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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.70 by root, Sun Apr 30 09:21:47 2006 UTC vs.
Revision 1.99 by root, Mon May 29 02:11:03 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
2# include <malloc.h> 3# include <malloc.h>
4# include <windows.h>
5# pragma warning(disable:4244)
3#endif 6#endif
4 7
5#include "EXTERN.h" 8#include "EXTERN.h"
6#include "perl.h" 9#include "perl.h"
7#include "XSUB.h" 10#include "XSUB.h"
8 11
12#include <math.h>
9#include <string.h> 13#include <string.h>
10#include <stdio.h> 14#include <stdio.h>
11 15
12#include <SDL.h> 16#include <SDL.h>
17#include <SDL_endian.h>
13#include <SDL_image.h> 18#include <SDL_image.h>
14#include <SDL_mixer.h> 19#include <SDL_mixer.h>
15#include <SDL_opengl.h> 20#include <SDL_opengl.h>
16 21
17#include <glib/gmacros.h> 22#include <glib/gmacros.h>
18 23
19#include <pango/pango.h> 24#include <pango/pango.h>
20#include <pango/pangofc-fontmap.h> 25#include <pango/pangofc-fontmap.h>
21#include <pango/pangoft2.h> 26#include <pango/pangoft2.h>
27#include <pango/pangocairo.h>
22 28
23#ifndef _WIN32 29#ifndef _WIN32
24# include <sys/types.h> 30# include <sys/types.h>
25# include <sys/socket.h> 31# include <sys/socket.h>
26# include <netinet/in.h> 32# include <netinet/in.h>
63typedef Mix_Music *CFClient__MixMusic; 69typedef Mix_Music *CFClient__MixMusic;
64 70
65typedef PangoFontDescription *CFClient__Font; 71typedef PangoFontDescription *CFClient__Font;
66 72
67typedef struct cf_layout { 73typedef struct cf_layout {
68 PangoLayout *pl; 74 PangoLayout *pl; // either derived from a cairo or ft2 context
75 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
76 float r, g, b, a; // default color for rgba mode
69 int base_height; 77 int base_height;
70 CFClient__Font font; 78 CFClient__Font font;
71} *CFClient__Layout; 79} *CFClient__Layout;
72 80
73static CFClient__Font default_font; 81static CFClient__Font default_font;
74static PangoContext *context; 82static PangoContext *ft2_context, *cairo_context;
75static PangoFontMap *fontmap; 83static PangoFontMap *ft2_fontmap, *cairo_fontmap;
76 84
77static void 85static void
78substitute_func (FcPattern *pattern, gpointer data) 86substitute_func (FcPattern *pattern, gpointer data)
79{ 87{
80 FcPatternAddBool (pattern, FC_HINTING , 1); 88 FcPatternAddBool (pattern, FC_HINTING , 1);
89#ifdef _WIN32
90 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
91#else
81 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 92 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
93#endif
82} 94}
83 95
84static void 96static void
85layout_update_font (CFClient__Layout self) 97layout_update_font (CFClient__Layout self)
86{ 98{
98static void 110static void
99layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 111layout_get_pixel_size (CFClient__Layout self, int *w, int *h)
100{ 112{
101 pango_layout_get_pixel_size (self->pl, w, h); 113 pango_layout_get_pixel_size (self->pl, w, h);
102 114
103 *w = (*w + 3) & ~3;
104 if (!*w) *w = 1; 115 if (!*w) *w = 1;
105 if (!*h) *h = 1; 116 if (!*h) *h = 1;
117
118 *w = (*w + 3) & ~3;
106} 119}
107 120
108typedef uint16_t mapface; 121typedef uint16_t mapface;
109 122
110typedef struct { 123typedef struct {
258 } 271 }
259 } 272 }
260} 273}
261 274
262static void 275static void
263music_finished () 276music_finished (void)
264{ 277{
265 SDL_UserEvent ev; 278 SDL_UserEvent ev;
266 279
267 ev.type = SDL_USEREVENT; 280 ev.type = SDL_USEREVENT;
268 ev.code = 0; 281 ev.code = 0;
269 ev.data1 = 0; 282 ev.data1 = 0;
283 ev.data2 = 0;
284
285 SDL_PushEvent ((SDL_Event *)&ev);
286}
287
288static void
289channel_finished (int channel)
290{
291 SDL_UserEvent ev;
292
293 ev.type = SDL_USEREVENT;
294 ev.code = 1;
295 ev.data1 = (void *)(long)channel;
270 ev.data2 = 0; 296 ev.data2 = 0;
271 297
272 SDL_PushEvent ((SDL_Event *)&ev); 298 SDL_PushEvent ((SDL_Event *)&ev);
273} 299}
274 300
385# undef const_iv 411# undef const_iv
386 }; 412 };
387 413
388 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 414 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
389 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 415 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
416}
390 417
418void
419pango_init ()
420 CODE:
421{
422 // delayed, so it can pick up new fonts added by AddFontResourceEx
391 fontmap = pango_ft2_font_map_new (); 423 ft2_fontmap = pango_ft2_font_map_new ();
392 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0); 424 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0);
393 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap); 425 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap);
426
427 cairo_fontmap = pango_cairo_font_map_get_default ();
428 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
394} 429}
395 430
396int 431int
397SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 432SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO)
398 433
408 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 443 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
409 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 444 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
410 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 445 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
411 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 446 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
412 447
448 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
449 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 16);
450
413 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 451 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
414 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 452 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
415 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 453 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
416 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 454 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
417 455
418 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 456 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
419 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
420 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
421 457
422 SDL_EnableUNICODE (1); 458 SDL_EnableUNICODE (1);
423 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 459 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
424 460
425 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 461 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
434 470
435 ++m; 471 ++m;
436 } 472 }
437} 473}
438 474
475char *
476SDL_GetError ()
477
439int 478int
440SDL_SetVideoMode (int w, int h, int fullscreen) 479SDL_SetVideoMode (int w, int h, int fullscreen)
441 CODE: 480 CODE:
442 RETVAL = !!SDL_SetVideoMode ( 481 RETVAL = !!SDL_SetVideoMode (
443 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 482 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
446 OUTPUT: 485 OUTPUT:
447 RETVAL 486 RETVAL
448 487
449void 488void
450SDL_GL_SwapBuffers () 489SDL_GL_SwapBuffers ()
490
491char *
492SDL_GetKeyName (int sym)
451 493
452void 494void
453SDL_PollEvent () 495SDL_PollEvent ()
454 PPCODE: 496 PPCODE:
455{ 497{
474 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 516 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
475 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 517 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
476 break; 518 break;
477 519
478 case SDL_MOUSEMOTION: 520 case SDL_MOUSEMOTION:
521 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
522
479 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 523 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
480 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 524 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
481 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 525 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
482 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 526 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
483 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 527 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
484 break; 528 break;
485 529
486 case SDL_MOUSEBUTTONDOWN: 530 case SDL_MOUSEBUTTONDOWN:
487 case SDL_MOUSEBUTTONUP: 531 case SDL_MOUSEBUTTONUP:
532 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
533
488 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 534 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
489 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 535 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
490 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 536 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
491 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 537 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
492 break; 538 break;
539
540 case SDL_USEREVENT:
541 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
542 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
543 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
544 break;
493 } 545 }
494 546
495 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 547 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv)));
496 } 548 }
497} 549}
498 550
499int 551int
500Mix_OpenAudio (int frequency = 22050, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 512) 552Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
501 POSTCALL: 553 POSTCALL:
502 Mix_HookMusicFinished (music_finished); 554 Mix_HookMusicFinished (music_finished);
555 Mix_ChannelFinished (channel_finished);
503 556
504void 557void
505Mix_CloseAudio () 558Mix_CloseAudio ()
506 559
507int 560int
512 CODE: 565 CODE:
513#ifndef _WIN32 566#ifndef _WIN32
514 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 567 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
515#endif 568#endif
516 569
517char *
518gl_version ()
519 CODE:
520 RETVAL = (char *)glGetString (GL_VERSION);
521 OUTPUT:
522 RETVAL
523
524char *
525gl_extensions ()
526 CODE:
527 RETVAL = (char *)glGetString (GL_EXTENSIONS);
528 OUTPUT:
529 RETVAL
530
531void 570void
532add_font (char *file) 571add_font (char *file)
533 CODE: 572 CODE:
534 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 573 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */
574#ifdef _WIN32
575 // cairo... sigh... requires win2000
576 AddFontResourceEx (file, FR_PRIVATE, 0);
577#endif
535 578
536void 579void
537load_image_inline (SV *image_) 580load_image_inline (SV *image_)
538 ALIAS: 581 ALIAS:
539 load_image_file = 1 582 load_image_file = 1
623} 666}
624 667
625void 668void
626error (char *message) 669error (char *message)
627 CODE: 670 CODE:
671 fprintf (stderr, "ERROR: %s\n", message);
628#ifdef _WIN32 672#ifdef _WIN32
629 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 673 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
630#else
631 fprintf (stderr, "ERROR: %s\n", message);
632#endif 674#endif
633 675
634void 676void
635fatal (char *message) 677fatal (char *message)
636 CODE: 678 CODE:
679 fprintf (stderr, "FATAL: %s\n", message);
637#ifdef _WIN32 680#ifdef _WIN32
638 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 681 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
639#else
640 fprintf (stderr, "FATAL: %s\n", message);
641#endif 682#endif
642 exit (1); 683 exit (1);
643 684
644MODULE = CFClient PACKAGE = CFClient::Font 685MODULE = CFClient PACKAGE = CFClient::Font
645 686
666 default_font = self; 707 default_font = self;
667 708
668MODULE = CFClient PACKAGE = CFClient::Layout 709MODULE = CFClient PACKAGE = CFClient::Layout
669 710
670CFClient::Layout 711CFClient::Layout
671new (SV *class, int base_height = MIN_FONT_HEIGHT) 712new (SV *class, int rgba = 0)
672 CODE: 713 CODE:
714#if _WIN32
715 //rgba = 0;//D make stext nicer, breaks TextView
716#endif
673 New (0, RETVAL, 1, struct cf_layout); 717 New (0, RETVAL, 1, struct cf_layout);
674 RETVAL->pl = pango_layout_new (context); 718
675 RETVAL->base_height = base_height; 719 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context);
720 RETVAL->rgba = rgba;
721 RETVAL->r = 1.;
722 RETVAL->g = 1.;
723 RETVAL->b = 1.;
724 RETVAL->a = 1.;
725 RETVAL->base_height = MIN_FONT_HEIGHT;
676 RETVAL->font = 0; 726 RETVAL->font = 0;
727
677 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 728 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
678 pango_layout_set_font_description (RETVAL->pl, default_font); 729 layout_update_font (RETVAL);
679 OUTPUT: 730 OUTPUT:
680 RETVAL 731 RETVAL
681 732
682void 733void
683DESTROY (CFClient::Layout self) 734DESTROY (CFClient::Layout self)
684 CODE: 735 CODE:
685 g_object_unref (self->pl); 736 g_object_unref (self->pl);
686 Safefree (self); 737 Safefree (self);
687 738
739int
740is_rgba (CFClient::Layout self)
741 CODE:
742 RETVAL = self->rgba;
743 OUTPUT:
744 RETVAL
745
688void 746void
689set_text (CFClient::Layout self, SV *text_) 747set_text (CFClient::Layout self, SV *text_)
690 CODE: 748 CODE:
691{ 749{
692 STRLEN textlen; 750 STRLEN textlen;
710 CODE: 768 CODE:
711 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 769 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
712 SvUTF8_on (RETVAL); 770 SvUTF8_on (RETVAL);
713 OUTPUT: 771 OUTPUT:
714 RETVAL 772 RETVAL
773
774void
775set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.)
776 CODE:
777 self->r = r;
778 self->g = g;
779 self->b = b;
780 self->a = a;
715 781
716void 782void
717set_font (CFClient::Layout self, CFClient::Font font = 0) 783set_font (CFClient::Layout self, CFClient::Font font = 0)
718 CODE: 784 CODE:
719 if (self->font != font) 785 if (self->font != font)
735set_width (CFClient::Layout self, int max_width = -1) 801set_width (CFClient::Layout self, int max_width = -1)
736 CODE: 802 CODE:
737 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 803 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
738 804
739void 805void
806set_indent (CFClient::Layout self, int indent)
807 CODE:
808 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
809
810void
811set_spacing (CFClient::Layout self, int spacing)
812 CODE:
813 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
814
815void
816set_ellipsise (CFClient::Layout self, int ellipsise)
817 CODE:
818 pango_layout_set_ellipsize (self->pl,
819 ellipsise == 1 ? PANGO_ELLIPSIZE_START
820 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
821 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
822 : PANGO_ELLIPSIZE_NONE
823 );
824
825void
826set_single_paragraph_mode (CFClient::Layout self, int spm)
827 CODE:
828 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
829
830void
740size (CFClient::Layout self) 831size (CFClient::Layout self)
741 PPCODE: 832 PPCODE:
742{ 833{
743 int w, h; 834 int w, h;
744 835
777render (CFClient::Layout self) 868render (CFClient::Layout self)
778 PPCODE: 869 PPCODE:
779{ 870{
780 SV *retval; 871 SV *retval;
781 int w, h; 872 int w, h;
782 FT_Bitmap bitmap;
783 873
784 layout_get_pixel_size (self, &w, &h); 874 layout_get_pixel_size (self, &w, &h);
785 875
876 if (self->rgba)
877 {
878 cairo_surface_t *surface;
879 cairo_t *cairo;
880
881 retval = newSV (w * h * 4);
882 SvPOK_only (retval);
883 SvCUR_set (retval, w * h * 4);
884
885 memset (SvPVX (retval), 0, w * h * 4);
886
887 surface = cairo_image_surface_create_for_data (
888 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
889 cairo = cairo_create (surface);
890 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
891
892 pango_cairo_show_layout (cairo, self->pl);
893
894 cairo_destroy (cairo);
895 cairo_surface_destroy (surface);
896
897 // what a mess, and its premultiplied, too :(
898 {
899 uint32_t *p = (uint32_t *)SvPVX (retval);
900 uint32_t *e = p + w * h;
901
902 while (p < e)
903 {
904 uint32_t rgba = *p;
905 rgba = (rgba >> 24) | (rgba << 8);
906#if 0
907#ifdef _WIN32
908 {//D
909 uint8_t r = rgba >> 24;
910 uint8_t g = rgba >> 16;
911 uint8_t b = rgba >> 8;
912 uint8_t a = rgba >> 0;
913
914 rgba = (rgba & 0xffffff00) | a;
915 }
916#endif
917#endif
918 rgba = SDL_SwapBE32 (rgba);
919 *p++ = rgba;
920 }
921 }
922
923 EXTEND (SP, 5);
924 PUSHs (sv_2mortal (newSViv (w)));
925 PUSHs (sv_2mortal (newSViv (h)));
926 PUSHs (sv_2mortal (retval));
927 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
928 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
929 }
930 else
931 {
932 FT_Bitmap bitmap;
933
786 retval = newSV (w * h); 934 retval = newSV (w * h);
787 SvPOK_only (retval); 935 SvPOK_only (retval);
788 SvCUR_set (retval, w * h); 936 SvCUR_set (retval, w * h);
789 937
790 bitmap.rows = h; 938 bitmap.rows = h;
791 bitmap.width = w; 939 bitmap.width = w;
792 bitmap.pitch = w; 940 bitmap.pitch = w;
793 bitmap.buffer = (unsigned char*)SvPVX (retval); 941 bitmap.buffer = (unsigned char*)SvPVX (retval);
794 bitmap.num_grays = 256; 942 bitmap.num_grays = 256;
795 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY; 943 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
796 944
797 memset (bitmap.buffer, 0, w * h); 945 memset (bitmap.buffer, 0, w * h);
798 946
799 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE); 947 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
800 948
801 EXTEND (SP, 3); 949 EXTEND (SP, 5);
802 PUSHs (sv_2mortal (newSViv (w))); 950 PUSHs (sv_2mortal (newSViv (w)));
803 PUSHs (sv_2mortal (newSViv (h))); 951 PUSHs (sv_2mortal (newSViv (h)));
804 PUSHs (sv_2mortal (retval)); 952 PUSHs (sv_2mortal (retval));
953 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
954 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
955 }
805} 956}
806 957
807MODULE = CFClient PACKAGE = CFClient::Texture 958MODULE = CFClient PACKAGE = CFClient::Texture
808 959
809void 960void
810draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 961draw_quad (SV *self, float x, float y, float w = 0, float h = 0)
811 PROTOTYPE: $$$;$$ 962 PROTOTYPE: $$$;$$
963 ALIAS:
964 draw_quad_alpha = 1
965 draw_quad_alpha_premultiplied = 2
812 CODE: 966 CODE:
813{ 967{
814 HV *hv = (HV *)SvRV (self); 968 HV *hv = (HV *)SvRV (self);
815 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 969 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
816 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 970 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
817 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 971 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
818 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
819 972
820 if (items < 5) 973 if (items < 5)
821 { 974 {
822 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 975 w = SvNV (*hv_fetch (hv, "w", 1, 1));
823 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 976 h = SvNV (*hv_fetch (hv, "h", 1, 1));
824 } 977 }
825 978
979 if (ix)
980 {
981 glEnable (GL_BLEND);
982 glBlendFunc (ix == 1 ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
983 glEnable (GL_ALPHA_TEST);
984 glAlphaFunc (GL_GREATER, 0.01f);
985 }
986
826 glBindTexture (GL_TEXTURE_2D, name); 987 glBindTexture (GL_TEXTURE_2D, name);
827 if (wrap_mode) { 988
828 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
829 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
830 }
831 glBegin (GL_QUADS); 989 glBegin (GL_QUADS);
832 glTexCoord2f (0, 0); glVertex2f (x , y ); 990 glTexCoord2f (0, 0); glVertex2f (x , y );
833 glTexCoord2f (0, t); glVertex2f (x , y + h); 991 glTexCoord2f (0, t); glVertex2f (x , y + h);
834 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 992 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
835 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 993 glTexCoord2f (s, 0); glVertex2f (x + w, y );
836 glEnd (); 994 glEnd ();
995
996 if (ix)
997 {
998 glDisable (GL_ALPHA_TEST);
999 glDisable (GL_BLEND);
1000 }
837} 1001}
838 1002
839MODULE = CFClient PACKAGE = CFClient::Map 1003MODULE = CFClient PACKAGE = CFClient::Map
840 1004
841CFClient::Map 1005CFClient::Map
905 tex->r = r; 1069 tex->r = r;
906 tex->g = g; 1070 tex->g = g;
907 tex->b = b; 1071 tex->b = b;
908 tex->a = a; 1072 tex->a = a;
909 } 1073 }
1074
1075 // somewhat hackish, but for textures that require it, it really
1076 // improves the look, and most others don't suffer.
1077 glBindTexture (GL_TEXTURE_2D, name);
1078 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1079 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1080 // use uglier nearest interpolation because linear suffers
1081 // from transparent color bleeding and ugly wrapping effects.
1082 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
910} 1083}
911 1084
912int 1085int
913ox (CFClient::Map self) 1086ox (CFClient::Map self)
914 ALIAS: 1087 ALIAS:
1352 const_iv (GL_COLOR_MATERIAL), 1525 const_iv (GL_COLOR_MATERIAL),
1353 const_iv (GL_SMOOTH), 1526 const_iv (GL_SMOOTH),
1354 const_iv (GL_FLAT), 1527 const_iv (GL_FLAT),
1355 const_iv (GL_DITHER), 1528 const_iv (GL_DITHER),
1356 const_iv (GL_BLEND), 1529 const_iv (GL_BLEND),
1530 const_iv (GL_CULL_FACE),
1357 const_iv (GL_SCISSOR_TEST), 1531 const_iv (GL_SCISSOR_TEST),
1532 const_iv (GL_DEPTH_TEST),
1533 const_iv (GL_ALPHA_TEST),
1534 const_iv (GL_NORMALIZE),
1535 const_iv (GL_RESCALE_NORMAL),
1358 const_iv (GL_AND), 1536 const_iv (GL_AND),
1359 const_iv (GL_ONE), 1537 const_iv (GL_ONE),
1360 const_iv (GL_ZERO), 1538 const_iv (GL_ZERO),
1361 const_iv (GL_SRC_ALPHA), 1539 const_iv (GL_SRC_ALPHA),
1362 const_iv (GL_SRC_ALPHA_SATURATE), 1540 const_iv (GL_SRC_ALPHA_SATURATE),
1363 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1541 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1364 const_iv (GL_ONE_MINUS_DST_ALPHA), 1542 const_iv (GL_ONE_MINUS_DST_ALPHA),
1365 const_iv (GL_RGB), 1543 const_iv (GL_RGB),
1366 const_iv (GL_RGBA), 1544 const_iv (GL_RGBA),
1367 const_iv (GL_UNSIGNED_BYTE), 1545 const_iv (GL_UNSIGNED_BYTE),
1546 const_iv (GL_UNSIGNED_SHORT),
1547 const_iv (GL_UNSIGNED_INT),
1368 const_iv (GL_ALPHA), 1548 const_iv (GL_ALPHA),
1549 const_iv (GL_INTENSITY),
1550 const_iv (GL_LUMINANCE),
1551 const_iv (GL_LUMINANCE_ALPHA),
1369 const_iv (GL_FLOAT), 1552 const_iv (GL_FLOAT),
1370 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 1553 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1371 const_iv (GL_COMPILE), 1554 const_iv (GL_COMPILE),
1372 const_iv (GL_TEXTURE_1D), 1555 const_iv (GL_TEXTURE_1D),
1373 const_iv (GL_TEXTURE_2D), 1556 const_iv (GL_TEXTURE_2D),
1375 const_iv (GL_TEXTURE_MAG_FILTER), 1558 const_iv (GL_TEXTURE_MAG_FILTER),
1376 const_iv (GL_TEXTURE_MIN_FILTER), 1559 const_iv (GL_TEXTURE_MIN_FILTER),
1377 const_iv (GL_TEXTURE_ENV_MODE), 1560 const_iv (GL_TEXTURE_ENV_MODE),
1378 const_iv (GL_TEXTURE_WRAP_S), 1561 const_iv (GL_TEXTURE_WRAP_S),
1379 const_iv (GL_TEXTURE_WRAP_T), 1562 const_iv (GL_TEXTURE_WRAP_T),
1563 const_iv (GL_REPEAT),
1380 const_iv (GL_CLAMP), 1564 const_iv (GL_CLAMP),
1381 const_iv (GL_REPEAT), 1565 const_iv (GL_CLAMP_TO_EDGE),
1382 const_iv (GL_NEAREST), 1566 const_iv (GL_NEAREST),
1383 const_iv (GL_LINEAR), 1567 const_iv (GL_LINEAR),
1384 const_iv (GL_NEAREST_MIPMAP_NEAREST), 1568 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1385 const_iv (GL_LINEAR_MIPMAP_NEAREST), 1569 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1386 const_iv (GL_NEAREST_MIPMAP_LINEAR), 1570 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1387 const_iv (GL_LINEAR_MIPMAP_LINEAR), 1571 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1388 const_iv (GL_GENERATE_MIPMAP), 1572 const_iv (GL_GENERATE_MIPMAP),
1389 const_iv (GL_MODULATE), 1573 const_iv (GL_MODULATE),
1390 const_iv (GL_DECAL), 1574 const_iv (GL_DECAL),
1391 const_iv (GL_REPLACE), 1575 const_iv (GL_REPLACE),
1576 const_iv (GL_DEPTH_BUFFER_BIT),
1392 const_iv (GL_COLOR_BUFFER_BIT), 1577 const_iv (GL_COLOR_BUFFER_BIT),
1393 const_iv (GL_PROJECTION), 1578 const_iv (GL_PROJECTION),
1394 const_iv (GL_MODELVIEW), 1579 const_iv (GL_MODELVIEW),
1395 const_iv (GL_COLOR_LOGIC_OP), 1580 const_iv (GL_COLOR_LOGIC_OP),
1396 const_iv (GL_SEPARABLE_2D), 1581 const_iv (GL_SEPARABLE_2D),
1397 const_iv (GL_CONVOLUTION_2D), 1582 const_iv (GL_CONVOLUTION_2D),
1398 const_iv (GL_CONVOLUTION_BORDER_MODE), 1583 const_iv (GL_CONVOLUTION_BORDER_MODE),
1399 const_iv (GL_CONSTANT_BORDER), 1584 const_iv (GL_CONSTANT_BORDER),
1400 const_iv (GL_LINES), 1585 const_iv (GL_LINES),
1586 const_iv (GL_LINE_LOOP),
1401 const_iv (GL_QUADS), 1587 const_iv (GL_QUADS),
1402 const_iv (GL_LINE_LOOP), 1588 const_iv (GL_QUAD_STRIP),
1589 const_iv (GL_TRIANGLES),
1590 const_iv (GL_TRIANGLE_STRIP),
1591 const_iv (GL_TRIANGLE_FAN),
1403 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 1592 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1404 const_iv (GL_FASTEST), 1593 const_iv (GL_FASTEST),
1594 const_iv (GL_V2F),
1595 const_iv (GL_V3F),
1596 const_iv (GL_T2F_V3F),
1597 const_iv (GL_T2F_N3F_V3F),
1405# undef const_iv 1598# undef const_iv
1406 }; 1599 };
1407 1600
1408 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1601 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1409 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1602 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1410} 1603}
1411 1604
1605char *
1606gl_vendor ()
1607 CODE:
1608 RETVAL = (char *)glGetString (GL_VENDOR);
1609 OUTPUT:
1610 RETVAL
1611
1612char *
1613gl_version ()
1614 CODE:
1615 RETVAL = (char *)glGetString (GL_VERSION);
1616 OUTPUT:
1617 RETVAL
1618
1619char *
1620gl_extensions ()
1621 CODE:
1622 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1623 OUTPUT:
1624 RETVAL
1625
1412int glGetError () 1626int glGetError ()
1413 1627
1414void glClear (int mask) 1628void glClear (int mask)
1415 1629
1416void glClearColor (float r, float g, float b, float a = 1.0) 1630void glClearColor (float r, float g, float b, float a = 1.0)
1424 1638
1425void glHint (int target, int mode) 1639void glHint (int target, int mode)
1426 1640
1427void glBlendFunc (int sfactor, int dfactor) 1641void glBlendFunc (int sfactor, int dfactor)
1428 1642
1643void glDepthMask (int flag)
1644
1429void glLogicOp (int opcode) 1645void glLogicOp (int opcode)
1430 1646
1431void glColorMask (int red, int green, int blue, int alpha) 1647void glColorMask (int red, int green, int blue, int alpha)
1432 1648
1433void glMatrixMode (int mode) 1649void glMatrixMode (int mode)
1436 1652
1437void glPopMatrix () 1653void glPopMatrix ()
1438 1654
1439void glLoadIdentity () 1655void glLoadIdentity ()
1440 1656
1441# near and far are due to microsofts buggy c compiler 1657# near_ and far_ are due to microsofts buggy "c" compiler
1658void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1659
1660# near_ and far_ are due to microsofts buggy "c" compiler
1442void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 1661void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1443 1662
1444void glViewport (int x, int y, int width, int height) 1663void glViewport (int x, int y, int width, int height)
1445 1664
1446void glScissor (int x, int y, int width, int height) 1665void glScissor (int x, int y, int width, int height)
1462void glEnd () 1681void glEnd ()
1463 1682
1464void glColor (float r, float g, float b, float a = 1.0) 1683void glColor (float r, float g, float b, float a = 1.0)
1465 PROTOTYPE: @ 1684 PROTOTYPE: @
1466 CODE: 1685 CODE:
1467 glColor4ub (r * 255., g * 255., b * 255., a * 255.); 1686 // microsoft visual "c" rounds instead of truncating...
1687 glColor4ub (MIN ((int)(r * 255.f), 255),
1688 MIN ((int)(g * 255.f), 255),
1689 MIN ((int)(b * 255.f), 255),
1690 MIN ((int)(a * 255.f), 255));
1691
1692void glInterleavedArrays (int format, int stride, char *data)
1693
1694void glDrawElements (int mode, int count, int type, char *indices)
1695
1696# 1.2 void glDrawRangeElements (int mode, int start, int end
1697
1698void glRasterPos (float x, float y, float z = 0.)
1699 CODE:
1700 glRasterPos3f (0, 0, z);
1701 glBitmap (0, 0, 0, 0, x, y, 0);
1468 1702
1469void glVertex (float x, float y, float z = 0.) 1703void glVertex (float x, float y, float z = 0.)
1470 CODE: 1704 CODE:
1471 glVertex3f (x, y, z); 1705 glVertex3f (x, y, z);
1472 1706
1500 1734
1501void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 1735void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1502 1736
1503void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 1737void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1504 1738
1505void glRasterPos (int x, int y) 1739void glDrawPixels (int width, int height, int format, int type, char *pixels)
1506 CODE:
1507 glRasterPos2i (x, y);
1508 1740
1509void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 1741void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1510 1742
1511int glGenTexture () 1743int glGenTexture ()
1512 CODE: 1744 CODE:
1539 1771
1540void glEndList () 1772void glEndList ()
1541 1773
1542void glCallList (int list) 1774void glCallList (int list)
1543 1775
1776

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