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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.67 by root, Tue Apr 25 11:18:48 2006 UTC vs.
Revision 1.112 by root, Mon Jun 12 14:55:41 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
2# include <malloc.h> 3# include <malloc.h>
4# include <windows.h>
5# pragma warning(disable:4244)
3#endif 6#endif
4 7
5#include "EXTERN.h" 8#include "EXTERN.h"
6#include "perl.h" 9#include "perl.h"
7#include "XSUB.h" 10#include "XSUB.h"
8 11
12#include <math.h>
9#include <string.h> 13#include <string.h>
10#include <stdio.h> 14#include <stdio.h>
15#include <stdlib.h>
11 16
12#include <SDL.h> 17#include <SDL.h>
18#include <SDL_endian.h>
13#include <SDL_image.h> 19#include <SDL_image.h>
14#include <SDL_mixer.h> 20#include <SDL_mixer.h>
15#include <SDL_opengl.h> 21#include <SDL_opengl.h>
16 22
17#include <glib/gmacros.h> 23#include <glib/gmacros.h>
18 24
19#include <pango/pango.h> 25#include <pango/pango.h>
20#include <pango/pangofc-fontmap.h> 26#include <pango/pangofc-fontmap.h>
21#include <pango/pangoft2.h> 27#include <pango/pangoft2.h>
28#include <pango/pangocairo.h>
22 29
23#ifndef _WIN32 30#ifndef _WIN32
24# include <sys/types.h> 31# include <sys/types.h>
25# include <sys/socket.h> 32# include <sys/socket.h>
26# include <netinet/in.h> 33# include <netinet/in.h>
42#define MAP_EXTEND_X 32 49#define MAP_EXTEND_X 32
43#define MAP_EXTEND_Y 512 50#define MAP_EXTEND_Y 512
44 51
45#define MIN_FONT_HEIGHT 10 52#define MIN_FONT_HEIGHT 10
46 53
47#define GL_CALL(type,func,args) \ 54static struct
48 { \ 55{
49 static int init_; \ 56#define GL_FUNC(ptr,name) ptr name;
50 static type fptr_; \ 57#include "glfunc.h"
51 \ 58#undef GL_FUNC
52 if (!init_) \ 59} gl;
53 { \ 60
54 init_ = 1; \ 61static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
55 fptr_ = (type)SDL_GL_GetProcAddress (# func); \ 62{
56 } \ 63 if (gl.BlendFuncSeparate)
57 \ 64 gl.BlendFuncSeparate (sa, da, saa, daa);
58 if (fptr_) \ 65 else if (gl.BlendFuncSeparateEXT)
59 fptr_ args; \ 66 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
60 } 67 else
68 glBlendFunc (sa, da);
69}
61 70
62typedef Mix_Chunk *CFClient__MixChunk; 71typedef Mix_Chunk *CFClient__MixChunk;
63typedef Mix_Music *CFClient__MixMusic; 72typedef Mix_Music *CFClient__MixMusic;
64 73
65typedef PangoFontDescription *CFClient__Font; 74typedef PangoFontDescription *CFClient__Font;
66 75
67typedef struct cf_layout { 76typedef struct cf_layout {
68 PangoLayout *pl; 77 PangoLayout *pl; // either derived from a cairo or ft2 context
78 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
79 float r, g, b, a; // default color for rgba mode
69 int base_height; 80 int base_height;
70 CFClient__Font font; 81 CFClient__Font font;
71} *CFClient__Layout; 82} *CFClient__Layout;
72 83
73static CFClient__Font default_font; 84static CFClient__Font default_font;
74static PangoContext *context; 85static PangoContext *ft2_context, *cairo_context;
75static PangoFontMap *fontmap; 86static PangoFontMap *ft2_fontmap, *cairo_fontmap;
76 87
77static void 88static void
78substitute_func (FcPattern *pattern, gpointer data) 89substitute_func (FcPattern *pattern, gpointer data)
79{ 90{
80 FcPatternAddBool (pattern, FC_HINTING , 1); 91 FcPatternAddBool (pattern, FC_HINTING, 1);
92#ifdef FC_HINT_STYLE
93 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
94#endif
95#ifdef _WIN32
96 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
97#else
81 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 98 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
99#endif
82} 100}
83 101
84static void 102static void
85layout_update_font (CFClient__Layout self) 103layout_update_font (CFClient__Layout self)
86{ 104{
98static void 116static void
99layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 117layout_get_pixel_size (CFClient__Layout self, int *w, int *h)
100{ 118{
101 pango_layout_get_pixel_size (self->pl, w, h); 119 pango_layout_get_pixel_size (self->pl, w, h);
102 120
103 *w = (*w + 3) & ~3;
104 if (!*w) *w = 1; 121 if (!*w) *w = 1;
105 if (!*h) *h = 1; 122 if (!*h) *h = 1;
123
124 *w = (*w + 3) & ~3;
106} 125}
107 126
108typedef uint16_t mapface; 127typedef uint16_t mapface;
109 128
110typedef struct { 129typedef struct {
258 } 277 }
259 } 278 }
260} 279}
261 280
262static void 281static void
263music_finished () 282music_finished (void)
264{ 283{
265 SDL_UserEvent ev; 284 SDL_UserEvent ev;
266 285
267 ev.type = SDL_USEREVENT; 286 ev.type = SDL_USEREVENT;
268 ev.code = 0; 287 ev.code = 0;
269 ev.data1 = 0; 288 ev.data1 = 0;
289 ev.data2 = 0;
290
291 SDL_PushEvent ((SDL_Event *)&ev);
292}
293
294static void
295channel_finished (int channel)
296{
297 SDL_UserEvent ev;
298
299 ev.type = SDL_USEREVENT;
300 ev.code = 1;
301 ev.data1 = (void *)(long)channel;
270 ev.data2 = 0; 302 ev.data2 = 0;
271 303
272 SDL_PushEvent ((SDL_Event *)&ev); 304 SDL_PushEvent ((SDL_Event *)&ev);
273} 305}
274 306
385# undef const_iv 417# undef const_iv
386 }; 418 };
387 419
388 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 420 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
389 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 421 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
422}
390 423
424void
425pango_init ()
426 CODE:
427 // delayed, so it can pick up new fonts added by AddFontResourceEx
428{
429 {
391 fontmap = pango_ft2_font_map_new (); 430 ft2_fontmap = pango_ft2_font_map_new ();
392 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0); 431 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0);
393 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap); 432 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap);
433 }
434 {
435 cairo_font_options_t *fopt = cairo_font_options_create ();
436 cairo_fontmap = pango_cairo_font_map_get_default ();
437 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
438#ifdef _WIN32
439 // cairo looks like shit eaten twice on windows
440 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_NONE);
441#else
442 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_GRAY);
443#endif
444 cairo_font_options_set_hint_style (fopt, CAIRO_HINT_STYLE_FULL);
445 cairo_font_options_set_hint_metrics (fopt, CAIRO_HINT_METRICS_ON);
446 pango_cairo_context_set_font_options (cairo_context, fopt);
447 cairo_font_options_destroy (fopt);
448 }
394} 449}
395 450
396int 451int
397SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 452SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO)
398 453
406 SDL_Rect **m; 461 SDL_Rect **m;
407 462
408 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 463 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
409 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 464 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
410 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 465 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
411 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 0); 466 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
467
468 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
469 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 16);
412 470
413 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 471 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
414 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 472 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
415 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 473 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
416 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 474 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
417 475
418 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 476 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
419 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
420 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
421 477
422 SDL_EnableUNICODE (1); 478 SDL_EnableUNICODE (1);
423 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 479 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
424 480
425 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 481 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
434 490
435 ++m; 491 ++m;
436 } 492 }
437} 493}
438 494
495char *
496SDL_GetError ()
497
439int 498int
440SDL_SetVideoMode (int w, int h, int fullscreen) 499SDL_SetVideoMode (int w, int h, int fullscreen)
441 CODE: 500 CODE:
442 RETVAL = !!SDL_SetVideoMode ( 501 RETVAL = !!SDL_SetVideoMode (
443 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 502 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
444 ); 503 );
504 if (RETVAL)
505 {
445 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 506 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
507# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
508# include "glfunc.h"
509# undef GL_FUNC
510 }
446 OUTPUT: 511 OUTPUT:
447 RETVAL 512 RETVAL
448 513
449void 514void
450SDL_GL_SwapBuffers () 515SDL_GL_SwapBuffers ()
516
517char *
518SDL_GetKeyName (int sym)
451 519
452void 520void
453SDL_PollEvent () 521SDL_PollEvent ()
454 PPCODE: 522 PPCODE:
455{ 523{
457 525
458 while (SDL_PollEvent (&ev)) 526 while (SDL_PollEvent (&ev))
459 { 527 {
460 HV *hv = newHV (); 528 HV *hv = newHV ();
461 hv_store (hv, "type", 4, newSViv (ev.type), 0); 529 hv_store (hv, "type", 4, newSViv (ev.type), 0);
530
462 switch (ev.type) 531 switch (ev.type)
463 { 532 {
464 case SDL_KEYDOWN: 533 case SDL_KEYDOWN:
465 case SDL_KEYUP: 534 case SDL_KEYUP:
466 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 535 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
473 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 542 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
474 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 543 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
475 break; 544 break;
476 545
477 case SDL_MOUSEMOTION: 546 case SDL_MOUSEMOTION:
547 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
548
478 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 549 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
479 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 550 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
480 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 551 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
481 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 552 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
482 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 553 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
483 break; 554 break;
484 555
485 case SDL_MOUSEBUTTONDOWN: 556 case SDL_MOUSEBUTTONDOWN:
486 case SDL_MOUSEBUTTONUP: 557 case SDL_MOUSEBUTTONUP:
558 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
559
487 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 560 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
488 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 561 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
489 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 562 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
490 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 563 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
564 break;
565
566 case SDL_USEREVENT:
567 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
568 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
569 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
570 break;
491 } 571 }
492 572
493 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 573 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv)));
494 } 574 }
495} 575}
496 576
497int 577int
498Mix_OpenAudio (int frequency = 22050, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 512) 578Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
499 POSTCALL: 579 POSTCALL:
500 Mix_HookMusicFinished (music_finished); 580 Mix_HookMusicFinished (music_finished);
581 Mix_ChannelFinished (channel_finished);
501 582
502void 583void
503Mix_CloseAudio () 584Mix_CloseAudio ()
504 585
505int 586int
510 CODE: 591 CODE:
511#ifndef _WIN32 592#ifndef _WIN32
512 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 593 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
513#endif 594#endif
514 595
515char *
516gl_version ()
517 CODE:
518 RETVAL = (char *)glGetString (GL_VERSION);
519 OUTPUT:
520 RETVAL
521
522char *
523gl_extensions ()
524 CODE:
525 RETVAL = (char *)glGetString (GL_EXTENSIONS);
526 OUTPUT:
527 RETVAL
528
529void 596void
530add_font (char *file) 597add_font (char *file)
531 CODE: 598 CODE:
532 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 599 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */
600#ifdef _WIN32
601 // cairo... sigh... requires win2000
602 AddFontResourceEx (file, FR_PRIVATE, 0);
603#endif
533 604
534void 605void
535load_image_inline (SV *image_) 606load_image_inline (SV *image_)
536 ALIAS: 607 ALIAS:
537 load_image_file = 1 608 load_image_file = 1
621} 692}
622 693
623void 694void
624error (char *message) 695error (char *message)
625 CODE: 696 CODE:
697 fprintf (stderr, "ERROR: %s\n", message);
626#ifdef _WIN32 698#ifdef _WIN32
627 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 699 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
628#else
629 fprintf (stderr, "ERROR: %s\n", message);
630#endif 700#endif
631 701
632void 702void
633fatal (char *message) 703fatal (char *message)
634 CODE: 704 CODE:
705 fprintf (stderr, "FATAL: %s\n", message);
635#ifdef _WIN32 706#ifdef _WIN32
636 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 707 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
637#else
638 fprintf (stderr, "FATAL: %s\n", message);
639#endif 708#endif
640 exit (1); 709 _exit (1);
710
711void
712_exit (int retval)
713 CODE:
714 _exit (retval);
641 715
642MODULE = CFClient PACKAGE = CFClient::Font 716MODULE = CFClient PACKAGE = CFClient::Font
643 717
644CFClient::Font 718CFClient::Font
645new_from_file (SV *class, char *path) 719new_from_file (SV *class, char *path, int id = 0)
646 CODE: 720 CODE:
647{ 721{
648 int count; 722 int count;
649 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, 0, 0, &count); 723 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
650 RETVAL = pango_fc_font_description_from_pattern (pattern, 0); 724 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
651 FcPatternDestroy (pattern); 725 FcPatternDestroy (pattern);
652} 726}
653 OUTPUT: 727 OUTPUT:
654 RETVAL 728 RETVAL
664 default_font = self; 738 default_font = self;
665 739
666MODULE = CFClient PACKAGE = CFClient::Layout 740MODULE = CFClient PACKAGE = CFClient::Layout
667 741
668CFClient::Layout 742CFClient::Layout
669new (SV *class, int base_height = MIN_FONT_HEIGHT) 743new (SV *class, int rgba = 0)
670 CODE: 744 CODE:
671 New (0, RETVAL, 1, struct cf_layout); 745 New (0, RETVAL, 1, struct cf_layout);
672 RETVAL->pl = pango_layout_new (context); 746
673 RETVAL->base_height = base_height; 747 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context);
748 RETVAL->rgba = rgba;
749 RETVAL->r = 1.;
750 RETVAL->g = 1.;
751 RETVAL->b = 1.;
752 RETVAL->a = 1.;
753 RETVAL->base_height = MIN_FONT_HEIGHT;
674 RETVAL->font = 0; 754 RETVAL->font = 0;
755
675 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 756 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
676 pango_layout_set_font_description (RETVAL->pl, default_font); 757 layout_update_font (RETVAL);
677 OUTPUT: 758 OUTPUT:
678 RETVAL 759 RETVAL
679 760
680void 761void
681DESTROY (CFClient::Layout self) 762DESTROY (CFClient::Layout self)
682 CODE: 763 CODE:
683 g_object_unref (self->pl); 764 g_object_unref (self->pl);
684 Safefree (self); 765 Safefree (self);
685 766
767int
768is_rgba (CFClient::Layout self)
769 CODE:
770 RETVAL = self->rgba;
771 OUTPUT:
772 RETVAL
773
686void 774void
687set_text (CFClient::Layout self, SV *text_) 775set_text (CFClient::Layout self, SV *text_)
688 CODE: 776 CODE:
689{ 777{
690 STRLEN textlen; 778 STRLEN textlen;
705 793
706SV * 794SV *
707get_text (CFClient::Layout self) 795get_text (CFClient::Layout self)
708 CODE: 796 CODE:
709 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 797 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
710 SvUTF8_on (RETVAL); 798 sv_utf8_decode (RETVAL);
711 OUTPUT: 799 OUTPUT:
712 RETVAL 800 RETVAL
801
802void
803set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.)
804 CODE:
805 self->r = r;
806 self->g = g;
807 self->b = b;
808 self->a = a;
713 809
714void 810void
715set_font (CFClient::Layout self, CFClient::Font font = 0) 811set_font (CFClient::Layout self, CFClient::Font font = 0)
716 CODE: 812 CODE:
717 if (self->font != font) 813 if (self->font != font)
733set_width (CFClient::Layout self, int max_width = -1) 829set_width (CFClient::Layout self, int max_width = -1)
734 CODE: 830 CODE:
735 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 831 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
736 832
737void 833void
834set_indent (CFClient::Layout self, int indent)
835 CODE:
836 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
837
838void
839set_spacing (CFClient::Layout self, int spacing)
840 CODE:
841 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
842
843void
844set_ellipsise (CFClient::Layout self, int ellipsise)
845 CODE:
846 pango_layout_set_ellipsize (self->pl,
847 ellipsise == 1 ? PANGO_ELLIPSIZE_START
848 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
849 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
850 : PANGO_ELLIPSIZE_NONE
851 );
852
853void
854set_single_paragraph_mode (CFClient::Layout self, int spm)
855 CODE:
856 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
857
858void
738size (CFClient::Layout self) 859size (CFClient::Layout self)
739 PPCODE: 860 PPCODE:
740{ 861{
741 int w, h; 862 int w, h;
742 863
775render (CFClient::Layout self) 896render (CFClient::Layout self)
776 PPCODE: 897 PPCODE:
777{ 898{
778 SV *retval; 899 SV *retval;
779 int w, h; 900 int w, h;
780 FT_Bitmap bitmap;
781 901
782 layout_get_pixel_size (self, &w, &h); 902 layout_get_pixel_size (self, &w, &h);
783 903
904 if (self->rgba)
905 {
906 cairo_surface_t *surface;
907 cairo_t *cairo;
908
909 retval = newSV (w * h * 4);
910 SvPOK_only (retval);
911 SvCUR_set (retval, w * h * 4);
912
913 memset (SvPVX (retval), 0, w * h * 4);
914
915 surface = cairo_image_surface_create_for_data (
916 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
917 cairo = cairo_create (surface);
918 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
919
920 pango_cairo_show_layout (cairo, self->pl);
921
922 cairo_destroy (cairo);
923 cairo_surface_destroy (surface);
924
925 // what a mess, and its premultiplied, too :(
926 {
927 uint32_t *p = (uint32_t *)SvPVX (retval);
928 uint32_t *e = p + w * h;
929
930 while (p < e)
931 {
932 uint32_t rgba = *p;
933 rgba = (rgba >> 24) | (rgba << 8);
934#if 0
935#ifdef _WIN32
936 {//D
937 uint8_t r = rgba >> 24;
938 uint8_t g = rgba >> 16;
939 uint8_t b = rgba >> 8;
940 uint8_t a = rgba >> 0;
941
942 rgba = (rgba & 0xffffff00) | a;
943 }
944#endif
945#endif
946 rgba = SDL_SwapBE32 (rgba);
947 *p++ = rgba;
948 }
949 }
950
951 EXTEND (SP, 5);
952 PUSHs (sv_2mortal (newSViv (w)));
953 PUSHs (sv_2mortal (newSViv (h)));
954 PUSHs (sv_2mortal (retval));
955 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
956 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
957 }
958 else
959 {
960 FT_Bitmap bitmap;
961
784 retval = newSV (w * h); 962 retval = newSV (w * h);
785 SvPOK_only (retval); 963 SvPOK_only (retval);
786 SvCUR_set (retval, w * h); 964 SvCUR_set (retval, w * h);
787 965
788 bitmap.rows = h; 966 bitmap.rows = h;
789 bitmap.width = w; 967 bitmap.width = w;
790 bitmap.pitch = w; 968 bitmap.pitch = w;
791 bitmap.buffer = (unsigned char*)SvPVX (retval); 969 bitmap.buffer = (unsigned char*)SvPVX (retval);
792 bitmap.num_grays = 256; 970 bitmap.num_grays = 256;
793 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY; 971 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
794 972
795 memset (bitmap.buffer, 0, w * h); 973 memset (bitmap.buffer, 0, w * h);
796 974
797 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE); 975 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
798 976
799 EXTEND (SP, 3); 977 EXTEND (SP, 5);
800 PUSHs (sv_2mortal (newSViv (w))); 978 PUSHs (sv_2mortal (newSViv (w)));
801 PUSHs (sv_2mortal (newSViv (h))); 979 PUSHs (sv_2mortal (newSViv (h)));
802 PUSHs (sv_2mortal (retval)); 980 PUSHs (sv_2mortal (retval));
981 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
982 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
983 }
803} 984}
804 985
805MODULE = CFClient PACKAGE = CFClient::Texture 986MODULE = CFClient PACKAGE = CFClient::Texture
806 987
807void 988void
808draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 989draw_quad (SV *self, float x, float y, float w = 0, float h = 0)
809 PROTOTYPE: $$$;$$ 990 PROTOTYPE: $$$;$$
991 ALIAS:
992 draw_quad_alpha = 1
993 draw_quad_alpha_premultiplied = 2
810 CODE: 994 CODE:
811{ 995{
812 HV *hv = (HV *)SvRV (self); 996 HV *hv = (HV *)SvRV (self);
813 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 997 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
814 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 998 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
815 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 999 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
816 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
817 1000
818 if (items < 5) 1001 if (items < 5)
819 { 1002 {
820 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1003 w = SvNV (*hv_fetch (hv, "w", 1, 1));
821 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1004 h = SvNV (*hv_fetch (hv, "h", 1, 1));
822 } 1005 }
823 1006
1007 if (ix)
1008 {
1009 glEnable (GL_BLEND);
1010
1011 if (ix == 2)
1012 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1013 else
1014 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1015 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1016
1017 glEnable (GL_ALPHA_TEST);
1018 glAlphaFunc (GL_GREATER, 0.01f);
1019 }
1020
824 glBindTexture (GL_TEXTURE_2D, name); 1021 glBindTexture (GL_TEXTURE_2D, name);
825 if (wrap_mode) { 1022
826 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
827 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
828 }
829 glBegin (GL_QUADS); 1023 glBegin (GL_QUADS);
830 glTexCoord2f (0, 0); glVertex2f (x , y ); 1024 glTexCoord2f (0, 0); glVertex2f (x , y );
831 glTexCoord2f (0, t); glVertex2f (x , y + h); 1025 glTexCoord2f (0, t); glVertex2f (x , y + h);
832 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1026 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
833 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1027 glTexCoord2f (s, 0); glVertex2f (x + w, y );
834 glEnd (); 1028 glEnd ();
1029
1030 if (ix)
1031 {
1032 glDisable (GL_ALPHA_TEST);
1033 glDisable (GL_BLEND);
1034 }
835} 1035}
836 1036
837MODULE = CFClient PACKAGE = CFClient::Map 1037MODULE = CFClient PACKAGE = CFClient::Map
838 1038
839CFClient::Map 1039CFClient::Map
859DESTROY (CFClient::Map self) 1059DESTROY (CFClient::Map self)
860 CODE: 1060 CODE:
861{ 1061{
862 map_clear (self); 1062 map_clear (self);
863 Safefree (self->face); 1063 Safefree (self->face);
1064 Safefree (self->tex);
864 Safefree (self); 1065 Safefree (self);
865} 1066}
866 1067
867void 1068void
868clear (CFClient::Map self) 1069clear (CFClient::Map self)
903 tex->r = r; 1104 tex->r = r;
904 tex->g = g; 1105 tex->g = g;
905 tex->b = b; 1106 tex->b = b;
906 tex->a = a; 1107 tex->a = a;
907 } 1108 }
1109
1110 // somewhat hackish, but for textures that require it, it really
1111 // improves the look, and most others don't suffer.
1112 glBindTexture (GL_TEXTURE_2D, name);
1113 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1114 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1115 // use uglier nearest interpolation because linear suffers
1116 // from transparent color bleeding and ugly wrapping effects.
1117 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
908} 1118}
909 1119
910int 1120int
911ox (CFClient::Map self) 1121ox (CFClient::Map self)
912 ALIAS: 1122 ALIAS:
913 oy = 1 1123 oy = 1
1124 x = 2
1125 y = 3
1126 w = 4
1127 h = 5
914 CODE: 1128 CODE:
915 switch (ix) 1129 switch (ix)
916 { 1130 {
917 case 0: RETVAL = self->ox; break; 1131 case 0: RETVAL = self->ox; break;
918 case 1: RETVAL = self->oy; break; 1132 case 1: RETVAL = self->oy; break;
1133 case 2: RETVAL = self->x; break;
1134 case 3: RETVAL = self->y; break;
1135 case 4: RETVAL = self->w; break;
1136 case 5: RETVAL = self->h; break;
919 } 1137 }
920 OUTPUT: 1138 OUTPUT:
921 RETVAL 1139 RETVAL
922 1140
923void 1141void
1348 } *civ, const_iv[] = { 1566 } *civ, const_iv[] = {
1349# define const_iv(name) { # name, (IV)name } 1567# define const_iv(name) { # name, (IV)name }
1350 const_iv (GL_COLOR_MATERIAL), 1568 const_iv (GL_COLOR_MATERIAL),
1351 const_iv (GL_SMOOTH), 1569 const_iv (GL_SMOOTH),
1352 const_iv (GL_FLAT), 1570 const_iv (GL_FLAT),
1571 const_iv (GL_DITHER),
1353 const_iv (GL_BLEND), 1572 const_iv (GL_BLEND),
1573 const_iv (GL_CULL_FACE),
1574 const_iv (GL_SCISSOR_TEST),
1575 const_iv (GL_DEPTH_TEST),
1576 const_iv (GL_ALPHA_TEST),
1577 const_iv (GL_NORMALIZE),
1578 const_iv (GL_RESCALE_NORMAL),
1354 const_iv (GL_AND), 1579 const_iv (GL_AND),
1355 const_iv (GL_ONE), 1580 const_iv (GL_ONE),
1356 const_iv (GL_ZERO), 1581 const_iv (GL_ZERO),
1357 const_iv (GL_SRC_ALPHA), 1582 const_iv (GL_SRC_ALPHA),
1358 const_iv (GL_SRC_ALPHA_SATURATE), 1583 const_iv (GL_DST_ALPHA),
1359 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1584 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1360 const_iv (GL_ONE_MINUS_DST_ALPHA), 1585 const_iv (GL_ONE_MINUS_DST_ALPHA),
1586 const_iv (GL_SRC_ALPHA_SATURATE),
1361 const_iv (GL_RGB), 1587 const_iv (GL_RGB),
1362 const_iv (GL_RGBA), 1588 const_iv (GL_RGBA),
1363 const_iv (GL_UNSIGNED_BYTE), 1589 const_iv (GL_UNSIGNED_BYTE),
1590 const_iv (GL_UNSIGNED_SHORT),
1591 const_iv (GL_UNSIGNED_INT),
1364 const_iv (GL_ALPHA), 1592 const_iv (GL_ALPHA),
1593 const_iv (GL_INTENSITY),
1594 const_iv (GL_LUMINANCE),
1595 const_iv (GL_LUMINANCE_ALPHA),
1365 const_iv (GL_FLOAT), 1596 const_iv (GL_FLOAT),
1366 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 1597 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1367 const_iv (GL_COMPILE), 1598 const_iv (GL_COMPILE),
1368 const_iv (GL_TEXTURE_1D), 1599 const_iv (GL_TEXTURE_1D),
1369 const_iv (GL_TEXTURE_2D), 1600 const_iv (GL_TEXTURE_2D),
1371 const_iv (GL_TEXTURE_MAG_FILTER), 1602 const_iv (GL_TEXTURE_MAG_FILTER),
1372 const_iv (GL_TEXTURE_MIN_FILTER), 1603 const_iv (GL_TEXTURE_MIN_FILTER),
1373 const_iv (GL_TEXTURE_ENV_MODE), 1604 const_iv (GL_TEXTURE_ENV_MODE),
1374 const_iv (GL_TEXTURE_WRAP_S), 1605 const_iv (GL_TEXTURE_WRAP_S),
1375 const_iv (GL_TEXTURE_WRAP_T), 1606 const_iv (GL_TEXTURE_WRAP_T),
1607 const_iv (GL_REPEAT),
1376 const_iv (GL_CLAMP), 1608 const_iv (GL_CLAMP),
1377 const_iv (GL_REPEAT), 1609 const_iv (GL_CLAMP_TO_EDGE),
1378 const_iv (GL_NEAREST), 1610 const_iv (GL_NEAREST),
1379 const_iv (GL_LINEAR), 1611 const_iv (GL_LINEAR),
1380 const_iv (GL_NEAREST_MIPMAP_NEAREST), 1612 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1381 const_iv (GL_LINEAR_MIPMAP_NEAREST), 1613 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1382 const_iv (GL_NEAREST_MIPMAP_LINEAR), 1614 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1383 const_iv (GL_LINEAR_MIPMAP_LINEAR), 1615 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1384 const_iv (GL_GENERATE_MIPMAP), 1616 const_iv (GL_GENERATE_MIPMAP),
1385 const_iv (GL_MODULATE), 1617 const_iv (GL_MODULATE),
1618 const_iv (GL_DECAL),
1386 const_iv (GL_REPLACE), 1619 const_iv (GL_REPLACE),
1620 const_iv (GL_DEPTH_BUFFER_BIT),
1387 const_iv (GL_COLOR_BUFFER_BIT), 1621 const_iv (GL_COLOR_BUFFER_BIT),
1388 const_iv (GL_PROJECTION), 1622 const_iv (GL_PROJECTION),
1389 const_iv (GL_MODELVIEW), 1623 const_iv (GL_MODELVIEW),
1390 const_iv (GL_COLOR_LOGIC_OP), 1624 const_iv (GL_COLOR_LOGIC_OP),
1625 const_iv (GL_SEPARABLE_2D),
1391 const_iv (GL_CONVOLUTION_2D), 1626 const_iv (GL_CONVOLUTION_2D),
1392 const_iv (GL_CONVOLUTION_BORDER_MODE), 1627 const_iv (GL_CONVOLUTION_BORDER_MODE),
1393 const_iv (GL_CONSTANT_BORDER), 1628 const_iv (GL_CONSTANT_BORDER),
1394 const_iv (GL_LINES), 1629 const_iv (GL_LINES),
1630 const_iv (GL_LINE_LOOP),
1395 const_iv (GL_QUADS), 1631 const_iv (GL_QUADS),
1396 const_iv (GL_LINE_LOOP), 1632 const_iv (GL_QUAD_STRIP),
1633 const_iv (GL_TRIANGLES),
1634 const_iv (GL_TRIANGLE_STRIP),
1635 const_iv (GL_TRIANGLE_FAN),
1397 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 1636 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1398 const_iv (GL_FASTEST), 1637 const_iv (GL_FASTEST),
1638 const_iv (GL_V2F),
1639 const_iv (GL_V3F),
1640 const_iv (GL_T2F_V3F),
1641 const_iv (GL_T2F_N3F_V3F),
1399# undef const_iv 1642# undef const_iv
1400 }; 1643 };
1401 1644
1402 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1645 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1403 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1646 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1404} 1647}
1405 1648
1649char *
1650gl_vendor ()
1651 CODE:
1652 RETVAL = (char *)glGetString (GL_VENDOR);
1653 OUTPUT:
1654 RETVAL
1655
1656char *
1657gl_version ()
1658 CODE:
1659 RETVAL = (char *)glGetString (GL_VERSION);
1660 OUTPUT:
1661 RETVAL
1662
1663char *
1664gl_extensions ()
1665 CODE:
1666 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1667 OUTPUT:
1668 RETVAL
1669
1406int glGetError () 1670int glGetError ()
1407 1671
1408void glClear (int mask) 1672void glClear (int mask)
1409 1673
1410void glClearColor (float r, float g, float b, float a = 1.0) 1674void glClearColor (float r, float g, float b, float a = 1.0)
1418 1682
1419void glHint (int target, int mode) 1683void glHint (int target, int mode)
1420 1684
1421void glBlendFunc (int sfactor, int dfactor) 1685void glBlendFunc (int sfactor, int dfactor)
1422 1686
1687void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1688 CODE:
1689 gl_BlendFuncSeparate (sa, da, saa, daa);
1690
1691void glDepthMask (int flag)
1692
1423void glLogicOp (int opcode) 1693void glLogicOp (int opcode)
1424 1694
1695void glColorMask (int red, int green, int blue, int alpha)
1696
1425void glMatrixMode (int mode) 1697void glMatrixMode (int mode)
1426 1698
1427void glPushMatrix () 1699void glPushMatrix ()
1428 1700
1429void glPopMatrix () 1701void glPopMatrix ()
1430 1702
1431void glLoadIdentity () 1703void glLoadIdentity ()
1432 1704
1433# near and far are due to microsofts buggy c compiler 1705# near_ and far_ are due to microsofts buggy "c" compiler
1706void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1707
1708# near_ and far_ are due to microsofts buggy "c" compiler
1434void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 1709void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1435 1710
1436void glViewport (int x, int y, int width, int height) 1711void glViewport (int x, int y, int width, int height)
1712
1713void glScissor (int x, int y, int width, int height)
1437 1714
1438void glTranslate (float x, float y, float z = 0.) 1715void glTranslate (float x, float y, float z = 0.)
1439 CODE: 1716 CODE:
1440 glTranslatef (x, y, z); 1717 glTranslatef (x, y, z);
1441 1718
1451 1728
1452void glEnd () 1729void glEnd ()
1453 1730
1454void glColor (float r, float g, float b, float a = 1.0) 1731void glColor (float r, float g, float b, float a = 1.0)
1455 PROTOTYPE: @ 1732 PROTOTYPE: @
1733 ALIAS:
1734 glColor_premultiply = 1
1456 CODE: 1735 CODE:
1457 glColor4f (r, g, b, a); 1736 if (ix)
1737 {
1738 r *= a;
1739 g *= a;
1740 b *= a;
1741 }
1742 // microsoft visual "c" rounds instead of truncating...
1743 glColor4ub (MIN ((int)(r * 256.f), 255),
1744 MIN ((int)(g * 256.f), 255),
1745 MIN ((int)(b * 256.f), 255),
1746 MIN ((int)(a * 256.f), 255));
1747
1748void glInterleavedArrays (int format, int stride, char *data)
1749
1750void glDrawElements (int mode, int count, int type, char *indices)
1751
1752# 1.2 void glDrawRangeElements (int mode, int start, int end
1753
1754void glRasterPos (float x, float y, float z = 0.)
1755 CODE:
1756 glRasterPos3f (0, 0, z);
1757 glBitmap (0, 0, 0, 0, x, y, 0);
1458 1758
1459void glVertex (float x, float y, float z = 0.) 1759void glVertex (float x, float y, float z = 0.)
1460 CODE: 1760 CODE:
1461 glVertex3f (x, y, z); 1761 glVertex3f (x, y, z);
1462 1762
1474 1774
1475void glBindTexture (int target, int name) 1775void glBindTexture (int target, int name)
1476 1776
1477void glConvolutionParameter (int target, int pname, float params) 1777void glConvolutionParameter (int target, int pname, float params)
1478 CODE: 1778 CODE:
1479 GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params)); 1779 if (gl.ConvolutionParameterf)
1780 gl.ConvolutionParameterf (target, pname, params);
1480 1781
1481void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 1782void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1482 CODE: 1783 CODE:
1483 GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D, 1784 if (gl.ConvolutionFilter2D)
1484 (target, internalformat, width, height, format, type, data)); 1785 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1786
1787void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1788 CODE:
1789 if (gl.SeparableFilter2D)
1790 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1485 1791
1486void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 1792void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1487 1793
1488void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 1794void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1795
1796void glDrawPixels (int width, int height, int format, int type, char *pixels)
1797
1798void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1489 1799
1490int glGenTexture () 1800int glGenTexture ()
1491 CODE: 1801 CODE:
1492{ 1802{
1493 GLuint name; 1803 GLuint name;
1518 1828
1519void glEndList () 1829void glEndList ()
1520 1830
1521void glCallList (int list) 1831void glCallList (int list)
1522 1832
1833

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