ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/Deliantra-Client/Client.xs
(Generate patch)

Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.71 by root, Fri May 5 19:05:47 2006 UTC vs.
Revision 1.162 by root, Fri Oct 13 19:23:08 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN
3# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
2# include <malloc.h> 4# include <malloc.h>
5# include <windows.h>
6# include <wininet.h>
7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
3#endif 9#endif
4 10
5#include "EXTERN.h" 11#include "EXTERN.h"
6#include "perl.h" 12#include "perl.h"
7#include "XSUB.h" 13#include "XSUB.h"
8 14
15#ifdef _WIN32
16# undef pipe
17#endif
18
19#include <math.h>
9#include <string.h> 20#include <string.h>
10#include <stdio.h> 21#include <stdio.h>
22#include <stdlib.h>
11 23
12#include <SDL.h> 24#include <SDL.h>
25#include <SDL_endian.h>
13#include <SDL_image.h> 26#include <SDL_image.h>
14#include <SDL_mixer.h> 27#include <SDL_mixer.h>
15#include <SDL_opengl.h> 28#include <SDL_opengl.h>
16 29
30#define PANGO_ENABLE_BACKEND
31#define G_DISABLE_CAST_CHECKS
32
17#include <glib/gmacros.h> 33#include <glib/gmacros.h>
18 34
19#include <pango/pango.h> 35#include <pango/pango.h>
20#include <pango/pangofc-fontmap.h>
21#include <pango/pangoft2.h>
22 36
23#ifndef _WIN32 37#ifndef _WIN32
24# include <sys/types.h> 38# include <sys/types.h>
25# include <sys/socket.h> 39# include <sys/socket.h>
26# include <netinet/in.h> 40# include <netinet/in.h>
27# include <netinet/tcp.h> 41# include <netinet/tcp.h>
28# include <inttypes.h> 42# include <inttypes.h>
29#else
30 typedef unsigned char uint8_t;
31 typedef unsigned short uint16_t;
32 typedef unsigned int uint32_t;
33 typedef signed char int8_t;
34 typedef signed short int16_t;
35 typedef signed int int32_t;
36#endif 43#endif
37 44
38#include "glext.h" 45#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
39 46
40#define FOW_DARKNESS 32 47#define FOW_DARKNESS 32
41 48
42#define MAP_EXTEND_X 32 49#define MAP_EXTEND_X 32
43#define MAP_EXTEND_Y 512 50#define MAP_EXTEND_Y 512
44 51
45#define MIN_FONT_HEIGHT 10 52#define MIN_FONT_HEIGHT 10
46 53
47#define GL_CALL(type,func,args) \ 54#if 0
48 { \ 55# define PARACHUTE SDL_INIT_NOPARACHUTE
49 static int init_; \ 56#else
50 static type fptr_; \ 57# define PARACHUTE 0
51 \ 58#endif
52 if (!init_) \
53 { \
54 init_ = 1; \
55 fptr_ = (type)SDL_GL_GetProcAddress (# func); \
56 } \
57 \
58 if (fptr_) \
59 fptr_ args; \
60 }
61 59
60static struct
61{
62#define GL_FUNC(ptr,name) ptr name;
63#include "glfunc.h"
64#undef GL_FUNC
65} gl;
66
67static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
68{
69 if (gl.BlendFuncSeparate)
70 gl.BlendFuncSeparate (sa, da, saa, daa);
71 else if (gl.BlendFuncSeparateEXT)
72 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
73 else
74 glBlendFunc (sa, da);
75}
76
77#include "texcache.c"
78
79#include "pango-font.c"
80#include "pango-fontmap.c"
81#include "pango-render.c"
82
62typedef Mix_Chunk *CFClient__MixChunk; 83typedef Mix_Chunk *CFPlus__MixChunk;
63typedef Mix_Music *CFClient__MixMusic; 84typedef Mix_Music *CFPlus__MixMusic;
64 85
65typedef PangoFontDescription *CFClient__Font; 86typedef PangoFontDescription *CFPlus__Font;
87
88static int
89shape_attr_p (PangoLayoutRun *run)
90{
91 GSList *attrs = run->item->analysis.extra_attrs;
92
93 while (attrs)
94 {
95 PangoAttribute *attr = attrs->data;
96
97 if (attr->klass->type == PANGO_ATTR_SHAPE)
98 return 1;
99
100 attrs = attrs->next;
101 }
102
103 return 0;
104}
66 105
67typedef struct cf_layout { 106typedef struct cf_layout {
68 PangoLayout *pl; 107 PangoLayout *pl;
108 float r, g, b, a; // default color for rgba mode
69 int base_height; 109 int base_height;
70 CFClient__Font font; 110 CFPlus__Font font;
71} *CFClient__Layout; 111} *CFPlus__Layout;
72 112
73static CFClient__Font default_font; 113static CFPlus__Font default_font;
74static PangoContext *context; 114static PangoContext *opengl_context;
75static PangoFontMap *fontmap; 115static PangoFontMap *opengl_fontmap;
76 116
77static void 117static void
78substitute_func (FcPattern *pattern, gpointer data) 118substitute_func (FcPattern *pattern, gpointer data)
79{ 119{
80 FcPatternAddBool (pattern, FC_HINTING , 1); 120 FcPatternAddBool (pattern, FC_HINTING, 1);
121#ifdef FC_HINT_STYLE
122 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
123#endif
81 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 124 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
82} 125}
83 126
84static void 127static void
85layout_update_font (CFClient__Layout self) 128layout_update_font (CFPlus__Layout self)
86{ 129{
87 /* use a random scale factor to account for unknown descenders, 0.8 works 130 /* use a random scale factor to account for unknown descenders, 0.8 works
88 * reasonably well with bitstream vera 131 * reasonably well with bitstream vera
89 */ 132 */
90 PangoFontDescription *font = self->font ? self->font : default_font; 133 PangoFontDescription *font = self->font ? self->font : default_font;
94 137
95 pango_layout_set_font_description (self->pl, font); 138 pango_layout_set_font_description (self->pl, font);
96} 139}
97 140
98static void 141static void
99layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 142layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
100{ 143{
144 PangoRectangle rect;
145
146 // get_pixel_* wrongly rounds down
101 pango_layout_get_pixel_size (self->pl, w, h); 147 pango_layout_get_extents (self->pl, 0, &rect);
102 148
103 *w = (*w + 3) & ~3; 149 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
104 if (!*w) *w = 1; 150 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
105 if (!*h) *h = 1; 151
152 if (!rect.width) rect.width = 1;
153 if (!rect.height) rect.height = 1;
154
155 *w = rect.width;
156 *h = rect.height;
106} 157}
107 158
108typedef uint16_t mapface; 159typedef uint16_t mapface;
109 160
110typedef struct { 161typedef struct {
113 float s, t; 164 float s, t;
114 uint8_t r, g, b, a; 165 uint8_t r, g, b, a;
115} maptex; 166} maptex;
116 167
117typedef struct { 168typedef struct {
118 int16_t darkness; 169 uint32_t player;
119 mapface face[3]; 170 mapface face[3];
171 uint16_t darkness;
172 uint8_t stat_width, stat_hp, flags;
120} mapcell; 173} mapcell;
121 174
122typedef struct { 175typedef struct {
123 int32_t c0, c1; 176 int32_t c0, c1;
124 mapcell *col; 177 mapcell *col;
133 int texs; 186 int texs;
134 maptex *tex; 187 maptex *tex;
135 188
136 int32_t rows; 189 int32_t rows;
137 maprow *row; 190 maprow *row;
138} *CFClient__Map; 191} *CFPlus__Map;
139 192
140static char * 193static char *
141prepend (char *ptr, int sze, int inc) 194prepend (char *ptr, int sze, int inc)
142{ 195{
143 char *p; 196 char *p;
161 214
162#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 215#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
163#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 216#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
164 217
165static maprow * 218static maprow *
166map_get_row (CFClient__Map self, int y) 219map_get_row (CFPlus__Map self, int y)
167{ 220{
168 if (0 > y) 221 if (0 > y)
169 { 222 {
170 int extend = - y + MAP_EXTEND_Y; 223 int extend = - y + MAP_EXTEND_Y;
171 Prepend (maprow, self->row, self->rows, extend); 224 Prepend (maprow, self->row, self->rows, extend);
209 262
210 return row->col + (x - row->c0); 263 return row->col + (x - row->c0);
211} 264}
212 265
213static mapcell * 266static mapcell *
214map_get_cell (CFClient__Map self, int x, int y) 267map_get_cell (CFPlus__Map self, int x, int y)
215{ 268{
216 return row_get_cell (map_get_row (self, y), x); 269 return row_get_cell (map_get_row (self, y), x);
217} 270}
218 271
219static void 272static void
220map_clear (CFClient__Map self) 273map_clear (CFPlus__Map self)
221{ 274{
222 int r; 275 int r;
223 276
224 for (r = 0; r < self->rows; r++) 277 for (r = 0; r < self->rows; r++)
225 Safefree (self->row[r].col); 278 Safefree (self->row[r].col);
233 self->row = 0; 286 self->row = 0;
234 self->rows = 0; 287 self->rows = 0;
235} 288}
236 289
237static void 290static void
238map_blank (CFClient__Map self, int x0, int y0, int w, int h) 291map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
239{ 292{
240 int x, y; 293 int x, y;
241 maprow *row; 294 maprow *row;
295 mapcell *cell;
242 296
243 for (y = y0; y < y0 + h; y++) 297 for (y = y0; y < y0 + h; y++)
244 if (y >= 0) 298 if (y >= 0)
245 { 299 {
246 if (y >= self->rows) 300 if (y >= self->rows)
252 if (x >= row->c0) 306 if (x >= row->c0)
253 { 307 {
254 if (x >= row->c1) 308 if (x >= row->c1)
255 break; 309 break;
256 310
257 row->col[x - row->c0].darkness = -1; 311 cell = row->col + x - row->c0;
312
313 cell->darkness = 0;
314 cell->stat_hp = 0;
315 cell->flags = 0;
316 cell->player = 0;
258 } 317 }
259 } 318 }
260} 319}
261 320
262static void 321static void
263music_finished () 322music_finished (void)
264{ 323{
265 SDL_UserEvent ev; 324 SDL_UserEvent ev;
266 325
267 ev.type = SDL_USEREVENT; 326 ev.type = SDL_USEREVENT;
268 ev.code = 0; 327 ev.code = 0;
277{ 336{
278 SDL_UserEvent ev; 337 SDL_UserEvent ev;
279 338
280 ev.type = SDL_USEREVENT; 339 ev.type = SDL_USEREVENT;
281 ev.code = 1; 340 ev.code = 1;
282 ev.data1 = channel; 341 ev.data1 = (void *)(long)channel;
283 ev.data2 = 0; 342 ev.data2 = 0;
284 343
285 SDL_PushEvent ((SDL_Event *)&ev); 344 SDL_PushEvent ((SDL_Event *)&ev);
286} 345}
287 346
347static unsigned int
348minpot (unsigned int n)
349{
350 if (!n)
351 return 0;
352
353 --n;
354
355 n |= n >> 1;
356 n |= n >> 2;
357 n |= n >> 4;
358 n |= n >> 8;
359 n |= n >> 16;
360
361 return n + 1;
362}
363
288MODULE = CFClient PACKAGE = CFClient 364MODULE = CFPlus PACKAGE = CFPlus
289 365
290PROTOTYPES: ENABLE 366PROTOTYPES: ENABLE
291 367
292BOOT: 368BOOT:
293{ 369{
294 HV *stash = gv_stashpv ("CFClient", 1); 370 HV *stash = gv_stashpv ("CFPlus", 1);
295 static const struct { 371 static const struct {
296 const char *name; 372 const char *name;
297 IV iv; 373 IV iv;
298 } *civ, const_iv[] = { 374 } *civ, const_iv[] = {
299# define const_iv(name) { # name, (IV)name } 375# define const_iv(name) { # name, (IV)name }
398# undef const_iv 474# undef const_iv
399 }; 475 };
400 476
401 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 477 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
402 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 478 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
403
404 fontmap = pango_ft2_font_map_new ();
405 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0);
406 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap);
407} 479}
408 480
409int 481int
482in_destruct ()
483 CODE:
484 RETVAL = PL_main_cv == Nullcv;
485 OUTPUT:
486 RETVAL
487
488NV floor (NV x)
489
490NV ceil (NV x)
491
492void
493pango_init ()
494 CODE:
495{
496 opengl_fontmap = pango_opengl_font_map_new ();
497 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
498 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
499}
500
501int
410SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 502SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
411 503
412void 504void
413SDL_Quit () 505SDL_Quit ()
414 506
415void 507void
421 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 513 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
422 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 514 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
423 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 515 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
424 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 516 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
425 517
518 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
519 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
520
426 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 521 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
427 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 522 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
428 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 523 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
429 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 524 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
430 525
431 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 526 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
527#if SDL_VERSION_ATLEAST(1,2,10)
432 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 528 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
433 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 529 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
530#endif
434 531
435 SDL_EnableUNICODE (1); 532 SDL_EnableUNICODE (1);
436 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 533 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
437 534
438 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 535 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
447 544
448 ++m; 545 ++m;
449 } 546 }
450} 547}
451 548
549char *
550SDL_GetError ()
551
452int 552int
453SDL_SetVideoMode (int w, int h, int fullscreen) 553SDL_SetVideoMode (int w, int h, int fullscreen)
454 CODE: 554 CODE:
455 RETVAL = !!SDL_SetVideoMode ( 555 RETVAL = !!SDL_SetVideoMode (
456 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 556 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
457 ); 557 );
558 if (RETVAL)
559 {
458 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 560 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
561# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
562# include "glfunc.h"
563# undef GL_FUNC
564 }
459 OUTPUT: 565 OUTPUT:
460 RETVAL 566 RETVAL
461 567
462void 568void
463SDL_GL_SwapBuffers () 569SDL_GL_SwapBuffers ()
570
571char *
572SDL_GetKeyName (int sym)
464 573
465void 574void
466SDL_PollEvent () 575SDL_PollEvent ()
467 PPCODE: 576 PPCODE:
468{ 577{
487 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 596 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
488 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 597 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
489 break; 598 break;
490 599
491 case SDL_MOUSEMOTION: 600 case SDL_MOUSEMOTION:
601 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
602
492 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 603 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
493 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 604 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
494 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 605 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
495 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 606 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
496 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 607 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
497 break; 608 break;
498 609
499 case SDL_MOUSEBUTTONDOWN: 610 case SDL_MOUSEBUTTONDOWN:
500 case SDL_MOUSEBUTTONUP: 611 case SDL_MOUSEBUTTONUP:
612 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
613
501 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 614 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
502 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 615 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
503 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 616 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
504 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 617 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
505 break; 618 break;
619
620 case SDL_USEREVENT:
621 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
622 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
623 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
624 break;
506 } 625 }
507 626
508 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 627 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
509 } 628 }
510} 629}
511 630
512int 631int
513Mix_OpenAudio (int frequency = 22050, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 512) 632Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
514 POSTCALL: 633 POSTCALL:
515 Mix_HookMusicFinished (music_finished); 634 Mix_HookMusicFinished (music_finished);
516 Mix_ChannelFinished (channel_finished); 635 Mix_ChannelFinished (channel_finished);
517 636
518void 637void
526 CODE: 645 CODE:
527#ifndef _WIN32 646#ifndef _WIN32
528 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 647 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
529#endif 648#endif
530 649
531char * 650void
532gl_version () 651win32_proxy_info ()
533 CODE: 652 PPCODE:
534 RETVAL = (char *)glGetString (GL_VERSION); 653{
535 OUTPUT: 654#ifdef _WIN32
536 RETVAL 655 char buffer[2048];
656 DWORD buflen;
537 657
538char * 658 EXTEND (SP, 3);
539gl_extensions () 659
540 CODE: 660 buflen = sizeof (buffer);
541 RETVAL = (char *)glGetString (GL_EXTENSIONS); 661 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
542 OUTPUT: 662 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
543 RETVAL 663 {
664 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
665
666 buflen = sizeof (buffer);
667 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
668 {
669 PUSHs (newSVpv (buffer, 0));
670
671 buflen = sizeof (buffer);
672 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
673 PUSHs (newSVpv (buffer, 0));
674 }
675 }
676#endif
677}
544 678
545void 679void
546add_font (char *file) 680add_font (char *file)
547 CODE: 681 CODE:
548 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 682 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
549 683
550void 684void
551load_image_inline (SV *image_) 685load_image_inline (SV *image_)
552 ALIAS: 686 ALIAS:
553 load_image_file = 1 687 load_image_file = 1
595 729
596 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 730 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
597 731
598 assert (surface2->pitch == surface2->w * 4); 732 assert (surface2->pitch == surface2->w * 4);
599 733
734 SDL_LockSurface (surface2);
600 EXTEND (SP, 5); 735 EXTEND (SP, 6);
601 PUSHs (sv_2mortal (newSViv (surface2->w))); 736 PUSHs (sv_2mortal (newSViv (surface2->w)));
602 PUSHs (sv_2mortal (newSViv (surface2->h))); 737 PUSHs (sv_2mortal (newSViv (surface2->h)));
603 SDL_LockSurface (surface2);
604 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 738 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
605 SDL_UnlockSurface (surface2);
606 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 739 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
607 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 740 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
608 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 741 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
742 SDL_UnlockSurface (surface2);
609 743
610 SDL_FreeSurface (surface); 744 SDL_FreeSurface (surface);
611 SDL_FreeSurface (surface2); 745 SDL_FreeSurface (surface2);
612} 746}
613 747
637} 771}
638 772
639void 773void
640error (char *message) 774error (char *message)
641 CODE: 775 CODE:
776 fprintf (stderr, "ERROR: %s\n", message);
642#ifdef _WIN32 777#ifdef _WIN32
643 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 778 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
779#endif
780
781void
782fatal (char *message)
783 CODE:
784 fprintf (stderr, "FATAL: %s\n", message);
785#ifdef _WIN32
786 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
787#endif
788 _exit (1);
789
790void
791_exit (int retval = 0)
792 CODE:
793#ifdef WIN32
794 ExitThread (retval); // unclean, please beam me up
644#else 795#else
645 fprintf (stderr, "ERROR: %s\n", message); 796 _exit (retval);
646#endif 797#endif
647 798
648void
649fatal (char *message)
650 CODE:
651#ifdef _WIN32
652 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND);
653#else
654 fprintf (stderr, "FATAL: %s\n", message);
655#endif
656 exit (1);
657
658MODULE = CFClient PACKAGE = CFClient::Font 799MODULE = CFPlus PACKAGE = CFPlus::Font
659 800
660CFClient::Font 801CFPlus::Font
661new_from_file (SV *class, char *path, int id = 0) 802new_from_file (SV *class, char *path, int id = 0)
662 CODE: 803 CODE:
663{ 804{
664 int count; 805 int count;
665 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 806 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
668} 809}
669 OUTPUT: 810 OUTPUT:
670 RETVAL 811 RETVAL
671 812
672void 813void
673DESTROY (CFClient::Font self) 814DESTROY (CFPlus::Font self)
674 CODE: 815 CODE:
675 pango_font_description_free (self); 816 pango_font_description_free (self);
676 817
677void 818void
678make_default (CFClient::Font self) 819make_default (CFPlus::Font self)
679 CODE: 820 CODE:
680 default_font = self; 821 default_font = self;
681 822
682MODULE = CFClient PACKAGE = CFClient::Layout 823MODULE = CFPlus PACKAGE = CFPlus::Layout
683 824
684CFClient::Layout 825void
685new (SV *class, int base_height = MIN_FONT_HEIGHT) 826reset_glyph_cache ()
827 CODE:
828 tc_clear ();
829
830CFPlus::Layout
831new (SV *class)
686 CODE: 832 CODE:
687 New (0, RETVAL, 1, struct cf_layout); 833 New (0, RETVAL, 1, struct cf_layout);
834
688 RETVAL->pl = pango_layout_new (context); 835 RETVAL->pl = pango_layout_new (opengl_context);
689 RETVAL->base_height = base_height; 836 RETVAL->r = 1.;
837 RETVAL->g = 1.;
838 RETVAL->b = 1.;
839 RETVAL->a = 1.;
840 RETVAL->base_height = MIN_FONT_HEIGHT;
690 RETVAL->font = 0; 841 RETVAL->font = 0;
842
691 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 843 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
692 pango_layout_set_font_description (RETVAL->pl, default_font); 844 layout_update_font (RETVAL);
693 OUTPUT: 845 OUTPUT:
694 RETVAL 846 RETVAL
695 847
696void 848void
697DESTROY (CFClient::Layout self) 849DESTROY (CFPlus::Layout self)
698 CODE: 850 CODE:
699 g_object_unref (self->pl); 851 g_object_unref (self->pl);
700 Safefree (self); 852 Safefree (self);
701 853
702void 854void
703set_text (CFClient::Layout self, SV *text_) 855set_text (CFPlus::Layout self, SV *text_)
704 CODE: 856 CODE:
705{ 857{
706 STRLEN textlen; 858 STRLEN textlen;
707 char *text = SvPVutf8 (text_, textlen); 859 char *text = SvPVutf8 (text_, textlen);
708 860
709 pango_layout_set_text (self->pl, text, textlen); 861 pango_layout_set_text (self->pl, text, textlen);
710} 862}
711 863
712void 864void
713set_markup (CFClient::Layout self, SV *text_) 865set_markup (CFPlus::Layout self, SV *text_)
714 CODE: 866 CODE:
715{ 867{
716 STRLEN textlen; 868 STRLEN textlen;
717 char *text = SvPVutf8 (text_, textlen); 869 char *text = SvPVutf8 (text_, textlen);
718 870
719 pango_layout_set_markup (self->pl, text, textlen); 871 pango_layout_set_markup (self->pl, text, textlen);
720} 872}
721 873
874void
875set_shapes (CFPlus::Layout self, ...)
876 CODE:
877{
878 PangoAttrList *attrs = 0;
879 const char *text = pango_layout_get_text (self->pl);
880 const char *pos = text;
881 int arg = 4;
882
883 while (arg < items && (pos = strstr (pos, OBJ_STR)))
884 {
885 PangoRectangle inkrect, rect;
886 PangoAttribute *attr;
887
888 int x = SvIV (ST (arg - 3));
889 int y = SvIV (ST (arg - 2));
890 int w = SvIV (ST (arg - 1));
891 int h = SvIV (ST (arg ));
892
893 inkrect.x = 0;
894 inkrect.y = 0;
895 inkrect.width = 0;
896 inkrect.height = 0;
897
898 rect.x = x * PANGO_SCALE;
899 rect.y = y * PANGO_SCALE;
900 rect.width = w * PANGO_SCALE;
901 rect.height = h * PANGO_SCALE;
902
903 if (!attrs)
904 attrs = pango_layout_get_attributes (self->pl);
905
906 attr = pango_attr_shape_new (&inkrect, &rect);
907 attr->start_index = pos - text;
908 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
909 pango_attr_list_insert (attrs, attr);
910
911 arg += 4;
912 pos += sizeof (OBJ_STR) - 1;
913 }
914
915 if (attrs)
916 pango_layout_set_attributes (self->pl, attrs);
917}
918
919void
920get_shapes (CFPlus::Layout self)
921 PPCODE:
922{
923 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
924
925 do
926 {
927 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
928
929 if (run && shape_attr_p (run))
930 {
931 PangoRectangle extents;
932 pango_layout_iter_get_run_extents (iter, 0, &extents);
933
934 EXTEND (SP, 2);
935 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
936 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
937 }
938 }
939 while (pango_layout_iter_next_run (iter));
940
941 pango_layout_iter_free (iter);
942}
943
944int
945has_wrapped (CFPlus::Layout self)
946 CODE:
947{
948 int lines = 1;
949 const char *text = pango_layout_get_text (self->pl);
950
951 while (*text)
952 lines += *text++ == '\n';
953
954 RETVAL = lines < pango_layout_get_line_count (self->pl);
955}
956 OUTPUT:
957 RETVAL
958
722SV * 959SV *
723get_text (CFClient::Layout self) 960get_text (CFPlus::Layout self)
724 CODE: 961 CODE:
725 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 962 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
726 SvUTF8_on (RETVAL); 963 sv_utf8_decode (RETVAL);
727 OUTPUT: 964 OUTPUT:
728 RETVAL 965 RETVAL
729 966
730void 967void
968set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
969 CODE:
970 self->r = r;
971 self->g = g;
972 self->b = b;
973 self->a = a;
974
975void
731set_font (CFClient::Layout self, CFClient::Font font = 0) 976set_font (CFPlus::Layout self, CFPlus::Font font = 0)
732 CODE: 977 CODE:
733 if (self->font != font) 978 if (self->font != font)
734 { 979 {
735 self->font = font; 980 self->font = font;
736 layout_update_font (self); 981 layout_update_font (self);
737 } 982 }
738 983
739void 984void
740set_height (CFClient::Layout self, int base_height) 985set_height (CFPlus::Layout self, int base_height)
741 CODE: 986 CODE:
742 if (self->base_height != base_height) 987 if (self->base_height != base_height)
743 { 988 {
744 self->base_height = base_height; 989 self->base_height = base_height;
745 layout_update_font (self); 990 layout_update_font (self);
746 } 991 }
747 992
748void 993void
749set_width (CFClient::Layout self, int max_width = -1) 994set_width (CFPlus::Layout self, int max_width = -1)
750 CODE: 995 CODE:
751 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 996 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
752 997
753void 998void
999set_indent (CFPlus::Layout self, int indent)
1000 CODE:
1001 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1002
1003void
1004set_spacing (CFPlus::Layout self, int spacing)
1005 CODE:
1006 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1007
1008void
1009set_ellipsise (CFPlus::Layout self, int ellipsise)
1010 CODE:
1011 pango_layout_set_ellipsize (self->pl,
1012 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1013 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1014 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1015 : PANGO_ELLIPSIZE_NONE
1016 );
1017
1018void
1019set_single_paragraph_mode (CFPlus::Layout self, int spm)
1020 CODE:
1021 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1022
1023void
754size (CFClient::Layout self) 1024size (CFPlus::Layout self)
755 PPCODE: 1025 PPCODE:
756{ 1026{
757 int w, h; 1027 int w, h;
758 1028
759 layout_get_pixel_size (self, &w, &h); 1029 layout_get_pixel_size (self, &w, &h);
762 PUSHs (sv_2mortal (newSViv (w))); 1032 PUSHs (sv_2mortal (newSViv (w)));
763 PUSHs (sv_2mortal (newSViv (h))); 1033 PUSHs (sv_2mortal (newSViv (h)));
764} 1034}
765 1035
766int 1036int
1037descent (CFPlus::Layout self)
1038 CODE:
1039{
1040 PangoRectangle rect;
1041 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1042 pango_layout_line_get_pixel_extents (line, 0, &rect);
1043 RETVAL = PANGO_DESCENT (rect);
1044}
1045 OUTPUT:
1046 RETVAL
1047
1048int
767xy_to_index (CFClient::Layout self, int x, int y) 1049xy_to_index (CFPlus::Layout self, int x, int y)
768 CODE: 1050 CODE:
769{ 1051{
770 int index, trailing; 1052 int index, trailing;
771 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1053 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
772 RETVAL = index; 1054 RETVAL = index;
773} 1055}
774 OUTPUT: 1056 OUTPUT:
775 RETVAL 1057 RETVAL
776 1058
777void 1059void
778cursor_pos (CFClient::Layout self, int index) 1060cursor_pos (CFPlus::Layout self, int index)
779 PPCODE: 1061 PPCODE:
780{ 1062{
781 PangoRectangle strong_pos; 1063 PangoRectangle strong_pos;
782 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1064 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
783 1065
786 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1068 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
787 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1069 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
788} 1070}
789 1071
790void 1072void
791render (CFClient::Layout self) 1073render (CFPlus::Layout self, float x, float y, int flags = 0)
792 PPCODE: 1074 PPCODE:
793{ 1075 pango_opengl_render_layout_subpixel (
794 SV *retval; 1076 self->pl,
795 int w, h; 1077 x * PANGO_SCALE, y * PANGO_SCALE,
796 FT_Bitmap bitmap; 1078 self->r, self->g, self->b, self->a,
1079 flags
1080 );
797 1081
798 layout_get_pixel_size (self, &w, &h); 1082MODULE = CFPlus PACKAGE = CFPlus::Texture
799 1083
800 retval = newSV (w * h); 1084void
801 SvPOK_only (retval); 1085pad2pot (SV *data_, SV *w_, SV *h_)
802 SvCUR_set (retval, w * h); 1086 CODE:
1087{
1088 int ow = SvIV (w_);
1089 int oh = SvIV (h_);
803 1090
804 bitmap.rows = h; 1091 if (ow && oh)
805 bitmap.width = w; 1092 {
806 bitmap.pitch = w; 1093 int nw = minpot (ow);
807 bitmap.buffer = (unsigned char*)SvPVX (retval); 1094 int nh = minpot (oh);
808 bitmap.num_grays = 256;
809 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
810 1095
811 memset (bitmap.buffer, 0, w * h); 1096 if (nw != ow || nh != oh)
812 1097 {
813 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE); 1098 if (SvOK (data_))
1099 {
1100 STRLEN datalen;
1101 char *data = SvPVbyte (data_, datalen);
1102 int bpp = datalen / (ow * oh);
1103 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
814 1104
815 EXTEND (SP, 3); 1105 SvPOK_only (result_);
816 PUSHs (sv_2mortal (newSViv (w))); 1106 SvCUR_set (result_, nw * nh * bpp);
817 PUSHs (sv_2mortal (newSViv (h)));
818 PUSHs (sv_2mortal (retval));
819}
820 1107
821MODULE = CFClient PACKAGE = CFClient::Texture 1108 memset (SvPVX (result_), 0, nw * nh * bpp);
1109 while (oh--)
1110 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
822 1111
1112 sv_setsv (data_, result_);
1113 }
1114
1115 sv_setiv (w_, nw);
1116 sv_setiv (h_, nh);
1117 }
1118 }
1119}
1120
823void 1121void
824draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1122draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
825 PROTOTYPE: $$$;$$ 1123 PROTOTYPE: $$$;$$
1124 ALIAS:
1125 draw_quad_alpha = 1
1126 draw_quad_alpha_premultiplied = 2
826 CODE: 1127 CODE:
827{ 1128{
828 HV *hv = (HV *)SvRV (self); 1129 HV *hv = (HV *)SvRV (self);
829 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1130 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
830 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1131 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
831 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1132 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
832 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
833 1133
834 if (items < 5) 1134 if (items < 5)
835 { 1135 {
836 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1136 w = SvNV (*hv_fetch (hv, "w", 1, 1));
837 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1137 h = SvNV (*hv_fetch (hv, "h", 1, 1));
838 } 1138 }
839 1139
1140 if (ix)
1141 {
1142 glEnable (GL_BLEND);
1143
1144 if (ix == 2)
1145 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1146 else
1147 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1148 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1149
1150 glEnable (GL_ALPHA_TEST);
1151 glAlphaFunc (GL_GREATER, 0.01f);
1152 }
1153
840 glBindTexture (GL_TEXTURE_2D, name); 1154 glBindTexture (GL_TEXTURE_2D, name);
841 if (wrap_mode) { 1155
842 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
843 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
844 }
845 glBegin (GL_QUADS); 1156 glBegin (GL_QUADS);
846 glTexCoord2f (0, 0); glVertex2f (x , y ); 1157 glTexCoord2f (0, 0); glVertex2f (x , y );
847 glTexCoord2f (0, t); glVertex2f (x , y + h); 1158 glTexCoord2f (0, t); glVertex2f (x , y + h);
848 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1159 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
849 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1160 glTexCoord2f (s, 0); glVertex2f (x + w, y );
850 glEnd (); 1161 glEnd ();
851}
852 1162
1163 if (ix)
1164 {
1165 glDisable (GL_ALPHA_TEST);
1166 glDisable (GL_BLEND);
1167 }
1168}
1169
853MODULE = CFClient PACKAGE = CFClient::Map 1170MODULE = CFPlus PACKAGE = CFPlus::Map
854 1171
855CFClient::Map 1172CFPlus::Map
856new (SV *class, int map_width, int map_height) 1173new (SV *class, int map_width, int map_height)
857 CODE: 1174 CODE:
858 New (0, RETVAL, 1, struct map); 1175 New (0, RETVAL, 1, struct map);
859 RETVAL->x = 0; 1176 RETVAL->x = 0;
860 RETVAL->y = 0; 1177 RETVAL->y = 0;
870 RETVAL->row = 0; 1187 RETVAL->row = 0;
871 OUTPUT: 1188 OUTPUT:
872 RETVAL 1189 RETVAL
873 1190
874void 1191void
875DESTROY (CFClient::Map self) 1192DESTROY (CFPlus::Map self)
876 CODE: 1193 CODE:
877{ 1194{
878 map_clear (self); 1195 map_clear (self);
879 Safefree (self->face); 1196 Safefree (self->face);
1197 Safefree (self->tex);
880 Safefree (self); 1198 Safefree (self);
881} 1199}
882 1200
883void 1201void
884clear (CFClient::Map self) 1202clear (CFPlus::Map self)
885 CODE: 1203 CODE:
886 map_clear (self); 1204 map_clear (self);
887 1205
888void 1206void
889set_face (CFClient::Map self, int face, int texid) 1207set_face (CFPlus::Map self, int face, int texid)
890 CODE: 1208 CODE:
891{ 1209{
892 while (self->faces <= face) 1210 while (self->faces <= face)
893 { 1211 {
894 Append (mapface, self->face, self->faces, self->faces); 1212 Append (mapface, self->face, self->faces, self->faces);
897 1215
898 self->face [face] = texid; 1216 self->face [face] = texid;
899} 1217}
900 1218
901void 1219void
902set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1220set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
903 CODE: 1221 CODE:
904{ 1222{
905 while (self->texs <= texid) 1223 while (self->texs <= texid)
906 { 1224 {
907 Append (maptex, self->tex, self->texs, self->texs); 1225 Append (maptex, self->tex, self->texs, self->texs);
919 tex->r = r; 1237 tex->r = r;
920 tex->g = g; 1238 tex->g = g;
921 tex->b = b; 1239 tex->b = b;
922 tex->a = a; 1240 tex->a = a;
923 } 1241 }
1242
1243 // somewhat hackish, but for textures that require it, it really
1244 // improves the look, and most others don't suffer.
1245 glBindTexture (GL_TEXTURE_2D, name);
1246 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1247 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1248 // use uglier nearest interpolation because linear suffers
1249 // from transparent color bleeding and ugly wrapping effects.
1250 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
924} 1251}
925 1252
926int 1253int
927ox (CFClient::Map self) 1254ox (CFPlus::Map self)
928 ALIAS: 1255 ALIAS:
929 oy = 1 1256 oy = 1
1257 x = 2
1258 y = 3
1259 w = 4
1260 h = 5
930 CODE: 1261 CODE:
931 switch (ix) 1262 switch (ix)
932 { 1263 {
933 case 0: RETVAL = self->ox; break; 1264 case 0: RETVAL = self->ox; break;
934 case 1: RETVAL = self->oy; break; 1265 case 1: RETVAL = self->oy; break;
1266 case 2: RETVAL = self->x; break;
1267 case 3: RETVAL = self->y; break;
1268 case 4: RETVAL = self->w; break;
1269 case 5: RETVAL = self->h; break;
935 } 1270 }
936 OUTPUT: 1271 OUTPUT:
937 RETVAL 1272 RETVAL
938 1273
939void 1274void
940scroll (CFClient::Map self, int dx, int dy) 1275scroll (CFPlus::Map self, int dx, int dy)
941 CODE: 1276 CODE:
942{ 1277{
943 if (dx > 0) 1278 if (dx > 0)
944 map_blank (self, self->x, self->y, dx - 1, self->h); 1279 map_blank (self, self->x, self->y, dx, self->h);
945 else if (dx < 0) 1280 else if (dx < 0)
946 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1281 map_blank (self, self->x + self->w + dx + 1, self->y, -dx, self->h);
947 1282
948 if (dy > 0) 1283 if (dy > 0)
949 map_blank (self, self->x, self->y, self->w, dy - 1); 1284 map_blank (self, self->x, self->y, self->w, dy);
950 else if (dy < 0) 1285 else if (dy < 0)
951 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1286 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, -dy);
952 1287
953 self->ox += dx; self->x += dx; 1288 self->ox += dx; self->x += dx;
954 self->oy += dy; self->y += dy; 1289 self->oy += dy; self->y += dy;
955 1290
956 while (self->y < 0) 1291 while (self->y < 0)
961 self->y += MAP_EXTEND_Y; 1296 self->y += MAP_EXTEND_Y;
962 } 1297 }
963} 1298}
964 1299
965void 1300void
966map1a_update (CFClient::Map self, SV *data_) 1301map1a_update (CFPlus::Map self, SV *data_, int extmap)
967 CODE: 1302 CODE:
968{ 1303{
969 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1304 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
970 uint8_t *data_end = (uint8_t *)SvEND (data_); 1305 uint8_t *data_end = (uint8_t *)SvEND (data_);
971 mapcell *cell; 1306 mapcell *cell;
972 int x, y, flags; 1307 int x, y, flags;
973 1308
974 while (data < data_end) 1309 while (data < data_end - 1)
975 { 1310 {
976 flags = (data [0] << 8) + data [1]; data += 2; 1311 flags = (data [0] << 8) + data [1]; data += 2;
977 1312
978 x = ((flags >> 10) & 63) + self->x; 1313 x = self->x + ((flags >> 10) & 63);
979 y = ((flags >> 4) & 63) + self->y; 1314 y = self->y + ((flags >> 4) & 63);
980 1315
981 cell = map_get_cell (self, x, y); 1316 cell = map_get_cell (self, x, y);
982 1317
983 if (flags & 15) 1318 if (flags & 15)
984 { 1319 {
985 if (cell->darkness < 0) 1320 if (!cell->darkness)
986 { 1321 {
1322 memset (cell, 0, sizeof (*cell));
987 cell->darkness = 0; 1323 cell->darkness = 256;
988 cell->face [0] = 0;
989 cell->face [1] = 0;
990 cell->face [2] = 0;
991 } 1324 }
992 1325
993 cell->darkness = flags & 8 ? *data++ : 255;
994
995 //TODO: don't trust server data to be in-range(!) 1326 //TODO: don't trust server data to be in-range(!)
1327
1328 if (flags & 8)
1329 {
1330 if (extmap)
1331 {
1332 uint8_t ext, cmd;
1333
1334 do
1335 {
1336 ext = *data++;
1337 cmd = ext & 0x3f;
1338
1339 if (cmd < 4)
1340 cell->darkness = 255 - ext * 64 + 1;
1341 else if (cmd == 5) // health
1342 {
1343 cell->stat_width = 1;
1344 cell->stat_hp = *data++;
1345 }
1346 else if (cmd == 6) // monster width
1347 cell->stat_width = *data++ + 1;
1348 else if (cmd == 0x47) // monster width
1349 {
1350 if (*data == 4)
1351 ; // decode player tag
1352
1353 data += *data + 1;
1354 }
1355 else if (cmd == 8) // cell flags
1356 cell->flags = *data++;
1357 else if (ext & 0x40) // unknown, multibyte => skip
1358 data += *data + 1;
1359 else
1360 data++;
1361 }
1362 while (ext & 0x80);
1363 }
1364 else
1365 cell->darkness = *data++ + 1;
1366 }
996 1367
997 if (flags & 4) 1368 if (flags & 4)
998 { 1369 {
999 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1370 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
1000 } 1371 }
1008 { 1379 {
1009 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1380 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1010 } 1381 }
1011 } 1382 }
1012 else 1383 else
1013 cell->darkness = -1; 1384 cell->darkness = 0;
1014 } 1385 }
1015} 1386}
1016 1387
1017SV * 1388SV *
1018mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1389mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1019 CODE: 1390 CODE:
1020{ 1391{
1021 int x1, x; 1392 int x1, x;
1022 int y1, y; 1393 int y1, y;
1023 int z; 1394 int z;
1073} 1444}
1074 OUTPUT: 1445 OUTPUT:
1075 RETVAL 1446 RETVAL
1076 1447
1077void 1448void
1078draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1449draw (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1079 PPCODE: 1450 CODE:
1080{ 1451{
1081 int vx, vy; 1452 int vx, vy;
1082 int x, y, z; 1453 int x, y, z;
1083 int last_name; 1454 int last_name;
1084 mapface face; 1455 mapface face;
1085 int sw4 = (sw + 3) & ~3;
1086 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1087 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1088 1456
1089 memset (darkness, 255, sw4 * sh);
1090 SvPOK_only (darkness_sv);
1091 SvCUR_set (darkness_sv, sw4 * sh);
1092
1093 vx = self->x + (self->w - sw) / 2 - shift_x; 1457 vx = self->x + self->w / 2 - sw / 2 - shift_x;
1094 vy = self->y + (self->h - sh) / 2 - shift_y; 1458 vy = self->y + self->h / 2 - sh / 2 - shift_y;
1095 1459
1096 /* 1460 /*
1097 int vx = self->vx = self->w >= sw 1461 int vx = self->vx = self->w >= sw
1098 ? self->x + (self->w - sw) / 2 1462 ? self->x + (self->w - sw) / 2
1099 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1463 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1103 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1467 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1104 */ 1468 */
1105 1469
1106 glColor4ub (255, 255, 255, 255); 1470 glColor4ub (255, 255, 255, 255);
1107 1471
1472 glEnable (GL_BLEND);
1108 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1473 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1109 glEnable (GL_BLEND);
1110 glEnable (GL_TEXTURE_2D); 1474 glEnable (GL_TEXTURE_2D);
1111 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1475 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1112 1476
1113 glBegin (GL_QUADS); 1477 glBegin (GL_QUADS);
1114 1478
1123 for (x = 0; x < sw; x++) 1487 for (x = 0; x < sw; x++)
1124 if (row->c0 <= x + vx && x + vx < row->c1) 1488 if (row->c0 <= x + vx && x + vx < row->c1)
1125 { 1489 {
1126 mapcell *cell = row->col + (x + vx - row->c0); 1490 mapcell *cell = row->col + (x + vx - row->c0);
1127 1491
1128 darkness[y * sw4 + x] = cell->darkness < 0
1129 ? 255 - FOW_DARKNESS
1130 : 255 - cell->darkness;
1131
1132 face = cell->face [z]; 1492 face = cell->face [z];
1133 1493
1134 if (face) 1494 if (face && face < self->texs)
1135 { 1495 {
1136 maptex tex = self->tex [face]; 1496 maptex tex = self->tex [face];
1137
1138 int px = (x + 1) * 32 - tex.w; 1497 int px = (x + 1) * 32 - tex.w;
1139 int py = (y + 1) * 32 - tex.h; 1498 int py = (y + 1) * 32 - tex.h;
1140 1499
1141 if (last_name != tex.name) 1500 if (last_name != tex.name)
1142 { 1501 {
1143 glEnd (); 1502 glEnd ();
1144 last_name = tex.name;
1145 glBindTexture (GL_TEXTURE_2D, last_name); 1503 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1146 glBegin (GL_QUADS); 1504 glBegin (GL_QUADS);
1147 } 1505 }
1148 1506
1149 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1507 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1150 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1508 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1151 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1509 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1152 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1510 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1153 } 1511 }
1512
1513 if (cell->flags && z == 2)
1514 {
1515 if (cell->flags & 1)
1516 {
1517 maptex tex = self->tex [1];
1518 int px = (x + 1) * 32 - tex.w + 2;
1519 int py = (y + 1) * 32 - tex.h - 6;
1520
1521 glEnd ();
1522 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1523 glBegin (GL_QUADS);
1524
1525 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1526 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1527 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1528 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1529 }
1530 }
1154 } 1531 }
1155 } 1532 }
1156 1533
1157 glEnd (); 1534 glEnd ();
1158 1535
1159 glDisable (GL_TEXTURE_2D); 1536 glDisable (GL_TEXTURE_2D);
1160 glDisable (GL_BLEND); 1537 glDisable (GL_BLEND);
1538
1539 // top layer: overlays such as the health bar
1540 for (y = 0; y < sh; y++)
1541 if (0 <= y + vy && y + vy < self->rows)
1542 {
1543 maprow *row = self->row + (y + vy);
1544
1545 for (x = 0; x < sw; x++)
1546 if (row->c0 <= x + vx && x + vx < row->c1)
1547 {
1548 mapcell *cell = row->col + (x + vx - row->c0);
1549
1550 int px = x * 32;
1551 int py = y * 32;
1552
1553 if (cell->stat_hp)
1554 {
1555 int width = cell->stat_width * 32;
1556 int thick = sh / 28 + 1 + cell->stat_width;
1557
1558 glColor3ub (0, 0, 0);
1559 glRectf (px + 1, py - thick - 2,
1560 px + width - 1, py);
1561
1562 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1563 glRectf (px + 2,
1564 py - thick - 1,
1565 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1566 }
1567 }
1568 }
1569}
1570
1571void
1572draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1573 CODE:
1574{
1575 static float color[16][3] = {
1576 { 0.00F, 0.00F, 0.00F },
1577 { 1.00F, 1.00F, 1.00F },
1578 { 0.00F, 0.00F, 0.55F },
1579 { 1.00F, 0.00F, 0.00F },
1580
1581 { 1.00F, 0.54F, 0.00F },
1582 { 0.11F, 0.56F, 1.00F },
1583 { 0.93F, 0.46F, 0.00F },
1584 { 0.18F, 0.54F, 0.34F },
1585
1586 { 0.56F, 0.73F, 0.56F },
1587 { 0.80F, 0.80F, 0.80F },
1588 { 0.55F, 0.41F, 0.13F },
1589 { 0.99F, 0.77F, 0.26F },
1590
1591 { 0.74F, 0.65F, 0.41F },
1592
1593 { 0.00F, 1.00F, 1.00F },
1594 { 1.00F, 0.00F, 1.00F },
1595 { 1.00F, 1.00F, 0.00F },
1596 };
1597
1598 int x, y;
1599
1600 glEnable (GL_TEXTURE_2D);
1601 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1602 glEnable (GL_BLEND);
1603 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1604 glBegin (GL_QUADS);
1605
1606 for (y = 0; y < h; y++)
1607 for (x = 0; x < w; x++)
1608 {
1609 unsigned char m = data [x + y * w];
1610
1611 if (m)
1612 {
1613 float *c = color [m & 15];
1614
1615 float tx1 = m & 0x40 ? 0.5 : 0.;
1616 float tx2 = tx1 + 0.5;
1617
1618 glColor4f (c[0], c[1], c[2], 0.75);
1619 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1620 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1621 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1622 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1623 }
1624 }
1625
1626 glEnd ();
1627 glDisable (GL_BLEND);
1628 glDisable (GL_TEXTURE_2D);
1629}
1630
1631void
1632fow_texture (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1633 PPCODE:
1634{
1635 int vx, vy;
1636 int x, y;
1637 int sw4 = (sw + 3) & ~3;
1638 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1639 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1640
1641 memset (darkness, 255, sw4 * sh);
1642 SvPOK_only (darkness_sv);
1643 SvCUR_set (darkness_sv, sw4 * sh);
1644
1645 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1646 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1647
1648 for (y = 0; y < sh; y++)
1649 if (0 <= y + vy && y + vy < self->rows)
1650 {
1651 maprow *row = self->row + (y + vy);
1652
1653 for (x = 0; x < sw; x++)
1654 if (row->c0 <= x + vx && x + vx < row->c1)
1655 {
1656 mapcell *cell = row->col + (x + vx - row->c0);
1657
1658 darkness[y * sw4 + x] = cell->darkness
1659 ? 255 - (cell->darkness - 1)
1660 : 255 - FOW_DARKNESS;
1661 }
1662 }
1161 1663
1162 EXTEND (SP, 3); 1664 EXTEND (SP, 3);
1163 PUSHs (sv_2mortal (newSViv (sw4))); 1665 PUSHs (sv_2mortal (newSViv (sw4)));
1164 PUSHs (sv_2mortal (newSViv (sh))); 1666 PUSHs (sv_2mortal (newSViv (sh)));
1165 PUSHs (darkness_sv); 1667 PUSHs (darkness_sv);
1166} 1668}
1167 1669
1168SV * 1670SV *
1169get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1671get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1170 CODE: 1672 CODE:
1171{ 1673{
1172 int x, y, x1, y1; 1674 int x, y, x1, y1;
1173 SV *data_sv = newSV (w * h * 7 + 5); 1675 SV *data_sv = newSV (w * h * 7 + 5);
1174 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1676 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1236} 1738}
1237 OUTPUT: 1739 OUTPUT:
1238 RETVAL 1740 RETVAL
1239 1741
1240void 1742void
1241set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 1743set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1242 PPCODE: 1744 PPCODE:
1243{ 1745{
1244 int x, y, z; 1746 int x, y, z;
1245 int w, h; 1747 int w, h;
1246 int x1, y1; 1748 int x1, y1;
1278 1780
1279 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 1781 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
1280 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 1782 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
1281 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 1783 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
1282 1784
1283 if (cell->darkness <= 0) 1785 if (cell->darkness == 0)
1284 { 1786 {
1285 cell->darkness = -1; 1787 cell->darkness = 0;
1286 1788
1287 for (z = 0; z <= 2; z++) 1789 for (z = 0; z <= 2; z++)
1288 { 1790 {
1289 cell->face[z] = face[z]; 1791 cell->face[z] = face[z];
1290 1792
1295 } 1797 }
1296 } 1798 }
1297 } 1799 }
1298} 1800}
1299 1801
1300MODULE = CFClient PACKAGE = CFClient::MixChunk 1802MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1301 1803
1302CFClient::MixChunk 1804CFPlus::MixChunk
1303new_from_file (SV *class, char *path) 1805new_from_file (SV *class, char *path)
1304 CODE: 1806 CODE:
1305 RETVAL = Mix_LoadWAV (path); 1807 RETVAL = Mix_LoadWAV (path);
1306 OUTPUT: 1808 OUTPUT:
1307 RETVAL 1809 RETVAL
1308 1810
1309void 1811void
1310DESTROY (CFClient::MixChunk self) 1812DESTROY (CFPlus::MixChunk self)
1311 CODE: 1813 CODE:
1312 Mix_FreeChunk (self); 1814 Mix_FreeChunk (self);
1313 1815
1314int 1816int
1315volume (CFClient::MixChunk self, int volume = -1) 1817volume (CFPlus::MixChunk self, int volume = -1)
1316 CODE: 1818 CODE:
1317 RETVAL = Mix_VolumeChunk (self, volume); 1819 RETVAL = Mix_VolumeChunk (self, volume);
1318 OUTPUT: 1820 OUTPUT:
1319 RETVAL 1821 RETVAL
1320 1822
1321int 1823int
1322play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 1824play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1323 CODE: 1825 CODE:
1324 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 1826 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1325 OUTPUT: 1827 OUTPUT:
1326 RETVAL 1828 RETVAL
1327 1829
1328MODULE = CFClient PACKAGE = CFClient::MixMusic 1830MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1329 1831
1330int 1832int
1331volume (int volume = -1) 1833volume (int volume = -1)
1332 CODE: 1834 CODE:
1333 RETVAL = Mix_VolumeMusic (volume); 1835 RETVAL = Mix_VolumeMusic (volume);
1334 OUTPUT: 1836 OUTPUT:
1335 RETVAL 1837 RETVAL
1336 1838
1337CFClient::MixMusic 1839CFPlus::MixMusic
1338new_from_file (SV *class, char *path) 1840new_from_file (SV *class, char *path)
1339 CODE: 1841 CODE:
1340 RETVAL = Mix_LoadMUS (path); 1842 RETVAL = Mix_LoadMUS (path);
1341 OUTPUT: 1843 OUTPUT:
1342 RETVAL 1844 RETVAL
1343 1845
1344void 1846void
1345DESTROY (CFClient::MixMusic self) 1847DESTROY (CFPlus::MixMusic self)
1346 CODE: 1848 CODE:
1347 Mix_FreeMusic (self); 1849 Mix_FreeMusic (self);
1348 1850
1349int 1851int
1350play (CFClient::MixMusic self, int loops = -1) 1852play (CFPlus::MixMusic self, int loops = -1)
1351 CODE: 1853 CODE:
1352 RETVAL = Mix_PlayMusic (self, loops); 1854 RETVAL = Mix_PlayMusic (self, loops);
1353 OUTPUT: 1855 OUTPUT:
1354 RETVAL 1856 RETVAL
1355 1857
1356MODULE = CFClient PACKAGE = CFClient::OpenGL 1858MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1357 1859
1358BOOT: 1860BOOT:
1359{ 1861{
1360 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 1862 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1361 static const struct { 1863 static const struct {
1362 const char *name; 1864 const char *name;
1363 IV iv; 1865 IV iv;
1364 } *civ, const_iv[] = { 1866 } *civ, const_iv[] = {
1365# define const_iv(name) { # name, (IV)name } 1867# define const_iv(name) { # name, (IV)name }
1366 const_iv (GL_COLOR_MATERIAL), 1868 const_iv (GL_COLOR_MATERIAL),
1367 const_iv (GL_SMOOTH), 1869 const_iv (GL_SMOOTH),
1368 const_iv (GL_FLAT), 1870 const_iv (GL_FLAT),
1369 const_iv (GL_DITHER), 1871 const_iv (GL_DITHER),
1370 const_iv (GL_BLEND), 1872 const_iv (GL_BLEND),
1873 const_iv (GL_CULL_FACE),
1371 const_iv (GL_SCISSOR_TEST), 1874 const_iv (GL_SCISSOR_TEST),
1875 const_iv (GL_DEPTH_TEST),
1876 const_iv (GL_ALPHA_TEST),
1877 const_iv (GL_NORMALIZE),
1878 const_iv (GL_RESCALE_NORMAL),
1879 const_iv (GL_FRONT),
1880 const_iv (GL_BACK),
1372 const_iv (GL_AND), 1881 const_iv (GL_AND),
1373 const_iv (GL_ONE), 1882 const_iv (GL_ONE),
1374 const_iv (GL_ZERO), 1883 const_iv (GL_ZERO),
1375 const_iv (GL_SRC_ALPHA), 1884 const_iv (GL_SRC_ALPHA),
1376 const_iv (GL_SRC_ALPHA_SATURATE), 1885 const_iv (GL_DST_ALPHA),
1377 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1886 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1378 const_iv (GL_ONE_MINUS_DST_ALPHA), 1887 const_iv (GL_ONE_MINUS_DST_ALPHA),
1888 const_iv (GL_SRC_ALPHA_SATURATE),
1379 const_iv (GL_RGB), 1889 const_iv (GL_RGB),
1380 const_iv (GL_RGBA), 1890 const_iv (GL_RGBA),
1891 const_iv (GL_RGBA4),
1892 const_iv (GL_RGBA8),
1893 const_iv (GL_RGB5_A1),
1381 const_iv (GL_UNSIGNED_BYTE), 1894 const_iv (GL_UNSIGNED_BYTE),
1895 const_iv (GL_UNSIGNED_SHORT),
1896 const_iv (GL_UNSIGNED_INT),
1382 const_iv (GL_ALPHA), 1897 const_iv (GL_ALPHA),
1898 const_iv (GL_INTENSITY),
1899 const_iv (GL_LUMINANCE),
1900 const_iv (GL_LUMINANCE_ALPHA),
1383 const_iv (GL_FLOAT), 1901 const_iv (GL_FLOAT),
1384 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 1902 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1385 const_iv (GL_COMPILE), 1903 const_iv (GL_COMPILE),
1386 const_iv (GL_TEXTURE_1D), 1904 const_iv (GL_TEXTURE_1D),
1387 const_iv (GL_TEXTURE_2D), 1905 const_iv (GL_TEXTURE_2D),
1389 const_iv (GL_TEXTURE_MAG_FILTER), 1907 const_iv (GL_TEXTURE_MAG_FILTER),
1390 const_iv (GL_TEXTURE_MIN_FILTER), 1908 const_iv (GL_TEXTURE_MIN_FILTER),
1391 const_iv (GL_TEXTURE_ENV_MODE), 1909 const_iv (GL_TEXTURE_ENV_MODE),
1392 const_iv (GL_TEXTURE_WRAP_S), 1910 const_iv (GL_TEXTURE_WRAP_S),
1393 const_iv (GL_TEXTURE_WRAP_T), 1911 const_iv (GL_TEXTURE_WRAP_T),
1912 const_iv (GL_REPEAT),
1394 const_iv (GL_CLAMP), 1913 const_iv (GL_CLAMP),
1395 const_iv (GL_REPEAT), 1914 const_iv (GL_CLAMP_TO_EDGE),
1396 const_iv (GL_NEAREST), 1915 const_iv (GL_NEAREST),
1397 const_iv (GL_LINEAR), 1916 const_iv (GL_LINEAR),
1398 const_iv (GL_NEAREST_MIPMAP_NEAREST), 1917 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1399 const_iv (GL_LINEAR_MIPMAP_NEAREST), 1918 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1400 const_iv (GL_NEAREST_MIPMAP_LINEAR), 1919 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1401 const_iv (GL_LINEAR_MIPMAP_LINEAR), 1920 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1402 const_iv (GL_GENERATE_MIPMAP), 1921 const_iv (GL_GENERATE_MIPMAP),
1403 const_iv (GL_MODULATE), 1922 const_iv (GL_MODULATE),
1404 const_iv (GL_DECAL), 1923 const_iv (GL_DECAL),
1405 const_iv (GL_REPLACE), 1924 const_iv (GL_REPLACE),
1925 const_iv (GL_DEPTH_BUFFER_BIT),
1406 const_iv (GL_COLOR_BUFFER_BIT), 1926 const_iv (GL_COLOR_BUFFER_BIT),
1407 const_iv (GL_PROJECTION), 1927 const_iv (GL_PROJECTION),
1408 const_iv (GL_MODELVIEW), 1928 const_iv (GL_MODELVIEW),
1409 const_iv (GL_COLOR_LOGIC_OP), 1929 const_iv (GL_COLOR_LOGIC_OP),
1410 const_iv (GL_SEPARABLE_2D), 1930 const_iv (GL_SEPARABLE_2D),
1411 const_iv (GL_CONVOLUTION_2D), 1931 const_iv (GL_CONVOLUTION_2D),
1412 const_iv (GL_CONVOLUTION_BORDER_MODE), 1932 const_iv (GL_CONVOLUTION_BORDER_MODE),
1413 const_iv (GL_CONSTANT_BORDER), 1933 const_iv (GL_CONSTANT_BORDER),
1414 const_iv (GL_LINES), 1934 const_iv (GL_LINES),
1935 const_iv (GL_LINE_STRIP),
1936 const_iv (GL_LINE_LOOP),
1415 const_iv (GL_QUADS), 1937 const_iv (GL_QUADS),
1416 const_iv (GL_LINE_LOOP), 1938 const_iv (GL_QUAD_STRIP),
1939 const_iv (GL_TRIANGLES),
1940 const_iv (GL_TRIANGLE_STRIP),
1941 const_iv (GL_TRIANGLE_FAN),
1417 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 1942 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1418 const_iv (GL_FASTEST), 1943 const_iv (GL_FASTEST),
1944 const_iv (GL_V2F),
1945 const_iv (GL_V3F),
1946 const_iv (GL_T2F_V3F),
1947 const_iv (GL_T2F_N3F_V3F),
1419# undef const_iv 1948# undef const_iv
1420 }; 1949 };
1421 1950
1422 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1951 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1423 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1952 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1424} 1953}
1425 1954
1955char *
1956gl_vendor ()
1957 CODE:
1958 RETVAL = (char *)glGetString (GL_VENDOR);
1959 OUTPUT:
1960 RETVAL
1961
1962char *
1963gl_version ()
1964 CODE:
1965 RETVAL = (char *)glGetString (GL_VERSION);
1966 OUTPUT:
1967 RETVAL
1968
1969char *
1970gl_extensions ()
1971 CODE:
1972 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1973 OUTPUT:
1974 RETVAL
1975
1426int glGetError () 1976int glGetError ()
1977
1978void glFinish ()
1427 1979
1428void glClear (int mask) 1980void glClear (int mask)
1429 1981
1430void glClearColor (float r, float g, float b, float a = 1.0) 1982void glClearColor (float r, float g, float b, float a = 1.0)
1431 PROTOTYPE: @ 1983 PROTOTYPE: @
1438 1990
1439void glHint (int target, int mode) 1991void glHint (int target, int mode)
1440 1992
1441void glBlendFunc (int sfactor, int dfactor) 1993void glBlendFunc (int sfactor, int dfactor)
1442 1994
1995void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1996 CODE:
1997 gl_BlendFuncSeparate (sa, da, saa, daa);
1998
1999void glDepthMask (int flag)
2000
1443void glLogicOp (int opcode) 2001void glLogicOp (int opcode)
1444 2002
1445void glColorMask (int red, int green, int blue, int alpha) 2003void glColorMask (int red, int green, int blue, int alpha)
1446 2004
1447void glMatrixMode (int mode) 2005void glMatrixMode (int mode)
1450 2008
1451void glPopMatrix () 2009void glPopMatrix ()
1452 2010
1453void glLoadIdentity () 2011void glLoadIdentity ()
1454 2012
2013void glDrawBuffer (int buffer)
2014
2015void glReadBuffer (int buffer)
2016
1455# near and far are due to microsofts buggy c compiler 2017# near_ and far_ are due to microsofts buggy "c" compiler
2018void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2019
2020# near_ and far_ are due to microsofts buggy "c" compiler
1456void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2021void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1457 2022
1458void glViewport (int x, int y, int width, int height) 2023void glViewport (int x, int y, int width, int height)
1459 2024
1460void glScissor (int x, int y, int width, int height) 2025void glScissor (int x, int y, int width, int height)
1475 2040
1476void glEnd () 2041void glEnd ()
1477 2042
1478void glColor (float r, float g, float b, float a = 1.0) 2043void glColor (float r, float g, float b, float a = 1.0)
1479 PROTOTYPE: @ 2044 PROTOTYPE: @
2045 ALIAS:
2046 glColor_premultiply = 1
1480 CODE: 2047 CODE:
1481 glColor4ub (r * 255., g * 255., b * 255., a * 255.); 2048 if (ix)
2049 {
2050 r *= a;
2051 g *= a;
2052 b *= a;
2053 }
2054 // microsoft visual "c" rounds instead of truncating...
2055 glColor4f (r, g, b, a);
2056
2057void glInterleavedArrays (int format, int stride, char *data)
2058
2059void glDrawElements (int mode, int count, int type, char *indices)
2060
2061# 1.2 void glDrawRangeElements (int mode, int start, int end
2062
2063void glRasterPos (float x, float y, float z = 0.)
2064 CODE:
2065 glRasterPos3f (0, 0, z);
2066 glBitmap (0, 0, 0, 0, x, y, 0);
1482 2067
1483void glVertex (float x, float y, float z = 0.) 2068void glVertex (float x, float y, float z = 0.)
1484 CODE: 2069 CODE:
1485 glVertex3f (x, y, z); 2070 glVertex3f (x, y, z);
1486 2071
1498 2083
1499void glBindTexture (int target, int name) 2084void glBindTexture (int target, int name)
1500 2085
1501void glConvolutionParameter (int target, int pname, float params) 2086void glConvolutionParameter (int target, int pname, float params)
1502 CODE: 2087 CODE:
1503 GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params)); 2088 if (gl.ConvolutionParameterf)
2089 gl.ConvolutionParameterf (target, pname, params);
1504 2090
1505void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 2091void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1506 CODE: 2092 CODE:
1507 GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D, 2093 if (gl.ConvolutionFilter2D)
1508 (target, internalformat, width, height, format, type, data)); 2094 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1509 2095
1510void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2096void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1511 CODE: 2097 CODE:
1512 GL_CALL (PFNGLSEPARABLEFILTER2DEXTPROC, glSeparableFilter2D, 2098 if (gl.SeparableFilter2D)
1513 (target, internalformat, width, height, format, type, row, column)); 2099 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1514 2100
1515void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2101void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1516 2102
1517void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2103void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1518 2104
1519void glRasterPos (int x, int y) 2105void glDrawPixels (int width, int height, int format, int type, char *pixels)
1520 CODE:
1521 glRasterPos2i (x, y);
1522 2106
1523void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2107void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1524 2108
1525int glGenTexture () 2109int glGenTexture ()
1526 CODE: 2110 CODE:

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines