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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.71 by root, Fri May 5 19:05:47 2006 UTC vs.
Revision 1.104 by root, Mon Jun 5 00:17:47 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
2# include <malloc.h> 3# include <malloc.h>
4# include <windows.h>
5# pragma warning(disable:4244)
3#endif 6#endif
4 7
5#include "EXTERN.h" 8#include "EXTERN.h"
6#include "perl.h" 9#include "perl.h"
7#include "XSUB.h" 10#include "XSUB.h"
8 11
12#include <math.h>
9#include <string.h> 13#include <string.h>
10#include <stdio.h> 14#include <stdio.h>
11 15
12#include <SDL.h> 16#include <SDL.h>
17#include <SDL_endian.h>
13#include <SDL_image.h> 18#include <SDL_image.h>
14#include <SDL_mixer.h> 19#include <SDL_mixer.h>
15#include <SDL_opengl.h> 20#include <SDL_opengl.h>
16 21
17#include <glib/gmacros.h> 22#include <glib/gmacros.h>
18 23
19#include <pango/pango.h> 24#include <pango/pango.h>
20#include <pango/pangofc-fontmap.h> 25#include <pango/pangofc-fontmap.h>
21#include <pango/pangoft2.h> 26#include <pango/pangoft2.h>
27#include <pango/pangocairo.h>
22 28
23#ifndef _WIN32 29#ifndef _WIN32
24# include <sys/types.h> 30# include <sys/types.h>
25# include <sys/socket.h> 31# include <sys/socket.h>
26# include <netinet/in.h> 32# include <netinet/in.h>
42#define MAP_EXTEND_X 32 48#define MAP_EXTEND_X 32
43#define MAP_EXTEND_Y 512 49#define MAP_EXTEND_Y 512
44 50
45#define MIN_FONT_HEIGHT 10 51#define MIN_FONT_HEIGHT 10
46 52
47#define GL_CALL(type,func,args) \ 53static struct
48 { \ 54{
49 static int init_; \ 55#define GL_FUNC(ptr,name) ptr name;
50 static type fptr_; \ 56#include "glfunc.h"
51 \ 57#undef GL_FUNC
52 if (!init_) \ 58} gl;
53 { \ 59
54 init_ = 1; \ 60static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
55 fptr_ = (type)SDL_GL_GetProcAddress (# func); \ 61{
56 } \ 62 if (gl.BlendFuncSeparate)
57 \ 63 gl.BlendFuncSeparate (sa, da, saa, daa);
58 if (fptr_) \ 64 else if (gl.BlendFuncSeparateEXT)
59 fptr_ args; \ 65 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
60 } 66 else
67 glBlendFunc (sa, da);
68}
61 69
62typedef Mix_Chunk *CFClient__MixChunk; 70typedef Mix_Chunk *CFClient__MixChunk;
63typedef Mix_Music *CFClient__MixMusic; 71typedef Mix_Music *CFClient__MixMusic;
64 72
65typedef PangoFontDescription *CFClient__Font; 73typedef PangoFontDescription *CFClient__Font;
66 74
67typedef struct cf_layout { 75typedef struct cf_layout {
68 PangoLayout *pl; 76 PangoLayout *pl; // either derived from a cairo or ft2 context
77 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
78 float r, g, b, a; // default color for rgba mode
69 int base_height; 79 int base_height;
70 CFClient__Font font; 80 CFClient__Font font;
71} *CFClient__Layout; 81} *CFClient__Layout;
72 82
73static CFClient__Font default_font; 83static CFClient__Font default_font;
74static PangoContext *context; 84static PangoContext *ft2_context, *cairo_context;
75static PangoFontMap *fontmap; 85static PangoFontMap *ft2_fontmap, *cairo_fontmap;
76 86
77static void 87static void
78substitute_func (FcPattern *pattern, gpointer data) 88substitute_func (FcPattern *pattern, gpointer data)
79{ 89{
80 FcPatternAddBool (pattern, FC_HINTING , 1); 90 FcPatternAddBool (pattern, FC_HINTING , 1);
91#ifdef _WIN32
92 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
93#else
81 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 94 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
95#endif
82} 96}
83 97
84static void 98static void
85layout_update_font (CFClient__Layout self) 99layout_update_font (CFClient__Layout self)
86{ 100{
98static void 112static void
99layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 113layout_get_pixel_size (CFClient__Layout self, int *w, int *h)
100{ 114{
101 pango_layout_get_pixel_size (self->pl, w, h); 115 pango_layout_get_pixel_size (self->pl, w, h);
102 116
103 *w = (*w + 3) & ~3;
104 if (!*w) *w = 1; 117 if (!*w) *w = 1;
105 if (!*h) *h = 1; 118 if (!*h) *h = 1;
119
120 *w = (*w + 3) & ~3;
106} 121}
107 122
108typedef uint16_t mapface; 123typedef uint16_t mapface;
109 124
110typedef struct { 125typedef struct {
258 } 273 }
259 } 274 }
260} 275}
261 276
262static void 277static void
263music_finished () 278music_finished (void)
264{ 279{
265 SDL_UserEvent ev; 280 SDL_UserEvent ev;
266 281
267 ev.type = SDL_USEREVENT; 282 ev.type = SDL_USEREVENT;
268 ev.code = 0; 283 ev.code = 0;
277{ 292{
278 SDL_UserEvent ev; 293 SDL_UserEvent ev;
279 294
280 ev.type = SDL_USEREVENT; 295 ev.type = SDL_USEREVENT;
281 ev.code = 1; 296 ev.code = 1;
282 ev.data1 = channel; 297 ev.data1 = (void *)(long)channel;
283 ev.data2 = 0; 298 ev.data2 = 0;
284 299
285 SDL_PushEvent ((SDL_Event *)&ev); 300 SDL_PushEvent ((SDL_Event *)&ev);
286} 301}
287 302
398# undef const_iv 413# undef const_iv
399 }; 414 };
400 415
401 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 416 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
402 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 417 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
418}
403 419
420void
421pango_init ()
422 CODE:
423{
424 // delayed, so it can pick up new fonts added by AddFontResourceEx
404 fontmap = pango_ft2_font_map_new (); 425 ft2_fontmap = pango_ft2_font_map_new ();
405 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0); 426 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0);
406 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap); 427 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap);
428
429 cairo_fontmap = pango_cairo_font_map_get_default ();
430 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
407} 431}
408 432
409int 433int
410SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 434SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO)
411 435
421 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 445 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
422 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 446 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
423 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 447 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
424 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 448 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
425 449
450 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
451 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 16);
452
426 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 453 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
427 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 454 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
428 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 455 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
429 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 456 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
430 457
431 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 458 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
432 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
433 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
434 459
435 SDL_EnableUNICODE (1); 460 SDL_EnableUNICODE (1);
436 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 461 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
437 462
438 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 463 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
447 472
448 ++m; 473 ++m;
449 } 474 }
450} 475}
451 476
477char *
478SDL_GetError ()
479
452int 480int
453SDL_SetVideoMode (int w, int h, int fullscreen) 481SDL_SetVideoMode (int w, int h, int fullscreen)
454 CODE: 482 CODE:
455 RETVAL = !!SDL_SetVideoMode ( 483 RETVAL = !!SDL_SetVideoMode (
456 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 484 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
457 ); 485 );
486 if (RETVAL)
487 {
458 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 488 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
489# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
490# include "glfunc.h"
491# undef GL_FUNC
492 }
459 OUTPUT: 493 OUTPUT:
460 RETVAL 494 RETVAL
461 495
462void 496void
463SDL_GL_SwapBuffers () 497SDL_GL_SwapBuffers ()
498
499char *
500SDL_GetKeyName (int sym)
464 501
465void 502void
466SDL_PollEvent () 503SDL_PollEvent ()
467 PPCODE: 504 PPCODE:
468{ 505{
487 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 524 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
488 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 525 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
489 break; 526 break;
490 527
491 case SDL_MOUSEMOTION: 528 case SDL_MOUSEMOTION:
529 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
530
492 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 531 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
493 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 532 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
494 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 533 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
495 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 534 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
496 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 535 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
497 break; 536 break;
498 537
499 case SDL_MOUSEBUTTONDOWN: 538 case SDL_MOUSEBUTTONDOWN:
500 case SDL_MOUSEBUTTONUP: 539 case SDL_MOUSEBUTTONUP:
540 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
541
501 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 542 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
502 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 543 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
503 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 544 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
504 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 545 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
505 break; 546 break;
547
548 case SDL_USEREVENT:
549 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
550 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
551 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
552 break;
506 } 553 }
507 554
508 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 555 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv)));
509 } 556 }
510} 557}
511 558
512int 559int
513Mix_OpenAudio (int frequency = 22050, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 512) 560Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
514 POSTCALL: 561 POSTCALL:
515 Mix_HookMusicFinished (music_finished); 562 Mix_HookMusicFinished (music_finished);
516 Mix_ChannelFinished (channel_finished); 563 Mix_ChannelFinished (channel_finished);
517 564
518void 565void
526 CODE: 573 CODE:
527#ifndef _WIN32 574#ifndef _WIN32
528 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 575 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
529#endif 576#endif
530 577
531char *
532gl_version ()
533 CODE:
534 RETVAL = (char *)glGetString (GL_VERSION);
535 OUTPUT:
536 RETVAL
537
538char *
539gl_extensions ()
540 CODE:
541 RETVAL = (char *)glGetString (GL_EXTENSIONS);
542 OUTPUT:
543 RETVAL
544
545void 578void
546add_font (char *file) 579add_font (char *file)
547 CODE: 580 CODE:
548 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 581 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */
582#ifdef _WIN32
583 // cairo... sigh... requires win2000
584 AddFontResourceEx (file, FR_PRIVATE, 0);
585#endif
549 586
550void 587void
551load_image_inline (SV *image_) 588load_image_inline (SV *image_)
552 ALIAS: 589 ALIAS:
553 load_image_file = 1 590 load_image_file = 1
637} 674}
638 675
639void 676void
640error (char *message) 677error (char *message)
641 CODE: 678 CODE:
679 fprintf (stderr, "ERROR: %s\n", message);
642#ifdef _WIN32 680#ifdef _WIN32
643 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 681 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
644#else
645 fprintf (stderr, "ERROR: %s\n", message);
646#endif 682#endif
647 683
648void 684void
649fatal (char *message) 685fatal (char *message)
650 CODE: 686 CODE:
687 fprintf (stderr, "FATAL: %s\n", message);
651#ifdef _WIN32 688#ifdef _WIN32
652 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 689 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
653#else
654 fprintf (stderr, "FATAL: %s\n", message);
655#endif 690#endif
656 exit (1); 691 exit (1);
657 692
658MODULE = CFClient PACKAGE = CFClient::Font 693MODULE = CFClient PACKAGE = CFClient::Font
659 694
680 default_font = self; 715 default_font = self;
681 716
682MODULE = CFClient PACKAGE = CFClient::Layout 717MODULE = CFClient PACKAGE = CFClient::Layout
683 718
684CFClient::Layout 719CFClient::Layout
685new (SV *class, int base_height = MIN_FONT_HEIGHT) 720new (SV *class, int rgba = 0)
686 CODE: 721 CODE:
722#if _WIN32
723 //rgba = 0;//D makes text nicer, breaks TextView
724#endif
725 rgba=1;//D
687 New (0, RETVAL, 1, struct cf_layout); 726 New (0, RETVAL, 1, struct cf_layout);
688 RETVAL->pl = pango_layout_new (context); 727
689 RETVAL->base_height = base_height; 728 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context);
729 RETVAL->rgba = rgba;
730 RETVAL->r = 1.;
731 RETVAL->g = 1.;
732 RETVAL->b = 1.;
733 RETVAL->a = 1.;
734 RETVAL->base_height = MIN_FONT_HEIGHT;
690 RETVAL->font = 0; 735 RETVAL->font = 0;
736
691 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 737 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
692 pango_layout_set_font_description (RETVAL->pl, default_font); 738 layout_update_font (RETVAL);
693 OUTPUT: 739 OUTPUT:
694 RETVAL 740 RETVAL
695 741
696void 742void
697DESTROY (CFClient::Layout self) 743DESTROY (CFClient::Layout self)
698 CODE: 744 CODE:
699 g_object_unref (self->pl); 745 g_object_unref (self->pl);
700 Safefree (self); 746 Safefree (self);
701 747
748int
749is_rgba (CFClient::Layout self)
750 CODE:
751 RETVAL = self->rgba;
752 OUTPUT:
753 RETVAL
754
702void 755void
703set_text (CFClient::Layout self, SV *text_) 756set_text (CFClient::Layout self, SV *text_)
704 CODE: 757 CODE:
705{ 758{
706 STRLEN textlen; 759 STRLEN textlen;
724 CODE: 777 CODE:
725 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 778 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
726 SvUTF8_on (RETVAL); 779 SvUTF8_on (RETVAL);
727 OUTPUT: 780 OUTPUT:
728 RETVAL 781 RETVAL
782
783void
784set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.)
785 CODE:
786 self->r = r;
787 self->g = g;
788 self->b = b;
789 self->a = a;
729 790
730void 791void
731set_font (CFClient::Layout self, CFClient::Font font = 0) 792set_font (CFClient::Layout self, CFClient::Font font = 0)
732 CODE: 793 CODE:
733 if (self->font != font) 794 if (self->font != font)
749set_width (CFClient::Layout self, int max_width = -1) 810set_width (CFClient::Layout self, int max_width = -1)
750 CODE: 811 CODE:
751 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 812 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
752 813
753void 814void
815set_indent (CFClient::Layout self, int indent)
816 CODE:
817 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
818
819void
820set_spacing (CFClient::Layout self, int spacing)
821 CODE:
822 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
823
824void
825set_ellipsise (CFClient::Layout self, int ellipsise)
826 CODE:
827 pango_layout_set_ellipsize (self->pl,
828 ellipsise == 1 ? PANGO_ELLIPSIZE_START
829 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
830 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
831 : PANGO_ELLIPSIZE_NONE
832 );
833
834void
835set_single_paragraph_mode (CFClient::Layout self, int spm)
836 CODE:
837 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
838
839void
754size (CFClient::Layout self) 840size (CFClient::Layout self)
755 PPCODE: 841 PPCODE:
756{ 842{
757 int w, h; 843 int w, h;
758 844
791render (CFClient::Layout self) 877render (CFClient::Layout self)
792 PPCODE: 878 PPCODE:
793{ 879{
794 SV *retval; 880 SV *retval;
795 int w, h; 881 int w, h;
796 FT_Bitmap bitmap;
797 882
798 layout_get_pixel_size (self, &w, &h); 883 layout_get_pixel_size (self, &w, &h);
799 884
885 if (self->rgba)
886 {
887 cairo_surface_t *surface;
888 cairo_t *cairo;
889
890 retval = newSV (w * h * 4);
891 SvPOK_only (retval);
892 SvCUR_set (retval, w * h * 4);
893
894 memset (SvPVX (retval), 0, w * h * 4);
895
896 surface = cairo_image_surface_create_for_data (
897 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
898 cairo = cairo_create (surface);
899 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
900
901 pango_cairo_show_layout (cairo, self->pl);
902
903 cairo_destroy (cairo);
904 cairo_surface_destroy (surface);
905
906 // what a mess, and its premultiplied, too :(
907 {
908 uint32_t *p = (uint32_t *)SvPVX (retval);
909 uint32_t *e = p + w * h;
910
911 while (p < e)
912 {
913 uint32_t rgba = *p;
914 rgba = (rgba >> 24) | (rgba << 8);
915#if 0
916#ifdef _WIN32
917 {//D
918 uint8_t r = rgba >> 24;
919 uint8_t g = rgba >> 16;
920 uint8_t b = rgba >> 8;
921 uint8_t a = rgba >> 0;
922
923 rgba = (rgba & 0xffffff00) | a;
924 }
925#endif
926#endif
927 rgba = SDL_SwapBE32 (rgba);
928 *p++ = rgba;
929 }
930 }
931
932 EXTEND (SP, 5);
933 PUSHs (sv_2mortal (newSViv (w)));
934 PUSHs (sv_2mortal (newSViv (h)));
935 PUSHs (sv_2mortal (retval));
936 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
937 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
938 }
939 else
940 {
941 FT_Bitmap bitmap;
942
800 retval = newSV (w * h); 943 retval = newSV (w * h);
801 SvPOK_only (retval); 944 SvPOK_only (retval);
802 SvCUR_set (retval, w * h); 945 SvCUR_set (retval, w * h);
803 946
804 bitmap.rows = h; 947 bitmap.rows = h;
805 bitmap.width = w; 948 bitmap.width = w;
806 bitmap.pitch = w; 949 bitmap.pitch = w;
807 bitmap.buffer = (unsigned char*)SvPVX (retval); 950 bitmap.buffer = (unsigned char*)SvPVX (retval);
808 bitmap.num_grays = 256; 951 bitmap.num_grays = 256;
809 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY; 952 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
810 953
811 memset (bitmap.buffer, 0, w * h); 954 memset (bitmap.buffer, 0, w * h);
812 955
813 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE); 956 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
814 957
815 EXTEND (SP, 3); 958 EXTEND (SP, 5);
816 PUSHs (sv_2mortal (newSViv (w))); 959 PUSHs (sv_2mortal (newSViv (w)));
817 PUSHs (sv_2mortal (newSViv (h))); 960 PUSHs (sv_2mortal (newSViv (h)));
818 PUSHs (sv_2mortal (retval)); 961 PUSHs (sv_2mortal (retval));
962 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
963 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
964 }
819} 965}
820 966
821MODULE = CFClient PACKAGE = CFClient::Texture 967MODULE = CFClient PACKAGE = CFClient::Texture
822 968
823void 969void
824draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 970draw_quad (SV *self, float x, float y, float w = 0, float h = 0)
825 PROTOTYPE: $$$;$$ 971 PROTOTYPE: $$$;$$
972 ALIAS:
973 draw_quad_alpha = 1
974 draw_quad_alpha_premultiplied = 2
826 CODE: 975 CODE:
827{ 976{
828 HV *hv = (HV *)SvRV (self); 977 HV *hv = (HV *)SvRV (self);
829 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 978 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
830 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 979 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
831 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 980 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
832 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
833 981
834 if (items < 5) 982 if (items < 5)
835 { 983 {
836 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 984 w = SvNV (*hv_fetch (hv, "w", 1, 1));
837 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 985 h = SvNV (*hv_fetch (hv, "h", 1, 1));
838 } 986 }
839 987
988 if (ix)
989 {
990 glEnable (GL_BLEND);
991
992 if (ix == 2)
993 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
994 else
995 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
996 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
997
998 glEnable (GL_ALPHA_TEST);
999 glAlphaFunc (GL_GREATER, 0.01f);
1000 }
1001
840 glBindTexture (GL_TEXTURE_2D, name); 1002 glBindTexture (GL_TEXTURE_2D, name);
841 if (wrap_mode) { 1003
842 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
843 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
844 }
845 glBegin (GL_QUADS); 1004 glBegin (GL_QUADS);
846 glTexCoord2f (0, 0); glVertex2f (x , y ); 1005 glTexCoord2f (0, 0); glVertex2f (x , y );
847 glTexCoord2f (0, t); glVertex2f (x , y + h); 1006 glTexCoord2f (0, t); glVertex2f (x , y + h);
848 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1007 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
849 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1008 glTexCoord2f (s, 0); glVertex2f (x + w, y );
850 glEnd (); 1009 glEnd ();
1010
1011 if (ix)
1012 {
1013 glDisable (GL_ALPHA_TEST);
1014 glDisable (GL_BLEND);
1015 }
851} 1016}
852 1017
853MODULE = CFClient PACKAGE = CFClient::Map 1018MODULE = CFClient PACKAGE = CFClient::Map
854 1019
855CFClient::Map 1020CFClient::Map
919 tex->r = r; 1084 tex->r = r;
920 tex->g = g; 1085 tex->g = g;
921 tex->b = b; 1086 tex->b = b;
922 tex->a = a; 1087 tex->a = a;
923 } 1088 }
1089
1090 // somewhat hackish, but for textures that require it, it really
1091 // improves the look, and most others don't suffer.
1092 glBindTexture (GL_TEXTURE_2D, name);
1093 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1094 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1095 // use uglier nearest interpolation because linear suffers
1096 // from transparent color bleeding and ugly wrapping effects.
1097 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
924} 1098}
925 1099
926int 1100int
927ox (CFClient::Map self) 1101ox (CFClient::Map self)
928 ALIAS: 1102 ALIAS:
929 oy = 1 1103 oy = 1
1104 x = 2
1105 y = 3
1106 w = 4
1107 h = 5
930 CODE: 1108 CODE:
931 switch (ix) 1109 switch (ix)
932 { 1110 {
933 case 0: RETVAL = self->ox; break; 1111 case 0: RETVAL = self->ox; break;
934 case 1: RETVAL = self->oy; break; 1112 case 1: RETVAL = self->oy; break;
1113 case 2: RETVAL = self->x; break;
1114 case 3: RETVAL = self->y; break;
1115 case 4: RETVAL = self->w; break;
1116 case 5: RETVAL = self->h; break;
935 } 1117 }
936 OUTPUT: 1118 OUTPUT:
937 RETVAL 1119 RETVAL
938 1120
939void 1121void
1366 const_iv (GL_COLOR_MATERIAL), 1548 const_iv (GL_COLOR_MATERIAL),
1367 const_iv (GL_SMOOTH), 1549 const_iv (GL_SMOOTH),
1368 const_iv (GL_FLAT), 1550 const_iv (GL_FLAT),
1369 const_iv (GL_DITHER), 1551 const_iv (GL_DITHER),
1370 const_iv (GL_BLEND), 1552 const_iv (GL_BLEND),
1553 const_iv (GL_CULL_FACE),
1371 const_iv (GL_SCISSOR_TEST), 1554 const_iv (GL_SCISSOR_TEST),
1555 const_iv (GL_DEPTH_TEST),
1556 const_iv (GL_ALPHA_TEST),
1557 const_iv (GL_NORMALIZE),
1558 const_iv (GL_RESCALE_NORMAL),
1372 const_iv (GL_AND), 1559 const_iv (GL_AND),
1373 const_iv (GL_ONE), 1560 const_iv (GL_ONE),
1374 const_iv (GL_ZERO), 1561 const_iv (GL_ZERO),
1375 const_iv (GL_SRC_ALPHA), 1562 const_iv (GL_SRC_ALPHA),
1376 const_iv (GL_SRC_ALPHA_SATURATE), 1563 const_iv (GL_DST_ALPHA),
1377 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1564 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1378 const_iv (GL_ONE_MINUS_DST_ALPHA), 1565 const_iv (GL_ONE_MINUS_DST_ALPHA),
1566 const_iv (GL_SRC_ALPHA_SATURATE),
1379 const_iv (GL_RGB), 1567 const_iv (GL_RGB),
1380 const_iv (GL_RGBA), 1568 const_iv (GL_RGBA),
1381 const_iv (GL_UNSIGNED_BYTE), 1569 const_iv (GL_UNSIGNED_BYTE),
1570 const_iv (GL_UNSIGNED_SHORT),
1571 const_iv (GL_UNSIGNED_INT),
1382 const_iv (GL_ALPHA), 1572 const_iv (GL_ALPHA),
1573 const_iv (GL_INTENSITY),
1574 const_iv (GL_LUMINANCE),
1575 const_iv (GL_LUMINANCE_ALPHA),
1383 const_iv (GL_FLOAT), 1576 const_iv (GL_FLOAT),
1384 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 1577 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1385 const_iv (GL_COMPILE), 1578 const_iv (GL_COMPILE),
1386 const_iv (GL_TEXTURE_1D), 1579 const_iv (GL_TEXTURE_1D),
1387 const_iv (GL_TEXTURE_2D), 1580 const_iv (GL_TEXTURE_2D),
1389 const_iv (GL_TEXTURE_MAG_FILTER), 1582 const_iv (GL_TEXTURE_MAG_FILTER),
1390 const_iv (GL_TEXTURE_MIN_FILTER), 1583 const_iv (GL_TEXTURE_MIN_FILTER),
1391 const_iv (GL_TEXTURE_ENV_MODE), 1584 const_iv (GL_TEXTURE_ENV_MODE),
1392 const_iv (GL_TEXTURE_WRAP_S), 1585 const_iv (GL_TEXTURE_WRAP_S),
1393 const_iv (GL_TEXTURE_WRAP_T), 1586 const_iv (GL_TEXTURE_WRAP_T),
1587 const_iv (GL_REPEAT),
1394 const_iv (GL_CLAMP), 1588 const_iv (GL_CLAMP),
1395 const_iv (GL_REPEAT), 1589 const_iv (GL_CLAMP_TO_EDGE),
1396 const_iv (GL_NEAREST), 1590 const_iv (GL_NEAREST),
1397 const_iv (GL_LINEAR), 1591 const_iv (GL_LINEAR),
1398 const_iv (GL_NEAREST_MIPMAP_NEAREST), 1592 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1399 const_iv (GL_LINEAR_MIPMAP_NEAREST), 1593 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1400 const_iv (GL_NEAREST_MIPMAP_LINEAR), 1594 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1401 const_iv (GL_LINEAR_MIPMAP_LINEAR), 1595 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1402 const_iv (GL_GENERATE_MIPMAP), 1596 const_iv (GL_GENERATE_MIPMAP),
1403 const_iv (GL_MODULATE), 1597 const_iv (GL_MODULATE),
1404 const_iv (GL_DECAL), 1598 const_iv (GL_DECAL),
1405 const_iv (GL_REPLACE), 1599 const_iv (GL_REPLACE),
1600 const_iv (GL_DEPTH_BUFFER_BIT),
1406 const_iv (GL_COLOR_BUFFER_BIT), 1601 const_iv (GL_COLOR_BUFFER_BIT),
1407 const_iv (GL_PROJECTION), 1602 const_iv (GL_PROJECTION),
1408 const_iv (GL_MODELVIEW), 1603 const_iv (GL_MODELVIEW),
1409 const_iv (GL_COLOR_LOGIC_OP), 1604 const_iv (GL_COLOR_LOGIC_OP),
1410 const_iv (GL_SEPARABLE_2D), 1605 const_iv (GL_SEPARABLE_2D),
1411 const_iv (GL_CONVOLUTION_2D), 1606 const_iv (GL_CONVOLUTION_2D),
1412 const_iv (GL_CONVOLUTION_BORDER_MODE), 1607 const_iv (GL_CONVOLUTION_BORDER_MODE),
1413 const_iv (GL_CONSTANT_BORDER), 1608 const_iv (GL_CONSTANT_BORDER),
1414 const_iv (GL_LINES), 1609 const_iv (GL_LINES),
1610 const_iv (GL_LINE_LOOP),
1415 const_iv (GL_QUADS), 1611 const_iv (GL_QUADS),
1416 const_iv (GL_LINE_LOOP), 1612 const_iv (GL_QUAD_STRIP),
1613 const_iv (GL_TRIANGLES),
1614 const_iv (GL_TRIANGLE_STRIP),
1615 const_iv (GL_TRIANGLE_FAN),
1417 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 1616 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1418 const_iv (GL_FASTEST), 1617 const_iv (GL_FASTEST),
1618 const_iv (GL_V2F),
1619 const_iv (GL_V3F),
1620 const_iv (GL_T2F_V3F),
1621 const_iv (GL_T2F_N3F_V3F),
1419# undef const_iv 1622# undef const_iv
1420 }; 1623 };
1421 1624
1422 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1625 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1423 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1626 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1424} 1627}
1425 1628
1629char *
1630gl_vendor ()
1631 CODE:
1632 RETVAL = (char *)glGetString (GL_VENDOR);
1633 OUTPUT:
1634 RETVAL
1635
1636char *
1637gl_version ()
1638 CODE:
1639 RETVAL = (char *)glGetString (GL_VERSION);
1640 OUTPUT:
1641 RETVAL
1642
1643char *
1644gl_extensions ()
1645 CODE:
1646 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1647 OUTPUT:
1648 RETVAL
1649
1426int glGetError () 1650int glGetError ()
1427 1651
1428void glClear (int mask) 1652void glClear (int mask)
1429 1653
1430void glClearColor (float r, float g, float b, float a = 1.0) 1654void glClearColor (float r, float g, float b, float a = 1.0)
1438 1662
1439void glHint (int target, int mode) 1663void glHint (int target, int mode)
1440 1664
1441void glBlendFunc (int sfactor, int dfactor) 1665void glBlendFunc (int sfactor, int dfactor)
1442 1666
1667void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1668 CODE:
1669 gl_BlendFuncSeparate (sa, da, saa, daa);
1670
1671void glDepthMask (int flag)
1672
1443void glLogicOp (int opcode) 1673void glLogicOp (int opcode)
1444 1674
1445void glColorMask (int red, int green, int blue, int alpha) 1675void glColorMask (int red, int green, int blue, int alpha)
1446 1676
1447void glMatrixMode (int mode) 1677void glMatrixMode (int mode)
1450 1680
1451void glPopMatrix () 1681void glPopMatrix ()
1452 1682
1453void glLoadIdentity () 1683void glLoadIdentity ()
1454 1684
1455# near and far are due to microsofts buggy c compiler 1685# near_ and far_ are due to microsofts buggy "c" compiler
1686void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1687
1688# near_ and far_ are due to microsofts buggy "c" compiler
1456void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 1689void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1457 1690
1458void glViewport (int x, int y, int width, int height) 1691void glViewport (int x, int y, int width, int height)
1459 1692
1460void glScissor (int x, int y, int width, int height) 1693void glScissor (int x, int y, int width, int height)
1475 1708
1476void glEnd () 1709void glEnd ()
1477 1710
1478void glColor (float r, float g, float b, float a = 1.0) 1711void glColor (float r, float g, float b, float a = 1.0)
1479 PROTOTYPE: @ 1712 PROTOTYPE: @
1713 ALIAS:
1714 glColor_premultiply = 1
1480 CODE: 1715 CODE:
1481 glColor4ub (r * 255., g * 255., b * 255., a * 255.); 1716 if (ix)
1717 {
1718 r *= a;
1719 g *= a;
1720 b *= a;
1721 }
1722 // microsoft visual "c" rounds instead of truncating...
1723 glColor4ub (MIN ((int)(r * 256.f), 255),
1724 MIN ((int)(g * 256.f), 255),
1725 MIN ((int)(b * 256.f), 255),
1726 MIN ((int)(a * 256.f), 255));
1727
1728void glInterleavedArrays (int format, int stride, char *data)
1729
1730void glDrawElements (int mode, int count, int type, char *indices)
1731
1732# 1.2 void glDrawRangeElements (int mode, int start, int end
1733
1734void glRasterPos (float x, float y, float z = 0.)
1735 CODE:
1736 glRasterPos3f (0, 0, z);
1737 glBitmap (0, 0, 0, 0, x, y, 0);
1482 1738
1483void glVertex (float x, float y, float z = 0.) 1739void glVertex (float x, float y, float z = 0.)
1484 CODE: 1740 CODE:
1485 glVertex3f (x, y, z); 1741 glVertex3f (x, y, z);
1486 1742
1498 1754
1499void glBindTexture (int target, int name) 1755void glBindTexture (int target, int name)
1500 1756
1501void glConvolutionParameter (int target, int pname, float params) 1757void glConvolutionParameter (int target, int pname, float params)
1502 CODE: 1758 CODE:
1503 GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params)); 1759 if (gl.ConvolutionParameterf)
1760 gl.ConvolutionParameterf (target, pname, params);
1504 1761
1505void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 1762void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1506 CODE: 1763 CODE:
1507 GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D, 1764 if (gl.ConvolutionFilter2D)
1508 (target, internalformat, width, height, format, type, data)); 1765 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1509 1766
1510void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 1767void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1511 CODE: 1768 CODE:
1512 GL_CALL (PFNGLSEPARABLEFILTER2DEXTPROC, glSeparableFilter2D, 1769 if (gl.SeparableFilter2D)
1513 (target, internalformat, width, height, format, type, row, column)); 1770 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1514 1771
1515void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 1772void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1516 1773
1517void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 1774void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1518 1775
1519void glRasterPos (int x, int y) 1776void glDrawPixels (int width, int height, int format, int type, char *pixels)
1520 CODE:
1521 glRasterPos2i (x, y);
1522 1777
1523void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 1778void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1524 1779
1525int glGenTexture () 1780int glGenTexture ()
1526 CODE: 1781 CODE:
1553 1808
1554void glEndList () 1809void glEndList ()
1555 1810
1556void glCallList (int list) 1811void glCallList (int list)
1557 1812
1813

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