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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.68 by root, Tue Apr 25 11:48:30 2006 UTC vs.
Revision 1.222 by root, Sat Aug 11 06:34:26 2007 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
2# include <malloc.h> 4# include <malloc.h>
5# include <windows.h>
6# include <wininet.h>
7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
3#endif 14#endif
4 15
5#include "EXTERN.h" 16#include "EXTERN.h"
6#include "perl.h" 17#include "perl.h"
7#include "XSUB.h" 18#include "XSUB.h"
8 19
20#ifdef _WIN32
21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
27#endif
28
29#include <assert.h>
30#include <math.h>
9#include <string.h> 31#include <string.h>
10#include <stdio.h> 32#include <stdio.h>
33#include <stdlib.h>
34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
11 36
12#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
39#include <SDL_endian.h>
13#include <SDL_image.h> 40#include <SDL_image.h>
14#include <SDL_mixer.h> 41#include <SDL_mixer.h>
15#include <SDL_opengl.h> 42#include <SDL_opengl.h>
16 43
44#define PANGO_ENABLE_BACKEND
45#define G_DISABLE_CAST_CHECKS
46
17#include <glib/gmacros.h> 47#include <glib/gmacros.h>
18 48
19#include <pango/pango.h> 49#include <pango/pango.h>
20#include <pango/pangofc-fontmap.h>
21#include <pango/pangoft2.h>
22 50
23#ifndef _WIN32 51#ifndef _WIN32
24# include <sys/types.h> 52# include <sys/types.h>
25# include <sys/socket.h> 53# include <sys/socket.h>
26# include <netinet/in.h> 54# include <netinet/in.h>
27# include <netinet/tcp.h> 55# include <netinet/tcp.h>
28# include <inttypes.h> 56# include <inttypes.h>
29#else
30 typedef unsigned char uint8_t;
31 typedef unsigned short uint16_t;
32 typedef unsigned int uint32_t;
33 typedef signed char int8_t;
34 typedef signed short int16_t;
35 typedef signed int int32_t;
36#endif 57#endif
37 58
38#include "glext.h" 59#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
39 60
40#define FOW_DARKNESS 32 61#define FOW_DARKNESS 32
41 62
42#define MAP_EXTEND_X 32 63#define MAP_EXTEND_X 32
43#define MAP_EXTEND_Y 512 64#define MAP_EXTEND_Y 512
44 65
45#define MIN_FONT_HEIGHT 10 66#define MIN_FONT_HEIGHT 10
46 67
47#define GL_CALL(type,func,args) \ 68#if 0
48 { \ 69# define PARACHUTE SDL_INIT_NOPARACHUTE
49 static int init_; \ 70#else
50 static type fptr_; \ 71# define PARACHUTE 0
51 \ 72#endif
52 if (!init_) \
53 { \
54 init_ = 1; \
55 fptr_ = (type)SDL_GL_GetProcAddress (# func); \
56 } \
57 \
58 if (fptr_) \
59 fptr_ args; \
60 }
61 73
74static AV *texture_av;
75
76static struct
77{
78#define GL_FUNC(ptr,name) ptr name;
79#include "glfunc.h"
80#undef GL_FUNC
81} gl;
82
83static void
84gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
85{
86 if (gl.BlendFuncSeparate)
87 gl.BlendFuncSeparate (sa, da, saa, daa);
88 else if (gl.BlendFuncSeparateEXT)
89 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
90 else
91 glBlendFunc (sa, da);
92}
93
94static GLuint
95gen_texture ()
96{
97 GLuint name;
98
99 if (AvFILL (texture_av) >= 0)
100 name = (GLuint)(size_t)av_pop (texture_av);
101 else
102 glGenTextures (1, &name);
103
104 return name;
105}
106
107static void
108del_texture (GLuint name)
109{
110 /* make a half-assed attempt at returning the memory used by the texture */
111 /* textures are frequently being reused by cfplus anyway */
112 /*glBindTexture (GL_TEXTURE_2D, name);*/
113 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
114 av_push (texture_av, (SV *)(size_t)name);
115 glDeleteTextures (1, &name);
116}
117
118#include "texcache.c"
119
120#include "pango-font.c"
121#include "pango-fontmap.c"
122#include "pango-render.c"
123
124typedef IV CFPlus__Channel;
125typedef SDL_RWops *CFPlus__RW;
62typedef Mix_Chunk *CFClient__MixChunk; 126typedef Mix_Chunk *CFPlus__MixChunk;
63typedef Mix_Music *CFClient__MixMusic; 127typedef Mix_Music *CFPlus__MixMusic;
64 128
65typedef PangoFontDescription *CFClient__Font; 129typedef PangoFontDescription *CFPlus__Font;
130
131static int
132shape_attr_p (PangoLayoutRun *run)
133{
134 GSList *attrs = run->item->analysis.extra_attrs;
135
136 while (attrs)
137 {
138 PangoAttribute *attr = attrs->data;
139
140 if (attr->klass->type == PANGO_ATTR_SHAPE)
141 return 1;
142
143 attrs = attrs->next;
144 }
145
146 return 0;
147}
66 148
67typedef struct cf_layout { 149typedef struct cf_layout {
68 PangoLayout *pl; 150 PangoLayout *pl;
151 float r, g, b, a; // default color for rgba mode
69 int base_height; 152 int base_height;
70 CFClient__Font font; 153 CFPlus__Font font;
71} *CFClient__Layout; 154} *CFPlus__Layout;
72 155
73static CFClient__Font default_font; 156static CFPlus__Font default_font;
74static PangoContext *context; 157static PangoContext *opengl_context;
75static PangoFontMap *fontmap; 158static PangoFontMap *opengl_fontmap;
76 159
77static void 160static void
78substitute_func (FcPattern *pattern, gpointer data) 161substitute_func (FcPattern *pattern, gpointer data)
79{ 162{
80 FcPatternAddBool (pattern, FC_HINTING , 1); 163 FcPatternAddBool (pattern, FC_HINTING, 1);
164#ifdef FC_HINT_STYLE
165 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
166#endif
81 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 167 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
82} 168}
83 169
84static void 170static void
85layout_update_font (CFClient__Layout self) 171layout_update_font (CFPlus__Layout self)
86{ 172{
87 /* use a random scale factor to account for unknown descenders, 0.8 works 173 /* use a random scale factor to account for unknown descenders, 0.8 works
88 * reasonably well with bitstream vera 174 * reasonably well with bitstream vera
89 */ 175 */
90 PangoFontDescription *font = self->font ? self->font : default_font; 176 PangoFontDescription *font = self->font ? self->font : default_font;
94 180
95 pango_layout_set_font_description (self->pl, font); 181 pango_layout_set_font_description (self->pl, font);
96} 182}
97 183
98static void 184static void
99layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 185layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
100{ 186{
187 PangoRectangle rect;
188
189 // get_pixel_* wrongly rounds down
101 pango_layout_get_pixel_size (self->pl, w, h); 190 pango_layout_get_extents (self->pl, 0, &rect);
102 191
103 *w = (*w + 3) & ~3; 192 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
104 if (!*w) *w = 1; 193 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
105 if (!*h) *h = 1;
106}
107 194
195 if (!rect.width) rect.width = 1;
196 if (!rect.height) rect.height = 1;
197
198 *w = rect.width;
199 *h = rect.height;
200}
201
202typedef uint16_t tileid;
108typedef uint16_t mapface; 203typedef uint16_t faceid;
109 204
110typedef struct { 205typedef struct {
111 GLint name; 206 int name;
112 int w, h; 207 int w, h;
113 float s, t; 208 float s, t;
114 uint8_t r, g, b, a; 209 uint8_t r, g, b, a;
210 tileid smoothtile;
211 uint8_t smoothlevel;
115} maptex; 212} maptex;
116 213
117typedef struct { 214typedef struct {
215 uint32_t player;
216 tileid tile[3];
118 int16_t darkness; 217 uint16_t darkness;
119 mapface face[3]; 218 uint8_t stat_width, stat_hp, flags, smoothmax;
120} mapcell; 219} mapcell;
121 220
122typedef struct { 221typedef struct {
123 int32_t c0, c1; 222 int32_t c0, c1;
124 mapcell *col; 223 mapcell *col;
125} maprow; 224} maprow;
126 225
127typedef struct map { 226typedef struct map {
128 int x, y, w, h; 227 int x, y, w, h;
129 int ox, oy; /* offset to virtual global coordinate system */ 228 int ox, oy; /* offset to virtual global coordinate system */
130 int faces; 229 int faces; tileid *face2tile; // [faceid]
131 mapface *face; 230 int texs; maptex *tex; // [tileid]
132
133 int texs;
134 maptex *tex;
135 231
136 int32_t rows; 232 int32_t rows;
137 maprow *row; 233 maprow *row;
138} *CFClient__Map; 234} *CFPlus__Map;
139 235
140static char * 236static char *
141prepend (char *ptr, int sze, int inc) 237prepend (char *ptr, int sze, int inc)
142{ 238{
143 char *p; 239 char *p;
160} 256}
161 257
162#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 258#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
163#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 259#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
164 260
261static void
262need_facenum (struct map *self, faceid face)
263{
264 while (self->faces <= face)
265 {
266 Append (tileid, self->face2tile, self->faces, self->faces);
267 self->faces *= 2;
268 }
269}
270
271static void
272need_texid (struct map *self, int texid)
273{
274 while (self->texs <= texid)
275 {
276 Append (maptex, self->tex, self->texs, self->texs);
277 self->texs *= 2;
278 }
279}
280
165static maprow * 281static maprow *
166map_get_row (CFClient__Map self, int y) 282map_get_row (CFPlus__Map self, int y)
167{ 283{
168 if (0 > y) 284 if (0 > y)
169 { 285 {
170 int extend = - y + MAP_EXTEND_Y; 286 int extend = - y + MAP_EXTEND_Y;
171 Prepend (maprow, self->row, self->rows, extend); 287 Prepend (maprow, self->row, self->rows, extend);
209 325
210 return row->col + (x - row->c0); 326 return row->col + (x - row->c0);
211} 327}
212 328
213static mapcell * 329static mapcell *
214map_get_cell (CFClient__Map self, int x, int y) 330map_get_cell (CFPlus__Map self, int x, int y)
215{ 331{
216 return row_get_cell (map_get_row (self, y), x); 332 return row_get_cell (map_get_row (self, y), x);
217} 333}
218 334
219static void 335static void
220map_clear (CFClient__Map self) 336map_clear (CFPlus__Map self)
221{ 337{
222 int r; 338 int r;
223 339
224 for (r = 0; r < self->rows; r++) 340 for (r = 0; r < self->rows; r++)
225 Safefree (self->row[r].col); 341 Safefree (self->row[r].col);
233 self->row = 0; 349 self->row = 0;
234 self->rows = 0; 350 self->rows = 0;
235} 351}
236 352
237static void 353static void
238map_blank (CFClient__Map self, int x0, int y0, int w, int h) 354map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
239{ 355{
240 int x, y; 356 int x, y;
241 maprow *row; 357 maprow *row;
358 mapcell *cell;
242 359
243 for (y = y0; y < y0 + h; y++) 360 for (y = y0; y < y0 + h; y++)
244 if (y >= 0) 361 if (y >= 0)
245 { 362 {
246 if (y >= self->rows) 363 if (y >= self->rows)
252 if (x >= row->c0) 369 if (x >= row->c0)
253 { 370 {
254 if (x >= row->c1) 371 if (x >= row->c1)
255 break; 372 break;
256 373
257 row->col[x - row->c0].darkness = -1; 374 cell = row->col + x - row->c0;
375
376 cell->darkness = 0;
377 cell->stat_hp = 0;
378 cell->flags = 0;
379 cell->player = 0;
258 } 380 }
259 } 381 }
260} 382}
261 383
384typedef struct {
385 tileid tile;
386 uint8_t x, y, level;
387} smooth_key;
388
262static void 389static void
390smooth_or_bits (HV *hv, smooth_key *key, IV bits)
391{
392 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
393
394 if (SvIOK (*sv))
395 SvIV_set (*sv, SvIVX (*sv) | bits);
396 else
397 sv_setiv (*sv, bits);
398}
399
400static void
263music_finished () 401music_finished (void)
264{ 402{
265 SDL_UserEvent ev; 403 SDL_UserEvent ev;
266 404
267 ev.type = SDL_USEREVENT; 405 ev.type = SDL_USEREVENT;
268 ev.code = 0; 406 ev.code = 0;
270 ev.data2 = 0; 408 ev.data2 = 0;
271 409
272 SDL_PushEvent ((SDL_Event *)&ev); 410 SDL_PushEvent ((SDL_Event *)&ev);
273} 411}
274 412
413static void
414channel_finished (int channel)
415{
416 SDL_UserEvent ev;
417
418 ev.type = SDL_USEREVENT;
419 ev.code = 1;
420 ev.data1 = (void *)(long)channel;
421 ev.data2 = 0;
422
423 SDL_PushEvent ((SDL_Event *)&ev);
424}
425
426static unsigned int
427minpot (unsigned int n)
428{
429 if (!n)
430 return 0;
431
432 --n;
433
434 n |= n >> 1;
435 n |= n >> 2;
436 n |= n >> 4;
437 n |= n >> 8;
438 n |= n >> 16;
439
440 return n + 1;
441}
442
443/* SDL should provide this, really. */
444#define SDLK_MODIFIER_MIN 300
445#define SDLK_MODIFIER_MAX 314
446
447/******************************************************************************/
448
449static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
450static GV *hover_gv;
451
452static int
453within_widget (SV *widget, NV x, NV y)
454{
455 HV *self;
456 SV **svp;
457 NV wx, ww, wy, wh;
458
459 if (!SvROK (widget))
460 return 0;
461
462 self = (HV *)SvRV (widget);
463
464 if (SvTYPE (self) != SVt_PVHV)
465 return 0;
466
467 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
468 if (y < wy)
469 return 0;
470
471 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
472 if (y >= wy + wh)
473 return 0;
474
475 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
476 if (x < wx)
477 return 0;
478
479 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
480 if (x >= wx + ww)
481 return 0;
482
483 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
484 if (!svp || !SvTRUE (*svp))
485 return 0;
486
487 return 1;
488}
489
275MODULE = CFClient PACKAGE = CFClient 490MODULE = CFPlus PACKAGE = CFPlus
276 491
277PROTOTYPES: ENABLE 492PROTOTYPES: ENABLE
278 493
279BOOT: 494BOOT:
280{ 495{
281 HV *stash = gv_stashpv ("CFClient", 1); 496 HV *stash = gv_stashpv ("CFPlus", 1);
282 static const struct { 497 static const struct {
283 const char *name; 498 const char *name;
284 IV iv; 499 IV iv;
285 } *civ, const_iv[] = { 500 } *civ, const_iv[] = {
286# define const_iv(name) { # name, (IV)name } 501# define const_iv(name) { # name, (IV)name }
502 const_iv (SDLK_MODIFIER_MIN),
503 const_iv (SDLK_MODIFIER_MAX),
504
287 const_iv (SDL_ACTIVEEVENT), 505 const_iv (SDL_ACTIVEEVENT),
288 const_iv (SDL_KEYDOWN), 506 const_iv (SDL_KEYDOWN),
289 const_iv (SDL_KEYUP), 507 const_iv (SDL_KEYUP),
290 const_iv (SDL_MOUSEMOTION), 508 const_iv (SDL_MOUSEMOTION),
291 const_iv (SDL_MOUSEBUTTONDOWN), 509 const_iv (SDL_MOUSEBUTTONDOWN),
300 const_iv (SDL_EVENT_RESERVEDA), 518 const_iv (SDL_EVENT_RESERVEDA),
301 const_iv (SDL_EVENT_RESERVEDB), 519 const_iv (SDL_EVENT_RESERVEDB),
302 const_iv (SDL_VIDEORESIZE), 520 const_iv (SDL_VIDEORESIZE),
303 const_iv (SDL_VIDEOEXPOSE), 521 const_iv (SDL_VIDEOEXPOSE),
304 const_iv (SDL_USEREVENT), 522 const_iv (SDL_USEREVENT),
523
524 const_iv (SDL_APPINPUTFOCUS),
525 const_iv (SDL_APPMOUSEFOCUS),
526 const_iv (SDL_APPACTIVE),
527
305 const_iv (SDLK_KP0), 528 const_iv (SDLK_KP0),
306 const_iv (SDLK_KP1), 529 const_iv (SDLK_KP1),
307 const_iv (SDLK_KP2), 530 const_iv (SDLK_KP2),
308 const_iv (SDLK_KP3), 531 const_iv (SDLK_KP3),
309 const_iv (SDLK_KP4), 532 const_iv (SDLK_KP4),
364 const_iv (SDLK_BREAK), 587 const_iv (SDLK_BREAK),
365 const_iv (SDLK_MENU), 588 const_iv (SDLK_MENU),
366 const_iv (SDLK_POWER), 589 const_iv (SDLK_POWER),
367 const_iv (SDLK_EURO), 590 const_iv (SDLK_EURO),
368 const_iv (SDLK_UNDO), 591 const_iv (SDLK_UNDO),
592
369 const_iv (KMOD_NONE), 593 const_iv (KMOD_NONE),
594 const_iv (KMOD_SHIFT),
370 const_iv (KMOD_LSHIFT), 595 const_iv (KMOD_LSHIFT),
371 const_iv (KMOD_RSHIFT), 596 const_iv (KMOD_RSHIFT),
597 const_iv (KMOD_CTRL),
372 const_iv (KMOD_LCTRL), 598 const_iv (KMOD_LCTRL),
373 const_iv (KMOD_RCTRL), 599 const_iv (KMOD_RCTRL),
600 const_iv (KMOD_ALT),
374 const_iv (KMOD_LALT), 601 const_iv (KMOD_LALT),
375 const_iv (KMOD_RALT), 602 const_iv (KMOD_RALT),
603 const_iv (KMOD_META),
376 const_iv (KMOD_LMETA), 604 const_iv (KMOD_LMETA),
377 const_iv (KMOD_RMETA), 605 const_iv (KMOD_RMETA),
378 const_iv (KMOD_NUM), 606 const_iv (KMOD_NUM),
379 const_iv (KMOD_CAPS), 607 const_iv (KMOD_CAPS),
380 const_iv (KMOD_MODE), 608 const_iv (KMOD_MODE),
381 const_iv (KMOD_CTRL),
382 const_iv (KMOD_SHIFT),
383 const_iv (KMOD_ALT),
384 const_iv (KMOD_META)
385# undef const_iv 609# undef const_iv
386 }; 610 };
387 611
388 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 612 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
389 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 613 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
390 614
391 fontmap = pango_ft2_font_map_new (); 615 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
392 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0); 616 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
393 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap);
394} 617}
618
619void
620weaken (SV *rv)
621 PROTOTYPE: $
622 CODE:
623 sv_rvweaken (rv);
395 624
396int 625int
626in_destruct ()
627 CODE:
628 RETVAL = PL_main_cv == Nullcv;
629 OUTPUT:
630 RETVAL
631
632NV floor (NV x)
633
634NV ceil (NV x)
635
636void
637pango_init ()
638 CODE:
639{
640 opengl_fontmap = pango_opengl_font_map_new ();
641 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
642 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
643}
644
645char *
646SDL_GetError ()
647
648int
397SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 649SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
398 650
399void 651void
400SDL_Quit () 652SDL_Quit ()
401 653
402void 654void
403SDL_ListModes () 655SDL_ListModes (int rgb, int alpha)
404 PPCODE: 656 PPCODE:
405{ 657{
406 SDL_Rect **m; 658 SDL_Rect **m;
407 659
408 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 660 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
409 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 661 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
410 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 662 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
411 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 663 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
412 664
665 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
666 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
667
413 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 668 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
414 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 669 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
415 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 670 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
416 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 671 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
417 672
418 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 673 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
674#if SDL_VERSION_ATLEAST(1,2,10)
419 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 675 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
420 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 676 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
421 677#endif
422 SDL_EnableUNICODE (1);
423 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
424 678
425 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 679 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
426 680
427 if (m && m != (SDL_Rect **)-1) 681 if (m && m != (SDL_Rect **)-1)
428 while (*m) 682 while (*m)
429 { 683 {
684 if ((*m)->w >= 640 && (*m)->h >= 480)
685 {
430 AV *av = newAV (); 686 AV *av = newAV ();
431 av_push (av, newSViv ((*m)->w)); 687 av_push (av, newSViv ((*m)->w));
432 av_push (av, newSViv ((*m)->h)); 688 av_push (av, newSViv ((*m)->h));
689 av_push (av, newSViv (rgb));
690 av_push (av, newSViv (alpha));
433 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 691 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
692 }
434 693
435 ++m; 694 ++m;
436 } 695 }
437} 696}
438 697
439int 698int
440SDL_SetVideoMode (int w, int h, int fullscreen) 699SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
441 CODE: 700 CODE:
701{
702 SDL_EnableUNICODE (1);
703 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
704
705 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
706 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
707 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
708 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
709
442 RETVAL = !!SDL_SetVideoMode ( 710 RETVAL = !!SDL_SetVideoMode (
443 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 711 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
444 ); 712 );
713
714 if (RETVAL)
715 {
716 av_clear (texture_av);
717
445 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 718 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
719#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
720#include "glfunc.h"
721#undef GL_FUNC
722 }
723}
446 OUTPUT: 724 OUTPUT:
447 RETVAL 725 RETVAL
448 726
449void 727void
450SDL_GL_SwapBuffers () 728SDL_GL_SwapBuffers ()
451 729
730char *
731SDL_GetKeyName (int sym)
732
733int
734SDL_GetAppState ()
735
452void 736void
453SDL_PollEvent () 737poll_events ()
454 PPCODE: 738 PPCODE:
455{ 739{
456 SDL_Event ev; 740 SDL_Event ev;
457 741
458 while (SDL_PollEvent (&ev)) 742 SDL_PumpEvents ();
743 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
459 { 744 {
460 HV *hv = newHV (); 745 HV *hv = newHV ();
461 hv_store (hv, "type", 4, newSViv (ev.type), 0); 746 hv_store (hv, "type", 4, newSViv (ev.type), 0);
747
462 switch (ev.type) 748 switch (ev.type)
463 { 749 {
464 case SDL_KEYDOWN: 750 case SDL_KEYDOWN:
465 case SDL_KEYUP: 751 case SDL_KEYUP:
466 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 752 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
467 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 753 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
468 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 754 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
755 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */
469 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 756 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
470 break; 757 break;
471 758
472 case SDL_ACTIVEEVENT: 759 case SDL_ACTIVEEVENT:
473 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 760 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
474 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 761 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
475 break; 762 break;
476 763
477 case SDL_MOUSEMOTION: 764 case SDL_MOUSEMOTION:
765 {
766 int state = ev.motion.state;
767 int x = ev.motion.x;
768 int y = ev.motion.y;
769 int xrel = ev.motion.xrel;
770 int yrel = ev.motion.yrel;
771
772 /* do simplistic event compression */
773 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
774 && state == ev.motion.state)
775 {
776 xrel += ev.motion.xrel;
777 yrel += ev.motion.yrel;
778 x = ev.motion.x;
779 y = ev.motion.y;
780 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
781 }
782
783 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
478 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 784 hv_store (hv, "state", 5, newSViv (state), 0);
479 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 785 hv_store (hv, "x", 1, newSViv (x), 0);
480 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 786 hv_store (hv, "y", 1, newSViv (y), 0);
481 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 787 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
482 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 788 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
789 }
483 break; 790 break;
484 791
485 case SDL_MOUSEBUTTONDOWN: 792 case SDL_MOUSEBUTTONDOWN:
486 case SDL_MOUSEBUTTONUP: 793 case SDL_MOUSEBUTTONUP:
794 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
795
487 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 796 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
488 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 797 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
489 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 798 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
490 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 799 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
800 break;
801
802 case SDL_USEREVENT:
803 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
804 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
805 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
806 break;
491 } 807 }
492 808
493 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 809 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
494 } 810 }
495} 811}
496 812
497int 813int
498Mix_OpenAudio (int frequency = 22050, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 512) 814Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 1024)
499 POSTCALL: 815 POSTCALL:
500 Mix_HookMusicFinished (music_finished); 816 Mix_HookMusicFinished (music_finished);
817 Mix_ChannelFinished (channel_finished);
501 818
502void 819void
503Mix_CloseAudio () 820Mix_CloseAudio ()
504 821
505int 822int
506Mix_AllocateChannels (int numchans = -1) 823Mix_AllocateChannels (int numchans = -1)
507 824
825const char *
826Mix_GetError ()
827
508void 828void
509lowdelay (int fd, int val = 1) 829lowdelay (int fd, int val = 1)
510 CODE: 830 CODE:
831 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
832
833void
834win32_proxy_info ()
835 PPCODE:
836{
511#ifndef _WIN32 837#ifdef _WIN32
512 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 838 char buffer[2048];
839 DWORD buflen;
840
841 EXTEND (SP, 3);
842
843 buflen = sizeof (buffer);
844 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
845 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
846 {
847 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
848
849 buflen = sizeof (buffer);
850 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
851 {
852 PUSHs (newSVpv (buffer, 0));
853
854 buflen = sizeof (buffer);
855 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
856 PUSHs (newSVpv (buffer, 0));
857 }
858 }
513#endif 859#endif
514 860}
515char *
516gl_version ()
517 CODE:
518 RETVAL = (char *)glGetString (GL_VERSION);
519 OUTPUT:
520 RETVAL
521
522char *
523gl_extensions ()
524 CODE:
525 RETVAL = (char *)glGetString (GL_EXTENSIONS);
526 OUTPUT:
527 RETVAL
528 861
529void 862void
530add_font (char *file) 863add_font (char *file)
531 CODE: 864 CODE:
532 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 865 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
533 866
534void 867void
535load_image_inline (SV *image_) 868load_image_inline (SV *image_)
536 ALIAS: 869 ALIAS:
537 load_image_file = 1 870 load_image_file = 1
540 STRLEN image_len; 873 STRLEN image_len;
541 char *image = (char *)SvPVbyte (image_, image_len); 874 char *image = (char *)SvPVbyte (image_, image_len);
542 SDL_Surface *surface, *surface2; 875 SDL_Surface *surface, *surface2;
543 SDL_PixelFormat fmt; 876 SDL_PixelFormat fmt;
544 SDL_RWops *rw = ix 877 SDL_RWops *rw = ix
545 ? SDL_RWFromFile (image, "r") 878 ? SDL_RWFromFile (image, "rb")
546 : SDL_RWFromConstMem (image, image_len); 879 : SDL_RWFromConstMem (image, image_len);
547 880
548 if (!rw) 881 if (!rw)
549 croak ("load_image: %s", SDL_GetError ()); 882 croak ("load_image: %s", SDL_GetError ());
550 883
579 912
580 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 913 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
581 914
582 assert (surface2->pitch == surface2->w * 4); 915 assert (surface2->pitch == surface2->w * 4);
583 916
917 SDL_LockSurface (surface2);
584 EXTEND (SP, 5); 918 EXTEND (SP, 6);
585 PUSHs (sv_2mortal (newSViv (surface2->w))); 919 PUSHs (sv_2mortal (newSViv (surface2->w)));
586 PUSHs (sv_2mortal (newSViv (surface2->h))); 920 PUSHs (sv_2mortal (newSViv (surface2->h)));
587 SDL_LockSurface (surface2);
588 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 921 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
589 SDL_UnlockSurface (surface2);
590 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 922 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
591 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 923 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
592 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 924 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
925 SDL_UnlockSurface (surface2);
593 926
594 SDL_FreeSurface (surface); 927 SDL_FreeSurface (surface);
595 SDL_FreeSurface (surface2); 928 SDL_FreeSurface (surface2);
596} 929}
597 930
621} 954}
622 955
623void 956void
624error (char *message) 957error (char *message)
625 CODE: 958 CODE:
959 fprintf (stderr, "ERROR: %s\n", message);
626#ifdef _WIN32 960#ifdef _WIN32
627 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 961 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
962#endif
963
964void
965fatal (char *message)
966 CODE:
967 fprintf (stderr, "FATAL: %s\n", message);
968#ifdef _WIN32
969 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
970#endif
971 _exit (1);
972
973void
974_exit (int retval = 0)
975 CODE:
976#ifdef WIN32
977 ExitThread (retval); // unclean, please beam me up
628#else 978#else
629 fprintf (stderr, "ERROR: %s\n", message); 979 _exit (retval);
630#endif 980#endif
631 981
632void 982void
633fatal (char *message) 983debug ()
634 CODE: 984 CODE:
635#ifdef _WIN32 985{
636 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 986#if DEBUG
637#else 987 VALGRIND_DO_LEAK_CHECK;
638 fprintf (stderr, "FATAL: %s\n", message);
639#endif 988#endif
640 exit (1); 989}
641 990
642MODULE = CFClient PACKAGE = CFClient::Font 991MODULE = CFPlus PACKAGE = CFPlus::Font
643 992
644CFClient::Font 993PROTOTYPES: DISABLE
994
995CFPlus::Font
645new_from_file (SV *class, char *path) 996new_from_file (SV *class, char *path, int id = 0)
646 CODE: 997 CODE:
647{ 998{
648 int count; 999 int count;
649 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, 0, 0, &count); 1000 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
650 RETVAL = pango_fc_font_description_from_pattern (pattern, 0); 1001 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
651 FcPatternDestroy (pattern); 1002 FcPatternDestroy (pattern);
652} 1003}
653 OUTPUT: 1004 OUTPUT:
654 RETVAL 1005 RETVAL
655 1006
656void 1007void
657DESTROY (CFClient::Font self) 1008DESTROY (CFPlus::Font self)
658 CODE: 1009 CODE:
659 pango_font_description_free (self); 1010 pango_font_description_free (self);
660 1011
661void 1012void
662make_default (CFClient::Font self) 1013make_default (CFPlus::Font self)
1014 PROTOTYPE: $
663 CODE: 1015 CODE:
664 default_font = self; 1016 default_font = self;
665 1017
666MODULE = CFClient PACKAGE = CFClient::Layout 1018MODULE = CFPlus PACKAGE = CFPlus::Layout
667 1019
668CFClient::Layout 1020PROTOTYPES: DISABLE
669new (SV *class, int base_height = MIN_FONT_HEIGHT) 1021
1022void
1023reset_glyph_cache ()
1024 PROTOTYPE:
1025 CODE:
1026 tc_clear ();
1027
1028CFPlus::Layout
1029new (SV *class)
670 CODE: 1030 CODE:
671 New (0, RETVAL, 1, struct cf_layout); 1031 New (0, RETVAL, 1, struct cf_layout);
1032
672 RETVAL->pl = pango_layout_new (context); 1033 RETVAL->pl = pango_layout_new (opengl_context);
673 RETVAL->base_height = base_height; 1034 RETVAL->r = 1.;
1035 RETVAL->g = 1.;
1036 RETVAL->b = 1.;
1037 RETVAL->a = 1.;
1038 RETVAL->base_height = MIN_FONT_HEIGHT;
674 RETVAL->font = 0; 1039 RETVAL->font = 0;
1040
675 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1041 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
676 pango_layout_set_font_description (RETVAL->pl, default_font); 1042 layout_update_font (RETVAL);
677 OUTPUT: 1043 OUTPUT:
678 RETVAL 1044 RETVAL
679 1045
680void 1046void
681DESTROY (CFClient::Layout self) 1047DESTROY (CFPlus::Layout self)
682 CODE: 1048 CODE:
683 g_object_unref (self->pl); 1049 g_object_unref (self->pl);
684 Safefree (self); 1050 Safefree (self);
685 1051
686void 1052void
687set_text (CFClient::Layout self, SV *text_) 1053set_text (CFPlus::Layout self, SV *text_)
688 CODE: 1054 CODE:
689{ 1055{
690 STRLEN textlen; 1056 STRLEN textlen;
691 char *text = SvPVutf8 (text_, textlen); 1057 char *text = SvPVutf8 (text_, textlen);
692 1058
693 pango_layout_set_text (self->pl, text, textlen); 1059 pango_layout_set_text (self->pl, text, textlen);
694} 1060}
695 1061
696void 1062void
697set_markup (CFClient::Layout self, SV *text_) 1063set_markup (CFPlus::Layout self, SV *text_)
698 CODE: 1064 CODE:
699{ 1065{
700 STRLEN textlen; 1066 STRLEN textlen;
701 char *text = SvPVutf8 (text_, textlen); 1067 char *text = SvPVutf8 (text_, textlen);
702 1068
703 pango_layout_set_markup (self->pl, text, textlen); 1069 pango_layout_set_markup (self->pl, text, textlen);
704} 1070}
705 1071
1072void
1073set_shapes (CFPlus::Layout self, ...)
1074 CODE:
1075{
1076 PangoAttrList *attrs = 0;
1077 const char *text = pango_layout_get_text (self->pl);
1078 const char *pos = text;
1079 int arg = 4;
1080
1081 while (arg < items && (pos = strstr (pos, OBJ_STR)))
1082 {
1083 PangoRectangle inkrect, rect;
1084 PangoAttribute *attr;
1085
1086 int x = SvIV (ST (arg - 3));
1087 int y = SvIV (ST (arg - 2));
1088 int w = SvIV (ST (arg - 1));
1089 int h = SvIV (ST (arg ));
1090
1091 inkrect.x = 0;
1092 inkrect.y = 0;
1093 inkrect.width = 0;
1094 inkrect.height = 0;
1095
1096 rect.x = x * PANGO_SCALE;
1097 rect.y = y * PANGO_SCALE;
1098 rect.width = w * PANGO_SCALE;
1099 rect.height = h * PANGO_SCALE;
1100
1101 if (!attrs)
1102 attrs = pango_layout_get_attributes (self->pl);
1103
1104 attr = pango_attr_shape_new (&inkrect, &rect);
1105 attr->start_index = pos - text;
1106 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
1107 pango_attr_list_insert (attrs, attr);
1108
1109 arg += 4;
1110 pos += sizeof (OBJ_STR) - 1;
1111 }
1112
1113 if (attrs)
1114 pango_layout_set_attributes (self->pl, attrs);
1115}
1116
1117void
1118get_shapes (CFPlus::Layout self)
1119 PPCODE:
1120{
1121 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1122
1123 do
1124 {
1125 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
1126
1127 if (run && shape_attr_p (run))
1128 {
1129 PangoRectangle extents;
1130 pango_layout_iter_get_run_extents (iter, 0, &extents);
1131
1132 EXTEND (SP, 2);
1133 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
1134 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
1135 }
1136 }
1137 while (pango_layout_iter_next_run (iter));
1138
1139 pango_layout_iter_free (iter);
1140}
1141
1142int
1143has_wrapped (CFPlus::Layout self)
1144 CODE:
1145{
1146 int lines = 1;
1147 const char *text = pango_layout_get_text (self->pl);
1148
1149 while (*text)
1150 lines += *text++ == '\n';
1151
1152 RETVAL = lines < pango_layout_get_line_count (self->pl);
1153}
1154 OUTPUT:
1155 RETVAL
1156
706SV * 1157SV *
707get_text (CFClient::Layout self) 1158get_text (CFPlus::Layout self)
708 CODE: 1159 CODE:
709 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1160 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
710 SvUTF8_on (RETVAL); 1161 sv_utf8_decode (RETVAL);
711 OUTPUT: 1162 OUTPUT:
712 RETVAL 1163 RETVAL
713 1164
714void 1165void
1166set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
1167 CODE:
1168 self->r = r;
1169 self->g = g;
1170 self->b = b;
1171 self->a = a;
1172
1173void
715set_font (CFClient::Layout self, CFClient::Font font = 0) 1174set_font (CFPlus::Layout self, CFPlus::Font font = 0)
716 CODE: 1175 CODE:
717 if (self->font != font) 1176 if (self->font != font)
718 { 1177 {
719 self->font = font; 1178 self->font = font;
720 layout_update_font (self); 1179 layout_update_font (self);
721 } 1180 }
722 1181
723void 1182void
724set_height (CFClient::Layout self, int base_height) 1183set_height (CFPlus::Layout self, int base_height)
725 CODE: 1184 CODE:
726 if (self->base_height != base_height) 1185 if (self->base_height != base_height)
727 { 1186 {
728 self->base_height = base_height; 1187 self->base_height = base_height;
729 layout_update_font (self); 1188 layout_update_font (self);
730 } 1189 }
731 1190
732void 1191void
733set_width (CFClient::Layout self, int max_width = -1) 1192set_width (CFPlus::Layout self, int max_width = -1)
734 CODE: 1193 CODE:
735 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1194 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
736 1195
737void 1196void
1197set_indent (CFPlus::Layout self, int indent)
1198 CODE:
1199 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1200
1201void
1202set_spacing (CFPlus::Layout self, int spacing)
1203 CODE:
1204 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1205
1206void
1207set_ellipsise (CFPlus::Layout self, int ellipsise)
1208 CODE:
1209 pango_layout_set_ellipsize (self->pl,
1210 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1211 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1212 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1213 : PANGO_ELLIPSIZE_NONE
1214 );
1215
1216void
1217set_single_paragraph_mode (CFPlus::Layout self, int spm)
1218 CODE:
1219 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1220
1221void
738size (CFClient::Layout self) 1222size (CFPlus::Layout self)
739 PPCODE: 1223 PPCODE:
740{ 1224{
741 int w, h; 1225 int w, h;
742 1226
743 layout_get_pixel_size (self, &w, &h); 1227 layout_get_pixel_size (self, &w, &h);
746 PUSHs (sv_2mortal (newSViv (w))); 1230 PUSHs (sv_2mortal (newSViv (w)));
747 PUSHs (sv_2mortal (newSViv (h))); 1231 PUSHs (sv_2mortal (newSViv (h)));
748} 1232}
749 1233
750int 1234int
1235descent (CFPlus::Layout self)
1236 CODE:
1237{
1238 PangoRectangle rect;
1239 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1240 pango_layout_line_get_pixel_extents (line, 0, &rect);
1241 RETVAL = PANGO_DESCENT (rect);
1242}
1243 OUTPUT:
1244 RETVAL
1245
1246int
751xy_to_index (CFClient::Layout self, int x, int y) 1247xy_to_index (CFPlus::Layout self, int x, int y)
752 CODE: 1248 CODE:
753{ 1249{
754 int index, trailing; 1250 int index, trailing;
755 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1251 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
756 RETVAL = index; 1252 RETVAL = index + trailing;
757} 1253}
758 OUTPUT: 1254 OUTPUT:
759 RETVAL 1255 RETVAL
760 1256
761void 1257void
762cursor_pos (CFClient::Layout self, int index) 1258cursor_pos (CFPlus::Layout self, int index)
763 PPCODE: 1259 PPCODE:
764{ 1260{
765 PangoRectangle strong_pos; 1261 PangoRectangle strong_pos;
766 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1262 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
767 1263
770 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1266 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
771 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1267 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
772} 1268}
773 1269
774void 1270void
775render (CFClient::Layout self) 1271index_to_line_x (CFPlus::Layout self, int index, int trailing = 0)
776 PPCODE: 1272 PPCODE:
777{ 1273{
778 SV *retval; 1274 int line, x;
779 int w, h;
780 FT_Bitmap bitmap;
781 1275
782 layout_get_pixel_size (self, &w, &h); 1276 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1277 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
783 1278
784 retval = newSV (w * h);
785 SvPOK_only (retval);
786 SvCUR_set (retval, w * h);
787
788 bitmap.rows = h;
789 bitmap.width = w;
790 bitmap.pitch = w;
791 bitmap.buffer = (unsigned char*)SvPVX (retval);
792 bitmap.num_grays = 256;
793 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
794
795 memset (bitmap.buffer, 0, w * h);
796
797 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
798
799 EXTEND (SP, 3); 1279 EXTEND (SP, 2);
800 PUSHs (sv_2mortal (newSViv (w))); 1280 PUSHs (sv_2mortal (newSViv (line - 1)));
1281 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1282}
1283
1284void
1285line_x_to_index (CFPlus::Layout self, int line, int x)
1286 PPCODE:
1287{
1288 PangoLayoutLine *lp;
1289 int index, trailing;
1290
1291 if (line < 0)
1292 XSRETURN_EMPTY;
1293
1294 if (!(lp = pango_layout_get_line (self->pl, line)))
1295 XSRETURN_EMPTY; /* do better */
1296
1297 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1298
1299 EXTEND (SP, 2);
1300 if (GIMME_V == G_SCALAR)
1301 PUSHs (sv_2mortal (newSViv (index + trailing)));
1302 else
1303 {
801 PUSHs (sv_2mortal (newSViv (h))); 1304 PUSHs (sv_2mortal (newSViv (index)));
802 PUSHs (sv_2mortal (retval)); 1305 PUSHs (sv_2mortal (newSViv (trailing)));
1306 }
803} 1307}
804 1308
1309void
1310render (CFPlus::Layout self, float x, float y, int flags = 0)
1311 PPCODE:
1312 pango_opengl_render_layout_subpixel (
1313 self->pl,
1314 x * PANGO_SCALE, y * PANGO_SCALE,
1315 self->r, self->g, self->b, self->a,
1316 flags
1317 );
1318
805MODULE = CFClient PACKAGE = CFClient::Texture 1319MODULE = CFPlus PACKAGE = CFPlus::Texture
806 1320
1321PROTOTYPES: ENABLE
1322
1323int minpot (int n)
1324
807void 1325void
1326pad (SV *data_, int ow, int oh, int nw, int nh)
1327 CODE:
1328{
1329 if ((nw != ow || nh != oh) && SvOK (data_))
1330 {
1331 STRLEN datalen;
1332 char *data = SvPVbyte (data_, datalen);
1333 int bpp = datalen / (ow * oh);
1334 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1335
1336 SvPOK_only (result_);
1337 SvCUR_set (result_, nw * nh * bpp);
1338
1339 memset (SvPVX (result_), 0, nw * nh * bpp);
1340 while (oh--)
1341 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1342
1343 sv_setsv (data_, result_);
1344 }
1345}
1346
1347void
808draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1348draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
809 PROTOTYPE: $$$;$$ 1349 PROTOTYPE: $$$;$$
1350 ALIAS:
1351 draw_quad_alpha = 1
1352 draw_quad_alpha_premultiplied = 2
810 CODE: 1353 CODE:
811{ 1354{
812 HV *hv = (HV *)SvRV (self); 1355 HV *hv = (HV *)SvRV (self);
813 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1356 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
814 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1357 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
815 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1358 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
816 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1)); 1359
1360 if (name <= 0)
1361 XSRETURN_EMPTY;
817 1362
818 if (items < 5) 1363 if (items < 5)
819 { 1364 {
820 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1365 w = SvNV (*hv_fetch (hv, "w", 1, 1));
821 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1366 h = SvNV (*hv_fetch (hv, "h", 1, 1));
822 } 1367 }
823 1368
1369 if (ix)
1370 {
1371 glEnable (GL_BLEND);
1372
1373 if (ix == 2)
1374 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1375 else
1376 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1377 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1378
1379 glEnable (GL_ALPHA_TEST);
1380 glAlphaFunc (GL_GREATER, 0.01f);
1381 }
1382
824 glBindTexture (GL_TEXTURE_2D, name); 1383 glBindTexture (GL_TEXTURE_2D, name);
825 if (wrap_mode) { 1384
826 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
827 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
828 }
829 glBegin (GL_QUADS); 1385 glBegin (GL_QUADS);
830 glTexCoord2f (0, 0); glVertex2f (x , y ); 1386 glTexCoord2f (0, 0); glVertex2f (x , y );
831 glTexCoord2f (0, t); glVertex2f (x , y + h); 1387 glTexCoord2f (0, t); glVertex2f (x , y + h);
832 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1388 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
833 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1389 glTexCoord2f (s, 0); glVertex2f (x + w, y );
834 glEnd (); 1390 glEnd ();
835}
836 1391
1392 if (ix)
1393 {
1394 glDisable (GL_ALPHA_TEST);
1395 glDisable (GL_BLEND);
1396 }
1397}
1398
1399IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1400 CODE:
1401{
1402 GLint width;
1403 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1404 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1405 RETVAL = width > 0;
1406}
1407 OUTPUT:
1408 RETVAL
1409
837MODULE = CFClient PACKAGE = CFClient::Map 1410MODULE = CFPlus PACKAGE = CFPlus::Map
838 1411
839CFClient::Map 1412PROTOTYPES: DISABLE
840new (SV *class, int map_width, int map_height) 1413
1414CFPlus::Map
1415new (SV *class)
841 CODE: 1416 CODE:
842 New (0, RETVAL, 1, struct map); 1417 New (0, RETVAL, 1, struct map);
843 RETVAL->x = 0; 1418 RETVAL->x = 0;
844 RETVAL->y = 0; 1419 RETVAL->y = 0;
845 RETVAL->w = map_width; 1420 RETVAL->w = 0;
846 RETVAL->h = map_height; 1421 RETVAL->h = 0;
847 RETVAL->ox = 0; 1422 RETVAL->ox = 0;
848 RETVAL->oy = 0; 1423 RETVAL->oy = 0;
849 RETVAL->faces = 8192; 1424 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
850 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1425 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
851 RETVAL->texs = 8192;
852 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
853 RETVAL->rows = 0; 1426 RETVAL->rows = 0;
854 RETVAL->row = 0; 1427 RETVAL->row = 0;
855 OUTPUT: 1428 OUTPUT:
856 RETVAL 1429 RETVAL
857 1430
858void 1431void
859DESTROY (CFClient::Map self) 1432DESTROY (CFPlus::Map self)
860 CODE: 1433 CODE:
861{ 1434{
862 map_clear (self); 1435 map_clear (self);
863 Safefree (self->face); 1436 Safefree (self->face2tile);
1437 Safefree (self->tex);
864 Safefree (self); 1438 Safefree (self);
865} 1439}
866 1440
867void 1441void
1442resize (CFPlus::Map self, int map_width, int map_height)
1443 CODE:
1444 self->w = map_width;
1445 self->h = map_height;
1446
1447void
868clear (CFClient::Map self) 1448clear (CFPlus::Map self)
869 CODE: 1449 CODE:
870 map_clear (self); 1450 map_clear (self);
871 1451
872void 1452void
873set_face (CFClient::Map self, int face, int texid) 1453set_tileid (CFPlus::Map self, int face, int tile)
874 CODE: 1454 CODE:
875{ 1455{
876 while (self->faces <= face) 1456 need_facenum (self, face); self->face2tile [face] = tile;
877 { 1457 need_texid (self, tile);
878 Append (mapface, self->face, self->faces, self->faces);
879 self->faces *= 2;
880 }
881
882 self->face [face] = texid;
883} 1458}
884 1459
885void 1460void
1461set_smooth (CFPlus::Map self, int face, int smooth, int level)
1462 CODE:
1463{
1464 tileid texid;
1465 maptex *tex;
1466
1467 if (face < 0 || face >= self->faces)
1468 return;
1469
1470 if (smooth < 0 || smooth >= self->faces)
1471 return;
1472
1473 texid = self->face2tile [face];
1474
1475 if (!texid)
1476 return;
1477
1478 tex = self->tex + texid;
1479 tex->smoothtile = self->face2tile [smooth];
1480 tex->smoothlevel = level;
1481}
1482
1483void
886set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1484set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
887 CODE: 1485 CODE:
888{ 1486{
889 while (self->texs <= texid) 1487 need_texid (self, texid);
890 {
891 Append (maptex, self->tex, self->texs, self->texs);
892 self->texs *= 2;
893 }
894 1488
895 { 1489 {
896 maptex *tex = self->tex + texid; 1490 maptex *tex = self->tex + texid;
897 1491
898 tex->name = name; 1492 tex->name = name;
903 tex->r = r; 1497 tex->r = r;
904 tex->g = g; 1498 tex->g = g;
905 tex->b = b; 1499 tex->b = b;
906 tex->a = a; 1500 tex->a = a;
907 } 1501 }
1502
1503 // somewhat hackish, but for textures that require it, it really
1504 // improves the look, and most others don't suffer.
1505 glBindTexture (GL_TEXTURE_2D, name);
1506 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1507 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1508 // use uglier nearest interpolation because linear suffers
1509 // from transparent color bleeding and ugly wrapping effects.
1510 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
908} 1511}
909 1512
910int 1513int
911ox (CFClient::Map self) 1514ox (CFPlus::Map self)
912 ALIAS: 1515 ALIAS:
913 oy = 1 1516 oy = 1
1517 x = 2
1518 y = 3
1519 w = 4
1520 h = 5
914 CODE: 1521 CODE:
915 switch (ix) 1522 switch (ix)
916 { 1523 {
917 case 0: RETVAL = self->ox; break; 1524 case 0: RETVAL = self->ox; break;
918 case 1: RETVAL = self->oy; break; 1525 case 1: RETVAL = self->oy; break;
1526 case 2: RETVAL = self->x; break;
1527 case 3: RETVAL = self->y; break;
1528 case 4: RETVAL = self->w; break;
1529 case 5: RETVAL = self->h; break;
919 } 1530 }
920 OUTPUT: 1531 OUTPUT:
921 RETVAL 1532 RETVAL
922 1533
923void 1534void
924scroll (CFClient::Map self, int dx, int dy) 1535scroll (CFPlus::Map self, int dx, int dy)
925 CODE: 1536 CODE:
926{ 1537{
927 if (dx > 0) 1538 if (dx > 0)
928 map_blank (self, self->x, self->y, dx - 1, self->h); 1539 map_blank (self, self->x, self->y, dx, self->h);
929 else if (dx < 0) 1540 else if (dx < 0)
930 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1541 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
931 1542
932 if (dy > 0) 1543 if (dy > 0)
933 map_blank (self, self->x, self->y, self->w, dy - 1); 1544 map_blank (self, self->x, self->y, self->w, dy);
934 else if (dy < 0) 1545 else if (dy < 0)
935 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1546 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
936 1547
937 self->ox += dx; self->x += dx; 1548 self->ox += dx; self->x += dx;
938 self->oy += dy; self->y += dy; 1549 self->oy += dy; self->y += dy;
939 1550
940 while (self->y < 0) 1551 while (self->y < 0)
944 self->rows += MAP_EXTEND_Y; 1555 self->rows += MAP_EXTEND_Y;
945 self->y += MAP_EXTEND_Y; 1556 self->y += MAP_EXTEND_Y;
946 } 1557 }
947} 1558}
948 1559
949void 1560SV *
950map1a_update (CFClient::Map self, SV *data_) 1561map1a_update (CFPlus::Map self, SV *data_, int extmap)
951 CODE: 1562 CODE:
952{ 1563{
953 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1564 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
954 uint8_t *data_end = (uint8_t *)SvEND (data_); 1565 uint8_t *data_end = (uint8_t *)SvEND (data_);
955 mapcell *cell; 1566 mapcell *cell;
956 int x, y, flags; 1567 int x, y, z, flags;
1568 AV *missing = newAV ();
1569 RETVAL = newRV_noinc ((SV *)missing);
957 1570
958 while (data < data_end) 1571 while (data < data_end - 1)
959 { 1572 {
960 flags = (data [0] << 8) + data [1]; data += 2; 1573 flags = (data [0] << 8) + data [1]; data += 2;
961 1574
962 x = ((flags >> 10) & 63) + self->x; 1575 x = self->x + ((flags >> 10) & 63);
963 y = ((flags >> 4) & 63) + self->y; 1576 y = self->y + ((flags >> 4) & 63);
964 1577
965 cell = map_get_cell (self, x, y); 1578 cell = map_get_cell (self, x, y);
966 1579
967 if (flags & 15) 1580 if (flags & 15)
968 { 1581 {
969 if (cell->darkness < 0) 1582 if (!cell->darkness)
970 { 1583 {
1584 memset (cell, 0, sizeof (*cell));
971 cell->darkness = 0; 1585 cell->darkness = 256;
972 cell->face [0] = 0;
973 cell->face [1] = 0;
974 cell->face [2] = 0;
975 } 1586 }
976 1587
977 cell->darkness = flags & 8 ? *data++ : 255;
978
979 //TODO: don't trust server data to be in-range(!) 1588 //TODO: don't trust server data to be in-range(!)
980 1589
981 if (flags & 4) 1590 if (flags & 8)
982 { 1591 {
983 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1592 if (extmap)
1593 {
1594 uint8_t ext, cmd;
1595
1596 do
1597 {
1598 ext = *data++;
1599 cmd = ext & 0x3f;
1600
1601 if (cmd < 4)
1602 cell->darkness = 255 - ext * 64 + 1;
1603 else if (cmd == 5) // health
1604 {
1605 cell->stat_width = 1;
1606 cell->stat_hp = *data++;
1607 }
1608 else if (cmd == 6) // monster width
1609 cell->stat_width = *data++ + 1;
1610 else if (cmd == 0x47)
1611 {
1612 if (*data == 4)
1613 ; // decode player count
1614
1615 data += *data + 1;
1616 }
1617 else if (cmd == 8) // cell flags
1618 cell->flags = *data++;
1619 else if (ext & 0x40) // unknown, multibyte => skip
1620 data += *data + 1;
1621 else
1622 data++;
1623 }
1624 while (ext & 0x80);
1625 }
1626 else
1627 cell->darkness = *data++ + 1;
984 } 1628 }
985 1629
1630 for (z = 0; z <= 2; ++z)
986 if (flags & 2) 1631 if (flags & (4 >> z))
987 { 1632 {
988 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1633 faceid face = (data [0] << 8) + data [1]; data += 2;
1634 need_facenum (self, face);
1635 cell->tile [z] = self->face2tile [face];
1636
1637 if (cell->tile [z])
1638 {
1639 maptex *tex = self->tex + cell->tile [z];
1640 if (!tex->name)
1641 av_push (missing, newSViv (cell->tile [z]));
1642
1643 if (tex->smoothtile)
1644 {
1645 maptex *smooth = self->tex + tex->smoothtile;
1646 if (!smooth->name)
1647 av_push (missing, newSViv (tex->smoothtile));
1648 }
1649 }
989 } 1650 }
990
991 if (flags & 1)
992 {
993 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
994 }
995 } 1651 }
996 else 1652 else
997 cell->darkness = -1; 1653 cell->darkness = 0;
998 } 1654 }
999} 1655}
1656 OUTPUT:
1657 RETVAL
1000 1658
1001SV * 1659SV *
1002mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1660mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1003 CODE: 1661 CODE:
1004{ 1662{
1005 int x1, x; 1663 int x1, x;
1006 int y1, y; 1664 int y1, y;
1007 int z; 1665 int z;
1028 { 1686 {
1029 mapcell *cell = row->col + (x - row->c0); 1687 mapcell *cell = row->col + (x - row->c0);
1030 1688
1031 for (z = 0; z <= 0; z++) 1689 for (z = 0; z <= 0; z++)
1032 { 1690 {
1033 mapface face = cell->face [z];
1034
1035 if (face)
1036 {
1037 maptex tex = self->tex [face]; 1691 maptex tex = self->tex [cell->tile [z]];
1038 int a0 = 255 - tex.a; 1692 int a0 = 255 - tex.a;
1039 int a1 = tex.a; 1693 int a1 = tex.a;
1040 1694
1041 r = (r * a0 + tex.r * a1) / 255; 1695 r = (r * a0 + tex.r * a1) / 255;
1042 g = (g * a0 + tex.g * a1) / 255; 1696 g = (g * a0 + tex.g * a1) / 255;
1043 b = (b * a0 + tex.b * a1) / 255; 1697 b = (b * a0 + tex.b * a1) / 255;
1044 a = (a * a0 + tex.a * a1) / 255; 1698 a = (a * a0 + tex.a * a1) / 255;
1045 }
1046 } 1699 }
1047 } 1700 }
1048 1701
1049 *map++ = (r ) 1702 *map++ = (r )
1050 | (g << 8) 1703 | (g << 8)
1057} 1710}
1058 OUTPUT: 1711 OUTPUT:
1059 RETVAL 1712 RETVAL
1060 1713
1061void 1714void
1062draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1715draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T)
1063 PPCODE: 1716 CODE:
1064{ 1717{
1065 int vx, vy; 1718 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1719 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1720 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k)
1721 smooth_key skey;
1066 int x, y, z; 1722 int x, y, z;
1067 int last_name; 1723 int last_name;
1068 mapface face;
1069 int sw4 = (sw + 3) & ~3;
1070 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1071 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1072 1724
1073 memset (darkness, 255, sw4 * sh); 1725 // thats current max. sorry.
1074 SvPOK_only (darkness_sv); 1726 if (sw > 255) sw = 255;
1075 SvCUR_set (darkness_sv, sw4 * sh); 1727 if (sh > 255) sh = 255;
1076 1728
1077 vx = self->x + (self->w - sw) / 2 - shift_x; 1729 // clear key, in case of extra padding
1078 vy = self->y + (self->h - sh) / 2 - shift_y; 1730 memset (&skey, 0, sizeof (skey));
1079
1080 /*
1081 int vx = self->vx = self->w >= sw
1082 ? self->x + (self->w - sw) / 2
1083 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1084
1085 int vy = self->vy = self->h >= sh
1086 ? self->y + (self->h - sh) / 2
1087 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1088 */
1089 1731
1090 glColor4ub (255, 255, 255, 255); 1732 glColor4ub (255, 255, 255, 255);
1091 1733
1734 glEnable (GL_BLEND);
1092 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1735 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1093 glEnable (GL_BLEND);
1094 glEnable (GL_TEXTURE_2D); 1736 glEnable (GL_TEXTURE_2D);
1095 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1737 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1096 1738
1097 glBegin (GL_QUADS); 1739 glBegin (GL_QUADS);
1098 1740
1099 last_name = 0; 1741 last_name = -1;
1100 1742
1743 mx += self->x;
1744 my += self->y;
1745
1746 // first pass: determine smooth_max
1747 // rather ugly, if you ask me
1748 // could also be stored inside mapcell and updated on change
1749 memset (smooth_max, 0, sizeof (smooth_max));
1750
1751 for (y = 0; y < sh; y++)
1752 if (0 <= y + my && y + my < self->rows)
1753 {
1754 maprow *row = self->row + (y + my);
1755
1756 for (x = 0; x < sw; x++)
1757 if (row->c0 <= x + mx && x + mx < row->c1)
1758 {
1759 mapcell *cell = row->col + (x + mx - row->c0);
1760
1761 smooth_max[x + 1][y + 1] =
1762 MAX (self->tex [cell->tile [0]].smoothlevel,
1763 MAX (self->tex [cell->tile [1]].smoothlevel,
1764 self->tex [cell->tile [2]].smoothlevel));
1765 }
1766 }
1767
1101 for (z = 0; z < 3; z++) 1768 for (z = 0; z <= 2; z++)
1769 {
1770 memset (smooth_level, 0, sizeof (smooth_level));
1771
1102 for (y = 0; y < sh; y++) 1772 for (y = 0; y < sh; y++)
1103 if (0 <= y + vy && y + vy < self->rows) 1773 if (0 <= y + my && y + my < self->rows)
1104 { 1774 {
1105 maprow *row = self->row + (y + vy); 1775 maprow *row = self->row + (y + my);
1106 1776
1107 for (x = 0; x < sw; x++) 1777 for (x = 0; x < sw; x++)
1108 if (row->c0 <= x + vx && x + vx < row->c1) 1778 if (row->c0 <= x + mx && x + mx < row->c1)
1109 { 1779 {
1110 mapcell *cell = row->col + (x + vx - row->c0); 1780 mapcell *cell = row->col + (x + mx - row->c0);
1111
1112 darkness[y * sw4 + x] = cell->darkness < 0
1113 ? 255 - FOW_DARKNESS
1114 : 255 - cell->darkness;
1115
1116 face = cell->face [z]; 1781 tileid tile = cell->tile [z];
1117 1782
1118 if (face) 1783 if (tile)
1784 {
1785 maptex tex = self->tex [tile];
1786 int px, py;
1787
1788 // suppressing texture state switches here
1789 // is only moderately effective, but worth the extra effort
1790 if (last_name != tex.name)
1791 {
1792 if (!tex.name)
1793 tex = self->tex [2]; /* missing, replace by noface */
1794
1795 glEnd ();
1796 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1797 glBegin (GL_QUADS);
1798 }
1799
1800 px = (x + 1) * T - tex.w;
1801 py = (y + 1) * T - tex.h;
1802
1803 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1804 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1805 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1806 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1807
1808 if (cell->flags && z == 2)
1809 {
1810 if (cell->flags & 1)
1811 {
1812 maptex tex = self->tex [1];
1813 int px = x * T + T * 2 / 32;
1814 int py = y * T - T * 6 / 32;
1815
1816 glEnd ();
1817 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1818 glBegin (GL_QUADS);
1819
1820 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1821 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1822 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1823 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1824 }
1825 }
1826
1827 // update smooth hash
1828 if (tex.smoothtile)
1829 {
1830 skey.tile = tex.smoothtile;
1831 skey.level = tex.smoothlevel;
1832
1833 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1834
1835 // add bits to current tile and all neighbours. skey.x|y is
1836 // shifted +1|+1 so we always stay positive.
1837
1838 // bits is ___n cccc CCCC bbbb
1839 // n do not draw borders&corners
1840 // c draw these corners, but...
1841 // C ... not these
1842 // b draw these borders
1843
1844 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
1845 // ┃· ·· ·┃ ━━
1846
1847 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
1848 // ·· ·· ·┏ ┓·
1849
1850 // full tile
1851 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1852
1853 // borders
1854 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
1855 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
1856 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1857 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1858
1859 // corners
1860 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1861 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1862 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1863 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1864 }
1865 }
1866 }
1867 }
1868
1869 // go through all smoothlevels, lowest to highest, then draw.
1870 // this is basically counting sort
1871 {
1872 int w, b;
1873
1874 for (w = 0; w < 256 / 32; ++w)
1875 {
1876 uint32_t smask = smooth_level [w];
1877 if (smask)
1878 for (b = 0; b < 32; ++b)
1879 if (smask & (((uint32_t)1) << b))
1119 { 1880 {
1120 maptex tex = self->tex [face]; 1881 int level = (w << 5) | b;
1882 HE *he;
1121 1883
1122 int px = (x + 1) * 32 - tex.w; 1884 hv_iterinit (smooth);
1123 int py = (y + 1) * 32 - tex.h; 1885 while ((he = hv_iternext (smooth)))
1124
1125 if (last_name != tex.name)
1126 { 1886 {
1887 smooth_key *skey = (smooth_key *)HeKEY (he);
1888 IV bits = SvIVX (HeVAL (he));
1889
1890 if (!(bits & 0x1000)
1891 && skey->level == level
1892 && level > smooth_max [skey->x][skey->y])
1893 {
1894 maptex tex = self->tex [skey->tile];
1895 int px = (((int)skey->x) - 1) * T;
1896 int py = (((int)skey->y) - 1) * T;
1897 int border = bits & 15;
1898 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1899 float dx = tex.s * .0625f; // 16 images/row
1900 float dy = tex.t * .5f ; // 2 images/column
1901
1902 // this time naively avoiding texture state changes
1903 // save gobs of state changes.
1904 if (last_name != tex.name)
1905 {
1906 if (!tex.name)
1907 continue; // smoothing not yet available
1908
1127 glEnd (); 1909 glEnd ();
1128 last_name = tex.name;
1129 glBindTexture (GL_TEXTURE_2D, last_name); 1910 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1130 glBegin (GL_QUADS); 1911 glBegin (GL_QUADS);
1912 }
1913
1914 if (border)
1915 {
1916 float ox = border * dx;
1917
1918 glTexCoord2f (ox , 0.f ); glVertex2f (px , py );
1919 glTexCoord2f (ox , dy ); glVertex2f (px , py + T);
1920 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T);
1921 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py );
1922 }
1923
1924 if (corner)
1925 {
1926 float ox = corner * dx;
1927
1928 glTexCoord2f (ox , dy ); glVertex2f (px , py );
1929 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T);
1930 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T);
1931 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py );
1932 }
1933 }
1131 } 1934 }
1132
1133 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1134 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1135 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1136 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1137 } 1935 }
1138 }
1139 } 1936 }
1937 }
1938
1939 hv_clear (smooth);
1940 }
1140 1941
1141 glEnd (); 1942 glEnd ();
1142 1943
1143 glDisable (GL_TEXTURE_2D); 1944 glDisable (GL_TEXTURE_2D);
1144 glDisable (GL_BLEND); 1945 glDisable (GL_BLEND);
1145 1946
1947 // top layer: overlays such as the health bar
1948 for (y = 0; y < sh; y++)
1949 if (0 <= y + my && y + my < self->rows)
1950 {
1951 maprow *row = self->row + (y + my);
1952
1953 for (x = 0; x < sw; x++)
1954 if (row->c0 <= x + mx && x + mx < row->c1)
1955 {
1956 mapcell *cell = row->col + (x + mx - row->c0);
1957
1958 int px = x * T;
1959 int py = y * T;
1960
1961 if (cell->stat_hp)
1962 {
1963 int width = cell->stat_width * T;
1964 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
1965
1966 glColor3ub (0, 0, 0);
1967 glRectf (px + 1, py - thick - 2,
1968 px + width - 1, py);
1969
1970 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1971 glRectf (px + 2,
1972 py - thick - 1,
1973 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1974 }
1975 }
1976 }
1977}
1978
1979void
1980draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1981 CODE:
1982{
1983 static float color[16][3] = {
1984 { 0.00F, 0.00F, 0.00F },
1985 { 1.00F, 1.00F, 1.00F },
1986 { 0.00F, 0.00F, 0.55F },
1987 { 1.00F, 0.00F, 0.00F },
1988
1989 { 1.00F, 0.54F, 0.00F },
1990 { 0.11F, 0.56F, 1.00F },
1991 { 0.93F, 0.46F, 0.00F },
1992 { 0.18F, 0.54F, 0.34F },
1993
1994 { 0.56F, 0.73F, 0.56F },
1995 { 0.80F, 0.80F, 0.80F },
1996 { 0.55F, 0.41F, 0.13F },
1997 { 0.99F, 0.77F, 0.26F },
1998
1999 { 0.74F, 0.65F, 0.41F },
2000
2001 { 0.00F, 1.00F, 1.00F },
2002 { 1.00F, 0.00F, 1.00F },
2003 { 1.00F, 1.00F, 0.00F },
2004 };
2005
2006 int x, y;
2007
2008 glEnable (GL_TEXTURE_2D);
2009 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
2010 glEnable (GL_BLEND);
2011 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
2012 glBegin (GL_QUADS);
2013
2014 for (y = 0; y < h; y++)
2015 for (x = 0; x < w; x++)
2016 {
2017 unsigned char m = data [x + y * w];
2018
2019 if (m)
2020 {
2021 float *c = color [m & 15];
2022
2023 float tx1 = m & 0x40 ? 0.5 : 0.;
2024 float tx2 = tx1 + 0.5;
2025
2026 glColor4f (c[0], c[1], c[2], 0.75);
2027 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
2028 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
2029 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
2030 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
2031 }
2032 }
2033
2034 glEnd ();
2035 glDisable (GL_BLEND);
2036 glDisable (GL_TEXTURE_2D);
2037}
2038
2039void
2040fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
2041 PPCODE:
2042{
2043 int x, y;
2044 int sw1 = sw + 2;
2045 int sh1 = sh + 2;
2046 int sh3 = sh * 3;
2047 int sw34 = (sw * 3 + 3) & ~3;
2048 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
2049 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
2050 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
2051
2052 SvPOK_only (darkness3_sv);
2053 SvCUR_set (darkness3_sv, sw34 * sh3);
2054
2055 mx += self->x - 1;
2056 my += self->y - 1;
2057
2058 memset (darkness1, 255, sw1 * sh1);
2059
2060 for (y = 0; y < sh1; y++)
2061 if (0 <= y + my && y + my < self->rows)
2062 {
2063 maprow *row = self->row + (y + my);
2064
2065 for (x = 0; x < sw1; x++)
2066 if (row->c0 <= x + mx && x + mx < row->c1)
2067 {
2068 mapcell *cell = row->col + (x + mx - row->c0);
2069
2070 darkness1 [y * sw1 + x] = cell->darkness
2071 ? 255 - (cell->darkness - 1)
2072 : 255 - FOW_DARKNESS;
2073 }
2074 }
2075
2076 for (y = 0; y < sh; ++y)
2077 for (x = 0; x < sw; ++x)
2078 {
2079 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2080 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2081 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2082 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2083 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2084 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2085 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2086 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2087 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2088
2089 uint8_t r11 = (d11 + d21 + d12) / 3;
2090 uint8_t r21 = d21;
2091 uint8_t r31 = (d21 + d31 + d32) / 3;
2092
2093 uint8_t r12 = d12;
2094 uint8_t r22 = d22;
2095 uint8_t r32 = d32;
2096
2097 uint8_t r13 = (d13 + d23 + d12) / 3;
2098 uint8_t r23 = d23;
2099 uint8_t r33 = (d23 + d33 + d32) / 3;
2100
2101 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2102 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2103 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2104 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2105 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2106 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2107 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2108 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2109 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2110 }
2111
2112 free (darkness1);
2113
1146 EXTEND (SP, 3); 2114 EXTEND (SP, 3);
1147 PUSHs (sv_2mortal (newSViv (sw4))); 2115 PUSHs (sv_2mortal (newSViv (sw34)));
1148 PUSHs (sv_2mortal (newSViv (sh))); 2116 PUSHs (sv_2mortal (newSViv (sh3)));
1149 PUSHs (darkness_sv); 2117 PUSHs (darkness3_sv);
1150} 2118}
1151 2119
1152SV * 2120SV *
1153get_rect (CFClient::Map self, int x0, int y0, int w, int h) 2121get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1154 CODE: 2122 CODE:
1155{ 2123{
1156 int x, y, x1, y1; 2124 int x, y, x1, y1;
1157 SV *data_sv = newSV (w * h * 7 + 5); 2125 SV *data_sv = newSV (w * h * 7 + 5);
1158 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2126 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1183 if (row && row->c0 <= x && x < row->c1) 2151 if (row && row->c0 <= x && x < row->c1)
1184 { 2152 {
1185 mapcell *cell = row->col + (x - row->c0); 2153 mapcell *cell = row->col + (x - row->c0);
1186 uint8_t flags = 0; 2154 uint8_t flags = 0;
1187 2155
1188 if (cell->face [0]) flags |= 1; 2156 if (cell->tile [0]) flags |= 1;
1189 if (cell->face [1]) flags |= 2; 2157 if (cell->tile [1]) flags |= 2;
1190 if (cell->face [2]) flags |= 4; 2158 if (cell->tile [2]) flags |= 4;
1191 2159
1192 *data++ = flags; 2160 *data++ = flags;
1193 2161
1194 if (flags & 1) 2162 if (flags & 1)
1195 { 2163 {
2164 tileid tile = cell->tile [0];
1196 *data++ = cell->face [0] >> 8; 2165 *data++ = tile >> 8;
1197 *data++ = cell->face [0]; 2166 *data++ = tile;
1198 } 2167 }
1199 2168
1200 if (flags & 2) 2169 if (flags & 2)
1201 { 2170 {
2171 tileid tile = cell->tile [1];
1202 *data++ = cell->face [1] >> 8; 2172 *data++ = tile >> 8;
1203 *data++ = cell->face [1]; 2173 *data++ = tile;
1204 } 2174 }
1205 2175
1206 if (flags & 4) 2176 if (flags & 4)
1207 { 2177 {
2178 tileid tile = cell->tile [2];
1208 *data++ = cell->face [2] >> 8; 2179 *data++ = tile >> 8;
1209 *data++ = cell->face [2]; 2180 *data++ = tile;
1210 } 2181 }
1211 } 2182 }
1212 else 2183 else
1213 *data++ = 0; 2184 *data++ = 0;
1214 } 2185 }
1220} 2191}
1221 OUTPUT: 2192 OUTPUT:
1222 RETVAL 2193 RETVAL
1223 2194
1224void 2195void
1225set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2196set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1226 PPCODE: 2197 PPCODE:
1227{ 2198{
1228 int x, y, z; 2199 int x, y, z;
1229 int w, h; 2200 int w, h;
1230 int x1, y1; 2201 int x1, y1;
1254 { 2225 {
1255 uint8_t flags = *data++; 2226 uint8_t flags = *data++;
1256 2227
1257 if (flags) 2228 if (flags)
1258 { 2229 {
1259 mapface face[3] = { 0, 0, 0 };
1260
1261 mapcell *cell = row_get_cell (row, x); 2230 mapcell *cell = row_get_cell (row, x);
2231 tileid tile[3] = { 0, 0, 0 };
1262 2232
1263 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2233 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1264 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2234 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1265 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2235 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1266 2236
1267 if (cell->darkness <= 0) 2237 if (cell->darkness == 0)
1268 { 2238 {
1269 cell->darkness = -1; 2239 cell->darkness = 0;
1270 2240
1271 for (z = 0; z <= 2; z++) 2241 for (z = 0; z <= 2; z++)
1272 { 2242 {
1273 cell->face[z] = face[z]; 2243 tileid t = tile [z];
1274 2244
1275 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2245 if (t >= self->texs || (t && !self->tex [t].name))
2246 {
1276 XPUSHs (sv_2mortal (newSViv (face[z]))); 2247 XPUSHs (sv_2mortal (newSViv (t)));
2248 need_texid (self, t);
2249 }
2250
2251 cell->tile [z] = t;
1277 } 2252 }
1278 } 2253 }
1279 } 2254 }
1280 } 2255 }
1281 } 2256 }
1282} 2257}
1283 2258
1284MODULE = CFClient PACKAGE = CFClient::MixChunk 2259MODULE = CFPlus PACKAGE = CFPlus::RW
1285 2260
1286CFClient::MixChunk 2261CFPlus::RW
1287new_from_file (SV *class, char *path) 2262new (SV *class, SV *data_sv)
2263 CODE:
2264{
2265 STRLEN datalen;
2266 char *data = SvPVbyte (data_sv, datalen);
2267
2268 RETVAL = SDL_RWFromConstMem (data, datalen);
2269}
2270 OUTPUT:
2271 RETVAL
2272
2273CFPlus::RW
2274new_from_file (SV *class, const char *path, const char *mode = "rb")
2275 CODE:
2276 RETVAL = SDL_RWFromFile (path, mode);
2277 OUTPUT:
2278 RETVAL
2279
2280# fails on win32:
2281# CFPlus.xs(2268) : error C2059: syntax error : '('
2282#void
2283#close (CFPlus::RW self)
1288 CODE: 2284# CODE:
2285# (self->(close)) (self);
2286
2287MODULE = CFPlus PACKAGE = CFPlus::Channel
2288
2289PROTOTYPES: DISABLE
2290
2291CFPlus::Channel
2292find ()
2293 CODE:
2294{
2295 RETVAL = Mix_GroupAvailable (-1);
2296
2297 if (RETVAL < 0)
2298 {
2299 RETVAL = Mix_GroupOldest (-1);
2300
2301 if (RETVAL < 0)
2302 XSRETURN_UNDEF;
2303
2304 Mix_HaltChannel (RETVAL);
2305 }
2306
2307 Mix_UnregisterAllEffects (RETVAL);
2308 Mix_Volume (RETVAL, 128);
2309}
2310 OUTPUT:
2311 RETVAL
2312
2313void
2314halt (CFPlus::Channel self)
2315 CODE:
2316 Mix_HaltChannel (self);
2317
2318void
2319expire (CFPlus::Channel self, int ticks = -1)
2320 CODE:
2321 Mix_ExpireChannel (self, ticks);
2322
2323void
2324fade_out (CFPlus::Channel self, int ticks = -1)
2325 CODE:
2326 Mix_FadeOutChannel (self, ticks);
2327
2328int
2329volume (CFPlus::Channel self, int volume)
2330 CODE:
2331 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2332 OUTPUT:
2333 RETVAL
2334
2335void
2336unregister_all_effects (CFPlus::Channel self)
2337 CODE:
2338 Mix_UnregisterAllEffects (self);
2339
2340void
2341set_panning (CFPlus::Channel self, int left, int right)
2342 CODE:
2343 left = CLAMP (left , 0, 255);
2344 right = CLAMP (right, 0, 255);
2345 Mix_SetPanning (self, left, right);
2346
2347void
2348set_distance (CFPlus::Channel self, int distance)
2349 CODE:
2350 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2351
2352void
2353set_position (CFPlus::Channel self, int angle, int distance)
2354 CODE:
2355
2356void
2357set_position_r (CFPlus::Channel self, int dx, int dy, int maxdistance)
2358 CODE:
2359{
2360 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2361 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2362 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2363}
2364
2365void
2366set_reverse_stereo (CFPlus::Channel self, int flip)
2367 CODE:
2368 Mix_SetReverseStereo (self, flip);
2369
2370MODULE = CFPlus PACKAGE = CFPlus::MixChunk
2371
2372PROTOTYPES: DISABLE
2373
2374CFPlus::MixChunk
2375new (SV *class, CFPlus::RW rwops)
2376 CODE:
1289 RETVAL = Mix_LoadWAV (path); 2377 RETVAL = Mix_LoadWAV_RW (rwops, 1);
1290 OUTPUT: 2378 OUTPUT:
1291 RETVAL 2379 RETVAL
1292 2380
1293void 2381void
1294DESTROY (CFClient::MixChunk self) 2382DESTROY (CFPlus::MixChunk self)
1295 CODE: 2383 CODE:
1296 Mix_FreeChunk (self); 2384 Mix_FreeChunk (self);
1297 2385
1298int 2386int
1299volume (CFClient::MixChunk self, int volume = -1) 2387volume (CFPlus::MixChunk self, int volume = -1)
1300 CODE: 2388 CODE:
2389 if (items > 1)
2390 volume = CLAMP (volume, 0, 128);
1301 RETVAL = Mix_VolumeChunk (self, volume); 2391 RETVAL = Mix_VolumeChunk (self, volume);
1302 OUTPUT: 2392 OUTPUT:
1303 RETVAL 2393 RETVAL
1304 2394
1305int 2395CFPlus::Channel
1306play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2396play (CFPlus::MixChunk self, CFPlus::Channel channel = -1, int loops = 0, int ticks = -1)
1307 CODE: 2397 CODE:
2398{
1308 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2399 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1309 OUTPUT: 2400
1310 RETVAL 2401 if (RETVAL < 0)
2402 XSRETURN_UNDEF;
1311 2403
2404 if (channel < 0)
2405 {
2406 Mix_UnregisterAllEffects (RETVAL);
2407 Mix_Volume (RETVAL, 128);
2408 }
2409}
2410 OUTPUT:
2411 RETVAL
2412
1312MODULE = CFClient PACKAGE = CFClient::MixMusic 2413MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1313 2414
1314int 2415int
1315volume (int volume = -1) 2416volume (int volume = -1)
2417 PROTOTYPE: ;$
1316 CODE: 2418 CODE:
2419 if (items > 0)
2420 volume = CLAMP (volume, 0, 128);
1317 RETVAL = Mix_VolumeMusic (volume); 2421 RETVAL = Mix_VolumeMusic (volume);
1318 OUTPUT: 2422 OUTPUT:
1319 RETVAL 2423 RETVAL
1320 2424
2425void
2426fade_out (int ms)
2427 CODE:
2428 Mix_FadeOutMusic (ms);
2429
2430void
2431halt ()
2432 CODE:
2433 Mix_HaltMusic ();
2434
1321CFClient::MixMusic 2435CFPlus::MixMusic
1322new_from_file (SV *class, char *path) 2436new (SV *class, CFPlus::RW rwops)
1323 CODE: 2437 CODE:
1324 RETVAL = Mix_LoadMUS (path); 2438 RETVAL = Mix_LoadMUS_RW (rwops);
1325 OUTPUT: 2439 OUTPUT:
1326 RETVAL 2440 RETVAL
1327 2441
1328void 2442void
1329DESTROY (CFClient::MixMusic self) 2443DESTROY (CFPlus::MixMusic self)
1330 CODE: 2444 CODE:
1331 Mix_FreeMusic (self); 2445 Mix_FreeMusic (self);
1332 2446
1333int 2447int
1334play (CFClient::MixMusic self, int loops = -1) 2448play (CFPlus::MixMusic self, int loops = -1)
1335 CODE: 2449 CODE:
1336 RETVAL = Mix_PlayMusic (self, loops); 2450 RETVAL = Mix_PlayMusic (self, loops);
1337 OUTPUT: 2451 OUTPUT:
1338 RETVAL 2452 RETVAL
1339 2453
2454void
2455fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position)
2456 CODE:
2457 Mix_FadeInMusicPos (self, loops, ms, position);
2458
1340MODULE = CFClient PACKAGE = CFClient::OpenGL 2459MODULE = CFPlus PACKAGE = CFPlus::OpenGL
2460
2461PROTOTYPES: ENABLE
1341 2462
1342BOOT: 2463BOOT:
1343{ 2464{
1344 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2465 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1345 static const struct { 2466 static const struct {
1346 const char *name; 2467 const char *name;
1347 IV iv; 2468 IV iv;
1348 } *civ, const_iv[] = { 2469 } *civ, const_iv[] = {
1349# define const_iv(name) { # name, (IV)name } 2470# define const_iv(name) { # name, (IV)name }
2471 const_iv (GL_VENDOR),
2472 const_iv (GL_VERSION),
2473 const_iv (GL_EXTENSIONS),
1350 const_iv (GL_COLOR_MATERIAL), 2474 const_iv (GL_COLOR_MATERIAL),
1351 const_iv (GL_SMOOTH), 2475 const_iv (GL_SMOOTH),
1352 const_iv (GL_FLAT), 2476 const_iv (GL_FLAT),
2477 const_iv (GL_DITHER),
1353 const_iv (GL_BLEND), 2478 const_iv (GL_BLEND),
2479 const_iv (GL_CULL_FACE),
2480 const_iv (GL_SCISSOR_TEST),
2481 const_iv (GL_DEPTH_TEST),
2482 const_iv (GL_ALPHA_TEST),
2483 const_iv (GL_NORMALIZE),
2484 const_iv (GL_RESCALE_NORMAL),
2485 const_iv (GL_FRONT),
2486 const_iv (GL_BACK),
2487 const_iv (GL_AUX0),
1354 const_iv (GL_AND), 2488 const_iv (GL_AND),
1355 const_iv (GL_ONE), 2489 const_iv (GL_ONE),
1356 const_iv (GL_ZERO), 2490 const_iv (GL_ZERO),
1357 const_iv (GL_SRC_ALPHA), 2491 const_iv (GL_SRC_ALPHA),
1358 const_iv (GL_SRC_ALPHA_SATURATE), 2492 const_iv (GL_DST_ALPHA),
1359 const_iv (GL_ONE_MINUS_SRC_ALPHA), 2493 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1360 const_iv (GL_ONE_MINUS_DST_ALPHA), 2494 const_iv (GL_ONE_MINUS_DST_ALPHA),
2495 const_iv (GL_SRC_ALPHA_SATURATE),
1361 const_iv (GL_RGB), 2496 const_iv (GL_RGB),
1362 const_iv (GL_RGBA), 2497 const_iv (GL_RGBA),
2498 const_iv (GL_RGBA4),
2499 const_iv (GL_RGBA8),
2500 const_iv (GL_RGB5_A1),
1363 const_iv (GL_UNSIGNED_BYTE), 2501 const_iv (GL_UNSIGNED_BYTE),
2502 const_iv (GL_UNSIGNED_SHORT),
2503 const_iv (GL_UNSIGNED_INT),
1364 const_iv (GL_ALPHA), 2504 const_iv (GL_ALPHA),
2505 const_iv (GL_INTENSITY),
2506 const_iv (GL_LUMINANCE),
2507 const_iv (GL_LUMINANCE_ALPHA),
1365 const_iv (GL_FLOAT), 2508 const_iv (GL_FLOAT),
1366 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2509 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1367 const_iv (GL_COMPILE), 2510 const_iv (GL_COMPILE),
2511 const_iv (GL_PROXY_TEXTURE_1D),
2512 const_iv (GL_PROXY_TEXTURE_2D),
1368 const_iv (GL_TEXTURE_1D), 2513 const_iv (GL_TEXTURE_1D),
1369 const_iv (GL_TEXTURE_2D), 2514 const_iv (GL_TEXTURE_2D),
1370 const_iv (GL_TEXTURE_ENV), 2515 const_iv (GL_TEXTURE_ENV),
1371 const_iv (GL_TEXTURE_MAG_FILTER), 2516 const_iv (GL_TEXTURE_MAG_FILTER),
1372 const_iv (GL_TEXTURE_MIN_FILTER), 2517 const_iv (GL_TEXTURE_MIN_FILTER),
1373 const_iv (GL_TEXTURE_ENV_MODE), 2518 const_iv (GL_TEXTURE_ENV_MODE),
1374 const_iv (GL_TEXTURE_WRAP_S), 2519 const_iv (GL_TEXTURE_WRAP_S),
1375 const_iv (GL_TEXTURE_WRAP_T), 2520 const_iv (GL_TEXTURE_WRAP_T),
2521 const_iv (GL_REPEAT),
1376 const_iv (GL_CLAMP), 2522 const_iv (GL_CLAMP),
1377 const_iv (GL_REPEAT), 2523 const_iv (GL_CLAMP_TO_EDGE),
1378 const_iv (GL_NEAREST), 2524 const_iv (GL_NEAREST),
1379 const_iv (GL_LINEAR), 2525 const_iv (GL_LINEAR),
1380 const_iv (GL_NEAREST_MIPMAP_NEAREST), 2526 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1381 const_iv (GL_LINEAR_MIPMAP_NEAREST), 2527 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1382 const_iv (GL_NEAREST_MIPMAP_LINEAR), 2528 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1383 const_iv (GL_LINEAR_MIPMAP_LINEAR), 2529 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1384 const_iv (GL_GENERATE_MIPMAP), 2530 const_iv (GL_GENERATE_MIPMAP),
1385 const_iv (GL_MODULATE), 2531 const_iv (GL_MODULATE),
2532 const_iv (GL_DECAL),
1386 const_iv (GL_REPLACE), 2533 const_iv (GL_REPLACE),
2534 const_iv (GL_DEPTH_BUFFER_BIT),
1387 const_iv (GL_COLOR_BUFFER_BIT), 2535 const_iv (GL_COLOR_BUFFER_BIT),
1388 const_iv (GL_PROJECTION), 2536 const_iv (GL_PROJECTION),
1389 const_iv (GL_MODELVIEW), 2537 const_iv (GL_MODELVIEW),
1390 const_iv (GL_COLOR_LOGIC_OP), 2538 const_iv (GL_COLOR_LOGIC_OP),
2539 const_iv (GL_SEPARABLE_2D),
1391 const_iv (GL_CONVOLUTION_2D), 2540 const_iv (GL_CONVOLUTION_2D),
1392 const_iv (GL_CONVOLUTION_BORDER_MODE), 2541 const_iv (GL_CONVOLUTION_BORDER_MODE),
1393 const_iv (GL_CONSTANT_BORDER), 2542 const_iv (GL_CONSTANT_BORDER),
2543 const_iv (GL_POINTS),
1394 const_iv (GL_LINES), 2544 const_iv (GL_LINES),
2545 const_iv (GL_LINE_STRIP),
2546 const_iv (GL_LINE_LOOP),
1395 const_iv (GL_QUADS), 2547 const_iv (GL_QUADS),
2548 const_iv (GL_QUAD_STRIP),
2549 const_iv (GL_TRIANGLES),
2550 const_iv (GL_TRIANGLE_STRIP),
2551 const_iv (GL_TRIANGLE_FAN),
1396 const_iv (GL_LINE_LOOP), 2552 const_iv (GL_POLYGON),
1397 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2553 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2554 const_iv (GL_POINT_SMOOTH_HINT),
2555 const_iv (GL_LINE_SMOOTH_HINT),
2556 const_iv (GL_POLYGON_SMOOTH_HINT),
2557 const_iv (GL_GENERATE_MIPMAP_HINT),
1398 const_iv (GL_FASTEST), 2558 const_iv (GL_FASTEST),
2559 const_iv (GL_DONT_CARE),
2560 const_iv (GL_NICEST),
2561 const_iv (GL_V2F),
2562 const_iv (GL_V3F),
2563 const_iv (GL_T2F_V3F),
2564 const_iv (GL_T2F_N3F_V3F),
1399# undef const_iv 2565# undef const_iv
1400 }; 2566 };
1401 2567
1402 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2568 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1403 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2569 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2570
2571 texture_av = newAV ();
2572 AvREAL_off (texture_av);
1404} 2573}
2574
2575char *
2576gl_vendor ()
2577 CODE:
2578 RETVAL = (char *)glGetString (GL_VENDOR);
2579 OUTPUT:
2580 RETVAL
2581
2582char *
2583gl_version ()
2584 CODE:
2585 RETVAL = (char *)glGetString (GL_VERSION);
2586 OUTPUT:
2587 RETVAL
2588
2589char *
2590gl_extensions ()
2591 CODE:
2592 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2593 OUTPUT:
2594 RETVAL
2595
2596const char *glGetString (GLenum pname)
2597
2598GLint glGetInteger (GLenum pname)
2599 CODE:
2600 glGetIntegerv (pname, &RETVAL);
2601 OUTPUT:
2602 RETVAL
2603
2604GLdouble glGetDouble (GLenum pname)
2605 CODE:
2606 glGetDoublev (pname, &RETVAL);
2607 OUTPUT:
2608 RETVAL
1405 2609
1406int glGetError () 2610int glGetError ()
2611
2612void glFinish ()
1407 2613
1408void glClear (int mask) 2614void glClear (int mask)
1409 2615
1410void glClearColor (float r, float g, float b, float a = 1.0) 2616void glClearColor (float r, float g, float b, float a = 1.0)
1411 PROTOTYPE: @ 2617 PROTOTYPE: @
1418 2624
1419void glHint (int target, int mode) 2625void glHint (int target, int mode)
1420 2626
1421void glBlendFunc (int sfactor, int dfactor) 2627void glBlendFunc (int sfactor, int dfactor)
1422 2628
2629void glBlendFuncSeparate (int sa, int da, int saa, int daa)
2630 CODE:
2631 gl_BlendFuncSeparate (sa, da, saa, daa);
2632
2633void glDepthMask (int flag)
2634
1423void glLogicOp (int opcode) 2635void glLogicOp (int opcode)
1424 2636
1425void glColorMask (int red, int green, int blue, int alpha) 2637void glColorMask (int red, int green, int blue, int alpha)
1426 2638
1427void glMatrixMode (int mode) 2639void glMatrixMode (int mode)
1430 2642
1431void glPopMatrix () 2643void glPopMatrix ()
1432 2644
1433void glLoadIdentity () 2645void glLoadIdentity ()
1434 2646
2647void glDrawBuffer (int buffer)
2648
2649void glReadBuffer (int buffer)
2650
1435# near and far are due to microsofts buggy c compiler 2651# near_ and far_ are due to microsofts buggy "c" compiler
2652void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2653
2654# near_ and far_ are due to microsofts buggy "c" compiler
1436void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2655void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1437 2656
2657PROTOTYPES: DISABLE
2658
1438void glViewport (int x, int y, int width, int height) 2659void glViewport (int x, int y, int width, int height)
2660
2661void glScissor (int x, int y, int width, int height)
1439 2662
1440void glTranslate (float x, float y, float z = 0.) 2663void glTranslate (float x, float y, float z = 0.)
1441 CODE: 2664 CODE:
1442 glTranslatef (x, y, z); 2665 glTranslatef (x, y, z);
1443 2666
1447 2670
1448void glRotate (float angle, float x, float y, float z) 2671void glRotate (float angle, float x, float y, float z)
1449 CODE: 2672 CODE:
1450 glRotatef (angle, x, y, z); 2673 glRotatef (angle, x, y, z);
1451 2674
1452void glBegin (int mode)
1453
1454void glEnd ()
1455
1456void glColor (float r, float g, float b, float a = 1.0) 2675void glColor (float r, float g, float b, float a = 1.0)
1457 PROTOTYPE: @ 2676 ALIAS:
2677 glColor_premultiply = 1
1458 CODE: 2678 CODE:
2679 if (ix)
2680 {
2681 r *= a;
2682 g *= a;
2683 b *= a;
2684 }
2685 // microsoft visual "c" rounds instead of truncating...
1459 glColor4f (r, g, b, a); 2686 glColor4f (r, g, b, a);
2687
2688void glRasterPos (float x, float y, float z = 0.)
2689 CODE:
2690 glRasterPos3f (0, 0, z);
2691 glBitmap (0, 0, 0, 0, x, y, 0);
1460 2692
1461void glVertex (float x, float y, float z = 0.) 2693void glVertex (float x, float y, float z = 0.)
1462 CODE: 2694 CODE:
1463 glVertex3f (x, y, z); 2695 glVertex3f (x, y, z);
1464 2696
1465void glTexCoord (float s, float t) 2697void glTexCoord (float s, float t)
1466 CODE: 2698 CODE:
1467 glTexCoord2f (s, t); 2699 glTexCoord2f (s, t);
1468 2700
2701void glRect (float x1, float y1, float x2, float y2)
2702 CODE:
2703 glRectf (x1, y1, x2, y2);
2704
2705PROTOTYPES: ENABLE
2706
2707void glBegin (int mode)
2708
2709void glEnd ()
2710
2711void glPointSize (GLfloat size)
2712
2713void glLineWidth (GLfloat width)
2714
2715void glInterleavedArrays (int format, int stride, char *data)
2716
2717void glDrawElements (int mode, int count, int type, char *indices)
2718
2719# 1.2 void glDrawRangeElements (int mode, int start, int end
2720
1469void glTexEnv (int target, int pname, float param) 2721void glTexEnv (int target, int pname, float param)
1470 CODE: 2722 CODE:
1471 glTexEnvf (target, pname, param); 2723 glTexEnvf (target, pname, param);
1472 2724
1473void glTexParameter (int target, int pname, float param) 2725void glTexParameter (int target, int pname, float param)
1476 2728
1477void glBindTexture (int target, int name) 2729void glBindTexture (int target, int name)
1478 2730
1479void glConvolutionParameter (int target, int pname, float params) 2731void glConvolutionParameter (int target, int pname, float params)
1480 CODE: 2732 CODE:
1481 GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params)); 2733 if (gl.ConvolutionParameterf)
2734 gl.ConvolutionParameterf (target, pname, params);
1482 2735
1483void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 2736void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1484 CODE: 2737 CODE:
1485 GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D, 2738 if (gl.ConvolutionFilter2D)
1486 (target, internalformat, width, height, format, type, data)); 2739 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
2740
2741void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2742 CODE:
2743 if (gl.SeparableFilter2D)
2744 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1487 2745
1488void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2746void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1489 2747
1490void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2748void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1491 2749
1492void glRasterPos (int x, int y) 2750void glDrawPixels (int width, int height, int format, int type, char *pixels)
1493 CODE: 2751
1494 glRasterPos2i (x, y); 2752void glPixelZoom (float x, float y)
1495 2753
1496void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2754void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1497 2755
1498int glGenTexture () 2756int glGenTexture ()
1499 CODE: 2757 CODE:
1500{ 2758 RETVAL = gen_texture ();
1501 GLuint name;
1502 glGenTextures (1, &name);
1503 RETVAL = name;
1504}
1505 OUTPUT: 2759 OUTPUT:
1506 RETVAL 2760 RETVAL
1507 2761
1508void glDeleteTexture (int name) 2762void glDeleteTexture (int name)
1509 CODE: 2763 CODE:
1510{
1511 GLuint name_ = name;
1512 glDeleteTextures (1, &name_); 2764 del_texture (name);
1513} 2765
1514
1515int glGenList () 2766int glGenList ()
1516 CODE: 2767 CODE:
1517 RETVAL = glGenLists (1); 2768 RETVAL = glGenLists (1);
1518 OUTPUT: 2769 OUTPUT:
1519 RETVAL 2770 RETVAL
1526 2777
1527void glEndList () 2778void glEndList ()
1528 2779
1529void glCallList (int list) 2780void glCallList (int list)
1530 2781
2782MODULE = CFPlus PACKAGE = CFPlus::UI::Base
2783
2784PROTOTYPES: DISABLE
2785
2786void
2787find_widget (SV *self, NV x, NV y)
2788 PPCODE:
2789{
2790 if (within_widget (self, x, y))
2791 XPUSHs (self);
2792}
2793
2794BOOT:
2795{
2796 hover_gv = gv_fetchpv ("CFPlus::UI::HOVER", 1, SVt_NV);
2797
2798 draw_x_gv = gv_fetchpv ("CFPlus::UI::Base::draw_x", 1, SVt_NV);
2799 draw_y_gv = gv_fetchpv ("CFPlus::UI::Base::draw_y", 1, SVt_NV);
2800 draw_w_gv = gv_fetchpv ("CFPlus::UI::Base::draw_w", 1, SVt_NV);
2801 draw_h_gv = gv_fetchpv ("CFPlus::UI::Base::draw_h", 1, SVt_NV);
2802}
2803
2804void
2805draw (SV *self)
2806 CODE:
2807{
2808 HV *hv;
2809 SV **svp;
2810 NV x, y, w, h;
2811 SV *draw_x_sv = GvSV (draw_x_gv);
2812 SV *draw_y_sv = GvSV (draw_y_gv);
2813 SV *draw_w_sv = GvSV (draw_w_gv);
2814 SV *draw_h_sv = GvSV (draw_h_gv);
2815 SV *hover;
2816 double draw_x, draw_y, draw_w, draw_h;
2817
2818 if (!SvROK (self))
2819 croak ("CFPlus::Base::draw: %s not a reference", SvPV_nolen (self));
2820
2821 hv = (HV *)SvRV (self);
2822
2823 if (SvTYPE (hv) != SVt_PVHV)
2824 croak ("CFPlus::Base::draw: %s not a hashref", SvPV_nolen (self));
2825
2826 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2827 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2828
2829 if (!h || !w)
2830 XSRETURN_EMPTY;
2831
2832 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2833 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2834
2835 draw_x = SvNV (draw_x_sv) + x;
2836 draw_y = SvNV (draw_y_sv) + y;
2837
2838 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2839 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2840 XSRETURN_EMPTY;
2841
2842 sv_setnv (draw_x_sv, draw_x);
2843 sv_setnv (draw_y_sv, draw_y);
2844
2845 glPushMatrix ();
2846 glTranslated (x, y, 0);
2847
2848 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
2849 {
2850 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2851
2852 if (svp && SvTRUE (*svp))
2853 {
2854 glColor4f (1*0.2f, 0.8*0.2f, 0.5*0.2f, 0.2f);
2855 glEnable (GL_BLEND);
2856 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2857 glBegin (GL_QUADS);
2858 glVertex2f (0, 0);
2859 glVertex2f (w, 0);
2860 glVertex2f (w, h);
2861 glVertex2f (0, h);
2862 glEnd ();
2863 glDisable (GL_BLEND);
2864 }
2865 }
2866#if 0
2867 if ($ENV{CFPLUS_DEBUG} & 1) {
2868 glPushMatrix;
2869 glColor 1, 1, 0, 1;
2870 glTranslate 0.375, 0.375;
2871 glBegin GL_LINE_LOOP;
2872 glVertex 0 , 0;
2873 glVertex $self->{w} - 1, 0;
2874 glVertex $self->{w} - 1, $self->{h} - 1;
2875 glVertex 0 , $self->{h} - 1;
2876 glEnd;
2877 glPopMatrix;
2878 #CFPlus::UI::Label->new (w => $self->{w}, h => $self->{h}, text => $self, fontsize => 0)->_draw;
2879 }
2880#endif
2881 PUSHMARK (SP);
2882 XPUSHs (self);
2883 PUTBACK;
2884 call_method ("_draw", G_VOID | G_DISCARD);
2885 SPAGAIN;
2886
2887 glPopMatrix ();
2888
2889 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
2890 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
2891}
2892

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