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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.66 by root, Mon Apr 24 11:45:16 2006 UTC vs.
Revision 1.104 by root, Mon Jun 5 00:17:47 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
2# include <malloc.h> 3# include <malloc.h>
4# include <windows.h>
5# pragma warning(disable:4244)
3#endif 6#endif
4 7
5#include "EXTERN.h" 8#include "EXTERN.h"
6#include "perl.h" 9#include "perl.h"
7#include "XSUB.h" 10#include "XSUB.h"
8 11
12#include <math.h>
9#include <string.h> 13#include <string.h>
10#include <stdio.h> 14#include <stdio.h>
11 15
12#include <SDL.h> 16#include <SDL.h>
17#include <SDL_endian.h>
13#include <SDL_image.h> 18#include <SDL_image.h>
14#include <SDL_mixer.h> 19#include <SDL_mixer.h>
15#include <SDL_opengl.h> 20#include <SDL_opengl.h>
16 21
17#include <glib/gmacros.h> 22#include <glib/gmacros.h>
18 23
19#include <pango/pango.h> 24#include <pango/pango.h>
20#include <pango/pangofc-fontmap.h> 25#include <pango/pangofc-fontmap.h>
21#include <pango/pangoft2.h> 26#include <pango/pangoft2.h>
27#include <pango/pangocairo.h>
22 28
23#ifndef _WIN32 29#ifndef _WIN32
24# include <sys/types.h> 30# include <sys/types.h>
25# include <sys/socket.h> 31# include <sys/socket.h>
26# include <netinet/in.h> 32# include <netinet/in.h>
42#define MAP_EXTEND_X 32 48#define MAP_EXTEND_X 32
43#define MAP_EXTEND_Y 512 49#define MAP_EXTEND_Y 512
44 50
45#define MIN_FONT_HEIGHT 10 51#define MIN_FONT_HEIGHT 10
46 52
47#define GL_CALL(type,func,args) \ 53static struct
48 { \ 54{
49 static int init_; \ 55#define GL_FUNC(ptr,name) ptr name;
50 static type fptr_; \ 56#include "glfunc.h"
51 \ 57#undef GL_FUNC
52 if (!init_) \ 58} gl;
53 { \ 59
54 init_ = 1; \ 60static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
55 fptr_ = (type)SDL_GL_GetProcAddress (# func); \ 61{
56 } \ 62 if (gl.BlendFuncSeparate)
57 \ 63 gl.BlendFuncSeparate (sa, da, saa, daa);
58 if (fptr_) \ 64 else if (gl.BlendFuncSeparateEXT)
59 fptr_ args; \ 65 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
60 } 66 else
67 glBlendFunc (sa, da);
68}
61 69
62typedef Mix_Chunk *CFClient__MixChunk; 70typedef Mix_Chunk *CFClient__MixChunk;
63typedef Mix_Music *CFClient__MixMusic; 71typedef Mix_Music *CFClient__MixMusic;
64 72
65typedef PangoFontDescription *CFClient__Font; 73typedef PangoFontDescription *CFClient__Font;
66 74
67typedef struct cf_layout { 75typedef struct cf_layout {
68 PangoLayout *pl; 76 PangoLayout *pl; // either derived from a cairo or ft2 context
77 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
78 float r, g, b, a; // default color for rgba mode
69 int base_height; 79 int base_height;
70 CFClient__Font font; 80 CFClient__Font font;
71} *CFClient__Layout; 81} *CFClient__Layout;
72 82
73static CFClient__Font default_font; 83static CFClient__Font default_font;
74static PangoContext *context; 84static PangoContext *ft2_context, *cairo_context;
75static PangoFontMap *fontmap; 85static PangoFontMap *ft2_fontmap, *cairo_fontmap;
76 86
77static void 87static void
78substitute_func (FcPattern *pattern, gpointer data) 88substitute_func (FcPattern *pattern, gpointer data)
79{ 89{
80 FcPatternAddBool (pattern, FC_HINTING , 1); 90 FcPatternAddBool (pattern, FC_HINTING , 1);
91#ifdef _WIN32
92 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
93#else
81 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 94 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
95#endif
82} 96}
83 97
84static void 98static void
85layout_update_font (CFClient__Layout self) 99layout_update_font (CFClient__Layout self)
86{ 100{
98static void 112static void
99layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 113layout_get_pixel_size (CFClient__Layout self, int *w, int *h)
100{ 114{
101 pango_layout_get_pixel_size (self->pl, w, h); 115 pango_layout_get_pixel_size (self->pl, w, h);
102 116
103 *w = (*w + 3) & ~3;
104 if (!*w) *w = 1; 117 if (!*w) *w = 1;
105 if (!*h) *h = 1; 118 if (!*h) *h = 1;
119
120 *w = (*w + 3) & ~3;
106} 121}
107 122
108typedef uint16_t mapface; 123typedef uint16_t mapface;
109 124
110typedef struct { 125typedef struct {
258 } 273 }
259 } 274 }
260} 275}
261 276
262static void 277static void
263music_finished () 278music_finished (void)
264{ 279{
265 SDL_UserEvent ev; 280 SDL_UserEvent ev;
266 281
267 ev.type = SDL_USEREVENT; 282 ev.type = SDL_USEREVENT;
268 ev.code = 0; 283 ev.code = 0;
269 ev.data1 = 0; 284 ev.data1 = 0;
285 ev.data2 = 0;
286
287 SDL_PushEvent ((SDL_Event *)&ev);
288}
289
290static void
291channel_finished (int channel)
292{
293 SDL_UserEvent ev;
294
295 ev.type = SDL_USEREVENT;
296 ev.code = 1;
297 ev.data1 = (void *)(long)channel;
270 ev.data2 = 0; 298 ev.data2 = 0;
271 299
272 SDL_PushEvent ((SDL_Event *)&ev); 300 SDL_PushEvent ((SDL_Event *)&ev);
273} 301}
274 302
385# undef const_iv 413# undef const_iv
386 }; 414 };
387 415
388 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 416 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
389 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 417 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
418}
390 419
420void
421pango_init ()
422 CODE:
423{
424 // delayed, so it can pick up new fonts added by AddFontResourceEx
391 fontmap = pango_ft2_font_map_new (); 425 ft2_fontmap = pango_ft2_font_map_new ();
392 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0); 426 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0);
393 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap); 427 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap);
428
429 cairo_fontmap = pango_cairo_font_map_get_default ();
430 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
394} 431}
395 432
396int 433int
397SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 434SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO)
398 435
408 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 445 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
409 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 446 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
410 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 447 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
411 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 448 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
412 449
450 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
451 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 16);
452
413 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 453 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
414 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 454 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
415 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 455 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
416 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 456 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
417 457
418 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 458 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
419 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
420 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
421 459
422 SDL_EnableUNICODE (1); 460 SDL_EnableUNICODE (1);
423 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 461 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
424 462
425 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 463 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
434 472
435 ++m; 473 ++m;
436 } 474 }
437} 475}
438 476
477char *
478SDL_GetError ()
479
439int 480int
440SDL_SetVideoMode (int w, int h, int fullscreen) 481SDL_SetVideoMode (int w, int h, int fullscreen)
441 CODE: 482 CODE:
442 RETVAL = !!SDL_SetVideoMode ( 483 RETVAL = !!SDL_SetVideoMode (
443 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 484 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
444 ); 485 );
486 if (RETVAL)
487 {
445 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 488 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
489# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
490# include "glfunc.h"
491# undef GL_FUNC
492 }
446 OUTPUT: 493 OUTPUT:
447 RETVAL 494 RETVAL
448 495
449void 496void
450SDL_GL_SwapBuffers () 497SDL_GL_SwapBuffers ()
498
499char *
500SDL_GetKeyName (int sym)
451 501
452void 502void
453SDL_PollEvent () 503SDL_PollEvent ()
454 PPCODE: 504 PPCODE:
455{ 505{
457 507
458 while (SDL_PollEvent (&ev)) 508 while (SDL_PollEvent (&ev))
459 { 509 {
460 HV *hv = newHV (); 510 HV *hv = newHV ();
461 hv_store (hv, "type", 4, newSViv (ev.type), 0); 511 hv_store (hv, "type", 4, newSViv (ev.type), 0);
512
462 switch (ev.type) 513 switch (ev.type)
463 { 514 {
464 case SDL_KEYDOWN: 515 case SDL_KEYDOWN:
465 case SDL_KEYUP: 516 case SDL_KEYUP:
466 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 517 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
473 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 524 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
474 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 525 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
475 break; 526 break;
476 527
477 case SDL_MOUSEMOTION: 528 case SDL_MOUSEMOTION:
529 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
530
478 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 531 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
479 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 532 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
480 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 533 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
481 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 534 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
482 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 535 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
483 break; 536 break;
484 537
485 case SDL_MOUSEBUTTONDOWN: 538 case SDL_MOUSEBUTTONDOWN:
486 case SDL_MOUSEBUTTONUP: 539 case SDL_MOUSEBUTTONUP:
540 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
541
487 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 542 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
488 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 543 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
489 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 544 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
490 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 545 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
546 break;
547
548 case SDL_USEREVENT:
549 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
550 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
551 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
552 break;
491 } 553 }
492 554
493 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 555 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv)));
494 } 556 }
495} 557}
496 558
497int 559int
498Mix_OpenAudio (int frequency = 22050, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 512) 560Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
499 POSTCALL: 561 POSTCALL:
500 Mix_HookMusicFinished (music_finished); 562 Mix_HookMusicFinished (music_finished);
563 Mix_ChannelFinished (channel_finished);
501 564
502void 565void
503Mix_CloseAudio () 566Mix_CloseAudio ()
504 567
505int 568int
510 CODE: 573 CODE:
511#ifndef _WIN32 574#ifndef _WIN32
512 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 575 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
513#endif 576#endif
514 577
515char *
516gl_version ()
517 CODE:
518 RETVAL = (char *)glGetString (GL_VERSION);
519 OUTPUT:
520 RETVAL
521
522char *
523gl_extensions ()
524 CODE:
525 RETVAL = (char *)glGetString (GL_EXTENSIONS);
526 OUTPUT:
527 RETVAL
528
529void 578void
530add_font (char *file) 579add_font (char *file)
531 CODE: 580 CODE:
532 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 581 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */
582#ifdef _WIN32
583 // cairo... sigh... requires win2000
584 AddFontResourceEx (file, FR_PRIVATE, 0);
585#endif
533 586
534void 587void
535load_image_inline (SV *image_) 588load_image_inline (SV *image_)
536 ALIAS: 589 ALIAS:
537 load_image_file = 1 590 load_image_file = 1
621} 674}
622 675
623void 676void
624error (char *message) 677error (char *message)
625 CODE: 678 CODE:
679 fprintf (stderr, "ERROR: %s\n", message);
626#ifdef _WIN32 680#ifdef _WIN32
627 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 681 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
628#else
629 fprintf (stderr, "ERROR: %s\n", message);
630#endif 682#endif
631 683
632void 684void
633fatal (char *message) 685fatal (char *message)
634 CODE: 686 CODE:
687 fprintf (stderr, "FATAL: %s\n", message);
635#ifdef _WIN32 688#ifdef _WIN32
636 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 689 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
637#else
638 fprintf (stderr, "FATAL: %s\n", message);
639#endif 690#endif
640 exit (1); 691 exit (1);
641 692
642MODULE = CFClient PACKAGE = CFClient::Font 693MODULE = CFClient PACKAGE = CFClient::Font
643 694
644CFClient::Font 695CFClient::Font
645new_from_file (SV *class, char *path) 696new_from_file (SV *class, char *path, int id = 0)
646 CODE: 697 CODE:
647{ 698{
648 int count; 699 int count;
649 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, 0, 0, &count); 700 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
650 RETVAL = pango_fc_font_description_from_pattern (pattern, 0); 701 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
651 FcPatternDestroy (pattern); 702 FcPatternDestroy (pattern);
652} 703}
653 OUTPUT: 704 OUTPUT:
654 RETVAL 705 RETVAL
664 default_font = self; 715 default_font = self;
665 716
666MODULE = CFClient PACKAGE = CFClient::Layout 717MODULE = CFClient PACKAGE = CFClient::Layout
667 718
668CFClient::Layout 719CFClient::Layout
669new (SV *class, int base_height = MIN_FONT_HEIGHT) 720new (SV *class, int rgba = 0)
670 CODE: 721 CODE:
722#if _WIN32
723 //rgba = 0;//D makes text nicer, breaks TextView
724#endif
725 rgba=1;//D
671 New (0, RETVAL, 1, struct cf_layout); 726 New (0, RETVAL, 1, struct cf_layout);
672 RETVAL->pl = pango_layout_new (context); 727
673 RETVAL->base_height = base_height; 728 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context);
729 RETVAL->rgba = rgba;
730 RETVAL->r = 1.;
731 RETVAL->g = 1.;
732 RETVAL->b = 1.;
733 RETVAL->a = 1.;
734 RETVAL->base_height = MIN_FONT_HEIGHT;
674 RETVAL->font = 0; 735 RETVAL->font = 0;
736
675 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 737 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
676 pango_layout_set_font_description (RETVAL->pl, default_font); 738 layout_update_font (RETVAL);
677 OUTPUT: 739 OUTPUT:
678 RETVAL 740 RETVAL
679 741
680void 742void
681DESTROY (CFClient::Layout self) 743DESTROY (CFClient::Layout self)
682 CODE: 744 CODE:
683 g_object_unref (self->pl); 745 g_object_unref (self->pl);
684 Safefree (self); 746 Safefree (self);
685 747
748int
749is_rgba (CFClient::Layout self)
750 CODE:
751 RETVAL = self->rgba;
752 OUTPUT:
753 RETVAL
754
686void 755void
687set_text (CFClient::Layout self, SV *text_) 756set_text (CFClient::Layout self, SV *text_)
688 CODE: 757 CODE:
689{ 758{
690 STRLEN textlen; 759 STRLEN textlen;
708 CODE: 777 CODE:
709 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 778 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
710 SvUTF8_on (RETVAL); 779 SvUTF8_on (RETVAL);
711 OUTPUT: 780 OUTPUT:
712 RETVAL 781 RETVAL
782
783void
784set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.)
785 CODE:
786 self->r = r;
787 self->g = g;
788 self->b = b;
789 self->a = a;
713 790
714void 791void
715set_font (CFClient::Layout self, CFClient::Font font = 0) 792set_font (CFClient::Layout self, CFClient::Font font = 0)
716 CODE: 793 CODE:
717 if (self->font != font) 794 if (self->font != font)
733set_width (CFClient::Layout self, int max_width = -1) 810set_width (CFClient::Layout self, int max_width = -1)
734 CODE: 811 CODE:
735 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 812 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
736 813
737void 814void
815set_indent (CFClient::Layout self, int indent)
816 CODE:
817 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
818
819void
820set_spacing (CFClient::Layout self, int spacing)
821 CODE:
822 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
823
824void
825set_ellipsise (CFClient::Layout self, int ellipsise)
826 CODE:
827 pango_layout_set_ellipsize (self->pl,
828 ellipsise == 1 ? PANGO_ELLIPSIZE_START
829 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
830 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
831 : PANGO_ELLIPSIZE_NONE
832 );
833
834void
835set_single_paragraph_mode (CFClient::Layout self, int spm)
836 CODE:
837 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
838
839void
738size (CFClient::Layout self) 840size (CFClient::Layout self)
739 PPCODE: 841 PPCODE:
740{ 842{
741 int w, h; 843 int w, h;
742 844
775render (CFClient::Layout self) 877render (CFClient::Layout self)
776 PPCODE: 878 PPCODE:
777{ 879{
778 SV *retval; 880 SV *retval;
779 int w, h; 881 int w, h;
780 FT_Bitmap bitmap;
781 882
782 layout_get_pixel_size (self, &w, &h); 883 layout_get_pixel_size (self, &w, &h);
783 884
885 if (self->rgba)
886 {
887 cairo_surface_t *surface;
888 cairo_t *cairo;
889
890 retval = newSV (w * h * 4);
891 SvPOK_only (retval);
892 SvCUR_set (retval, w * h * 4);
893
894 memset (SvPVX (retval), 0, w * h * 4);
895
896 surface = cairo_image_surface_create_for_data (
897 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
898 cairo = cairo_create (surface);
899 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
900
901 pango_cairo_show_layout (cairo, self->pl);
902
903 cairo_destroy (cairo);
904 cairo_surface_destroy (surface);
905
906 // what a mess, and its premultiplied, too :(
907 {
908 uint32_t *p = (uint32_t *)SvPVX (retval);
909 uint32_t *e = p + w * h;
910
911 while (p < e)
912 {
913 uint32_t rgba = *p;
914 rgba = (rgba >> 24) | (rgba << 8);
915#if 0
916#ifdef _WIN32
917 {//D
918 uint8_t r = rgba >> 24;
919 uint8_t g = rgba >> 16;
920 uint8_t b = rgba >> 8;
921 uint8_t a = rgba >> 0;
922
923 rgba = (rgba & 0xffffff00) | a;
924 }
925#endif
926#endif
927 rgba = SDL_SwapBE32 (rgba);
928 *p++ = rgba;
929 }
930 }
931
932 EXTEND (SP, 5);
933 PUSHs (sv_2mortal (newSViv (w)));
934 PUSHs (sv_2mortal (newSViv (h)));
935 PUSHs (sv_2mortal (retval));
936 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
937 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
938 }
939 else
940 {
941 FT_Bitmap bitmap;
942
784 retval = newSV (w * h); 943 retval = newSV (w * h);
785 SvPOK_only (retval); 944 SvPOK_only (retval);
786 SvCUR_set (retval, w * h); 945 SvCUR_set (retval, w * h);
787 946
788 bitmap.rows = h; 947 bitmap.rows = h;
789 bitmap.width = w; 948 bitmap.width = w;
790 bitmap.pitch = w; 949 bitmap.pitch = w;
791 bitmap.buffer = (unsigned char*)SvPVX (retval); 950 bitmap.buffer = (unsigned char*)SvPVX (retval);
792 bitmap.num_grays = 256; 951 bitmap.num_grays = 256;
793 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY; 952 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
794 953
795 memset (bitmap.buffer, 0, w * h); 954 memset (bitmap.buffer, 0, w * h);
796 955
797 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE); 956 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
798 957
799 EXTEND (SP, 3); 958 EXTEND (SP, 5);
800 PUSHs (sv_2mortal (newSViv (w))); 959 PUSHs (sv_2mortal (newSViv (w)));
801 PUSHs (sv_2mortal (newSViv (h))); 960 PUSHs (sv_2mortal (newSViv (h)));
802 PUSHs (sv_2mortal (retval)); 961 PUSHs (sv_2mortal (retval));
962 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
963 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
964 }
803} 965}
804 966
805MODULE = CFClient PACKAGE = CFClient::Texture 967MODULE = CFClient PACKAGE = CFClient::Texture
806 968
807void 969void
808draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 970draw_quad (SV *self, float x, float y, float w = 0, float h = 0)
809 PROTOTYPE: $$$;$$ 971 PROTOTYPE: $$$;$$
972 ALIAS:
973 draw_quad_alpha = 1
974 draw_quad_alpha_premultiplied = 2
810 CODE: 975 CODE:
811{ 976{
812 HV *hv = (HV *)SvRV (self); 977 HV *hv = (HV *)SvRV (self);
813 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 978 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
814 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 979 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
815 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 980 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
816 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
817 981
818 if (items < 5) 982 if (items < 5)
819 { 983 {
820 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 984 w = SvNV (*hv_fetch (hv, "w", 1, 1));
821 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 985 h = SvNV (*hv_fetch (hv, "h", 1, 1));
822 } 986 }
823 987
988 if (ix)
989 {
990 glEnable (GL_BLEND);
991
992 if (ix == 2)
993 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
994 else
995 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
996 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
997
998 glEnable (GL_ALPHA_TEST);
999 glAlphaFunc (GL_GREATER, 0.01f);
1000 }
1001
824 glBindTexture (GL_TEXTURE_2D, name); 1002 glBindTexture (GL_TEXTURE_2D, name);
825 if (wrap_mode) { 1003
826 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
827 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
828 }
829 glBegin (GL_QUADS); 1004 glBegin (GL_QUADS);
830 glTexCoord2f (0, 0); glVertex2f (x , y ); 1005 glTexCoord2f (0, 0); glVertex2f (x , y );
831 glTexCoord2f (0, t); glVertex2f (x , y + h); 1006 glTexCoord2f (0, t); glVertex2f (x , y + h);
832 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1007 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
833 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1008 glTexCoord2f (s, 0); glVertex2f (x + w, y );
834 glEnd (); 1009 glEnd ();
1010
1011 if (ix)
1012 {
1013 glDisable (GL_ALPHA_TEST);
1014 glDisable (GL_BLEND);
1015 }
835} 1016}
836 1017
837MODULE = CFClient PACKAGE = CFClient::Map 1018MODULE = CFClient PACKAGE = CFClient::Map
838 1019
839CFClient::Map 1020CFClient::Map
903 tex->r = r; 1084 tex->r = r;
904 tex->g = g; 1085 tex->g = g;
905 tex->b = b; 1086 tex->b = b;
906 tex->a = a; 1087 tex->a = a;
907 } 1088 }
1089
1090 // somewhat hackish, but for textures that require it, it really
1091 // improves the look, and most others don't suffer.
1092 glBindTexture (GL_TEXTURE_2D, name);
1093 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1094 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1095 // use uglier nearest interpolation because linear suffers
1096 // from transparent color bleeding and ugly wrapping effects.
1097 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
908} 1098}
909 1099
910int 1100int
911ox (CFClient::Map self) 1101ox (CFClient::Map self)
912 ALIAS: 1102 ALIAS:
913 oy = 1 1103 oy = 1
1104 x = 2
1105 y = 3
1106 w = 4
1107 h = 5
914 CODE: 1108 CODE:
915 switch (ix) 1109 switch (ix)
916 { 1110 {
917 case 0: RETVAL = self->ox; break; 1111 case 0: RETVAL = self->ox; break;
918 case 1: RETVAL = self->oy; break; 1112 case 1: RETVAL = self->oy; break;
1113 case 2: RETVAL = self->x; break;
1114 case 3: RETVAL = self->y; break;
1115 case 4: RETVAL = self->w; break;
1116 case 5: RETVAL = self->h; break;
919 } 1117 }
920 OUTPUT: 1118 OUTPUT:
921 RETVAL 1119 RETVAL
922 1120
923void 1121void
1348 } *civ, const_iv[] = { 1546 } *civ, const_iv[] = {
1349# define const_iv(name) { # name, (IV)name } 1547# define const_iv(name) { # name, (IV)name }
1350 const_iv (GL_COLOR_MATERIAL), 1548 const_iv (GL_COLOR_MATERIAL),
1351 const_iv (GL_SMOOTH), 1549 const_iv (GL_SMOOTH),
1352 const_iv (GL_FLAT), 1550 const_iv (GL_FLAT),
1551 const_iv (GL_DITHER),
1353 const_iv (GL_BLEND), 1552 const_iv (GL_BLEND),
1553 const_iv (GL_CULL_FACE),
1554 const_iv (GL_SCISSOR_TEST),
1555 const_iv (GL_DEPTH_TEST),
1556 const_iv (GL_ALPHA_TEST),
1557 const_iv (GL_NORMALIZE),
1558 const_iv (GL_RESCALE_NORMAL),
1354 const_iv (GL_AND), 1559 const_iv (GL_AND),
1560 const_iv (GL_ONE),
1561 const_iv (GL_ZERO),
1355 const_iv (GL_SRC_ALPHA), 1562 const_iv (GL_SRC_ALPHA),
1563 const_iv (GL_DST_ALPHA),
1356 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1564 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1565 const_iv (GL_ONE_MINUS_DST_ALPHA),
1566 const_iv (GL_SRC_ALPHA_SATURATE),
1357 const_iv (GL_RGB), 1567 const_iv (GL_RGB),
1358 const_iv (GL_RGBA), 1568 const_iv (GL_RGBA),
1359 const_iv (GL_UNSIGNED_BYTE), 1569 const_iv (GL_UNSIGNED_BYTE),
1570 const_iv (GL_UNSIGNED_SHORT),
1571 const_iv (GL_UNSIGNED_INT),
1360 const_iv (GL_ALPHA), 1572 const_iv (GL_ALPHA),
1573 const_iv (GL_INTENSITY),
1574 const_iv (GL_LUMINANCE),
1575 const_iv (GL_LUMINANCE_ALPHA),
1361 const_iv (GL_FLOAT), 1576 const_iv (GL_FLOAT),
1362 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 1577 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1363 const_iv (GL_COMPILE), 1578 const_iv (GL_COMPILE),
1364 const_iv (GL_TEXTURE_1D), 1579 const_iv (GL_TEXTURE_1D),
1365 const_iv (GL_TEXTURE_2D), 1580 const_iv (GL_TEXTURE_2D),
1367 const_iv (GL_TEXTURE_MAG_FILTER), 1582 const_iv (GL_TEXTURE_MAG_FILTER),
1368 const_iv (GL_TEXTURE_MIN_FILTER), 1583 const_iv (GL_TEXTURE_MIN_FILTER),
1369 const_iv (GL_TEXTURE_ENV_MODE), 1584 const_iv (GL_TEXTURE_ENV_MODE),
1370 const_iv (GL_TEXTURE_WRAP_S), 1585 const_iv (GL_TEXTURE_WRAP_S),
1371 const_iv (GL_TEXTURE_WRAP_T), 1586 const_iv (GL_TEXTURE_WRAP_T),
1587 const_iv (GL_REPEAT),
1372 const_iv (GL_CLAMP), 1588 const_iv (GL_CLAMP),
1373 const_iv (GL_REPEAT), 1589 const_iv (GL_CLAMP_TO_EDGE),
1374 const_iv (GL_NEAREST), 1590 const_iv (GL_NEAREST),
1375 const_iv (GL_LINEAR), 1591 const_iv (GL_LINEAR),
1376 const_iv (GL_NEAREST_MIPMAP_NEAREST), 1592 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1377 const_iv (GL_LINEAR_MIPMAP_NEAREST), 1593 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1378 const_iv (GL_NEAREST_MIPMAP_LINEAR), 1594 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1379 const_iv (GL_LINEAR_MIPMAP_LINEAR), 1595 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1380 const_iv (GL_GENERATE_MIPMAP), 1596 const_iv (GL_GENERATE_MIPMAP),
1381 const_iv (GL_LINEAR),
1382 const_iv (GL_MODULATE), 1597 const_iv (GL_MODULATE),
1598 const_iv (GL_DECAL),
1383 const_iv (GL_REPLACE), 1599 const_iv (GL_REPLACE),
1600 const_iv (GL_DEPTH_BUFFER_BIT),
1384 const_iv (GL_COLOR_BUFFER_BIT), 1601 const_iv (GL_COLOR_BUFFER_BIT),
1385 const_iv (GL_PROJECTION), 1602 const_iv (GL_PROJECTION),
1386 const_iv (GL_MODELVIEW), 1603 const_iv (GL_MODELVIEW),
1387 const_iv (GL_COLOR_LOGIC_OP), 1604 const_iv (GL_COLOR_LOGIC_OP),
1605 const_iv (GL_SEPARABLE_2D),
1388 const_iv (GL_CONVOLUTION_2D), 1606 const_iv (GL_CONVOLUTION_2D),
1389 const_iv (GL_CONVOLUTION_BORDER_MODE), 1607 const_iv (GL_CONVOLUTION_BORDER_MODE),
1390 const_iv (GL_CONSTANT_BORDER), 1608 const_iv (GL_CONSTANT_BORDER),
1391 const_iv (GL_LINES), 1609 const_iv (GL_LINES),
1610 const_iv (GL_LINE_LOOP),
1392 const_iv (GL_QUADS), 1611 const_iv (GL_QUADS),
1393 const_iv (GL_LINE_LOOP), 1612 const_iv (GL_QUAD_STRIP),
1613 const_iv (GL_TRIANGLES),
1614 const_iv (GL_TRIANGLE_STRIP),
1615 const_iv (GL_TRIANGLE_FAN),
1394 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 1616 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1395 const_iv (GL_FASTEST), 1617 const_iv (GL_FASTEST),
1618 const_iv (GL_V2F),
1619 const_iv (GL_V3F),
1620 const_iv (GL_T2F_V3F),
1621 const_iv (GL_T2F_N3F_V3F),
1396# undef const_iv 1622# undef const_iv
1397 }; 1623 };
1398 1624
1399 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1625 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1400 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1626 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1401} 1627}
1402 1628
1629char *
1630gl_vendor ()
1631 CODE:
1632 RETVAL = (char *)glGetString (GL_VENDOR);
1633 OUTPUT:
1634 RETVAL
1635
1636char *
1637gl_version ()
1638 CODE:
1639 RETVAL = (char *)glGetString (GL_VERSION);
1640 OUTPUT:
1641 RETVAL
1642
1643char *
1644gl_extensions ()
1645 CODE:
1646 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1647 OUTPUT:
1648 RETVAL
1649
1403int glGetError () 1650int glGetError ()
1404 1651
1405void glClear (int mask) 1652void glClear (int mask)
1406 1653
1407void glClearColor (float r, float g, float b, float a = 1.0) 1654void glClearColor (float r, float g, float b, float a = 1.0)
1415 1662
1416void glHint (int target, int mode) 1663void glHint (int target, int mode)
1417 1664
1418void glBlendFunc (int sfactor, int dfactor) 1665void glBlendFunc (int sfactor, int dfactor)
1419 1666
1667void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1668 CODE:
1669 gl_BlendFuncSeparate (sa, da, saa, daa);
1670
1671void glDepthMask (int flag)
1672
1420void glLogicOp (int opcode) 1673void glLogicOp (int opcode)
1421 1674
1675void glColorMask (int red, int green, int blue, int alpha)
1676
1422void glMatrixMode (int mode) 1677void glMatrixMode (int mode)
1423 1678
1424void glPushMatrix () 1679void glPushMatrix ()
1425 1680
1426void glPopMatrix () 1681void glPopMatrix ()
1427 1682
1428void glLoadIdentity () 1683void glLoadIdentity ()
1429 1684
1430# near and far are due to microsofts buggy c compiler 1685# near_ and far_ are due to microsofts buggy "c" compiler
1686void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1687
1688# near_ and far_ are due to microsofts buggy "c" compiler
1431void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 1689void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1432 1690
1433void glViewport (int x, int y, int width, int height) 1691void glViewport (int x, int y, int width, int height)
1692
1693void glScissor (int x, int y, int width, int height)
1434 1694
1435void glTranslate (float x, float y, float z = 0.) 1695void glTranslate (float x, float y, float z = 0.)
1436 CODE: 1696 CODE:
1437 glTranslatef (x, y, z); 1697 glTranslatef (x, y, z);
1438 1698
1448 1708
1449void glEnd () 1709void glEnd ()
1450 1710
1451void glColor (float r, float g, float b, float a = 1.0) 1711void glColor (float r, float g, float b, float a = 1.0)
1452 PROTOTYPE: @ 1712 PROTOTYPE: @
1713 ALIAS:
1714 glColor_premultiply = 1
1453 CODE: 1715 CODE:
1454 glColor4f (r, g, b, a); 1716 if (ix)
1717 {
1718 r *= a;
1719 g *= a;
1720 b *= a;
1721 }
1722 // microsoft visual "c" rounds instead of truncating...
1723 glColor4ub (MIN ((int)(r * 256.f), 255),
1724 MIN ((int)(g * 256.f), 255),
1725 MIN ((int)(b * 256.f), 255),
1726 MIN ((int)(a * 256.f), 255));
1727
1728void glInterleavedArrays (int format, int stride, char *data)
1729
1730void glDrawElements (int mode, int count, int type, char *indices)
1731
1732# 1.2 void glDrawRangeElements (int mode, int start, int end
1733
1734void glRasterPos (float x, float y, float z = 0.)
1735 CODE:
1736 glRasterPos3f (0, 0, z);
1737 glBitmap (0, 0, 0, 0, x, y, 0);
1455 1738
1456void glVertex (float x, float y, float z = 0.) 1739void glVertex (float x, float y, float z = 0.)
1457 CODE: 1740 CODE:
1458 glVertex3f (x, y, z); 1741 glVertex3f (x, y, z);
1459 1742
1471 1754
1472void glBindTexture (int target, int name) 1755void glBindTexture (int target, int name)
1473 1756
1474void glConvolutionParameter (int target, int pname, float params) 1757void glConvolutionParameter (int target, int pname, float params)
1475 CODE: 1758 CODE:
1476 GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params)); 1759 if (gl.ConvolutionParameterf)
1760 gl.ConvolutionParameterf (target, pname, params);
1477 1761
1478void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 1762void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1479 CODE: 1763 CODE:
1480 GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D, 1764 if (gl.ConvolutionFilter2D)
1481 (target, internalformat, width, height, format, type, data)); 1765 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1766
1767void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1768 CODE:
1769 if (gl.SeparableFilter2D)
1770 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1482 1771
1483void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 1772void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1484 1773
1485void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 1774void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1775
1776void glDrawPixels (int width, int height, int format, int type, char *pixels)
1777
1778void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1486 1779
1487int glGenTexture () 1780int glGenTexture ()
1488 CODE: 1781 CODE:
1489{ 1782{
1490 GLuint name; 1783 GLuint name;
1515 1808
1516void glEndList () 1809void glEndList ()
1517 1810
1518void glCallList (int list) 1811void glCallList (int list)
1519 1812
1813

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