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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.70 by root, Sun Apr 30 09:21:47 2006 UTC vs.
Revision 1.103 by root, Sun Jun 4 23:05:05 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
2# include <malloc.h> 3# include <malloc.h>
4# include <windows.h>
5# pragma warning(disable:4244)
3#endif 6#endif
4 7
5#include "EXTERN.h" 8#include "EXTERN.h"
6#include "perl.h" 9#include "perl.h"
7#include "XSUB.h" 10#include "XSUB.h"
8 11
12#include <math.h>
9#include <string.h> 13#include <string.h>
10#include <stdio.h> 14#include <stdio.h>
11 15
12#include <SDL.h> 16#include <SDL.h>
17#include <SDL_endian.h>
13#include <SDL_image.h> 18#include <SDL_image.h>
14#include <SDL_mixer.h> 19#include <SDL_mixer.h>
15#include <SDL_opengl.h> 20#include <SDL_opengl.h>
16 21
17#include <glib/gmacros.h> 22#include <glib/gmacros.h>
18 23
19#include <pango/pango.h> 24#include <pango/pango.h>
20#include <pango/pangofc-fontmap.h> 25#include <pango/pangofc-fontmap.h>
21#include <pango/pangoft2.h> 26#include <pango/pangoft2.h>
27#include <pango/pangocairo.h>
22 28
23#ifndef _WIN32 29#ifndef _WIN32
24# include <sys/types.h> 30# include <sys/types.h>
25# include <sys/socket.h> 31# include <sys/socket.h>
26# include <netinet/in.h> 32# include <netinet/in.h>
42#define MAP_EXTEND_X 32 48#define MAP_EXTEND_X 32
43#define MAP_EXTEND_Y 512 49#define MAP_EXTEND_Y 512
44 50
45#define MIN_FONT_HEIGHT 10 51#define MIN_FONT_HEIGHT 10
46 52
47#define GL_CALL(type,func,args) \ 53static struct
48 { \ 54{
49 static int init_; \ 55#define GL_FUNC(ptr,name) ptr name;
50 static type fptr_; \ 56#include "glfunc.h"
51 \ 57#undef GL_FUNC
52 if (!init_) \ 58} gl;
53 { \ 59
54 init_ = 1; \ 60static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
55 fptr_ = (type)SDL_GL_GetProcAddress (# func); \ 61{
56 } \ 62 if (gl.BlendFuncSeparate)
57 \ 63 gl.BlendFuncSeparate (sa, da, saa, daa);
58 if (fptr_) \ 64 else if (gl.BlendFuncSeparateEXT)
59 fptr_ args; \ 65 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
60 } 66 else
67 glBlendFunc (sa, da);
68}
61 69
62typedef Mix_Chunk *CFClient__MixChunk; 70typedef Mix_Chunk *CFClient__MixChunk;
63typedef Mix_Music *CFClient__MixMusic; 71typedef Mix_Music *CFClient__MixMusic;
64 72
65typedef PangoFontDescription *CFClient__Font; 73typedef PangoFontDescription *CFClient__Font;
66 74
67typedef struct cf_layout { 75typedef struct cf_layout {
68 PangoLayout *pl; 76 PangoLayout *pl; // either derived from a cairo or ft2 context
77 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
78 float r, g, b, a; // default color for rgba mode
69 int base_height; 79 int base_height;
70 CFClient__Font font; 80 CFClient__Font font;
71} *CFClient__Layout; 81} *CFClient__Layout;
72 82
73static CFClient__Font default_font; 83static CFClient__Font default_font;
74static PangoContext *context; 84static PangoContext *ft2_context, *cairo_context;
75static PangoFontMap *fontmap; 85static PangoFontMap *ft2_fontmap, *cairo_fontmap;
76 86
77static void 87static void
78substitute_func (FcPattern *pattern, gpointer data) 88substitute_func (FcPattern *pattern, gpointer data)
79{ 89{
80 FcPatternAddBool (pattern, FC_HINTING , 1); 90 FcPatternAddBool (pattern, FC_HINTING , 1);
91#ifdef _WIN32
92 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
93#else
81 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 94 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
95#endif
82} 96}
83 97
84static void 98static void
85layout_update_font (CFClient__Layout self) 99layout_update_font (CFClient__Layout self)
86{ 100{
98static void 112static void
99layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 113layout_get_pixel_size (CFClient__Layout self, int *w, int *h)
100{ 114{
101 pango_layout_get_pixel_size (self->pl, w, h); 115 pango_layout_get_pixel_size (self->pl, w, h);
102 116
103 *w = (*w + 3) & ~3;
104 if (!*w) *w = 1; 117 if (!*w) *w = 1;
105 if (!*h) *h = 1; 118 if (!*h) *h = 1;
119
120 *w = (*w + 3) & ~3;
106} 121}
107 122
108typedef uint16_t mapface; 123typedef uint16_t mapface;
109 124
110typedef struct { 125typedef struct {
258 } 273 }
259 } 274 }
260} 275}
261 276
262static void 277static void
263music_finished () 278music_finished (void)
264{ 279{
265 SDL_UserEvent ev; 280 SDL_UserEvent ev;
266 281
267 ev.type = SDL_USEREVENT; 282 ev.type = SDL_USEREVENT;
268 ev.code = 0; 283 ev.code = 0;
269 ev.data1 = 0; 284 ev.data1 = 0;
285 ev.data2 = 0;
286
287 SDL_PushEvent ((SDL_Event *)&ev);
288}
289
290static void
291channel_finished (int channel)
292{
293 SDL_UserEvent ev;
294
295 ev.type = SDL_USEREVENT;
296 ev.code = 1;
297 ev.data1 = (void *)(long)channel;
270 ev.data2 = 0; 298 ev.data2 = 0;
271 299
272 SDL_PushEvent ((SDL_Event *)&ev); 300 SDL_PushEvent ((SDL_Event *)&ev);
273} 301}
274 302
385# undef const_iv 413# undef const_iv
386 }; 414 };
387 415
388 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 416 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
389 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 417 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
418}
390 419
420void
421pango_init ()
422 CODE:
423{
424 // delayed, so it can pick up new fonts added by AddFontResourceEx
391 fontmap = pango_ft2_font_map_new (); 425 ft2_fontmap = pango_ft2_font_map_new ();
392 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0); 426 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0);
393 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap); 427 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap);
428
429 cairo_fontmap = pango_cairo_font_map_get_default ();
430 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
394} 431}
395 432
396int 433int
397SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 434SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO)
398 435
408 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 445 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
409 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 446 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
410 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 447 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
411 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 448 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
412 449
450 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
451 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 16);
452
413 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 453 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
414 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 454 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
415 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 455 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
416 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 456 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
417 457
418 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 458 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
419 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
420 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
421 459
422 SDL_EnableUNICODE (1); 460 SDL_EnableUNICODE (1);
423 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 461 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
424 462
425 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 463 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
434 472
435 ++m; 473 ++m;
436 } 474 }
437} 475}
438 476
477char *
478SDL_GetError ()
479
439int 480int
440SDL_SetVideoMode (int w, int h, int fullscreen) 481SDL_SetVideoMode (int w, int h, int fullscreen)
441 CODE: 482 CODE:
442 RETVAL = !!SDL_SetVideoMode ( 483 RETVAL = !!SDL_SetVideoMode (
443 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 484 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
444 ); 485 );
486 if (RETVAL)
487 {
445 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 488 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
489# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
490# include "glfunc.h"
491# undef GL_FUNC
492 }
446 OUTPUT: 493 OUTPUT:
447 RETVAL 494 RETVAL
448 495
449void 496void
450SDL_GL_SwapBuffers () 497SDL_GL_SwapBuffers ()
498
499char *
500SDL_GetKeyName (int sym)
451 501
452void 502void
453SDL_PollEvent () 503SDL_PollEvent ()
454 PPCODE: 504 PPCODE:
455{ 505{
474 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 524 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
475 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 525 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
476 break; 526 break;
477 527
478 case SDL_MOUSEMOTION: 528 case SDL_MOUSEMOTION:
529 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
530
479 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 531 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
480 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 532 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
481 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 533 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
482 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 534 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
483 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 535 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
484 break; 536 break;
485 537
486 case SDL_MOUSEBUTTONDOWN: 538 case SDL_MOUSEBUTTONDOWN:
487 case SDL_MOUSEBUTTONUP: 539 case SDL_MOUSEBUTTONUP:
540 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
541
488 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 542 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
489 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 543 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
490 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 544 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
491 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 545 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
492 break; 546 break;
547
548 case SDL_USEREVENT:
549 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
550 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
551 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
552 break;
493 } 553 }
494 554
495 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 555 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv)));
496 } 556 }
497} 557}
498 558
499int 559int
500Mix_OpenAudio (int frequency = 22050, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 512) 560Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
501 POSTCALL: 561 POSTCALL:
502 Mix_HookMusicFinished (music_finished); 562 Mix_HookMusicFinished (music_finished);
563 Mix_ChannelFinished (channel_finished);
503 564
504void 565void
505Mix_CloseAudio () 566Mix_CloseAudio ()
506 567
507int 568int
512 CODE: 573 CODE:
513#ifndef _WIN32 574#ifndef _WIN32
514 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 575 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
515#endif 576#endif
516 577
517char *
518gl_version ()
519 CODE:
520 RETVAL = (char *)glGetString (GL_VERSION);
521 OUTPUT:
522 RETVAL
523
524char *
525gl_extensions ()
526 CODE:
527 RETVAL = (char *)glGetString (GL_EXTENSIONS);
528 OUTPUT:
529 RETVAL
530
531void 578void
532add_font (char *file) 579add_font (char *file)
533 CODE: 580 CODE:
534 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 581 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */
582#ifdef _WIN32
583 // cairo... sigh... requires win2000
584 AddFontResourceEx (file, FR_PRIVATE, 0);
585#endif
535 586
536void 587void
537load_image_inline (SV *image_) 588load_image_inline (SV *image_)
538 ALIAS: 589 ALIAS:
539 load_image_file = 1 590 load_image_file = 1
623} 674}
624 675
625void 676void
626error (char *message) 677error (char *message)
627 CODE: 678 CODE:
679 fprintf (stderr, "ERROR: %s\n", message);
628#ifdef _WIN32 680#ifdef _WIN32
629 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 681 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
630#else
631 fprintf (stderr, "ERROR: %s\n", message);
632#endif 682#endif
633 683
634void 684void
635fatal (char *message) 685fatal (char *message)
636 CODE: 686 CODE:
687 fprintf (stderr, "FATAL: %s\n", message);
637#ifdef _WIN32 688#ifdef _WIN32
638 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 689 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
639#else
640 fprintf (stderr, "FATAL: %s\n", message);
641#endif 690#endif
642 exit (1); 691 exit (1);
643 692
644MODULE = CFClient PACKAGE = CFClient::Font 693MODULE = CFClient PACKAGE = CFClient::Font
645 694
666 default_font = self; 715 default_font = self;
667 716
668MODULE = CFClient PACKAGE = CFClient::Layout 717MODULE = CFClient PACKAGE = CFClient::Layout
669 718
670CFClient::Layout 719CFClient::Layout
671new (SV *class, int base_height = MIN_FONT_HEIGHT) 720new (SV *class, int rgba = 0)
672 CODE: 721 CODE:
722#if _WIN32
723 //rgba = 0;//D makes text nicer, breaks TextView
724#endif
673 New (0, RETVAL, 1, struct cf_layout); 725 New (0, RETVAL, 1, struct cf_layout);
674 RETVAL->pl = pango_layout_new (context); 726
675 RETVAL->base_height = base_height; 727 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context);
728 RETVAL->rgba = rgba;
729 RETVAL->r = 1.;
730 RETVAL->g = 1.;
731 RETVAL->b = 1.;
732 RETVAL->a = 1.;
733 RETVAL->base_height = MIN_FONT_HEIGHT;
676 RETVAL->font = 0; 734 RETVAL->font = 0;
735
677 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 736 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
678 pango_layout_set_font_description (RETVAL->pl, default_font); 737 layout_update_font (RETVAL);
679 OUTPUT: 738 OUTPUT:
680 RETVAL 739 RETVAL
681 740
682void 741void
683DESTROY (CFClient::Layout self) 742DESTROY (CFClient::Layout self)
684 CODE: 743 CODE:
685 g_object_unref (self->pl); 744 g_object_unref (self->pl);
686 Safefree (self); 745 Safefree (self);
687 746
747int
748is_rgba (CFClient::Layout self)
749 CODE:
750 RETVAL = self->rgba;
751 OUTPUT:
752 RETVAL
753
688void 754void
689set_text (CFClient::Layout self, SV *text_) 755set_text (CFClient::Layout self, SV *text_)
690 CODE: 756 CODE:
691{ 757{
692 STRLEN textlen; 758 STRLEN textlen;
710 CODE: 776 CODE:
711 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 777 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
712 SvUTF8_on (RETVAL); 778 SvUTF8_on (RETVAL);
713 OUTPUT: 779 OUTPUT:
714 RETVAL 780 RETVAL
781
782void
783set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.)
784 CODE:
785 self->r = r;
786 self->g = g;
787 self->b = b;
788 self->a = a;
715 789
716void 790void
717set_font (CFClient::Layout self, CFClient::Font font = 0) 791set_font (CFClient::Layout self, CFClient::Font font = 0)
718 CODE: 792 CODE:
719 if (self->font != font) 793 if (self->font != font)
735set_width (CFClient::Layout self, int max_width = -1) 809set_width (CFClient::Layout self, int max_width = -1)
736 CODE: 810 CODE:
737 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 811 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
738 812
739void 813void
814set_indent (CFClient::Layout self, int indent)
815 CODE:
816 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
817
818void
819set_spacing (CFClient::Layout self, int spacing)
820 CODE:
821 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
822
823void
824set_ellipsise (CFClient::Layout self, int ellipsise)
825 CODE:
826 pango_layout_set_ellipsize (self->pl,
827 ellipsise == 1 ? PANGO_ELLIPSIZE_START
828 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
829 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
830 : PANGO_ELLIPSIZE_NONE
831 );
832
833void
834set_single_paragraph_mode (CFClient::Layout self, int spm)
835 CODE:
836 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
837
838void
740size (CFClient::Layout self) 839size (CFClient::Layout self)
741 PPCODE: 840 PPCODE:
742{ 841{
743 int w, h; 842 int w, h;
744 843
777render (CFClient::Layout self) 876render (CFClient::Layout self)
778 PPCODE: 877 PPCODE:
779{ 878{
780 SV *retval; 879 SV *retval;
781 int w, h; 880 int w, h;
782 FT_Bitmap bitmap;
783 881
784 layout_get_pixel_size (self, &w, &h); 882 layout_get_pixel_size (self, &w, &h);
785 883
884 if (self->rgba)
885 {
886 cairo_surface_t *surface;
887 cairo_t *cairo;
888
889 retval = newSV (w * h * 4);
890 SvPOK_only (retval);
891 SvCUR_set (retval, w * h * 4);
892
893 memset (SvPVX (retval), 0, w * h * 4);
894
895 surface = cairo_image_surface_create_for_data (
896 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
897 cairo = cairo_create (surface);
898 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
899
900 pango_cairo_show_layout (cairo, self->pl);
901
902 cairo_destroy (cairo);
903 cairo_surface_destroy (surface);
904
905 // what a mess, and its premultiplied, too :(
906 {
907 uint32_t *p = (uint32_t *)SvPVX (retval);
908 uint32_t *e = p + w * h;
909
910 while (p < e)
911 {
912 uint32_t rgba = *p;
913 rgba = (rgba >> 24) | (rgba << 8);
914#if 0
915#ifdef _WIN32
916 {//D
917 uint8_t r = rgba >> 24;
918 uint8_t g = rgba >> 16;
919 uint8_t b = rgba >> 8;
920 uint8_t a = rgba >> 0;
921
922 rgba = (rgba & 0xffffff00) | a;
923 }
924#endif
925#endif
926 rgba = SDL_SwapBE32 (rgba);
927 *p++ = rgba;
928 }
929 }
930
931 EXTEND (SP, 5);
932 PUSHs (sv_2mortal (newSViv (w)));
933 PUSHs (sv_2mortal (newSViv (h)));
934 PUSHs (sv_2mortal (retval));
935 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
936 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
937 }
938 else
939 {
940 FT_Bitmap bitmap;
941
786 retval = newSV (w * h); 942 retval = newSV (w * h);
787 SvPOK_only (retval); 943 SvPOK_only (retval);
788 SvCUR_set (retval, w * h); 944 SvCUR_set (retval, w * h);
789 945
790 bitmap.rows = h; 946 bitmap.rows = h;
791 bitmap.width = w; 947 bitmap.width = w;
792 bitmap.pitch = w; 948 bitmap.pitch = w;
793 bitmap.buffer = (unsigned char*)SvPVX (retval); 949 bitmap.buffer = (unsigned char*)SvPVX (retval);
794 bitmap.num_grays = 256; 950 bitmap.num_grays = 256;
795 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY; 951 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
796 952
797 memset (bitmap.buffer, 0, w * h); 953 memset (bitmap.buffer, 0, w * h);
798 954
799 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE); 955 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
800 956
801 EXTEND (SP, 3); 957 EXTEND (SP, 5);
802 PUSHs (sv_2mortal (newSViv (w))); 958 PUSHs (sv_2mortal (newSViv (w)));
803 PUSHs (sv_2mortal (newSViv (h))); 959 PUSHs (sv_2mortal (newSViv (h)));
804 PUSHs (sv_2mortal (retval)); 960 PUSHs (sv_2mortal (retval));
961 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
962 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
963 }
805} 964}
806 965
807MODULE = CFClient PACKAGE = CFClient::Texture 966MODULE = CFClient PACKAGE = CFClient::Texture
808 967
809void 968void
810draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 969draw_quad (SV *self, float x, float y, float w = 0, float h = 0)
811 PROTOTYPE: $$$;$$ 970 PROTOTYPE: $$$;$$
971 ALIAS:
972 draw_quad_alpha = 1
973 draw_quad_alpha_premultiplied = 2
812 CODE: 974 CODE:
813{ 975{
814 HV *hv = (HV *)SvRV (self); 976 HV *hv = (HV *)SvRV (self);
815 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 977 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
816 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 978 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
817 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 979 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
818 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
819 980
820 if (items < 5) 981 if (items < 5)
821 { 982 {
822 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 983 w = SvNV (*hv_fetch (hv, "w", 1, 1));
823 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 984 h = SvNV (*hv_fetch (hv, "h", 1, 1));
824 } 985 }
825 986
987 if (ix)
988 {
989 glEnable (GL_BLEND);
990
991 if (ix == 2)
992 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
993 else
994 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
995 GL_ONE_MINUS_DST_ALPHA, GL_ONE);
996
997 glEnable (GL_ALPHA_TEST);
998 glAlphaFunc (GL_GREATER, 0.01f);
999 }
1000
826 glBindTexture (GL_TEXTURE_2D, name); 1001 glBindTexture (GL_TEXTURE_2D, name);
827 if (wrap_mode) { 1002
828 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
829 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
830 }
831 glBegin (GL_QUADS); 1003 glBegin (GL_QUADS);
832 glTexCoord2f (0, 0); glVertex2f (x , y ); 1004 glTexCoord2f (0, 0); glVertex2f (x , y );
833 glTexCoord2f (0, t); glVertex2f (x , y + h); 1005 glTexCoord2f (0, t); glVertex2f (x , y + h);
834 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1006 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
835 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1007 glTexCoord2f (s, 0); glVertex2f (x + w, y );
836 glEnd (); 1008 glEnd ();
1009
1010 if (ix)
1011 {
1012 glDisable (GL_ALPHA_TEST);
1013 glDisable (GL_BLEND);
1014 }
837} 1015}
838 1016
839MODULE = CFClient PACKAGE = CFClient::Map 1017MODULE = CFClient PACKAGE = CFClient::Map
840 1018
841CFClient::Map 1019CFClient::Map
905 tex->r = r; 1083 tex->r = r;
906 tex->g = g; 1084 tex->g = g;
907 tex->b = b; 1085 tex->b = b;
908 tex->a = a; 1086 tex->a = a;
909 } 1087 }
1088
1089 // somewhat hackish, but for textures that require it, it really
1090 // improves the look, and most others don't suffer.
1091 glBindTexture (GL_TEXTURE_2D, name);
1092 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1093 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1094 // use uglier nearest interpolation because linear suffers
1095 // from transparent color bleeding and ugly wrapping effects.
1096 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
910} 1097}
911 1098
912int 1099int
913ox (CFClient::Map self) 1100ox (CFClient::Map self)
914 ALIAS: 1101 ALIAS:
915 oy = 1 1102 oy = 1
1103 x = 2
1104 y = 3
1105 w = 4
1106 h = 5
916 CODE: 1107 CODE:
917 switch (ix) 1108 switch (ix)
918 { 1109 {
919 case 0: RETVAL = self->ox; break; 1110 case 0: RETVAL = self->ox; break;
920 case 1: RETVAL = self->oy; break; 1111 case 1: RETVAL = self->oy; break;
1112 case 2: RETVAL = self->x; break;
1113 case 3: RETVAL = self->y; break;
1114 case 4: RETVAL = self->w; break;
1115 case 5: RETVAL = self->h; break;
921 } 1116 }
922 OUTPUT: 1117 OUTPUT:
923 RETVAL 1118 RETVAL
924 1119
925void 1120void
1352 const_iv (GL_COLOR_MATERIAL), 1547 const_iv (GL_COLOR_MATERIAL),
1353 const_iv (GL_SMOOTH), 1548 const_iv (GL_SMOOTH),
1354 const_iv (GL_FLAT), 1549 const_iv (GL_FLAT),
1355 const_iv (GL_DITHER), 1550 const_iv (GL_DITHER),
1356 const_iv (GL_BLEND), 1551 const_iv (GL_BLEND),
1552 const_iv (GL_CULL_FACE),
1357 const_iv (GL_SCISSOR_TEST), 1553 const_iv (GL_SCISSOR_TEST),
1554 const_iv (GL_DEPTH_TEST),
1555 const_iv (GL_ALPHA_TEST),
1556 const_iv (GL_NORMALIZE),
1557 const_iv (GL_RESCALE_NORMAL),
1358 const_iv (GL_AND), 1558 const_iv (GL_AND),
1359 const_iv (GL_ONE), 1559 const_iv (GL_ONE),
1360 const_iv (GL_ZERO), 1560 const_iv (GL_ZERO),
1361 const_iv (GL_SRC_ALPHA), 1561 const_iv (GL_SRC_ALPHA),
1362 const_iv (GL_SRC_ALPHA_SATURATE), 1562 const_iv (GL_SRC_ALPHA_SATURATE),
1363 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1563 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1364 const_iv (GL_ONE_MINUS_DST_ALPHA), 1564 const_iv (GL_ONE_MINUS_DST_ALPHA),
1365 const_iv (GL_RGB), 1565 const_iv (GL_RGB),
1366 const_iv (GL_RGBA), 1566 const_iv (GL_RGBA),
1367 const_iv (GL_UNSIGNED_BYTE), 1567 const_iv (GL_UNSIGNED_BYTE),
1568 const_iv (GL_UNSIGNED_SHORT),
1569 const_iv (GL_UNSIGNED_INT),
1368 const_iv (GL_ALPHA), 1570 const_iv (GL_ALPHA),
1571 const_iv (GL_INTENSITY),
1572 const_iv (GL_LUMINANCE),
1573 const_iv (GL_LUMINANCE_ALPHA),
1369 const_iv (GL_FLOAT), 1574 const_iv (GL_FLOAT),
1370 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 1575 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1371 const_iv (GL_COMPILE), 1576 const_iv (GL_COMPILE),
1372 const_iv (GL_TEXTURE_1D), 1577 const_iv (GL_TEXTURE_1D),
1373 const_iv (GL_TEXTURE_2D), 1578 const_iv (GL_TEXTURE_2D),
1375 const_iv (GL_TEXTURE_MAG_FILTER), 1580 const_iv (GL_TEXTURE_MAG_FILTER),
1376 const_iv (GL_TEXTURE_MIN_FILTER), 1581 const_iv (GL_TEXTURE_MIN_FILTER),
1377 const_iv (GL_TEXTURE_ENV_MODE), 1582 const_iv (GL_TEXTURE_ENV_MODE),
1378 const_iv (GL_TEXTURE_WRAP_S), 1583 const_iv (GL_TEXTURE_WRAP_S),
1379 const_iv (GL_TEXTURE_WRAP_T), 1584 const_iv (GL_TEXTURE_WRAP_T),
1585 const_iv (GL_REPEAT),
1380 const_iv (GL_CLAMP), 1586 const_iv (GL_CLAMP),
1381 const_iv (GL_REPEAT), 1587 const_iv (GL_CLAMP_TO_EDGE),
1382 const_iv (GL_NEAREST), 1588 const_iv (GL_NEAREST),
1383 const_iv (GL_LINEAR), 1589 const_iv (GL_LINEAR),
1384 const_iv (GL_NEAREST_MIPMAP_NEAREST), 1590 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1385 const_iv (GL_LINEAR_MIPMAP_NEAREST), 1591 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1386 const_iv (GL_NEAREST_MIPMAP_LINEAR), 1592 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1387 const_iv (GL_LINEAR_MIPMAP_LINEAR), 1593 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1388 const_iv (GL_GENERATE_MIPMAP), 1594 const_iv (GL_GENERATE_MIPMAP),
1389 const_iv (GL_MODULATE), 1595 const_iv (GL_MODULATE),
1390 const_iv (GL_DECAL), 1596 const_iv (GL_DECAL),
1391 const_iv (GL_REPLACE), 1597 const_iv (GL_REPLACE),
1598 const_iv (GL_DEPTH_BUFFER_BIT),
1392 const_iv (GL_COLOR_BUFFER_BIT), 1599 const_iv (GL_COLOR_BUFFER_BIT),
1393 const_iv (GL_PROJECTION), 1600 const_iv (GL_PROJECTION),
1394 const_iv (GL_MODELVIEW), 1601 const_iv (GL_MODELVIEW),
1395 const_iv (GL_COLOR_LOGIC_OP), 1602 const_iv (GL_COLOR_LOGIC_OP),
1396 const_iv (GL_SEPARABLE_2D), 1603 const_iv (GL_SEPARABLE_2D),
1397 const_iv (GL_CONVOLUTION_2D), 1604 const_iv (GL_CONVOLUTION_2D),
1398 const_iv (GL_CONVOLUTION_BORDER_MODE), 1605 const_iv (GL_CONVOLUTION_BORDER_MODE),
1399 const_iv (GL_CONSTANT_BORDER), 1606 const_iv (GL_CONSTANT_BORDER),
1400 const_iv (GL_LINES), 1607 const_iv (GL_LINES),
1608 const_iv (GL_LINE_LOOP),
1401 const_iv (GL_QUADS), 1609 const_iv (GL_QUADS),
1402 const_iv (GL_LINE_LOOP), 1610 const_iv (GL_QUAD_STRIP),
1611 const_iv (GL_TRIANGLES),
1612 const_iv (GL_TRIANGLE_STRIP),
1613 const_iv (GL_TRIANGLE_FAN),
1403 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 1614 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1404 const_iv (GL_FASTEST), 1615 const_iv (GL_FASTEST),
1616 const_iv (GL_V2F),
1617 const_iv (GL_V3F),
1618 const_iv (GL_T2F_V3F),
1619 const_iv (GL_T2F_N3F_V3F),
1405# undef const_iv 1620# undef const_iv
1406 }; 1621 };
1407 1622
1408 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1623 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1409 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1624 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1410} 1625}
1411 1626
1627char *
1628gl_vendor ()
1629 CODE:
1630 RETVAL = (char *)glGetString (GL_VENDOR);
1631 OUTPUT:
1632 RETVAL
1633
1634char *
1635gl_version ()
1636 CODE:
1637 RETVAL = (char *)glGetString (GL_VERSION);
1638 OUTPUT:
1639 RETVAL
1640
1641char *
1642gl_extensions ()
1643 CODE:
1644 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1645 OUTPUT:
1646 RETVAL
1647
1412int glGetError () 1648int glGetError ()
1413 1649
1414void glClear (int mask) 1650void glClear (int mask)
1415 1651
1416void glClearColor (float r, float g, float b, float a = 1.0) 1652void glClearColor (float r, float g, float b, float a = 1.0)
1424 1660
1425void glHint (int target, int mode) 1661void glHint (int target, int mode)
1426 1662
1427void glBlendFunc (int sfactor, int dfactor) 1663void glBlendFunc (int sfactor, int dfactor)
1428 1664
1665void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1666 CODE:
1667 gl_BlendFuncSeparate (sa, da, saa, daa);
1668
1669void glDepthMask (int flag)
1670
1429void glLogicOp (int opcode) 1671void glLogicOp (int opcode)
1430 1672
1431void glColorMask (int red, int green, int blue, int alpha) 1673void glColorMask (int red, int green, int blue, int alpha)
1432 1674
1433void glMatrixMode (int mode) 1675void glMatrixMode (int mode)
1436 1678
1437void glPopMatrix () 1679void glPopMatrix ()
1438 1680
1439void glLoadIdentity () 1681void glLoadIdentity ()
1440 1682
1441# near and far are due to microsofts buggy c compiler 1683# near_ and far_ are due to microsofts buggy "c" compiler
1684void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1685
1686# near_ and far_ are due to microsofts buggy "c" compiler
1442void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 1687void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1443 1688
1444void glViewport (int x, int y, int width, int height) 1689void glViewport (int x, int y, int width, int height)
1445 1690
1446void glScissor (int x, int y, int width, int height) 1691void glScissor (int x, int y, int width, int height)
1461 1706
1462void glEnd () 1707void glEnd ()
1463 1708
1464void glColor (float r, float g, float b, float a = 1.0) 1709void glColor (float r, float g, float b, float a = 1.0)
1465 PROTOTYPE: @ 1710 PROTOTYPE: @
1711 ALIAS:
1712 glColor_premultiply = 1
1466 CODE: 1713 CODE:
1467 glColor4ub (r * 255., g * 255., b * 255., a * 255.); 1714 if (ix)
1715 {
1716 r *= a;
1717 g *= a;
1718 b *= a;
1719 }
1720 // microsoft visual "c" rounds instead of truncating...
1721 glColor4ub (MIN ((int)(r * 256.f), 255),
1722 MIN ((int)(g * 256.f), 255),
1723 MIN ((int)(b * 256.f), 255),
1724 MIN ((int)(a * 256.f), 255));
1725
1726void glInterleavedArrays (int format, int stride, char *data)
1727
1728void glDrawElements (int mode, int count, int type, char *indices)
1729
1730# 1.2 void glDrawRangeElements (int mode, int start, int end
1731
1732void glRasterPos (float x, float y, float z = 0.)
1733 CODE:
1734 glRasterPos3f (0, 0, z);
1735 glBitmap (0, 0, 0, 0, x, y, 0);
1468 1736
1469void glVertex (float x, float y, float z = 0.) 1737void glVertex (float x, float y, float z = 0.)
1470 CODE: 1738 CODE:
1471 glVertex3f (x, y, z); 1739 glVertex3f (x, y, z);
1472 1740
1484 1752
1485void glBindTexture (int target, int name) 1753void glBindTexture (int target, int name)
1486 1754
1487void glConvolutionParameter (int target, int pname, float params) 1755void glConvolutionParameter (int target, int pname, float params)
1488 CODE: 1756 CODE:
1489 GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params)); 1757 if (gl.ConvolutionParameterf)
1758 gl.ConvolutionParameterf (target, pname, params);
1490 1759
1491void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 1760void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1492 CODE: 1761 CODE:
1493 GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D, 1762 if (gl.ConvolutionFilter2D)
1494 (target, internalformat, width, height, format, type, data)); 1763 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1495 1764
1496void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 1765void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1497 CODE: 1766 CODE:
1498 GL_CALL (PFNGLSEPARABLEFILTER2DEXTPROC, glSeparableFilter2D, 1767 if (gl.SeparableFilter2D)
1499 (target, internalformat, width, height, format, type, row, column)); 1768 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1500 1769
1501void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 1770void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1502 1771
1503void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 1772void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1504 1773
1505void glRasterPos (int x, int y) 1774void glDrawPixels (int width, int height, int format, int type, char *pixels)
1506 CODE:
1507 glRasterPos2i (x, y);
1508 1775
1509void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 1776void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1510 1777
1511int glGenTexture () 1778int glGenTexture ()
1512 CODE: 1779 CODE:
1539 1806
1540void glEndList () 1807void glEndList ()
1541 1808
1542void glCallList (int list) 1809void glCallList (int list)
1543 1810
1811

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