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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.30 by root, Thu Apr 13 23:07:56 2006 UTC vs.
Revision 1.70 by root, Sun Apr 30 09:21:47 2006 UTC

1#ifdef _WIN32
2# include <malloc.h>
3#endif
4
1#include "EXTERN.h" 5#include "EXTERN.h"
2#include "perl.h" 6#include "perl.h"
3#include "XSUB.h" 7#include "XSUB.h"
4 8
5#include <string.h> 9#include <string.h>
6#include <stdio.h> 10#include <stdio.h>
7 11
8#include <SDL.h> 12#include <SDL.h>
9#include <SDL_image.h> 13#include <SDL_image.h>
14#include <SDL_mixer.h>
10#include <SDL_opengl.h> 15#include <SDL_opengl.h>
11 16
12#include <glib/gmacros.h> 17#include <glib/gmacros.h>
13 18
14#include <pango/pango.h> 19#include <pango/pango.h>
15#include <pango/pangofc-fontmap.h> 20#include <pango/pangofc-fontmap.h>
16#include <pango/pangoft2.h> 21#include <pango/pangoft2.h>
17 22
23#ifndef _WIN32
18#include <sys/types.h> 24# include <sys/types.h>
19#include <sys/socket.h> 25# include <sys/socket.h>
20#include <netinet/in.h> 26# include <netinet/in.h>
21#include <netinet/tcp.h> 27# include <netinet/tcp.h>
22
23#include <inttypes.h> 28# include <inttypes.h>
29#else
30 typedef unsigned char uint8_t;
31 typedef unsigned short uint16_t;
32 typedef unsigned int uint32_t;
33 typedef signed char int8_t;
34 typedef signed short int16_t;
35 typedef signed int int32_t;
36#endif
37
38#include "glext.h"
24 39
25#define FOW_DARKNESS 32 40#define FOW_DARKNESS 32
26 41
27#define MAP_EXTEND_X 32 42#define MAP_EXTEND_X 32
28#define MAP_EXTEND_Y 512 43#define MAP_EXTEND_Y 512
29 44
30static PangoContext *context; 45#define MIN_FONT_HEIGHT 10
31static PangoFontMap *fontmap; 46
47#define GL_CALL(type,func,args) \
48 { \
49 static int init_; \
50 static type fptr_; \
51 \
52 if (!init_) \
53 { \
54 init_ = 1; \
55 fptr_ = (type)SDL_GL_GetProcAddress (# func); \
56 } \
57 \
58 if (fptr_) \
59 fptr_ args; \
60 }
61
62typedef Mix_Chunk *CFClient__MixChunk;
63typedef Mix_Music *CFClient__MixMusic;
64
65typedef PangoFontDescription *CFClient__Font;
32 66
33typedef struct cf_layout { 67typedef struct cf_layout {
34 PangoLayout *pl; 68 PangoLayout *pl;
35 int base_height; 69 int base_height;
70 CFClient__Font font;
36} *CFClient__Layout; 71} *CFClient__Layout;
72
73static CFClient__Font default_font;
74static PangoContext *context;
75static PangoFontMap *fontmap;
37 76
38static void 77static void
39substitute_func (FcPattern *pattern, gpointer data) 78substitute_func (FcPattern *pattern, gpointer data)
40{ 79{
41 FcPatternAddBool (pattern, FC_HINTING , 1); 80 FcPatternAddBool (pattern, FC_HINTING , 1);
42 FcPatternAddBool (pattern, FC_AUTOHINT, 1); 81 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
43} 82}
44 83
45static void 84static void
46layout_update (CFClient__Layout self) 85layout_update_font (CFClient__Layout self)
47{ 86{
48 /* use a random scale factor to account for unknown descenders, 0.8 works 87 /* use a random scale factor to account for unknown descenders, 0.8 works
49 * reasonably well with bitstream vera 88 * reasonably well with bitstream vera
50 */ 89 */
51 PangoFontDescription *font = pango_context_get_font_description (context); 90 PangoFontDescription *font = self->font ? self->font : default_font;
52 pango_font_description_set_absolute_size (font, self->base_height * (PANGO_SCALE * 8 / 10)); 91
92 pango_font_description_set_absolute_size (font,
93 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
94
95 pango_layout_set_font_description (self->pl, font);
53} 96}
54 97
55static void 98static void
56layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 99layout_get_pixel_size (CFClient__Layout self, int *w, int *h)
57{ 100{
58 layout_update (self);
59
60 pango_layout_get_pixel_size (self->pl, w, h); 101 pango_layout_get_pixel_size (self->pl, w, h);
61 102
62 *w = (*w + 3) & ~3; 103 *w = (*w + 3) & ~3;
63 if (!*w) *w = 1; 104 if (!*w) *w = 1;
64 if (!*h) *h = 1; 105 if (!*h) *h = 1;
65} 106}
107
108typedef uint16_t mapface;
66 109
67typedef struct { 110typedef struct {
68 GLint name; 111 GLint name;
69 int w, h; 112 int w, h;
70 float s, t; 113 float s, t;
71} mapface; 114 uint8_t r, g, b, a;
115} maptex;
72 116
73typedef struct { 117typedef struct {
74 int16_t darkness; 118 int16_t darkness;
75 uint16_t face[3]; 119 mapface face[3];
76} mapcell; 120} mapcell;
77 121
78typedef struct { 122typedef struct {
79 int32_t c0, c1; 123 int32_t c0, c1;
80 mapcell *col; 124 mapcell *col;
81} maprow; 125} maprow;
82 126
83typedef struct map { 127typedef struct map {
84 int x, y, w, h; 128 int x, y, w, h;
85 int vx, vy; 129 int ox, oy; /* offset to virtual global coordinate system */
86 int faces; 130 int faces;
87 mapface *face; 131 mapface *face;
88 132
133 int texs;
134 maptex *tex;
135
89 uint32_t rows; 136 int32_t rows;
90 maprow *row; 137 maprow *row;
91} *CFClient__Map; 138} *CFClient__Map;
92 139
93static char * 140static char *
94prepend (char *ptr, int sze, int inc) 141prepend (char *ptr, int sze, int inc)
113} 160}
114 161
115#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 162#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
116#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 163#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
117 164
165static maprow *
166map_get_row (CFClient__Map self, int y)
167{
168 if (0 > y)
169 {
170 int extend = - y + MAP_EXTEND_Y;
171 Prepend (maprow, self->row, self->rows, extend);
172
173 self->rows += extend;
174 self->y += extend;
175 y += extend;
176 }
177 else if (y >= self->rows)
178 {
179 int extend = y - self->rows + MAP_EXTEND_Y;
180 Append (maprow, self->row, self->rows, extend);
181 self->rows += extend;
182 }
183
184 return self->row + y;
185}
186
187static mapcell *
188row_get_cell (maprow *row, int x)
189{
190 if (!row->col)
191 {
192 Newz (0, row->col, MAP_EXTEND_X, mapcell);
193 row->c0 = x - MAP_EXTEND_X / 4;
194 row->c1 = row->c0 + MAP_EXTEND_X;
195 }
196
197 if (row->c0 > x)
198 {
199 int extend = row->c0 - x + MAP_EXTEND_X;
200 Prepend (mapcell, row->col, row->c1 - row->c0, extend);
201 row->c0 -= extend;
202 }
203 else if (x >= row->c1)
204 {
205 int extend = x - row->c1 + MAP_EXTEND_X;
206 Append (mapcell, row->col, row->c1 - row->c0, extend);
207 row->c1 += extend;
208 }
209
210 return row->col + (x - row->c0);
211}
212
213static mapcell *
214map_get_cell (CFClient__Map self, int x, int y)
215{
216 return row_get_cell (map_get_row (self, y), x);
217}
218
118static void 219static void
119map_clear (CFClient__Map self) 220map_clear (CFClient__Map self)
120{ 221{
121 int r; 222 int r;
122 223
125 226
126 Safefree (self->row); 227 Safefree (self->row);
127 228
128 self->x = 0; 229 self->x = 0;
129 self->y = 0; 230 self->y = 0;
130 self->vx = 0; 231 self->ox = 0;
131 self->vy = 0; 232 self->oy = 0;
132 self->row = 0; 233 self->row = 0;
133 self->rows = 0; 234 self->rows = 0;
134} 235}
135 236
136static void 237static void
137map_blank (CFClient__Map self, int x0, int y0, int w, int h) 238map_blank (CFClient__Map self, int x0, int y0, int w, int h)
138{ 239{
139 int x, y; 240 int x, y;
241 maprow *row;
140 242
141 for (y = y0; y < y0 + h; y++) 243 for (y = y0; y < y0 + h; y++)
142 if (y >= 0) 244 if (y >= 0)
143 { 245 {
144 if (y >= self->rows) 246 if (y >= self->rows)
145 break; 247 break;
146 248
147 maprow *row = self->row + y; 249 row = self->row + y;
148 250
149 for (x = x0; x < x0 + w; x++) 251 for (x = x0; x < x0 + w; x++)
150 if (x >= row->c0) 252 if (x >= row->c0)
151 { 253 {
152 if (x >= row->c1) 254 if (x >= row->c1)
153 break; 255 break;
154 256
155 mapcell *cell = row->col + (x - row->c0); 257 row->col[x - row->c0].darkness = -1;
156 cell->darkness = -1;
157 cell->face [2] = 0;
158 } 258 }
159 } 259 }
160} 260}
161 261
262static void
263music_finished ()
264{
265 SDL_UserEvent ev;
266
267 ev.type = SDL_USEREVENT;
268 ev.code = 0;
269 ev.data1 = 0;
270 ev.data2 = 0;
271
272 SDL_PushEvent ((SDL_Event *)&ev);
273}
274
162MODULE = CFClient PACKAGE = CFClient 275MODULE = CFClient PACKAGE = CFClient
163 276
164PROTOTYPES: ENABLE 277PROTOTYPES: ENABLE
165 278
166BOOT: 279BOOT:
167{ 280{
281 HV *stash = gv_stashpv ("CFClient", 1);
282 static const struct {
283 const char *name;
284 IV iv;
285 } *civ, const_iv[] = {
286# define const_iv(name) { # name, (IV)name }
287 const_iv (SDL_ACTIVEEVENT),
288 const_iv (SDL_KEYDOWN),
289 const_iv (SDL_KEYUP),
290 const_iv (SDL_MOUSEMOTION),
291 const_iv (SDL_MOUSEBUTTONDOWN),
292 const_iv (SDL_MOUSEBUTTONUP),
293 const_iv (SDL_JOYAXISMOTION),
294 const_iv (SDL_JOYBALLMOTION),
295 const_iv (SDL_JOYHATMOTION),
296 const_iv (SDL_JOYBUTTONDOWN),
297 const_iv (SDL_JOYBUTTONUP),
298 const_iv (SDL_QUIT),
299 const_iv (SDL_SYSWMEVENT),
300 const_iv (SDL_EVENT_RESERVEDA),
301 const_iv (SDL_EVENT_RESERVEDB),
302 const_iv (SDL_VIDEORESIZE),
303 const_iv (SDL_VIDEOEXPOSE),
304 const_iv (SDL_USEREVENT),
305 const_iv (SDLK_KP0),
306 const_iv (SDLK_KP1),
307 const_iv (SDLK_KP2),
308 const_iv (SDLK_KP3),
309 const_iv (SDLK_KP4),
310 const_iv (SDLK_KP5),
311 const_iv (SDLK_KP6),
312 const_iv (SDLK_KP7),
313 const_iv (SDLK_KP8),
314 const_iv (SDLK_KP9),
315 const_iv (SDLK_KP_PERIOD),
316 const_iv (SDLK_KP_DIVIDE),
317 const_iv (SDLK_KP_MULTIPLY),
318 const_iv (SDLK_KP_MINUS),
319 const_iv (SDLK_KP_PLUS),
320 const_iv (SDLK_KP_ENTER),
321 const_iv (SDLK_KP_EQUALS),
322 const_iv (SDLK_UP),
323 const_iv (SDLK_DOWN),
324 const_iv (SDLK_RIGHT),
325 const_iv (SDLK_LEFT),
326 const_iv (SDLK_INSERT),
327 const_iv (SDLK_HOME),
328 const_iv (SDLK_END),
329 const_iv (SDLK_PAGEUP),
330 const_iv (SDLK_PAGEDOWN),
331 const_iv (SDLK_F1),
332 const_iv (SDLK_F2),
333 const_iv (SDLK_F3),
334 const_iv (SDLK_F4),
335 const_iv (SDLK_F5),
336 const_iv (SDLK_F6),
337 const_iv (SDLK_F7),
338 const_iv (SDLK_F8),
339 const_iv (SDLK_F9),
340 const_iv (SDLK_F10),
341 const_iv (SDLK_F11),
342 const_iv (SDLK_F12),
343 const_iv (SDLK_F13),
344 const_iv (SDLK_F14),
345 const_iv (SDLK_F15),
346 const_iv (SDLK_NUMLOCK),
347 const_iv (SDLK_CAPSLOCK),
348 const_iv (SDLK_SCROLLOCK),
349 const_iv (SDLK_RSHIFT),
350 const_iv (SDLK_LSHIFT),
351 const_iv (SDLK_RCTRL),
352 const_iv (SDLK_LCTRL),
353 const_iv (SDLK_RALT),
354 const_iv (SDLK_LALT),
355 const_iv (SDLK_RMETA),
356 const_iv (SDLK_LMETA),
357 const_iv (SDLK_LSUPER),
358 const_iv (SDLK_RSUPER),
359 const_iv (SDLK_MODE),
360 const_iv (SDLK_COMPOSE),
361 const_iv (SDLK_HELP),
362 const_iv (SDLK_PRINT),
363 const_iv (SDLK_SYSREQ),
364 const_iv (SDLK_BREAK),
365 const_iv (SDLK_MENU),
366 const_iv (SDLK_POWER),
367 const_iv (SDLK_EURO),
368 const_iv (SDLK_UNDO),
369 const_iv (KMOD_NONE),
370 const_iv (KMOD_LSHIFT),
371 const_iv (KMOD_RSHIFT),
372 const_iv (KMOD_LCTRL),
373 const_iv (KMOD_RCTRL),
374 const_iv (KMOD_LALT),
375 const_iv (KMOD_RALT),
376 const_iv (KMOD_LMETA),
377 const_iv (KMOD_RMETA),
378 const_iv (KMOD_NUM),
379 const_iv (KMOD_CAPS),
380 const_iv (KMOD_MODE),
381 const_iv (KMOD_CTRL),
382 const_iv (KMOD_SHIFT),
383 const_iv (KMOD_ALT),
384 const_iv (KMOD_META)
385# undef const_iv
386 };
387
388 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
389 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
390
168 fontmap = pango_ft2_font_map_new (); 391 fontmap = pango_ft2_font_map_new ();
169 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0); 392 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0);
170 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap); 393 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap);
171} 394}
395
396int
397SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO)
398
399void
400SDL_Quit ()
401
402void
403SDL_ListModes ()
404 PPCODE:
405{
406 SDL_Rect **m;
407
408 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
409 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
410 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
411 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
412
413 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
414 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
415 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
416 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
417
418 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
419 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
420 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
421
422 SDL_EnableUNICODE (1);
423 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
424
425 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
426
427 if (m && m != (SDL_Rect **)-1)
428 while (*m)
429 {
430 AV *av = newAV ();
431 av_push (av, newSViv ((*m)->w));
432 av_push (av, newSViv ((*m)->h));
433 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
434
435 ++m;
436 }
437}
438
439int
440SDL_SetVideoMode (int w, int h, int fullscreen)
441 CODE:
442 RETVAL = !!SDL_SetVideoMode (
443 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
444 );
445 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
446 OUTPUT:
447 RETVAL
448
449void
450SDL_GL_SwapBuffers ()
451
452void
453SDL_PollEvent ()
454 PPCODE:
455{
456 SDL_Event ev;
457
458 while (SDL_PollEvent (&ev))
459 {
460 HV *hv = newHV ();
461 hv_store (hv, "type", 4, newSViv (ev.type), 0);
462
463 switch (ev.type)
464 {
465 case SDL_KEYDOWN:
466 case SDL_KEYUP:
467 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
468 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
469 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
470 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
471 break;
472
473 case SDL_ACTIVEEVENT:
474 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
475 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
476 break;
477
478 case SDL_MOUSEMOTION:
479 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
480 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
481 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
482 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
483 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
484 break;
485
486 case SDL_MOUSEBUTTONDOWN:
487 case SDL_MOUSEBUTTONUP:
488 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
489 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
490 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
491 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
492 break;
493 }
494
495 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv)));
496 }
497}
498
499int
500Mix_OpenAudio (int frequency = 22050, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 512)
501 POSTCALL:
502 Mix_HookMusicFinished (music_finished);
503
504void
505Mix_CloseAudio ()
506
507int
508Mix_AllocateChannels (int numchans = -1)
172 509
173void 510void
174lowdelay (int fd, int val = 1) 511lowdelay (int fd, int val = 1)
175 CODE: 512 CODE:
513#ifndef _WIN32
176 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 514 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
515#endif
177 516
178char * 517char *
179gl_version () 518gl_version ()
180 CODE: 519 CODE:
181 RETVAL = (char *)glGetString (GL_VERSION); 520 RETVAL = (char *)glGetString (GL_VERSION);
191 530
192void 531void
193add_font (char *file) 532add_font (char *file)
194 CODE: 533 CODE:
195 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 534 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */
196
197void
198set_font (char *file)
199 CODE:
200{
201 int count;
202 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)file, 0, 0, &count);
203 PangoFontDescription *font = pango_fc_font_description_from_pattern (pattern, 0);
204 FcPatternDestroy (pattern);
205 pango_context_set_font_description (context, font);
206}
207 535
208void 536void
209load_image_inline (SV *image_) 537load_image_inline (SV *image_)
210 ALIAS: 538 ALIAS:
211 load_image_file = 1 539 load_image_file = 1
218 SDL_RWops *rw = ix 546 SDL_RWops *rw = ix
219 ? SDL_RWFromFile (image, "r") 547 ? SDL_RWFromFile (image, "r")
220 : SDL_RWFromConstMem (image, image_len); 548 : SDL_RWFromConstMem (image, image_len);
221 549
222 if (!rw) 550 if (!rw)
223 croak ("load_image: unable to open file"); 551 croak ("load_image: %s", SDL_GetError ());
224 552
225 surface = IMG_Load_RW (rw, 1); 553 surface = IMG_Load_RW (rw, 1);
226 if (!surface) 554 if (!surface)
227 croak ("load_image: unable to read file"); 555 croak ("load_image: %s", SDL_GetError ());
228 556
229 fmt.palette = NULL; 557 fmt.palette = NULL;
230 fmt.BitsPerPixel = 32; 558 fmt.BitsPerPixel = 32;
231 fmt.BytesPerPixel = 4; 559 fmt.BytesPerPixel = 4;
560#if SDL_BYTEORDER == SDL_LIL_ENDIAN
232 fmt.Rmask = 0x000000ff; 561 fmt.Rmask = 0x000000ff;
233 fmt.Gmask = 0x0000ff00; 562 fmt.Gmask = 0x0000ff00;
234 fmt.Bmask = 0x00ff0000; 563 fmt.Bmask = 0x00ff0000;
235 fmt.Amask = 0xff000000; 564 fmt.Amask = 0xff000000;
565#else
566 fmt.Rmask = 0xff000000;
567 fmt.Gmask = 0x00ff0000;
568 fmt.Bmask = 0x0000ff00;
569 fmt.Amask = 0x000000ff;
570#endif
236 fmt.Rloss = 0; 571 fmt.Rloss = 0;
237 fmt.Gloss = 0; 572 fmt.Gloss = 0;
238 fmt.Bloss = 0; 573 fmt.Bloss = 0;
239 fmt.Aloss = 0; 574 fmt.Aloss = 0;
240 fmt.Rshift = 0; 575 fmt.Rshift = 0;
244 fmt.colorkey = 0; 579 fmt.colorkey = 0;
245 fmt.alpha = 0; 580 fmt.alpha = 0;
246 581
247 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 582 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
248 583
584 assert (surface2->pitch == surface2->w * 4);
585
249 EXTEND (SP, 5); 586 EXTEND (SP, 5);
250 PUSHs (sv_2mortal (newSViv (surface2->w))); 587 PUSHs (sv_2mortal (newSViv (surface2->w)));
251 PUSHs (sv_2mortal (newSViv (surface2->h))); 588 PUSHs (sv_2mortal (newSViv (surface2->h)));
252 SDL_LockSurface (surface2); 589 SDL_LockSurface (surface2);
253 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 590 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
254 SDL_UnlockSurface (surface2); 591 SDL_UnlockSurface (surface2);
255 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 592 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
256 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 593 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
257 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_INT_8_8_8_8_REV))); 594 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
258 595
259 SDL_FreeSurface (surface); 596 SDL_FreeSurface (surface);
260 SDL_FreeSurface (surface2); 597 SDL_FreeSurface (surface2);
261} 598}
262 599
263void 600void
601average (int x, int y, uint32_t *data)
602 PPCODE:
603{
604 uint32_t r = 0, g = 0, b = 0, a = 0;
605
606 x = y = x * y;
607
608 while (x--)
609 {
610 uint32_t p = *data++;
611
612 r += (p ) & 255;
613 g += (p >> 8) & 255;
614 b += (p >> 16) & 255;
615 a += (p >> 24) & 255;
616 }
617
618 EXTEND (SP, 4);
619 PUSHs (sv_2mortal (newSViv (r / y)));
620 PUSHs (sv_2mortal (newSViv (g / y)));
621 PUSHs (sv_2mortal (newSViv (b / y)));
622 PUSHs (sv_2mortal (newSViv (a / y)));
623}
624
625void
626error (char *message)
627 CODE:
628#ifdef _WIN32
629 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND);
630#else
631 fprintf (stderr, "ERROR: %s\n", message);
632#endif
633
634void
264fatal (char *message) 635fatal (char *message)
265 CODE: 636 CODE:
266#ifdef WIN32 637#ifdef _WIN32
267 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 638 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND);
268#else 639#else
269 fprintf (stderr, "%s\n", message); 640 fprintf (stderr, "FATAL: %s\n", message);
270#endif 641#endif
271 exit (1); 642 exit (1);
272 643
644MODULE = CFClient PACKAGE = CFClient::Font
645
646CFClient::Font
647new_from_file (SV *class, char *path, int id = 0)
648 CODE:
649{
650 int count;
651 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
652 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
653 FcPatternDestroy (pattern);
654}
655 OUTPUT:
656 RETVAL
657
658void
659DESTROY (CFClient::Font self)
660 CODE:
661 pango_font_description_free (self);
662
663void
664make_default (CFClient::Font self)
665 CODE:
666 default_font = self;
667
273MODULE = CFClient PACKAGE = CFClient::Layout 668MODULE = CFClient PACKAGE = CFClient::Layout
274 669
275CFClient::Layout 670CFClient::Layout
276new (SV *class, int base_height = 10) 671new (SV *class, int base_height = MIN_FONT_HEIGHT)
277 CODE: 672 CODE:
278 New (0, RETVAL, 1, struct cf_layout); 673 New (0, RETVAL, 1, struct cf_layout);
674 RETVAL->pl = pango_layout_new (context);
279 RETVAL->base_height = base_height; 675 RETVAL->base_height = base_height;
280 RETVAL->pl = pango_layout_new (context); 676 RETVAL->font = 0;
281 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 677 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
678 pango_layout_set_font_description (RETVAL->pl, default_font);
282 OUTPUT: 679 OUTPUT:
283 RETVAL 680 RETVAL
284 681
285void 682void
286DESTROY (CFClient::Layout self) 683DESTROY (CFClient::Layout self)
287 CODE: 684 CODE:
288 g_object_unref (self->pl); 685 g_object_unref (self->pl);
289 Safefree (self); 686 Safefree (self);
290 687
291void 688void
292set_markup (CFClient::Layout self, SV *text_) 689set_text (CFClient::Layout self, SV *text_)
293 CODE: 690 CODE:
294{ 691{
295 STRLEN textlen; 692 STRLEN textlen;
296 char *text = SvPVutf8 (text_, textlen); 693 char *text = SvPVutf8 (text_, textlen);
297 694
695 pango_layout_set_text (self->pl, text, textlen);
696}
697
698void
699set_markup (CFClient::Layout self, SV *text_)
700 CODE:
701{
702 STRLEN textlen;
703 char *text = SvPVutf8 (text_, textlen);
704
298 pango_layout_set_markup (self->pl, text, textlen); 705 pango_layout_set_markup (self->pl, text, textlen);
299} 706}
300 707
708SV *
709get_text (CFClient::Layout self)
710 CODE:
711 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
712 SvUTF8_on (RETVAL);
713 OUTPUT:
714 RETVAL
715
716void
717set_font (CFClient::Layout self, CFClient::Font font = 0)
718 CODE:
719 if (self->font != font)
720 {
721 self->font = font;
722 layout_update_font (self);
723 }
724
301void 725void
302set_height (CFClient::Layout self, int base_height) 726set_height (CFClient::Layout self, int base_height)
303 CODE: 727 CODE:
728 if (self->base_height != base_height)
729 {
304 self->base_height = base_height; 730 self->base_height = base_height;
731 layout_update_font (self);
732 }
305 733
306void 734void
307set_width (CFClient::Layout self, int max_width = -1) 735set_width (CFClient::Layout self, int max_width = -1)
308 CODE: 736 CODE:
309 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 737 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
312size (CFClient::Layout self) 740size (CFClient::Layout self)
313 PPCODE: 741 PPCODE:
314{ 742{
315 int w, h; 743 int w, h;
316 744
317 layout_update (self);
318 layout_get_pixel_size (self, &w, &h); 745 layout_get_pixel_size (self, &w, &h);
319 746
320 EXTEND (SP, 2); 747 EXTEND (SP, 2);
321 PUSHs (sv_2mortal (newSViv (w))); 748 PUSHs (sv_2mortal (newSViv (w)));
322 PUSHs (sv_2mortal (newSViv (h))); 749 PUSHs (sv_2mortal (newSViv (h)));
325int 752int
326xy_to_index (CFClient::Layout self, int x, int y) 753xy_to_index (CFClient::Layout self, int x, int y)
327 CODE: 754 CODE:
328{ 755{
329 int index, trailing; 756 int index, trailing;
330
331 layout_update (self);
332 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 757 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
333
334 RETVAL = index; 758 RETVAL = index;
335} 759}
336 OUTPUT: 760 OUTPUT:
337 RETVAL 761 RETVAL
338 762
339void 763void
340cursor_pos (CFClient::Layout self, int index) 764cursor_pos (CFClient::Layout self, int index)
341 PPCODE: 765 PPCODE:
342{ 766{
343 PangoRectangle strong_pos; 767 PangoRectangle strong_pos;
344 layout_update (self);
345 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 768 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
346 769
347 EXTEND (SP, 3); 770 EXTEND (SP, 3);
348 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 771 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
349 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 772 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
356{ 779{
357 SV *retval; 780 SV *retval;
358 int w, h; 781 int w, h;
359 FT_Bitmap bitmap; 782 FT_Bitmap bitmap;
360 783
361 layout_update (self);
362 layout_get_pixel_size (self, &w, &h); 784 layout_get_pixel_size (self, &w, &h);
363 785
364 retval = newSV (w * h); 786 retval = newSV (w * h);
365 SvPOK_only (retval); 787 SvPOK_only (retval);
366 SvCUR_set (retval, w * h); 788 SvCUR_set (retval, w * h);
383} 805}
384 806
385MODULE = CFClient PACKAGE = CFClient::Texture 807MODULE = CFClient PACKAGE = CFClient::Texture
386 808
387void 809void
388draw_quad (SV *self, double x, double y, double w = 0, double h = 0) 810draw_quad (SV *self, float x, float y, float w = 0, float h = 0)
389 PROTOTYPE: $$$;$$ 811 PROTOTYPE: $$$;$$
390 CODE: 812 CODE:
391{ 813{
392 HV *hv = (HV *)SvRV (self); 814 HV *hv = (HV *)SvRV (self);
393 double s = SvNV (*hv_fetch (hv, "s", 1, 1)); 815 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
394 double t = SvNV (*hv_fetch (hv, "t", 1, 1)); 816 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
395 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 817 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
818 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
396 819
397 if (items < 5) 820 if (items < 5)
398 { 821 {
399 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 822 w = SvNV (*hv_fetch (hv, "w", 1, 1));
400 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 823 h = SvNV (*hv_fetch (hv, "h", 1, 1));
401 } 824 }
402 825
403 glBindTexture (GL_TEXTURE_2D, name); 826 glBindTexture (GL_TEXTURE_2D, name);
827 if (wrap_mode) {
828 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
829 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
830 }
404 glBegin (GL_QUADS); 831 glBegin (GL_QUADS);
405 glTexCoord2d (0, 0); glVertex2d (x , y ); 832 glTexCoord2f (0, 0); glVertex2f (x , y );
406 glTexCoord2d (0, t); glVertex2d (x , y + h); 833 glTexCoord2f (0, t); glVertex2f (x , y + h);
407 glTexCoord2d (s, t); glVertex2d (x + w, y + h); 834 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
408 glTexCoord2d (s, 0); glVertex2d (x + w, y ); 835 glTexCoord2f (s, 0); glVertex2f (x + w, y );
409 glEnd (); 836 glEnd ();
410} 837}
411 838
412MODULE = CFClient PACKAGE = CFClient::Map 839MODULE = CFClient PACKAGE = CFClient::Map
413 840
414CFClient::Map 841CFClient::Map
415new (SV *class, int map_width, int map_height) 842new (SV *class, int map_width, int map_height)
416 CODE: 843 CODE:
417 New (0, RETVAL, 1, struct map); 844 New (0, RETVAL, 1, struct map);
418 RETVAL->x = 0; 845 RETVAL->x = 0;
419 RETVAL->y = 0; 846 RETVAL->y = 0;
420 RETVAL->w = map_width; 847 RETVAL->w = map_width;
421 RETVAL->h = map_height; 848 RETVAL->h = map_height;
422 RETVAL->vx = 0; 849 RETVAL->ox = 0;
423 RETVAL->vy = 0; 850 RETVAL->oy = 0;
424 RETVAL->faces = 8192; 851 RETVAL->faces = 8192;
425 Newz (0, RETVAL->face, RETVAL->faces, mapface); 852 Newz (0, RETVAL->face, RETVAL->faces, mapface);
853 RETVAL->texs = 8192;
854 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
426 RETVAL->rows = 0; 855 RETVAL->rows = 0;
427 RETVAL->row = 0; 856 RETVAL->row = 0;
428 OUTPUT: 857 OUTPUT:
429 RETVAL 858 RETVAL
430 859
441clear (CFClient::Map self) 870clear (CFClient::Map self)
442 CODE: 871 CODE:
443 map_clear (self); 872 map_clear (self);
444 873
445void 874void
446set_texture (CFClient::Map self, int face, int name, int w, int h, float s, float t) 875set_face (CFClient::Map self, int face, int texid)
447 CODE: 876 CODE:
448{ 877{
449 while (self->faces < face) 878 while (self->faces <= face)
450 { 879 {
451 Append (mapface, self->face, self->faces, self->faces); 880 Append (mapface, self->face, self->faces, self->faces);
452 self->faces *= 2; 881 self->faces *= 2;
453 } 882 }
454 883
455 self->face [face].name = name;
456 self->face [face].w = w; 884 self->face [face] = texid;
457 self->face [face].h = h;
458 self->face [face].s = s;
459 self->face [face].t = t;
460} 885}
886
887void
888set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
889 CODE:
890{
891 while (self->texs <= texid)
892 {
893 Append (maptex, self->tex, self->texs, self->texs);
894 self->texs *= 2;
895 }
896
897 {
898 maptex *tex = self->tex + texid;
899
900 tex->name = name;
901 tex->w = w;
902 tex->h = h;
903 tex->s = s;
904 tex->t = t;
905 tex->r = r;
906 tex->g = g;
907 tex->b = b;
908 tex->a = a;
909 }
910}
911
912int
913ox (CFClient::Map self)
914 ALIAS:
915 oy = 1
916 CODE:
917 switch (ix)
918 {
919 case 0: RETVAL = self->ox; break;
920 case 1: RETVAL = self->oy; break;
921 }
922 OUTPUT:
923 RETVAL
461 924
462void 925void
463scroll (CFClient::Map self, int dx, int dy) 926scroll (CFClient::Map self, int dx, int dy)
464 CODE: 927 CODE:
465{ 928{
471 if (dy > 0) 934 if (dy > 0)
472 map_blank (self, self->x, self->y, self->w, dy - 1); 935 map_blank (self, self->x, self->y, self->w, dy - 1);
473 else if (dy < 0) 936 else if (dy < 0)
474 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 937 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy);
475 938
476 self->x += dx; 939 self->ox += dx; self->x += dx;
477 self->y += dy; 940 self->oy += dy; self->y += dy;
478 941
479 while (self->y < 0) 942 while (self->y < 0)
480 { 943 {
481 Prepend (maprow, self->row, self->rows, MAP_EXTEND_Y); 944 Prepend (maprow, self->row, self->rows, MAP_EXTEND_Y);
482 945
489map1a_update (CFClient::Map self, SV *data_) 952map1a_update (CFClient::Map self, SV *data_)
490 CODE: 953 CODE:
491{ 954{
492 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 955 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
493 uint8_t *data_end = (uint8_t *)SvEND (data_); 956 uint8_t *data_end = (uint8_t *)SvEND (data_);
494 957 mapcell *cell;
958 int x, y, flags;
959
495 while (data < data_end) 960 while (data < data_end)
496 { 961 {
497 int flags = (data [0] << 8) + data [1]; data += 2; 962 flags = (data [0] << 8) + data [1]; data += 2;
498 963
499 int x = ((flags >> 10) & 63) + self->x; 964 x = ((flags >> 10) & 63) + self->x;
500 int y = ((flags >> 4) & 63) + self->y; 965 y = ((flags >> 4) & 63) + self->y;
501 966
502 while (y >= self->rows) 967 cell = map_get_cell (self, x, y);
503 {
504 Prepend (maprow, self->row, self->rows, MAP_EXTEND_Y);
505
506 self->rows += MAP_EXTEND_Y;
507 }
508
509 maprow *row = self->row + y;
510
511 if (!row->col)
512 {
513 Newz (0, row->col, MAP_EXTEND_X, mapcell);
514 row->c0 = self->x - MAP_EXTEND_X / 4;
515 row->c1 = row->c0 + MAP_EXTEND_X;
516 }
517
518 if (row->c0 > x)
519 {
520 int extend = row->c0 - x + MAP_EXTEND_X;
521 Prepend (mapcell, row->col, row->c1 - row->c0, extend);
522 row->c0 -= extend;
523 }
524 else if (x >= row->c1)
525 {
526 int extend = x - row->c1 + MAP_EXTEND_X;
527 Append (mapcell, row->col, row->c1 - row->c0, extend);
528 row->c1 += extend;
529 }
530
531 assert (y >= 0);
532 assert (y < self->rows);
533 assert (x >= row->c0);
534 assert (x < row->c1);
535 mapcell *cell = row->col + (x - row->c0);
536 968
537 if (flags & 15) 969 if (flags & 15)
538 { 970 {
539 if (cell->darkness < 0 && x < self->w && y < self->h) 971 if (cell->darkness < 0)
540 { 972 {
541 cell->darkness = 0; 973 cell->darkness = 0;
542 cell->face [0] = 0; 974 cell->face [0] = 0;
543 cell->face [1] = 0; 975 cell->face [1] = 0;
544 cell->face [2] = 0; 976 cell->face [2] = 0;
545 } 977 }
546 978
547 cell->darkness = flags & 8 ? *data++ : 255; 979 cell->darkness = flags & 8 ? *data++ : 255;
980
981 //TODO: don't trust server data to be in-range(!)
548 982
549 if (flags & 4) 983 if (flags & 4)
550 { 984 {
551 cell->face [0] = (data [0] << 8) + data [1]; data += 2; 985 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
552 } 986 }
553 987
554 if (flags & 2) 988 if (flags & 2)
555 { 989 {
556 cell->face [1] = (data [0] << 8) + data [1]; data += 2; 990 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2;
557 } 991 }
558 992
559 if (flags & 1) 993 if (flags & 1)
560 { 994 {
561 cell->face [2] = (data [0] << 8) + data [1]; data += 2; 995 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
562 } 996 }
563 } 997 }
564 else 998 else
999 cell->darkness = -1;
1000 }
1001}
1002
1003SV *
1004mapmap (CFClient::Map self, int x0, int y0, int w, int h)
1005 CODE:
1006{
1007 int x1, x;
1008 int y1, y;
1009 int z;
1010 SV *map_sv = newSV (w * h * sizeof (uint32_t));
1011 uint32_t *map = (uint32_t *)SvPVX (map_sv);
1012
1013 SvPOK_only (map_sv);
1014 SvCUR_set (map_sv, w * h * sizeof (uint32_t));
1015
1016 x0 += self->x; x1 = x0 + w;
1017 y0 += self->y; y1 = y0 + h;
1018
1019 for (y = y0; y < y1; y++)
1020 {
1021 maprow *row = 0 <= y && y < self->rows
1022 ? self->row + y
1023 : 0;
1024
1025 for (x = x0; x < x1; x++)
565 { 1026 {
566 cell->darkness = -1; 1027 int r = 32, g = 32, b = 32, a = 192;
567 cell->face [2] = 0; 1028
1029 if (row && row->c0 <= x && x < row->c1)
1030 {
1031 mapcell *cell = row->col + (x - row->c0);
1032
1033 for (z = 0; z <= 0; z++)
1034 {
1035 mapface face = cell->face [z];
1036
1037 if (face)
1038 {
1039 maptex tex = self->tex [face];
1040 int a0 = 255 - tex.a;
1041 int a1 = tex.a;
1042
1043 r = (r * a0 + tex.r * a1) / 255;
1044 g = (g * a0 + tex.g * a1) / 255;
1045 b = (b * a0 + tex.b * a1) / 255;
1046 a = (a * a0 + tex.a * a1) / 255;
1047 }
1048 }
1049 }
1050
1051 *map++ = (r )
1052 | (g << 8)
1053 | (b << 16)
1054 | (a << 24);
568 } 1055 }
569 } 1056 }
570}
571 1057
1058 RETVAL = map_sv;
1059}
1060 OUTPUT:
1061 RETVAL
1062
572void 1063void
573draw (CFClient::Map self, int x0, int y0, int sw, int sh) 1064draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
574 CODE: 1065 PPCODE:
575{ 1066{
1067 int vx, vy;
1068 int x, y, z;
1069 int last_name;
1070 mapface face;
1071 int sw4 = (sw + 3) & ~3;
1072 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1073 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1074
1075 memset (darkness, 255, sw4 * sh);
1076 SvPOK_only (darkness_sv);
1077 SvCUR_set (darkness_sv, sw4 * sh);
1078
1079 vx = self->x + (self->w - sw) / 2 - shift_x;
1080 vy = self->y + (self->h - sh) / 2 - shift_y;
1081
1082 /*
576 int vx = self->vx = self->w >= sw 1083 int vx = self->vx = self->w >= sw
577 ? self->x + (self->w - sw) / 2 1084 ? self->x + (self->w - sw) / 2
578 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1085 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
579 1086
580 int vy = self->vy = self->h >= sh 1087 int vy = self->vy = self->h >= sh
581 ? self->y + (self->h - sh) / 2 1088 ? self->y + (self->h - sh) / 2
582 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1089 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1090 */
583 1091
584 glColor4ub (255, 255, 255, 255); 1092 glColor4ub (255, 255, 255, 255);
585 1093
586 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1094 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
587 glEnable (GL_BLEND); 1095 glEnable (GL_BLEND);
588 glEnable (GL_TEXTURE_2D); 1096 glEnable (GL_TEXTURE_2D);
589 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1097 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
590 1098
591 int x, y, z;
592
593 int last_name = 0;
594
595 glBegin (GL_QUADS); 1099 glBegin (GL_QUADS);
1100
1101 last_name = 0;
596 1102
597 for (z = 0; z < 3; z++) 1103 for (z = 0; z < 3; z++)
598 for (y = 0; y < sh; y++) 1104 for (y = 0; y < sh; y++)
599 if (0 <= y + vy && y + vy < self->rows) 1105 if (0 <= y + vy && y + vy < self->rows)
600 { 1106 {
602 1108
603 for (x = 0; x < sw; x++) 1109 for (x = 0; x < sw; x++)
604 if (row->c0 <= x + vx && x + vx < row->c1) 1110 if (row->c0 <= x + vx && x + vx < row->c1)
605 { 1111 {
606 mapcell *cell = row->col + (x + vx - row->c0); 1112 mapcell *cell = row->col + (x + vx - row->c0);
1113
1114 darkness[y * sw4 + x] = cell->darkness < 0
1115 ? 255 - FOW_DARKNESS
1116 : 255 - cell->darkness;
1117
607 uint16_t face = cell->face [z]; 1118 face = cell->face [z];
608 1119
609 if (face) 1120 if (face)
610 { 1121 {
611 mapface tex = self->face [face]; 1122 maptex tex = self->tex [face];
612 1123
613 int px = (x + 1) * 32 - tex.w; 1124 int px = (x + 1) * 32 - tex.w;
614 int py = (y + 1) * 32 - tex.h; 1125 int py = (y + 1) * 32 - tex.h;
615 1126
616 if (last_name != tex.name) 1127 if (last_name != tex.name)
628 } 1139 }
629 } 1140 }
630 } 1141 }
631 1142
632 glEnd (); 1143 glEnd ();
633}
634 1144
1145 glDisable (GL_TEXTURE_2D);
1146 glDisable (GL_BLEND);
1147
1148 EXTEND (SP, 3);
1149 PUSHs (sv_2mortal (newSViv (sw4)));
1150 PUSHs (sv_2mortal (newSViv (sh)));
1151 PUSHs (darkness_sv);
1152}
1153
1154SV *
1155get_rect (CFClient::Map self, int x0, int y0, int w, int h)
1156 CODE:
1157{
1158 int x, y, x1, y1;
1159 SV *data_sv = newSV (w * h * 7 + 5);
1160 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1161
1162 *data++ = 0; /* version 0 format */
1163 *data++ = w >> 8; *data++ = w;
1164 *data++ = h >> 8; *data++ = h;
1165
1166 // we need to do this 'cause we don't keep an absolute coord system for rows
1167 // TODO: treat rows as we treat columns
1168 map_get_row (self, y0 + self->y - self->oy);//D
1169 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1170
1171 x0 += self->x - self->ox;
1172 y0 += self->y - self->oy;
1173
1174 x1 = x0 + w;
1175 y1 = y0 + h;
1176
1177 for (y = y0; y < y1; y++)
1178 {
1179 maprow *row = 0 <= y && y < self->rows
1180 ? self->row + y
1181 : 0;
1182
1183 for (x = x0; x < x1; x++)
1184 {
1185 if (row && row->c0 <= x && x < row->c1)
1186 {
1187 mapcell *cell = row->col + (x - row->c0);
1188 uint8_t flags = 0;
1189
1190 if (cell->face [0]) flags |= 1;
1191 if (cell->face [1]) flags |= 2;
1192 if (cell->face [2]) flags |= 4;
1193
1194 *data++ = flags;
1195
1196 if (flags & 1)
1197 {
1198 *data++ = cell->face [0] >> 8;
1199 *data++ = cell->face [0];
1200 }
1201
1202 if (flags & 2)
1203 {
1204 *data++ = cell->face [1] >> 8;
1205 *data++ = cell->face [1];
1206 }
1207
1208 if (flags & 4)
1209 {
1210 *data++ = cell->face [2] >> 8;
1211 *data++ = cell->face [2];
1212 }
1213 }
1214 else
1215 *data++ = 0;
1216 }
1217 }
1218
1219 SvPOK_only (data_sv);
1220 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
1221 RETVAL = data_sv;
1222}
1223 OUTPUT:
1224 RETVAL
1225
1226void
1227set_rect (CFClient::Map self, int x0, int y0, uint8_t *data)
1228 PPCODE:
1229{
1230 int x, y, z;
1231 int w, h;
1232 int x1, y1;
1233
1234 if (*data++ != 0)
1235 return; /* version mismatch */
1236
1237 w = *data++ << 8; w |= *data++;
1238 h = *data++ << 8; h |= *data++;
1239
1240 // we need to do this 'cause we don't keep an absolute coord system for rows
1241 // TODO: treat rows as we treat columns
1242 map_get_row (self, y0 + self->y - self->oy);//D
1243 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1244
1245 x0 += self->x - self->ox;
1246 y0 += self->y - self->oy;
1247
1248 x1 = x0 + w;
1249 y1 = y0 + h;
1250
1251 for (y = y0; y < y1; y++)
1252 {
1253 maprow *row = map_get_row (self, y);
1254
1255 for (x = x0; x < x1; x++)
1256 {
1257 uint8_t flags = *data++;
1258
1259 if (flags)
1260 {
1261 mapface face[3] = { 0, 0, 0 };
1262
1263 mapcell *cell = row_get_cell (row, x);
1264
1265 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
1266 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
1267 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
1268
1269 if (cell->darkness <= 0)
1270 {
1271 cell->darkness = -1;
1272
1273 for (z = 0; z <= 2; z++)
1274 {
1275 cell->face[z] = face[z];
1276
1277 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name))
1278 XPUSHs (sv_2mortal (newSViv (face[z])));
1279 }
1280 }
1281 }
1282 }
1283 }
1284}
1285
1286MODULE = CFClient PACKAGE = CFClient::MixChunk
1287
1288CFClient::MixChunk
1289new_from_file (SV *class, char *path)
1290 CODE:
1291 RETVAL = Mix_LoadWAV (path);
1292 OUTPUT:
1293 RETVAL
1294
1295void
1296DESTROY (CFClient::MixChunk self)
1297 CODE:
1298 Mix_FreeChunk (self);
1299
1300int
1301volume (CFClient::MixChunk self, int volume = -1)
1302 CODE:
1303 RETVAL = Mix_VolumeChunk (self, volume);
1304 OUTPUT:
1305 RETVAL
1306
1307int
1308play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1309 CODE:
1310 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1311 OUTPUT:
1312 RETVAL
1313
1314MODULE = CFClient PACKAGE = CFClient::MixMusic
1315
1316int
1317volume (int volume = -1)
1318 CODE:
1319 RETVAL = Mix_VolumeMusic (volume);
1320 OUTPUT:
1321 RETVAL
1322
1323CFClient::MixMusic
1324new_from_file (SV *class, char *path)
1325 CODE:
1326 RETVAL = Mix_LoadMUS (path);
1327 OUTPUT:
1328 RETVAL
1329
1330void
1331DESTROY (CFClient::MixMusic self)
1332 CODE:
1333 Mix_FreeMusic (self);
1334
1335int
1336play (CFClient::MixMusic self, int loops = -1)
1337 CODE:
1338 RETVAL = Mix_PlayMusic (self, loops);
1339 OUTPUT:
1340 RETVAL
1341
1342MODULE = CFClient PACKAGE = CFClient::OpenGL
1343
1344BOOT:
1345{
1346 HV *stash = gv_stashpv ("CFClient::OpenGL", 1);
1347 static const struct {
1348 const char *name;
1349 IV iv;
1350 } *civ, const_iv[] = {
1351# define const_iv(name) { # name, (IV)name }
1352 const_iv (GL_COLOR_MATERIAL),
1353 const_iv (GL_SMOOTH),
1354 const_iv (GL_FLAT),
1355 const_iv (GL_DITHER),
1356 const_iv (GL_BLEND),
1357 const_iv (GL_SCISSOR_TEST),
1358 const_iv (GL_AND),
1359 const_iv (GL_ONE),
1360 const_iv (GL_ZERO),
1361 const_iv (GL_SRC_ALPHA),
1362 const_iv (GL_SRC_ALPHA_SATURATE),
1363 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1364 const_iv (GL_ONE_MINUS_DST_ALPHA),
1365 const_iv (GL_RGB),
1366 const_iv (GL_RGBA),
1367 const_iv (GL_UNSIGNED_BYTE),
1368 const_iv (GL_ALPHA),
1369 const_iv (GL_FLOAT),
1370 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1371 const_iv (GL_COMPILE),
1372 const_iv (GL_TEXTURE_1D),
1373 const_iv (GL_TEXTURE_2D),
1374 const_iv (GL_TEXTURE_ENV),
1375 const_iv (GL_TEXTURE_MAG_FILTER),
1376 const_iv (GL_TEXTURE_MIN_FILTER),
1377 const_iv (GL_TEXTURE_ENV_MODE),
1378 const_iv (GL_TEXTURE_WRAP_S),
1379 const_iv (GL_TEXTURE_WRAP_T),
1380 const_iv (GL_CLAMP),
1381 const_iv (GL_REPEAT),
1382 const_iv (GL_NEAREST),
1383 const_iv (GL_LINEAR),
1384 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1385 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1386 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1387 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1388 const_iv (GL_GENERATE_MIPMAP),
1389 const_iv (GL_MODULATE),
1390 const_iv (GL_DECAL),
1391 const_iv (GL_REPLACE),
1392 const_iv (GL_COLOR_BUFFER_BIT),
1393 const_iv (GL_PROJECTION),
1394 const_iv (GL_MODELVIEW),
1395 const_iv (GL_COLOR_LOGIC_OP),
1396 const_iv (GL_SEPARABLE_2D),
1397 const_iv (GL_CONVOLUTION_2D),
1398 const_iv (GL_CONVOLUTION_BORDER_MODE),
1399 const_iv (GL_CONSTANT_BORDER),
1400 const_iv (GL_LINES),
1401 const_iv (GL_QUADS),
1402 const_iv (GL_LINE_LOOP),
1403 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1404 const_iv (GL_FASTEST),
1405# undef const_iv
1406 };
1407
1408 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1409 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1410}
1411
1412int glGetError ()
1413
1414void glClear (int mask)
1415
1416void glClearColor (float r, float g, float b, float a = 1.0)
1417 PROTOTYPE: @
1418
1419void glEnable (int cap)
1420
1421void glDisable (int cap)
1422
1423void glShadeModel (int mode)
1424
1425void glHint (int target, int mode)
1426
1427void glBlendFunc (int sfactor, int dfactor)
1428
1429void glLogicOp (int opcode)
1430
1431void glColorMask (int red, int green, int blue, int alpha)
1432
1433void glMatrixMode (int mode)
1434
1435void glPushMatrix ()
1436
1437void glPopMatrix ()
1438
1439void glLoadIdentity ()
1440
1441# near and far are due to microsofts buggy c compiler
1442void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1443
1444void glViewport (int x, int y, int width, int height)
1445
1446void glScissor (int x, int y, int width, int height)
1447
1448void glTranslate (float x, float y, float z = 0.)
1449 CODE:
1450 glTranslatef (x, y, z);
1451
1452void glScale (float x, float y, float z = 1.)
1453 CODE:
1454 glScalef (x, y, z);
1455
1456void glRotate (float angle, float x, float y, float z)
1457 CODE:
1458 glRotatef (angle, x, y, z);
1459
1460void glBegin (int mode)
1461
1462void glEnd ()
1463
1464void glColor (float r, float g, float b, float a = 1.0)
1465 PROTOTYPE: @
1466 CODE:
1467 glColor4ub (r * 255., g * 255., b * 255., a * 255.);
1468
1469void glVertex (float x, float y, float z = 0.)
1470 CODE:
1471 glVertex3f (x, y, z);
1472
1473void glTexCoord (float s, float t)
1474 CODE:
1475 glTexCoord2f (s, t);
1476
1477void glTexEnv (int target, int pname, float param)
1478 CODE:
1479 glTexEnvf (target, pname, param);
1480
1481void glTexParameter (int target, int pname, float param)
1482 CODE:
1483 glTexParameterf (target, pname, param);
1484
1485void glBindTexture (int target, int name)
1486
1487void glConvolutionParameter (int target, int pname, float params)
1488 CODE:
1489 GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params));
1490
1491void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1492 CODE:
1493 GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D,
1494 (target, internalformat, width, height, format, type, data));
1495
1496void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1497 CODE:
1498 GL_CALL (PFNGLSEPARABLEFILTER2DEXTPROC, glSeparableFilter2D,
1499 (target, internalformat, width, height, format, type, row, column));
1500
1501void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1502
1503void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1504
1505void glRasterPos (int x, int y)
1506 CODE:
1507 glRasterPos2i (x, y);
1508
1509void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1510
1511int glGenTexture ()
1512 CODE:
1513{
1514 GLuint name;
1515 glGenTextures (1, &name);
1516 RETVAL = name;
1517}
1518 OUTPUT:
1519 RETVAL
1520
1521void glDeleteTexture (int name)
1522 CODE:
1523{
1524 GLuint name_ = name;
1525 glDeleteTextures (1, &name_);
1526}
1527
1528int glGenList ()
1529 CODE:
1530 RETVAL = glGenLists (1);
1531 OUTPUT:
1532 RETVAL
1533
1534void glDeleteList (int list)
1535 CODE:
1536 glDeleteLists (list, 1);
1537
1538void glNewList (int list, int mode = GL_COMPILE)
1539
1540void glEndList ()
1541
1542void glCallList (int list)
1543

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