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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.70 by root, Sun Apr 30 09:21:47 2006 UTC vs.
Revision 1.159 by root, Sun Oct 8 21:22:29 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN
3# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
2# include <malloc.h> 4# include <malloc.h>
5# include <windows.h>
6# include <wininet.h>
7# pragma warning(disable:4244)
3#endif 8#endif
4 9
5#include "EXTERN.h" 10#include "EXTERN.h"
6#include "perl.h" 11#include "perl.h"
7#include "XSUB.h" 12#include "XSUB.h"
8 13
14#ifdef _WIN32
15# undef pipe
16#endif
17
18#include <math.h>
9#include <string.h> 19#include <string.h>
10#include <stdio.h> 20#include <stdio.h>
21#include <stdlib.h>
11 22
12#include <SDL.h> 23#include <SDL.h>
24#include <SDL_endian.h>
13#include <SDL_image.h> 25#include <SDL_image.h>
14#include <SDL_mixer.h> 26#include <SDL_mixer.h>
15#include <SDL_opengl.h> 27#include <SDL_opengl.h>
16 28
29#define PANGO_ENABLE_BACKEND
30#define G_DISABLE_CAST_CHECKS
31
17#include <glib/gmacros.h> 32#include <glib/gmacros.h>
18 33
19#include <pango/pango.h> 34#include <pango/pango.h>
20#include <pango/pangofc-fontmap.h>
21#include <pango/pangoft2.h>
22 35
23#ifndef _WIN32 36#ifndef _WIN32
24# include <sys/types.h> 37# include <sys/types.h>
25# include <sys/socket.h> 38# include <sys/socket.h>
26# include <netinet/in.h> 39# include <netinet/in.h>
33 typedef signed char int8_t; 46 typedef signed char int8_t;
34 typedef signed short int16_t; 47 typedef signed short int16_t;
35 typedef signed int int32_t; 48 typedef signed int int32_t;
36#endif 49#endif
37 50
38#include "glext.h" 51#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */
39 52
40#define FOW_DARKNESS 32 53#define FOW_DARKNESS 32
41 54
42#define MAP_EXTEND_X 32 55#define MAP_EXTEND_X 32
43#define MAP_EXTEND_Y 512 56#define MAP_EXTEND_Y 512
44 57
45#define MIN_FONT_HEIGHT 10 58#define MIN_FONT_HEIGHT 10
46 59
47#define GL_CALL(type,func,args) \ 60#if 0
48 { \ 61# define PARACHUTE SDL_INIT_NOPARACHUTE
49 static int init_; \ 62#else
50 static type fptr_; \ 63# define PARACHUTE 0
51 \ 64#endif
52 if (!init_) \
53 { \
54 init_ = 1; \
55 fptr_ = (type)SDL_GL_GetProcAddress (# func); \
56 } \
57 \
58 if (fptr_) \
59 fptr_ args; \
60 }
61 65
66static struct
67{
68#define GL_FUNC(ptr,name) ptr name;
69#include "glfunc.h"
70#undef GL_FUNC
71} gl;
72
73static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
74{
75 if (gl.BlendFuncSeparate)
76 gl.BlendFuncSeparate (sa, da, saa, daa);
77 else if (gl.BlendFuncSeparateEXT)
78 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
79 else
80 glBlendFunc (sa, da);
81}
82
83#include "texcache.c"
84
85#include "pango-font.c"
86#include "pango-fontmap.c"
87#include "pango-render.c"
88
62typedef Mix_Chunk *CFClient__MixChunk; 89typedef Mix_Chunk *CFPlus__MixChunk;
63typedef Mix_Music *CFClient__MixMusic; 90typedef Mix_Music *CFPlus__MixMusic;
64 91
65typedef PangoFontDescription *CFClient__Font; 92typedef PangoFontDescription *CFPlus__Font;
93
94static int
95shape_attr_p (PangoLayoutRun *run)
96{
97 GSList *attrs = run->item->analysis.extra_attrs;
98
99 while (attrs)
100 {
101 PangoAttribute *attr = attrs->data;
102
103 if (attr->klass->type == PANGO_ATTR_SHAPE)
104 return 1;
105
106 attrs = attrs->next;
107 }
108
109 return 0;
110}
66 111
67typedef struct cf_layout { 112typedef struct cf_layout {
68 PangoLayout *pl; 113 PangoLayout *pl;
114 float r, g, b, a; // default color for rgba mode
69 int base_height; 115 int base_height;
70 CFClient__Font font; 116 CFPlus__Font font;
71} *CFClient__Layout; 117} *CFPlus__Layout;
72 118
73static CFClient__Font default_font; 119static CFPlus__Font default_font;
74static PangoContext *context; 120static PangoContext *opengl_context;
75static PangoFontMap *fontmap; 121static PangoFontMap *opengl_fontmap;
76 122
77static void 123static void
78substitute_func (FcPattern *pattern, gpointer data) 124substitute_func (FcPattern *pattern, gpointer data)
79{ 125{
80 FcPatternAddBool (pattern, FC_HINTING , 1); 126 FcPatternAddBool (pattern, FC_HINTING, 1);
127#ifdef FC_HINT_STYLE
128 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
129#endif
81 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 130 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
82} 131}
83 132
84static void 133static void
85layout_update_font (CFClient__Layout self) 134layout_update_font (CFPlus__Layout self)
86{ 135{
87 /* use a random scale factor to account for unknown descenders, 0.8 works 136 /* use a random scale factor to account for unknown descenders, 0.8 works
88 * reasonably well with bitstream vera 137 * reasonably well with bitstream vera
89 */ 138 */
90 PangoFontDescription *font = self->font ? self->font : default_font; 139 PangoFontDescription *font = self->font ? self->font : default_font;
94 143
95 pango_layout_set_font_description (self->pl, font); 144 pango_layout_set_font_description (self->pl, font);
96} 145}
97 146
98static void 147static void
99layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 148layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
100{ 149{
150 PangoRectangle rect;
151
152 // get_pixel_* wrongly rounds down
101 pango_layout_get_pixel_size (self->pl, w, h); 153 pango_layout_get_extents (self->pl, 0, &rect);
102 154
103 *w = (*w + 3) & ~3; 155 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
104 if (!*w) *w = 1; 156 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
105 if (!*h) *h = 1; 157
158 if (!rect.width) rect.width = 1;
159 if (!rect.height) rect.height = 1;
160
161 *w = rect.width;
162 *h = rect.height;
106} 163}
107 164
108typedef uint16_t mapface; 165typedef uint16_t mapface;
109 166
110typedef struct { 167typedef struct {
113 float s, t; 170 float s, t;
114 uint8_t r, g, b, a; 171 uint8_t r, g, b, a;
115} maptex; 172} maptex;
116 173
117typedef struct { 174typedef struct {
118 int16_t darkness; 175 uint32_t player;
119 mapface face[3]; 176 mapface face[3];
177 uint16_t darkness;
178 uint8_t stat_width, stat_hp, flags;
120} mapcell; 179} mapcell;
121 180
122typedef struct { 181typedef struct {
123 int32_t c0, c1; 182 int32_t c0, c1;
124 mapcell *col; 183 mapcell *col;
133 int texs; 192 int texs;
134 maptex *tex; 193 maptex *tex;
135 194
136 int32_t rows; 195 int32_t rows;
137 maprow *row; 196 maprow *row;
138} *CFClient__Map; 197} *CFPlus__Map;
139 198
140static char * 199static char *
141prepend (char *ptr, int sze, int inc) 200prepend (char *ptr, int sze, int inc)
142{ 201{
143 char *p; 202 char *p;
161 220
162#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 221#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
163#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 222#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
164 223
165static maprow * 224static maprow *
166map_get_row (CFClient__Map self, int y) 225map_get_row (CFPlus__Map self, int y)
167{ 226{
168 if (0 > y) 227 if (0 > y)
169 { 228 {
170 int extend = - y + MAP_EXTEND_Y; 229 int extend = - y + MAP_EXTEND_Y;
171 Prepend (maprow, self->row, self->rows, extend); 230 Prepend (maprow, self->row, self->rows, extend);
209 268
210 return row->col + (x - row->c0); 269 return row->col + (x - row->c0);
211} 270}
212 271
213static mapcell * 272static mapcell *
214map_get_cell (CFClient__Map self, int x, int y) 273map_get_cell (CFPlus__Map self, int x, int y)
215{ 274{
216 return row_get_cell (map_get_row (self, y), x); 275 return row_get_cell (map_get_row (self, y), x);
217} 276}
218 277
219static void 278static void
220map_clear (CFClient__Map self) 279map_clear (CFPlus__Map self)
221{ 280{
222 int r; 281 int r;
223 282
224 for (r = 0; r < self->rows; r++) 283 for (r = 0; r < self->rows; r++)
225 Safefree (self->row[r].col); 284 Safefree (self->row[r].col);
233 self->row = 0; 292 self->row = 0;
234 self->rows = 0; 293 self->rows = 0;
235} 294}
236 295
237static void 296static void
238map_blank (CFClient__Map self, int x0, int y0, int w, int h) 297map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
239{ 298{
240 int x, y; 299 int x, y;
241 maprow *row; 300 maprow *row;
301 mapcell *cell;
242 302
243 for (y = y0; y < y0 + h; y++) 303 for (y = y0; y < y0 + h; y++)
244 if (y >= 0) 304 if (y >= 0)
245 { 305 {
246 if (y >= self->rows) 306 if (y >= self->rows)
252 if (x >= row->c0) 312 if (x >= row->c0)
253 { 313 {
254 if (x >= row->c1) 314 if (x >= row->c1)
255 break; 315 break;
256 316
257 row->col[x - row->c0].darkness = -1; 317 cell = row->col + x - row->c0;
318
319 cell->darkness = 0;
320 cell->stat_hp = 0;
321 cell->flags = 0;
322 cell->player = 0;
258 } 323 }
259 } 324 }
260} 325}
261 326
262static void 327static void
263music_finished () 328music_finished (void)
264{ 329{
265 SDL_UserEvent ev; 330 SDL_UserEvent ev;
266 331
267 ev.type = SDL_USEREVENT; 332 ev.type = SDL_USEREVENT;
268 ev.code = 0; 333 ev.code = 0;
270 ev.data2 = 0; 335 ev.data2 = 0;
271 336
272 SDL_PushEvent ((SDL_Event *)&ev); 337 SDL_PushEvent ((SDL_Event *)&ev);
273} 338}
274 339
340static void
341channel_finished (int channel)
342{
343 SDL_UserEvent ev;
344
345 ev.type = SDL_USEREVENT;
346 ev.code = 1;
347 ev.data1 = (void *)(long)channel;
348 ev.data2 = 0;
349
350 SDL_PushEvent ((SDL_Event *)&ev);
351}
352
353static unsigned int
354minpot (unsigned int n)
355{
356 if (!n)
357 return 0;
358
359 --n;
360
361 n |= n >> 1;
362 n |= n >> 2;
363 n |= n >> 4;
364 n |= n >> 8;
365 n |= n >> 16;
366
367 return n + 1;
368}
369
275MODULE = CFClient PACKAGE = CFClient 370MODULE = CFPlus PACKAGE = CFPlus
276 371
277PROTOTYPES: ENABLE 372PROTOTYPES: ENABLE
278 373
279BOOT: 374BOOT:
280{ 375{
281 HV *stash = gv_stashpv ("CFClient", 1); 376 HV *stash = gv_stashpv ("CFPlus", 1);
282 static const struct { 377 static const struct {
283 const char *name; 378 const char *name;
284 IV iv; 379 IV iv;
285 } *civ, const_iv[] = { 380 } *civ, const_iv[] = {
286# define const_iv(name) { # name, (IV)name } 381# define const_iv(name) { # name, (IV)name }
385# undef const_iv 480# undef const_iv
386 }; 481 };
387 482
388 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 483 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
389 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 484 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
390
391 fontmap = pango_ft2_font_map_new ();
392 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0);
393 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap);
394} 485}
395 486
396int 487int
488in_destruct ()
489 CODE:
490 RETVAL = PL_main_cv == Nullcv;
491 OUTPUT:
492 RETVAL
493
494NV floor (NV x)
495
496NV ceil (NV x)
497
498void
499pango_init ()
500 CODE:
501{
502 opengl_fontmap = pango_opengl_font_map_new ();
503 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
504 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
505}
506
507int
397SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 508SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
398 509
399void 510void
400SDL_Quit () 511SDL_Quit ()
401 512
402void 513void
408 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 519 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
409 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 520 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
410 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 521 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
411 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 522 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
412 523
524 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
525 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
526
413 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 527 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
414 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 528 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
415 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 529 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
416 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 530 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
417 531
418 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 532 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
533#if SDL_VERSION_ATLEAST(1,2,10)
419 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 534 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
420 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 535 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
536#endif
421 537
422 SDL_EnableUNICODE (1); 538 SDL_EnableUNICODE (1);
423 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 539 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
424 540
425 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 541 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
434 550
435 ++m; 551 ++m;
436 } 552 }
437} 553}
438 554
555char *
556SDL_GetError ()
557
439int 558int
440SDL_SetVideoMode (int w, int h, int fullscreen) 559SDL_SetVideoMode (int w, int h, int fullscreen)
441 CODE: 560 CODE:
442 RETVAL = !!SDL_SetVideoMode ( 561 RETVAL = !!SDL_SetVideoMode (
443 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 562 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
444 ); 563 );
564 if (RETVAL)
565 {
445 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 566 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
567# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
568# include "glfunc.h"
569# undef GL_FUNC
570 }
446 OUTPUT: 571 OUTPUT:
447 RETVAL 572 RETVAL
448 573
449void 574void
450SDL_GL_SwapBuffers () 575SDL_GL_SwapBuffers ()
576
577char *
578SDL_GetKeyName (int sym)
451 579
452void 580void
453SDL_PollEvent () 581SDL_PollEvent ()
454 PPCODE: 582 PPCODE:
455{ 583{
474 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 602 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
475 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 603 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
476 break; 604 break;
477 605
478 case SDL_MOUSEMOTION: 606 case SDL_MOUSEMOTION:
607 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
608
479 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 609 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
480 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 610 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
481 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 611 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
482 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 612 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
483 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 613 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
484 break; 614 break;
485 615
486 case SDL_MOUSEBUTTONDOWN: 616 case SDL_MOUSEBUTTONDOWN:
487 case SDL_MOUSEBUTTONUP: 617 case SDL_MOUSEBUTTONUP:
618 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
619
488 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 620 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
489 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 621 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
490 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 622 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
491 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 623 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
492 break; 624 break;
625
626 case SDL_USEREVENT:
627 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
628 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
629 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
630 break;
493 } 631 }
494 632
495 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 633 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
496 } 634 }
497} 635}
498 636
499int 637int
500Mix_OpenAudio (int frequency = 22050, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 512) 638Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
501 POSTCALL: 639 POSTCALL:
502 Mix_HookMusicFinished (music_finished); 640 Mix_HookMusicFinished (music_finished);
641 Mix_ChannelFinished (channel_finished);
503 642
504void 643void
505Mix_CloseAudio () 644Mix_CloseAudio ()
506 645
507int 646int
512 CODE: 651 CODE:
513#ifndef _WIN32 652#ifndef _WIN32
514 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 653 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
515#endif 654#endif
516 655
517char * 656void
518gl_version () 657win32_proxy_info ()
519 CODE: 658 PPCODE:
520 RETVAL = (char *)glGetString (GL_VERSION); 659{
521 OUTPUT: 660#ifdef _WIN32
522 RETVAL 661 char buffer[2048];
662 DWORD buflen;
523 663
524char * 664 EXTEND (SP, 3);
525gl_extensions () 665
526 CODE: 666 buflen = sizeof (buffer);
527 RETVAL = (char *)glGetString (GL_EXTENSIONS); 667 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
528 OUTPUT: 668 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
529 RETVAL 669 {
670 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
671
672 buflen = sizeof (buffer);
673 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
674 {
675 PUSHs (newSVpv (buffer, 0));
676
677 buflen = sizeof (buffer);
678 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
679 PUSHs (newSVpv (buffer, 0));
680 }
681 }
682#endif
683}
530 684
531void 685void
532add_font (char *file) 686add_font (char *file)
533 CODE: 687 CODE:
534 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 688 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
535 689
536void 690void
537load_image_inline (SV *image_) 691load_image_inline (SV *image_)
538 ALIAS: 692 ALIAS:
539 load_image_file = 1 693 load_image_file = 1
581 735
582 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 736 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
583 737
584 assert (surface2->pitch == surface2->w * 4); 738 assert (surface2->pitch == surface2->w * 4);
585 739
740 SDL_LockSurface (surface2);
586 EXTEND (SP, 5); 741 EXTEND (SP, 6);
587 PUSHs (sv_2mortal (newSViv (surface2->w))); 742 PUSHs (sv_2mortal (newSViv (surface2->w)));
588 PUSHs (sv_2mortal (newSViv (surface2->h))); 743 PUSHs (sv_2mortal (newSViv (surface2->h)));
589 SDL_LockSurface (surface2);
590 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 744 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
591 SDL_UnlockSurface (surface2);
592 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 745 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
593 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 746 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
594 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 747 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
748 SDL_UnlockSurface (surface2);
595 749
596 SDL_FreeSurface (surface); 750 SDL_FreeSurface (surface);
597 SDL_FreeSurface (surface2); 751 SDL_FreeSurface (surface2);
598} 752}
599 753
623} 777}
624 778
625void 779void
626error (char *message) 780error (char *message)
627 CODE: 781 CODE:
782 fprintf (stderr, "ERROR: %s\n", message);
628#ifdef _WIN32 783#ifdef _WIN32
629 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 784 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
630#else
631 fprintf (stderr, "ERROR: %s\n", message);
632#endif 785#endif
633 786
634void 787void
635fatal (char *message) 788fatal (char *message)
636 CODE: 789 CODE:
790 fprintf (stderr, "FATAL: %s\n", message);
637#ifdef _WIN32 791#ifdef _WIN32
638 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 792 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
639#else
640 fprintf (stderr, "FATAL: %s\n", message);
641#endif 793#endif
642 exit (1); 794 _exit (1);
643 795
796void
797_exit (int retval = 0)
798 CODE:
799 _exit (retval);
800
644MODULE = CFClient PACKAGE = CFClient::Font 801MODULE = CFPlus PACKAGE = CFPlus::Font
645 802
646CFClient::Font 803CFPlus::Font
647new_from_file (SV *class, char *path, int id = 0) 804new_from_file (SV *class, char *path, int id = 0)
648 CODE: 805 CODE:
649{ 806{
650 int count; 807 int count;
651 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 808 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
654} 811}
655 OUTPUT: 812 OUTPUT:
656 RETVAL 813 RETVAL
657 814
658void 815void
659DESTROY (CFClient::Font self) 816DESTROY (CFPlus::Font self)
660 CODE: 817 CODE:
661 pango_font_description_free (self); 818 pango_font_description_free (self);
662 819
663void 820void
664make_default (CFClient::Font self) 821make_default (CFPlus::Font self)
665 CODE: 822 CODE:
666 default_font = self; 823 default_font = self;
667 824
668MODULE = CFClient PACKAGE = CFClient::Layout 825MODULE = CFPlus PACKAGE = CFPlus::Layout
669 826
670CFClient::Layout 827void
671new (SV *class, int base_height = MIN_FONT_HEIGHT) 828reset_glyph_cache ()
829 CODE:
830 tc_clear ();
831
832CFPlus::Layout
833new (SV *class)
672 CODE: 834 CODE:
673 New (0, RETVAL, 1, struct cf_layout); 835 New (0, RETVAL, 1, struct cf_layout);
836
674 RETVAL->pl = pango_layout_new (context); 837 RETVAL->pl = pango_layout_new (opengl_context);
675 RETVAL->base_height = base_height; 838 RETVAL->r = 1.;
839 RETVAL->g = 1.;
840 RETVAL->b = 1.;
841 RETVAL->a = 1.;
842 RETVAL->base_height = MIN_FONT_HEIGHT;
676 RETVAL->font = 0; 843 RETVAL->font = 0;
844
677 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 845 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
678 pango_layout_set_font_description (RETVAL->pl, default_font); 846 layout_update_font (RETVAL);
679 OUTPUT: 847 OUTPUT:
680 RETVAL 848 RETVAL
681 849
682void 850void
683DESTROY (CFClient::Layout self) 851DESTROY (CFPlus::Layout self)
684 CODE: 852 CODE:
685 g_object_unref (self->pl); 853 g_object_unref (self->pl);
686 Safefree (self); 854 Safefree (self);
687 855
688void 856void
689set_text (CFClient::Layout self, SV *text_) 857set_text (CFPlus::Layout self, SV *text_)
690 CODE: 858 CODE:
691{ 859{
692 STRLEN textlen; 860 STRLEN textlen;
693 char *text = SvPVutf8 (text_, textlen); 861 char *text = SvPVutf8 (text_, textlen);
694 862
695 pango_layout_set_text (self->pl, text, textlen); 863 pango_layout_set_text (self->pl, text, textlen);
696} 864}
697 865
698void 866void
699set_markup (CFClient::Layout self, SV *text_) 867set_markup (CFPlus::Layout self, SV *text_)
700 CODE: 868 CODE:
701{ 869{
702 STRLEN textlen; 870 STRLEN textlen;
703 char *text = SvPVutf8 (text_, textlen); 871 char *text = SvPVutf8 (text_, textlen);
704 872
705 pango_layout_set_markup (self->pl, text, textlen); 873 pango_layout_set_markup (self->pl, text, textlen);
706} 874}
707 875
876void
877set_shapes (CFPlus::Layout self, ...)
878 CODE:
879{
880 PangoAttrList *attrs = 0;
881 const char *text = pango_layout_get_text (self->pl);
882 const char *pos = text;
883 int arg = 4;
884
885 while (arg < items && (pos = strstr (pos, OBJ_STR)))
886 {
887 PangoRectangle inkrect, rect;
888 PangoAttribute *attr;
889
890 int x = SvIV (ST (arg - 3));
891 int y = SvIV (ST (arg - 2));
892 int w = SvIV (ST (arg - 1));
893 int h = SvIV (ST (arg ));
894
895 inkrect.x = 0;
896 inkrect.y = 0;
897 inkrect.width = 0;
898 inkrect.height = 0;
899
900 rect.x = x * PANGO_SCALE;
901 rect.y = y * PANGO_SCALE;
902 rect.width = w * PANGO_SCALE;
903 rect.height = h * PANGO_SCALE;
904
905 if (!attrs)
906 attrs = pango_layout_get_attributes (self->pl);
907
908 attr = pango_attr_shape_new (&inkrect, &rect);
909 attr->start_index = pos - text;
910 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
911 pango_attr_list_insert (attrs, attr);
912
913 arg += 4;
914 pos += sizeof (OBJ_STR) - 1;
915 }
916
917 if (attrs)
918 pango_layout_set_attributes (self->pl, attrs);
919}
920
921void
922get_shapes (CFPlus::Layout self)
923 PPCODE:
924{
925 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
926
927 do
928 {
929 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
930
931 if (run && shape_attr_p (run))
932 {
933 PangoRectangle extents;
934 pango_layout_iter_get_run_extents (iter, 0, &extents);
935
936 EXTEND (SP, 2);
937 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
938 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
939 }
940 }
941 while (pango_layout_iter_next_run (iter));
942
943 pango_layout_iter_free (iter);
944}
945
946int
947has_wrapped (CFPlus::Layout self)
948 CODE:
949{
950 int lines = 1;
951 const char *text = pango_layout_get_text (self->pl);
952
953 while (*text)
954 lines += *text++ == '\n';
955
956 RETVAL = lines < pango_layout_get_line_count (self->pl);
957}
958 OUTPUT:
959 RETVAL
960
708SV * 961SV *
709get_text (CFClient::Layout self) 962get_text (CFPlus::Layout self)
710 CODE: 963 CODE:
711 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 964 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
712 SvUTF8_on (RETVAL); 965 sv_utf8_decode (RETVAL);
713 OUTPUT: 966 OUTPUT:
714 RETVAL 967 RETVAL
715 968
716void 969void
970set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
971 CODE:
972 self->r = r;
973 self->g = g;
974 self->b = b;
975 self->a = a;
976
977void
717set_font (CFClient::Layout self, CFClient::Font font = 0) 978set_font (CFPlus::Layout self, CFPlus::Font font = 0)
718 CODE: 979 CODE:
719 if (self->font != font) 980 if (self->font != font)
720 { 981 {
721 self->font = font; 982 self->font = font;
722 layout_update_font (self); 983 layout_update_font (self);
723 } 984 }
724 985
725void 986void
726set_height (CFClient::Layout self, int base_height) 987set_height (CFPlus::Layout self, int base_height)
727 CODE: 988 CODE:
728 if (self->base_height != base_height) 989 if (self->base_height != base_height)
729 { 990 {
730 self->base_height = base_height; 991 self->base_height = base_height;
731 layout_update_font (self); 992 layout_update_font (self);
732 } 993 }
733 994
734void 995void
735set_width (CFClient::Layout self, int max_width = -1) 996set_width (CFPlus::Layout self, int max_width = -1)
736 CODE: 997 CODE:
737 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 998 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
738 999
739void 1000void
1001set_indent (CFPlus::Layout self, int indent)
1002 CODE:
1003 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1004
1005void
1006set_spacing (CFPlus::Layout self, int spacing)
1007 CODE:
1008 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1009
1010void
1011set_ellipsise (CFPlus::Layout self, int ellipsise)
1012 CODE:
1013 pango_layout_set_ellipsize (self->pl,
1014 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1015 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1016 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1017 : PANGO_ELLIPSIZE_NONE
1018 );
1019
1020void
1021set_single_paragraph_mode (CFPlus::Layout self, int spm)
1022 CODE:
1023 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1024
1025void
740size (CFClient::Layout self) 1026size (CFPlus::Layout self)
741 PPCODE: 1027 PPCODE:
742{ 1028{
743 int w, h; 1029 int w, h;
744 1030
745 layout_get_pixel_size (self, &w, &h); 1031 layout_get_pixel_size (self, &w, &h);
748 PUSHs (sv_2mortal (newSViv (w))); 1034 PUSHs (sv_2mortal (newSViv (w)));
749 PUSHs (sv_2mortal (newSViv (h))); 1035 PUSHs (sv_2mortal (newSViv (h)));
750} 1036}
751 1037
752int 1038int
1039descent (CFPlus::Layout self)
1040 CODE:
1041{
1042 PangoRectangle rect;
1043 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1044 pango_layout_line_get_pixel_extents (line, 0, &rect);
1045 RETVAL = PANGO_DESCENT (rect);
1046}
1047 OUTPUT:
1048 RETVAL
1049
1050int
753xy_to_index (CFClient::Layout self, int x, int y) 1051xy_to_index (CFPlus::Layout self, int x, int y)
754 CODE: 1052 CODE:
755{ 1053{
756 int index, trailing; 1054 int index, trailing;
757 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1055 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
758 RETVAL = index; 1056 RETVAL = index;
759} 1057}
760 OUTPUT: 1058 OUTPUT:
761 RETVAL 1059 RETVAL
762 1060
763void 1061void
764cursor_pos (CFClient::Layout self, int index) 1062cursor_pos (CFPlus::Layout self, int index)
765 PPCODE: 1063 PPCODE:
766{ 1064{
767 PangoRectangle strong_pos; 1065 PangoRectangle strong_pos;
768 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1066 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
769 1067
772 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1070 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
773 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1071 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
774} 1072}
775 1073
776void 1074void
777render (CFClient::Layout self) 1075render (CFPlus::Layout self, float x, float y, int flags = 0)
778 PPCODE: 1076 PPCODE:
779{ 1077 pango_opengl_render_layout_subpixel (
780 SV *retval; 1078 self->pl,
781 int w, h; 1079 x * PANGO_SCALE, y * PANGO_SCALE,
782 FT_Bitmap bitmap; 1080 self->r, self->g, self->b, self->a,
1081 flags
1082 );
783 1083
784 layout_get_pixel_size (self, &w, &h); 1084MODULE = CFPlus PACKAGE = CFPlus::Texture
785 1085
786 retval = newSV (w * h); 1086void
787 SvPOK_only (retval); 1087pad2pot (SV *data_, SV *w_, SV *h_)
788 SvCUR_set (retval, w * h); 1088 CODE:
1089{
1090 int ow = SvIV (w_);
1091 int oh = SvIV (h_);
789 1092
790 bitmap.rows = h; 1093 if (ow && oh)
791 bitmap.width = w; 1094 {
792 bitmap.pitch = w; 1095 int nw = minpot (ow);
793 bitmap.buffer = (unsigned char*)SvPVX (retval); 1096 int nh = minpot (oh);
794 bitmap.num_grays = 256;
795 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
796 1097
797 memset (bitmap.buffer, 0, w * h); 1098 if (nw != ow || nh != oh)
798 1099 {
799 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE); 1100 if (SvOK (data_))
1101 {
1102 STRLEN datalen;
1103 char *data = SvPVbyte (data_, datalen);
1104 int bpp = datalen / (ow * oh);
1105 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
800 1106
801 EXTEND (SP, 3); 1107 SvPOK_only (result_);
802 PUSHs (sv_2mortal (newSViv (w))); 1108 SvCUR_set (result_, nw * nh * bpp);
803 PUSHs (sv_2mortal (newSViv (h)));
804 PUSHs (sv_2mortal (retval));
805}
806 1109
807MODULE = CFClient PACKAGE = CFClient::Texture 1110 memset (SvPVX (result_), 0, nw * nh * bpp);
1111 while (oh--)
1112 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
808 1113
1114 sv_setsv (data_, result_);
1115 }
1116
1117 sv_setiv (w_, nw);
1118 sv_setiv (h_, nh);
1119 }
1120 }
1121}
1122
809void 1123void
810draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1124draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
811 PROTOTYPE: $$$;$$ 1125 PROTOTYPE: $$$;$$
1126 ALIAS:
1127 draw_quad_alpha = 1
1128 draw_quad_alpha_premultiplied = 2
812 CODE: 1129 CODE:
813{ 1130{
814 HV *hv = (HV *)SvRV (self); 1131 HV *hv = (HV *)SvRV (self);
815 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1132 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
816 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1133 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
817 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1134 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
818 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
819 1135
820 if (items < 5) 1136 if (items < 5)
821 { 1137 {
822 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1138 w = SvNV (*hv_fetch (hv, "w", 1, 1));
823 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1139 h = SvNV (*hv_fetch (hv, "h", 1, 1));
824 } 1140 }
825 1141
1142 if (ix)
1143 {
1144 glEnable (GL_BLEND);
1145
1146 if (ix == 2)
1147 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1148 else
1149 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1150 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1151
1152 glEnable (GL_ALPHA_TEST);
1153 glAlphaFunc (GL_GREATER, 0.01f);
1154 }
1155
826 glBindTexture (GL_TEXTURE_2D, name); 1156 glBindTexture (GL_TEXTURE_2D, name);
827 if (wrap_mode) { 1157
828 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
829 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
830 }
831 glBegin (GL_QUADS); 1158 glBegin (GL_QUADS);
832 glTexCoord2f (0, 0); glVertex2f (x , y ); 1159 glTexCoord2f (0, 0); glVertex2f (x , y );
833 glTexCoord2f (0, t); glVertex2f (x , y + h); 1160 glTexCoord2f (0, t); glVertex2f (x , y + h);
834 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1161 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
835 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1162 glTexCoord2f (s, 0); glVertex2f (x + w, y );
836 glEnd (); 1163 glEnd ();
837}
838 1164
1165 if (ix)
1166 {
1167 glDisable (GL_ALPHA_TEST);
1168 glDisable (GL_BLEND);
1169 }
1170}
1171
839MODULE = CFClient PACKAGE = CFClient::Map 1172MODULE = CFPlus PACKAGE = CFPlus::Map
840 1173
841CFClient::Map 1174CFPlus::Map
842new (SV *class, int map_width, int map_height) 1175new (SV *class, int map_width, int map_height)
843 CODE: 1176 CODE:
844 New (0, RETVAL, 1, struct map); 1177 New (0, RETVAL, 1, struct map);
845 RETVAL->x = 0; 1178 RETVAL->x = 0;
846 RETVAL->y = 0; 1179 RETVAL->y = 0;
856 RETVAL->row = 0; 1189 RETVAL->row = 0;
857 OUTPUT: 1190 OUTPUT:
858 RETVAL 1191 RETVAL
859 1192
860void 1193void
861DESTROY (CFClient::Map self) 1194DESTROY (CFPlus::Map self)
862 CODE: 1195 CODE:
863{ 1196{
864 map_clear (self); 1197 map_clear (self);
865 Safefree (self->face); 1198 Safefree (self->face);
1199 Safefree (self->tex);
866 Safefree (self); 1200 Safefree (self);
867} 1201}
868 1202
869void 1203void
870clear (CFClient::Map self) 1204clear (CFPlus::Map self)
871 CODE: 1205 CODE:
872 map_clear (self); 1206 map_clear (self);
873 1207
874void 1208void
875set_face (CFClient::Map self, int face, int texid) 1209set_face (CFPlus::Map self, int face, int texid)
876 CODE: 1210 CODE:
877{ 1211{
878 while (self->faces <= face) 1212 while (self->faces <= face)
879 { 1213 {
880 Append (mapface, self->face, self->faces, self->faces); 1214 Append (mapface, self->face, self->faces, self->faces);
883 1217
884 self->face [face] = texid; 1218 self->face [face] = texid;
885} 1219}
886 1220
887void 1221void
888set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1222set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
889 CODE: 1223 CODE:
890{ 1224{
891 while (self->texs <= texid) 1225 while (self->texs <= texid)
892 { 1226 {
893 Append (maptex, self->tex, self->texs, self->texs); 1227 Append (maptex, self->tex, self->texs, self->texs);
905 tex->r = r; 1239 tex->r = r;
906 tex->g = g; 1240 tex->g = g;
907 tex->b = b; 1241 tex->b = b;
908 tex->a = a; 1242 tex->a = a;
909 } 1243 }
1244
1245 // somewhat hackish, but for textures that require it, it really
1246 // improves the look, and most others don't suffer.
1247 glBindTexture (GL_TEXTURE_2D, name);
1248 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1249 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1250 // use uglier nearest interpolation because linear suffers
1251 // from transparent color bleeding and ugly wrapping effects.
1252 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
910} 1253}
911 1254
912int 1255int
913ox (CFClient::Map self) 1256ox (CFPlus::Map self)
914 ALIAS: 1257 ALIAS:
915 oy = 1 1258 oy = 1
1259 x = 2
1260 y = 3
1261 w = 4
1262 h = 5
916 CODE: 1263 CODE:
917 switch (ix) 1264 switch (ix)
918 { 1265 {
919 case 0: RETVAL = self->ox; break; 1266 case 0: RETVAL = self->ox; break;
920 case 1: RETVAL = self->oy; break; 1267 case 1: RETVAL = self->oy; break;
1268 case 2: RETVAL = self->x; break;
1269 case 3: RETVAL = self->y; break;
1270 case 4: RETVAL = self->w; break;
1271 case 5: RETVAL = self->h; break;
921 } 1272 }
922 OUTPUT: 1273 OUTPUT:
923 RETVAL 1274 RETVAL
924 1275
925void 1276void
926scroll (CFClient::Map self, int dx, int dy) 1277scroll (CFPlus::Map self, int dx, int dy)
927 CODE: 1278 CODE:
928{ 1279{
929 if (dx > 0) 1280 if (dx > 0)
930 map_blank (self, self->x, self->y, dx - 1, self->h); 1281 map_blank (self, self->x, self->y, dx, self->h);
931 else if (dx < 0) 1282 else if (dx < 0)
932 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1283 map_blank (self, self->x + self->w + dx + 1, self->y, -dx, self->h);
933 1284
934 if (dy > 0) 1285 if (dy > 0)
935 map_blank (self, self->x, self->y, self->w, dy - 1); 1286 map_blank (self, self->x, self->y, self->w, dy);
936 else if (dy < 0) 1287 else if (dy < 0)
937 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1288 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, -dy);
938 1289
939 self->ox += dx; self->x += dx; 1290 self->ox += dx; self->x += dx;
940 self->oy += dy; self->y += dy; 1291 self->oy += dy; self->y += dy;
941 1292
942 while (self->y < 0) 1293 while (self->y < 0)
947 self->y += MAP_EXTEND_Y; 1298 self->y += MAP_EXTEND_Y;
948 } 1299 }
949} 1300}
950 1301
951void 1302void
952map1a_update (CFClient::Map self, SV *data_) 1303map1a_update (CFPlus::Map self, SV *data_, int extmap)
953 CODE: 1304 CODE:
954{ 1305{
955 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1306 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
956 uint8_t *data_end = (uint8_t *)SvEND (data_); 1307 uint8_t *data_end = (uint8_t *)SvEND (data_);
957 mapcell *cell; 1308 mapcell *cell;
958 int x, y, flags; 1309 int x, y, flags;
959 1310
960 while (data < data_end) 1311 while (data < data_end - 1)
961 { 1312 {
962 flags = (data [0] << 8) + data [1]; data += 2; 1313 flags = (data [0] << 8) + data [1]; data += 2;
963 1314
964 x = ((flags >> 10) & 63) + self->x; 1315 x = self->x + ((flags >> 10) & 63);
965 y = ((flags >> 4) & 63) + self->y; 1316 y = self->y + ((flags >> 4) & 63);
966 1317
967 cell = map_get_cell (self, x, y); 1318 cell = map_get_cell (self, x, y);
968 1319
969 if (flags & 15) 1320 if (flags & 15)
970 { 1321 {
971 if (cell->darkness < 0) 1322 if (!cell->darkness)
972 { 1323 {
1324 memset (cell, 0, sizeof (*cell));
973 cell->darkness = 0; 1325 cell->darkness = 256;
974 cell->face [0] = 0;
975 cell->face [1] = 0;
976 cell->face [2] = 0;
977 } 1326 }
978 1327
979 cell->darkness = flags & 8 ? *data++ : 255;
980
981 //TODO: don't trust server data to be in-range(!) 1328 //TODO: don't trust server data to be in-range(!)
1329
1330 if (flags & 8)
1331 {
1332 if (extmap)
1333 {
1334 uint8_t ext, cmd;
1335
1336 do
1337 {
1338 ext = *data++;
1339 cmd = ext & 0x3f;
1340
1341 if (cmd < 4)
1342 cell->darkness = 255 - ext * 64 + 1;
1343 else if (cmd == 5) // health
1344 {
1345 cell->stat_width = 1;
1346 cell->stat_hp = *data++;
1347 }
1348 else if (cmd == 6) // monster width
1349 cell->stat_width = *data++ + 1;
1350 else if (cmd == 0x47) // monster width
1351 {
1352 if (*data == 4)
1353 ; // decode player tag
1354
1355 data += *data + 1;
1356 }
1357 else if (cmd == 8) // cell flags
1358 cell->flags = *data++;
1359 else if (ext & 0x40) // unknown, multibyte => skip
1360 data += *data + 1;
1361 else
1362 data++;
1363 }
1364 while (ext & 0x80);
1365 }
1366 else
1367 cell->darkness = *data++ + 1;
1368 }
982 1369
983 if (flags & 4) 1370 if (flags & 4)
984 { 1371 {
985 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1372 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
986 } 1373 }
994 { 1381 {
995 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1382 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
996 } 1383 }
997 } 1384 }
998 else 1385 else
999 cell->darkness = -1; 1386 cell->darkness = 0;
1000 } 1387 }
1001} 1388}
1002 1389
1003SV * 1390SV *
1004mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1391mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1005 CODE: 1392 CODE:
1006{ 1393{
1007 int x1, x; 1394 int x1, x;
1008 int y1, y; 1395 int y1, y;
1009 int z; 1396 int z;
1059} 1446}
1060 OUTPUT: 1447 OUTPUT:
1061 RETVAL 1448 RETVAL
1062 1449
1063void 1450void
1064draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1451draw (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1065 PPCODE: 1452 CODE:
1066{ 1453{
1067 int vx, vy; 1454 int vx, vy;
1068 int x, y, z; 1455 int x, y, z;
1069 int last_name; 1456 int last_name;
1070 mapface face; 1457 mapface face;
1071 int sw4 = (sw + 3) & ~3;
1072 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1073 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1074 1458
1075 memset (darkness, 255, sw4 * sh);
1076 SvPOK_only (darkness_sv);
1077 SvCUR_set (darkness_sv, sw4 * sh);
1078
1079 vx = self->x + (self->w - sw) / 2 - shift_x; 1459 vx = self->x + self->w / 2 - sw / 2 - shift_x;
1080 vy = self->y + (self->h - sh) / 2 - shift_y; 1460 vy = self->y + self->h / 2 - sh / 2 - shift_y;
1081 1461
1082 /* 1462 /*
1083 int vx = self->vx = self->w >= sw 1463 int vx = self->vx = self->w >= sw
1084 ? self->x + (self->w - sw) / 2 1464 ? self->x + (self->w - sw) / 2
1085 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1465 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1089 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1469 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1090 */ 1470 */
1091 1471
1092 glColor4ub (255, 255, 255, 255); 1472 glColor4ub (255, 255, 255, 255);
1093 1473
1474 glEnable (GL_BLEND);
1094 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1475 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1095 glEnable (GL_BLEND);
1096 glEnable (GL_TEXTURE_2D); 1476 glEnable (GL_TEXTURE_2D);
1097 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1477 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1098 1478
1099 glBegin (GL_QUADS); 1479 glBegin (GL_QUADS);
1100 1480
1109 for (x = 0; x < sw; x++) 1489 for (x = 0; x < sw; x++)
1110 if (row->c0 <= x + vx && x + vx < row->c1) 1490 if (row->c0 <= x + vx && x + vx < row->c1)
1111 { 1491 {
1112 mapcell *cell = row->col + (x + vx - row->c0); 1492 mapcell *cell = row->col + (x + vx - row->c0);
1113 1493
1114 darkness[y * sw4 + x] = cell->darkness < 0
1115 ? 255 - FOW_DARKNESS
1116 : 255 - cell->darkness;
1117
1118 face = cell->face [z]; 1494 face = cell->face [z];
1119 1495
1120 if (face) 1496 if (face && face < self->texs)
1121 { 1497 {
1122 maptex tex = self->tex [face]; 1498 maptex tex = self->tex [face];
1123
1124 int px = (x + 1) * 32 - tex.w; 1499 int px = (x + 1) * 32 - tex.w;
1125 int py = (y + 1) * 32 - tex.h; 1500 int py = (y + 1) * 32 - tex.h;
1126 1501
1127 if (last_name != tex.name) 1502 if (last_name != tex.name)
1128 { 1503 {
1129 glEnd (); 1504 glEnd ();
1130 last_name = tex.name;
1131 glBindTexture (GL_TEXTURE_2D, last_name); 1505 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1132 glBegin (GL_QUADS); 1506 glBegin (GL_QUADS);
1133 } 1507 }
1134 1508
1135 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1509 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1136 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1510 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1137 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1511 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1138 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1512 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1139 } 1513 }
1514
1515 if (cell->flags && z == 2)
1516 {
1517 if (cell->flags & 1)
1518 {
1519 maptex tex = self->tex [1];
1520 int px = (x + 1) * 32 - tex.w + 2;
1521 int py = (y + 1) * 32 - tex.h - 6;
1522
1523 glEnd ();
1524 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1525 glBegin (GL_QUADS);
1526
1527 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1528 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1529 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1530 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1531 }
1532 }
1140 } 1533 }
1141 } 1534 }
1142 1535
1143 glEnd (); 1536 glEnd ();
1144 1537
1145 glDisable (GL_TEXTURE_2D); 1538 glDisable (GL_TEXTURE_2D);
1146 glDisable (GL_BLEND); 1539 glDisable (GL_BLEND);
1540
1541 // top layer: overlays such as the health bar
1542 for (y = 0; y < sh; y++)
1543 if (0 <= y + vy && y + vy < self->rows)
1544 {
1545 maprow *row = self->row + (y + vy);
1546
1547 for (x = 0; x < sw; x++)
1548 if (row->c0 <= x + vx && x + vx < row->c1)
1549 {
1550 mapcell *cell = row->col + (x + vx - row->c0);
1551
1552 int px = x * 32;
1553 int py = y * 32;
1554
1555 if (cell->stat_hp)
1556 {
1557 int width = cell->stat_width * 32;
1558 int thick = sh / 28 + 1 + cell->stat_width;
1559
1560 glColor3ub (0, 0, 0);
1561 glRectf (px + 1, py - thick - 2,
1562 px + width - 1, py);
1563
1564 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1565 glRectf (px + 2,
1566 py - thick - 1,
1567 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1568 }
1569 }
1570 }
1571}
1572
1573void
1574draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1575 CODE:
1576{
1577 static float color[16][3] = {
1578 { 0.00F, 0.00F, 0.00F },
1579 { 1.00F, 1.00F, 1.00F },
1580 { 0.00F, 0.00F, 0.55F },
1581 { 1.00F, 0.00F, 0.00F },
1582
1583 { 1.00F, 0.54F, 0.00F },
1584 { 0.11F, 0.56F, 1.00F },
1585 { 0.93F, 0.46F, 0.00F },
1586 { 0.18F, 0.54F, 0.34F },
1587
1588 { 0.56F, 0.73F, 0.56F },
1589 { 0.80F, 0.80F, 0.80F },
1590 { 0.55F, 0.41F, 0.13F },
1591 { 0.99F, 0.77F, 0.26F },
1592
1593 { 0.74F, 0.65F, 0.41F },
1594
1595 { 0.00F, 1.00F, 1.00F },
1596 { 1.00F, 0.00F, 1.00F },
1597 { 1.00F, 1.00F, 0.00F },
1598 };
1599
1600 int x, y;
1601
1602 glEnable (GL_TEXTURE_2D);
1603 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1604 glEnable (GL_BLEND);
1605 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1606 glBegin (GL_QUADS);
1607
1608 for (y = 0; y < h; y++)
1609 for (x = 0; x < w; x++)
1610 {
1611 unsigned char m = data [x + y * w];
1612
1613 if (m)
1614 {
1615 float *c = color [m & 15];
1616
1617 float tx1 = m & 0x40 ? 0.5 : 0.;
1618 float tx2 = tx1 + 0.5;
1619
1620 glColor4f (c[0], c[1], c[2], 0.75);
1621 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1622 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1623 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1624 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1625 }
1626 }
1627
1628 glEnd ();
1629 glDisable (GL_BLEND);
1630 glDisable (GL_TEXTURE_2D);
1631}
1632
1633void
1634fow_texture (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1635 PPCODE:
1636{
1637 int vx, vy;
1638 int x, y;
1639 int sw4 = (sw + 3) & ~3;
1640 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1641 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1642
1643 memset (darkness, 255, sw4 * sh);
1644 SvPOK_only (darkness_sv);
1645 SvCUR_set (darkness_sv, sw4 * sh);
1646
1647 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1648 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1649
1650 for (y = 0; y < sh; y++)
1651 if (0 <= y + vy && y + vy < self->rows)
1652 {
1653 maprow *row = self->row + (y + vy);
1654
1655 for (x = 0; x < sw; x++)
1656 if (row->c0 <= x + vx && x + vx < row->c1)
1657 {
1658 mapcell *cell = row->col + (x + vx - row->c0);
1659
1660 darkness[y * sw4 + x] = cell->darkness
1661 ? 255 - (cell->darkness - 1)
1662 : 255 - FOW_DARKNESS;
1663 }
1664 }
1147 1665
1148 EXTEND (SP, 3); 1666 EXTEND (SP, 3);
1149 PUSHs (sv_2mortal (newSViv (sw4))); 1667 PUSHs (sv_2mortal (newSViv (sw4)));
1150 PUSHs (sv_2mortal (newSViv (sh))); 1668 PUSHs (sv_2mortal (newSViv (sh)));
1151 PUSHs (darkness_sv); 1669 PUSHs (darkness_sv);
1152} 1670}
1153 1671
1154SV * 1672SV *
1155get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1673get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1156 CODE: 1674 CODE:
1157{ 1675{
1158 int x, y, x1, y1; 1676 int x, y, x1, y1;
1159 SV *data_sv = newSV (w * h * 7 + 5); 1677 SV *data_sv = newSV (w * h * 7 + 5);
1160 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1678 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1222} 1740}
1223 OUTPUT: 1741 OUTPUT:
1224 RETVAL 1742 RETVAL
1225 1743
1226void 1744void
1227set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 1745set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1228 PPCODE: 1746 PPCODE:
1229{ 1747{
1230 int x, y, z; 1748 int x, y, z;
1231 int w, h; 1749 int w, h;
1232 int x1, y1; 1750 int x1, y1;
1264 1782
1265 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 1783 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
1266 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 1784 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
1267 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 1785 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
1268 1786
1269 if (cell->darkness <= 0) 1787 if (cell->darkness == 0)
1270 { 1788 {
1271 cell->darkness = -1; 1789 cell->darkness = 0;
1272 1790
1273 for (z = 0; z <= 2; z++) 1791 for (z = 0; z <= 2; z++)
1274 { 1792 {
1275 cell->face[z] = face[z]; 1793 cell->face[z] = face[z];
1276 1794
1281 } 1799 }
1282 } 1800 }
1283 } 1801 }
1284} 1802}
1285 1803
1286MODULE = CFClient PACKAGE = CFClient::MixChunk 1804MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1287 1805
1288CFClient::MixChunk 1806CFPlus::MixChunk
1289new_from_file (SV *class, char *path) 1807new_from_file (SV *class, char *path)
1290 CODE: 1808 CODE:
1291 RETVAL = Mix_LoadWAV (path); 1809 RETVAL = Mix_LoadWAV (path);
1292 OUTPUT: 1810 OUTPUT:
1293 RETVAL 1811 RETVAL
1294 1812
1295void 1813void
1296DESTROY (CFClient::MixChunk self) 1814DESTROY (CFPlus::MixChunk self)
1297 CODE: 1815 CODE:
1298 Mix_FreeChunk (self); 1816 Mix_FreeChunk (self);
1299 1817
1300int 1818int
1301volume (CFClient::MixChunk self, int volume = -1) 1819volume (CFPlus::MixChunk self, int volume = -1)
1302 CODE: 1820 CODE:
1303 RETVAL = Mix_VolumeChunk (self, volume); 1821 RETVAL = Mix_VolumeChunk (self, volume);
1304 OUTPUT: 1822 OUTPUT:
1305 RETVAL 1823 RETVAL
1306 1824
1307int 1825int
1308play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 1826play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1309 CODE: 1827 CODE:
1310 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 1828 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1311 OUTPUT: 1829 OUTPUT:
1312 RETVAL 1830 RETVAL
1313 1831
1314MODULE = CFClient PACKAGE = CFClient::MixMusic 1832MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1315 1833
1316int 1834int
1317volume (int volume = -1) 1835volume (int volume = -1)
1318 CODE: 1836 CODE:
1319 RETVAL = Mix_VolumeMusic (volume); 1837 RETVAL = Mix_VolumeMusic (volume);
1320 OUTPUT: 1838 OUTPUT:
1321 RETVAL 1839 RETVAL
1322 1840
1323CFClient::MixMusic 1841CFPlus::MixMusic
1324new_from_file (SV *class, char *path) 1842new_from_file (SV *class, char *path)
1325 CODE: 1843 CODE:
1326 RETVAL = Mix_LoadMUS (path); 1844 RETVAL = Mix_LoadMUS (path);
1327 OUTPUT: 1845 OUTPUT:
1328 RETVAL 1846 RETVAL
1329 1847
1330void 1848void
1331DESTROY (CFClient::MixMusic self) 1849DESTROY (CFPlus::MixMusic self)
1332 CODE: 1850 CODE:
1333 Mix_FreeMusic (self); 1851 Mix_FreeMusic (self);
1334 1852
1335int 1853int
1336play (CFClient::MixMusic self, int loops = -1) 1854play (CFPlus::MixMusic self, int loops = -1)
1337 CODE: 1855 CODE:
1338 RETVAL = Mix_PlayMusic (self, loops); 1856 RETVAL = Mix_PlayMusic (self, loops);
1339 OUTPUT: 1857 OUTPUT:
1340 RETVAL 1858 RETVAL
1341 1859
1342MODULE = CFClient PACKAGE = CFClient::OpenGL 1860MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1343 1861
1344BOOT: 1862BOOT:
1345{ 1863{
1346 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 1864 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1347 static const struct { 1865 static const struct {
1348 const char *name; 1866 const char *name;
1349 IV iv; 1867 IV iv;
1350 } *civ, const_iv[] = { 1868 } *civ, const_iv[] = {
1351# define const_iv(name) { # name, (IV)name } 1869# define const_iv(name) { # name, (IV)name }
1352 const_iv (GL_COLOR_MATERIAL), 1870 const_iv (GL_COLOR_MATERIAL),
1353 const_iv (GL_SMOOTH), 1871 const_iv (GL_SMOOTH),
1354 const_iv (GL_FLAT), 1872 const_iv (GL_FLAT),
1355 const_iv (GL_DITHER), 1873 const_iv (GL_DITHER),
1356 const_iv (GL_BLEND), 1874 const_iv (GL_BLEND),
1875 const_iv (GL_CULL_FACE),
1357 const_iv (GL_SCISSOR_TEST), 1876 const_iv (GL_SCISSOR_TEST),
1877 const_iv (GL_DEPTH_TEST),
1878 const_iv (GL_ALPHA_TEST),
1879 const_iv (GL_NORMALIZE),
1880 const_iv (GL_RESCALE_NORMAL),
1881 const_iv (GL_FRONT),
1882 const_iv (GL_BACK),
1358 const_iv (GL_AND), 1883 const_iv (GL_AND),
1359 const_iv (GL_ONE), 1884 const_iv (GL_ONE),
1360 const_iv (GL_ZERO), 1885 const_iv (GL_ZERO),
1361 const_iv (GL_SRC_ALPHA), 1886 const_iv (GL_SRC_ALPHA),
1362 const_iv (GL_SRC_ALPHA_SATURATE), 1887 const_iv (GL_DST_ALPHA),
1363 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1888 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1364 const_iv (GL_ONE_MINUS_DST_ALPHA), 1889 const_iv (GL_ONE_MINUS_DST_ALPHA),
1890 const_iv (GL_SRC_ALPHA_SATURATE),
1365 const_iv (GL_RGB), 1891 const_iv (GL_RGB),
1366 const_iv (GL_RGBA), 1892 const_iv (GL_RGBA),
1893 const_iv (GL_RGBA4),
1894 const_iv (GL_RGBA8),
1895 const_iv (GL_RGB5_A1),
1367 const_iv (GL_UNSIGNED_BYTE), 1896 const_iv (GL_UNSIGNED_BYTE),
1897 const_iv (GL_UNSIGNED_SHORT),
1898 const_iv (GL_UNSIGNED_INT),
1368 const_iv (GL_ALPHA), 1899 const_iv (GL_ALPHA),
1900 const_iv (GL_INTENSITY),
1901 const_iv (GL_LUMINANCE),
1902 const_iv (GL_LUMINANCE_ALPHA),
1369 const_iv (GL_FLOAT), 1903 const_iv (GL_FLOAT),
1370 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 1904 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1371 const_iv (GL_COMPILE), 1905 const_iv (GL_COMPILE),
1372 const_iv (GL_TEXTURE_1D), 1906 const_iv (GL_TEXTURE_1D),
1373 const_iv (GL_TEXTURE_2D), 1907 const_iv (GL_TEXTURE_2D),
1375 const_iv (GL_TEXTURE_MAG_FILTER), 1909 const_iv (GL_TEXTURE_MAG_FILTER),
1376 const_iv (GL_TEXTURE_MIN_FILTER), 1910 const_iv (GL_TEXTURE_MIN_FILTER),
1377 const_iv (GL_TEXTURE_ENV_MODE), 1911 const_iv (GL_TEXTURE_ENV_MODE),
1378 const_iv (GL_TEXTURE_WRAP_S), 1912 const_iv (GL_TEXTURE_WRAP_S),
1379 const_iv (GL_TEXTURE_WRAP_T), 1913 const_iv (GL_TEXTURE_WRAP_T),
1914 const_iv (GL_REPEAT),
1380 const_iv (GL_CLAMP), 1915 const_iv (GL_CLAMP),
1381 const_iv (GL_REPEAT), 1916 const_iv (GL_CLAMP_TO_EDGE),
1382 const_iv (GL_NEAREST), 1917 const_iv (GL_NEAREST),
1383 const_iv (GL_LINEAR), 1918 const_iv (GL_LINEAR),
1384 const_iv (GL_NEAREST_MIPMAP_NEAREST), 1919 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1385 const_iv (GL_LINEAR_MIPMAP_NEAREST), 1920 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1386 const_iv (GL_NEAREST_MIPMAP_LINEAR), 1921 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1387 const_iv (GL_LINEAR_MIPMAP_LINEAR), 1922 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1388 const_iv (GL_GENERATE_MIPMAP), 1923 const_iv (GL_GENERATE_MIPMAP),
1389 const_iv (GL_MODULATE), 1924 const_iv (GL_MODULATE),
1390 const_iv (GL_DECAL), 1925 const_iv (GL_DECAL),
1391 const_iv (GL_REPLACE), 1926 const_iv (GL_REPLACE),
1927 const_iv (GL_DEPTH_BUFFER_BIT),
1392 const_iv (GL_COLOR_BUFFER_BIT), 1928 const_iv (GL_COLOR_BUFFER_BIT),
1393 const_iv (GL_PROJECTION), 1929 const_iv (GL_PROJECTION),
1394 const_iv (GL_MODELVIEW), 1930 const_iv (GL_MODELVIEW),
1395 const_iv (GL_COLOR_LOGIC_OP), 1931 const_iv (GL_COLOR_LOGIC_OP),
1396 const_iv (GL_SEPARABLE_2D), 1932 const_iv (GL_SEPARABLE_2D),
1397 const_iv (GL_CONVOLUTION_2D), 1933 const_iv (GL_CONVOLUTION_2D),
1398 const_iv (GL_CONVOLUTION_BORDER_MODE), 1934 const_iv (GL_CONVOLUTION_BORDER_MODE),
1399 const_iv (GL_CONSTANT_BORDER), 1935 const_iv (GL_CONSTANT_BORDER),
1400 const_iv (GL_LINES), 1936 const_iv (GL_LINES),
1937 const_iv (GL_LINE_STRIP),
1938 const_iv (GL_LINE_LOOP),
1401 const_iv (GL_QUADS), 1939 const_iv (GL_QUADS),
1402 const_iv (GL_LINE_LOOP), 1940 const_iv (GL_QUAD_STRIP),
1941 const_iv (GL_TRIANGLES),
1942 const_iv (GL_TRIANGLE_STRIP),
1943 const_iv (GL_TRIANGLE_FAN),
1403 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 1944 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1404 const_iv (GL_FASTEST), 1945 const_iv (GL_FASTEST),
1946 const_iv (GL_V2F),
1947 const_iv (GL_V3F),
1948 const_iv (GL_T2F_V3F),
1949 const_iv (GL_T2F_N3F_V3F),
1405# undef const_iv 1950# undef const_iv
1406 }; 1951 };
1407 1952
1408 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1953 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1409 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1954 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1410} 1955}
1411 1956
1957char *
1958gl_vendor ()
1959 CODE:
1960 RETVAL = (char *)glGetString (GL_VENDOR);
1961 OUTPUT:
1962 RETVAL
1963
1964char *
1965gl_version ()
1966 CODE:
1967 RETVAL = (char *)glGetString (GL_VERSION);
1968 OUTPUT:
1969 RETVAL
1970
1971char *
1972gl_extensions ()
1973 CODE:
1974 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1975 OUTPUT:
1976 RETVAL
1977
1412int glGetError () 1978int glGetError ()
1979
1980void glFinish ()
1413 1981
1414void glClear (int mask) 1982void glClear (int mask)
1415 1983
1416void glClearColor (float r, float g, float b, float a = 1.0) 1984void glClearColor (float r, float g, float b, float a = 1.0)
1417 PROTOTYPE: @ 1985 PROTOTYPE: @
1424 1992
1425void glHint (int target, int mode) 1993void glHint (int target, int mode)
1426 1994
1427void glBlendFunc (int sfactor, int dfactor) 1995void glBlendFunc (int sfactor, int dfactor)
1428 1996
1997void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1998 CODE:
1999 gl_BlendFuncSeparate (sa, da, saa, daa);
2000
2001void glDepthMask (int flag)
2002
1429void glLogicOp (int opcode) 2003void glLogicOp (int opcode)
1430 2004
1431void glColorMask (int red, int green, int blue, int alpha) 2005void glColorMask (int red, int green, int blue, int alpha)
1432 2006
1433void glMatrixMode (int mode) 2007void glMatrixMode (int mode)
1436 2010
1437void glPopMatrix () 2011void glPopMatrix ()
1438 2012
1439void glLoadIdentity () 2013void glLoadIdentity ()
1440 2014
2015void glDrawBuffer (int buffer)
2016
2017void glReadBuffer (int buffer)
2018
1441# near and far are due to microsofts buggy c compiler 2019# near_ and far_ are due to microsofts buggy "c" compiler
2020void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2021
2022# near_ and far_ are due to microsofts buggy "c" compiler
1442void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2023void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1443 2024
1444void glViewport (int x, int y, int width, int height) 2025void glViewport (int x, int y, int width, int height)
1445 2026
1446void glScissor (int x, int y, int width, int height) 2027void glScissor (int x, int y, int width, int height)
1461 2042
1462void glEnd () 2043void glEnd ()
1463 2044
1464void glColor (float r, float g, float b, float a = 1.0) 2045void glColor (float r, float g, float b, float a = 1.0)
1465 PROTOTYPE: @ 2046 PROTOTYPE: @
2047 ALIAS:
2048 glColor_premultiply = 1
1466 CODE: 2049 CODE:
1467 glColor4ub (r * 255., g * 255., b * 255., a * 255.); 2050 if (ix)
2051 {
2052 r *= a;
2053 g *= a;
2054 b *= a;
2055 }
2056 // microsoft visual "c" rounds instead of truncating...
2057 glColor4f (r, g, b, a);
2058
2059void glInterleavedArrays (int format, int stride, char *data)
2060
2061void glDrawElements (int mode, int count, int type, char *indices)
2062
2063# 1.2 void glDrawRangeElements (int mode, int start, int end
2064
2065void glRasterPos (float x, float y, float z = 0.)
2066 CODE:
2067 glRasterPos3f (0, 0, z);
2068 glBitmap (0, 0, 0, 0, x, y, 0);
1468 2069
1469void glVertex (float x, float y, float z = 0.) 2070void glVertex (float x, float y, float z = 0.)
1470 CODE: 2071 CODE:
1471 glVertex3f (x, y, z); 2072 glVertex3f (x, y, z);
1472 2073
1484 2085
1485void glBindTexture (int target, int name) 2086void glBindTexture (int target, int name)
1486 2087
1487void glConvolutionParameter (int target, int pname, float params) 2088void glConvolutionParameter (int target, int pname, float params)
1488 CODE: 2089 CODE:
1489 GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params)); 2090 if (gl.ConvolutionParameterf)
2091 gl.ConvolutionParameterf (target, pname, params);
1490 2092
1491void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 2093void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1492 CODE: 2094 CODE:
1493 GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D, 2095 if (gl.ConvolutionFilter2D)
1494 (target, internalformat, width, height, format, type, data)); 2096 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1495 2097
1496void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2098void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1497 CODE: 2099 CODE:
1498 GL_CALL (PFNGLSEPARABLEFILTER2DEXTPROC, glSeparableFilter2D, 2100 if (gl.SeparableFilter2D)
1499 (target, internalformat, width, height, format, type, row, column)); 2101 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1500 2102
1501void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2103void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1502 2104
1503void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2105void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1504 2106
1505void glRasterPos (int x, int y) 2107void glDrawPixels (int width, int height, int format, int type, char *pixels)
1506 CODE:
1507 glRasterPos2i (x, y);
1508 2108
1509void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2109void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1510 2110
1511int glGenTexture () 2111int glGenTexture ()
1512 CODE: 2112 CODE:

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