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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.30 by root, Thu Apr 13 23:07:56 2006 UTC vs.
Revision 1.71 by root, Fri May 5 19:05:47 2006 UTC

1#ifdef _WIN32
2# include <malloc.h>
3#endif
4
1#include "EXTERN.h" 5#include "EXTERN.h"
2#include "perl.h" 6#include "perl.h"
3#include "XSUB.h" 7#include "XSUB.h"
4 8
5#include <string.h> 9#include <string.h>
6#include <stdio.h> 10#include <stdio.h>
7 11
8#include <SDL.h> 12#include <SDL.h>
9#include <SDL_image.h> 13#include <SDL_image.h>
14#include <SDL_mixer.h>
10#include <SDL_opengl.h> 15#include <SDL_opengl.h>
11 16
12#include <glib/gmacros.h> 17#include <glib/gmacros.h>
13 18
14#include <pango/pango.h> 19#include <pango/pango.h>
15#include <pango/pangofc-fontmap.h> 20#include <pango/pangofc-fontmap.h>
16#include <pango/pangoft2.h> 21#include <pango/pangoft2.h>
17 22
23#ifndef _WIN32
18#include <sys/types.h> 24# include <sys/types.h>
19#include <sys/socket.h> 25# include <sys/socket.h>
20#include <netinet/in.h> 26# include <netinet/in.h>
21#include <netinet/tcp.h> 27# include <netinet/tcp.h>
22
23#include <inttypes.h> 28# include <inttypes.h>
29#else
30 typedef unsigned char uint8_t;
31 typedef unsigned short uint16_t;
32 typedef unsigned int uint32_t;
33 typedef signed char int8_t;
34 typedef signed short int16_t;
35 typedef signed int int32_t;
36#endif
37
38#include "glext.h"
24 39
25#define FOW_DARKNESS 32 40#define FOW_DARKNESS 32
26 41
27#define MAP_EXTEND_X 32 42#define MAP_EXTEND_X 32
28#define MAP_EXTEND_Y 512 43#define MAP_EXTEND_Y 512
29 44
30static PangoContext *context; 45#define MIN_FONT_HEIGHT 10
31static PangoFontMap *fontmap; 46
47#define GL_CALL(type,func,args) \
48 { \
49 static int init_; \
50 static type fptr_; \
51 \
52 if (!init_) \
53 { \
54 init_ = 1; \
55 fptr_ = (type)SDL_GL_GetProcAddress (# func); \
56 } \
57 \
58 if (fptr_) \
59 fptr_ args; \
60 }
61
62typedef Mix_Chunk *CFClient__MixChunk;
63typedef Mix_Music *CFClient__MixMusic;
64
65typedef PangoFontDescription *CFClient__Font;
32 66
33typedef struct cf_layout { 67typedef struct cf_layout {
34 PangoLayout *pl; 68 PangoLayout *pl;
35 int base_height; 69 int base_height;
70 CFClient__Font font;
36} *CFClient__Layout; 71} *CFClient__Layout;
72
73static CFClient__Font default_font;
74static PangoContext *context;
75static PangoFontMap *fontmap;
37 76
38static void 77static void
39substitute_func (FcPattern *pattern, gpointer data) 78substitute_func (FcPattern *pattern, gpointer data)
40{ 79{
41 FcPatternAddBool (pattern, FC_HINTING , 1); 80 FcPatternAddBool (pattern, FC_HINTING , 1);
42 FcPatternAddBool (pattern, FC_AUTOHINT, 1); 81 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
43} 82}
44 83
45static void 84static void
46layout_update (CFClient__Layout self) 85layout_update_font (CFClient__Layout self)
47{ 86{
48 /* use a random scale factor to account for unknown descenders, 0.8 works 87 /* use a random scale factor to account for unknown descenders, 0.8 works
49 * reasonably well with bitstream vera 88 * reasonably well with bitstream vera
50 */ 89 */
51 PangoFontDescription *font = pango_context_get_font_description (context); 90 PangoFontDescription *font = self->font ? self->font : default_font;
52 pango_font_description_set_absolute_size (font, self->base_height * (PANGO_SCALE * 8 / 10)); 91
92 pango_font_description_set_absolute_size (font,
93 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
94
95 pango_layout_set_font_description (self->pl, font);
53} 96}
54 97
55static void 98static void
56layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 99layout_get_pixel_size (CFClient__Layout self, int *w, int *h)
57{ 100{
58 layout_update (self);
59
60 pango_layout_get_pixel_size (self->pl, w, h); 101 pango_layout_get_pixel_size (self->pl, w, h);
61 102
62 *w = (*w + 3) & ~3; 103 *w = (*w + 3) & ~3;
63 if (!*w) *w = 1; 104 if (!*w) *w = 1;
64 if (!*h) *h = 1; 105 if (!*h) *h = 1;
65} 106}
107
108typedef uint16_t mapface;
66 109
67typedef struct { 110typedef struct {
68 GLint name; 111 GLint name;
69 int w, h; 112 int w, h;
70 float s, t; 113 float s, t;
71} mapface; 114 uint8_t r, g, b, a;
115} maptex;
72 116
73typedef struct { 117typedef struct {
74 int16_t darkness; 118 int16_t darkness;
75 uint16_t face[3]; 119 mapface face[3];
76} mapcell; 120} mapcell;
77 121
78typedef struct { 122typedef struct {
79 int32_t c0, c1; 123 int32_t c0, c1;
80 mapcell *col; 124 mapcell *col;
81} maprow; 125} maprow;
82 126
83typedef struct map { 127typedef struct map {
84 int x, y, w, h; 128 int x, y, w, h;
85 int vx, vy; 129 int ox, oy; /* offset to virtual global coordinate system */
86 int faces; 130 int faces;
87 mapface *face; 131 mapface *face;
88 132
133 int texs;
134 maptex *tex;
135
89 uint32_t rows; 136 int32_t rows;
90 maprow *row; 137 maprow *row;
91} *CFClient__Map; 138} *CFClient__Map;
92 139
93static char * 140static char *
94prepend (char *ptr, int sze, int inc) 141prepend (char *ptr, int sze, int inc)
113} 160}
114 161
115#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 162#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
116#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 163#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
117 164
165static maprow *
166map_get_row (CFClient__Map self, int y)
167{
168 if (0 > y)
169 {
170 int extend = - y + MAP_EXTEND_Y;
171 Prepend (maprow, self->row, self->rows, extend);
172
173 self->rows += extend;
174 self->y += extend;
175 y += extend;
176 }
177 else if (y >= self->rows)
178 {
179 int extend = y - self->rows + MAP_EXTEND_Y;
180 Append (maprow, self->row, self->rows, extend);
181 self->rows += extend;
182 }
183
184 return self->row + y;
185}
186
187static mapcell *
188row_get_cell (maprow *row, int x)
189{
190 if (!row->col)
191 {
192 Newz (0, row->col, MAP_EXTEND_X, mapcell);
193 row->c0 = x - MAP_EXTEND_X / 4;
194 row->c1 = row->c0 + MAP_EXTEND_X;
195 }
196
197 if (row->c0 > x)
198 {
199 int extend = row->c0 - x + MAP_EXTEND_X;
200 Prepend (mapcell, row->col, row->c1 - row->c0, extend);
201 row->c0 -= extend;
202 }
203 else if (x >= row->c1)
204 {
205 int extend = x - row->c1 + MAP_EXTEND_X;
206 Append (mapcell, row->col, row->c1 - row->c0, extend);
207 row->c1 += extend;
208 }
209
210 return row->col + (x - row->c0);
211}
212
213static mapcell *
214map_get_cell (CFClient__Map self, int x, int y)
215{
216 return row_get_cell (map_get_row (self, y), x);
217}
218
118static void 219static void
119map_clear (CFClient__Map self) 220map_clear (CFClient__Map self)
120{ 221{
121 int r; 222 int r;
122 223
125 226
126 Safefree (self->row); 227 Safefree (self->row);
127 228
128 self->x = 0; 229 self->x = 0;
129 self->y = 0; 230 self->y = 0;
130 self->vx = 0; 231 self->ox = 0;
131 self->vy = 0; 232 self->oy = 0;
132 self->row = 0; 233 self->row = 0;
133 self->rows = 0; 234 self->rows = 0;
134} 235}
135 236
136static void 237static void
137map_blank (CFClient__Map self, int x0, int y0, int w, int h) 238map_blank (CFClient__Map self, int x0, int y0, int w, int h)
138{ 239{
139 int x, y; 240 int x, y;
241 maprow *row;
140 242
141 for (y = y0; y < y0 + h; y++) 243 for (y = y0; y < y0 + h; y++)
142 if (y >= 0) 244 if (y >= 0)
143 { 245 {
144 if (y >= self->rows) 246 if (y >= self->rows)
145 break; 247 break;
146 248
147 maprow *row = self->row + y; 249 row = self->row + y;
148 250
149 for (x = x0; x < x0 + w; x++) 251 for (x = x0; x < x0 + w; x++)
150 if (x >= row->c0) 252 if (x >= row->c0)
151 { 253 {
152 if (x >= row->c1) 254 if (x >= row->c1)
153 break; 255 break;
154 256
155 mapcell *cell = row->col + (x - row->c0); 257 row->col[x - row->c0].darkness = -1;
156 cell->darkness = -1;
157 cell->face [2] = 0;
158 } 258 }
159 } 259 }
160} 260}
161 261
262static void
263music_finished ()
264{
265 SDL_UserEvent ev;
266
267 ev.type = SDL_USEREVENT;
268 ev.code = 0;
269 ev.data1 = 0;
270 ev.data2 = 0;
271
272 SDL_PushEvent ((SDL_Event *)&ev);
273}
274
275static void
276channel_finished (int channel)
277{
278 SDL_UserEvent ev;
279
280 ev.type = SDL_USEREVENT;
281 ev.code = 1;
282 ev.data1 = channel;
283 ev.data2 = 0;
284
285 SDL_PushEvent ((SDL_Event *)&ev);
286}
287
162MODULE = CFClient PACKAGE = CFClient 288MODULE = CFClient PACKAGE = CFClient
163 289
164PROTOTYPES: ENABLE 290PROTOTYPES: ENABLE
165 291
166BOOT: 292BOOT:
167{ 293{
294 HV *stash = gv_stashpv ("CFClient", 1);
295 static const struct {
296 const char *name;
297 IV iv;
298 } *civ, const_iv[] = {
299# define const_iv(name) { # name, (IV)name }
300 const_iv (SDL_ACTIVEEVENT),
301 const_iv (SDL_KEYDOWN),
302 const_iv (SDL_KEYUP),
303 const_iv (SDL_MOUSEMOTION),
304 const_iv (SDL_MOUSEBUTTONDOWN),
305 const_iv (SDL_MOUSEBUTTONUP),
306 const_iv (SDL_JOYAXISMOTION),
307 const_iv (SDL_JOYBALLMOTION),
308 const_iv (SDL_JOYHATMOTION),
309 const_iv (SDL_JOYBUTTONDOWN),
310 const_iv (SDL_JOYBUTTONUP),
311 const_iv (SDL_QUIT),
312 const_iv (SDL_SYSWMEVENT),
313 const_iv (SDL_EVENT_RESERVEDA),
314 const_iv (SDL_EVENT_RESERVEDB),
315 const_iv (SDL_VIDEORESIZE),
316 const_iv (SDL_VIDEOEXPOSE),
317 const_iv (SDL_USEREVENT),
318 const_iv (SDLK_KP0),
319 const_iv (SDLK_KP1),
320 const_iv (SDLK_KP2),
321 const_iv (SDLK_KP3),
322 const_iv (SDLK_KP4),
323 const_iv (SDLK_KP5),
324 const_iv (SDLK_KP6),
325 const_iv (SDLK_KP7),
326 const_iv (SDLK_KP8),
327 const_iv (SDLK_KP9),
328 const_iv (SDLK_KP_PERIOD),
329 const_iv (SDLK_KP_DIVIDE),
330 const_iv (SDLK_KP_MULTIPLY),
331 const_iv (SDLK_KP_MINUS),
332 const_iv (SDLK_KP_PLUS),
333 const_iv (SDLK_KP_ENTER),
334 const_iv (SDLK_KP_EQUALS),
335 const_iv (SDLK_UP),
336 const_iv (SDLK_DOWN),
337 const_iv (SDLK_RIGHT),
338 const_iv (SDLK_LEFT),
339 const_iv (SDLK_INSERT),
340 const_iv (SDLK_HOME),
341 const_iv (SDLK_END),
342 const_iv (SDLK_PAGEUP),
343 const_iv (SDLK_PAGEDOWN),
344 const_iv (SDLK_F1),
345 const_iv (SDLK_F2),
346 const_iv (SDLK_F3),
347 const_iv (SDLK_F4),
348 const_iv (SDLK_F5),
349 const_iv (SDLK_F6),
350 const_iv (SDLK_F7),
351 const_iv (SDLK_F8),
352 const_iv (SDLK_F9),
353 const_iv (SDLK_F10),
354 const_iv (SDLK_F11),
355 const_iv (SDLK_F12),
356 const_iv (SDLK_F13),
357 const_iv (SDLK_F14),
358 const_iv (SDLK_F15),
359 const_iv (SDLK_NUMLOCK),
360 const_iv (SDLK_CAPSLOCK),
361 const_iv (SDLK_SCROLLOCK),
362 const_iv (SDLK_RSHIFT),
363 const_iv (SDLK_LSHIFT),
364 const_iv (SDLK_RCTRL),
365 const_iv (SDLK_LCTRL),
366 const_iv (SDLK_RALT),
367 const_iv (SDLK_LALT),
368 const_iv (SDLK_RMETA),
369 const_iv (SDLK_LMETA),
370 const_iv (SDLK_LSUPER),
371 const_iv (SDLK_RSUPER),
372 const_iv (SDLK_MODE),
373 const_iv (SDLK_COMPOSE),
374 const_iv (SDLK_HELP),
375 const_iv (SDLK_PRINT),
376 const_iv (SDLK_SYSREQ),
377 const_iv (SDLK_BREAK),
378 const_iv (SDLK_MENU),
379 const_iv (SDLK_POWER),
380 const_iv (SDLK_EURO),
381 const_iv (SDLK_UNDO),
382 const_iv (KMOD_NONE),
383 const_iv (KMOD_LSHIFT),
384 const_iv (KMOD_RSHIFT),
385 const_iv (KMOD_LCTRL),
386 const_iv (KMOD_RCTRL),
387 const_iv (KMOD_LALT),
388 const_iv (KMOD_RALT),
389 const_iv (KMOD_LMETA),
390 const_iv (KMOD_RMETA),
391 const_iv (KMOD_NUM),
392 const_iv (KMOD_CAPS),
393 const_iv (KMOD_MODE),
394 const_iv (KMOD_CTRL),
395 const_iv (KMOD_SHIFT),
396 const_iv (KMOD_ALT),
397 const_iv (KMOD_META)
398# undef const_iv
399 };
400
401 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
402 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
403
168 fontmap = pango_ft2_font_map_new (); 404 fontmap = pango_ft2_font_map_new ();
169 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0); 405 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0);
170 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap); 406 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap);
171} 407}
408
409int
410SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO)
411
412void
413SDL_Quit ()
414
415void
416SDL_ListModes ()
417 PPCODE:
418{
419 SDL_Rect **m;
420
421 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
422 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
423 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
424 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
425
426 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
427 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
428 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
429 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
430
431 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
432 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
433 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
434
435 SDL_EnableUNICODE (1);
436 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
437
438 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
439
440 if (m && m != (SDL_Rect **)-1)
441 while (*m)
442 {
443 AV *av = newAV ();
444 av_push (av, newSViv ((*m)->w));
445 av_push (av, newSViv ((*m)->h));
446 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
447
448 ++m;
449 }
450}
451
452int
453SDL_SetVideoMode (int w, int h, int fullscreen)
454 CODE:
455 RETVAL = !!SDL_SetVideoMode (
456 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
457 );
458 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
459 OUTPUT:
460 RETVAL
461
462void
463SDL_GL_SwapBuffers ()
464
465void
466SDL_PollEvent ()
467 PPCODE:
468{
469 SDL_Event ev;
470
471 while (SDL_PollEvent (&ev))
472 {
473 HV *hv = newHV ();
474 hv_store (hv, "type", 4, newSViv (ev.type), 0);
475
476 switch (ev.type)
477 {
478 case SDL_KEYDOWN:
479 case SDL_KEYUP:
480 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
481 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
482 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
483 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
484 break;
485
486 case SDL_ACTIVEEVENT:
487 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
488 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
489 break;
490
491 case SDL_MOUSEMOTION:
492 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
493 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
494 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
495 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
496 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
497 break;
498
499 case SDL_MOUSEBUTTONDOWN:
500 case SDL_MOUSEBUTTONUP:
501 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
502 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
503 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
504 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
505 break;
506 }
507
508 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv)));
509 }
510}
511
512int
513Mix_OpenAudio (int frequency = 22050, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 512)
514 POSTCALL:
515 Mix_HookMusicFinished (music_finished);
516 Mix_ChannelFinished (channel_finished);
517
518void
519Mix_CloseAudio ()
520
521int
522Mix_AllocateChannels (int numchans = -1)
172 523
173void 524void
174lowdelay (int fd, int val = 1) 525lowdelay (int fd, int val = 1)
175 CODE: 526 CODE:
527#ifndef _WIN32
176 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 528 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
529#endif
177 530
178char * 531char *
179gl_version () 532gl_version ()
180 CODE: 533 CODE:
181 RETVAL = (char *)glGetString (GL_VERSION); 534 RETVAL = (char *)glGetString (GL_VERSION);
191 544
192void 545void
193add_font (char *file) 546add_font (char *file)
194 CODE: 547 CODE:
195 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 548 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */
196
197void
198set_font (char *file)
199 CODE:
200{
201 int count;
202 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)file, 0, 0, &count);
203 PangoFontDescription *font = pango_fc_font_description_from_pattern (pattern, 0);
204 FcPatternDestroy (pattern);
205 pango_context_set_font_description (context, font);
206}
207 549
208void 550void
209load_image_inline (SV *image_) 551load_image_inline (SV *image_)
210 ALIAS: 552 ALIAS:
211 load_image_file = 1 553 load_image_file = 1
218 SDL_RWops *rw = ix 560 SDL_RWops *rw = ix
219 ? SDL_RWFromFile (image, "r") 561 ? SDL_RWFromFile (image, "r")
220 : SDL_RWFromConstMem (image, image_len); 562 : SDL_RWFromConstMem (image, image_len);
221 563
222 if (!rw) 564 if (!rw)
223 croak ("load_image: unable to open file"); 565 croak ("load_image: %s", SDL_GetError ());
224 566
225 surface = IMG_Load_RW (rw, 1); 567 surface = IMG_Load_RW (rw, 1);
226 if (!surface) 568 if (!surface)
227 croak ("load_image: unable to read file"); 569 croak ("load_image: %s", SDL_GetError ());
228 570
229 fmt.palette = NULL; 571 fmt.palette = NULL;
230 fmt.BitsPerPixel = 32; 572 fmt.BitsPerPixel = 32;
231 fmt.BytesPerPixel = 4; 573 fmt.BytesPerPixel = 4;
574#if SDL_BYTEORDER == SDL_LIL_ENDIAN
232 fmt.Rmask = 0x000000ff; 575 fmt.Rmask = 0x000000ff;
233 fmt.Gmask = 0x0000ff00; 576 fmt.Gmask = 0x0000ff00;
234 fmt.Bmask = 0x00ff0000; 577 fmt.Bmask = 0x00ff0000;
235 fmt.Amask = 0xff000000; 578 fmt.Amask = 0xff000000;
579#else
580 fmt.Rmask = 0xff000000;
581 fmt.Gmask = 0x00ff0000;
582 fmt.Bmask = 0x0000ff00;
583 fmt.Amask = 0x000000ff;
584#endif
236 fmt.Rloss = 0; 585 fmt.Rloss = 0;
237 fmt.Gloss = 0; 586 fmt.Gloss = 0;
238 fmt.Bloss = 0; 587 fmt.Bloss = 0;
239 fmt.Aloss = 0; 588 fmt.Aloss = 0;
240 fmt.Rshift = 0; 589 fmt.Rshift = 0;
244 fmt.colorkey = 0; 593 fmt.colorkey = 0;
245 fmt.alpha = 0; 594 fmt.alpha = 0;
246 595
247 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 596 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
248 597
598 assert (surface2->pitch == surface2->w * 4);
599
249 EXTEND (SP, 5); 600 EXTEND (SP, 5);
250 PUSHs (sv_2mortal (newSViv (surface2->w))); 601 PUSHs (sv_2mortal (newSViv (surface2->w)));
251 PUSHs (sv_2mortal (newSViv (surface2->h))); 602 PUSHs (sv_2mortal (newSViv (surface2->h)));
252 SDL_LockSurface (surface2); 603 SDL_LockSurface (surface2);
253 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 604 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
254 SDL_UnlockSurface (surface2); 605 SDL_UnlockSurface (surface2);
255 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 606 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
256 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 607 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
257 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_INT_8_8_8_8_REV))); 608 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
258 609
259 SDL_FreeSurface (surface); 610 SDL_FreeSurface (surface);
260 SDL_FreeSurface (surface2); 611 SDL_FreeSurface (surface2);
261} 612}
262 613
263void 614void
615average (int x, int y, uint32_t *data)
616 PPCODE:
617{
618 uint32_t r = 0, g = 0, b = 0, a = 0;
619
620 x = y = x * y;
621
622 while (x--)
623 {
624 uint32_t p = *data++;
625
626 r += (p ) & 255;
627 g += (p >> 8) & 255;
628 b += (p >> 16) & 255;
629 a += (p >> 24) & 255;
630 }
631
632 EXTEND (SP, 4);
633 PUSHs (sv_2mortal (newSViv (r / y)));
634 PUSHs (sv_2mortal (newSViv (g / y)));
635 PUSHs (sv_2mortal (newSViv (b / y)));
636 PUSHs (sv_2mortal (newSViv (a / y)));
637}
638
639void
640error (char *message)
641 CODE:
642#ifdef _WIN32
643 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND);
644#else
645 fprintf (stderr, "ERROR: %s\n", message);
646#endif
647
648void
264fatal (char *message) 649fatal (char *message)
265 CODE: 650 CODE:
266#ifdef WIN32 651#ifdef _WIN32
267 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 652 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND);
268#else 653#else
269 fprintf (stderr, "%s\n", message); 654 fprintf (stderr, "FATAL: %s\n", message);
270#endif 655#endif
271 exit (1); 656 exit (1);
272 657
658MODULE = CFClient PACKAGE = CFClient::Font
659
660CFClient::Font
661new_from_file (SV *class, char *path, int id = 0)
662 CODE:
663{
664 int count;
665 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
666 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
667 FcPatternDestroy (pattern);
668}
669 OUTPUT:
670 RETVAL
671
672void
673DESTROY (CFClient::Font self)
674 CODE:
675 pango_font_description_free (self);
676
677void
678make_default (CFClient::Font self)
679 CODE:
680 default_font = self;
681
273MODULE = CFClient PACKAGE = CFClient::Layout 682MODULE = CFClient PACKAGE = CFClient::Layout
274 683
275CFClient::Layout 684CFClient::Layout
276new (SV *class, int base_height = 10) 685new (SV *class, int base_height = MIN_FONT_HEIGHT)
277 CODE: 686 CODE:
278 New (0, RETVAL, 1, struct cf_layout); 687 New (0, RETVAL, 1, struct cf_layout);
688 RETVAL->pl = pango_layout_new (context);
279 RETVAL->base_height = base_height; 689 RETVAL->base_height = base_height;
280 RETVAL->pl = pango_layout_new (context); 690 RETVAL->font = 0;
281 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 691 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
692 pango_layout_set_font_description (RETVAL->pl, default_font);
282 OUTPUT: 693 OUTPUT:
283 RETVAL 694 RETVAL
284 695
285void 696void
286DESTROY (CFClient::Layout self) 697DESTROY (CFClient::Layout self)
287 CODE: 698 CODE:
288 g_object_unref (self->pl); 699 g_object_unref (self->pl);
289 Safefree (self); 700 Safefree (self);
290 701
291void 702void
292set_markup (CFClient::Layout self, SV *text_) 703set_text (CFClient::Layout self, SV *text_)
293 CODE: 704 CODE:
294{ 705{
295 STRLEN textlen; 706 STRLEN textlen;
296 char *text = SvPVutf8 (text_, textlen); 707 char *text = SvPVutf8 (text_, textlen);
297 708
709 pango_layout_set_text (self->pl, text, textlen);
710}
711
712void
713set_markup (CFClient::Layout self, SV *text_)
714 CODE:
715{
716 STRLEN textlen;
717 char *text = SvPVutf8 (text_, textlen);
718
298 pango_layout_set_markup (self->pl, text, textlen); 719 pango_layout_set_markup (self->pl, text, textlen);
299} 720}
300 721
722SV *
723get_text (CFClient::Layout self)
724 CODE:
725 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
726 SvUTF8_on (RETVAL);
727 OUTPUT:
728 RETVAL
729
730void
731set_font (CFClient::Layout self, CFClient::Font font = 0)
732 CODE:
733 if (self->font != font)
734 {
735 self->font = font;
736 layout_update_font (self);
737 }
738
301void 739void
302set_height (CFClient::Layout self, int base_height) 740set_height (CFClient::Layout self, int base_height)
303 CODE: 741 CODE:
742 if (self->base_height != base_height)
743 {
304 self->base_height = base_height; 744 self->base_height = base_height;
745 layout_update_font (self);
746 }
305 747
306void 748void
307set_width (CFClient::Layout self, int max_width = -1) 749set_width (CFClient::Layout self, int max_width = -1)
308 CODE: 750 CODE:
309 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 751 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
312size (CFClient::Layout self) 754size (CFClient::Layout self)
313 PPCODE: 755 PPCODE:
314{ 756{
315 int w, h; 757 int w, h;
316 758
317 layout_update (self);
318 layout_get_pixel_size (self, &w, &h); 759 layout_get_pixel_size (self, &w, &h);
319 760
320 EXTEND (SP, 2); 761 EXTEND (SP, 2);
321 PUSHs (sv_2mortal (newSViv (w))); 762 PUSHs (sv_2mortal (newSViv (w)));
322 PUSHs (sv_2mortal (newSViv (h))); 763 PUSHs (sv_2mortal (newSViv (h)));
325int 766int
326xy_to_index (CFClient::Layout self, int x, int y) 767xy_to_index (CFClient::Layout self, int x, int y)
327 CODE: 768 CODE:
328{ 769{
329 int index, trailing; 770 int index, trailing;
330
331 layout_update (self);
332 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 771 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
333
334 RETVAL = index; 772 RETVAL = index;
335} 773}
336 OUTPUT: 774 OUTPUT:
337 RETVAL 775 RETVAL
338 776
339void 777void
340cursor_pos (CFClient::Layout self, int index) 778cursor_pos (CFClient::Layout self, int index)
341 PPCODE: 779 PPCODE:
342{ 780{
343 PangoRectangle strong_pos; 781 PangoRectangle strong_pos;
344 layout_update (self);
345 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 782 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
346 783
347 EXTEND (SP, 3); 784 EXTEND (SP, 3);
348 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 785 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
349 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 786 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
356{ 793{
357 SV *retval; 794 SV *retval;
358 int w, h; 795 int w, h;
359 FT_Bitmap bitmap; 796 FT_Bitmap bitmap;
360 797
361 layout_update (self);
362 layout_get_pixel_size (self, &w, &h); 798 layout_get_pixel_size (self, &w, &h);
363 799
364 retval = newSV (w * h); 800 retval = newSV (w * h);
365 SvPOK_only (retval); 801 SvPOK_only (retval);
366 SvCUR_set (retval, w * h); 802 SvCUR_set (retval, w * h);
383} 819}
384 820
385MODULE = CFClient PACKAGE = CFClient::Texture 821MODULE = CFClient PACKAGE = CFClient::Texture
386 822
387void 823void
388draw_quad (SV *self, double x, double y, double w = 0, double h = 0) 824draw_quad (SV *self, float x, float y, float w = 0, float h = 0)
389 PROTOTYPE: $$$;$$ 825 PROTOTYPE: $$$;$$
390 CODE: 826 CODE:
391{ 827{
392 HV *hv = (HV *)SvRV (self); 828 HV *hv = (HV *)SvRV (self);
393 double s = SvNV (*hv_fetch (hv, "s", 1, 1)); 829 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
394 double t = SvNV (*hv_fetch (hv, "t", 1, 1)); 830 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
395 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 831 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
832 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
396 833
397 if (items < 5) 834 if (items < 5)
398 { 835 {
399 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 836 w = SvNV (*hv_fetch (hv, "w", 1, 1));
400 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 837 h = SvNV (*hv_fetch (hv, "h", 1, 1));
401 } 838 }
402 839
403 glBindTexture (GL_TEXTURE_2D, name); 840 glBindTexture (GL_TEXTURE_2D, name);
841 if (wrap_mode) {
842 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
843 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
844 }
404 glBegin (GL_QUADS); 845 glBegin (GL_QUADS);
405 glTexCoord2d (0, 0); glVertex2d (x , y ); 846 glTexCoord2f (0, 0); glVertex2f (x , y );
406 glTexCoord2d (0, t); glVertex2d (x , y + h); 847 glTexCoord2f (0, t); glVertex2f (x , y + h);
407 glTexCoord2d (s, t); glVertex2d (x + w, y + h); 848 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
408 glTexCoord2d (s, 0); glVertex2d (x + w, y ); 849 glTexCoord2f (s, 0); glVertex2f (x + w, y );
409 glEnd (); 850 glEnd ();
410} 851}
411 852
412MODULE = CFClient PACKAGE = CFClient::Map 853MODULE = CFClient PACKAGE = CFClient::Map
413 854
414CFClient::Map 855CFClient::Map
415new (SV *class, int map_width, int map_height) 856new (SV *class, int map_width, int map_height)
416 CODE: 857 CODE:
417 New (0, RETVAL, 1, struct map); 858 New (0, RETVAL, 1, struct map);
418 RETVAL->x = 0; 859 RETVAL->x = 0;
419 RETVAL->y = 0; 860 RETVAL->y = 0;
420 RETVAL->w = map_width; 861 RETVAL->w = map_width;
421 RETVAL->h = map_height; 862 RETVAL->h = map_height;
422 RETVAL->vx = 0; 863 RETVAL->ox = 0;
423 RETVAL->vy = 0; 864 RETVAL->oy = 0;
424 RETVAL->faces = 8192; 865 RETVAL->faces = 8192;
425 Newz (0, RETVAL->face, RETVAL->faces, mapface); 866 Newz (0, RETVAL->face, RETVAL->faces, mapface);
867 RETVAL->texs = 8192;
868 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
426 RETVAL->rows = 0; 869 RETVAL->rows = 0;
427 RETVAL->row = 0; 870 RETVAL->row = 0;
428 OUTPUT: 871 OUTPUT:
429 RETVAL 872 RETVAL
430 873
441clear (CFClient::Map self) 884clear (CFClient::Map self)
442 CODE: 885 CODE:
443 map_clear (self); 886 map_clear (self);
444 887
445void 888void
446set_texture (CFClient::Map self, int face, int name, int w, int h, float s, float t) 889set_face (CFClient::Map self, int face, int texid)
447 CODE: 890 CODE:
448{ 891{
449 while (self->faces < face) 892 while (self->faces <= face)
450 { 893 {
451 Append (mapface, self->face, self->faces, self->faces); 894 Append (mapface, self->face, self->faces, self->faces);
452 self->faces *= 2; 895 self->faces *= 2;
453 } 896 }
454 897
455 self->face [face].name = name;
456 self->face [face].w = w; 898 self->face [face] = texid;
457 self->face [face].h = h;
458 self->face [face].s = s;
459 self->face [face].t = t;
460} 899}
900
901void
902set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
903 CODE:
904{
905 while (self->texs <= texid)
906 {
907 Append (maptex, self->tex, self->texs, self->texs);
908 self->texs *= 2;
909 }
910
911 {
912 maptex *tex = self->tex + texid;
913
914 tex->name = name;
915 tex->w = w;
916 tex->h = h;
917 tex->s = s;
918 tex->t = t;
919 tex->r = r;
920 tex->g = g;
921 tex->b = b;
922 tex->a = a;
923 }
924}
925
926int
927ox (CFClient::Map self)
928 ALIAS:
929 oy = 1
930 CODE:
931 switch (ix)
932 {
933 case 0: RETVAL = self->ox; break;
934 case 1: RETVAL = self->oy; break;
935 }
936 OUTPUT:
937 RETVAL
461 938
462void 939void
463scroll (CFClient::Map self, int dx, int dy) 940scroll (CFClient::Map self, int dx, int dy)
464 CODE: 941 CODE:
465{ 942{
471 if (dy > 0) 948 if (dy > 0)
472 map_blank (self, self->x, self->y, self->w, dy - 1); 949 map_blank (self, self->x, self->y, self->w, dy - 1);
473 else if (dy < 0) 950 else if (dy < 0)
474 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 951 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy);
475 952
476 self->x += dx; 953 self->ox += dx; self->x += dx;
477 self->y += dy; 954 self->oy += dy; self->y += dy;
478 955
479 while (self->y < 0) 956 while (self->y < 0)
480 { 957 {
481 Prepend (maprow, self->row, self->rows, MAP_EXTEND_Y); 958 Prepend (maprow, self->row, self->rows, MAP_EXTEND_Y);
482 959
489map1a_update (CFClient::Map self, SV *data_) 966map1a_update (CFClient::Map self, SV *data_)
490 CODE: 967 CODE:
491{ 968{
492 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 969 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
493 uint8_t *data_end = (uint8_t *)SvEND (data_); 970 uint8_t *data_end = (uint8_t *)SvEND (data_);
494 971 mapcell *cell;
972 int x, y, flags;
973
495 while (data < data_end) 974 while (data < data_end)
496 { 975 {
497 int flags = (data [0] << 8) + data [1]; data += 2; 976 flags = (data [0] << 8) + data [1]; data += 2;
498 977
499 int x = ((flags >> 10) & 63) + self->x; 978 x = ((flags >> 10) & 63) + self->x;
500 int y = ((flags >> 4) & 63) + self->y; 979 y = ((flags >> 4) & 63) + self->y;
501 980
502 while (y >= self->rows) 981 cell = map_get_cell (self, x, y);
503 {
504 Prepend (maprow, self->row, self->rows, MAP_EXTEND_Y);
505
506 self->rows += MAP_EXTEND_Y;
507 }
508
509 maprow *row = self->row + y;
510
511 if (!row->col)
512 {
513 Newz (0, row->col, MAP_EXTEND_X, mapcell);
514 row->c0 = self->x - MAP_EXTEND_X / 4;
515 row->c1 = row->c0 + MAP_EXTEND_X;
516 }
517
518 if (row->c0 > x)
519 {
520 int extend = row->c0 - x + MAP_EXTEND_X;
521 Prepend (mapcell, row->col, row->c1 - row->c0, extend);
522 row->c0 -= extend;
523 }
524 else if (x >= row->c1)
525 {
526 int extend = x - row->c1 + MAP_EXTEND_X;
527 Append (mapcell, row->col, row->c1 - row->c0, extend);
528 row->c1 += extend;
529 }
530
531 assert (y >= 0);
532 assert (y < self->rows);
533 assert (x >= row->c0);
534 assert (x < row->c1);
535 mapcell *cell = row->col + (x - row->c0);
536 982
537 if (flags & 15) 983 if (flags & 15)
538 { 984 {
539 if (cell->darkness < 0 && x < self->w && y < self->h) 985 if (cell->darkness < 0)
540 { 986 {
541 cell->darkness = 0; 987 cell->darkness = 0;
542 cell->face [0] = 0; 988 cell->face [0] = 0;
543 cell->face [1] = 0; 989 cell->face [1] = 0;
544 cell->face [2] = 0; 990 cell->face [2] = 0;
545 } 991 }
546 992
547 cell->darkness = flags & 8 ? *data++ : 255; 993 cell->darkness = flags & 8 ? *data++ : 255;
994
995 //TODO: don't trust server data to be in-range(!)
548 996
549 if (flags & 4) 997 if (flags & 4)
550 { 998 {
551 cell->face [0] = (data [0] << 8) + data [1]; data += 2; 999 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
552 } 1000 }
553 1001
554 if (flags & 2) 1002 if (flags & 2)
555 { 1003 {
556 cell->face [1] = (data [0] << 8) + data [1]; data += 2; 1004 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2;
557 } 1005 }
558 1006
559 if (flags & 1) 1007 if (flags & 1)
560 { 1008 {
561 cell->face [2] = (data [0] << 8) + data [1]; data += 2; 1009 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
562 } 1010 }
563 } 1011 }
564 else 1012 else
1013 cell->darkness = -1;
1014 }
1015}
1016
1017SV *
1018mapmap (CFClient::Map self, int x0, int y0, int w, int h)
1019 CODE:
1020{
1021 int x1, x;
1022 int y1, y;
1023 int z;
1024 SV *map_sv = newSV (w * h * sizeof (uint32_t));
1025 uint32_t *map = (uint32_t *)SvPVX (map_sv);
1026
1027 SvPOK_only (map_sv);
1028 SvCUR_set (map_sv, w * h * sizeof (uint32_t));
1029
1030 x0 += self->x; x1 = x0 + w;
1031 y0 += self->y; y1 = y0 + h;
1032
1033 for (y = y0; y < y1; y++)
1034 {
1035 maprow *row = 0 <= y && y < self->rows
1036 ? self->row + y
1037 : 0;
1038
1039 for (x = x0; x < x1; x++)
565 { 1040 {
566 cell->darkness = -1; 1041 int r = 32, g = 32, b = 32, a = 192;
567 cell->face [2] = 0; 1042
1043 if (row && row->c0 <= x && x < row->c1)
1044 {
1045 mapcell *cell = row->col + (x - row->c0);
1046
1047 for (z = 0; z <= 0; z++)
1048 {
1049 mapface face = cell->face [z];
1050
1051 if (face)
1052 {
1053 maptex tex = self->tex [face];
1054 int a0 = 255 - tex.a;
1055 int a1 = tex.a;
1056
1057 r = (r * a0 + tex.r * a1) / 255;
1058 g = (g * a0 + tex.g * a1) / 255;
1059 b = (b * a0 + tex.b * a1) / 255;
1060 a = (a * a0 + tex.a * a1) / 255;
1061 }
1062 }
1063 }
1064
1065 *map++ = (r )
1066 | (g << 8)
1067 | (b << 16)
1068 | (a << 24);
568 } 1069 }
569 } 1070 }
570}
571 1071
1072 RETVAL = map_sv;
1073}
1074 OUTPUT:
1075 RETVAL
1076
572void 1077void
573draw (CFClient::Map self, int x0, int y0, int sw, int sh) 1078draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
574 CODE: 1079 PPCODE:
575{ 1080{
1081 int vx, vy;
1082 int x, y, z;
1083 int last_name;
1084 mapface face;
1085 int sw4 = (sw + 3) & ~3;
1086 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1087 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1088
1089 memset (darkness, 255, sw4 * sh);
1090 SvPOK_only (darkness_sv);
1091 SvCUR_set (darkness_sv, sw4 * sh);
1092
1093 vx = self->x + (self->w - sw) / 2 - shift_x;
1094 vy = self->y + (self->h - sh) / 2 - shift_y;
1095
1096 /*
576 int vx = self->vx = self->w >= sw 1097 int vx = self->vx = self->w >= sw
577 ? self->x + (self->w - sw) / 2 1098 ? self->x + (self->w - sw) / 2
578 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1099 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
579 1100
580 int vy = self->vy = self->h >= sh 1101 int vy = self->vy = self->h >= sh
581 ? self->y + (self->h - sh) / 2 1102 ? self->y + (self->h - sh) / 2
582 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1103 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1104 */
583 1105
584 glColor4ub (255, 255, 255, 255); 1106 glColor4ub (255, 255, 255, 255);
585 1107
586 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1108 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
587 glEnable (GL_BLEND); 1109 glEnable (GL_BLEND);
588 glEnable (GL_TEXTURE_2D); 1110 glEnable (GL_TEXTURE_2D);
589 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1111 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
590 1112
591 int x, y, z;
592
593 int last_name = 0;
594
595 glBegin (GL_QUADS); 1113 glBegin (GL_QUADS);
1114
1115 last_name = 0;
596 1116
597 for (z = 0; z < 3; z++) 1117 for (z = 0; z < 3; z++)
598 for (y = 0; y < sh; y++) 1118 for (y = 0; y < sh; y++)
599 if (0 <= y + vy && y + vy < self->rows) 1119 if (0 <= y + vy && y + vy < self->rows)
600 { 1120 {
602 1122
603 for (x = 0; x < sw; x++) 1123 for (x = 0; x < sw; x++)
604 if (row->c0 <= x + vx && x + vx < row->c1) 1124 if (row->c0 <= x + vx && x + vx < row->c1)
605 { 1125 {
606 mapcell *cell = row->col + (x + vx - row->c0); 1126 mapcell *cell = row->col + (x + vx - row->c0);
1127
1128 darkness[y * sw4 + x] = cell->darkness < 0
1129 ? 255 - FOW_DARKNESS
1130 : 255 - cell->darkness;
1131
607 uint16_t face = cell->face [z]; 1132 face = cell->face [z];
608 1133
609 if (face) 1134 if (face)
610 { 1135 {
611 mapface tex = self->face [face]; 1136 maptex tex = self->tex [face];
612 1137
613 int px = (x + 1) * 32 - tex.w; 1138 int px = (x + 1) * 32 - tex.w;
614 int py = (y + 1) * 32 - tex.h; 1139 int py = (y + 1) * 32 - tex.h;
615 1140
616 if (last_name != tex.name) 1141 if (last_name != tex.name)
628 } 1153 }
629 } 1154 }
630 } 1155 }
631 1156
632 glEnd (); 1157 glEnd ();
633}
634 1158
1159 glDisable (GL_TEXTURE_2D);
1160 glDisable (GL_BLEND);
1161
1162 EXTEND (SP, 3);
1163 PUSHs (sv_2mortal (newSViv (sw4)));
1164 PUSHs (sv_2mortal (newSViv (sh)));
1165 PUSHs (darkness_sv);
1166}
1167
1168SV *
1169get_rect (CFClient::Map self, int x0, int y0, int w, int h)
1170 CODE:
1171{
1172 int x, y, x1, y1;
1173 SV *data_sv = newSV (w * h * 7 + 5);
1174 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1175
1176 *data++ = 0; /* version 0 format */
1177 *data++ = w >> 8; *data++ = w;
1178 *data++ = h >> 8; *data++ = h;
1179
1180 // we need to do this 'cause we don't keep an absolute coord system for rows
1181 // TODO: treat rows as we treat columns
1182 map_get_row (self, y0 + self->y - self->oy);//D
1183 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1184
1185 x0 += self->x - self->ox;
1186 y0 += self->y - self->oy;
1187
1188 x1 = x0 + w;
1189 y1 = y0 + h;
1190
1191 for (y = y0; y < y1; y++)
1192 {
1193 maprow *row = 0 <= y && y < self->rows
1194 ? self->row + y
1195 : 0;
1196
1197 for (x = x0; x < x1; x++)
1198 {
1199 if (row && row->c0 <= x && x < row->c1)
1200 {
1201 mapcell *cell = row->col + (x - row->c0);
1202 uint8_t flags = 0;
1203
1204 if (cell->face [0]) flags |= 1;
1205 if (cell->face [1]) flags |= 2;
1206 if (cell->face [2]) flags |= 4;
1207
1208 *data++ = flags;
1209
1210 if (flags & 1)
1211 {
1212 *data++ = cell->face [0] >> 8;
1213 *data++ = cell->face [0];
1214 }
1215
1216 if (flags & 2)
1217 {
1218 *data++ = cell->face [1] >> 8;
1219 *data++ = cell->face [1];
1220 }
1221
1222 if (flags & 4)
1223 {
1224 *data++ = cell->face [2] >> 8;
1225 *data++ = cell->face [2];
1226 }
1227 }
1228 else
1229 *data++ = 0;
1230 }
1231 }
1232
1233 SvPOK_only (data_sv);
1234 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
1235 RETVAL = data_sv;
1236}
1237 OUTPUT:
1238 RETVAL
1239
1240void
1241set_rect (CFClient::Map self, int x0, int y0, uint8_t *data)
1242 PPCODE:
1243{
1244 int x, y, z;
1245 int w, h;
1246 int x1, y1;
1247
1248 if (*data++ != 0)
1249 return; /* version mismatch */
1250
1251 w = *data++ << 8; w |= *data++;
1252 h = *data++ << 8; h |= *data++;
1253
1254 // we need to do this 'cause we don't keep an absolute coord system for rows
1255 // TODO: treat rows as we treat columns
1256 map_get_row (self, y0 + self->y - self->oy);//D
1257 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1258
1259 x0 += self->x - self->ox;
1260 y0 += self->y - self->oy;
1261
1262 x1 = x0 + w;
1263 y1 = y0 + h;
1264
1265 for (y = y0; y < y1; y++)
1266 {
1267 maprow *row = map_get_row (self, y);
1268
1269 for (x = x0; x < x1; x++)
1270 {
1271 uint8_t flags = *data++;
1272
1273 if (flags)
1274 {
1275 mapface face[3] = { 0, 0, 0 };
1276
1277 mapcell *cell = row_get_cell (row, x);
1278
1279 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
1280 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
1281 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
1282
1283 if (cell->darkness <= 0)
1284 {
1285 cell->darkness = -1;
1286
1287 for (z = 0; z <= 2; z++)
1288 {
1289 cell->face[z] = face[z];
1290
1291 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name))
1292 XPUSHs (sv_2mortal (newSViv (face[z])));
1293 }
1294 }
1295 }
1296 }
1297 }
1298}
1299
1300MODULE = CFClient PACKAGE = CFClient::MixChunk
1301
1302CFClient::MixChunk
1303new_from_file (SV *class, char *path)
1304 CODE:
1305 RETVAL = Mix_LoadWAV (path);
1306 OUTPUT:
1307 RETVAL
1308
1309void
1310DESTROY (CFClient::MixChunk self)
1311 CODE:
1312 Mix_FreeChunk (self);
1313
1314int
1315volume (CFClient::MixChunk self, int volume = -1)
1316 CODE:
1317 RETVAL = Mix_VolumeChunk (self, volume);
1318 OUTPUT:
1319 RETVAL
1320
1321int
1322play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1323 CODE:
1324 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1325 OUTPUT:
1326 RETVAL
1327
1328MODULE = CFClient PACKAGE = CFClient::MixMusic
1329
1330int
1331volume (int volume = -1)
1332 CODE:
1333 RETVAL = Mix_VolumeMusic (volume);
1334 OUTPUT:
1335 RETVAL
1336
1337CFClient::MixMusic
1338new_from_file (SV *class, char *path)
1339 CODE:
1340 RETVAL = Mix_LoadMUS (path);
1341 OUTPUT:
1342 RETVAL
1343
1344void
1345DESTROY (CFClient::MixMusic self)
1346 CODE:
1347 Mix_FreeMusic (self);
1348
1349int
1350play (CFClient::MixMusic self, int loops = -1)
1351 CODE:
1352 RETVAL = Mix_PlayMusic (self, loops);
1353 OUTPUT:
1354 RETVAL
1355
1356MODULE = CFClient PACKAGE = CFClient::OpenGL
1357
1358BOOT:
1359{
1360 HV *stash = gv_stashpv ("CFClient::OpenGL", 1);
1361 static const struct {
1362 const char *name;
1363 IV iv;
1364 } *civ, const_iv[] = {
1365# define const_iv(name) { # name, (IV)name }
1366 const_iv (GL_COLOR_MATERIAL),
1367 const_iv (GL_SMOOTH),
1368 const_iv (GL_FLAT),
1369 const_iv (GL_DITHER),
1370 const_iv (GL_BLEND),
1371 const_iv (GL_SCISSOR_TEST),
1372 const_iv (GL_AND),
1373 const_iv (GL_ONE),
1374 const_iv (GL_ZERO),
1375 const_iv (GL_SRC_ALPHA),
1376 const_iv (GL_SRC_ALPHA_SATURATE),
1377 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1378 const_iv (GL_ONE_MINUS_DST_ALPHA),
1379 const_iv (GL_RGB),
1380 const_iv (GL_RGBA),
1381 const_iv (GL_UNSIGNED_BYTE),
1382 const_iv (GL_ALPHA),
1383 const_iv (GL_FLOAT),
1384 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1385 const_iv (GL_COMPILE),
1386 const_iv (GL_TEXTURE_1D),
1387 const_iv (GL_TEXTURE_2D),
1388 const_iv (GL_TEXTURE_ENV),
1389 const_iv (GL_TEXTURE_MAG_FILTER),
1390 const_iv (GL_TEXTURE_MIN_FILTER),
1391 const_iv (GL_TEXTURE_ENV_MODE),
1392 const_iv (GL_TEXTURE_WRAP_S),
1393 const_iv (GL_TEXTURE_WRAP_T),
1394 const_iv (GL_CLAMP),
1395 const_iv (GL_REPEAT),
1396 const_iv (GL_NEAREST),
1397 const_iv (GL_LINEAR),
1398 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1399 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1400 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1401 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1402 const_iv (GL_GENERATE_MIPMAP),
1403 const_iv (GL_MODULATE),
1404 const_iv (GL_DECAL),
1405 const_iv (GL_REPLACE),
1406 const_iv (GL_COLOR_BUFFER_BIT),
1407 const_iv (GL_PROJECTION),
1408 const_iv (GL_MODELVIEW),
1409 const_iv (GL_COLOR_LOGIC_OP),
1410 const_iv (GL_SEPARABLE_2D),
1411 const_iv (GL_CONVOLUTION_2D),
1412 const_iv (GL_CONVOLUTION_BORDER_MODE),
1413 const_iv (GL_CONSTANT_BORDER),
1414 const_iv (GL_LINES),
1415 const_iv (GL_QUADS),
1416 const_iv (GL_LINE_LOOP),
1417 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1418 const_iv (GL_FASTEST),
1419# undef const_iv
1420 };
1421
1422 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1423 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1424}
1425
1426int glGetError ()
1427
1428void glClear (int mask)
1429
1430void glClearColor (float r, float g, float b, float a = 1.0)
1431 PROTOTYPE: @
1432
1433void glEnable (int cap)
1434
1435void glDisable (int cap)
1436
1437void glShadeModel (int mode)
1438
1439void glHint (int target, int mode)
1440
1441void glBlendFunc (int sfactor, int dfactor)
1442
1443void glLogicOp (int opcode)
1444
1445void glColorMask (int red, int green, int blue, int alpha)
1446
1447void glMatrixMode (int mode)
1448
1449void glPushMatrix ()
1450
1451void glPopMatrix ()
1452
1453void glLoadIdentity ()
1454
1455# near and far are due to microsofts buggy c compiler
1456void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1457
1458void glViewport (int x, int y, int width, int height)
1459
1460void glScissor (int x, int y, int width, int height)
1461
1462void glTranslate (float x, float y, float z = 0.)
1463 CODE:
1464 glTranslatef (x, y, z);
1465
1466void glScale (float x, float y, float z = 1.)
1467 CODE:
1468 glScalef (x, y, z);
1469
1470void glRotate (float angle, float x, float y, float z)
1471 CODE:
1472 glRotatef (angle, x, y, z);
1473
1474void glBegin (int mode)
1475
1476void glEnd ()
1477
1478void glColor (float r, float g, float b, float a = 1.0)
1479 PROTOTYPE: @
1480 CODE:
1481 glColor4ub (r * 255., g * 255., b * 255., a * 255.);
1482
1483void glVertex (float x, float y, float z = 0.)
1484 CODE:
1485 glVertex3f (x, y, z);
1486
1487void glTexCoord (float s, float t)
1488 CODE:
1489 glTexCoord2f (s, t);
1490
1491void glTexEnv (int target, int pname, float param)
1492 CODE:
1493 glTexEnvf (target, pname, param);
1494
1495void glTexParameter (int target, int pname, float param)
1496 CODE:
1497 glTexParameterf (target, pname, param);
1498
1499void glBindTexture (int target, int name)
1500
1501void glConvolutionParameter (int target, int pname, float params)
1502 CODE:
1503 GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params));
1504
1505void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1506 CODE:
1507 GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D,
1508 (target, internalformat, width, height, format, type, data));
1509
1510void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1511 CODE:
1512 GL_CALL (PFNGLSEPARABLEFILTER2DEXTPROC, glSeparableFilter2D,
1513 (target, internalformat, width, height, format, type, row, column));
1514
1515void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1516
1517void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1518
1519void glRasterPos (int x, int y)
1520 CODE:
1521 glRasterPos2i (x, y);
1522
1523void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1524
1525int glGenTexture ()
1526 CODE:
1527{
1528 GLuint name;
1529 glGenTextures (1, &name);
1530 RETVAL = name;
1531}
1532 OUTPUT:
1533 RETVAL
1534
1535void glDeleteTexture (int name)
1536 CODE:
1537{
1538 GLuint name_ = name;
1539 glDeleteTextures (1, &name_);
1540}
1541
1542int glGenList ()
1543 CODE:
1544 RETVAL = glGenLists (1);
1545 OUTPUT:
1546 RETVAL
1547
1548void glDeleteList (int list)
1549 CODE:
1550 glDeleteLists (list, 1);
1551
1552void glNewList (int list, int mode = GL_COMPILE)
1553
1554void glEndList ()
1555
1556void glCallList (int list)
1557

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