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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.71 by root, Fri May 5 19:05:47 2006 UTC vs.
Revision 1.225 by root, Sat Aug 11 12:07:54 2007 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
2# include <malloc.h> 4# include <malloc.h>
5# include <windows.h>
6# include <wininet.h>
7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
3#endif 14#endif
4 15
5#include "EXTERN.h" 16#include "EXTERN.h"
6#include "perl.h" 17#include "perl.h"
7#include "XSUB.h" 18#include "XSUB.h"
8 19
20#ifdef _WIN32
21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
27#endif
28
29#include <assert.h>
30#include <math.h>
9#include <string.h> 31#include <string.h>
10#include <stdio.h> 32#include <stdio.h>
33#include <stdlib.h>
34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
11 36
12#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
39#include <SDL_endian.h>
13#include <SDL_image.h> 40#include <SDL_image.h>
14#include <SDL_mixer.h> 41#include <SDL_mixer.h>
15#include <SDL_opengl.h> 42#include <SDL_opengl.h>
16 43
44#define PANGO_ENABLE_BACKEND
45#define G_DISABLE_CAST_CHECKS
46
17#include <glib/gmacros.h> 47#include <glib/gmacros.h>
18 48
19#include <pango/pango.h> 49#include <pango/pango.h>
20#include <pango/pangofc-fontmap.h>
21#include <pango/pangoft2.h>
22 50
23#ifndef _WIN32 51#ifndef _WIN32
24# include <sys/types.h> 52# include <sys/types.h>
25# include <sys/socket.h> 53# include <sys/socket.h>
26# include <netinet/in.h> 54# include <netinet/in.h>
27# include <netinet/tcp.h> 55# include <netinet/tcp.h>
28# include <inttypes.h> 56# include <inttypes.h>
29#else
30 typedef unsigned char uint8_t;
31 typedef unsigned short uint16_t;
32 typedef unsigned int uint32_t;
33 typedef signed char int8_t;
34 typedef signed short int16_t;
35 typedef signed int int32_t;
36#endif 57#endif
37 58
38#include "glext.h" 59#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
39 60
40#define FOW_DARKNESS 32 61#define FOW_DARKNESS 32
41 62
42#define MAP_EXTEND_X 32 63#define MAP_EXTEND_X 32
43#define MAP_EXTEND_Y 512 64#define MAP_EXTEND_Y 512
44 65
45#define MIN_FONT_HEIGHT 10 66#define MIN_FONT_HEIGHT 10
46 67
47#define GL_CALL(type,func,args) \ 68#if 0
48 { \ 69# define PARACHUTE SDL_INIT_NOPARACHUTE
49 static int init_; \ 70#else
50 static type fptr_; \ 71# define PARACHUTE 0
51 \ 72#endif
52 if (!init_) \
53 { \
54 init_ = 1; \
55 fptr_ = (type)SDL_GL_GetProcAddress (# func); \
56 } \
57 \
58 if (fptr_) \
59 fptr_ args; \
60 }
61 73
74static AV *texture_av;
75
76static struct
77{
78#define GL_FUNC(ptr,name) ptr name;
79#include "glfunc.h"
80#undef GL_FUNC
81} gl;
82
83static void
84gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
85{
86 if (gl.BlendFuncSeparate)
87 gl.BlendFuncSeparate (sa, da, saa, daa);
88 else if (gl.BlendFuncSeparateEXT)
89 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
90 else
91 glBlendFunc (sa, da);
92}
93
94static GLuint
95gen_texture ()
96{
97 GLuint name;
98
99 if (AvFILL (texture_av) >= 0)
100 name = (GLuint)(size_t)av_pop (texture_av);
101 else
102 glGenTextures (1, &name);
103
104 return name;
105}
106
107static void
108del_texture (GLuint name)
109{
110 /* make a half-assed attempt at returning the memory used by the texture */
111 /* textures are frequently being reused by cfplus anyway */
112 /*glBindTexture (GL_TEXTURE_2D, name);*/
113 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
114 av_push (texture_av, (SV *)(size_t)name);
115 glDeleteTextures (1, &name);
116}
117
118#include "texcache.c"
119#include "rendercache.c"
120
121#include "pango-font.c"
122#include "pango-fontmap.c"
123#include "pango-render.c"
124
125typedef IV CFPlus__Channel;
126typedef SDL_RWops *CFPlus__RW;
62typedef Mix_Chunk *CFClient__MixChunk; 127typedef Mix_Chunk *CFPlus__MixChunk;
63typedef Mix_Music *CFClient__MixMusic; 128typedef Mix_Music *CFPlus__MixMusic;
64 129
65typedef PangoFontDescription *CFClient__Font; 130typedef PangoFontDescription *CFPlus__Font;
131
132static int
133shape_attr_p (PangoLayoutRun *run)
134{
135 GSList *attrs = run->item->analysis.extra_attrs;
136
137 while (attrs)
138 {
139 PangoAttribute *attr = attrs->data;
140
141 if (attr->klass->type == PANGO_ATTR_SHAPE)
142 return 1;
143
144 attrs = attrs->next;
145 }
146
147 return 0;
148}
66 149
67typedef struct cf_layout { 150typedef struct cf_layout {
68 PangoLayout *pl; 151 PangoLayout *pl;
152 float r, g, b, a; // default color for rgba mode
69 int base_height; 153 int base_height;
70 CFClient__Font font; 154 CFPlus__Font font;
155 rc_t *rc;
71} *CFClient__Layout; 156} *CFPlus__Layout;
72 157
73static CFClient__Font default_font; 158static CFPlus__Font default_font;
74static PangoContext *context; 159static PangoContext *opengl_context;
75static PangoFontMap *fontmap; 160static PangoFontMap *opengl_fontmap;
76 161
77static void 162static void
78substitute_func (FcPattern *pattern, gpointer data) 163substitute_func (FcPattern *pattern, gpointer data)
79{ 164{
80 FcPatternAddBool (pattern, FC_HINTING , 1); 165 FcPatternAddBool (pattern, FC_HINTING, 1);
166#ifdef FC_HINT_STYLE
167 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
168#endif
81 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 169 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
82} 170}
83 171
84static void 172static void
85layout_update_font (CFClient__Layout self) 173layout_update_font (CFPlus__Layout self)
86{ 174{
87 /* use a random scale factor to account for unknown descenders, 0.8 works 175 /* use a random scale factor to account for unknown descenders, 0.8 works
88 * reasonably well with bitstream vera 176 * reasonably well with bitstream vera
89 */ 177 */
90 PangoFontDescription *font = self->font ? self->font : default_font; 178 PangoFontDescription *font = self->font ? self->font : default_font;
94 182
95 pango_layout_set_font_description (self->pl, font); 183 pango_layout_set_font_description (self->pl, font);
96} 184}
97 185
98static void 186static void
99layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 187layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
100{ 188{
189 PangoRectangle rect;
190
191 // get_pixel_* wrongly rounds down
101 pango_layout_get_pixel_size (self->pl, w, h); 192 pango_layout_get_extents (self->pl, 0, &rect);
102 193
103 *w = (*w + 3) & ~3; 194 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
104 if (!*w) *w = 1; 195 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
105 if (!*h) *h = 1;
106}
107 196
197 if (!rect.width) rect.width = 1;
198 if (!rect.height) rect.height = 1;
199
200 *w = rect.width;
201 *h = rect.height;
202}
203
204typedef uint16_t tileid;
108typedef uint16_t mapface; 205typedef uint16_t faceid;
109 206
110typedef struct { 207typedef struct {
111 GLint name; 208 int name;
112 int w, h; 209 int w, h;
113 float s, t; 210 float s, t;
114 uint8_t r, g, b, a; 211 uint8_t r, g, b, a;
212 tileid smoothtile;
213 uint8_t smoothlevel;
115} maptex; 214} maptex;
116 215
117typedef struct { 216typedef struct {
217 uint32_t player;
218 tileid tile[3];
118 int16_t darkness; 219 uint16_t darkness;
119 mapface face[3]; 220 uint8_t stat_width, stat_hp, flags, smoothmax;
120} mapcell; 221} mapcell;
121 222
122typedef struct { 223typedef struct {
123 int32_t c0, c1; 224 int32_t c0, c1;
124 mapcell *col; 225 mapcell *col;
125} maprow; 226} maprow;
126 227
127typedef struct map { 228typedef struct map {
128 int x, y, w, h; 229 int x, y, w, h;
129 int ox, oy; /* offset to virtual global coordinate system */ 230 int ox, oy; /* offset to virtual global coordinate system */
130 int faces; 231 int faces; tileid *face2tile; // [faceid]
131 mapface *face; 232 int texs; maptex *tex; // [tileid]
132
133 int texs;
134 maptex *tex;
135 233
136 int32_t rows; 234 int32_t rows;
137 maprow *row; 235 maprow *row;
138} *CFClient__Map; 236} *CFPlus__Map;
139 237
140static char * 238static char *
141prepend (char *ptr, int sze, int inc) 239prepend (char *ptr, int sze, int inc)
142{ 240{
143 char *p; 241 char *p;
160} 258}
161 259
162#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 260#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
163#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 261#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
164 262
263static void
264need_facenum (struct map *self, faceid face)
265{
266 while (self->faces <= face)
267 {
268 Append (tileid, self->face2tile, self->faces, self->faces);
269 self->faces *= 2;
270 }
271}
272
273static void
274need_texid (struct map *self, int texid)
275{
276 while (self->texs <= texid)
277 {
278 Append (maptex, self->tex, self->texs, self->texs);
279 self->texs *= 2;
280 }
281}
282
165static maprow * 283static maprow *
166map_get_row (CFClient__Map self, int y) 284map_get_row (CFPlus__Map self, int y)
167{ 285{
168 if (0 > y) 286 if (0 > y)
169 { 287 {
170 int extend = - y + MAP_EXTEND_Y; 288 int extend = - y + MAP_EXTEND_Y;
171 Prepend (maprow, self->row, self->rows, extend); 289 Prepend (maprow, self->row, self->rows, extend);
209 327
210 return row->col + (x - row->c0); 328 return row->col + (x - row->c0);
211} 329}
212 330
213static mapcell * 331static mapcell *
214map_get_cell (CFClient__Map self, int x, int y) 332map_get_cell (CFPlus__Map self, int x, int y)
215{ 333{
216 return row_get_cell (map_get_row (self, y), x); 334 return row_get_cell (map_get_row (self, y), x);
217} 335}
218 336
219static void 337static void
220map_clear (CFClient__Map self) 338map_clear (CFPlus__Map self)
221{ 339{
222 int r; 340 int r;
223 341
224 for (r = 0; r < self->rows; r++) 342 for (r = 0; r < self->rows; r++)
225 Safefree (self->row[r].col); 343 Safefree (self->row[r].col);
233 self->row = 0; 351 self->row = 0;
234 self->rows = 0; 352 self->rows = 0;
235} 353}
236 354
237static void 355static void
238map_blank (CFClient__Map self, int x0, int y0, int w, int h) 356map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
239{ 357{
240 int x, y; 358 int x, y;
241 maprow *row; 359 maprow *row;
360 mapcell *cell;
242 361
243 for (y = y0; y < y0 + h; y++) 362 for (y = y0; y < y0 + h; y++)
244 if (y >= 0) 363 if (y >= 0)
245 { 364 {
246 if (y >= self->rows) 365 if (y >= self->rows)
252 if (x >= row->c0) 371 if (x >= row->c0)
253 { 372 {
254 if (x >= row->c1) 373 if (x >= row->c1)
255 break; 374 break;
256 375
257 row->col[x - row->c0].darkness = -1; 376 cell = row->col + x - row->c0;
377
378 cell->darkness = 0;
379 cell->stat_hp = 0;
380 cell->flags = 0;
381 cell->player = 0;
258 } 382 }
259 } 383 }
260} 384}
261 385
386typedef struct {
387 tileid tile;
388 uint8_t x, y, level;
389} smooth_key;
390
262static void 391static void
392smooth_or_bits (HV *hv, smooth_key *key, IV bits)
393{
394 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
395
396 if (SvIOK (*sv))
397 SvIV_set (*sv, SvIVX (*sv) | bits);
398 else
399 sv_setiv (*sv, bits);
400}
401
402static void
263music_finished () 403music_finished (void)
264{ 404{
265 SDL_UserEvent ev; 405 SDL_UserEvent ev;
266 406
267 ev.type = SDL_USEREVENT; 407 ev.type = SDL_USEREVENT;
268 ev.code = 0; 408 ev.code = 0;
277{ 417{
278 SDL_UserEvent ev; 418 SDL_UserEvent ev;
279 419
280 ev.type = SDL_USEREVENT; 420 ev.type = SDL_USEREVENT;
281 ev.code = 1; 421 ev.code = 1;
282 ev.data1 = channel; 422 ev.data1 = (void *)(long)channel;
283 ev.data2 = 0; 423 ev.data2 = 0;
284 424
285 SDL_PushEvent ((SDL_Event *)&ev); 425 SDL_PushEvent ((SDL_Event *)&ev);
286} 426}
287 427
428static unsigned int
429minpot (unsigned int n)
430{
431 if (!n)
432 return 0;
433
434 --n;
435
436 n |= n >> 1;
437 n |= n >> 2;
438 n |= n >> 4;
439 n |= n >> 8;
440 n |= n >> 16;
441
442 return n + 1;
443}
444
445/* SDL should provide this, really. */
446#define SDLK_MODIFIER_MIN 300
447#define SDLK_MODIFIER_MAX 314
448
449/******************************************************************************/
450
451static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
452static GV *hover_gv;
453
454static int
455within_widget (SV *widget, NV x, NV y)
456{
457 HV *self;
458 SV **svp;
459 NV wx, ww, wy, wh;
460
461 if (!SvROK (widget))
462 return 0;
463
464 self = (HV *)SvRV (widget);
465
466 if (SvTYPE (self) != SVt_PVHV)
467 return 0;
468
469 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
470 if (y < wy)
471 return 0;
472
473 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
474 if (y >= wy + wh)
475 return 0;
476
477 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
478 if (x < wx)
479 return 0;
480
481 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
482 if (x >= wx + ww)
483 return 0;
484
485 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
486 if (!svp || !SvTRUE (*svp))
487 return 0;
488
489 return 1;
490}
491
288MODULE = CFClient PACKAGE = CFClient 492MODULE = CFPlus PACKAGE = CFPlus
289 493
290PROTOTYPES: ENABLE 494PROTOTYPES: ENABLE
291 495
292BOOT: 496BOOT:
293{ 497{
294 HV *stash = gv_stashpv ("CFClient", 1); 498 HV *stash = gv_stashpv ("CFPlus", 1);
295 static const struct { 499 static const struct {
296 const char *name; 500 const char *name;
297 IV iv; 501 IV iv;
298 } *civ, const_iv[] = { 502 } *civ, const_iv[] = {
299# define const_iv(name) { # name, (IV)name } 503# define const_iv(name) { # name, (IV)name }
504 const_iv (SDLK_MODIFIER_MIN),
505 const_iv (SDLK_MODIFIER_MAX),
506
300 const_iv (SDL_ACTIVEEVENT), 507 const_iv (SDL_ACTIVEEVENT),
301 const_iv (SDL_KEYDOWN), 508 const_iv (SDL_KEYDOWN),
302 const_iv (SDL_KEYUP), 509 const_iv (SDL_KEYUP),
303 const_iv (SDL_MOUSEMOTION), 510 const_iv (SDL_MOUSEMOTION),
304 const_iv (SDL_MOUSEBUTTONDOWN), 511 const_iv (SDL_MOUSEBUTTONDOWN),
313 const_iv (SDL_EVENT_RESERVEDA), 520 const_iv (SDL_EVENT_RESERVEDA),
314 const_iv (SDL_EVENT_RESERVEDB), 521 const_iv (SDL_EVENT_RESERVEDB),
315 const_iv (SDL_VIDEORESIZE), 522 const_iv (SDL_VIDEORESIZE),
316 const_iv (SDL_VIDEOEXPOSE), 523 const_iv (SDL_VIDEOEXPOSE),
317 const_iv (SDL_USEREVENT), 524 const_iv (SDL_USEREVENT),
525
526 const_iv (SDL_APPINPUTFOCUS),
527 const_iv (SDL_APPMOUSEFOCUS),
528 const_iv (SDL_APPACTIVE),
529
318 const_iv (SDLK_KP0), 530 const_iv (SDLK_KP0),
319 const_iv (SDLK_KP1), 531 const_iv (SDLK_KP1),
320 const_iv (SDLK_KP2), 532 const_iv (SDLK_KP2),
321 const_iv (SDLK_KP3), 533 const_iv (SDLK_KP3),
322 const_iv (SDLK_KP4), 534 const_iv (SDLK_KP4),
377 const_iv (SDLK_BREAK), 589 const_iv (SDLK_BREAK),
378 const_iv (SDLK_MENU), 590 const_iv (SDLK_MENU),
379 const_iv (SDLK_POWER), 591 const_iv (SDLK_POWER),
380 const_iv (SDLK_EURO), 592 const_iv (SDLK_EURO),
381 const_iv (SDLK_UNDO), 593 const_iv (SDLK_UNDO),
594
382 const_iv (KMOD_NONE), 595 const_iv (KMOD_NONE),
596 const_iv (KMOD_SHIFT),
383 const_iv (KMOD_LSHIFT), 597 const_iv (KMOD_LSHIFT),
384 const_iv (KMOD_RSHIFT), 598 const_iv (KMOD_RSHIFT),
599 const_iv (KMOD_CTRL),
385 const_iv (KMOD_LCTRL), 600 const_iv (KMOD_LCTRL),
386 const_iv (KMOD_RCTRL), 601 const_iv (KMOD_RCTRL),
602 const_iv (KMOD_ALT),
387 const_iv (KMOD_LALT), 603 const_iv (KMOD_LALT),
388 const_iv (KMOD_RALT), 604 const_iv (KMOD_RALT),
605 const_iv (KMOD_META),
389 const_iv (KMOD_LMETA), 606 const_iv (KMOD_LMETA),
390 const_iv (KMOD_RMETA), 607 const_iv (KMOD_RMETA),
391 const_iv (KMOD_NUM), 608 const_iv (KMOD_NUM),
392 const_iv (KMOD_CAPS), 609 const_iv (KMOD_CAPS),
393 const_iv (KMOD_MODE), 610 const_iv (KMOD_MODE),
394 const_iv (KMOD_CTRL),
395 const_iv (KMOD_SHIFT),
396 const_iv (KMOD_ALT),
397 const_iv (KMOD_META)
398# undef const_iv 611# undef const_iv
399 }; 612 };
400 613
401 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 614 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
402 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 615 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
403 616
404 fontmap = pango_ft2_font_map_new (); 617 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
405 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0); 618 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
406 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap);
407} 619}
620
621void
622weaken (SV *rv)
623 PROTOTYPE: $
624 CODE:
625 sv_rvweaken (rv);
408 626
409int 627int
628in_destruct ()
629 CODE:
630 RETVAL = PL_main_cv == Nullcv;
631 OUTPUT:
632 RETVAL
633
634NV floor (NV x)
635
636NV ceil (NV x)
637
638void
639pango_init ()
640 CODE:
641{
642 opengl_fontmap = pango_opengl_font_map_new ();
643 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
644 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
645}
646
647char *
648SDL_GetError ()
649
650int
410SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 651SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
411 652
412void 653void
413SDL_Quit () 654SDL_Quit ()
414 655
415void 656void
416SDL_ListModes () 657SDL_ListModes (int rgb, int alpha)
417 PPCODE: 658 PPCODE:
418{ 659{
419 SDL_Rect **m; 660 SDL_Rect **m;
420 661
421 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 662 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
422 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 663 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
423 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 664 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
424 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 665 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
425 666
667 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
668 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
669
426 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 670 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
427 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 671 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
428 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 672 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
429 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 673 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
430 674
431 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 675 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
676#if SDL_VERSION_ATLEAST(1,2,10)
432 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 677 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
433 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 678 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
434 679#endif
435 SDL_EnableUNICODE (1);
436 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
437 680
438 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 681 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
439 682
440 if (m && m != (SDL_Rect **)-1) 683 if (m && m != (SDL_Rect **)-1)
441 while (*m) 684 while (*m)
442 { 685 {
686 if ((*m)->w >= 640 && (*m)->h >= 480)
687 {
443 AV *av = newAV (); 688 AV *av = newAV ();
444 av_push (av, newSViv ((*m)->w)); 689 av_push (av, newSViv ((*m)->w));
445 av_push (av, newSViv ((*m)->h)); 690 av_push (av, newSViv ((*m)->h));
691 av_push (av, newSViv (rgb));
692 av_push (av, newSViv (alpha));
446 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 693 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
694 }
447 695
448 ++m; 696 ++m;
449 } 697 }
450} 698}
451 699
452int 700int
453SDL_SetVideoMode (int w, int h, int fullscreen) 701SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
454 CODE: 702 CODE:
703{
704 SDL_EnableUNICODE (1);
705 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
706
707 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
708 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
709 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
710 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
711
455 RETVAL = !!SDL_SetVideoMode ( 712 RETVAL = !!SDL_SetVideoMode (
456 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 713 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
457 ); 714 );
715
716 if (RETVAL)
717 {
718 av_clear (texture_av);
719
458 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 720 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
721#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
722#include "glfunc.h"
723#undef GL_FUNC
724 }
725}
459 OUTPUT: 726 OUTPUT:
460 RETVAL 727 RETVAL
461 728
462void 729void
463SDL_GL_SwapBuffers () 730SDL_GL_SwapBuffers ()
464 731
732char *
733SDL_GetKeyName (int sym)
734
735int
736SDL_GetAppState ()
737
465void 738void
466SDL_PollEvent () 739poll_events ()
467 PPCODE: 740 PPCODE:
468{ 741{
469 SDL_Event ev; 742 SDL_Event ev;
470 743
471 while (SDL_PollEvent (&ev)) 744 SDL_PumpEvents ();
745 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
472 { 746 {
473 HV *hv = newHV (); 747 HV *hv = newHV ();
474 hv_store (hv, "type", 4, newSViv (ev.type), 0); 748 hv_store (hv, "type", 4, newSViv (ev.type), 0);
475 749
476 switch (ev.type) 750 switch (ev.type)
478 case SDL_KEYDOWN: 752 case SDL_KEYDOWN:
479 case SDL_KEYUP: 753 case SDL_KEYUP:
480 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 754 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
481 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 755 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
482 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 756 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
757 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */
483 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 758 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
484 break; 759 break;
485 760
486 case SDL_ACTIVEEVENT: 761 case SDL_ACTIVEEVENT:
487 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 762 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
488 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 763 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
489 break; 764 break;
490 765
491 case SDL_MOUSEMOTION: 766 case SDL_MOUSEMOTION:
767 {
768 int state = ev.motion.state;
769 int x = ev.motion.x;
770 int y = ev.motion.y;
771 int xrel = ev.motion.xrel;
772 int yrel = ev.motion.yrel;
773
774 /* do simplistic event compression */
775 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
776 && state == ev.motion.state)
777 {
778 xrel += ev.motion.xrel;
779 yrel += ev.motion.yrel;
780 x = ev.motion.x;
781 y = ev.motion.y;
782 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
783 }
784
785 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
492 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 786 hv_store (hv, "state", 5, newSViv (state), 0);
493 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 787 hv_store (hv, "x", 1, newSViv (x), 0);
494 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 788 hv_store (hv, "y", 1, newSViv (y), 0);
495 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 789 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
496 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 790 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
791 }
497 break; 792 break;
498 793
499 case SDL_MOUSEBUTTONDOWN: 794 case SDL_MOUSEBUTTONDOWN:
500 case SDL_MOUSEBUTTONUP: 795 case SDL_MOUSEBUTTONUP:
796 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
797
501 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 798 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
502 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 799 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
503 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 800 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
504 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 801 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
505 break; 802 break;
803
804 case SDL_USEREVENT:
805 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
806 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
807 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
808 break;
506 } 809 }
507 810
508 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 811 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
509 } 812 }
510} 813}
511 814
512int 815int
513Mix_OpenAudio (int frequency = 22050, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 512) 816Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 1024)
514 POSTCALL: 817 POSTCALL:
515 Mix_HookMusicFinished (music_finished); 818 Mix_HookMusicFinished (music_finished);
516 Mix_ChannelFinished (channel_finished); 819 Mix_ChannelFinished (channel_finished);
517 820
518void 821void
519Mix_CloseAudio () 822Mix_CloseAudio ()
520 823
521int 824int
522Mix_AllocateChannels (int numchans = -1) 825Mix_AllocateChannels (int numchans = -1)
523 826
827const char *
828Mix_GetError ()
829
524void 830void
525lowdelay (int fd, int val = 1) 831lowdelay (int fd, int val = 1)
526 CODE: 832 CODE:
833 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
834
835void
836win32_proxy_info ()
837 PPCODE:
838{
527#ifndef _WIN32 839#ifdef _WIN32
528 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 840 char buffer[2048];
841 DWORD buflen;
842
843 EXTEND (SP, 3);
844
845 buflen = sizeof (buffer);
846 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
847 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
848 {
849 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
850
851 buflen = sizeof (buffer);
852 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
853 {
854 PUSHs (newSVpv (buffer, 0));
855
856 buflen = sizeof (buffer);
857 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
858 PUSHs (newSVpv (buffer, 0));
859 }
860 }
529#endif 861#endif
530 862}
531char *
532gl_version ()
533 CODE:
534 RETVAL = (char *)glGetString (GL_VERSION);
535 OUTPUT:
536 RETVAL
537
538char *
539gl_extensions ()
540 CODE:
541 RETVAL = (char *)glGetString (GL_EXTENSIONS);
542 OUTPUT:
543 RETVAL
544 863
545void 864void
546add_font (char *file) 865add_font (char *file)
547 CODE: 866 CODE:
548 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 867 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
549 868
550void 869void
551load_image_inline (SV *image_) 870load_image_inline (SV *image_)
552 ALIAS: 871 ALIAS:
553 load_image_file = 1 872 load_image_file = 1
556 STRLEN image_len; 875 STRLEN image_len;
557 char *image = (char *)SvPVbyte (image_, image_len); 876 char *image = (char *)SvPVbyte (image_, image_len);
558 SDL_Surface *surface, *surface2; 877 SDL_Surface *surface, *surface2;
559 SDL_PixelFormat fmt; 878 SDL_PixelFormat fmt;
560 SDL_RWops *rw = ix 879 SDL_RWops *rw = ix
561 ? SDL_RWFromFile (image, "r") 880 ? SDL_RWFromFile (image, "rb")
562 : SDL_RWFromConstMem (image, image_len); 881 : SDL_RWFromConstMem (image, image_len);
563 882
564 if (!rw) 883 if (!rw)
565 croak ("load_image: %s", SDL_GetError ()); 884 croak ("load_image: %s", SDL_GetError ());
566 885
595 914
596 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 915 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
597 916
598 assert (surface2->pitch == surface2->w * 4); 917 assert (surface2->pitch == surface2->w * 4);
599 918
919 SDL_LockSurface (surface2);
600 EXTEND (SP, 5); 920 EXTEND (SP, 6);
601 PUSHs (sv_2mortal (newSViv (surface2->w))); 921 PUSHs (sv_2mortal (newSViv (surface2->w)));
602 PUSHs (sv_2mortal (newSViv (surface2->h))); 922 PUSHs (sv_2mortal (newSViv (surface2->h)));
603 SDL_LockSurface (surface2);
604 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 923 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
605 SDL_UnlockSurface (surface2);
606 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 924 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
607 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 925 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
608 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 926 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
927 SDL_UnlockSurface (surface2);
609 928
610 SDL_FreeSurface (surface); 929 SDL_FreeSurface (surface);
611 SDL_FreeSurface (surface2); 930 SDL_FreeSurface (surface2);
612} 931}
613 932
637} 956}
638 957
639void 958void
640error (char *message) 959error (char *message)
641 CODE: 960 CODE:
961 fprintf (stderr, "ERROR: %s\n", message);
642#ifdef _WIN32 962#ifdef _WIN32
643 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 963 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
964#endif
965
966void
967fatal (char *message)
968 CODE:
969 fprintf (stderr, "FATAL: %s\n", message);
970#ifdef _WIN32
971 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
972#endif
973 _exit (1);
974
975void
976_exit (int retval = 0)
977 CODE:
978#ifdef WIN32
979 ExitThread (retval); // unclean, please beam me up
644#else 980#else
645 fprintf (stderr, "ERROR: %s\n", message); 981 _exit (retval);
646#endif 982#endif
647 983
648void 984void
649fatal (char *message) 985debug ()
650 CODE: 986 CODE:
651#ifdef _WIN32 987{
652 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 988#if DEBUG
653#else 989 VALGRIND_DO_LEAK_CHECK;
654 fprintf (stderr, "FATAL: %s\n", message);
655#endif 990#endif
656 exit (1); 991}
657 992
658MODULE = CFClient PACKAGE = CFClient::Font 993MODULE = CFPlus PACKAGE = CFPlus::Font
659 994
660CFClient::Font 995PROTOTYPES: DISABLE
996
997CFPlus::Font
661new_from_file (SV *class, char *path, int id = 0) 998new_from_file (SV *class, char *path, int id = 0)
662 CODE: 999 CODE:
663{ 1000{
664 int count; 1001 int count;
665 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1002 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
668} 1005}
669 OUTPUT: 1006 OUTPUT:
670 RETVAL 1007 RETVAL
671 1008
672void 1009void
673DESTROY (CFClient::Font self) 1010DESTROY (CFPlus::Font self)
674 CODE: 1011 CODE:
675 pango_font_description_free (self); 1012 pango_font_description_free (self);
676 1013
677void 1014void
678make_default (CFClient::Font self) 1015make_default (CFPlus::Font self)
1016 PROTOTYPE: $
679 CODE: 1017 CODE:
680 default_font = self; 1018 default_font = self;
681 1019
682MODULE = CFClient PACKAGE = CFClient::Layout 1020MODULE = CFPlus PACKAGE = CFPlus::Layout
683 1021
684CFClient::Layout 1022PROTOTYPES: DISABLE
685new (SV *class, int base_height = MIN_FONT_HEIGHT) 1023
1024void
1025reset_glyph_cache ()
1026 PROTOTYPE:
1027 CODE:
1028 tc_clear ();
1029
1030CFPlus::Layout
1031new (SV *class)
686 CODE: 1032 CODE:
687 New (0, RETVAL, 1, struct cf_layout); 1033 New (0, RETVAL, 1, struct cf_layout);
1034
688 RETVAL->pl = pango_layout_new (context); 1035 RETVAL->pl = pango_layout_new (opengl_context);
689 RETVAL->base_height = base_height; 1036 RETVAL->r = 1.;
1037 RETVAL->g = 1.;
1038 RETVAL->b = 1.;
1039 RETVAL->a = 1.;
1040 RETVAL->base_height = MIN_FONT_HEIGHT;
690 RETVAL->font = 0; 1041 RETVAL->font = 0;
1042 RETVAL->rc = rc_alloc ();
1043
691 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1044 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
692 pango_layout_set_font_description (RETVAL->pl, default_font); 1045 layout_update_font (RETVAL);
693 OUTPUT: 1046 OUTPUT:
694 RETVAL 1047 RETVAL
695 1048
696void 1049void
697DESTROY (CFClient::Layout self) 1050DESTROY (CFPlus::Layout self)
698 CODE: 1051 CODE:
699 g_object_unref (self->pl); 1052 g_object_unref (self->pl);
1053 rc_free (self->rc);
700 Safefree (self); 1054 Safefree (self);
701 1055
702void 1056void
703set_text (CFClient::Layout self, SV *text_) 1057set_text (CFPlus::Layout self, SV *text_)
704 CODE: 1058 CODE:
705{ 1059{
706 STRLEN textlen; 1060 STRLEN textlen;
707 char *text = SvPVutf8 (text_, textlen); 1061 char *text = SvPVutf8 (text_, textlen);
708 1062
709 pango_layout_set_text (self->pl, text, textlen); 1063 pango_layout_set_text (self->pl, text, textlen);
710} 1064}
711 1065
712void 1066void
713set_markup (CFClient::Layout self, SV *text_) 1067set_markup (CFPlus::Layout self, SV *text_)
714 CODE: 1068 CODE:
715{ 1069{
716 STRLEN textlen; 1070 STRLEN textlen;
717 char *text = SvPVutf8 (text_, textlen); 1071 char *text = SvPVutf8 (text_, textlen);
718 1072
719 pango_layout_set_markup (self->pl, text, textlen); 1073 pango_layout_set_markup (self->pl, text, textlen);
720} 1074}
721 1075
1076void
1077set_shapes (CFPlus::Layout self, ...)
1078 CODE:
1079{
1080 PangoAttrList *attrs = 0;
1081 const char *text = pango_layout_get_text (self->pl);
1082 const char *pos = text;
1083 int arg = 4;
1084
1085 while (arg < items && (pos = strstr (pos, OBJ_STR)))
1086 {
1087 PangoRectangle inkrect, rect;
1088 PangoAttribute *attr;
1089
1090 int x = SvIV (ST (arg - 3));
1091 int y = SvIV (ST (arg - 2));
1092 int w = SvIV (ST (arg - 1));
1093 int h = SvIV (ST (arg ));
1094
1095 inkrect.x = 0;
1096 inkrect.y = 0;
1097 inkrect.width = 0;
1098 inkrect.height = 0;
1099
1100 rect.x = x * PANGO_SCALE;
1101 rect.y = y * PANGO_SCALE;
1102 rect.width = w * PANGO_SCALE;
1103 rect.height = h * PANGO_SCALE;
1104
1105 if (!attrs)
1106 attrs = pango_layout_get_attributes (self->pl);
1107
1108 attr = pango_attr_shape_new (&inkrect, &rect);
1109 attr->start_index = pos - text;
1110 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
1111 pango_attr_list_insert (attrs, attr);
1112
1113 arg += 4;
1114 pos += sizeof (OBJ_STR) - 1;
1115 }
1116
1117 if (attrs)
1118 pango_layout_set_attributes (self->pl, attrs);
1119}
1120
1121void
1122get_shapes (CFPlus::Layout self)
1123 PPCODE:
1124{
1125 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1126
1127 do
1128 {
1129 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
1130
1131 if (run && shape_attr_p (run))
1132 {
1133 PangoRectangle extents;
1134 pango_layout_iter_get_run_extents (iter, 0, &extents);
1135
1136 EXTEND (SP, 2);
1137 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
1138 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
1139 }
1140 }
1141 while (pango_layout_iter_next_run (iter));
1142
1143 pango_layout_iter_free (iter);
1144}
1145
1146int
1147has_wrapped (CFPlus::Layout self)
1148 CODE:
1149{
1150 int lines = 1;
1151 const char *text = pango_layout_get_text (self->pl);
1152
1153 while (*text)
1154 lines += *text++ == '\n';
1155
1156 RETVAL = lines < pango_layout_get_line_count (self->pl);
1157}
1158 OUTPUT:
1159 RETVAL
1160
722SV * 1161SV *
723get_text (CFClient::Layout self) 1162get_text (CFPlus::Layout self)
724 CODE: 1163 CODE:
725 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1164 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
726 SvUTF8_on (RETVAL); 1165 sv_utf8_decode (RETVAL);
727 OUTPUT: 1166 OUTPUT:
728 RETVAL 1167 RETVAL
729 1168
730void 1169void
1170set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
1171 CODE:
1172 self->r = r;
1173 self->g = g;
1174 self->b = b;
1175 self->a = a;
1176
1177void
731set_font (CFClient::Layout self, CFClient::Font font = 0) 1178set_font (CFPlus::Layout self, CFPlus::Font font = 0)
732 CODE: 1179 CODE:
733 if (self->font != font) 1180 if (self->font != font)
734 { 1181 {
735 self->font = font; 1182 self->font = font;
736 layout_update_font (self); 1183 layout_update_font (self);
737 } 1184 }
738 1185
739void 1186void
740set_height (CFClient::Layout self, int base_height) 1187set_height (CFPlus::Layout self, int base_height)
741 CODE: 1188 CODE:
742 if (self->base_height != base_height) 1189 if (self->base_height != base_height)
743 { 1190 {
744 self->base_height = base_height; 1191 self->base_height = base_height;
745 layout_update_font (self); 1192 layout_update_font (self);
746 } 1193 }
747 1194
748void 1195void
749set_width (CFClient::Layout self, int max_width = -1) 1196set_width (CFPlus::Layout self, int max_width = -1)
750 CODE: 1197 CODE:
751 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1198 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
752 1199
753void 1200void
1201set_indent (CFPlus::Layout self, int indent)
1202 CODE:
1203 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1204
1205void
1206set_spacing (CFPlus::Layout self, int spacing)
1207 CODE:
1208 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1209
1210void
1211set_ellipsise (CFPlus::Layout self, int ellipsise)
1212 CODE:
1213 pango_layout_set_ellipsize (self->pl,
1214 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1215 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1216 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1217 : PANGO_ELLIPSIZE_NONE
1218 );
1219
1220void
1221set_single_paragraph_mode (CFPlus::Layout self, int spm)
1222 CODE:
1223 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1224
1225void
754size (CFClient::Layout self) 1226size (CFPlus::Layout self)
755 PPCODE: 1227 PPCODE:
756{ 1228{
757 int w, h; 1229 int w, h;
758 1230
759 layout_get_pixel_size (self, &w, &h); 1231 layout_get_pixel_size (self, &w, &h);
762 PUSHs (sv_2mortal (newSViv (w))); 1234 PUSHs (sv_2mortal (newSViv (w)));
763 PUSHs (sv_2mortal (newSViv (h))); 1235 PUSHs (sv_2mortal (newSViv (h)));
764} 1236}
765 1237
766int 1238int
1239descent (CFPlus::Layout self)
1240 CODE:
1241{
1242 PangoRectangle rect;
1243 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1244 pango_layout_line_get_pixel_extents (line, 0, &rect);
1245 RETVAL = PANGO_DESCENT (rect);
1246}
1247 OUTPUT:
1248 RETVAL
1249
1250int
767xy_to_index (CFClient::Layout self, int x, int y) 1251xy_to_index (CFPlus::Layout self, int x, int y)
768 CODE: 1252 CODE:
769{ 1253{
770 int index, trailing; 1254 int index, trailing;
771 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1255 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
772 RETVAL = index; 1256 RETVAL = index + trailing;
773} 1257}
774 OUTPUT: 1258 OUTPUT:
775 RETVAL 1259 RETVAL
776 1260
777void 1261void
778cursor_pos (CFClient::Layout self, int index) 1262cursor_pos (CFPlus::Layout self, int index)
779 PPCODE: 1263 PPCODE:
780{ 1264{
781 PangoRectangle strong_pos; 1265 PangoRectangle strong_pos;
782 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1266 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
783 1267
786 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1270 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
787 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1271 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
788} 1272}
789 1273
790void 1274void
791render (CFClient::Layout self) 1275index_to_line_x (CFPlus::Layout self, int index, int trailing = 0)
792 PPCODE: 1276 PPCODE:
793{ 1277{
794 SV *retval; 1278 int line, x;
795 int w, h;
796 FT_Bitmap bitmap;
797 1279
798 layout_get_pixel_size (self, &w, &h); 1280 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1281 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
799 1282
800 retval = newSV (w * h);
801 SvPOK_only (retval);
802 SvCUR_set (retval, w * h);
803
804 bitmap.rows = h;
805 bitmap.width = w;
806 bitmap.pitch = w;
807 bitmap.buffer = (unsigned char*)SvPVX (retval);
808 bitmap.num_grays = 256;
809 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
810
811 memset (bitmap.buffer, 0, w * h);
812
813 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
814
815 EXTEND (SP, 3); 1283 EXTEND (SP, 2);
816 PUSHs (sv_2mortal (newSViv (w))); 1284 PUSHs (sv_2mortal (newSViv (line - 1)));
1285 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1286}
1287
1288void
1289line_x_to_index (CFPlus::Layout self, int line, int x)
1290 PPCODE:
1291{
1292 PangoLayoutLine *lp;
1293 int index, trailing;
1294
1295 if (line < 0)
1296 XSRETURN_EMPTY;
1297
1298 if (!(lp = pango_layout_get_line (self->pl, line)))
1299 XSRETURN_EMPTY; /* do better */
1300
1301 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1302
1303 EXTEND (SP, 2);
1304 if (GIMME_V == G_SCALAR)
1305 PUSHs (sv_2mortal (newSViv (index + trailing)));
1306 else
1307 {
817 PUSHs (sv_2mortal (newSViv (h))); 1308 PUSHs (sv_2mortal (newSViv (index)));
818 PUSHs (sv_2mortal (retval)); 1309 PUSHs (sv_2mortal (newSViv (trailing)));
1310 }
819} 1311}
820 1312
1313void
1314render (CFPlus::Layout self, float x, float y, int flags = 0)
1315 CODE:
1316 rc_clear (self->rc);
1317 pango_opengl_render_layout_subpixel (
1318 self->pl,
1319 self->rc,
1320 x * PANGO_SCALE, y * PANGO_SCALE,
1321 self->r, self->g, self->b, self->a,
1322 flags
1323 );
1324 // we assume that context_change actually clears/frees stuff
1325 // and does not do any recomputation...
1326 pango_layout_context_changed (self->pl);
1327
1328void
1329draw (CFPlus::Layout self)
1330 CODE:
1331{
1332 glEnable (GL_TEXTURE_2D);
1333 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1334 glEnable (GL_BLEND);
1335 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1336 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1337 glEnable (GL_ALPHA_TEST);
1338 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1339
1340 rc_draw (self->rc);
1341
1342 glDisable (GL_ALPHA_TEST);
1343 glDisable (GL_BLEND);
1344 glDisable (GL_TEXTURE_2D);
1345}
1346
821MODULE = CFClient PACKAGE = CFClient::Texture 1347MODULE = CFPlus PACKAGE = CFPlus::Texture
822 1348
1349PROTOTYPES: ENABLE
1350
1351int minpot (int n)
1352
823void 1353void
1354pad (SV *data_, int ow, int oh, int nw, int nh)
1355 CODE:
1356{
1357 if ((nw != ow || nh != oh) && SvOK (data_))
1358 {
1359 STRLEN datalen;
1360 char *data = SvPVbyte (data_, datalen);
1361 int bpp = datalen / (ow * oh);
1362 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1363
1364 SvPOK_only (result_);
1365 SvCUR_set (result_, nw * nh * bpp);
1366
1367 memset (SvPVX (result_), 0, nw * nh * bpp);
1368 while (oh--)
1369 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1370
1371 sv_setsv (data_, result_);
1372 }
1373}
1374
1375void
824draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1376draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
825 PROTOTYPE: $$$;$$ 1377 PROTOTYPE: $$$;$$
1378 ALIAS:
1379 draw_quad_alpha = 1
1380 draw_quad_alpha_premultiplied = 2
826 CODE: 1381 CODE:
827{ 1382{
828 HV *hv = (HV *)SvRV (self); 1383 HV *hv = (HV *)SvRV (self);
829 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1384 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
830 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1385 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
831 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1386 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
832 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1)); 1387
1388 if (name <= 0)
1389 XSRETURN_EMPTY;
833 1390
834 if (items < 5) 1391 if (items < 5)
835 { 1392 {
836 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1393 w = SvNV (*hv_fetch (hv, "w", 1, 1));
837 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1394 h = SvNV (*hv_fetch (hv, "h", 1, 1));
838 } 1395 }
839 1396
1397 if (ix)
1398 {
1399 glEnable (GL_BLEND);
1400
1401 if (ix == 2)
1402 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1403 else
1404 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1405 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1406
1407 glEnable (GL_ALPHA_TEST);
1408 glAlphaFunc (GL_GREATER, 0.01f);
1409 }
1410
840 glBindTexture (GL_TEXTURE_2D, name); 1411 glBindTexture (GL_TEXTURE_2D, name);
841 if (wrap_mode) { 1412
842 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
843 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
844 }
845 glBegin (GL_QUADS); 1413 glBegin (GL_QUADS);
846 glTexCoord2f (0, 0); glVertex2f (x , y ); 1414 glTexCoord2f (0, 0); glVertex2f (x , y );
847 glTexCoord2f (0, t); glVertex2f (x , y + h); 1415 glTexCoord2f (0, t); glVertex2f (x , y + h);
848 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1416 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
849 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1417 glTexCoord2f (s, 0); glVertex2f (x + w, y );
850 glEnd (); 1418 glEnd ();
851}
852 1419
1420 if (ix)
1421 {
1422 glDisable (GL_ALPHA_TEST);
1423 glDisable (GL_BLEND);
1424 }
1425}
1426
1427IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1428 CODE:
1429{
1430 GLint width;
1431 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1432 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1433 RETVAL = width > 0;
1434}
1435 OUTPUT:
1436 RETVAL
1437
853MODULE = CFClient PACKAGE = CFClient::Map 1438MODULE = CFPlus PACKAGE = CFPlus::Map
854 1439
855CFClient::Map 1440PROTOTYPES: DISABLE
856new (SV *class, int map_width, int map_height) 1441
1442CFPlus::Map
1443new (SV *class)
857 CODE: 1444 CODE:
858 New (0, RETVAL, 1, struct map); 1445 New (0, RETVAL, 1, struct map);
859 RETVAL->x = 0; 1446 RETVAL->x = 0;
860 RETVAL->y = 0; 1447 RETVAL->y = 0;
861 RETVAL->w = map_width; 1448 RETVAL->w = 0;
862 RETVAL->h = map_height; 1449 RETVAL->h = 0;
863 RETVAL->ox = 0; 1450 RETVAL->ox = 0;
864 RETVAL->oy = 0; 1451 RETVAL->oy = 0;
865 RETVAL->faces = 8192; 1452 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
866 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1453 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
867 RETVAL->texs = 8192;
868 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
869 RETVAL->rows = 0; 1454 RETVAL->rows = 0;
870 RETVAL->row = 0; 1455 RETVAL->row = 0;
871 OUTPUT: 1456 OUTPUT:
872 RETVAL 1457 RETVAL
873 1458
874void 1459void
875DESTROY (CFClient::Map self) 1460DESTROY (CFPlus::Map self)
876 CODE: 1461 CODE:
877{ 1462{
878 map_clear (self); 1463 map_clear (self);
879 Safefree (self->face); 1464 Safefree (self->face2tile);
1465 Safefree (self->tex);
880 Safefree (self); 1466 Safefree (self);
881} 1467}
882 1468
883void 1469void
1470resize (CFPlus::Map self, int map_width, int map_height)
1471 CODE:
1472 self->w = map_width;
1473 self->h = map_height;
1474
1475void
884clear (CFClient::Map self) 1476clear (CFPlus::Map self)
885 CODE: 1477 CODE:
886 map_clear (self); 1478 map_clear (self);
887 1479
888void 1480void
889set_face (CFClient::Map self, int face, int texid) 1481set_tileid (CFPlus::Map self, int face, int tile)
890 CODE: 1482 CODE:
891{ 1483{
892 while (self->faces <= face) 1484 need_facenum (self, face); self->face2tile [face] = tile;
893 { 1485 need_texid (self, tile);
894 Append (mapface, self->face, self->faces, self->faces);
895 self->faces *= 2;
896 }
897
898 self->face [face] = texid;
899} 1486}
900 1487
901void 1488void
1489set_smooth (CFPlus::Map self, int face, int smooth, int level)
1490 CODE:
1491{
1492 tileid texid;
1493 maptex *tex;
1494
1495 if (face < 0 || face >= self->faces)
1496 return;
1497
1498 if (smooth < 0 || smooth >= self->faces)
1499 return;
1500
1501 texid = self->face2tile [face];
1502
1503 if (!texid)
1504 return;
1505
1506 tex = self->tex + texid;
1507 tex->smoothtile = self->face2tile [smooth];
1508 tex->smoothlevel = level;
1509}
1510
1511void
902set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1512set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
903 CODE: 1513 CODE:
904{ 1514{
905 while (self->texs <= texid) 1515 need_texid (self, texid);
906 {
907 Append (maptex, self->tex, self->texs, self->texs);
908 self->texs *= 2;
909 }
910 1516
911 { 1517 {
912 maptex *tex = self->tex + texid; 1518 maptex *tex = self->tex + texid;
913 1519
914 tex->name = name; 1520 tex->name = name;
919 tex->r = r; 1525 tex->r = r;
920 tex->g = g; 1526 tex->g = g;
921 tex->b = b; 1527 tex->b = b;
922 tex->a = a; 1528 tex->a = a;
923 } 1529 }
1530
1531 // somewhat hackish, but for textures that require it, it really
1532 // improves the look, and most others don't suffer.
1533 glBindTexture (GL_TEXTURE_2D, name);
1534 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1535 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1536 // use uglier nearest interpolation because linear suffers
1537 // from transparent color bleeding and ugly wrapping effects.
1538 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
924} 1539}
925 1540
926int 1541int
927ox (CFClient::Map self) 1542ox (CFPlus::Map self)
928 ALIAS: 1543 ALIAS:
929 oy = 1 1544 oy = 1
1545 x = 2
1546 y = 3
1547 w = 4
1548 h = 5
930 CODE: 1549 CODE:
931 switch (ix) 1550 switch (ix)
932 { 1551 {
933 case 0: RETVAL = self->ox; break; 1552 case 0: RETVAL = self->ox; break;
934 case 1: RETVAL = self->oy; break; 1553 case 1: RETVAL = self->oy; break;
1554 case 2: RETVAL = self->x; break;
1555 case 3: RETVAL = self->y; break;
1556 case 4: RETVAL = self->w; break;
1557 case 5: RETVAL = self->h; break;
935 } 1558 }
936 OUTPUT: 1559 OUTPUT:
937 RETVAL 1560 RETVAL
938 1561
939void 1562void
940scroll (CFClient::Map self, int dx, int dy) 1563scroll (CFPlus::Map self, int dx, int dy)
941 CODE: 1564 CODE:
942{ 1565{
943 if (dx > 0) 1566 if (dx > 0)
944 map_blank (self, self->x, self->y, dx - 1, self->h); 1567 map_blank (self, self->x, self->y, dx, self->h);
945 else if (dx < 0) 1568 else if (dx < 0)
946 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1569 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
947 1570
948 if (dy > 0) 1571 if (dy > 0)
949 map_blank (self, self->x, self->y, self->w, dy - 1); 1572 map_blank (self, self->x, self->y, self->w, dy);
950 else if (dy < 0) 1573 else if (dy < 0)
951 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1574 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
952 1575
953 self->ox += dx; self->x += dx; 1576 self->ox += dx; self->x += dx;
954 self->oy += dy; self->y += dy; 1577 self->oy += dy; self->y += dy;
955 1578
956 while (self->y < 0) 1579 while (self->y < 0)
960 self->rows += MAP_EXTEND_Y; 1583 self->rows += MAP_EXTEND_Y;
961 self->y += MAP_EXTEND_Y; 1584 self->y += MAP_EXTEND_Y;
962 } 1585 }
963} 1586}
964 1587
965void 1588SV *
966map1a_update (CFClient::Map self, SV *data_) 1589map1a_update (CFPlus::Map self, SV *data_, int extmap)
967 CODE: 1590 CODE:
968{ 1591{
969 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1592 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
970 uint8_t *data_end = (uint8_t *)SvEND (data_); 1593 uint8_t *data_end = (uint8_t *)SvEND (data_);
971 mapcell *cell; 1594 mapcell *cell;
972 int x, y, flags; 1595 int x, y, z, flags;
1596 AV *missing = newAV ();
1597 RETVAL = newRV_noinc ((SV *)missing);
973 1598
974 while (data < data_end) 1599 while (data < data_end - 1)
975 { 1600 {
976 flags = (data [0] << 8) + data [1]; data += 2; 1601 flags = (data [0] << 8) + data [1]; data += 2;
977 1602
978 x = ((flags >> 10) & 63) + self->x; 1603 x = self->x + ((flags >> 10) & 63);
979 y = ((flags >> 4) & 63) + self->y; 1604 y = self->y + ((flags >> 4) & 63);
980 1605
981 cell = map_get_cell (self, x, y); 1606 cell = map_get_cell (self, x, y);
982 1607
983 if (flags & 15) 1608 if (flags & 15)
984 { 1609 {
985 if (cell->darkness < 0) 1610 if (!cell->darkness)
986 { 1611 {
1612 memset (cell, 0, sizeof (*cell));
987 cell->darkness = 0; 1613 cell->darkness = 256;
988 cell->face [0] = 0;
989 cell->face [1] = 0;
990 cell->face [2] = 0;
991 } 1614 }
992 1615
993 cell->darkness = flags & 8 ? *data++ : 255;
994
995 //TODO: don't trust server data to be in-range(!) 1616 //TODO: don't trust server data to be in-range(!)
996 1617
997 if (flags & 4) 1618 if (flags & 8)
998 { 1619 {
999 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1620 if (extmap)
1621 {
1622 uint8_t ext, cmd;
1623
1624 do
1625 {
1626 ext = *data++;
1627 cmd = ext & 0x3f;
1628
1629 if (cmd < 4)
1630 cell->darkness = 255 - ext * 64 + 1;
1631 else if (cmd == 5) // health
1632 {
1633 cell->stat_width = 1;
1634 cell->stat_hp = *data++;
1635 }
1636 else if (cmd == 6) // monster width
1637 cell->stat_width = *data++ + 1;
1638 else if (cmd == 0x47)
1639 {
1640 if (*data == 4)
1641 ; // decode player count
1642
1643 data += *data + 1;
1644 }
1645 else if (cmd == 8) // cell flags
1646 cell->flags = *data++;
1647 else if (ext & 0x40) // unknown, multibyte => skip
1648 data += *data + 1;
1649 else
1650 data++;
1651 }
1652 while (ext & 0x80);
1653 }
1654 else
1655 cell->darkness = *data++ + 1;
1000 } 1656 }
1001 1657
1658 for (z = 0; z <= 2; ++z)
1002 if (flags & 2) 1659 if (flags & (4 >> z))
1003 { 1660 {
1004 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1661 faceid face = (data [0] << 8) + data [1]; data += 2;
1662 need_facenum (self, face);
1663 cell->tile [z] = self->face2tile [face];
1664
1665 if (cell->tile [z])
1666 {
1667 maptex *tex = self->tex + cell->tile [z];
1668 if (!tex->name)
1669 av_push (missing, newSViv (cell->tile [z]));
1670
1671 if (tex->smoothtile)
1672 {
1673 maptex *smooth = self->tex + tex->smoothtile;
1674 if (!smooth->name)
1675 av_push (missing, newSViv (tex->smoothtile));
1676 }
1677 }
1005 } 1678 }
1006
1007 if (flags & 1)
1008 {
1009 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1010 }
1011 } 1679 }
1012 else 1680 else
1013 cell->darkness = -1; 1681 cell->darkness = 0;
1014 } 1682 }
1015} 1683}
1684 OUTPUT:
1685 RETVAL
1016 1686
1017SV * 1687SV *
1018mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1688mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1019 CODE: 1689 CODE:
1020{ 1690{
1021 int x1, x; 1691 int x1, x;
1022 int y1, y; 1692 int y1, y;
1023 int z; 1693 int z;
1044 { 1714 {
1045 mapcell *cell = row->col + (x - row->c0); 1715 mapcell *cell = row->col + (x - row->c0);
1046 1716
1047 for (z = 0; z <= 0; z++) 1717 for (z = 0; z <= 0; z++)
1048 { 1718 {
1049 mapface face = cell->face [z];
1050
1051 if (face)
1052 {
1053 maptex tex = self->tex [face]; 1719 maptex tex = self->tex [cell->tile [z]];
1054 int a0 = 255 - tex.a; 1720 int a0 = 255 - tex.a;
1055 int a1 = tex.a; 1721 int a1 = tex.a;
1056 1722
1057 r = (r * a0 + tex.r * a1) / 255; 1723 r = (r * a0 + tex.r * a1) / 255;
1058 g = (g * a0 + tex.g * a1) / 255; 1724 g = (g * a0 + tex.g * a1) / 255;
1059 b = (b * a0 + tex.b * a1) / 255; 1725 b = (b * a0 + tex.b * a1) / 255;
1060 a = (a * a0 + tex.a * a1) / 255; 1726 a = (a * a0 + tex.a * a1) / 255;
1061 }
1062 } 1727 }
1063 } 1728 }
1064 1729
1065 *map++ = (r ) 1730 *map++ = (r )
1066 | (g << 8) 1731 | (g << 8)
1073} 1738}
1074 OUTPUT: 1739 OUTPUT:
1075 RETVAL 1740 RETVAL
1076 1741
1077void 1742void
1078draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1743draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T)
1744 CODE:
1745{
1746 int x, y, z;
1747
1748 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1749 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1750 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k)
1751 smooth_key skey;
1752
1753 rc_t *rc = rc_alloc ();
1754 rc_key_t key;
1755 rc_array_t *arr;
1756
1757 // thats current max. sorry.
1758 if (sw > 255) sw = 255;
1759 if (sh > 255) sh = 255;
1760
1761 // clear key, in case of extra padding
1762 memset (&skey, 0, sizeof (skey));
1763
1764 memset (&key, 0, sizeof (key));
1765 key.r = 255;
1766 key.g = 255;
1767 key.b = 255;
1768 key.a = 255;
1769 key.mode = GL_QUADS;
1770 key.format = GL_T2F_V3F;
1771 key.texname = -1;
1772
1773 mx += self->x;
1774 my += self->y;
1775
1776 // first pass: determine smooth_max
1777 // rather ugly, if you ask me
1778 // could also be stored inside mapcell and updated on change
1779 memset (smooth_max, 0, sizeof (smooth_max));
1780
1781 for (y = 0; y < sh; y++)
1782 if (0 <= y + my && y + my < self->rows)
1783 {
1784 maprow *row = self->row + (y + my);
1785
1786 for (x = 0; x < sw; x++)
1787 if (row->c0 <= x + mx && x + mx < row->c1)
1788 {
1789 mapcell *cell = row->col + (x + mx - row->c0);
1790
1791 smooth_max[x + 1][y + 1] =
1792 MAX (self->tex [cell->tile [0]].smoothlevel,
1793 MAX (self->tex [cell->tile [1]].smoothlevel,
1794 self->tex [cell->tile [2]].smoothlevel));
1795 }
1796 }
1797
1798 glEnable (GL_BLEND);
1799 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1800 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1801
1802 for (z = 0; z <= 2; z++)
1803 {
1804 memset (smooth_level, 0, sizeof (smooth_level));
1805
1806 for (y = 0; y < sh; y++)
1807 if (0 <= y + my && y + my < self->rows)
1808 {
1809 maprow *row = self->row + (y + my);
1810
1811 for (x = 0; x < sw; x++)
1812 if (row->c0 <= x + mx && x + mx < row->c1)
1813 {
1814 mapcell *cell = row->col + (x + mx - row->c0);
1815 tileid tile = cell->tile [z];
1816
1817 if (tile)
1818 {
1819 maptex tex = self->tex [tile];
1820 int px, py;
1821
1822 // suppressing texture state switches here
1823 // is only moderately effective, but worth the extra effort
1824 if (key.texname != tex.name)
1825 {
1826 if (!tex.name)
1827 tex = self->tex [2]; /* missing, replace by noface */
1828
1829 key.texname = tex.name;
1830 arr = rc_array (rc, &key);
1831 }
1832
1833 px = (x + 1) * T - tex.w;
1834 py = (y + 1) * T - tex.h;
1835
1836 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1837 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1838 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1839 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1840
1841 if (cell->flags && z == 2)
1842 {
1843 // overlays such as the speech bubble, probably more to come
1844 if (cell->flags & 1)
1845 {
1846 maptex tex = self->tex [1];
1847 int px = x * T + T * 2 / 32;
1848 int py = y * T - T * 6 / 32;
1849
1850 if (tex.name)
1851 {
1852 if (key.texname != tex.name)
1853 {
1854 key.texname = tex.name;
1855 arr = rc_array (rc, &key);
1856 }
1857
1858 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1859 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1860 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1861 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1862 }
1863 }
1864 }
1865
1866 // update smooth hash
1867 if (tex.smoothtile)
1868 {
1869 skey.tile = tex.smoothtile;
1870 skey.level = tex.smoothlevel;
1871
1872 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1873
1874 // add bits to current tile and all neighbours. skey.x|y is
1875 // shifted +1|+1 so we always stay positive.
1876
1877 // bits is ___n cccc CCCC bbbb
1878 // n do not draw borders&corners
1879 // c draw these corners, but...
1880 // C ... not these
1881 // b draw these borders
1882
1883 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
1884 // ┃· ·· ·┃ ━━
1885
1886 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
1887 // ·· ·· ·┏ ┓·
1888
1889 // full tile
1890 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1891
1892 // borders
1893 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
1894 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
1895 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1896 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1897
1898 // corners
1899 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1900 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1901 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1902 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1903 }
1904 }
1905 }
1906 }
1907
1908 rc_draw (rc);
1909 rc_clear (rc);
1910
1911 // go through all smoothlevels, lowest to highest, then draw.
1912 // this is basically counting sort
1913 {
1914 int w, b;
1915
1916 for (w = 0; w < 256 / 32; ++w)
1917 {
1918 uint32_t smask = smooth_level [w];
1919 if (smask)
1920 for (b = 0; b < 32; ++b)
1921 if (smask & (((uint32_t)1) << b))
1922 {
1923 int level = (w << 5) | b;
1924 HE *he;
1925
1926 hv_iterinit (smooth);
1927 while ((he = hv_iternext (smooth)))
1928 {
1929 smooth_key *skey = (smooth_key *)HeKEY (he);
1930 IV bits = SvIVX (HeVAL (he));
1931
1932 if (!(bits & 0x1000)
1933 && skey->level == level
1934 && level > smooth_max [skey->x][skey->y])
1935 {
1936 maptex tex = self->tex [skey->tile];
1937 int px = (((int)skey->x) - 1) * T;
1938 int py = (((int)skey->y) - 1) * T;
1939 int border = bits & 15;
1940 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1941 float dx = tex.s * .0625f; // 16 images/row
1942 float dy = tex.t * .5f ; // 2 images/column
1943
1944 if (tex.name)
1945 {
1946 // this time avoiding texture state changes
1947 // save gobs of state changes.
1948 if (key.texname != tex.name)
1949 {
1950 key.texname = tex.name;
1951 arr = rc_array (rc, &key);
1952 }
1953
1954 if (border)
1955 {
1956 float ox = border * dx;
1957
1958 rc_t2f_v3f (arr, ox , 0.f , px , py , 0);
1959 rc_t2f_v3f (arr, ox , dy , px , py + T, 0);
1960 rc_t2f_v3f (arr, ox + dx, dy , px + T, py + T, 0);
1961 rc_t2f_v3f (arr, ox + dx, 0.f , px + T, py , 0);
1962 }
1963
1964 if (corner)
1965 {
1966 float ox = corner * dx;
1967
1968 rc_t2f_v3f (arr, ox , dy , px , py , 0);
1969 rc_t2f_v3f (arr, ox , dy * 2.f, px , py + T, 0);
1970 rc_t2f_v3f (arr, ox + dx, dy * 2.f, px + T, py + T, 0);
1971 rc_t2f_v3f (arr, ox + dx, dy , px + T, py , 0);
1972 }
1973 }
1974 }
1975 }
1976 }
1977 }
1978 }
1979
1980 hv_clear (smooth);
1981 rc_draw (rc);
1982 rc_clear (rc);
1983 }
1984
1985 glDisable (GL_BLEND);
1986 rc_free (rc);
1987
1988 // top layer: overlays such as the health bar
1989 for (y = 0; y < sh; y++)
1990 if (0 <= y + my && y + my < self->rows)
1991 {
1992 maprow *row = self->row + (y + my);
1993
1994 for (x = 0; x < sw; x++)
1995 if (row->c0 <= x + mx && x + mx < row->c1)
1996 {
1997 mapcell *cell = row->col + (x + mx - row->c0);
1998
1999 int px = x * T;
2000 int py = y * T;
2001
2002 if (cell->stat_hp)
2003 {
2004 int width = cell->stat_width * T;
2005 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
2006
2007 glColor3ub (0, 0, 0);
2008 glRectf (px + 1, py - thick - 2,
2009 px + width - 1, py);
2010
2011 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
2012 glRectf (px + 2,
2013 py - thick - 1,
2014 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
2015 }
2016 }
2017 }
2018}
2019
2020void
2021draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
2022 CODE:
2023{
2024 static float color[16][3] = {
2025 { 0.00F, 0.00F, 0.00F },
2026 { 1.00F, 1.00F, 1.00F },
2027 { 0.00F, 0.00F, 0.55F },
2028 { 1.00F, 0.00F, 0.00F },
2029
2030 { 1.00F, 0.54F, 0.00F },
2031 { 0.11F, 0.56F, 1.00F },
2032 { 0.93F, 0.46F, 0.00F },
2033 { 0.18F, 0.54F, 0.34F },
2034
2035 { 0.56F, 0.73F, 0.56F },
2036 { 0.80F, 0.80F, 0.80F },
2037 { 0.55F, 0.41F, 0.13F },
2038 { 0.99F, 0.77F, 0.26F },
2039
2040 { 0.74F, 0.65F, 0.41F },
2041
2042 { 0.00F, 1.00F, 1.00F },
2043 { 1.00F, 0.00F, 1.00F },
2044 { 1.00F, 1.00F, 0.00F },
2045 };
2046
2047 int x, y;
2048
2049 glEnable (GL_TEXTURE_2D);
2050 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
2051 glEnable (GL_BLEND);
2052 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
2053 glBegin (GL_QUADS);
2054
2055 for (y = 0; y < h; y++)
2056 for (x = 0; x < w; x++)
2057 {
2058 unsigned char m = data [x + y * w];
2059
2060 if (m)
2061 {
2062 float *c = color [m & 15];
2063
2064 float tx1 = m & 0x40 ? 0.5 : 0.;
2065 float tx2 = tx1 + 0.5;
2066
2067 glColor4f (c[0], c[1], c[2], 0.75);
2068 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
2069 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
2070 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
2071 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
2072 }
2073 }
2074
2075 glEnd ();
2076 glDisable (GL_BLEND);
2077 glDisable (GL_TEXTURE_2D);
2078}
2079
2080void
2081fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
1079 PPCODE: 2082 PPCODE:
1080{ 2083{
1081 int vx, vy;
1082 int x, y, z; 2084 int x, y;
1083 int last_name; 2085 int sw1 = sw + 2;
1084 mapface face; 2086 int sh1 = sh + 2;
2087 int sh3 = sh * 3;
1085 int sw4 = (sw + 3) & ~3; 2088 int sw34 = (sw * 3 + 3) & ~3;
2089 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1086 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2090 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1087 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2091 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1088 2092
1089 memset (darkness, 255, sw4 * sh);
1090 SvPOK_only (darkness_sv); 2093 SvPOK_only (darkness3_sv);
1091 SvCUR_set (darkness_sv, sw4 * sh); 2094 SvCUR_set (darkness3_sv, sw34 * sh3);
1092 2095
1093 vx = self->x + (self->w - sw) / 2 - shift_x; 2096 mx += self->x - 1;
1094 vy = self->y + (self->h - sh) / 2 - shift_y; 2097 my += self->y - 1;
1095 2098
1096 /* 2099 memset (darkness1, 255, sw1 * sh1);
1097 int vx = self->vx = self->w >= sw
1098 ? self->x + (self->w - sw) / 2
1099 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1100 2100
1101 int vy = self->vy = self->h >= sh
1102 ? self->y + (self->h - sh) / 2
1103 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1104 */
1105
1106 glColor4ub (255, 255, 255, 255);
1107
1108 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1109 glEnable (GL_BLEND);
1110 glEnable (GL_TEXTURE_2D);
1111 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1112
1113 glBegin (GL_QUADS);
1114
1115 last_name = 0;
1116
1117 for (z = 0; z < 3; z++)
1118 for (y = 0; y < sh; y++) 2101 for (y = 0; y < sh1; y++)
1119 if (0 <= y + vy && y + vy < self->rows) 2102 if (0 <= y + my && y + my < self->rows)
1120 { 2103 {
1121 maprow *row = self->row + (y + vy); 2104 maprow *row = self->row + (y + my);
1122 2105
1123 for (x = 0; x < sw; x++) 2106 for (x = 0; x < sw1; x++)
1124 if (row->c0 <= x + vx && x + vx < row->c1) 2107 if (row->c0 <= x + mx && x + mx < row->c1)
1125 { 2108 {
1126 mapcell *cell = row->col + (x + vx - row->c0); 2109 mapcell *cell = row->col + (x + mx - row->c0);
1127 2110
1128 darkness[y * sw4 + x] = cell->darkness < 0 2111 darkness1 [y * sw1 + x] = cell->darkness
2112 ? 255 - (cell->darkness - 1)
1129 ? 255 - FOW_DARKNESS 2113 : 255 - FOW_DARKNESS;
1130 : 255 - cell->darkness;
1131
1132 face = cell->face [z];
1133
1134 if (face)
1135 {
1136 maptex tex = self->tex [face];
1137
1138 int px = (x + 1) * 32 - tex.w;
1139 int py = (y + 1) * 32 - tex.h;
1140
1141 if (last_name != tex.name)
1142 {
1143 glEnd ();
1144 last_name = tex.name;
1145 glBindTexture (GL_TEXTURE_2D, last_name);
1146 glBegin (GL_QUADS);
1147 }
1148
1149 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1150 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1151 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1152 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1153 }
1154 } 2114 }
1155 } 2115 }
1156 2116
1157 glEnd (); 2117 for (y = 0; y < sh; ++y)
2118 for (x = 0; x < sw; ++x)
2119 {
2120 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2121 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2122 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2123 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2124 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2125 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2126 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2127 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2128 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
1158 2129
1159 glDisable (GL_TEXTURE_2D); 2130 uint8_t r11 = (d11 + d21 + d12) / 3;
1160 glDisable (GL_BLEND); 2131 uint8_t r21 = d21;
2132 uint8_t r31 = (d21 + d31 + d32) / 3;
2133
2134 uint8_t r12 = d12;
2135 uint8_t r22 = d22;
2136 uint8_t r32 = d32;
2137
2138 uint8_t r13 = (d13 + d23 + d12) / 3;
2139 uint8_t r23 = d23;
2140 uint8_t r33 = (d23 + d33 + d32) / 3;
2141
2142 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2143 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2144 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2145 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2146 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2147 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2148 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2149 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2150 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2151 }
2152
2153 free (darkness1);
1161 2154
1162 EXTEND (SP, 3); 2155 EXTEND (SP, 3);
1163 PUSHs (sv_2mortal (newSViv (sw4))); 2156 PUSHs (sv_2mortal (newSViv (sw34)));
1164 PUSHs (sv_2mortal (newSViv (sh))); 2157 PUSHs (sv_2mortal (newSViv (sh3)));
1165 PUSHs (darkness_sv); 2158 PUSHs (darkness3_sv);
1166} 2159}
1167 2160
1168SV * 2161SV *
1169get_rect (CFClient::Map self, int x0, int y0, int w, int h) 2162get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1170 CODE: 2163 CODE:
1171{ 2164{
1172 int x, y, x1, y1; 2165 int x, y, x1, y1;
1173 SV *data_sv = newSV (w * h * 7 + 5); 2166 SV *data_sv = newSV (w * h * 7 + 5);
1174 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2167 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1199 if (row && row->c0 <= x && x < row->c1) 2192 if (row && row->c0 <= x && x < row->c1)
1200 { 2193 {
1201 mapcell *cell = row->col + (x - row->c0); 2194 mapcell *cell = row->col + (x - row->c0);
1202 uint8_t flags = 0; 2195 uint8_t flags = 0;
1203 2196
1204 if (cell->face [0]) flags |= 1; 2197 if (cell->tile [0]) flags |= 1;
1205 if (cell->face [1]) flags |= 2; 2198 if (cell->tile [1]) flags |= 2;
1206 if (cell->face [2]) flags |= 4; 2199 if (cell->tile [2]) flags |= 4;
1207 2200
1208 *data++ = flags; 2201 *data++ = flags;
1209 2202
1210 if (flags & 1) 2203 if (flags & 1)
1211 { 2204 {
2205 tileid tile = cell->tile [0];
1212 *data++ = cell->face [0] >> 8; 2206 *data++ = tile >> 8;
1213 *data++ = cell->face [0]; 2207 *data++ = tile;
1214 } 2208 }
1215 2209
1216 if (flags & 2) 2210 if (flags & 2)
1217 { 2211 {
2212 tileid tile = cell->tile [1];
1218 *data++ = cell->face [1] >> 8; 2213 *data++ = tile >> 8;
1219 *data++ = cell->face [1]; 2214 *data++ = tile;
1220 } 2215 }
1221 2216
1222 if (flags & 4) 2217 if (flags & 4)
1223 { 2218 {
2219 tileid tile = cell->tile [2];
1224 *data++ = cell->face [2] >> 8; 2220 *data++ = tile >> 8;
1225 *data++ = cell->face [2]; 2221 *data++ = tile;
1226 } 2222 }
1227 } 2223 }
1228 else 2224 else
1229 *data++ = 0; 2225 *data++ = 0;
1230 } 2226 }
1236} 2232}
1237 OUTPUT: 2233 OUTPUT:
1238 RETVAL 2234 RETVAL
1239 2235
1240void 2236void
1241set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2237set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1242 PPCODE: 2238 PPCODE:
1243{ 2239{
1244 int x, y, z; 2240 int x, y, z;
1245 int w, h; 2241 int w, h;
1246 int x1, y1; 2242 int x1, y1;
1270 { 2266 {
1271 uint8_t flags = *data++; 2267 uint8_t flags = *data++;
1272 2268
1273 if (flags) 2269 if (flags)
1274 { 2270 {
1275 mapface face[3] = { 0, 0, 0 };
1276
1277 mapcell *cell = row_get_cell (row, x); 2271 mapcell *cell = row_get_cell (row, x);
2272 tileid tile[3] = { 0, 0, 0 };
1278 2273
1279 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2274 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1280 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2275 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1281 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2276 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1282 2277
1283 if (cell->darkness <= 0) 2278 if (cell->darkness == 0)
1284 { 2279 {
1285 cell->darkness = -1; 2280 cell->darkness = 0;
1286 2281
1287 for (z = 0; z <= 2; z++) 2282 for (z = 0; z <= 2; z++)
1288 { 2283 {
1289 cell->face[z] = face[z]; 2284 tileid t = tile [z];
1290 2285
1291 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2286 if (t >= self->texs || (t && !self->tex [t].name))
2287 {
1292 XPUSHs (sv_2mortal (newSViv (face[z]))); 2288 XPUSHs (sv_2mortal (newSViv (t)));
2289 need_texid (self, t);
2290 }
2291
2292 cell->tile [z] = t;
1293 } 2293 }
1294 } 2294 }
1295 } 2295 }
1296 } 2296 }
1297 } 2297 }
1298} 2298}
1299 2299
1300MODULE = CFClient PACKAGE = CFClient::MixChunk 2300MODULE = CFPlus PACKAGE = CFPlus::RW
1301 2301
1302CFClient::MixChunk 2302CFPlus::RW
1303new_from_file (SV *class, char *path) 2303new (SV *class, SV *data_sv)
1304 CODE: 2304 CODE:
1305 RETVAL = Mix_LoadWAV (path); 2305{
2306 STRLEN datalen;
2307 char *data = SvPVbyte (data_sv, datalen);
2308
2309 RETVAL = SDL_RWFromConstMem (data, datalen);
2310}
1306 OUTPUT: 2311 OUTPUT:
1307 RETVAL 2312 RETVAL
1308 2313
2314CFPlus::RW
2315new_from_file (SV *class, const char *path, const char *mode = "rb")
2316 CODE:
2317 RETVAL = SDL_RWFromFile (path, mode);
2318 OUTPUT:
2319 RETVAL
2320
2321# fails on win32:
2322# CFPlus.xs(2268) : error C2059: syntax error : '('
1309void 2323#void
2324#close (CFPlus::RW self)
2325# CODE:
2326# (self->(close)) (self);
2327
2328MODULE = CFPlus PACKAGE = CFPlus::Channel
2329
2330PROTOTYPES: DISABLE
2331
2332CFPlus::Channel
2333find ()
2334 CODE:
2335{
2336 RETVAL = Mix_GroupAvailable (-1);
2337
2338 if (RETVAL < 0)
2339 {
2340 RETVAL = Mix_GroupOldest (-1);
2341
2342 if (RETVAL < 0)
2343 XSRETURN_UNDEF;
2344
2345 Mix_HaltChannel (RETVAL);
2346 }
2347
2348 Mix_UnregisterAllEffects (RETVAL);
2349 Mix_Volume (RETVAL, 128);
2350}
2351 OUTPUT:
2352 RETVAL
2353
2354void
2355halt (CFPlus::Channel self)
2356 CODE:
2357 Mix_HaltChannel (self);
2358
2359void
2360expire (CFPlus::Channel self, int ticks = -1)
2361 CODE:
2362 Mix_ExpireChannel (self, ticks);
2363
2364void
2365fade_out (CFPlus::Channel self, int ticks = -1)
2366 CODE:
2367 Mix_FadeOutChannel (self, ticks);
2368
2369int
2370volume (CFPlus::Channel self, int volume)
2371 CODE:
2372 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2373 OUTPUT:
2374 RETVAL
2375
2376void
2377unregister_all_effects (CFPlus::Channel self)
2378 CODE:
2379 Mix_UnregisterAllEffects (self);
2380
2381void
2382set_panning (CFPlus::Channel self, int left, int right)
2383 CODE:
2384 left = CLAMP (left , 0, 255);
2385 right = CLAMP (right, 0, 255);
2386 Mix_SetPanning (self, left, right);
2387
2388void
2389set_distance (CFPlus::Channel self, int distance)
2390 CODE:
2391 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2392
2393void
2394set_position (CFPlus::Channel self, int angle, int distance)
2395 CODE:
2396
2397void
2398set_position_r (CFPlus::Channel self, int dx, int dy, int maxdistance)
2399 CODE:
2400{
2401 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2402 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2403 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2404}
2405
2406void
2407set_reverse_stereo (CFPlus::Channel self, int flip)
2408 CODE:
2409 Mix_SetReverseStereo (self, flip);
2410
2411MODULE = CFPlus PACKAGE = CFPlus::MixChunk
2412
2413PROTOTYPES: DISABLE
2414
2415CFPlus::MixChunk
2416new (SV *class, CFPlus::RW rwops)
2417 CODE:
2418 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2419 OUTPUT:
2420 RETVAL
2421
2422void
1310DESTROY (CFClient::MixChunk self) 2423DESTROY (CFPlus::MixChunk self)
1311 CODE: 2424 CODE:
1312 Mix_FreeChunk (self); 2425 Mix_FreeChunk (self);
1313 2426
1314int 2427int
1315volume (CFClient::MixChunk self, int volume = -1) 2428volume (CFPlus::MixChunk self, int volume = -1)
1316 CODE: 2429 CODE:
2430 if (items > 1)
2431 volume = CLAMP (volume, 0, 128);
1317 RETVAL = Mix_VolumeChunk (self, volume); 2432 RETVAL = Mix_VolumeChunk (self, volume);
1318 OUTPUT: 2433 OUTPUT:
1319 RETVAL 2434 RETVAL
1320 2435
1321int 2436CFPlus::Channel
1322play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2437play (CFPlus::MixChunk self, CFPlus::Channel channel = -1, int loops = 0, int ticks = -1)
1323 CODE: 2438 CODE:
2439{
1324 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2440 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2441
2442 if (RETVAL < 0)
2443 XSRETURN_UNDEF;
2444
2445 if (channel < 0)
2446 {
2447 Mix_UnregisterAllEffects (RETVAL);
2448 Mix_Volume (RETVAL, 128);
2449 }
2450}
1325 OUTPUT: 2451 OUTPUT:
1326 RETVAL 2452 RETVAL
1327 2453
1328MODULE = CFClient PACKAGE = CFClient::MixMusic 2454MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1329 2455
1330int 2456int
1331volume (int volume = -1) 2457volume (int volume = -1)
2458 PROTOTYPE: ;$
1332 CODE: 2459 CODE:
2460 if (items > 0)
2461 volume = CLAMP (volume, 0, 128);
1333 RETVAL = Mix_VolumeMusic (volume); 2462 RETVAL = Mix_VolumeMusic (volume);
1334 OUTPUT: 2463 OUTPUT:
1335 RETVAL 2464 RETVAL
1336 2465
2466void
2467fade_out (int ms)
2468 CODE:
2469 Mix_FadeOutMusic (ms);
2470
2471void
2472halt ()
2473 CODE:
2474 Mix_HaltMusic ();
2475
1337CFClient::MixMusic 2476CFPlus::MixMusic
1338new_from_file (SV *class, char *path) 2477new (SV *class, CFPlus::RW rwops)
1339 CODE: 2478 CODE:
1340 RETVAL = Mix_LoadMUS (path); 2479 RETVAL = Mix_LoadMUS_RW (rwops);
1341 OUTPUT: 2480 OUTPUT:
1342 RETVAL 2481 RETVAL
1343 2482
1344void 2483void
1345DESTROY (CFClient::MixMusic self) 2484DESTROY (CFPlus::MixMusic self)
1346 CODE: 2485 CODE:
1347 Mix_FreeMusic (self); 2486 Mix_FreeMusic (self);
1348 2487
1349int 2488int
1350play (CFClient::MixMusic self, int loops = -1) 2489play (CFPlus::MixMusic self, int loops = -1)
1351 CODE: 2490 CODE:
1352 RETVAL = Mix_PlayMusic (self, loops); 2491 RETVAL = Mix_PlayMusic (self, loops);
1353 OUTPUT: 2492 OUTPUT:
1354 RETVAL 2493 RETVAL
1355 2494
2495void
2496fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position)
2497 CODE:
2498 Mix_FadeInMusicPos (self, loops, ms, position);
2499
1356MODULE = CFClient PACKAGE = CFClient::OpenGL 2500MODULE = CFPlus PACKAGE = CFPlus::OpenGL
2501
2502PROTOTYPES: ENABLE
1357 2503
1358BOOT: 2504BOOT:
1359{ 2505{
1360 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2506 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1361 static const struct { 2507 static const struct {
1362 const char *name; 2508 const char *name;
1363 IV iv; 2509 IV iv;
1364 } *civ, const_iv[] = { 2510 } *civ, const_iv[] = {
1365# define const_iv(name) { # name, (IV)name } 2511# define const_iv(name) { # name, (IV)name }
2512 const_iv (GL_VENDOR),
2513 const_iv (GL_VERSION),
2514 const_iv (GL_EXTENSIONS),
1366 const_iv (GL_COLOR_MATERIAL), 2515 const_iv (GL_COLOR_MATERIAL),
1367 const_iv (GL_SMOOTH), 2516 const_iv (GL_SMOOTH),
1368 const_iv (GL_FLAT), 2517 const_iv (GL_FLAT),
1369 const_iv (GL_DITHER), 2518 const_iv (GL_DITHER),
1370 const_iv (GL_BLEND), 2519 const_iv (GL_BLEND),
2520 const_iv (GL_CULL_FACE),
1371 const_iv (GL_SCISSOR_TEST), 2521 const_iv (GL_SCISSOR_TEST),
2522 const_iv (GL_DEPTH_TEST),
2523 const_iv (GL_ALPHA_TEST),
2524 const_iv (GL_NORMALIZE),
2525 const_iv (GL_RESCALE_NORMAL),
2526 const_iv (GL_FRONT),
2527 const_iv (GL_BACK),
2528 const_iv (GL_AUX0),
1372 const_iv (GL_AND), 2529 const_iv (GL_AND),
1373 const_iv (GL_ONE), 2530 const_iv (GL_ONE),
1374 const_iv (GL_ZERO), 2531 const_iv (GL_ZERO),
1375 const_iv (GL_SRC_ALPHA), 2532 const_iv (GL_SRC_ALPHA),
1376 const_iv (GL_SRC_ALPHA_SATURATE), 2533 const_iv (GL_DST_ALPHA),
1377 const_iv (GL_ONE_MINUS_SRC_ALPHA), 2534 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1378 const_iv (GL_ONE_MINUS_DST_ALPHA), 2535 const_iv (GL_ONE_MINUS_DST_ALPHA),
2536 const_iv (GL_SRC_ALPHA_SATURATE),
1379 const_iv (GL_RGB), 2537 const_iv (GL_RGB),
1380 const_iv (GL_RGBA), 2538 const_iv (GL_RGBA),
2539 const_iv (GL_RGBA4),
2540 const_iv (GL_RGBA8),
2541 const_iv (GL_RGB5_A1),
1381 const_iv (GL_UNSIGNED_BYTE), 2542 const_iv (GL_UNSIGNED_BYTE),
2543 const_iv (GL_UNSIGNED_SHORT),
2544 const_iv (GL_UNSIGNED_INT),
1382 const_iv (GL_ALPHA), 2545 const_iv (GL_ALPHA),
2546 const_iv (GL_INTENSITY),
2547 const_iv (GL_LUMINANCE),
2548 const_iv (GL_LUMINANCE_ALPHA),
1383 const_iv (GL_FLOAT), 2549 const_iv (GL_FLOAT),
1384 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2550 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1385 const_iv (GL_COMPILE), 2551 const_iv (GL_COMPILE),
2552 const_iv (GL_PROXY_TEXTURE_1D),
2553 const_iv (GL_PROXY_TEXTURE_2D),
1386 const_iv (GL_TEXTURE_1D), 2554 const_iv (GL_TEXTURE_1D),
1387 const_iv (GL_TEXTURE_2D), 2555 const_iv (GL_TEXTURE_2D),
1388 const_iv (GL_TEXTURE_ENV), 2556 const_iv (GL_TEXTURE_ENV),
1389 const_iv (GL_TEXTURE_MAG_FILTER), 2557 const_iv (GL_TEXTURE_MAG_FILTER),
1390 const_iv (GL_TEXTURE_MIN_FILTER), 2558 const_iv (GL_TEXTURE_MIN_FILTER),
1391 const_iv (GL_TEXTURE_ENV_MODE), 2559 const_iv (GL_TEXTURE_ENV_MODE),
1392 const_iv (GL_TEXTURE_WRAP_S), 2560 const_iv (GL_TEXTURE_WRAP_S),
1393 const_iv (GL_TEXTURE_WRAP_T), 2561 const_iv (GL_TEXTURE_WRAP_T),
2562 const_iv (GL_REPEAT),
1394 const_iv (GL_CLAMP), 2563 const_iv (GL_CLAMP),
1395 const_iv (GL_REPEAT), 2564 const_iv (GL_CLAMP_TO_EDGE),
1396 const_iv (GL_NEAREST), 2565 const_iv (GL_NEAREST),
1397 const_iv (GL_LINEAR), 2566 const_iv (GL_LINEAR),
1398 const_iv (GL_NEAREST_MIPMAP_NEAREST), 2567 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1399 const_iv (GL_LINEAR_MIPMAP_NEAREST), 2568 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1400 const_iv (GL_NEAREST_MIPMAP_LINEAR), 2569 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1401 const_iv (GL_LINEAR_MIPMAP_LINEAR), 2570 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1402 const_iv (GL_GENERATE_MIPMAP), 2571 const_iv (GL_GENERATE_MIPMAP),
1403 const_iv (GL_MODULATE), 2572 const_iv (GL_MODULATE),
1404 const_iv (GL_DECAL), 2573 const_iv (GL_DECAL),
1405 const_iv (GL_REPLACE), 2574 const_iv (GL_REPLACE),
2575 const_iv (GL_DEPTH_BUFFER_BIT),
1406 const_iv (GL_COLOR_BUFFER_BIT), 2576 const_iv (GL_COLOR_BUFFER_BIT),
1407 const_iv (GL_PROJECTION), 2577 const_iv (GL_PROJECTION),
1408 const_iv (GL_MODELVIEW), 2578 const_iv (GL_MODELVIEW),
1409 const_iv (GL_COLOR_LOGIC_OP), 2579 const_iv (GL_COLOR_LOGIC_OP),
1410 const_iv (GL_SEPARABLE_2D), 2580 const_iv (GL_SEPARABLE_2D),
1411 const_iv (GL_CONVOLUTION_2D), 2581 const_iv (GL_CONVOLUTION_2D),
1412 const_iv (GL_CONVOLUTION_BORDER_MODE), 2582 const_iv (GL_CONVOLUTION_BORDER_MODE),
1413 const_iv (GL_CONSTANT_BORDER), 2583 const_iv (GL_CONSTANT_BORDER),
2584 const_iv (GL_POINTS),
1414 const_iv (GL_LINES), 2585 const_iv (GL_LINES),
2586 const_iv (GL_LINE_STRIP),
2587 const_iv (GL_LINE_LOOP),
1415 const_iv (GL_QUADS), 2588 const_iv (GL_QUADS),
2589 const_iv (GL_QUAD_STRIP),
2590 const_iv (GL_TRIANGLES),
2591 const_iv (GL_TRIANGLE_STRIP),
2592 const_iv (GL_TRIANGLE_FAN),
1416 const_iv (GL_LINE_LOOP), 2593 const_iv (GL_POLYGON),
1417 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2594 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2595 const_iv (GL_POINT_SMOOTH_HINT),
2596 const_iv (GL_LINE_SMOOTH_HINT),
2597 const_iv (GL_POLYGON_SMOOTH_HINT),
2598 const_iv (GL_GENERATE_MIPMAP_HINT),
1418 const_iv (GL_FASTEST), 2599 const_iv (GL_FASTEST),
2600 const_iv (GL_DONT_CARE),
2601 const_iv (GL_NICEST),
2602 const_iv (GL_V2F),
2603 const_iv (GL_V3F),
2604 const_iv (GL_T2F_V3F),
2605 const_iv (GL_T2F_N3F_V3F),
1419# undef const_iv 2606# undef const_iv
1420 }; 2607 };
1421 2608
1422 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2609 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1423 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2610 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2611
2612 texture_av = newAV ();
2613 AvREAL_off (texture_av);
1424} 2614}
2615
2616char *
2617gl_vendor ()
2618 CODE:
2619 RETVAL = (char *)glGetString (GL_VENDOR);
2620 OUTPUT:
2621 RETVAL
2622
2623char *
2624gl_version ()
2625 CODE:
2626 RETVAL = (char *)glGetString (GL_VERSION);
2627 OUTPUT:
2628 RETVAL
2629
2630char *
2631gl_extensions ()
2632 CODE:
2633 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2634 OUTPUT:
2635 RETVAL
2636
2637const char *glGetString (GLenum pname)
2638
2639GLint glGetInteger (GLenum pname)
2640 CODE:
2641 glGetIntegerv (pname, &RETVAL);
2642 OUTPUT:
2643 RETVAL
2644
2645GLdouble glGetDouble (GLenum pname)
2646 CODE:
2647 glGetDoublev (pname, &RETVAL);
2648 OUTPUT:
2649 RETVAL
1425 2650
1426int glGetError () 2651int glGetError ()
2652
2653void glFinish ()
1427 2654
1428void glClear (int mask) 2655void glClear (int mask)
1429 2656
1430void glClearColor (float r, float g, float b, float a = 1.0) 2657void glClearColor (float r, float g, float b, float a = 1.0)
1431 PROTOTYPE: @ 2658 PROTOTYPE: @
1438 2665
1439void glHint (int target, int mode) 2666void glHint (int target, int mode)
1440 2667
1441void glBlendFunc (int sfactor, int dfactor) 2668void glBlendFunc (int sfactor, int dfactor)
1442 2669
2670void glBlendFuncSeparate (int sa, int da, int saa, int daa)
2671 CODE:
2672 gl_BlendFuncSeparate (sa, da, saa, daa);
2673
2674void glDepthMask (int flag)
2675
1443void glLogicOp (int opcode) 2676void glLogicOp (int opcode)
1444 2677
1445void glColorMask (int red, int green, int blue, int alpha) 2678void glColorMask (int red, int green, int blue, int alpha)
1446 2679
1447void glMatrixMode (int mode) 2680void glMatrixMode (int mode)
1450 2683
1451void glPopMatrix () 2684void glPopMatrix ()
1452 2685
1453void glLoadIdentity () 2686void glLoadIdentity ()
1454 2687
2688void glDrawBuffer (int buffer)
2689
2690void glReadBuffer (int buffer)
2691
1455# near and far are due to microsofts buggy c compiler 2692# near_ and far_ are due to microsofts buggy "c" compiler
2693void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2694
2695# near_ and far_ are due to microsofts buggy "c" compiler
1456void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2696void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2697
2698PROTOTYPES: DISABLE
1457 2699
1458void glViewport (int x, int y, int width, int height) 2700void glViewport (int x, int y, int width, int height)
1459 2701
1460void glScissor (int x, int y, int width, int height) 2702void glScissor (int x, int y, int width, int height)
1461 2703
1469 2711
1470void glRotate (float angle, float x, float y, float z) 2712void glRotate (float angle, float x, float y, float z)
1471 CODE: 2713 CODE:
1472 glRotatef (angle, x, y, z); 2714 glRotatef (angle, x, y, z);
1473 2715
1474void glBegin (int mode)
1475
1476void glEnd ()
1477
1478void glColor (float r, float g, float b, float a = 1.0) 2716void glColor (float r, float g, float b, float a = 1.0)
1479 PROTOTYPE: @ 2717 ALIAS:
2718 glColor_premultiply = 1
1480 CODE: 2719 CODE:
1481 glColor4ub (r * 255., g * 255., b * 255., a * 255.); 2720 if (ix)
2721 {
2722 r *= a;
2723 g *= a;
2724 b *= a;
2725 }
2726 // microsoft visual "c" rounds instead of truncating...
2727 glColor4f (r, g, b, a);
2728
2729void glRasterPos (float x, float y, float z = 0.)
2730 CODE:
2731 glRasterPos3f (0, 0, z);
2732 glBitmap (0, 0, 0, 0, x, y, 0);
1482 2733
1483void glVertex (float x, float y, float z = 0.) 2734void glVertex (float x, float y, float z = 0.)
1484 CODE: 2735 CODE:
1485 glVertex3f (x, y, z); 2736 glVertex3f (x, y, z);
1486 2737
1487void glTexCoord (float s, float t) 2738void glTexCoord (float s, float t)
1488 CODE: 2739 CODE:
1489 glTexCoord2f (s, t); 2740 glTexCoord2f (s, t);
1490 2741
2742void glRect (float x1, float y1, float x2, float y2)
2743 CODE:
2744 glRectf (x1, y1, x2, y2);
2745
2746PROTOTYPES: ENABLE
2747
2748void glBegin (int mode)
2749
2750void glEnd ()
2751
2752void glPointSize (GLfloat size)
2753
2754void glLineWidth (GLfloat width)
2755
2756void glInterleavedArrays (int format, int stride, char *data)
2757
2758void glDrawElements (int mode, int count, int type, char *indices)
2759
2760# 1.2 void glDrawRangeElements (int mode, int start, int end
2761
1491void glTexEnv (int target, int pname, float param) 2762void glTexEnv (int target, int pname, float param)
1492 CODE: 2763 CODE:
1493 glTexEnvf (target, pname, param); 2764 glTexEnvf (target, pname, param);
1494 2765
1495void glTexParameter (int target, int pname, float param) 2766void glTexParameter (int target, int pname, float param)
1498 2769
1499void glBindTexture (int target, int name) 2770void glBindTexture (int target, int name)
1500 2771
1501void glConvolutionParameter (int target, int pname, float params) 2772void glConvolutionParameter (int target, int pname, float params)
1502 CODE: 2773 CODE:
1503 GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params)); 2774 if (gl.ConvolutionParameterf)
2775 gl.ConvolutionParameterf (target, pname, params);
1504 2776
1505void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 2777void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1506 CODE: 2778 CODE:
1507 GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D, 2779 if (gl.ConvolutionFilter2D)
1508 (target, internalformat, width, height, format, type, data)); 2780 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1509 2781
1510void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2782void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1511 CODE: 2783 CODE:
1512 GL_CALL (PFNGLSEPARABLEFILTER2DEXTPROC, glSeparableFilter2D, 2784 if (gl.SeparableFilter2D)
1513 (target, internalformat, width, height, format, type, row, column)); 2785 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1514 2786
1515void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2787void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1516 2788
1517void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2789void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1518 2790
1519void glRasterPos (int x, int y) 2791void glDrawPixels (int width, int height, int format, int type, char *pixels)
1520 CODE: 2792
1521 glRasterPos2i (x, y); 2793void glPixelZoom (float x, float y)
1522 2794
1523void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2795void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1524 2796
1525int glGenTexture () 2797int glGenTexture ()
1526 CODE: 2798 CODE:
1527{ 2799 RETVAL = gen_texture ();
1528 GLuint name;
1529 glGenTextures (1, &name);
1530 RETVAL = name;
1531}
1532 OUTPUT: 2800 OUTPUT:
1533 RETVAL 2801 RETVAL
1534 2802
1535void glDeleteTexture (int name) 2803void glDeleteTexture (int name)
1536 CODE: 2804 CODE:
1537{
1538 GLuint name_ = name;
1539 glDeleteTextures (1, &name_); 2805 del_texture (name);
1540} 2806
1541
1542int glGenList () 2807int glGenList ()
1543 CODE: 2808 CODE:
1544 RETVAL = glGenLists (1); 2809 RETVAL = glGenLists (1);
1545 OUTPUT: 2810 OUTPUT:
1546 RETVAL 2811 RETVAL
1553 2818
1554void glEndList () 2819void glEndList ()
1555 2820
1556void glCallList (int list) 2821void glCallList (int list)
1557 2822
2823MODULE = CFPlus PACKAGE = CFPlus::UI::Base
2824
2825PROTOTYPES: DISABLE
2826
2827void
2828find_widget (SV *self, NV x, NV y)
2829 PPCODE:
2830{
2831 if (within_widget (self, x, y))
2832 XPUSHs (self);
2833}
2834
2835BOOT:
2836{
2837 hover_gv = gv_fetchpv ("CFPlus::UI::HOVER", 1, SVt_NV);
2838
2839 draw_x_gv = gv_fetchpv ("CFPlus::UI::Base::draw_x", 1, SVt_NV);
2840 draw_y_gv = gv_fetchpv ("CFPlus::UI::Base::draw_y", 1, SVt_NV);
2841 draw_w_gv = gv_fetchpv ("CFPlus::UI::Base::draw_w", 1, SVt_NV);
2842 draw_h_gv = gv_fetchpv ("CFPlus::UI::Base::draw_h", 1, SVt_NV);
2843}
2844
2845void
2846draw (SV *self)
2847 CODE:
2848{
2849 HV *hv;
2850 SV **svp;
2851 NV x, y, w, h;
2852 SV *draw_x_sv = GvSV (draw_x_gv);
2853 SV *draw_y_sv = GvSV (draw_y_gv);
2854 SV *draw_w_sv = GvSV (draw_w_gv);
2855 SV *draw_h_sv = GvSV (draw_h_gv);
2856 SV *hover;
2857 double draw_x, draw_y, draw_w, draw_h;
2858
2859 if (!SvROK (self))
2860 croak ("CFPlus::Base::draw: %s not a reference", SvPV_nolen (self));
2861
2862 hv = (HV *)SvRV (self);
2863
2864 if (SvTYPE (hv) != SVt_PVHV)
2865 croak ("CFPlus::Base::draw: %s not a hashref", SvPV_nolen (self));
2866
2867 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2868 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2869
2870 if (!h || !w)
2871 XSRETURN_EMPTY;
2872
2873 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2874 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2875
2876 draw_x = SvNV (draw_x_sv) + x;
2877 draw_y = SvNV (draw_y_sv) + y;
2878
2879 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2880 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2881 XSRETURN_EMPTY;
2882
2883 sv_setnv (draw_x_sv, draw_x);
2884 sv_setnv (draw_y_sv, draw_y);
2885
2886 glPushMatrix ();
2887 glTranslated (x, y, 0);
2888
2889 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
2890 {
2891 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2892
2893 if (svp && SvTRUE (*svp))
2894 {
2895 glColor4f (1*0.2f, 0.8*0.2f, 0.5*0.2f, 0.2f);
2896 glEnable (GL_BLEND);
2897 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2898 glBegin (GL_QUADS);
2899 glVertex2f (0, 0);
2900 glVertex2f (w, 0);
2901 glVertex2f (w, h);
2902 glVertex2f (0, h);
2903 glEnd ();
2904 glDisable (GL_BLEND);
2905 }
2906 }
2907#if 0
2908 if ($ENV{CFPLUS_DEBUG} & 1) {
2909 glPushMatrix;
2910 glColor 1, 1, 0, 1;
2911 glTranslate 0.375, 0.375;
2912 glBegin GL_LINE_LOOP;
2913 glVertex 0 , 0;
2914 glVertex $self->{w} - 1, 0;
2915 glVertex $self->{w} - 1, $self->{h} - 1;
2916 glVertex 0 , $self->{h} - 1;
2917 glEnd;
2918 glPopMatrix;
2919 #CFPlus::UI::Label->new (w => $self->{w}, h => $self->{h}, text => $self, fontsize => 0)->_draw;
2920 }
2921#endif
2922 PUSHMARK (SP);
2923 XPUSHs (self);
2924 PUTBACK;
2925 call_method ("_draw", G_VOID | G_DISCARD);
2926 SPAGAIN;
2927
2928 glPopMatrix ();
2929
2930 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
2931 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
2932}
2933

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