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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.67 by root, Tue Apr 25 11:18:48 2006 UTC vs.
Revision 1.216 by root, Tue Jul 31 00:56:02 2007 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
2# include <malloc.h> 4# include <malloc.h>
5# include <windows.h>
6# include <wininet.h>
7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
3#endif 14#endif
4 15
5#include "EXTERN.h" 16#include "EXTERN.h"
6#include "perl.h" 17#include "perl.h"
7#include "XSUB.h" 18#include "XSUB.h"
8 19
20#ifdef _WIN32
21# undef pipe
22#endif
23
24#include <assert.h>
25#include <math.h>
9#include <string.h> 26#include <string.h>
10#include <stdio.h> 27#include <stdio.h>
28#include <stdlib.h>
29
30#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
11 31
12#include <SDL.h> 32#include <SDL.h>
33#include <SDL_thread.h>
34#include <SDL_endian.h>
13#include <SDL_image.h> 35#include <SDL_image.h>
14#include <SDL_mixer.h> 36#include <SDL_mixer.h>
15#include <SDL_opengl.h> 37#include <SDL_opengl.h>
16 38
39#define PANGO_ENABLE_BACKEND
40#define G_DISABLE_CAST_CHECKS
41
17#include <glib/gmacros.h> 42#include <glib/gmacros.h>
18 43
19#include <pango/pango.h> 44#include <pango/pango.h>
20#include <pango/pangofc-fontmap.h>
21#include <pango/pangoft2.h>
22 45
23#ifndef _WIN32 46#ifndef _WIN32
24# include <sys/types.h> 47# include <sys/types.h>
25# include <sys/socket.h> 48# include <sys/socket.h>
26# include <netinet/in.h> 49# include <netinet/in.h>
27# include <netinet/tcp.h> 50# include <netinet/tcp.h>
28# include <inttypes.h> 51# include <inttypes.h>
29#else
30 typedef unsigned char uint8_t;
31 typedef unsigned short uint16_t;
32 typedef unsigned int uint32_t;
33 typedef signed char int8_t;
34 typedef signed short int16_t;
35 typedef signed int int32_t;
36#endif 52#endif
37 53
38#include "glext.h" 54#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
39 55
40#define FOW_DARKNESS 32 56#define FOW_DARKNESS 32
41 57
42#define MAP_EXTEND_X 32 58#define MAP_EXTEND_X 32
43#define MAP_EXTEND_Y 512 59#define MAP_EXTEND_Y 512
44 60
45#define MIN_FONT_HEIGHT 10 61#define MIN_FONT_HEIGHT 10
46 62
47#define GL_CALL(type,func,args) \ 63#if 0
48 { \ 64# define PARACHUTE SDL_INIT_NOPARACHUTE
49 static int init_; \ 65#else
50 static type fptr_; \ 66# define PARACHUTE 0
51 \ 67#endif
52 if (!init_) \
53 { \
54 init_ = 1; \
55 fptr_ = (type)SDL_GL_GetProcAddress (# func); \
56 } \
57 \
58 if (fptr_) \
59 fptr_ args; \
60 }
61 68
69static AV *texture_av;
70
71static struct
72{
73#define GL_FUNC(ptr,name) ptr name;
74#include "glfunc.h"
75#undef GL_FUNC
76} gl;
77
78static void
79gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
80{
81 if (gl.BlendFuncSeparate)
82 gl.BlendFuncSeparate (sa, da, saa, daa);
83 else if (gl.BlendFuncSeparateEXT)
84 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
85 else
86 glBlendFunc (sa, da);
87}
88
89static GLuint
90gen_texture ()
91{
92 GLuint name;
93
94 if (AvFILL (texture_av) >= 0)
95 name = (GLuint)(size_t)av_pop (texture_av);
96 else
97 glGenTextures (1, &name);
98
99 return name;
100}
101
102static void
103del_texture (GLuint name)
104{
105 /* make a half-assed attempt at returning the memory used by the texture */
106 /* textures are frequently being reused by cfplus anyway */
107 /*glBindTexture (GL_TEXTURE_2D, name);*/
108 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
109 av_push (texture_av, (SV *)(size_t)name);
110 glDeleteTextures (1, &name);
111}
112
113#include "texcache.c"
114
115#include "pango-font.c"
116#include "pango-fontmap.c"
117#include "pango-render.c"
118
119typedef IV CFPlus__Channel;
120typedef SDL_RWops *CFPlus__RW;
62typedef Mix_Chunk *CFClient__MixChunk; 121typedef Mix_Chunk *CFPlus__MixChunk;
63typedef Mix_Music *CFClient__MixMusic; 122typedef Mix_Music *CFPlus__MixMusic;
64 123
65typedef PangoFontDescription *CFClient__Font; 124typedef PangoFontDescription *CFPlus__Font;
125
126static int
127shape_attr_p (PangoLayoutRun *run)
128{
129 GSList *attrs = run->item->analysis.extra_attrs;
130
131 while (attrs)
132 {
133 PangoAttribute *attr = attrs->data;
134
135 if (attr->klass->type == PANGO_ATTR_SHAPE)
136 return 1;
137
138 attrs = attrs->next;
139 }
140
141 return 0;
142}
66 143
67typedef struct cf_layout { 144typedef struct cf_layout {
68 PangoLayout *pl; 145 PangoLayout *pl;
146 float r, g, b, a; // default color for rgba mode
69 int base_height; 147 int base_height;
70 CFClient__Font font; 148 CFPlus__Font font;
71} *CFClient__Layout; 149} *CFPlus__Layout;
72 150
73static CFClient__Font default_font; 151static CFPlus__Font default_font;
74static PangoContext *context; 152static PangoContext *opengl_context;
75static PangoFontMap *fontmap; 153static PangoFontMap *opengl_fontmap;
76 154
77static void 155static void
78substitute_func (FcPattern *pattern, gpointer data) 156substitute_func (FcPattern *pattern, gpointer data)
79{ 157{
80 FcPatternAddBool (pattern, FC_HINTING , 1); 158 FcPatternAddBool (pattern, FC_HINTING, 1);
159#ifdef FC_HINT_STYLE
160 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
161#endif
81 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 162 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
82} 163}
83 164
84static void 165static void
85layout_update_font (CFClient__Layout self) 166layout_update_font (CFPlus__Layout self)
86{ 167{
87 /* use a random scale factor to account for unknown descenders, 0.8 works 168 /* use a random scale factor to account for unknown descenders, 0.8 works
88 * reasonably well with bitstream vera 169 * reasonably well with bitstream vera
89 */ 170 */
90 PangoFontDescription *font = self->font ? self->font : default_font; 171 PangoFontDescription *font = self->font ? self->font : default_font;
94 175
95 pango_layout_set_font_description (self->pl, font); 176 pango_layout_set_font_description (self->pl, font);
96} 177}
97 178
98static void 179static void
99layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 180layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
100{ 181{
182 PangoRectangle rect;
183
184 // get_pixel_* wrongly rounds down
101 pango_layout_get_pixel_size (self->pl, w, h); 185 pango_layout_get_extents (self->pl, 0, &rect);
102 186
103 *w = (*w + 3) & ~3; 187 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
104 if (!*w) *w = 1; 188 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
105 if (!*h) *h = 1;
106}
107 189
190 if (!rect.width) rect.width = 1;
191 if (!rect.height) rect.height = 1;
192
193 *w = rect.width;
194 *h = rect.height;
195}
196
197typedef uint16_t tileid;
108typedef uint16_t mapface; 198typedef uint16_t faceid;
109 199
110typedef struct { 200typedef struct {
111 GLint name; 201 int name;
112 int w, h; 202 int w, h;
113 float s, t; 203 float s, t;
114 uint8_t r, g, b, a; 204 uint8_t r, g, b, a;
205 tileid smoothtile;
206 uint8_t smoothlevel;
115} maptex; 207} maptex;
116 208
117typedef struct { 209typedef struct {
210 uint32_t player;
211 tileid tile[3];
118 int16_t darkness; 212 uint16_t darkness;
119 mapface face[3]; 213 uint8_t stat_width, stat_hp, flags, smoothmax;
120} mapcell; 214} mapcell;
121 215
122typedef struct { 216typedef struct {
123 int32_t c0, c1; 217 int32_t c0, c1;
124 mapcell *col; 218 mapcell *col;
125} maprow; 219} maprow;
126 220
127typedef struct map { 221typedef struct map {
128 int x, y, w, h; 222 int x, y, w, h;
129 int ox, oy; /* offset to virtual global coordinate system */ 223 int ox, oy; /* offset to virtual global coordinate system */
130 int faces; 224 int faces; tileid *face2tile; // [faceid]
131 mapface *face; 225 int texs; maptex *tex; // [tileid]
132
133 int texs;
134 maptex *tex;
135 226
136 int32_t rows; 227 int32_t rows;
137 maprow *row; 228 maprow *row;
138} *CFClient__Map; 229} *CFPlus__Map;
139 230
140static char * 231static char *
141prepend (char *ptr, int sze, int inc) 232prepend (char *ptr, int sze, int inc)
142{ 233{
143 char *p; 234 char *p;
160} 251}
161 252
162#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 253#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
163#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 254#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
164 255
256static void
257need_facenum (struct map *self, faceid face)
258{
259 while (self->faces <= face)
260 {
261 Append (tileid, self->face2tile, self->faces, self->faces);
262 self->faces *= 2;
263 }
264}
265
266static void
267need_texid (struct map *self, int texid)
268{
269 while (self->texs <= texid)
270 {
271 Append (maptex, self->tex, self->texs, self->texs);
272 self->texs *= 2;
273 }
274}
275
165static maprow * 276static maprow *
166map_get_row (CFClient__Map self, int y) 277map_get_row (CFPlus__Map self, int y)
167{ 278{
168 if (0 > y) 279 if (0 > y)
169 { 280 {
170 int extend = - y + MAP_EXTEND_Y; 281 int extend = - y + MAP_EXTEND_Y;
171 Prepend (maprow, self->row, self->rows, extend); 282 Prepend (maprow, self->row, self->rows, extend);
209 320
210 return row->col + (x - row->c0); 321 return row->col + (x - row->c0);
211} 322}
212 323
213static mapcell * 324static mapcell *
214map_get_cell (CFClient__Map self, int x, int y) 325map_get_cell (CFPlus__Map self, int x, int y)
215{ 326{
216 return row_get_cell (map_get_row (self, y), x); 327 return row_get_cell (map_get_row (self, y), x);
217} 328}
218 329
219static void 330static void
220map_clear (CFClient__Map self) 331map_clear (CFPlus__Map self)
221{ 332{
222 int r; 333 int r;
223 334
224 for (r = 0; r < self->rows; r++) 335 for (r = 0; r < self->rows; r++)
225 Safefree (self->row[r].col); 336 Safefree (self->row[r].col);
233 self->row = 0; 344 self->row = 0;
234 self->rows = 0; 345 self->rows = 0;
235} 346}
236 347
237static void 348static void
238map_blank (CFClient__Map self, int x0, int y0, int w, int h) 349map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
239{ 350{
240 int x, y; 351 int x, y;
241 maprow *row; 352 maprow *row;
353 mapcell *cell;
242 354
243 for (y = y0; y < y0 + h; y++) 355 for (y = y0; y < y0 + h; y++)
244 if (y >= 0) 356 if (y >= 0)
245 { 357 {
246 if (y >= self->rows) 358 if (y >= self->rows)
252 if (x >= row->c0) 364 if (x >= row->c0)
253 { 365 {
254 if (x >= row->c1) 366 if (x >= row->c1)
255 break; 367 break;
256 368
257 row->col[x - row->c0].darkness = -1; 369 cell = row->col + x - row->c0;
370
371 cell->darkness = 0;
372 cell->stat_hp = 0;
373 cell->flags = 0;
374 cell->player = 0;
258 } 375 }
259 } 376 }
260} 377}
261 378
379typedef struct {
380 tileid tile;
381 uint8_t x, y, level;
382} smooth_key;
383
262static void 384static void
385smooth_or_bits (HV *hv, smooth_key *key, IV bits)
386{
387 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
388
389 if (SvIOK (*sv))
390 SvIV_set (*sv, SvIVX (*sv) | bits);
391 else
392 sv_setiv (*sv, bits);
393}
394
395static void
263music_finished () 396music_finished (void)
264{ 397{
265 SDL_UserEvent ev; 398 SDL_UserEvent ev;
266 399
267 ev.type = SDL_USEREVENT; 400 ev.type = SDL_USEREVENT;
268 ev.code = 0; 401 ev.code = 0;
270 ev.data2 = 0; 403 ev.data2 = 0;
271 404
272 SDL_PushEvent ((SDL_Event *)&ev); 405 SDL_PushEvent ((SDL_Event *)&ev);
273} 406}
274 407
408static void
409channel_finished (int channel)
410{
411 SDL_UserEvent ev;
412
413 ev.type = SDL_USEREVENT;
414 ev.code = 1;
415 ev.data1 = (void *)(long)channel;
416 ev.data2 = 0;
417
418 SDL_PushEvent ((SDL_Event *)&ev);
419}
420
421static unsigned int
422minpot (unsigned int n)
423{
424 if (!n)
425 return 0;
426
427 --n;
428
429 n |= n >> 1;
430 n |= n >> 2;
431 n |= n >> 4;
432 n |= n >> 8;
433 n |= n >> 16;
434
435 return n + 1;
436}
437
438/* SDL should provide this, really. */
439#define SDLK_MODIFIER_MIN 300
440#define SDLK_MODIFIER_MAX 314
441
442/******************************************************************************/
443
444static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
445static GV *hover_gv;
446
447static int
448within_widget (SV *widget, NV x, NV y)
449{
450 HV *self;
451 SV **svp;
452 NV wx, ww, wy, wh;
453
454 if (!SvROK (widget))
455 return 0;
456
457 self = (HV *)SvRV (widget);
458
459 if (SvTYPE (self) != SVt_PVHV)
460 return 0;
461
462 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
463 if (y < wy)
464 return 0;
465
466 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
467 if (y >= wy + wh)
468 return 0;
469
470 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
471 if (x < wx)
472 return 0;
473
474 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
475 if (x >= wx + ww)
476 return 0;
477
478 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
479 if (!svp || !SvTRUE (*svp))
480 return 0;
481
482 return 1;
483}
484
275MODULE = CFClient PACKAGE = CFClient 485MODULE = CFPlus PACKAGE = CFPlus
276 486
277PROTOTYPES: ENABLE 487PROTOTYPES: ENABLE
278 488
279BOOT: 489BOOT:
280{ 490{
281 HV *stash = gv_stashpv ("CFClient", 1); 491 HV *stash = gv_stashpv ("CFPlus", 1);
282 static const struct { 492 static const struct {
283 const char *name; 493 const char *name;
284 IV iv; 494 IV iv;
285 } *civ, const_iv[] = { 495 } *civ, const_iv[] = {
286# define const_iv(name) { # name, (IV)name } 496# define const_iv(name) { # name, (IV)name }
497 const_iv (SDLK_MODIFIER_MIN),
498 const_iv (SDLK_MODIFIER_MAX),
499
287 const_iv (SDL_ACTIVEEVENT), 500 const_iv (SDL_ACTIVEEVENT),
288 const_iv (SDL_KEYDOWN), 501 const_iv (SDL_KEYDOWN),
289 const_iv (SDL_KEYUP), 502 const_iv (SDL_KEYUP),
290 const_iv (SDL_MOUSEMOTION), 503 const_iv (SDL_MOUSEMOTION),
291 const_iv (SDL_MOUSEBUTTONDOWN), 504 const_iv (SDL_MOUSEBUTTONDOWN),
300 const_iv (SDL_EVENT_RESERVEDA), 513 const_iv (SDL_EVENT_RESERVEDA),
301 const_iv (SDL_EVENT_RESERVEDB), 514 const_iv (SDL_EVENT_RESERVEDB),
302 const_iv (SDL_VIDEORESIZE), 515 const_iv (SDL_VIDEORESIZE),
303 const_iv (SDL_VIDEOEXPOSE), 516 const_iv (SDL_VIDEOEXPOSE),
304 const_iv (SDL_USEREVENT), 517 const_iv (SDL_USEREVENT),
518
519 const_iv (SDL_APPINPUTFOCUS),
520 const_iv (SDL_APPMOUSEFOCUS),
521 const_iv (SDL_APPACTIVE),
522
305 const_iv (SDLK_KP0), 523 const_iv (SDLK_KP0),
306 const_iv (SDLK_KP1), 524 const_iv (SDLK_KP1),
307 const_iv (SDLK_KP2), 525 const_iv (SDLK_KP2),
308 const_iv (SDLK_KP3), 526 const_iv (SDLK_KP3),
309 const_iv (SDLK_KP4), 527 const_iv (SDLK_KP4),
364 const_iv (SDLK_BREAK), 582 const_iv (SDLK_BREAK),
365 const_iv (SDLK_MENU), 583 const_iv (SDLK_MENU),
366 const_iv (SDLK_POWER), 584 const_iv (SDLK_POWER),
367 const_iv (SDLK_EURO), 585 const_iv (SDLK_EURO),
368 const_iv (SDLK_UNDO), 586 const_iv (SDLK_UNDO),
587
369 const_iv (KMOD_NONE), 588 const_iv (KMOD_NONE),
589 const_iv (KMOD_SHIFT),
370 const_iv (KMOD_LSHIFT), 590 const_iv (KMOD_LSHIFT),
371 const_iv (KMOD_RSHIFT), 591 const_iv (KMOD_RSHIFT),
592 const_iv (KMOD_CTRL),
372 const_iv (KMOD_LCTRL), 593 const_iv (KMOD_LCTRL),
373 const_iv (KMOD_RCTRL), 594 const_iv (KMOD_RCTRL),
595 const_iv (KMOD_ALT),
374 const_iv (KMOD_LALT), 596 const_iv (KMOD_LALT),
375 const_iv (KMOD_RALT), 597 const_iv (KMOD_RALT),
598 const_iv (KMOD_META),
376 const_iv (KMOD_LMETA), 599 const_iv (KMOD_LMETA),
377 const_iv (KMOD_RMETA), 600 const_iv (KMOD_RMETA),
378 const_iv (KMOD_NUM), 601 const_iv (KMOD_NUM),
379 const_iv (KMOD_CAPS), 602 const_iv (KMOD_CAPS),
380 const_iv (KMOD_MODE), 603 const_iv (KMOD_MODE),
381 const_iv (KMOD_CTRL),
382 const_iv (KMOD_SHIFT),
383 const_iv (KMOD_ALT),
384 const_iv (KMOD_META)
385# undef const_iv 604# undef const_iv
386 }; 605 };
387 606
388 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 607 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
389 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 608 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
390 609
391 fontmap = pango_ft2_font_map_new (); 610 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
392 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0); 611 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
393 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap);
394} 612}
613
614void
615weaken (SV *rv)
616 PROTOTYPE: $
617 CODE:
618 sv_rvweaken (rv);
395 619
396int 620int
621in_destruct ()
622 CODE:
623 RETVAL = PL_main_cv == Nullcv;
624 OUTPUT:
625 RETVAL
626
627NV floor (NV x)
628
629NV ceil (NV x)
630
631void
632pango_init ()
633 CODE:
634{
635 opengl_fontmap = pango_opengl_font_map_new ();
636 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
637 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
638}
639
640char *
641SDL_GetError ()
642
643int
397SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 644SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
398 645
399void 646void
400SDL_Quit () 647SDL_Quit ()
401 648
402void 649void
403SDL_ListModes () 650SDL_ListModes (int rgb, int alpha)
404 PPCODE: 651 PPCODE:
405{ 652{
406 SDL_Rect **m; 653 SDL_Rect **m;
407 654
408 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 655 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
409 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 656 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
410 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 657 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
411 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 0); 658 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
412 659
660 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
661 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
662
413 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 663 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
414 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 664 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
415 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 665 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
416 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 666 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
417 667
418 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 668 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
669#if SDL_VERSION_ATLEAST(1,2,10)
419 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 670 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
420 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 671 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
421 672#endif
422 SDL_EnableUNICODE (1);
423 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
424 673
425 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 674 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
426 675
427 if (m && m != (SDL_Rect **)-1) 676 if (m && m != (SDL_Rect **)-1)
428 while (*m) 677 while (*m)
429 { 678 {
679 if ((*m)->w >= 640 && (*m)->h >= 480)
680 {
430 AV *av = newAV (); 681 AV *av = newAV ();
431 av_push (av, newSViv ((*m)->w)); 682 av_push (av, newSViv ((*m)->w));
432 av_push (av, newSViv ((*m)->h)); 683 av_push (av, newSViv ((*m)->h));
684 av_push (av, newSViv (rgb));
685 av_push (av, newSViv (alpha));
433 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 686 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
687 }
434 688
435 ++m; 689 ++m;
436 } 690 }
437} 691}
438 692
439int 693int
440SDL_SetVideoMode (int w, int h, int fullscreen) 694SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
441 CODE: 695 CODE:
696{
697 SDL_EnableUNICODE (1);
698 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
699
700 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
701 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
702 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
703 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
704
442 RETVAL = !!SDL_SetVideoMode ( 705 RETVAL = !!SDL_SetVideoMode (
443 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 706 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
444 ); 707 );
708
709 if (RETVAL)
710 {
711 av_clear (texture_av);
712
445 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 713 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
714#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
715#include "glfunc.h"
716#undef GL_FUNC
717 }
718}
446 OUTPUT: 719 OUTPUT:
447 RETVAL 720 RETVAL
448 721
449void 722void
450SDL_GL_SwapBuffers () 723SDL_GL_SwapBuffers ()
451 724
725char *
726SDL_GetKeyName (int sym)
727
728int
729SDL_GetAppState ()
730
452void 731void
453SDL_PollEvent () 732poll_events ()
454 PPCODE: 733 PPCODE:
455{ 734{
456 SDL_Event ev; 735 SDL_Event ev;
457 736
458 while (SDL_PollEvent (&ev)) 737 SDL_PumpEvents ();
738 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
459 { 739 {
460 HV *hv = newHV (); 740 HV *hv = newHV ();
461 hv_store (hv, "type", 4, newSViv (ev.type), 0); 741 hv_store (hv, "type", 4, newSViv (ev.type), 0);
742
462 switch (ev.type) 743 switch (ev.type)
463 { 744 {
464 case SDL_KEYDOWN: 745 case SDL_KEYDOWN:
465 case SDL_KEYUP: 746 case SDL_KEYUP:
466 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 747 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
467 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 748 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
468 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 749 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
750 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */
469 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 751 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
470 break; 752 break;
471 753
472 case SDL_ACTIVEEVENT: 754 case SDL_ACTIVEEVENT:
473 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 755 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
474 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 756 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
475 break; 757 break;
476 758
477 case SDL_MOUSEMOTION: 759 case SDL_MOUSEMOTION:
760 {
761 int state = ev.motion.state;
762 int x = ev.motion.x;
763 int y = ev.motion.y;
764 int xrel = ev.motion.xrel;
765 int yrel = ev.motion.yrel;
766
767 /* do simplistic event compression */
768 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
769 && state == ev.motion.state)
770 {
771 xrel += ev.motion.xrel;
772 yrel += ev.motion.yrel;
773 x = ev.motion.x;
774 y = ev.motion.y;
775 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
776 }
777
778 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
478 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 779 hv_store (hv, "state", 5, newSViv (state), 0);
479 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 780 hv_store (hv, "x", 1, newSViv (x), 0);
480 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 781 hv_store (hv, "y", 1, newSViv (y), 0);
481 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 782 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
482 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 783 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
784 }
483 break; 785 break;
484 786
485 case SDL_MOUSEBUTTONDOWN: 787 case SDL_MOUSEBUTTONDOWN:
486 case SDL_MOUSEBUTTONUP: 788 case SDL_MOUSEBUTTONUP:
789 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
790
487 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 791 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
488 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 792 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
489 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 793 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
490 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 794 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
795 break;
796
797 case SDL_USEREVENT:
798 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
799 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
800 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
801 break;
491 } 802 }
492 803
493 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 804 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
494 } 805 }
495} 806}
496 807
497int 808int
498Mix_OpenAudio (int frequency = 22050, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 512) 809Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
499 POSTCALL: 810 POSTCALL:
500 Mix_HookMusicFinished (music_finished); 811 Mix_HookMusicFinished (music_finished);
812 Mix_ChannelFinished (channel_finished);
501 813
502void 814void
503Mix_CloseAudio () 815Mix_CloseAudio ()
504 816
505int 817int
506Mix_AllocateChannels (int numchans = -1) 818Mix_AllocateChannels (int numchans = -1)
507 819
820const char *
821Mix_GetError ()
822
508void 823void
509lowdelay (int fd, int val = 1) 824lowdelay (int fd, int val = 1)
510 CODE: 825 CODE:
826 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
827
828void
829win32_proxy_info ()
830 PPCODE:
831{
511#ifndef _WIN32 832#ifdef _WIN32
512 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 833 char buffer[2048];
834 DWORD buflen;
835
836 EXTEND (SP, 3);
837
838 buflen = sizeof (buffer);
839 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
840 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
841 {
842 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
843
844 buflen = sizeof (buffer);
845 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
846 {
847 PUSHs (newSVpv (buffer, 0));
848
849 buflen = sizeof (buffer);
850 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
851 PUSHs (newSVpv (buffer, 0));
852 }
853 }
513#endif 854#endif
514 855}
515char *
516gl_version ()
517 CODE:
518 RETVAL = (char *)glGetString (GL_VERSION);
519 OUTPUT:
520 RETVAL
521
522char *
523gl_extensions ()
524 CODE:
525 RETVAL = (char *)glGetString (GL_EXTENSIONS);
526 OUTPUT:
527 RETVAL
528 856
529void 857void
530add_font (char *file) 858add_font (char *file)
531 CODE: 859 CODE:
532 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 860 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
533 861
534void 862void
535load_image_inline (SV *image_) 863load_image_inline (SV *image_)
536 ALIAS: 864 ALIAS:
537 load_image_file = 1 865 load_image_file = 1
540 STRLEN image_len; 868 STRLEN image_len;
541 char *image = (char *)SvPVbyte (image_, image_len); 869 char *image = (char *)SvPVbyte (image_, image_len);
542 SDL_Surface *surface, *surface2; 870 SDL_Surface *surface, *surface2;
543 SDL_PixelFormat fmt; 871 SDL_PixelFormat fmt;
544 SDL_RWops *rw = ix 872 SDL_RWops *rw = ix
545 ? SDL_RWFromFile (image, "r") 873 ? SDL_RWFromFile (image, "rb")
546 : SDL_RWFromConstMem (image, image_len); 874 : SDL_RWFromConstMem (image, image_len);
547 875
548 if (!rw) 876 if (!rw)
549 croak ("load_image: %s", SDL_GetError ()); 877 croak ("load_image: %s", SDL_GetError ());
550 878
579 907
580 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 908 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
581 909
582 assert (surface2->pitch == surface2->w * 4); 910 assert (surface2->pitch == surface2->w * 4);
583 911
912 SDL_LockSurface (surface2);
584 EXTEND (SP, 5); 913 EXTEND (SP, 6);
585 PUSHs (sv_2mortal (newSViv (surface2->w))); 914 PUSHs (sv_2mortal (newSViv (surface2->w)));
586 PUSHs (sv_2mortal (newSViv (surface2->h))); 915 PUSHs (sv_2mortal (newSViv (surface2->h)));
587 SDL_LockSurface (surface2);
588 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 916 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
589 SDL_UnlockSurface (surface2);
590 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 917 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
591 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 918 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
592 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 919 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
920 SDL_UnlockSurface (surface2);
593 921
594 SDL_FreeSurface (surface); 922 SDL_FreeSurface (surface);
595 SDL_FreeSurface (surface2); 923 SDL_FreeSurface (surface2);
596} 924}
597 925
621} 949}
622 950
623void 951void
624error (char *message) 952error (char *message)
625 CODE: 953 CODE:
954 fprintf (stderr, "ERROR: %s\n", message);
626#ifdef _WIN32 955#ifdef _WIN32
627 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 956 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
957#endif
958
959void
960fatal (char *message)
961 CODE:
962 fprintf (stderr, "FATAL: %s\n", message);
963#ifdef _WIN32
964 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
965#endif
966 _exit (1);
967
968void
969_exit (int retval = 0)
970 CODE:
971#ifdef WIN32
972 ExitThread (retval); // unclean, please beam me up
628#else 973#else
629 fprintf (stderr, "ERROR: %s\n", message); 974 _exit (retval);
630#endif 975#endif
631 976
632void 977void
633fatal (char *message) 978debug ()
634 CODE: 979 CODE:
635#ifdef _WIN32 980{
636 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 981#if DEBUG
637#else 982 VALGRIND_DO_LEAK_CHECK;
638 fprintf (stderr, "FATAL: %s\n", message);
639#endif 983#endif
640 exit (1); 984}
641 985
642MODULE = CFClient PACKAGE = CFClient::Font 986MODULE = CFPlus PACKAGE = CFPlus::Font
643 987
644CFClient::Font 988PROTOTYPES: DISABLE
989
990CFPlus::Font
645new_from_file (SV *class, char *path) 991new_from_file (SV *class, char *path, int id = 0)
646 CODE: 992 CODE:
647{ 993{
648 int count; 994 int count;
649 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, 0, 0, &count); 995 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
650 RETVAL = pango_fc_font_description_from_pattern (pattern, 0); 996 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
651 FcPatternDestroy (pattern); 997 FcPatternDestroy (pattern);
652} 998}
653 OUTPUT: 999 OUTPUT:
654 RETVAL 1000 RETVAL
655 1001
656void 1002void
657DESTROY (CFClient::Font self) 1003DESTROY (CFPlus::Font self)
658 CODE: 1004 CODE:
659 pango_font_description_free (self); 1005 pango_font_description_free (self);
660 1006
661void 1007void
662make_default (CFClient::Font self) 1008make_default (CFPlus::Font self)
1009 PROTOTYPE: $
663 CODE: 1010 CODE:
664 default_font = self; 1011 default_font = self;
665 1012
666MODULE = CFClient PACKAGE = CFClient::Layout 1013MODULE = CFPlus PACKAGE = CFPlus::Layout
667 1014
668CFClient::Layout 1015PROTOTYPES: DISABLE
669new (SV *class, int base_height = MIN_FONT_HEIGHT) 1016
1017void
1018reset_glyph_cache ()
1019 PROTOTYPE:
1020 CODE:
1021 tc_clear ();
1022
1023CFPlus::Layout
1024new (SV *class)
670 CODE: 1025 CODE:
671 New (0, RETVAL, 1, struct cf_layout); 1026 New (0, RETVAL, 1, struct cf_layout);
1027
672 RETVAL->pl = pango_layout_new (context); 1028 RETVAL->pl = pango_layout_new (opengl_context);
673 RETVAL->base_height = base_height; 1029 RETVAL->r = 1.;
1030 RETVAL->g = 1.;
1031 RETVAL->b = 1.;
1032 RETVAL->a = 1.;
1033 RETVAL->base_height = MIN_FONT_HEIGHT;
674 RETVAL->font = 0; 1034 RETVAL->font = 0;
1035
675 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1036 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
676 pango_layout_set_font_description (RETVAL->pl, default_font); 1037 layout_update_font (RETVAL);
677 OUTPUT: 1038 OUTPUT:
678 RETVAL 1039 RETVAL
679 1040
680void 1041void
681DESTROY (CFClient::Layout self) 1042DESTROY (CFPlus::Layout self)
682 CODE: 1043 CODE:
683 g_object_unref (self->pl); 1044 g_object_unref (self->pl);
684 Safefree (self); 1045 Safefree (self);
685 1046
686void 1047void
687set_text (CFClient::Layout self, SV *text_) 1048set_text (CFPlus::Layout self, SV *text_)
688 CODE: 1049 CODE:
689{ 1050{
690 STRLEN textlen; 1051 STRLEN textlen;
691 char *text = SvPVutf8 (text_, textlen); 1052 char *text = SvPVutf8 (text_, textlen);
692 1053
693 pango_layout_set_text (self->pl, text, textlen); 1054 pango_layout_set_text (self->pl, text, textlen);
694} 1055}
695 1056
696void 1057void
697set_markup (CFClient::Layout self, SV *text_) 1058set_markup (CFPlus::Layout self, SV *text_)
698 CODE: 1059 CODE:
699{ 1060{
700 STRLEN textlen; 1061 STRLEN textlen;
701 char *text = SvPVutf8 (text_, textlen); 1062 char *text = SvPVutf8 (text_, textlen);
702 1063
703 pango_layout_set_markup (self->pl, text, textlen); 1064 pango_layout_set_markup (self->pl, text, textlen);
704} 1065}
705 1066
1067void
1068set_shapes (CFPlus::Layout self, ...)
1069 CODE:
1070{
1071 PangoAttrList *attrs = 0;
1072 const char *text = pango_layout_get_text (self->pl);
1073 const char *pos = text;
1074 int arg = 4;
1075
1076 while (arg < items && (pos = strstr (pos, OBJ_STR)))
1077 {
1078 PangoRectangle inkrect, rect;
1079 PangoAttribute *attr;
1080
1081 int x = SvIV (ST (arg - 3));
1082 int y = SvIV (ST (arg - 2));
1083 int w = SvIV (ST (arg - 1));
1084 int h = SvIV (ST (arg ));
1085
1086 inkrect.x = 0;
1087 inkrect.y = 0;
1088 inkrect.width = 0;
1089 inkrect.height = 0;
1090
1091 rect.x = x * PANGO_SCALE;
1092 rect.y = y * PANGO_SCALE;
1093 rect.width = w * PANGO_SCALE;
1094 rect.height = h * PANGO_SCALE;
1095
1096 if (!attrs)
1097 attrs = pango_layout_get_attributes (self->pl);
1098
1099 attr = pango_attr_shape_new (&inkrect, &rect);
1100 attr->start_index = pos - text;
1101 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
1102 pango_attr_list_insert (attrs, attr);
1103
1104 arg += 4;
1105 pos += sizeof (OBJ_STR) - 1;
1106 }
1107
1108 if (attrs)
1109 pango_layout_set_attributes (self->pl, attrs);
1110}
1111
1112void
1113get_shapes (CFPlus::Layout self)
1114 PPCODE:
1115{
1116 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1117
1118 do
1119 {
1120 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
1121
1122 if (run && shape_attr_p (run))
1123 {
1124 PangoRectangle extents;
1125 pango_layout_iter_get_run_extents (iter, 0, &extents);
1126
1127 EXTEND (SP, 2);
1128 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
1129 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
1130 }
1131 }
1132 while (pango_layout_iter_next_run (iter));
1133
1134 pango_layout_iter_free (iter);
1135}
1136
1137int
1138has_wrapped (CFPlus::Layout self)
1139 CODE:
1140{
1141 int lines = 1;
1142 const char *text = pango_layout_get_text (self->pl);
1143
1144 while (*text)
1145 lines += *text++ == '\n';
1146
1147 RETVAL = lines < pango_layout_get_line_count (self->pl);
1148}
1149 OUTPUT:
1150 RETVAL
1151
706SV * 1152SV *
707get_text (CFClient::Layout self) 1153get_text (CFPlus::Layout self)
708 CODE: 1154 CODE:
709 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1155 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
710 SvUTF8_on (RETVAL); 1156 sv_utf8_decode (RETVAL);
711 OUTPUT: 1157 OUTPUT:
712 RETVAL 1158 RETVAL
713 1159
714void 1160void
1161set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
1162 CODE:
1163 self->r = r;
1164 self->g = g;
1165 self->b = b;
1166 self->a = a;
1167
1168void
715set_font (CFClient::Layout self, CFClient::Font font = 0) 1169set_font (CFPlus::Layout self, CFPlus::Font font = 0)
716 CODE: 1170 CODE:
717 if (self->font != font) 1171 if (self->font != font)
718 { 1172 {
719 self->font = font; 1173 self->font = font;
720 layout_update_font (self); 1174 layout_update_font (self);
721 } 1175 }
722 1176
723void 1177void
724set_height (CFClient::Layout self, int base_height) 1178set_height (CFPlus::Layout self, int base_height)
725 CODE: 1179 CODE:
726 if (self->base_height != base_height) 1180 if (self->base_height != base_height)
727 { 1181 {
728 self->base_height = base_height; 1182 self->base_height = base_height;
729 layout_update_font (self); 1183 layout_update_font (self);
730 } 1184 }
731 1185
732void 1186void
733set_width (CFClient::Layout self, int max_width = -1) 1187set_width (CFPlus::Layout self, int max_width = -1)
734 CODE: 1188 CODE:
735 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1189 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
736 1190
737void 1191void
1192set_indent (CFPlus::Layout self, int indent)
1193 CODE:
1194 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1195
1196void
1197set_spacing (CFPlus::Layout self, int spacing)
1198 CODE:
1199 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1200
1201void
1202set_ellipsise (CFPlus::Layout self, int ellipsise)
1203 CODE:
1204 pango_layout_set_ellipsize (self->pl,
1205 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1206 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1207 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1208 : PANGO_ELLIPSIZE_NONE
1209 );
1210
1211void
1212set_single_paragraph_mode (CFPlus::Layout self, int spm)
1213 CODE:
1214 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1215
1216void
738size (CFClient::Layout self) 1217size (CFPlus::Layout self)
739 PPCODE: 1218 PPCODE:
740{ 1219{
741 int w, h; 1220 int w, h;
742 1221
743 layout_get_pixel_size (self, &w, &h); 1222 layout_get_pixel_size (self, &w, &h);
746 PUSHs (sv_2mortal (newSViv (w))); 1225 PUSHs (sv_2mortal (newSViv (w)));
747 PUSHs (sv_2mortal (newSViv (h))); 1226 PUSHs (sv_2mortal (newSViv (h)));
748} 1227}
749 1228
750int 1229int
1230descent (CFPlus::Layout self)
1231 CODE:
1232{
1233 PangoRectangle rect;
1234 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1235 pango_layout_line_get_pixel_extents (line, 0, &rect);
1236 RETVAL = PANGO_DESCENT (rect);
1237}
1238 OUTPUT:
1239 RETVAL
1240
1241int
751xy_to_index (CFClient::Layout self, int x, int y) 1242xy_to_index (CFPlus::Layout self, int x, int y)
752 CODE: 1243 CODE:
753{ 1244{
754 int index, trailing; 1245 int index, trailing;
755 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1246 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
756 RETVAL = index; 1247 RETVAL = index + trailing;
757} 1248}
758 OUTPUT: 1249 OUTPUT:
759 RETVAL 1250 RETVAL
760 1251
761void 1252void
762cursor_pos (CFClient::Layout self, int index) 1253cursor_pos (CFPlus::Layout self, int index)
763 PPCODE: 1254 PPCODE:
764{ 1255{
765 PangoRectangle strong_pos; 1256 PangoRectangle strong_pos;
766 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1257 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
767 1258
770 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1261 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
771 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1262 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
772} 1263}
773 1264
774void 1265void
775render (CFClient::Layout self) 1266index_to_line_x (CFPlus::Layout self, int index, int trailing = 0)
776 PPCODE: 1267 PPCODE:
777{ 1268{
778 SV *retval; 1269 int line, x;
779 int w, h;
780 FT_Bitmap bitmap;
781 1270
782 layout_get_pixel_size (self, &w, &h); 1271 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1272 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
783 1273
784 retval = newSV (w * h);
785 SvPOK_only (retval);
786 SvCUR_set (retval, w * h);
787
788 bitmap.rows = h;
789 bitmap.width = w;
790 bitmap.pitch = w;
791 bitmap.buffer = (unsigned char*)SvPVX (retval);
792 bitmap.num_grays = 256;
793 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
794
795 memset (bitmap.buffer, 0, w * h);
796
797 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
798
799 EXTEND (SP, 3); 1274 EXTEND (SP, 2);
800 PUSHs (sv_2mortal (newSViv (w))); 1275 PUSHs (sv_2mortal (newSViv (line - 1)));
1276 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1277}
1278
1279void
1280line_x_to_index (CFPlus::Layout self, int line, int x)
1281 PPCODE:
1282{
1283 PangoLayoutLine *lp;
1284 int index, trailing;
1285
1286 if (line < 0)
1287 XSRETURN_EMPTY;
1288
1289 if (!(lp = pango_layout_get_line (self->pl, line)))
1290 XSRETURN_EMPTY; /* do better */
1291
1292 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1293
1294 EXTEND (SP, 2);
1295 if (GIMME_V == G_SCALAR)
1296 PUSHs (sv_2mortal (newSViv (index + trailing)));
1297 else
1298 {
801 PUSHs (sv_2mortal (newSViv (h))); 1299 PUSHs (sv_2mortal (newSViv (index)));
802 PUSHs (sv_2mortal (retval)); 1300 PUSHs (sv_2mortal (newSViv (trailing)));
1301 }
803} 1302}
804 1303
1304void
1305render (CFPlus::Layout self, float x, float y, int flags = 0)
1306 PPCODE:
1307 pango_opengl_render_layout_subpixel (
1308 self->pl,
1309 x * PANGO_SCALE, y * PANGO_SCALE,
1310 self->r, self->g, self->b, self->a,
1311 flags
1312 );
1313
805MODULE = CFClient PACKAGE = CFClient::Texture 1314MODULE = CFPlus PACKAGE = CFPlus::Texture
806 1315
1316PROTOTYPES: ENABLE
1317
1318int minpot (int n)
1319
807void 1320void
1321pad (SV *data_, int ow, int oh, int nw, int nh)
1322 CODE:
1323{
1324 if ((nw != ow || nh != oh) && SvOK (data_))
1325 {
1326 STRLEN datalen;
1327 char *data = SvPVbyte (data_, datalen);
1328 int bpp = datalen / (ow * oh);
1329 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1330
1331 SvPOK_only (result_);
1332 SvCUR_set (result_, nw * nh * bpp);
1333
1334 memset (SvPVX (result_), 0, nw * nh * bpp);
1335 while (oh--)
1336 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1337
1338 sv_setsv (data_, result_);
1339 }
1340}
1341
1342void
808draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1343draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
809 PROTOTYPE: $$$;$$ 1344 PROTOTYPE: $$$;$$
1345 ALIAS:
1346 draw_quad_alpha = 1
1347 draw_quad_alpha_premultiplied = 2
810 CODE: 1348 CODE:
811{ 1349{
812 HV *hv = (HV *)SvRV (self); 1350 HV *hv = (HV *)SvRV (self);
813 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1351 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
814 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1352 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
815 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1353 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
816 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
817 1354
818 if (items < 5) 1355 if (items < 5)
819 { 1356 {
820 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1357 w = SvNV (*hv_fetch (hv, "w", 1, 1));
821 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1358 h = SvNV (*hv_fetch (hv, "h", 1, 1));
822 } 1359 }
823 1360
1361 if (ix)
1362 {
1363 glEnable (GL_BLEND);
1364
1365 if (ix == 2)
1366 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1367 else
1368 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1369 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1370
1371 glEnable (GL_ALPHA_TEST);
1372 glAlphaFunc (GL_GREATER, 0.01f);
1373 }
1374
824 glBindTexture (GL_TEXTURE_2D, name); 1375 glBindTexture (GL_TEXTURE_2D, name);
825 if (wrap_mode) { 1376
826 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
827 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
828 }
829 glBegin (GL_QUADS); 1377 glBegin (GL_QUADS);
830 glTexCoord2f (0, 0); glVertex2f (x , y ); 1378 glTexCoord2f (0, 0); glVertex2f (x , y );
831 glTexCoord2f (0, t); glVertex2f (x , y + h); 1379 glTexCoord2f (0, t); glVertex2f (x , y + h);
832 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1380 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
833 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1381 glTexCoord2f (s, 0); glVertex2f (x + w, y );
834 glEnd (); 1382 glEnd ();
835}
836 1383
1384 if (ix)
1385 {
1386 glDisable (GL_ALPHA_TEST);
1387 glDisable (GL_BLEND);
1388 }
1389}
1390
1391IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1392 CODE:
1393{
1394 GLint width;
1395 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1396 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1397 RETVAL = width > 0;
1398}
1399 OUTPUT:
1400 RETVAL
1401
837MODULE = CFClient PACKAGE = CFClient::Map 1402MODULE = CFPlus PACKAGE = CFPlus::Map
838 1403
839CFClient::Map 1404PROTOTYPES: DISABLE
840new (SV *class, int map_width, int map_height) 1405
1406CFPlus::Map
1407new (SV *class)
841 CODE: 1408 CODE:
842 New (0, RETVAL, 1, struct map); 1409 New (0, RETVAL, 1, struct map);
843 RETVAL->x = 0; 1410 RETVAL->x = 0;
844 RETVAL->y = 0; 1411 RETVAL->y = 0;
845 RETVAL->w = map_width; 1412 RETVAL->w = 0;
846 RETVAL->h = map_height; 1413 RETVAL->h = 0;
847 RETVAL->ox = 0; 1414 RETVAL->ox = 0;
848 RETVAL->oy = 0; 1415 RETVAL->oy = 0;
849 RETVAL->faces = 8192; 1416 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
850 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1417 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
851 RETVAL->texs = 8192;
852 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
853 RETVAL->rows = 0; 1418 RETVAL->rows = 0;
854 RETVAL->row = 0; 1419 RETVAL->row = 0;
855 OUTPUT: 1420 OUTPUT:
856 RETVAL 1421 RETVAL
857 1422
858void 1423void
859DESTROY (CFClient::Map self) 1424DESTROY (CFPlus::Map self)
860 CODE: 1425 CODE:
861{ 1426{
862 map_clear (self); 1427 map_clear (self);
863 Safefree (self->face); 1428 Safefree (self->face2tile);
1429 Safefree (self->tex);
864 Safefree (self); 1430 Safefree (self);
865} 1431}
866 1432
867void 1433void
1434resize (CFPlus::Map self, int map_width, int map_height)
1435 CODE:
1436 self->w = map_width;
1437 self->h = map_height;
1438
1439void
868clear (CFClient::Map self) 1440clear (CFPlus::Map self)
869 CODE: 1441 CODE:
870 map_clear (self); 1442 map_clear (self);
871 1443
872void 1444void
873set_face (CFClient::Map self, int face, int texid) 1445set_tileid (CFPlus::Map self, int face, int tile)
874 CODE: 1446 CODE:
875{ 1447{
876 while (self->faces <= face) 1448 need_facenum (self, face); self->face2tile [face] = tile;
877 { 1449 need_texid (self, tile);
878 Append (mapface, self->face, self->faces, self->faces);
879 self->faces *= 2;
880 }
881
882 self->face [face] = texid;
883} 1450}
884 1451
885void 1452void
1453set_smooth (CFPlus::Map self, int face, int smooth, int level)
1454 CODE:
1455{
1456 tileid texid;
1457 maptex *tex;
1458
1459 if (face < 0 || face >= self->faces)
1460 return;
1461
1462 if (smooth < 0 || smooth >= self->faces)
1463 return;
1464
1465 texid = self->face2tile [face];
1466
1467 if (!texid)
1468 return;
1469
1470 tex = self->tex + texid;
1471 tex->smoothtile = self->face2tile [smooth];
1472 tex->smoothlevel = level;
1473}
1474
1475void
886set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1476set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
887 CODE: 1477 CODE:
888{ 1478{
889 while (self->texs <= texid) 1479 need_texid (self, texid);
890 {
891 Append (maptex, self->tex, self->texs, self->texs);
892 self->texs *= 2;
893 }
894 1480
895 { 1481 {
896 maptex *tex = self->tex + texid; 1482 maptex *tex = self->tex + texid;
897 1483
898 tex->name = name; 1484 tex->name = name;
903 tex->r = r; 1489 tex->r = r;
904 tex->g = g; 1490 tex->g = g;
905 tex->b = b; 1491 tex->b = b;
906 tex->a = a; 1492 tex->a = a;
907 } 1493 }
1494
1495 // somewhat hackish, but for textures that require it, it really
1496 // improves the look, and most others don't suffer.
1497 glBindTexture (GL_TEXTURE_2D, name);
1498 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1499 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1500 // use uglier nearest interpolation because linear suffers
1501 // from transparent color bleeding and ugly wrapping effects.
1502 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
908} 1503}
909 1504
910int 1505int
911ox (CFClient::Map self) 1506ox (CFPlus::Map self)
912 ALIAS: 1507 ALIAS:
913 oy = 1 1508 oy = 1
1509 x = 2
1510 y = 3
1511 w = 4
1512 h = 5
914 CODE: 1513 CODE:
915 switch (ix) 1514 switch (ix)
916 { 1515 {
917 case 0: RETVAL = self->ox; break; 1516 case 0: RETVAL = self->ox; break;
918 case 1: RETVAL = self->oy; break; 1517 case 1: RETVAL = self->oy; break;
1518 case 2: RETVAL = self->x; break;
1519 case 3: RETVAL = self->y; break;
1520 case 4: RETVAL = self->w; break;
1521 case 5: RETVAL = self->h; break;
919 } 1522 }
920 OUTPUT: 1523 OUTPUT:
921 RETVAL 1524 RETVAL
922 1525
923void 1526void
924scroll (CFClient::Map self, int dx, int dy) 1527scroll (CFPlus::Map self, int dx, int dy)
925 CODE: 1528 CODE:
926{ 1529{
927 if (dx > 0) 1530 if (dx > 0)
928 map_blank (self, self->x, self->y, dx - 1, self->h); 1531 map_blank (self, self->x, self->y, dx, self->h);
929 else if (dx < 0) 1532 else if (dx < 0)
930 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1533 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
931 1534
932 if (dy > 0) 1535 if (dy > 0)
933 map_blank (self, self->x, self->y, self->w, dy - 1); 1536 map_blank (self, self->x, self->y, self->w, dy);
934 else if (dy < 0) 1537 else if (dy < 0)
935 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1538 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
936 1539
937 self->ox += dx; self->x += dx; 1540 self->ox += dx; self->x += dx;
938 self->oy += dy; self->y += dy; 1541 self->oy += dy; self->y += dy;
939 1542
940 while (self->y < 0) 1543 while (self->y < 0)
945 self->y += MAP_EXTEND_Y; 1548 self->y += MAP_EXTEND_Y;
946 } 1549 }
947} 1550}
948 1551
949void 1552void
950map1a_update (CFClient::Map self, SV *data_) 1553map1a_update (CFPlus::Map self, SV *data_, int extmap)
951 CODE: 1554 CODE:
952{ 1555{
953 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1556 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
954 uint8_t *data_end = (uint8_t *)SvEND (data_); 1557 uint8_t *data_end = (uint8_t *)SvEND (data_);
955 mapcell *cell; 1558 mapcell *cell;
956 int x, y, flags; 1559 int x, y, flags;
957 1560
958 while (data < data_end) 1561 while (data < data_end - 1)
959 { 1562 {
960 flags = (data [0] << 8) + data [1]; data += 2; 1563 flags = (data [0] << 8) + data [1]; data += 2;
961 1564
962 x = ((flags >> 10) & 63) + self->x; 1565 x = self->x + ((flags >> 10) & 63);
963 y = ((flags >> 4) & 63) + self->y; 1566 y = self->y + ((flags >> 4) & 63);
964 1567
965 cell = map_get_cell (self, x, y); 1568 cell = map_get_cell (self, x, y);
966 1569
967 if (flags & 15) 1570 if (flags & 15)
968 { 1571 {
969 if (cell->darkness < 0) 1572 if (!cell->darkness)
970 { 1573 {
1574 memset (cell, 0, sizeof (*cell));
971 cell->darkness = 0; 1575 cell->darkness = 256;
972 cell->face [0] = 0;
973 cell->face [1] = 0;
974 cell->face [2] = 0;
975 } 1576 }
976 1577
977 cell->darkness = flags & 8 ? *data++ : 255;
978
979 //TODO: don't trust server data to be in-range(!) 1578 //TODO: don't trust server data to be in-range(!)
1579
1580 if (flags & 8)
1581 {
1582 if (extmap)
1583 {
1584 uint8_t ext, cmd;
1585
1586 do
1587 {
1588 ext = *data++;
1589 cmd = ext & 0x3f;
1590
1591 if (cmd < 4)
1592 cell->darkness = 255 - ext * 64 + 1;
1593 else if (cmd == 5) // health
1594 {
1595 cell->stat_width = 1;
1596 cell->stat_hp = *data++;
1597 }
1598 else if (cmd == 6) // monster width
1599 cell->stat_width = *data++ + 1;
1600 else if (cmd == 0x47)
1601 {
1602 if (*data == 4)
1603 ; // decode player count
1604
1605 data += *data + 1;
1606 }
1607 else if (cmd == 8) // cell flags
1608 cell->flags = *data++;
1609 else if (ext & 0x40) // unknown, multibyte => skip
1610 data += *data + 1;
1611 else
1612 data++;
1613 }
1614 while (ext & 0x80);
1615 }
1616 else
1617 cell->darkness = *data++ + 1;
1618 }
980 1619
981 if (flags & 4) 1620 if (flags & 4)
982 { 1621 {
983 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1622 faceid face = (data [0] << 8) + data [1]; data += 2;
1623 need_facenum (self, face);
1624 cell->tile [0] = self->face2tile [face];
984 } 1625 }
985 1626
986 if (flags & 2) 1627 if (flags & 2)
987 { 1628 {
988 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1629 faceid face = (data [0] << 8) + data [1]; data += 2;
1630 need_facenum (self, face);
1631 cell->tile [1] = self->face2tile [face];
989 } 1632 }
990 1633
991 if (flags & 1) 1634 if (flags & 1)
992 { 1635 {
993 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1636 faceid face = (data [0] << 8) + data [1]; data += 2;
1637 need_facenum (self, face);
1638 cell->tile [2] = self->face2tile [face];
994 } 1639 }
995 } 1640 }
996 else 1641 else
997 cell->darkness = -1; 1642 cell->darkness = 0;
998 } 1643 }
999} 1644}
1000 1645
1001SV * 1646SV *
1002mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1647mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1003 CODE: 1648 CODE:
1004{ 1649{
1005 int x1, x; 1650 int x1, x;
1006 int y1, y; 1651 int y1, y;
1007 int z; 1652 int z;
1028 { 1673 {
1029 mapcell *cell = row->col + (x - row->c0); 1674 mapcell *cell = row->col + (x - row->c0);
1030 1675
1031 for (z = 0; z <= 0; z++) 1676 for (z = 0; z <= 0; z++)
1032 { 1677 {
1033 mapface face = cell->face [z];
1034
1035 if (face)
1036 {
1037 maptex tex = self->tex [face]; 1678 maptex tex = self->tex [cell->tile [z]];
1038 int a0 = 255 - tex.a; 1679 int a0 = 255 - tex.a;
1039 int a1 = tex.a; 1680 int a1 = tex.a;
1040 1681
1041 r = (r * a0 + tex.r * a1) / 255; 1682 r = (r * a0 + tex.r * a1) / 255;
1042 g = (g * a0 + tex.g * a1) / 255; 1683 g = (g * a0 + tex.g * a1) / 255;
1043 b = (b * a0 + tex.b * a1) / 255; 1684 b = (b * a0 + tex.b * a1) / 255;
1044 a = (a * a0 + tex.a * a1) / 255; 1685 a = (a * a0 + tex.a * a1) / 255;
1045 }
1046 } 1686 }
1047 } 1687 }
1048 1688
1049 *map++ = (r ) 1689 *map++ = (r )
1050 | (g << 8) 1690 | (g << 8)
1057} 1697}
1058 OUTPUT: 1698 OUTPUT:
1059 RETVAL 1699 RETVAL
1060 1700
1061void 1701void
1062draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1702draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T)
1063 PPCODE: 1703 CODE:
1064{ 1704{
1065 int vx, vy; 1705 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1706 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1707 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k)
1708 smooth_key skey;
1066 int x, y, z; 1709 int x, y, z;
1067 int last_name; 1710 int last_name;
1068 mapface face;
1069 int sw4 = (sw + 3) & ~3;
1070 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1071 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1072 1711
1073 memset (darkness, 255, sw4 * sh); 1712 // thats current max. sorry.
1074 SvPOK_only (darkness_sv); 1713 if (sw > 255) sw = 255;
1075 SvCUR_set (darkness_sv, sw4 * sh); 1714 if (sh > 255) sh = 255;
1076 1715
1077 vx = self->x + (self->w - sw) / 2 - shift_x; 1716 // clear key, in case of extra padding
1078 vy = self->y + (self->h - sh) / 2 - shift_y; 1717 memset (&skey, 0, sizeof (skey));
1079
1080 /*
1081 int vx = self->vx = self->w >= sw
1082 ? self->x + (self->w - sw) / 2
1083 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1084
1085 int vy = self->vy = self->h >= sh
1086 ? self->y + (self->h - sh) / 2
1087 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1088 */
1089 1718
1090 glColor4ub (255, 255, 255, 255); 1719 glColor4ub (255, 255, 255, 255);
1091 1720
1721 glEnable (GL_BLEND);
1092 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1722 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1093 glEnable (GL_BLEND);
1094 glEnable (GL_TEXTURE_2D); 1723 glEnable (GL_TEXTURE_2D);
1095 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1724 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1096 1725
1097 glBegin (GL_QUADS); 1726 glBegin (GL_QUADS);
1098 1727
1099 last_name = 0; 1728 last_name = 0;
1100 1729
1730 mx += self->x;
1731 my += self->y;
1732
1733 // first pass: determine smooth_max
1734 // rather ugly, if you ask me
1735 // could also be stored inside mapcell and updated on change
1736 memset (smooth_max, 0, sizeof (smooth_max));
1737
1738 for (y = 0; y < sh; y++)
1739 if (0 <= y + my && y + my < self->rows)
1740 {
1741 maprow *row = self->row + (y + my);
1742
1743 for (x = 0; x < sw; x++)
1744 if (row->c0 <= x + mx && x + mx < row->c1)
1745 {
1746 mapcell *cell = row->col + (x + mx - row->c0);
1747
1748 smooth_max[x + 1][y + 1] =
1749 MAX (self->tex [cell->tile [0]].smoothlevel,
1750 MAX (self->tex [cell->tile [1]].smoothlevel,
1751 self->tex [cell->tile [2]].smoothlevel));
1752 }
1753 }
1754
1101 for (z = 0; z < 3; z++) 1755 for (z = 0; z <= 2; z++)
1756 {
1757 memset (smooth_level, 0, sizeof (smooth_level));
1758
1102 for (y = 0; y < sh; y++) 1759 for (y = 0; y < sh; y++)
1103 if (0 <= y + vy && y + vy < self->rows) 1760 if (0 <= y + my && y + my < self->rows)
1104 { 1761 {
1105 maprow *row = self->row + (y + vy); 1762 maprow *row = self->row + (y + my);
1106 1763
1107 for (x = 0; x < sw; x++) 1764 for (x = 0; x < sw; x++)
1108 if (row->c0 <= x + vx && x + vx < row->c1) 1765 if (row->c0 <= x + mx && x + mx < row->c1)
1109 { 1766 {
1110 mapcell *cell = row->col + (x + vx - row->c0); 1767 mapcell *cell = row->col + (x + mx - row->c0);
1111
1112 darkness[y * sw4 + x] = cell->darkness < 0
1113 ? 255 - FOW_DARKNESS
1114 : 255 - cell->darkness;
1115
1116 face = cell->face [z]; 1768 tileid tile = cell->tile [z];
1117 1769
1118 if (face) 1770 if (tile)
1771 {
1772 maptex tex = self->tex [tile];
1773 int px = (x + 1) * T - tex.w;
1774 int py = (y + 1) * T - tex.h;
1775
1776 // suppressing texture state switches here
1777 // is only moderately effective, but worth the extra effort
1778 if (last_name != tex.name)
1779 {
1780 if (!tex.name)
1781 tex = self->tex [2]; /* missing, replace by noface */
1782
1783 glEnd ();
1784 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1785 glBegin (GL_QUADS);
1786 }
1787
1788 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1789 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1790 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1791 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1792
1793 if (cell->flags && z == 2)
1794 {
1795 if (cell->flags & 1)
1796 {
1797 maptex tex = self->tex [1];
1798 int px = x * T + T * 2 / 32;
1799 int py = y * T - T * 6 / 32;
1800
1801 glEnd ();
1802 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1803 glBegin (GL_QUADS);
1804
1805 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1806 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1807 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1808 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1809 }
1810 }
1811
1812 // update smooth hash
1813 if (tex.smoothtile)
1814 {
1815 skey.tile = tex.smoothtile;
1816 skey.level = tex.smoothlevel;
1817
1818 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1819
1820 // add bits to current tile and all neighbours. skey.x|y is
1821 // shifted +1|+1 so we always stay positive.
1822
1823 // bits is ___n cccc CCCC bbbb
1824 // n do not draw borders&corners
1825 // c draw these corners, but...
1826 // C ... not these
1827 // b draw these borders
1828
1829 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
1830 // ┃· ·· ·┃ ━━
1831
1832 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
1833 // ·· ·· ·┏ ┓·
1834
1835 // full tile
1836 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1837
1838 // borders
1839 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
1840 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
1841 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1842 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1843
1844 // corners
1845 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1846 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1847 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1848 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1849 }
1850 }
1851 }
1852 }
1853
1854 // go through all smoothlevels, lowest to highest, then draw.
1855 // this is basically counting sort
1856 {
1857 int w, b;
1858
1859 for (w = 0; w < 256 / 32; ++w)
1860 {
1861 uint32_t smask = smooth_level [w];
1862 if (smask)
1863 for (b = 0; b < 32; ++b)
1864 if (smask & (((uint32_t)1) << b))
1119 { 1865 {
1120 maptex tex = self->tex [face]; 1866 int level = (w << 5) | b;
1867 HE *he;
1121 1868
1122 int px = (x + 1) * 32 - tex.w; 1869 hv_iterinit (smooth);
1123 int py = (y + 1) * 32 - tex.h; 1870 while ((he = hv_iternext (smooth)))
1124
1125 if (last_name != tex.name)
1126 { 1871 {
1872 smooth_key *skey = (smooth_key *)HeKEY (he);
1873 IV bits = SvIVX (HeVAL (he));
1874
1875 if (!(bits & 0x1000)
1876 && skey->level == level
1877 && level > smooth_max [skey->x][skey->y])
1878 {
1879 maptex tex = self->tex [skey->tile];
1880 int px = (((int)skey->x) - 1) * T;
1881 int py = (((int)skey->y) - 1) * T;
1882 int border = bits & 15;
1883 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1884 float dx = tex.s * .0625f; // 16 images/row
1885 float dy = tex.t * .5f ; // 2 images/column
1886
1887 // this time naively avoiding texture state changes
1888 // save gobs of state changes.
1889 if (last_name != tex.name)
1890 {
1891 if (!tex.name)
1892 continue; // smoothing not yet available
1893
1127 glEnd (); 1894 glEnd ();
1128 last_name = tex.name;
1129 glBindTexture (GL_TEXTURE_2D, last_name); 1895 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1130 glBegin (GL_QUADS); 1896 glBegin (GL_QUADS);
1897 }
1898
1899 if (border)
1900 {
1901 float ox = border * dx;
1902
1903 glTexCoord2f (ox , 0.f ); glVertex2f (px , py );
1904 glTexCoord2f (ox , dy ); glVertex2f (px , py + T);
1905 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T);
1906 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py );
1907 }
1908
1909 if (corner)
1910 {
1911 float ox = corner * dx;
1912
1913 glTexCoord2f (ox , dy ); glVertex2f (px , py );
1914 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T);
1915 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T);
1916 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py );
1917 }
1918 }
1131 } 1919 }
1132
1133 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1134 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1135 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1136 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1137 } 1920 }
1138 }
1139 } 1921 }
1922 }
1923
1924 hv_clear (smooth);
1925 }
1140 1926
1141 glEnd (); 1927 glEnd ();
1142 1928
1143 glDisable (GL_TEXTURE_2D); 1929 glDisable (GL_TEXTURE_2D);
1144 glDisable (GL_BLEND); 1930 glDisable (GL_BLEND);
1145 1931
1932 // top layer: overlays such as the health bar
1933 for (y = 0; y < sh; y++)
1934 if (0 <= y + my && y + my < self->rows)
1935 {
1936 maprow *row = self->row + (y + my);
1937
1938 for (x = 0; x < sw; x++)
1939 if (row->c0 <= x + mx && x + mx < row->c1)
1940 {
1941 mapcell *cell = row->col + (x + mx - row->c0);
1942
1943 int px = x * T;
1944 int py = y * T;
1945
1946 if (cell->stat_hp)
1947 {
1948 int width = cell->stat_width * T;
1949 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
1950
1951 glColor3ub (0, 0, 0);
1952 glRectf (px + 1, py - thick - 2,
1953 px + width - 1, py);
1954
1955 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1956 glRectf (px + 2,
1957 py - thick - 1,
1958 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1959 }
1960 }
1961 }
1962}
1963
1964void
1965draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1966 CODE:
1967{
1968 static float color[16][3] = {
1969 { 0.00F, 0.00F, 0.00F },
1970 { 1.00F, 1.00F, 1.00F },
1971 { 0.00F, 0.00F, 0.55F },
1972 { 1.00F, 0.00F, 0.00F },
1973
1974 { 1.00F, 0.54F, 0.00F },
1975 { 0.11F, 0.56F, 1.00F },
1976 { 0.93F, 0.46F, 0.00F },
1977 { 0.18F, 0.54F, 0.34F },
1978
1979 { 0.56F, 0.73F, 0.56F },
1980 { 0.80F, 0.80F, 0.80F },
1981 { 0.55F, 0.41F, 0.13F },
1982 { 0.99F, 0.77F, 0.26F },
1983
1984 { 0.74F, 0.65F, 0.41F },
1985
1986 { 0.00F, 1.00F, 1.00F },
1987 { 1.00F, 0.00F, 1.00F },
1988 { 1.00F, 1.00F, 0.00F },
1989 };
1990
1991 int x, y;
1992
1993 glEnable (GL_TEXTURE_2D);
1994 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1995 glEnable (GL_BLEND);
1996 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1997 glBegin (GL_QUADS);
1998
1999 for (y = 0; y < h; y++)
2000 for (x = 0; x < w; x++)
2001 {
2002 unsigned char m = data [x + y * w];
2003
2004 if (m)
2005 {
2006 float *c = color [m & 15];
2007
2008 float tx1 = m & 0x40 ? 0.5 : 0.;
2009 float tx2 = tx1 + 0.5;
2010
2011 glColor4f (c[0], c[1], c[2], 0.75);
2012 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
2013 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
2014 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
2015 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
2016 }
2017 }
2018
2019 glEnd ();
2020 glDisable (GL_BLEND);
2021 glDisable (GL_TEXTURE_2D);
2022}
2023
2024void
2025fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
2026 PPCODE:
2027{
2028 int x, y;
2029 int sw1 = sw + 2;
2030 int sh1 = sh + 2;
2031 int sh3 = sh * 3;
2032 int sw34 = (sw * 3 + 3) & ~3;
2033 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
2034 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
2035 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
2036
2037 SvPOK_only (darkness3_sv);
2038 SvCUR_set (darkness3_sv, sw34 * sh3);
2039
2040 mx += self->x - 1;
2041 my += self->y - 1;
2042
2043 memset (darkness1, 255, sw1 * sh1);
2044
2045 for (y = 0; y < sh1; y++)
2046 if (0 <= y + my && y + my < self->rows)
2047 {
2048 maprow *row = self->row + (y + my);
2049
2050 for (x = 0; x < sw1; x++)
2051 if (row->c0 <= x + mx && x + mx < row->c1)
2052 {
2053 mapcell *cell = row->col + (x + mx - row->c0);
2054
2055 darkness1 [y * sw1 + x] = cell->darkness
2056 ? 255 - (cell->darkness - 1)
2057 : 255 - FOW_DARKNESS;
2058 }
2059 }
2060
2061 for (y = 0; y < sh; ++y)
2062 for (x = 0; x < sw; ++x)
2063 {
2064 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2065 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2066 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2067 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2068 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2069 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2070 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2071 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2072 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2073
2074 uint8_t r11 = (d11 + d21 + d12) / 3;
2075 uint8_t r21 = d21;
2076 uint8_t r31 = (d21 + d31 + d32) / 3;
2077
2078 uint8_t r12 = d12;
2079 uint8_t r22 = d22;
2080 uint8_t r32 = d32;
2081
2082 uint8_t r13 = (d13 + d23 + d12) / 3;
2083 uint8_t r23 = d23;
2084 uint8_t r33 = (d23 + d33 + d32) / 3;
2085
2086 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2087 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2088 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2089 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2090 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2091 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2092 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2093 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2094 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2095 }
2096
2097 free (darkness1);
2098
1146 EXTEND (SP, 3); 2099 EXTEND (SP, 3);
1147 PUSHs (sv_2mortal (newSViv (sw4))); 2100 PUSHs (sv_2mortal (newSViv (sw34)));
1148 PUSHs (sv_2mortal (newSViv (sh))); 2101 PUSHs (sv_2mortal (newSViv (sh3)));
1149 PUSHs (darkness_sv); 2102 PUSHs (darkness3_sv);
1150} 2103}
1151 2104
1152SV * 2105SV *
1153get_rect (CFClient::Map self, int x0, int y0, int w, int h) 2106get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1154 CODE: 2107 CODE:
1155{ 2108{
1156 int x, y, x1, y1; 2109 int x, y, x1, y1;
1157 SV *data_sv = newSV (w * h * 7 + 5); 2110 SV *data_sv = newSV (w * h * 7 + 5);
1158 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2111 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1183 if (row && row->c0 <= x && x < row->c1) 2136 if (row && row->c0 <= x && x < row->c1)
1184 { 2137 {
1185 mapcell *cell = row->col + (x - row->c0); 2138 mapcell *cell = row->col + (x - row->c0);
1186 uint8_t flags = 0; 2139 uint8_t flags = 0;
1187 2140
1188 if (cell->face [0]) flags |= 1; 2141 if (cell->tile [0]) flags |= 1;
1189 if (cell->face [1]) flags |= 2; 2142 if (cell->tile [1]) flags |= 2;
1190 if (cell->face [2]) flags |= 4; 2143 if (cell->tile [2]) flags |= 4;
1191 2144
1192 *data++ = flags; 2145 *data++ = flags;
1193 2146
1194 if (flags & 1) 2147 if (flags & 1)
1195 { 2148 {
2149 tileid tile = cell->tile [0];
1196 *data++ = cell->face [0] >> 8; 2150 *data++ = tile >> 8;
1197 *data++ = cell->face [0]; 2151 *data++ = tile;
1198 } 2152 }
1199 2153
1200 if (flags & 2) 2154 if (flags & 2)
1201 { 2155 {
2156 tileid tile = cell->tile [1];
1202 *data++ = cell->face [1] >> 8; 2157 *data++ = tile >> 8;
1203 *data++ = cell->face [1]; 2158 *data++ = tile;
1204 } 2159 }
1205 2160
1206 if (flags & 4) 2161 if (flags & 4)
1207 { 2162 {
2163 tileid tile = cell->tile [2];
1208 *data++ = cell->face [2] >> 8; 2164 *data++ = tile >> 8;
1209 *data++ = cell->face [2]; 2165 *data++ = tile;
1210 } 2166 }
1211 } 2167 }
1212 else 2168 else
1213 *data++ = 0; 2169 *data++ = 0;
1214 } 2170 }
1220} 2176}
1221 OUTPUT: 2177 OUTPUT:
1222 RETVAL 2178 RETVAL
1223 2179
1224void 2180void
1225set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2181set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1226 PPCODE: 2182 PPCODE:
1227{ 2183{
1228 int x, y, z; 2184 int x, y, z;
1229 int w, h; 2185 int w, h;
1230 int x1, y1; 2186 int x1, y1;
1254 { 2210 {
1255 uint8_t flags = *data++; 2211 uint8_t flags = *data++;
1256 2212
1257 if (flags) 2213 if (flags)
1258 { 2214 {
1259 mapface face[3] = { 0, 0, 0 };
1260
1261 mapcell *cell = row_get_cell (row, x); 2215 mapcell *cell = row_get_cell (row, x);
2216 tileid tile[3] = { 0, 0, 0 };
1262 2217
1263 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2218 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1264 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2219 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1265 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2220 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1266 2221
1267 if (cell->darkness <= 0) 2222 if (cell->darkness == 0)
1268 { 2223 {
1269 cell->darkness = -1; 2224 cell->darkness = 0;
1270 2225
1271 for (z = 0; z <= 2; z++) 2226 for (z = 0; z <= 2; z++)
1272 { 2227 {
1273 cell->face[z] = face[z]; 2228 tileid t = tile [z];
1274 2229
1275 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2230 if (t >= self->texs || (t && !self->tex [t].name))
2231 {
1276 XPUSHs (sv_2mortal (newSViv (face[z]))); 2232 XPUSHs (sv_2mortal (newSViv (t)));
2233 need_texid (self, t);
2234 }
2235
2236 cell->tile [z] = t;
1277 } 2237 }
1278 } 2238 }
1279 } 2239 }
1280 } 2240 }
1281 } 2241 }
1282} 2242}
1283 2243
1284MODULE = CFClient PACKAGE = CFClient::MixChunk 2244MODULE = CFPlus PACKAGE = CFPlus::RW
1285 2245
1286CFClient::MixChunk 2246CFPlus::RW
1287new_from_file (SV *class, char *path) 2247new (SV *class, SV *data_sv)
1288 CODE: 2248 CODE:
1289 RETVAL = Mix_LoadWAV (path); 2249{
2250 STRLEN datalen;
2251 char *data = SvPVbyte (data_sv, datalen);
2252
2253 RETVAL = SDL_RWFromConstMem (data, datalen);
2254}
1290 OUTPUT: 2255 OUTPUT:
1291 RETVAL 2256 RETVAL
1292 2257
2258CFPlus::RW
2259new_from_file (SV *class, const char *path, const char *mode = "rb")
2260 CODE:
2261 RETVAL = SDL_RWFromFile (path, mode);
2262 OUTPUT:
2263 RETVAL
2264
1293void 2265void
2266close (CFPlus::RW self)
2267 CODE:
2268 SDL_RWclose (self);
2269
2270MODULE = CFPlus PACKAGE = CFPlus::Channel
2271
2272PROTOTYPES: DISABLE
2273
2274CFPlus::Channel
2275find ()
2276 CODE:
2277{
2278 RETVAL = Mix_GroupAvailable (-1);
2279
2280 if (RETVAL < 0)
2281 {
2282 RETVAL = Mix_GroupOldest (-1);
2283
2284 if (RETVAL < 0)
2285 XSRETURN_UNDEF;
2286
2287 Mix_HaltChannel (RETVAL);
2288 }
2289
2290 Mix_UnregisterAllEffects (RETVAL);
2291 Mix_Volume (RETVAL, 128);
2292}
2293 OUTPUT:
2294 RETVAL
2295
2296void
2297halt (CFPlus::Channel self)
2298 CODE:
2299 Mix_HaltChannel (self);
2300
2301void
2302expire (CFPlus::Channel self, int ticks = -1)
2303 CODE:
2304 Mix_ExpireChannel (self, ticks);
2305
2306void
2307fade_out (CFPlus::Channel self, int ticks = -1)
2308 CODE:
2309 Mix_FadeOutChannel (self, ticks);
2310
2311int
2312volume (CFPlus::Channel self, int volume)
2313 CODE:
2314 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2315 OUTPUT:
2316 RETVAL
2317
2318void
2319unregister_all_effects (CFPlus::Channel self)
2320 CODE:
2321 Mix_UnregisterAllEffects (self);
2322
2323void
2324set_panning (CFPlus::Channel self, int left, int right)
2325 CODE:
2326 left = CLAMP (left , 0, 255);
2327 right = CLAMP (right, 0, 255);
2328 Mix_SetPanning (self, left, right);
2329
2330void
2331set_distance (CFPlus::Channel self, int distance)
2332 CODE:
2333 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2334
2335void
2336set_position (CFPlus::Channel self, int angle, int distance)
2337 CODE:
2338 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2339
2340void
2341set_reverse_stereo (CFPlus::Channel self, int flip)
2342 CODE:
2343 Mix_SetReverseStereo (self, flip);
2344
2345MODULE = CFPlus PACKAGE = CFPlus::MixChunk
2346
2347PROTOTYPES: DISABLE
2348
2349CFPlus::MixChunk
2350new (SV *class, CFPlus::RW rwops)
2351 CODE:
2352 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2353 OUTPUT:
2354 RETVAL
2355
2356void
1294DESTROY (CFClient::MixChunk self) 2357DESTROY (CFPlus::MixChunk self)
1295 CODE: 2358 CODE:
1296 Mix_FreeChunk (self); 2359 Mix_FreeChunk (self);
1297 2360
1298int 2361int
1299volume (CFClient::MixChunk self, int volume = -1) 2362volume (CFPlus::MixChunk self, int volume = -1)
1300 CODE: 2363 CODE:
2364 if (items > 1)
2365 volume = CLAMP (volume, 0, 128);
1301 RETVAL = Mix_VolumeChunk (self, volume); 2366 RETVAL = Mix_VolumeChunk (self, volume);
1302 OUTPUT: 2367 OUTPUT:
1303 RETVAL 2368 RETVAL
1304 2369
1305int 2370CFPlus::Channel
1306play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2371play (CFPlus::MixChunk self, CFPlus::Channel channel = -1, int loops = 0, int ticks = -1)
1307 CODE: 2372 CODE:
2373{
1308 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2374 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2375
2376 if (RETVAL < 0)
2377 XSRETURN_UNDEF;
2378
2379 if (channel < 0)
2380 {
2381 Mix_UnregisterAllEffects (RETVAL);
2382 Mix_Volume (RETVAL, 128);
2383 }
2384}
1309 OUTPUT: 2385 OUTPUT:
1310 RETVAL 2386 RETVAL
1311 2387
1312MODULE = CFClient PACKAGE = CFClient::MixMusic 2388MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1313 2389
1314int 2390int
1315volume (int volume = -1) 2391volume (int volume = -1)
2392 PROTOTYPE: ;$
1316 CODE: 2393 CODE:
2394 if (items > 0)
2395 volume = CLAMP (volume, 0, 128);
1317 RETVAL = Mix_VolumeMusic (volume); 2396 RETVAL = Mix_VolumeMusic (volume);
1318 OUTPUT: 2397 OUTPUT:
1319 RETVAL 2398 RETVAL
1320 2399
2400void
2401fade_out (int ms)
2402 CODE:
2403 Mix_FadeOutMusic (ms);
2404
2405void
2406halt ()
2407 CODE:
2408 Mix_HaltMusic ();
2409
1321CFClient::MixMusic 2410CFPlus::MixMusic
1322new_from_file (SV *class, char *path) 2411new (SV *class, CFPlus::RW rwops)
1323 CODE: 2412 CODE:
1324 RETVAL = Mix_LoadMUS (path); 2413 RETVAL = Mix_LoadMUS_RW (rwops);
1325 OUTPUT: 2414 OUTPUT:
1326 RETVAL 2415 RETVAL
1327 2416
1328void 2417void
1329DESTROY (CFClient::MixMusic self) 2418DESTROY (CFPlus::MixMusic self)
1330 CODE: 2419 CODE:
1331 Mix_FreeMusic (self); 2420 Mix_FreeMusic (self);
1332 2421
1333int 2422int
1334play (CFClient::MixMusic self, int loops = -1) 2423play (CFPlus::MixMusic self, int loops = -1)
1335 CODE: 2424 CODE:
1336 RETVAL = Mix_PlayMusic (self, loops); 2425 RETVAL = Mix_PlayMusic (self, loops);
1337 OUTPUT: 2426 OUTPUT:
1338 RETVAL 2427 RETVAL
1339 2428
2429void
2430fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position)
2431 CODE:
2432 Mix_FadeInMusicPos (self, loops, ms, position);
2433
1340MODULE = CFClient PACKAGE = CFClient::OpenGL 2434MODULE = CFPlus PACKAGE = CFPlus::OpenGL
2435
2436PROTOTYPES: ENABLE
1341 2437
1342BOOT: 2438BOOT:
1343{ 2439{
1344 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2440 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1345 static const struct { 2441 static const struct {
1346 const char *name; 2442 const char *name;
1347 IV iv; 2443 IV iv;
1348 } *civ, const_iv[] = { 2444 } *civ, const_iv[] = {
1349# define const_iv(name) { # name, (IV)name } 2445# define const_iv(name) { # name, (IV)name }
2446 const_iv (GL_VENDOR),
2447 const_iv (GL_VERSION),
2448 const_iv (GL_EXTENSIONS),
1350 const_iv (GL_COLOR_MATERIAL), 2449 const_iv (GL_COLOR_MATERIAL),
1351 const_iv (GL_SMOOTH), 2450 const_iv (GL_SMOOTH),
1352 const_iv (GL_FLAT), 2451 const_iv (GL_FLAT),
2452 const_iv (GL_DITHER),
1353 const_iv (GL_BLEND), 2453 const_iv (GL_BLEND),
2454 const_iv (GL_CULL_FACE),
2455 const_iv (GL_SCISSOR_TEST),
2456 const_iv (GL_DEPTH_TEST),
2457 const_iv (GL_ALPHA_TEST),
2458 const_iv (GL_NORMALIZE),
2459 const_iv (GL_RESCALE_NORMAL),
2460 const_iv (GL_FRONT),
2461 const_iv (GL_BACK),
2462 const_iv (GL_AUX0),
1354 const_iv (GL_AND), 2463 const_iv (GL_AND),
1355 const_iv (GL_ONE), 2464 const_iv (GL_ONE),
1356 const_iv (GL_ZERO), 2465 const_iv (GL_ZERO),
1357 const_iv (GL_SRC_ALPHA), 2466 const_iv (GL_SRC_ALPHA),
1358 const_iv (GL_SRC_ALPHA_SATURATE), 2467 const_iv (GL_DST_ALPHA),
1359 const_iv (GL_ONE_MINUS_SRC_ALPHA), 2468 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1360 const_iv (GL_ONE_MINUS_DST_ALPHA), 2469 const_iv (GL_ONE_MINUS_DST_ALPHA),
2470 const_iv (GL_SRC_ALPHA_SATURATE),
1361 const_iv (GL_RGB), 2471 const_iv (GL_RGB),
1362 const_iv (GL_RGBA), 2472 const_iv (GL_RGBA),
2473 const_iv (GL_RGBA4),
2474 const_iv (GL_RGBA8),
2475 const_iv (GL_RGB5_A1),
1363 const_iv (GL_UNSIGNED_BYTE), 2476 const_iv (GL_UNSIGNED_BYTE),
2477 const_iv (GL_UNSIGNED_SHORT),
2478 const_iv (GL_UNSIGNED_INT),
1364 const_iv (GL_ALPHA), 2479 const_iv (GL_ALPHA),
2480 const_iv (GL_INTENSITY),
2481 const_iv (GL_LUMINANCE),
2482 const_iv (GL_LUMINANCE_ALPHA),
1365 const_iv (GL_FLOAT), 2483 const_iv (GL_FLOAT),
1366 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2484 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1367 const_iv (GL_COMPILE), 2485 const_iv (GL_COMPILE),
2486 const_iv (GL_PROXY_TEXTURE_1D),
2487 const_iv (GL_PROXY_TEXTURE_2D),
1368 const_iv (GL_TEXTURE_1D), 2488 const_iv (GL_TEXTURE_1D),
1369 const_iv (GL_TEXTURE_2D), 2489 const_iv (GL_TEXTURE_2D),
1370 const_iv (GL_TEXTURE_ENV), 2490 const_iv (GL_TEXTURE_ENV),
1371 const_iv (GL_TEXTURE_MAG_FILTER), 2491 const_iv (GL_TEXTURE_MAG_FILTER),
1372 const_iv (GL_TEXTURE_MIN_FILTER), 2492 const_iv (GL_TEXTURE_MIN_FILTER),
1373 const_iv (GL_TEXTURE_ENV_MODE), 2493 const_iv (GL_TEXTURE_ENV_MODE),
1374 const_iv (GL_TEXTURE_WRAP_S), 2494 const_iv (GL_TEXTURE_WRAP_S),
1375 const_iv (GL_TEXTURE_WRAP_T), 2495 const_iv (GL_TEXTURE_WRAP_T),
2496 const_iv (GL_REPEAT),
1376 const_iv (GL_CLAMP), 2497 const_iv (GL_CLAMP),
1377 const_iv (GL_REPEAT), 2498 const_iv (GL_CLAMP_TO_EDGE),
1378 const_iv (GL_NEAREST), 2499 const_iv (GL_NEAREST),
1379 const_iv (GL_LINEAR), 2500 const_iv (GL_LINEAR),
1380 const_iv (GL_NEAREST_MIPMAP_NEAREST), 2501 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1381 const_iv (GL_LINEAR_MIPMAP_NEAREST), 2502 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1382 const_iv (GL_NEAREST_MIPMAP_LINEAR), 2503 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1383 const_iv (GL_LINEAR_MIPMAP_LINEAR), 2504 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1384 const_iv (GL_GENERATE_MIPMAP), 2505 const_iv (GL_GENERATE_MIPMAP),
1385 const_iv (GL_MODULATE), 2506 const_iv (GL_MODULATE),
2507 const_iv (GL_DECAL),
1386 const_iv (GL_REPLACE), 2508 const_iv (GL_REPLACE),
2509 const_iv (GL_DEPTH_BUFFER_BIT),
1387 const_iv (GL_COLOR_BUFFER_BIT), 2510 const_iv (GL_COLOR_BUFFER_BIT),
1388 const_iv (GL_PROJECTION), 2511 const_iv (GL_PROJECTION),
1389 const_iv (GL_MODELVIEW), 2512 const_iv (GL_MODELVIEW),
1390 const_iv (GL_COLOR_LOGIC_OP), 2513 const_iv (GL_COLOR_LOGIC_OP),
2514 const_iv (GL_SEPARABLE_2D),
1391 const_iv (GL_CONVOLUTION_2D), 2515 const_iv (GL_CONVOLUTION_2D),
1392 const_iv (GL_CONVOLUTION_BORDER_MODE), 2516 const_iv (GL_CONVOLUTION_BORDER_MODE),
1393 const_iv (GL_CONSTANT_BORDER), 2517 const_iv (GL_CONSTANT_BORDER),
2518 const_iv (GL_POINTS),
1394 const_iv (GL_LINES), 2519 const_iv (GL_LINES),
2520 const_iv (GL_LINE_STRIP),
2521 const_iv (GL_LINE_LOOP),
1395 const_iv (GL_QUADS), 2522 const_iv (GL_QUADS),
2523 const_iv (GL_QUAD_STRIP),
2524 const_iv (GL_TRIANGLES),
2525 const_iv (GL_TRIANGLE_STRIP),
2526 const_iv (GL_TRIANGLE_FAN),
1396 const_iv (GL_LINE_LOOP), 2527 const_iv (GL_POLYGON),
1397 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2528 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2529 const_iv (GL_POINT_SMOOTH_HINT),
2530 const_iv (GL_LINE_SMOOTH_HINT),
2531 const_iv (GL_POLYGON_SMOOTH_HINT),
2532 const_iv (GL_GENERATE_MIPMAP_HINT),
1398 const_iv (GL_FASTEST), 2533 const_iv (GL_FASTEST),
2534 const_iv (GL_DONT_CARE),
2535 const_iv (GL_NICEST),
2536 const_iv (GL_V2F),
2537 const_iv (GL_V3F),
2538 const_iv (GL_T2F_V3F),
2539 const_iv (GL_T2F_N3F_V3F),
1399# undef const_iv 2540# undef const_iv
1400 }; 2541 };
1401 2542
1402 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2543 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1403 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2544 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2545
2546 texture_av = newAV ();
2547 AvREAL_off (texture_av);
1404} 2548}
2549
2550char *
2551gl_vendor ()
2552 CODE:
2553 RETVAL = (char *)glGetString (GL_VENDOR);
2554 OUTPUT:
2555 RETVAL
2556
2557char *
2558gl_version ()
2559 CODE:
2560 RETVAL = (char *)glGetString (GL_VERSION);
2561 OUTPUT:
2562 RETVAL
2563
2564char *
2565gl_extensions ()
2566 CODE:
2567 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2568 OUTPUT:
2569 RETVAL
2570
2571const char *glGetString (GLenum pname)
2572
2573GLint glGetInteger (GLenum pname)
2574 CODE:
2575 glGetIntegerv (pname, &RETVAL);
2576 OUTPUT:
2577 RETVAL
2578
2579GLdouble glGetDouble (GLenum pname)
2580 CODE:
2581 glGetDoublev (pname, &RETVAL);
2582 OUTPUT:
2583 RETVAL
1405 2584
1406int glGetError () 2585int glGetError ()
2586
2587void glFinish ()
1407 2588
1408void glClear (int mask) 2589void glClear (int mask)
1409 2590
1410void glClearColor (float r, float g, float b, float a = 1.0) 2591void glClearColor (float r, float g, float b, float a = 1.0)
1411 PROTOTYPE: @ 2592 PROTOTYPE: @
1418 2599
1419void glHint (int target, int mode) 2600void glHint (int target, int mode)
1420 2601
1421void glBlendFunc (int sfactor, int dfactor) 2602void glBlendFunc (int sfactor, int dfactor)
1422 2603
2604void glBlendFuncSeparate (int sa, int da, int saa, int daa)
2605 CODE:
2606 gl_BlendFuncSeparate (sa, da, saa, daa);
2607
2608void glDepthMask (int flag)
2609
1423void glLogicOp (int opcode) 2610void glLogicOp (int opcode)
1424 2611
2612void glColorMask (int red, int green, int blue, int alpha)
2613
1425void glMatrixMode (int mode) 2614void glMatrixMode (int mode)
1426 2615
1427void glPushMatrix () 2616void glPushMatrix ()
1428 2617
1429void glPopMatrix () 2618void glPopMatrix ()
1430 2619
1431void glLoadIdentity () 2620void glLoadIdentity ()
1432 2621
2622void glDrawBuffer (int buffer)
2623
2624void glReadBuffer (int buffer)
2625
1433# near and far are due to microsofts buggy c compiler 2626# near_ and far_ are due to microsofts buggy "c" compiler
2627void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2628
2629# near_ and far_ are due to microsofts buggy "c" compiler
1434void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2630void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1435 2631
2632PROTOTYPES: DISABLE
2633
1436void glViewport (int x, int y, int width, int height) 2634void glViewport (int x, int y, int width, int height)
2635
2636void glScissor (int x, int y, int width, int height)
1437 2637
1438void glTranslate (float x, float y, float z = 0.) 2638void glTranslate (float x, float y, float z = 0.)
1439 CODE: 2639 CODE:
1440 glTranslatef (x, y, z); 2640 glTranslatef (x, y, z);
1441 2641
1445 2645
1446void glRotate (float angle, float x, float y, float z) 2646void glRotate (float angle, float x, float y, float z)
1447 CODE: 2647 CODE:
1448 glRotatef (angle, x, y, z); 2648 glRotatef (angle, x, y, z);
1449 2649
1450void glBegin (int mode)
1451
1452void glEnd ()
1453
1454void glColor (float r, float g, float b, float a = 1.0) 2650void glColor (float r, float g, float b, float a = 1.0)
1455 PROTOTYPE: @ 2651 ALIAS:
2652 glColor_premultiply = 1
1456 CODE: 2653 CODE:
2654 if (ix)
2655 {
2656 r *= a;
2657 g *= a;
2658 b *= a;
2659 }
2660 // microsoft visual "c" rounds instead of truncating...
1457 glColor4f (r, g, b, a); 2661 glColor4f (r, g, b, a);
2662
2663void glRasterPos (float x, float y, float z = 0.)
2664 CODE:
2665 glRasterPos3f (0, 0, z);
2666 glBitmap (0, 0, 0, 0, x, y, 0);
1458 2667
1459void glVertex (float x, float y, float z = 0.) 2668void glVertex (float x, float y, float z = 0.)
1460 CODE: 2669 CODE:
1461 glVertex3f (x, y, z); 2670 glVertex3f (x, y, z);
1462 2671
1463void glTexCoord (float s, float t) 2672void glTexCoord (float s, float t)
1464 CODE: 2673 CODE:
1465 glTexCoord2f (s, t); 2674 glTexCoord2f (s, t);
1466 2675
2676void glRect (float x1, float y1, float x2, float y2)
2677 CODE:
2678 glRectf (x1, y1, x2, y2);
2679
2680PROTOTYPES: ENABLE
2681
2682void glBegin (int mode)
2683
2684void glEnd ()
2685
2686void glPointSize (GLfloat size)
2687
2688void glLineWidth (GLfloat width)
2689
2690void glInterleavedArrays (int format, int stride, char *data)
2691
2692void glDrawElements (int mode, int count, int type, char *indices)
2693
2694# 1.2 void glDrawRangeElements (int mode, int start, int end
2695
1467void glTexEnv (int target, int pname, float param) 2696void glTexEnv (int target, int pname, float param)
1468 CODE: 2697 CODE:
1469 glTexEnvf (target, pname, param); 2698 glTexEnvf (target, pname, param);
1470 2699
1471void glTexParameter (int target, int pname, float param) 2700void glTexParameter (int target, int pname, float param)
1474 2703
1475void glBindTexture (int target, int name) 2704void glBindTexture (int target, int name)
1476 2705
1477void glConvolutionParameter (int target, int pname, float params) 2706void glConvolutionParameter (int target, int pname, float params)
1478 CODE: 2707 CODE:
1479 GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params)); 2708 if (gl.ConvolutionParameterf)
2709 gl.ConvolutionParameterf (target, pname, params);
1480 2710
1481void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 2711void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1482 CODE: 2712 CODE:
1483 GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D, 2713 if (gl.ConvolutionFilter2D)
1484 (target, internalformat, width, height, format, type, data)); 2714 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
2715
2716void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2717 CODE:
2718 if (gl.SeparableFilter2D)
2719 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1485 2720
1486void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2721void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1487 2722
1488void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2723void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2724
2725void glDrawPixels (int width, int height, int format, int type, char *pixels)
2726
2727void glPixelZoom (float x, float y)
2728
2729void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1489 2730
1490int glGenTexture () 2731int glGenTexture ()
1491 CODE: 2732 CODE:
1492{ 2733 RETVAL = gen_texture ();
1493 GLuint name;
1494 glGenTextures (1, &name);
1495 RETVAL = name;
1496}
1497 OUTPUT: 2734 OUTPUT:
1498 RETVAL 2735 RETVAL
1499 2736
1500void glDeleteTexture (int name) 2737void glDeleteTexture (int name)
1501 CODE: 2738 CODE:
1502{
1503 GLuint name_ = name;
1504 glDeleteTextures (1, &name_); 2739 del_texture (name);
1505} 2740
1506
1507int glGenList () 2741int glGenList ()
1508 CODE: 2742 CODE:
1509 RETVAL = glGenLists (1); 2743 RETVAL = glGenLists (1);
1510 OUTPUT: 2744 OUTPUT:
1511 RETVAL 2745 RETVAL
1518 2752
1519void glEndList () 2753void glEndList ()
1520 2754
1521void glCallList (int list) 2755void glCallList (int list)
1522 2756
2757MODULE = CFPlus PACKAGE = CFPlus::UI::Base
2758
2759PROTOTYPES: DISABLE
2760
2761void
2762find_widget (SV *self, NV x, NV y)
2763 PPCODE:
2764{
2765 if (within_widget (self, x, y))
2766 XPUSHs (self);
2767}
2768
2769BOOT:
2770{
2771 hover_gv = gv_fetchpv ("CFPlus::UI::HOVER", 1, SVt_NV);
2772
2773 draw_x_gv = gv_fetchpv ("CFPlus::UI::Base::draw_x", 1, SVt_NV);
2774 draw_y_gv = gv_fetchpv ("CFPlus::UI::Base::draw_y", 1, SVt_NV);
2775 draw_w_gv = gv_fetchpv ("CFPlus::UI::Base::draw_w", 1, SVt_NV);
2776 draw_h_gv = gv_fetchpv ("CFPlus::UI::Base::draw_h", 1, SVt_NV);
2777}
2778
2779void
2780draw (SV *self)
2781 CODE:
2782{
2783 HV *hv;
2784 SV **svp;
2785 NV x, y, w, h;
2786 SV *draw_x_sv = GvSV (draw_x_gv);
2787 SV *draw_y_sv = GvSV (draw_y_gv);
2788 SV *draw_w_sv = GvSV (draw_w_gv);
2789 SV *draw_h_sv = GvSV (draw_h_gv);
2790 SV *hover;
2791 double draw_x, draw_y, draw_w, draw_h;
2792
2793 if (!SvROK (self))
2794 croak ("CFPlus::Base::draw: %s not a reference", SvPV_nolen (self));
2795
2796 hv = (HV *)SvRV (self);
2797
2798 if (SvTYPE (hv) != SVt_PVHV)
2799 croak ("CFPlus::Base::draw: %s not a hashref", SvPV_nolen (self));
2800
2801 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2802 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2803
2804 if (!h || !w)
2805 XSRETURN_EMPTY;
2806
2807 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2808 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2809
2810 draw_x = SvNV (draw_x_sv) + x;
2811 draw_y = SvNV (draw_y_sv) + y;
2812
2813 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2814 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2815 XSRETURN_EMPTY;
2816
2817 sv_setnv (draw_x_sv, draw_x);
2818 sv_setnv (draw_y_sv, draw_y);
2819
2820 glPushMatrix ();
2821 glTranslated (x, y, 0);
2822
2823 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
2824 {
2825 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2826
2827 if (svp && SvTRUE (*svp))
2828 {
2829 glColor4f (1*0.2f, 0.8*0.2f, 0.5*0.2f, 0.2f);
2830 glEnable (GL_BLEND);
2831 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2832 glBegin (GL_QUADS);
2833 glVertex2f (0, 0);
2834 glVertex2f (w, 0);
2835 glVertex2f (w, h);
2836 glVertex2f (0, h);
2837 glEnd ();
2838 glDisable (GL_BLEND);
2839 }
2840 }
2841#if 0
2842 if ($ENV{CFPLUS_DEBUG} & 1) {
2843 glPushMatrix;
2844 glColor 1, 1, 0, 1;
2845 glTranslate 0.375, 0.375;
2846 glBegin GL_LINE_LOOP;
2847 glVertex 0 , 0;
2848 glVertex $self->{w} - 1, 0;
2849 glVertex $self->{w} - 1, $self->{h} - 1;
2850 glVertex 0 , $self->{h} - 1;
2851 glEnd;
2852 glPopMatrix;
2853 #CFPlus::UI::Label->new (w => $self->{w}, h => $self->{h}, text => $self, fontsize => 0)->_draw;
2854 }
2855#endif
2856 PUSHMARK (SP);
2857 XPUSHs (self);
2858 PUTBACK;
2859 call_method ("_draw", G_VOID | G_DISCARD);
2860 SPAGAIN;
2861
2862 glPopMatrix ();
2863
2864 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
2865 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
2866}
2867

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