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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.71 by root, Fri May 5 19:05:47 2006 UTC vs.
Revision 1.166 by root, Fri Dec 8 15:07:08 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN
3# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
2# include <malloc.h> 4# include <malloc.h>
5# include <windows.h>
6# include <wininet.h>
7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
3#endif 9#endif
4 10
5#include "EXTERN.h" 11#include "EXTERN.h"
6#include "perl.h" 12#include "perl.h"
7#include "XSUB.h" 13#include "XSUB.h"
8 14
15#ifdef _WIN32
16# undef pipe
17#endif
18
19#include <math.h>
9#include <string.h> 20#include <string.h>
10#include <stdio.h> 21#include <stdio.h>
22#include <stdlib.h>
11 23
12#include <SDL.h> 24#include <SDL.h>
25#include <SDL_endian.h>
13#include <SDL_image.h> 26#include <SDL_image.h>
14#include <SDL_mixer.h> 27#include <SDL_mixer.h>
15#include <SDL_opengl.h> 28#include <SDL_opengl.h>
16 29
30#define PANGO_ENABLE_BACKEND
31#define G_DISABLE_CAST_CHECKS
32
17#include <glib/gmacros.h> 33#include <glib/gmacros.h>
18 34
19#include <pango/pango.h> 35#include <pango/pango.h>
20#include <pango/pangofc-fontmap.h>
21#include <pango/pangoft2.h>
22 36
23#ifndef _WIN32 37#ifndef _WIN32
24# include <sys/types.h> 38# include <sys/types.h>
25# include <sys/socket.h> 39# include <sys/socket.h>
26# include <netinet/in.h> 40# include <netinet/in.h>
27# include <netinet/tcp.h> 41# include <netinet/tcp.h>
28# include <inttypes.h> 42# include <inttypes.h>
29#else
30 typedef unsigned char uint8_t;
31 typedef unsigned short uint16_t;
32 typedef unsigned int uint32_t;
33 typedef signed char int8_t;
34 typedef signed short int16_t;
35 typedef signed int int32_t;
36#endif 43#endif
37 44
38#include "glext.h" 45#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
39 46
40#define FOW_DARKNESS 32 47#define FOW_DARKNESS 32
41 48
42#define MAP_EXTEND_X 32 49#define MAP_EXTEND_X 32
43#define MAP_EXTEND_Y 512 50#define MAP_EXTEND_Y 512
44 51
45#define MIN_FONT_HEIGHT 10 52#define MIN_FONT_HEIGHT 10
46 53
47#define GL_CALL(type,func,args) \ 54#if 0
48 { \ 55# define PARACHUTE SDL_INIT_NOPARACHUTE
49 static int init_; \ 56#else
50 static type fptr_; \ 57# define PARACHUTE 0
51 \ 58#endif
52 if (!init_) \
53 { \
54 init_ = 1; \
55 fptr_ = (type)SDL_GL_GetProcAddress (# func); \
56 } \
57 \
58 if (fptr_) \
59 fptr_ args; \
60 }
61 59
60static struct
61{
62#define GL_FUNC(ptr,name) ptr name;
63#include "glfunc.h"
64#undef GL_FUNC
65} gl;
66
67static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
68{
69 if (gl.BlendFuncSeparate)
70 gl.BlendFuncSeparate (sa, da, saa, daa);
71 else if (gl.BlendFuncSeparateEXT)
72 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
73 else
74 glBlendFunc (sa, da);
75}
76
77#include "texcache.c"
78
79#include "pango-font.c"
80#include "pango-fontmap.c"
81#include "pango-render.c"
82
62typedef Mix_Chunk *CFClient__MixChunk; 83typedef Mix_Chunk *CFPlus__MixChunk;
63typedef Mix_Music *CFClient__MixMusic; 84typedef Mix_Music *CFPlus__MixMusic;
64 85
65typedef PangoFontDescription *CFClient__Font; 86typedef PangoFontDescription *CFPlus__Font;
87
88static int
89shape_attr_p (PangoLayoutRun *run)
90{
91 GSList *attrs = run->item->analysis.extra_attrs;
92
93 while (attrs)
94 {
95 PangoAttribute *attr = attrs->data;
96
97 if (attr->klass->type == PANGO_ATTR_SHAPE)
98 return 1;
99
100 attrs = attrs->next;
101 }
102
103 return 0;
104}
66 105
67typedef struct cf_layout { 106typedef struct cf_layout {
68 PangoLayout *pl; 107 PangoLayout *pl;
108 float r, g, b, a; // default color for rgba mode
69 int base_height; 109 int base_height;
70 CFClient__Font font; 110 CFPlus__Font font;
71} *CFClient__Layout; 111} *CFPlus__Layout;
72 112
73static CFClient__Font default_font; 113static CFPlus__Font default_font;
74static PangoContext *context; 114static PangoContext *opengl_context;
75static PangoFontMap *fontmap; 115static PangoFontMap *opengl_fontmap;
76 116
77static void 117static void
78substitute_func (FcPattern *pattern, gpointer data) 118substitute_func (FcPattern *pattern, gpointer data)
79{ 119{
80 FcPatternAddBool (pattern, FC_HINTING , 1); 120 FcPatternAddBool (pattern, FC_HINTING, 1);
121#ifdef FC_HINT_STYLE
122 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
123#endif
81 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 124 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
82} 125}
83 126
84static void 127static void
85layout_update_font (CFClient__Layout self) 128layout_update_font (CFPlus__Layout self)
86{ 129{
87 /* use a random scale factor to account for unknown descenders, 0.8 works 130 /* use a random scale factor to account for unknown descenders, 0.8 works
88 * reasonably well with bitstream vera 131 * reasonably well with bitstream vera
89 */ 132 */
90 PangoFontDescription *font = self->font ? self->font : default_font; 133 PangoFontDescription *font = self->font ? self->font : default_font;
94 137
95 pango_layout_set_font_description (self->pl, font); 138 pango_layout_set_font_description (self->pl, font);
96} 139}
97 140
98static void 141static void
99layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 142layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
100{ 143{
144 PangoRectangle rect;
145
146 // get_pixel_* wrongly rounds down
101 pango_layout_get_pixel_size (self->pl, w, h); 147 pango_layout_get_extents (self->pl, 0, &rect);
102 148
103 *w = (*w + 3) & ~3; 149 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
104 if (!*w) *w = 1; 150 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
105 if (!*h) *h = 1; 151
152 if (!rect.width) rect.width = 1;
153 if (!rect.height) rect.height = 1;
154
155 *w = rect.width;
156 *h = rect.height;
106} 157}
107 158
108typedef uint16_t mapface; 159typedef uint16_t mapface;
109 160
110typedef struct { 161typedef struct {
113 float s, t; 164 float s, t;
114 uint8_t r, g, b, a; 165 uint8_t r, g, b, a;
115} maptex; 166} maptex;
116 167
117typedef struct { 168typedef struct {
118 int16_t darkness; 169 uint32_t player;
119 mapface face[3]; 170 mapface face[3];
171 uint16_t darkness;
172 uint8_t stat_width, stat_hp, flags;
120} mapcell; 173} mapcell;
121 174
122typedef struct { 175typedef struct {
123 int32_t c0, c1; 176 int32_t c0, c1;
124 mapcell *col; 177 mapcell *col;
133 int texs; 186 int texs;
134 maptex *tex; 187 maptex *tex;
135 188
136 int32_t rows; 189 int32_t rows;
137 maprow *row; 190 maprow *row;
138} *CFClient__Map; 191} *CFPlus__Map;
139 192
140static char * 193static char *
141prepend (char *ptr, int sze, int inc) 194prepend (char *ptr, int sze, int inc)
142{ 195{
143 char *p; 196 char *p;
161 214
162#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 215#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
163#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 216#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
164 217
165static maprow * 218static maprow *
166map_get_row (CFClient__Map self, int y) 219map_get_row (CFPlus__Map self, int y)
167{ 220{
168 if (0 > y) 221 if (0 > y)
169 { 222 {
170 int extend = - y + MAP_EXTEND_Y; 223 int extend = - y + MAP_EXTEND_Y;
171 Prepend (maprow, self->row, self->rows, extend); 224 Prepend (maprow, self->row, self->rows, extend);
209 262
210 return row->col + (x - row->c0); 263 return row->col + (x - row->c0);
211} 264}
212 265
213static mapcell * 266static mapcell *
214map_get_cell (CFClient__Map self, int x, int y) 267map_get_cell (CFPlus__Map self, int x, int y)
215{ 268{
216 return row_get_cell (map_get_row (self, y), x); 269 return row_get_cell (map_get_row (self, y), x);
217} 270}
218 271
219static void 272static void
220map_clear (CFClient__Map self) 273map_clear (CFPlus__Map self)
221{ 274{
222 int r; 275 int r;
223 276
224 for (r = 0; r < self->rows; r++) 277 for (r = 0; r < self->rows; r++)
225 Safefree (self->row[r].col); 278 Safefree (self->row[r].col);
233 self->row = 0; 286 self->row = 0;
234 self->rows = 0; 287 self->rows = 0;
235} 288}
236 289
237static void 290static void
238map_blank (CFClient__Map self, int x0, int y0, int w, int h) 291map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
239{ 292{
240 int x, y; 293 int x, y;
241 maprow *row; 294 maprow *row;
295 mapcell *cell;
242 296
243 for (y = y0; y < y0 + h; y++) 297 for (y = y0; y < y0 + h; y++)
244 if (y >= 0) 298 if (y >= 0)
245 { 299 {
246 if (y >= self->rows) 300 if (y >= self->rows)
252 if (x >= row->c0) 306 if (x >= row->c0)
253 { 307 {
254 if (x >= row->c1) 308 if (x >= row->c1)
255 break; 309 break;
256 310
257 row->col[x - row->c0].darkness = -1; 311 cell = row->col + x - row->c0;
312
313 cell->darkness = 0;
314 cell->stat_hp = 0;
315 cell->flags = 0;
316 cell->player = 0;
258 } 317 }
259 } 318 }
260} 319}
261 320
262static void 321static void
263music_finished () 322music_finished (void)
264{ 323{
265 SDL_UserEvent ev; 324 SDL_UserEvent ev;
266 325
267 ev.type = SDL_USEREVENT; 326 ev.type = SDL_USEREVENT;
268 ev.code = 0; 327 ev.code = 0;
277{ 336{
278 SDL_UserEvent ev; 337 SDL_UserEvent ev;
279 338
280 ev.type = SDL_USEREVENT; 339 ev.type = SDL_USEREVENT;
281 ev.code = 1; 340 ev.code = 1;
282 ev.data1 = channel; 341 ev.data1 = (void *)(long)channel;
283 ev.data2 = 0; 342 ev.data2 = 0;
284 343
285 SDL_PushEvent ((SDL_Event *)&ev); 344 SDL_PushEvent ((SDL_Event *)&ev);
286} 345}
287 346
347static unsigned int
348minpot (unsigned int n)
349{
350 if (!n)
351 return 0;
352
353 --n;
354
355 n |= n >> 1;
356 n |= n >> 2;
357 n |= n >> 4;
358 n |= n >> 8;
359 n |= n >> 16;
360
361 return n + 1;
362}
363
288MODULE = CFClient PACKAGE = CFClient 364MODULE = CFPlus PACKAGE = CFPlus
289 365
290PROTOTYPES: ENABLE 366PROTOTYPES: ENABLE
291 367
292BOOT: 368BOOT:
293{ 369{
294 HV *stash = gv_stashpv ("CFClient", 1); 370 HV *stash = gv_stashpv ("CFPlus", 1);
295 static const struct { 371 static const struct {
296 const char *name; 372 const char *name;
297 IV iv; 373 IV iv;
298 } *civ, const_iv[] = { 374 } *civ, const_iv[] = {
299# define const_iv(name) { # name, (IV)name } 375# define const_iv(name) { # name, (IV)name }
398# undef const_iv 474# undef const_iv
399 }; 475 };
400 476
401 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 477 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
402 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 478 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
403
404 fontmap = pango_ft2_font_map_new ();
405 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0);
406 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap);
407} 479}
408 480
409int 481int
482in_destruct ()
483 CODE:
484 RETVAL = PL_main_cv == Nullcv;
485 OUTPUT:
486 RETVAL
487
488NV floor (NV x)
489
490NV ceil (NV x)
491
492void
493pango_init ()
494 CODE:
495{
496 opengl_fontmap = pango_opengl_font_map_new ();
497 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
498 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
499}
500
501int
410SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 502SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
411 503
412void 504void
413SDL_Quit () 505SDL_Quit ()
414 506
415void 507void
421 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 513 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
422 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 514 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
423 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 515 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
424 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 516 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
425 517
518 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
519 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
520
426 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 521 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
427 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 522 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
428 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 523 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
429 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 524 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
430 525
431 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 526 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
527#if SDL_VERSION_ATLEAST(1,2,10)
432 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 528 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
433 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 529 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
530#endif
434 531
435 SDL_EnableUNICODE (1); 532 SDL_EnableUNICODE (1);
436 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 533 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
437 534
438 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 535 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
447 544
448 ++m; 545 ++m;
449 } 546 }
450} 547}
451 548
549char *
550SDL_GetError ()
551
452int 552int
453SDL_SetVideoMode (int w, int h, int fullscreen) 553SDL_SetVideoMode (int w, int h, int fullscreen)
454 CODE: 554 CODE:
455 RETVAL = !!SDL_SetVideoMode ( 555 RETVAL = !!SDL_SetVideoMode (
456 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 556 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
457 ); 557 );
558 if (RETVAL)
559 {
458 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 560 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
561# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
562# include "glfunc.h"
563# undef GL_FUNC
564 }
459 OUTPUT: 565 OUTPUT:
460 RETVAL 566 RETVAL
461 567
462void 568void
463SDL_GL_SwapBuffers () 569SDL_GL_SwapBuffers ()
570
571char *
572SDL_GetKeyName (int sym)
464 573
465void 574void
466SDL_PollEvent () 575SDL_PollEvent ()
467 PPCODE: 576 PPCODE:
468{ 577{
487 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 596 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
488 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 597 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
489 break; 598 break;
490 599
491 case SDL_MOUSEMOTION: 600 case SDL_MOUSEMOTION:
601 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
602
492 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 603 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
493 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 604 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
494 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 605 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
495 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 606 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
496 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 607 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
497 break; 608 break;
498 609
499 case SDL_MOUSEBUTTONDOWN: 610 case SDL_MOUSEBUTTONDOWN:
500 case SDL_MOUSEBUTTONUP: 611 case SDL_MOUSEBUTTONUP:
612 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
613
501 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 614 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
502 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 615 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
503 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 616 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
504 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 617 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
505 break; 618 break;
619
620 case SDL_USEREVENT:
621 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
622 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
623 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
624 break;
506 } 625 }
507 626
508 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 627 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
509 } 628 }
510} 629}
511 630
512int 631int
513Mix_OpenAudio (int frequency = 22050, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 512) 632Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
514 POSTCALL: 633 POSTCALL:
515 Mix_HookMusicFinished (music_finished); 634 Mix_HookMusicFinished (music_finished);
516 Mix_ChannelFinished (channel_finished); 635 Mix_ChannelFinished (channel_finished);
517 636
518void 637void
526 CODE: 645 CODE:
527#ifndef _WIN32 646#ifndef _WIN32
528 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 647 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
529#endif 648#endif
530 649
531char * 650void
532gl_version () 651win32_proxy_info ()
533 CODE: 652 PPCODE:
534 RETVAL = (char *)glGetString (GL_VERSION); 653{
535 OUTPUT: 654#ifdef _WIN32
536 RETVAL 655 char buffer[2048];
656 DWORD buflen;
537 657
538char * 658 EXTEND (SP, 3);
539gl_extensions () 659
540 CODE: 660 buflen = sizeof (buffer);
541 RETVAL = (char *)glGetString (GL_EXTENSIONS); 661 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
542 OUTPUT: 662 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
543 RETVAL 663 {
664 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
665
666 buflen = sizeof (buffer);
667 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
668 {
669 PUSHs (newSVpv (buffer, 0));
670
671 buflen = sizeof (buffer);
672 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
673 PUSHs (newSVpv (buffer, 0));
674 }
675 }
676#endif
677}
544 678
545void 679void
546add_font (char *file) 680add_font (char *file)
547 CODE: 681 CODE:
548 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 682 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
549 683
550void 684void
551load_image_inline (SV *image_) 685load_image_inline (SV *image_)
552 ALIAS: 686 ALIAS:
553 load_image_file = 1 687 load_image_file = 1
595 729
596 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 730 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
597 731
598 assert (surface2->pitch == surface2->w * 4); 732 assert (surface2->pitch == surface2->w * 4);
599 733
734 SDL_LockSurface (surface2);
600 EXTEND (SP, 5); 735 EXTEND (SP, 6);
601 PUSHs (sv_2mortal (newSViv (surface2->w))); 736 PUSHs (sv_2mortal (newSViv (surface2->w)));
602 PUSHs (sv_2mortal (newSViv (surface2->h))); 737 PUSHs (sv_2mortal (newSViv (surface2->h)));
603 SDL_LockSurface (surface2);
604 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 738 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
605 SDL_UnlockSurface (surface2);
606 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 739 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
607 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 740 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
608 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 741 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
742 SDL_UnlockSurface (surface2);
609 743
610 SDL_FreeSurface (surface); 744 SDL_FreeSurface (surface);
611 SDL_FreeSurface (surface2); 745 SDL_FreeSurface (surface2);
612} 746}
613 747
637} 771}
638 772
639void 773void
640error (char *message) 774error (char *message)
641 CODE: 775 CODE:
776 fprintf (stderr, "ERROR: %s\n", message);
642#ifdef _WIN32 777#ifdef _WIN32
643 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 778 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
779#endif
780
781void
782fatal (char *message)
783 CODE:
784 fprintf (stderr, "FATAL: %s\n", message);
785#ifdef _WIN32
786 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
787#endif
788 _exit (1);
789
790void
791_exit (int retval = 0)
792 CODE:
793#ifdef WIN32
794 ExitThread (retval); // unclean, please beam me up
644#else 795#else
645 fprintf (stderr, "ERROR: %s\n", message); 796 _exit (retval);
646#endif 797#endif
647 798
648void
649fatal (char *message)
650 CODE:
651#ifdef _WIN32
652 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND);
653#else
654 fprintf (stderr, "FATAL: %s\n", message);
655#endif
656 exit (1);
657
658MODULE = CFClient PACKAGE = CFClient::Font 799MODULE = CFPlus PACKAGE = CFPlus::Font
659 800
660CFClient::Font 801CFPlus::Font
661new_from_file (SV *class, char *path, int id = 0) 802new_from_file (SV *class, char *path, int id = 0)
662 CODE: 803 CODE:
663{ 804{
664 int count; 805 int count;
665 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 806 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
668} 809}
669 OUTPUT: 810 OUTPUT:
670 RETVAL 811 RETVAL
671 812
672void 813void
673DESTROY (CFClient::Font self) 814DESTROY (CFPlus::Font self)
674 CODE: 815 CODE:
675 pango_font_description_free (self); 816 pango_font_description_free (self);
676 817
677void 818void
678make_default (CFClient::Font self) 819make_default (CFPlus::Font self)
679 CODE: 820 CODE:
680 default_font = self; 821 default_font = self;
681 822
682MODULE = CFClient PACKAGE = CFClient::Layout 823MODULE = CFPlus PACKAGE = CFPlus::Layout
683 824
684CFClient::Layout 825void
685new (SV *class, int base_height = MIN_FONT_HEIGHT) 826reset_glyph_cache ()
827 CODE:
828 tc_clear ();
829
830CFPlus::Layout
831new (SV *class)
686 CODE: 832 CODE:
687 New (0, RETVAL, 1, struct cf_layout); 833 New (0, RETVAL, 1, struct cf_layout);
834
688 RETVAL->pl = pango_layout_new (context); 835 RETVAL->pl = pango_layout_new (opengl_context);
689 RETVAL->base_height = base_height; 836 RETVAL->r = 1.;
837 RETVAL->g = 1.;
838 RETVAL->b = 1.;
839 RETVAL->a = 1.;
840 RETVAL->base_height = MIN_FONT_HEIGHT;
690 RETVAL->font = 0; 841 RETVAL->font = 0;
842
691 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 843 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
692 pango_layout_set_font_description (RETVAL->pl, default_font); 844 layout_update_font (RETVAL);
693 OUTPUT: 845 OUTPUT:
694 RETVAL 846 RETVAL
695 847
696void 848void
697DESTROY (CFClient::Layout self) 849DESTROY (CFPlus::Layout self)
698 CODE: 850 CODE:
699 g_object_unref (self->pl); 851 g_object_unref (self->pl);
700 Safefree (self); 852 Safefree (self);
701 853
702void 854void
703set_text (CFClient::Layout self, SV *text_) 855set_text (CFPlus::Layout self, SV *text_)
704 CODE: 856 CODE:
705{ 857{
706 STRLEN textlen; 858 STRLEN textlen;
707 char *text = SvPVutf8 (text_, textlen); 859 char *text = SvPVutf8 (text_, textlen);
708 860
709 pango_layout_set_text (self->pl, text, textlen); 861 pango_layout_set_text (self->pl, text, textlen);
710} 862}
711 863
712void 864void
713set_markup (CFClient::Layout self, SV *text_) 865set_markup (CFPlus::Layout self, SV *text_)
714 CODE: 866 CODE:
715{ 867{
716 STRLEN textlen; 868 STRLEN textlen;
717 char *text = SvPVutf8 (text_, textlen); 869 char *text = SvPVutf8 (text_, textlen);
718 870
719 pango_layout_set_markup (self->pl, text, textlen); 871 pango_layout_set_markup (self->pl, text, textlen);
720} 872}
721 873
874void
875set_shapes (CFPlus::Layout self, ...)
876 CODE:
877{
878 PangoAttrList *attrs = 0;
879 const char *text = pango_layout_get_text (self->pl);
880 const char *pos = text;
881 int arg = 4;
882
883 while (arg < items && (pos = strstr (pos, OBJ_STR)))
884 {
885 PangoRectangle inkrect, rect;
886 PangoAttribute *attr;
887
888 int x = SvIV (ST (arg - 3));
889 int y = SvIV (ST (arg - 2));
890 int w = SvIV (ST (arg - 1));
891 int h = SvIV (ST (arg ));
892
893 inkrect.x = 0;
894 inkrect.y = 0;
895 inkrect.width = 0;
896 inkrect.height = 0;
897
898 rect.x = x * PANGO_SCALE;
899 rect.y = y * PANGO_SCALE;
900 rect.width = w * PANGO_SCALE;
901 rect.height = h * PANGO_SCALE;
902
903 if (!attrs)
904 attrs = pango_layout_get_attributes (self->pl);
905
906 attr = pango_attr_shape_new (&inkrect, &rect);
907 attr->start_index = pos - text;
908 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
909 pango_attr_list_insert (attrs, attr);
910
911 arg += 4;
912 pos += sizeof (OBJ_STR) - 1;
913 }
914
915 if (attrs)
916 pango_layout_set_attributes (self->pl, attrs);
917}
918
919void
920get_shapes (CFPlus::Layout self)
921 PPCODE:
922{
923 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
924
925 do
926 {
927 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
928
929 if (run && shape_attr_p (run))
930 {
931 PangoRectangle extents;
932 pango_layout_iter_get_run_extents (iter, 0, &extents);
933
934 EXTEND (SP, 2);
935 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
936 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
937 }
938 }
939 while (pango_layout_iter_next_run (iter));
940
941 pango_layout_iter_free (iter);
942}
943
944int
945has_wrapped (CFPlus::Layout self)
946 CODE:
947{
948 int lines = 1;
949 const char *text = pango_layout_get_text (self->pl);
950
951 while (*text)
952 lines += *text++ == '\n';
953
954 RETVAL = lines < pango_layout_get_line_count (self->pl);
955}
956 OUTPUT:
957 RETVAL
958
722SV * 959SV *
723get_text (CFClient::Layout self) 960get_text (CFPlus::Layout self)
724 CODE: 961 CODE:
725 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 962 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
726 SvUTF8_on (RETVAL); 963 sv_utf8_decode (RETVAL);
727 OUTPUT: 964 OUTPUT:
728 RETVAL 965 RETVAL
729 966
730void 967void
968set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
969 CODE:
970 self->r = r;
971 self->g = g;
972 self->b = b;
973 self->a = a;
974
975void
731set_font (CFClient::Layout self, CFClient::Font font = 0) 976set_font (CFPlus::Layout self, CFPlus::Font font = 0)
732 CODE: 977 CODE:
733 if (self->font != font) 978 if (self->font != font)
734 { 979 {
735 self->font = font; 980 self->font = font;
736 layout_update_font (self); 981 layout_update_font (self);
737 } 982 }
738 983
739void 984void
740set_height (CFClient::Layout self, int base_height) 985set_height (CFPlus::Layout self, int base_height)
741 CODE: 986 CODE:
742 if (self->base_height != base_height) 987 if (self->base_height != base_height)
743 { 988 {
744 self->base_height = base_height; 989 self->base_height = base_height;
745 layout_update_font (self); 990 layout_update_font (self);
746 } 991 }
747 992
748void 993void
749set_width (CFClient::Layout self, int max_width = -1) 994set_width (CFPlus::Layout self, int max_width = -1)
750 CODE: 995 CODE:
751 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 996 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
752 997
753void 998void
999set_indent (CFPlus::Layout self, int indent)
1000 CODE:
1001 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1002
1003void
1004set_spacing (CFPlus::Layout self, int spacing)
1005 CODE:
1006 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1007
1008void
1009set_ellipsise (CFPlus::Layout self, int ellipsise)
1010 CODE:
1011 pango_layout_set_ellipsize (self->pl,
1012 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1013 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1014 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1015 : PANGO_ELLIPSIZE_NONE
1016 );
1017
1018void
1019set_single_paragraph_mode (CFPlus::Layout self, int spm)
1020 CODE:
1021 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1022
1023void
754size (CFClient::Layout self) 1024size (CFPlus::Layout self)
755 PPCODE: 1025 PPCODE:
756{ 1026{
757 int w, h; 1027 int w, h;
758 1028
759 layout_get_pixel_size (self, &w, &h); 1029 layout_get_pixel_size (self, &w, &h);
762 PUSHs (sv_2mortal (newSViv (w))); 1032 PUSHs (sv_2mortal (newSViv (w)));
763 PUSHs (sv_2mortal (newSViv (h))); 1033 PUSHs (sv_2mortal (newSViv (h)));
764} 1034}
765 1035
766int 1036int
1037descent (CFPlus::Layout self)
1038 CODE:
1039{
1040 PangoRectangle rect;
1041 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1042 pango_layout_line_get_pixel_extents (line, 0, &rect);
1043 RETVAL = PANGO_DESCENT (rect);
1044}
1045 OUTPUT:
1046 RETVAL
1047
1048int
767xy_to_index (CFClient::Layout self, int x, int y) 1049xy_to_index (CFPlus::Layout self, int x, int y)
768 CODE: 1050 CODE:
769{ 1051{
770 int index, trailing; 1052 int index, trailing;
771 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1053 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
772 RETVAL = index; 1054 RETVAL = index + trailing;
773} 1055}
774 OUTPUT: 1056 OUTPUT:
775 RETVAL 1057 RETVAL
776 1058
777void 1059void
778cursor_pos (CFClient::Layout self, int index) 1060cursor_pos (CFPlus::Layout self, int index)
779 PPCODE: 1061 PPCODE:
780{ 1062{
781 PangoRectangle strong_pos; 1063 PangoRectangle strong_pos;
782 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1064 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
783 1065
786 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1068 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
787 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1069 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
788} 1070}
789 1071
790void 1072void
791render (CFClient::Layout self) 1073index_to_line_x (CFPlus::Layout self, int index, int trailing = 0)
792 PPCODE: 1074 PPCODE:
793{ 1075{
794 SV *retval; 1076 int line, x;
795 int w, h;
796 FT_Bitmap bitmap;
797 1077
798 layout_get_pixel_size (self, &w, &h); 1078 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1079 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
799 1080
800 retval = newSV (w * h);
801 SvPOK_only (retval);
802 SvCUR_set (retval, w * h);
803
804 bitmap.rows = h;
805 bitmap.width = w;
806 bitmap.pitch = w;
807 bitmap.buffer = (unsigned char*)SvPVX (retval);
808 bitmap.num_grays = 256;
809 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
810
811 memset (bitmap.buffer, 0, w * h);
812
813 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
814
815 EXTEND (SP, 3); 1081 EXTEND (SP, 2);
816 PUSHs (sv_2mortal (newSViv (w))); 1082 PUSHs (sv_2mortal (newSViv (line - 1)));
1083 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1084}
1085
1086void
1087line_x_to_index (CFPlus::Layout self, int line, int x)
1088 PPCODE:
1089{
1090 PangoLayoutLine *lp;
1091 int index, trailing;
1092
1093 if (line < 0)
1094 XSRETURN_EMPTY;
1095
1096 if (!(lp = pango_layout_get_line (self->pl, line)))
1097 XSRETURN_EMPTY; /* do better */
1098
1099 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1100
1101 EXTEND (SP, 2);
1102 if (GIMME_V == G_SCALAR)
1103 PUSHs (sv_2mortal (newSViv (index + trailing)));
1104 else
1105 {
817 PUSHs (sv_2mortal (newSViv (h))); 1106 PUSHs (sv_2mortal (newSViv (index)));
818 PUSHs (sv_2mortal (retval)); 1107 PUSHs (sv_2mortal (newSViv (trailing)));
1108 }
819} 1109}
820 1110
1111void
1112render (CFPlus::Layout self, float x, float y, int flags = 0)
1113 PPCODE:
1114 pango_opengl_render_layout_subpixel (
1115 self->pl,
1116 x * PANGO_SCALE, y * PANGO_SCALE,
1117 self->r, self->g, self->b, self->a,
1118 flags
1119 );
1120
821MODULE = CFClient PACKAGE = CFClient::Texture 1121MODULE = CFPlus PACKAGE = CFPlus::Texture
822 1122
823void 1123void
1124pad2pot (SV *data_, SV *w_, SV *h_)
1125 CODE:
1126{
1127 int ow = SvIV (w_);
1128 int oh = SvIV (h_);
1129
1130 if (ow && oh)
1131 {
1132 int nw = minpot (ow);
1133 int nh = minpot (oh);
1134
1135 if (nw != ow || nh != oh)
1136 {
1137 if (SvOK (data_))
1138 {
1139 STRLEN datalen;
1140 char *data = SvPVbyte (data_, datalen);
1141 int bpp = datalen / (ow * oh);
1142 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1143
1144 SvPOK_only (result_);
1145 SvCUR_set (result_, nw * nh * bpp);
1146
1147 memset (SvPVX (result_), 0, nw * nh * bpp);
1148 while (oh--)
1149 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1150
1151 sv_setsv (data_, result_);
1152 }
1153
1154 sv_setiv (w_, nw);
1155 sv_setiv (h_, nh);
1156 }
1157 }
1158}
1159
1160void
824draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1161draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
825 PROTOTYPE: $$$;$$ 1162 PROTOTYPE: $$$;$$
1163 ALIAS:
1164 draw_quad_alpha = 1
1165 draw_quad_alpha_premultiplied = 2
826 CODE: 1166 CODE:
827{ 1167{
828 HV *hv = (HV *)SvRV (self); 1168 HV *hv = (HV *)SvRV (self);
829 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1169 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
830 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1170 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
831 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1171 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
832 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
833 1172
834 if (items < 5) 1173 if (items < 5)
835 { 1174 {
836 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1175 w = SvNV (*hv_fetch (hv, "w", 1, 1));
837 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1176 h = SvNV (*hv_fetch (hv, "h", 1, 1));
838 } 1177 }
839 1178
1179 if (ix)
1180 {
1181 glEnable (GL_BLEND);
1182
1183 if (ix == 2)
1184 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1185 else
1186 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1187 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1188
1189 glEnable (GL_ALPHA_TEST);
1190 glAlphaFunc (GL_GREATER, 0.01f);
1191 }
1192
840 glBindTexture (GL_TEXTURE_2D, name); 1193 glBindTexture (GL_TEXTURE_2D, name);
841 if (wrap_mode) { 1194
842 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
843 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
844 }
845 glBegin (GL_QUADS); 1195 glBegin (GL_QUADS);
846 glTexCoord2f (0, 0); glVertex2f (x , y ); 1196 glTexCoord2f (0, 0); glVertex2f (x , y );
847 glTexCoord2f (0, t); glVertex2f (x , y + h); 1197 glTexCoord2f (0, t); glVertex2f (x , y + h);
848 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1198 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
849 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1199 glTexCoord2f (s, 0); glVertex2f (x + w, y );
850 glEnd (); 1200 glEnd ();
851}
852 1201
1202 if (ix)
1203 {
1204 glDisable (GL_ALPHA_TEST);
1205 glDisable (GL_BLEND);
1206 }
1207}
1208
853MODULE = CFClient PACKAGE = CFClient::Map 1209MODULE = CFPlus PACKAGE = CFPlus::Map
854 1210
855CFClient::Map 1211CFPlus::Map
856new (SV *class, int map_width, int map_height) 1212new (SV *class)
857 CODE: 1213 CODE:
858 New (0, RETVAL, 1, struct map); 1214 New (0, RETVAL, 1, struct map);
859 RETVAL->x = 0; 1215 RETVAL->x = 0;
860 RETVAL->y = 0; 1216 RETVAL->y = 0;
861 RETVAL->w = map_width; 1217 RETVAL->w = 0;
862 RETVAL->h = map_height; 1218 RETVAL->h = 0;
863 RETVAL->ox = 0; 1219 RETVAL->ox = 0;
864 RETVAL->oy = 0; 1220 RETVAL->oy = 0;
865 RETVAL->faces = 8192; 1221 RETVAL->faces = 8192;
866 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1222 Newz (0, RETVAL->face, RETVAL->faces, mapface);
867 RETVAL->texs = 8192; 1223 RETVAL->texs = 8192;
870 RETVAL->row = 0; 1226 RETVAL->row = 0;
871 OUTPUT: 1227 OUTPUT:
872 RETVAL 1228 RETVAL
873 1229
874void 1230void
875DESTROY (CFClient::Map self) 1231DESTROY (CFPlus::Map self)
876 CODE: 1232 CODE:
877{ 1233{
878 map_clear (self); 1234 map_clear (self);
879 Safefree (self->face); 1235 Safefree (self->face);
1236 Safefree (self->tex);
880 Safefree (self); 1237 Safefree (self);
881} 1238}
882 1239
883void 1240void
1241resize (CFPlus::Map self, int map_width, int map_height)
1242 CODE:
1243 self->w = map_width;
1244 self->h = map_height;
1245
1246void
884clear (CFClient::Map self) 1247clear (CFPlus::Map self)
885 CODE: 1248 CODE:
886 map_clear (self); 1249 map_clear (self);
887 1250
888void 1251void
889set_face (CFClient::Map self, int face, int texid) 1252set_face (CFPlus::Map self, int face, int texid)
890 CODE: 1253 CODE:
891{ 1254{
892 while (self->faces <= face) 1255 while (self->faces <= face)
893 { 1256 {
894 Append (mapface, self->face, self->faces, self->faces); 1257 Append (mapface, self->face, self->faces, self->faces);
897 1260
898 self->face [face] = texid; 1261 self->face [face] = texid;
899} 1262}
900 1263
901void 1264void
902set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1265set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
903 CODE: 1266 CODE:
904{ 1267{
905 while (self->texs <= texid) 1268 while (self->texs <= texid)
906 { 1269 {
907 Append (maptex, self->tex, self->texs, self->texs); 1270 Append (maptex, self->tex, self->texs, self->texs);
919 tex->r = r; 1282 tex->r = r;
920 tex->g = g; 1283 tex->g = g;
921 tex->b = b; 1284 tex->b = b;
922 tex->a = a; 1285 tex->a = a;
923 } 1286 }
1287
1288 // somewhat hackish, but for textures that require it, it really
1289 // improves the look, and most others don't suffer.
1290 glBindTexture (GL_TEXTURE_2D, name);
1291 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1292 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1293 // use uglier nearest interpolation because linear suffers
1294 // from transparent color bleeding and ugly wrapping effects.
1295 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
924} 1296}
925 1297
926int 1298int
927ox (CFClient::Map self) 1299ox (CFPlus::Map self)
928 ALIAS: 1300 ALIAS:
929 oy = 1 1301 oy = 1
1302 x = 2
1303 y = 3
1304 w = 4
1305 h = 5
930 CODE: 1306 CODE:
931 switch (ix) 1307 switch (ix)
932 { 1308 {
933 case 0: RETVAL = self->ox; break; 1309 case 0: RETVAL = self->ox; break;
934 case 1: RETVAL = self->oy; break; 1310 case 1: RETVAL = self->oy; break;
1311 case 2: RETVAL = self->x; break;
1312 case 3: RETVAL = self->y; break;
1313 case 4: RETVAL = self->w; break;
1314 case 5: RETVAL = self->h; break;
935 } 1315 }
936 OUTPUT: 1316 OUTPUT:
937 RETVAL 1317 RETVAL
938 1318
939void 1319void
940scroll (CFClient::Map self, int dx, int dy) 1320scroll (CFPlus::Map self, int dx, int dy)
941 CODE: 1321 CODE:
942{ 1322{
943 if (dx > 0) 1323 if (dx > 0)
944 map_blank (self, self->x, self->y, dx - 1, self->h); 1324 map_blank (self, self->x, self->y, dx, self->h);
945 else if (dx < 0) 1325 else if (dx < 0)
946 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1326 map_blank (self, self->x + self->w + dx + 1, self->y, -dx, self->h);
947 1327
948 if (dy > 0) 1328 if (dy > 0)
949 map_blank (self, self->x, self->y, self->w, dy - 1); 1329 map_blank (self, self->x, self->y, self->w, dy);
950 else if (dy < 0) 1330 else if (dy < 0)
951 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1331 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, -dy);
952 1332
953 self->ox += dx; self->x += dx; 1333 self->ox += dx; self->x += dx;
954 self->oy += dy; self->y += dy; 1334 self->oy += dy; self->y += dy;
955 1335
956 while (self->y < 0) 1336 while (self->y < 0)
961 self->y += MAP_EXTEND_Y; 1341 self->y += MAP_EXTEND_Y;
962 } 1342 }
963} 1343}
964 1344
965void 1345void
966map1a_update (CFClient::Map self, SV *data_) 1346map1a_update (CFPlus::Map self, SV *data_, int extmap)
967 CODE: 1347 CODE:
968{ 1348{
969 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1349 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
970 uint8_t *data_end = (uint8_t *)SvEND (data_); 1350 uint8_t *data_end = (uint8_t *)SvEND (data_);
971 mapcell *cell; 1351 mapcell *cell;
972 int x, y, flags; 1352 int x, y, flags;
973 1353
974 while (data < data_end) 1354 while (data < data_end - 1)
975 { 1355 {
976 flags = (data [0] << 8) + data [1]; data += 2; 1356 flags = (data [0] << 8) + data [1]; data += 2;
977 1357
978 x = ((flags >> 10) & 63) + self->x; 1358 x = self->x + ((flags >> 10) & 63);
979 y = ((flags >> 4) & 63) + self->y; 1359 y = self->y + ((flags >> 4) & 63);
980 1360
981 cell = map_get_cell (self, x, y); 1361 cell = map_get_cell (self, x, y);
982 1362
983 if (flags & 15) 1363 if (flags & 15)
984 { 1364 {
985 if (cell->darkness < 0) 1365 if (!cell->darkness)
986 { 1366 {
1367 memset (cell, 0, sizeof (*cell));
987 cell->darkness = 0; 1368 cell->darkness = 256;
988 cell->face [0] = 0;
989 cell->face [1] = 0;
990 cell->face [2] = 0;
991 } 1369 }
992 1370
993 cell->darkness = flags & 8 ? *data++ : 255;
994
995 //TODO: don't trust server data to be in-range(!) 1371 //TODO: don't trust server data to be in-range(!)
1372
1373 if (flags & 8)
1374 {
1375 if (extmap)
1376 {
1377 uint8_t ext, cmd;
1378
1379 do
1380 {
1381 ext = *data++;
1382 cmd = ext & 0x3f;
1383
1384 if (cmd < 4)
1385 cell->darkness = 255 - ext * 64 + 1;
1386 else if (cmd == 5) // health
1387 {
1388 cell->stat_width = 1;
1389 cell->stat_hp = *data++;
1390 }
1391 else if (cmd == 6) // monster width
1392 cell->stat_width = *data++ + 1;
1393 else if (cmd == 0x47) // monster width
1394 {
1395 if (*data == 4)
1396 ; // decode player tag
1397
1398 data += *data + 1;
1399 }
1400 else if (cmd == 8) // cell flags
1401 cell->flags = *data++;
1402 else if (ext & 0x40) // unknown, multibyte => skip
1403 data += *data + 1;
1404 else
1405 data++;
1406 }
1407 while (ext & 0x80);
1408 }
1409 else
1410 cell->darkness = *data++ + 1;
1411 }
996 1412
997 if (flags & 4) 1413 if (flags & 4)
998 { 1414 {
999 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1415 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
1000 } 1416 }
1008 { 1424 {
1009 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1425 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1010 } 1426 }
1011 } 1427 }
1012 else 1428 else
1013 cell->darkness = -1; 1429 cell->darkness = 0;
1014 } 1430 }
1015} 1431}
1016 1432
1017SV * 1433SV *
1018mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1434mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1019 CODE: 1435 CODE:
1020{ 1436{
1021 int x1, x; 1437 int x1, x;
1022 int y1, y; 1438 int y1, y;
1023 int z; 1439 int z;
1073} 1489}
1074 OUTPUT: 1490 OUTPUT:
1075 RETVAL 1491 RETVAL
1076 1492
1077void 1493void
1078draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1494draw (CFPlus::Map self, int mx, int my, int sw, int sh)
1079 PPCODE: 1495 CODE:
1080{ 1496{
1081 int vx, vy;
1082 int x, y, z; 1497 int x, y, z;
1083 int last_name; 1498 int last_name;
1084 mapface face; 1499 mapface face;
1085 int sw4 = (sw + 3) & ~3;
1086 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1087 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1088
1089 memset (darkness, 255, sw4 * sh);
1090 SvPOK_only (darkness_sv);
1091 SvCUR_set (darkness_sv, sw4 * sh);
1092
1093 vx = self->x + (self->w - sw) / 2 - shift_x;
1094 vy = self->y + (self->h - sh) / 2 - shift_y;
1095
1096 /*
1097 int vx = self->vx = self->w >= sw
1098 ? self->x + (self->w - sw) / 2
1099 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1100
1101 int vy = self->vy = self->h >= sh
1102 ? self->y + (self->h - sh) / 2
1103 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1104 */
1105 1500
1106 glColor4ub (255, 255, 255, 255); 1501 glColor4ub (255, 255, 255, 255);
1107 1502
1503 glEnable (GL_BLEND);
1108 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1504 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1109 glEnable (GL_BLEND);
1110 glEnable (GL_TEXTURE_2D); 1505 glEnable (GL_TEXTURE_2D);
1111 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1506 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1112 1507
1113 glBegin (GL_QUADS); 1508 glBegin (GL_QUADS);
1114 1509
1115 last_name = 0; 1510 last_name = 0;
1116 1511
1512 mx += self->x;
1513 my += self->y;
1514
1117 for (z = 0; z < 3; z++) 1515 for (z = 0; z < 3; z++)
1118 for (y = 0; y < sh; y++) 1516 for (y = 0; y < sh; y++)
1119 if (0 <= y + vy && y + vy < self->rows) 1517 if (0 <= y + my && y + my < self->rows)
1120 { 1518 {
1121 maprow *row = self->row + (y + vy); 1519 maprow *row = self->row + (y + my);
1122 1520
1123 for (x = 0; x < sw; x++) 1521 for (x = 0; x < sw; x++)
1124 if (row->c0 <= x + vx && x + vx < row->c1) 1522 if (row->c0 <= x + mx && x + mx < row->c1)
1125 { 1523 {
1126 mapcell *cell = row->col + (x + vx - row->c0); 1524 mapcell *cell = row->col + (x + mx - row->c0);
1127
1128 darkness[y * sw4 + x] = cell->darkness < 0
1129 ? 255 - FOW_DARKNESS
1130 : 255 - cell->darkness;
1131 1525
1132 face = cell->face [z]; 1526 face = cell->face [z];
1133 1527
1134 if (face) 1528 if (face && face < self->texs)
1135 { 1529 {
1136 maptex tex = self->tex [face]; 1530 maptex tex = self->tex [face];
1137
1138 int px = (x + 1) * 32 - tex.w; 1531 int px = (x + 1) * 32 - tex.w;
1139 int py = (y + 1) * 32 - tex.h; 1532 int py = (y + 1) * 32 - tex.h;
1140 1533
1141 if (last_name != tex.name) 1534 if (last_name != tex.name)
1142 { 1535 {
1143 glEnd (); 1536 glEnd ();
1144 last_name = tex.name;
1145 glBindTexture (GL_TEXTURE_2D, last_name); 1537 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1146 glBegin (GL_QUADS); 1538 glBegin (GL_QUADS);
1147 } 1539 }
1148 1540
1149 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1541 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1150 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1542 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1151 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1543 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1152 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1544 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1153 } 1545 }
1546
1547 if (cell->flags && z == 2)
1548 {
1549 if (cell->flags & 1)
1550 {
1551 maptex tex = self->tex [1];
1552 int px = (x + 1) * 32 - tex.w + 2;
1553 int py = (y + 1) * 32 - tex.h - 6;
1554
1555 glEnd ();
1556 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1557 glBegin (GL_QUADS);
1558
1559 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1560 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1561 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1562 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1563 }
1564 }
1154 } 1565 }
1155 } 1566 }
1156 1567
1157 glEnd (); 1568 glEnd ();
1158 1569
1159 glDisable (GL_TEXTURE_2D); 1570 glDisable (GL_TEXTURE_2D);
1160 glDisable (GL_BLEND); 1571 glDisable (GL_BLEND);
1572
1573 // top layer: overlays such as the health bar
1574 for (y = 0; y < sh; y++)
1575 if (0 <= y + my && y + my < self->rows)
1576 {
1577 maprow *row = self->row + (y + my);
1578
1579 for (x = 0; x < sw; x++)
1580 if (row->c0 <= x + mx && x + mx < row->c1)
1581 {
1582 mapcell *cell = row->col + (x + mx - row->c0);
1583
1584 int px = x * 32;
1585 int py = y * 32;
1586
1587 if (cell->stat_hp)
1588 {
1589 int width = cell->stat_width * 32;
1590 int thick = sh / 28 + 1 + cell->stat_width;
1591
1592 glColor3ub (0, 0, 0);
1593 glRectf (px + 1, py - thick - 2,
1594 px + width - 1, py);
1595
1596 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1597 glRectf (px + 2,
1598 py - thick - 1,
1599 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1600 }
1601 }
1602 }
1603}
1604
1605void
1606draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1607 CODE:
1608{
1609 static float color[16][3] = {
1610 { 0.00F, 0.00F, 0.00F },
1611 { 1.00F, 1.00F, 1.00F },
1612 { 0.00F, 0.00F, 0.55F },
1613 { 1.00F, 0.00F, 0.00F },
1614
1615 { 1.00F, 0.54F, 0.00F },
1616 { 0.11F, 0.56F, 1.00F },
1617 { 0.93F, 0.46F, 0.00F },
1618 { 0.18F, 0.54F, 0.34F },
1619
1620 { 0.56F, 0.73F, 0.56F },
1621 { 0.80F, 0.80F, 0.80F },
1622 { 0.55F, 0.41F, 0.13F },
1623 { 0.99F, 0.77F, 0.26F },
1624
1625 { 0.74F, 0.65F, 0.41F },
1626
1627 { 0.00F, 1.00F, 1.00F },
1628 { 1.00F, 0.00F, 1.00F },
1629 { 1.00F, 1.00F, 0.00F },
1630 };
1631
1632 int x, y;
1633
1634 glEnable (GL_TEXTURE_2D);
1635 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1636 glEnable (GL_BLEND);
1637 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1638 glBegin (GL_QUADS);
1639
1640 for (y = 0; y < h; y++)
1641 for (x = 0; x < w; x++)
1642 {
1643 unsigned char m = data [x + y * w];
1644
1645 if (m)
1646 {
1647 float *c = color [m & 15];
1648
1649 float tx1 = m & 0x40 ? 0.5 : 0.;
1650 float tx2 = tx1 + 0.5;
1651
1652 glColor4f (c[0], c[1], c[2], 0.75);
1653 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1654 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1655 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1656 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1657 }
1658 }
1659
1660 glEnd ();
1661 glDisable (GL_BLEND);
1662 glDisable (GL_TEXTURE_2D);
1663}
1664
1665void
1666fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
1667 PPCODE:
1668{
1669 int x, y;
1670 int sw4 = (sw + 3) & ~3;
1671 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1672 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1673
1674 memset (darkness, 255, sw4 * sh);
1675 SvPOK_only (darkness_sv);
1676 SvCUR_set (darkness_sv, sw4 * sh);
1677
1678 mx += self->x;
1679 my += self->y;
1680
1681 for (y = 0; y < sh; y++)
1682 if (0 <= y + my && y + my < self->rows)
1683 {
1684 maprow *row = self->row + (y + my);
1685
1686 for (x = 0; x < sw; x++)
1687 if (row->c0 <= x + mx && x + mx < row->c1)
1688 {
1689 mapcell *cell = row->col + (x + mx - row->c0);
1690
1691 darkness[y * sw4 + x] = cell->darkness
1692 ? 255 - (cell->darkness - 1)
1693 : 255 - FOW_DARKNESS;
1694 }
1695 }
1161 1696
1162 EXTEND (SP, 3); 1697 EXTEND (SP, 3);
1163 PUSHs (sv_2mortal (newSViv (sw4))); 1698 PUSHs (sv_2mortal (newSViv (sw4)));
1164 PUSHs (sv_2mortal (newSViv (sh))); 1699 PUSHs (sv_2mortal (newSViv (sh)));
1165 PUSHs (darkness_sv); 1700 PUSHs (darkness_sv);
1166} 1701}
1167 1702
1168SV * 1703SV *
1169get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1704get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1170 CODE: 1705 CODE:
1171{ 1706{
1172 int x, y, x1, y1; 1707 int x, y, x1, y1;
1173 SV *data_sv = newSV (w * h * 7 + 5); 1708 SV *data_sv = newSV (w * h * 7 + 5);
1174 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1709 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1236} 1771}
1237 OUTPUT: 1772 OUTPUT:
1238 RETVAL 1773 RETVAL
1239 1774
1240void 1775void
1241set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 1776set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1242 PPCODE: 1777 PPCODE:
1243{ 1778{
1244 int x, y, z; 1779 int x, y, z;
1245 int w, h; 1780 int w, h;
1246 int x1, y1; 1781 int x1, y1;
1278 1813
1279 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 1814 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
1280 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 1815 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
1281 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 1816 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
1282 1817
1283 if (cell->darkness <= 0) 1818 if (cell->darkness == 0)
1284 { 1819 {
1285 cell->darkness = -1; 1820 cell->darkness = 0;
1286 1821
1287 for (z = 0; z <= 2; z++) 1822 for (z = 0; z <= 2; z++)
1288 { 1823 {
1289 cell->face[z] = face[z]; 1824 cell->face[z] = face[z];
1290 1825
1295 } 1830 }
1296 } 1831 }
1297 } 1832 }
1298} 1833}
1299 1834
1300MODULE = CFClient PACKAGE = CFClient::MixChunk 1835MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1301 1836
1302CFClient::MixChunk 1837CFPlus::MixChunk
1303new_from_file (SV *class, char *path) 1838new_from_file (SV *class, char *path)
1304 CODE: 1839 CODE:
1305 RETVAL = Mix_LoadWAV (path); 1840 RETVAL = Mix_LoadWAV (path);
1306 OUTPUT: 1841 OUTPUT:
1307 RETVAL 1842 RETVAL
1308 1843
1309void 1844void
1310DESTROY (CFClient::MixChunk self) 1845DESTROY (CFPlus::MixChunk self)
1311 CODE: 1846 CODE:
1312 Mix_FreeChunk (self); 1847 Mix_FreeChunk (self);
1313 1848
1314int 1849int
1315volume (CFClient::MixChunk self, int volume = -1) 1850volume (CFPlus::MixChunk self, int volume = -1)
1316 CODE: 1851 CODE:
1317 RETVAL = Mix_VolumeChunk (self, volume); 1852 RETVAL = Mix_VolumeChunk (self, volume);
1318 OUTPUT: 1853 OUTPUT:
1319 RETVAL 1854 RETVAL
1320 1855
1321int 1856int
1322play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 1857play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1323 CODE: 1858 CODE:
1324 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 1859 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1325 OUTPUT: 1860 OUTPUT:
1326 RETVAL 1861 RETVAL
1327 1862
1328MODULE = CFClient PACKAGE = CFClient::MixMusic 1863MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1329 1864
1330int 1865int
1331volume (int volume = -1) 1866volume (int volume = -1)
1332 CODE: 1867 CODE:
1333 RETVAL = Mix_VolumeMusic (volume); 1868 RETVAL = Mix_VolumeMusic (volume);
1334 OUTPUT: 1869 OUTPUT:
1335 RETVAL 1870 RETVAL
1336 1871
1337CFClient::MixMusic 1872CFPlus::MixMusic
1338new_from_file (SV *class, char *path) 1873new_from_file (SV *class, char *path)
1339 CODE: 1874 CODE:
1340 RETVAL = Mix_LoadMUS (path); 1875 RETVAL = Mix_LoadMUS (path);
1341 OUTPUT: 1876 OUTPUT:
1342 RETVAL 1877 RETVAL
1343 1878
1344void 1879void
1345DESTROY (CFClient::MixMusic self) 1880DESTROY (CFPlus::MixMusic self)
1346 CODE: 1881 CODE:
1347 Mix_FreeMusic (self); 1882 Mix_FreeMusic (self);
1348 1883
1349int 1884int
1350play (CFClient::MixMusic self, int loops = -1) 1885play (CFPlus::MixMusic self, int loops = -1)
1351 CODE: 1886 CODE:
1352 RETVAL = Mix_PlayMusic (self, loops); 1887 RETVAL = Mix_PlayMusic (self, loops);
1353 OUTPUT: 1888 OUTPUT:
1354 RETVAL 1889 RETVAL
1355 1890
1356MODULE = CFClient PACKAGE = CFClient::OpenGL 1891MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1357 1892
1358BOOT: 1893BOOT:
1359{ 1894{
1360 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 1895 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1361 static const struct { 1896 static const struct {
1362 const char *name; 1897 const char *name;
1363 IV iv; 1898 IV iv;
1364 } *civ, const_iv[] = { 1899 } *civ, const_iv[] = {
1365# define const_iv(name) { # name, (IV)name } 1900# define const_iv(name) { # name, (IV)name }
1366 const_iv (GL_COLOR_MATERIAL), 1901 const_iv (GL_COLOR_MATERIAL),
1367 const_iv (GL_SMOOTH), 1902 const_iv (GL_SMOOTH),
1368 const_iv (GL_FLAT), 1903 const_iv (GL_FLAT),
1369 const_iv (GL_DITHER), 1904 const_iv (GL_DITHER),
1370 const_iv (GL_BLEND), 1905 const_iv (GL_BLEND),
1906 const_iv (GL_CULL_FACE),
1371 const_iv (GL_SCISSOR_TEST), 1907 const_iv (GL_SCISSOR_TEST),
1908 const_iv (GL_DEPTH_TEST),
1909 const_iv (GL_ALPHA_TEST),
1910 const_iv (GL_NORMALIZE),
1911 const_iv (GL_RESCALE_NORMAL),
1912 const_iv (GL_FRONT),
1913 const_iv (GL_BACK),
1372 const_iv (GL_AND), 1914 const_iv (GL_AND),
1373 const_iv (GL_ONE), 1915 const_iv (GL_ONE),
1374 const_iv (GL_ZERO), 1916 const_iv (GL_ZERO),
1375 const_iv (GL_SRC_ALPHA), 1917 const_iv (GL_SRC_ALPHA),
1376 const_iv (GL_SRC_ALPHA_SATURATE), 1918 const_iv (GL_DST_ALPHA),
1377 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1919 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1378 const_iv (GL_ONE_MINUS_DST_ALPHA), 1920 const_iv (GL_ONE_MINUS_DST_ALPHA),
1921 const_iv (GL_SRC_ALPHA_SATURATE),
1379 const_iv (GL_RGB), 1922 const_iv (GL_RGB),
1380 const_iv (GL_RGBA), 1923 const_iv (GL_RGBA),
1924 const_iv (GL_RGBA4),
1925 const_iv (GL_RGBA8),
1926 const_iv (GL_RGB5_A1),
1381 const_iv (GL_UNSIGNED_BYTE), 1927 const_iv (GL_UNSIGNED_BYTE),
1928 const_iv (GL_UNSIGNED_SHORT),
1929 const_iv (GL_UNSIGNED_INT),
1382 const_iv (GL_ALPHA), 1930 const_iv (GL_ALPHA),
1931 const_iv (GL_INTENSITY),
1932 const_iv (GL_LUMINANCE),
1933 const_iv (GL_LUMINANCE_ALPHA),
1383 const_iv (GL_FLOAT), 1934 const_iv (GL_FLOAT),
1384 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 1935 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1385 const_iv (GL_COMPILE), 1936 const_iv (GL_COMPILE),
1386 const_iv (GL_TEXTURE_1D), 1937 const_iv (GL_TEXTURE_1D),
1387 const_iv (GL_TEXTURE_2D), 1938 const_iv (GL_TEXTURE_2D),
1389 const_iv (GL_TEXTURE_MAG_FILTER), 1940 const_iv (GL_TEXTURE_MAG_FILTER),
1390 const_iv (GL_TEXTURE_MIN_FILTER), 1941 const_iv (GL_TEXTURE_MIN_FILTER),
1391 const_iv (GL_TEXTURE_ENV_MODE), 1942 const_iv (GL_TEXTURE_ENV_MODE),
1392 const_iv (GL_TEXTURE_WRAP_S), 1943 const_iv (GL_TEXTURE_WRAP_S),
1393 const_iv (GL_TEXTURE_WRAP_T), 1944 const_iv (GL_TEXTURE_WRAP_T),
1945 const_iv (GL_REPEAT),
1394 const_iv (GL_CLAMP), 1946 const_iv (GL_CLAMP),
1395 const_iv (GL_REPEAT), 1947 const_iv (GL_CLAMP_TO_EDGE),
1396 const_iv (GL_NEAREST), 1948 const_iv (GL_NEAREST),
1397 const_iv (GL_LINEAR), 1949 const_iv (GL_LINEAR),
1398 const_iv (GL_NEAREST_MIPMAP_NEAREST), 1950 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1399 const_iv (GL_LINEAR_MIPMAP_NEAREST), 1951 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1400 const_iv (GL_NEAREST_MIPMAP_LINEAR), 1952 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1401 const_iv (GL_LINEAR_MIPMAP_LINEAR), 1953 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1402 const_iv (GL_GENERATE_MIPMAP), 1954 const_iv (GL_GENERATE_MIPMAP),
1403 const_iv (GL_MODULATE), 1955 const_iv (GL_MODULATE),
1404 const_iv (GL_DECAL), 1956 const_iv (GL_DECAL),
1405 const_iv (GL_REPLACE), 1957 const_iv (GL_REPLACE),
1958 const_iv (GL_DEPTH_BUFFER_BIT),
1406 const_iv (GL_COLOR_BUFFER_BIT), 1959 const_iv (GL_COLOR_BUFFER_BIT),
1407 const_iv (GL_PROJECTION), 1960 const_iv (GL_PROJECTION),
1408 const_iv (GL_MODELVIEW), 1961 const_iv (GL_MODELVIEW),
1409 const_iv (GL_COLOR_LOGIC_OP), 1962 const_iv (GL_COLOR_LOGIC_OP),
1410 const_iv (GL_SEPARABLE_2D), 1963 const_iv (GL_SEPARABLE_2D),
1411 const_iv (GL_CONVOLUTION_2D), 1964 const_iv (GL_CONVOLUTION_2D),
1412 const_iv (GL_CONVOLUTION_BORDER_MODE), 1965 const_iv (GL_CONVOLUTION_BORDER_MODE),
1413 const_iv (GL_CONSTANT_BORDER), 1966 const_iv (GL_CONSTANT_BORDER),
1414 const_iv (GL_LINES), 1967 const_iv (GL_LINES),
1968 const_iv (GL_LINE_STRIP),
1969 const_iv (GL_LINE_LOOP),
1415 const_iv (GL_QUADS), 1970 const_iv (GL_QUADS),
1416 const_iv (GL_LINE_LOOP), 1971 const_iv (GL_QUAD_STRIP),
1972 const_iv (GL_TRIANGLES),
1973 const_iv (GL_TRIANGLE_STRIP),
1974 const_iv (GL_TRIANGLE_FAN),
1417 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 1975 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1418 const_iv (GL_FASTEST), 1976 const_iv (GL_FASTEST),
1977 const_iv (GL_V2F),
1978 const_iv (GL_V3F),
1979 const_iv (GL_T2F_V3F),
1980 const_iv (GL_T2F_N3F_V3F),
1419# undef const_iv 1981# undef const_iv
1420 }; 1982 };
1421 1983
1422 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1984 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1423 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1985 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1424} 1986}
1425 1987
1988char *
1989gl_vendor ()
1990 CODE:
1991 RETVAL = (char *)glGetString (GL_VENDOR);
1992 OUTPUT:
1993 RETVAL
1994
1995char *
1996gl_version ()
1997 CODE:
1998 RETVAL = (char *)glGetString (GL_VERSION);
1999 OUTPUT:
2000 RETVAL
2001
2002char *
2003gl_extensions ()
2004 CODE:
2005 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2006 OUTPUT:
2007 RETVAL
2008
1426int glGetError () 2009int glGetError ()
2010
2011void glFinish ()
1427 2012
1428void glClear (int mask) 2013void glClear (int mask)
1429 2014
1430void glClearColor (float r, float g, float b, float a = 1.0) 2015void glClearColor (float r, float g, float b, float a = 1.0)
1431 PROTOTYPE: @ 2016 PROTOTYPE: @
1438 2023
1439void glHint (int target, int mode) 2024void glHint (int target, int mode)
1440 2025
1441void glBlendFunc (int sfactor, int dfactor) 2026void glBlendFunc (int sfactor, int dfactor)
1442 2027
2028void glBlendFuncSeparate (int sa, int da, int saa, int daa)
2029 CODE:
2030 gl_BlendFuncSeparate (sa, da, saa, daa);
2031
2032void glDepthMask (int flag)
2033
1443void glLogicOp (int opcode) 2034void glLogicOp (int opcode)
1444 2035
1445void glColorMask (int red, int green, int blue, int alpha) 2036void glColorMask (int red, int green, int blue, int alpha)
1446 2037
1447void glMatrixMode (int mode) 2038void glMatrixMode (int mode)
1450 2041
1451void glPopMatrix () 2042void glPopMatrix ()
1452 2043
1453void glLoadIdentity () 2044void glLoadIdentity ()
1454 2045
2046void glDrawBuffer (int buffer)
2047
2048void glReadBuffer (int buffer)
2049
1455# near and far are due to microsofts buggy c compiler 2050# near_ and far_ are due to microsofts buggy "c" compiler
2051void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2052
2053# near_ and far_ are due to microsofts buggy "c" compiler
1456void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2054void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1457 2055
1458void glViewport (int x, int y, int width, int height) 2056void glViewport (int x, int y, int width, int height)
1459 2057
1460void glScissor (int x, int y, int width, int height) 2058void glScissor (int x, int y, int width, int height)
1475 2073
1476void glEnd () 2074void glEnd ()
1477 2075
1478void glColor (float r, float g, float b, float a = 1.0) 2076void glColor (float r, float g, float b, float a = 1.0)
1479 PROTOTYPE: @ 2077 PROTOTYPE: @
2078 ALIAS:
2079 glColor_premultiply = 1
1480 CODE: 2080 CODE:
1481 glColor4ub (r * 255., g * 255., b * 255., a * 255.); 2081 if (ix)
2082 {
2083 r *= a;
2084 g *= a;
2085 b *= a;
2086 }
2087 // microsoft visual "c" rounds instead of truncating...
2088 glColor4f (r, g, b, a);
2089
2090void glInterleavedArrays (int format, int stride, char *data)
2091
2092void glDrawElements (int mode, int count, int type, char *indices)
2093
2094# 1.2 void glDrawRangeElements (int mode, int start, int end
2095
2096void glRasterPos (float x, float y, float z = 0.)
2097 CODE:
2098 glRasterPos3f (0, 0, z);
2099 glBitmap (0, 0, 0, 0, x, y, 0);
1482 2100
1483void glVertex (float x, float y, float z = 0.) 2101void glVertex (float x, float y, float z = 0.)
1484 CODE: 2102 CODE:
1485 glVertex3f (x, y, z); 2103 glVertex3f (x, y, z);
1486 2104
1498 2116
1499void glBindTexture (int target, int name) 2117void glBindTexture (int target, int name)
1500 2118
1501void glConvolutionParameter (int target, int pname, float params) 2119void glConvolutionParameter (int target, int pname, float params)
1502 CODE: 2120 CODE:
1503 GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params)); 2121 if (gl.ConvolutionParameterf)
2122 gl.ConvolutionParameterf (target, pname, params);
1504 2123
1505void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 2124void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1506 CODE: 2125 CODE:
1507 GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D, 2126 if (gl.ConvolutionFilter2D)
1508 (target, internalformat, width, height, format, type, data)); 2127 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1509 2128
1510void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2129void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1511 CODE: 2130 CODE:
1512 GL_CALL (PFNGLSEPARABLEFILTER2DEXTPROC, glSeparableFilter2D, 2131 if (gl.SeparableFilter2D)
1513 (target, internalformat, width, height, format, type, row, column)); 2132 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1514 2133
1515void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2134void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1516 2135
1517void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2136void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1518 2137
1519void glRasterPos (int x, int y) 2138void glDrawPixels (int width, int height, int format, int type, char *pixels)
1520 CODE:
1521 glRasterPos2i (x, y);
1522 2139
1523void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2140void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1524 2141
1525int glGenTexture () 2142int glGenTexture ()
1526 CODE: 2143 CODE:

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