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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.30 by root, Thu Apr 13 23:07:56 2006 UTC vs.
Revision 1.69 by root, Sun Apr 30 08:09:44 2006 UTC

1#ifdef _WIN32
2# include <malloc.h>
3#endif
4
1#include "EXTERN.h" 5#include "EXTERN.h"
2#include "perl.h" 6#include "perl.h"
3#include "XSUB.h" 7#include "XSUB.h"
4 8
5#include <string.h> 9#include <string.h>
6#include <stdio.h> 10#include <stdio.h>
7 11
8#include <SDL.h> 12#include <SDL.h>
9#include <SDL_image.h> 13#include <SDL_image.h>
14#include <SDL_mixer.h>
10#include <SDL_opengl.h> 15#include <SDL_opengl.h>
11 16
12#include <glib/gmacros.h> 17#include <glib/gmacros.h>
13 18
14#include <pango/pango.h> 19#include <pango/pango.h>
15#include <pango/pangofc-fontmap.h> 20#include <pango/pangofc-fontmap.h>
16#include <pango/pangoft2.h> 21#include <pango/pangoft2.h>
17 22
23#ifndef _WIN32
18#include <sys/types.h> 24# include <sys/types.h>
19#include <sys/socket.h> 25# include <sys/socket.h>
20#include <netinet/in.h> 26# include <netinet/in.h>
21#include <netinet/tcp.h> 27# include <netinet/tcp.h>
22
23#include <inttypes.h> 28# include <inttypes.h>
29#else
30 typedef unsigned char uint8_t;
31 typedef unsigned short uint16_t;
32 typedef unsigned int uint32_t;
33 typedef signed char int8_t;
34 typedef signed short int16_t;
35 typedef signed int int32_t;
36#endif
37
38#include "glext.h"
24 39
25#define FOW_DARKNESS 32 40#define FOW_DARKNESS 32
26 41
27#define MAP_EXTEND_X 32 42#define MAP_EXTEND_X 32
28#define MAP_EXTEND_Y 512 43#define MAP_EXTEND_Y 512
29 44
30static PangoContext *context; 45#define MIN_FONT_HEIGHT 10
31static PangoFontMap *fontmap; 46
47#define GL_CALL(type,func,args) \
48 { \
49 static int init_; \
50 static type fptr_; \
51 \
52 if (!init_) \
53 { \
54 init_ = 1; \
55 fptr_ = (type)SDL_GL_GetProcAddress (# func); \
56 } \
57 \
58 if (fptr_) \
59 fptr_ args; \
60 }
61
62typedef Mix_Chunk *CFClient__MixChunk;
63typedef Mix_Music *CFClient__MixMusic;
64
65typedef PangoFontDescription *CFClient__Font;
32 66
33typedef struct cf_layout { 67typedef struct cf_layout {
34 PangoLayout *pl; 68 PangoLayout *pl;
35 int base_height; 69 int base_height;
70 CFClient__Font font;
36} *CFClient__Layout; 71} *CFClient__Layout;
72
73static CFClient__Font default_font;
74static PangoContext *context;
75static PangoFontMap *fontmap;
37 76
38static void 77static void
39substitute_func (FcPattern *pattern, gpointer data) 78substitute_func (FcPattern *pattern, gpointer data)
40{ 79{
41 FcPatternAddBool (pattern, FC_HINTING , 1); 80 FcPatternAddBool (pattern, FC_HINTING , 1);
42 FcPatternAddBool (pattern, FC_AUTOHINT, 1); 81 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
43} 82}
44 83
45static void 84static void
46layout_update (CFClient__Layout self) 85layout_update_font (CFClient__Layout self)
47{ 86{
48 /* use a random scale factor to account for unknown descenders, 0.8 works 87 /* use a random scale factor to account for unknown descenders, 0.8 works
49 * reasonably well with bitstream vera 88 * reasonably well with bitstream vera
50 */ 89 */
51 PangoFontDescription *font = pango_context_get_font_description (context); 90 PangoFontDescription *font = self->font ? self->font : default_font;
52 pango_font_description_set_absolute_size (font, self->base_height * (PANGO_SCALE * 8 / 10)); 91
92 pango_font_description_set_absolute_size (font,
93 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
94
95 pango_layout_set_font_description (self->pl, font);
53} 96}
54 97
55static void 98static void
56layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 99layout_get_pixel_size (CFClient__Layout self, int *w, int *h)
57{ 100{
58 layout_update (self);
59
60 pango_layout_get_pixel_size (self->pl, w, h); 101 pango_layout_get_pixel_size (self->pl, w, h);
61 102
62 *w = (*w + 3) & ~3; 103 *w = (*w + 3) & ~3;
63 if (!*w) *w = 1; 104 if (!*w) *w = 1;
64 if (!*h) *h = 1; 105 if (!*h) *h = 1;
65} 106}
107
108typedef uint16_t mapface;
66 109
67typedef struct { 110typedef struct {
68 GLint name; 111 GLint name;
69 int w, h; 112 int w, h;
70 float s, t; 113 float s, t;
71} mapface; 114 uint8_t r, g, b, a;
115} maptex;
72 116
73typedef struct { 117typedef struct {
74 int16_t darkness; 118 int16_t darkness;
75 uint16_t face[3]; 119 mapface face[3];
76} mapcell; 120} mapcell;
77 121
78typedef struct { 122typedef struct {
79 int32_t c0, c1; 123 int32_t c0, c1;
80 mapcell *col; 124 mapcell *col;
81} maprow; 125} maprow;
82 126
83typedef struct map { 127typedef struct map {
84 int x, y, w, h; 128 int x, y, w, h;
85 int vx, vy; 129 int ox, oy; /* offset to virtual global coordinate system */
86 int faces; 130 int faces;
87 mapface *face; 131 mapface *face;
88 132
133 int texs;
134 maptex *tex;
135
89 uint32_t rows; 136 int32_t rows;
90 maprow *row; 137 maprow *row;
91} *CFClient__Map; 138} *CFClient__Map;
92 139
93static char * 140static char *
94prepend (char *ptr, int sze, int inc) 141prepend (char *ptr, int sze, int inc)
113} 160}
114 161
115#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 162#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
116#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 163#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
117 164
165static maprow *
166map_get_row (CFClient__Map self, int y)
167{
168 if (0 > y)
169 {
170 int extend = - y + MAP_EXTEND_Y;
171 Prepend (maprow, self->row, self->rows, extend);
172
173 self->rows += extend;
174 self->y += extend;
175 y += extend;
176 }
177 else if (y >= self->rows)
178 {
179 int extend = y - self->rows + MAP_EXTEND_Y;
180 Append (maprow, self->row, self->rows, extend);
181 self->rows += extend;
182 }
183
184 return self->row + y;
185}
186
187static mapcell *
188row_get_cell (maprow *row, int x)
189{
190 if (!row->col)
191 {
192 Newz (0, row->col, MAP_EXTEND_X, mapcell);
193 row->c0 = x - MAP_EXTEND_X / 4;
194 row->c1 = row->c0 + MAP_EXTEND_X;
195 }
196
197 if (row->c0 > x)
198 {
199 int extend = row->c0 - x + MAP_EXTEND_X;
200 Prepend (mapcell, row->col, row->c1 - row->c0, extend);
201 row->c0 -= extend;
202 }
203 else if (x >= row->c1)
204 {
205 int extend = x - row->c1 + MAP_EXTEND_X;
206 Append (mapcell, row->col, row->c1 - row->c0, extend);
207 row->c1 += extend;
208 }
209
210 return row->col + (x - row->c0);
211}
212
213static mapcell *
214map_get_cell (CFClient__Map self, int x, int y)
215{
216 return row_get_cell (map_get_row (self, y), x);
217}
218
118static void 219static void
119map_clear (CFClient__Map self) 220map_clear (CFClient__Map self)
120{ 221{
121 int r; 222 int r;
122 223
125 226
126 Safefree (self->row); 227 Safefree (self->row);
127 228
128 self->x = 0; 229 self->x = 0;
129 self->y = 0; 230 self->y = 0;
130 self->vx = 0; 231 self->ox = 0;
131 self->vy = 0; 232 self->oy = 0;
132 self->row = 0; 233 self->row = 0;
133 self->rows = 0; 234 self->rows = 0;
134} 235}
135 236
136static void 237static void
137map_blank (CFClient__Map self, int x0, int y0, int w, int h) 238map_blank (CFClient__Map self, int x0, int y0, int w, int h)
138{ 239{
139 int x, y; 240 int x, y;
241 maprow *row;
140 242
141 for (y = y0; y < y0 + h; y++) 243 for (y = y0; y < y0 + h; y++)
142 if (y >= 0) 244 if (y >= 0)
143 { 245 {
144 if (y >= self->rows) 246 if (y >= self->rows)
145 break; 247 break;
146 248
147 maprow *row = self->row + y; 249 row = self->row + y;
148 250
149 for (x = x0; x < x0 + w; x++) 251 for (x = x0; x < x0 + w; x++)
150 if (x >= row->c0) 252 if (x >= row->c0)
151 { 253 {
152 if (x >= row->c1) 254 if (x >= row->c1)
153 break; 255 break;
154 256
155 mapcell *cell = row->col + (x - row->c0); 257 row->col[x - row->c0].darkness = -1;
156 cell->darkness = -1;
157 cell->face [2] = 0;
158 } 258 }
159 } 259 }
160} 260}
161 261
262static void
263music_finished ()
264{
265 SDL_UserEvent ev;
266
267 ev.type = SDL_USEREVENT;
268 ev.code = 0;
269 ev.data1 = 0;
270 ev.data2 = 0;
271
272 SDL_PushEvent ((SDL_Event *)&ev);
273}
274
162MODULE = CFClient PACKAGE = CFClient 275MODULE = CFClient PACKAGE = CFClient
163 276
164PROTOTYPES: ENABLE 277PROTOTYPES: ENABLE
165 278
166BOOT: 279BOOT:
167{ 280{
281 HV *stash = gv_stashpv ("CFClient", 1);
282 static const struct {
283 const char *name;
284 IV iv;
285 } *civ, const_iv[] = {
286# define const_iv(name) { # name, (IV)name }
287 const_iv (SDL_ACTIVEEVENT),
288 const_iv (SDL_KEYDOWN),
289 const_iv (SDL_KEYUP),
290 const_iv (SDL_MOUSEMOTION),
291 const_iv (SDL_MOUSEBUTTONDOWN),
292 const_iv (SDL_MOUSEBUTTONUP),
293 const_iv (SDL_JOYAXISMOTION),
294 const_iv (SDL_JOYBALLMOTION),
295 const_iv (SDL_JOYHATMOTION),
296 const_iv (SDL_JOYBUTTONDOWN),
297 const_iv (SDL_JOYBUTTONUP),
298 const_iv (SDL_QUIT),
299 const_iv (SDL_SYSWMEVENT),
300 const_iv (SDL_EVENT_RESERVEDA),
301 const_iv (SDL_EVENT_RESERVEDB),
302 const_iv (SDL_VIDEORESIZE),
303 const_iv (SDL_VIDEOEXPOSE),
304 const_iv (SDL_USEREVENT),
305 const_iv (SDLK_KP0),
306 const_iv (SDLK_KP1),
307 const_iv (SDLK_KP2),
308 const_iv (SDLK_KP3),
309 const_iv (SDLK_KP4),
310 const_iv (SDLK_KP5),
311 const_iv (SDLK_KP6),
312 const_iv (SDLK_KP7),
313 const_iv (SDLK_KP8),
314 const_iv (SDLK_KP9),
315 const_iv (SDLK_KP_PERIOD),
316 const_iv (SDLK_KP_DIVIDE),
317 const_iv (SDLK_KP_MULTIPLY),
318 const_iv (SDLK_KP_MINUS),
319 const_iv (SDLK_KP_PLUS),
320 const_iv (SDLK_KP_ENTER),
321 const_iv (SDLK_KP_EQUALS),
322 const_iv (SDLK_UP),
323 const_iv (SDLK_DOWN),
324 const_iv (SDLK_RIGHT),
325 const_iv (SDLK_LEFT),
326 const_iv (SDLK_INSERT),
327 const_iv (SDLK_HOME),
328 const_iv (SDLK_END),
329 const_iv (SDLK_PAGEUP),
330 const_iv (SDLK_PAGEDOWN),
331 const_iv (SDLK_F1),
332 const_iv (SDLK_F2),
333 const_iv (SDLK_F3),
334 const_iv (SDLK_F4),
335 const_iv (SDLK_F5),
336 const_iv (SDLK_F6),
337 const_iv (SDLK_F7),
338 const_iv (SDLK_F8),
339 const_iv (SDLK_F9),
340 const_iv (SDLK_F10),
341 const_iv (SDLK_F11),
342 const_iv (SDLK_F12),
343 const_iv (SDLK_F13),
344 const_iv (SDLK_F14),
345 const_iv (SDLK_F15),
346 const_iv (SDLK_NUMLOCK),
347 const_iv (SDLK_CAPSLOCK),
348 const_iv (SDLK_SCROLLOCK),
349 const_iv (SDLK_RSHIFT),
350 const_iv (SDLK_LSHIFT),
351 const_iv (SDLK_RCTRL),
352 const_iv (SDLK_LCTRL),
353 const_iv (SDLK_RALT),
354 const_iv (SDLK_LALT),
355 const_iv (SDLK_RMETA),
356 const_iv (SDLK_LMETA),
357 const_iv (SDLK_LSUPER),
358 const_iv (SDLK_RSUPER),
359 const_iv (SDLK_MODE),
360 const_iv (SDLK_COMPOSE),
361 const_iv (SDLK_HELP),
362 const_iv (SDLK_PRINT),
363 const_iv (SDLK_SYSREQ),
364 const_iv (SDLK_BREAK),
365 const_iv (SDLK_MENU),
366 const_iv (SDLK_POWER),
367 const_iv (SDLK_EURO),
368 const_iv (SDLK_UNDO),
369 const_iv (KMOD_NONE),
370 const_iv (KMOD_LSHIFT),
371 const_iv (KMOD_RSHIFT),
372 const_iv (KMOD_LCTRL),
373 const_iv (KMOD_RCTRL),
374 const_iv (KMOD_LALT),
375 const_iv (KMOD_RALT),
376 const_iv (KMOD_LMETA),
377 const_iv (KMOD_RMETA),
378 const_iv (KMOD_NUM),
379 const_iv (KMOD_CAPS),
380 const_iv (KMOD_MODE),
381 const_iv (KMOD_CTRL),
382 const_iv (KMOD_SHIFT),
383 const_iv (KMOD_ALT),
384 const_iv (KMOD_META)
385# undef const_iv
386 };
387
388 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
389 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
390
168 fontmap = pango_ft2_font_map_new (); 391 fontmap = pango_ft2_font_map_new ();
169 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0); 392 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0);
170 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap); 393 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap);
171} 394}
395
396int
397SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO)
398
399void
400SDL_Quit ()
401
402void
403SDL_ListModes ()
404 PPCODE:
405{
406 SDL_Rect **m;
407
408 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
409 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
410 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
411 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
412
413 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
414 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
415 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
416 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
417
418 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
419 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
420 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
421
422 SDL_EnableUNICODE (1);
423 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
424
425 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
426
427 if (m && m != (SDL_Rect **)-1)
428 while (*m)
429 {
430 AV *av = newAV ();
431 av_push (av, newSViv ((*m)->w));
432 av_push (av, newSViv ((*m)->h));
433 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
434
435 ++m;
436 }
437}
438
439int
440SDL_SetVideoMode (int w, int h, int fullscreen)
441 CODE:
442 RETVAL = !!SDL_SetVideoMode (
443 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
444 );
445 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
446 OUTPUT:
447 RETVAL
448
449void
450SDL_GL_SwapBuffers ()
451
452void
453SDL_PollEvent ()
454 PPCODE:
455{
456 SDL_Event ev;
457
458 while (SDL_PollEvent (&ev))
459 {
460 HV *hv = newHV ();
461 hv_store (hv, "type", 4, newSViv (ev.type), 0);
462 switch (ev.type)
463 {
464 case SDL_KEYDOWN:
465 case SDL_KEYUP:
466 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
467 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
468 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
469 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
470 break;
471
472 case SDL_ACTIVEEVENT:
473 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
474 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
475 break;
476
477 case SDL_MOUSEMOTION:
478 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
479 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
480 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
481 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
482 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
483 break;
484
485 case SDL_MOUSEBUTTONDOWN:
486 case SDL_MOUSEBUTTONUP:
487 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
488 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
489 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
490 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
491 }
492
493 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv)));
494 }
495}
496
497int
498Mix_OpenAudio (int frequency = 22050, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 512)
499 POSTCALL:
500 Mix_HookMusicFinished (music_finished);
501
502void
503Mix_CloseAudio ()
504
505int
506Mix_AllocateChannels (int numchans = -1)
172 507
173void 508void
174lowdelay (int fd, int val = 1) 509lowdelay (int fd, int val = 1)
175 CODE: 510 CODE:
511#ifndef _WIN32
176 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 512 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
513#endif
177 514
178char * 515char *
179gl_version () 516gl_version ()
180 CODE: 517 CODE:
181 RETVAL = (char *)glGetString (GL_VERSION); 518 RETVAL = (char *)glGetString (GL_VERSION);
191 528
192void 529void
193add_font (char *file) 530add_font (char *file)
194 CODE: 531 CODE:
195 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 532 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */
196
197void
198set_font (char *file)
199 CODE:
200{
201 int count;
202 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)file, 0, 0, &count);
203 PangoFontDescription *font = pango_fc_font_description_from_pattern (pattern, 0);
204 FcPatternDestroy (pattern);
205 pango_context_set_font_description (context, font);
206}
207 533
208void 534void
209load_image_inline (SV *image_) 535load_image_inline (SV *image_)
210 ALIAS: 536 ALIAS:
211 load_image_file = 1 537 load_image_file = 1
218 SDL_RWops *rw = ix 544 SDL_RWops *rw = ix
219 ? SDL_RWFromFile (image, "r") 545 ? SDL_RWFromFile (image, "r")
220 : SDL_RWFromConstMem (image, image_len); 546 : SDL_RWFromConstMem (image, image_len);
221 547
222 if (!rw) 548 if (!rw)
223 croak ("load_image: unable to open file"); 549 croak ("load_image: %s", SDL_GetError ());
224 550
225 surface = IMG_Load_RW (rw, 1); 551 surface = IMG_Load_RW (rw, 1);
226 if (!surface) 552 if (!surface)
227 croak ("load_image: unable to read file"); 553 croak ("load_image: %s", SDL_GetError ());
228 554
229 fmt.palette = NULL; 555 fmt.palette = NULL;
230 fmt.BitsPerPixel = 32; 556 fmt.BitsPerPixel = 32;
231 fmt.BytesPerPixel = 4; 557 fmt.BytesPerPixel = 4;
558#if SDL_BYTEORDER == SDL_LIL_ENDIAN
232 fmt.Rmask = 0x000000ff; 559 fmt.Rmask = 0x000000ff;
233 fmt.Gmask = 0x0000ff00; 560 fmt.Gmask = 0x0000ff00;
234 fmt.Bmask = 0x00ff0000; 561 fmt.Bmask = 0x00ff0000;
235 fmt.Amask = 0xff000000; 562 fmt.Amask = 0xff000000;
563#else
564 fmt.Rmask = 0xff000000;
565 fmt.Gmask = 0x00ff0000;
566 fmt.Bmask = 0x0000ff00;
567 fmt.Amask = 0x000000ff;
568#endif
236 fmt.Rloss = 0; 569 fmt.Rloss = 0;
237 fmt.Gloss = 0; 570 fmt.Gloss = 0;
238 fmt.Bloss = 0; 571 fmt.Bloss = 0;
239 fmt.Aloss = 0; 572 fmt.Aloss = 0;
240 fmt.Rshift = 0; 573 fmt.Rshift = 0;
244 fmt.colorkey = 0; 577 fmt.colorkey = 0;
245 fmt.alpha = 0; 578 fmt.alpha = 0;
246 579
247 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 580 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
248 581
582 assert (surface2->pitch == surface2->w * 4);
583
249 EXTEND (SP, 5); 584 EXTEND (SP, 5);
250 PUSHs (sv_2mortal (newSViv (surface2->w))); 585 PUSHs (sv_2mortal (newSViv (surface2->w)));
251 PUSHs (sv_2mortal (newSViv (surface2->h))); 586 PUSHs (sv_2mortal (newSViv (surface2->h)));
252 SDL_LockSurface (surface2); 587 SDL_LockSurface (surface2);
253 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 588 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
254 SDL_UnlockSurface (surface2); 589 SDL_UnlockSurface (surface2);
255 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 590 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
256 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 591 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
257 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_INT_8_8_8_8_REV))); 592 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
258 593
259 SDL_FreeSurface (surface); 594 SDL_FreeSurface (surface);
260 SDL_FreeSurface (surface2); 595 SDL_FreeSurface (surface2);
261} 596}
262 597
263void 598void
599average (int x, int y, uint32_t *data)
600 PPCODE:
601{
602 uint32_t r = 0, g = 0, b = 0, a = 0;
603
604 x = y = x * y;
605
606 while (x--)
607 {
608 uint32_t p = *data++;
609
610 r += (p ) & 255;
611 g += (p >> 8) & 255;
612 b += (p >> 16) & 255;
613 a += (p >> 24) & 255;
614 }
615
616 EXTEND (SP, 4);
617 PUSHs (sv_2mortal (newSViv (r / y)));
618 PUSHs (sv_2mortal (newSViv (g / y)));
619 PUSHs (sv_2mortal (newSViv (b / y)));
620 PUSHs (sv_2mortal (newSViv (a / y)));
621}
622
623void
624error (char *message)
625 CODE:
626#ifdef _WIN32
627 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND);
628#else
629 fprintf (stderr, "ERROR: %s\n", message);
630#endif
631
632void
264fatal (char *message) 633fatal (char *message)
265 CODE: 634 CODE:
266#ifdef WIN32 635#ifdef _WIN32
267 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 636 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND);
268#else 637#else
269 fprintf (stderr, "%s\n", message); 638 fprintf (stderr, "FATAL: %s\n", message);
270#endif 639#endif
271 exit (1); 640 exit (1);
272 641
642MODULE = CFClient PACKAGE = CFClient::Font
643
644CFClient::Font
645new_from_file (SV *class, char *path)
646 CODE:
647{
648 int count;
649 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, 0, 0, &count);
650 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
651 FcPatternDestroy (pattern);
652}
653 OUTPUT:
654 RETVAL
655
656void
657DESTROY (CFClient::Font self)
658 CODE:
659 pango_font_description_free (self);
660
661void
662make_default (CFClient::Font self)
663 CODE:
664 default_font = self;
665
273MODULE = CFClient PACKAGE = CFClient::Layout 666MODULE = CFClient PACKAGE = CFClient::Layout
274 667
275CFClient::Layout 668CFClient::Layout
276new (SV *class, int base_height = 10) 669new (SV *class, int base_height = MIN_FONT_HEIGHT)
277 CODE: 670 CODE:
278 New (0, RETVAL, 1, struct cf_layout); 671 New (0, RETVAL, 1, struct cf_layout);
672 RETVAL->pl = pango_layout_new (context);
279 RETVAL->base_height = base_height; 673 RETVAL->base_height = base_height;
280 RETVAL->pl = pango_layout_new (context); 674 RETVAL->font = 0;
281 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 675 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
676 pango_layout_set_font_description (RETVAL->pl, default_font);
282 OUTPUT: 677 OUTPUT:
283 RETVAL 678 RETVAL
284 679
285void 680void
286DESTROY (CFClient::Layout self) 681DESTROY (CFClient::Layout self)
287 CODE: 682 CODE:
288 g_object_unref (self->pl); 683 g_object_unref (self->pl);
289 Safefree (self); 684 Safefree (self);
290 685
291void 686void
292set_markup (CFClient::Layout self, SV *text_) 687set_text (CFClient::Layout self, SV *text_)
293 CODE: 688 CODE:
294{ 689{
295 STRLEN textlen; 690 STRLEN textlen;
296 char *text = SvPVutf8 (text_, textlen); 691 char *text = SvPVutf8 (text_, textlen);
297 692
693 pango_layout_set_text (self->pl, text, textlen);
694}
695
696void
697set_markup (CFClient::Layout self, SV *text_)
698 CODE:
699{
700 STRLEN textlen;
701 char *text = SvPVutf8 (text_, textlen);
702
298 pango_layout_set_markup (self->pl, text, textlen); 703 pango_layout_set_markup (self->pl, text, textlen);
299} 704}
300 705
706SV *
707get_text (CFClient::Layout self)
708 CODE:
709 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
710 SvUTF8_on (RETVAL);
711 OUTPUT:
712 RETVAL
713
714void
715set_font (CFClient::Layout self, CFClient::Font font = 0)
716 CODE:
717 if (self->font != font)
718 {
719 self->font = font;
720 layout_update_font (self);
721 }
722
301void 723void
302set_height (CFClient::Layout self, int base_height) 724set_height (CFClient::Layout self, int base_height)
303 CODE: 725 CODE:
726 if (self->base_height != base_height)
727 {
304 self->base_height = base_height; 728 self->base_height = base_height;
729 layout_update_font (self);
730 }
305 731
306void 732void
307set_width (CFClient::Layout self, int max_width = -1) 733set_width (CFClient::Layout self, int max_width = -1)
308 CODE: 734 CODE:
309 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 735 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
312size (CFClient::Layout self) 738size (CFClient::Layout self)
313 PPCODE: 739 PPCODE:
314{ 740{
315 int w, h; 741 int w, h;
316 742
317 layout_update (self);
318 layout_get_pixel_size (self, &w, &h); 743 layout_get_pixel_size (self, &w, &h);
319 744
320 EXTEND (SP, 2); 745 EXTEND (SP, 2);
321 PUSHs (sv_2mortal (newSViv (w))); 746 PUSHs (sv_2mortal (newSViv (w)));
322 PUSHs (sv_2mortal (newSViv (h))); 747 PUSHs (sv_2mortal (newSViv (h)));
325int 750int
326xy_to_index (CFClient::Layout self, int x, int y) 751xy_to_index (CFClient::Layout self, int x, int y)
327 CODE: 752 CODE:
328{ 753{
329 int index, trailing; 754 int index, trailing;
330
331 layout_update (self);
332 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 755 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
333
334 RETVAL = index; 756 RETVAL = index;
335} 757}
336 OUTPUT: 758 OUTPUT:
337 RETVAL 759 RETVAL
338 760
339void 761void
340cursor_pos (CFClient::Layout self, int index) 762cursor_pos (CFClient::Layout self, int index)
341 PPCODE: 763 PPCODE:
342{ 764{
343 PangoRectangle strong_pos; 765 PangoRectangle strong_pos;
344 layout_update (self);
345 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 766 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
346 767
347 EXTEND (SP, 3); 768 EXTEND (SP, 3);
348 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 769 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
349 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 770 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
356{ 777{
357 SV *retval; 778 SV *retval;
358 int w, h; 779 int w, h;
359 FT_Bitmap bitmap; 780 FT_Bitmap bitmap;
360 781
361 layout_update (self);
362 layout_get_pixel_size (self, &w, &h); 782 layout_get_pixel_size (self, &w, &h);
363 783
364 retval = newSV (w * h); 784 retval = newSV (w * h);
365 SvPOK_only (retval); 785 SvPOK_only (retval);
366 SvCUR_set (retval, w * h); 786 SvCUR_set (retval, w * h);
383} 803}
384 804
385MODULE = CFClient PACKAGE = CFClient::Texture 805MODULE = CFClient PACKAGE = CFClient::Texture
386 806
387void 807void
388draw_quad (SV *self, double x, double y, double w = 0, double h = 0) 808draw_quad (SV *self, float x, float y, float w = 0, float h = 0)
389 PROTOTYPE: $$$;$$ 809 PROTOTYPE: $$$;$$
390 CODE: 810 CODE:
391{ 811{
392 HV *hv = (HV *)SvRV (self); 812 HV *hv = (HV *)SvRV (self);
393 double s = SvNV (*hv_fetch (hv, "s", 1, 1)); 813 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
394 double t = SvNV (*hv_fetch (hv, "t", 1, 1)); 814 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
395 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 815 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
816 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
396 817
397 if (items < 5) 818 if (items < 5)
398 { 819 {
399 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 820 w = SvNV (*hv_fetch (hv, "w", 1, 1));
400 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 821 h = SvNV (*hv_fetch (hv, "h", 1, 1));
401 } 822 }
402 823
403 glBindTexture (GL_TEXTURE_2D, name); 824 glBindTexture (GL_TEXTURE_2D, name);
825 if (wrap_mode) {
826 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
827 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
828 }
404 glBegin (GL_QUADS); 829 glBegin (GL_QUADS);
405 glTexCoord2d (0, 0); glVertex2d (x , y ); 830 glTexCoord2f (0, 0); glVertex2f (x , y );
406 glTexCoord2d (0, t); glVertex2d (x , y + h); 831 glTexCoord2f (0, t); glVertex2f (x , y + h);
407 glTexCoord2d (s, t); glVertex2d (x + w, y + h); 832 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
408 glTexCoord2d (s, 0); glVertex2d (x + w, y ); 833 glTexCoord2f (s, 0); glVertex2f (x + w, y );
409 glEnd (); 834 glEnd ();
410} 835}
411 836
412MODULE = CFClient PACKAGE = CFClient::Map 837MODULE = CFClient PACKAGE = CFClient::Map
413 838
414CFClient::Map 839CFClient::Map
415new (SV *class, int map_width, int map_height) 840new (SV *class, int map_width, int map_height)
416 CODE: 841 CODE:
417 New (0, RETVAL, 1, struct map); 842 New (0, RETVAL, 1, struct map);
418 RETVAL->x = 0; 843 RETVAL->x = 0;
419 RETVAL->y = 0; 844 RETVAL->y = 0;
420 RETVAL->w = map_width; 845 RETVAL->w = map_width;
421 RETVAL->h = map_height; 846 RETVAL->h = map_height;
422 RETVAL->vx = 0; 847 RETVAL->ox = 0;
423 RETVAL->vy = 0; 848 RETVAL->oy = 0;
424 RETVAL->faces = 8192; 849 RETVAL->faces = 8192;
425 Newz (0, RETVAL->face, RETVAL->faces, mapface); 850 Newz (0, RETVAL->face, RETVAL->faces, mapface);
851 RETVAL->texs = 8192;
852 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
426 RETVAL->rows = 0; 853 RETVAL->rows = 0;
427 RETVAL->row = 0; 854 RETVAL->row = 0;
428 OUTPUT: 855 OUTPUT:
429 RETVAL 856 RETVAL
430 857
441clear (CFClient::Map self) 868clear (CFClient::Map self)
442 CODE: 869 CODE:
443 map_clear (self); 870 map_clear (self);
444 871
445void 872void
446set_texture (CFClient::Map self, int face, int name, int w, int h, float s, float t) 873set_face (CFClient::Map self, int face, int texid)
447 CODE: 874 CODE:
448{ 875{
449 while (self->faces < face) 876 while (self->faces <= face)
450 { 877 {
451 Append (mapface, self->face, self->faces, self->faces); 878 Append (mapface, self->face, self->faces, self->faces);
452 self->faces *= 2; 879 self->faces *= 2;
453 } 880 }
454 881
455 self->face [face].name = name;
456 self->face [face].w = w; 882 self->face [face] = texid;
457 self->face [face].h = h;
458 self->face [face].s = s;
459 self->face [face].t = t;
460} 883}
884
885void
886set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
887 CODE:
888{
889 while (self->texs <= texid)
890 {
891 Append (maptex, self->tex, self->texs, self->texs);
892 self->texs *= 2;
893 }
894
895 {
896 maptex *tex = self->tex + texid;
897
898 tex->name = name;
899 tex->w = w;
900 tex->h = h;
901 tex->s = s;
902 tex->t = t;
903 tex->r = r;
904 tex->g = g;
905 tex->b = b;
906 tex->a = a;
907 }
908}
909
910int
911ox (CFClient::Map self)
912 ALIAS:
913 oy = 1
914 CODE:
915 switch (ix)
916 {
917 case 0: RETVAL = self->ox; break;
918 case 1: RETVAL = self->oy; break;
919 }
920 OUTPUT:
921 RETVAL
461 922
462void 923void
463scroll (CFClient::Map self, int dx, int dy) 924scroll (CFClient::Map self, int dx, int dy)
464 CODE: 925 CODE:
465{ 926{
471 if (dy > 0) 932 if (dy > 0)
472 map_blank (self, self->x, self->y, self->w, dy - 1); 933 map_blank (self, self->x, self->y, self->w, dy - 1);
473 else if (dy < 0) 934 else if (dy < 0)
474 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 935 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy);
475 936
476 self->x += dx; 937 self->ox += dx; self->x += dx;
477 self->y += dy; 938 self->oy += dy; self->y += dy;
478 939
479 while (self->y < 0) 940 while (self->y < 0)
480 { 941 {
481 Prepend (maprow, self->row, self->rows, MAP_EXTEND_Y); 942 Prepend (maprow, self->row, self->rows, MAP_EXTEND_Y);
482 943
489map1a_update (CFClient::Map self, SV *data_) 950map1a_update (CFClient::Map self, SV *data_)
490 CODE: 951 CODE:
491{ 952{
492 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 953 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
493 uint8_t *data_end = (uint8_t *)SvEND (data_); 954 uint8_t *data_end = (uint8_t *)SvEND (data_);
494 955 mapcell *cell;
956 int x, y, flags;
957
495 while (data < data_end) 958 while (data < data_end)
496 { 959 {
497 int flags = (data [0] << 8) + data [1]; data += 2; 960 flags = (data [0] << 8) + data [1]; data += 2;
498 961
499 int x = ((flags >> 10) & 63) + self->x; 962 x = ((flags >> 10) & 63) + self->x;
500 int y = ((flags >> 4) & 63) + self->y; 963 y = ((flags >> 4) & 63) + self->y;
501 964
502 while (y >= self->rows) 965 cell = map_get_cell (self, x, y);
503 {
504 Prepend (maprow, self->row, self->rows, MAP_EXTEND_Y);
505
506 self->rows += MAP_EXTEND_Y;
507 }
508
509 maprow *row = self->row + y;
510
511 if (!row->col)
512 {
513 Newz (0, row->col, MAP_EXTEND_X, mapcell);
514 row->c0 = self->x - MAP_EXTEND_X / 4;
515 row->c1 = row->c0 + MAP_EXTEND_X;
516 }
517
518 if (row->c0 > x)
519 {
520 int extend = row->c0 - x + MAP_EXTEND_X;
521 Prepend (mapcell, row->col, row->c1 - row->c0, extend);
522 row->c0 -= extend;
523 }
524 else if (x >= row->c1)
525 {
526 int extend = x - row->c1 + MAP_EXTEND_X;
527 Append (mapcell, row->col, row->c1 - row->c0, extend);
528 row->c1 += extend;
529 }
530
531 assert (y >= 0);
532 assert (y < self->rows);
533 assert (x >= row->c0);
534 assert (x < row->c1);
535 mapcell *cell = row->col + (x - row->c0);
536 966
537 if (flags & 15) 967 if (flags & 15)
538 { 968 {
539 if (cell->darkness < 0 && x < self->w && y < self->h) 969 if (cell->darkness < 0)
540 { 970 {
541 cell->darkness = 0; 971 cell->darkness = 0;
542 cell->face [0] = 0; 972 cell->face [0] = 0;
543 cell->face [1] = 0; 973 cell->face [1] = 0;
544 cell->face [2] = 0; 974 cell->face [2] = 0;
545 } 975 }
546 976
547 cell->darkness = flags & 8 ? *data++ : 255; 977 cell->darkness = flags & 8 ? *data++ : 255;
978
979 //TODO: don't trust server data to be in-range(!)
548 980
549 if (flags & 4) 981 if (flags & 4)
550 { 982 {
551 cell->face [0] = (data [0] << 8) + data [1]; data += 2; 983 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
552 } 984 }
553 985
554 if (flags & 2) 986 if (flags & 2)
555 { 987 {
556 cell->face [1] = (data [0] << 8) + data [1]; data += 2; 988 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2;
557 } 989 }
558 990
559 if (flags & 1) 991 if (flags & 1)
560 { 992 {
561 cell->face [2] = (data [0] << 8) + data [1]; data += 2; 993 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
562 } 994 }
563 } 995 }
564 else 996 else
997 cell->darkness = -1;
998 }
999}
1000
1001SV *
1002mapmap (CFClient::Map self, int x0, int y0, int w, int h)
1003 CODE:
1004{
1005 int x1, x;
1006 int y1, y;
1007 int z;
1008 SV *map_sv = newSV (w * h * sizeof (uint32_t));
1009 uint32_t *map = (uint32_t *)SvPVX (map_sv);
1010
1011 SvPOK_only (map_sv);
1012 SvCUR_set (map_sv, w * h * sizeof (uint32_t));
1013
1014 x0 += self->x; x1 = x0 + w;
1015 y0 += self->y; y1 = y0 + h;
1016
1017 for (y = y0; y < y1; y++)
1018 {
1019 maprow *row = 0 <= y && y < self->rows
1020 ? self->row + y
1021 : 0;
1022
1023 for (x = x0; x < x1; x++)
565 { 1024 {
566 cell->darkness = -1; 1025 int r = 32, g = 32, b = 32, a = 192;
567 cell->face [2] = 0; 1026
1027 if (row && row->c0 <= x && x < row->c1)
1028 {
1029 mapcell *cell = row->col + (x - row->c0);
1030
1031 for (z = 0; z <= 0; z++)
1032 {
1033 mapface face = cell->face [z];
1034
1035 if (face)
1036 {
1037 maptex tex = self->tex [face];
1038 int a0 = 255 - tex.a;
1039 int a1 = tex.a;
1040
1041 r = (r * a0 + tex.r * a1) / 255;
1042 g = (g * a0 + tex.g * a1) / 255;
1043 b = (b * a0 + tex.b * a1) / 255;
1044 a = (a * a0 + tex.a * a1) / 255;
1045 }
1046 }
1047 }
1048
1049 *map++ = (r )
1050 | (g << 8)
1051 | (b << 16)
1052 | (a << 24);
568 } 1053 }
569 } 1054 }
570}
571 1055
1056 RETVAL = map_sv;
1057}
1058 OUTPUT:
1059 RETVAL
1060
572void 1061void
573draw (CFClient::Map self, int x0, int y0, int sw, int sh) 1062draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
574 CODE: 1063 PPCODE:
575{ 1064{
1065 int vx, vy;
1066 int x, y, z;
1067 int last_name;
1068 mapface face;
1069 int sw4 = (sw + 3) & ~3;
1070 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1071 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1072
1073 memset (darkness, 255, sw4 * sh);
1074 SvPOK_only (darkness_sv);
1075 SvCUR_set (darkness_sv, sw4 * sh);
1076
1077 vx = self->x + (self->w - sw) / 2 - shift_x;
1078 vy = self->y + (self->h - sh) / 2 - shift_y;
1079
1080 /*
576 int vx = self->vx = self->w >= sw 1081 int vx = self->vx = self->w >= sw
577 ? self->x + (self->w - sw) / 2 1082 ? self->x + (self->w - sw) / 2
578 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1083 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
579 1084
580 int vy = self->vy = self->h >= sh 1085 int vy = self->vy = self->h >= sh
581 ? self->y + (self->h - sh) / 2 1086 ? self->y + (self->h - sh) / 2
582 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1087 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1088 */
583 1089
584 glColor4ub (255, 255, 255, 255); 1090 glColor4ub (255, 255, 255, 255);
585 1091
586 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1092 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
587 glEnable (GL_BLEND); 1093 glEnable (GL_BLEND);
588 glEnable (GL_TEXTURE_2D); 1094 glEnable (GL_TEXTURE_2D);
589 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1095 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
590 1096
591 int x, y, z;
592
593 int last_name = 0;
594
595 glBegin (GL_QUADS); 1097 glBegin (GL_QUADS);
1098
1099 last_name = 0;
596 1100
597 for (z = 0; z < 3; z++) 1101 for (z = 0; z < 3; z++)
598 for (y = 0; y < sh; y++) 1102 for (y = 0; y < sh; y++)
599 if (0 <= y + vy && y + vy < self->rows) 1103 if (0 <= y + vy && y + vy < self->rows)
600 { 1104 {
602 1106
603 for (x = 0; x < sw; x++) 1107 for (x = 0; x < sw; x++)
604 if (row->c0 <= x + vx && x + vx < row->c1) 1108 if (row->c0 <= x + vx && x + vx < row->c1)
605 { 1109 {
606 mapcell *cell = row->col + (x + vx - row->c0); 1110 mapcell *cell = row->col + (x + vx - row->c0);
1111
1112 darkness[y * sw4 + x] = cell->darkness < 0
1113 ? 255 - FOW_DARKNESS
1114 : 255 - cell->darkness;
1115
607 uint16_t face = cell->face [z]; 1116 face = cell->face [z];
608 1117
609 if (face) 1118 if (face)
610 { 1119 {
611 mapface tex = self->face [face]; 1120 maptex tex = self->tex [face];
612 1121
613 int px = (x + 1) * 32 - tex.w; 1122 int px = (x + 1) * 32 - tex.w;
614 int py = (y + 1) * 32 - tex.h; 1123 int py = (y + 1) * 32 - tex.h;
615 1124
616 if (last_name != tex.name) 1125 if (last_name != tex.name)
628 } 1137 }
629 } 1138 }
630 } 1139 }
631 1140
632 glEnd (); 1141 glEnd ();
633}
634 1142
1143 glDisable (GL_TEXTURE_2D);
1144 glDisable (GL_BLEND);
1145
1146 EXTEND (SP, 3);
1147 PUSHs (sv_2mortal (newSViv (sw4)));
1148 PUSHs (sv_2mortal (newSViv (sh)));
1149 PUSHs (darkness_sv);
1150}
1151
1152SV *
1153get_rect (CFClient::Map self, int x0, int y0, int w, int h)
1154 CODE:
1155{
1156 int x, y, x1, y1;
1157 SV *data_sv = newSV (w * h * 7 + 5);
1158 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1159
1160 *data++ = 0; /* version 0 format */
1161 *data++ = w >> 8; *data++ = w;
1162 *data++ = h >> 8; *data++ = h;
1163
1164 // we need to do this 'cause we don't keep an absolute coord system for rows
1165 // TODO: treat rows as we treat columns
1166 map_get_row (self, y0 + self->y - self->oy);//D
1167 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1168
1169 x0 += self->x - self->ox;
1170 y0 += self->y - self->oy;
1171
1172 x1 = x0 + w;
1173 y1 = y0 + h;
1174
1175 for (y = y0; y < y1; y++)
1176 {
1177 maprow *row = 0 <= y && y < self->rows
1178 ? self->row + y
1179 : 0;
1180
1181 for (x = x0; x < x1; x++)
1182 {
1183 if (row && row->c0 <= x && x < row->c1)
1184 {
1185 mapcell *cell = row->col + (x - row->c0);
1186 uint8_t flags = 0;
1187
1188 if (cell->face [0]) flags |= 1;
1189 if (cell->face [1]) flags |= 2;
1190 if (cell->face [2]) flags |= 4;
1191
1192 *data++ = flags;
1193
1194 if (flags & 1)
1195 {
1196 *data++ = cell->face [0] >> 8;
1197 *data++ = cell->face [0];
1198 }
1199
1200 if (flags & 2)
1201 {
1202 *data++ = cell->face [1] >> 8;
1203 *data++ = cell->face [1];
1204 }
1205
1206 if (flags & 4)
1207 {
1208 *data++ = cell->face [2] >> 8;
1209 *data++ = cell->face [2];
1210 }
1211 }
1212 else
1213 *data++ = 0;
1214 }
1215 }
1216
1217 SvPOK_only (data_sv);
1218 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
1219 RETVAL = data_sv;
1220}
1221 OUTPUT:
1222 RETVAL
1223
1224void
1225set_rect (CFClient::Map self, int x0, int y0, uint8_t *data)
1226 PPCODE:
1227{
1228 int x, y, z;
1229 int w, h;
1230 int x1, y1;
1231
1232 if (*data++ != 0)
1233 return; /* version mismatch */
1234
1235 w = *data++ << 8; w |= *data++;
1236 h = *data++ << 8; h |= *data++;
1237
1238 // we need to do this 'cause we don't keep an absolute coord system for rows
1239 // TODO: treat rows as we treat columns
1240 map_get_row (self, y0 + self->y - self->oy);//D
1241 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1242
1243 x0 += self->x - self->ox;
1244 y0 += self->y - self->oy;
1245
1246 x1 = x0 + w;
1247 y1 = y0 + h;
1248
1249 for (y = y0; y < y1; y++)
1250 {
1251 maprow *row = map_get_row (self, y);
1252
1253 for (x = x0; x < x1; x++)
1254 {
1255 uint8_t flags = *data++;
1256
1257 if (flags)
1258 {
1259 mapface face[3] = { 0, 0, 0 };
1260
1261 mapcell *cell = row_get_cell (row, x);
1262
1263 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
1264 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
1265 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
1266
1267 if (cell->darkness <= 0)
1268 {
1269 cell->darkness = -1;
1270
1271 for (z = 0; z <= 2; z++)
1272 {
1273 cell->face[z] = face[z];
1274
1275 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name))
1276 XPUSHs (sv_2mortal (newSViv (face[z])));
1277 }
1278 }
1279 }
1280 }
1281 }
1282}
1283
1284MODULE = CFClient PACKAGE = CFClient::MixChunk
1285
1286CFClient::MixChunk
1287new_from_file (SV *class, char *path)
1288 CODE:
1289 RETVAL = Mix_LoadWAV (path);
1290 OUTPUT:
1291 RETVAL
1292
1293void
1294DESTROY (CFClient::MixChunk self)
1295 CODE:
1296 Mix_FreeChunk (self);
1297
1298int
1299volume (CFClient::MixChunk self, int volume = -1)
1300 CODE:
1301 RETVAL = Mix_VolumeChunk (self, volume);
1302 OUTPUT:
1303 RETVAL
1304
1305int
1306play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1307 CODE:
1308 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1309 OUTPUT:
1310 RETVAL
1311
1312MODULE = CFClient PACKAGE = CFClient::MixMusic
1313
1314int
1315volume (int volume = -1)
1316 CODE:
1317 RETVAL = Mix_VolumeMusic (volume);
1318 OUTPUT:
1319 RETVAL
1320
1321CFClient::MixMusic
1322new_from_file (SV *class, char *path)
1323 CODE:
1324 RETVAL = Mix_LoadMUS (path);
1325 OUTPUT:
1326 RETVAL
1327
1328void
1329DESTROY (CFClient::MixMusic self)
1330 CODE:
1331 Mix_FreeMusic (self);
1332
1333int
1334play (CFClient::MixMusic self, int loops = -1)
1335 CODE:
1336 RETVAL = Mix_PlayMusic (self, loops);
1337 OUTPUT:
1338 RETVAL
1339
1340MODULE = CFClient PACKAGE = CFClient::OpenGL
1341
1342BOOT:
1343{
1344 HV *stash = gv_stashpv ("CFClient::OpenGL", 1);
1345 static const struct {
1346 const char *name;
1347 IV iv;
1348 } *civ, const_iv[] = {
1349# define const_iv(name) { # name, (IV)name }
1350 const_iv (GL_COLOR_MATERIAL),
1351 const_iv (GL_SMOOTH),
1352 const_iv (GL_FLAT),
1353 const_iv (GL_DITHER),
1354 const_iv (GL_BLEND),
1355 const_iv (GL_SCISSOR_TEST),
1356 const_iv (GL_AND),
1357 const_iv (GL_ONE),
1358 const_iv (GL_ZERO),
1359 const_iv (GL_SRC_ALPHA),
1360 const_iv (GL_SRC_ALPHA_SATURATE),
1361 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1362 const_iv (GL_ONE_MINUS_DST_ALPHA),
1363 const_iv (GL_RGB),
1364 const_iv (GL_RGBA),
1365 const_iv (GL_UNSIGNED_BYTE),
1366 const_iv (GL_ALPHA),
1367 const_iv (GL_FLOAT),
1368 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1369 const_iv (GL_COMPILE),
1370 const_iv (GL_TEXTURE_1D),
1371 const_iv (GL_TEXTURE_2D),
1372 const_iv (GL_TEXTURE_ENV),
1373 const_iv (GL_TEXTURE_MAG_FILTER),
1374 const_iv (GL_TEXTURE_MIN_FILTER),
1375 const_iv (GL_TEXTURE_ENV_MODE),
1376 const_iv (GL_TEXTURE_WRAP_S),
1377 const_iv (GL_TEXTURE_WRAP_T),
1378 const_iv (GL_CLAMP),
1379 const_iv (GL_REPEAT),
1380 const_iv (GL_NEAREST),
1381 const_iv (GL_LINEAR),
1382 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1383 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1384 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1385 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1386 const_iv (GL_GENERATE_MIPMAP),
1387 const_iv (GL_MODULATE),
1388 const_iv (GL_DECAL),
1389 const_iv (GL_REPLACE),
1390 const_iv (GL_COLOR_BUFFER_BIT),
1391 const_iv (GL_PROJECTION),
1392 const_iv (GL_MODELVIEW),
1393 const_iv (GL_COLOR_LOGIC_OP),
1394 const_iv (GL_SEPARABLE_2D),
1395 const_iv (GL_CONVOLUTION_2D),
1396 const_iv (GL_CONVOLUTION_BORDER_MODE),
1397 const_iv (GL_CONSTANT_BORDER),
1398 const_iv (GL_LINES),
1399 const_iv (GL_QUADS),
1400 const_iv (GL_LINE_LOOP),
1401 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1402 const_iv (GL_FASTEST),
1403# undef const_iv
1404 };
1405
1406 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1407 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1408}
1409
1410int glGetError ()
1411
1412void glClear (int mask)
1413
1414void glClearColor (float r, float g, float b, float a = 1.0)
1415 PROTOTYPE: @
1416
1417void glEnable (int cap)
1418
1419void glDisable (int cap)
1420
1421void glShadeModel (int mode)
1422
1423void glHint (int target, int mode)
1424
1425void glBlendFunc (int sfactor, int dfactor)
1426
1427void glLogicOp (int opcode)
1428
1429void glColorMask (int red, int green, int blue, int alpha)
1430
1431void glMatrixMode (int mode)
1432
1433void glPushMatrix ()
1434
1435void glPopMatrix ()
1436
1437void glLoadIdentity ()
1438
1439# near and far are due to microsofts buggy c compiler
1440void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1441
1442void glViewport (int x, int y, int width, int height)
1443
1444void glScissor (int x, int y, int width, int height)
1445
1446void glTranslate (float x, float y, float z = 0.)
1447 CODE:
1448 glTranslatef (x, y, z);
1449
1450void glScale (float x, float y, float z = 1.)
1451 CODE:
1452 glScalef (x, y, z);
1453
1454void glRotate (float angle, float x, float y, float z)
1455 CODE:
1456 glRotatef (angle, x, y, z);
1457
1458void glBegin (int mode)
1459
1460void glEnd ()
1461
1462void glColor (float r, float g, float b, float a = 1.0)
1463 PROTOTYPE: @
1464 CODE:
1465 glColor4f (r, g, b, a);
1466
1467void glVertex (float x, float y, float z = 0.)
1468 CODE:
1469 glVertex3f (x, y, z);
1470
1471void glTexCoord (float s, float t)
1472 CODE:
1473 glTexCoord2f (s, t);
1474
1475void glTexEnv (int target, int pname, float param)
1476 CODE:
1477 glTexEnvf (target, pname, param);
1478
1479void glTexParameter (int target, int pname, float param)
1480 CODE:
1481 glTexParameterf (target, pname, param);
1482
1483void glBindTexture (int target, int name)
1484
1485void glConvolutionParameter (int target, int pname, float params)
1486 CODE:
1487 GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params));
1488
1489void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1490 CODE:
1491 GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D,
1492 (target, internalformat, width, height, format, type, data));
1493
1494void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1495 CODE:
1496 GL_CALL (PFNGLSEPARABLEFILTER2DEXTPROC, glSeparableFilter2D,
1497 (target, internalformat, width, height, format, type, row, column));
1498
1499void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1500
1501void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1502
1503void glRasterPos (int x, int y)
1504 CODE:
1505 glRasterPos2i (x, y);
1506
1507void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1508
1509int glGenTexture ()
1510 CODE:
1511{
1512 GLuint name;
1513 glGenTextures (1, &name);
1514 RETVAL = name;
1515}
1516 OUTPUT:
1517 RETVAL
1518
1519void glDeleteTexture (int name)
1520 CODE:
1521{
1522 GLuint name_ = name;
1523 glDeleteTextures (1, &name_);
1524}
1525
1526int glGenList ()
1527 CODE:
1528 RETVAL = glGenLists (1);
1529 OUTPUT:
1530 RETVAL
1531
1532void glDeleteList (int list)
1533 CODE:
1534 glDeleteLists (list, 1);
1535
1536void glNewList (int list, int mode = GL_COMPILE)
1537
1538void glEndList ()
1539
1540void glCallList (int list)
1541

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