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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.67 by root, Tue Apr 25 11:18:48 2006 UTC vs.
Revision 1.167 by root, Sat Dec 9 02:21:25 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN
3# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
2# include <malloc.h> 4# include <malloc.h>
5# include <windows.h>
6# include <wininet.h>
7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
3#endif 9#endif
4 10
5#include "EXTERN.h" 11#include "EXTERN.h"
6#include "perl.h" 12#include "perl.h"
7#include "XSUB.h" 13#include "XSUB.h"
8 14
15#ifdef _WIN32
16# undef pipe
17#endif
18
19#include <math.h>
9#include <string.h> 20#include <string.h>
10#include <stdio.h> 21#include <stdio.h>
22#include <stdlib.h>
11 23
12#include <SDL.h> 24#include <SDL.h>
25#include <SDL_endian.h>
13#include <SDL_image.h> 26#include <SDL_image.h>
14#include <SDL_mixer.h> 27#include <SDL_mixer.h>
15#include <SDL_opengl.h> 28#include <SDL_opengl.h>
16 29
30#define PANGO_ENABLE_BACKEND
31#define G_DISABLE_CAST_CHECKS
32
17#include <glib/gmacros.h> 33#include <glib/gmacros.h>
18 34
19#include <pango/pango.h> 35#include <pango/pango.h>
20#include <pango/pangofc-fontmap.h>
21#include <pango/pangoft2.h>
22 36
23#ifndef _WIN32 37#ifndef _WIN32
24# include <sys/types.h> 38# include <sys/types.h>
25# include <sys/socket.h> 39# include <sys/socket.h>
26# include <netinet/in.h> 40# include <netinet/in.h>
27# include <netinet/tcp.h> 41# include <netinet/tcp.h>
28# include <inttypes.h> 42# include <inttypes.h>
29#else
30 typedef unsigned char uint8_t;
31 typedef unsigned short uint16_t;
32 typedef unsigned int uint32_t;
33 typedef signed char int8_t;
34 typedef signed short int16_t;
35 typedef signed int int32_t;
36#endif 43#endif
37 44
38#include "glext.h" 45#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
39 46
40#define FOW_DARKNESS 32 47#define FOW_DARKNESS 32
41 48
42#define MAP_EXTEND_X 32 49#define MAP_EXTEND_X 32
43#define MAP_EXTEND_Y 512 50#define MAP_EXTEND_Y 512
44 51
45#define MIN_FONT_HEIGHT 10 52#define MIN_FONT_HEIGHT 10
46 53
47#define GL_CALL(type,func,args) \ 54#if 0
48 { \ 55# define PARACHUTE SDL_INIT_NOPARACHUTE
49 static int init_; \ 56#else
50 static type fptr_; \ 57# define PARACHUTE 0
51 \ 58#endif
52 if (!init_) \
53 { \
54 init_ = 1; \
55 fptr_ = (type)SDL_GL_GetProcAddress (# func); \
56 } \
57 \
58 if (fptr_) \
59 fptr_ args; \
60 }
61 59
60static struct
61{
62#define GL_FUNC(ptr,name) ptr name;
63#include "glfunc.h"
64#undef GL_FUNC
65} gl;
66
67static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
68{
69 if (gl.BlendFuncSeparate)
70 gl.BlendFuncSeparate (sa, da, saa, daa);
71 else if (gl.BlendFuncSeparateEXT)
72 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
73 else
74 glBlendFunc (sa, da);
75}
76
77#include "texcache.c"
78
79#include "pango-font.c"
80#include "pango-fontmap.c"
81#include "pango-render.c"
82
62typedef Mix_Chunk *CFClient__MixChunk; 83typedef Mix_Chunk *CFPlus__MixChunk;
63typedef Mix_Music *CFClient__MixMusic; 84typedef Mix_Music *CFPlus__MixMusic;
64 85
65typedef PangoFontDescription *CFClient__Font; 86typedef PangoFontDescription *CFPlus__Font;
87
88static int
89shape_attr_p (PangoLayoutRun *run)
90{
91 GSList *attrs = run->item->analysis.extra_attrs;
92
93 while (attrs)
94 {
95 PangoAttribute *attr = attrs->data;
96
97 if (attr->klass->type == PANGO_ATTR_SHAPE)
98 return 1;
99
100 attrs = attrs->next;
101 }
102
103 return 0;
104}
66 105
67typedef struct cf_layout { 106typedef struct cf_layout {
68 PangoLayout *pl; 107 PangoLayout *pl;
108 float r, g, b, a; // default color for rgba mode
69 int base_height; 109 int base_height;
70 CFClient__Font font; 110 CFPlus__Font font;
71} *CFClient__Layout; 111} *CFPlus__Layout;
72 112
73static CFClient__Font default_font; 113static CFPlus__Font default_font;
74static PangoContext *context; 114static PangoContext *opengl_context;
75static PangoFontMap *fontmap; 115static PangoFontMap *opengl_fontmap;
76 116
77static void 117static void
78substitute_func (FcPattern *pattern, gpointer data) 118substitute_func (FcPattern *pattern, gpointer data)
79{ 119{
80 FcPatternAddBool (pattern, FC_HINTING , 1); 120 FcPatternAddBool (pattern, FC_HINTING, 1);
121#ifdef FC_HINT_STYLE
122 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
123#endif
81 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 124 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
82} 125}
83 126
84static void 127static void
85layout_update_font (CFClient__Layout self) 128layout_update_font (CFPlus__Layout self)
86{ 129{
87 /* use a random scale factor to account for unknown descenders, 0.8 works 130 /* use a random scale factor to account for unknown descenders, 0.8 works
88 * reasonably well with bitstream vera 131 * reasonably well with bitstream vera
89 */ 132 */
90 PangoFontDescription *font = self->font ? self->font : default_font; 133 PangoFontDescription *font = self->font ? self->font : default_font;
94 137
95 pango_layout_set_font_description (self->pl, font); 138 pango_layout_set_font_description (self->pl, font);
96} 139}
97 140
98static void 141static void
99layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 142layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
100{ 143{
144 PangoRectangle rect;
145
146 // get_pixel_* wrongly rounds down
101 pango_layout_get_pixel_size (self->pl, w, h); 147 pango_layout_get_extents (self->pl, 0, &rect);
102 148
103 *w = (*w + 3) & ~3; 149 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
104 if (!*w) *w = 1; 150 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
105 if (!*h) *h = 1; 151
152 if (!rect.width) rect.width = 1;
153 if (!rect.height) rect.height = 1;
154
155 *w = rect.width;
156 *h = rect.height;
106} 157}
107 158
108typedef uint16_t mapface; 159typedef uint16_t mapface;
109 160
110typedef struct { 161typedef struct {
113 float s, t; 164 float s, t;
114 uint8_t r, g, b, a; 165 uint8_t r, g, b, a;
115} maptex; 166} maptex;
116 167
117typedef struct { 168typedef struct {
118 int16_t darkness; 169 uint32_t player;
119 mapface face[3]; 170 mapface face[3];
171 uint16_t darkness;
172 uint8_t stat_width, stat_hp, flags;
120} mapcell; 173} mapcell;
121 174
122typedef struct { 175typedef struct {
123 int32_t c0, c1; 176 int32_t c0, c1;
124 mapcell *col; 177 mapcell *col;
133 int texs; 186 int texs;
134 maptex *tex; 187 maptex *tex;
135 188
136 int32_t rows; 189 int32_t rows;
137 maprow *row; 190 maprow *row;
138} *CFClient__Map; 191} *CFPlus__Map;
139 192
140static char * 193static char *
141prepend (char *ptr, int sze, int inc) 194prepend (char *ptr, int sze, int inc)
142{ 195{
143 char *p; 196 char *p;
161 214
162#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 215#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
163#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 216#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
164 217
165static maprow * 218static maprow *
166map_get_row (CFClient__Map self, int y) 219map_get_row (CFPlus__Map self, int y)
167{ 220{
168 if (0 > y) 221 if (0 > y)
169 { 222 {
170 int extend = - y + MAP_EXTEND_Y; 223 int extend = - y + MAP_EXTEND_Y;
171 Prepend (maprow, self->row, self->rows, extend); 224 Prepend (maprow, self->row, self->rows, extend);
209 262
210 return row->col + (x - row->c0); 263 return row->col + (x - row->c0);
211} 264}
212 265
213static mapcell * 266static mapcell *
214map_get_cell (CFClient__Map self, int x, int y) 267map_get_cell (CFPlus__Map self, int x, int y)
215{ 268{
216 return row_get_cell (map_get_row (self, y), x); 269 return row_get_cell (map_get_row (self, y), x);
217} 270}
218 271
219static void 272static void
220map_clear (CFClient__Map self) 273map_clear (CFPlus__Map self)
221{ 274{
222 int r; 275 int r;
223 276
224 for (r = 0; r < self->rows; r++) 277 for (r = 0; r < self->rows; r++)
225 Safefree (self->row[r].col); 278 Safefree (self->row[r].col);
233 self->row = 0; 286 self->row = 0;
234 self->rows = 0; 287 self->rows = 0;
235} 288}
236 289
237static void 290static void
238map_blank (CFClient__Map self, int x0, int y0, int w, int h) 291map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
239{ 292{
240 int x, y; 293 int x, y;
241 maprow *row; 294 maprow *row;
295 mapcell *cell;
242 296
243 for (y = y0; y < y0 + h; y++) 297 for (y = y0; y < y0 + h; y++)
244 if (y >= 0) 298 if (y >= 0)
245 { 299 {
246 if (y >= self->rows) 300 if (y >= self->rows)
252 if (x >= row->c0) 306 if (x >= row->c0)
253 { 307 {
254 if (x >= row->c1) 308 if (x >= row->c1)
255 break; 309 break;
256 310
257 row->col[x - row->c0].darkness = -1; 311 cell = row->col + x - row->c0;
312
313 cell->darkness = 0;
314 cell->stat_hp = 0;
315 cell->flags = 0;
316 cell->player = 0;
258 } 317 }
259 } 318 }
260} 319}
261 320
262static void 321static void
263music_finished () 322music_finished (void)
264{ 323{
265 SDL_UserEvent ev; 324 SDL_UserEvent ev;
266 325
267 ev.type = SDL_USEREVENT; 326 ev.type = SDL_USEREVENT;
268 ev.code = 0; 327 ev.code = 0;
270 ev.data2 = 0; 329 ev.data2 = 0;
271 330
272 SDL_PushEvent ((SDL_Event *)&ev); 331 SDL_PushEvent ((SDL_Event *)&ev);
273} 332}
274 333
334static void
335channel_finished (int channel)
336{
337 SDL_UserEvent ev;
338
339 ev.type = SDL_USEREVENT;
340 ev.code = 1;
341 ev.data1 = (void *)(long)channel;
342 ev.data2 = 0;
343
344 SDL_PushEvent ((SDL_Event *)&ev);
345}
346
347static unsigned int
348minpot (unsigned int n)
349{
350 if (!n)
351 return 0;
352
353 --n;
354
355 n |= n >> 1;
356 n |= n >> 2;
357 n |= n >> 4;
358 n |= n >> 8;
359 n |= n >> 16;
360
361 return n + 1;
362}
363
364/* SDL should provide this, really. */
365#define SDLK_MODIFIER_MIN 300
366#define SDLK_MODIFIER_MAX 314
367
275MODULE = CFClient PACKAGE = CFClient 368MODULE = CFPlus PACKAGE = CFPlus
276 369
277PROTOTYPES: ENABLE 370PROTOTYPES: ENABLE
278 371
279BOOT: 372BOOT:
280{ 373{
281 HV *stash = gv_stashpv ("CFClient", 1); 374 HV *stash = gv_stashpv ("CFPlus", 1);
282 static const struct { 375 static const struct {
283 const char *name; 376 const char *name;
284 IV iv; 377 IV iv;
285 } *civ, const_iv[] = { 378 } *civ, const_iv[] = {
286# define const_iv(name) { # name, (IV)name } 379# define const_iv(name) { # name, (IV)name }
380 const_iv (SDLK_MODIFIER_MIN),
381 const_iv (SDLK_MODIFIER_MAX),
382
287 const_iv (SDL_ACTIVEEVENT), 383 const_iv (SDL_ACTIVEEVENT),
288 const_iv (SDL_KEYDOWN), 384 const_iv (SDL_KEYDOWN),
289 const_iv (SDL_KEYUP), 385 const_iv (SDL_KEYUP),
290 const_iv (SDL_MOUSEMOTION), 386 const_iv (SDL_MOUSEMOTION),
291 const_iv (SDL_MOUSEBUTTONDOWN), 387 const_iv (SDL_MOUSEBUTTONDOWN),
300 const_iv (SDL_EVENT_RESERVEDA), 396 const_iv (SDL_EVENT_RESERVEDA),
301 const_iv (SDL_EVENT_RESERVEDB), 397 const_iv (SDL_EVENT_RESERVEDB),
302 const_iv (SDL_VIDEORESIZE), 398 const_iv (SDL_VIDEORESIZE),
303 const_iv (SDL_VIDEOEXPOSE), 399 const_iv (SDL_VIDEOEXPOSE),
304 const_iv (SDL_USEREVENT), 400 const_iv (SDL_USEREVENT),
401
402 const_iv (SDL_APPINPUTFOCUS),
403 const_iv (SDL_APPMOUSEFOCUS),
404 const_iv (SDL_APPACTIVE),
405
305 const_iv (SDLK_KP0), 406 const_iv (SDLK_KP0),
306 const_iv (SDLK_KP1), 407 const_iv (SDLK_KP1),
307 const_iv (SDLK_KP2), 408 const_iv (SDLK_KP2),
308 const_iv (SDLK_KP3), 409 const_iv (SDLK_KP3),
309 const_iv (SDLK_KP4), 410 const_iv (SDLK_KP4),
364 const_iv (SDLK_BREAK), 465 const_iv (SDLK_BREAK),
365 const_iv (SDLK_MENU), 466 const_iv (SDLK_MENU),
366 const_iv (SDLK_POWER), 467 const_iv (SDLK_POWER),
367 const_iv (SDLK_EURO), 468 const_iv (SDLK_EURO),
368 const_iv (SDLK_UNDO), 469 const_iv (SDLK_UNDO),
470
369 const_iv (KMOD_NONE), 471 const_iv (KMOD_NONE),
472 const_iv (KMOD_SHIFT),
370 const_iv (KMOD_LSHIFT), 473 const_iv (KMOD_LSHIFT),
371 const_iv (KMOD_RSHIFT), 474 const_iv (KMOD_RSHIFT),
475 const_iv (KMOD_CTRL),
372 const_iv (KMOD_LCTRL), 476 const_iv (KMOD_LCTRL),
373 const_iv (KMOD_RCTRL), 477 const_iv (KMOD_RCTRL),
478 const_iv (KMOD_ALT),
374 const_iv (KMOD_LALT), 479 const_iv (KMOD_LALT),
375 const_iv (KMOD_RALT), 480 const_iv (KMOD_RALT),
481 const_iv (KMOD_META),
376 const_iv (KMOD_LMETA), 482 const_iv (KMOD_LMETA),
377 const_iv (KMOD_RMETA), 483 const_iv (KMOD_RMETA),
378 const_iv (KMOD_NUM), 484 const_iv (KMOD_NUM),
379 const_iv (KMOD_CAPS), 485 const_iv (KMOD_CAPS),
380 const_iv (KMOD_MODE), 486 const_iv (KMOD_MODE),
381 const_iv (KMOD_CTRL),
382 const_iv (KMOD_SHIFT),
383 const_iv (KMOD_ALT),
384 const_iv (KMOD_META)
385# undef const_iv 487# undef const_iv
386 }; 488 };
387 489
388 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 490 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
389 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 491 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
390 492
391 fontmap = pango_ft2_font_map_new (); 493 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
392 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0); 494 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
393 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap);
394} 495}
395 496
396int 497int
498in_destruct ()
499 CODE:
500 RETVAL = PL_main_cv == Nullcv;
501 OUTPUT:
502 RETVAL
503
504NV floor (NV x)
505
506NV ceil (NV x)
507
508void
509pango_init ()
510 CODE:
511{
512 opengl_fontmap = pango_opengl_font_map_new ();
513 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
514 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
515}
516
517int
397SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 518SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
398 519
399void 520void
400SDL_Quit () 521SDL_Quit ()
401 522
402void 523void
406 SDL_Rect **m; 527 SDL_Rect **m;
407 528
408 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 529 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
409 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 530 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
410 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 531 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
411 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 0); 532 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
533
534 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
535 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
412 536
413 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 537 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
414 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 538 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
415 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 539 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
416 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 540 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
417 541
418 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 542 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
543#if SDL_VERSION_ATLEAST(1,2,10)
419 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 544 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
420 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 545 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
546#endif
421 547
422 SDL_EnableUNICODE (1); 548 SDL_EnableUNICODE (1);
423 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 549 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
424 550
425 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 551 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
434 560
435 ++m; 561 ++m;
436 } 562 }
437} 563}
438 564
565char *
566SDL_GetError ()
567
439int 568int
440SDL_SetVideoMode (int w, int h, int fullscreen) 569SDL_SetVideoMode (int w, int h, int fullscreen)
441 CODE: 570 CODE:
442 RETVAL = !!SDL_SetVideoMode ( 571 RETVAL = !!SDL_SetVideoMode (
443 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 572 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
444 ); 573 );
574 if (RETVAL)
575 {
445 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 576 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
577# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
578# include "glfunc.h"
579# undef GL_FUNC
580 }
446 OUTPUT: 581 OUTPUT:
447 RETVAL 582 RETVAL
448 583
449void 584void
450SDL_GL_SwapBuffers () 585SDL_GL_SwapBuffers ()
586
587char *
588SDL_GetKeyName (int sym)
451 589
452void 590void
453SDL_PollEvent () 591SDL_PollEvent ()
454 PPCODE: 592 PPCODE:
455{ 593{
457 595
458 while (SDL_PollEvent (&ev)) 596 while (SDL_PollEvent (&ev))
459 { 597 {
460 HV *hv = newHV (); 598 HV *hv = newHV ();
461 hv_store (hv, "type", 4, newSViv (ev.type), 0); 599 hv_store (hv, "type", 4, newSViv (ev.type), 0);
600
462 switch (ev.type) 601 switch (ev.type)
463 { 602 {
464 case SDL_KEYDOWN: 603 case SDL_KEYDOWN:
465 case SDL_KEYUP: 604 case SDL_KEYUP:
466 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 605 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
467 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 606 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
468 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 607 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
608 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */
469 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 609 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
470 break; 610 break;
471 611
472 case SDL_ACTIVEEVENT: 612 case SDL_ACTIVEEVENT:
473 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 613 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
474 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 614 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
475 break; 615 break;
476 616
477 case SDL_MOUSEMOTION: 617 case SDL_MOUSEMOTION:
618 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
619
478 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 620 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
479 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 621 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
480 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 622 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
481 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 623 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
482 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 624 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
483 break; 625 break;
484 626
485 case SDL_MOUSEBUTTONDOWN: 627 case SDL_MOUSEBUTTONDOWN:
486 case SDL_MOUSEBUTTONUP: 628 case SDL_MOUSEBUTTONUP:
629 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
630
487 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 631 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
488 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 632 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
489 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 633 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
490 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 634 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
635 break;
636
637 case SDL_USEREVENT:
638 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
639 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
640 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
641 break;
491 } 642 }
492 643
493 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 644 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
494 } 645 }
495} 646}
496 647
497int 648int
498Mix_OpenAudio (int frequency = 22050, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 512) 649Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
499 POSTCALL: 650 POSTCALL:
500 Mix_HookMusicFinished (music_finished); 651 Mix_HookMusicFinished (music_finished);
652 Mix_ChannelFinished (channel_finished);
501 653
502void 654void
503Mix_CloseAudio () 655Mix_CloseAudio ()
504 656
505int 657int
510 CODE: 662 CODE:
511#ifndef _WIN32 663#ifndef _WIN32
512 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 664 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
513#endif 665#endif
514 666
515char * 667void
516gl_version () 668win32_proxy_info ()
517 CODE: 669 PPCODE:
518 RETVAL = (char *)glGetString (GL_VERSION); 670{
519 OUTPUT: 671#ifdef _WIN32
520 RETVAL 672 char buffer[2048];
673 DWORD buflen;
521 674
522char * 675 EXTEND (SP, 3);
523gl_extensions () 676
524 CODE: 677 buflen = sizeof (buffer);
525 RETVAL = (char *)glGetString (GL_EXTENSIONS); 678 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
526 OUTPUT: 679 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
527 RETVAL 680 {
681 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
682
683 buflen = sizeof (buffer);
684 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
685 {
686 PUSHs (newSVpv (buffer, 0));
687
688 buflen = sizeof (buffer);
689 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
690 PUSHs (newSVpv (buffer, 0));
691 }
692 }
693#endif
694}
528 695
529void 696void
530add_font (char *file) 697add_font (char *file)
531 CODE: 698 CODE:
532 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 699 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
533 700
534void 701void
535load_image_inline (SV *image_) 702load_image_inline (SV *image_)
536 ALIAS: 703 ALIAS:
537 load_image_file = 1 704 load_image_file = 1
579 746
580 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 747 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
581 748
582 assert (surface2->pitch == surface2->w * 4); 749 assert (surface2->pitch == surface2->w * 4);
583 750
751 SDL_LockSurface (surface2);
584 EXTEND (SP, 5); 752 EXTEND (SP, 6);
585 PUSHs (sv_2mortal (newSViv (surface2->w))); 753 PUSHs (sv_2mortal (newSViv (surface2->w)));
586 PUSHs (sv_2mortal (newSViv (surface2->h))); 754 PUSHs (sv_2mortal (newSViv (surface2->h)));
587 SDL_LockSurface (surface2);
588 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 755 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
589 SDL_UnlockSurface (surface2);
590 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 756 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
591 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 757 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
592 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 758 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
759 SDL_UnlockSurface (surface2);
593 760
594 SDL_FreeSurface (surface); 761 SDL_FreeSurface (surface);
595 SDL_FreeSurface (surface2); 762 SDL_FreeSurface (surface2);
596} 763}
597 764
621} 788}
622 789
623void 790void
624error (char *message) 791error (char *message)
625 CODE: 792 CODE:
793 fprintf (stderr, "ERROR: %s\n", message);
626#ifdef _WIN32 794#ifdef _WIN32
627 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 795 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
796#endif
797
798void
799fatal (char *message)
800 CODE:
801 fprintf (stderr, "FATAL: %s\n", message);
802#ifdef _WIN32
803 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
804#endif
805 _exit (1);
806
807void
808_exit (int retval = 0)
809 CODE:
810#ifdef WIN32
811 ExitThread (retval); // unclean, please beam me up
628#else 812#else
629 fprintf (stderr, "ERROR: %s\n", message); 813 _exit (retval);
630#endif 814#endif
631 815
632void
633fatal (char *message)
634 CODE:
635#ifdef _WIN32
636 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND);
637#else
638 fprintf (stderr, "FATAL: %s\n", message);
639#endif
640 exit (1);
641
642MODULE = CFClient PACKAGE = CFClient::Font 816MODULE = CFPlus PACKAGE = CFPlus::Font
643 817
644CFClient::Font 818CFPlus::Font
645new_from_file (SV *class, char *path) 819new_from_file (SV *class, char *path, int id = 0)
646 CODE: 820 CODE:
647{ 821{
648 int count; 822 int count;
649 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, 0, 0, &count); 823 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
650 RETVAL = pango_fc_font_description_from_pattern (pattern, 0); 824 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
651 FcPatternDestroy (pattern); 825 FcPatternDestroy (pattern);
652} 826}
653 OUTPUT: 827 OUTPUT:
654 RETVAL 828 RETVAL
655 829
656void 830void
657DESTROY (CFClient::Font self) 831DESTROY (CFPlus::Font self)
658 CODE: 832 CODE:
659 pango_font_description_free (self); 833 pango_font_description_free (self);
660 834
661void 835void
662make_default (CFClient::Font self) 836make_default (CFPlus::Font self)
663 CODE: 837 CODE:
664 default_font = self; 838 default_font = self;
665 839
666MODULE = CFClient PACKAGE = CFClient::Layout 840MODULE = CFPlus PACKAGE = CFPlus::Layout
667 841
668CFClient::Layout 842void
669new (SV *class, int base_height = MIN_FONT_HEIGHT) 843reset_glyph_cache ()
844 CODE:
845 tc_clear ();
846
847CFPlus::Layout
848new (SV *class)
670 CODE: 849 CODE:
671 New (0, RETVAL, 1, struct cf_layout); 850 New (0, RETVAL, 1, struct cf_layout);
851
672 RETVAL->pl = pango_layout_new (context); 852 RETVAL->pl = pango_layout_new (opengl_context);
673 RETVAL->base_height = base_height; 853 RETVAL->r = 1.;
854 RETVAL->g = 1.;
855 RETVAL->b = 1.;
856 RETVAL->a = 1.;
857 RETVAL->base_height = MIN_FONT_HEIGHT;
674 RETVAL->font = 0; 858 RETVAL->font = 0;
859
675 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 860 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
676 pango_layout_set_font_description (RETVAL->pl, default_font); 861 layout_update_font (RETVAL);
677 OUTPUT: 862 OUTPUT:
678 RETVAL 863 RETVAL
679 864
680void 865void
681DESTROY (CFClient::Layout self) 866DESTROY (CFPlus::Layout self)
682 CODE: 867 CODE:
683 g_object_unref (self->pl); 868 g_object_unref (self->pl);
684 Safefree (self); 869 Safefree (self);
685 870
686void 871void
687set_text (CFClient::Layout self, SV *text_) 872set_text (CFPlus::Layout self, SV *text_)
688 CODE: 873 CODE:
689{ 874{
690 STRLEN textlen; 875 STRLEN textlen;
691 char *text = SvPVutf8 (text_, textlen); 876 char *text = SvPVutf8 (text_, textlen);
692 877
693 pango_layout_set_text (self->pl, text, textlen); 878 pango_layout_set_text (self->pl, text, textlen);
694} 879}
695 880
696void 881void
697set_markup (CFClient::Layout self, SV *text_) 882set_markup (CFPlus::Layout self, SV *text_)
698 CODE: 883 CODE:
699{ 884{
700 STRLEN textlen; 885 STRLEN textlen;
701 char *text = SvPVutf8 (text_, textlen); 886 char *text = SvPVutf8 (text_, textlen);
702 887
703 pango_layout_set_markup (self->pl, text, textlen); 888 pango_layout_set_markup (self->pl, text, textlen);
704} 889}
705 890
891void
892set_shapes (CFPlus::Layout self, ...)
893 CODE:
894{
895 PangoAttrList *attrs = 0;
896 const char *text = pango_layout_get_text (self->pl);
897 const char *pos = text;
898 int arg = 4;
899
900 while (arg < items && (pos = strstr (pos, OBJ_STR)))
901 {
902 PangoRectangle inkrect, rect;
903 PangoAttribute *attr;
904
905 int x = SvIV (ST (arg - 3));
906 int y = SvIV (ST (arg - 2));
907 int w = SvIV (ST (arg - 1));
908 int h = SvIV (ST (arg ));
909
910 inkrect.x = 0;
911 inkrect.y = 0;
912 inkrect.width = 0;
913 inkrect.height = 0;
914
915 rect.x = x * PANGO_SCALE;
916 rect.y = y * PANGO_SCALE;
917 rect.width = w * PANGO_SCALE;
918 rect.height = h * PANGO_SCALE;
919
920 if (!attrs)
921 attrs = pango_layout_get_attributes (self->pl);
922
923 attr = pango_attr_shape_new (&inkrect, &rect);
924 attr->start_index = pos - text;
925 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
926 pango_attr_list_insert (attrs, attr);
927
928 arg += 4;
929 pos += sizeof (OBJ_STR) - 1;
930 }
931
932 if (attrs)
933 pango_layout_set_attributes (self->pl, attrs);
934}
935
936void
937get_shapes (CFPlus::Layout self)
938 PPCODE:
939{
940 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
941
942 do
943 {
944 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
945
946 if (run && shape_attr_p (run))
947 {
948 PangoRectangle extents;
949 pango_layout_iter_get_run_extents (iter, 0, &extents);
950
951 EXTEND (SP, 2);
952 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
953 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
954 }
955 }
956 while (pango_layout_iter_next_run (iter));
957
958 pango_layout_iter_free (iter);
959}
960
961int
962has_wrapped (CFPlus::Layout self)
963 CODE:
964{
965 int lines = 1;
966 const char *text = pango_layout_get_text (self->pl);
967
968 while (*text)
969 lines += *text++ == '\n';
970
971 RETVAL = lines < pango_layout_get_line_count (self->pl);
972}
973 OUTPUT:
974 RETVAL
975
706SV * 976SV *
707get_text (CFClient::Layout self) 977get_text (CFPlus::Layout self)
708 CODE: 978 CODE:
709 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 979 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
710 SvUTF8_on (RETVAL); 980 sv_utf8_decode (RETVAL);
711 OUTPUT: 981 OUTPUT:
712 RETVAL 982 RETVAL
713 983
714void 984void
985set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
986 CODE:
987 self->r = r;
988 self->g = g;
989 self->b = b;
990 self->a = a;
991
992void
715set_font (CFClient::Layout self, CFClient::Font font = 0) 993set_font (CFPlus::Layout self, CFPlus::Font font = 0)
716 CODE: 994 CODE:
717 if (self->font != font) 995 if (self->font != font)
718 { 996 {
719 self->font = font; 997 self->font = font;
720 layout_update_font (self); 998 layout_update_font (self);
721 } 999 }
722 1000
723void 1001void
724set_height (CFClient::Layout self, int base_height) 1002set_height (CFPlus::Layout self, int base_height)
725 CODE: 1003 CODE:
726 if (self->base_height != base_height) 1004 if (self->base_height != base_height)
727 { 1005 {
728 self->base_height = base_height; 1006 self->base_height = base_height;
729 layout_update_font (self); 1007 layout_update_font (self);
730 } 1008 }
731 1009
732void 1010void
733set_width (CFClient::Layout self, int max_width = -1) 1011set_width (CFPlus::Layout self, int max_width = -1)
734 CODE: 1012 CODE:
735 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1013 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
736 1014
737void 1015void
1016set_indent (CFPlus::Layout self, int indent)
1017 CODE:
1018 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1019
1020void
1021set_spacing (CFPlus::Layout self, int spacing)
1022 CODE:
1023 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1024
1025void
1026set_ellipsise (CFPlus::Layout self, int ellipsise)
1027 CODE:
1028 pango_layout_set_ellipsize (self->pl,
1029 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1030 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1031 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1032 : PANGO_ELLIPSIZE_NONE
1033 );
1034
1035void
1036set_single_paragraph_mode (CFPlus::Layout self, int spm)
1037 CODE:
1038 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1039
1040void
738size (CFClient::Layout self) 1041size (CFPlus::Layout self)
739 PPCODE: 1042 PPCODE:
740{ 1043{
741 int w, h; 1044 int w, h;
742 1045
743 layout_get_pixel_size (self, &w, &h); 1046 layout_get_pixel_size (self, &w, &h);
746 PUSHs (sv_2mortal (newSViv (w))); 1049 PUSHs (sv_2mortal (newSViv (w)));
747 PUSHs (sv_2mortal (newSViv (h))); 1050 PUSHs (sv_2mortal (newSViv (h)));
748} 1051}
749 1052
750int 1053int
1054descent (CFPlus::Layout self)
1055 CODE:
1056{
1057 PangoRectangle rect;
1058 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1059 pango_layout_line_get_pixel_extents (line, 0, &rect);
1060 RETVAL = PANGO_DESCENT (rect);
1061}
1062 OUTPUT:
1063 RETVAL
1064
1065int
751xy_to_index (CFClient::Layout self, int x, int y) 1066xy_to_index (CFPlus::Layout self, int x, int y)
752 CODE: 1067 CODE:
753{ 1068{
754 int index, trailing; 1069 int index, trailing;
755 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1070 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
756 RETVAL = index; 1071 RETVAL = index + trailing;
757} 1072}
758 OUTPUT: 1073 OUTPUT:
759 RETVAL 1074 RETVAL
760 1075
761void 1076void
762cursor_pos (CFClient::Layout self, int index) 1077cursor_pos (CFPlus::Layout self, int index)
763 PPCODE: 1078 PPCODE:
764{ 1079{
765 PangoRectangle strong_pos; 1080 PangoRectangle strong_pos;
766 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1081 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
767 1082
770 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1085 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
771 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1086 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
772} 1087}
773 1088
774void 1089void
775render (CFClient::Layout self) 1090index_to_line_x (CFPlus::Layout self, int index, int trailing = 0)
776 PPCODE: 1091 PPCODE:
777{ 1092{
778 SV *retval; 1093 int line, x;
779 int w, h;
780 FT_Bitmap bitmap;
781 1094
782 layout_get_pixel_size (self, &w, &h); 1095 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1096 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
783 1097
784 retval = newSV (w * h);
785 SvPOK_only (retval);
786 SvCUR_set (retval, w * h);
787
788 bitmap.rows = h;
789 bitmap.width = w;
790 bitmap.pitch = w;
791 bitmap.buffer = (unsigned char*)SvPVX (retval);
792 bitmap.num_grays = 256;
793 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
794
795 memset (bitmap.buffer, 0, w * h);
796
797 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
798
799 EXTEND (SP, 3); 1098 EXTEND (SP, 2);
800 PUSHs (sv_2mortal (newSViv (w))); 1099 PUSHs (sv_2mortal (newSViv (line - 1)));
1100 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1101}
1102
1103void
1104line_x_to_index (CFPlus::Layout self, int line, int x)
1105 PPCODE:
1106{
1107 PangoLayoutLine *lp;
1108 int index, trailing;
1109
1110 if (line < 0)
1111 XSRETURN_EMPTY;
1112
1113 if (!(lp = pango_layout_get_line (self->pl, line)))
1114 XSRETURN_EMPTY; /* do better */
1115
1116 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1117
1118 EXTEND (SP, 2);
1119 if (GIMME_V == G_SCALAR)
1120 PUSHs (sv_2mortal (newSViv (index + trailing)));
1121 else
1122 {
801 PUSHs (sv_2mortal (newSViv (h))); 1123 PUSHs (sv_2mortal (newSViv (index)));
802 PUSHs (sv_2mortal (retval)); 1124 PUSHs (sv_2mortal (newSViv (trailing)));
1125 }
803} 1126}
804 1127
1128void
1129render (CFPlus::Layout self, float x, float y, int flags = 0)
1130 PPCODE:
1131 pango_opengl_render_layout_subpixel (
1132 self->pl,
1133 x * PANGO_SCALE, y * PANGO_SCALE,
1134 self->r, self->g, self->b, self->a,
1135 flags
1136 );
1137
805MODULE = CFClient PACKAGE = CFClient::Texture 1138MODULE = CFPlus PACKAGE = CFPlus::Texture
806 1139
807void 1140void
1141pad2pot (SV *data_, SV *w_, SV *h_)
1142 CODE:
1143{
1144 int ow = SvIV (w_);
1145 int oh = SvIV (h_);
1146
1147 if (ow && oh)
1148 {
1149 int nw = minpot (ow);
1150 int nh = minpot (oh);
1151
1152 if (nw != ow || nh != oh)
1153 {
1154 if (SvOK (data_))
1155 {
1156 STRLEN datalen;
1157 char *data = SvPVbyte (data_, datalen);
1158 int bpp = datalen / (ow * oh);
1159 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1160
1161 SvPOK_only (result_);
1162 SvCUR_set (result_, nw * nh * bpp);
1163
1164 memset (SvPVX (result_), 0, nw * nh * bpp);
1165 while (oh--)
1166 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1167
1168 sv_setsv (data_, result_);
1169 }
1170
1171 sv_setiv (w_, nw);
1172 sv_setiv (h_, nh);
1173 }
1174 }
1175}
1176
1177void
808draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1178draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
809 PROTOTYPE: $$$;$$ 1179 PROTOTYPE: $$$;$$
1180 ALIAS:
1181 draw_quad_alpha = 1
1182 draw_quad_alpha_premultiplied = 2
810 CODE: 1183 CODE:
811{ 1184{
812 HV *hv = (HV *)SvRV (self); 1185 HV *hv = (HV *)SvRV (self);
813 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1186 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
814 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1187 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
815 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1188 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
816 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
817 1189
818 if (items < 5) 1190 if (items < 5)
819 { 1191 {
820 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1192 w = SvNV (*hv_fetch (hv, "w", 1, 1));
821 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1193 h = SvNV (*hv_fetch (hv, "h", 1, 1));
822 } 1194 }
823 1195
1196 if (ix)
1197 {
1198 glEnable (GL_BLEND);
1199
1200 if (ix == 2)
1201 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1202 else
1203 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1204 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1205
1206 glEnable (GL_ALPHA_TEST);
1207 glAlphaFunc (GL_GREATER, 0.01f);
1208 }
1209
824 glBindTexture (GL_TEXTURE_2D, name); 1210 glBindTexture (GL_TEXTURE_2D, name);
825 if (wrap_mode) { 1211
826 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
827 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
828 }
829 glBegin (GL_QUADS); 1212 glBegin (GL_QUADS);
830 glTexCoord2f (0, 0); glVertex2f (x , y ); 1213 glTexCoord2f (0, 0); glVertex2f (x , y );
831 glTexCoord2f (0, t); glVertex2f (x , y + h); 1214 glTexCoord2f (0, t); glVertex2f (x , y + h);
832 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1215 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
833 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1216 glTexCoord2f (s, 0); glVertex2f (x + w, y );
834 glEnd (); 1217 glEnd ();
835}
836 1218
1219 if (ix)
1220 {
1221 glDisable (GL_ALPHA_TEST);
1222 glDisable (GL_BLEND);
1223 }
1224}
1225
837MODULE = CFClient PACKAGE = CFClient::Map 1226MODULE = CFPlus PACKAGE = CFPlus::Map
838 1227
839CFClient::Map 1228CFPlus::Map
840new (SV *class, int map_width, int map_height) 1229new (SV *class)
841 CODE: 1230 CODE:
842 New (0, RETVAL, 1, struct map); 1231 New (0, RETVAL, 1, struct map);
843 RETVAL->x = 0; 1232 RETVAL->x = 0;
844 RETVAL->y = 0; 1233 RETVAL->y = 0;
845 RETVAL->w = map_width; 1234 RETVAL->w = 0;
846 RETVAL->h = map_height; 1235 RETVAL->h = 0;
847 RETVAL->ox = 0; 1236 RETVAL->ox = 0;
848 RETVAL->oy = 0; 1237 RETVAL->oy = 0;
849 RETVAL->faces = 8192; 1238 RETVAL->faces = 8192;
850 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1239 Newz (0, RETVAL->face, RETVAL->faces, mapface);
851 RETVAL->texs = 8192; 1240 RETVAL->texs = 8192;
854 RETVAL->row = 0; 1243 RETVAL->row = 0;
855 OUTPUT: 1244 OUTPUT:
856 RETVAL 1245 RETVAL
857 1246
858void 1247void
859DESTROY (CFClient::Map self) 1248DESTROY (CFPlus::Map self)
860 CODE: 1249 CODE:
861{ 1250{
862 map_clear (self); 1251 map_clear (self);
863 Safefree (self->face); 1252 Safefree (self->face);
1253 Safefree (self->tex);
864 Safefree (self); 1254 Safefree (self);
865} 1255}
866 1256
867void 1257void
1258resize (CFPlus::Map self, int map_width, int map_height)
1259 CODE:
1260 self->w = map_width;
1261 self->h = map_height;
1262
1263void
868clear (CFClient::Map self) 1264clear (CFPlus::Map self)
869 CODE: 1265 CODE:
870 map_clear (self); 1266 map_clear (self);
871 1267
872void 1268void
873set_face (CFClient::Map self, int face, int texid) 1269set_face (CFPlus::Map self, int face, int texid)
874 CODE: 1270 CODE:
875{ 1271{
876 while (self->faces <= face) 1272 while (self->faces <= face)
877 { 1273 {
878 Append (mapface, self->face, self->faces, self->faces); 1274 Append (mapface, self->face, self->faces, self->faces);
881 1277
882 self->face [face] = texid; 1278 self->face [face] = texid;
883} 1279}
884 1280
885void 1281void
886set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1282set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
887 CODE: 1283 CODE:
888{ 1284{
889 while (self->texs <= texid) 1285 while (self->texs <= texid)
890 { 1286 {
891 Append (maptex, self->tex, self->texs, self->texs); 1287 Append (maptex, self->tex, self->texs, self->texs);
903 tex->r = r; 1299 tex->r = r;
904 tex->g = g; 1300 tex->g = g;
905 tex->b = b; 1301 tex->b = b;
906 tex->a = a; 1302 tex->a = a;
907 } 1303 }
1304
1305 // somewhat hackish, but for textures that require it, it really
1306 // improves the look, and most others don't suffer.
1307 glBindTexture (GL_TEXTURE_2D, name);
1308 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1309 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1310 // use uglier nearest interpolation because linear suffers
1311 // from transparent color bleeding and ugly wrapping effects.
1312 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
908} 1313}
909 1314
910int 1315int
911ox (CFClient::Map self) 1316ox (CFPlus::Map self)
912 ALIAS: 1317 ALIAS:
913 oy = 1 1318 oy = 1
1319 x = 2
1320 y = 3
1321 w = 4
1322 h = 5
914 CODE: 1323 CODE:
915 switch (ix) 1324 switch (ix)
916 { 1325 {
917 case 0: RETVAL = self->ox; break; 1326 case 0: RETVAL = self->ox; break;
918 case 1: RETVAL = self->oy; break; 1327 case 1: RETVAL = self->oy; break;
1328 case 2: RETVAL = self->x; break;
1329 case 3: RETVAL = self->y; break;
1330 case 4: RETVAL = self->w; break;
1331 case 5: RETVAL = self->h; break;
919 } 1332 }
920 OUTPUT: 1333 OUTPUT:
921 RETVAL 1334 RETVAL
922 1335
923void 1336void
924scroll (CFClient::Map self, int dx, int dy) 1337scroll (CFPlus::Map self, int dx, int dy)
925 CODE: 1338 CODE:
926{ 1339{
927 if (dx > 0) 1340 if (dx > 0)
928 map_blank (self, self->x, self->y, dx - 1, self->h); 1341 map_blank (self, self->x, self->y, dx, self->h);
929 else if (dx < 0) 1342 else if (dx < 0)
930 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1343 map_blank (self, self->x + self->w + dx + 1, self->y, -dx, self->h);
931 1344
932 if (dy > 0) 1345 if (dy > 0)
933 map_blank (self, self->x, self->y, self->w, dy - 1); 1346 map_blank (self, self->x, self->y, self->w, dy);
934 else if (dy < 0) 1347 else if (dy < 0)
935 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1348 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, -dy);
936 1349
937 self->ox += dx; self->x += dx; 1350 self->ox += dx; self->x += dx;
938 self->oy += dy; self->y += dy; 1351 self->oy += dy; self->y += dy;
939 1352
940 while (self->y < 0) 1353 while (self->y < 0)
945 self->y += MAP_EXTEND_Y; 1358 self->y += MAP_EXTEND_Y;
946 } 1359 }
947} 1360}
948 1361
949void 1362void
950map1a_update (CFClient::Map self, SV *data_) 1363map1a_update (CFPlus::Map self, SV *data_, int extmap)
951 CODE: 1364 CODE:
952{ 1365{
953 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1366 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
954 uint8_t *data_end = (uint8_t *)SvEND (data_); 1367 uint8_t *data_end = (uint8_t *)SvEND (data_);
955 mapcell *cell; 1368 mapcell *cell;
956 int x, y, flags; 1369 int x, y, flags;
957 1370
958 while (data < data_end) 1371 while (data < data_end - 1)
959 { 1372 {
960 flags = (data [0] << 8) + data [1]; data += 2; 1373 flags = (data [0] << 8) + data [1]; data += 2;
961 1374
962 x = ((flags >> 10) & 63) + self->x; 1375 x = self->x + ((flags >> 10) & 63);
963 y = ((flags >> 4) & 63) + self->y; 1376 y = self->y + ((flags >> 4) & 63);
964 1377
965 cell = map_get_cell (self, x, y); 1378 cell = map_get_cell (self, x, y);
966 1379
967 if (flags & 15) 1380 if (flags & 15)
968 { 1381 {
969 if (cell->darkness < 0) 1382 if (!cell->darkness)
970 { 1383 {
1384 memset (cell, 0, sizeof (*cell));
971 cell->darkness = 0; 1385 cell->darkness = 256;
972 cell->face [0] = 0;
973 cell->face [1] = 0;
974 cell->face [2] = 0;
975 } 1386 }
976 1387
977 cell->darkness = flags & 8 ? *data++ : 255;
978
979 //TODO: don't trust server data to be in-range(!) 1388 //TODO: don't trust server data to be in-range(!)
1389
1390 if (flags & 8)
1391 {
1392 if (extmap)
1393 {
1394 uint8_t ext, cmd;
1395
1396 do
1397 {
1398 ext = *data++;
1399 cmd = ext & 0x3f;
1400
1401 if (cmd < 4)
1402 cell->darkness = 255 - ext * 64 + 1;
1403 else if (cmd == 5) // health
1404 {
1405 cell->stat_width = 1;
1406 cell->stat_hp = *data++;
1407 }
1408 else if (cmd == 6) // monster width
1409 cell->stat_width = *data++ + 1;
1410 else if (cmd == 0x47) // monster width
1411 {
1412 if (*data == 4)
1413 ; // decode player tag
1414
1415 data += *data + 1;
1416 }
1417 else if (cmd == 8) // cell flags
1418 cell->flags = *data++;
1419 else if (ext & 0x40) // unknown, multibyte => skip
1420 data += *data + 1;
1421 else
1422 data++;
1423 }
1424 while (ext & 0x80);
1425 }
1426 else
1427 cell->darkness = *data++ + 1;
1428 }
980 1429
981 if (flags & 4) 1430 if (flags & 4)
982 { 1431 {
983 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1432 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
984 } 1433 }
992 { 1441 {
993 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1442 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
994 } 1443 }
995 } 1444 }
996 else 1445 else
997 cell->darkness = -1; 1446 cell->darkness = 0;
998 } 1447 }
999} 1448}
1000 1449
1001SV * 1450SV *
1002mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1451mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1003 CODE: 1452 CODE:
1004{ 1453{
1005 int x1, x; 1454 int x1, x;
1006 int y1, y; 1455 int y1, y;
1007 int z; 1456 int z;
1057} 1506}
1058 OUTPUT: 1507 OUTPUT:
1059 RETVAL 1508 RETVAL
1060 1509
1061void 1510void
1062draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1511draw (CFPlus::Map self, int mx, int my, int sw, int sh)
1063 PPCODE: 1512 CODE:
1064{ 1513{
1065 int vx, vy;
1066 int x, y, z; 1514 int x, y, z;
1067 int last_name; 1515 int last_name;
1068 mapface face; 1516 mapface face;
1069 int sw4 = (sw + 3) & ~3;
1070 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1071 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1072
1073 memset (darkness, 255, sw4 * sh);
1074 SvPOK_only (darkness_sv);
1075 SvCUR_set (darkness_sv, sw4 * sh);
1076
1077 vx = self->x + (self->w - sw) / 2 - shift_x;
1078 vy = self->y + (self->h - sh) / 2 - shift_y;
1079
1080 /*
1081 int vx = self->vx = self->w >= sw
1082 ? self->x + (self->w - sw) / 2
1083 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1084
1085 int vy = self->vy = self->h >= sh
1086 ? self->y + (self->h - sh) / 2
1087 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1088 */
1089 1517
1090 glColor4ub (255, 255, 255, 255); 1518 glColor4ub (255, 255, 255, 255);
1091 1519
1520 glEnable (GL_BLEND);
1092 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1521 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1093 glEnable (GL_BLEND);
1094 glEnable (GL_TEXTURE_2D); 1522 glEnable (GL_TEXTURE_2D);
1095 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1523 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1096 1524
1097 glBegin (GL_QUADS); 1525 glBegin (GL_QUADS);
1098 1526
1099 last_name = 0; 1527 last_name = 0;
1100 1528
1529 mx += self->x;
1530 my += self->y;
1531
1101 for (z = 0; z < 3; z++) 1532 for (z = 0; z < 3; z++)
1102 for (y = 0; y < sh; y++) 1533 for (y = 0; y < sh; y++)
1103 if (0 <= y + vy && y + vy < self->rows) 1534 if (0 <= y + my && y + my < self->rows)
1104 { 1535 {
1105 maprow *row = self->row + (y + vy); 1536 maprow *row = self->row + (y + my);
1106 1537
1107 for (x = 0; x < sw; x++) 1538 for (x = 0; x < sw; x++)
1108 if (row->c0 <= x + vx && x + vx < row->c1) 1539 if (row->c0 <= x + mx && x + mx < row->c1)
1109 { 1540 {
1110 mapcell *cell = row->col + (x + vx - row->c0); 1541 mapcell *cell = row->col + (x + mx - row->c0);
1111
1112 darkness[y * sw4 + x] = cell->darkness < 0
1113 ? 255 - FOW_DARKNESS
1114 : 255 - cell->darkness;
1115 1542
1116 face = cell->face [z]; 1543 face = cell->face [z];
1117 1544
1118 if (face) 1545 if (face && face < self->texs)
1119 { 1546 {
1120 maptex tex = self->tex [face]; 1547 maptex tex = self->tex [face];
1121
1122 int px = (x + 1) * 32 - tex.w; 1548 int px = (x + 1) * 32 - tex.w;
1123 int py = (y + 1) * 32 - tex.h; 1549 int py = (y + 1) * 32 - tex.h;
1124 1550
1125 if (last_name != tex.name) 1551 if (last_name != tex.name)
1126 { 1552 {
1127 glEnd (); 1553 glEnd ();
1128 last_name = tex.name;
1129 glBindTexture (GL_TEXTURE_2D, last_name); 1554 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1130 glBegin (GL_QUADS); 1555 glBegin (GL_QUADS);
1131 } 1556 }
1132 1557
1133 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1558 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1134 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1559 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1135 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1560 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1136 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1561 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1137 } 1562 }
1563
1564 if (cell->flags && z == 2)
1565 {
1566 if (cell->flags & 1)
1567 {
1568 maptex tex = self->tex [1];
1569 int px = (x + 1) * 32 - tex.w + 2;
1570 int py = (y + 1) * 32 - tex.h - 6;
1571
1572 glEnd ();
1573 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1574 glBegin (GL_QUADS);
1575
1576 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1577 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1578 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1579 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1580 }
1581 }
1138 } 1582 }
1139 } 1583 }
1140 1584
1141 glEnd (); 1585 glEnd ();
1142 1586
1143 glDisable (GL_TEXTURE_2D); 1587 glDisable (GL_TEXTURE_2D);
1144 glDisable (GL_BLEND); 1588 glDisable (GL_BLEND);
1589
1590 // top layer: overlays such as the health bar
1591 for (y = 0; y < sh; y++)
1592 if (0 <= y + my && y + my < self->rows)
1593 {
1594 maprow *row = self->row + (y + my);
1595
1596 for (x = 0; x < sw; x++)
1597 if (row->c0 <= x + mx && x + mx < row->c1)
1598 {
1599 mapcell *cell = row->col + (x + mx - row->c0);
1600
1601 int px = x * 32;
1602 int py = y * 32;
1603
1604 if (cell->stat_hp)
1605 {
1606 int width = cell->stat_width * 32;
1607 int thick = sh / 28 + 1 + cell->stat_width;
1608
1609 glColor3ub (0, 0, 0);
1610 glRectf (px + 1, py - thick - 2,
1611 px + width - 1, py);
1612
1613 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1614 glRectf (px + 2,
1615 py - thick - 1,
1616 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1617 }
1618 }
1619 }
1620}
1621
1622void
1623draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1624 CODE:
1625{
1626 static float color[16][3] = {
1627 { 0.00F, 0.00F, 0.00F },
1628 { 1.00F, 1.00F, 1.00F },
1629 { 0.00F, 0.00F, 0.55F },
1630 { 1.00F, 0.00F, 0.00F },
1631
1632 { 1.00F, 0.54F, 0.00F },
1633 { 0.11F, 0.56F, 1.00F },
1634 { 0.93F, 0.46F, 0.00F },
1635 { 0.18F, 0.54F, 0.34F },
1636
1637 { 0.56F, 0.73F, 0.56F },
1638 { 0.80F, 0.80F, 0.80F },
1639 { 0.55F, 0.41F, 0.13F },
1640 { 0.99F, 0.77F, 0.26F },
1641
1642 { 0.74F, 0.65F, 0.41F },
1643
1644 { 0.00F, 1.00F, 1.00F },
1645 { 1.00F, 0.00F, 1.00F },
1646 { 1.00F, 1.00F, 0.00F },
1647 };
1648
1649 int x, y;
1650
1651 glEnable (GL_TEXTURE_2D);
1652 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1653 glEnable (GL_BLEND);
1654 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1655 glBegin (GL_QUADS);
1656
1657 for (y = 0; y < h; y++)
1658 for (x = 0; x < w; x++)
1659 {
1660 unsigned char m = data [x + y * w];
1661
1662 if (m)
1663 {
1664 float *c = color [m & 15];
1665
1666 float tx1 = m & 0x40 ? 0.5 : 0.;
1667 float tx2 = tx1 + 0.5;
1668
1669 glColor4f (c[0], c[1], c[2], 0.75);
1670 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1671 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1672 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1673 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1674 }
1675 }
1676
1677 glEnd ();
1678 glDisable (GL_BLEND);
1679 glDisable (GL_TEXTURE_2D);
1680}
1681
1682void
1683fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
1684 PPCODE:
1685{
1686 int x, y;
1687 int sw4 = (sw + 3) & ~3;
1688 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1689 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1690
1691 memset (darkness, 255, sw4 * sh);
1692 SvPOK_only (darkness_sv);
1693 SvCUR_set (darkness_sv, sw4 * sh);
1694
1695 mx += self->x;
1696 my += self->y;
1697
1698 for (y = 0; y < sh; y++)
1699 if (0 <= y + my && y + my < self->rows)
1700 {
1701 maprow *row = self->row + (y + my);
1702
1703 for (x = 0; x < sw; x++)
1704 if (row->c0 <= x + mx && x + mx < row->c1)
1705 {
1706 mapcell *cell = row->col + (x + mx - row->c0);
1707
1708 darkness[y * sw4 + x] = cell->darkness
1709 ? 255 - (cell->darkness - 1)
1710 : 255 - FOW_DARKNESS;
1711 }
1712 }
1145 1713
1146 EXTEND (SP, 3); 1714 EXTEND (SP, 3);
1147 PUSHs (sv_2mortal (newSViv (sw4))); 1715 PUSHs (sv_2mortal (newSViv (sw4)));
1148 PUSHs (sv_2mortal (newSViv (sh))); 1716 PUSHs (sv_2mortal (newSViv (sh)));
1149 PUSHs (darkness_sv); 1717 PUSHs (darkness_sv);
1150} 1718}
1151 1719
1152SV * 1720SV *
1153get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1721get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1154 CODE: 1722 CODE:
1155{ 1723{
1156 int x, y, x1, y1; 1724 int x, y, x1, y1;
1157 SV *data_sv = newSV (w * h * 7 + 5); 1725 SV *data_sv = newSV (w * h * 7 + 5);
1158 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1726 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1220} 1788}
1221 OUTPUT: 1789 OUTPUT:
1222 RETVAL 1790 RETVAL
1223 1791
1224void 1792void
1225set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 1793set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1226 PPCODE: 1794 PPCODE:
1227{ 1795{
1228 int x, y, z; 1796 int x, y, z;
1229 int w, h; 1797 int w, h;
1230 int x1, y1; 1798 int x1, y1;
1262 1830
1263 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 1831 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
1264 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 1832 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
1265 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 1833 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
1266 1834
1267 if (cell->darkness <= 0) 1835 if (cell->darkness == 0)
1268 { 1836 {
1269 cell->darkness = -1; 1837 cell->darkness = 0;
1270 1838
1271 for (z = 0; z <= 2; z++) 1839 for (z = 0; z <= 2; z++)
1272 { 1840 {
1273 cell->face[z] = face[z]; 1841 cell->face[z] = face[z];
1274 1842
1279 } 1847 }
1280 } 1848 }
1281 } 1849 }
1282} 1850}
1283 1851
1284MODULE = CFClient PACKAGE = CFClient::MixChunk 1852MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1285 1853
1286CFClient::MixChunk 1854CFPlus::MixChunk
1287new_from_file (SV *class, char *path) 1855new_from_file (SV *class, char *path)
1288 CODE: 1856 CODE:
1289 RETVAL = Mix_LoadWAV (path); 1857 RETVAL = Mix_LoadWAV (path);
1290 OUTPUT: 1858 OUTPUT:
1291 RETVAL 1859 RETVAL
1292 1860
1293void 1861void
1294DESTROY (CFClient::MixChunk self) 1862DESTROY (CFPlus::MixChunk self)
1295 CODE: 1863 CODE:
1296 Mix_FreeChunk (self); 1864 Mix_FreeChunk (self);
1297 1865
1298int 1866int
1299volume (CFClient::MixChunk self, int volume = -1) 1867volume (CFPlus::MixChunk self, int volume = -1)
1300 CODE: 1868 CODE:
1301 RETVAL = Mix_VolumeChunk (self, volume); 1869 RETVAL = Mix_VolumeChunk (self, volume);
1302 OUTPUT: 1870 OUTPUT:
1303 RETVAL 1871 RETVAL
1304 1872
1305int 1873int
1306play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 1874play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1307 CODE: 1875 CODE:
1308 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 1876 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1309 OUTPUT: 1877 OUTPUT:
1310 RETVAL 1878 RETVAL
1311 1879
1312MODULE = CFClient PACKAGE = CFClient::MixMusic 1880MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1313 1881
1314int 1882int
1315volume (int volume = -1) 1883volume (int volume = -1)
1316 CODE: 1884 CODE:
1317 RETVAL = Mix_VolumeMusic (volume); 1885 RETVAL = Mix_VolumeMusic (volume);
1318 OUTPUT: 1886 OUTPUT:
1319 RETVAL 1887 RETVAL
1320 1888
1321CFClient::MixMusic 1889CFPlus::MixMusic
1322new_from_file (SV *class, char *path) 1890new_from_file (SV *class, char *path)
1323 CODE: 1891 CODE:
1324 RETVAL = Mix_LoadMUS (path); 1892 RETVAL = Mix_LoadMUS (path);
1325 OUTPUT: 1893 OUTPUT:
1326 RETVAL 1894 RETVAL
1327 1895
1328void 1896void
1329DESTROY (CFClient::MixMusic self) 1897DESTROY (CFPlus::MixMusic self)
1330 CODE: 1898 CODE:
1331 Mix_FreeMusic (self); 1899 Mix_FreeMusic (self);
1332 1900
1333int 1901int
1334play (CFClient::MixMusic self, int loops = -1) 1902play (CFPlus::MixMusic self, int loops = -1)
1335 CODE: 1903 CODE:
1336 RETVAL = Mix_PlayMusic (self, loops); 1904 RETVAL = Mix_PlayMusic (self, loops);
1337 OUTPUT: 1905 OUTPUT:
1338 RETVAL 1906 RETVAL
1339 1907
1340MODULE = CFClient PACKAGE = CFClient::OpenGL 1908MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1341 1909
1342BOOT: 1910BOOT:
1343{ 1911{
1344 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 1912 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1345 static const struct { 1913 static const struct {
1346 const char *name; 1914 const char *name;
1347 IV iv; 1915 IV iv;
1348 } *civ, const_iv[] = { 1916 } *civ, const_iv[] = {
1349# define const_iv(name) { # name, (IV)name } 1917# define const_iv(name) { # name, (IV)name }
1350 const_iv (GL_COLOR_MATERIAL), 1918 const_iv (GL_COLOR_MATERIAL),
1351 const_iv (GL_SMOOTH), 1919 const_iv (GL_SMOOTH),
1352 const_iv (GL_FLAT), 1920 const_iv (GL_FLAT),
1921 const_iv (GL_DITHER),
1353 const_iv (GL_BLEND), 1922 const_iv (GL_BLEND),
1923 const_iv (GL_CULL_FACE),
1924 const_iv (GL_SCISSOR_TEST),
1925 const_iv (GL_DEPTH_TEST),
1926 const_iv (GL_ALPHA_TEST),
1927 const_iv (GL_NORMALIZE),
1928 const_iv (GL_RESCALE_NORMAL),
1929 const_iv (GL_FRONT),
1930 const_iv (GL_BACK),
1354 const_iv (GL_AND), 1931 const_iv (GL_AND),
1355 const_iv (GL_ONE), 1932 const_iv (GL_ONE),
1356 const_iv (GL_ZERO), 1933 const_iv (GL_ZERO),
1357 const_iv (GL_SRC_ALPHA), 1934 const_iv (GL_SRC_ALPHA),
1358 const_iv (GL_SRC_ALPHA_SATURATE), 1935 const_iv (GL_DST_ALPHA),
1359 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1936 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1360 const_iv (GL_ONE_MINUS_DST_ALPHA), 1937 const_iv (GL_ONE_MINUS_DST_ALPHA),
1938 const_iv (GL_SRC_ALPHA_SATURATE),
1361 const_iv (GL_RGB), 1939 const_iv (GL_RGB),
1362 const_iv (GL_RGBA), 1940 const_iv (GL_RGBA),
1941 const_iv (GL_RGBA4),
1942 const_iv (GL_RGBA8),
1943 const_iv (GL_RGB5_A1),
1363 const_iv (GL_UNSIGNED_BYTE), 1944 const_iv (GL_UNSIGNED_BYTE),
1945 const_iv (GL_UNSIGNED_SHORT),
1946 const_iv (GL_UNSIGNED_INT),
1364 const_iv (GL_ALPHA), 1947 const_iv (GL_ALPHA),
1948 const_iv (GL_INTENSITY),
1949 const_iv (GL_LUMINANCE),
1950 const_iv (GL_LUMINANCE_ALPHA),
1365 const_iv (GL_FLOAT), 1951 const_iv (GL_FLOAT),
1366 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 1952 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1367 const_iv (GL_COMPILE), 1953 const_iv (GL_COMPILE),
1368 const_iv (GL_TEXTURE_1D), 1954 const_iv (GL_TEXTURE_1D),
1369 const_iv (GL_TEXTURE_2D), 1955 const_iv (GL_TEXTURE_2D),
1371 const_iv (GL_TEXTURE_MAG_FILTER), 1957 const_iv (GL_TEXTURE_MAG_FILTER),
1372 const_iv (GL_TEXTURE_MIN_FILTER), 1958 const_iv (GL_TEXTURE_MIN_FILTER),
1373 const_iv (GL_TEXTURE_ENV_MODE), 1959 const_iv (GL_TEXTURE_ENV_MODE),
1374 const_iv (GL_TEXTURE_WRAP_S), 1960 const_iv (GL_TEXTURE_WRAP_S),
1375 const_iv (GL_TEXTURE_WRAP_T), 1961 const_iv (GL_TEXTURE_WRAP_T),
1962 const_iv (GL_REPEAT),
1376 const_iv (GL_CLAMP), 1963 const_iv (GL_CLAMP),
1377 const_iv (GL_REPEAT), 1964 const_iv (GL_CLAMP_TO_EDGE),
1378 const_iv (GL_NEAREST), 1965 const_iv (GL_NEAREST),
1379 const_iv (GL_LINEAR), 1966 const_iv (GL_LINEAR),
1380 const_iv (GL_NEAREST_MIPMAP_NEAREST), 1967 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1381 const_iv (GL_LINEAR_MIPMAP_NEAREST), 1968 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1382 const_iv (GL_NEAREST_MIPMAP_LINEAR), 1969 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1383 const_iv (GL_LINEAR_MIPMAP_LINEAR), 1970 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1384 const_iv (GL_GENERATE_MIPMAP), 1971 const_iv (GL_GENERATE_MIPMAP),
1385 const_iv (GL_MODULATE), 1972 const_iv (GL_MODULATE),
1973 const_iv (GL_DECAL),
1386 const_iv (GL_REPLACE), 1974 const_iv (GL_REPLACE),
1975 const_iv (GL_DEPTH_BUFFER_BIT),
1387 const_iv (GL_COLOR_BUFFER_BIT), 1976 const_iv (GL_COLOR_BUFFER_BIT),
1388 const_iv (GL_PROJECTION), 1977 const_iv (GL_PROJECTION),
1389 const_iv (GL_MODELVIEW), 1978 const_iv (GL_MODELVIEW),
1390 const_iv (GL_COLOR_LOGIC_OP), 1979 const_iv (GL_COLOR_LOGIC_OP),
1980 const_iv (GL_SEPARABLE_2D),
1391 const_iv (GL_CONVOLUTION_2D), 1981 const_iv (GL_CONVOLUTION_2D),
1392 const_iv (GL_CONVOLUTION_BORDER_MODE), 1982 const_iv (GL_CONVOLUTION_BORDER_MODE),
1393 const_iv (GL_CONSTANT_BORDER), 1983 const_iv (GL_CONSTANT_BORDER),
1394 const_iv (GL_LINES), 1984 const_iv (GL_LINES),
1985 const_iv (GL_LINE_STRIP),
1986 const_iv (GL_LINE_LOOP),
1395 const_iv (GL_QUADS), 1987 const_iv (GL_QUADS),
1396 const_iv (GL_LINE_LOOP), 1988 const_iv (GL_QUAD_STRIP),
1989 const_iv (GL_TRIANGLES),
1990 const_iv (GL_TRIANGLE_STRIP),
1991 const_iv (GL_TRIANGLE_FAN),
1397 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 1992 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1398 const_iv (GL_FASTEST), 1993 const_iv (GL_FASTEST),
1994 const_iv (GL_V2F),
1995 const_iv (GL_V3F),
1996 const_iv (GL_T2F_V3F),
1997 const_iv (GL_T2F_N3F_V3F),
1399# undef const_iv 1998# undef const_iv
1400 }; 1999 };
1401 2000
1402 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2001 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1403 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2002 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1404} 2003}
1405 2004
2005char *
2006gl_vendor ()
2007 CODE:
2008 RETVAL = (char *)glGetString (GL_VENDOR);
2009 OUTPUT:
2010 RETVAL
2011
2012char *
2013gl_version ()
2014 CODE:
2015 RETVAL = (char *)glGetString (GL_VERSION);
2016 OUTPUT:
2017 RETVAL
2018
2019char *
2020gl_extensions ()
2021 CODE:
2022 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2023 OUTPUT:
2024 RETVAL
2025
1406int glGetError () 2026int glGetError ()
2027
2028void glFinish ()
1407 2029
1408void glClear (int mask) 2030void glClear (int mask)
1409 2031
1410void glClearColor (float r, float g, float b, float a = 1.0) 2032void glClearColor (float r, float g, float b, float a = 1.0)
1411 PROTOTYPE: @ 2033 PROTOTYPE: @
1418 2040
1419void glHint (int target, int mode) 2041void glHint (int target, int mode)
1420 2042
1421void glBlendFunc (int sfactor, int dfactor) 2043void glBlendFunc (int sfactor, int dfactor)
1422 2044
2045void glBlendFuncSeparate (int sa, int da, int saa, int daa)
2046 CODE:
2047 gl_BlendFuncSeparate (sa, da, saa, daa);
2048
2049void glDepthMask (int flag)
2050
1423void glLogicOp (int opcode) 2051void glLogicOp (int opcode)
1424 2052
2053void glColorMask (int red, int green, int blue, int alpha)
2054
1425void glMatrixMode (int mode) 2055void glMatrixMode (int mode)
1426 2056
1427void glPushMatrix () 2057void glPushMatrix ()
1428 2058
1429void glPopMatrix () 2059void glPopMatrix ()
1430 2060
1431void glLoadIdentity () 2061void glLoadIdentity ()
1432 2062
2063void glDrawBuffer (int buffer)
2064
2065void glReadBuffer (int buffer)
2066
1433# near and far are due to microsofts buggy c compiler 2067# near_ and far_ are due to microsofts buggy "c" compiler
2068void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2069
2070# near_ and far_ are due to microsofts buggy "c" compiler
1434void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2071void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1435 2072
1436void glViewport (int x, int y, int width, int height) 2073void glViewport (int x, int y, int width, int height)
2074
2075void glScissor (int x, int y, int width, int height)
1437 2076
1438void glTranslate (float x, float y, float z = 0.) 2077void glTranslate (float x, float y, float z = 0.)
1439 CODE: 2078 CODE:
1440 glTranslatef (x, y, z); 2079 glTranslatef (x, y, z);
1441 2080
1451 2090
1452void glEnd () 2091void glEnd ()
1453 2092
1454void glColor (float r, float g, float b, float a = 1.0) 2093void glColor (float r, float g, float b, float a = 1.0)
1455 PROTOTYPE: @ 2094 PROTOTYPE: @
2095 ALIAS:
2096 glColor_premultiply = 1
1456 CODE: 2097 CODE:
2098 if (ix)
2099 {
2100 r *= a;
2101 g *= a;
2102 b *= a;
2103 }
2104 // microsoft visual "c" rounds instead of truncating...
1457 glColor4f (r, g, b, a); 2105 glColor4f (r, g, b, a);
2106
2107void glInterleavedArrays (int format, int stride, char *data)
2108
2109void glDrawElements (int mode, int count, int type, char *indices)
2110
2111# 1.2 void glDrawRangeElements (int mode, int start, int end
2112
2113void glRasterPos (float x, float y, float z = 0.)
2114 CODE:
2115 glRasterPos3f (0, 0, z);
2116 glBitmap (0, 0, 0, 0, x, y, 0);
1458 2117
1459void glVertex (float x, float y, float z = 0.) 2118void glVertex (float x, float y, float z = 0.)
1460 CODE: 2119 CODE:
1461 glVertex3f (x, y, z); 2120 glVertex3f (x, y, z);
1462 2121
1474 2133
1475void glBindTexture (int target, int name) 2134void glBindTexture (int target, int name)
1476 2135
1477void glConvolutionParameter (int target, int pname, float params) 2136void glConvolutionParameter (int target, int pname, float params)
1478 CODE: 2137 CODE:
1479 GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params)); 2138 if (gl.ConvolutionParameterf)
2139 gl.ConvolutionParameterf (target, pname, params);
1480 2140
1481void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 2141void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1482 CODE: 2142 CODE:
1483 GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D, 2143 if (gl.ConvolutionFilter2D)
1484 (target, internalformat, width, height, format, type, data)); 2144 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
2145
2146void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2147 CODE:
2148 if (gl.SeparableFilter2D)
2149 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1485 2150
1486void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2151void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1487 2152
1488void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2153void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2154
2155void glDrawPixels (int width, int height, int format, int type, char *pixels)
2156
2157void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1489 2158
1490int glGenTexture () 2159int glGenTexture ()
1491 CODE: 2160 CODE:
1492{ 2161{
1493 GLuint name; 2162 GLuint name;

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