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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.70 by root, Sun Apr 30 09:21:47 2006 UTC vs.
Revision 1.228 by root, Mon Aug 13 15:31:20 2007 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
2# include <malloc.h> 4# include <malloc.h>
5# include <windows.h>
6# include <wininet.h>
7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
3#endif 14#endif
4 15
5#include "EXTERN.h" 16#include "EXTERN.h"
6#include "perl.h" 17#include "perl.h"
7#include "XSUB.h" 18#include "XSUB.h"
8 19
20#ifdef _WIN32
21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
27#endif
28
29#include <assert.h>
30#include <math.h>
9#include <string.h> 31#include <string.h>
10#include <stdio.h> 32#include <stdio.h>
33#include <stdlib.h>
34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
11 36
12#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
39#include <SDL_endian.h>
13#include <SDL_image.h> 40#include <SDL_image.h>
14#include <SDL_mixer.h> 41#include <SDL_mixer.h>
15#include <SDL_opengl.h> 42#include <SDL_opengl.h>
16 43
44#define PANGO_ENABLE_BACKEND
45#define G_DISABLE_CAST_CHECKS
46
17#include <glib/gmacros.h> 47#include <glib/gmacros.h>
18 48
19#include <pango/pango.h> 49#include <pango/pango.h>
20#include <pango/pangofc-fontmap.h>
21#include <pango/pangoft2.h>
22 50
23#ifndef _WIN32 51#ifndef _WIN32
24# include <sys/types.h> 52# include <sys/types.h>
25# include <sys/socket.h> 53# include <sys/socket.h>
26# include <netinet/in.h> 54# include <netinet/in.h>
27# include <netinet/tcp.h> 55# include <netinet/tcp.h>
28# include <inttypes.h> 56# include <inttypes.h>
29#else
30 typedef unsigned char uint8_t;
31 typedef unsigned short uint16_t;
32 typedef unsigned int uint32_t;
33 typedef signed char int8_t;
34 typedef signed short int16_t;
35 typedef signed int int32_t;
36#endif 57#endif
37 58
38#include "glext.h" 59#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
39 60
40#define FOW_DARKNESS 32 61#define FOW_DARKNESS 32
41 62
42#define MAP_EXTEND_X 32 63#define MAP_EXTEND_X 32
43#define MAP_EXTEND_Y 512 64#define MAP_EXTEND_Y 512
44 65
45#define MIN_FONT_HEIGHT 10 66#define MIN_FONT_HEIGHT 10
46 67
47#define GL_CALL(type,func,args) \ 68#if 0
48 { \ 69# define PARACHUTE SDL_INIT_NOPARACHUTE
49 static int init_; \ 70#else
50 static type fptr_; \ 71# define PARACHUTE 0
51 \ 72#endif
52 if (!init_) \
53 { \
54 init_ = 1; \
55 fptr_ = (type)SDL_GL_GetProcAddress (# func); \
56 } \
57 \
58 if (fptr_) \
59 fptr_ args; \
60 }
61 73
74static AV *texture_av;
75
76static struct
77{
78#define GL_FUNC(ptr,name) ptr name;
79#include "glfunc.h"
80#undef GL_FUNC
81} gl;
82
83static void
84gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
85{
86 if (gl.BlendFuncSeparate)
87 gl.BlendFuncSeparate (sa, da, saa, daa);
88 else if (gl.BlendFuncSeparateEXT)
89 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
90 else
91 glBlendFunc (sa, da);
92}
93
94static GLuint
95gen_texture ()
96{
97 GLuint name;
98
99 if (AvFILL (texture_av) >= 0)
100 name = (GLuint)(size_t)av_pop (texture_av);
101 else
102 glGenTextures (1, &name);
103
104 return name;
105}
106
107static void
108del_texture (GLuint name)
109{
110 /* make a half-assed attempt at returning the memory used by the texture */
111 /* textures are frequently being reused by cfplus anyway */
112 /*glBindTexture (GL_TEXTURE_2D, name);*/
113 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
114 av_push (texture_av, (SV *)(size_t)name);
115 glDeleteTextures (1, &name);
116}
117
118#include "texcache.c"
119#include "rendercache.c"
120
121#include "pango-font.c"
122#include "pango-fontmap.c"
123#include "pango-render.c"
124
125typedef IV CFPlus__Channel;
126typedef SDL_RWops *CFPlus__RW;
62typedef Mix_Chunk *CFClient__MixChunk; 127typedef Mix_Chunk *CFPlus__MixChunk;
63typedef Mix_Music *CFClient__MixMusic; 128typedef Mix_Music *CFPlus__MixMusic;
64 129
65typedef PangoFontDescription *CFClient__Font; 130typedef PangoFontDescription *CFPlus__Font;
131
132static int
133shape_attr_p (PangoLayoutRun *run)
134{
135 GSList *attrs = run->item->analysis.extra_attrs;
136
137 while (attrs)
138 {
139 PangoAttribute *attr = attrs->data;
140
141 if (attr->klass->type == PANGO_ATTR_SHAPE)
142 return 1;
143
144 attrs = attrs->next;
145 }
146
147 return 0;
148}
66 149
67typedef struct cf_layout { 150typedef struct cf_layout {
68 PangoLayout *pl; 151 PangoLayout *pl;
152 float r, g, b, a; // default color for rgba mode
69 int base_height; 153 int base_height;
70 CFClient__Font font; 154 CFPlus__Font font;
155 rc_t *rc;
71} *CFClient__Layout; 156} *CFPlus__Layout;
72 157
73static CFClient__Font default_font; 158static CFPlus__Font default_font;
74static PangoContext *context; 159static PangoContext *opengl_context;
75static PangoFontMap *fontmap; 160static PangoFontMap *opengl_fontmap;
76 161
77static void 162static void
78substitute_func (FcPattern *pattern, gpointer data) 163substitute_func (FcPattern *pattern, gpointer data)
79{ 164{
80 FcPatternAddBool (pattern, FC_HINTING , 1); 165 FcPatternAddBool (pattern, FC_HINTING, 1);
166#ifdef FC_HINT_STYLE
167 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
168#endif
81 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 169 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
82} 170}
83 171
84static void 172static void
85layout_update_font (CFClient__Layout self) 173layout_update_font (CFPlus__Layout self)
86{ 174{
87 /* use a random scale factor to account for unknown descenders, 0.8 works 175 /* use a random scale factor to account for unknown descenders, 0.8 works
88 * reasonably well with bitstream vera 176 * reasonably well with bitstream vera
89 */ 177 */
90 PangoFontDescription *font = self->font ? self->font : default_font; 178 PangoFontDescription *font = self->font ? self->font : default_font;
94 182
95 pango_layout_set_font_description (self->pl, font); 183 pango_layout_set_font_description (self->pl, font);
96} 184}
97 185
98static void 186static void
99layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 187layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
100{ 188{
189 PangoRectangle rect;
190
191 // get_pixel_* wrongly rounds down
101 pango_layout_get_pixel_size (self->pl, w, h); 192 pango_layout_get_extents (self->pl, 0, &rect);
102 193
103 *w = (*w + 3) & ~3; 194 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
104 if (!*w) *w = 1; 195 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
105 if (!*h) *h = 1;
106}
107 196
197 if (!rect.width) rect.width = 1;
198 if (!rect.height) rect.height = 1;
199
200 *w = rect.width;
201 *h = rect.height;
202}
203
204typedef uint16_t tileid;
108typedef uint16_t mapface; 205typedef uint16_t faceid;
109 206
110typedef struct { 207typedef struct {
111 GLint name; 208 GLuint name;
112 int w, h; 209 int w, h;
113 float s, t; 210 float s, t;
114 uint8_t r, g, b, a; 211 uint8_t r, g, b, a;
212 tileid smoothtile;
213 uint8_t smoothlevel;
115} maptex; 214} maptex;
116 215
117typedef struct { 216typedef struct {
217 uint32_t player;
218 tileid tile[3];
118 int16_t darkness; 219 uint16_t darkness;
119 mapface face[3]; 220 uint8_t stat_width, stat_hp, flags, smoothmax;
120} mapcell; 221} mapcell;
121 222
122typedef struct { 223typedef struct {
123 int32_t c0, c1; 224 int32_t c0, c1;
124 mapcell *col; 225 mapcell *col;
125} maprow; 226} maprow;
126 227
127typedef struct map { 228typedef struct map {
128 int x, y, w, h; 229 int x, y, w, h;
129 int ox, oy; /* offset to virtual global coordinate system */ 230 int ox, oy; /* offset to virtual global coordinate system */
130 int faces; 231 int faces; tileid *face2tile; // [faceid]
131 mapface *face; 232 int texs; maptex *tex; // [tileid]
132
133 int texs;
134 maptex *tex;
135 233
136 int32_t rows; 234 int32_t rows;
137 maprow *row; 235 maprow *row;
138} *CFClient__Map; 236} *CFPlus__Map;
139 237
140static char * 238static char *
141prepend (char *ptr, int sze, int inc) 239prepend (char *ptr, int sze, int inc)
142{ 240{
143 char *p; 241 char *p;
160} 258}
161 259
162#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 260#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
163#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 261#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
164 262
263static void
264need_facenum (struct map *self, faceid face)
265{
266 while (self->faces <= face)
267 {
268 Append (tileid, self->face2tile, self->faces, self->faces);
269 self->faces *= 2;
270 }
271}
272
273static void
274need_texid (struct map *self, int texid)
275{
276 while (self->texs <= texid)
277 {
278 Append (maptex, self->tex, self->texs, self->texs);
279 self->texs *= 2;
280 }
281}
282
165static maprow * 283static maprow *
166map_get_row (CFClient__Map self, int y) 284map_get_row (CFPlus__Map self, int y)
167{ 285{
168 if (0 > y) 286 if (0 > y)
169 { 287 {
170 int extend = - y + MAP_EXTEND_Y; 288 int extend = - y + MAP_EXTEND_Y;
171 Prepend (maprow, self->row, self->rows, extend); 289 Prepend (maprow, self->row, self->rows, extend);
209 327
210 return row->col + (x - row->c0); 328 return row->col + (x - row->c0);
211} 329}
212 330
213static mapcell * 331static mapcell *
214map_get_cell (CFClient__Map self, int x, int y) 332map_get_cell (CFPlus__Map self, int x, int y)
215{ 333{
216 return row_get_cell (map_get_row (self, y), x); 334 return row_get_cell (map_get_row (self, y), x);
217} 335}
218 336
219static void 337static void
220map_clear (CFClient__Map self) 338map_clear (CFPlus__Map self)
221{ 339{
222 int r; 340 int r;
223 341
224 for (r = 0; r < self->rows; r++) 342 for (r = 0; r < self->rows; r++)
225 Safefree (self->row[r].col); 343 Safefree (self->row[r].col);
233 self->row = 0; 351 self->row = 0;
234 self->rows = 0; 352 self->rows = 0;
235} 353}
236 354
237static void 355static void
238map_blank (CFClient__Map self, int x0, int y0, int w, int h) 356map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
239{ 357{
240 int x, y; 358 int x, y;
241 maprow *row; 359 maprow *row;
360 mapcell *cell;
242 361
243 for (y = y0; y < y0 + h; y++) 362 for (y = y0; y < y0 + h; y++)
244 if (y >= 0) 363 if (y >= 0)
245 { 364 {
246 if (y >= self->rows) 365 if (y >= self->rows)
252 if (x >= row->c0) 371 if (x >= row->c0)
253 { 372 {
254 if (x >= row->c1) 373 if (x >= row->c1)
255 break; 374 break;
256 375
257 row->col[x - row->c0].darkness = -1; 376 cell = row->col + x - row->c0;
377
378 cell->darkness = 0;
379 cell->stat_hp = 0;
380 cell->flags = 0;
381 cell->player = 0;
258 } 382 }
259 } 383 }
260} 384}
261 385
386typedef struct {
387 tileid tile;
388 uint8_t x, y, level;
389} smooth_key;
390
262static void 391static void
392smooth_or_bits (HV *hv, smooth_key *key, IV bits)
393{
394 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
395
396 if (SvIOK (*sv))
397 SvIV_set (*sv, SvIVX (*sv) | bits);
398 else
399 sv_setiv (*sv, bits);
400}
401
402static void
263music_finished () 403music_finished (void)
264{ 404{
265 SDL_UserEvent ev; 405 SDL_UserEvent ev;
266 406
267 ev.type = SDL_USEREVENT; 407 ev.type = SDL_USEREVENT;
268 ev.code = 0; 408 ev.code = 0;
270 ev.data2 = 0; 410 ev.data2 = 0;
271 411
272 SDL_PushEvent ((SDL_Event *)&ev); 412 SDL_PushEvent ((SDL_Event *)&ev);
273} 413}
274 414
415static void
416channel_finished (int channel)
417{
418 SDL_UserEvent ev;
419
420 ev.type = SDL_USEREVENT;
421 ev.code = 1;
422 ev.data1 = (void *)(long)channel;
423 ev.data2 = 0;
424
425 SDL_PushEvent ((SDL_Event *)&ev);
426}
427
428static unsigned int
429minpot (unsigned int n)
430{
431 if (!n)
432 return 0;
433
434 --n;
435
436 n |= n >> 1;
437 n |= n >> 2;
438 n |= n >> 4;
439 n |= n >> 8;
440 n |= n >> 16;
441
442 return n + 1;
443}
444
445/* SDL should provide this, really. */
446#define SDLK_MODIFIER_MIN 300
447#define SDLK_MODIFIER_MAX 314
448
449/******************************************************************************/
450
451static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
452static GV *hover_gv;
453
454static int
455within_widget (SV *widget, NV x, NV y)
456{
457 HV *self;
458 SV **svp;
459 NV wx, ww, wy, wh;
460
461 if (!SvROK (widget))
462 return 0;
463
464 self = (HV *)SvRV (widget);
465
466 if (SvTYPE (self) != SVt_PVHV)
467 return 0;
468
469 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
470 if (y < wy)
471 return 0;
472
473 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
474 if (y >= wy + wh)
475 return 0;
476
477 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
478 if (x < wx)
479 return 0;
480
481 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
482 if (x >= wx + ww)
483 return 0;
484
485 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
486 if (!svp || !SvTRUE (*svp))
487 return 0;
488
489 return 1;
490}
491
275MODULE = CFClient PACKAGE = CFClient 492MODULE = CFPlus PACKAGE = CFPlus
276 493
277PROTOTYPES: ENABLE 494PROTOTYPES: ENABLE
278 495
279BOOT: 496BOOT:
280{ 497{
281 HV *stash = gv_stashpv ("CFClient", 1); 498 HV *stash = gv_stashpv ("CFPlus", 1);
282 static const struct { 499 static const struct {
283 const char *name; 500 const char *name;
284 IV iv; 501 IV iv;
285 } *civ, const_iv[] = { 502 } *civ, const_iv[] = {
286# define const_iv(name) { # name, (IV)name } 503# define const_iv(name) { # name, (IV)name }
504 const_iv (SDLK_MODIFIER_MIN),
505 const_iv (SDLK_MODIFIER_MAX),
506
287 const_iv (SDL_ACTIVEEVENT), 507 const_iv (SDL_ACTIVEEVENT),
288 const_iv (SDL_KEYDOWN), 508 const_iv (SDL_KEYDOWN),
289 const_iv (SDL_KEYUP), 509 const_iv (SDL_KEYUP),
290 const_iv (SDL_MOUSEMOTION), 510 const_iv (SDL_MOUSEMOTION),
291 const_iv (SDL_MOUSEBUTTONDOWN), 511 const_iv (SDL_MOUSEBUTTONDOWN),
300 const_iv (SDL_EVENT_RESERVEDA), 520 const_iv (SDL_EVENT_RESERVEDA),
301 const_iv (SDL_EVENT_RESERVEDB), 521 const_iv (SDL_EVENT_RESERVEDB),
302 const_iv (SDL_VIDEORESIZE), 522 const_iv (SDL_VIDEORESIZE),
303 const_iv (SDL_VIDEOEXPOSE), 523 const_iv (SDL_VIDEOEXPOSE),
304 const_iv (SDL_USEREVENT), 524 const_iv (SDL_USEREVENT),
525
526 const_iv (SDL_APPINPUTFOCUS),
527 const_iv (SDL_APPMOUSEFOCUS),
528 const_iv (SDL_APPACTIVE),
529
305 const_iv (SDLK_KP0), 530 const_iv (SDLK_KP0),
306 const_iv (SDLK_KP1), 531 const_iv (SDLK_KP1),
307 const_iv (SDLK_KP2), 532 const_iv (SDLK_KP2),
308 const_iv (SDLK_KP3), 533 const_iv (SDLK_KP3),
309 const_iv (SDLK_KP4), 534 const_iv (SDLK_KP4),
364 const_iv (SDLK_BREAK), 589 const_iv (SDLK_BREAK),
365 const_iv (SDLK_MENU), 590 const_iv (SDLK_MENU),
366 const_iv (SDLK_POWER), 591 const_iv (SDLK_POWER),
367 const_iv (SDLK_EURO), 592 const_iv (SDLK_EURO),
368 const_iv (SDLK_UNDO), 593 const_iv (SDLK_UNDO),
594
369 const_iv (KMOD_NONE), 595 const_iv (KMOD_NONE),
596 const_iv (KMOD_SHIFT),
370 const_iv (KMOD_LSHIFT), 597 const_iv (KMOD_LSHIFT),
371 const_iv (KMOD_RSHIFT), 598 const_iv (KMOD_RSHIFT),
599 const_iv (KMOD_CTRL),
372 const_iv (KMOD_LCTRL), 600 const_iv (KMOD_LCTRL),
373 const_iv (KMOD_RCTRL), 601 const_iv (KMOD_RCTRL),
602 const_iv (KMOD_ALT),
374 const_iv (KMOD_LALT), 603 const_iv (KMOD_LALT),
375 const_iv (KMOD_RALT), 604 const_iv (KMOD_RALT),
605 const_iv (KMOD_META),
376 const_iv (KMOD_LMETA), 606 const_iv (KMOD_LMETA),
377 const_iv (KMOD_RMETA), 607 const_iv (KMOD_RMETA),
378 const_iv (KMOD_NUM), 608 const_iv (KMOD_NUM),
379 const_iv (KMOD_CAPS), 609 const_iv (KMOD_CAPS),
380 const_iv (KMOD_MODE), 610 const_iv (KMOD_MODE),
381 const_iv (KMOD_CTRL),
382 const_iv (KMOD_SHIFT),
383 const_iv (KMOD_ALT),
384 const_iv (KMOD_META)
385# undef const_iv 611# undef const_iv
386 }; 612 };
387 613
388 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 614 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
389 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 615 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
390 616
391 fontmap = pango_ft2_font_map_new (); 617 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
392 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0); 618 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
393 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap);
394} 619}
620
621void
622weaken (SV *rv)
623 PROTOTYPE: $
624 CODE:
625 sv_rvweaken (rv);
395 626
396int 627int
628in_destruct ()
629 CODE:
630 RETVAL = PL_main_cv == Nullcv;
631 OUTPUT:
632 RETVAL
633
634NV floor (NV x)
635
636NV ceil (NV x)
637
638void
639pango_init ()
640 CODE:
641{
642 opengl_fontmap = pango_opengl_font_map_new ();
643 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
644 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
645}
646
647char *
648SDL_GetError ()
649
650int
397SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 651SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
398 652
399void 653void
400SDL_Quit () 654SDL_Quit ()
401 655
402void 656void
403SDL_ListModes () 657SDL_ListModes (int rgb, int alpha)
404 PPCODE: 658 PPCODE:
405{ 659{
406 SDL_Rect **m; 660 SDL_Rect **m;
407 661
408 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 662 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
409 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 663 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
410 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 664 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
411 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 665 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
412 666
667 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
668 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
669
413 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 670 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
414 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 671 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
415 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 672 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
416 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 673 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
417 674
418 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 675 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
676#if SDL_VERSION_ATLEAST(1,2,10)
419 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 677 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
420 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 678 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
421 679#endif
422 SDL_EnableUNICODE (1);
423 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
424 680
425 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 681 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
426 682
427 if (m && m != (SDL_Rect **)-1) 683 if (m && m != (SDL_Rect **)-1)
428 while (*m) 684 while (*m)
429 { 685 {
686 if ((*m)->w >= 640 && (*m)->h >= 480)
687 {
430 AV *av = newAV (); 688 AV *av = newAV ();
431 av_push (av, newSViv ((*m)->w)); 689 av_push (av, newSViv ((*m)->w));
432 av_push (av, newSViv ((*m)->h)); 690 av_push (av, newSViv ((*m)->h));
691 av_push (av, newSViv (rgb));
692 av_push (av, newSViv (alpha));
433 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 693 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
694 }
434 695
435 ++m; 696 ++m;
436 } 697 }
437} 698}
438 699
439int 700int
440SDL_SetVideoMode (int w, int h, int fullscreen) 701SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
441 CODE: 702 CODE:
703{
704 SDL_EnableUNICODE (1);
705 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
706
707 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
708 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
709 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
710 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
711
442 RETVAL = !!SDL_SetVideoMode ( 712 RETVAL = !!SDL_SetVideoMode (
443 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 713 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
444 ); 714 );
715
716 if (RETVAL)
717 {
718 av_clear (texture_av);
719
445 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 720 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
721#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
722#include "glfunc.h"
723#undef GL_FUNC
724 }
725}
446 OUTPUT: 726 OUTPUT:
447 RETVAL 727 RETVAL
448 728
449void 729void
450SDL_GL_SwapBuffers () 730SDL_GL_SwapBuffers ()
451 731
732char *
733SDL_GetKeyName (int sym)
734
735int
736SDL_GetAppState ()
737
452void 738void
453SDL_PollEvent () 739poll_events ()
454 PPCODE: 740 PPCODE:
455{ 741{
456 SDL_Event ev; 742 SDL_Event ev;
457 743
458 while (SDL_PollEvent (&ev)) 744 SDL_PumpEvents ();
745 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
459 { 746 {
460 HV *hv = newHV (); 747 HV *hv = newHV ();
461 hv_store (hv, "type", 4, newSViv (ev.type), 0); 748 hv_store (hv, "type", 4, newSViv (ev.type), 0);
462 749
463 switch (ev.type) 750 switch (ev.type)
465 case SDL_KEYDOWN: 752 case SDL_KEYDOWN:
466 case SDL_KEYUP: 753 case SDL_KEYUP:
467 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 754 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
468 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 755 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
469 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 756 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
757 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */
470 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 758 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
471 break; 759 break;
472 760
473 case SDL_ACTIVEEVENT: 761 case SDL_ACTIVEEVENT:
474 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 762 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
475 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 763 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
476 break; 764 break;
477 765
478 case SDL_MOUSEMOTION: 766 case SDL_MOUSEMOTION:
767 {
768 int state = ev.motion.state;
769 int x = ev.motion.x;
770 int y = ev.motion.y;
771 int xrel = ev.motion.xrel;
772 int yrel = ev.motion.yrel;
773
774 /* do simplistic event compression */
775 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
776 && state == ev.motion.state)
777 {
778 xrel += ev.motion.xrel;
779 yrel += ev.motion.yrel;
780 x = ev.motion.x;
781 y = ev.motion.y;
782 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
783 }
784
785 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
479 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 786 hv_store (hv, "state", 5, newSViv (state), 0);
480 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 787 hv_store (hv, "x", 1, newSViv (x), 0);
481 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 788 hv_store (hv, "y", 1, newSViv (y), 0);
482 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 789 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
483 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 790 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
791 }
484 break; 792 break;
485 793
486 case SDL_MOUSEBUTTONDOWN: 794 case SDL_MOUSEBUTTONDOWN:
487 case SDL_MOUSEBUTTONUP: 795 case SDL_MOUSEBUTTONUP:
796 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
797
488 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 798 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
489 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 799 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
490 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 800 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
491 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 801 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
492 break; 802 break;
803
804 case SDL_USEREVENT:
805 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
806 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
807 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
808 break;
493 } 809 }
494 810
495 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 811 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
496 } 812 }
497} 813}
498 814
499int 815int
500Mix_OpenAudio (int frequency = 22050, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 512) 816Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 1024)
501 POSTCALL: 817 POSTCALL:
502 Mix_HookMusicFinished (music_finished); 818 Mix_HookMusicFinished (music_finished);
819 Mix_ChannelFinished (channel_finished);
503 820
504void 821void
505Mix_CloseAudio () 822Mix_CloseAudio ()
506 823
507int 824int
508Mix_AllocateChannels (int numchans = -1) 825Mix_AllocateChannels (int numchans = -1)
509 826
827const char *
828Mix_GetError ()
829
510void 830void
511lowdelay (int fd, int val = 1) 831lowdelay (int fd, int val = 1)
512 CODE: 832 CODE:
833 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
834
835void
836win32_proxy_info ()
837 PPCODE:
838{
513#ifndef _WIN32 839#ifdef _WIN32
514 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 840 char buffer[2048];
841 DWORD buflen;
842
843 EXTEND (SP, 3);
844
845 buflen = sizeof (buffer);
846 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
847 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
848 {
849 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
850
851 buflen = sizeof (buffer);
852 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
853 {
854 PUSHs (newSVpv (buffer, 0));
855
856 buflen = sizeof (buffer);
857 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
858 PUSHs (newSVpv (buffer, 0));
859 }
860 }
515#endif 861#endif
516 862}
517char *
518gl_version ()
519 CODE:
520 RETVAL = (char *)glGetString (GL_VERSION);
521 OUTPUT:
522 RETVAL
523
524char *
525gl_extensions ()
526 CODE:
527 RETVAL = (char *)glGetString (GL_EXTENSIONS);
528 OUTPUT:
529 RETVAL
530 863
531void 864void
532add_font (char *file) 865add_font (char *file)
533 CODE: 866 CODE:
534 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 867 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
535 868
536void 869void
537load_image_inline (SV *image_) 870load_image_inline (SV *image_)
538 ALIAS: 871 ALIAS:
539 load_image_file = 1 872 load_image_file = 1
542 STRLEN image_len; 875 STRLEN image_len;
543 char *image = (char *)SvPVbyte (image_, image_len); 876 char *image = (char *)SvPVbyte (image_, image_len);
544 SDL_Surface *surface, *surface2; 877 SDL_Surface *surface, *surface2;
545 SDL_PixelFormat fmt; 878 SDL_PixelFormat fmt;
546 SDL_RWops *rw = ix 879 SDL_RWops *rw = ix
547 ? SDL_RWFromFile (image, "r") 880 ? SDL_RWFromFile (image, "rb")
548 : SDL_RWFromConstMem (image, image_len); 881 : SDL_RWFromConstMem (image, image_len);
549 882
550 if (!rw) 883 if (!rw)
551 croak ("load_image: %s", SDL_GetError ()); 884 croak ("load_image: %s", SDL_GetError ());
552 885
581 914
582 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 915 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
583 916
584 assert (surface2->pitch == surface2->w * 4); 917 assert (surface2->pitch == surface2->w * 4);
585 918
919 SDL_LockSurface (surface2);
586 EXTEND (SP, 5); 920 EXTEND (SP, 6);
587 PUSHs (sv_2mortal (newSViv (surface2->w))); 921 PUSHs (sv_2mortal (newSViv (surface2->w)));
588 PUSHs (sv_2mortal (newSViv (surface2->h))); 922 PUSHs (sv_2mortal (newSViv (surface2->h)));
589 SDL_LockSurface (surface2);
590 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 923 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
591 SDL_UnlockSurface (surface2);
592 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 924 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
593 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 925 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
594 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 926 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
927 SDL_UnlockSurface (surface2);
595 928
596 SDL_FreeSurface (surface); 929 SDL_FreeSurface (surface);
597 SDL_FreeSurface (surface2); 930 SDL_FreeSurface (surface2);
598} 931}
599 932
623} 956}
624 957
625void 958void
626error (char *message) 959error (char *message)
627 CODE: 960 CODE:
961 fprintf (stderr, "ERROR: %s\n", message);
628#ifdef _WIN32 962#ifdef _WIN32
629 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 963 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
964#endif
965
966void
967fatal (char *message)
968 CODE:
969 fprintf (stderr, "FATAL: %s\n", message);
970#ifdef _WIN32
971 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
972#endif
973 _exit (1);
974
975void
976_exit (int retval = 0)
977 CODE:
978#ifdef WIN32
979 ExitThread (retval); // unclean, please beam me up
630#else 980#else
631 fprintf (stderr, "ERROR: %s\n", message); 981 _exit (retval);
632#endif 982#endif
633 983
634void 984void
635fatal (char *message) 985debug ()
636 CODE: 986 CODE:
637#ifdef _WIN32 987{
638 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 988#if DEBUG
639#else 989 VALGRIND_DO_LEAK_CHECK;
640 fprintf (stderr, "FATAL: %s\n", message);
641#endif 990#endif
642 exit (1); 991}
643 992
644MODULE = CFClient PACKAGE = CFClient::Font 993MODULE = CFPlus PACKAGE = CFPlus::Font
645 994
646CFClient::Font 995PROTOTYPES: DISABLE
996
997CFPlus::Font
647new_from_file (SV *class, char *path, int id = 0) 998new_from_file (SV *class, char *path, int id = 0)
648 CODE: 999 CODE:
649{ 1000{
650 int count; 1001 int count;
651 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1002 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
654} 1005}
655 OUTPUT: 1006 OUTPUT:
656 RETVAL 1007 RETVAL
657 1008
658void 1009void
659DESTROY (CFClient::Font self) 1010DESTROY (CFPlus::Font self)
660 CODE: 1011 CODE:
661 pango_font_description_free (self); 1012 pango_font_description_free (self);
662 1013
663void 1014void
664make_default (CFClient::Font self) 1015make_default (CFPlus::Font self)
1016 PROTOTYPE: $
665 CODE: 1017 CODE:
666 default_font = self; 1018 default_font = self;
667 1019
668MODULE = CFClient PACKAGE = CFClient::Layout 1020MODULE = CFPlus PACKAGE = CFPlus::Layout
669 1021
670CFClient::Layout 1022PROTOTYPES: DISABLE
671new (SV *class, int base_height = MIN_FONT_HEIGHT) 1023
1024void
1025reset_glyph_cache ()
1026 PROTOTYPE:
1027 CODE:
1028 tc_clear ();
1029
1030CFPlus::Layout
1031new (SV *class)
672 CODE: 1032 CODE:
673 New (0, RETVAL, 1, struct cf_layout); 1033 New (0, RETVAL, 1, struct cf_layout);
1034
674 RETVAL->pl = pango_layout_new (context); 1035 RETVAL->pl = pango_layout_new (opengl_context);
675 RETVAL->base_height = base_height; 1036 RETVAL->r = 1.;
1037 RETVAL->g = 1.;
1038 RETVAL->b = 1.;
1039 RETVAL->a = 1.;
1040 RETVAL->base_height = MIN_FONT_HEIGHT;
676 RETVAL->font = 0; 1041 RETVAL->font = 0;
1042 RETVAL->rc = rc_alloc ();
1043
677 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1044 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
678 pango_layout_set_font_description (RETVAL->pl, default_font); 1045 layout_update_font (RETVAL);
679 OUTPUT: 1046 OUTPUT:
680 RETVAL 1047 RETVAL
681 1048
682void 1049void
683DESTROY (CFClient::Layout self) 1050DESTROY (CFPlus::Layout self)
684 CODE: 1051 CODE:
685 g_object_unref (self->pl); 1052 g_object_unref (self->pl);
1053 rc_free (self->rc);
686 Safefree (self); 1054 Safefree (self);
687 1055
688void 1056void
689set_text (CFClient::Layout self, SV *text_) 1057set_text (CFPlus::Layout self, SV *text_)
690 CODE: 1058 CODE:
691{ 1059{
692 STRLEN textlen; 1060 STRLEN textlen;
693 char *text = SvPVutf8 (text_, textlen); 1061 char *text = SvPVutf8 (text_, textlen);
694 1062
695 pango_layout_set_text (self->pl, text, textlen); 1063 pango_layout_set_text (self->pl, text, textlen);
696} 1064}
697 1065
698void 1066void
699set_markup (CFClient::Layout self, SV *text_) 1067set_markup (CFPlus::Layout self, SV *text_)
700 CODE: 1068 CODE:
701{ 1069{
702 STRLEN textlen; 1070 STRLEN textlen;
703 char *text = SvPVutf8 (text_, textlen); 1071 char *text = SvPVutf8 (text_, textlen);
704 1072
705 pango_layout_set_markup (self->pl, text, textlen); 1073 pango_layout_set_markup (self->pl, text, textlen);
706} 1074}
707 1075
1076void
1077set_shapes (CFPlus::Layout self, ...)
1078 CODE:
1079{
1080 PangoAttrList *attrs = 0;
1081 const char *text = pango_layout_get_text (self->pl);
1082 const char *pos = text;
1083 int arg = 4;
1084
1085 while (arg < items && (pos = strstr (pos, OBJ_STR)))
1086 {
1087 PangoRectangle inkrect, rect;
1088 PangoAttribute *attr;
1089
1090 int x = SvIV (ST (arg - 3));
1091 int y = SvIV (ST (arg - 2));
1092 int w = SvIV (ST (arg - 1));
1093 int h = SvIV (ST (arg ));
1094
1095 inkrect.x = 0;
1096 inkrect.y = 0;
1097 inkrect.width = 0;
1098 inkrect.height = 0;
1099
1100 rect.x = x * PANGO_SCALE;
1101 rect.y = y * PANGO_SCALE;
1102 rect.width = w * PANGO_SCALE;
1103 rect.height = h * PANGO_SCALE;
1104
1105 if (!attrs)
1106 attrs = pango_layout_get_attributes (self->pl);
1107
1108 attr = pango_attr_shape_new (&inkrect, &rect);
1109 attr->start_index = pos - text;
1110 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
1111 pango_attr_list_insert (attrs, attr);
1112
1113 arg += 4;
1114 pos += sizeof (OBJ_STR) - 1;
1115 }
1116
1117 if (attrs)
1118 pango_layout_set_attributes (self->pl, attrs);
1119}
1120
1121void
1122get_shapes (CFPlus::Layout self)
1123 PPCODE:
1124{
1125 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1126
1127 do
1128 {
1129 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
1130
1131 if (run && shape_attr_p (run))
1132 {
1133 PangoRectangle extents;
1134 pango_layout_iter_get_run_extents (iter, 0, &extents);
1135
1136 EXTEND (SP, 2);
1137 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
1138 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
1139 }
1140 }
1141 while (pango_layout_iter_next_run (iter));
1142
1143 pango_layout_iter_free (iter);
1144}
1145
1146int
1147has_wrapped (CFPlus::Layout self)
1148 CODE:
1149{
1150 int lines = 1;
1151 const char *text = pango_layout_get_text (self->pl);
1152
1153 while (*text)
1154 lines += *text++ == '\n';
1155
1156 RETVAL = lines < pango_layout_get_line_count (self->pl);
1157}
1158 OUTPUT:
1159 RETVAL
1160
708SV * 1161SV *
709get_text (CFClient::Layout self) 1162get_text (CFPlus::Layout self)
710 CODE: 1163 CODE:
711 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1164 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
712 SvUTF8_on (RETVAL); 1165 sv_utf8_decode (RETVAL);
713 OUTPUT: 1166 OUTPUT:
714 RETVAL 1167 RETVAL
715 1168
716void 1169void
1170set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
1171 CODE:
1172 self->r = r;
1173 self->g = g;
1174 self->b = b;
1175 self->a = a;
1176
1177void
717set_font (CFClient::Layout self, CFClient::Font font = 0) 1178set_font (CFPlus::Layout self, CFPlus::Font font = 0)
718 CODE: 1179 CODE:
719 if (self->font != font) 1180 if (self->font != font)
720 { 1181 {
721 self->font = font; 1182 self->font = font;
722 layout_update_font (self); 1183 layout_update_font (self);
723 } 1184 }
724 1185
725void 1186void
726set_height (CFClient::Layout self, int base_height) 1187set_height (CFPlus::Layout self, int base_height)
727 CODE: 1188 CODE:
728 if (self->base_height != base_height) 1189 if (self->base_height != base_height)
729 { 1190 {
730 self->base_height = base_height; 1191 self->base_height = base_height;
731 layout_update_font (self); 1192 layout_update_font (self);
732 } 1193 }
733 1194
734void 1195void
735set_width (CFClient::Layout self, int max_width = -1) 1196set_width (CFPlus::Layout self, int max_width = -1)
736 CODE: 1197 CODE:
737 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1198 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
738 1199
739void 1200void
1201set_indent (CFPlus::Layout self, int indent)
1202 CODE:
1203 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1204
1205void
1206set_spacing (CFPlus::Layout self, int spacing)
1207 CODE:
1208 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1209
1210void
1211set_ellipsise (CFPlus::Layout self, int ellipsise)
1212 CODE:
1213 pango_layout_set_ellipsize (self->pl,
1214 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1215 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1216 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1217 : PANGO_ELLIPSIZE_NONE
1218 );
1219
1220void
1221set_single_paragraph_mode (CFPlus::Layout self, int spm)
1222 CODE:
1223 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1224
1225void
740size (CFClient::Layout self) 1226size (CFPlus::Layout self)
741 PPCODE: 1227 PPCODE:
742{ 1228{
743 int w, h; 1229 int w, h;
744 1230
745 layout_get_pixel_size (self, &w, &h); 1231 layout_get_pixel_size (self, &w, &h);
748 PUSHs (sv_2mortal (newSViv (w))); 1234 PUSHs (sv_2mortal (newSViv (w)));
749 PUSHs (sv_2mortal (newSViv (h))); 1235 PUSHs (sv_2mortal (newSViv (h)));
750} 1236}
751 1237
752int 1238int
1239descent (CFPlus::Layout self)
1240 CODE:
1241{
1242 PangoRectangle rect;
1243 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1244 pango_layout_line_get_pixel_extents (line, 0, &rect);
1245 RETVAL = PANGO_DESCENT (rect);
1246}
1247 OUTPUT:
1248 RETVAL
1249
1250int
753xy_to_index (CFClient::Layout self, int x, int y) 1251xy_to_index (CFPlus::Layout self, int x, int y)
754 CODE: 1252 CODE:
755{ 1253{
756 int index, trailing; 1254 int index, trailing;
757 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1255 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
758 RETVAL = index; 1256 RETVAL = index + trailing;
759} 1257}
760 OUTPUT: 1258 OUTPUT:
761 RETVAL 1259 RETVAL
762 1260
763void 1261void
764cursor_pos (CFClient::Layout self, int index) 1262cursor_pos (CFPlus::Layout self, int index)
765 PPCODE: 1263 PPCODE:
766{ 1264{
767 PangoRectangle strong_pos; 1265 PangoRectangle strong_pos;
768 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1266 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
769 1267
772 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1270 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
773 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1271 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
774} 1272}
775 1273
776void 1274void
777render (CFClient::Layout self) 1275index_to_line_x (CFPlus::Layout self, int index, int trailing = 0)
778 PPCODE: 1276 PPCODE:
779{ 1277{
780 SV *retval; 1278 int line, x;
781 int w, h;
782 FT_Bitmap bitmap;
783 1279
784 layout_get_pixel_size (self, &w, &h); 1280 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1281 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
785 1282
786 retval = newSV (w * h);
787 SvPOK_only (retval);
788 SvCUR_set (retval, w * h);
789
790 bitmap.rows = h;
791 bitmap.width = w;
792 bitmap.pitch = w;
793 bitmap.buffer = (unsigned char*)SvPVX (retval);
794 bitmap.num_grays = 256;
795 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
796
797 memset (bitmap.buffer, 0, w * h);
798
799 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
800
801 EXTEND (SP, 3); 1283 EXTEND (SP, 2);
802 PUSHs (sv_2mortal (newSViv (w))); 1284 PUSHs (sv_2mortal (newSViv (line - 1)));
1285 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1286}
1287
1288void
1289line_x_to_index (CFPlus::Layout self, int line, int x)
1290 PPCODE:
1291{
1292 PangoLayoutLine *lp;
1293 int index, trailing;
1294
1295 if (line < 0)
1296 XSRETURN_EMPTY;
1297
1298 if (!(lp = pango_layout_get_line (self->pl, line)))
1299 XSRETURN_EMPTY; /* do better */
1300
1301 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1302
1303 EXTEND (SP, 2);
1304 if (GIMME_V == G_SCALAR)
1305 PUSHs (sv_2mortal (newSViv (index + trailing)));
1306 else
1307 {
803 PUSHs (sv_2mortal (newSViv (h))); 1308 PUSHs (sv_2mortal (newSViv (index)));
804 PUSHs (sv_2mortal (retval)); 1309 PUSHs (sv_2mortal (newSViv (trailing)));
1310 }
805} 1311}
806 1312
1313void
1314render (CFPlus::Layout self, float x, float y, int flags = 0)
1315 CODE:
1316 rc_clear (self->rc);
1317 pango_opengl_render_layout_subpixel (
1318 self->pl,
1319 self->rc,
1320 x * PANGO_SCALE, y * PANGO_SCALE,
1321 self->r, self->g, self->b, self->a,
1322 flags
1323 );
1324 // we assume that context_change actually clears/frees stuff
1325 // and does not do any recomputation...
1326 pango_layout_context_changed (self->pl);
1327
1328void
1329draw (CFPlus::Layout self)
1330 CODE:
1331{
1332 glEnable (GL_TEXTURE_2D);
1333 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1334 glEnable (GL_BLEND);
1335 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1336 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1337 glEnable (GL_ALPHA_TEST);
1338 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1339
1340 rc_draw (self->rc);
1341
1342 glDisable (GL_ALPHA_TEST);
1343 glDisable (GL_BLEND);
1344 glDisable (GL_TEXTURE_2D);
1345}
1346
807MODULE = CFClient PACKAGE = CFClient::Texture 1347MODULE = CFPlus PACKAGE = CFPlus::Texture
808 1348
1349PROTOTYPES: ENABLE
1350
1351int minpot (int n)
1352
809void 1353void
1354pad (SV *data_, int ow, int oh, int nw, int nh)
1355 CODE:
1356{
1357 if ((nw != ow || nh != oh) && SvOK (data_))
1358 {
1359 STRLEN datalen;
1360 char *data = SvPVbyte (data_, datalen);
1361 int bpp = datalen / (ow * oh);
1362 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1363
1364 SvPOK_only (result_);
1365 SvCUR_set (result_, nw * nh * bpp);
1366
1367 memset (SvPVX (result_), 0, nw * nh * bpp);
1368 while (oh--)
1369 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1370
1371 sv_setsv (data_, result_);
1372 }
1373}
1374
1375void
810draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1376draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
811 PROTOTYPE: $$$;$$ 1377 PROTOTYPE: $$$;$$
1378 ALIAS:
1379 draw_quad_alpha = 1
1380 draw_quad_alpha_premultiplied = 2
812 CODE: 1381 CODE:
813{ 1382{
814 HV *hv = (HV *)SvRV (self); 1383 HV *hv = (HV *)SvRV (self);
815 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1384 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
816 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1385 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
817 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1386 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
818 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1)); 1387
1388 if (name <= 0)
1389 XSRETURN_EMPTY;
819 1390
820 if (items < 5) 1391 if (items < 5)
821 { 1392 {
822 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1393 w = SvNV (*hv_fetch (hv, "w", 1, 1));
823 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1394 h = SvNV (*hv_fetch (hv, "h", 1, 1));
824 } 1395 }
825 1396
1397 if (ix)
1398 {
1399 glEnable (GL_BLEND);
1400
1401 if (ix == 2)
1402 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1403 else
1404 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1405 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1406
1407 glEnable (GL_ALPHA_TEST);
1408 glAlphaFunc (GL_GREATER, 0.01f);
1409 }
1410
826 glBindTexture (GL_TEXTURE_2D, name); 1411 glBindTexture (GL_TEXTURE_2D, name);
827 if (wrap_mode) { 1412
828 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
829 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
830 }
831 glBegin (GL_QUADS); 1413 glBegin (GL_QUADS);
832 glTexCoord2f (0, 0); glVertex2f (x , y ); 1414 glTexCoord2f (0, 0); glVertex2f (x , y );
833 glTexCoord2f (0, t); glVertex2f (x , y + h); 1415 glTexCoord2f (0, t); glVertex2f (x , y + h);
834 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1416 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
835 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1417 glTexCoord2f (s, 0); glVertex2f (x + w, y );
836 glEnd (); 1418 glEnd ();
837}
838 1419
1420 if (ix)
1421 {
1422 glDisable (GL_ALPHA_TEST);
1423 glDisable (GL_BLEND);
1424 }
1425}
1426
1427IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1428 CODE:
1429{
1430 GLint width;
1431 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1432 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1433 RETVAL = width > 0;
1434}
1435 OUTPUT:
1436 RETVAL
1437
839MODULE = CFClient PACKAGE = CFClient::Map 1438MODULE = CFPlus PACKAGE = CFPlus::Map
840 1439
841CFClient::Map 1440PROTOTYPES: DISABLE
842new (SV *class, int map_width, int map_height) 1441
1442CFPlus::Map
1443new (SV *class)
843 CODE: 1444 CODE:
844 New (0, RETVAL, 1, struct map); 1445 New (0, RETVAL, 1, struct map);
845 RETVAL->x = 0; 1446 RETVAL->x = 0;
846 RETVAL->y = 0; 1447 RETVAL->y = 0;
847 RETVAL->w = map_width; 1448 RETVAL->w = 0;
848 RETVAL->h = map_height; 1449 RETVAL->h = 0;
849 RETVAL->ox = 0; 1450 RETVAL->ox = 0;
850 RETVAL->oy = 0; 1451 RETVAL->oy = 0;
851 RETVAL->faces = 8192; 1452 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
852 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1453 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
853 RETVAL->texs = 8192;
854 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
855 RETVAL->rows = 0; 1454 RETVAL->rows = 0;
856 RETVAL->row = 0; 1455 RETVAL->row = 0;
857 OUTPUT: 1456 OUTPUT:
858 RETVAL 1457 RETVAL
859 1458
860void 1459void
861DESTROY (CFClient::Map self) 1460DESTROY (CFPlus::Map self)
862 CODE: 1461 CODE:
863{ 1462{
864 map_clear (self); 1463 map_clear (self);
865 Safefree (self->face); 1464 Safefree (self->face2tile);
1465 Safefree (self->tex);
866 Safefree (self); 1466 Safefree (self);
867} 1467}
868 1468
869void 1469void
1470resize (CFPlus::Map self, int map_width, int map_height)
1471 CODE:
1472 self->w = map_width;
1473 self->h = map_height;
1474
1475void
870clear (CFClient::Map self) 1476clear (CFPlus::Map self)
871 CODE: 1477 CODE:
872 map_clear (self); 1478 map_clear (self);
873 1479
874void 1480void
875set_face (CFClient::Map self, int face, int texid) 1481set_tileid (CFPlus::Map self, int face, int tile)
876 CODE: 1482 CODE:
877{ 1483{
878 while (self->faces <= face) 1484 need_facenum (self, face); self->face2tile [face] = tile;
879 { 1485 need_texid (self, tile);
880 Append (mapface, self->face, self->faces, self->faces);
881 self->faces *= 2;
882 }
883
884 self->face [face] = texid;
885} 1486}
886 1487
887void 1488void
1489set_smooth (CFPlus::Map self, int face, int smooth, int level)
1490 CODE:
1491{
1492 tileid texid;
1493 maptex *tex;
1494
1495 if (face < 0 || face >= self->faces)
1496 return;
1497
1498 if (smooth < 0 || smooth >= self->faces)
1499 return;
1500
1501 texid = self->face2tile [face];
1502
1503 if (!texid)
1504 return;
1505
1506 tex = self->tex + texid;
1507 tex->smoothtile = self->face2tile [smooth];
1508 tex->smoothlevel = level;
1509}
1510
1511void
888set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1512set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
889 CODE: 1513 CODE:
890{ 1514{
891 while (self->texs <= texid) 1515 need_texid (self, texid);
892 {
893 Append (maptex, self->tex, self->texs, self->texs);
894 self->texs *= 2;
895 }
896 1516
897 { 1517 {
898 maptex *tex = self->tex + texid; 1518 maptex *tex = self->tex + texid;
899 1519
900 tex->name = name; 1520 tex->name = name;
905 tex->r = r; 1525 tex->r = r;
906 tex->g = g; 1526 tex->g = g;
907 tex->b = b; 1527 tex->b = b;
908 tex->a = a; 1528 tex->a = a;
909 } 1529 }
1530
1531 // somewhat hackish, but for textures that require it, it really
1532 // improves the look, and most others don't suffer.
1533 glBindTexture (GL_TEXTURE_2D, name);
1534 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1535 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1536 // use uglier nearest interpolation because linear suffers
1537 // from transparent color bleeding and ugly wrapping effects.
1538 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
910} 1539}
911 1540
912int 1541int
913ox (CFClient::Map self) 1542ox (CFPlus::Map self)
914 ALIAS: 1543 ALIAS:
915 oy = 1 1544 oy = 1
1545 x = 2
1546 y = 3
1547 w = 4
1548 h = 5
916 CODE: 1549 CODE:
917 switch (ix) 1550 switch (ix)
918 { 1551 {
919 case 0: RETVAL = self->ox; break; 1552 case 0: RETVAL = self->ox; break;
920 case 1: RETVAL = self->oy; break; 1553 case 1: RETVAL = self->oy; break;
1554 case 2: RETVAL = self->x; break;
1555 case 3: RETVAL = self->y; break;
1556 case 4: RETVAL = self->w; break;
1557 case 5: RETVAL = self->h; break;
921 } 1558 }
922 OUTPUT: 1559 OUTPUT:
923 RETVAL 1560 RETVAL
924 1561
925void 1562void
926scroll (CFClient::Map self, int dx, int dy) 1563scroll (CFPlus::Map self, int dx, int dy)
927 CODE: 1564 CODE:
928{ 1565{
929 if (dx > 0) 1566 if (dx > 0)
930 map_blank (self, self->x, self->y, dx - 1, self->h); 1567 map_blank (self, self->x, self->y, dx, self->h);
931 else if (dx < 0) 1568 else if (dx < 0)
932 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1569 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
933 1570
934 if (dy > 0) 1571 if (dy > 0)
935 map_blank (self, self->x, self->y, self->w, dy - 1); 1572 map_blank (self, self->x, self->y, self->w, dy);
936 else if (dy < 0) 1573 else if (dy < 0)
937 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1574 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
938 1575
939 self->ox += dx; self->x += dx; 1576 self->ox += dx; self->x += dx;
940 self->oy += dy; self->y += dy; 1577 self->oy += dy; self->y += dy;
941 1578
942 while (self->y < 0) 1579 while (self->y < 0)
946 self->rows += MAP_EXTEND_Y; 1583 self->rows += MAP_EXTEND_Y;
947 self->y += MAP_EXTEND_Y; 1584 self->y += MAP_EXTEND_Y;
948 } 1585 }
949} 1586}
950 1587
951void 1588SV *
952map1a_update (CFClient::Map self, SV *data_) 1589map1a_update (CFPlus::Map self, SV *data_, int extmap)
953 CODE: 1590 CODE:
954{ 1591{
955 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1592 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
956 uint8_t *data_end = (uint8_t *)SvEND (data_); 1593 uint8_t *data_end = (uint8_t *)SvEND (data_);
957 mapcell *cell; 1594 mapcell *cell;
958 int x, y, flags; 1595 int x, y, z, flags;
1596 AV *missing = newAV ();
1597 RETVAL = newRV_noinc ((SV *)missing);
959 1598
960 while (data < data_end) 1599 while (data < data_end - 1)
961 { 1600 {
962 flags = (data [0] << 8) + data [1]; data += 2; 1601 flags = (data [0] << 8) + data [1]; data += 2;
963 1602
964 x = ((flags >> 10) & 63) + self->x; 1603 x = self->x + ((flags >> 10) & 63);
965 y = ((flags >> 4) & 63) + self->y; 1604 y = self->y + ((flags >> 4) & 63);
966 1605
967 cell = map_get_cell (self, x, y); 1606 cell = map_get_cell (self, x, y);
968 1607
969 if (flags & 15) 1608 if (flags & 15)
970 { 1609 {
971 if (cell->darkness < 0) 1610 if (!cell->darkness)
972 { 1611 {
1612 memset (cell, 0, sizeof (*cell));
973 cell->darkness = 0; 1613 cell->darkness = 256;
974 cell->face [0] = 0;
975 cell->face [1] = 0;
976 cell->face [2] = 0;
977 } 1614 }
978 1615
979 cell->darkness = flags & 8 ? *data++ : 255;
980
981 //TODO: don't trust server data to be in-range(!) 1616 //TODO: don't trust server data to be in-range(!)
982 1617
983 if (flags & 4) 1618 if (flags & 8)
984 { 1619 {
985 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1620 if (extmap)
1621 {
1622 uint8_t ext, cmd;
1623
1624 do
1625 {
1626 ext = *data++;
1627 cmd = ext & 0x3f;
1628
1629 if (cmd < 4)
1630 cell->darkness = 255 - ext * 64 + 1;
1631 else if (cmd == 5) // health
1632 {
1633 cell->stat_width = 1;
1634 cell->stat_hp = *data++;
1635 }
1636 else if (cmd == 6) // monster width
1637 cell->stat_width = *data++ + 1;
1638 else if (cmd == 0x47)
1639 {
1640 if (*data == 4)
1641 ; // decode player count
1642
1643 data += *data + 1;
1644 }
1645 else if (cmd == 8) // cell flags
1646 cell->flags = *data++;
1647 else if (ext & 0x40) // unknown, multibyte => skip
1648 data += *data + 1;
1649 else
1650 data++;
1651 }
1652 while (ext & 0x80);
1653 }
1654 else
1655 cell->darkness = *data++ + 1;
986 } 1656 }
987 1657
1658 for (z = 0; z <= 2; ++z)
988 if (flags & 2) 1659 if (flags & (4 >> z))
989 { 1660 {
990 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1661 faceid face = (data [0] << 8) + data [1]; data += 2;
1662 need_facenum (self, face);
1663 cell->tile [z] = self->face2tile [face];
1664
1665 if (cell->tile [z])
1666 {
1667 maptex *tex = self->tex + cell->tile [z];
1668 if (!tex->name)
1669 av_push (missing, newSViv (cell->tile [z]));
1670
1671 if (tex->smoothtile)
1672 {
1673 maptex *smooth = self->tex + tex->smoothtile;
1674 if (!smooth->name)
1675 av_push (missing, newSViv (tex->smoothtile));
1676 }
1677 }
991 } 1678 }
992
993 if (flags & 1)
994 {
995 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
996 }
997 } 1679 }
998 else 1680 else
999 cell->darkness = -1; 1681 cell->darkness = 0;
1000 } 1682 }
1001} 1683}
1684 OUTPUT:
1685 RETVAL
1002 1686
1003SV * 1687SV *
1004mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1688mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1005 CODE: 1689 CODE:
1006{ 1690{
1007 int x1, x; 1691 int x1, x;
1008 int y1, y; 1692 int y1, y;
1009 int z; 1693 int z;
1030 { 1714 {
1031 mapcell *cell = row->col + (x - row->c0); 1715 mapcell *cell = row->col + (x - row->c0);
1032 1716
1033 for (z = 0; z <= 0; z++) 1717 for (z = 0; z <= 0; z++)
1034 { 1718 {
1035 mapface face = cell->face [z];
1036
1037 if (face)
1038 {
1039 maptex tex = self->tex [face]; 1719 maptex tex = self->tex [cell->tile [z]];
1040 int a0 = 255 - tex.a; 1720 int a0 = 255 - tex.a;
1041 int a1 = tex.a; 1721 int a1 = tex.a;
1042 1722
1043 r = (r * a0 + tex.r * a1) / 255; 1723 r = (r * a0 + tex.r * a1) / 255;
1044 g = (g * a0 + tex.g * a1) / 255; 1724 g = (g * a0 + tex.g * a1) / 255;
1045 b = (b * a0 + tex.b * a1) / 255; 1725 b = (b * a0 + tex.b * a1) / 255;
1046 a = (a * a0 + tex.a * a1) / 255; 1726 a = (a * a0 + tex.a * a1) / 255;
1047 }
1048 } 1727 }
1049 } 1728 }
1050 1729
1051 *map++ = (r ) 1730 *map++ = (r )
1052 | (g << 8) 1731 | (g << 8)
1059} 1738}
1060 OUTPUT: 1739 OUTPUT:
1061 RETVAL 1740 RETVAL
1062 1741
1063void 1742void
1064draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1743draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T)
1744 CODE:
1745{
1746 int x, y, z;
1747
1748 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1749 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1750 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1751 smooth_key skey;
1752
1753 rc_t *rc = rc_alloc ();
1754 rc_key_t key;
1755 rc_array_t *arr;
1756
1757 // thats current max. sorry.
1758 if (sw > 255) sw = 255;
1759 if (sh > 255) sh = 255;
1760
1761 // clear key, in case of extra padding
1762 memset (&skey, 0, sizeof (skey));
1763
1764 memset (&key, 0, sizeof (key));
1765 key.r = 255;
1766 key.g = 255;
1767 key.b = 255;
1768 key.a = 255;
1769 key.mode = GL_QUADS;
1770 key.format = GL_T2F_V3F;
1771 key.texname = -1;
1772
1773 mx += self->x;
1774 my += self->y;
1775
1776 // first pass: determine smooth_max
1777 // rather ugly, if you ask me
1778 // could also be stored inside mapcell and updated on change
1779 memset (smooth_max, 0, sizeof (smooth_max));
1780
1781 for (y = 0; y < sh; y++)
1782 if (0 <= y + my && y + my < self->rows)
1783 {
1784 maprow *row = self->row + (y + my);
1785
1786 for (x = 0; x < sw; x++)
1787 if (row->c0 <= x + mx && x + mx < row->c1)
1788 {
1789 mapcell *cell = row->col + (x + mx - row->c0);
1790
1791 smooth_max[x + 1][y + 1] =
1792 MAX (self->tex [cell->tile [0]].smoothlevel,
1793 MAX (self->tex [cell->tile [1]].smoothlevel,
1794 self->tex [cell->tile [2]].smoothlevel));
1795 }
1796 }
1797
1798 glEnable (GL_BLEND);
1799 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1800 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1801
1802 for (z = 0; z <= 2; z++)
1803 {
1804 memset (smooth_level, 0, sizeof (smooth_level));
1805
1806 for (y = 0; y < sh; y++)
1807 if (0 <= y + my && y + my < self->rows)
1808 {
1809 maprow *row = self->row + (y + my);
1810
1811 for (x = 0; x < sw; x++)
1812 if (row->c0 <= x + mx && x + mx < row->c1)
1813 {
1814 mapcell *cell = row->col + (x + mx - row->c0);
1815 tileid tile = cell->tile [z];
1816
1817 if (tile)
1818 {
1819 maptex tex = self->tex [tile];
1820 int px, py;
1821
1822 if (key.texname != tex.name)
1823 {
1824 if (!tex.name)
1825 tex = self->tex [2]; /* missing, replace by noface */
1826
1827 key.texname = tex.name;
1828 arr = rc_array (rc, &key);
1829 }
1830
1831 px = (x + 1) * T - tex.w;
1832 py = (y + 1) * T - tex.h;
1833
1834 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1835 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1836 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1837 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1838
1839 if (cell->flags && z == 2)
1840 {
1841 // overlays such as the speech bubble, probably more to come
1842 if (cell->flags & 1)
1843 {
1844 maptex tex = self->tex [1];
1845 int px = x * T + T * 2 / 32;
1846 int py = y * T - T * 6 / 32;
1847
1848 if (tex.name)
1849 {
1850 if (key.texname != tex.name)
1851 {
1852 key.texname = tex.name;
1853 arr = rc_array (rc, &key);
1854 }
1855
1856 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1857 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1858 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1859 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1860 }
1861 }
1862 }
1863
1864 // update smooth hash
1865 if (tex.smoothtile)
1866 {
1867 skey.tile = tex.smoothtile;
1868 skey.level = tex.smoothlevel;
1869
1870 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1871
1872 // add bits to current tile and all neighbours. skey.x|y is
1873 // shifted +1|+1 so we always stay positive.
1874
1875 // bits is ___n cccc CCCC bbbb
1876 // n do not draw borders&corners
1877 // c draw these corners, but...
1878 // C ... not these
1879 // b draw these borders
1880
1881 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
1882 // ┃· ·· ·┃ ━━
1883
1884 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
1885 // ·· ·· ·┏ ┓·
1886
1887 // full tile
1888 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1889
1890 // borders
1891 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
1892 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
1893 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1894 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1895
1896 // corners
1897 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1898 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1899 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1900 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1901 }
1902 }
1903 }
1904 }
1905
1906 rc_draw (rc);
1907 rc_clear (rc);
1908
1909 // go through all smoothlevels, lowest to highest, then draw.
1910 // this is basically counting sort
1911 {
1912 int w, b;
1913
1914 glEnable (GL_TEXTURE_2D);
1915 glBegin (GL_QUADS);
1916 for (w = 0; w < 256 / 32; ++w)
1917 {
1918 uint32_t smask = smooth_level [w];
1919 if (smask)
1920 for (b = 0; b < 32; ++b)
1921 if (smask & (((uint32_t)1) << b))
1922 {
1923 int level = (w << 5) | b;
1924 HE *he;
1925
1926 hv_iterinit (smooth);
1927 while ((he = hv_iternext (smooth)))
1928 {
1929 smooth_key *skey = (smooth_key *)HeKEY (he);
1930 IV bits = SvIVX (HeVAL (he));
1931
1932 if (!(bits & 0x1000)
1933 && skey->level == level
1934 && level > smooth_max [skey->x][skey->y])
1935 {
1936 maptex tex = self->tex [skey->tile];
1937 int px = (((int)skey->x) - 1) * T;
1938 int py = (((int)skey->y) - 1) * T;
1939 int border = bits & 15;
1940 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1941 float dx = tex.s * .0625f; // 16 images/row
1942 float dy = tex.t * .5f ; // 2 images/column
1943
1944 if (tex.name)
1945 {
1946 // this time avoiding texture state changes
1947 // save gobs of state changes.
1948 if (key.texname != tex.name)
1949 {
1950 glEnd ();
1951 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1952 glBegin (GL_QUADS);
1953 }
1954
1955 if (border)
1956 {
1957 float ox = border * dx;
1958
1959 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
1960 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
1961 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
1962 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
1963 }
1964
1965 if (corner)
1966 {
1967 float ox = corner * dx;
1968
1969 glTexCoord2f (ox , dy ); glVertex2i (px , py );
1970 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
1971 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
1972 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
1973 }
1974 }
1975 }
1976 }
1977 }
1978 }
1979
1980 glEnd ();
1981 glDisable (GL_TEXTURE_2D);
1982 key.texname = -1;
1983 }
1984
1985 hv_clear (smooth);
1986 }
1987
1988 glDisable (GL_BLEND);
1989 rc_free (rc);
1990
1991 // top layer: overlays such as the health bar
1992 for (y = 0; y < sh; y++)
1993 if (0 <= y + my && y + my < self->rows)
1994 {
1995 maprow *row = self->row + (y + my);
1996
1997 for (x = 0; x < sw; x++)
1998 if (row->c0 <= x + mx && x + mx < row->c1)
1999 {
2000 mapcell *cell = row->col + (x + mx - row->c0);
2001
2002 int px = x * T;
2003 int py = y * T;
2004
2005 if (cell->stat_hp)
2006 {
2007 int width = cell->stat_width * T;
2008 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
2009
2010 glColor3ub (0, 0, 0);
2011 glRectf (px + 1, py - thick - 2,
2012 px + width - 1, py);
2013
2014 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
2015 glRectf (px + 2,
2016 py - thick - 1,
2017 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
2018 }
2019 }
2020 }
2021}
2022
2023void
2024draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
2025 CODE:
2026{
2027 static float color[16][3] = {
2028 { 0.00F, 0.00F, 0.00F },
2029 { 1.00F, 1.00F, 1.00F },
2030 { 0.00F, 0.00F, 0.55F },
2031 { 1.00F, 0.00F, 0.00F },
2032
2033 { 1.00F, 0.54F, 0.00F },
2034 { 0.11F, 0.56F, 1.00F },
2035 { 0.93F, 0.46F, 0.00F },
2036 { 0.18F, 0.54F, 0.34F },
2037
2038 { 0.56F, 0.73F, 0.56F },
2039 { 0.80F, 0.80F, 0.80F },
2040 { 0.55F, 0.41F, 0.13F },
2041 { 0.99F, 0.77F, 0.26F },
2042
2043 { 0.74F, 0.65F, 0.41F },
2044
2045 { 0.00F, 1.00F, 1.00F },
2046 { 1.00F, 0.00F, 1.00F },
2047 { 1.00F, 1.00F, 0.00F },
2048 };
2049
2050 int x, y;
2051
2052 glEnable (GL_TEXTURE_2D);
2053 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
2054 glEnable (GL_BLEND);
2055 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
2056 glBegin (GL_QUADS);
2057
2058 for (y = 0; y < h; y++)
2059 for (x = 0; x < w; x++)
2060 {
2061 unsigned char m = data [x + y * w];
2062
2063 if (m)
2064 {
2065 float *c = color [m & 15];
2066
2067 float tx1 = m & 0x40 ? 0.5 : 0.;
2068 float tx2 = tx1 + 0.5;
2069
2070 glColor4f (c[0], c[1], c[2], 0.75);
2071 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
2072 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
2073 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
2074 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
2075 }
2076 }
2077
2078 glEnd ();
2079 glDisable (GL_BLEND);
2080 glDisable (GL_TEXTURE_2D);
2081}
2082
2083void
2084fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
1065 PPCODE: 2085 PPCODE:
1066{ 2086{
1067 int vx, vy;
1068 int x, y, z; 2087 int x, y;
1069 int last_name; 2088 int sw1 = sw + 2;
1070 mapface face; 2089 int sh1 = sh + 2;
2090 int sh3 = sh * 3;
1071 int sw4 = (sw + 3) & ~3; 2091 int sw34 = (sw * 3 + 3) & ~3;
2092 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1072 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2093 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1073 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2094 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1074 2095
1075 memset (darkness, 255, sw4 * sh);
1076 SvPOK_only (darkness_sv); 2096 SvPOK_only (darkness3_sv);
1077 SvCUR_set (darkness_sv, sw4 * sh); 2097 SvCUR_set (darkness3_sv, sw34 * sh3);
1078 2098
1079 vx = self->x + (self->w - sw) / 2 - shift_x; 2099 mx += self->x - 1;
1080 vy = self->y + (self->h - sh) / 2 - shift_y; 2100 my += self->y - 1;
1081 2101
1082 /* 2102 memset (darkness1, 255, sw1 * sh1);
1083 int vx = self->vx = self->w >= sw
1084 ? self->x + (self->w - sw) / 2
1085 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1086 2103
1087 int vy = self->vy = self->h >= sh
1088 ? self->y + (self->h - sh) / 2
1089 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1090 */
1091
1092 glColor4ub (255, 255, 255, 255);
1093
1094 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1095 glEnable (GL_BLEND);
1096 glEnable (GL_TEXTURE_2D);
1097 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1098
1099 glBegin (GL_QUADS);
1100
1101 last_name = 0;
1102
1103 for (z = 0; z < 3; z++)
1104 for (y = 0; y < sh; y++) 2104 for (y = 0; y < sh1; y++)
1105 if (0 <= y + vy && y + vy < self->rows) 2105 if (0 <= y + my && y + my < self->rows)
1106 { 2106 {
1107 maprow *row = self->row + (y + vy); 2107 maprow *row = self->row + (y + my);
1108 2108
1109 for (x = 0; x < sw; x++) 2109 for (x = 0; x < sw1; x++)
1110 if (row->c0 <= x + vx && x + vx < row->c1) 2110 if (row->c0 <= x + mx && x + mx < row->c1)
1111 { 2111 {
1112 mapcell *cell = row->col + (x + vx - row->c0); 2112 mapcell *cell = row->col + (x + mx - row->c0);
1113 2113
1114 darkness[y * sw4 + x] = cell->darkness < 0 2114 darkness1 [y * sw1 + x] = cell->darkness
2115 ? 255 - (cell->darkness - 1)
1115 ? 255 - FOW_DARKNESS 2116 : 255 - FOW_DARKNESS;
1116 : 255 - cell->darkness;
1117
1118 face = cell->face [z];
1119
1120 if (face)
1121 {
1122 maptex tex = self->tex [face];
1123
1124 int px = (x + 1) * 32 - tex.w;
1125 int py = (y + 1) * 32 - tex.h;
1126
1127 if (last_name != tex.name)
1128 {
1129 glEnd ();
1130 last_name = tex.name;
1131 glBindTexture (GL_TEXTURE_2D, last_name);
1132 glBegin (GL_QUADS);
1133 }
1134
1135 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1136 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1137 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1138 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1139 }
1140 } 2117 }
1141 } 2118 }
1142 2119
1143 glEnd (); 2120 for (y = 0; y < sh; ++y)
2121 for (x = 0; x < sw; ++x)
2122 {
2123 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2124 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2125 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2126 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2127 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2128 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2129 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2130 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2131 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
1144 2132
1145 glDisable (GL_TEXTURE_2D); 2133 uint8_t r11 = (d11 + d21 + d12) / 3;
1146 glDisable (GL_BLEND); 2134 uint8_t r21 = d21;
2135 uint8_t r31 = (d21 + d31 + d32) / 3;
2136
2137 uint8_t r12 = d12;
2138 uint8_t r22 = d22;
2139 uint8_t r32 = d32;
2140
2141 uint8_t r13 = (d13 + d23 + d12) / 3;
2142 uint8_t r23 = d23;
2143 uint8_t r33 = (d23 + d33 + d32) / 3;
2144
2145 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2146 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2147 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2148 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2149 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2150 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2151 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2152 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2153 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2154 }
2155
2156 free (darkness1);
1147 2157
1148 EXTEND (SP, 3); 2158 EXTEND (SP, 3);
1149 PUSHs (sv_2mortal (newSViv (sw4))); 2159 PUSHs (sv_2mortal (newSViv (sw34)));
1150 PUSHs (sv_2mortal (newSViv (sh))); 2160 PUSHs (sv_2mortal (newSViv (sh3)));
1151 PUSHs (darkness_sv); 2161 PUSHs (darkness3_sv);
1152} 2162}
1153 2163
1154SV * 2164SV *
1155get_rect (CFClient::Map self, int x0, int y0, int w, int h) 2165get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1156 CODE: 2166 CODE:
1157{ 2167{
1158 int x, y, x1, y1; 2168 int x, y, x1, y1;
1159 SV *data_sv = newSV (w * h * 7 + 5); 2169 SV *data_sv = newSV (w * h * 7 + 5);
1160 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2170 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1185 if (row && row->c0 <= x && x < row->c1) 2195 if (row && row->c0 <= x && x < row->c1)
1186 { 2196 {
1187 mapcell *cell = row->col + (x - row->c0); 2197 mapcell *cell = row->col + (x - row->c0);
1188 uint8_t flags = 0; 2198 uint8_t flags = 0;
1189 2199
1190 if (cell->face [0]) flags |= 1; 2200 if (cell->tile [0]) flags |= 1;
1191 if (cell->face [1]) flags |= 2; 2201 if (cell->tile [1]) flags |= 2;
1192 if (cell->face [2]) flags |= 4; 2202 if (cell->tile [2]) flags |= 4;
1193 2203
1194 *data++ = flags; 2204 *data++ = flags;
1195 2205
1196 if (flags & 1) 2206 if (flags & 1)
1197 { 2207 {
2208 tileid tile = cell->tile [0];
1198 *data++ = cell->face [0] >> 8; 2209 *data++ = tile >> 8;
1199 *data++ = cell->face [0]; 2210 *data++ = tile;
1200 } 2211 }
1201 2212
1202 if (flags & 2) 2213 if (flags & 2)
1203 { 2214 {
2215 tileid tile = cell->tile [1];
1204 *data++ = cell->face [1] >> 8; 2216 *data++ = tile >> 8;
1205 *data++ = cell->face [1]; 2217 *data++ = tile;
1206 } 2218 }
1207 2219
1208 if (flags & 4) 2220 if (flags & 4)
1209 { 2221 {
2222 tileid tile = cell->tile [2];
1210 *data++ = cell->face [2] >> 8; 2223 *data++ = tile >> 8;
1211 *data++ = cell->face [2]; 2224 *data++ = tile;
1212 } 2225 }
1213 } 2226 }
1214 else 2227 else
1215 *data++ = 0; 2228 *data++ = 0;
1216 } 2229 }
1222} 2235}
1223 OUTPUT: 2236 OUTPUT:
1224 RETVAL 2237 RETVAL
1225 2238
1226void 2239void
1227set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2240set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1228 PPCODE: 2241 PPCODE:
1229{ 2242{
1230 int x, y, z; 2243 int x, y, z;
1231 int w, h; 2244 int w, h;
1232 int x1, y1; 2245 int x1, y1;
1233 2246
1234 if (*data++ != 0) 2247 if (*data++ != 0)
1235 return; /* version mismatch */ 2248 XSRETURN_EMPTY; /* version mismatch */
1236 2249
1237 w = *data++ << 8; w |= *data++; 2250 w = *data++ << 8; w |= *data++;
1238 h = *data++ << 8; h |= *data++; 2251 h = *data++ << 8; h |= *data++;
1239 2252
1240 // we need to do this 'cause we don't keep an absolute coord system for rows 2253 // we need to do this 'cause we don't keep an absolute coord system for rows
1256 { 2269 {
1257 uint8_t flags = *data++; 2270 uint8_t flags = *data++;
1258 2271
1259 if (flags) 2272 if (flags)
1260 { 2273 {
1261 mapface face[3] = { 0, 0, 0 };
1262
1263 mapcell *cell = row_get_cell (row, x); 2274 mapcell *cell = row_get_cell (row, x);
2275 tileid tile[3] = { 0, 0, 0 };
1264 2276
1265 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2277 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1266 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2278 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1267 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2279 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1268 2280
1269 if (cell->darkness <= 0) 2281 if (cell->darkness == 0)
1270 { 2282 {
1271 cell->darkness = -1; 2283 cell->darkness = 0;
1272 2284
1273 for (z = 0; z <= 2; z++) 2285 for (z = 0; z <= 2; z++)
1274 { 2286 {
1275 cell->face[z] = face[z]; 2287 tileid t = tile [z];
1276 2288
1277 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2289 if (t >= self->texs || (t && !self->tex [t].name))
2290 {
1278 XPUSHs (sv_2mortal (newSViv (face[z]))); 2291 XPUSHs (sv_2mortal (newSViv (t)));
2292 need_texid (self, t);
2293 }
2294
2295 cell->tile [z] = t;
1279 } 2296 }
1280 } 2297 }
1281 } 2298 }
1282 } 2299 }
1283 } 2300 }
1284} 2301}
1285 2302
1286MODULE = CFClient PACKAGE = CFClient::MixChunk 2303MODULE = CFPlus PACKAGE = CFPlus::RW
1287 2304
1288CFClient::MixChunk 2305CFPlus::RW
1289new_from_file (SV *class, char *path) 2306new (SV *class, SV *data_sv)
1290 CODE: 2307 CODE:
1291 RETVAL = Mix_LoadWAV (path); 2308{
2309 STRLEN datalen;
2310 char *data = SvPVbyte (data_sv, datalen);
2311
2312 RETVAL = SDL_RWFromConstMem (data, datalen);
2313}
1292 OUTPUT: 2314 OUTPUT:
1293 RETVAL 2315 RETVAL
1294 2316
2317CFPlus::RW
2318new_from_file (SV *class, const char *path, const char *mode = "rb")
2319 CODE:
2320 RETVAL = SDL_RWFromFile (path, mode);
2321 OUTPUT:
2322 RETVAL
2323
2324# fails on win32:
2325# CFPlus.xs(2268) : error C2059: syntax error : '('
1295void 2326#void
2327#close (CFPlus::RW self)
2328# CODE:
2329# (self->(close)) (self);
2330
2331MODULE = CFPlus PACKAGE = CFPlus::Channel
2332
2333PROTOTYPES: DISABLE
2334
2335CFPlus::Channel
2336find ()
2337 CODE:
2338{
2339 RETVAL = Mix_GroupAvailable (-1);
2340
2341 if (RETVAL < 0)
2342 {
2343 RETVAL = Mix_GroupOldest (-1);
2344
2345 if (RETVAL < 0)
2346 XSRETURN_UNDEF;
2347
2348 Mix_HaltChannel (RETVAL);
2349 }
2350
2351 Mix_UnregisterAllEffects (RETVAL);
2352 Mix_Volume (RETVAL, 128);
2353}
2354 OUTPUT:
2355 RETVAL
2356
2357void
2358halt (CFPlus::Channel self)
2359 CODE:
2360 Mix_HaltChannel (self);
2361
2362void
2363expire (CFPlus::Channel self, int ticks = -1)
2364 CODE:
2365 Mix_ExpireChannel (self, ticks);
2366
2367void
2368fade_out (CFPlus::Channel self, int ticks = -1)
2369 CODE:
2370 Mix_FadeOutChannel (self, ticks);
2371
2372int
2373volume (CFPlus::Channel self, int volume)
2374 CODE:
2375 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2376 OUTPUT:
2377 RETVAL
2378
2379void
2380unregister_all_effects (CFPlus::Channel self)
2381 CODE:
2382 Mix_UnregisterAllEffects (self);
2383
2384void
2385set_panning (CFPlus::Channel self, int left, int right)
2386 CODE:
2387 left = CLAMP (left , 0, 255);
2388 right = CLAMP (right, 0, 255);
2389 Mix_SetPanning (self, left, right);
2390
2391void
2392set_distance (CFPlus::Channel self, int distance)
2393 CODE:
2394 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2395
2396void
2397set_position (CFPlus::Channel self, int angle, int distance)
2398 CODE:
2399
2400void
2401set_position_r (CFPlus::Channel self, int dx, int dy, int maxdistance)
2402 CODE:
2403{
2404 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2405 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2406 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2407}
2408
2409void
2410set_reverse_stereo (CFPlus::Channel self, int flip)
2411 CODE:
2412 Mix_SetReverseStereo (self, flip);
2413
2414MODULE = CFPlus PACKAGE = CFPlus::MixChunk
2415
2416PROTOTYPES: DISABLE
2417
2418CFPlus::MixChunk
2419new (SV *class, CFPlus::RW rwops)
2420 CODE:
2421 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2422 OUTPUT:
2423 RETVAL
2424
2425void
1296DESTROY (CFClient::MixChunk self) 2426DESTROY (CFPlus::MixChunk self)
1297 CODE: 2427 CODE:
1298 Mix_FreeChunk (self); 2428 Mix_FreeChunk (self);
1299 2429
1300int 2430int
1301volume (CFClient::MixChunk self, int volume = -1) 2431volume (CFPlus::MixChunk self, int volume = -1)
1302 CODE: 2432 CODE:
2433 if (items > 1)
2434 volume = CLAMP (volume, 0, 128);
1303 RETVAL = Mix_VolumeChunk (self, volume); 2435 RETVAL = Mix_VolumeChunk (self, volume);
1304 OUTPUT: 2436 OUTPUT:
1305 RETVAL 2437 RETVAL
1306 2438
1307int 2439CFPlus::Channel
1308play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2440play (CFPlus::MixChunk self, CFPlus::Channel channel = -1, int loops = 0, int ticks = -1)
1309 CODE: 2441 CODE:
2442{
1310 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2443 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2444
2445 if (RETVAL < 0)
2446 XSRETURN_UNDEF;
2447
2448 if (channel < 0)
2449 {
2450 Mix_UnregisterAllEffects (RETVAL);
2451 Mix_Volume (RETVAL, 128);
2452 }
2453}
1311 OUTPUT: 2454 OUTPUT:
1312 RETVAL 2455 RETVAL
1313 2456
1314MODULE = CFClient PACKAGE = CFClient::MixMusic 2457MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1315 2458
1316int 2459int
1317volume (int volume = -1) 2460volume (int volume = -1)
2461 PROTOTYPE: ;$
1318 CODE: 2462 CODE:
2463 if (items > 0)
2464 volume = CLAMP (volume, 0, 128);
1319 RETVAL = Mix_VolumeMusic (volume); 2465 RETVAL = Mix_VolumeMusic (volume);
1320 OUTPUT: 2466 OUTPUT:
1321 RETVAL 2467 RETVAL
1322 2468
2469void
2470fade_out (int ms)
2471 CODE:
2472 Mix_FadeOutMusic (ms);
2473
2474void
2475halt ()
2476 CODE:
2477 Mix_HaltMusic ();
2478
1323CFClient::MixMusic 2479CFPlus::MixMusic
1324new_from_file (SV *class, char *path) 2480new (SV *class, CFPlus::RW rwops)
1325 CODE: 2481 CODE:
1326 RETVAL = Mix_LoadMUS (path); 2482 RETVAL = Mix_LoadMUS_RW (rwops);
1327 OUTPUT: 2483 OUTPUT:
1328 RETVAL 2484 RETVAL
1329 2485
1330void 2486void
1331DESTROY (CFClient::MixMusic self) 2487DESTROY (CFPlus::MixMusic self)
1332 CODE: 2488 CODE:
1333 Mix_FreeMusic (self); 2489 Mix_FreeMusic (self);
1334 2490
1335int 2491int
1336play (CFClient::MixMusic self, int loops = -1) 2492play (CFPlus::MixMusic self, int loops = -1)
1337 CODE: 2493 CODE:
1338 RETVAL = Mix_PlayMusic (self, loops); 2494 RETVAL = Mix_PlayMusic (self, loops);
1339 OUTPUT: 2495 OUTPUT:
1340 RETVAL 2496 RETVAL
1341 2497
2498void
2499fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position)
2500 CODE:
2501 Mix_FadeInMusicPos (self, loops, ms, position);
2502
1342MODULE = CFClient PACKAGE = CFClient::OpenGL 2503MODULE = CFPlus PACKAGE = CFPlus::OpenGL
2504
2505PROTOTYPES: ENABLE
1343 2506
1344BOOT: 2507BOOT:
1345{ 2508{
1346 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2509 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1347 static const struct { 2510 static const struct {
1348 const char *name; 2511 const char *name;
1349 IV iv; 2512 IV iv;
1350 } *civ, const_iv[] = { 2513 } *civ, const_iv[] = {
1351# define const_iv(name) { # name, (IV)name } 2514# define const_iv(name) { # name, (IV)name }
2515 const_iv (GL_VENDOR),
2516 const_iv (GL_VERSION),
2517 const_iv (GL_EXTENSIONS),
1352 const_iv (GL_COLOR_MATERIAL), 2518 const_iv (GL_COLOR_MATERIAL),
1353 const_iv (GL_SMOOTH), 2519 const_iv (GL_SMOOTH),
1354 const_iv (GL_FLAT), 2520 const_iv (GL_FLAT),
1355 const_iv (GL_DITHER), 2521 const_iv (GL_DITHER),
1356 const_iv (GL_BLEND), 2522 const_iv (GL_BLEND),
2523 const_iv (GL_CULL_FACE),
1357 const_iv (GL_SCISSOR_TEST), 2524 const_iv (GL_SCISSOR_TEST),
2525 const_iv (GL_DEPTH_TEST),
2526 const_iv (GL_ALPHA_TEST),
2527 const_iv (GL_NORMALIZE),
2528 const_iv (GL_RESCALE_NORMAL),
2529 const_iv (GL_FRONT),
2530 const_iv (GL_BACK),
2531 const_iv (GL_AUX0),
1358 const_iv (GL_AND), 2532 const_iv (GL_AND),
1359 const_iv (GL_ONE), 2533 const_iv (GL_ONE),
1360 const_iv (GL_ZERO), 2534 const_iv (GL_ZERO),
1361 const_iv (GL_SRC_ALPHA), 2535 const_iv (GL_SRC_ALPHA),
1362 const_iv (GL_SRC_ALPHA_SATURATE), 2536 const_iv (GL_DST_ALPHA),
1363 const_iv (GL_ONE_MINUS_SRC_ALPHA), 2537 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1364 const_iv (GL_ONE_MINUS_DST_ALPHA), 2538 const_iv (GL_ONE_MINUS_DST_ALPHA),
2539 const_iv (GL_SRC_ALPHA_SATURATE),
1365 const_iv (GL_RGB), 2540 const_iv (GL_RGB),
1366 const_iv (GL_RGBA), 2541 const_iv (GL_RGBA),
2542 const_iv (GL_RGBA4),
2543 const_iv (GL_RGBA8),
2544 const_iv (GL_RGB5_A1),
1367 const_iv (GL_UNSIGNED_BYTE), 2545 const_iv (GL_UNSIGNED_BYTE),
2546 const_iv (GL_UNSIGNED_SHORT),
2547 const_iv (GL_UNSIGNED_INT),
1368 const_iv (GL_ALPHA), 2548 const_iv (GL_ALPHA),
2549 const_iv (GL_INTENSITY),
2550 const_iv (GL_LUMINANCE),
2551 const_iv (GL_LUMINANCE_ALPHA),
1369 const_iv (GL_FLOAT), 2552 const_iv (GL_FLOAT),
1370 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2553 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1371 const_iv (GL_COMPILE), 2554 const_iv (GL_COMPILE),
2555 const_iv (GL_PROXY_TEXTURE_1D),
2556 const_iv (GL_PROXY_TEXTURE_2D),
1372 const_iv (GL_TEXTURE_1D), 2557 const_iv (GL_TEXTURE_1D),
1373 const_iv (GL_TEXTURE_2D), 2558 const_iv (GL_TEXTURE_2D),
1374 const_iv (GL_TEXTURE_ENV), 2559 const_iv (GL_TEXTURE_ENV),
1375 const_iv (GL_TEXTURE_MAG_FILTER), 2560 const_iv (GL_TEXTURE_MAG_FILTER),
1376 const_iv (GL_TEXTURE_MIN_FILTER), 2561 const_iv (GL_TEXTURE_MIN_FILTER),
1377 const_iv (GL_TEXTURE_ENV_MODE), 2562 const_iv (GL_TEXTURE_ENV_MODE),
1378 const_iv (GL_TEXTURE_WRAP_S), 2563 const_iv (GL_TEXTURE_WRAP_S),
1379 const_iv (GL_TEXTURE_WRAP_T), 2564 const_iv (GL_TEXTURE_WRAP_T),
2565 const_iv (GL_REPEAT),
1380 const_iv (GL_CLAMP), 2566 const_iv (GL_CLAMP),
1381 const_iv (GL_REPEAT), 2567 const_iv (GL_CLAMP_TO_EDGE),
1382 const_iv (GL_NEAREST), 2568 const_iv (GL_NEAREST),
1383 const_iv (GL_LINEAR), 2569 const_iv (GL_LINEAR),
1384 const_iv (GL_NEAREST_MIPMAP_NEAREST), 2570 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1385 const_iv (GL_LINEAR_MIPMAP_NEAREST), 2571 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1386 const_iv (GL_NEAREST_MIPMAP_LINEAR), 2572 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1387 const_iv (GL_LINEAR_MIPMAP_LINEAR), 2573 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1388 const_iv (GL_GENERATE_MIPMAP), 2574 const_iv (GL_GENERATE_MIPMAP),
1389 const_iv (GL_MODULATE), 2575 const_iv (GL_MODULATE),
1390 const_iv (GL_DECAL), 2576 const_iv (GL_DECAL),
1391 const_iv (GL_REPLACE), 2577 const_iv (GL_REPLACE),
2578 const_iv (GL_DEPTH_BUFFER_BIT),
1392 const_iv (GL_COLOR_BUFFER_BIT), 2579 const_iv (GL_COLOR_BUFFER_BIT),
1393 const_iv (GL_PROJECTION), 2580 const_iv (GL_PROJECTION),
1394 const_iv (GL_MODELVIEW), 2581 const_iv (GL_MODELVIEW),
1395 const_iv (GL_COLOR_LOGIC_OP), 2582 const_iv (GL_COLOR_LOGIC_OP),
1396 const_iv (GL_SEPARABLE_2D), 2583 const_iv (GL_SEPARABLE_2D),
1397 const_iv (GL_CONVOLUTION_2D), 2584 const_iv (GL_CONVOLUTION_2D),
1398 const_iv (GL_CONVOLUTION_BORDER_MODE), 2585 const_iv (GL_CONVOLUTION_BORDER_MODE),
1399 const_iv (GL_CONSTANT_BORDER), 2586 const_iv (GL_CONSTANT_BORDER),
2587 const_iv (GL_POINTS),
1400 const_iv (GL_LINES), 2588 const_iv (GL_LINES),
2589 const_iv (GL_LINE_STRIP),
2590 const_iv (GL_LINE_LOOP),
1401 const_iv (GL_QUADS), 2591 const_iv (GL_QUADS),
2592 const_iv (GL_QUAD_STRIP),
2593 const_iv (GL_TRIANGLES),
2594 const_iv (GL_TRIANGLE_STRIP),
2595 const_iv (GL_TRIANGLE_FAN),
1402 const_iv (GL_LINE_LOOP), 2596 const_iv (GL_POLYGON),
1403 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2597 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2598 const_iv (GL_POINT_SMOOTH_HINT),
2599 const_iv (GL_LINE_SMOOTH_HINT),
2600 const_iv (GL_POLYGON_SMOOTH_HINT),
2601 const_iv (GL_GENERATE_MIPMAP_HINT),
1404 const_iv (GL_FASTEST), 2602 const_iv (GL_FASTEST),
2603 const_iv (GL_DONT_CARE),
2604 const_iv (GL_NICEST),
2605 const_iv (GL_V2F),
2606 const_iv (GL_V3F),
2607 const_iv (GL_T2F_V3F),
2608 const_iv (GL_T2F_N3F_V3F),
1405# undef const_iv 2609# undef const_iv
1406 }; 2610 };
1407 2611
1408 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2612 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1409 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2613 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2614
2615 texture_av = newAV ();
2616 AvREAL_off (texture_av);
1410} 2617}
2618
2619char *
2620gl_vendor ()
2621 CODE:
2622 RETVAL = (char *)glGetString (GL_VENDOR);
2623 OUTPUT:
2624 RETVAL
2625
2626char *
2627gl_version ()
2628 CODE:
2629 RETVAL = (char *)glGetString (GL_VERSION);
2630 OUTPUT:
2631 RETVAL
2632
2633char *
2634gl_extensions ()
2635 CODE:
2636 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2637 OUTPUT:
2638 RETVAL
2639
2640const char *glGetString (GLenum pname)
2641
2642GLint glGetInteger (GLenum pname)
2643 CODE:
2644 glGetIntegerv (pname, &RETVAL);
2645 OUTPUT:
2646 RETVAL
2647
2648GLdouble glGetDouble (GLenum pname)
2649 CODE:
2650 glGetDoublev (pname, &RETVAL);
2651 OUTPUT:
2652 RETVAL
1411 2653
1412int glGetError () 2654int glGetError ()
2655
2656void glFinish ()
1413 2657
1414void glClear (int mask) 2658void glClear (int mask)
1415 2659
1416void glClearColor (float r, float g, float b, float a = 1.0) 2660void glClearColor (float r, float g, float b, float a = 1.0)
1417 PROTOTYPE: @ 2661 PROTOTYPE: @
1424 2668
1425void glHint (int target, int mode) 2669void glHint (int target, int mode)
1426 2670
1427void glBlendFunc (int sfactor, int dfactor) 2671void glBlendFunc (int sfactor, int dfactor)
1428 2672
2673void glBlendFuncSeparate (int sa, int da, int saa, int daa)
2674 CODE:
2675 gl_BlendFuncSeparate (sa, da, saa, daa);
2676
2677void glDepthMask (int flag)
2678
1429void glLogicOp (int opcode) 2679void glLogicOp (int opcode)
1430 2680
1431void glColorMask (int red, int green, int blue, int alpha) 2681void glColorMask (int red, int green, int blue, int alpha)
1432 2682
1433void glMatrixMode (int mode) 2683void glMatrixMode (int mode)
1436 2686
1437void glPopMatrix () 2687void glPopMatrix ()
1438 2688
1439void glLoadIdentity () 2689void glLoadIdentity ()
1440 2690
2691void glDrawBuffer (int buffer)
2692
2693void glReadBuffer (int buffer)
2694
1441# near and far are due to microsofts buggy c compiler 2695# near_ and far_ are due to microsofts buggy "c" compiler
2696void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2697
2698# near_ and far_ are due to microsofts buggy "c" compiler
1442void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2699void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2700
2701PROTOTYPES: DISABLE
1443 2702
1444void glViewport (int x, int y, int width, int height) 2703void glViewport (int x, int y, int width, int height)
1445 2704
1446void glScissor (int x, int y, int width, int height) 2705void glScissor (int x, int y, int width, int height)
1447 2706
1455 2714
1456void glRotate (float angle, float x, float y, float z) 2715void glRotate (float angle, float x, float y, float z)
1457 CODE: 2716 CODE:
1458 glRotatef (angle, x, y, z); 2717 glRotatef (angle, x, y, z);
1459 2718
1460void glBegin (int mode)
1461
1462void glEnd ()
1463
1464void glColor (float r, float g, float b, float a = 1.0) 2719void glColor (float r, float g, float b, float a = 1.0)
1465 PROTOTYPE: @ 2720 ALIAS:
2721 glColor_premultiply = 1
1466 CODE: 2722 CODE:
1467 glColor4ub (r * 255., g * 255., b * 255., a * 255.); 2723 if (ix)
2724 {
2725 r *= a;
2726 g *= a;
2727 b *= a;
2728 }
2729 // microsoft visual "c" rounds instead of truncating...
2730 glColor4f (r, g, b, a);
2731
2732void glRasterPos (float x, float y, float z = 0.)
2733 CODE:
2734 glRasterPos3f (0, 0, z);
2735 glBitmap (0, 0, 0, 0, x, y, 0);
1468 2736
1469void glVertex (float x, float y, float z = 0.) 2737void glVertex (float x, float y, float z = 0.)
1470 CODE: 2738 CODE:
1471 glVertex3f (x, y, z); 2739 glVertex3f (x, y, z);
1472 2740
1473void glTexCoord (float s, float t) 2741void glTexCoord (float s, float t)
1474 CODE: 2742 CODE:
1475 glTexCoord2f (s, t); 2743 glTexCoord2f (s, t);
1476 2744
2745void glRect (float x1, float y1, float x2, float y2)
2746 CODE:
2747 glRectf (x1, y1, x2, y2);
2748
2749PROTOTYPES: ENABLE
2750
2751void glBegin (int mode)
2752
2753void glEnd ()
2754
2755void glPointSize (GLfloat size)
2756
2757void glLineWidth (GLfloat width)
2758
2759void glInterleavedArrays (int format, int stride, char *data)
2760
2761void glDrawElements (int mode, int count, int type, char *indices)
2762
2763# 1.2 void glDrawRangeElements (int mode, int start, int end
2764
1477void glTexEnv (int target, int pname, float param) 2765void glTexEnv (int target, int pname, float param)
1478 CODE: 2766 CODE:
1479 glTexEnvf (target, pname, param); 2767 glTexEnvf (target, pname, param);
1480 2768
1481void glTexParameter (int target, int pname, float param) 2769void glTexParameter (int target, int pname, float param)
1484 2772
1485void glBindTexture (int target, int name) 2773void glBindTexture (int target, int name)
1486 2774
1487void glConvolutionParameter (int target, int pname, float params) 2775void glConvolutionParameter (int target, int pname, float params)
1488 CODE: 2776 CODE:
1489 GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params)); 2777 if (gl.ConvolutionParameterf)
2778 gl.ConvolutionParameterf (target, pname, params);
1490 2779
1491void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 2780void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1492 CODE: 2781 CODE:
1493 GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D, 2782 if (gl.ConvolutionFilter2D)
1494 (target, internalformat, width, height, format, type, data)); 2783 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1495 2784
1496void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2785void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1497 CODE: 2786 CODE:
1498 GL_CALL (PFNGLSEPARABLEFILTER2DEXTPROC, glSeparableFilter2D, 2787 if (gl.SeparableFilter2D)
1499 (target, internalformat, width, height, format, type, row, column)); 2788 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1500 2789
1501void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2790void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1502 2791
1503void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2792void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1504 2793
1505void glRasterPos (int x, int y) 2794void glDrawPixels (int width, int height, int format, int type, char *pixels)
1506 CODE: 2795
1507 glRasterPos2i (x, y); 2796void glPixelZoom (float x, float y)
1508 2797
1509void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2798void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1510 2799
1511int glGenTexture () 2800int glGenTexture ()
1512 CODE: 2801 CODE:
1513{ 2802 RETVAL = gen_texture ();
1514 GLuint name;
1515 glGenTextures (1, &name);
1516 RETVAL = name;
1517}
1518 OUTPUT: 2803 OUTPUT:
1519 RETVAL 2804 RETVAL
1520 2805
1521void glDeleteTexture (int name) 2806void glDeleteTexture (int name)
1522 CODE: 2807 CODE:
1523{
1524 GLuint name_ = name;
1525 glDeleteTextures (1, &name_); 2808 del_texture (name);
1526} 2809
1527
1528int glGenList () 2810int glGenList ()
1529 CODE: 2811 CODE:
1530 RETVAL = glGenLists (1); 2812 RETVAL = glGenLists (1);
1531 OUTPUT: 2813 OUTPUT:
1532 RETVAL 2814 RETVAL
1539 2821
1540void glEndList () 2822void glEndList ()
1541 2823
1542void glCallList (int list) 2824void glCallList (int list)
1543 2825
2826MODULE = CFPlus PACKAGE = CFPlus::UI::Base
2827
2828PROTOTYPES: DISABLE
2829
2830void
2831find_widget (SV *self, NV x, NV y)
2832 PPCODE:
2833{
2834 if (within_widget (self, x, y))
2835 XPUSHs (self);
2836}
2837
2838BOOT:
2839{
2840 hover_gv = gv_fetchpv ("CFPlus::UI::HOVER", 1, SVt_NV);
2841
2842 draw_x_gv = gv_fetchpv ("CFPlus::UI::Base::draw_x", 1, SVt_NV);
2843 draw_y_gv = gv_fetchpv ("CFPlus::UI::Base::draw_y", 1, SVt_NV);
2844 draw_w_gv = gv_fetchpv ("CFPlus::UI::Base::draw_w", 1, SVt_NV);
2845 draw_h_gv = gv_fetchpv ("CFPlus::UI::Base::draw_h", 1, SVt_NV);
2846}
2847
2848void
2849draw (SV *self)
2850 CODE:
2851{
2852 HV *hv;
2853 SV **svp;
2854 NV x, y, w, h;
2855 SV *draw_x_sv = GvSV (draw_x_gv);
2856 SV *draw_y_sv = GvSV (draw_y_gv);
2857 SV *draw_w_sv = GvSV (draw_w_gv);
2858 SV *draw_h_sv = GvSV (draw_h_gv);
2859 double draw_x, draw_y;
2860
2861 if (!SvROK (self))
2862 croak ("CFPlus::Base::draw: %s not a reference", SvPV_nolen (self));
2863
2864 hv = (HV *)SvRV (self);
2865
2866 if (SvTYPE (hv) != SVt_PVHV)
2867 croak ("CFPlus::Base::draw: %s not a hashref", SvPV_nolen (self));
2868
2869 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2870 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2871
2872 if (!h || !w)
2873 XSRETURN_EMPTY;
2874
2875 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2876 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2877
2878 draw_x = SvNV (draw_x_sv) + x;
2879 draw_y = SvNV (draw_y_sv) + y;
2880
2881 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2882 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2883 XSRETURN_EMPTY;
2884
2885 sv_setnv (draw_x_sv, draw_x);
2886 sv_setnv (draw_y_sv, draw_y);
2887
2888 glPushMatrix ();
2889 glTranslated (x, y, 0);
2890
2891 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
2892 {
2893 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2894
2895 if (svp && SvTRUE (*svp))
2896 {
2897 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
2898 glEnable (GL_BLEND);
2899 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2900 glBegin (GL_QUADS);
2901 glVertex2f (0, 0);
2902 glVertex2f (w, 0);
2903 glVertex2f (w, h);
2904 glVertex2f (0, h);
2905 glEnd ();
2906 glDisable (GL_BLEND);
2907 }
2908 }
2909#if 0
2910 if ($ENV{CFPLUS_DEBUG} & 1) {
2911 glPushMatrix;
2912 glColor 1, 1, 0, 1;
2913 glTranslate 0.375, 0.375;
2914 glBegin GL_LINE_LOOP;
2915 glVertex 0 , 0;
2916 glVertex $self->{w} - 1, 0;
2917 glVertex $self->{w} - 1, $self->{h} - 1;
2918 glVertex 0 , $self->{h} - 1;
2919 glEnd;
2920 glPopMatrix;
2921 #CFPlus::UI::Label->new (w => $self->{w}, h => $self->{h}, text => $self, fontsize => 0)->_draw;
2922 }
2923#endif
2924 PUSHMARK (SP);
2925 XPUSHs (self);
2926 PUTBACK;
2927 call_method ("_draw", G_VOID | G_DISCARD);
2928 SPAGAIN;
2929
2930 glPopMatrix ();
2931
2932 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
2933 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
2934}
2935

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