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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.70 by root, Sun Apr 30 09:21:47 2006 UTC vs.
Revision 1.136 by root, Sun Aug 13 16:29:36 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN
3# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
2# include <malloc.h> 4# include <malloc.h>
5# include <windows.h>
6# pragma warning(disable:4244)
3#endif 7#endif
4 8
5#include "EXTERN.h" 9#include "EXTERN.h"
6#include "perl.h" 10#include "perl.h"
7#include "XSUB.h" 11#include "XSUB.h"
8 12
13#ifdef _WIN32
14# undef pipe
15#endif
16
17#include <math.h>
9#include <string.h> 18#include <string.h>
10#include <stdio.h> 19#include <stdio.h>
20#include <stdlib.h>
11 21
12#include <SDL.h> 22#include <SDL.h>
23#include <SDL_endian.h>
13#include <SDL_image.h> 24#include <SDL_image.h>
14#include <SDL_mixer.h> 25#include <SDL_mixer.h>
15#include <SDL_opengl.h> 26#include <SDL_opengl.h>
16 27
28#define PANGO_ENABLE_BACKEND
29#define G_DISABLE_CAST_CHECKS
30
17#include <glib/gmacros.h> 31#include <glib/gmacros.h>
18 32
19#include <pango/pango.h> 33#include <pango/pango.h>
20#include <pango/pangofc-fontmap.h>
21#include <pango/pangoft2.h>
22 34
23#ifndef _WIN32 35#ifndef _WIN32
24# include <sys/types.h> 36# include <sys/types.h>
25# include <sys/socket.h> 37# include <sys/socket.h>
26# include <netinet/in.h> 38# include <netinet/in.h>
33 typedef signed char int8_t; 45 typedef signed char int8_t;
34 typedef signed short int16_t; 46 typedef signed short int16_t;
35 typedef signed int int32_t; 47 typedef signed int int32_t;
36#endif 48#endif
37 49
38#include "glext.h" 50#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */
39 51
40#define FOW_DARKNESS 32 52#define FOW_DARKNESS 32
41 53
42#define MAP_EXTEND_X 32 54#define MAP_EXTEND_X 32
43#define MAP_EXTEND_Y 512 55#define MAP_EXTEND_Y 512
44 56
45#define MIN_FONT_HEIGHT 10 57#define MIN_FONT_HEIGHT 10
46 58
47#define GL_CALL(type,func,args) \ 59#if 0
48 { \ 60# define PARACHUTE SDL_INIT_NOPARACHUTE
49 static int init_; \ 61#else
50 static type fptr_; \ 62# define PARACHUTE 0
51 \ 63#endif
52 if (!init_) \
53 { \
54 init_ = 1; \
55 fptr_ = (type)SDL_GL_GetProcAddress (# func); \
56 } \
57 \
58 if (fptr_) \
59 fptr_ args; \
60 }
61 64
65static struct
66{
67#define GL_FUNC(ptr,name) ptr name;
68#include "glfunc.h"
69#undef GL_FUNC
70} gl;
71
72static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
73{
74 if (gl.BlendFuncSeparate)
75 gl.BlendFuncSeparate (sa, da, saa, daa);
76 else if (gl.BlendFuncSeparateEXT)
77 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
78 else
79 glBlendFunc (sa, da);
80}
81
82#include "texcache.c"
83
84#include "pango-font.c"
85#include "pango-fontmap.c"
86#include "pango-render.c"
87
62typedef Mix_Chunk *CFClient__MixChunk; 88typedef Mix_Chunk *CFPlus__MixChunk;
63typedef Mix_Music *CFClient__MixMusic; 89typedef Mix_Music *CFPlus__MixMusic;
64 90
65typedef PangoFontDescription *CFClient__Font; 91typedef PangoFontDescription *CFPlus__Font;
92
93static int
94shape_attr_p (PangoLayoutRun *run)
95{
96 GSList *attrs = run->item->analysis.extra_attrs;
97
98 while (attrs)
99 {
100 PangoAttribute *attr = attrs->data;
101
102 if (attr->klass->type == PANGO_ATTR_SHAPE)
103 return 1;
104
105 attrs = attrs->next;
106 }
107
108 return 0;
109}
66 110
67typedef struct cf_layout { 111typedef struct cf_layout {
68 PangoLayout *pl; 112 PangoLayout *pl;
113 float r, g, b, a; // default color for rgba mode
69 int base_height; 114 int base_height;
70 CFClient__Font font; 115 CFPlus__Font font;
71} *CFClient__Layout; 116} *CFPlus__Layout;
72 117
73static CFClient__Font default_font; 118static CFPlus__Font default_font;
74static PangoContext *context; 119static PangoContext *opengl_context;
75static PangoFontMap *fontmap; 120static PangoFontMap *opengl_fontmap;
76 121
77static void 122static void
78substitute_func (FcPattern *pattern, gpointer data) 123substitute_func (FcPattern *pattern, gpointer data)
79{ 124{
80 FcPatternAddBool (pattern, FC_HINTING , 1); 125 FcPatternAddBool (pattern, FC_HINTING, 1);
126#ifdef FC_HINT_STYLE
127 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
128#endif
81 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 129 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
82} 130}
83 131
84static void 132static void
85layout_update_font (CFClient__Layout self) 133layout_update_font (CFPlus__Layout self)
86{ 134{
87 /* use a random scale factor to account for unknown descenders, 0.8 works 135 /* use a random scale factor to account for unknown descenders, 0.8 works
88 * reasonably well with bitstream vera 136 * reasonably well with bitstream vera
89 */ 137 */
90 PangoFontDescription *font = self->font ? self->font : default_font; 138 PangoFontDescription *font = self->font ? self->font : default_font;
94 142
95 pango_layout_set_font_description (self->pl, font); 143 pango_layout_set_font_description (self->pl, font);
96} 144}
97 145
98static void 146static void
99layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 147layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
100{ 148{
101 pango_layout_get_pixel_size (self->pl, w, h); 149 pango_layout_get_pixel_size (self->pl, w, h);
102 150
103 *w = (*w + 3) & ~3;
104 if (!*w) *w = 1; 151 if (!*w) *w = 1;
105 if (!*h) *h = 1; 152 if (!*h) *h = 1;
153
154 *w = (*w + 3) & ~3;
106} 155}
107 156
108typedef uint16_t mapface; 157typedef uint16_t mapface;
109 158
110typedef struct { 159typedef struct {
133 int texs; 182 int texs;
134 maptex *tex; 183 maptex *tex;
135 184
136 int32_t rows; 185 int32_t rows;
137 maprow *row; 186 maprow *row;
138} *CFClient__Map; 187} *CFPlus__Map;
139 188
140static char * 189static char *
141prepend (char *ptr, int sze, int inc) 190prepend (char *ptr, int sze, int inc)
142{ 191{
143 char *p; 192 char *p;
161 210
162#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 211#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
163#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 212#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
164 213
165static maprow * 214static maprow *
166map_get_row (CFClient__Map self, int y) 215map_get_row (CFPlus__Map self, int y)
167{ 216{
168 if (0 > y) 217 if (0 > y)
169 { 218 {
170 int extend = - y + MAP_EXTEND_Y; 219 int extend = - y + MAP_EXTEND_Y;
171 Prepend (maprow, self->row, self->rows, extend); 220 Prepend (maprow, self->row, self->rows, extend);
209 258
210 return row->col + (x - row->c0); 259 return row->col + (x - row->c0);
211} 260}
212 261
213static mapcell * 262static mapcell *
214map_get_cell (CFClient__Map self, int x, int y) 263map_get_cell (CFPlus__Map self, int x, int y)
215{ 264{
216 return row_get_cell (map_get_row (self, y), x); 265 return row_get_cell (map_get_row (self, y), x);
217} 266}
218 267
219static void 268static void
220map_clear (CFClient__Map self) 269map_clear (CFPlus__Map self)
221{ 270{
222 int r; 271 int r;
223 272
224 for (r = 0; r < self->rows; r++) 273 for (r = 0; r < self->rows; r++)
225 Safefree (self->row[r].col); 274 Safefree (self->row[r].col);
233 self->row = 0; 282 self->row = 0;
234 self->rows = 0; 283 self->rows = 0;
235} 284}
236 285
237static void 286static void
238map_blank (CFClient__Map self, int x0, int y0, int w, int h) 287map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
239{ 288{
240 int x, y; 289 int x, y;
241 maprow *row; 290 maprow *row;
242 291
243 for (y = y0; y < y0 + h; y++) 292 for (y = y0; y < y0 + h; y++)
258 } 307 }
259 } 308 }
260} 309}
261 310
262static void 311static void
263music_finished () 312music_finished (void)
264{ 313{
265 SDL_UserEvent ev; 314 SDL_UserEvent ev;
266 315
267 ev.type = SDL_USEREVENT; 316 ev.type = SDL_USEREVENT;
268 ev.code = 0; 317 ev.code = 0;
270 ev.data2 = 0; 319 ev.data2 = 0;
271 320
272 SDL_PushEvent ((SDL_Event *)&ev); 321 SDL_PushEvent ((SDL_Event *)&ev);
273} 322}
274 323
324static void
325channel_finished (int channel)
326{
327 SDL_UserEvent ev;
328
329 ev.type = SDL_USEREVENT;
330 ev.code = 1;
331 ev.data1 = (void *)(long)channel;
332 ev.data2 = 0;
333
334 SDL_PushEvent ((SDL_Event *)&ev);
335}
336
337static unsigned int
338minpot (unsigned int n)
339{
340 if (!n)
341 return 0;
342
343 --n;
344
345 n |= n >> 1;
346 n |= n >> 2;
347 n |= n >> 4;
348 n |= n >> 8;
349 n |= n >> 16;
350
351 return n + 1;
352}
353
275MODULE = CFClient PACKAGE = CFClient 354MODULE = CFPlus PACKAGE = CFPlus
276 355
277PROTOTYPES: ENABLE 356PROTOTYPES: ENABLE
278 357
279BOOT: 358BOOT:
280{ 359{
281 HV *stash = gv_stashpv ("CFClient", 1); 360 HV *stash = gv_stashpv ("CFPlus", 1);
282 static const struct { 361 static const struct {
283 const char *name; 362 const char *name;
284 IV iv; 363 IV iv;
285 } *civ, const_iv[] = { 364 } *civ, const_iv[] = {
286# define const_iv(name) { # name, (IV)name } 365# define const_iv(name) { # name, (IV)name }
385# undef const_iv 464# undef const_iv
386 }; 465 };
387 466
388 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 467 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
389 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 468 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
390
391 fontmap = pango_ft2_font_map_new ();
392 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0);
393 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap);
394} 469}
395 470
396int 471int
472in_destruct ()
473 CODE:
474 RETVAL = PL_main_cv == Nullcv;
475 OUTPUT:
476 RETVAL
477
478NV floor (NV x)
479
480NV ceil (NV x)
481
482void
483pango_init ()
484 CODE:
485{
486 opengl_fontmap = pango_opengl_font_map_new ();
487 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
488 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
489}
490
491int
397SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 492SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
398 493
399void 494void
400SDL_Quit () 495SDL_Quit ()
401 496
402void 497void
408 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 503 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
409 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 504 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
410 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 505 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
411 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 506 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
412 507
508 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
509 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
510
413 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 511 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
414 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 512 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
415 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 513 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
416 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 514 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
417 515
418 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 516 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
517#if SDL_VERSION_ATLEAST(1,2,10)
419 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 518 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
420 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 519 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
520#endif
421 521
422 SDL_EnableUNICODE (1); 522 SDL_EnableUNICODE (1);
423 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 523 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
424 524
425 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 525 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
434 534
435 ++m; 535 ++m;
436 } 536 }
437} 537}
438 538
539char *
540SDL_GetError ()
541
439int 542int
440SDL_SetVideoMode (int w, int h, int fullscreen) 543SDL_SetVideoMode (int w, int h, int fullscreen)
441 CODE: 544 CODE:
442 RETVAL = !!SDL_SetVideoMode ( 545 RETVAL = !!SDL_SetVideoMode (
443 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 546 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
444 ); 547 );
548 if (RETVAL)
549 {
445 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 550 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
551# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
552# include "glfunc.h"
553# undef GL_FUNC
554 }
446 OUTPUT: 555 OUTPUT:
447 RETVAL 556 RETVAL
448 557
449void 558void
450SDL_GL_SwapBuffers () 559SDL_GL_SwapBuffers ()
560
561char *
562SDL_GetKeyName (int sym)
451 563
452void 564void
453SDL_PollEvent () 565SDL_PollEvent ()
454 PPCODE: 566 PPCODE:
455{ 567{
474 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 586 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
475 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 587 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
476 break; 588 break;
477 589
478 case SDL_MOUSEMOTION: 590 case SDL_MOUSEMOTION:
591 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
592
479 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 593 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
480 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 594 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
481 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 595 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
482 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 596 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
483 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 597 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
484 break; 598 break;
485 599
486 case SDL_MOUSEBUTTONDOWN: 600 case SDL_MOUSEBUTTONDOWN:
487 case SDL_MOUSEBUTTONUP: 601 case SDL_MOUSEBUTTONUP:
602 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
603
488 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 604 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
489 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 605 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
490 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 606 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
491 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 607 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
492 break; 608 break;
609
610 case SDL_USEREVENT:
611 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
612 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
613 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
614 break;
493 } 615 }
494 616
495 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 617 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
496 } 618 }
497} 619}
498 620
499int 621int
500Mix_OpenAudio (int frequency = 22050, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 512) 622Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
501 POSTCALL: 623 POSTCALL:
502 Mix_HookMusicFinished (music_finished); 624 Mix_HookMusicFinished (music_finished);
625 Mix_ChannelFinished (channel_finished);
503 626
504void 627void
505Mix_CloseAudio () 628Mix_CloseAudio ()
506 629
507int 630int
512 CODE: 635 CODE:
513#ifndef _WIN32 636#ifndef _WIN32
514 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 637 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
515#endif 638#endif
516 639
517char *
518gl_version ()
519 CODE:
520 RETVAL = (char *)glGetString (GL_VERSION);
521 OUTPUT:
522 RETVAL
523
524char *
525gl_extensions ()
526 CODE:
527 RETVAL = (char *)glGetString (GL_EXTENSIONS);
528 OUTPUT:
529 RETVAL
530
531void 640void
532add_font (char *file) 641add_font (char *file)
533 CODE: 642 CODE:
534 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 643 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
535 644
536void 645void
537load_image_inline (SV *image_) 646load_image_inline (SV *image_)
538 ALIAS: 647 ALIAS:
539 load_image_file = 1 648 load_image_file = 1
581 690
582 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 691 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
583 692
584 assert (surface2->pitch == surface2->w * 4); 693 assert (surface2->pitch == surface2->w * 4);
585 694
695 SDL_LockSurface (surface2);
586 EXTEND (SP, 5); 696 EXTEND (SP, 6);
587 PUSHs (sv_2mortal (newSViv (surface2->w))); 697 PUSHs (sv_2mortal (newSViv (surface2->w)));
588 PUSHs (sv_2mortal (newSViv (surface2->h))); 698 PUSHs (sv_2mortal (newSViv (surface2->h)));
589 SDL_LockSurface (surface2);
590 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 699 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
591 SDL_UnlockSurface (surface2);
592 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 700 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
593 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 701 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
594 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 702 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
703 SDL_UnlockSurface (surface2);
595 704
596 SDL_FreeSurface (surface); 705 SDL_FreeSurface (surface);
597 SDL_FreeSurface (surface2); 706 SDL_FreeSurface (surface2);
598} 707}
599 708
623} 732}
624 733
625void 734void
626error (char *message) 735error (char *message)
627 CODE: 736 CODE:
737 fprintf (stderr, "ERROR: %s\n", message);
628#ifdef _WIN32 738#ifdef _WIN32
629 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 739 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
630#else
631 fprintf (stderr, "ERROR: %s\n", message);
632#endif 740#endif
633 741
634void 742void
635fatal (char *message) 743fatal (char *message)
636 CODE: 744 CODE:
745 fprintf (stderr, "FATAL: %s\n", message);
637#ifdef _WIN32 746#ifdef _WIN32
638 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 747 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
639#else
640 fprintf (stderr, "FATAL: %s\n", message);
641#endif 748#endif
642 exit (1); 749 _exit (1);
643 750
751void
752_exit (int retval)
753 CODE:
754 _exit (retval);
755
644MODULE = CFClient PACKAGE = CFClient::Font 756MODULE = CFPlus PACKAGE = CFPlus::Font
645 757
646CFClient::Font 758CFPlus::Font
647new_from_file (SV *class, char *path, int id = 0) 759new_from_file (SV *class, char *path, int id = 0)
648 CODE: 760 CODE:
649{ 761{
650 int count; 762 int count;
651 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 763 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
654} 766}
655 OUTPUT: 767 OUTPUT:
656 RETVAL 768 RETVAL
657 769
658void 770void
659DESTROY (CFClient::Font self) 771DESTROY (CFPlus::Font self)
660 CODE: 772 CODE:
661 pango_font_description_free (self); 773 pango_font_description_free (self);
662 774
663void 775void
664make_default (CFClient::Font self) 776make_default (CFPlus::Font self)
665 CODE: 777 CODE:
666 default_font = self; 778 default_font = self;
667 779
668MODULE = CFClient PACKAGE = CFClient::Layout 780MODULE = CFPlus PACKAGE = CFPlus::Layout
669 781
670CFClient::Layout 782void
671new (SV *class, int base_height = MIN_FONT_HEIGHT) 783reset_glyph_cache ()
784 CODE:
785 tc_clear ();
786
787CFPlus::Layout
788new (SV *class)
672 CODE: 789 CODE:
673 New (0, RETVAL, 1, struct cf_layout); 790 New (0, RETVAL, 1, struct cf_layout);
791
674 RETVAL->pl = pango_layout_new (context); 792 RETVAL->pl = pango_layout_new (opengl_context);
675 RETVAL->base_height = base_height; 793 RETVAL->r = 1.;
794 RETVAL->g = 1.;
795 RETVAL->b = 1.;
796 RETVAL->a = 1.;
797 RETVAL->base_height = MIN_FONT_HEIGHT;
676 RETVAL->font = 0; 798 RETVAL->font = 0;
799
677 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 800 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
678 pango_layout_set_font_description (RETVAL->pl, default_font); 801 layout_update_font (RETVAL);
679 OUTPUT: 802 OUTPUT:
680 RETVAL 803 RETVAL
681 804
682void 805void
683DESTROY (CFClient::Layout self) 806DESTROY (CFPlus::Layout self)
684 CODE: 807 CODE:
685 g_object_unref (self->pl); 808 g_object_unref (self->pl);
686 Safefree (self); 809 Safefree (self);
687 810
688void 811void
689set_text (CFClient::Layout self, SV *text_) 812set_text (CFPlus::Layout self, SV *text_)
690 CODE: 813 CODE:
691{ 814{
692 STRLEN textlen; 815 STRLEN textlen;
693 char *text = SvPVutf8 (text_, textlen); 816 char *text = SvPVutf8 (text_, textlen);
694 817
695 pango_layout_set_text (self->pl, text, textlen); 818 pango_layout_set_text (self->pl, text, textlen);
696} 819}
697 820
698void 821void
699set_markup (CFClient::Layout self, SV *text_) 822set_markup (CFPlus::Layout self, SV *text_)
700 CODE: 823 CODE:
701{ 824{
702 STRLEN textlen; 825 STRLEN textlen;
703 char *text = SvPVutf8 (text_, textlen); 826 char *text = SvPVutf8 (text_, textlen);
704 827
705 pango_layout_set_markup (self->pl, text, textlen); 828 pango_layout_set_markup (self->pl, text, textlen);
706} 829}
707 830
831void
832set_shapes (CFPlus::Layout self, ...)
833 CODE:
834{
835 PangoAttrList *attrs = 0;
836 const char *text = pango_layout_get_text (self->pl);
837 const char *pos = text;
838 int arg = 4;
839
840 while (arg < items && (pos = strstr (pos, OBJ_STR)))
841 {
842 PangoRectangle inkrect, rect;
843 PangoAttribute *attr;
844
845 int x = SvIV (ST (arg - 3));
846 int y = SvIV (ST (arg - 2));
847 int w = SvIV (ST (arg - 1));
848 int h = SvIV (ST (arg ));
849
850 inkrect.x = 0;
851 inkrect.y = 0;
852 inkrect.width = 0;
853 inkrect.height = 0;
854
855 rect.x = x * PANGO_SCALE;
856 rect.y = y * PANGO_SCALE;
857 rect.width = w * PANGO_SCALE;
858 rect.height = h * PANGO_SCALE;
859
860 if (!attrs)
861 attrs = pango_layout_get_attributes (self->pl);
862
863 attr = pango_attr_shape_new (&inkrect, &rect);
864 attr->start_index = pos - text;
865 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
866 pango_attr_list_insert (attrs, attr);
867
868 arg += 4;
869 pos += sizeof (OBJ_STR) - 1;
870 }
871
872 if (attrs)
873 pango_layout_set_attributes (self->pl, attrs);
874}
875
876void
877get_shapes (CFPlus::Layout self)
878 PPCODE:
879{
880 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
881
882 do
883 {
884 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
885
886 if (run && shape_attr_p (run))
887 {
888 PangoRectangle extents;
889 pango_layout_iter_get_run_extents (iter, 0, &extents);
890
891 EXTEND (SP, 2);
892 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
893 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
894 }
895 }
896 while (pango_layout_iter_next_run (iter));
897
898 pango_layout_iter_free (iter);
899}
900
901int
902has_wrapped (CFPlus::Layout self)
903 CODE:
904{
905 int lines = 1;
906 const char *text = pango_layout_get_text (self->pl);
907
908 while (*text)
909 lines += *text++ == '\n';
910
911 RETVAL = lines < pango_layout_get_line_count (self->pl);
912}
913 OUTPUT:
914 RETVAL
915
708SV * 916SV *
709get_text (CFClient::Layout self) 917get_text (CFPlus::Layout self)
710 CODE: 918 CODE:
711 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 919 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
712 SvUTF8_on (RETVAL); 920 sv_utf8_decode (RETVAL);
713 OUTPUT: 921 OUTPUT:
714 RETVAL 922 RETVAL
715 923
716void 924void
925set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
926 CODE:
927 self->r = r;
928 self->g = g;
929 self->b = b;
930 self->a = a;
931
932void
717set_font (CFClient::Layout self, CFClient::Font font = 0) 933set_font (CFPlus::Layout self, CFPlus::Font font = 0)
718 CODE: 934 CODE:
719 if (self->font != font) 935 if (self->font != font)
720 { 936 {
721 self->font = font; 937 self->font = font;
722 layout_update_font (self); 938 layout_update_font (self);
723 } 939 }
724 940
725void 941void
726set_height (CFClient::Layout self, int base_height) 942set_height (CFPlus::Layout self, int base_height)
727 CODE: 943 CODE:
728 if (self->base_height != base_height) 944 if (self->base_height != base_height)
729 { 945 {
730 self->base_height = base_height; 946 self->base_height = base_height;
731 layout_update_font (self); 947 layout_update_font (self);
732 } 948 }
733 949
734void 950void
735set_width (CFClient::Layout self, int max_width = -1) 951set_width (CFPlus::Layout self, int max_width = -1)
736 CODE: 952 CODE:
737 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 953 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
738 954
739void 955void
956set_indent (CFPlus::Layout self, int indent)
957 CODE:
958 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
959
960void
961set_spacing (CFPlus::Layout self, int spacing)
962 CODE:
963 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
964
965void
966set_ellipsise (CFPlus::Layout self, int ellipsise)
967 CODE:
968 pango_layout_set_ellipsize (self->pl,
969 ellipsise == 1 ? PANGO_ELLIPSIZE_START
970 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
971 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
972 : PANGO_ELLIPSIZE_NONE
973 );
974
975void
976set_single_paragraph_mode (CFPlus::Layout self, int spm)
977 CODE:
978 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
979
980void
740size (CFClient::Layout self) 981size (CFPlus::Layout self)
741 PPCODE: 982 PPCODE:
742{ 983{
743 int w, h; 984 int w, h;
744 985
745 layout_get_pixel_size (self, &w, &h); 986 layout_get_pixel_size (self, &w, &h);
748 PUSHs (sv_2mortal (newSViv (w))); 989 PUSHs (sv_2mortal (newSViv (w)));
749 PUSHs (sv_2mortal (newSViv (h))); 990 PUSHs (sv_2mortal (newSViv (h)));
750} 991}
751 992
752int 993int
994descent (CFPlus::Layout self)
995 CODE:
996{
997 PangoRectangle rect;
998 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
999 pango_layout_line_get_pixel_extents (line, 0, &rect);
1000 RETVAL = PANGO_DESCENT (rect);
1001}
1002 OUTPUT:
1003 RETVAL
1004
1005int
753xy_to_index (CFClient::Layout self, int x, int y) 1006xy_to_index (CFPlus::Layout self, int x, int y)
754 CODE: 1007 CODE:
755{ 1008{
756 int index, trailing; 1009 int index, trailing;
757 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1010 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
758 RETVAL = index; 1011 RETVAL = index;
759} 1012}
760 OUTPUT: 1013 OUTPUT:
761 RETVAL 1014 RETVAL
762 1015
763void 1016void
764cursor_pos (CFClient::Layout self, int index) 1017cursor_pos (CFPlus::Layout self, int index)
765 PPCODE: 1018 PPCODE:
766{ 1019{
767 PangoRectangle strong_pos; 1020 PangoRectangle strong_pos;
768 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1021 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
769 1022
772 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1025 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
773 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1026 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
774} 1027}
775 1028
776void 1029void
777render (CFClient::Layout self) 1030render (CFPlus::Layout self, float x, float y, int flags = 0)
778 PPCODE: 1031 PPCODE:
779{ 1032 pango_opengl_render_layout_subpixel (
780 SV *retval; 1033 self->pl,
781 int w, h; 1034 x * PANGO_SCALE, y * PANGO_SCALE,
782 FT_Bitmap bitmap; 1035 self->r, self->g, self->b, self->a,
1036 flags
1037 );
783 1038
784 layout_get_pixel_size (self, &w, &h); 1039MODULE = CFPlus PACKAGE = CFPlus::Texture
785 1040
786 retval = newSV (w * h); 1041void
787 SvPOK_only (retval); 1042pad2pot (SV *data_, SV *w_, SV *h_)
788 SvCUR_set (retval, w * h); 1043 CODE:
1044{
1045 int ow = SvIV (w_);
1046 int oh = SvIV (h_);
789 1047
790 bitmap.rows = h; 1048 if (ow && oh)
791 bitmap.width = w; 1049 {
792 bitmap.pitch = w; 1050 int nw = minpot (ow);
793 bitmap.buffer = (unsigned char*)SvPVX (retval); 1051 int nh = minpot (oh);
794 bitmap.num_grays = 256;
795 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
796 1052
797 memset (bitmap.buffer, 0, w * h); 1053 if (nw != ow || nh != oh)
798 1054 {
799 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE); 1055 if (SvOK (data_))
1056 {
1057 STRLEN datalen;
1058 char *data = SvPVbyte (data_, datalen);
1059 int bpp = datalen / (ow * oh);
1060 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
800 1061
801 EXTEND (SP, 3); 1062 SvPOK_only (result_);
802 PUSHs (sv_2mortal (newSViv (w))); 1063 SvCUR_set (result_, nw * nh * bpp);
803 PUSHs (sv_2mortal (newSViv (h)));
804 PUSHs (sv_2mortal (retval));
805}
806 1064
807MODULE = CFClient PACKAGE = CFClient::Texture 1065 memset (SvPVX (result_), 0, nw * nh * bpp);
1066 while (oh--)
1067 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
808 1068
1069 sv_setsv (data_, result_);
1070 }
1071
1072 sv_setiv (w_, nw);
1073 sv_setiv (h_, nh);
1074 }
1075 }
1076}
1077
809void 1078void
810draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1079draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
811 PROTOTYPE: $$$;$$ 1080 PROTOTYPE: $$$;$$
1081 ALIAS:
1082 draw_quad_alpha = 1
1083 draw_quad_alpha_premultiplied = 2
812 CODE: 1084 CODE:
813{ 1085{
814 HV *hv = (HV *)SvRV (self); 1086 HV *hv = (HV *)SvRV (self);
815 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1087 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
816 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1088 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
817 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1089 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
818 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
819 1090
820 if (items < 5) 1091 if (items < 5)
821 { 1092 {
822 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1093 w = SvNV (*hv_fetch (hv, "w", 1, 1));
823 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1094 h = SvNV (*hv_fetch (hv, "h", 1, 1));
824 } 1095 }
825 1096
1097 if (ix)
1098 {
1099 glEnable (GL_BLEND);
1100
1101 if (ix == 2)
1102 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1103 else
1104 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1105 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1106
1107 glEnable (GL_ALPHA_TEST);
1108 glAlphaFunc (GL_GREATER, 0.01f);
1109 }
1110
826 glBindTexture (GL_TEXTURE_2D, name); 1111 glBindTexture (GL_TEXTURE_2D, name);
827 if (wrap_mode) { 1112
828 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
829 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
830 }
831 glBegin (GL_QUADS); 1113 glBegin (GL_QUADS);
832 glTexCoord2f (0, 0); glVertex2f (x , y ); 1114 glTexCoord2f (0, 0); glVertex2f (x , y );
833 glTexCoord2f (0, t); glVertex2f (x , y + h); 1115 glTexCoord2f (0, t); glVertex2f (x , y + h);
834 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1116 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
835 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1117 glTexCoord2f (s, 0); glVertex2f (x + w, y );
836 glEnd (); 1118 glEnd ();
837}
838 1119
1120 if (ix)
1121 {
1122 glDisable (GL_ALPHA_TEST);
1123 glDisable (GL_BLEND);
1124 }
1125}
1126
839MODULE = CFClient PACKAGE = CFClient::Map 1127MODULE = CFPlus PACKAGE = CFPlus::Map
840 1128
841CFClient::Map 1129CFPlus::Map
842new (SV *class, int map_width, int map_height) 1130new (SV *class, int map_width, int map_height)
843 CODE: 1131 CODE:
844 New (0, RETVAL, 1, struct map); 1132 New (0, RETVAL, 1, struct map);
845 RETVAL->x = 0; 1133 RETVAL->x = 0;
846 RETVAL->y = 0; 1134 RETVAL->y = 0;
856 RETVAL->row = 0; 1144 RETVAL->row = 0;
857 OUTPUT: 1145 OUTPUT:
858 RETVAL 1146 RETVAL
859 1147
860void 1148void
861DESTROY (CFClient::Map self) 1149DESTROY (CFPlus::Map self)
862 CODE: 1150 CODE:
863{ 1151{
864 map_clear (self); 1152 map_clear (self);
865 Safefree (self->face); 1153 Safefree (self->face);
1154 Safefree (self->tex);
866 Safefree (self); 1155 Safefree (self);
867} 1156}
868 1157
869void 1158void
870clear (CFClient::Map self) 1159clear (CFPlus::Map self)
871 CODE: 1160 CODE:
872 map_clear (self); 1161 map_clear (self);
873 1162
874void 1163void
875set_face (CFClient::Map self, int face, int texid) 1164set_face (CFPlus::Map self, int face, int texid)
876 CODE: 1165 CODE:
877{ 1166{
878 while (self->faces <= face) 1167 while (self->faces <= face)
879 { 1168 {
880 Append (mapface, self->face, self->faces, self->faces); 1169 Append (mapface, self->face, self->faces, self->faces);
883 1172
884 self->face [face] = texid; 1173 self->face [face] = texid;
885} 1174}
886 1175
887void 1176void
888set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1177set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
889 CODE: 1178 CODE:
890{ 1179{
891 while (self->texs <= texid) 1180 while (self->texs <= texid)
892 { 1181 {
893 Append (maptex, self->tex, self->texs, self->texs); 1182 Append (maptex, self->tex, self->texs, self->texs);
905 tex->r = r; 1194 tex->r = r;
906 tex->g = g; 1195 tex->g = g;
907 tex->b = b; 1196 tex->b = b;
908 tex->a = a; 1197 tex->a = a;
909 } 1198 }
1199
1200 // somewhat hackish, but for textures that require it, it really
1201 // improves the look, and most others don't suffer.
1202 glBindTexture (GL_TEXTURE_2D, name);
1203 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1204 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1205 // use uglier nearest interpolation because linear suffers
1206 // from transparent color bleeding and ugly wrapping effects.
1207 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
910} 1208}
911 1209
912int 1210int
913ox (CFClient::Map self) 1211ox (CFPlus::Map self)
914 ALIAS: 1212 ALIAS:
915 oy = 1 1213 oy = 1
1214 x = 2
1215 y = 3
1216 w = 4
1217 h = 5
916 CODE: 1218 CODE:
917 switch (ix) 1219 switch (ix)
918 { 1220 {
919 case 0: RETVAL = self->ox; break; 1221 case 0: RETVAL = self->ox; break;
920 case 1: RETVAL = self->oy; break; 1222 case 1: RETVAL = self->oy; break;
1223 case 2: RETVAL = self->x; break;
1224 case 3: RETVAL = self->y; break;
1225 case 4: RETVAL = self->w; break;
1226 case 5: RETVAL = self->h; break;
921 } 1227 }
922 OUTPUT: 1228 OUTPUT:
923 RETVAL 1229 RETVAL
924 1230
925void 1231void
926scroll (CFClient::Map self, int dx, int dy) 1232scroll (CFPlus::Map self, int dx, int dy)
927 CODE: 1233 CODE:
928{ 1234{
929 if (dx > 0) 1235 if (dx > 0)
930 map_blank (self, self->x, self->y, dx - 1, self->h); 1236 map_blank (self, self->x, self->y, dx - 1, self->h);
931 else if (dx < 0) 1237 else if (dx < 0)
947 self->y += MAP_EXTEND_Y; 1253 self->y += MAP_EXTEND_Y;
948 } 1254 }
949} 1255}
950 1256
951void 1257void
952map1a_update (CFClient::Map self, SV *data_) 1258map1a_update (CFPlus::Map self, SV *data_)
953 CODE: 1259 CODE:
954{ 1260{
955 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1261 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
956 uint8_t *data_end = (uint8_t *)SvEND (data_); 1262 uint8_t *data_end = (uint8_t *)SvEND (data_);
957 mapcell *cell; 1263 mapcell *cell;
959 1265
960 while (data < data_end) 1266 while (data < data_end)
961 { 1267 {
962 flags = (data [0] << 8) + data [1]; data += 2; 1268 flags = (data [0] << 8) + data [1]; data += 2;
963 1269
964 x = ((flags >> 10) & 63) + self->x; 1270 x = self->x + ((flags >> 10) & 63);
965 y = ((flags >> 4) & 63) + self->y; 1271 y = self->y + ((flags >> 4) & 63);
966 1272
967 cell = map_get_cell (self, x, y); 1273 cell = map_get_cell (self, x, y);
968 1274
969 if (flags & 15) 1275 if (flags & 15)
970 { 1276 {
999 cell->darkness = -1; 1305 cell->darkness = -1;
1000 } 1306 }
1001} 1307}
1002 1308
1003SV * 1309SV *
1004mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1310mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1005 CODE: 1311 CODE:
1006{ 1312{
1007 int x1, x; 1313 int x1, x;
1008 int y1, y; 1314 int y1, y;
1009 int z; 1315 int z;
1059} 1365}
1060 OUTPUT: 1366 OUTPUT:
1061 RETVAL 1367 RETVAL
1062 1368
1063void 1369void
1064draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1370draw (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1065 PPCODE: 1371 CODE:
1066{ 1372{
1067 int vx, vy; 1373 int vx, vy;
1068 int x, y, z; 1374 int x, y, z;
1069 int last_name; 1375 int last_name;
1070 mapface face; 1376 mapface face;
1071 int sw4 = (sw + 3) & ~3;
1072 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1073 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1074 1377
1075 memset (darkness, 255, sw4 * sh);
1076 SvPOK_only (darkness_sv);
1077 SvCUR_set (darkness_sv, sw4 * sh);
1078
1079 vx = self->x + (self->w - sw) / 2 - shift_x; 1378 vx = self->x + self->w / 2 - sw / 2 - shift_x;
1080 vy = self->y + (self->h - sh) / 2 - shift_y; 1379 vy = self->y + self->h / 2 - sh / 2 - shift_y;
1081 1380
1082 /* 1381 /*
1083 int vx = self->vx = self->w >= sw 1382 int vx = self->vx = self->w >= sw
1084 ? self->x + (self->w - sw) / 2 1383 ? self->x + (self->w - sw) / 2
1085 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1384 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1089 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1388 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1090 */ 1389 */
1091 1390
1092 glColor4ub (255, 255, 255, 255); 1391 glColor4ub (255, 255, 255, 255);
1093 1392
1393 glEnable (GL_BLEND);
1094 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1394 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1095 glEnable (GL_BLEND);
1096 glEnable (GL_TEXTURE_2D); 1395 glEnable (GL_TEXTURE_2D);
1097 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1396 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1098 1397
1099 glBegin (GL_QUADS); 1398 glBegin (GL_QUADS);
1100 1399
1108 1407
1109 for (x = 0; x < sw; x++) 1408 for (x = 0; x < sw; x++)
1110 if (row->c0 <= x + vx && x + vx < row->c1) 1409 if (row->c0 <= x + vx && x + vx < row->c1)
1111 { 1410 {
1112 mapcell *cell = row->col + (x + vx - row->c0); 1411 mapcell *cell = row->col + (x + vx - row->c0);
1113
1114 darkness[y * sw4 + x] = cell->darkness < 0
1115 ? 255 - FOW_DARKNESS
1116 : 255 - cell->darkness;
1117 1412
1118 face = cell->face [z]; 1413 face = cell->face [z];
1119 1414
1120 if (face) 1415 if (face)
1121 { 1416 {
1142 1437
1143 glEnd (); 1438 glEnd ();
1144 1439
1145 glDisable (GL_TEXTURE_2D); 1440 glDisable (GL_TEXTURE_2D);
1146 glDisable (GL_BLEND); 1441 glDisable (GL_BLEND);
1442}
1443
1444void
1445draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1446 CODE:
1447{
1448 static float color[16][3] = {
1449 { 0.00F, 0.00F, 0.00F },
1450 { 1.00F, 1.00F, 1.00F },
1451 { 0.00F, 0.00F, 0.55F },
1452 { 1.00F, 0.00F, 0.00F },
1453
1454 { 1.00F, 0.54F, 0.00F },
1455 { 0.11F, 0.56F, 1.00F },
1456 { 0.93F, 0.46F, 0.00F },
1457 { 0.18F, 0.54F, 0.34F },
1458
1459 { 0.56F, 0.73F, 0.56F },
1460 { 0.80F, 0.80F, 0.80F },
1461 { 0.55F, 0.41F, 0.13F },
1462 { 0.99F, 0.77F, 0.26F },
1463
1464 { 0.74F, 0.65F, 0.41F },
1465
1466 { 0.00F, 1.00F, 1.00F },
1467 { 1.00F, 0.00F, 1.00F },
1468 { 1.00F, 1.00F, 0.00F },
1469 };
1470
1471 int x, y;
1472
1473 glEnable (GL_TEXTURE_2D);
1474 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1475 glEnable (GL_BLEND);
1476 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1477 glBegin (GL_QUADS);
1478
1479 for (y = 0; y < h; y++)
1480 for (x = 0; x < w; x++)
1481 {
1482 unsigned char m = data [x + y * w];
1483
1484 if (m)
1485 {
1486 float *c = color [m & 15];
1487
1488 float tx1 = m & 0x40 ? 0.5 : 0.;
1489 float tx2 = tx1 + 0.5;
1490
1491 glColor4f (c[0], c[1], c[2], 0.75);
1492 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1493 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1494 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1495 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1496 }
1497 }
1498
1499 glEnd ();
1500 glDisable (GL_BLEND);
1501 glDisable (GL_TEXTURE_2D);
1502}
1503
1504void
1505fow_texture (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1506 PPCODE:
1507{
1508 int vx, vy;
1509 int x, y;
1510 int sw4 = (sw + 3) & ~3;
1511 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1512 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1513
1514 memset (darkness, 255, sw4 * sh);
1515 SvPOK_only (darkness_sv);
1516 SvCUR_set (darkness_sv, sw4 * sh);
1517
1518 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1519 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1520
1521 for (y = 0; y < sh; y++)
1522 if (0 <= y + vy && y + vy < self->rows)
1523 {
1524 maprow *row = self->row + (y + vy);
1525
1526 for (x = 0; x < sw; x++)
1527 if (row->c0 <= x + vx && x + vx < row->c1)
1528 {
1529 mapcell *cell = row->col + (x + vx - row->c0);
1530
1531 darkness[y * sw4 + x] = cell->darkness < 0
1532 ? 255 - FOW_DARKNESS
1533 : 255 - cell->darkness;
1534 }
1535 }
1147 1536
1148 EXTEND (SP, 3); 1537 EXTEND (SP, 3);
1149 PUSHs (sv_2mortal (newSViv (sw4))); 1538 PUSHs (sv_2mortal (newSViv (sw4)));
1150 PUSHs (sv_2mortal (newSViv (sh))); 1539 PUSHs (sv_2mortal (newSViv (sh)));
1151 PUSHs (darkness_sv); 1540 PUSHs (darkness_sv);
1152} 1541}
1153 1542
1154SV * 1543SV *
1155get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1544get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1156 CODE: 1545 CODE:
1157{ 1546{
1158 int x, y, x1, y1; 1547 int x, y, x1, y1;
1159 SV *data_sv = newSV (w * h * 7 + 5); 1548 SV *data_sv = newSV (w * h * 7 + 5);
1160 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1549 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1222} 1611}
1223 OUTPUT: 1612 OUTPUT:
1224 RETVAL 1613 RETVAL
1225 1614
1226void 1615void
1227set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 1616set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1228 PPCODE: 1617 PPCODE:
1229{ 1618{
1230 int x, y, z; 1619 int x, y, z;
1231 int w, h; 1620 int w, h;
1232 int x1, y1; 1621 int x1, y1;
1281 } 1670 }
1282 } 1671 }
1283 } 1672 }
1284} 1673}
1285 1674
1286MODULE = CFClient PACKAGE = CFClient::MixChunk 1675MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1287 1676
1288CFClient::MixChunk 1677CFPlus::MixChunk
1289new_from_file (SV *class, char *path) 1678new_from_file (SV *class, char *path)
1290 CODE: 1679 CODE:
1291 RETVAL = Mix_LoadWAV (path); 1680 RETVAL = Mix_LoadWAV (path);
1292 OUTPUT: 1681 OUTPUT:
1293 RETVAL 1682 RETVAL
1294 1683
1295void 1684void
1296DESTROY (CFClient::MixChunk self) 1685DESTROY (CFPlus::MixChunk self)
1297 CODE: 1686 CODE:
1298 Mix_FreeChunk (self); 1687 Mix_FreeChunk (self);
1299 1688
1300int 1689int
1301volume (CFClient::MixChunk self, int volume = -1) 1690volume (CFPlus::MixChunk self, int volume = -1)
1302 CODE: 1691 CODE:
1303 RETVAL = Mix_VolumeChunk (self, volume); 1692 RETVAL = Mix_VolumeChunk (self, volume);
1304 OUTPUT: 1693 OUTPUT:
1305 RETVAL 1694 RETVAL
1306 1695
1307int 1696int
1308play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 1697play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1309 CODE: 1698 CODE:
1310 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 1699 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1311 OUTPUT: 1700 OUTPUT:
1312 RETVAL 1701 RETVAL
1313 1702
1314MODULE = CFClient PACKAGE = CFClient::MixMusic 1703MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1315 1704
1316int 1705int
1317volume (int volume = -1) 1706volume (int volume = -1)
1318 CODE: 1707 CODE:
1319 RETVAL = Mix_VolumeMusic (volume); 1708 RETVAL = Mix_VolumeMusic (volume);
1320 OUTPUT: 1709 OUTPUT:
1321 RETVAL 1710 RETVAL
1322 1711
1323CFClient::MixMusic 1712CFPlus::MixMusic
1324new_from_file (SV *class, char *path) 1713new_from_file (SV *class, char *path)
1325 CODE: 1714 CODE:
1326 RETVAL = Mix_LoadMUS (path); 1715 RETVAL = Mix_LoadMUS (path);
1327 OUTPUT: 1716 OUTPUT:
1328 RETVAL 1717 RETVAL
1329 1718
1330void 1719void
1331DESTROY (CFClient::MixMusic self) 1720DESTROY (CFPlus::MixMusic self)
1332 CODE: 1721 CODE:
1333 Mix_FreeMusic (self); 1722 Mix_FreeMusic (self);
1334 1723
1335int 1724int
1336play (CFClient::MixMusic self, int loops = -1) 1725play (CFPlus::MixMusic self, int loops = -1)
1337 CODE: 1726 CODE:
1338 RETVAL = Mix_PlayMusic (self, loops); 1727 RETVAL = Mix_PlayMusic (self, loops);
1339 OUTPUT: 1728 OUTPUT:
1340 RETVAL 1729 RETVAL
1341 1730
1342MODULE = CFClient PACKAGE = CFClient::OpenGL 1731MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1343 1732
1344BOOT: 1733BOOT:
1345{ 1734{
1346 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 1735 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1347 static const struct { 1736 static const struct {
1348 const char *name; 1737 const char *name;
1349 IV iv; 1738 IV iv;
1350 } *civ, const_iv[] = { 1739 } *civ, const_iv[] = {
1351# define const_iv(name) { # name, (IV)name } 1740# define const_iv(name) { # name, (IV)name }
1352 const_iv (GL_COLOR_MATERIAL), 1741 const_iv (GL_COLOR_MATERIAL),
1353 const_iv (GL_SMOOTH), 1742 const_iv (GL_SMOOTH),
1354 const_iv (GL_FLAT), 1743 const_iv (GL_FLAT),
1355 const_iv (GL_DITHER), 1744 const_iv (GL_DITHER),
1356 const_iv (GL_BLEND), 1745 const_iv (GL_BLEND),
1746 const_iv (GL_CULL_FACE),
1357 const_iv (GL_SCISSOR_TEST), 1747 const_iv (GL_SCISSOR_TEST),
1748 const_iv (GL_DEPTH_TEST),
1749 const_iv (GL_ALPHA_TEST),
1750 const_iv (GL_NORMALIZE),
1751 const_iv (GL_RESCALE_NORMAL),
1752 const_iv (GL_FRONT),
1753 const_iv (GL_BACK),
1358 const_iv (GL_AND), 1754 const_iv (GL_AND),
1359 const_iv (GL_ONE), 1755 const_iv (GL_ONE),
1360 const_iv (GL_ZERO), 1756 const_iv (GL_ZERO),
1361 const_iv (GL_SRC_ALPHA), 1757 const_iv (GL_SRC_ALPHA),
1362 const_iv (GL_SRC_ALPHA_SATURATE), 1758 const_iv (GL_DST_ALPHA),
1363 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1759 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1364 const_iv (GL_ONE_MINUS_DST_ALPHA), 1760 const_iv (GL_ONE_MINUS_DST_ALPHA),
1761 const_iv (GL_SRC_ALPHA_SATURATE),
1365 const_iv (GL_RGB), 1762 const_iv (GL_RGB),
1366 const_iv (GL_RGBA), 1763 const_iv (GL_RGBA),
1764 const_iv (GL_RGBA4),
1765 const_iv (GL_RGBA8),
1766 const_iv (GL_RGB5_A1),
1367 const_iv (GL_UNSIGNED_BYTE), 1767 const_iv (GL_UNSIGNED_BYTE),
1768 const_iv (GL_UNSIGNED_SHORT),
1769 const_iv (GL_UNSIGNED_INT),
1368 const_iv (GL_ALPHA), 1770 const_iv (GL_ALPHA),
1771 const_iv (GL_INTENSITY),
1772 const_iv (GL_LUMINANCE),
1773 const_iv (GL_LUMINANCE_ALPHA),
1369 const_iv (GL_FLOAT), 1774 const_iv (GL_FLOAT),
1370 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 1775 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1371 const_iv (GL_COMPILE), 1776 const_iv (GL_COMPILE),
1372 const_iv (GL_TEXTURE_1D), 1777 const_iv (GL_TEXTURE_1D),
1373 const_iv (GL_TEXTURE_2D), 1778 const_iv (GL_TEXTURE_2D),
1375 const_iv (GL_TEXTURE_MAG_FILTER), 1780 const_iv (GL_TEXTURE_MAG_FILTER),
1376 const_iv (GL_TEXTURE_MIN_FILTER), 1781 const_iv (GL_TEXTURE_MIN_FILTER),
1377 const_iv (GL_TEXTURE_ENV_MODE), 1782 const_iv (GL_TEXTURE_ENV_MODE),
1378 const_iv (GL_TEXTURE_WRAP_S), 1783 const_iv (GL_TEXTURE_WRAP_S),
1379 const_iv (GL_TEXTURE_WRAP_T), 1784 const_iv (GL_TEXTURE_WRAP_T),
1785 const_iv (GL_REPEAT),
1380 const_iv (GL_CLAMP), 1786 const_iv (GL_CLAMP),
1381 const_iv (GL_REPEAT), 1787 const_iv (GL_CLAMP_TO_EDGE),
1382 const_iv (GL_NEAREST), 1788 const_iv (GL_NEAREST),
1383 const_iv (GL_LINEAR), 1789 const_iv (GL_LINEAR),
1384 const_iv (GL_NEAREST_MIPMAP_NEAREST), 1790 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1385 const_iv (GL_LINEAR_MIPMAP_NEAREST), 1791 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1386 const_iv (GL_NEAREST_MIPMAP_LINEAR), 1792 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1387 const_iv (GL_LINEAR_MIPMAP_LINEAR), 1793 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1388 const_iv (GL_GENERATE_MIPMAP), 1794 const_iv (GL_GENERATE_MIPMAP),
1389 const_iv (GL_MODULATE), 1795 const_iv (GL_MODULATE),
1390 const_iv (GL_DECAL), 1796 const_iv (GL_DECAL),
1391 const_iv (GL_REPLACE), 1797 const_iv (GL_REPLACE),
1798 const_iv (GL_DEPTH_BUFFER_BIT),
1392 const_iv (GL_COLOR_BUFFER_BIT), 1799 const_iv (GL_COLOR_BUFFER_BIT),
1393 const_iv (GL_PROJECTION), 1800 const_iv (GL_PROJECTION),
1394 const_iv (GL_MODELVIEW), 1801 const_iv (GL_MODELVIEW),
1395 const_iv (GL_COLOR_LOGIC_OP), 1802 const_iv (GL_COLOR_LOGIC_OP),
1396 const_iv (GL_SEPARABLE_2D), 1803 const_iv (GL_SEPARABLE_2D),
1397 const_iv (GL_CONVOLUTION_2D), 1804 const_iv (GL_CONVOLUTION_2D),
1398 const_iv (GL_CONVOLUTION_BORDER_MODE), 1805 const_iv (GL_CONVOLUTION_BORDER_MODE),
1399 const_iv (GL_CONSTANT_BORDER), 1806 const_iv (GL_CONSTANT_BORDER),
1400 const_iv (GL_LINES), 1807 const_iv (GL_LINES),
1808 const_iv (GL_LINE_LOOP),
1401 const_iv (GL_QUADS), 1809 const_iv (GL_QUADS),
1402 const_iv (GL_LINE_LOOP), 1810 const_iv (GL_QUAD_STRIP),
1811 const_iv (GL_TRIANGLES),
1812 const_iv (GL_TRIANGLE_STRIP),
1813 const_iv (GL_TRIANGLE_FAN),
1403 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 1814 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1404 const_iv (GL_FASTEST), 1815 const_iv (GL_FASTEST),
1816 const_iv (GL_V2F),
1817 const_iv (GL_V3F),
1818 const_iv (GL_T2F_V3F),
1819 const_iv (GL_T2F_N3F_V3F),
1405# undef const_iv 1820# undef const_iv
1406 }; 1821 };
1407 1822
1408 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1823 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1409 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1824 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1410} 1825}
1411 1826
1827char *
1828gl_vendor ()
1829 CODE:
1830 RETVAL = (char *)glGetString (GL_VENDOR);
1831 OUTPUT:
1832 RETVAL
1833
1834char *
1835gl_version ()
1836 CODE:
1837 RETVAL = (char *)glGetString (GL_VERSION);
1838 OUTPUT:
1839 RETVAL
1840
1841char *
1842gl_extensions ()
1843 CODE:
1844 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1845 OUTPUT:
1846 RETVAL
1847
1412int glGetError () 1848int glGetError ()
1849
1850void glFinish ()
1413 1851
1414void glClear (int mask) 1852void glClear (int mask)
1415 1853
1416void glClearColor (float r, float g, float b, float a = 1.0) 1854void glClearColor (float r, float g, float b, float a = 1.0)
1417 PROTOTYPE: @ 1855 PROTOTYPE: @
1424 1862
1425void glHint (int target, int mode) 1863void glHint (int target, int mode)
1426 1864
1427void glBlendFunc (int sfactor, int dfactor) 1865void glBlendFunc (int sfactor, int dfactor)
1428 1866
1867void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1868 CODE:
1869 gl_BlendFuncSeparate (sa, da, saa, daa);
1870
1871void glDepthMask (int flag)
1872
1429void glLogicOp (int opcode) 1873void glLogicOp (int opcode)
1430 1874
1431void glColorMask (int red, int green, int blue, int alpha) 1875void glColorMask (int red, int green, int blue, int alpha)
1432 1876
1433void glMatrixMode (int mode) 1877void glMatrixMode (int mode)
1436 1880
1437void glPopMatrix () 1881void glPopMatrix ()
1438 1882
1439void glLoadIdentity () 1883void glLoadIdentity ()
1440 1884
1885void glDrawBuffer (int buffer)
1886
1887void glReadBuffer (int buffer)
1888
1441# near and far are due to microsofts buggy c compiler 1889# near_ and far_ are due to microsofts buggy "c" compiler
1890void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1891
1892# near_ and far_ are due to microsofts buggy "c" compiler
1442void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 1893void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1443 1894
1444void glViewport (int x, int y, int width, int height) 1895void glViewport (int x, int y, int width, int height)
1445 1896
1446void glScissor (int x, int y, int width, int height) 1897void glScissor (int x, int y, int width, int height)
1461 1912
1462void glEnd () 1913void glEnd ()
1463 1914
1464void glColor (float r, float g, float b, float a = 1.0) 1915void glColor (float r, float g, float b, float a = 1.0)
1465 PROTOTYPE: @ 1916 PROTOTYPE: @
1917 ALIAS:
1918 glColor_premultiply = 1
1466 CODE: 1919 CODE:
1467 glColor4ub (r * 255., g * 255., b * 255., a * 255.); 1920 if (ix)
1921 {
1922 r *= a;
1923 g *= a;
1924 b *= a;
1925 }
1926 // microsoft visual "c" rounds instead of truncating...
1927 glColor4f (r, g, b, a);
1928
1929void glInterleavedArrays (int format, int stride, char *data)
1930
1931void glDrawElements (int mode, int count, int type, char *indices)
1932
1933# 1.2 void glDrawRangeElements (int mode, int start, int end
1934
1935void glRasterPos (float x, float y, float z = 0.)
1936 CODE:
1937 glRasterPos3f (0, 0, z);
1938 glBitmap (0, 0, 0, 0, x, y, 0);
1468 1939
1469void glVertex (float x, float y, float z = 0.) 1940void glVertex (float x, float y, float z = 0.)
1470 CODE: 1941 CODE:
1471 glVertex3f (x, y, z); 1942 glVertex3f (x, y, z);
1472 1943
1484 1955
1485void glBindTexture (int target, int name) 1956void glBindTexture (int target, int name)
1486 1957
1487void glConvolutionParameter (int target, int pname, float params) 1958void glConvolutionParameter (int target, int pname, float params)
1488 CODE: 1959 CODE:
1489 GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params)); 1960 if (gl.ConvolutionParameterf)
1961 gl.ConvolutionParameterf (target, pname, params);
1490 1962
1491void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 1963void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1492 CODE: 1964 CODE:
1493 GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D, 1965 if (gl.ConvolutionFilter2D)
1494 (target, internalformat, width, height, format, type, data)); 1966 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1495 1967
1496void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 1968void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1497 CODE: 1969 CODE:
1498 GL_CALL (PFNGLSEPARABLEFILTER2DEXTPROC, glSeparableFilter2D, 1970 if (gl.SeparableFilter2D)
1499 (target, internalformat, width, height, format, type, row, column)); 1971 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1500 1972
1501void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 1973void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1502 1974
1503void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 1975void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1504 1976
1505void glRasterPos (int x, int y) 1977void glDrawPixels (int width, int height, int format, int type, char *pixels)
1506 CODE:
1507 glRasterPos2i (x, y);
1508 1978
1509void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 1979void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1510 1980
1511int glGenTexture () 1981int glGenTexture ()
1512 CODE: 1982 CODE:
1539 2009
1540void glEndList () 2010void glEndList ()
1541 2011
1542void glCallList (int list) 2012void glCallList (int list)
1543 2013
2014int glX ()
2015 CODE:
2016 GLdouble m[4][4];
2017 glGetDoublev (GL_MODELVIEW_MATRIX, m);
2018 printf ("%f %f %f %f\n", m[0][0], m[0][1], m[0][2], m[0][3]);
2019 printf ("%f %f %f %f\n", m[1][0], m[1][1], m[1][2], m[1][3]);
2020 printf ("%f %f %f %f\n", m[2][0], m[2][1], m[2][2], m[2][3]);
2021 printf ("%f %f %f %f\n", m[3][0], m[3][1], m[3][2], m[3][3]);
2022 printf ("\n");
2023

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