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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.65 by root, Mon Apr 24 08:22:21 2006 UTC vs.
Revision 1.160 by root, Mon Oct 9 01:06:36 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2long _ftol (double); /* defined by VC6 C libs */
3long _ftol2 (double dblSource) { return _ftol (dblSource); }
4# define WIN32_LEAN_AND_MEAN
5# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
2# include <malloc.h> 6# include <malloc.h>
7# include <windows.h>
8# include <wininet.h>
9# pragma warning(disable:4244)
3#endif 10#endif
4 11
5#include "EXTERN.h" 12#include "EXTERN.h"
6#include "perl.h" 13#include "perl.h"
7#include "XSUB.h" 14#include "XSUB.h"
8 15
16#ifdef _WIN32
17# undef pipe
18#endif
19
20#include <math.h>
9#include <string.h> 21#include <string.h>
10#include <stdio.h> 22#include <stdio.h>
23#include <stdlib.h>
11 24
12#include <SDL.h> 25#include <SDL.h>
26#include <SDL_endian.h>
13#include <SDL_image.h> 27#include <SDL_image.h>
14#include <SDL_mixer.h> 28#include <SDL_mixer.h>
15#include <SDL_opengl.h> 29#include <SDL_opengl.h>
16 30
31#define PANGO_ENABLE_BACKEND
32#define G_DISABLE_CAST_CHECKS
33
17#include <glib/gmacros.h> 34#include <glib/gmacros.h>
18 35
19#include <pango/pango.h> 36#include <pango/pango.h>
20#include <pango/pangofc-fontmap.h>
21#include <pango/pangoft2.h>
22 37
23#ifndef _WIN32 38#ifndef _WIN32
24# include <sys/types.h> 39# include <sys/types.h>
25# include <sys/socket.h> 40# include <sys/socket.h>
26# include <netinet/in.h> 41# include <netinet/in.h>
33 typedef signed char int8_t; 48 typedef signed char int8_t;
34 typedef signed short int16_t; 49 typedef signed short int16_t;
35 typedef signed int int32_t; 50 typedef signed int int32_t;
36#endif 51#endif
37 52
38#include "glext.h" 53#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */
39 54
40#define FOW_DARKNESS 32 55#define FOW_DARKNESS 32
41 56
42#define MAP_EXTEND_X 32 57#define MAP_EXTEND_X 32
43#define MAP_EXTEND_Y 512 58#define MAP_EXTEND_Y 512
44 59
45#define MIN_FONT_HEIGHT 10 60#define MIN_FONT_HEIGHT 10
46 61
47#define GL_CALL(type,func,args) \ 62#if 0
48 { \ 63# define PARACHUTE SDL_INIT_NOPARACHUTE
49 static int init_; \ 64#else
50 static type fptr_; \ 65# define PARACHUTE 0
51 \ 66#endif
52 if (!init_) \
53 { \
54 init_ = 1; \
55 fptr_ = (type)SDL_GL_GetProcAddress (# func); \
56 } \
57 \
58 if (fptr_) \
59 fptr_ args; \
60 }
61 67
68static struct
69{
70#define GL_FUNC(ptr,name) ptr name;
71#include "glfunc.h"
72#undef GL_FUNC
73} gl;
74
75static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
76{
77 if (gl.BlendFuncSeparate)
78 gl.BlendFuncSeparate (sa, da, saa, daa);
79 else if (gl.BlendFuncSeparateEXT)
80 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
81 else
82 glBlendFunc (sa, da);
83}
84
85#include "texcache.c"
86
87#include "pango-font.c"
88#include "pango-fontmap.c"
89#include "pango-render.c"
90
62typedef Mix_Chunk *CFClient__MixChunk; 91typedef Mix_Chunk *CFPlus__MixChunk;
63typedef Mix_Music *CFClient__MixMusic; 92typedef Mix_Music *CFPlus__MixMusic;
64 93
65typedef PangoFontDescription *CFClient__Font; 94typedef PangoFontDescription *CFPlus__Font;
95
96static int
97shape_attr_p (PangoLayoutRun *run)
98{
99 GSList *attrs = run->item->analysis.extra_attrs;
100
101 while (attrs)
102 {
103 PangoAttribute *attr = attrs->data;
104
105 if (attr->klass->type == PANGO_ATTR_SHAPE)
106 return 1;
107
108 attrs = attrs->next;
109 }
110
111 return 0;
112}
66 113
67typedef struct cf_layout { 114typedef struct cf_layout {
68 PangoLayout *pl; 115 PangoLayout *pl;
116 float r, g, b, a; // default color for rgba mode
69 int base_height; 117 int base_height;
70 CFClient__Font font; 118 CFPlus__Font font;
71} *CFClient__Layout; 119} *CFPlus__Layout;
72 120
73static CFClient__Font default_font; 121static CFPlus__Font default_font;
74static PangoContext *context; 122static PangoContext *opengl_context;
75static PangoFontMap *fontmap; 123static PangoFontMap *opengl_fontmap;
76 124
77static void 125static void
78substitute_func (FcPattern *pattern, gpointer data) 126substitute_func (FcPattern *pattern, gpointer data)
79{ 127{
80 FcPatternAddBool (pattern, FC_HINTING , 1); 128 FcPatternAddBool (pattern, FC_HINTING, 1);
129#ifdef FC_HINT_STYLE
130 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
131#endif
81 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 132 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
82} 133}
83 134
84static void 135static void
85layout_update_font (CFClient__Layout self) 136layout_update_font (CFPlus__Layout self)
86{ 137{
87 /* use a random scale factor to account for unknown descenders, 0.8 works 138 /* use a random scale factor to account for unknown descenders, 0.8 works
88 * reasonably well with bitstream vera 139 * reasonably well with bitstream vera
89 */ 140 */
90 PangoFontDescription *font = self->font ? self->font : default_font; 141 PangoFontDescription *font = self->font ? self->font : default_font;
94 145
95 pango_layout_set_font_description (self->pl, font); 146 pango_layout_set_font_description (self->pl, font);
96} 147}
97 148
98static void 149static void
99layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 150layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
100{ 151{
152 PangoRectangle rect;
153
154 // get_pixel_* wrongly rounds down
101 pango_layout_get_pixel_size (self->pl, w, h); 155 pango_layout_get_extents (self->pl, 0, &rect);
102 156
103 *w = (*w + 3) & ~3; 157 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
104 if (!*w) *w = 1; 158 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
105 if (!*h) *h = 1; 159
160 if (!rect.width) rect.width = 1;
161 if (!rect.height) rect.height = 1;
162
163 *w = rect.width;
164 *h = rect.height;
106} 165}
107 166
108typedef uint16_t mapface; 167typedef uint16_t mapface;
109 168
110typedef struct { 169typedef struct {
113 float s, t; 172 float s, t;
114 uint8_t r, g, b, a; 173 uint8_t r, g, b, a;
115} maptex; 174} maptex;
116 175
117typedef struct { 176typedef struct {
118 int16_t darkness; 177 uint32_t player;
119 mapface face[3]; 178 mapface face[3];
179 uint16_t darkness;
180 uint8_t stat_width, stat_hp, flags;
120} mapcell; 181} mapcell;
121 182
122typedef struct { 183typedef struct {
123 int32_t c0, c1; 184 int32_t c0, c1;
124 mapcell *col; 185 mapcell *col;
133 int texs; 194 int texs;
134 maptex *tex; 195 maptex *tex;
135 196
136 int32_t rows; 197 int32_t rows;
137 maprow *row; 198 maprow *row;
138} *CFClient__Map; 199} *CFPlus__Map;
139 200
140static char * 201static char *
141prepend (char *ptr, int sze, int inc) 202prepend (char *ptr, int sze, int inc)
142{ 203{
143 char *p; 204 char *p;
161 222
162#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 223#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
163#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 224#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
164 225
165static maprow * 226static maprow *
166map_get_row (CFClient__Map self, int y) 227map_get_row (CFPlus__Map self, int y)
167{ 228{
168 if (0 > y) 229 if (0 > y)
169 { 230 {
170 int extend = - y + MAP_EXTEND_Y; 231 int extend = - y + MAP_EXTEND_Y;
171 Prepend (maprow, self->row, self->rows, extend); 232 Prepend (maprow, self->row, self->rows, extend);
209 270
210 return row->col + (x - row->c0); 271 return row->col + (x - row->c0);
211} 272}
212 273
213static mapcell * 274static mapcell *
214map_get_cell (CFClient__Map self, int x, int y) 275map_get_cell (CFPlus__Map self, int x, int y)
215{ 276{
216 return row_get_cell (map_get_row (self, y), x); 277 return row_get_cell (map_get_row (self, y), x);
217} 278}
218 279
219static void 280static void
220map_clear (CFClient__Map self) 281map_clear (CFPlus__Map self)
221{ 282{
222 int r; 283 int r;
223 284
224 for (r = 0; r < self->rows; r++) 285 for (r = 0; r < self->rows; r++)
225 Safefree (self->row[r].col); 286 Safefree (self->row[r].col);
233 self->row = 0; 294 self->row = 0;
234 self->rows = 0; 295 self->rows = 0;
235} 296}
236 297
237static void 298static void
238map_blank (CFClient__Map self, int x0, int y0, int w, int h) 299map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
239{ 300{
240 int x, y; 301 int x, y;
241 maprow *row; 302 maprow *row;
303 mapcell *cell;
242 304
243 for (y = y0; y < y0 + h; y++) 305 for (y = y0; y < y0 + h; y++)
244 if (y >= 0) 306 if (y >= 0)
245 { 307 {
246 if (y >= self->rows) 308 if (y >= self->rows)
252 if (x >= row->c0) 314 if (x >= row->c0)
253 { 315 {
254 if (x >= row->c1) 316 if (x >= row->c1)
255 break; 317 break;
256 318
257 row->col[x - row->c0].darkness = -1; 319 cell = row->col + x - row->c0;
320
321 cell->darkness = 0;
322 cell->stat_hp = 0;
323 cell->flags = 0;
324 cell->player = 0;
258 } 325 }
259 } 326 }
260} 327}
261 328
262static void 329static void
263music_finished () 330music_finished (void)
264{ 331{
265 SDL_UserEvent ev; 332 SDL_UserEvent ev;
266 333
267 ev.type = SDL_USEREVENT; 334 ev.type = SDL_USEREVENT;
268 ev.code = 0; 335 ev.code = 0;
270 ev.data2 = 0; 337 ev.data2 = 0;
271 338
272 SDL_PushEvent ((SDL_Event *)&ev); 339 SDL_PushEvent ((SDL_Event *)&ev);
273} 340}
274 341
342static void
343channel_finished (int channel)
344{
345 SDL_UserEvent ev;
346
347 ev.type = SDL_USEREVENT;
348 ev.code = 1;
349 ev.data1 = (void *)(long)channel;
350 ev.data2 = 0;
351
352 SDL_PushEvent ((SDL_Event *)&ev);
353}
354
355static unsigned int
356minpot (unsigned int n)
357{
358 if (!n)
359 return 0;
360
361 --n;
362
363 n |= n >> 1;
364 n |= n >> 2;
365 n |= n >> 4;
366 n |= n >> 8;
367 n |= n >> 16;
368
369 return n + 1;
370}
371
275MODULE = CFClient PACKAGE = CFClient 372MODULE = CFPlus PACKAGE = CFPlus
276 373
277PROTOTYPES: ENABLE 374PROTOTYPES: ENABLE
278 375
279BOOT: 376BOOT:
280{ 377{
281 HV *stash = gv_stashpv ("CFClient", 1); 378 HV *stash = gv_stashpv ("CFPlus", 1);
282 static const struct { 379 static const struct {
283 const char *name; 380 const char *name;
284 IV iv; 381 IV iv;
285 } *civ, const_iv[] = { 382 } *civ, const_iv[] = {
286# define const_iv(name) { # name, (IV)name } 383# define const_iv(name) { # name, (IV)name }
385# undef const_iv 482# undef const_iv
386 }; 483 };
387 484
388 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 485 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
389 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 486 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
390
391 fontmap = pango_ft2_font_map_new ();
392 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0);
393 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap);
394} 487}
395 488
396int 489int
490in_destruct ()
491 CODE:
492 RETVAL = PL_main_cv == Nullcv;
493 OUTPUT:
494 RETVAL
495
496NV floor (NV x)
497
498NV ceil (NV x)
499
500void
501pango_init ()
502 CODE:
503{
504 opengl_fontmap = pango_opengl_font_map_new ();
505 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
506 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
507}
508
509int
397SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 510SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
398 511
399void 512void
400SDL_Quit () 513SDL_Quit ()
401 514
402void 515void
408 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 521 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
409 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 522 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
410 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 523 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
411 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 524 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
412 525
526 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
527 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
528
413 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 529 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
414 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 530 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
415 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 531 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
416 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 532 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
417 533
418 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 534 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
535#if SDL_VERSION_ATLEAST(1,2,10)
419 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 536 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
420 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 537 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
538#endif
421 539
422 SDL_EnableUNICODE (1); 540 SDL_EnableUNICODE (1);
423 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 541 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
424 542
425 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 543 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
434 552
435 ++m; 553 ++m;
436 } 554 }
437} 555}
438 556
557char *
558SDL_GetError ()
559
439int 560int
440SDL_SetVideoMode (int w, int h, int fullscreen) 561SDL_SetVideoMode (int w, int h, int fullscreen)
441 CODE: 562 CODE:
442 RETVAL = !!SDL_SetVideoMode ( 563 RETVAL = !!SDL_SetVideoMode (
443 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 564 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
444 ); 565 );
566 if (RETVAL)
567 {
445 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 568 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
569# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
570# include "glfunc.h"
571# undef GL_FUNC
572 }
446 OUTPUT: 573 OUTPUT:
447 RETVAL 574 RETVAL
448 575
449void 576void
450SDL_GL_SwapBuffers () 577SDL_GL_SwapBuffers ()
578
579char *
580SDL_GetKeyName (int sym)
451 581
452void 582void
453SDL_PollEvent () 583SDL_PollEvent ()
454 PPCODE: 584 PPCODE:
455{ 585{
457 587
458 while (SDL_PollEvent (&ev)) 588 while (SDL_PollEvent (&ev))
459 { 589 {
460 HV *hv = newHV (); 590 HV *hv = newHV ();
461 hv_store (hv, "type", 4, newSViv (ev.type), 0); 591 hv_store (hv, "type", 4, newSViv (ev.type), 0);
592
462 switch (ev.type) 593 switch (ev.type)
463 { 594 {
464 case SDL_KEYDOWN: 595 case SDL_KEYDOWN:
465 case SDL_KEYUP: 596 case SDL_KEYUP:
466 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 597 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
473 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 604 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
474 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 605 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
475 break; 606 break;
476 607
477 case SDL_MOUSEMOTION: 608 case SDL_MOUSEMOTION:
609 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
610
478 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 611 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
479 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 612 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
480 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 613 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
481 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 614 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
482 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 615 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
483 break; 616 break;
484 617
485 case SDL_MOUSEBUTTONDOWN: 618 case SDL_MOUSEBUTTONDOWN:
486 case SDL_MOUSEBUTTONUP: 619 case SDL_MOUSEBUTTONUP:
620 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
621
487 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 622 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
488 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 623 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
489 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 624 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
490 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 625 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
626 break;
627
628 case SDL_USEREVENT:
629 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
630 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
631 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
632 break;
491 } 633 }
492 634
493 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 635 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
494 } 636 }
495} 637}
496 638
497int 639int
498Mix_OpenAudio (int frequency = 22050, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 512) 640Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
499 POSTCALL: 641 POSTCALL:
500 Mix_HookMusicFinished (music_finished); 642 Mix_HookMusicFinished (music_finished);
643 Mix_ChannelFinished (channel_finished);
501 644
502void 645void
503Mix_CloseAudio () 646Mix_CloseAudio ()
504 647
505int 648int
510 CODE: 653 CODE:
511#ifndef _WIN32 654#ifndef _WIN32
512 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 655 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
513#endif 656#endif
514 657
515char * 658void
516gl_version () 659win32_proxy_info ()
517 CODE: 660 PPCODE:
518 RETVAL = (char *)glGetString (GL_VERSION); 661{
519 OUTPUT: 662#ifdef _WIN32
520 RETVAL 663 char buffer[2048];
664 DWORD buflen;
521 665
522char * 666 EXTEND (SP, 3);
523gl_extensions () 667
524 CODE: 668 buflen = sizeof (buffer);
525 RETVAL = (char *)glGetString (GL_EXTENSIONS); 669 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
526 OUTPUT: 670 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
527 RETVAL 671 {
672 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
673
674 buflen = sizeof (buffer);
675 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
676 {
677 PUSHs (newSVpv (buffer, 0));
678
679 buflen = sizeof (buffer);
680 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
681 PUSHs (newSVpv (buffer, 0));
682 }
683 }
684#endif
685}
528 686
529void 687void
530add_font (char *file) 688add_font (char *file)
531 CODE: 689 CODE:
532 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 690 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
533 691
534void 692void
535load_image_inline (SV *image_) 693load_image_inline (SV *image_)
536 ALIAS: 694 ALIAS:
537 load_image_file = 1 695 load_image_file = 1
579 737
580 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 738 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
581 739
582 assert (surface2->pitch == surface2->w * 4); 740 assert (surface2->pitch == surface2->w * 4);
583 741
742 SDL_LockSurface (surface2);
584 EXTEND (SP, 5); 743 EXTEND (SP, 6);
585 PUSHs (sv_2mortal (newSViv (surface2->w))); 744 PUSHs (sv_2mortal (newSViv (surface2->w)));
586 PUSHs (sv_2mortal (newSViv (surface2->h))); 745 PUSHs (sv_2mortal (newSViv (surface2->h)));
587 SDL_LockSurface (surface2);
588 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 746 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
589 SDL_UnlockSurface (surface2);
590 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 747 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
591 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 748 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
592 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 749 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
750 SDL_UnlockSurface (surface2);
593 751
594 SDL_FreeSurface (surface); 752 SDL_FreeSurface (surface);
595 SDL_FreeSurface (surface2); 753 SDL_FreeSurface (surface2);
596} 754}
597 755
619 PUSHs (sv_2mortal (newSViv (b / y))); 777 PUSHs (sv_2mortal (newSViv (b / y)));
620 PUSHs (sv_2mortal (newSViv (a / y))); 778 PUSHs (sv_2mortal (newSViv (a / y)));
621} 779}
622 780
623void 781void
782error (char *message)
783 CODE:
784 fprintf (stderr, "ERROR: %s\n", message);
785#ifdef _WIN32
786 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
787#endif
788
789void
624fatal (char *message) 790fatal (char *message)
625 CODE: 791 CODE:
792 fprintf (stderr, "FATAL: %s\n", message);
626#ifdef _WIN32 793#ifdef _WIN32
627 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 794 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
628#else
629 fprintf (stderr, "FATAL: %s\n", message);
630#endif 795#endif
631 exit (1); 796 _exit (1);
632 797
798void
799_exit (int retval = 0)
800 CODE:
801 _exit (retval);
802
633MODULE = CFClient PACKAGE = CFClient::Font 803MODULE = CFPlus PACKAGE = CFPlus::Font
634 804
635CFClient::Font 805CFPlus::Font
636new_from_file (SV *class, char *path) 806new_from_file (SV *class, char *path, int id = 0)
637 CODE: 807 CODE:
638{ 808{
639 int count; 809 int count;
640 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, 0, 0, &count); 810 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
641 RETVAL = pango_fc_font_description_from_pattern (pattern, 0); 811 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
642 FcPatternDestroy (pattern); 812 FcPatternDestroy (pattern);
643} 813}
644 OUTPUT: 814 OUTPUT:
645 RETVAL 815 RETVAL
646 816
647void 817void
648DESTROY (CFClient::Font self) 818DESTROY (CFPlus::Font self)
649 CODE: 819 CODE:
650 pango_font_description_free (self); 820 pango_font_description_free (self);
651 821
652void 822void
653make_default (CFClient::Font self) 823make_default (CFPlus::Font self)
654 CODE: 824 CODE:
655 default_font = self; 825 default_font = self;
656 826
657MODULE = CFClient PACKAGE = CFClient::Layout 827MODULE = CFPlus PACKAGE = CFPlus::Layout
658 828
659CFClient::Layout 829void
660new (SV *class, int base_height = MIN_FONT_HEIGHT) 830reset_glyph_cache ()
831 CODE:
832 tc_clear ();
833
834CFPlus::Layout
835new (SV *class)
661 CODE: 836 CODE:
662 New (0, RETVAL, 1, struct cf_layout); 837 New (0, RETVAL, 1, struct cf_layout);
838
663 RETVAL->pl = pango_layout_new (context); 839 RETVAL->pl = pango_layout_new (opengl_context);
664 RETVAL->base_height = base_height; 840 RETVAL->r = 1.;
841 RETVAL->g = 1.;
842 RETVAL->b = 1.;
843 RETVAL->a = 1.;
844 RETVAL->base_height = MIN_FONT_HEIGHT;
665 RETVAL->font = 0; 845 RETVAL->font = 0;
846
666 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 847 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
667 pango_layout_set_font_description (RETVAL->pl, default_font); 848 layout_update_font (RETVAL);
668 OUTPUT: 849 OUTPUT:
669 RETVAL 850 RETVAL
670 851
671void 852void
672DESTROY (CFClient::Layout self) 853DESTROY (CFPlus::Layout self)
673 CODE: 854 CODE:
674 g_object_unref (self->pl); 855 g_object_unref (self->pl);
675 Safefree (self); 856 Safefree (self);
676 857
677void 858void
678set_text (CFClient::Layout self, SV *text_) 859set_text (CFPlus::Layout self, SV *text_)
679 CODE: 860 CODE:
680{ 861{
681 STRLEN textlen; 862 STRLEN textlen;
682 char *text = SvPVutf8 (text_, textlen); 863 char *text = SvPVutf8 (text_, textlen);
683 864
684 pango_layout_set_text (self->pl, text, textlen); 865 pango_layout_set_text (self->pl, text, textlen);
685} 866}
686 867
687void 868void
688set_markup (CFClient::Layout self, SV *text_) 869set_markup (CFPlus::Layout self, SV *text_)
689 CODE: 870 CODE:
690{ 871{
691 STRLEN textlen; 872 STRLEN textlen;
692 char *text = SvPVutf8 (text_, textlen); 873 char *text = SvPVutf8 (text_, textlen);
693 874
694 pango_layout_set_markup (self->pl, text, textlen); 875 pango_layout_set_markup (self->pl, text, textlen);
695} 876}
696 877
878void
879set_shapes (CFPlus::Layout self, ...)
880 CODE:
881{
882 PangoAttrList *attrs = 0;
883 const char *text = pango_layout_get_text (self->pl);
884 const char *pos = text;
885 int arg = 4;
886
887 while (arg < items && (pos = strstr (pos, OBJ_STR)))
888 {
889 PangoRectangle inkrect, rect;
890 PangoAttribute *attr;
891
892 int x = SvIV (ST (arg - 3));
893 int y = SvIV (ST (arg - 2));
894 int w = SvIV (ST (arg - 1));
895 int h = SvIV (ST (arg ));
896
897 inkrect.x = 0;
898 inkrect.y = 0;
899 inkrect.width = 0;
900 inkrect.height = 0;
901
902 rect.x = x * PANGO_SCALE;
903 rect.y = y * PANGO_SCALE;
904 rect.width = w * PANGO_SCALE;
905 rect.height = h * PANGO_SCALE;
906
907 if (!attrs)
908 attrs = pango_layout_get_attributes (self->pl);
909
910 attr = pango_attr_shape_new (&inkrect, &rect);
911 attr->start_index = pos - text;
912 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
913 pango_attr_list_insert (attrs, attr);
914
915 arg += 4;
916 pos += sizeof (OBJ_STR) - 1;
917 }
918
919 if (attrs)
920 pango_layout_set_attributes (self->pl, attrs);
921}
922
923void
924get_shapes (CFPlus::Layout self)
925 PPCODE:
926{
927 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
928
929 do
930 {
931 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
932
933 if (run && shape_attr_p (run))
934 {
935 PangoRectangle extents;
936 pango_layout_iter_get_run_extents (iter, 0, &extents);
937
938 EXTEND (SP, 2);
939 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
940 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
941 }
942 }
943 while (pango_layout_iter_next_run (iter));
944
945 pango_layout_iter_free (iter);
946}
947
948int
949has_wrapped (CFPlus::Layout self)
950 CODE:
951{
952 int lines = 1;
953 const char *text = pango_layout_get_text (self->pl);
954
955 while (*text)
956 lines += *text++ == '\n';
957
958 RETVAL = lines < pango_layout_get_line_count (self->pl);
959}
960 OUTPUT:
961 RETVAL
962
697SV * 963SV *
698get_text (CFClient::Layout self) 964get_text (CFPlus::Layout self)
699 CODE: 965 CODE:
700 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 966 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
701 SvUTF8_on (RETVAL); 967 sv_utf8_decode (RETVAL);
702 OUTPUT: 968 OUTPUT:
703 RETVAL 969 RETVAL
704 970
705void 971void
972set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
973 CODE:
974 self->r = r;
975 self->g = g;
976 self->b = b;
977 self->a = a;
978
979void
706set_font (CFClient::Layout self, CFClient::Font font = 0) 980set_font (CFPlus::Layout self, CFPlus::Font font = 0)
707 CODE: 981 CODE:
708 if (self->font != font) 982 if (self->font != font)
709 { 983 {
710 self->font = font; 984 self->font = font;
711 layout_update_font (self); 985 layout_update_font (self);
712 } 986 }
713 987
714void 988void
715set_height (CFClient::Layout self, int base_height) 989set_height (CFPlus::Layout self, int base_height)
716 CODE: 990 CODE:
717 if (self->base_height != base_height) 991 if (self->base_height != base_height)
718 { 992 {
719 self->base_height = base_height; 993 self->base_height = base_height;
720 layout_update_font (self); 994 layout_update_font (self);
721 } 995 }
722 996
723void 997void
724set_width (CFClient::Layout self, int max_width = -1) 998set_width (CFPlus::Layout self, int max_width = -1)
725 CODE: 999 CODE:
726 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1000 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
727 1001
728void 1002void
1003set_indent (CFPlus::Layout self, int indent)
1004 CODE:
1005 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1006
1007void
1008set_spacing (CFPlus::Layout self, int spacing)
1009 CODE:
1010 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1011
1012void
1013set_ellipsise (CFPlus::Layout self, int ellipsise)
1014 CODE:
1015 pango_layout_set_ellipsize (self->pl,
1016 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1017 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1018 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1019 : PANGO_ELLIPSIZE_NONE
1020 );
1021
1022void
1023set_single_paragraph_mode (CFPlus::Layout self, int spm)
1024 CODE:
1025 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1026
1027void
729size (CFClient::Layout self) 1028size (CFPlus::Layout self)
730 PPCODE: 1029 PPCODE:
731{ 1030{
732 int w, h; 1031 int w, h;
733 1032
734 layout_get_pixel_size (self, &w, &h); 1033 layout_get_pixel_size (self, &w, &h);
737 PUSHs (sv_2mortal (newSViv (w))); 1036 PUSHs (sv_2mortal (newSViv (w)));
738 PUSHs (sv_2mortal (newSViv (h))); 1037 PUSHs (sv_2mortal (newSViv (h)));
739} 1038}
740 1039
741int 1040int
1041descent (CFPlus::Layout self)
1042 CODE:
1043{
1044 PangoRectangle rect;
1045 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1046 pango_layout_line_get_pixel_extents (line, 0, &rect);
1047 RETVAL = PANGO_DESCENT (rect);
1048}
1049 OUTPUT:
1050 RETVAL
1051
1052int
742xy_to_index (CFClient::Layout self, int x, int y) 1053xy_to_index (CFPlus::Layout self, int x, int y)
743 CODE: 1054 CODE:
744{ 1055{
745 int index, trailing; 1056 int index, trailing;
746 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1057 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
747 RETVAL = index; 1058 RETVAL = index;
748} 1059}
749 OUTPUT: 1060 OUTPUT:
750 RETVAL 1061 RETVAL
751 1062
752void 1063void
753cursor_pos (CFClient::Layout self, int index) 1064cursor_pos (CFPlus::Layout self, int index)
754 PPCODE: 1065 PPCODE:
755{ 1066{
756 PangoRectangle strong_pos; 1067 PangoRectangle strong_pos;
757 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1068 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
758 1069
761 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1072 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
762 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1073 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
763} 1074}
764 1075
765void 1076void
766render (CFClient::Layout self) 1077render (CFPlus::Layout self, float x, float y, int flags = 0)
767 PPCODE: 1078 PPCODE:
768{ 1079 pango_opengl_render_layout_subpixel (
769 SV *retval; 1080 self->pl,
770 int w, h; 1081 x * PANGO_SCALE, y * PANGO_SCALE,
771 FT_Bitmap bitmap; 1082 self->r, self->g, self->b, self->a,
1083 flags
1084 );
772 1085
773 layout_get_pixel_size (self, &w, &h); 1086MODULE = CFPlus PACKAGE = CFPlus::Texture
774 1087
775 retval = newSV (w * h); 1088void
776 SvPOK_only (retval); 1089pad2pot (SV *data_, SV *w_, SV *h_)
777 SvCUR_set (retval, w * h); 1090 CODE:
1091{
1092 int ow = SvIV (w_);
1093 int oh = SvIV (h_);
778 1094
779 bitmap.rows = h; 1095 if (ow && oh)
780 bitmap.width = w; 1096 {
781 bitmap.pitch = w; 1097 int nw = minpot (ow);
782 bitmap.buffer = (unsigned char*)SvPVX (retval); 1098 int nh = minpot (oh);
783 bitmap.num_grays = 256;
784 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
785 1099
786 memset (bitmap.buffer, 0, w * h); 1100 if (nw != ow || nh != oh)
787 1101 {
788 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE); 1102 if (SvOK (data_))
1103 {
1104 STRLEN datalen;
1105 char *data = SvPVbyte (data_, datalen);
1106 int bpp = datalen / (ow * oh);
1107 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
789 1108
790 EXTEND (SP, 3); 1109 SvPOK_only (result_);
791 PUSHs (sv_2mortal (newSViv (w))); 1110 SvCUR_set (result_, nw * nh * bpp);
792 PUSHs (sv_2mortal (newSViv (h)));
793 PUSHs (sv_2mortal (retval));
794}
795 1111
796MODULE = CFClient PACKAGE = CFClient::Texture 1112 memset (SvPVX (result_), 0, nw * nh * bpp);
1113 while (oh--)
1114 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
797 1115
1116 sv_setsv (data_, result_);
1117 }
1118
1119 sv_setiv (w_, nw);
1120 sv_setiv (h_, nh);
1121 }
1122 }
1123}
1124
798void 1125void
799draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1126draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
800 PROTOTYPE: $$$;$$ 1127 PROTOTYPE: $$$;$$
1128 ALIAS:
1129 draw_quad_alpha = 1
1130 draw_quad_alpha_premultiplied = 2
801 CODE: 1131 CODE:
802{ 1132{
803 HV *hv = (HV *)SvRV (self); 1133 HV *hv = (HV *)SvRV (self);
804 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1134 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
805 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1135 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
806 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1136 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
807 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
808 1137
809 if (items < 5) 1138 if (items < 5)
810 { 1139 {
811 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1140 w = SvNV (*hv_fetch (hv, "w", 1, 1));
812 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1141 h = SvNV (*hv_fetch (hv, "h", 1, 1));
813 } 1142 }
814 1143
1144 if (ix)
1145 {
1146 glEnable (GL_BLEND);
1147
1148 if (ix == 2)
1149 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1150 else
1151 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1152 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1153
1154 glEnable (GL_ALPHA_TEST);
1155 glAlphaFunc (GL_GREATER, 0.01f);
1156 }
1157
815 glBindTexture (GL_TEXTURE_2D, name); 1158 glBindTexture (GL_TEXTURE_2D, name);
816 if (wrap_mode) { 1159
817 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
818 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
819 }
820 glBegin (GL_QUADS); 1160 glBegin (GL_QUADS);
821 glTexCoord2f (0, 0); glVertex2f (x , y ); 1161 glTexCoord2f (0, 0); glVertex2f (x , y );
822 glTexCoord2f (0, t); glVertex2f (x , y + h); 1162 glTexCoord2f (0, t); glVertex2f (x , y + h);
823 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1163 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
824 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1164 glTexCoord2f (s, 0); glVertex2f (x + w, y );
825 glEnd (); 1165 glEnd ();
826}
827 1166
1167 if (ix)
1168 {
1169 glDisable (GL_ALPHA_TEST);
1170 glDisable (GL_BLEND);
1171 }
1172}
1173
828MODULE = CFClient PACKAGE = CFClient::Map 1174MODULE = CFPlus PACKAGE = CFPlus::Map
829 1175
830CFClient::Map 1176CFPlus::Map
831new (SV *class, int map_width, int map_height) 1177new (SV *class, int map_width, int map_height)
832 CODE: 1178 CODE:
833 New (0, RETVAL, 1, struct map); 1179 New (0, RETVAL, 1, struct map);
834 RETVAL->x = 0; 1180 RETVAL->x = 0;
835 RETVAL->y = 0; 1181 RETVAL->y = 0;
845 RETVAL->row = 0; 1191 RETVAL->row = 0;
846 OUTPUT: 1192 OUTPUT:
847 RETVAL 1193 RETVAL
848 1194
849void 1195void
850DESTROY (CFClient::Map self) 1196DESTROY (CFPlus::Map self)
851 CODE: 1197 CODE:
852{ 1198{
853 map_clear (self); 1199 map_clear (self);
854 Safefree (self->face); 1200 Safefree (self->face);
1201 Safefree (self->tex);
855 Safefree (self); 1202 Safefree (self);
856} 1203}
857 1204
858void 1205void
859clear (CFClient::Map self) 1206clear (CFPlus::Map self)
860 CODE: 1207 CODE:
861 map_clear (self); 1208 map_clear (self);
862 1209
863void 1210void
864set_face (CFClient::Map self, int face, int texid) 1211set_face (CFPlus::Map self, int face, int texid)
865 CODE: 1212 CODE:
866{ 1213{
867 while (self->faces <= face) 1214 while (self->faces <= face)
868 { 1215 {
869 Append (mapface, self->face, self->faces, self->faces); 1216 Append (mapface, self->face, self->faces, self->faces);
872 1219
873 self->face [face] = texid; 1220 self->face [face] = texid;
874} 1221}
875 1222
876void 1223void
877set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1224set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
878 CODE: 1225 CODE:
879{ 1226{
880 while (self->texs <= texid) 1227 while (self->texs <= texid)
881 { 1228 {
882 Append (maptex, self->tex, self->texs, self->texs); 1229 Append (maptex, self->tex, self->texs, self->texs);
894 tex->r = r; 1241 tex->r = r;
895 tex->g = g; 1242 tex->g = g;
896 tex->b = b; 1243 tex->b = b;
897 tex->a = a; 1244 tex->a = a;
898 } 1245 }
1246
1247 // somewhat hackish, but for textures that require it, it really
1248 // improves the look, and most others don't suffer.
1249 glBindTexture (GL_TEXTURE_2D, name);
1250 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1251 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1252 // use uglier nearest interpolation because linear suffers
1253 // from transparent color bleeding and ugly wrapping effects.
1254 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
899} 1255}
900 1256
901int 1257int
902ox (CFClient::Map self) 1258ox (CFPlus::Map self)
903 ALIAS: 1259 ALIAS:
904 oy = 1 1260 oy = 1
1261 x = 2
1262 y = 3
1263 w = 4
1264 h = 5
905 CODE: 1265 CODE:
906 switch (ix) 1266 switch (ix)
907 { 1267 {
908 case 0: RETVAL = self->ox; break; 1268 case 0: RETVAL = self->ox; break;
909 case 1: RETVAL = self->oy; break; 1269 case 1: RETVAL = self->oy; break;
1270 case 2: RETVAL = self->x; break;
1271 case 3: RETVAL = self->y; break;
1272 case 4: RETVAL = self->w; break;
1273 case 5: RETVAL = self->h; break;
910 } 1274 }
911 OUTPUT: 1275 OUTPUT:
912 RETVAL 1276 RETVAL
913 1277
914void 1278void
915scroll (CFClient::Map self, int dx, int dy) 1279scroll (CFPlus::Map self, int dx, int dy)
916 CODE: 1280 CODE:
917{ 1281{
918 if (dx > 0) 1282 if (dx > 0)
919 map_blank (self, self->x, self->y, dx - 1, self->h); 1283 map_blank (self, self->x, self->y, dx, self->h);
920 else if (dx < 0) 1284 else if (dx < 0)
921 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1285 map_blank (self, self->x + self->w + dx + 1, self->y, -dx, self->h);
922 1286
923 if (dy > 0) 1287 if (dy > 0)
924 map_blank (self, self->x, self->y, self->w, dy - 1); 1288 map_blank (self, self->x, self->y, self->w, dy);
925 else if (dy < 0) 1289 else if (dy < 0)
926 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1290 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, -dy);
927 1291
928 self->ox += dx; self->x += dx; 1292 self->ox += dx; self->x += dx;
929 self->oy += dy; self->y += dy; 1293 self->oy += dy; self->y += dy;
930 1294
931 while (self->y < 0) 1295 while (self->y < 0)
936 self->y += MAP_EXTEND_Y; 1300 self->y += MAP_EXTEND_Y;
937 } 1301 }
938} 1302}
939 1303
940void 1304void
941map1a_update (CFClient::Map self, SV *data_) 1305map1a_update (CFPlus::Map self, SV *data_, int extmap)
942 CODE: 1306 CODE:
943{ 1307{
944 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1308 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
945 uint8_t *data_end = (uint8_t *)SvEND (data_); 1309 uint8_t *data_end = (uint8_t *)SvEND (data_);
946 mapcell *cell; 1310 mapcell *cell;
947 int x, y, flags; 1311 int x, y, flags;
948 1312
949 while (data < data_end) 1313 while (data < data_end - 1)
950 { 1314 {
951 flags = (data [0] << 8) + data [1]; data += 2; 1315 flags = (data [0] << 8) + data [1]; data += 2;
952 1316
953 x = ((flags >> 10) & 63) + self->x; 1317 x = self->x + ((flags >> 10) & 63);
954 y = ((flags >> 4) & 63) + self->y; 1318 y = self->y + ((flags >> 4) & 63);
955 1319
956 cell = map_get_cell (self, x, y); 1320 cell = map_get_cell (self, x, y);
957 1321
958 if (flags & 15) 1322 if (flags & 15)
959 { 1323 {
960 if (cell->darkness < 0) 1324 if (!cell->darkness)
961 { 1325 {
1326 memset (cell, 0, sizeof (*cell));
962 cell->darkness = 0; 1327 cell->darkness = 256;
963 cell->face [0] = 0;
964 cell->face [1] = 0;
965 cell->face [2] = 0;
966 } 1328 }
967 1329
968 cell->darkness = flags & 8 ? *data++ : 255;
969
970 //TODO: don't trust server data to be in-range(!) 1330 //TODO: don't trust server data to be in-range(!)
1331
1332 if (flags & 8)
1333 {
1334 if (extmap)
1335 {
1336 uint8_t ext, cmd;
1337
1338 do
1339 {
1340 ext = *data++;
1341 cmd = ext & 0x3f;
1342
1343 if (cmd < 4)
1344 cell->darkness = 255 - ext * 64 + 1;
1345 else if (cmd == 5) // health
1346 {
1347 cell->stat_width = 1;
1348 cell->stat_hp = *data++;
1349 }
1350 else if (cmd == 6) // monster width
1351 cell->stat_width = *data++ + 1;
1352 else if (cmd == 0x47) // monster width
1353 {
1354 if (*data == 4)
1355 ; // decode player tag
1356
1357 data += *data + 1;
1358 }
1359 else if (cmd == 8) // cell flags
1360 cell->flags = *data++;
1361 else if (ext & 0x40) // unknown, multibyte => skip
1362 data += *data + 1;
1363 else
1364 data++;
1365 }
1366 while (ext & 0x80);
1367 }
1368 else
1369 cell->darkness = *data++ + 1;
1370 }
971 1371
972 if (flags & 4) 1372 if (flags & 4)
973 { 1373 {
974 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1374 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
975 } 1375 }
983 { 1383 {
984 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1384 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
985 } 1385 }
986 } 1386 }
987 else 1387 else
988 cell->darkness = -1; 1388 cell->darkness = 0;
989 } 1389 }
990} 1390}
991 1391
992SV * 1392SV *
993mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1393mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
994 CODE: 1394 CODE:
995{ 1395{
996 int x1, x; 1396 int x1, x;
997 int y1, y; 1397 int y1, y;
998 int z; 1398 int z;
1048} 1448}
1049 OUTPUT: 1449 OUTPUT:
1050 RETVAL 1450 RETVAL
1051 1451
1052void 1452void
1053draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1453draw (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1054 PPCODE: 1454 CODE:
1055{ 1455{
1056 int vx, vy; 1456 int vx, vy;
1057 int x, y, z; 1457 int x, y, z;
1058 int last_name; 1458 int last_name;
1059 mapface face; 1459 mapface face;
1060 int sw4 = (sw + 3) & ~3;
1061 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1062 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1063 1460
1064 memset (darkness, 255, sw4 * sh);
1065 SvPOK_only (darkness_sv);
1066 SvCUR_set (darkness_sv, sw4 * sh);
1067
1068 vx = self->x + (self->w - sw) / 2 - shift_x; 1461 vx = self->x + self->w / 2 - sw / 2 - shift_x;
1069 vy = self->y + (self->h - sh) / 2 - shift_y; 1462 vy = self->y + self->h / 2 - sh / 2 - shift_y;
1070 1463
1071 /* 1464 /*
1072 int vx = self->vx = self->w >= sw 1465 int vx = self->vx = self->w >= sw
1073 ? self->x + (self->w - sw) / 2 1466 ? self->x + (self->w - sw) / 2
1074 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1467 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1078 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1471 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1079 */ 1472 */
1080 1473
1081 glColor4ub (255, 255, 255, 255); 1474 glColor4ub (255, 255, 255, 255);
1082 1475
1476 glEnable (GL_BLEND);
1083 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1477 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1084 glEnable (GL_BLEND);
1085 glEnable (GL_TEXTURE_2D); 1478 glEnable (GL_TEXTURE_2D);
1086 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1479 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1087 1480
1088 glBegin (GL_QUADS); 1481 glBegin (GL_QUADS);
1089 1482
1098 for (x = 0; x < sw; x++) 1491 for (x = 0; x < sw; x++)
1099 if (row->c0 <= x + vx && x + vx < row->c1) 1492 if (row->c0 <= x + vx && x + vx < row->c1)
1100 { 1493 {
1101 mapcell *cell = row->col + (x + vx - row->c0); 1494 mapcell *cell = row->col + (x + vx - row->c0);
1102 1495
1103 darkness[y * sw4 + x] = cell->darkness < 0
1104 ? 255 - FOW_DARKNESS
1105 : 255 - cell->darkness;
1106
1107 face = cell->face [z]; 1496 face = cell->face [z];
1108 1497
1109 if (face) 1498 if (face && face < self->texs)
1110 { 1499 {
1111 maptex tex = self->tex [face]; 1500 maptex tex = self->tex [face];
1112
1113 int px = (x + 1) * 32 - tex.w; 1501 int px = (x + 1) * 32 - tex.w;
1114 int py = (y + 1) * 32 - tex.h; 1502 int py = (y + 1) * 32 - tex.h;
1115 1503
1116 if (last_name != tex.name) 1504 if (last_name != tex.name)
1117 { 1505 {
1118 glEnd (); 1506 glEnd ();
1119 last_name = tex.name;
1120 glBindTexture (GL_TEXTURE_2D, last_name); 1507 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1121 glBegin (GL_QUADS); 1508 glBegin (GL_QUADS);
1122 } 1509 }
1123 1510
1124 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1511 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1125 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1512 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1126 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1513 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1127 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1514 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1128 } 1515 }
1516
1517 if (cell->flags && z == 2)
1518 {
1519 if (cell->flags & 1)
1520 {
1521 maptex tex = self->tex [1];
1522 int px = (x + 1) * 32 - tex.w + 2;
1523 int py = (y + 1) * 32 - tex.h - 6;
1524
1525 glEnd ();
1526 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1527 glBegin (GL_QUADS);
1528
1529 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1530 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1531 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1532 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1533 }
1534 }
1129 } 1535 }
1130 } 1536 }
1131 1537
1132 glEnd (); 1538 glEnd ();
1133 1539
1134 glDisable (GL_TEXTURE_2D); 1540 glDisable (GL_TEXTURE_2D);
1135 glDisable (GL_BLEND); 1541 glDisable (GL_BLEND);
1542
1543 // top layer: overlays such as the health bar
1544 for (y = 0; y < sh; y++)
1545 if (0 <= y + vy && y + vy < self->rows)
1546 {
1547 maprow *row = self->row + (y + vy);
1548
1549 for (x = 0; x < sw; x++)
1550 if (row->c0 <= x + vx && x + vx < row->c1)
1551 {
1552 mapcell *cell = row->col + (x + vx - row->c0);
1553
1554 int px = x * 32;
1555 int py = y * 32;
1556
1557 if (cell->stat_hp)
1558 {
1559 int width = cell->stat_width * 32;
1560 int thick = sh / 28 + 1 + cell->stat_width;
1561
1562 glColor3ub (0, 0, 0);
1563 glRectf (px + 1, py - thick - 2,
1564 px + width - 1, py);
1565
1566 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1567 glRectf (px + 2,
1568 py - thick - 1,
1569 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1570 }
1571 }
1572 }
1573}
1574
1575void
1576draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1577 CODE:
1578{
1579 static float color[16][3] = {
1580 { 0.00F, 0.00F, 0.00F },
1581 { 1.00F, 1.00F, 1.00F },
1582 { 0.00F, 0.00F, 0.55F },
1583 { 1.00F, 0.00F, 0.00F },
1584
1585 { 1.00F, 0.54F, 0.00F },
1586 { 0.11F, 0.56F, 1.00F },
1587 { 0.93F, 0.46F, 0.00F },
1588 { 0.18F, 0.54F, 0.34F },
1589
1590 { 0.56F, 0.73F, 0.56F },
1591 { 0.80F, 0.80F, 0.80F },
1592 { 0.55F, 0.41F, 0.13F },
1593 { 0.99F, 0.77F, 0.26F },
1594
1595 { 0.74F, 0.65F, 0.41F },
1596
1597 { 0.00F, 1.00F, 1.00F },
1598 { 1.00F, 0.00F, 1.00F },
1599 { 1.00F, 1.00F, 0.00F },
1600 };
1601
1602 int x, y;
1603
1604 glEnable (GL_TEXTURE_2D);
1605 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1606 glEnable (GL_BLEND);
1607 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1608 glBegin (GL_QUADS);
1609
1610 for (y = 0; y < h; y++)
1611 for (x = 0; x < w; x++)
1612 {
1613 unsigned char m = data [x + y * w];
1614
1615 if (m)
1616 {
1617 float *c = color [m & 15];
1618
1619 float tx1 = m & 0x40 ? 0.5 : 0.;
1620 float tx2 = tx1 + 0.5;
1621
1622 glColor4f (c[0], c[1], c[2], 0.75);
1623 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1624 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1625 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1626 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1627 }
1628 }
1629
1630 glEnd ();
1631 glDisable (GL_BLEND);
1632 glDisable (GL_TEXTURE_2D);
1633}
1634
1635void
1636fow_texture (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1637 PPCODE:
1638{
1639 int vx, vy;
1640 int x, y;
1641 int sw4 = (sw + 3) & ~3;
1642 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1643 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1644
1645 memset (darkness, 255, sw4 * sh);
1646 SvPOK_only (darkness_sv);
1647 SvCUR_set (darkness_sv, sw4 * sh);
1648
1649 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1650 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1651
1652 for (y = 0; y < sh; y++)
1653 if (0 <= y + vy && y + vy < self->rows)
1654 {
1655 maprow *row = self->row + (y + vy);
1656
1657 for (x = 0; x < sw; x++)
1658 if (row->c0 <= x + vx && x + vx < row->c1)
1659 {
1660 mapcell *cell = row->col + (x + vx - row->c0);
1661
1662 darkness[y * sw4 + x] = cell->darkness
1663 ? 255 - (cell->darkness - 1)
1664 : 255 - FOW_DARKNESS;
1665 }
1666 }
1136 1667
1137 EXTEND (SP, 3); 1668 EXTEND (SP, 3);
1138 PUSHs (sv_2mortal (newSViv (sw4))); 1669 PUSHs (sv_2mortal (newSViv (sw4)));
1139 PUSHs (sv_2mortal (newSViv (sh))); 1670 PUSHs (sv_2mortal (newSViv (sh)));
1140 PUSHs (darkness_sv); 1671 PUSHs (darkness_sv);
1141} 1672}
1142 1673
1143SV * 1674SV *
1144get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1675get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1145 CODE: 1676 CODE:
1146{ 1677{
1147 int x, y, x1, y1; 1678 int x, y, x1, y1;
1148 SV *data_sv = newSV (w * h * 7 + 5); 1679 SV *data_sv = newSV (w * h * 7 + 5);
1149 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1680 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1211} 1742}
1212 OUTPUT: 1743 OUTPUT:
1213 RETVAL 1744 RETVAL
1214 1745
1215void 1746void
1216set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 1747set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1217 PPCODE: 1748 PPCODE:
1218{ 1749{
1219 int x, y, z; 1750 int x, y, z;
1220 int w, h; 1751 int w, h;
1221 int x1, y1; 1752 int x1, y1;
1253 1784
1254 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 1785 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
1255 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 1786 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
1256 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 1787 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
1257 1788
1258 if (cell->darkness <= 0) 1789 if (cell->darkness == 0)
1259 { 1790 {
1260 cell->darkness = -1; 1791 cell->darkness = 0;
1261 1792
1262 for (z = 0; z <= 2; z++) 1793 for (z = 0; z <= 2; z++)
1263 { 1794 {
1264 cell->face[z] = face[z]; 1795 cell->face[z] = face[z];
1265 1796
1270 } 1801 }
1271 } 1802 }
1272 } 1803 }
1273} 1804}
1274 1805
1275MODULE = CFClient PACKAGE = CFClient::MixChunk 1806MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1276 1807
1277CFClient::MixChunk 1808CFPlus::MixChunk
1278new_from_file (SV *class, char *path) 1809new_from_file (SV *class, char *path)
1279 CODE: 1810 CODE:
1280 RETVAL = Mix_LoadWAV (path); 1811 RETVAL = Mix_LoadWAV (path);
1281 OUTPUT: 1812 OUTPUT:
1282 RETVAL 1813 RETVAL
1283 1814
1284void 1815void
1285DESTROY (CFClient::MixChunk self) 1816DESTROY (CFPlus::MixChunk self)
1286 CODE: 1817 CODE:
1287 Mix_FreeChunk (self); 1818 Mix_FreeChunk (self);
1288 1819
1289int 1820int
1290volume (CFClient::MixChunk self, int volume = -1) 1821volume (CFPlus::MixChunk self, int volume = -1)
1291 CODE: 1822 CODE:
1292 RETVAL = Mix_VolumeChunk (self, volume); 1823 RETVAL = Mix_VolumeChunk (self, volume);
1293 OUTPUT: 1824 OUTPUT:
1294 RETVAL 1825 RETVAL
1295 1826
1296int 1827int
1297play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 1828play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1298 CODE: 1829 CODE:
1299 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 1830 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1300 OUTPUT: 1831 OUTPUT:
1301 RETVAL 1832 RETVAL
1302 1833
1303MODULE = CFClient PACKAGE = CFClient::MixMusic 1834MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1304 1835
1305int 1836int
1306volume (int volume = -1) 1837volume (int volume = -1)
1307 CODE: 1838 CODE:
1308 RETVAL = Mix_VolumeMusic (volume); 1839 RETVAL = Mix_VolumeMusic (volume);
1309 OUTPUT: 1840 OUTPUT:
1310 RETVAL 1841 RETVAL
1311 1842
1312CFClient::MixMusic 1843CFPlus::MixMusic
1313new_from_file (SV *class, char *path) 1844new_from_file (SV *class, char *path)
1314 CODE: 1845 CODE:
1315 RETVAL = Mix_LoadMUS (path); 1846 RETVAL = Mix_LoadMUS (path);
1316 OUTPUT: 1847 OUTPUT:
1317 RETVAL 1848 RETVAL
1318 1849
1319void 1850void
1320DESTROY (CFClient::MixMusic self) 1851DESTROY (CFPlus::MixMusic self)
1321 CODE: 1852 CODE:
1322 Mix_FreeMusic (self); 1853 Mix_FreeMusic (self);
1323 1854
1324int 1855int
1325play (CFClient::MixMusic self, int loops = -1) 1856play (CFPlus::MixMusic self, int loops = -1)
1326 CODE: 1857 CODE:
1327 RETVAL = Mix_PlayMusic (self, loops); 1858 RETVAL = Mix_PlayMusic (self, loops);
1328 OUTPUT: 1859 OUTPUT:
1329 RETVAL 1860 RETVAL
1330 1861
1331MODULE = CFClient PACKAGE = CFClient::OpenGL 1862MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1332 1863
1333BOOT: 1864BOOT:
1334{ 1865{
1335 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 1866 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1336 static const struct { 1867 static const struct {
1337 const char *name; 1868 const char *name;
1338 IV iv; 1869 IV iv;
1339 } *civ, const_iv[] = { 1870 } *civ, const_iv[] = {
1340# define const_iv(name) { # name, (IV)name } 1871# define const_iv(name) { # name, (IV)name }
1341 const_iv (GL_COLOR_MATERIAL), 1872 const_iv (GL_COLOR_MATERIAL),
1342 const_iv (GL_SMOOTH), 1873 const_iv (GL_SMOOTH),
1343 const_iv (GL_FLAT), 1874 const_iv (GL_FLAT),
1875 const_iv (GL_DITHER),
1344 const_iv (GL_BLEND), 1876 const_iv (GL_BLEND),
1877 const_iv (GL_CULL_FACE),
1878 const_iv (GL_SCISSOR_TEST),
1879 const_iv (GL_DEPTH_TEST),
1880 const_iv (GL_ALPHA_TEST),
1881 const_iv (GL_NORMALIZE),
1882 const_iv (GL_RESCALE_NORMAL),
1883 const_iv (GL_FRONT),
1884 const_iv (GL_BACK),
1345 const_iv (GL_AND), 1885 const_iv (GL_AND),
1886 const_iv (GL_ONE),
1887 const_iv (GL_ZERO),
1346 const_iv (GL_SRC_ALPHA), 1888 const_iv (GL_SRC_ALPHA),
1889 const_iv (GL_DST_ALPHA),
1347 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1890 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1891 const_iv (GL_ONE_MINUS_DST_ALPHA),
1892 const_iv (GL_SRC_ALPHA_SATURATE),
1348 const_iv (GL_RGB), 1893 const_iv (GL_RGB),
1349 const_iv (GL_RGBA), 1894 const_iv (GL_RGBA),
1895 const_iv (GL_RGBA4),
1896 const_iv (GL_RGBA8),
1897 const_iv (GL_RGB5_A1),
1350 const_iv (GL_UNSIGNED_BYTE), 1898 const_iv (GL_UNSIGNED_BYTE),
1899 const_iv (GL_UNSIGNED_SHORT),
1900 const_iv (GL_UNSIGNED_INT),
1351 const_iv (GL_ALPHA), 1901 const_iv (GL_ALPHA),
1902 const_iv (GL_INTENSITY),
1903 const_iv (GL_LUMINANCE),
1904 const_iv (GL_LUMINANCE_ALPHA),
1352 const_iv (GL_FLOAT), 1905 const_iv (GL_FLOAT),
1353 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 1906 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1354 const_iv (GL_COMPILE), 1907 const_iv (GL_COMPILE),
1355 const_iv (GL_TEXTURE_1D), 1908 const_iv (GL_TEXTURE_1D),
1356 const_iv (GL_TEXTURE_2D), 1909 const_iv (GL_TEXTURE_2D),
1358 const_iv (GL_TEXTURE_MAG_FILTER), 1911 const_iv (GL_TEXTURE_MAG_FILTER),
1359 const_iv (GL_TEXTURE_MIN_FILTER), 1912 const_iv (GL_TEXTURE_MIN_FILTER),
1360 const_iv (GL_TEXTURE_ENV_MODE), 1913 const_iv (GL_TEXTURE_ENV_MODE),
1361 const_iv (GL_TEXTURE_WRAP_S), 1914 const_iv (GL_TEXTURE_WRAP_S),
1362 const_iv (GL_TEXTURE_WRAP_T), 1915 const_iv (GL_TEXTURE_WRAP_T),
1916 const_iv (GL_REPEAT),
1363 const_iv (GL_CLAMP), 1917 const_iv (GL_CLAMP),
1364 const_iv (GL_REPEAT), 1918 const_iv (GL_CLAMP_TO_EDGE),
1365 const_iv (GL_NEAREST), 1919 const_iv (GL_NEAREST),
1366 const_iv (GL_LINEAR), 1920 const_iv (GL_LINEAR),
1367 const_iv (GL_NEAREST_MIPMAP_NEAREST), 1921 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1368 const_iv (GL_LINEAR_MIPMAP_NEAREST), 1922 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1369 const_iv (GL_NEAREST_MIPMAP_LINEAR), 1923 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1370 const_iv (GL_LINEAR_MIPMAP_LINEAR), 1924 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1371 const_iv (GL_GENERATE_MIPMAP), 1925 const_iv (GL_GENERATE_MIPMAP),
1372 const_iv (GL_LINEAR),
1373 const_iv (GL_MODULATE), 1926 const_iv (GL_MODULATE),
1927 const_iv (GL_DECAL),
1374 const_iv (GL_REPLACE), 1928 const_iv (GL_REPLACE),
1929 const_iv (GL_DEPTH_BUFFER_BIT),
1375 const_iv (GL_COLOR_BUFFER_BIT), 1930 const_iv (GL_COLOR_BUFFER_BIT),
1376 const_iv (GL_PROJECTION), 1931 const_iv (GL_PROJECTION),
1377 const_iv (GL_MODELVIEW), 1932 const_iv (GL_MODELVIEW),
1378 const_iv (GL_COLOR_LOGIC_OP), 1933 const_iv (GL_COLOR_LOGIC_OP),
1934 const_iv (GL_SEPARABLE_2D),
1379 const_iv (GL_CONVOLUTION_2D), 1935 const_iv (GL_CONVOLUTION_2D),
1380 const_iv (GL_CONVOLUTION_BORDER_MODE), 1936 const_iv (GL_CONVOLUTION_BORDER_MODE),
1381 const_iv (GL_CONSTANT_BORDER), 1937 const_iv (GL_CONSTANT_BORDER),
1382 const_iv (GL_LINES), 1938 const_iv (GL_LINES),
1939 const_iv (GL_LINE_STRIP),
1940 const_iv (GL_LINE_LOOP),
1383 const_iv (GL_QUADS), 1941 const_iv (GL_QUADS),
1384 const_iv (GL_LINE_LOOP), 1942 const_iv (GL_QUAD_STRIP),
1943 const_iv (GL_TRIANGLES),
1944 const_iv (GL_TRIANGLE_STRIP),
1945 const_iv (GL_TRIANGLE_FAN),
1385 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 1946 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1386 const_iv (GL_FASTEST), 1947 const_iv (GL_FASTEST),
1948 const_iv (GL_V2F),
1949 const_iv (GL_V3F),
1950 const_iv (GL_T2F_V3F),
1951 const_iv (GL_T2F_N3F_V3F),
1387# undef const_iv 1952# undef const_iv
1388 }; 1953 };
1389 1954
1390 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1955 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1391 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1956 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1392} 1957}
1393 1958
1959char *
1960gl_vendor ()
1961 CODE:
1962 RETVAL = (char *)glGetString (GL_VENDOR);
1963 OUTPUT:
1964 RETVAL
1965
1966char *
1967gl_version ()
1968 CODE:
1969 RETVAL = (char *)glGetString (GL_VERSION);
1970 OUTPUT:
1971 RETVAL
1972
1973char *
1974gl_extensions ()
1975 CODE:
1976 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1977 OUTPUT:
1978 RETVAL
1979
1394int glGetError () 1980int glGetError ()
1981
1982void glFinish ()
1395 1983
1396void glClear (int mask) 1984void glClear (int mask)
1397 1985
1398void glClearColor (float r, float g, float b, float a = 1.0) 1986void glClearColor (float r, float g, float b, float a = 1.0)
1399 PROTOTYPE: @ 1987 PROTOTYPE: @
1406 1994
1407void glHint (int target, int mode) 1995void glHint (int target, int mode)
1408 1996
1409void glBlendFunc (int sfactor, int dfactor) 1997void glBlendFunc (int sfactor, int dfactor)
1410 1998
1999void glBlendFuncSeparate (int sa, int da, int saa, int daa)
2000 CODE:
2001 gl_BlendFuncSeparate (sa, da, saa, daa);
2002
2003void glDepthMask (int flag)
2004
1411void glLogicOp (int opcode) 2005void glLogicOp (int opcode)
1412 2006
2007void glColorMask (int red, int green, int blue, int alpha)
2008
1413void glMatrixMode (int mode) 2009void glMatrixMode (int mode)
1414 2010
1415void glPushMatrix () 2011void glPushMatrix ()
1416 2012
1417void glPopMatrix () 2013void glPopMatrix ()
1418 2014
1419void glLoadIdentity () 2015void glLoadIdentity ()
1420 2016
2017void glDrawBuffer (int buffer)
2018
2019void glReadBuffer (int buffer)
2020
1421# near and far are due to microsofts buggy c compiler 2021# near_ and far_ are due to microsofts buggy "c" compiler
2022void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2023
2024# near_ and far_ are due to microsofts buggy "c" compiler
1422void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2025void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1423 2026
1424void glViewport (int x, int y, int width, int height) 2027void glViewport (int x, int y, int width, int height)
2028
2029void glScissor (int x, int y, int width, int height)
1425 2030
1426void glTranslate (float x, float y, float z = 0.) 2031void glTranslate (float x, float y, float z = 0.)
1427 CODE: 2032 CODE:
1428 glTranslatef (x, y, z); 2033 glTranslatef (x, y, z);
1429 2034
1439 2044
1440void glEnd () 2045void glEnd ()
1441 2046
1442void glColor (float r, float g, float b, float a = 1.0) 2047void glColor (float r, float g, float b, float a = 1.0)
1443 PROTOTYPE: @ 2048 PROTOTYPE: @
2049 ALIAS:
2050 glColor_premultiply = 1
1444 CODE: 2051 CODE:
2052 if (ix)
2053 {
2054 r *= a;
2055 g *= a;
2056 b *= a;
2057 }
2058 // microsoft visual "c" rounds instead of truncating...
1445 glColor4f (r, g, b, a); 2059 glColor4f (r, g, b, a);
2060
2061void glInterleavedArrays (int format, int stride, char *data)
2062
2063void glDrawElements (int mode, int count, int type, char *indices)
2064
2065# 1.2 void glDrawRangeElements (int mode, int start, int end
2066
2067void glRasterPos (float x, float y, float z = 0.)
2068 CODE:
2069 glRasterPos3f (0, 0, z);
2070 glBitmap (0, 0, 0, 0, x, y, 0);
1446 2071
1447void glVertex (float x, float y, float z = 0.) 2072void glVertex (float x, float y, float z = 0.)
1448 CODE: 2073 CODE:
1449 glVertex3f (x, y, z); 2074 glVertex3f (x, y, z);
1450 2075
1462 2087
1463void glBindTexture (int target, int name) 2088void glBindTexture (int target, int name)
1464 2089
1465void glConvolutionParameter (int target, int pname, float params) 2090void glConvolutionParameter (int target, int pname, float params)
1466 CODE: 2091 CODE:
1467 GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params)); 2092 if (gl.ConvolutionParameterf)
2093 gl.ConvolutionParameterf (target, pname, params);
1468 2094
1469void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 2095void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1470 CODE: 2096 CODE:
1471 GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D, 2097 if (gl.ConvolutionFilter2D)
1472 (target, internalformat, width, height, format, type, data)); 2098 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
2099
2100void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2101 CODE:
2102 if (gl.SeparableFilter2D)
2103 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1473 2104
1474void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2105void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1475 2106
1476void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2107void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2108
2109void glDrawPixels (int width, int height, int format, int type, char *pixels)
2110
2111void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1477 2112
1478int glGenTexture () 2113int glGenTexture ()
1479 CODE: 2114 CODE:
1480{ 2115{
1481 GLuint name; 2116 GLuint name;

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