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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.70 by root, Sun Apr 30 09:21:47 2006 UTC vs.
Revision 1.110 by root, Sat Jun 10 02:22:33 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
2# include <malloc.h> 3# include <malloc.h>
4# include <windows.h>
5# pragma warning(disable:4244)
3#endif 6#endif
4 7
5#include "EXTERN.h" 8#include "EXTERN.h"
6#include "perl.h" 9#include "perl.h"
7#include "XSUB.h" 10#include "XSUB.h"
8 11
12#include <math.h>
9#include <string.h> 13#include <string.h>
10#include <stdio.h> 14#include <stdio.h>
11 15
12#include <SDL.h> 16#include <SDL.h>
17#include <SDL_endian.h>
13#include <SDL_image.h> 18#include <SDL_image.h>
14#include <SDL_mixer.h> 19#include <SDL_mixer.h>
15#include <SDL_opengl.h> 20#include <SDL_opengl.h>
16 21
17#include <glib/gmacros.h> 22#include <glib/gmacros.h>
18 23
19#include <pango/pango.h> 24#include <pango/pango.h>
20#include <pango/pangofc-fontmap.h> 25#include <pango/pangofc-fontmap.h>
21#include <pango/pangoft2.h> 26#include <pango/pangoft2.h>
27#include <pango/pangocairo.h>
22 28
23#ifndef _WIN32 29#ifndef _WIN32
24# include <sys/types.h> 30# include <sys/types.h>
25# include <sys/socket.h> 31# include <sys/socket.h>
26# include <netinet/in.h> 32# include <netinet/in.h>
42#define MAP_EXTEND_X 32 48#define MAP_EXTEND_X 32
43#define MAP_EXTEND_Y 512 49#define MAP_EXTEND_Y 512
44 50
45#define MIN_FONT_HEIGHT 10 51#define MIN_FONT_HEIGHT 10
46 52
47#define GL_CALL(type,func,args) \ 53static struct
48 { \ 54{
49 static int init_; \ 55#define GL_FUNC(ptr,name) ptr name;
50 static type fptr_; \ 56#include "glfunc.h"
51 \ 57#undef GL_FUNC
52 if (!init_) \ 58} gl;
53 { \ 59
54 init_ = 1; \ 60static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
55 fptr_ = (type)SDL_GL_GetProcAddress (# func); \ 61{
56 } \ 62 if (gl.BlendFuncSeparate)
57 \ 63 gl.BlendFuncSeparate (sa, da, saa, daa);
58 if (fptr_) \ 64 else if (gl.BlendFuncSeparateEXT)
59 fptr_ args; \ 65 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
60 } 66 else
67 glBlendFunc (sa, da);
68}
61 69
62typedef Mix_Chunk *CFClient__MixChunk; 70typedef Mix_Chunk *CFClient__MixChunk;
63typedef Mix_Music *CFClient__MixMusic; 71typedef Mix_Music *CFClient__MixMusic;
64 72
65typedef PangoFontDescription *CFClient__Font; 73typedef PangoFontDescription *CFClient__Font;
66 74
67typedef struct cf_layout { 75typedef struct cf_layout {
68 PangoLayout *pl; 76 PangoLayout *pl; // either derived from a cairo or ft2 context
77 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
78 float r, g, b, a; // default color for rgba mode
69 int base_height; 79 int base_height;
70 CFClient__Font font; 80 CFClient__Font font;
71} *CFClient__Layout; 81} *CFClient__Layout;
72 82
73static CFClient__Font default_font; 83static CFClient__Font default_font;
74static PangoContext *context; 84static PangoContext *ft2_context, *cairo_context;
75static PangoFontMap *fontmap; 85static PangoFontMap *ft2_fontmap, *cairo_fontmap;
76 86
77static void 87static void
78substitute_func (FcPattern *pattern, gpointer data) 88substitute_func (FcPattern *pattern, gpointer data)
79{ 89{
80 FcPatternAddBool (pattern, FC_HINTING , 1); 90 FcPatternAddBool (pattern, FC_HINTING, 1);
91#ifdef FC_HINT_STYLE
92 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
93#endif
94#ifdef _WIN32
95 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
96#else
81 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 97 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
98#endif
82} 99}
83 100
84static void 101static void
85layout_update_font (CFClient__Layout self) 102layout_update_font (CFClient__Layout self)
86{ 103{
98static void 115static void
99layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 116layout_get_pixel_size (CFClient__Layout self, int *w, int *h)
100{ 117{
101 pango_layout_get_pixel_size (self->pl, w, h); 118 pango_layout_get_pixel_size (self->pl, w, h);
102 119
103 *w = (*w + 3) & ~3;
104 if (!*w) *w = 1; 120 if (!*w) *w = 1;
105 if (!*h) *h = 1; 121 if (!*h) *h = 1;
122
123 *w = (*w + 3) & ~3;
106} 124}
107 125
108typedef uint16_t mapface; 126typedef uint16_t mapface;
109 127
110typedef struct { 128typedef struct {
258 } 276 }
259 } 277 }
260} 278}
261 279
262static void 280static void
263music_finished () 281music_finished (void)
264{ 282{
265 SDL_UserEvent ev; 283 SDL_UserEvent ev;
266 284
267 ev.type = SDL_USEREVENT; 285 ev.type = SDL_USEREVENT;
268 ev.code = 0; 286 ev.code = 0;
269 ev.data1 = 0; 287 ev.data1 = 0;
288 ev.data2 = 0;
289
290 SDL_PushEvent ((SDL_Event *)&ev);
291}
292
293static void
294channel_finished (int channel)
295{
296 SDL_UserEvent ev;
297
298 ev.type = SDL_USEREVENT;
299 ev.code = 1;
300 ev.data1 = (void *)(long)channel;
270 ev.data2 = 0; 301 ev.data2 = 0;
271 302
272 SDL_PushEvent ((SDL_Event *)&ev); 303 SDL_PushEvent ((SDL_Event *)&ev);
273} 304}
274 305
385# undef const_iv 416# undef const_iv
386 }; 417 };
387 418
388 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 419 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
389 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 420 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
421}
390 422
423void
424pango_init ()
425 CODE:
426 // delayed, so it can pick up new fonts added by AddFontResourceEx
427{
428 {
391 fontmap = pango_ft2_font_map_new (); 429 ft2_fontmap = pango_ft2_font_map_new ();
392 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0); 430 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0);
393 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap); 431 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap);
432 }
433 {
434 cairo_font_options_t *fopt = cairo_font_options_create ();
435 cairo_fontmap = pango_cairo_font_map_get_default ();
436 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
437#ifdef _WIN32
438 // cairo looks like shit eaten twice on windows
439 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_NONE);
440#else
441 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_GRAY);
442#endif
443 cairo_font_options_set_hint_style (fopt, CAIRO_HINT_STYLE_FULL);
444 cairo_font_options_set_hint_metrics (fopt, CAIRO_HINT_METRICS_ON);
445 pango_cairo_context_set_font_options (cairo_context, fopt);
446 cairo_font_options_destroy (fopt);
447 }
394} 448}
395 449
396int 450int
397SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 451SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO)
398 452
408 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 462 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
409 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 463 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
410 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 464 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
411 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 465 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
412 466
467 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
468 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 16);
469
413 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 470 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
414 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 471 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
415 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 472 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
416 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 473 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
417 474
418 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 475 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
419 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
420 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
421 476
422 SDL_EnableUNICODE (1); 477 SDL_EnableUNICODE (1);
423 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 478 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
424 479
425 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 480 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
434 489
435 ++m; 490 ++m;
436 } 491 }
437} 492}
438 493
494char *
495SDL_GetError ()
496
439int 497int
440SDL_SetVideoMode (int w, int h, int fullscreen) 498SDL_SetVideoMode (int w, int h, int fullscreen)
441 CODE: 499 CODE:
442 RETVAL = !!SDL_SetVideoMode ( 500 RETVAL = !!SDL_SetVideoMode (
443 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 501 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
444 ); 502 );
503 if (RETVAL)
504 {
445 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 505 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
506# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
507# include "glfunc.h"
508# undef GL_FUNC
509 }
446 OUTPUT: 510 OUTPUT:
447 RETVAL 511 RETVAL
448 512
449void 513void
450SDL_GL_SwapBuffers () 514SDL_GL_SwapBuffers ()
515
516char *
517SDL_GetKeyName (int sym)
451 518
452void 519void
453SDL_PollEvent () 520SDL_PollEvent ()
454 PPCODE: 521 PPCODE:
455{ 522{
474 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 541 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
475 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 542 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
476 break; 543 break;
477 544
478 case SDL_MOUSEMOTION: 545 case SDL_MOUSEMOTION:
546 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
547
479 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 548 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
480 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 549 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
481 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 550 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
482 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 551 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
483 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 552 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
484 break; 553 break;
485 554
486 case SDL_MOUSEBUTTONDOWN: 555 case SDL_MOUSEBUTTONDOWN:
487 case SDL_MOUSEBUTTONUP: 556 case SDL_MOUSEBUTTONUP:
557 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
558
488 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 559 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
489 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 560 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
490 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 561 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
491 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 562 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
492 break; 563 break;
564
565 case SDL_USEREVENT:
566 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
567 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
568 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
569 break;
493 } 570 }
494 571
495 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 572 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv)));
496 } 573 }
497} 574}
498 575
499int 576int
500Mix_OpenAudio (int frequency = 22050, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 512) 577Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
501 POSTCALL: 578 POSTCALL:
502 Mix_HookMusicFinished (music_finished); 579 Mix_HookMusicFinished (music_finished);
580 Mix_ChannelFinished (channel_finished);
503 581
504void 582void
505Mix_CloseAudio () 583Mix_CloseAudio ()
506 584
507int 585int
512 CODE: 590 CODE:
513#ifndef _WIN32 591#ifndef _WIN32
514 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 592 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
515#endif 593#endif
516 594
517char *
518gl_version ()
519 CODE:
520 RETVAL = (char *)glGetString (GL_VERSION);
521 OUTPUT:
522 RETVAL
523
524char *
525gl_extensions ()
526 CODE:
527 RETVAL = (char *)glGetString (GL_EXTENSIONS);
528 OUTPUT:
529 RETVAL
530
531void 595void
532add_font (char *file) 596add_font (char *file)
533 CODE: 597 CODE:
534 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 598 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */
599#ifdef _WIN32
600 // cairo... sigh... requires win2000
601 AddFontResourceEx (file, FR_PRIVATE, 0);
602#endif
535 603
536void 604void
537load_image_inline (SV *image_) 605load_image_inline (SV *image_)
538 ALIAS: 606 ALIAS:
539 load_image_file = 1 607 load_image_file = 1
623} 691}
624 692
625void 693void
626error (char *message) 694error (char *message)
627 CODE: 695 CODE:
696 fprintf (stderr, "ERROR: %s\n", message);
628#ifdef _WIN32 697#ifdef _WIN32
629 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 698 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
630#else
631 fprintf (stderr, "ERROR: %s\n", message);
632#endif 699#endif
633 700
634void 701void
635fatal (char *message) 702fatal (char *message)
636 CODE: 703 CODE:
704 fprintf (stderr, "FATAL: %s\n", message);
637#ifdef _WIN32 705#ifdef _WIN32
638 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 706 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
639#else
640 fprintf (stderr, "FATAL: %s\n", message);
641#endif 707#endif
642 exit (1); 708 exit (1);
643 709
644MODULE = CFClient PACKAGE = CFClient::Font 710MODULE = CFClient PACKAGE = CFClient::Font
645 711
666 default_font = self; 732 default_font = self;
667 733
668MODULE = CFClient PACKAGE = CFClient::Layout 734MODULE = CFClient PACKAGE = CFClient::Layout
669 735
670CFClient::Layout 736CFClient::Layout
671new (SV *class, int base_height = MIN_FONT_HEIGHT) 737new (SV *class, int rgba = 0)
672 CODE: 738 CODE:
673 New (0, RETVAL, 1, struct cf_layout); 739 New (0, RETVAL, 1, struct cf_layout);
674 RETVAL->pl = pango_layout_new (context); 740
675 RETVAL->base_height = base_height; 741 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context);
742 RETVAL->rgba = rgba;
743 RETVAL->r = 1.;
744 RETVAL->g = 1.;
745 RETVAL->b = 1.;
746 RETVAL->a = 1.;
747 RETVAL->base_height = MIN_FONT_HEIGHT;
676 RETVAL->font = 0; 748 RETVAL->font = 0;
749
677 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 750 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
678 pango_layout_set_font_description (RETVAL->pl, default_font); 751 layout_update_font (RETVAL);
679 OUTPUT: 752 OUTPUT:
680 RETVAL 753 RETVAL
681 754
682void 755void
683DESTROY (CFClient::Layout self) 756DESTROY (CFClient::Layout self)
684 CODE: 757 CODE:
685 g_object_unref (self->pl); 758 g_object_unref (self->pl);
686 Safefree (self); 759 Safefree (self);
687 760
761int
762is_rgba (CFClient::Layout self)
763 CODE:
764 RETVAL = self->rgba;
765 OUTPUT:
766 RETVAL
767
688void 768void
689set_text (CFClient::Layout self, SV *text_) 769set_text (CFClient::Layout self, SV *text_)
690 CODE: 770 CODE:
691{ 771{
692 STRLEN textlen; 772 STRLEN textlen;
707 787
708SV * 788SV *
709get_text (CFClient::Layout self) 789get_text (CFClient::Layout self)
710 CODE: 790 CODE:
711 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 791 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
712 SvUTF8_on (RETVAL); 792 sv_utf8_decode (RETVAL);
713 OUTPUT: 793 OUTPUT:
714 RETVAL 794 RETVAL
795
796void
797set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.)
798 CODE:
799 self->r = r;
800 self->g = g;
801 self->b = b;
802 self->a = a;
715 803
716void 804void
717set_font (CFClient::Layout self, CFClient::Font font = 0) 805set_font (CFClient::Layout self, CFClient::Font font = 0)
718 CODE: 806 CODE:
719 if (self->font != font) 807 if (self->font != font)
735set_width (CFClient::Layout self, int max_width = -1) 823set_width (CFClient::Layout self, int max_width = -1)
736 CODE: 824 CODE:
737 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 825 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
738 826
739void 827void
828set_indent (CFClient::Layout self, int indent)
829 CODE:
830 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
831
832void
833set_spacing (CFClient::Layout self, int spacing)
834 CODE:
835 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
836
837void
838set_ellipsise (CFClient::Layout self, int ellipsise)
839 CODE:
840 pango_layout_set_ellipsize (self->pl,
841 ellipsise == 1 ? PANGO_ELLIPSIZE_START
842 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
843 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
844 : PANGO_ELLIPSIZE_NONE
845 );
846
847void
848set_single_paragraph_mode (CFClient::Layout self, int spm)
849 CODE:
850 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
851
852void
740size (CFClient::Layout self) 853size (CFClient::Layout self)
741 PPCODE: 854 PPCODE:
742{ 855{
743 int w, h; 856 int w, h;
744 857
777render (CFClient::Layout self) 890render (CFClient::Layout self)
778 PPCODE: 891 PPCODE:
779{ 892{
780 SV *retval; 893 SV *retval;
781 int w, h; 894 int w, h;
782 FT_Bitmap bitmap;
783 895
784 layout_get_pixel_size (self, &w, &h); 896 layout_get_pixel_size (self, &w, &h);
785 897
898 if (self->rgba)
899 {
900 cairo_surface_t *surface;
901 cairo_t *cairo;
902
903 retval = newSV (w * h * 4);
904 SvPOK_only (retval);
905 SvCUR_set (retval, w * h * 4);
906
907 memset (SvPVX (retval), 0, w * h * 4);
908
909 surface = cairo_image_surface_create_for_data (
910 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
911 cairo = cairo_create (surface);
912 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
913
914 pango_cairo_show_layout (cairo, self->pl);
915
916 cairo_destroy (cairo);
917 cairo_surface_destroy (surface);
918
919 // what a mess, and its premultiplied, too :(
920 {
921 uint32_t *p = (uint32_t *)SvPVX (retval);
922 uint32_t *e = p + w * h;
923
924 while (p < e)
925 {
926 uint32_t rgba = *p;
927 rgba = (rgba >> 24) | (rgba << 8);
928#if 0
929#ifdef _WIN32
930 {//D
931 uint8_t r = rgba >> 24;
932 uint8_t g = rgba >> 16;
933 uint8_t b = rgba >> 8;
934 uint8_t a = rgba >> 0;
935
936 rgba = (rgba & 0xffffff00) | a;
937 }
938#endif
939#endif
940 rgba = SDL_SwapBE32 (rgba);
941 *p++ = rgba;
942 }
943 }
944
945 EXTEND (SP, 5);
946 PUSHs (sv_2mortal (newSViv (w)));
947 PUSHs (sv_2mortal (newSViv (h)));
948 PUSHs (sv_2mortal (retval));
949 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
950 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
951 }
952 else
953 {
954 FT_Bitmap bitmap;
955
786 retval = newSV (w * h); 956 retval = newSV (w * h);
787 SvPOK_only (retval); 957 SvPOK_only (retval);
788 SvCUR_set (retval, w * h); 958 SvCUR_set (retval, w * h);
789 959
790 bitmap.rows = h; 960 bitmap.rows = h;
791 bitmap.width = w; 961 bitmap.width = w;
792 bitmap.pitch = w; 962 bitmap.pitch = w;
793 bitmap.buffer = (unsigned char*)SvPVX (retval); 963 bitmap.buffer = (unsigned char*)SvPVX (retval);
794 bitmap.num_grays = 256; 964 bitmap.num_grays = 256;
795 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY; 965 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
796 966
797 memset (bitmap.buffer, 0, w * h); 967 memset (bitmap.buffer, 0, w * h);
798 968
799 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE); 969 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
800 970
801 EXTEND (SP, 3); 971 EXTEND (SP, 5);
802 PUSHs (sv_2mortal (newSViv (w))); 972 PUSHs (sv_2mortal (newSViv (w)));
803 PUSHs (sv_2mortal (newSViv (h))); 973 PUSHs (sv_2mortal (newSViv (h)));
804 PUSHs (sv_2mortal (retval)); 974 PUSHs (sv_2mortal (retval));
975 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
976 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
977 }
805} 978}
806 979
807MODULE = CFClient PACKAGE = CFClient::Texture 980MODULE = CFClient PACKAGE = CFClient::Texture
808 981
809void 982void
810draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 983draw_quad (SV *self, float x, float y, float w = 0, float h = 0)
811 PROTOTYPE: $$$;$$ 984 PROTOTYPE: $$$;$$
985 ALIAS:
986 draw_quad_alpha = 1
987 draw_quad_alpha_premultiplied = 2
812 CODE: 988 CODE:
813{ 989{
814 HV *hv = (HV *)SvRV (self); 990 HV *hv = (HV *)SvRV (self);
815 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 991 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
816 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 992 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
817 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 993 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
818 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
819 994
820 if (items < 5) 995 if (items < 5)
821 { 996 {
822 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 997 w = SvNV (*hv_fetch (hv, "w", 1, 1));
823 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 998 h = SvNV (*hv_fetch (hv, "h", 1, 1));
824 } 999 }
825 1000
1001 if (ix)
1002 {
1003 glEnable (GL_BLEND);
1004
1005 if (ix == 2)
1006 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1007 else
1008 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1009 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1010
1011 glEnable (GL_ALPHA_TEST);
1012 glAlphaFunc (GL_GREATER, 0.01f);
1013 }
1014
826 glBindTexture (GL_TEXTURE_2D, name); 1015 glBindTexture (GL_TEXTURE_2D, name);
827 if (wrap_mode) { 1016
828 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
829 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
830 }
831 glBegin (GL_QUADS); 1017 glBegin (GL_QUADS);
832 glTexCoord2f (0, 0); glVertex2f (x , y ); 1018 glTexCoord2f (0, 0); glVertex2f (x , y );
833 glTexCoord2f (0, t); glVertex2f (x , y + h); 1019 glTexCoord2f (0, t); glVertex2f (x , y + h);
834 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1020 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
835 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1021 glTexCoord2f (s, 0); glVertex2f (x + w, y );
836 glEnd (); 1022 glEnd ();
1023
1024 if (ix)
1025 {
1026 glDisable (GL_ALPHA_TEST);
1027 glDisable (GL_BLEND);
1028 }
837} 1029}
838 1030
839MODULE = CFClient PACKAGE = CFClient::Map 1031MODULE = CFClient PACKAGE = CFClient::Map
840 1032
841CFClient::Map 1033CFClient::Map
905 tex->r = r; 1097 tex->r = r;
906 tex->g = g; 1098 tex->g = g;
907 tex->b = b; 1099 tex->b = b;
908 tex->a = a; 1100 tex->a = a;
909 } 1101 }
1102
1103 // somewhat hackish, but for textures that require it, it really
1104 // improves the look, and most others don't suffer.
1105 glBindTexture (GL_TEXTURE_2D, name);
1106 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1107 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1108 // use uglier nearest interpolation because linear suffers
1109 // from transparent color bleeding and ugly wrapping effects.
1110 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
910} 1111}
911 1112
912int 1113int
913ox (CFClient::Map self) 1114ox (CFClient::Map self)
914 ALIAS: 1115 ALIAS:
915 oy = 1 1116 oy = 1
1117 x = 2
1118 y = 3
1119 w = 4
1120 h = 5
916 CODE: 1121 CODE:
917 switch (ix) 1122 switch (ix)
918 { 1123 {
919 case 0: RETVAL = self->ox; break; 1124 case 0: RETVAL = self->ox; break;
920 case 1: RETVAL = self->oy; break; 1125 case 1: RETVAL = self->oy; break;
1126 case 2: RETVAL = self->x; break;
1127 case 3: RETVAL = self->y; break;
1128 case 4: RETVAL = self->w; break;
1129 case 5: RETVAL = self->h; break;
921 } 1130 }
922 OUTPUT: 1131 OUTPUT:
923 RETVAL 1132 RETVAL
924 1133
925void 1134void
1352 const_iv (GL_COLOR_MATERIAL), 1561 const_iv (GL_COLOR_MATERIAL),
1353 const_iv (GL_SMOOTH), 1562 const_iv (GL_SMOOTH),
1354 const_iv (GL_FLAT), 1563 const_iv (GL_FLAT),
1355 const_iv (GL_DITHER), 1564 const_iv (GL_DITHER),
1356 const_iv (GL_BLEND), 1565 const_iv (GL_BLEND),
1566 const_iv (GL_CULL_FACE),
1357 const_iv (GL_SCISSOR_TEST), 1567 const_iv (GL_SCISSOR_TEST),
1568 const_iv (GL_DEPTH_TEST),
1569 const_iv (GL_ALPHA_TEST),
1570 const_iv (GL_NORMALIZE),
1571 const_iv (GL_RESCALE_NORMAL),
1358 const_iv (GL_AND), 1572 const_iv (GL_AND),
1359 const_iv (GL_ONE), 1573 const_iv (GL_ONE),
1360 const_iv (GL_ZERO), 1574 const_iv (GL_ZERO),
1361 const_iv (GL_SRC_ALPHA), 1575 const_iv (GL_SRC_ALPHA),
1362 const_iv (GL_SRC_ALPHA_SATURATE), 1576 const_iv (GL_DST_ALPHA),
1363 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1577 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1364 const_iv (GL_ONE_MINUS_DST_ALPHA), 1578 const_iv (GL_ONE_MINUS_DST_ALPHA),
1579 const_iv (GL_SRC_ALPHA_SATURATE),
1365 const_iv (GL_RGB), 1580 const_iv (GL_RGB),
1366 const_iv (GL_RGBA), 1581 const_iv (GL_RGBA),
1367 const_iv (GL_UNSIGNED_BYTE), 1582 const_iv (GL_UNSIGNED_BYTE),
1583 const_iv (GL_UNSIGNED_SHORT),
1584 const_iv (GL_UNSIGNED_INT),
1368 const_iv (GL_ALPHA), 1585 const_iv (GL_ALPHA),
1586 const_iv (GL_INTENSITY),
1587 const_iv (GL_LUMINANCE),
1588 const_iv (GL_LUMINANCE_ALPHA),
1369 const_iv (GL_FLOAT), 1589 const_iv (GL_FLOAT),
1370 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 1590 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1371 const_iv (GL_COMPILE), 1591 const_iv (GL_COMPILE),
1372 const_iv (GL_TEXTURE_1D), 1592 const_iv (GL_TEXTURE_1D),
1373 const_iv (GL_TEXTURE_2D), 1593 const_iv (GL_TEXTURE_2D),
1375 const_iv (GL_TEXTURE_MAG_FILTER), 1595 const_iv (GL_TEXTURE_MAG_FILTER),
1376 const_iv (GL_TEXTURE_MIN_FILTER), 1596 const_iv (GL_TEXTURE_MIN_FILTER),
1377 const_iv (GL_TEXTURE_ENV_MODE), 1597 const_iv (GL_TEXTURE_ENV_MODE),
1378 const_iv (GL_TEXTURE_WRAP_S), 1598 const_iv (GL_TEXTURE_WRAP_S),
1379 const_iv (GL_TEXTURE_WRAP_T), 1599 const_iv (GL_TEXTURE_WRAP_T),
1600 const_iv (GL_REPEAT),
1380 const_iv (GL_CLAMP), 1601 const_iv (GL_CLAMP),
1381 const_iv (GL_REPEAT), 1602 const_iv (GL_CLAMP_TO_EDGE),
1382 const_iv (GL_NEAREST), 1603 const_iv (GL_NEAREST),
1383 const_iv (GL_LINEAR), 1604 const_iv (GL_LINEAR),
1384 const_iv (GL_NEAREST_MIPMAP_NEAREST), 1605 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1385 const_iv (GL_LINEAR_MIPMAP_NEAREST), 1606 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1386 const_iv (GL_NEAREST_MIPMAP_LINEAR), 1607 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1387 const_iv (GL_LINEAR_MIPMAP_LINEAR), 1608 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1388 const_iv (GL_GENERATE_MIPMAP), 1609 const_iv (GL_GENERATE_MIPMAP),
1389 const_iv (GL_MODULATE), 1610 const_iv (GL_MODULATE),
1390 const_iv (GL_DECAL), 1611 const_iv (GL_DECAL),
1391 const_iv (GL_REPLACE), 1612 const_iv (GL_REPLACE),
1613 const_iv (GL_DEPTH_BUFFER_BIT),
1392 const_iv (GL_COLOR_BUFFER_BIT), 1614 const_iv (GL_COLOR_BUFFER_BIT),
1393 const_iv (GL_PROJECTION), 1615 const_iv (GL_PROJECTION),
1394 const_iv (GL_MODELVIEW), 1616 const_iv (GL_MODELVIEW),
1395 const_iv (GL_COLOR_LOGIC_OP), 1617 const_iv (GL_COLOR_LOGIC_OP),
1396 const_iv (GL_SEPARABLE_2D), 1618 const_iv (GL_SEPARABLE_2D),
1397 const_iv (GL_CONVOLUTION_2D), 1619 const_iv (GL_CONVOLUTION_2D),
1398 const_iv (GL_CONVOLUTION_BORDER_MODE), 1620 const_iv (GL_CONVOLUTION_BORDER_MODE),
1399 const_iv (GL_CONSTANT_BORDER), 1621 const_iv (GL_CONSTANT_BORDER),
1400 const_iv (GL_LINES), 1622 const_iv (GL_LINES),
1623 const_iv (GL_LINE_LOOP),
1401 const_iv (GL_QUADS), 1624 const_iv (GL_QUADS),
1402 const_iv (GL_LINE_LOOP), 1625 const_iv (GL_QUAD_STRIP),
1626 const_iv (GL_TRIANGLES),
1627 const_iv (GL_TRIANGLE_STRIP),
1628 const_iv (GL_TRIANGLE_FAN),
1403 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 1629 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1404 const_iv (GL_FASTEST), 1630 const_iv (GL_FASTEST),
1631 const_iv (GL_V2F),
1632 const_iv (GL_V3F),
1633 const_iv (GL_T2F_V3F),
1634 const_iv (GL_T2F_N3F_V3F),
1405# undef const_iv 1635# undef const_iv
1406 }; 1636 };
1407 1637
1408 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1638 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1409 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1639 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1410} 1640}
1411 1641
1642char *
1643gl_vendor ()
1644 CODE:
1645 RETVAL = (char *)glGetString (GL_VENDOR);
1646 OUTPUT:
1647 RETVAL
1648
1649char *
1650gl_version ()
1651 CODE:
1652 RETVAL = (char *)glGetString (GL_VERSION);
1653 OUTPUT:
1654 RETVAL
1655
1656char *
1657gl_extensions ()
1658 CODE:
1659 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1660 OUTPUT:
1661 RETVAL
1662
1412int glGetError () 1663int glGetError ()
1413 1664
1414void glClear (int mask) 1665void glClear (int mask)
1415 1666
1416void glClearColor (float r, float g, float b, float a = 1.0) 1667void glClearColor (float r, float g, float b, float a = 1.0)
1424 1675
1425void glHint (int target, int mode) 1676void glHint (int target, int mode)
1426 1677
1427void glBlendFunc (int sfactor, int dfactor) 1678void glBlendFunc (int sfactor, int dfactor)
1428 1679
1680void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1681 CODE:
1682 gl_BlendFuncSeparate (sa, da, saa, daa);
1683
1684void glDepthMask (int flag)
1685
1429void glLogicOp (int opcode) 1686void glLogicOp (int opcode)
1430 1687
1431void glColorMask (int red, int green, int blue, int alpha) 1688void glColorMask (int red, int green, int blue, int alpha)
1432 1689
1433void glMatrixMode (int mode) 1690void glMatrixMode (int mode)
1436 1693
1437void glPopMatrix () 1694void glPopMatrix ()
1438 1695
1439void glLoadIdentity () 1696void glLoadIdentity ()
1440 1697
1441# near and far are due to microsofts buggy c compiler 1698# near_ and far_ are due to microsofts buggy "c" compiler
1699void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1700
1701# near_ and far_ are due to microsofts buggy "c" compiler
1442void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 1702void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1443 1703
1444void glViewport (int x, int y, int width, int height) 1704void glViewport (int x, int y, int width, int height)
1445 1705
1446void glScissor (int x, int y, int width, int height) 1706void glScissor (int x, int y, int width, int height)
1461 1721
1462void glEnd () 1722void glEnd ()
1463 1723
1464void glColor (float r, float g, float b, float a = 1.0) 1724void glColor (float r, float g, float b, float a = 1.0)
1465 PROTOTYPE: @ 1725 PROTOTYPE: @
1726 ALIAS:
1727 glColor_premultiply = 1
1466 CODE: 1728 CODE:
1467 glColor4ub (r * 255., g * 255., b * 255., a * 255.); 1729 if (ix)
1730 {
1731 r *= a;
1732 g *= a;
1733 b *= a;
1734 }
1735 // microsoft visual "c" rounds instead of truncating...
1736 glColor4ub (MIN ((int)(r * 256.f), 255),
1737 MIN ((int)(g * 256.f), 255),
1738 MIN ((int)(b * 256.f), 255),
1739 MIN ((int)(a * 256.f), 255));
1740
1741void glInterleavedArrays (int format, int stride, char *data)
1742
1743void glDrawElements (int mode, int count, int type, char *indices)
1744
1745# 1.2 void glDrawRangeElements (int mode, int start, int end
1746
1747void glRasterPos (float x, float y, float z = 0.)
1748 CODE:
1749 glRasterPos3f (0, 0, z);
1750 glBitmap (0, 0, 0, 0, x, y, 0);
1468 1751
1469void glVertex (float x, float y, float z = 0.) 1752void glVertex (float x, float y, float z = 0.)
1470 CODE: 1753 CODE:
1471 glVertex3f (x, y, z); 1754 glVertex3f (x, y, z);
1472 1755
1484 1767
1485void glBindTexture (int target, int name) 1768void glBindTexture (int target, int name)
1486 1769
1487void glConvolutionParameter (int target, int pname, float params) 1770void glConvolutionParameter (int target, int pname, float params)
1488 CODE: 1771 CODE:
1489 GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params)); 1772 if (gl.ConvolutionParameterf)
1773 gl.ConvolutionParameterf (target, pname, params);
1490 1774
1491void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 1775void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1492 CODE: 1776 CODE:
1493 GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D, 1777 if (gl.ConvolutionFilter2D)
1494 (target, internalformat, width, height, format, type, data)); 1778 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1495 1779
1496void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 1780void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1497 CODE: 1781 CODE:
1498 GL_CALL (PFNGLSEPARABLEFILTER2DEXTPROC, glSeparableFilter2D, 1782 if (gl.SeparableFilter2D)
1499 (target, internalformat, width, height, format, type, row, column)); 1783 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1500 1784
1501void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 1785void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1502 1786
1503void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 1787void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1504 1788
1505void glRasterPos (int x, int y) 1789void glDrawPixels (int width, int height, int format, int type, char *pixels)
1506 CODE:
1507 glRasterPos2i (x, y);
1508 1790
1509void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 1791void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1510 1792
1511int glGenTexture () 1793int glGenTexture ()
1512 CODE: 1794 CODE:
1539 1821
1540void glEndList () 1822void glEndList ()
1541 1823
1542void glCallList (int list) 1824void glCallList (int list)
1543 1825
1826

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