ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/Deliantra-Client/Client.xs
(Generate patch)

Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.71 by root, Fri May 5 19:05:47 2006 UTC vs.
Revision 1.118 by root, Thu Jun 15 15:47:35 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
2# include <malloc.h> 3# include <malloc.h>
4# include <windows.h>
5# pragma warning(disable:4244)
3#endif 6#endif
4 7
5#include "EXTERN.h" 8#include "EXTERN.h"
6#include "perl.h" 9#include "perl.h"
7#include "XSUB.h" 10#include "XSUB.h"
8 11
12#include <math.h>
9#include <string.h> 13#include <string.h>
10#include <stdio.h> 14#include <stdio.h>
15#include <stdlib.h>
11 16
12#include <SDL.h> 17#include <SDL.h>
18#include <SDL_endian.h>
13#include <SDL_image.h> 19#include <SDL_image.h>
14#include <SDL_mixer.h> 20#include <SDL_mixer.h>
15#include <SDL_opengl.h> 21#include <SDL_opengl.h>
16 22
17#include <glib/gmacros.h> 23#include <glib/gmacros.h>
18 24
19#include <pango/pango.h> 25#include <pango/pango.h>
20#include <pango/pangofc-fontmap.h> 26#include <pango/pangofc-fontmap.h>
21#include <pango/pangoft2.h> 27#include <pango/pangoft2.h>
28#include <pango/pangocairo.h>
22 29
23#ifndef _WIN32 30#ifndef _WIN32
24# include <sys/types.h> 31# include <sys/types.h>
25# include <sys/socket.h> 32# include <sys/socket.h>
26# include <netinet/in.h> 33# include <netinet/in.h>
42#define MAP_EXTEND_X 32 49#define MAP_EXTEND_X 32
43#define MAP_EXTEND_Y 512 50#define MAP_EXTEND_Y 512
44 51
45#define MIN_FONT_HEIGHT 10 52#define MIN_FONT_HEIGHT 10
46 53
47#define GL_CALL(type,func,args) \ 54static struct
48 { \ 55{
49 static int init_; \ 56#define GL_FUNC(ptr,name) ptr name;
50 static type fptr_; \ 57#include "glfunc.h"
51 \ 58#undef GL_FUNC
52 if (!init_) \ 59} gl;
53 { \ 60
54 init_ = 1; \ 61static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
55 fptr_ = (type)SDL_GL_GetProcAddress (# func); \ 62{
56 } \ 63 if (gl.BlendFuncSeparate)
57 \ 64 gl.BlendFuncSeparate (sa, da, saa, daa);
58 if (fptr_) \ 65 else if (gl.BlendFuncSeparateEXT)
59 fptr_ args; \ 66 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
60 } 67 else
68 glBlendFunc (sa, da);
69}
61 70
62typedef Mix_Chunk *CFClient__MixChunk; 71typedef Mix_Chunk *CFClient__MixChunk;
63typedef Mix_Music *CFClient__MixMusic; 72typedef Mix_Music *CFClient__MixMusic;
64 73
65typedef PangoFontDescription *CFClient__Font; 74typedef PangoFontDescription *CFClient__Font;
66 75
67typedef struct cf_layout { 76typedef struct cf_layout {
68 PangoLayout *pl; 77 PangoLayout *pl; // either derived from a cairo or ft2 context
78 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
79 float r, g, b, a; // default color for rgba mode
69 int base_height; 80 int base_height;
70 CFClient__Font font; 81 CFClient__Font font;
71} *CFClient__Layout; 82} *CFClient__Layout;
72 83
73static CFClient__Font default_font; 84static CFClient__Font default_font;
74static PangoContext *context; 85static PangoContext *ft2_context, *cairo_context;
75static PangoFontMap *fontmap; 86static PangoFontMap *ft2_fontmap, *cairo_fontmap;
76 87
77static void 88static void
78substitute_func (FcPattern *pattern, gpointer data) 89substitute_func (FcPattern *pattern, gpointer data)
79{ 90{
80 FcPatternAddBool (pattern, FC_HINTING , 1); 91 FcPatternAddBool (pattern, FC_HINTING, 1);
92#ifdef FC_HINT_STYLE
93 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
94#endif
95#ifdef _WIN32
96 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
97#else
81 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 98 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
99#endif
82} 100}
83 101
84static void 102static void
85layout_update_font (CFClient__Layout self) 103layout_update_font (CFClient__Layout self)
86{ 104{
98static void 116static void
99layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 117layout_get_pixel_size (CFClient__Layout self, int *w, int *h)
100{ 118{
101 pango_layout_get_pixel_size (self->pl, w, h); 119 pango_layout_get_pixel_size (self->pl, w, h);
102 120
103 *w = (*w + 3) & ~3;
104 if (!*w) *w = 1; 121 if (!*w) *w = 1;
105 if (!*h) *h = 1; 122 if (!*h) *h = 1;
123
124 *w = (*w + 3) & ~3;
106} 125}
107 126
108typedef uint16_t mapface; 127typedef uint16_t mapface;
109 128
110typedef struct { 129typedef struct {
258 } 277 }
259 } 278 }
260} 279}
261 280
262static void 281static void
263music_finished () 282music_finished (void)
264{ 283{
265 SDL_UserEvent ev; 284 SDL_UserEvent ev;
266 285
267 ev.type = SDL_USEREVENT; 286 ev.type = SDL_USEREVENT;
268 ev.code = 0; 287 ev.code = 0;
277{ 296{
278 SDL_UserEvent ev; 297 SDL_UserEvent ev;
279 298
280 ev.type = SDL_USEREVENT; 299 ev.type = SDL_USEREVENT;
281 ev.code = 1; 300 ev.code = 1;
282 ev.data1 = channel; 301 ev.data1 = (void *)(long)channel;
283 ev.data2 = 0; 302 ev.data2 = 0;
284 303
285 SDL_PushEvent ((SDL_Event *)&ev); 304 SDL_PushEvent ((SDL_Event *)&ev);
305}
306
307static unsigned int
308minpot (unsigned int n)
309{
310 if (!n)
311 return 0;
312
313 --n;
314
315 n |= n >> 1;
316 n |= n >> 2;
317 n |= n >> 4;
318 n |= n >> 8;
319 n |= n >> 16;
320
321 return n + 1;
286} 322}
287 323
288MODULE = CFClient PACKAGE = CFClient 324MODULE = CFClient PACKAGE = CFClient
289 325
290PROTOTYPES: ENABLE 326PROTOTYPES: ENABLE
398# undef const_iv 434# undef const_iv
399 }; 435 };
400 436
401 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 437 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
402 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 438 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
439}
403 440
441NV floor (NV x)
442
443NV ceil (NV x)
444
445void
446pango_init ()
447 CODE:
448 // delayed, so it can pick up new fonts added by AddFontResourceEx
449{
450 {
404 fontmap = pango_ft2_font_map_new (); 451 ft2_fontmap = pango_ft2_font_map_new ();
405 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0); 452 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0);
406 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap); 453 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap);
454 }
455 {
456 cairo_font_options_t *fopt = cairo_font_options_create ();
457 cairo_fontmap = pango_cairo_font_map_get_default ();
458 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
459#ifdef _WIN32
460 // cairo looks like shit eaten twice on windows
461 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_NONE);
462#else
463 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_GRAY);
464#endif
465 cairo_font_options_set_hint_style (fopt, CAIRO_HINT_STYLE_FULL);
466 cairo_font_options_set_hint_metrics (fopt, CAIRO_HINT_METRICS_ON);
467 pango_cairo_context_set_font_options (cairo_context, fopt);
468 cairo_font_options_destroy (fopt);
469 }
407} 470}
408 471
409int 472int
410SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 473SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO)
411 474
421 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 484 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
422 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 485 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
423 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 486 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
424 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 487 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
425 488
489 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
490 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
491
426 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 492 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
427 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 493 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
428 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 494 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
429 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 495 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
430 496
431 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 497 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
432 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
433 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
434 498
435 SDL_EnableUNICODE (1); 499 SDL_EnableUNICODE (1);
436 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 500 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
437 501
438 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 502 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
447 511
448 ++m; 512 ++m;
449 } 513 }
450} 514}
451 515
516char *
517SDL_GetError ()
518
452int 519int
453SDL_SetVideoMode (int w, int h, int fullscreen) 520SDL_SetVideoMode (int w, int h, int fullscreen)
454 CODE: 521 CODE:
455 RETVAL = !!SDL_SetVideoMode ( 522 RETVAL = !!SDL_SetVideoMode (
456 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 523 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
457 ); 524 );
525 if (RETVAL)
526 {
458 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 527 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
528# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
529# include "glfunc.h"
530# undef GL_FUNC
531 }
459 OUTPUT: 532 OUTPUT:
460 RETVAL 533 RETVAL
461 534
462void 535void
463SDL_GL_SwapBuffers () 536SDL_GL_SwapBuffers ()
537
538char *
539SDL_GetKeyName (int sym)
464 540
465void 541void
466SDL_PollEvent () 542SDL_PollEvent ()
467 PPCODE: 543 PPCODE:
468{ 544{
487 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 563 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
488 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 564 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
489 break; 565 break;
490 566
491 case SDL_MOUSEMOTION: 567 case SDL_MOUSEMOTION:
568 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
569
492 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 570 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
493 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 571 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
494 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 572 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
495 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 573 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
496 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 574 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
497 break; 575 break;
498 576
499 case SDL_MOUSEBUTTONDOWN: 577 case SDL_MOUSEBUTTONDOWN:
500 case SDL_MOUSEBUTTONUP: 578 case SDL_MOUSEBUTTONUP:
579 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
580
501 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 581 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
502 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 582 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
503 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 583 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
504 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 584 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
505 break; 585 break;
586
587 case SDL_USEREVENT:
588 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
589 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
590 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
591 break;
506 } 592 }
507 593
508 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 594 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv)));
509 } 595 }
510} 596}
511 597
512int 598int
513Mix_OpenAudio (int frequency = 22050, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 512) 599Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
514 POSTCALL: 600 POSTCALL:
515 Mix_HookMusicFinished (music_finished); 601 Mix_HookMusicFinished (music_finished);
516 Mix_ChannelFinished (channel_finished); 602 Mix_ChannelFinished (channel_finished);
517 603
518void 604void
526 CODE: 612 CODE:
527#ifndef _WIN32 613#ifndef _WIN32
528 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 614 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
529#endif 615#endif
530 616
531char *
532gl_version ()
533 CODE:
534 RETVAL = (char *)glGetString (GL_VERSION);
535 OUTPUT:
536 RETVAL
537
538char *
539gl_extensions ()
540 CODE:
541 RETVAL = (char *)glGetString (GL_EXTENSIONS);
542 OUTPUT:
543 RETVAL
544
545void 617void
546add_font (char *file) 618add_font (char *file)
547 CODE: 619 CODE:
548 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 620 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */
621#ifdef _WIN32
622 // cairo... sigh... requires win2000
623 AddFontResourceEx (file, FR_PRIVATE, 0);
624#endif
549 625
550void 626void
551load_image_inline (SV *image_) 627load_image_inline (SV *image_)
552 ALIAS: 628 ALIAS:
553 load_image_file = 1 629 load_image_file = 1
637} 713}
638 714
639void 715void
640error (char *message) 716error (char *message)
641 CODE: 717 CODE:
718 fprintf (stderr, "ERROR: %s\n", message);
642#ifdef _WIN32 719#ifdef _WIN32
643 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 720 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
644#else
645 fprintf (stderr, "ERROR: %s\n", message);
646#endif 721#endif
647 722
648void 723void
649fatal (char *message) 724fatal (char *message)
650 CODE: 725 CODE:
726 fprintf (stderr, "FATAL: %s\n", message);
651#ifdef _WIN32 727#ifdef _WIN32
652 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 728 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
653#else
654 fprintf (stderr, "FATAL: %s\n", message);
655#endif 729#endif
656 exit (1); 730 _exit (1);
731
732void
733_exit (int retval)
734 CODE:
735 _exit (retval);
657 736
658MODULE = CFClient PACKAGE = CFClient::Font 737MODULE = CFClient PACKAGE = CFClient::Font
659 738
660CFClient::Font 739CFClient::Font
661new_from_file (SV *class, char *path, int id = 0) 740new_from_file (SV *class, char *path, int id = 0)
680 default_font = self; 759 default_font = self;
681 760
682MODULE = CFClient PACKAGE = CFClient::Layout 761MODULE = CFClient PACKAGE = CFClient::Layout
683 762
684CFClient::Layout 763CFClient::Layout
685new (SV *class, int base_height = MIN_FONT_HEIGHT) 764new (SV *class, int rgba = 0)
686 CODE: 765 CODE:
687 New (0, RETVAL, 1, struct cf_layout); 766 New (0, RETVAL, 1, struct cf_layout);
688 RETVAL->pl = pango_layout_new (context); 767
689 RETVAL->base_height = base_height; 768 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context);
769 RETVAL->rgba = rgba;
770 RETVAL->r = 1.;
771 RETVAL->g = 1.;
772 RETVAL->b = 1.;
773 RETVAL->a = 1.;
774 RETVAL->base_height = MIN_FONT_HEIGHT;
690 RETVAL->font = 0; 775 RETVAL->font = 0;
776
691 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 777 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
692 pango_layout_set_font_description (RETVAL->pl, default_font); 778 layout_update_font (RETVAL);
693 OUTPUT: 779 OUTPUT:
694 RETVAL 780 RETVAL
695 781
696void 782void
697DESTROY (CFClient::Layout self) 783DESTROY (CFClient::Layout self)
698 CODE: 784 CODE:
699 g_object_unref (self->pl); 785 g_object_unref (self->pl);
700 Safefree (self); 786 Safefree (self);
701 787
788int
789is_rgba (CFClient::Layout self)
790 CODE:
791 RETVAL = self->rgba;
792 OUTPUT:
793 RETVAL
794
702void 795void
703set_text (CFClient::Layout self, SV *text_) 796set_text (CFClient::Layout self, SV *text_)
704 CODE: 797 CODE:
705{ 798{
706 STRLEN textlen; 799 STRLEN textlen;
721 814
722SV * 815SV *
723get_text (CFClient::Layout self) 816get_text (CFClient::Layout self)
724 CODE: 817 CODE:
725 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 818 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
726 SvUTF8_on (RETVAL); 819 sv_utf8_decode (RETVAL);
727 OUTPUT: 820 OUTPUT:
728 RETVAL 821 RETVAL
822
823void
824set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.)
825 CODE:
826 self->r = r;
827 self->g = g;
828 self->b = b;
829 self->a = a;
729 830
730void 831void
731set_font (CFClient::Layout self, CFClient::Font font = 0) 832set_font (CFClient::Layout self, CFClient::Font font = 0)
732 CODE: 833 CODE:
733 if (self->font != font) 834 if (self->font != font)
749set_width (CFClient::Layout self, int max_width = -1) 850set_width (CFClient::Layout self, int max_width = -1)
750 CODE: 851 CODE:
751 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 852 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
752 853
753void 854void
855set_indent (CFClient::Layout self, int indent)
856 CODE:
857 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
858
859void
860set_spacing (CFClient::Layout self, int spacing)
861 CODE:
862 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
863
864void
865set_ellipsise (CFClient::Layout self, int ellipsise)
866 CODE:
867 pango_layout_set_ellipsize (self->pl,
868 ellipsise == 1 ? PANGO_ELLIPSIZE_START
869 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
870 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
871 : PANGO_ELLIPSIZE_NONE
872 );
873
874void
875set_single_paragraph_mode (CFClient::Layout self, int spm)
876 CODE:
877 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
878
879void
754size (CFClient::Layout self) 880size (CFClient::Layout self)
755 PPCODE: 881 PPCODE:
756{ 882{
757 int w, h; 883 int w, h;
758 884
791render (CFClient::Layout self) 917render (CFClient::Layout self)
792 PPCODE: 918 PPCODE:
793{ 919{
794 SV *retval; 920 SV *retval;
795 int w, h; 921 int w, h;
796 FT_Bitmap bitmap;
797 922
798 layout_get_pixel_size (self, &w, &h); 923 layout_get_pixel_size (self, &w, &h);
799 924
925 if (self->rgba)
926 {
927 cairo_surface_t *surface;
928 cairo_t *cairo;
929
930 retval = newSV (w * h * 4);
931 SvPOK_only (retval);
932 SvCUR_set (retval, w * h * 4);
933
934 memset (SvPVX (retval), 0, w * h * 4);
935
936 surface = cairo_image_surface_create_for_data (
937 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
938 cairo = cairo_create (surface);
939 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
940
941 pango_cairo_show_layout (cairo, self->pl);
942
943 cairo_destroy (cairo);
944 cairo_surface_destroy (surface);
945
946 // what a mess, and its premultiplied, too :(
947 {
948 uint32_t *p = (uint32_t *)SvPVX (retval);
949 uint32_t *e = p + w * h;
950
951 while (p < e)
952 {
953 uint32_t rgba = *p;
954 rgba = (rgba >> 24) | (rgba << 8);
955#if 0
956#ifdef _WIN32
957 {//D
958 uint8_t r = rgba >> 24;
959 uint8_t g = rgba >> 16;
960 uint8_t b = rgba >> 8;
961 uint8_t a = rgba >> 0;
962
963 rgba = (rgba & 0xffffff00) | a;
964 }
965#endif
966#endif
967 rgba = SDL_SwapBE32 (rgba);
968 *p++ = rgba;
969 }
970 }
971
972 EXTEND (SP, 5);
973 PUSHs (sv_2mortal (newSViv (w)));
974 PUSHs (sv_2mortal (newSViv (h)));
975 PUSHs (sv_2mortal (retval));
976 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
977 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
978 }
979 else
980 {
981 FT_Bitmap bitmap;
982
800 retval = newSV (w * h); 983 retval = newSV (w * h);
801 SvPOK_only (retval); 984 SvPOK_only (retval);
802 SvCUR_set (retval, w * h); 985 SvCUR_set (retval, w * h);
803 986
804 bitmap.rows = h; 987 bitmap.rows = h;
805 bitmap.width = w; 988 bitmap.width = w;
806 bitmap.pitch = w; 989 bitmap.pitch = w;
807 bitmap.buffer = (unsigned char*)SvPVX (retval); 990 bitmap.buffer = (unsigned char*)SvPVX (retval);
808 bitmap.num_grays = 256; 991 bitmap.num_grays = 256;
809 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY; 992 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
810 993
811 memset (bitmap.buffer, 0, w * h); 994 memset (bitmap.buffer, 0, w * h);
812 995
813 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE); 996 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
814 997
815 EXTEND (SP, 3); 998 EXTEND (SP, 5);
816 PUSHs (sv_2mortal (newSViv (w))); 999 PUSHs (sv_2mortal (newSViv (w)));
817 PUSHs (sv_2mortal (newSViv (h))); 1000 PUSHs (sv_2mortal (newSViv (h)));
818 PUSHs (sv_2mortal (retval)); 1001 PUSHs (sv_2mortal (retval));
1002 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
1003 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
1004 }
819} 1005}
820 1006
821MODULE = CFClient PACKAGE = CFClient::Texture 1007MODULE = CFClient PACKAGE = CFClient::Texture
822 1008
823void 1009void
1010pad2pot (SV *data_, SV *w_, SV *h_)
1011 CODE:
1012{
1013 int ow = SvIV (w_);
1014 int oh = SvIV (h_);
1015
1016 if (ow && oh)
1017 {
1018 int nw = minpot (ow);
1019 int nh = minpot (oh);
1020
1021 if (nw != ow || nh != oh)
1022 {
1023 if (SvOK (data_))
1024 {
1025 STRLEN datalen;
1026 char *data = SvPVbyte (data_, datalen);
1027 int bpp = datalen / (ow * oh);
1028 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1029
1030 SvPOK_only (result_);
1031 SvCUR_set (result_, nw * nh * bpp);
1032
1033 memset (SvPVX (result_), 0, nw * nh * bpp);
1034 while (oh--)
1035 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1036
1037 sv_setsv (data_, result_);
1038 }
1039
1040 sv_setiv (w_, nw);
1041 sv_setiv (h_, nh);
1042 }
1043 }
1044}
1045
1046void
824draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1047draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
825 PROTOTYPE: $$$;$$ 1048 PROTOTYPE: $$$;$$
1049 ALIAS:
1050 draw_quad_alpha = 1
1051 draw_quad_alpha_premultiplied = 2
826 CODE: 1052 CODE:
827{ 1053{
828 HV *hv = (HV *)SvRV (self); 1054 HV *hv = (HV *)SvRV (self);
829 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1055 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
830 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1056 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
831 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1057 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
832 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
833 1058
834 if (items < 5) 1059 if (items < 5)
835 { 1060 {
836 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1061 w = SvNV (*hv_fetch (hv, "w", 1, 1));
837 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1062 h = SvNV (*hv_fetch (hv, "h", 1, 1));
838 } 1063 }
839 1064
1065 if (ix)
1066 {
1067 glEnable (GL_BLEND);
1068
1069 if (ix == 2)
1070 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1071 else
1072 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1073 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1074
1075 glEnable (GL_ALPHA_TEST);
1076 glAlphaFunc (GL_GREATER, 0.01f);
1077 }
1078
840 glBindTexture (GL_TEXTURE_2D, name); 1079 glBindTexture (GL_TEXTURE_2D, name);
841 if (wrap_mode) { 1080
842 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
843 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
844 }
845 glBegin (GL_QUADS); 1081 glBegin (GL_QUADS);
846 glTexCoord2f (0, 0); glVertex2f (x , y ); 1082 glTexCoord2f (0, 0); glVertex2f (x , y );
847 glTexCoord2f (0, t); glVertex2f (x , y + h); 1083 glTexCoord2f (0, t); glVertex2f (x , y + h);
848 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1084 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
849 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1085 glTexCoord2f (s, 0); glVertex2f (x + w, y );
850 glEnd (); 1086 glEnd ();
1087
1088 if (ix)
1089 {
1090 glDisable (GL_ALPHA_TEST);
1091 glDisable (GL_BLEND);
1092 }
851} 1093}
852 1094
853MODULE = CFClient PACKAGE = CFClient::Map 1095MODULE = CFClient PACKAGE = CFClient::Map
854 1096
855CFClient::Map 1097CFClient::Map
875DESTROY (CFClient::Map self) 1117DESTROY (CFClient::Map self)
876 CODE: 1118 CODE:
877{ 1119{
878 map_clear (self); 1120 map_clear (self);
879 Safefree (self->face); 1121 Safefree (self->face);
1122 Safefree (self->tex);
880 Safefree (self); 1123 Safefree (self);
881} 1124}
882 1125
883void 1126void
884clear (CFClient::Map self) 1127clear (CFClient::Map self)
919 tex->r = r; 1162 tex->r = r;
920 tex->g = g; 1163 tex->g = g;
921 tex->b = b; 1164 tex->b = b;
922 tex->a = a; 1165 tex->a = a;
923 } 1166 }
1167
1168 // somewhat hackish, but for textures that require it, it really
1169 // improves the look, and most others don't suffer.
1170 glBindTexture (GL_TEXTURE_2D, name);
1171 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1172 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1173 // use uglier nearest interpolation because linear suffers
1174 // from transparent color bleeding and ugly wrapping effects.
1175 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
924} 1176}
925 1177
926int 1178int
927ox (CFClient::Map self) 1179ox (CFClient::Map self)
928 ALIAS: 1180 ALIAS:
929 oy = 1 1181 oy = 1
1182 x = 2
1183 y = 3
1184 w = 4
1185 h = 5
930 CODE: 1186 CODE:
931 switch (ix) 1187 switch (ix)
932 { 1188 {
933 case 0: RETVAL = self->ox; break; 1189 case 0: RETVAL = self->ox; break;
934 case 1: RETVAL = self->oy; break; 1190 case 1: RETVAL = self->oy; break;
1191 case 2: RETVAL = self->x; break;
1192 case 3: RETVAL = self->y; break;
1193 case 4: RETVAL = self->w; break;
1194 case 5: RETVAL = self->h; break;
935 } 1195 }
936 OUTPUT: 1196 OUTPUT:
937 RETVAL 1197 RETVAL
938 1198
939void 1199void
1074 OUTPUT: 1334 OUTPUT:
1075 RETVAL 1335 RETVAL
1076 1336
1077void 1337void
1078draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1338draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1079 PPCODE: 1339 CODE:
1080{ 1340{
1081 int vx, vy; 1341 int vx, vy;
1082 int x, y, z; 1342 int x, y, z;
1083 int last_name; 1343 int last_name;
1084 mapface face; 1344 mapface face;
1085 int sw4 = (sw + 3) & ~3;
1086 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1087 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1088 1345
1089 memset (darkness, 255, sw4 * sh);
1090 SvPOK_only (darkness_sv);
1091 SvCUR_set (darkness_sv, sw4 * sh);
1092
1093 vx = self->x + (self->w - sw) / 2 - shift_x; 1346 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1094 vy = self->y + (self->h - sh) / 2 - shift_y; 1347 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1095 1348
1096 /* 1349 /*
1097 int vx = self->vx = self->w >= sw 1350 int vx = self->vx = self->w >= sw
1098 ? self->x + (self->w - sw) / 2 1351 ? self->x + (self->w - sw) / 2
1099 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1352 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1103 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1356 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1104 */ 1357 */
1105 1358
1106 glColor4ub (255, 255, 255, 255); 1359 glColor4ub (255, 255, 255, 255);
1107 1360
1361 glEnable (GL_BLEND);
1108 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1362 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1109 glEnable (GL_BLEND);
1110 glEnable (GL_TEXTURE_2D); 1363 glEnable (GL_TEXTURE_2D);
1111 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1364 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1112 1365
1113 glBegin (GL_QUADS); 1366 glBegin (GL_QUADS);
1114 1367
1122 1375
1123 for (x = 0; x < sw; x++) 1376 for (x = 0; x < sw; x++)
1124 if (row->c0 <= x + vx && x + vx < row->c1) 1377 if (row->c0 <= x + vx && x + vx < row->c1)
1125 { 1378 {
1126 mapcell *cell = row->col + (x + vx - row->c0); 1379 mapcell *cell = row->col + (x + vx - row->c0);
1127
1128 darkness[y * sw4 + x] = cell->darkness < 0
1129 ? 255 - FOW_DARKNESS
1130 : 255 - cell->darkness;
1131 1380
1132 face = cell->face [z]; 1381 face = cell->face [z];
1133 1382
1134 if (face) 1383 if (face)
1135 { 1384 {
1156 1405
1157 glEnd (); 1406 glEnd ();
1158 1407
1159 glDisable (GL_TEXTURE_2D); 1408 glDisable (GL_TEXTURE_2D);
1160 glDisable (GL_BLEND); 1409 glDisable (GL_BLEND);
1410}
1411
1412void
1413draw_magicmap (CFClient::Map self, int dx, int dy, int w, int h, unsigned char *data)
1414 CODE:
1415{
1416 static float color[16][3] = {
1417 { 0.00, 0.00, 0.00 },
1418 { 1.00, 1.00, 1.00 },
1419 { 0.00, 0.00, 0.55 },
1420 { 1.00, 0.00, 0.00 },
1421
1422 { 1.00, 0.54, 0.00 },
1423 { 0.11, 0.56, 1.00 },
1424 { 0.93, 0.46, 0.00 },
1425 { 0.18, 0.54, 0.34 },
1426
1427 { 0.56, 0.73, 0.56 },
1428 { 0.80, 0.80, 0.80 },
1429 { 0.55, 0.41, 0.13 },
1430 { 0.99, 0.77, 0.26 },
1431
1432 { 0.74, 0.65, 0.41 },
1433
1434 { 0.00, 1.00, 1.00 },
1435 { 1.00, 0.00, 1.00 },
1436 { 1.00, 1.00, 0.00 },
1437 };
1438
1439 int x, y;
1440
1441 glEnable (GL_TEXTURE_2D);
1442 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1443 glEnable (GL_BLEND);
1444 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1445 glBegin (GL_QUADS);
1446
1447 for (y = 0; y < h; y++)
1448 for (x = 0; x < w; x++)
1449 {
1450 unsigned char m = data [x + y * w];
1451
1452 if (m)
1453 {
1454 float *c = color [m & 15];
1455
1456 float tx1 = m & 0x40 ? 0.5 : 0.;
1457 float tx2 = tx1 + 0.5;
1458
1459 glColor4f (c[0], c[1], c[2], 0.75);
1460 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1461 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1462 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1463 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1464 }
1465 }
1466
1467 glEnd ();
1468 glDisable (GL_BLEND);
1469 glDisable (GL_TEXTURE_2D);
1470}
1471
1472void
1473fow_texture (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1474 PPCODE:
1475{
1476 int vx, vy;
1477 int x, y;
1478 int sw4 = (sw + 3) & ~3;
1479 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1480 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1481
1482 memset (darkness, 255, sw4 * sh);
1483 SvPOK_only (darkness_sv);
1484 SvCUR_set (darkness_sv, sw4 * sh);
1485
1486 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1487 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1488
1489 for (y = 0; y < sh; y++)
1490 if (0 <= y + vy && y + vy < self->rows)
1491 {
1492 maprow *row = self->row + (y + vy);
1493
1494 for (x = 0; x < sw; x++)
1495 if (row->c0 <= x + vx && x + vx < row->c1)
1496 {
1497 mapcell *cell = row->col + (x + vx - row->c0);
1498
1499 darkness[y * sw4 + x] = cell->darkness < 0
1500 ? 255 - FOW_DARKNESS
1501 : 255 - cell->darkness;
1502 }
1503 }
1161 1504
1162 EXTEND (SP, 3); 1505 EXTEND (SP, 3);
1163 PUSHs (sv_2mortal (newSViv (sw4))); 1506 PUSHs (sv_2mortal (newSViv (sw4)));
1164 PUSHs (sv_2mortal (newSViv (sh))); 1507 PUSHs (sv_2mortal (newSViv (sh)));
1165 PUSHs (darkness_sv); 1508 PUSHs (darkness_sv);
1366 const_iv (GL_COLOR_MATERIAL), 1709 const_iv (GL_COLOR_MATERIAL),
1367 const_iv (GL_SMOOTH), 1710 const_iv (GL_SMOOTH),
1368 const_iv (GL_FLAT), 1711 const_iv (GL_FLAT),
1369 const_iv (GL_DITHER), 1712 const_iv (GL_DITHER),
1370 const_iv (GL_BLEND), 1713 const_iv (GL_BLEND),
1714 const_iv (GL_CULL_FACE),
1371 const_iv (GL_SCISSOR_TEST), 1715 const_iv (GL_SCISSOR_TEST),
1716 const_iv (GL_DEPTH_TEST),
1717 const_iv (GL_ALPHA_TEST),
1718 const_iv (GL_NORMALIZE),
1719 const_iv (GL_RESCALE_NORMAL),
1372 const_iv (GL_AND), 1720 const_iv (GL_AND),
1373 const_iv (GL_ONE), 1721 const_iv (GL_ONE),
1374 const_iv (GL_ZERO), 1722 const_iv (GL_ZERO),
1375 const_iv (GL_SRC_ALPHA), 1723 const_iv (GL_SRC_ALPHA),
1376 const_iv (GL_SRC_ALPHA_SATURATE), 1724 const_iv (GL_DST_ALPHA),
1377 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1725 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1378 const_iv (GL_ONE_MINUS_DST_ALPHA), 1726 const_iv (GL_ONE_MINUS_DST_ALPHA),
1727 const_iv (GL_SRC_ALPHA_SATURATE),
1379 const_iv (GL_RGB), 1728 const_iv (GL_RGB),
1380 const_iv (GL_RGBA), 1729 const_iv (GL_RGBA),
1730 const_iv (GL_RGBA4),
1731 const_iv (GL_RGBA8),
1732 const_iv (GL_RGB5_A1),
1381 const_iv (GL_UNSIGNED_BYTE), 1733 const_iv (GL_UNSIGNED_BYTE),
1734 const_iv (GL_UNSIGNED_SHORT),
1735 const_iv (GL_UNSIGNED_INT),
1382 const_iv (GL_ALPHA), 1736 const_iv (GL_ALPHA),
1737 const_iv (GL_INTENSITY),
1738 const_iv (GL_LUMINANCE),
1739 const_iv (GL_LUMINANCE_ALPHA),
1383 const_iv (GL_FLOAT), 1740 const_iv (GL_FLOAT),
1384 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 1741 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1385 const_iv (GL_COMPILE), 1742 const_iv (GL_COMPILE),
1386 const_iv (GL_TEXTURE_1D), 1743 const_iv (GL_TEXTURE_1D),
1387 const_iv (GL_TEXTURE_2D), 1744 const_iv (GL_TEXTURE_2D),
1389 const_iv (GL_TEXTURE_MAG_FILTER), 1746 const_iv (GL_TEXTURE_MAG_FILTER),
1390 const_iv (GL_TEXTURE_MIN_FILTER), 1747 const_iv (GL_TEXTURE_MIN_FILTER),
1391 const_iv (GL_TEXTURE_ENV_MODE), 1748 const_iv (GL_TEXTURE_ENV_MODE),
1392 const_iv (GL_TEXTURE_WRAP_S), 1749 const_iv (GL_TEXTURE_WRAP_S),
1393 const_iv (GL_TEXTURE_WRAP_T), 1750 const_iv (GL_TEXTURE_WRAP_T),
1751 const_iv (GL_REPEAT),
1394 const_iv (GL_CLAMP), 1752 const_iv (GL_CLAMP),
1395 const_iv (GL_REPEAT), 1753 const_iv (GL_CLAMP_TO_EDGE),
1396 const_iv (GL_NEAREST), 1754 const_iv (GL_NEAREST),
1397 const_iv (GL_LINEAR), 1755 const_iv (GL_LINEAR),
1398 const_iv (GL_NEAREST_MIPMAP_NEAREST), 1756 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1399 const_iv (GL_LINEAR_MIPMAP_NEAREST), 1757 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1400 const_iv (GL_NEAREST_MIPMAP_LINEAR), 1758 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1401 const_iv (GL_LINEAR_MIPMAP_LINEAR), 1759 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1402 const_iv (GL_GENERATE_MIPMAP), 1760 const_iv (GL_GENERATE_MIPMAP),
1403 const_iv (GL_MODULATE), 1761 const_iv (GL_MODULATE),
1404 const_iv (GL_DECAL), 1762 const_iv (GL_DECAL),
1405 const_iv (GL_REPLACE), 1763 const_iv (GL_REPLACE),
1764 const_iv (GL_DEPTH_BUFFER_BIT),
1406 const_iv (GL_COLOR_BUFFER_BIT), 1765 const_iv (GL_COLOR_BUFFER_BIT),
1407 const_iv (GL_PROJECTION), 1766 const_iv (GL_PROJECTION),
1408 const_iv (GL_MODELVIEW), 1767 const_iv (GL_MODELVIEW),
1409 const_iv (GL_COLOR_LOGIC_OP), 1768 const_iv (GL_COLOR_LOGIC_OP),
1410 const_iv (GL_SEPARABLE_2D), 1769 const_iv (GL_SEPARABLE_2D),
1411 const_iv (GL_CONVOLUTION_2D), 1770 const_iv (GL_CONVOLUTION_2D),
1412 const_iv (GL_CONVOLUTION_BORDER_MODE), 1771 const_iv (GL_CONVOLUTION_BORDER_MODE),
1413 const_iv (GL_CONSTANT_BORDER), 1772 const_iv (GL_CONSTANT_BORDER),
1414 const_iv (GL_LINES), 1773 const_iv (GL_LINES),
1774 const_iv (GL_LINE_LOOP),
1415 const_iv (GL_QUADS), 1775 const_iv (GL_QUADS),
1416 const_iv (GL_LINE_LOOP), 1776 const_iv (GL_QUAD_STRIP),
1777 const_iv (GL_TRIANGLES),
1778 const_iv (GL_TRIANGLE_STRIP),
1779 const_iv (GL_TRIANGLE_FAN),
1417 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 1780 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1418 const_iv (GL_FASTEST), 1781 const_iv (GL_FASTEST),
1782 const_iv (GL_V2F),
1783 const_iv (GL_V3F),
1784 const_iv (GL_T2F_V3F),
1785 const_iv (GL_T2F_N3F_V3F),
1419# undef const_iv 1786# undef const_iv
1420 }; 1787 };
1421 1788
1422 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1789 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1423 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1790 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1424} 1791}
1425 1792
1793char *
1794gl_vendor ()
1795 CODE:
1796 RETVAL = (char *)glGetString (GL_VENDOR);
1797 OUTPUT:
1798 RETVAL
1799
1800char *
1801gl_version ()
1802 CODE:
1803 RETVAL = (char *)glGetString (GL_VERSION);
1804 OUTPUT:
1805 RETVAL
1806
1807char *
1808gl_extensions ()
1809 CODE:
1810 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1811 OUTPUT:
1812 RETVAL
1813
1426int glGetError () 1814int glGetError ()
1815
1816void glFinish ()
1427 1817
1428void glClear (int mask) 1818void glClear (int mask)
1429 1819
1430void glClearColor (float r, float g, float b, float a = 1.0) 1820void glClearColor (float r, float g, float b, float a = 1.0)
1431 PROTOTYPE: @ 1821 PROTOTYPE: @
1438 1828
1439void glHint (int target, int mode) 1829void glHint (int target, int mode)
1440 1830
1441void glBlendFunc (int sfactor, int dfactor) 1831void glBlendFunc (int sfactor, int dfactor)
1442 1832
1833void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1834 CODE:
1835 gl_BlendFuncSeparate (sa, da, saa, daa);
1836
1837void glDepthMask (int flag)
1838
1443void glLogicOp (int opcode) 1839void glLogicOp (int opcode)
1444 1840
1445void glColorMask (int red, int green, int blue, int alpha) 1841void glColorMask (int red, int green, int blue, int alpha)
1446 1842
1447void glMatrixMode (int mode) 1843void glMatrixMode (int mode)
1450 1846
1451void glPopMatrix () 1847void glPopMatrix ()
1452 1848
1453void glLoadIdentity () 1849void glLoadIdentity ()
1454 1850
1455# near and far are due to microsofts buggy c compiler 1851# near_ and far_ are due to microsofts buggy "c" compiler
1852void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1853
1854# near_ and far_ are due to microsofts buggy "c" compiler
1456void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 1855void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1457 1856
1458void glViewport (int x, int y, int width, int height) 1857void glViewport (int x, int y, int width, int height)
1459 1858
1460void glScissor (int x, int y, int width, int height) 1859void glScissor (int x, int y, int width, int height)
1475 1874
1476void glEnd () 1875void glEnd ()
1477 1876
1478void glColor (float r, float g, float b, float a = 1.0) 1877void glColor (float r, float g, float b, float a = 1.0)
1479 PROTOTYPE: @ 1878 PROTOTYPE: @
1879 ALIAS:
1880 glColor_premultiply = 1
1480 CODE: 1881 CODE:
1481 glColor4ub (r * 255., g * 255., b * 255., a * 255.); 1882 if (ix)
1883 {
1884 r *= a;
1885 g *= a;
1886 b *= a;
1887 }
1888 // microsoft visual "c" rounds instead of truncating...
1889 glColor4ub (MIN ((int)(r * 256.f), 255),
1890 MIN ((int)(g * 256.f), 255),
1891 MIN ((int)(b * 256.f), 255),
1892 MIN ((int)(a * 256.f), 255));
1893
1894void glInterleavedArrays (int format, int stride, char *data)
1895
1896void glDrawElements (int mode, int count, int type, char *indices)
1897
1898# 1.2 void glDrawRangeElements (int mode, int start, int end
1899
1900void glRasterPos (float x, float y, float z = 0.)
1901 CODE:
1902 glRasterPos3f (0, 0, z);
1903 glBitmap (0, 0, 0, 0, x, y, 0);
1482 1904
1483void glVertex (float x, float y, float z = 0.) 1905void glVertex (float x, float y, float z = 0.)
1484 CODE: 1906 CODE:
1485 glVertex3f (x, y, z); 1907 glVertex3f (x, y, z);
1486 1908
1498 1920
1499void glBindTexture (int target, int name) 1921void glBindTexture (int target, int name)
1500 1922
1501void glConvolutionParameter (int target, int pname, float params) 1923void glConvolutionParameter (int target, int pname, float params)
1502 CODE: 1924 CODE:
1503 GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params)); 1925 if (gl.ConvolutionParameterf)
1926 gl.ConvolutionParameterf (target, pname, params);
1504 1927
1505void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 1928void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1506 CODE: 1929 CODE:
1507 GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D, 1930 if (gl.ConvolutionFilter2D)
1508 (target, internalformat, width, height, format, type, data)); 1931 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1509 1932
1510void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 1933void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1511 CODE: 1934 CODE:
1512 GL_CALL (PFNGLSEPARABLEFILTER2DEXTPROC, glSeparableFilter2D, 1935 if (gl.SeparableFilter2D)
1513 (target, internalformat, width, height, format, type, row, column)); 1936 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1514 1937
1515void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 1938void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1516 1939
1517void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 1940void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1518 1941
1519void glRasterPos (int x, int y) 1942void glDrawPixels (int width, int height, int format, int type, char *pixels)
1520 CODE:
1521 glRasterPos2i (x, y);
1522 1943
1523void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 1944void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1524 1945
1525int glGenTexture () 1946int glGenTexture ()
1526 CODE: 1947 CODE:
1553 1974
1554void glEndList () 1975void glEndList ()
1555 1976
1556void glCallList (int list) 1977void glCallList (int list)
1557 1978
1979

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines