Layout self, CFClient::Font font = 0) 948set_font (CFPlus::Layout self, CFPlus::Font font = 0)
707 CODE: 949 CODE:
708 if (self->font != font) 950 if (self->font != font)
709 { 951 {
710 self->font = font; 952 self->font = font;
711 layout_update_font (self); 953 layout_update_font (self);
712 } 954 }
713 955
714void 956void
715set_height (CFClient::Layout self, int base_height) 957set_height (CFPlus::Layout self, int base_height)
716 CODE: 958 CODE:
717 if (self->base_height != base_height) 959 if (self->base_height != base_height)
718 { 960 {
719 self->base_height = base_height; 961 self->base_height = base_height;
720 layout_update_font (self); 962 layout_update_font (self);
721 } 963 }
722 964
723void 965void
724set_width (CFClient::Layout self, int max_width = -1) 966set_width (CFPlus::Layout self, int max_width = -1)
725 CODE: 967 CODE:
726 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 968 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
727 969
728void 970void
971set_indent (CFPlus::Layout self, int indent)
972 CODE:
973 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
974
975void
976set_spacing (CFPlus::Layout self, int spacing)
977 CODE:
978 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
979
980void
981set_ellipsise (CFPlus::Layout self, int ellipsise)
982 CODE:
983 pango_layout_set_ellipsize (self->pl,
984 ellipsise == 1 ? PANGO_ELLIPSIZE_START
985 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
986 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
987 : PANGO_ELLIPSIZE_NONE
988 );
989
990void
991set_single_paragraph_mode (CFPlus::Layout self, int spm)
992 CODE:
993 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
994
995void
729size (CFClient::Layout self) 996size (CFPlus::Layout self)
730 PPCODE: 997 PPCODE:
731{ 998{
732 int w, h; 999 int w, h;
733 1000
734 layout_get_pixel_size (self, &w, &h); 1001 layout_get_pixel_size (self, &w, &h);
737 PUSHs (sv_2mortal (newSViv (w))); 1004 PUSHs (sv_2mortal (newSViv (w)));
738 PUSHs (sv_2mortal (newSViv (h))); 1005 PUSHs (sv_2mortal (newSViv (h)));
739} 1006}
740 1007
741int 1008int
1009descent (CFPlus::Layout self)
1010 CODE:
1011{
1012 PangoRectangle rect;
1013 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1014 pango_layout_line_get_pixel_extents (line, 0, &rect);
1015 RETVAL = PANGO_DESCENT (rect);
1016}
1017 OUTPUT:
1018 RETVAL
1019
1020int
742xy_to_index (CFClient::Layout self, int x, int y) 1021xy_to_index (CFPlus::Layout self, int x, int y)
743 CODE: 1022 CODE:
744{ 1023{
745 int index, trailing; 1024 int index, trailing;
746 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1025 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
747 RETVAL = index; 1026 RETVAL = index;
748} 1027}
749 OUTPUT: 1028 OUTPUT:
750 RETVAL 1029 RETVAL
751 1030
752void 1031void
753cursor_pos (CFClient::Layout self, int index) 1032cursor_pos (CFPlus::Layout self, int index)
754 PPCODE: 1033 PPCODE:
755{ 1034{
756 PangoRectangle strong_pos; 1035 PangoRectangle strong_pos;
757 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1036 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
758 1037
761 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1040 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
762 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1041 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
763} 1042}
764 1043
765void 1044void
766render (CFClient::Layout self) 1045render (CFPlus::Layout self, float x, float y, int flags = 0)
767 PPCODE: 1046 PPCODE:
768{ 1047 pango_opengl_render_layout_subpixel (
769 SV *retval; 1048 self->pl,
770 int w, h; 1049 x * PANGO_SCALE, y * PANGO_SCALE,
771 FT_Bitmap bitmap; 1050 self->r, self->g, self->b, self->a,
1051 flags
1052 );
772 1053
773 layout_get_pixel_size (self, &w, &h); 1054MODULE = CFPlus PACKAGE = CFPlus::Texture
774 1055
775 retval = newSV (w * h); 1056void
776 SvPOK_only (retval); 1057pad2pot (SV *data_, SV *w_, SV *h_)
777 SvCUR_set (retval, w * h); 1058 CODE:
1059{
1060 int ow = SvIV (w_);
1061 int oh = SvIV (h_);
778 1062
779 bitmap.rows = h; 1063 if (ow && oh)
780 bitmap.width = w; 1064 {
781 bitmap.pitch = w; 1065 int nw = minpot (ow);
782 bitmap.buffer = (unsigned char*)SvPVX (retval); 1066 int nh = minpot (oh);
783 bitmap.num_grays = 256;
784 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
785 1067
786 memset (bitmap.buffer, 0, w * h); 1068 if (nw != ow || nh != oh)
787 1069 {
788 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE); 1070 if (SvOK (data_))
1071 {
1072 STRLEN datalen;
1073 char *data = SvPVbyte (data_, datalen);
1074 int bpp = datalen / (ow * oh);
1075 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
789 1076
790 EXTEND (SP, 3); 1077 SvPOK_only (result_);
791 PUSHs (sv_2mortal (newSViv (w))); 1078 SvCUR_set (result_, nw * nh * bpp);
792 PUSHs (sv_2mortal (newSViv (h)));
793 PUSHs (sv_2mortal (retval));
794}
795 1079
796MODULE = CFClient PACKAGE = CFClient::Texture 1080 memset (SvPVX (result_), 0, nw * nh * bpp);
1081 while (oh--)
1082 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
797 1083
1084 sv_setsv (data_, result_);
1085 }
1086
1087 sv_setiv (w_, nw);
1088 sv_setiv (h_, nh);
1089 }
1090 }
1091}
1092
798void 1093void
799draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1094draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
800 PROTOTYPE: $$$;$$ 1095 PROTOTYPE: $$$;$$
1096 ALIAS:
1097 draw_quad_alpha = 1
1098 draw_quad_alpha_premultiplied = 2
801 CODE: 1099 CODE:
802{ 1100{
803 HV *hv = (HV *)SvRV (self); 1101 HV *hv = (HV *)SvRV (self);
804 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1102 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
805 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1103 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
806 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1104 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
807 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
808 1105
809 if (items < 5) 1106 if (items < 5)
810 { 1107 {
811 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1108 w = SvNV (*hv_fetch (hv, "w", 1, 1));
812 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1109 h = SvNV (*hv_fetch (hv, "h", 1, 1));
813 } 1110 }
814 1111
1112 if (ix)
1113 {
1114 glEnable (GL_BLEND);
1115
1116 if (ix == 2)
1117 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1118 else
1119 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1120 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1121
1122 glEnable (GL_ALPHA_TEST);
1123 glAlphaFunc (GL_GREATER, 0.01f);
1124 }
1125
815 glBindTexture (GL_TEXTURE_2D, name); 1126 glBindTexture (GL_TEXTURE_2D, name);
816 if (wrap_mode) { 1127
817 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
818 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
819 }
820 glBegin (GL_QUADS); 1128 glBegin (GL_QUADS);
821 glTexCoord2f (0, 0); glVertex2f (x , y ); 1129 glTexCoord2f (0, 0); glVertex2f (x , y );
822 glTexCoord2f (0, t); glVertex2f (x , y + h); 1130 glTexCoord2f (0, t); glVertex2f (x , y + h);
823 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1131 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
824 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1132 glTexCoord2f (s, 0); glVertex2f (x + w, y );
825 glEnd (); 1133 glEnd ();
826}
827 1134
1135 if (ix)
1136 {
1137 glDisable (GL_ALPHA_TEST);
1138 glDisable (GL_BLEND);
1139 }
1140}
1141
828MODULE = CFClient PACKAGE = CFClient::Map 1142MODULE = CFPlus PACKAGE = CFPlus::Map
829 1143
830CFClient::Map 1144CFPlus::Map
831new (SV *class, int map_width, int map_height) 1145new (SV *class, int map_width, int map_height)
832 CODE: 1146 CODE:
833 New (0, RETVAL, 1, struct map); 1147 New (0, RETVAL, 1, struct map);
834 RETVAL->x = 0; 1148 RETVAL->x = 0;
835 RETVAL->y = 0; 1149 RETVAL->y = 0;
845 RETVAL->row = 0; 1159 RETVAL->row = 0;
846 OUTPUT: 1160 OUTPUT:
847 RETVAL 1161 RETVAL
848 1162
849void 1163void
850DESTROY (CFClient::Map self) 1164DESTROY (CFPlus::Map self)
851 CODE: 1165 CODE:
852{ 1166{
853 map_clear (self); 1167 map_clear (self);
854 Safefree (self->face); 1168 Safefree (self->face);
1169 Safefree (self->tex);
855 Safefree (self); 1170 Safefree (self);
856} 1171}
857 1172
858void 1173void
859clear (CFClient::Map self) 1174clear (CFPlus::Map self)
860 CODE: 1175 CODE:
861 map_clear (self); 1176 map_clear (self);
862 1177
863void 1178void
864set_face (CFClient::Map self, int face, int texid) 1179set_face (CFPlus::Map self, int face, int texid)
865 CODE: 1180 CODE:
866{ 1181{
867 while (self->faces <= face) 1182 while (self->faces <= face)
868 { 1183 {
869 Append (mapface, self->face, self->faces, self->faces); 1184 Append (mapface, self->face, self->faces, self->faces);
872 1187
873 self->face [face] = texid; 1188 self->face [face] = texid;
874} 1189}
875 1190
876void 1191void
877set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1192set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
878 CODE: 1193 CODE:
879{ 1194{
880 while (self->texs <= texid) 1195 while (self->texs <= texid)
881 { 1196 {
882 Append (maptex, self->tex, self->texs, self->texs); 1197 Append (maptex, self->tex, self->texs, self->texs);
894 tex->r = r; 1209 tex->r = r;
895 tex->g = g; 1210 tex->g = g;
896 tex->b = b; 1211 tex->b = b;
897 tex->a = a; 1212 tex->a = a;
898 } 1213 }
1214
1215 // somewhat hackish, but for textures that require it, it really
1216 // improves the look, and most others don't suffer.
1217 glBindTexture (GL_TEXTURE_2D, name);
1218 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1219 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1220 // use uglier nearest interpolation because linear suffers
1221 // from transparent color bleeding and ugly wrapping effects.
1222 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
899} 1223}
900 1224
901int 1225int
902ox (CFClient::Map self) 1226ox (CFPlus::Map self)
903 ALIAS: 1227 ALIAS:
904 oy = 1 1228 oy = 1
1229 x = 2
1230 y = 3
1231 w = 4
1232 h = 5
905 CODE: 1233 CODE:
906 switch (ix) 1234 switch (ix)
907 { 1235 {
908 case 0: RETVAL = self->ox; break; 1236 case 0: RETVAL = self->ox; break;
909 case 1: RETVAL = self->oy; break; 1237 case 1: RETVAL = self->oy; break;
1238 case 2: RETVAL = self->x; break;
1239 case 3: RETVAL = self->y; break;
1240 case 4: RETVAL = self->w; break;
1241 case 5: RETVAL = self->h; break;
910 } 1242 }
911 OUTPUT: 1243 OUTPUT:
912 RETVAL 1244 RETVAL
913 1245
914void 1246void
915scroll (CFClient::Map self, int dx, int dy) 1247scroll (CFPlus::Map self, int dx, int dy)
916 CODE: 1248 CODE:
917{ 1249{
918 if (dx > 0) 1250 if (dx > 0)
919 map_blank (self, self->x, self->y, dx - 1, self->h); 1251 map_blank (self, self->x, self->y, dx, self->h);
920 else if (dx < 0) 1252 else if (dx < 0)
921 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1253 map_blank (self, self->x + self->w + dx + 1, self->y, -dx, self->h);
922 1254
923 if (dy > 0) 1255 if (dy > 0)
924 map_blank (self, self->x, self->y, self->w, dy - 1); 1256 map_blank (self, self->x, self->y, self->w, dy);
925 else if (dy < 0) 1257 else if (dy < 0)
926 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1258 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, -dy);
927 1259
928 self->ox += dx; self->x += dx; 1260 self->ox += dx; self->x += dx;
929 self->oy += dy; self->y += dy; 1261 self->oy += dy; self->y += dy;
930 1262
931 while (self->y < 0) 1263 while (self->y < 0)
936 self->y += MAP_EXTEND_Y; 1268 self->y += MAP_EXTEND_Y;
937 } 1269 }
938} 1270}
939 1271
940void 1272void
941map1a_update (CFClient::Map self, SV *data_) 1273map1a_update (CFPlus::Map self, SV *data_, int extmap)
942 CODE: 1274 CODE:
943{ 1275{
944 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1276 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
945 uint8_t *data_end = (uint8_t *)SvEND (data_); 1277 uint8_t *data_end = (uint8_t *)SvEND (data_);
946 mapcell *cell; 1278 mapcell *cell;
947 int x, y, flags; 1279 int x, y, flags;
948 1280
949 while (data < data_end) 1281 while (data < data_end - 1)
950 { 1282 {
951 flags = (data [0] << 8) + data [1]; data += 2; 1283 flags = (data [0] << 8) + data [1]; data += 2;
952 1284
953 x = ((flags >> 10) & 63) + self->x; 1285 x = self->x + ((flags >> 10) & 63);
954 y = ((flags >> 4) & 63) + self->y; 1286 y = self->y + ((flags >> 4) & 63);
955 1287
956 cell = map_get_cell (self, x, y); 1288 cell = map_get_cell (self, x, y);
957 1289
958 if (flags & 15) 1290 if (flags & 15)
959 { 1291 {
960 if (cell->darkness < 0) 1292 if (!cell->darkness)
961 { 1293 {
1294 memset (cell, 0, sizeof (*cell));
962 cell->darkness = 0; 1295 cell->darkness = 256;
963 cell->face [0] = 0;
964 cell->face [1] = 0;
965 cell->face [2] = 0;
966 } 1296 }
967 1297
968 cell->darkness = flags & 8 ? *data++ : 255;
969
970 //TODO: don't trust server data to be in-range(!) 1298 //TODO: don't trust server data to be in-range(!)
1299
1300 if (flags & 8)
1301 {
1302 if (extmap)
1303 {
1304 uint8_t ext, cmd;
1305
1306 do
1307 {
1308 ext = *data++;
1309 cmd = ext & 0x3f;
1310
1311 if (cmd < 4)
1312 cell->darkness = 255 - ext * 64 + 1;
1313 else if (cmd == 5) // health
1314 {
1315 cell->stat_width = 1;
1316 cell->stat_hp = *data++;
1317 }
1318 else if (cmd == 6) // monster width
1319 cell->stat_width = *data++ + 1;
1320 else if (cmd == 0x47) // monster width
1321 {
1322 if (*data == 4)
1323 ; // decode player tag
1324
1325 data += *data + 1;
1326 }
1327 else if (cmd == 8) // cell flags
1328 cell->flags = *data++;
1329 else if (ext & 0x40) // unknown, multibyte => skip
1330 data += *data + 1;
1331 else
1332 data++;
1333 }
1334 while (ext & 0x80);
1335 }
1336 else
1337 cell->darkness = *data++ + 1;
1338
1339 }
971 1340
972 if (flags & 4) 1341 if (flags & 4)
973 { 1342 {
974 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1343 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
975 } 1344 }
983 { 1352 {
984 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1353 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
985 } 1354 }
986 } 1355 }
987 else 1356 else
1357 {
988 cell->darkness = -1; 1358 cell->darkness = 0;
1359 cell->stat_hp = 0;
1360 cell->flags = 0;
1361 cell->player = 0;
1362 }
989 } 1363 }
990} 1364}
991 1365
992SV * 1366SV *
993mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1367mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
994 CODE: 1368 CODE:
995{ 1369{
996 int x1, x; 1370 int x1, x;
997 int y1, y; 1371 int y1, y;
998 int z; 1372 int z;
1048} 1422}
1049 OUTPUT: 1423 OUTPUT:
1050 RETVAL 1424 RETVAL
1051 1425
1052void 1426void
1053draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1427draw (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1054 PPCODE: 1428 CODE:
1055{ 1429{
1056 int vx, vy; 1430 int vx, vy;
1057 int x, y, z; 1431 int x, y, z;
1058 int last_name; 1432 int last_name;
1059 mapface face; 1433 mapface face;
1060 int sw4 = (sw + 3) & ~3;
1061 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1062 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1063 1434
1064 memset (darkness, 255, sw4 * sh);
1065 SvPOK_only (darkness_sv);
1066 SvCUR_set (darkness_sv, sw4 * sh);
1067
1068 vx = self->x + (self->w - sw) / 2 - shift_x; 1435 vx = self->x + self->w / 2 - sw / 2 - shift_x;
1069 vy = self->y + (self->h - sh) / 2 - shift_y; 1436 vy = self->y + self->h / 2 - sh / 2 - shift_y;
1070 1437
1071 /* 1438 /*
1072 int vx = self->vx = self->w >= sw 1439 int vx = self->vx = self->w >= sw
1073 ? self->x + (self->w - sw) / 2 1440 ? self->x + (self->w - sw) / 2
1074 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1441 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1078 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1445 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1079 */ 1446 */
1080 1447
1081 glColor4ub (255, 255, 255, 255); 1448 glColor4ub (255, 255, 255, 255);
1082 1449
1450 glEnable (GL_BLEND);
1083 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1451 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1084 glEnable (GL_BLEND);
1085 glEnable (GL_TEXTURE_2D); 1452 glEnable (GL_TEXTURE_2D);
1086 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1453 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1087 1454
1088 glBegin (GL_QUADS); 1455 glBegin (GL_QUADS);
1089 1456
1098 for (x = 0; x < sw; x++) 1465 for (x = 0; x < sw; x++)
1099 if (row->c0 <= x + vx && x + vx < row->c1) 1466 if (row->c0 <= x + vx && x + vx < row->c1)
1100 { 1467 {
1101 mapcell *cell = row->col + (x + vx - row->c0); 1468 mapcell *cell = row->col + (x + vx - row->c0);
1102 1469
1103 darkness[y * sw4 + x] = cell->darkness < 0
1104 ? 255 - FOW_DARKNESS
1105 : 255 - cell->darkness;
1106
1107 face = cell->face [z]; 1470 face = cell->face [z];
1108 1471
1109 if (face) 1472 if (face && face < self->texs)
1110 { 1473 {
1111 maptex tex = self->tex [face]; 1474 maptex tex = self->tex [face];
1112
1113 int px = (x + 1) * 32 - tex.w; 1475 int px = (x + 1) * 32 - tex.w;
1114 int py = (y + 1) * 32 - tex.h; 1476 int py = (y + 1) * 32 - tex.h;
1115 1477
1116 if (last_name != tex.name) 1478 if (last_name != tex.name)
1117 { 1479 {
1118 glEnd (); 1480 glEnd ();
1119 last_name = tex.name;
1120 glBindTexture (GL_TEXTURE_2D, last_name); 1481 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1121 glBegin (GL_QUADS); 1482 glBegin (GL_QUADS);
1122 } 1483 }
1123 1484
1124 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1485 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1125 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1486 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1126 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1487 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1127 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1488 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1128 } 1489 }
1490
1491 if (cell->flags && z == 2)
1492 {
1493 if (cell->flags & 1)
1494 {
1495 maptex tex = self->tex [1];
1496 int px = (x + 1) * 32 - tex.w + 2;
1497 int py = (y + 1) * 32 - tex.h - 6;
1498
1499 glEnd ();
1500 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1501 glBegin (GL_QUADS);
1502
1503 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1504 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1505 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1506 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1507 }
1508 }
1129 } 1509 }
1130 } 1510 }
1131 1511
1132 glEnd (); 1512 glEnd ();
1133 1513
1134 glDisable (GL_TEXTURE_2D); 1514 glDisable (GL_TEXTURE_2D);
1135 glDisable (GL_BLEND); 1515 glDisable (GL_BLEND);
1516
1517 // top layer: overlays such as the health bar
1518 for (y = 0; y < sh; y++)
1519 if (0 <= y + vy && y + vy < self->rows)
1520 {
1521 maprow *row = self->row + (y + vy);
1522
1523 for (x = 0; x < sw; x++)
1524 if (row->c0 <= x + vx && x + vx < row->c1)
1525 {
1526 mapcell *cell = row->col + (x + vx - row->c0);
1527
1528 int px = x * 32;
1529 int py = y * 32;
1530
1531 if (cell->stat_hp)
1532 {
1533 int width = cell->stat_width * 32;
1534 int thick = sh / 28 + 1 + cell->stat_width;
1535
1536 glColor3ub (0, 0, 0);
1537 glRectf (px + 1, py - thick - 2,
1538 px + width - 1, py);
1539
1540 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1541 glRectf (px + 2,
1542 py - thick - 1,
1543 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1544 }
1545 }
1546 }
1547}
1548
1549void
1550draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1551 CODE:
1552{
1553 static float color[16][3] = {
1554 { 0.00F, 0.00F, 0.00F },
1555 { 1.00F, 1.00F, 1.00F },
1556 { 0.00F, 0.00F, 0.55F },
1557 { 1.00F, 0.00F, 0.00F },
1558
1559 { 1.00F, 0.54F, 0.00F },
1560 { 0.11F, 0.56F, 1.00F },
1561 { 0.93F, 0.46F, 0.00F },
1562 { 0.18F, 0.54F, 0.34F },
1563
1564 { 0.56F, 0.73F, 0.56F },
1565 { 0.80F, 0.80F, 0.80F },
1566 { 0.55F, 0.41F, 0.13F },
1567 { 0.99F, 0.77F, 0.26F },
1568
1569 { 0.74F, 0.65F, 0.41F },
1570
1571 { 0.00F, 1.00F, 1.00F },
1572 { 1.00F, 0.00F, 1.00F },
1573 { 1.00F, 1.00F, 0.00F },
1574 };
1575
1576 int x, y;
1577
1578 glEnable (GL_TEXTURE_2D);
1579 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1580 glEnable (GL_BLEND);
1581 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1582 glBegin (GL_QUADS);
1583
1584 for (y = 0; y < h; y++)
1585 for (x = 0; x < w; x++)
1586 {
1587 unsigned char m = data [x + y * w];
1588
1589 if (m)
1590 {
1591 float *c = color [m & 15];
1592
1593 float tx1 = m & 0x40 ? 0.5 : 0.;
1594 float tx2 = tx1 + 0.5;
1595
1596 glColor4f (c[0], c[1], c[2], 0.75);
1597 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1598 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1599 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1600 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1601 }
1602 }
1603
1604 glEnd ();
1605 glDisable (GL_BLEND);
1606 glDisable (GL_TEXTURE_2D);
1607}
1608
1609void
1610fow_texture (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1611 PPCODE:
1612{
1613 int vx, vy;
1614 int x, y;
1615 int sw4 = (sw + 3) & ~3;
1616 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1617 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1618
1619 memset (darkness, 255, sw4 * sh);
1620 SvPOK_only (darkness_sv);
1621 SvCUR_set (darkness_sv, sw4 * sh);
1622
1623 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1624 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1625
1626 for (y = 0; y < sh; y++)
1627 if (0 <= y + vy && y + vy < self->rows)
1628 {
1629 maprow *row = self->row + (y + vy);
1630
1631 for (x = 0; x < sw; x++)
1632 if (row->c0 <= x + vx && x + vx < row->c1)
1633 {
1634 mapcell *cell = row->col + (x + vx - row->c0);
1635
1636 darkness[y * sw4 + x] = cell->darkness
1637 ? 255 - (cell->darkness - 1)
1638 : 255 - FOW_DARKNESS;
1639 }
1640 }
1136 1641
1137 EXTEND (SP, 3); 1642 EXTEND (SP, 3);
1138 PUSHs (sv_2mortal (newSViv (sw4))); 1643 PUSHs (sv_2mortal (newSViv (sw4)));
1139 PUSHs (sv_2mortal (newSViv (sh))); 1644 PUSHs (sv_2mortal (newSViv (sh)));
1140 PUSHs (darkness_sv); 1645 PUSHs (darkness_sv);
1141} 1646}
1142 1647
1143SV * 1648SV *
1144get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1649get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1145 CODE: 1650 CODE:
1146{ 1651{
1147 int x, y, x1, y1; 1652 int x, y, x1, y1;
1148 SV *data_sv = newSV (w * h * 7 + 5); 1653 SV *data_sv = newSV (w * h * 7 + 5);
1149 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1654 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1211} 1716}
1212 OUTPUT: 1717 OUTPUT:
1213 RETVAL 1718 RETVAL
1214 1719
1215void 1720void
1216set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 1721set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1217 PPCODE: 1722 PPCODE:
1218{ 1723{
1219 int x, y, z; 1724 int x, y, z;
1220 int w, h; 1725 int w, h;
1221 int x1, y1; 1726 int x1, y1;
1253 1758
1254 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 1759 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
1255 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 1760 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
1256 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 1761 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
1257 1762
1258 if (cell->darkness <= 0) 1763 if (cell->darkness == 0)
1259 { 1764 {
1260 cell->darkness = -1; 1765 cell->darkness = 0;
1261 1766
1262 for (z = 0; z <= 2; z++) 1767 for (z = 0; z <= 2; z++)
1263 { 1768 {
1264 cell->face[z] = face[z]; 1769 cell->face[z] = face[z];
1265 1770
1270 } 1775 }
1271 } 1776 }
1272 } 1777 }
1273} 1778}
1274 1779
1275MODULE = CFClient PACKAGE = CFClient::MixChunk 1780MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1276 1781
1277CFClient::MixChunk 1782CFPlus::MixChunk
1278new_from_file (SV *class, char *path) 1783new_from_file (SV *class, char *path)
1279 CODE: 1784 CODE:
1280 RETVAL = Mix_LoadWAV (path); 1785 RETVAL = Mix_LoadWAV (path);
1281 OUTPUT: 1786 OUTPUT:
1282 RETVAL 1787 RETVAL
1283 1788
1284void 1789void
1285DESTROY (CFClient::MixChunk self) 1790DESTROY (CFPlus::MixChunk self)
1286 CODE: 1791 CODE:
1287 Mix_FreeChunk (self); 1792 Mix_FreeChunk (self);
1288 1793
1289int 1794int
1290volume (CFClient::MixChunk self, int volume = -1) 1795volume (CFPlus::MixChunk self, int volume = -1)
1291 CODE: 1796 CODE:
1292 RETVAL = Mix_VolumeChunk (self, volume); 1797 RETVAL = Mix_VolumeChunk (self, volume);
1293 OUTPUT: 1798 OUTPUT:
1294 RETVAL 1799 RETVAL
1295 1800
1296int 1801int
1297play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 1802play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1298 CODE: 1803 CODE:
1299 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 1804 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1300 OUTPUT: 1805 OUTPUT:
1301 RETVAL 1806 RETVAL
1302 1807
1303MODULE = CFClient PACKAGE = CFClient::MixMusic 1808MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1304 1809
1305int 1810int
1306volume (int volume = -1) 1811volume (int volume = -1)
1307 CODE: 1812 CODE:
1308 RETVAL = Mix_VolumeMusic (volume); 1813 RETVAL = Mix_VolumeMusic (volume);
1309 OUTPUT: 1814 OUTPUT:
1310 RETVAL 1815 RETVAL
1311 1816
1312CFClient::MixMusic 1817CFPlus::MixMusic
1313new_from_file (SV *class, char *path) 1818new_from_file (SV *class, char *path)
1314 CODE: 1819 CODE:
1315 RETVAL = Mix_LoadMUS (path); 1820 RETVAL = Mix_LoadMUS (path);
1316 OUTPUT: 1821 OUTPUT:
1317 RETVAL 1822 RETVAL
1318 1823
1319void 1824void
1320DESTROY (CFClient::MixMusic self) 1825DESTROY (CFPlus::MixMusic self)
1321 CODE: 1826 CODE:
1322 Mix_FreeMusic (self); 1827 Mix_FreeMusic (self);
1323 1828
1324int 1829int
1325play (CFClient::MixMusic self, int loops = -1) 1830play (CFPlus::MixMusic self, int loops = -1)
1326 CODE: 1831 CODE:
1327 RETVAL = Mix_PlayMusic (self, loops); 1832 RETVAL = Mix_PlayMusic (self, loops);
1328 OUTPUT: 1833 OUTPUT:
1329 RETVAL 1834 RETVAL
1330 1835
1331MODULE = CFClient PACKAGE = CFClient::OpenGL 1836MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1332 1837
1333BOOT: 1838BOOT:
1334{ 1839{
1335 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 1840 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1336 static const struct { 1841 static const struct {
1337 const char *name; 1842 const char *name;
1338 IV iv; 1843 IV iv;
1339 } *civ, const_iv[] = { 1844 } *civ, const_iv[] = {
1340# define const_iv(name) { # name, (IV)name } 1845# define const_iv(name) { # name, (IV)name }
1341 const_iv (GL_COLOR_MATERIAL), 1846 const_iv (GL_COLOR_MATERIAL),
1342 const_iv (GL_SMOOTH), 1847 const_iv (GL_SMOOTH),
1343 const_iv (GL_FLAT), 1848 const_iv (GL_FLAT),
1849 const_iv (GL_DITHER),
1344 const_iv (GL_BLEND), 1850 const_iv (GL_BLEND),
1851 const_iv (GL_CULL_FACE),
1852 const_iv (GL_SCISSOR_TEST),
1853 const_iv (GL_DEPTH_TEST),
1854 const_iv (GL_ALPHA_TEST),
1855 const_iv (GL_NORMALIZE),
1856 const_iv (GL_RESCALE_NORMAL),
1857 const_iv (GL_FRONT),
1858 const_iv (GL_BACK),
1345 const_iv (GL_AND), 1859 const_iv (GL_AND),
1860 const_iv (GL_ONE),
1861 const_iv (GL_ZERO),
1346 const_iv (GL_SRC_ALPHA), 1862 const_iv (GL_SRC_ALPHA),
1863 const_iv (GL_DST_ALPHA),
1347 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1864 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1865 const_iv (GL_ONE_MINUS_DST_ALPHA),
1866 const_iv (GL_SRC_ALPHA_SATURATE),
1348 const_iv (GL_RGB), 1867 const_iv (GL_RGB),
1349 const_iv (GL_RGBA), 1868 const_iv (GL_RGBA),
1869 const_iv (GL_RGBA4),
1870 const_iv (GL_RGBA8),
1871 const_iv (GL_RGB5_A1),
1350 const_iv (GL_UNSIGNED_BYTE), 1872 const_iv (GL_UNSIGNED_BYTE),
1873 const_iv (GL_UNSIGNED_SHORT),
1874 const_iv (GL_UNSIGNED_INT),
1351 const_iv (GL_ALPHA), 1875 const_iv (GL_ALPHA),
1876 const_iv (GL_INTENSITY),
1877 const_iv (GL_LUMINANCE),
1878 const_iv (GL_LUMINANCE_ALPHA),
1352 const_iv (GL_FLOAT), 1879 const_iv (GL_FLOAT),
1353 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 1880 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1354 const_iv (GL_COMPILE), 1881 const_iv (GL_COMPILE),
1355 const_iv (GL_TEXTURE_1D), 1882 const_iv (GL_TEXTURE_1D),
1356 const_iv (GL_TEXTURE_2D), 1883 const_iv (GL_TEXTURE_2D),
1358 const_iv (GL_TEXTURE_MAG_FILTER), 1885 const_iv (GL_TEXTURE_MAG_FILTER),
1359 const_iv (GL_TEXTURE_MIN_FILTER), 1886 const_iv (GL_TEXTURE_MIN_FILTER),
1360 const_iv (GL_TEXTURE_ENV_MODE), 1887 const_iv (GL_TEXTURE_ENV_MODE),
1361 const_iv (GL_TEXTURE_WRAP_S), 1888 const_iv (GL_TEXTURE_WRAP_S),
1362 const_iv (GL_TEXTURE_WRAP_T), 1889 const_iv (GL_TEXTURE_WRAP_T),
1890 const_iv (GL_REPEAT),
1363 const_iv (GL_CLAMP), 1891 const_iv (GL_CLAMP),
1364 const_iv (GL_REPEAT), 1892 const_iv (GL_CLAMP_TO_EDGE),
1365 const_iv (GL_NEAREST), 1893 const_iv (GL_NEAREST),
1366 const_iv (GL_LINEAR), 1894 const_iv (GL_LINEAR),
1367 const_iv (GL_NEAREST_MIPMAP_NEAREST), 1895 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1368 const_iv (GL_LINEAR_MIPMAP_NEAREST), 1896 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1369 const_iv (GL_NEAREST_MIPMAP_LINEAR), 1897 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1370 const_iv (GL_LINEAR_MIPMAP_LINEAR), 1898 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1371 const_iv (GL_GENERATE_MIPMAP), 1899 const_iv (GL_GENERATE_MIPMAP),
1372 const_iv (GL_LINEAR),
1373 const_iv (GL_MODULATE), 1900 const_iv (GL_MODULATE),
1901 const_iv (GL_DECAL),
1374 const_iv (GL_REPLACE), 1902 const_iv (GL_REPLACE),
1903 const_iv (GL_DEPTH_BUFFER_BIT),
1375 const_iv (GL_COLOR_BUFFER_BIT), 1904 const_iv (GL_COLOR_BUFFER_BIT),
1376 const_iv (GL_PROJECTION), 1905 const_iv (GL_PROJECTION),
1377 const_iv (GL_MODELVIEW), 1906 const_iv (GL_MODELVIEW),
1378 const_iv (GL_COLOR_LOGIC_OP), 1907 const_iv (GL_COLOR_LOGIC_OP),
1908 const_iv (GL_SEPARABLE_2D),
1379 const_iv (GL_CONVOLUTION_2D), 1909 const_iv (GL_CONVOLUTION_2D),
1380 const_iv (GL_CONVOLUTION_BORDER_MODE), 1910 const_iv (GL_CONVOLUTION_BORDER_MODE),
1381 const_iv (GL_CONSTANT_BORDER), 1911 const_iv (GL_CONSTANT_BORDER),
1382 const_iv (GL_LINES), 1912 const_iv (GL_LINES),
1913 const_iv (GL_LINE_STRIP),
1914 const_iv (GL_LINE_LOOP),
1383 const_iv (GL_QUADS), 1915 const_iv (GL_QUADS),
1384 const_iv (GL_LINE_LOOP), 1916 const_iv (GL_QUAD_STRIP),
1917 const_iv (GL_TRIANGLES),
1918 const_iv (GL_TRIANGLE_STRIP),
1919 const_iv (GL_TRIANGLE_FAN),
1385 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 1920 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1386 const_iv (GL_FASTEST), 1921 const_iv (GL_FASTEST),
1922 const_iv (GL_V2F),
1923 const_iv (GL_V3F),
1924 const_iv (GL_T2F_V3F),
1925 const_iv (GL_T2F_N3F_V3F),
1387# undef const_iv 1926# undef const_iv
1388 }; 1927 };
1389 1928
1390 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1929 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1391 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1930 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1392} 1931}
1393 1932
1933char *
1934gl_vendor ()
1935 CODE:
1936 RETVAL = (char *)glGetString (GL_VENDOR);
1937 OUTPUT:
1938 RETVAL
1939
1940char *
1941gl_version ()
1942 CODE:
1943 RETVAL = (char *)glGetString (GL_VERSION);
1944 OUTPUT:
1945 RETVAL
1946
1947char *
1948gl_extensions ()
1949 CODE:
1950 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1951 OUTPUT:
1952 RETVAL
1953
1394int glGetError () 1954int glGetError ()
1955
1956void glFinish ()
1395 1957
1396void glClear (int mask) 1958void glClear (int mask)
1397 1959
1398void glClearColor (float r, float g, float b, float a = 1.0) 1960void glClearColor (float r, float g, float b, float a = 1.0)
1399 PROTOTYPE: @ 1961 PROTOTYPE: @
1406 1968
1407void glHint (int target, int mode) 1969void glHint (int target, int mode)
1408 1970
1409void glBlendFunc (int sfactor, int dfactor) 1971void glBlendFunc (int sfactor, int dfactor)
1410 1972
1973void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1974 CODE:
1975 gl_BlendFuncSeparate (sa, da, saa, daa);
1976
1977void glDepthMask (int flag)
1978
1411void glLogicOp (int opcode) 1979void glLogicOp (int opcode)
1412 1980
1981void glColorMask (int red, int green, int blue, int alpha)
1982
1413void glMatrixMode (int mode) 1983void glMatrixMode (int mode)
1414 1984
1415void glPushMatrix () 1985void glPushMatrix ()
1416 1986
1417void glPopMatrix () 1987void glPopMatrix ()
1418 1988
1419void glLoadIdentity () 1989void glLoadIdentity ()
1420 1990
1991void glDrawBuffer (int buffer)
1992
1993void glReadBuffer (int buffer)
1994
1421# near and far are due to microsofts buggy c compiler 1995# near_ and far_ are due to microsofts buggy "c" compiler
1996void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1997
1998# near_ and far_ are due to microsofts buggy "c" compiler
1422void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 1999void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1423 2000
1424void glViewport (int x, int y, int width, int height) 2001void glViewport (int x, int y, int width, int height)
2002
2003void glScissor (int x, int y, int width, int height)
1425 2004
1426void glTranslate (float x, float y, float z = 0.) 2005void glTranslate (float x, float y, float z = 0.)
1427 CODE: 2006 CODE:
1428 glTranslatef (x, y, z); 2007 glTranslatef (x, y, z);
1429 2008
1439 2018
1440void glEnd () 2019void glEnd ()
1441 2020
1442void glColor (float r, float g, float b, float a = 1.0) 2021void glColor (float r, float g, float b, float a = 1.0)
1443 PROTOTYPE: @ 2022 PROTOTYPE: @
2023 ALIAS:
2024 glColor_premultiply = 1
1444 CODE: 2025 CODE:
2026 if (ix)
2027 {
2028 r *= a;
2029 g *= a;
2030 b *= a;
2031 }
2032 // microsoft visual "c" rounds instead of truncating...
1445 glColor4f (r, g, b, a); 2033 glColor4f (r, g, b, a);
2034
2035void glInterleavedArrays (int format, int stride, char *data)
2036
2037void glDrawElements (int mode, int count, int type, char *indices)
2038
2039# 1.2 void glDrawRangeElements (int mode, int start, int end
2040
2041void glRasterPos (float x, float y, float z = 0.)
2042 CODE:
2043 glRasterPos3f (0, 0, z);
2044 glBitmap (0, 0, 0, 0, x, y, 0);
1446 2045
1447void glVertex (float x, float y, float z = 0.) 2046void glVertex (float x, float y, float z = 0.)
1448 CODE: 2047 CODE:
1449 glVertex3f (x, y, z); 2048 glVertex3f (x, y, z);
1450 2049
1462 2061
1463void glBindTexture (int target, int name) 2062void glBindTexture (int target, int name)
1464 2063
1465void glConvolutionParameter (int target, int pname, float params) 2064void glConvolutionParameter (int target, int pname, float params)
1466 CODE: 2065 CODE:
1467 GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params)); 2066 if (gl.ConvolutionParameterf)
2067 gl.ConvolutionParameterf (target, pname, params);
1468 2068
1469void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 2069void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1470 CODE: 2070 CODE:
1471 GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D, 2071 if (gl.ConvolutionFilter2D)
1472 (target, internalformat, width, height, format, type, data)); 2072 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
2073
2074void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2075 CODE:
2076 if (gl.SeparableFilter2D)
2077 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1473 2078
1474void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2079void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1475 2080
1476void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2081void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2082
2083void glDrawPixels (int width, int height, int format, int type, char *pixels)
2084
2085void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1477 2086
1478int glGenTexture () 2087int glGenTexture ()
1479 CODE: 2088 CODE:
1480{ 2089{
1481 GLuint name; 2090 GLuint name;

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