1 | #ifdef _WIN32 |
1 | #ifdef _WIN32 |
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2 | # define WIN32_LEAN_AND_MEAN |
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3 | # define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls |
2 | # include <malloc.h> |
4 | # include <malloc.h> |
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5 | # include <windows.h> |
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6 | # include <wininet.h> |
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7 | # pragma warning(disable:4244) |
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8 | # pragma warning(disable:4761) |
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9 | #endif |
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10 | |
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11 | //#define DEBUG 1 |
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12 | #if DEBUG |
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13 | # include <valgrind/memcheck.h> |
3 | #endif |
14 | #endif |
4 | |
15 | |
5 | #include "EXTERN.h" |
16 | #include "EXTERN.h" |
6 | #include "perl.h" |
17 | #include "perl.h" |
7 | #include "XSUB.h" |
18 | #include "XSUB.h" |
8 | |
19 | |
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20 | #ifdef _WIN32 |
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21 | # undef pipe |
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22 | // microsoft vs. C |
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23 | # define sqrtf(x) sqrt(x) |
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24 | # define atan2f(x,y) atan2(x,y) |
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25 | # define M_PI 3.14159265f |
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26 | #endif |
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27 | |
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28 | #include <assert.h> |
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29 | #include <math.h> |
9 | #include <string.h> |
30 | #include <string.h> |
10 | #include <stdio.h> |
31 | #include <stdio.h> |
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32 | #include <stdlib.h> |
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33 | |
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34 | #define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW |
11 | |
35 | |
12 | #include <SDL.h> |
36 | #include <SDL.h> |
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37 | #include <SDL_thread.h> |
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38 | #include <SDL_endian.h> |
13 | #include <SDL_image.h> |
39 | #include <SDL_image.h> |
14 | #include <SDL_mixer.h> |
40 | #include <SDL_mixer.h> |
15 | #include <SDL_opengl.h> |
41 | #include <SDL_opengl.h> |
16 | |
42 | |
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43 | /* work around os x broken headers */ |
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44 | #ifdef __MACOSX__ |
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45 | typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); |
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46 | typedef void (APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture); |
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47 | typedef void (APIENTRYP PFNGLMULTITEXCOORD2FPROC) (GLenum target, GLfloat s, GLfloat t); |
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48 | #endif |
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49 | |
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50 | #define PANGO_ENABLE_BACKEND |
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51 | #define G_DISABLE_CAST_CHECKS |
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52 | |
17 | #include <glib/gmacros.h> |
53 | #include <glib/gmacros.h> |
18 | |
54 | |
19 | #include <pango/pango.h> |
55 | #include <pango/pango.h> |
20 | #include <pango/pangofc-fontmap.h> |
56 | |
21 | #include <pango/pangoft2.h> |
57 | #ifndef PANGO_VERSION_CHECK |
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58 | # define PANGO_VERSION_CHECK(a,b,c) 0 |
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59 | #endif |
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60 | |
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61 | #if !PANGO_VERSION_CHECK (1, 15, 2) |
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62 | # define pango_layout_get_line_readonly pango_layout_get_line |
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63 | # define pango_layout_get_lines_readonly pango_layout_get_lines |
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64 | # define pango_layout_iter_get_line_readonly pango_layout_iter_get_line |
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65 | # define pango_layout_iter_get_run_readonly pango_layout_iter_get_run |
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66 | #endif |
22 | |
67 | |
23 | #ifndef _WIN32 |
68 | #ifndef _WIN32 |
24 | # include <sys/types.h> |
69 | # include <sys/types.h> |
25 | # include <sys/socket.h> |
70 | # include <sys/socket.h> |
26 | # include <netinet/in.h> |
71 | # include <netinet/in.h> |
27 | # include <netinet/tcp.h> |
72 | # include <netinet/tcp.h> |
28 | # include <inttypes.h> |
73 | # include <inttypes.h> |
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74 | #endif |
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75 | |
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76 | #if __GNUC__ >= 4 |
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77 | # define expect(expr,value) __builtin_expect ((expr),(value)) |
29 | #else |
78 | #else |
30 | typedef unsigned char uint8_t; |
79 | # define expect(expr,value) (expr) |
31 | typedef unsigned short uint16_t; |
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32 | typedef unsigned int uint32_t; |
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33 | typedef signed char int8_t; |
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34 | typedef signed short int16_t; |
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35 | typedef signed int int32_t; |
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36 | #endif |
80 | #endif |
37 | |
81 | |
38 | #include "glext.h" |
82 | #define expect_false(expr) expect ((expr) != 0, 0) |
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83 | #define expect_true(expr) expect ((expr) != 0, 1) |
39 | |
84 | |
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85 | #define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */ |
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86 | |
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87 | /* this is used as fow flag as well, so has to have a different value */ |
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88 | /* then anything that is computed by incoming darkness */ |
40 | #define FOW_DARKNESS 32 |
89 | #define FOW_DARKNESS 50 |
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90 | #define DARKNESS_ADJUST(n) (n) |
41 | |
91 | |
42 | #define MAP_EXTEND_X 32 |
92 | #define MAP_EXTEND_X 32 |
43 | #define MAP_EXTEND_Y 512 |
93 | #define MAP_EXTEND_Y 512 |
44 | |
94 | |
45 | #define MIN_FONT_HEIGHT 10 |
95 | #define MIN_FONT_HEIGHT 10 |
46 | |
96 | |
47 | #define GL_CALL(type,func,args) \ |
97 | /* mask out modifiers we are not interested in */ |
48 | { \ |
98 | #define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META) |
49 | static int init_; \ |
99 | |
50 | static type fptr_; \ |
100 | #define KMOD_LRAM 0x10000 // our extension |
51 | \ |
101 | |
52 | if (!init_) \ |
102 | #define TEXID_SPEECH 1 |
53 | { \ |
103 | #define TEXID_NOFACE 2 |
54 | init_ = 1; \ |
104 | |
55 | fptr_ = (type)SDL_GL_GetProcAddress (# func); \ |
105 | static char * |
56 | } \ |
106 | fast_sv_grow (SV *sv, STRLEN need) |
57 | \ |
107 | { |
58 | if (fptr_) \ |
108 | STRLEN len = SvLEN (sv); |
59 | fptr_ args; \ |
109 | STRLEN want = SvCUR (sv) + need; |
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110 | |
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111 | if (expect_false (len < want)) |
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112 | { |
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113 | do |
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114 | len *= 2; |
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115 | while (len < want); |
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116 | |
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117 | sv_grow (sv, len); |
60 | } |
118 | } |
61 | |
119 | |
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120 | SvCUR_set (sv, want); |
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121 | return SvEND (sv) - need; |
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122 | } |
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123 | |
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124 | static AV *texture_av; |
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125 | |
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126 | static struct |
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127 | { |
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128 | #define GL_FUNC(ptr,name) ptr name; |
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129 | #include "glfunc.h" |
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130 | #undef GL_FUNC |
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131 | } gl; |
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132 | |
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133 | static void |
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134 | gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) |
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135 | { |
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136 | if (gl.BlendFuncSeparate) |
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137 | gl.BlendFuncSeparate (sa, da, saa, daa); |
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138 | else if (gl.BlendFuncSeparateEXT) |
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139 | gl.BlendFuncSeparateEXT (sa, da, saa, daa); |
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140 | else |
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141 | glBlendFunc (sa, da); |
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142 | } |
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143 | |
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144 | static GLuint |
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145 | gen_texture () |
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146 | { |
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147 | GLuint name; |
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148 | |
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149 | if (AvFILL (texture_av) >= 0) |
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150 | name = (GLuint)(size_t)av_pop (texture_av); |
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151 | else |
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152 | glGenTextures (1, &name); |
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153 | |
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154 | return name; |
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155 | } |
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156 | |
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157 | static void |
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158 | del_texture (GLuint name) |
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159 | { |
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160 | /* make a half-assed attempt at returning the memory used by the texture */ |
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161 | /* textures are frequently being reused by cfplus anyway */ |
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162 | /*glBindTexture (GL_TEXTURE_2D, name);*/ |
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163 | /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/ |
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164 | av_push (texture_av, (SV *)(size_t)name); |
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165 | glDeleteTextures (1, &name); |
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166 | } |
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167 | |
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168 | #include "texcache.c" |
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169 | #include "rendercache.c" |
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170 | |
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171 | #include "pango-font.c" |
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172 | #include "pango-fontmap.c" |
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173 | #include "pango-render.c" |
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174 | |
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175 | typedef IV DC__Channel; |
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176 | typedef SDL_RWops *DC__RW; |
62 | typedef Mix_Chunk *CFClient__MixChunk; |
177 | typedef Mix_Chunk *DC__MixChunk; |
63 | typedef Mix_Music *CFClient__MixMusic; |
178 | typedef Mix_Music *DC__MixMusic; |
64 | |
179 | |
65 | typedef PangoFontDescription *CFClient__Font; |
180 | typedef PangoFontDescription *DC__Font; |
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181 | |
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182 | static int |
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183 | shape_attr_p (PangoLayoutRun *run) |
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184 | { |
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185 | GSList *attrs = run->item->analysis.extra_attrs; |
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186 | |
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187 | while (attrs) |
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188 | { |
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189 | PangoAttribute *attr = attrs->data; |
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190 | |
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191 | if (attr->klass->type == PANGO_ATTR_SHAPE) |
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192 | return 1; |
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193 | |
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194 | attrs = attrs->next; |
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195 | } |
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196 | |
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197 | return 0; |
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198 | } |
66 | |
199 | |
67 | typedef struct cf_layout { |
200 | typedef struct cf_layout { |
68 | PangoLayout *pl; |
201 | PangoLayout *pl; |
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202 | float r, g, b, a; // default color for rgba mode |
69 | int base_height; |
203 | int base_height; |
70 | CFClient__Font font; |
204 | DC__Font font; |
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205 | rc_t *rc; |
71 | } *CFClient__Layout; |
206 | } *DC__Layout; |
72 | |
207 | |
73 | static CFClient__Font default_font; |
208 | static DC__Font default_font; |
74 | static PangoContext *context; |
209 | static PangoContext *opengl_context; |
75 | static PangoFontMap *fontmap; |
210 | static PangoFontMap *opengl_fontmap; |
76 | |
211 | |
77 | static void |
212 | static void |
78 | substitute_func (FcPattern *pattern, gpointer data) |
213 | substitute_func (FcPattern *pattern, gpointer data) |
79 | { |
214 | { |
80 | FcPatternAddBool (pattern, FC_HINTING , 1); |
215 | FcPatternAddBool (pattern, FC_HINTING, 1); |
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216 | #ifdef FC_HINT_STYLE |
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217 | FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL); |
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218 | #endif |
81 | FcPatternAddBool (pattern, FC_AUTOHINT, 0); |
219 | FcPatternAddBool (pattern, FC_AUTOHINT, 0); |
82 | } |
220 | } |
83 | |
221 | |
84 | static void |
222 | static void |
85 | layout_update_font (CFClient__Layout self) |
223 | layout_update_font (DC__Layout self) |
86 | { |
224 | { |
87 | /* use a random scale factor to account for unknown descenders, 0.8 works |
225 | /* use a random scale factor to account for unknown descenders, 0.8 works |
88 | * reasonably well with bitstream vera |
226 | * reasonably well with dejavu/bistream fonts |
89 | */ |
227 | */ |
90 | PangoFontDescription *font = self->font ? self->font : default_font; |
228 | PangoFontDescription *font = self->font ? self->font : default_font; |
91 | |
229 | |
92 | pango_font_description_set_absolute_size (font, |
230 | pango_font_description_set_absolute_size (font, |
93 | MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); |
231 | MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); |
94 | |
232 | |
95 | pango_layout_set_font_description (self->pl, font); |
233 | pango_layout_set_font_description (self->pl, font); |
96 | } |
234 | } |
97 | |
235 | |
98 | static void |
236 | static void |
99 | layout_get_pixel_size (CFClient__Layout self, int *w, int *h) |
237 | layout_get_pixel_size (DC__Layout self, int *w, int *h) |
100 | { |
238 | { |
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239 | PangoRectangle rect; |
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240 | |
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241 | // get_pixel_* wrongly rounds down |
101 | pango_layout_get_pixel_size (self->pl, w, h); |
242 | pango_layout_get_extents (self->pl, 0, &rect); |
102 | |
243 | |
103 | *w = (*w + 3) & ~3; |
244 | rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE; |
104 | if (!*w) *w = 1; |
245 | rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE; |
105 | if (!*h) *h = 1; |
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106 | } |
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107 | |
246 | |
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247 | if (!rect.width) rect.width = 1; |
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248 | if (!rect.height) rect.height = 1; |
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249 | |
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250 | *w = rect.width; |
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251 | *h = rect.height; |
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252 | } |
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253 | |
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254 | typedef uint16_t tileid; |
108 | typedef uint16_t mapface; |
255 | typedef uint16_t faceid; |
109 | |
256 | |
110 | typedef struct { |
257 | typedef struct { |
111 | GLint name; |
258 | GLuint name; |
112 | int w, h; |
259 | int w, h; |
113 | float s, t; |
260 | float s, t; |
114 | uint8_t r, g, b, a; |
261 | uint8_t r, g, b, a; |
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262 | tileid smoothtile; |
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263 | uint8_t smoothlevel; |
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264 | uint8_t unused; /* set to zero on use */ |
115 | } maptex; |
265 | } maptex; |
116 | |
266 | |
117 | typedef struct { |
267 | typedef struct { |
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268 | uint32_t player; |
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269 | tileid tile[3]; |
118 | int16_t darkness; |
270 | uint16_t darkness; |
119 | mapface face[3]; |
271 | uint8_t stat_width, stat_hp, flags, smoothmax; |
120 | } mapcell; |
272 | } mapcell; |
121 | |
273 | |
122 | typedef struct { |
274 | typedef struct { |
123 | int32_t c0, c1; |
275 | int32_t c0, c1; |
124 | mapcell *col; |
276 | mapcell *col; |
125 | } maprow; |
277 | } maprow; |
126 | |
278 | |
127 | typedef struct map { |
279 | typedef struct map { |
128 | int x, y, w, h; |
280 | int x, y, w, h; |
129 | int ox, oy; /* offset to virtual global coordinate system */ |
281 | int ox, oy; /* offset to virtual global coordinate system */ |
130 | int faces; |
282 | int faces; tileid *face2tile; // [faceid] |
131 | mapface *face; |
283 | int texs; maptex *tex; // [tileid] |
132 | |
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133 | int texs; |
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134 | maptex *tex; |
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135 | |
284 | |
136 | int32_t rows; |
285 | int32_t rows; |
137 | maprow *row; |
286 | maprow *row; |
138 | } *CFClient__Map; |
287 | } *DC__Map; |
139 | |
288 | |
140 | static char * |
289 | static char * |
141 | prepend (char *ptr, int sze, int inc) |
290 | prepend (char *ptr, int sze, int inc) |
142 | { |
291 | { |
143 | char *p; |
292 | char *p; |
… | |
… | |
160 | } |
309 | } |
161 | |
310 | |
162 | #define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) |
311 | #define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) |
163 | #define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) |
312 | #define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) |
164 | |
313 | |
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314 | static void |
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315 | need_facenum (struct map *self, faceid face) |
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316 | { |
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317 | while (self->faces <= face) |
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318 | { |
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319 | Append (tileid, self->face2tile, self->faces, self->faces); |
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320 | self->faces *= 2; |
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321 | } |
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322 | } |
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323 | |
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324 | static void |
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325 | need_texid (struct map *self, int texid) |
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326 | { |
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327 | while (self->texs <= texid) |
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328 | { |
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329 | Append (maptex, self->tex, self->texs, self->texs); |
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330 | self->texs *= 2; |
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331 | } |
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332 | } |
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333 | |
165 | static maprow * |
334 | static maprow * |
166 | map_get_row (CFClient__Map self, int y) |
335 | map_get_row (DC__Map self, int y) |
167 | { |
336 | { |
168 | if (0 > y) |
337 | if (0 > y) |
169 | { |
338 | { |
170 | int extend = - y + MAP_EXTEND_Y; |
339 | int extend = - y + MAP_EXTEND_Y; |
171 | Prepend (maprow, self->row, self->rows, extend); |
340 | Prepend (maprow, self->row, self->rows, extend); |
… | |
… | |
209 | |
378 | |
210 | return row->col + (x - row->c0); |
379 | return row->col + (x - row->c0); |
211 | } |
380 | } |
212 | |
381 | |
213 | static mapcell * |
382 | static mapcell * |
214 | map_get_cell (CFClient__Map self, int x, int y) |
383 | map_get_cell (DC__Map self, int x, int y) |
215 | { |
384 | { |
216 | return row_get_cell (map_get_row (self, y), x); |
385 | return row_get_cell (map_get_row (self, y), x); |
217 | } |
386 | } |
218 | |
387 | |
219 | static void |
388 | static void |
220 | map_clear (CFClient__Map self) |
389 | map_clear (DC__Map self) |
221 | { |
390 | { |
222 | int r; |
391 | int r; |
223 | |
392 | |
224 | for (r = 0; r < self->rows; r++) |
393 | for (r = 0; r < self->rows; r++) |
225 | Safefree (self->row[r].col); |
394 | Safefree (self->row[r].col); |
… | |
… | |
232 | self->oy = 0; |
401 | self->oy = 0; |
233 | self->row = 0; |
402 | self->row = 0; |
234 | self->rows = 0; |
403 | self->rows = 0; |
235 | } |
404 | } |
236 | |
405 | |
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406 | #define CELL_CLEAR(cell) \ |
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407 | do { \ |
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408 | if ((cell)->player) \ |
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409 | (cell)->tile [2] = 0; \ |
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410 | (cell)->darkness = 0; \ |
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411 | (cell)->stat_hp = 0; \ |
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412 | (cell)->flags = 0; \ |
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413 | (cell)->player = 0; \ |
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414 | } while (0) |
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415 | |
237 | static void |
416 | static void |
238 | map_blank (CFClient__Map self, int x0, int y0, int w, int h) |
417 | map_blank (DC__Map self, int x0, int y0, int w, int h) |
239 | { |
418 | { |
240 | int x, y; |
419 | int x, y; |
241 | maprow *row; |
420 | maprow *row; |
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421 | mapcell *cell; |
242 | |
422 | |
243 | for (y = y0; y < y0 + h; y++) |
423 | for (y = y0; y < y0 + h; y++) |
244 | if (y >= 0) |
424 | if (y >= 0) |
245 | { |
425 | { |
246 | if (y >= self->rows) |
426 | if (y >= self->rows) |
… | |
… | |
252 | if (x >= row->c0) |
432 | if (x >= row->c0) |
253 | { |
433 | { |
254 | if (x >= row->c1) |
434 | if (x >= row->c1) |
255 | break; |
435 | break; |
256 | |
436 | |
257 | row->col[x - row->c0].darkness = -1; |
437 | cell = row->col + x - row->c0; |
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438 | |
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439 | CELL_CLEAR (cell); |
258 | } |
440 | } |
259 | } |
441 | } |
260 | } |
442 | } |
261 | |
443 | |
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444 | typedef struct { |
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445 | tileid tile; |
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446 | uint8_t x, y, level; |
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447 | } smooth_key; |
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448 | |
262 | static void |
449 | static void |
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450 | smooth_or_bits (HV *hv, smooth_key *key, IV bits) |
|
|
451 | { |
|
|
452 | SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1); |
|
|
453 | |
|
|
454 | if (SvIOK (*sv)) |
|
|
455 | SvIV_set (*sv, SvIVX (*sv) | bits); |
|
|
456 | else |
|
|
457 | sv_setiv (*sv, bits); |
|
|
458 | } |
|
|
459 | |
|
|
460 | static void |
263 | music_finished () |
461 | music_finished (void) |
264 | { |
462 | { |
265 | SDL_UserEvent ev; |
463 | SDL_UserEvent ev; |
266 | |
464 | |
267 | ev.type = SDL_USEREVENT; |
465 | ev.type = SDL_USEREVENT; |
268 | ev.code = 0; |
466 | ev.code = 0; |
… | |
… | |
277 | { |
475 | { |
278 | SDL_UserEvent ev; |
476 | SDL_UserEvent ev; |
279 | |
477 | |
280 | ev.type = SDL_USEREVENT; |
478 | ev.type = SDL_USEREVENT; |
281 | ev.code = 1; |
479 | ev.code = 1; |
282 | ev.data1 = channel; |
480 | ev.data1 = (void *)(long)channel; |
283 | ev.data2 = 0; |
481 | ev.data2 = 0; |
284 | |
482 | |
285 | SDL_PushEvent ((SDL_Event *)&ev); |
483 | SDL_PushEvent ((SDL_Event *)&ev); |
286 | } |
484 | } |
287 | |
485 | |
288 | MODULE = CFClient PACKAGE = CFClient |
486 | static unsigned int |
|
|
487 | div255 (unsigned int n) |
|
|
488 | { |
|
|
489 | return (n + (n >> 8)) >> 8; |
|
|
490 | } |
|
|
491 | |
|
|
492 | static unsigned int |
|
|
493 | minpot (unsigned int n) |
|
|
494 | { |
|
|
495 | if (!n) |
|
|
496 | return 0; |
|
|
497 | |
|
|
498 | --n; |
|
|
499 | |
|
|
500 | n |= n >> 1; |
|
|
501 | n |= n >> 2; |
|
|
502 | n |= n >> 4; |
|
|
503 | n |= n >> 8; |
|
|
504 | n |= n >> 16; |
|
|
505 | |
|
|
506 | return n + 1; |
|
|
507 | } |
|
|
508 | |
|
|
509 | static unsigned int |
|
|
510 | popcount (unsigned int n) |
|
|
511 | { |
|
|
512 | n -= (n >> 1) & 0x55555555U; |
|
|
513 | n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U); |
|
|
514 | n = ((n >> 4) + n) & 0x0f0f0f0fU; |
|
|
515 | n *= 0x01010101U; |
|
|
516 | |
|
|
517 | return n >> 24; |
|
|
518 | } |
|
|
519 | |
|
|
520 | /* SDL should provide this, really. */ |
|
|
521 | #define SDLK_MODIFIER_MIN 300 |
|
|
522 | #define SDLK_MODIFIER_MAX 314 |
|
|
523 | |
|
|
524 | /******************************************************************************/ |
|
|
525 | |
|
|
526 | static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv; |
|
|
527 | static GV *hover_gv; |
|
|
528 | |
|
|
529 | static int |
|
|
530 | within_widget (SV *widget, NV x, NV y) |
|
|
531 | { |
|
|
532 | HV *self; |
|
|
533 | SV **svp; |
|
|
534 | NV wx, ww, wy, wh; |
|
|
535 | |
|
|
536 | if (!SvROK (widget)) |
|
|
537 | return 0; |
|
|
538 | |
|
|
539 | self = (HV *)SvRV (widget); |
|
|
540 | |
|
|
541 | if (SvTYPE (self) != SVt_PVHV) |
|
|
542 | return 0; |
|
|
543 | |
|
|
544 | svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.; |
|
|
545 | if (y < wy) |
|
|
546 | return 0; |
|
|
547 | |
|
|
548 | svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.; |
|
|
549 | if (y >= wy + wh) |
|
|
550 | return 0; |
|
|
551 | |
|
|
552 | svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.; |
|
|
553 | if (x < wx) |
|
|
554 | return 0; |
|
|
555 | |
|
|
556 | svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.; |
|
|
557 | if (x >= wx + ww) |
|
|
558 | return 0; |
|
|
559 | |
|
|
560 | svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0); |
|
|
561 | if (!svp || !SvTRUE (*svp)) |
|
|
562 | return 0; |
|
|
563 | |
|
|
564 | return 1; |
|
|
565 | } |
|
|
566 | |
|
|
567 | /******************************************************************************/ |
|
|
568 | |
|
|
569 | /* process keyboard modifiers */ |
|
|
570 | static int |
|
|
571 | mod_munge (int mod) |
|
|
572 | { |
|
|
573 | mod &= MOD_MASK; |
|
|
574 | |
|
|
575 | if (mod & (KMOD_META | KMOD_ALT)) |
|
|
576 | mod |= KMOD_LRAM; |
|
|
577 | |
|
|
578 | return mod; |
|
|
579 | } |
|
|
580 | |
|
|
581 | static void |
|
|
582 | deliantra_main () |
|
|
583 | { |
|
|
584 | char *argv[] = { 0 }; |
|
|
585 | call_argv ("::main", G_DISCARD | G_VOID, argv); |
|
|
586 | } |
|
|
587 | |
|
|
588 | #ifdef __MACOSX__ |
|
|
589 | /* to due surprising braindamage on the side of SDL design, we |
|
|
590 | * do some mind-boggling hack here: SDL requires a custom main() |
|
|
591 | * on OS X, so... we provide one and call the original main(), which, |
|
|
592 | * due to share dlibrary magic, calls -lSDLmain's main, not perl's main, |
|
|
593 | * and which calls our main (== SDL_main) back. |
|
|
594 | */ |
|
|
595 | extern C_LINKAGE int |
|
|
596 | main (int argc, char *argv[]) |
|
|
597 | { |
|
|
598 | deliantra_main (); |
|
|
599 | } |
|
|
600 | |
|
|
601 | #undef main |
|
|
602 | |
|
|
603 | extern C_LINKAGE int main (int argc, char *argv[]); |
|
|
604 | |
|
|
605 | static void |
|
|
606 | SDL_braino (void) |
|
|
607 | { |
|
|
608 | char *argv[] = { "deliantra client", 0 }; |
|
|
609 | (main) (1, argv); |
|
|
610 | } |
|
|
611 | #else |
|
|
612 | static void |
|
|
613 | SDL_braino (void) |
|
|
614 | { |
|
|
615 | deliantra_main (); |
|
|
616 | } |
|
|
617 | #endif |
|
|
618 | |
|
|
619 | MODULE = Deliantra::Client PACKAGE = DC |
289 | |
620 | |
290 | PROTOTYPES: ENABLE |
621 | PROTOTYPES: ENABLE |
291 | |
622 | |
292 | BOOT: |
623 | BOOT: |
293 | { |
624 | { |
294 | HV *stash = gv_stashpv ("CFClient", 1); |
625 | HV *stash = gv_stashpv ("DC", 1); |
295 | static const struct { |
626 | static const struct { |
296 | const char *name; |
627 | const char *name; |
297 | IV iv; |
628 | IV iv; |
298 | } *civ, const_iv[] = { |
629 | } *civ, const_iv[] = { |
299 | # define const_iv(name) { # name, (IV)name } |
630 | # define const_iv(name) { # name, (IV)name } |
|
|
631 | const_iv (SDLK_MODIFIER_MIN), |
|
|
632 | const_iv (SDLK_MODIFIER_MAX), |
|
|
633 | |
300 | const_iv (SDL_ACTIVEEVENT), |
634 | const_iv (SDL_ACTIVEEVENT), |
301 | const_iv (SDL_KEYDOWN), |
635 | const_iv (SDL_KEYDOWN), |
302 | const_iv (SDL_KEYUP), |
636 | const_iv (SDL_KEYUP), |
303 | const_iv (SDL_MOUSEMOTION), |
637 | const_iv (SDL_MOUSEMOTION), |
304 | const_iv (SDL_MOUSEBUTTONDOWN), |
638 | const_iv (SDL_MOUSEBUTTONDOWN), |
… | |
… | |
313 | const_iv (SDL_EVENT_RESERVEDA), |
647 | const_iv (SDL_EVENT_RESERVEDA), |
314 | const_iv (SDL_EVENT_RESERVEDB), |
648 | const_iv (SDL_EVENT_RESERVEDB), |
315 | const_iv (SDL_VIDEORESIZE), |
649 | const_iv (SDL_VIDEORESIZE), |
316 | const_iv (SDL_VIDEOEXPOSE), |
650 | const_iv (SDL_VIDEOEXPOSE), |
317 | const_iv (SDL_USEREVENT), |
651 | const_iv (SDL_USEREVENT), |
|
|
652 | |
|
|
653 | const_iv (SDL_APPINPUTFOCUS), |
|
|
654 | const_iv (SDL_APPMOUSEFOCUS), |
|
|
655 | const_iv (SDL_APPACTIVE), |
|
|
656 | |
|
|
657 | |
|
|
658 | const_iv (SDLK_UNKNOWN), |
|
|
659 | const_iv (SDLK_FIRST), |
|
|
660 | const_iv (SDLK_BACKSPACE), |
|
|
661 | const_iv (SDLK_TAB), |
|
|
662 | const_iv (SDLK_CLEAR), |
|
|
663 | const_iv (SDLK_RETURN), |
|
|
664 | const_iv (SDLK_PAUSE), |
|
|
665 | const_iv (SDLK_ESCAPE), |
|
|
666 | const_iv (SDLK_SPACE), |
|
|
667 | const_iv (SDLK_EXCLAIM), |
|
|
668 | const_iv (SDLK_QUOTEDBL), |
|
|
669 | const_iv (SDLK_HASH), |
|
|
670 | const_iv (SDLK_DOLLAR), |
|
|
671 | const_iv (SDLK_AMPERSAND), |
|
|
672 | const_iv (SDLK_QUOTE), |
|
|
673 | const_iv (SDLK_LEFTPAREN), |
|
|
674 | const_iv (SDLK_RIGHTPAREN), |
|
|
675 | const_iv (SDLK_ASTERISK), |
|
|
676 | const_iv (SDLK_PLUS), |
|
|
677 | const_iv (SDLK_COMMA), |
|
|
678 | const_iv (SDLK_MINUS), |
|
|
679 | const_iv (SDLK_PERIOD), |
|
|
680 | const_iv (SDLK_SLASH), |
|
|
681 | const_iv (SDLK_0), |
|
|
682 | const_iv (SDLK_1), |
|
|
683 | const_iv (SDLK_2), |
|
|
684 | const_iv (SDLK_3), |
|
|
685 | const_iv (SDLK_4), |
|
|
686 | const_iv (SDLK_5), |
|
|
687 | const_iv (SDLK_6), |
|
|
688 | const_iv (SDLK_7), |
|
|
689 | const_iv (SDLK_8), |
|
|
690 | const_iv (SDLK_9), |
|
|
691 | const_iv (SDLK_COLON), |
|
|
692 | const_iv (SDLK_SEMICOLON), |
|
|
693 | const_iv (SDLK_LESS), |
|
|
694 | const_iv (SDLK_EQUALS), |
|
|
695 | const_iv (SDLK_GREATER), |
|
|
696 | const_iv (SDLK_QUESTION), |
|
|
697 | const_iv (SDLK_AT), |
|
|
698 | |
|
|
699 | const_iv (SDLK_LEFTBRACKET), |
|
|
700 | const_iv (SDLK_BACKSLASH), |
|
|
701 | const_iv (SDLK_RIGHTBRACKET), |
|
|
702 | const_iv (SDLK_CARET), |
|
|
703 | const_iv (SDLK_UNDERSCORE), |
|
|
704 | const_iv (SDLK_BACKQUOTE), |
|
|
705 | const_iv (SDLK_DELETE), |
|
|
706 | |
|
|
707 | const_iv (SDLK_FIRST), |
|
|
708 | const_iv (SDLK_LAST), |
318 | const_iv (SDLK_KP0), |
709 | const_iv (SDLK_KP0), |
319 | const_iv (SDLK_KP1), |
710 | const_iv (SDLK_KP1), |
320 | const_iv (SDLK_KP2), |
711 | const_iv (SDLK_KP2), |
321 | const_iv (SDLK_KP3), |
712 | const_iv (SDLK_KP3), |
322 | const_iv (SDLK_KP4), |
713 | const_iv (SDLK_KP4), |
… | |
… | |
377 | const_iv (SDLK_BREAK), |
768 | const_iv (SDLK_BREAK), |
378 | const_iv (SDLK_MENU), |
769 | const_iv (SDLK_MENU), |
379 | const_iv (SDLK_POWER), |
770 | const_iv (SDLK_POWER), |
380 | const_iv (SDLK_EURO), |
771 | const_iv (SDLK_EURO), |
381 | const_iv (SDLK_UNDO), |
772 | const_iv (SDLK_UNDO), |
|
|
773 | |
382 | const_iv (KMOD_NONE), |
774 | const_iv (KMOD_NONE), |
|
|
775 | const_iv (KMOD_SHIFT), |
383 | const_iv (KMOD_LSHIFT), |
776 | const_iv (KMOD_LSHIFT), |
384 | const_iv (KMOD_RSHIFT), |
777 | const_iv (KMOD_RSHIFT), |
|
|
778 | const_iv (KMOD_CTRL), |
385 | const_iv (KMOD_LCTRL), |
779 | const_iv (KMOD_LCTRL), |
386 | const_iv (KMOD_RCTRL), |
780 | const_iv (KMOD_RCTRL), |
|
|
781 | const_iv (KMOD_ALT), |
387 | const_iv (KMOD_LALT), |
782 | const_iv (KMOD_LALT), |
388 | const_iv (KMOD_RALT), |
783 | const_iv (KMOD_RALT), |
|
|
784 | const_iv (KMOD_META), |
389 | const_iv (KMOD_LMETA), |
785 | const_iv (KMOD_LMETA), |
390 | const_iv (KMOD_RMETA), |
786 | const_iv (KMOD_RMETA), |
391 | const_iv (KMOD_NUM), |
787 | const_iv (KMOD_NUM), |
392 | const_iv (KMOD_CAPS), |
788 | const_iv (KMOD_CAPS), |
393 | const_iv (KMOD_MODE), |
789 | const_iv (KMOD_MODE), |
394 | const_iv (KMOD_CTRL), |
790 | |
395 | const_iv (KMOD_SHIFT), |
791 | const_iv (KMOD_LRAM), |
396 | const_iv (KMOD_ALT), |
792 | |
397 | const_iv (KMOD_META) |
793 | const_iv (MIX_DEFAULT_FORMAT), |
|
|
794 | |
|
|
795 | const_iv (SDL_INIT_TIMER), |
|
|
796 | const_iv (SDL_INIT_AUDIO), |
|
|
797 | const_iv (SDL_INIT_VIDEO), |
|
|
798 | const_iv (SDL_INIT_CDROM), |
|
|
799 | const_iv (SDL_INIT_JOYSTICK), |
|
|
800 | const_iv (SDL_INIT_EVERYTHING), |
|
|
801 | const_iv (SDL_INIT_NOPARACHUTE), |
|
|
802 | const_iv (SDL_INIT_EVENTTHREAD), |
|
|
803 | |
|
|
804 | const_iv (SDL_GL_RED_SIZE), |
|
|
805 | const_iv (SDL_GL_GREEN_SIZE), |
|
|
806 | const_iv (SDL_GL_BLUE_SIZE), |
|
|
807 | const_iv (SDL_GL_ALPHA_SIZE), |
|
|
808 | const_iv (SDL_GL_DOUBLEBUFFER), |
|
|
809 | const_iv (SDL_GL_BUFFER_SIZE), |
|
|
810 | const_iv (SDL_GL_DEPTH_SIZE), |
|
|
811 | const_iv (SDL_GL_STENCIL_SIZE), |
|
|
812 | const_iv (SDL_GL_ACCUM_RED_SIZE), |
|
|
813 | const_iv (SDL_GL_ACCUM_GREEN_SIZE), |
|
|
814 | const_iv (SDL_GL_ACCUM_BLUE_SIZE), |
|
|
815 | const_iv (SDL_GL_ACCUM_ALPHA_SIZE), |
|
|
816 | const_iv (SDL_GL_STEREO), |
|
|
817 | const_iv (SDL_GL_MULTISAMPLEBUFFERS), |
|
|
818 | const_iv (SDL_GL_MULTISAMPLESAMPLES), |
|
|
819 | const_iv (SDL_GL_ACCELERATED_VISUAL), |
|
|
820 | const_iv (SDL_GL_SWAP_CONTROL), |
|
|
821 | |
|
|
822 | const_iv (FOW_DARKNESS) |
398 | # undef const_iv |
823 | # undef const_iv |
399 | }; |
824 | }; |
400 | |
825 | |
401 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
826 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
402 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
827 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
403 | |
828 | |
404 | fontmap = pango_ft2_font_map_new (); |
829 | assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK); |
405 | pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0); |
830 | assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE); |
406 | context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap); |
|
|
407 | } |
831 | } |
|
|
832 | |
|
|
833 | void |
|
|
834 | weaken (SV *rv) |
|
|
835 | PROTOTYPE: $ |
|
|
836 | CODE: |
|
|
837 | sv_rvweaken (rv); |
408 | |
838 | |
409 | int |
839 | int |
410 | SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) |
840 | in_destruct () |
|
|
841 | CODE: |
|
|
842 | RETVAL = PL_main_cv == Nullcv; |
|
|
843 | OUTPUT: |
|
|
844 | RETVAL |
411 | |
845 | |
|
|
846 | NV floor (NV x) |
|
|
847 | |
|
|
848 | NV ceil (NV x) |
|
|
849 | |
|
|
850 | IV minpot (UV n) |
|
|
851 | |
|
|
852 | IV popcount (UV n) |
|
|
853 | |
|
|
854 | NV distance (NV dx, NV dy) |
|
|
855 | CODE: |
|
|
856 | RETVAL = pow (dx * dx + dy * dy, 0.5); |
|
|
857 | OUTPUT: |
|
|
858 | RETVAL |
|
|
859 | |
412 | void |
860 | void |
|
|
861 | pango_init () |
|
|
862 | CODE: |
|
|
863 | { |
|
|
864 | opengl_fontmap = pango_opengl_font_map_new (); |
|
|
865 | pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); |
|
|
866 | opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); |
|
|
867 | /*pango_context_set_font_description (opengl_context, default_font);*/ |
|
|
868 | #if PANGO_VERSION_CHECK (1, 15, 2) |
|
|
869 | pango_context_set_language (opengl_context, pango_language_from_string ("en")); |
|
|
870 | /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/ |
|
|
871 | #endif |
|
|
872 | } |
|
|
873 | |
|
|
874 | char *SDL_GetError () |
|
|
875 | |
|
|
876 | void SDL_braino () |
|
|
877 | |
|
|
878 | int SDL_Init (U32 flags) |
|
|
879 | |
|
|
880 | int SDL_InitSubSystem (U32 flags) |
|
|
881 | |
|
|
882 | void SDL_QuitSubSystem (U32 flags) |
|
|
883 | |
413 | SDL_Quit () |
884 | void SDL_Quit () |
414 | |
885 | |
|
|
886 | int SDL_GL_SetAttribute (int attr, int value) |
|
|
887 | |
|
|
888 | int SDL_GL_GetAttribute (int attr) |
|
|
889 | CODE: |
|
|
890 | if (SDL_GL_GetAttribute (attr, &RETVAL)) |
|
|
891 | XSRETURN_UNDEF; |
|
|
892 | OUTPUT: |
|
|
893 | RETVAL |
|
|
894 | |
415 | void |
895 | void |
416 | SDL_ListModes () |
896 | SDL_ListModes (int rgb, int alpha) |
417 | PPCODE: |
897 | PPCODE: |
418 | { |
898 | { |
419 | SDL_Rect **m; |
899 | SDL_Rect **m; |
420 | |
900 | |
421 | SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); |
901 | SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb); |
422 | SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); |
902 | SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb); |
423 | SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); |
903 | SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb); |
424 | SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); |
904 | SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha); |
425 | |
905 | |
|
|
906 | SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); |
|
|
907 | SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0); |
|
|
908 | |
426 | SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); |
909 | SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0); |
427 | SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); |
910 | SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); |
428 | SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); |
911 | SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0); |
429 | SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); |
912 | SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); |
430 | |
913 | |
431 | SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); |
914 | SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); |
432 | SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); |
|
|
433 | SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); |
915 | SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); |
434 | |
|
|
435 | SDL_EnableUNICODE (1); |
|
|
436 | SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); |
|
|
437 | |
916 | |
438 | m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); |
917 | m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); |
439 | |
918 | |
440 | if (m && m != (SDL_Rect **)-1) |
919 | if (m && m != (SDL_Rect **)-1) |
441 | while (*m) |
920 | while (*m) |
442 | { |
921 | { |
|
|
922 | if ((*m)->w >= 400 && (*m)->h >= 300) |
|
|
923 | { |
443 | AV *av = newAV (); |
924 | AV *av = newAV (); |
444 | av_push (av, newSViv ((*m)->w)); |
925 | av_push (av, newSViv ((*m)->w)); |
445 | av_push (av, newSViv ((*m)->h)); |
926 | av_push (av, newSViv ((*m)->h)); |
|
|
927 | av_push (av, newSViv (rgb)); |
|
|
928 | av_push (av, newSViv (alpha)); |
446 | XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); |
929 | XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); |
|
|
930 | } |
447 | |
931 | |
448 | ++m; |
932 | ++m; |
449 | } |
933 | } |
450 | } |
934 | } |
451 | |
935 | |
452 | int |
936 | int |
453 | SDL_SetVideoMode (int w, int h, int fullscreen) |
937 | SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen) |
454 | CODE: |
938 | CODE: |
|
|
939 | { |
|
|
940 | SDL_EnableUNICODE (1); |
|
|
941 | SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); |
|
|
942 | |
|
|
943 | SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb); |
|
|
944 | SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb); |
|
|
945 | SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb); |
|
|
946 | SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha); |
|
|
947 | |
455 | RETVAL = !!SDL_SetVideoMode ( |
948 | RETVAL = !!SDL_SetVideoMode ( |
456 | w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) |
949 | w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) |
457 | ); |
950 | ); |
458 | SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); |
951 | |
|
|
952 | if (RETVAL) |
|
|
953 | { |
|
|
954 | av_clear (texture_av); |
|
|
955 | |
|
|
956 | SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra"); |
|
|
957 | #define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); |
|
|
958 | #include "glfunc.h" |
|
|
959 | #undef GL_FUNC |
|
|
960 | |
|
|
961 | if (!gl.ActiveTexture ) gl.ActiveTexture = gl.ActiveTextureARB; |
|
|
962 | if (!gl.MultiTexCoord2f) gl.MultiTexCoord2f = gl.MultiTexCoord2fARB; |
|
|
963 | } |
|
|
964 | } |
459 | OUTPUT: |
965 | OUTPUT: |
460 | RETVAL |
966 | RETVAL |
461 | |
967 | |
462 | void |
968 | void |
463 | SDL_GL_SwapBuffers () |
969 | SDL_GL_SwapBuffers () |
464 | |
970 | |
|
|
971 | char * |
|
|
972 | SDL_GetKeyName (int sym) |
|
|
973 | |
|
|
974 | int |
|
|
975 | SDL_GetAppState () |
|
|
976 | |
|
|
977 | int |
|
|
978 | SDL_GetModState () |
|
|
979 | |
465 | void |
980 | void |
466 | SDL_PollEvent () |
981 | poll_events () |
467 | PPCODE: |
982 | PPCODE: |
468 | { |
983 | { |
469 | SDL_Event ev; |
984 | SDL_Event ev; |
470 | |
985 | |
471 | while (SDL_PollEvent (&ev)) |
986 | SDL_PumpEvents (); |
|
|
987 | while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0) |
472 | { |
988 | { |
473 | HV *hv = newHV (); |
989 | HV *hv = newHV (); |
474 | hv_store (hv, "type", 4, newSViv (ev.type), 0); |
990 | hv_store (hv, "type", 4, newSViv (ev.type), 0); |
475 | |
991 | |
476 | switch (ev.type) |
992 | switch (ev.type) |
477 | { |
993 | { |
478 | case SDL_KEYDOWN: |
994 | case SDL_KEYDOWN: |
479 | case SDL_KEYUP: |
995 | case SDL_KEYUP: |
480 | hv_store (hv, "state", 5, newSViv (ev.key.state), 0); |
996 | hv_store (hv, "state", 5, newSViv (ev.key.state), 0); |
481 | hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); |
997 | hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); |
482 | hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); |
998 | hv_store (hv, "mod", 3, newSViv (mod_munge (ev.key.keysym.mod)), 0); |
|
|
999 | hv_store (hv, "cmod", 4, newSViv (mod_munge (SDL_GetModState ())), 0); /* current mode */ |
483 | hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); |
1000 | hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); |
484 | break; |
1001 | break; |
485 | |
1002 | |
486 | case SDL_ACTIVEEVENT: |
1003 | case SDL_ACTIVEEVENT: |
487 | hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); |
1004 | hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); |
488 | hv_store (hv, "state", 5, newSViv (ev.active.state), 0); |
1005 | hv_store (hv, "state", 5, newSViv (ev.active.state), 0); |
489 | break; |
1006 | break; |
490 | |
1007 | |
491 | case SDL_MOUSEMOTION: |
1008 | case SDL_MOUSEMOTION: |
|
|
1009 | { |
|
|
1010 | int state = ev.motion.state; |
|
|
1011 | int x = ev.motion.x; |
|
|
1012 | int y = ev.motion.y; |
|
|
1013 | int xrel = ev.motion.xrel; |
|
|
1014 | int yrel = ev.motion.yrel; |
|
|
1015 | |
|
|
1016 | /* do simplistic event compression */ |
|
|
1017 | while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0 |
|
|
1018 | && state == ev.motion.state) |
|
|
1019 | { |
|
|
1020 | xrel += ev.motion.xrel; |
|
|
1021 | yrel += ev.motion.yrel; |
|
|
1022 | x = ev.motion.x; |
|
|
1023 | y = ev.motion.y; |
|
|
1024 | SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)); |
|
|
1025 | } |
|
|
1026 | |
|
|
1027 | hv_store (hv, "mod", 3, newSViv (mod_munge (SDL_GetModState ())), 0); |
492 | hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); |
1028 | hv_store (hv, "state", 5, newSViv (state), 0); |
493 | hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); |
1029 | hv_store (hv, "x", 1, newSViv (x), 0); |
494 | hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); |
1030 | hv_store (hv, "y", 1, newSViv (y), 0); |
495 | hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); |
1031 | hv_store (hv, "xrel", 4, newSViv (xrel), 0); |
496 | hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); |
1032 | hv_store (hv, "yrel", 4, newSViv (yrel), 0); |
|
|
1033 | } |
497 | break; |
1034 | break; |
498 | |
1035 | |
499 | case SDL_MOUSEBUTTONDOWN: |
1036 | case SDL_MOUSEBUTTONDOWN: |
500 | case SDL_MOUSEBUTTONUP: |
1037 | case SDL_MOUSEBUTTONUP: |
|
|
1038 | hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0); |
|
|
1039 | |
501 | hv_store (hv, "button", 6, newSViv (ev.button.button), 0); |
1040 | hv_store (hv, "button", 6, newSViv (ev.button.button), 0); |
502 | hv_store (hv, "state", 5, newSViv (ev.button.state), 0); |
1041 | hv_store (hv, "state", 5, newSViv (ev.button.state), 0); |
503 | hv_store (hv, "x", 1, newSViv (ev.button.x), 0); |
1042 | hv_store (hv, "x", 1, newSViv (ev.button.x), 0); |
504 | hv_store (hv, "y", 1, newSViv (ev.button.y), 0); |
1043 | hv_store (hv, "y", 1, newSViv (ev.button.y), 0); |
505 | break; |
1044 | break; |
|
|
1045 | |
|
|
1046 | case SDL_USEREVENT: |
|
|
1047 | hv_store (hv, "code", 4, newSViv (ev.user.code), 0); |
|
|
1048 | hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); |
|
|
1049 | hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); |
|
|
1050 | break; |
506 | } |
1051 | } |
507 | |
1052 | |
508 | XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); |
1053 | XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1)))); |
509 | } |
1054 | } |
510 | } |
1055 | } |
511 | |
1056 | |
|
|
1057 | char * |
|
|
1058 | SDL_AudioDriverName () |
|
|
1059 | CODE: |
|
|
1060 | { |
|
|
1061 | char buf [256]; |
|
|
1062 | if (!SDL_AudioDriverName (buf, sizeof (buf))) |
|
|
1063 | XSRETURN_UNDEF; |
|
|
1064 | |
|
|
1065 | RETVAL = buf; |
|
|
1066 | } |
|
|
1067 | OUTPUT: |
|
|
1068 | RETVAL |
|
|
1069 | |
512 | int |
1070 | int |
513 | Mix_OpenAudio (int frequency = 22050, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 512) |
1071 | Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096) |
514 | POSTCALL: |
1072 | POSTCALL: |
515 | Mix_HookMusicFinished (music_finished); |
1073 | Mix_HookMusicFinished (music_finished); |
516 | Mix_ChannelFinished (channel_finished); |
1074 | Mix_ChannelFinished (channel_finished); |
517 | |
1075 | |
518 | void |
1076 | void |
|
|
1077 | Mix_QuerySpec () |
|
|
1078 | PPCODE: |
|
|
1079 | { |
|
|
1080 | int freq, channels; |
|
|
1081 | Uint16 format; |
|
|
1082 | |
|
|
1083 | if (Mix_QuerySpec (&freq, &format, &channels)) |
|
|
1084 | { |
|
|
1085 | EXTEND (SP, 3); |
|
|
1086 | PUSHs (sv_2mortal (newSViv (freq))); |
|
|
1087 | PUSHs (sv_2mortal (newSViv (format))); |
|
|
1088 | PUSHs (sv_2mortal (newSViv (channels))); |
|
|
1089 | } |
|
|
1090 | } |
|
|
1091 | |
|
|
1092 | void |
519 | Mix_CloseAudio () |
1093 | Mix_CloseAudio () |
520 | |
1094 | |
521 | int |
1095 | int |
522 | Mix_AllocateChannels (int numchans = -1) |
1096 | Mix_AllocateChannels (int numchans = -1) |
523 | |
1097 | |
|
|
1098 | const char * |
|
|
1099 | Mix_GetError () |
|
|
1100 | |
524 | void |
1101 | void |
525 | lowdelay (int fd, int val = 1) |
1102 | lowdelay (int fd, int val = 1) |
526 | CODE: |
1103 | CODE: |
|
|
1104 | setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val)); |
|
|
1105 | |
|
|
1106 | void |
|
|
1107 | win32_proxy_info () |
|
|
1108 | PPCODE: |
|
|
1109 | { |
527 | #ifndef _WIN32 |
1110 | #ifdef _WIN32 |
528 | setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); |
1111 | char buffer[2048]; |
|
|
1112 | DWORD buflen; |
|
|
1113 | |
|
|
1114 | EXTEND (SP, 3); |
|
|
1115 | |
|
|
1116 | buflen = sizeof (buffer); |
|
|
1117 | if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen)) |
|
|
1118 | if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY) |
|
|
1119 | { |
|
|
1120 | PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0)); |
|
|
1121 | |
|
|
1122 | buflen = sizeof (buffer); |
|
|
1123 | if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen)) |
|
|
1124 | { |
|
|
1125 | PUSHs (newSVpv (buffer, 0)); |
|
|
1126 | |
|
|
1127 | buflen = sizeof (buffer); |
|
|
1128 | if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen)) |
|
|
1129 | PUSHs (newSVpv (buffer, 0)); |
|
|
1130 | } |
|
|
1131 | } |
529 | #endif |
1132 | #endif |
|
|
1133 | } |
530 | |
1134 | |
531 | char * |
1135 | int |
532 | gl_version () |
1136 | add_font (char *file) |
533 | CODE: |
1137 | CODE: |
534 | RETVAL = (char *)glGetString (GL_VERSION); |
1138 | RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file); |
535 | OUTPUT: |
1139 | OUTPUT: |
536 | RETVAL |
1140 | RETVAL |
537 | |
1141 | |
538 | char * |
|
|
539 | gl_extensions () |
|
|
540 | CODE: |
|
|
541 | RETVAL = (char *)glGetString (GL_EXTENSIONS); |
|
|
542 | OUTPUT: |
|
|
543 | RETVAL |
|
|
544 | |
|
|
545 | void |
1142 | void |
546 | add_font (char *file) |
1143 | IMG_Init (int flags = IMG_INIT_JPG | IMG_INIT_PNG) |
547 | CODE: |
|
|
548 | FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ |
|
|
549 | |
1144 | |
550 | void |
1145 | void |
551 | load_image_inline (SV *image_) |
1146 | load_image_inline (SV *image_) |
552 | ALIAS: |
1147 | ALIAS: |
553 | load_image_file = 1 |
1148 | load_image_file = 1 |
… | |
… | |
556 | STRLEN image_len; |
1151 | STRLEN image_len; |
557 | char *image = (char *)SvPVbyte (image_, image_len); |
1152 | char *image = (char *)SvPVbyte (image_, image_len); |
558 | SDL_Surface *surface, *surface2; |
1153 | SDL_Surface *surface, *surface2; |
559 | SDL_PixelFormat fmt; |
1154 | SDL_PixelFormat fmt; |
560 | SDL_RWops *rw = ix |
1155 | SDL_RWops *rw = ix |
561 | ? SDL_RWFromFile (image, "r") |
1156 | ? SDL_RWFromFile (image, "rb") |
562 | : SDL_RWFromConstMem (image, image_len); |
1157 | : SDL_RWFromConstMem (image, image_len); |
563 | |
1158 | |
564 | if (!rw) |
1159 | if (!rw) |
565 | croak ("load_image: %s", SDL_GetError ()); |
1160 | croak ("load_image: %s", SDL_GetError ()); |
566 | |
1161 | |
… | |
… | |
595 | |
1190 | |
596 | surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); |
1191 | surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); |
597 | |
1192 | |
598 | assert (surface2->pitch == surface2->w * 4); |
1193 | assert (surface2->pitch == surface2->w * 4); |
599 | |
1194 | |
|
|
1195 | SDL_LockSurface (surface2); |
600 | EXTEND (SP, 5); |
1196 | EXTEND (SP, 6); |
601 | PUSHs (sv_2mortal (newSViv (surface2->w))); |
1197 | PUSHs (sv_2mortal (newSViv (surface2->w))); |
602 | PUSHs (sv_2mortal (newSViv (surface2->h))); |
1198 | PUSHs (sv_2mortal (newSViv (surface2->h))); |
603 | SDL_LockSurface (surface2); |
|
|
604 | PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); |
1199 | PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); |
605 | SDL_UnlockSurface (surface2); |
|
|
606 | PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); |
1200 | PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); |
607 | PUSHs (sv_2mortal (newSViv (GL_RGBA))); |
1201 | PUSHs (sv_2mortal (newSViv (GL_RGBA))); |
608 | PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); |
1202 | PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); |
|
|
1203 | SDL_UnlockSurface (surface2); |
609 | |
1204 | |
610 | SDL_FreeSurface (surface); |
1205 | SDL_FreeSurface (surface); |
611 | SDL_FreeSurface (surface2); |
1206 | SDL_FreeSurface (surface2); |
612 | } |
1207 | } |
613 | |
1208 | |
… | |
… | |
637 | } |
1232 | } |
638 | |
1233 | |
639 | void |
1234 | void |
640 | error (char *message) |
1235 | error (char *message) |
641 | CODE: |
1236 | CODE: |
|
|
1237 | fprintf (stderr, "ERROR: %s\n", message); |
642 | #ifdef _WIN32 |
1238 | #ifdef _WIN32 |
643 | MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); |
1239 | MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR); |
|
|
1240 | #endif |
|
|
1241 | |
|
|
1242 | void |
|
|
1243 | fatal (char *message) |
|
|
1244 | CODE: |
|
|
1245 | fprintf (stderr, "FATAL: %s\n", message); |
|
|
1246 | #ifdef _WIN32 |
|
|
1247 | MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR); |
|
|
1248 | #endif |
|
|
1249 | _exit (1); |
|
|
1250 | |
|
|
1251 | void |
|
|
1252 | _exit (int retval = 0) |
|
|
1253 | CODE: |
|
|
1254 | #ifdef WIN32 |
|
|
1255 | ExitThread (retval); // unclean, please beam me up |
644 | #else |
1256 | #else |
645 | fprintf (stderr, "ERROR: %s\n", message); |
1257 | _exit (retval); |
646 | #endif |
1258 | #endif |
647 | |
1259 | |
648 | void |
1260 | void |
649 | fatal (char *message) |
1261 | debug () |
650 | CODE: |
1262 | CODE: |
651 | #ifdef _WIN32 |
1263 | { |
652 | MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); |
1264 | #if DEBUG |
653 | #else |
1265 | VALGRIND_DO_LEAK_CHECK; |
654 | fprintf (stderr, "FATAL: %s\n", message); |
|
|
655 | #endif |
1266 | #endif |
656 | exit (1); |
1267 | } |
657 | |
1268 | |
|
|
1269 | int |
|
|
1270 | SvREFCNT (SV *sv) |
|
|
1271 | CODE: |
|
|
1272 | RETVAL = SvREFCNT (sv); |
|
|
1273 | OUTPUT: |
|
|
1274 | RETVAL |
|
|
1275 | |
658 | MODULE = CFClient PACKAGE = CFClient::Font |
1276 | MODULE = Deliantra::Client PACKAGE = DC::Font |
659 | |
1277 | |
660 | CFClient::Font |
1278 | PROTOTYPES: DISABLE |
|
|
1279 | |
|
|
1280 | DC::Font |
661 | new_from_file (SV *class, char *path, int id = 0) |
1281 | new_from_file (SV *class, char *path, int id = 0) |
662 | CODE: |
1282 | CODE: |
663 | { |
1283 | { |
664 | int count; |
1284 | int count; |
665 | FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); |
1285 | FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); |
… | |
… | |
668 | } |
1288 | } |
669 | OUTPUT: |
1289 | OUTPUT: |
670 | RETVAL |
1290 | RETVAL |
671 | |
1291 | |
672 | void |
1292 | void |
673 | DESTROY (CFClient::Font self) |
1293 | DESTROY (DC::Font self) |
674 | CODE: |
1294 | CODE: |
675 | pango_font_description_free (self); |
1295 | pango_font_description_free (self); |
676 | |
1296 | |
677 | void |
1297 | void |
678 | make_default (CFClient::Font self) |
1298 | make_default (DC::Font self) |
|
|
1299 | PROTOTYPE: $ |
679 | CODE: |
1300 | CODE: |
680 | default_font = self; |
1301 | default_font = self; |
681 | |
1302 | |
682 | MODULE = CFClient PACKAGE = CFClient::Layout |
1303 | MODULE = Deliantra::Client PACKAGE = DC::Layout |
683 | |
1304 | |
684 | CFClient::Layout |
1305 | PROTOTYPES: DISABLE |
685 | new (SV *class, int base_height = MIN_FONT_HEIGHT) |
1306 | |
|
|
1307 | void |
|
|
1308 | glyph_cache_backup () |
|
|
1309 | PROTOTYPE: |
|
|
1310 | CODE: |
|
|
1311 | tc_backup (); |
|
|
1312 | |
|
|
1313 | void |
|
|
1314 | glyph_cache_restore () |
|
|
1315 | PROTOTYPE: |
|
|
1316 | CODE: |
|
|
1317 | tc_restore (); |
|
|
1318 | |
|
|
1319 | DC::Layout |
|
|
1320 | new (SV *class) |
686 | CODE: |
1321 | CODE: |
687 | New (0, RETVAL, 1, struct cf_layout); |
1322 | New (0, RETVAL, 1, struct cf_layout); |
|
|
1323 | |
688 | RETVAL->pl = pango_layout_new (context); |
1324 | RETVAL->pl = pango_layout_new (opengl_context); |
689 | RETVAL->base_height = base_height; |
1325 | RETVAL->r = 1.; |
|
|
1326 | RETVAL->g = 1.; |
|
|
1327 | RETVAL->b = 1.; |
|
|
1328 | RETVAL->a = 1.; |
|
|
1329 | RETVAL->base_height = MIN_FONT_HEIGHT; |
690 | RETVAL->font = 0; |
1330 | RETVAL->font = 0; |
|
|
1331 | RETVAL->rc = rc_alloc (); |
|
|
1332 | |
691 | pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); |
1333 | pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); |
692 | pango_layout_set_font_description (RETVAL->pl, default_font); |
1334 | layout_update_font (RETVAL); |
693 | OUTPUT: |
1335 | OUTPUT: |
694 | RETVAL |
1336 | RETVAL |
695 | |
1337 | |
696 | void |
1338 | void |
697 | DESTROY (CFClient::Layout self) |
1339 | DESTROY (DC::Layout self) |
698 | CODE: |
1340 | CODE: |
699 | g_object_unref (self->pl); |
1341 | g_object_unref (self->pl); |
|
|
1342 | rc_free (self->rc); |
700 | Safefree (self); |
1343 | Safefree (self); |
701 | |
1344 | |
702 | void |
1345 | void |
703 | set_text (CFClient::Layout self, SV *text_) |
1346 | set_text (DC::Layout self, SV *text_) |
704 | CODE: |
1347 | CODE: |
705 | { |
1348 | { |
706 | STRLEN textlen; |
1349 | STRLEN textlen; |
707 | char *text = SvPVutf8 (text_, textlen); |
1350 | char *text = SvPVutf8 (text_, textlen); |
708 | |
1351 | |
709 | pango_layout_set_text (self->pl, text, textlen); |
1352 | pango_layout_set_text (self->pl, text, textlen); |
710 | } |
1353 | } |
711 | |
1354 | |
712 | void |
1355 | void |
713 | set_markup (CFClient::Layout self, SV *text_) |
1356 | set_markup (DC::Layout self, SV *text_) |
714 | CODE: |
1357 | CODE: |
715 | { |
1358 | { |
716 | STRLEN textlen; |
1359 | STRLEN textlen; |
717 | char *text = SvPVutf8 (text_, textlen); |
1360 | char *text = SvPVutf8 (text_, textlen); |
718 | |
1361 | |
719 | pango_layout_set_markup (self->pl, text, textlen); |
1362 | pango_layout_set_markup (self->pl, text, textlen); |
720 | } |
1363 | } |
721 | |
1364 | |
722 | SV * |
1365 | void |
723 | get_text (CFClient::Layout self) |
1366 | set_shapes (DC::Layout self, ...) |
|
|
1367 | CODE: |
|
|
1368 | { |
|
|
1369 | PangoAttrList *attrs = 0; |
|
|
1370 | const char *text = pango_layout_get_text (self->pl); |
|
|
1371 | const char *pos = text; |
|
|
1372 | int arg = 4; |
|
|
1373 | |
|
|
1374 | while (arg < items && (pos = strstr (pos, OBJ_STR))) |
|
|
1375 | { |
|
|
1376 | PangoRectangle inkrect, rect; |
|
|
1377 | PangoAttribute *attr; |
|
|
1378 | |
|
|
1379 | int x = SvIV (ST (arg - 3)); |
|
|
1380 | int y = SvIV (ST (arg - 2)); |
|
|
1381 | int w = SvIV (ST (arg - 1)); |
|
|
1382 | int h = SvIV (ST (arg )); |
|
|
1383 | |
|
|
1384 | inkrect.x = 0; |
|
|
1385 | inkrect.y = 0; |
|
|
1386 | inkrect.width = 0; |
|
|
1387 | inkrect.height = 0; |
|
|
1388 | |
|
|
1389 | rect.x = x * PANGO_SCALE; |
|
|
1390 | rect.y = y * PANGO_SCALE; |
|
|
1391 | rect.width = w * PANGO_SCALE; |
|
|
1392 | rect.height = h * PANGO_SCALE; |
|
|
1393 | |
|
|
1394 | if (!attrs) |
|
|
1395 | attrs = pango_layout_get_attributes (self->pl); |
|
|
1396 | |
|
|
1397 | attr = pango_attr_shape_new (&inkrect, &rect); |
|
|
1398 | attr->start_index = pos - text; |
|
|
1399 | attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1; |
|
|
1400 | pango_attr_list_insert (attrs, attr); |
|
|
1401 | |
|
|
1402 | arg += 4; |
|
|
1403 | pos += sizeof (OBJ_STR) - 1; |
|
|
1404 | } |
|
|
1405 | |
|
|
1406 | if (attrs) |
|
|
1407 | pango_layout_set_attributes (self->pl, attrs); |
|
|
1408 | } |
|
|
1409 | |
|
|
1410 | void |
|
|
1411 | get_shapes (DC::Layout self) |
724 | CODE: |
1412 | PPCODE: |
|
|
1413 | { |
|
|
1414 | PangoLayoutIter *iter = pango_layout_get_iter (self->pl); |
|
|
1415 | |
|
|
1416 | do |
|
|
1417 | { |
|
|
1418 | PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter); |
|
|
1419 | |
|
|
1420 | if (run && shape_attr_p (run)) |
|
|
1421 | { |
|
|
1422 | PangoRectangle extents; |
|
|
1423 | pango_layout_iter_get_run_extents (iter, 0, &extents); |
|
|
1424 | |
|
|
1425 | EXTEND (SP, 2); |
|
|
1426 | PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x)))); |
|
|
1427 | PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y)))); |
|
|
1428 | } |
|
|
1429 | } |
|
|
1430 | while (pango_layout_iter_next_run (iter)); |
|
|
1431 | |
|
|
1432 | pango_layout_iter_free (iter); |
|
|
1433 | } |
|
|
1434 | |
|
|
1435 | int |
|
|
1436 | has_wrapped (DC::Layout self) |
|
|
1437 | CODE: |
|
|
1438 | { |
|
|
1439 | int lines = 1; |
|
|
1440 | const char *text = pango_layout_get_text (self->pl); |
|
|
1441 | |
|
|
1442 | while (*text) |
|
|
1443 | lines += *text++ == '\n'; |
|
|
1444 | |
725 | RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); |
1445 | RETVAL = lines < pango_layout_get_line_count (self->pl); |
726 | SvUTF8_on (RETVAL); |
1446 | } |
727 | OUTPUT: |
1447 | OUTPUT: |
728 | RETVAL |
1448 | RETVAL |
729 | |
1449 | |
|
|
1450 | SV * |
|
|
1451 | get_text (DC::Layout self) |
|
|
1452 | CODE: |
|
|
1453 | RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); |
|
|
1454 | sv_utf8_decode (RETVAL); |
|
|
1455 | OUTPUT: |
|
|
1456 | RETVAL |
|
|
1457 | |
730 | void |
1458 | void |
|
|
1459 | set_foreground (DC::Layout self, float r, float g, float b, float a = 1.) |
|
|
1460 | CODE: |
|
|
1461 | self->r = r; |
|
|
1462 | self->g = g; |
|
|
1463 | self->b = b; |
|
|
1464 | self->a = a; |
|
|
1465 | |
|
|
1466 | void |
731 | set_font (CFClient::Layout self, CFClient::Font font = 0) |
1467 | set_font (DC::Layout self, DC::Font font = 0) |
732 | CODE: |
1468 | CODE: |
733 | if (self->font != font) |
1469 | if (self->font != font) |
734 | { |
1470 | { |
735 | self->font = font; |
1471 | self->font = font; |
736 | layout_update_font (self); |
1472 | layout_update_font (self); |
737 | } |
1473 | } |
738 | |
1474 | |
739 | void |
1475 | void |
740 | set_height (CFClient::Layout self, int base_height) |
1476 | set_height (DC::Layout self, int base_height) |
741 | CODE: |
1477 | CODE: |
742 | if (self->base_height != base_height) |
1478 | if (self->base_height != base_height) |
743 | { |
1479 | { |
744 | self->base_height = base_height; |
1480 | self->base_height = base_height; |
745 | layout_update_font (self); |
1481 | layout_update_font (self); |
746 | } |
1482 | } |
747 | |
1483 | |
748 | void |
1484 | void |
749 | set_width (CFClient::Layout self, int max_width = -1) |
1485 | set_width (DC::Layout self, int max_width = -1) |
750 | CODE: |
1486 | CODE: |
751 | pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); |
1487 | pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); |
752 | |
1488 | |
753 | void |
1489 | void |
|
|
1490 | set_indent (DC::Layout self, int indent) |
|
|
1491 | CODE: |
|
|
1492 | pango_layout_set_indent (self->pl, indent * PANGO_SCALE); |
|
|
1493 | |
|
|
1494 | void |
|
|
1495 | set_spacing (DC::Layout self, int spacing) |
|
|
1496 | CODE: |
|
|
1497 | pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); |
|
|
1498 | |
|
|
1499 | void |
|
|
1500 | set_ellipsise (DC::Layout self, int ellipsise) |
|
|
1501 | CODE: |
|
|
1502 | pango_layout_set_ellipsize (self->pl, |
|
|
1503 | ellipsise == 1 ? PANGO_ELLIPSIZE_START |
|
|
1504 | : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE |
|
|
1505 | : ellipsise == 3 ? PANGO_ELLIPSIZE_END |
|
|
1506 | : PANGO_ELLIPSIZE_NONE |
|
|
1507 | ); |
|
|
1508 | |
|
|
1509 | void |
|
|
1510 | set_single_paragraph_mode (DC::Layout self, int spm) |
|
|
1511 | CODE: |
|
|
1512 | pango_layout_set_single_paragraph_mode (self->pl, !!spm); |
|
|
1513 | |
|
|
1514 | void |
754 | size (CFClient::Layout self) |
1515 | size (DC::Layout self) |
755 | PPCODE: |
1516 | PPCODE: |
756 | { |
1517 | { |
757 | int w, h; |
1518 | int w, h; |
758 | |
1519 | |
759 | layout_get_pixel_size (self, &w, &h); |
1520 | layout_get_pixel_size (self, &w, &h); |
… | |
… | |
762 | PUSHs (sv_2mortal (newSViv (w))); |
1523 | PUSHs (sv_2mortal (newSViv (w))); |
763 | PUSHs (sv_2mortal (newSViv (h))); |
1524 | PUSHs (sv_2mortal (newSViv (h))); |
764 | } |
1525 | } |
765 | |
1526 | |
766 | int |
1527 | int |
|
|
1528 | descent (DC::Layout self) |
|
|
1529 | CODE: |
|
|
1530 | { |
|
|
1531 | PangoRectangle rect; |
|
|
1532 | PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0); |
|
|
1533 | pango_layout_line_get_pixel_extents (line, 0, &rect); |
|
|
1534 | RETVAL = PANGO_DESCENT (rect); |
|
|
1535 | } |
|
|
1536 | OUTPUT: |
|
|
1537 | RETVAL |
|
|
1538 | |
|
|
1539 | int |
767 | xy_to_index (CFClient::Layout self, int x, int y) |
1540 | xy_to_index (DC::Layout self, int x, int y) |
768 | CODE: |
1541 | CODE: |
769 | { |
1542 | { |
770 | int index, trailing; |
1543 | int index, trailing; |
771 | pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); |
1544 | pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); |
772 | RETVAL = index; |
1545 | RETVAL = index + trailing; |
773 | } |
1546 | } |
774 | OUTPUT: |
1547 | OUTPUT: |
775 | RETVAL |
1548 | RETVAL |
776 | |
1549 | |
777 | void |
1550 | void |
778 | cursor_pos (CFClient::Layout self, int index) |
1551 | cursor_pos (DC::Layout self, int index) |
779 | PPCODE: |
1552 | PPCODE: |
780 | { |
1553 | { |
781 | PangoRectangle strong_pos; |
1554 | PangoRectangle pos; |
782 | pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); |
1555 | pango_layout_get_cursor_pos (self->pl, index, &pos, 0); |
783 | |
1556 | |
784 | EXTEND (SP, 3); |
1557 | EXTEND (SP, 3); |
785 | PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); |
1558 | PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE))); |
786 | PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); |
1559 | PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE))); |
787 | PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); |
1560 | PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE))); |
788 | } |
1561 | } |
789 | |
1562 | |
790 | void |
1563 | void |
791 | render (CFClient::Layout self) |
1564 | index_to_line_x (DC::Layout self, int index, int trailing = 0) |
792 | PPCODE: |
1565 | PPCODE: |
793 | { |
1566 | { |
794 | SV *retval; |
1567 | int line, x; |
795 | int w, h; |
|
|
796 | FT_Bitmap bitmap; |
|
|
797 | |
1568 | |
798 | layout_get_pixel_size (self, &w, &h); |
1569 | pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x); |
799 | |
1570 | #if !PANGO_VERSION_CHECK (1, 17, 3) |
800 | retval = newSV (w * h); |
1571 | /* pango bug: line is between 1..numlines, not 0..numlines-1 */ |
801 | SvPOK_only (retval); |
1572 | --line; |
802 | SvCUR_set (retval, w * h); |
1573 | #endif |
803 | |
|
|
804 | bitmap.rows = h; |
|
|
805 | bitmap.width = w; |
|
|
806 | bitmap.pitch = w; |
|
|
807 | bitmap.buffer = (unsigned char*)SvPVX (retval); |
|
|
808 | bitmap.num_grays = 256; |
|
|
809 | bitmap.pixel_mode = FT_PIXEL_MODE_GRAY; |
|
|
810 | |
|
|
811 | memset (bitmap.buffer, 0, w * h); |
|
|
812 | |
|
|
813 | pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE); |
|
|
814 | |
|
|
815 | EXTEND (SP, 3); |
1574 | EXTEND (SP, 2); |
816 | PUSHs (sv_2mortal (newSViv (w))); |
1575 | PUSHs (sv_2mortal (newSViv (line))); |
|
|
1576 | PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE))); |
|
|
1577 | } |
|
|
1578 | |
|
|
1579 | void |
|
|
1580 | line_x_to_index (DC::Layout self, int line, int x) |
|
|
1581 | PPCODE: |
|
|
1582 | { |
|
|
1583 | PangoLayoutLine *lp; |
|
|
1584 | int index, trailing; |
|
|
1585 | |
|
|
1586 | if (line < 0) |
|
|
1587 | XSRETURN_EMPTY; |
|
|
1588 | |
|
|
1589 | if (!(lp = pango_layout_get_line_readonly (self->pl, line))) |
|
|
1590 | XSRETURN_EMPTY; /* do better */ |
|
|
1591 | |
|
|
1592 | pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing); |
|
|
1593 | |
|
|
1594 | EXTEND (SP, 2); |
|
|
1595 | if (GIMME_V == G_SCALAR) |
|
|
1596 | PUSHs (sv_2mortal (newSViv (index + trailing))); |
|
|
1597 | else |
|
|
1598 | { |
817 | PUSHs (sv_2mortal (newSViv (h))); |
1599 | PUSHs (sv_2mortal (newSViv (index))); |
818 | PUSHs (sv_2mortal (retval)); |
1600 | PUSHs (sv_2mortal (newSViv (trailing))); |
|
|
1601 | } |
819 | } |
1602 | } |
820 | |
1603 | |
|
|
1604 | void |
|
|
1605 | render (DC::Layout self, float x, float y, int flags = 0) |
|
|
1606 | CODE: |
|
|
1607 | rc_clear (self->rc); |
|
|
1608 | pango_opengl_render_layout_subpixel ( |
|
|
1609 | self->pl, |
|
|
1610 | self->rc, |
|
|
1611 | x * PANGO_SCALE, y * PANGO_SCALE, |
|
|
1612 | self->r, self->g, self->b, self->a, |
|
|
1613 | flags |
|
|
1614 | ); |
|
|
1615 | // we assume that context_change actually clears/frees stuff |
|
|
1616 | // and does not do any recomputation... |
|
|
1617 | pango_layout_context_changed (self->pl); |
|
|
1618 | |
|
|
1619 | void |
|
|
1620 | draw (DC::Layout self) |
|
|
1621 | CODE: |
|
|
1622 | { |
|
|
1623 | glEnable (GL_TEXTURE_2D); |
|
|
1624 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); |
|
|
1625 | glEnable (GL_BLEND); |
|
|
1626 | gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, |
|
|
1627 | GL_ONE , GL_ONE_MINUS_SRC_ALPHA); |
|
|
1628 | glEnable (GL_ALPHA_TEST); |
|
|
1629 | glAlphaFunc (GL_GREATER, 7.f / 255.f); |
|
|
1630 | |
|
|
1631 | rc_draw (self->rc); |
|
|
1632 | |
|
|
1633 | glDisable (GL_ALPHA_TEST); |
|
|
1634 | glDisable (GL_BLEND); |
|
|
1635 | glDisable (GL_TEXTURE_2D); |
|
|
1636 | } |
|
|
1637 | |
821 | MODULE = CFClient PACKAGE = CFClient::Texture |
1638 | MODULE = Deliantra::Client PACKAGE = DC::Texture |
822 | |
1639 | |
|
|
1640 | PROTOTYPES: ENABLE |
|
|
1641 | |
823 | void |
1642 | void |
|
|
1643 | pad (SV *data_, int ow, int oh, int nw, int nh) |
|
|
1644 | CODE: |
|
|
1645 | { |
|
|
1646 | if ((nw != ow || nh != oh) && SvOK (data_)) |
|
|
1647 | { |
|
|
1648 | STRLEN datalen; |
|
|
1649 | char *data = SvPVbyte (data_, datalen); |
|
|
1650 | int bpp = datalen / (ow * oh); |
|
|
1651 | SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); |
|
|
1652 | |
|
|
1653 | SvPOK_only (result_); |
|
|
1654 | SvCUR_set (result_, nw * nh * bpp); |
|
|
1655 | |
|
|
1656 | memset (SvPVX (result_), 0, nw * nh * bpp); |
|
|
1657 | while (oh--) |
|
|
1658 | memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); |
|
|
1659 | |
|
|
1660 | sv_setsv (data_, result_); |
|
|
1661 | } |
|
|
1662 | } |
|
|
1663 | |
|
|
1664 | void |
824 | draw_quad (SV *self, float x, float y, float w = 0, float h = 0) |
1665 | draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) |
825 | PROTOTYPE: $$$;$$ |
1666 | PROTOTYPE: $$$;$$ |
|
|
1667 | ALIAS: |
|
|
1668 | draw_quad_alpha = 1 |
|
|
1669 | draw_quad_alpha_premultiplied = 2 |
826 | CODE: |
1670 | CODE: |
827 | { |
1671 | { |
828 | HV *hv = (HV *)SvRV (self); |
1672 | HV *hv = (HV *)SvRV (self); |
829 | float s = SvNV (*hv_fetch (hv, "s", 1, 1)); |
1673 | float s = SvNV (*hv_fetch (hv, "s", 1, 1)); |
830 | float t = SvNV (*hv_fetch (hv, "t", 1, 1)); |
1674 | float t = SvNV (*hv_fetch (hv, "t", 1, 1)); |
831 | int name = SvIV (*hv_fetch (hv, "name", 4, 1)); |
1675 | int name = SvIV (*hv_fetch (hv, "name", 4, 1)); |
832 | int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1)); |
1676 | |
|
|
1677 | if (name <= 0) |
|
|
1678 | XSRETURN_EMPTY; |
833 | |
1679 | |
834 | if (items < 5) |
1680 | if (items < 5) |
835 | { |
1681 | { |
836 | w = SvNV (*hv_fetch (hv, "w", 1, 1)); |
1682 | w = SvNV (*hv_fetch (hv, "w", 1, 1)); |
837 | h = SvNV (*hv_fetch (hv, "h", 1, 1)); |
1683 | h = SvNV (*hv_fetch (hv, "h", 1, 1)); |
838 | } |
1684 | } |
839 | |
1685 | |
|
|
1686 | if (ix) |
|
|
1687 | { |
|
|
1688 | glEnable (GL_BLEND); |
|
|
1689 | |
|
|
1690 | if (ix == 2) |
|
|
1691 | glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA); |
|
|
1692 | else |
|
|
1693 | gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, |
|
|
1694 | GL_ONE , GL_ONE_MINUS_SRC_ALPHA); |
|
|
1695 | |
|
|
1696 | glEnable (GL_ALPHA_TEST); |
|
|
1697 | glAlphaFunc (GL_GREATER, 0.01f); |
|
|
1698 | } |
|
|
1699 | |
840 | glBindTexture (GL_TEXTURE_2D, name); |
1700 | glBindTexture (GL_TEXTURE_2D, name); |
841 | if (wrap_mode) { |
1701 | |
842 | glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); |
|
|
843 | glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); |
|
|
844 | } |
|
|
845 | glBegin (GL_QUADS); |
1702 | glBegin (GL_QUADS); |
846 | glTexCoord2f (0, 0); glVertex2f (x , y ); |
1703 | glTexCoord2f (0, 0); glVertex2f (x , y ); |
847 | glTexCoord2f (0, t); glVertex2f (x , y + h); |
1704 | glTexCoord2f (0, t); glVertex2f (x , y + h); |
848 | glTexCoord2f (s, t); glVertex2f (x + w, y + h); |
1705 | glTexCoord2f (s, t); glVertex2f (x + w, y + h); |
849 | glTexCoord2f (s, 0); glVertex2f (x + w, y ); |
1706 | glTexCoord2f (s, 0); glVertex2f (x + w, y ); |
850 | glEnd (); |
1707 | glEnd (); |
851 | } |
|
|
852 | |
1708 | |
|
|
1709 | if (ix) |
|
|
1710 | { |
|
|
1711 | glDisable (GL_ALPHA_TEST); |
|
|
1712 | glDisable (GL_BLEND); |
|
|
1713 | } |
|
|
1714 | } |
|
|
1715 | |
|
|
1716 | void |
|
|
1717 | draw_fow_texture (float intensity, int hidden_tex, int name1, uint8_t *data1, float s, float t, int w, int h, float blend = 0.f, int dx = 0, int dy = 0, int name2 = 0, uint8_t *data2 = data1) |
|
|
1718 | PROTOTYPE: @ |
|
|
1719 | CODE: |
|
|
1720 | { |
|
|
1721 | glEnable (GL_BLEND); |
|
|
1722 | glBlendFunc (intensity ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA); |
|
|
1723 | glEnable (GL_TEXTURE_2D); |
|
|
1724 | glBindTexture (GL_TEXTURE_2D, name1); |
|
|
1725 | |
|
|
1726 | glColor3f (intensity, intensity, intensity); |
|
|
1727 | glPushMatrix (); |
|
|
1728 | glScalef (1./3, 1./3, 1.); |
|
|
1729 | |
|
|
1730 | if (blend > 0.f) |
|
|
1731 | { |
|
|
1732 | float dx3 = dx * -3.f / w; |
|
|
1733 | float dy3 = dy * -3.f / h; |
|
|
1734 | GLfloat env_color[4] = { 0., 0., 0., blend }; |
|
|
1735 | |
|
|
1736 | /* interpolate the two shadow textures */ |
|
|
1737 | /* stage 0 == rgb(glcolor) + alpha(t0) */ |
|
|
1738 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); |
|
|
1739 | |
|
|
1740 | /* stage 1 == rgb(glcolor) + alpha(interpolate t0, t1, texenv) */ |
|
|
1741 | gl.ActiveTexture (GL_TEXTURE1); |
|
|
1742 | glEnable (GL_TEXTURE_2D); |
|
|
1743 | glBindTexture (GL_TEXTURE_2D, name2); |
|
|
1744 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_COMBINE); |
|
|
1745 | |
|
|
1746 | /* rgb == rgb(glcolor) */ |
|
|
1747 | glTexEnvi (GL_TEXTURE_ENV, GL_COMBINE_RGB, GL_REPLACE); |
|
|
1748 | glTexEnvi (GL_TEXTURE_ENV, GL_SOURCE0_RGB, GL_PRIMARY_COLOR); |
|
|
1749 | glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND0_RGB, GL_SRC_COLOR); |
|
|
1750 | |
|
|
1751 | /* alpha = interpolate t0, t1 by env_alpha */ |
|
|
1752 | glTexEnvfv (GL_TEXTURE_ENV, GL_TEXTURE_ENV_COLOR, env_color); |
|
|
1753 | |
|
|
1754 | glTexEnvi (GL_TEXTURE_ENV, GL_COMBINE_ALPHA, GL_INTERPOLATE); |
|
|
1755 | glTexEnvi (GL_TEXTURE_ENV, GL_SOURCE0_ALPHA, GL_TEXTURE); |
|
|
1756 | glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND0_ALPHA, GL_SRC_ALPHA); |
|
|
1757 | |
|
|
1758 | glTexEnvi (GL_TEXTURE_ENV, GL_SOURCE1_ALPHA, GL_PREVIOUS); |
|
|
1759 | glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND1_ALPHA, GL_SRC_ALPHA); |
|
|
1760 | |
|
|
1761 | glTexEnvi (GL_TEXTURE_ENV, GL_SOURCE2_ALPHA, GL_CONSTANT); |
|
|
1762 | glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND2_ALPHA, GL_SRC_ALPHA); |
|
|
1763 | |
|
|
1764 | glBegin (GL_QUADS); |
|
|
1765 | gl.MultiTexCoord2f (GL_TEXTURE0, 0, 0); gl.MultiTexCoord2f (GL_TEXTURE1, dx3 , dy3 ); glVertex2i (0, 0); |
|
|
1766 | gl.MultiTexCoord2f (GL_TEXTURE0, 0, t); gl.MultiTexCoord2f (GL_TEXTURE1, dx3 , dy3 + t); glVertex2i (0, h); |
|
|
1767 | gl.MultiTexCoord2f (GL_TEXTURE0, s, t); gl.MultiTexCoord2f (GL_TEXTURE1, dx3 + s, dy3 + t); glVertex2i (w, h); |
|
|
1768 | gl.MultiTexCoord2f (GL_TEXTURE0, s, 0); gl.MultiTexCoord2f (GL_TEXTURE1, dx3 + s, dy3 ); glVertex2i (w, 0); |
|
|
1769 | glEnd (); |
|
|
1770 | |
|
|
1771 | glDisable (GL_TEXTURE_2D); |
|
|
1772 | gl.ActiveTexture (GL_TEXTURE0); |
|
|
1773 | } |
|
|
1774 | else |
|
|
1775 | { |
|
|
1776 | /* simple blending of one texture, also opengl <1.3 path */ |
|
|
1777 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); |
|
|
1778 | |
|
|
1779 | glBegin (GL_QUADS); |
|
|
1780 | glTexCoord2f (0, 0); glVertex2f (0, 0); |
|
|
1781 | glTexCoord2f (0, t); glVertex2f (0, h); |
|
|
1782 | glTexCoord2f (s, t); glVertex2f (w, h); |
|
|
1783 | glTexCoord2f (s, 0); glVertex2f (w, 0); |
|
|
1784 | glEnd (); |
|
|
1785 | } |
|
|
1786 | |
|
|
1787 | /* draw ?-marks or equivalent, this is very clumsy code :/ */ |
|
|
1788 | { |
|
|
1789 | int x, y; |
|
|
1790 | int dx3 = dx * 3; |
|
|
1791 | int dy3 = dy * 3; |
|
|
1792 | |
|
|
1793 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); |
|
|
1794 | glBindTexture (GL_TEXTURE_2D, hidden_tex); |
|
|
1795 | glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
|
|
1796 | glTranslatef (-1., -1., 0); |
|
|
1797 | glBegin (GL_QUADS); |
|
|
1798 | |
|
|
1799 | for (y = 1; y < h; y += 3) |
|
|
1800 | { |
|
|
1801 | int y1 = y - dy3; |
|
|
1802 | int y1valid = y1 >= 0 && y1 < h; |
|
|
1803 | |
|
|
1804 | for (x = 1; x < w; x += 3) |
|
|
1805 | { |
|
|
1806 | int x1 = x - dx3; |
|
|
1807 | uint8_t h1 = data1 [x + y * w] == DARKNESS_ADJUST (255 - FOW_DARKNESS); |
|
|
1808 | uint8_t h2; |
|
|
1809 | |
|
|
1810 | if (y1valid && x1 >= 0 && x1 < w) |
|
|
1811 | h2 = data2 [x1 + y1 * w] == DARKNESS_ADJUST (255 - FOW_DARKNESS); |
|
|
1812 | else |
|
|
1813 | h2 = 1; /* out of range == invisible */ |
|
|
1814 | |
|
|
1815 | if (h1 || h2) |
|
|
1816 | { |
|
|
1817 | float alpha = h1 == h2 ? 1.f : h1 ? 1.f - blend : blend; |
|
|
1818 | glColor4f (1., 1., 1., alpha); |
|
|
1819 | |
|
|
1820 | glTexCoord2f (0, 0.); glVertex2i (x , y ); |
|
|
1821 | glTexCoord2f (0, 1.); glVertex2i (x , y + 3); |
|
|
1822 | glTexCoord2f (1, 1.); glVertex2i (x + 3, y + 3); |
|
|
1823 | glTexCoord2f (1, 0.); glVertex2i (x + 3, y ); |
|
|
1824 | } |
|
|
1825 | } |
|
|
1826 | } |
|
|
1827 | } |
|
|
1828 | |
|
|
1829 | glEnd (); |
|
|
1830 | |
|
|
1831 | glPopMatrix (); |
|
|
1832 | |
|
|
1833 | glDisable (GL_TEXTURE_2D); |
|
|
1834 | glDisable (GL_BLEND); |
|
|
1835 | } |
|
|
1836 | |
|
|
1837 | IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type) |
|
|
1838 | CODE: |
|
|
1839 | { |
|
|
1840 | GLint width; |
|
|
1841 | glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0); |
|
|
1842 | glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width); |
|
|
1843 | RETVAL = width > 0; |
|
|
1844 | } |
|
|
1845 | OUTPUT: |
|
|
1846 | RETVAL |
|
|
1847 | |
853 | MODULE = CFClient PACKAGE = CFClient::Map |
1848 | MODULE = Deliantra::Client PACKAGE = DC::Map |
854 | |
1849 | |
855 | CFClient::Map |
1850 | PROTOTYPES: DISABLE |
856 | new (SV *class, int map_width, int map_height) |
1851 | |
|
|
1852 | DC::Map |
|
|
1853 | new (SV *class) |
857 | CODE: |
1854 | CODE: |
858 | New (0, RETVAL, 1, struct map); |
1855 | New (0, RETVAL, 1, struct map); |
859 | RETVAL->x = 0; |
1856 | RETVAL->x = 0; |
860 | RETVAL->y = 0; |
1857 | RETVAL->y = 0; |
861 | RETVAL->w = map_width; |
1858 | RETVAL->w = 0; |
862 | RETVAL->h = map_height; |
1859 | RETVAL->h = 0; |
863 | RETVAL->ox = 0; |
1860 | RETVAL->ox = 0; |
864 | RETVAL->oy = 0; |
1861 | RETVAL->oy = 0; |
865 | RETVAL->faces = 8192; |
1862 | RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid); |
866 | Newz (0, RETVAL->face, RETVAL->faces, mapface); |
1863 | RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex); |
867 | RETVAL->texs = 8192; |
|
|
868 | Newz (0, RETVAL->tex, RETVAL->texs, maptex); |
|
|
869 | RETVAL->rows = 0; |
1864 | RETVAL->rows = 0; |
870 | RETVAL->row = 0; |
1865 | RETVAL->row = 0; |
871 | OUTPUT: |
1866 | OUTPUT: |
872 | RETVAL |
1867 | RETVAL |
873 | |
1868 | |
874 | void |
1869 | void |
875 | DESTROY (CFClient::Map self) |
1870 | DESTROY (DC::Map self) |
876 | CODE: |
1871 | CODE: |
877 | { |
1872 | { |
878 | map_clear (self); |
1873 | map_clear (self); |
879 | Safefree (self->face); |
1874 | Safefree (self->face2tile); |
|
|
1875 | Safefree (self->tex); |
880 | Safefree (self); |
1876 | Safefree (self); |
881 | } |
1877 | } |
882 | |
1878 | |
883 | void |
1879 | void |
|
|
1880 | resize (DC::Map self, int map_width, int map_height) |
|
|
1881 | CODE: |
|
|
1882 | self->w = map_width; |
|
|
1883 | self->h = map_height; |
|
|
1884 | |
|
|
1885 | void |
884 | clear (CFClient::Map self) |
1886 | clear (DC::Map self) |
885 | CODE: |
1887 | CODE: |
886 | map_clear (self); |
1888 | map_clear (self); |
887 | |
1889 | |
888 | void |
1890 | void |
889 | set_face (CFClient::Map self, int face, int texid) |
1891 | set_tileid (DC::Map self, int face, int tile) |
890 | CODE: |
1892 | CODE: |
891 | { |
1893 | { |
892 | while (self->faces <= face) |
1894 | need_facenum (self, face); self->face2tile [face] = tile; |
893 | { |
1895 | need_texid (self, tile); |
894 | Append (mapface, self->face, self->faces, self->faces); |
|
|
895 | self->faces *= 2; |
|
|
896 | } |
|
|
897 | |
|
|
898 | self->face [face] = texid; |
|
|
899 | } |
1896 | } |
900 | |
1897 | |
901 | void |
1898 | void |
|
|
1899 | set_smooth (DC::Map self, int face, int smooth, int level) |
|
|
1900 | CODE: |
|
|
1901 | { |
|
|
1902 | tileid texid; |
|
|
1903 | maptex *tex; |
|
|
1904 | |
|
|
1905 | if (face < 0 || face >= self->faces) |
|
|
1906 | return; |
|
|
1907 | |
|
|
1908 | if (smooth < 0 || smooth >= self->faces) |
|
|
1909 | return; |
|
|
1910 | |
|
|
1911 | texid = self->face2tile [face]; |
|
|
1912 | |
|
|
1913 | if (!texid) |
|
|
1914 | return; |
|
|
1915 | |
|
|
1916 | tex = self->tex + texid; |
|
|
1917 | tex->smoothtile = self->face2tile [smooth]; |
|
|
1918 | tex->smoothlevel = level; |
|
|
1919 | } |
|
|
1920 | |
|
|
1921 | void |
902 | set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) |
1922 | set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) |
903 | CODE: |
1923 | CODE: |
904 | { |
1924 | { |
905 | while (self->texs <= texid) |
1925 | need_texid (self, texid); |
906 | { |
|
|
907 | Append (maptex, self->tex, self->texs, self->texs); |
|
|
908 | self->texs *= 2; |
|
|
909 | } |
|
|
910 | |
1926 | |
911 | { |
1927 | { |
912 | maptex *tex = self->tex + texid; |
1928 | maptex *tex = self->tex + texid; |
913 | |
1929 | |
914 | tex->name = name; |
1930 | tex->name = name; |
… | |
… | |
919 | tex->r = r; |
1935 | tex->r = r; |
920 | tex->g = g; |
1936 | tex->g = g; |
921 | tex->b = b; |
1937 | tex->b = b; |
922 | tex->a = a; |
1938 | tex->a = a; |
923 | } |
1939 | } |
|
|
1940 | |
|
|
1941 | // somewhat hackish, but for textures that require it, it really |
|
|
1942 | // improves the look, and most others don't suffer. |
|
|
1943 | glBindTexture (GL_TEXTURE_2D, name); |
|
|
1944 | //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); |
|
|
1945 | //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); |
|
|
1946 | // use uglier nearest interpolation because linear suffers |
|
|
1947 | // from transparent color bleeding and ugly wrapping effects. |
|
|
1948 | glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
924 | } |
1949 | } |
|
|
1950 | |
|
|
1951 | void |
|
|
1952 | expire_textures (DC::Map self, int texid, int count) |
|
|
1953 | PPCODE: |
|
|
1954 | for (; texid < self->texs && count; ++texid, --count) |
|
|
1955 | { |
|
|
1956 | maptex *tex = self->tex + texid; |
|
|
1957 | |
|
|
1958 | if (tex->name) |
|
|
1959 | { |
|
|
1960 | if (tex->unused) |
|
|
1961 | { |
|
|
1962 | tex->name = 0; |
|
|
1963 | tex->unused = 0; |
|
|
1964 | XPUSHs (sv_2mortal (newSViv (texid))); |
|
|
1965 | } |
|
|
1966 | else |
|
|
1967 | tex->unused = 1; |
|
|
1968 | } |
|
|
1969 | } |
925 | |
1970 | |
926 | int |
1971 | int |
927 | ox (CFClient::Map self) |
1972 | ox (DC::Map self) |
928 | ALIAS: |
1973 | ALIAS: |
929 | oy = 1 |
1974 | oy = 1 |
|
|
1975 | x = 2 |
|
|
1976 | y = 3 |
|
|
1977 | w = 4 |
|
|
1978 | h = 5 |
930 | CODE: |
1979 | CODE: |
931 | switch (ix) |
1980 | switch (ix) |
932 | { |
1981 | { |
933 | case 0: RETVAL = self->ox; break; |
1982 | case 0: RETVAL = self->ox; break; |
934 | case 1: RETVAL = self->oy; break; |
1983 | case 1: RETVAL = self->oy; break; |
|
|
1984 | case 2: RETVAL = self->x; break; |
|
|
1985 | case 3: RETVAL = self->y; break; |
|
|
1986 | case 4: RETVAL = self->w; break; |
|
|
1987 | case 5: RETVAL = self->h; break; |
935 | } |
1988 | } |
936 | OUTPUT: |
1989 | OUTPUT: |
937 | RETVAL |
1990 | RETVAL |
938 | |
1991 | |
939 | void |
1992 | void |
940 | scroll (CFClient::Map self, int dx, int dy) |
1993 | scroll (DC::Map self, int dx, int dy) |
941 | CODE: |
1994 | CODE: |
942 | { |
1995 | { |
943 | if (dx > 0) |
1996 | if (dx > 0) |
944 | map_blank (self, self->x, self->y, dx - 1, self->h); |
1997 | map_blank (self, self->x, self->y, dx, self->h); |
945 | else if (dx < 0) |
1998 | else if (dx < 0) |
946 | map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); |
1999 | map_blank (self, self->x + self->w + dx, self->y, -dx, self->h); |
947 | |
2000 | |
948 | if (dy > 0) |
2001 | if (dy > 0) |
949 | map_blank (self, self->x, self->y, self->w, dy - 1); |
2002 | map_blank (self, self->x, self->y, self->w, dy); |
950 | else if (dy < 0) |
2003 | else if (dy < 0) |
951 | map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); |
2004 | map_blank (self, self->x, self->y + self->h + dy, self->w, -dy); |
952 | |
2005 | |
953 | self->ox += dx; self->x += dx; |
2006 | self->ox += dx; self->x += dx; |
954 | self->oy += dy; self->y += dy; |
2007 | self->oy += dy; self->y += dy; |
955 | |
2008 | |
956 | while (self->y < 0) |
2009 | while (self->y < 0) |
… | |
… | |
960 | self->rows += MAP_EXTEND_Y; |
2013 | self->rows += MAP_EXTEND_Y; |
961 | self->y += MAP_EXTEND_Y; |
2014 | self->y += MAP_EXTEND_Y; |
962 | } |
2015 | } |
963 | } |
2016 | } |
964 | |
2017 | |
965 | void |
2018 | SV * |
966 | map1a_update (CFClient::Map self, SV *data_) |
2019 | map1a_update (DC::Map self, SV *data_, int extmap) |
967 | CODE: |
2020 | CODE: |
968 | { |
2021 | { |
969 | uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); |
2022 | uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); |
970 | uint8_t *data_end = (uint8_t *)SvEND (data_); |
2023 | uint8_t *data_end = (uint8_t *)SvEND (data_); |
971 | mapcell *cell; |
2024 | mapcell *cell; |
972 | int x, y, flags; |
2025 | int x, y, z, flags; |
|
|
2026 | AV *missing = newAV (); |
|
|
2027 | RETVAL = newRV_noinc ((SV *)missing); |
973 | |
2028 | |
974 | while (data < data_end) |
2029 | while (data < data_end - 1) |
975 | { |
2030 | { |
976 | flags = (data [0] << 8) + data [1]; data += 2; |
2031 | flags = (data [0] << 8) + data [1]; data += 2; |
977 | |
2032 | |
978 | x = ((flags >> 10) & 63) + self->x; |
2033 | x = self->x + ((flags >> 10) & 63); |
979 | y = ((flags >> 4) & 63) + self->y; |
2034 | y = self->y + ((flags >> 4) & 63); |
980 | |
2035 | |
981 | cell = map_get_cell (self, x, y); |
2036 | cell = map_get_cell (self, x, y); |
982 | |
2037 | |
983 | if (flags & 15) |
2038 | if (flags & 15) |
984 | { |
2039 | { |
985 | if (cell->darkness < 0) |
2040 | if (!cell->darkness) |
986 | { |
2041 | { |
|
|
2042 | memset (cell, 0, sizeof (*cell)); |
987 | cell->darkness = 0; |
2043 | cell->darkness = 256; |
988 | cell->face [0] = 0; |
|
|
989 | cell->face [1] = 0; |
|
|
990 | cell->face [2] = 0; |
|
|
991 | } |
2044 | } |
992 | |
2045 | |
993 | cell->darkness = flags & 8 ? *data++ : 255; |
|
|
994 | |
|
|
995 | //TODO: don't trust server data to be in-range(!) |
2046 | //TODO: don't trust server data to be in-range(!) |
996 | |
2047 | |
997 | if (flags & 4) |
2048 | if (flags & 8) |
998 | { |
2049 | { |
999 | cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; |
2050 | if (extmap) |
|
|
2051 | { |
|
|
2052 | uint8_t ext, cmd; |
|
|
2053 | |
|
|
2054 | do |
|
|
2055 | { |
|
|
2056 | ext = *data++; |
|
|
2057 | cmd = ext & 0x7f; |
|
|
2058 | |
|
|
2059 | if (cmd < 4) |
|
|
2060 | cell->darkness = 255 - ext * 64 + 1; /* make sure this doesn't collide with FOW_DARKNESS */ |
|
|
2061 | else if (cmd == 5) // health |
|
|
2062 | { |
|
|
2063 | cell->stat_width = 1; |
|
|
2064 | cell->stat_hp = *data++; |
|
|
2065 | } |
|
|
2066 | else if (cmd == 6) // monster width |
|
|
2067 | cell->stat_width = *data++ + 1; |
|
|
2068 | else if (cmd == 0x47) |
|
|
2069 | { |
|
|
2070 | if (*data == 1) cell->player = data [1]; |
|
|
2071 | else if (*data == 2) cell->player = data [2] + (data [1] << 8); |
|
|
2072 | else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16); |
|
|
2073 | else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24); |
|
|
2074 | |
|
|
2075 | data += *data + 1; |
|
|
2076 | } |
|
|
2077 | else if (cmd == 8) // cell flags |
|
|
2078 | cell->flags = *data++; |
|
|
2079 | else if (ext & 0x40) // unknown, multibyte => skip |
|
|
2080 | data += *data + 1; |
|
|
2081 | else |
|
|
2082 | data++; |
|
|
2083 | } |
|
|
2084 | while (ext & 0x80); |
|
|
2085 | } |
|
|
2086 | else |
|
|
2087 | cell->darkness = *data++ + 1; |
1000 | } |
2088 | } |
1001 | |
2089 | |
|
|
2090 | for (z = 0; z <= 2; ++z) |
1002 | if (flags & 2) |
2091 | if (flags & (4 >> z)) |
1003 | { |
2092 | { |
1004 | cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; |
2093 | faceid face = (data [0] << 8) + data [1]; data += 2; |
|
|
2094 | need_facenum (self, face); |
|
|
2095 | cell->tile [z] = self->face2tile [face]; |
|
|
2096 | |
|
|
2097 | if (cell->tile [z]) |
|
|
2098 | { |
|
|
2099 | maptex *tex = self->tex + cell->tile [z]; |
|
|
2100 | tex->unused = 0; |
|
|
2101 | if (!tex->name) |
|
|
2102 | av_push (missing, newSViv (cell->tile [z])); |
|
|
2103 | |
|
|
2104 | if (tex->smoothtile) |
|
|
2105 | { |
|
|
2106 | maptex *smooth = self->tex + tex->smoothtile; |
|
|
2107 | smooth->unused = 0; |
|
|
2108 | if (!smooth->name) |
|
|
2109 | av_push (missing, newSViv (tex->smoothtile)); |
|
|
2110 | } |
|
|
2111 | } |
1005 | } |
2112 | } |
1006 | |
|
|
1007 | if (flags & 1) |
|
|
1008 | { |
|
|
1009 | cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; |
|
|
1010 | } |
|
|
1011 | } |
2113 | } |
1012 | else |
2114 | else |
1013 | cell->darkness = -1; |
2115 | CELL_CLEAR (cell); |
1014 | } |
2116 | } |
1015 | } |
2117 | } |
|
|
2118 | OUTPUT: |
|
|
2119 | RETVAL |
1016 | |
2120 | |
1017 | SV * |
2121 | SV * |
1018 | mapmap (CFClient::Map self, int x0, int y0, int w, int h) |
2122 | mapmap (DC::Map self, int x0, int y0, int w, int h) |
1019 | CODE: |
2123 | CODE: |
1020 | { |
2124 | { |
1021 | int x1, x; |
2125 | int x1, x; |
1022 | int y1, y; |
2126 | int y1, y; |
1023 | int z; |
2127 | int z; |
… | |
… | |
1036 | ? self->row + y |
2140 | ? self->row + y |
1037 | : 0; |
2141 | : 0; |
1038 | |
2142 | |
1039 | for (x = x0; x < x1; x++) |
2143 | for (x = x0; x < x1; x++) |
1040 | { |
2144 | { |
1041 | int r = 32, g = 32, b = 32, a = 192; |
2145 | unsigned int r = 32, g = 32, b = 32, a = 192; |
1042 | |
2146 | |
1043 | if (row && row->c0 <= x && x < row->c1) |
2147 | if (row && row->c0 <= x && x < row->c1) |
1044 | { |
2148 | { |
1045 | mapcell *cell = row->col + (x - row->c0); |
2149 | mapcell *cell = row->col + (x - row->c0); |
1046 | |
2150 | |
1047 | for (z = 0; z <= 0; z++) |
2151 | for (z = 0; z <= 0; z++) |
1048 | { |
2152 | { |
1049 | mapface face = cell->face [z]; |
|
|
1050 | |
|
|
1051 | if (face) |
|
|
1052 | { |
|
|
1053 | maptex tex = self->tex [face]; |
2153 | maptex tex = self->tex [cell->tile [z]]; |
1054 | int a0 = 255 - tex.a; |
2154 | int a0 = 255 - tex.a; |
1055 | int a1 = tex.a; |
2155 | int a1 = tex.a; |
1056 | |
2156 | |
1057 | r = (r * a0 + tex.r * a1) / 255; |
2157 | r = div255 (r * a0 + tex.r * a1); |
1058 | g = (g * a0 + tex.g * a1) / 255; |
2158 | g = div255 (g * a0 + tex.g * a1); |
1059 | b = (b * a0 + tex.b * a1) / 255; |
2159 | b = div255 (b * a0 + tex.b * a1); |
1060 | a = (a * a0 + tex.a * a1) / 255; |
2160 | a = div255 (a * a0 + tex.a * a1); |
1061 | } |
|
|
1062 | } |
2161 | } |
1063 | } |
2162 | } |
1064 | |
2163 | |
1065 | *map++ = (r ) |
2164 | *map++ = (r ) |
1066 | | (g << 8) |
2165 | | (g << 8) |
… | |
… | |
1073 | } |
2172 | } |
1074 | OUTPUT: |
2173 | OUTPUT: |
1075 | RETVAL |
2174 | RETVAL |
1076 | |
2175 | |
1077 | void |
2176 | void |
1078 | draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) |
2177 | draw (DC::Map self, int mx, int my, int sw, int sh, int Tw, int Th, U32 player = 0xffffffff, int sdx = 0, int sdy = 0) |
|
|
2178 | CODE: |
|
|
2179 | { |
|
|
2180 | int x, y, z; |
|
|
2181 | |
|
|
2182 | HV *smooth = (HV *)sv_2mortal ((SV *)newHV ()); |
|
|
2183 | uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level |
|
|
2184 | static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k) |
|
|
2185 | smooth_key skey; |
|
|
2186 | int pl_x, pl_y; |
|
|
2187 | maptex pl_tex; |
|
|
2188 | rc_t *rc = rc_alloc (); |
|
|
2189 | rc_t *rc_ov = rc_alloc (); |
|
|
2190 | rc_key_t key; |
|
|
2191 | rc_array_t *arr; |
|
|
2192 | |
|
|
2193 | pl_tex.name = 0; |
|
|
2194 | |
|
|
2195 | // that's current max. sorry. |
|
|
2196 | if (sw > 255) sw = 255; |
|
|
2197 | if (sh > 255) sh = 255; |
|
|
2198 | |
|
|
2199 | // clear key, in case of extra padding |
|
|
2200 | memset (&skey, 0, sizeof (skey)); |
|
|
2201 | |
|
|
2202 | memset (&key, 0, sizeof (key)); |
|
|
2203 | key.r = 255; |
|
|
2204 | key.g = 255; |
|
|
2205 | key.b = 255; |
|
|
2206 | key.a = 255; |
|
|
2207 | key.mode = GL_QUADS; |
|
|
2208 | key.format = GL_T2F_V3F; |
|
|
2209 | |
|
|
2210 | mx += self->x; |
|
|
2211 | my += self->y; |
|
|
2212 | |
|
|
2213 | // first pass: determine smooth_max |
|
|
2214 | // rather ugly, if you ask me |
|
|
2215 | // could also be stored inside mapcell and updated on change |
|
|
2216 | memset (smooth_max, 0, sizeof (smooth_max)); |
|
|
2217 | |
|
|
2218 | for (y = 0; y < sh; y++) |
|
|
2219 | if (0 <= y + my && y + my < self->rows) |
|
|
2220 | { |
|
|
2221 | maprow *row = self->row + (y + my); |
|
|
2222 | |
|
|
2223 | for (x = 0; x < sw; x++) |
|
|
2224 | if (row->c0 <= x + mx && x + mx < row->c1) |
|
|
2225 | { |
|
|
2226 | mapcell *cell = row->col + (x + mx - row->c0); |
|
|
2227 | |
|
|
2228 | smooth_max[x + 1][y + 1] = |
|
|
2229 | MAX (self->tex [cell->tile [0]].smoothlevel, |
|
|
2230 | MAX (self->tex [cell->tile [1]].smoothlevel, |
|
|
2231 | self->tex [cell->tile [2]].smoothlevel)); |
|
|
2232 | } |
|
|
2233 | } |
|
|
2234 | |
|
|
2235 | glEnable (GL_BLEND); |
|
|
2236 | glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
|
|
2237 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); |
|
|
2238 | |
|
|
2239 | for (z = 0; z <= 2; z++) |
|
|
2240 | { |
|
|
2241 | memset (smooth_level, 0, sizeof (smooth_level)); |
|
|
2242 | key.texname = -1; |
|
|
2243 | |
|
|
2244 | for (y = 0; y < sh; y++) |
|
|
2245 | if (0 <= y + my && y + my < self->rows) |
|
|
2246 | { |
|
|
2247 | maprow *row = self->row + (y + my); |
|
|
2248 | |
|
|
2249 | for (x = 0; x < sw; x++) |
|
|
2250 | if (row->c0 <= x + mx && x + mx < row->c1) |
|
|
2251 | { |
|
|
2252 | mapcell *cell = row->col + (x + mx - row->c0); |
|
|
2253 | tileid tile = cell->tile [z]; |
|
|
2254 | |
|
|
2255 | if (tile) |
|
|
2256 | { |
|
|
2257 | maptex tex = self->tex [tile]; |
|
|
2258 | int px, py; |
|
|
2259 | |
|
|
2260 | if (key.texname != tex.name) |
|
|
2261 | { |
|
|
2262 | self->tex [tile].unused = 0; |
|
|
2263 | |
|
|
2264 | if (!tex.name) |
|
|
2265 | tex = self->tex [TEXID_NOFACE]; /* missing, replace by noface */ |
|
|
2266 | |
|
|
2267 | key.texname = tex.name; |
|
|
2268 | arr = rc_array (rc, &key); |
|
|
2269 | } |
|
|
2270 | |
|
|
2271 | px = (x + 1) * Th - tex.w; |
|
|
2272 | py = (y + 1) * Tw - tex.h; |
|
|
2273 | |
|
|
2274 | if (expect_false (cell->player == player) && expect_false (z == 2)) |
|
|
2275 | { |
|
|
2276 | pl_x = px; |
|
|
2277 | pl_y = py; |
|
|
2278 | pl_tex = tex; |
|
|
2279 | continue; |
|
|
2280 | } |
|
|
2281 | |
|
|
2282 | rc_t2f_v3f (arr, 0 , 0 , px , py , 0); |
|
|
2283 | rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0); |
|
|
2284 | rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0); |
|
|
2285 | rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0); |
|
|
2286 | |
|
|
2287 | // update smooth hash |
|
|
2288 | if (tex.smoothtile) |
|
|
2289 | { |
|
|
2290 | skey.tile = tex.smoothtile; |
|
|
2291 | skey.level = tex.smoothlevel; |
|
|
2292 | |
|
|
2293 | smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31); |
|
|
2294 | |
|
|
2295 | // add bits to current tile and all neighbours. skey.x|y is |
|
|
2296 | // shifted +1|+1 so we always stay positive. |
|
|
2297 | |
|
|
2298 | // bits is ___n cccc CCCC bbbb |
|
|
2299 | // n do not draw borders&corners |
|
|
2300 | // c draw these corners, but... |
|
|
2301 | // C ... not these |
|
|
2302 | // b draw these borders |
|
|
2303 | |
|
|
2304 | // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ·· |
|
|
2305 | // ┃· ·· ·┃ ━━ |
|
|
2306 | |
|
|
2307 | // corners: 1 ┛· 2 ·┗ 4 ·· 8 ·· |
|
|
2308 | // ·· ·· ·┏ ┓· |
|
|
2309 | |
|
|
2310 | // full tile |
|
|
2311 | skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000); |
|
|
2312 | |
|
|
2313 | // borders |
|
|
2314 | skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091); |
|
|
2315 | skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032); |
|
|
2316 | skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064); |
|
|
2317 | skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8); |
|
|
2318 | |
|
|
2319 | // corners |
|
|
2320 | skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100); |
|
|
2321 | skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200); |
|
|
2322 | skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400); |
|
|
2323 | skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800); |
|
|
2324 | } |
|
|
2325 | } |
|
|
2326 | |
|
|
2327 | if (expect_false (z == 2) && expect_false (cell->flags)) |
|
|
2328 | { |
|
|
2329 | // overlays such as the speech bubble, probably more to come |
|
|
2330 | if (cell->flags & 1) |
|
|
2331 | { |
|
|
2332 | rc_key_t key_ov = key; |
|
|
2333 | maptex tex = self->tex [TEXID_SPEECH]; |
|
|
2334 | rc_array_t *arr; |
|
|
2335 | int px = x * Tw + Tw * 2 / 32; |
|
|
2336 | int py = y * Th - Th * 6 / 32; |
|
|
2337 | |
|
|
2338 | key_ov.texname = tex.name; |
|
|
2339 | arr = rc_array (rc_ov, &key_ov); |
|
|
2340 | |
|
|
2341 | rc_t2f_v3f (arr, 0 , 0 , px , py , 0); |
|
|
2342 | rc_t2f_v3f (arr, 0 , tex.t, px , py + Th, 0); |
|
|
2343 | rc_t2f_v3f (arr, tex.s, tex.t, px + Tw, py + Th, 0); |
|
|
2344 | rc_t2f_v3f (arr, tex.s, 0 , px + Tw, py , 0); |
|
|
2345 | } |
|
|
2346 | } |
|
|
2347 | } |
|
|
2348 | } |
|
|
2349 | |
|
|
2350 | rc_draw (rc); |
|
|
2351 | rc_clear (rc); |
|
|
2352 | |
|
|
2353 | // go through all smoothlevels, lowest to highest, then draw. |
|
|
2354 | // this is basically counting sort |
|
|
2355 | { |
|
|
2356 | int w, b; |
|
|
2357 | |
|
|
2358 | glEnable (GL_TEXTURE_2D); |
|
|
2359 | glBegin (GL_QUADS); |
|
|
2360 | for (w = 0; w < 256 / 32; ++w) |
|
|
2361 | { |
|
|
2362 | uint32_t smask = smooth_level [w]; |
|
|
2363 | if (smask) |
|
|
2364 | for (b = 0; b < 32; ++b) |
|
|
2365 | if (smask & (((uint32_t)1) << b)) |
|
|
2366 | { |
|
|
2367 | int level = (w << 5) | b; |
|
|
2368 | HE *he; |
|
|
2369 | |
|
|
2370 | hv_iterinit (smooth); |
|
|
2371 | while ((he = hv_iternext (smooth))) |
|
|
2372 | { |
|
|
2373 | smooth_key *skey = (smooth_key *)HeKEY (he); |
|
|
2374 | IV bits = SvIVX (HeVAL (he)); |
|
|
2375 | |
|
|
2376 | if (!(bits & 0x1000) |
|
|
2377 | && skey->level == level |
|
|
2378 | && level > smooth_max [skey->x][skey->y]) |
|
|
2379 | { |
|
|
2380 | maptex tex = self->tex [skey->tile]; |
|
|
2381 | int px = (((int)skey->x) - 1) * Tw; |
|
|
2382 | int py = (((int)skey->y) - 1) * Th; |
|
|
2383 | int border = bits & 15; |
|
|
2384 | int corner = (bits >> 8) & ~(bits >> 4) & 15; |
|
|
2385 | float dx = tex.s * .0625f; // 16 images/row |
|
|
2386 | float dy = tex.t * .5f ; // 2 images/column |
|
|
2387 | |
|
|
2388 | if (tex.name) |
|
|
2389 | { |
|
|
2390 | // this time avoiding texture state changes |
|
|
2391 | // save gobs of state changes. |
|
|
2392 | if (key.texname != tex.name) |
|
|
2393 | { |
|
|
2394 | self->tex [skey->tile].unused = 0; |
|
|
2395 | |
|
|
2396 | glEnd (); |
|
|
2397 | glBindTexture (GL_TEXTURE_2D, key.texname = tex.name); |
|
|
2398 | glBegin (GL_QUADS); |
|
|
2399 | } |
|
|
2400 | |
|
|
2401 | if (border) |
|
|
2402 | { |
|
|
2403 | float ox = border * dx; |
|
|
2404 | |
|
|
2405 | glTexCoord2f (ox , 0.f ); glVertex2i (px , py ); |
|
|
2406 | glTexCoord2f (ox , dy ); glVertex2i (px , py + Th); |
|
|
2407 | glTexCoord2f (ox + dx, dy ); glVertex2i (px + Tw, py + Th); |
|
|
2408 | glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + Tw, py ); |
|
|
2409 | } |
|
|
2410 | |
|
|
2411 | if (corner) |
|
|
2412 | { |
|
|
2413 | float ox = corner * dx; |
|
|
2414 | |
|
|
2415 | glTexCoord2f (ox , dy ); glVertex2i (px , py ); |
|
|
2416 | glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + Th); |
|
|
2417 | glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + Tw, py + Th); |
|
|
2418 | glTexCoord2f (ox + dx, dy ); glVertex2i (px + Tw, py ); |
|
|
2419 | } |
|
|
2420 | } |
|
|
2421 | } |
|
|
2422 | } |
|
|
2423 | } |
|
|
2424 | } |
|
|
2425 | |
|
|
2426 | glEnd (); |
|
|
2427 | glDisable (GL_TEXTURE_2D); |
|
|
2428 | key.texname = -1; |
|
|
2429 | } |
|
|
2430 | |
|
|
2431 | hv_clear (smooth); |
|
|
2432 | } |
|
|
2433 | |
|
|
2434 | if (pl_tex.name) |
|
|
2435 | { |
|
|
2436 | maptex tex = pl_tex; |
|
|
2437 | int px = pl_x + sdx; |
|
|
2438 | int py = pl_y + sdy; |
|
|
2439 | |
|
|
2440 | key.texname = tex.name; |
|
|
2441 | arr = rc_array (rc, &key); |
|
|
2442 | |
|
|
2443 | rc_t2f_v3f (arr, 0 , 0 , px , py , 0); |
|
|
2444 | rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0); |
|
|
2445 | rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0); |
|
|
2446 | rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0); |
|
|
2447 | |
|
|
2448 | rc_draw (rc); |
|
|
2449 | } |
|
|
2450 | |
|
|
2451 | rc_draw (rc_ov); |
|
|
2452 | rc_clear (rc_ov); |
|
|
2453 | |
|
|
2454 | glDisable (GL_BLEND); |
|
|
2455 | rc_free (rc); |
|
|
2456 | rc_free (rc_ov); |
|
|
2457 | |
|
|
2458 | // top layer: overlays such as the health bar |
|
|
2459 | for (y = 0; y < sh; y++) |
|
|
2460 | if (0 <= y + my && y + my < self->rows) |
|
|
2461 | { |
|
|
2462 | maprow *row = self->row + (y + my); |
|
|
2463 | |
|
|
2464 | for (x = 0; x < sw; x++) |
|
|
2465 | if (row->c0 <= x + mx && x + mx < row->c1) |
|
|
2466 | { |
|
|
2467 | mapcell *cell = row->col + (x + mx - row->c0); |
|
|
2468 | |
|
|
2469 | int px = x * Tw; |
|
|
2470 | int py = y * Th; |
|
|
2471 | |
|
|
2472 | if (expect_false (cell->player == player)) |
|
|
2473 | { |
|
|
2474 | px += sdx; |
|
|
2475 | py += sdy; |
|
|
2476 | } |
|
|
2477 | |
|
|
2478 | if (cell->stat_hp) |
|
|
2479 | { |
|
|
2480 | int width = cell->stat_width * Tw; |
|
|
2481 | int thick = (sh * Th / 32 + 27) / 28 + 1 + cell->stat_width; |
|
|
2482 | |
|
|
2483 | glColor3ub (0, 0, 0); |
|
|
2484 | glRectf (px + 1, py - thick - 2, |
|
|
2485 | px + width - 1, py); |
|
|
2486 | |
|
|
2487 | glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0); |
|
|
2488 | glRectf (px + 2, |
|
|
2489 | py - thick - 1, |
|
|
2490 | px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1); |
|
|
2491 | } |
|
|
2492 | } |
|
|
2493 | } |
|
|
2494 | } |
|
|
2495 | |
|
|
2496 | void |
|
|
2497 | draw_magicmap (DC::Map self, int w, int h, unsigned char *data) |
|
|
2498 | CODE: |
|
|
2499 | { |
|
|
2500 | static float color[16][3] = { |
|
|
2501 | { 0.00f, 0.00f, 0.00f }, |
|
|
2502 | { 1.00f, 1.00f, 1.00f }, |
|
|
2503 | { 0.00f, 0.00f, 0.55f }, |
|
|
2504 | { 1.00f, 0.00f, 0.00f }, |
|
|
2505 | |
|
|
2506 | { 1.00f, 0.54f, 0.00f }, |
|
|
2507 | { 0.11f, 0.56f, 1.00f }, |
|
|
2508 | { 0.93f, 0.46f, 0.00f }, |
|
|
2509 | { 0.18f, 0.54f, 0.34f }, |
|
|
2510 | |
|
|
2511 | { 0.56f, 0.73f, 0.56f }, |
|
|
2512 | { 0.80f, 0.80f, 0.80f }, |
|
|
2513 | { 0.55f, 0.41f, 0.13f }, |
|
|
2514 | { 0.99f, 0.77f, 0.26f }, |
|
|
2515 | |
|
|
2516 | { 0.74f, 0.65f, 0.41f }, |
|
|
2517 | |
|
|
2518 | { 0.00f, 1.00f, 1.00f }, |
|
|
2519 | { 1.00f, 0.00f, 1.00f }, |
|
|
2520 | { 1.00f, 1.00f, 0.00f }, |
|
|
2521 | }; |
|
|
2522 | |
|
|
2523 | int x, y; |
|
|
2524 | |
|
|
2525 | glEnable (GL_TEXTURE_2D); |
|
|
2526 | /* GL_REPLACE would be correct, as we don't need to modulate alpha, |
|
|
2527 | * but the nvidia driver (185.18.14) mishandles alpha textures |
|
|
2528 | * and takes the colour from god knows where instead of using |
|
|
2529 | * Cp. MODULATE results in the same colour, but slightly different |
|
|
2530 | * alpha, but atcually gives us the correct colour with nvidia. |
|
|
2531 | */ |
|
|
2532 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); |
|
|
2533 | glEnable (GL_BLEND); |
|
|
2534 | glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
|
|
2535 | glBegin (GL_QUADS); |
|
|
2536 | |
|
|
2537 | for (y = 0; y < h; y++) |
|
|
2538 | for (x = 0; x < w; x++) |
|
|
2539 | { |
|
|
2540 | unsigned char m = data [x + y * w]; |
|
|
2541 | |
|
|
2542 | if (m) |
|
|
2543 | { |
|
|
2544 | float *c = color [m & 15]; |
|
|
2545 | |
|
|
2546 | float tx1 = m & 0x40 ? 0.5f : 0.f; |
|
|
2547 | float tx2 = tx1 + 0.5f; |
|
|
2548 | |
|
|
2549 | glColor4f (c[0], c[1], c[2], 1); |
|
|
2550 | glTexCoord2f (tx1, 0.); glVertex2i (x , y ); |
|
|
2551 | glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1); |
|
|
2552 | glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1); |
|
|
2553 | glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y ); |
|
|
2554 | } |
|
|
2555 | } |
|
|
2556 | |
|
|
2557 | glEnd (); |
|
|
2558 | glDisable (GL_BLEND); |
|
|
2559 | glDisable (GL_TEXTURE_2D); |
|
|
2560 | } |
|
|
2561 | |
|
|
2562 | void |
|
|
2563 | fow_texture (DC::Map self, int mx, int my, int sw, int sh) |
1079 | PPCODE: |
2564 | PPCODE: |
1080 | { |
2565 | { |
1081 | int vx, vy; |
|
|
1082 | int x, y, z; |
2566 | int x, y; |
1083 | int last_name; |
|
|
1084 | mapface face; |
|
|
1085 | int sw4 = (sw + 3) & ~3; |
2567 | int sw1 = sw + 2; |
|
|
2568 | int sh1 = sh + 2; |
|
|
2569 | int sh3 = sh * 3; |
|
|
2570 | int sw3 = sw * 3; |
|
|
2571 | uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1); |
1086 | SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); |
2572 | SV *darkness3_sv = sv_2mortal (newSV (sw3 * sh3)); |
1087 | uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); |
2573 | uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv); |
1088 | |
2574 | |
1089 | memset (darkness, 255, sw4 * sh); |
|
|
1090 | SvPOK_only (darkness_sv); |
2575 | SvPOK_only (darkness3_sv); |
1091 | SvCUR_set (darkness_sv, sw4 * sh); |
2576 | SvCUR_set (darkness3_sv, sw3 * sh3); |
1092 | |
2577 | |
1093 | vx = self->x + (self->w - sw) / 2 - shift_x; |
2578 | mx += self->x - 1; |
1094 | vy = self->y + (self->h - sh) / 2 - shift_y; |
2579 | my += self->y - 1; |
1095 | |
2580 | |
1096 | /* |
|
|
1097 | int vx = self->vx = self->w >= sw |
|
|
1098 | ? self->x + (self->w - sw) / 2 |
|
|
1099 | : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); |
|
|
1100 | |
|
|
1101 | int vy = self->vy = self->h >= sh |
|
|
1102 | ? self->y + (self->h - sh) / 2 |
|
|
1103 | : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); |
|
|
1104 | */ |
|
|
1105 | |
|
|
1106 | glColor4ub (255, 255, 255, 255); |
|
|
1107 | |
|
|
1108 | glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
|
|
1109 | glEnable (GL_BLEND); |
|
|
1110 | glEnable (GL_TEXTURE_2D); |
|
|
1111 | glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); |
|
|
1112 | |
|
|
1113 | glBegin (GL_QUADS); |
|
|
1114 | |
|
|
1115 | last_name = 0; |
|
|
1116 | |
|
|
1117 | for (z = 0; z < 3; z++) |
|
|
1118 | for (y = 0; y < sh; y++) |
2581 | for (y = 0; y < sh1; y++) |
1119 | if (0 <= y + vy && y + vy < self->rows) |
2582 | if (0 <= y + my && y + my < self->rows) |
1120 | { |
2583 | { |
1121 | maprow *row = self->row + (y + vy); |
2584 | maprow *row = self->row + (y + my); |
1122 | |
2585 | |
1123 | for (x = 0; x < sw; x++) |
2586 | for (x = 0; x < sw1; x++) |
1124 | if (row->c0 <= x + vx && x + vx < row->c1) |
2587 | if (row->c0 <= x + mx && x + mx < row->c1) |
1125 | { |
2588 | { |
1126 | mapcell *cell = row->col + (x + vx - row->c0); |
2589 | mapcell *cell = row->col + (x + mx - row->c0); |
1127 | |
2590 | |
1128 | darkness[y * sw4 + x] = cell->darkness < 0 |
2591 | darkness1 [y * sw1 + x] = cell->darkness |
|
|
2592 | ? DARKNESS_ADJUST (255 - (cell->darkness - 1)) |
1129 | ? 255 - FOW_DARKNESS |
2593 | : DARKNESS_ADJUST (255 - FOW_DARKNESS); |
1130 | : 255 - cell->darkness; |
|
|
1131 | |
|
|
1132 | face = cell->face [z]; |
|
|
1133 | |
|
|
1134 | if (face) |
|
|
1135 | { |
|
|
1136 | maptex tex = self->tex [face]; |
|
|
1137 | |
|
|
1138 | int px = (x + 1) * 32 - tex.w; |
|
|
1139 | int py = (y + 1) * 32 - tex.h; |
|
|
1140 | |
|
|
1141 | if (last_name != tex.name) |
|
|
1142 | { |
|
|
1143 | glEnd (); |
|
|
1144 | last_name = tex.name; |
|
|
1145 | glBindTexture (GL_TEXTURE_2D, last_name); |
|
|
1146 | glBegin (GL_QUADS); |
|
|
1147 | } |
|
|
1148 | |
|
|
1149 | glTexCoord2f (0 , 0 ); glVertex2f (px , py ); |
|
|
1150 | glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); |
|
|
1151 | glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); |
|
|
1152 | glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); |
|
|
1153 | } |
|
|
1154 | } |
2594 | } |
1155 | } |
2595 | } |
1156 | |
2596 | |
1157 | glEnd (); |
2597 | for (y = 0; y < sh; ++y) |
|
|
2598 | for (x = 0; x < sw; ++x) |
|
|
2599 | { |
|
|
2600 | uint8_t d11 = darkness1 [(y ) * sw1 + x ]; |
|
|
2601 | uint8_t d21 = darkness1 [(y ) * sw1 + x + 1]; |
|
|
2602 | uint8_t d31 = darkness1 [(y ) * sw1 + x + 2]; |
|
|
2603 | uint8_t d12 = darkness1 [(y + 1) * sw1 + x ]; |
|
|
2604 | uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1]; |
|
|
2605 | uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2]; |
|
|
2606 | uint8_t d13 = darkness1 [(y + 2) * sw1 + x ]; |
|
|
2607 | uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1]; |
|
|
2608 | uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2]; |
1158 | |
2609 | |
1159 | glDisable (GL_TEXTURE_2D); |
2610 | uint8_t r11 = (d11 + d21 + d12) / 3; |
1160 | glDisable (GL_BLEND); |
2611 | uint8_t r21 = d21; |
|
|
2612 | uint8_t r31 = (d21 + d31 + d32) / 3; |
|
|
2613 | |
|
|
2614 | uint8_t r12 = d12; |
|
|
2615 | uint8_t r22 = d22; |
|
|
2616 | uint8_t r32 = d32; |
|
|
2617 | |
|
|
2618 | uint8_t r13 = (d13 + d23 + d12) / 3; |
|
|
2619 | uint8_t r23 = d23; |
|
|
2620 | uint8_t r33 = (d23 + d33 + d32) / 3; |
|
|
2621 | |
|
|
2622 | darkness3 [(y * 3 ) * sw3 + (x * 3 )] = MAX (d22, r11); |
|
|
2623 | darkness3 [(y * 3 ) * sw3 + (x * 3 + 1)] = MAX (d22, r21); |
|
|
2624 | darkness3 [(y * 3 ) * sw3 + (x * 3 + 2)] = MAX (d22, r31); |
|
|
2625 | darkness3 [(y * 3 + 1) * sw3 + (x * 3 )] = MAX (d22, r12); |
|
|
2626 | darkness3 [(y * 3 + 1) * sw3 + (x * 3 + 1)] = MAX (d22, r22); /* this MUST be == d22 */ |
|
|
2627 | darkness3 [(y * 3 + 1) * sw3 + (x * 3 + 2)] = MAX (d22, r32); |
|
|
2628 | darkness3 [(y * 3 + 2) * sw3 + (x * 3 )] = MAX (d22, r13); |
|
|
2629 | darkness3 [(y * 3 + 2) * sw3 + (x * 3 + 1)] = MAX (d22, r23); |
|
|
2630 | darkness3 [(y * 3 + 2) * sw3 + (x * 3 + 2)] = MAX (d22, r33); |
|
|
2631 | } |
|
|
2632 | |
|
|
2633 | free (darkness1); |
1161 | |
2634 | |
1162 | EXTEND (SP, 3); |
2635 | EXTEND (SP, 3); |
1163 | PUSHs (sv_2mortal (newSViv (sw4))); |
2636 | PUSHs (sv_2mortal (newSViv (sw3))); |
1164 | PUSHs (sv_2mortal (newSViv (sh))); |
2637 | PUSHs (sv_2mortal (newSViv (sh3))); |
1165 | PUSHs (darkness_sv); |
2638 | PUSHs (darkness3_sv); |
1166 | } |
2639 | } |
1167 | |
2640 | |
1168 | SV * |
2641 | SV * |
1169 | get_rect (CFClient::Map self, int x0, int y0, int w, int h) |
2642 | get_rect (DC::Map self, int x0, int y0, int w, int h) |
1170 | CODE: |
2643 | CODE: |
1171 | { |
2644 | { |
1172 | int x, y, x1, y1; |
2645 | int x, y, x1, y1; |
1173 | SV *data_sv = newSV (w * h * 7 + 5); |
2646 | SV *data_sv = newSV (w * h * 7 + 5); |
1174 | uint8_t *data = (uint8_t *)SvPVX (data_sv); |
2647 | uint8_t *data = (uint8_t *)SvPVX (data_sv); |
… | |
… | |
1199 | if (row && row->c0 <= x && x < row->c1) |
2672 | if (row && row->c0 <= x && x < row->c1) |
1200 | { |
2673 | { |
1201 | mapcell *cell = row->col + (x - row->c0); |
2674 | mapcell *cell = row->col + (x - row->c0); |
1202 | uint8_t flags = 0; |
2675 | uint8_t flags = 0; |
1203 | |
2676 | |
1204 | if (cell->face [0]) flags |= 1; |
2677 | if (cell->tile [0]) flags |= 1; |
1205 | if (cell->face [1]) flags |= 2; |
2678 | if (cell->tile [1]) flags |= 2; |
1206 | if (cell->face [2]) flags |= 4; |
2679 | if (cell->tile [2]) flags |= 4; |
1207 | |
2680 | |
1208 | *data++ = flags; |
2681 | *data++ = flags; |
1209 | |
2682 | |
1210 | if (flags & 1) |
2683 | if (flags & 1) |
1211 | { |
2684 | { |
|
|
2685 | tileid tile = cell->tile [0]; |
1212 | *data++ = cell->face [0] >> 8; |
2686 | *data++ = tile >> 8; |
1213 | *data++ = cell->face [0]; |
2687 | *data++ = tile; |
1214 | } |
2688 | } |
1215 | |
2689 | |
1216 | if (flags & 2) |
2690 | if (flags & 2) |
1217 | { |
2691 | { |
|
|
2692 | tileid tile = cell->tile [1]; |
1218 | *data++ = cell->face [1] >> 8; |
2693 | *data++ = tile >> 8; |
1219 | *data++ = cell->face [1]; |
2694 | *data++ = tile; |
1220 | } |
2695 | } |
1221 | |
2696 | |
1222 | if (flags & 4) |
2697 | if (flags & 4) |
1223 | { |
2698 | { |
|
|
2699 | tileid tile = cell->tile [2]; |
1224 | *data++ = cell->face [2] >> 8; |
2700 | *data++ = tile >> 8; |
1225 | *data++ = cell->face [2]; |
2701 | *data++ = tile; |
1226 | } |
2702 | } |
1227 | } |
2703 | } |
1228 | else |
2704 | else |
1229 | *data++ = 0; |
2705 | *data++ = 0; |
1230 | } |
2706 | } |
1231 | } |
2707 | } |
1232 | |
2708 | |
|
|
2709 | /* if size is w*h + 5 then no data has been found */ |
|
|
2710 | if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5) |
|
|
2711 | { |
1233 | SvPOK_only (data_sv); |
2712 | SvPOK_only (data_sv); |
1234 | SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); |
2713 | SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); |
|
|
2714 | } |
|
|
2715 | |
1235 | RETVAL = data_sv; |
2716 | RETVAL = data_sv; |
1236 | } |
2717 | } |
1237 | OUTPUT: |
2718 | OUTPUT: |
1238 | RETVAL |
2719 | RETVAL |
1239 | |
2720 | |
1240 | void |
2721 | void |
1241 | set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) |
2722 | set_rect (DC::Map self, int x0, int y0, SV *data_sv) |
1242 | PPCODE: |
2723 | PPCODE: |
1243 | { |
2724 | { |
1244 | int x, y, z; |
2725 | int x, y, z; |
1245 | int w, h; |
2726 | int w, h; |
1246 | int x1, y1; |
2727 | int x1, y1; |
|
|
2728 | STRLEN len; |
|
|
2729 | uint8_t *data, *end; |
|
|
2730 | |
|
|
2731 | len = SvLEN (data_sv); |
|
|
2732 | SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more |
|
|
2733 | data = SvPVbyte_nolen (data_sv); |
|
|
2734 | end = data + len + 8; |
|
|
2735 | |
|
|
2736 | if (len < 5) |
|
|
2737 | XSRETURN_EMPTY; |
1247 | |
2738 | |
1248 | if (*data++ != 0) |
2739 | if (*data++ != 0) |
1249 | return; /* version mismatch */ |
2740 | XSRETURN_EMPTY; /* version mismatch */ |
1250 | |
2741 | |
1251 | w = *data++ << 8; w |= *data++; |
2742 | w = *data++ << 8; w |= *data++; |
1252 | h = *data++ << 8; h |= *data++; |
2743 | h = *data++ << 8; h |= *data++; |
1253 | |
2744 | |
1254 | // we need to do this 'cause we don't keep an absolute coord system for rows |
2745 | // we need to do this 'cause we don't keep an absolute coord system for rows |
… | |
… | |
1266 | { |
2757 | { |
1267 | maprow *row = map_get_row (self, y); |
2758 | maprow *row = map_get_row (self, y); |
1268 | |
2759 | |
1269 | for (x = x0; x < x1; x++) |
2760 | for (x = x0; x < x1; x++) |
1270 | { |
2761 | { |
|
|
2762 | uint8_t flags; |
|
|
2763 | |
|
|
2764 | if (data + 7 >= end) |
|
|
2765 | XSRETURN_EMPTY; |
|
|
2766 | |
1271 | uint8_t flags = *data++; |
2767 | flags = *data++; |
1272 | |
2768 | |
1273 | if (flags) |
2769 | if (flags) |
1274 | { |
2770 | { |
1275 | mapface face[3] = { 0, 0, 0 }; |
|
|
1276 | |
|
|
1277 | mapcell *cell = row_get_cell (row, x); |
2771 | mapcell *cell = row_get_cell (row, x); |
|
|
2772 | tileid tile[3] = { 0, 0, 0 }; |
1278 | |
2773 | |
1279 | if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } |
2774 | if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; } |
1280 | if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } |
2775 | if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; } |
1281 | if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } |
2776 | if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; } |
1282 | |
2777 | |
1283 | if (cell->darkness <= 0) |
2778 | if (cell->darkness == 0) |
1284 | { |
2779 | { |
1285 | cell->darkness = -1; |
2780 | /*cell->darkness = 0;*/ |
|
|
2781 | EXTEND (SP, 3); |
1286 | |
2782 | |
1287 | for (z = 0; z <= 2; z++) |
2783 | for (z = 0; z <= 2; z++) |
1288 | { |
2784 | { |
1289 | cell->face[z] = face[z]; |
2785 | tileid t = tile [z]; |
1290 | |
2786 | |
1291 | if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) |
2787 | if (t >= self->texs || (t && !self->tex [t].name)) |
|
|
2788 | { |
1292 | XPUSHs (sv_2mortal (newSViv (face[z]))); |
2789 | PUSHs (sv_2mortal (newSViv (t))); |
|
|
2790 | need_texid (self, t); |
|
|
2791 | } |
|
|
2792 | |
|
|
2793 | cell->tile [z] = t; |
1293 | } |
2794 | } |
1294 | } |
2795 | } |
1295 | } |
2796 | } |
1296 | } |
2797 | } |
1297 | } |
2798 | } |
1298 | } |
2799 | } |
1299 | |
2800 | |
1300 | MODULE = CFClient PACKAGE = CFClient::MixChunk |
2801 | MODULE = Deliantra::Client PACKAGE = DC::RW |
1301 | |
2802 | |
1302 | CFClient::MixChunk |
2803 | DC::RW |
1303 | new_from_file (SV *class, char *path) |
2804 | new (SV *class, SV *data_sv) |
1304 | CODE: |
2805 | CODE: |
1305 | RETVAL = Mix_LoadWAV (path); |
2806 | { |
|
|
2807 | STRLEN datalen; |
|
|
2808 | char *data = SvPVbyte (data_sv, datalen); |
|
|
2809 | |
|
|
2810 | RETVAL = SDL_RWFromConstMem (data, datalen); |
|
|
2811 | } |
1306 | OUTPUT: |
2812 | OUTPUT: |
1307 | RETVAL |
2813 | RETVAL |
1308 | |
2814 | |
|
|
2815 | DC::RW |
|
|
2816 | new_from_file (SV *class, const char *path, const char *mode = "rb") |
|
|
2817 | CODE: |
|
|
2818 | RETVAL = SDL_RWFromFile (path, mode); |
|
|
2819 | OUTPUT: |
|
|
2820 | RETVAL |
|
|
2821 | |
|
|
2822 | # fails on win32: |
|
|
2823 | # dc.xs(2268) : error C2059: syntax error : '(' |
1309 | void |
2824 | #void |
|
|
2825 | #close (DC::RW self) |
|
|
2826 | # CODE: |
|
|
2827 | # (self->(close)) (self); |
|
|
2828 | |
|
|
2829 | MODULE = Deliantra::Client PACKAGE = DC::Channel |
|
|
2830 | |
|
|
2831 | PROTOTYPES: DISABLE |
|
|
2832 | |
|
|
2833 | DC::Channel |
|
|
2834 | find () |
|
|
2835 | CODE: |
|
|
2836 | { |
|
|
2837 | RETVAL = Mix_GroupAvailable (-1); |
|
|
2838 | |
|
|
2839 | if (RETVAL < 0) |
|
|
2840 | { |
|
|
2841 | RETVAL = Mix_GroupOldest (-1); |
|
|
2842 | |
|
|
2843 | if (RETVAL < 0) |
|
|
2844 | { |
|
|
2845 | // happens sometimes, maybe it just stopped playing(?) |
|
|
2846 | RETVAL = Mix_GroupAvailable (-1); |
|
|
2847 | |
|
|
2848 | if (RETVAL < 0) |
|
|
2849 | XSRETURN_UNDEF; |
|
|
2850 | } |
|
|
2851 | else |
|
|
2852 | Mix_HaltChannel (RETVAL); |
|
|
2853 | } |
|
|
2854 | |
|
|
2855 | Mix_UnregisterAllEffects (RETVAL); |
|
|
2856 | Mix_Volume (RETVAL, 128); |
|
|
2857 | } |
|
|
2858 | OUTPUT: |
|
|
2859 | RETVAL |
|
|
2860 | |
|
|
2861 | void |
|
|
2862 | halt (DC::Channel self) |
|
|
2863 | CODE: |
|
|
2864 | Mix_HaltChannel (self); |
|
|
2865 | |
|
|
2866 | void |
|
|
2867 | expire (DC::Channel self, int ticks = -1) |
|
|
2868 | CODE: |
|
|
2869 | Mix_ExpireChannel (self, ticks); |
|
|
2870 | |
|
|
2871 | void |
|
|
2872 | fade_out (DC::Channel self, int ticks = -1) |
|
|
2873 | CODE: |
|
|
2874 | Mix_FadeOutChannel (self, ticks); |
|
|
2875 | |
|
|
2876 | int |
|
|
2877 | volume (DC::Channel self, int volume) |
|
|
2878 | CODE: |
|
|
2879 | RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128)); |
|
|
2880 | OUTPUT: |
|
|
2881 | RETVAL |
|
|
2882 | |
|
|
2883 | void |
|
|
2884 | unregister_all_effects (DC::Channel self) |
|
|
2885 | CODE: |
|
|
2886 | Mix_UnregisterAllEffects (self); |
|
|
2887 | |
|
|
2888 | void |
|
|
2889 | set_panning (DC::Channel self, int left, int right) |
|
|
2890 | CODE: |
|
|
2891 | left = CLAMP (left , 0, 255); |
|
|
2892 | right = CLAMP (right, 0, 255); |
|
|
2893 | Mix_SetPanning (self, left, right); |
|
|
2894 | |
|
|
2895 | void |
|
|
2896 | set_distance (DC::Channel self, int distance) |
|
|
2897 | CODE: |
|
|
2898 | Mix_SetDistance (self, CLAMP (distance, 0, 255)); |
|
|
2899 | |
|
|
2900 | void |
|
|
2901 | set_position (DC::Channel self, int angle, int distance) |
|
|
2902 | CODE: |
|
|
2903 | |
|
|
2904 | void |
|
|
2905 | set_position_r (DC::Channel self, int dx, int dy, int maxdistance) |
|
|
2906 | CODE: |
|
|
2907 | { |
|
|
2908 | int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance)); |
|
|
2909 | int angle = atan2f (dx, -dy) * 180.f / (float)M_PI + 360.f; |
|
|
2910 | Mix_SetPosition (self, angle, CLAMP (distance, 0, 255)); |
|
|
2911 | } |
|
|
2912 | |
|
|
2913 | void |
|
|
2914 | set_reverse_stereo (DC::Channel self, int flip) |
|
|
2915 | CODE: |
|
|
2916 | Mix_SetReverseStereo (self, flip); |
|
|
2917 | |
|
|
2918 | MODULE = Deliantra::Client PACKAGE = DC::MixChunk |
|
|
2919 | |
|
|
2920 | PROTOTYPES: DISABLE |
|
|
2921 | |
|
|
2922 | void |
|
|
2923 | decoders () |
|
|
2924 | PPCODE: |
|
|
2925 | #if SDL_MIXER_MAJOR_VERSION > 1 || SDL_MIXER_MINOR_VERSION > 2 || SDL_MIXER_PATCHLEVEL >= 10 |
|
|
2926 | int i, num = Mix_GetNumChunkDecoders (); |
|
|
2927 | EXTEND (SP, num); |
|
|
2928 | for (i = 0; i < num; ++i) |
|
|
2929 | PUSHs (sv_2mortal (newSVpv (Mix_GetChunkDecoder (i), 0))); |
|
|
2930 | #else |
|
|
2931 | XPUSHs (sv_2mortal (newSVpv ("(sdl mixer too old)", 0))); |
|
|
2932 | #endif |
|
|
2933 | |
|
|
2934 | DC::MixChunk |
|
|
2935 | new (SV *class, DC::RW rwops) |
|
|
2936 | CODE: |
|
|
2937 | RETVAL = Mix_LoadWAV_RW (rwops, 1); |
|
|
2938 | OUTPUT: |
|
|
2939 | RETVAL |
|
|
2940 | |
|
|
2941 | void |
1310 | DESTROY (CFClient::MixChunk self) |
2942 | DESTROY (DC::MixChunk self) |
1311 | CODE: |
2943 | CODE: |
1312 | Mix_FreeChunk (self); |
2944 | Mix_FreeChunk (self); |
1313 | |
2945 | |
1314 | int |
2946 | int |
1315 | volume (CFClient::MixChunk self, int volume = -1) |
2947 | volume (DC::MixChunk self, int volume = -1) |
1316 | CODE: |
2948 | CODE: |
|
|
2949 | if (items > 1) |
|
|
2950 | volume = CLAMP (volume, 0, 128); |
1317 | RETVAL = Mix_VolumeChunk (self, volume); |
2951 | RETVAL = Mix_VolumeChunk (self, volume); |
1318 | OUTPUT: |
2952 | OUTPUT: |
1319 | RETVAL |
2953 | RETVAL |
1320 | |
2954 | |
1321 | int |
2955 | DC::Channel |
1322 | play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) |
2956 | play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1) |
1323 | CODE: |
2957 | CODE: |
|
|
2958 | { |
1324 | RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); |
2959 | RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); |
|
|
2960 | |
|
|
2961 | if (RETVAL < 0) |
|
|
2962 | XSRETURN_UNDEF; |
|
|
2963 | |
|
|
2964 | if (channel < 0) |
|
|
2965 | { |
|
|
2966 | Mix_UnregisterAllEffects (RETVAL); |
|
|
2967 | Mix_Volume (RETVAL, 128); |
|
|
2968 | } |
|
|
2969 | } |
1325 | OUTPUT: |
2970 | OUTPUT: |
1326 | RETVAL |
2971 | RETVAL |
1327 | |
2972 | |
1328 | MODULE = CFClient PACKAGE = CFClient::MixMusic |
2973 | MODULE = Deliantra::Client PACKAGE = DC::MixMusic |
|
|
2974 | |
|
|
2975 | void |
|
|
2976 | decoders () |
|
|
2977 | PPCODE: |
|
|
2978 | #if SDL_MIXER_MAJOR_VERSION > 1 || SDL_MIXER_MINOR_VERSION > 2 || SDL_MIXER_PATCHLEVEL >= 10 |
|
|
2979 | int i, num = Mix_GetNumMusicDecoders (); |
|
|
2980 | EXTEND (SP, num); |
|
|
2981 | for (i = 0; i < num; ++i) |
|
|
2982 | PUSHs (sv_2mortal (newSVpv (Mix_GetMusicDecoder (i), 0))); |
|
|
2983 | #else |
|
|
2984 | XPUSHs (sv_2mortal (newSVpv ("(sdl mixer too old)", 0))); |
|
|
2985 | #endif |
1329 | |
2986 | |
1330 | int |
2987 | int |
1331 | volume (int volume = -1) |
2988 | volume (int volume = -1) |
|
|
2989 | PROTOTYPE: ;$ |
1332 | CODE: |
2990 | CODE: |
|
|
2991 | if (items > 0) |
|
|
2992 | volume = CLAMP (volume, 0, 128); |
1333 | RETVAL = Mix_VolumeMusic (volume); |
2993 | RETVAL = Mix_VolumeMusic (volume); |
1334 | OUTPUT: |
2994 | OUTPUT: |
1335 | RETVAL |
2995 | RETVAL |
1336 | |
2996 | |
1337 | CFClient::MixMusic |
2997 | void |
1338 | new_from_file (SV *class, char *path) |
2998 | fade_out (int ms) |
1339 | CODE: |
2999 | CODE: |
1340 | RETVAL = Mix_LoadMUS (path); |
3000 | Mix_FadeOutMusic (ms); |
|
|
3001 | |
|
|
3002 | void |
|
|
3003 | halt () |
|
|
3004 | CODE: |
|
|
3005 | Mix_HaltMusic (); |
|
|
3006 | |
|
|
3007 | int |
|
|
3008 | playing () |
|
|
3009 | CODE: |
|
|
3010 | RETVAL = Mix_PlayingMusic (); |
1341 | OUTPUT: |
3011 | OUTPUT: |
1342 | RETVAL |
3012 | RETVAL |
1343 | |
3013 | |
|
|
3014 | DC::MixMusic |
|
|
3015 | new (SV *class, DC::RW rwops) |
|
|
3016 | CODE: |
|
|
3017 | RETVAL = Mix_LoadMUS_RW (rwops); |
|
|
3018 | OUTPUT: |
|
|
3019 | RETVAL |
|
|
3020 | |
1344 | void |
3021 | void |
1345 | DESTROY (CFClient::MixMusic self) |
3022 | DESTROY (DC::MixMusic self) |
1346 | CODE: |
3023 | CODE: |
1347 | Mix_FreeMusic (self); |
3024 | Mix_FreeMusic (self); |
1348 | |
3025 | |
1349 | int |
3026 | int |
1350 | play (CFClient::MixMusic self, int loops = -1) |
3027 | play (DC::MixMusic self, int loops = -1) |
1351 | CODE: |
3028 | CODE: |
1352 | RETVAL = Mix_PlayMusic (self, loops); |
3029 | RETVAL = Mix_PlayMusic (self, loops); |
1353 | OUTPUT: |
3030 | OUTPUT: |
1354 | RETVAL |
3031 | RETVAL |
1355 | |
3032 | |
|
|
3033 | void |
|
|
3034 | fade_in_pos (DC::MixMusic self, int loops, int ms, double position) |
|
|
3035 | CODE: |
|
|
3036 | Mix_FadeInMusicPos (self, loops, ms, position); |
|
|
3037 | |
1356 | MODULE = CFClient PACKAGE = CFClient::OpenGL |
3038 | MODULE = Deliantra::Client PACKAGE = DC::OpenGL |
|
|
3039 | |
|
|
3040 | PROTOTYPES: ENABLE |
1357 | |
3041 | |
1358 | BOOT: |
3042 | BOOT: |
1359 | { |
3043 | { |
1360 | HV *stash = gv_stashpv ("CFClient::OpenGL", 1); |
3044 | HV *stash = gv_stashpv ("DC::OpenGL", 1); |
1361 | static const struct { |
3045 | static const struct { |
1362 | const char *name; |
3046 | const char *name; |
1363 | IV iv; |
3047 | IV iv; |
1364 | } *civ, const_iv[] = { |
3048 | } *civ, const_iv[] = { |
1365 | # define const_iv(name) { # name, (IV)name } |
3049 | # define const_iv(name) { # name, (IV)name } |
|
|
3050 | const_iv (GL_VENDOR), |
|
|
3051 | const_iv (GL_VERSION), |
|
|
3052 | const_iv (GL_EXTENSIONS), |
|
|
3053 | const_iv (GL_MAX_TEXTURE_UNITS), |
1366 | const_iv (GL_COLOR_MATERIAL), |
3054 | const_iv (GL_COLOR_MATERIAL), |
1367 | const_iv (GL_SMOOTH), |
3055 | const_iv (GL_SMOOTH), |
1368 | const_iv (GL_FLAT), |
3056 | const_iv (GL_FLAT), |
1369 | const_iv (GL_DITHER), |
3057 | const_iv (GL_DITHER), |
1370 | const_iv (GL_BLEND), |
3058 | const_iv (GL_BLEND), |
|
|
3059 | const_iv (GL_CULL_FACE), |
1371 | const_iv (GL_SCISSOR_TEST), |
3060 | const_iv (GL_SCISSOR_TEST), |
|
|
3061 | const_iv (GL_DEPTH_TEST), |
|
|
3062 | const_iv (GL_ALPHA_TEST), |
|
|
3063 | const_iv (GL_NORMALIZE), |
|
|
3064 | const_iv (GL_RESCALE_NORMAL), |
|
|
3065 | const_iv (GL_FRONT), |
|
|
3066 | const_iv (GL_BACK), |
|
|
3067 | const_iv (GL_AUX0), |
1372 | const_iv (GL_AND), |
3068 | const_iv (GL_AND), |
1373 | const_iv (GL_ONE), |
3069 | const_iv (GL_ONE), |
1374 | const_iv (GL_ZERO), |
3070 | const_iv (GL_ZERO), |
1375 | const_iv (GL_SRC_ALPHA), |
3071 | const_iv (GL_SRC_ALPHA), |
1376 | const_iv (GL_SRC_ALPHA_SATURATE), |
3072 | const_iv (GL_DST_ALPHA), |
1377 | const_iv (GL_ONE_MINUS_SRC_ALPHA), |
3073 | const_iv (GL_ONE_MINUS_SRC_ALPHA), |
1378 | const_iv (GL_ONE_MINUS_DST_ALPHA), |
3074 | const_iv (GL_ONE_MINUS_DST_ALPHA), |
|
|
3075 | const_iv (GL_SRC_COLOR), |
|
|
3076 | const_iv (GL_DST_COLOR), |
|
|
3077 | const_iv (GL_ONE_MINUS_SRC_COLOR), |
|
|
3078 | const_iv (GL_ONE_MINUS_DST_COLOR), |
|
|
3079 | const_iv (GL_SRC_ALPHA_SATURATE), |
1379 | const_iv (GL_RGB), |
3080 | const_iv (GL_RGB), |
1380 | const_iv (GL_RGBA), |
3081 | const_iv (GL_RGBA), |
|
|
3082 | const_iv (GL_RGBA4), |
|
|
3083 | const_iv (GL_RGBA8), |
|
|
3084 | const_iv (GL_RGB5_A1), |
1381 | const_iv (GL_UNSIGNED_BYTE), |
3085 | const_iv (GL_UNSIGNED_BYTE), |
|
|
3086 | const_iv (GL_UNSIGNED_SHORT), |
|
|
3087 | const_iv (GL_UNSIGNED_INT), |
1382 | const_iv (GL_ALPHA), |
3088 | const_iv (GL_ALPHA), |
|
|
3089 | const_iv (GL_INTENSITY), |
|
|
3090 | const_iv (GL_LUMINANCE), |
|
|
3091 | const_iv (GL_LUMINANCE_ALPHA), |
1383 | const_iv (GL_FLOAT), |
3092 | const_iv (GL_FLOAT), |
1384 | const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), |
3093 | const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), |
|
|
3094 | const_iv (GL_COMPRESSED_ALPHA_ARB), |
|
|
3095 | const_iv (GL_COMPRESSED_LUMINANCE_ARB), |
|
|
3096 | const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB), |
|
|
3097 | const_iv (GL_COMPRESSED_INTENSITY_ARB), |
|
|
3098 | const_iv (GL_COMPRESSED_RGB_ARB), |
|
|
3099 | const_iv (GL_COMPRESSED_RGBA_ARB), |
1385 | const_iv (GL_COMPILE), |
3100 | const_iv (GL_COMPILE), |
|
|
3101 | const_iv (GL_PROXY_TEXTURE_1D), |
|
|
3102 | const_iv (GL_PROXY_TEXTURE_2D), |
1386 | const_iv (GL_TEXTURE_1D), |
3103 | const_iv (GL_TEXTURE_1D), |
1387 | const_iv (GL_TEXTURE_2D), |
3104 | const_iv (GL_TEXTURE_2D), |
1388 | const_iv (GL_TEXTURE_ENV), |
3105 | const_iv (GL_TEXTURE_ENV), |
1389 | const_iv (GL_TEXTURE_MAG_FILTER), |
3106 | const_iv (GL_TEXTURE_MAG_FILTER), |
1390 | const_iv (GL_TEXTURE_MIN_FILTER), |
3107 | const_iv (GL_TEXTURE_MIN_FILTER), |
1391 | const_iv (GL_TEXTURE_ENV_MODE), |
3108 | const_iv (GL_TEXTURE_ENV_MODE), |
1392 | const_iv (GL_TEXTURE_WRAP_S), |
3109 | const_iv (GL_TEXTURE_WRAP_S), |
1393 | const_iv (GL_TEXTURE_WRAP_T), |
3110 | const_iv (GL_TEXTURE_WRAP_T), |
|
|
3111 | const_iv (GL_REPEAT), |
1394 | const_iv (GL_CLAMP), |
3112 | const_iv (GL_CLAMP), |
1395 | const_iv (GL_REPEAT), |
3113 | const_iv (GL_CLAMP_TO_EDGE), |
1396 | const_iv (GL_NEAREST), |
3114 | const_iv (GL_NEAREST), |
1397 | const_iv (GL_LINEAR), |
3115 | const_iv (GL_LINEAR), |
1398 | const_iv (GL_NEAREST_MIPMAP_NEAREST), |
3116 | const_iv (GL_NEAREST_MIPMAP_NEAREST), |
1399 | const_iv (GL_LINEAR_MIPMAP_NEAREST), |
3117 | const_iv (GL_LINEAR_MIPMAP_NEAREST), |
1400 | const_iv (GL_NEAREST_MIPMAP_LINEAR), |
3118 | const_iv (GL_NEAREST_MIPMAP_LINEAR), |
1401 | const_iv (GL_LINEAR_MIPMAP_LINEAR), |
3119 | const_iv (GL_LINEAR_MIPMAP_LINEAR), |
1402 | const_iv (GL_GENERATE_MIPMAP), |
3120 | const_iv (GL_GENERATE_MIPMAP), |
1403 | const_iv (GL_MODULATE), |
3121 | const_iv (GL_MODULATE), |
1404 | const_iv (GL_DECAL), |
3122 | const_iv (GL_DECAL), |
1405 | const_iv (GL_REPLACE), |
3123 | const_iv (GL_REPLACE), |
|
|
3124 | const_iv (GL_DEPTH_BUFFER_BIT), |
1406 | const_iv (GL_COLOR_BUFFER_BIT), |
3125 | const_iv (GL_COLOR_BUFFER_BIT), |
1407 | const_iv (GL_PROJECTION), |
3126 | const_iv (GL_PROJECTION), |
1408 | const_iv (GL_MODELVIEW), |
3127 | const_iv (GL_MODELVIEW), |
1409 | const_iv (GL_COLOR_LOGIC_OP), |
3128 | const_iv (GL_COLOR_LOGIC_OP), |
1410 | const_iv (GL_SEPARABLE_2D), |
3129 | const_iv (GL_SEPARABLE_2D), |
1411 | const_iv (GL_CONVOLUTION_2D), |
3130 | const_iv (GL_CONVOLUTION_2D), |
1412 | const_iv (GL_CONVOLUTION_BORDER_MODE), |
3131 | const_iv (GL_CONVOLUTION_BORDER_MODE), |
1413 | const_iv (GL_CONSTANT_BORDER), |
3132 | const_iv (GL_CONSTANT_BORDER), |
|
|
3133 | const_iv (GL_POINTS), |
1414 | const_iv (GL_LINES), |
3134 | const_iv (GL_LINES), |
|
|
3135 | const_iv (GL_LINE_STRIP), |
|
|
3136 | const_iv (GL_LINE_LOOP), |
1415 | const_iv (GL_QUADS), |
3137 | const_iv (GL_QUADS), |
|
|
3138 | const_iv (GL_QUAD_STRIP), |
|
|
3139 | const_iv (GL_TRIANGLES), |
|
|
3140 | const_iv (GL_TRIANGLE_STRIP), |
|
|
3141 | const_iv (GL_TRIANGLE_FAN), |
1416 | const_iv (GL_LINE_LOOP), |
3142 | const_iv (GL_POLYGON), |
1417 | const_iv (GL_PERSPECTIVE_CORRECTION_HINT), |
3143 | const_iv (GL_PERSPECTIVE_CORRECTION_HINT), |
|
|
3144 | const_iv (GL_POINT_SMOOTH_HINT), |
|
|
3145 | const_iv (GL_LINE_SMOOTH_HINT), |
|
|
3146 | const_iv (GL_POLYGON_SMOOTH_HINT), |
|
|
3147 | const_iv (GL_GENERATE_MIPMAP_HINT), |
|
|
3148 | const_iv (GL_TEXTURE_COMPRESSION_HINT), |
1418 | const_iv (GL_FASTEST), |
3149 | const_iv (GL_FASTEST), |
|
|
3150 | const_iv (GL_DONT_CARE), |
|
|
3151 | const_iv (GL_NICEST), |
|
|
3152 | const_iv (GL_V2F), |
|
|
3153 | const_iv (GL_V3F), |
|
|
3154 | const_iv (GL_T2F_V3F), |
|
|
3155 | const_iv (GL_T2F_N3F_V3F), |
|
|
3156 | const_iv (GL_FUNC_ADD), |
|
|
3157 | const_iv (GL_FUNC_SUBTRACT), |
|
|
3158 | const_iv (GL_FUNC_REVERSE_SUBTRACT), |
1419 | # undef const_iv |
3159 | # undef const_iv |
1420 | }; |
3160 | }; |
1421 | |
3161 | |
1422 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
3162 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
1423 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
3163 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
|
|
3164 | |
|
|
3165 | texture_av = newAV (); |
|
|
3166 | AvREAL_off (texture_av); |
1424 | } |
3167 | } |
|
|
3168 | |
|
|
3169 | void |
|
|
3170 | disable_GL_EXT_blend_func_separate () |
|
|
3171 | CODE: |
|
|
3172 | gl.BlendFuncSeparate = 0; |
|
|
3173 | gl.BlendFuncSeparateEXT = 0; |
|
|
3174 | |
|
|
3175 | void |
|
|
3176 | apple_nvidia_bug (int enable) |
|
|
3177 | |
|
|
3178 | char * |
|
|
3179 | gl_vendor () |
|
|
3180 | CODE: |
|
|
3181 | RETVAL = (char *)glGetString (GL_VENDOR); |
|
|
3182 | OUTPUT: |
|
|
3183 | RETVAL |
|
|
3184 | |
|
|
3185 | char * |
|
|
3186 | gl_version () |
|
|
3187 | CODE: |
|
|
3188 | RETVAL = (char *)glGetString (GL_VERSION); |
|
|
3189 | OUTPUT: |
|
|
3190 | RETVAL |
|
|
3191 | |
|
|
3192 | char * |
|
|
3193 | gl_extensions () |
|
|
3194 | CODE: |
|
|
3195 | RETVAL = (char *)glGetString (GL_EXTENSIONS); |
|
|
3196 | OUTPUT: |
|
|
3197 | RETVAL |
|
|
3198 | |
|
|
3199 | const char *glGetString (GLenum pname) |
|
|
3200 | |
|
|
3201 | GLint glGetInteger (GLenum pname) |
|
|
3202 | CODE: |
|
|
3203 | glGetIntegerv (pname, &RETVAL); |
|
|
3204 | OUTPUT: |
|
|
3205 | RETVAL |
|
|
3206 | |
|
|
3207 | GLdouble glGetDouble (GLenum pname) |
|
|
3208 | CODE: |
|
|
3209 | glGetDoublev (pname, &RETVAL); |
|
|
3210 | OUTPUT: |
|
|
3211 | RETVAL |
1425 | |
3212 | |
1426 | int glGetError () |
3213 | int glGetError () |
|
|
3214 | |
|
|
3215 | void glFinish () |
|
|
3216 | |
|
|
3217 | void glFlush () |
1427 | |
3218 | |
1428 | void glClear (int mask) |
3219 | void glClear (int mask) |
1429 | |
3220 | |
1430 | void glClearColor (float r, float g, float b, float a = 1.0) |
3221 | void glClearColor (float r, float g, float b, float a = 1.0) |
1431 | PROTOTYPE: @ |
3222 | PROTOTYPE: @ |
… | |
… | |
1438 | |
3229 | |
1439 | void glHint (int target, int mode) |
3230 | void glHint (int target, int mode) |
1440 | |
3231 | |
1441 | void glBlendFunc (int sfactor, int dfactor) |
3232 | void glBlendFunc (int sfactor, int dfactor) |
1442 | |
3233 | |
|
|
3234 | void glBlendFuncSeparate (int sa, int da, int saa, int daa) |
|
|
3235 | CODE: |
|
|
3236 | gl_BlendFuncSeparate (sa, da, saa, daa); |
|
|
3237 | |
|
|
3238 | # void glBlendEquation (int se) |
|
|
3239 | |
|
|
3240 | void glDepthMask (int flag) |
|
|
3241 | |
1443 | void glLogicOp (int opcode) |
3242 | void glLogicOp (int opcode) |
1444 | |
3243 | |
1445 | void glColorMask (int red, int green, int blue, int alpha) |
3244 | void glColorMask (int red, int green, int blue, int alpha) |
1446 | |
3245 | |
1447 | void glMatrixMode (int mode) |
3246 | void glMatrixMode (int mode) |
… | |
… | |
1450 | |
3249 | |
1451 | void glPopMatrix () |
3250 | void glPopMatrix () |
1452 | |
3251 | |
1453 | void glLoadIdentity () |
3252 | void glLoadIdentity () |
1454 | |
3253 | |
|
|
3254 | void glDrawBuffer (int buffer) |
|
|
3255 | |
|
|
3256 | void glReadBuffer (int buffer) |
|
|
3257 | |
1455 | # near and far are due to microsofts buggy c compiler |
3258 | # near_ and far_ are due to microsofts buggy "c" compiler |
|
|
3259 | void glFrustum (double left, double right, double bottom, double top, double near_, double far_) |
|
|
3260 | |
|
|
3261 | # near_ and far_ are due to microsofts buggy "c" compiler |
1456 | void glOrtho (double left, double right, double bottom, double top, double near_, double far_) |
3262 | void glOrtho (double left, double right, double bottom, double top, double near_, double far_) |
|
|
3263 | |
|
|
3264 | PROTOTYPES: DISABLE |
1457 | |
3265 | |
1458 | void glViewport (int x, int y, int width, int height) |
3266 | void glViewport (int x, int y, int width, int height) |
1459 | |
3267 | |
1460 | void glScissor (int x, int y, int width, int height) |
3268 | void glScissor (int x, int y, int width, int height) |
1461 | |
3269 | |
… | |
… | |
1469 | |
3277 | |
1470 | void glRotate (float angle, float x, float y, float z) |
3278 | void glRotate (float angle, float x, float y, float z) |
1471 | CODE: |
3279 | CODE: |
1472 | glRotatef (angle, x, y, z); |
3280 | glRotatef (angle, x, y, z); |
1473 | |
3281 | |
1474 | void glBegin (int mode) |
|
|
1475 | |
|
|
1476 | void glEnd () |
|
|
1477 | |
|
|
1478 | void glColor (float r, float g, float b, float a = 1.0) |
3282 | void glColor (float r, float g, float b, float a = 1.0) |
1479 | PROTOTYPE: @ |
3283 | PROTOTYPE: @ |
|
|
3284 | ALIAS: |
|
|
3285 | glColor_premultiply = 1 |
1480 | CODE: |
3286 | CODE: |
1481 | glColor4ub (r * 255., g * 255., b * 255., a * 255.); |
3287 | if (ix) |
|
|
3288 | { |
|
|
3289 | r *= a; |
|
|
3290 | g *= a; |
|
|
3291 | b *= a; |
|
|
3292 | } |
|
|
3293 | // microsoft visual "c" rounds instead of truncating... |
|
|
3294 | glColor4f (r, g, b, a); |
|
|
3295 | |
|
|
3296 | void glRasterPos (float x, float y, float z = 0.) |
|
|
3297 | CODE: |
|
|
3298 | glRasterPos3f (0, 0, z); |
|
|
3299 | glBitmap (0, 0, 0, 0, x, y, 0); |
1482 | |
3300 | |
1483 | void glVertex (float x, float y, float z = 0.) |
3301 | void glVertex (float x, float y, float z = 0.) |
1484 | CODE: |
3302 | CODE: |
1485 | glVertex3f (x, y, z); |
3303 | glVertex3f (x, y, z); |
1486 | |
3304 | |
1487 | void glTexCoord (float s, float t) |
3305 | void glTexCoord (float s, float t) |
1488 | CODE: |
3306 | CODE: |
1489 | glTexCoord2f (s, t); |
3307 | glTexCoord2f (s, t); |
1490 | |
3308 | |
|
|
3309 | void glRect (float x1, float y1, float x2, float y2) |
|
|
3310 | CODE: |
|
|
3311 | glRectf (x1, y1, x2, y2); |
|
|
3312 | |
|
|
3313 | void glRect_lineloop (float x1, float y1, float x2, float y2) |
|
|
3314 | CODE: |
|
|
3315 | glBegin (GL_LINE_LOOP); |
|
|
3316 | glVertex2f (x1, y1); |
|
|
3317 | glVertex2f (x2, y1); |
|
|
3318 | glVertex2f (x2, y2); |
|
|
3319 | glVertex2f (x1, y2); |
|
|
3320 | glEnd (); |
|
|
3321 | |
|
|
3322 | PROTOTYPES: ENABLE |
|
|
3323 | |
|
|
3324 | void glBegin (int mode) |
|
|
3325 | |
|
|
3326 | void glEnd () |
|
|
3327 | |
|
|
3328 | void glPointSize (GLfloat size) |
|
|
3329 | |
|
|
3330 | void glLineWidth (GLfloat width) |
|
|
3331 | |
|
|
3332 | void glInterleavedArrays (int format, int stride, char *data) |
|
|
3333 | |
|
|
3334 | void glDrawElements (int mode, int count, int type, char *indices) |
|
|
3335 | |
|
|
3336 | # 1.2 void glDrawRangeElements (int mode, int start, int end |
|
|
3337 | |
1491 | void glTexEnv (int target, int pname, float param) |
3338 | void glTexEnv (int target, int pname, float param) |
1492 | CODE: |
3339 | CODE: |
1493 | glTexEnvf (target, pname, param); |
3340 | glTexEnvf (target, pname, param); |
1494 | |
3341 | |
1495 | void glTexParameter (int target, int pname, float param) |
3342 | void glTexParameter (int target, int pname, float param) |
… | |
… | |
1498 | |
3345 | |
1499 | void glBindTexture (int target, int name) |
3346 | void glBindTexture (int target, int name) |
1500 | |
3347 | |
1501 | void glConvolutionParameter (int target, int pname, float params) |
3348 | void glConvolutionParameter (int target, int pname, float params) |
1502 | CODE: |
3349 | CODE: |
1503 | GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params)); |
3350 | if (gl.ConvolutionParameterf) |
|
|
3351 | gl.ConvolutionParameterf (target, pname, params); |
1504 | |
3352 | |
1505 | void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) |
3353 | void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) |
1506 | CODE: |
3354 | CODE: |
1507 | GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D, |
3355 | if (gl.ConvolutionFilter2D) |
1508 | (target, internalformat, width, height, format, type, data)); |
3356 | gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data); |
1509 | |
3357 | |
1510 | void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) |
3358 | void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) |
1511 | CODE: |
3359 | CODE: |
1512 | GL_CALL (PFNGLSEPARABLEFILTER2DEXTPROC, glSeparableFilter2D, |
3360 | if (gl.SeparableFilter2D) |
1513 | (target, internalformat, width, height, format, type, row, column)); |
3361 | gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); |
1514 | |
3362 | |
1515 | void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) |
3363 | void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0) |
1516 | |
3364 | |
1517 | void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) |
3365 | void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) |
1518 | |
3366 | |
1519 | void glRasterPos (int x, int y) |
3367 | void glDrawPixels (int width, int height, int format, int type, char *pixels) |
1520 | CODE: |
3368 | |
1521 | glRasterPos2i (x, y); |
3369 | void glPixelZoom (float x, float y) |
1522 | |
3370 | |
1523 | void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) |
3371 | void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) |
1524 | |
3372 | |
1525 | int glGenTexture () |
3373 | int glGenTexture () |
1526 | CODE: |
3374 | CODE: |
1527 | { |
3375 | RETVAL = gen_texture (); |
1528 | GLuint name; |
|
|
1529 | glGenTextures (1, &name); |
|
|
1530 | RETVAL = name; |
|
|
1531 | } |
|
|
1532 | OUTPUT: |
3376 | OUTPUT: |
1533 | RETVAL |
3377 | RETVAL |
1534 | |
3378 | |
1535 | void glDeleteTexture (int name) |
3379 | void glDeleteTexture (int name) |
1536 | CODE: |
3380 | CODE: |
1537 | { |
|
|
1538 | GLuint name_ = name; |
|
|
1539 | glDeleteTextures (1, &name_); |
3381 | del_texture (name); |
1540 | } |
3382 | |
1541 | |
|
|
1542 | int glGenList () |
3383 | int glGenList () |
1543 | CODE: |
3384 | CODE: |
1544 | RETVAL = glGenLists (1); |
3385 | RETVAL = glGenLists (1); |
1545 | OUTPUT: |
3386 | OUTPUT: |
1546 | RETVAL |
3387 | RETVAL |
… | |
… | |
1553 | |
3394 | |
1554 | void glEndList () |
3395 | void glEndList () |
1555 | |
3396 | |
1556 | void glCallList (int list) |
3397 | void glCallList (int list) |
1557 | |
3398 | |
|
|
3399 | void c_init () |
|
|
3400 | CODE: |
|
|
3401 | glPixelStorei (GL_PACK_ALIGNMENT , 1); |
|
|
3402 | glPixelStorei (GL_UNPACK_ALIGNMENT, 1); |
|
|
3403 | |
|
|
3404 | MODULE = Deliantra::Client PACKAGE = DC::UI::Base |
|
|
3405 | |
|
|
3406 | PROTOTYPES: DISABLE |
|
|
3407 | |
|
|
3408 | void |
|
|
3409 | find_widget (SV *self, NV x, NV y) |
|
|
3410 | PPCODE: |
|
|
3411 | { |
|
|
3412 | if (within_widget (self, x, y)) |
|
|
3413 | XPUSHs (self); |
|
|
3414 | } |
|
|
3415 | |
|
|
3416 | BOOT: |
|
|
3417 | { |
|
|
3418 | hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV); |
|
|
3419 | |
|
|
3420 | draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV); |
|
|
3421 | draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV); |
|
|
3422 | draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV); |
|
|
3423 | draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV); |
|
|
3424 | } |
|
|
3425 | |
|
|
3426 | void |
|
|
3427 | draw (SV *self) |
|
|
3428 | CODE: |
|
|
3429 | { |
|
|
3430 | HV *hv; |
|
|
3431 | SV **svp; |
|
|
3432 | NV x, y, w, h; |
|
|
3433 | SV *draw_x_sv = GvSV (draw_x_gv); |
|
|
3434 | SV *draw_y_sv = GvSV (draw_y_gv); |
|
|
3435 | SV *draw_w_sv = GvSV (draw_w_gv); |
|
|
3436 | SV *draw_h_sv = GvSV (draw_h_gv); |
|
|
3437 | double draw_x, draw_y; |
|
|
3438 | |
|
|
3439 | if (!SvROK (self)) |
|
|
3440 | croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self)); |
|
|
3441 | |
|
|
3442 | hv = (HV *)SvRV (self); |
|
|
3443 | |
|
|
3444 | if (SvTYPE (hv) != SVt_PVHV) |
|
|
3445 | croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self)); |
|
|
3446 | |
|
|
3447 | svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.; |
|
|
3448 | svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.; |
|
|
3449 | |
|
|
3450 | if (!h || !w) |
|
|
3451 | XSRETURN_EMPTY; |
|
|
3452 | |
|
|
3453 | svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.; |
|
|
3454 | svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.; |
|
|
3455 | |
|
|
3456 | draw_x = SvNV (draw_x_sv) + x; |
|
|
3457 | draw_y = SvNV (draw_y_sv) + y; |
|
|
3458 | |
|
|
3459 | if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv) |
|
|
3460 | || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv)) |
|
|
3461 | XSRETURN_EMPTY; |
|
|
3462 | |
|
|
3463 | sv_setnv (draw_x_sv, draw_x); |
|
|
3464 | sv_setnv (draw_y_sv, draw_y); |
|
|
3465 | |
|
|
3466 | glPushMatrix (); |
|
|
3467 | glTranslated (x, y, 0); |
|
|
3468 | |
|
|
3469 | if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv) |
|
|
3470 | { |
|
|
3471 | svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0); |
|
|
3472 | |
|
|
3473 | if (svp && SvTRUE (*svp)) |
|
|
3474 | { |
|
|
3475 | glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f); |
|
|
3476 | glEnable (GL_BLEND); |
|
|
3477 | glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA); |
|
|
3478 | glBegin (GL_QUADS); |
|
|
3479 | glVertex2f (0, 0); |
|
|
3480 | glVertex2f (w, 0); |
|
|
3481 | glVertex2f (w, h); |
|
|
3482 | glVertex2f (0, h); |
|
|
3483 | glEnd (); |
|
|
3484 | glDisable (GL_BLEND); |
|
|
3485 | } |
|
|
3486 | } |
|
|
3487 | #if 0 |
|
|
3488 | // draw borders, for debugging |
|
|
3489 | glPushMatrix (); |
|
|
3490 | glColor4f (1., 1., 0., 1.); |
|
|
3491 | glTranslatef (.5, .5, 0.); |
|
|
3492 | glBegin (GL_LINE_LOOP); |
|
|
3493 | glVertex2f (0 , 0); |
|
|
3494 | glVertex2f (w - 1, 0); |
|
|
3495 | glVertex2f (w - 1, h - 1); |
|
|
3496 | glVertex2f (0 , h - 1); |
|
|
3497 | glEnd (); |
|
|
3498 | glPopMatrix (); |
|
|
3499 | #endif |
|
|
3500 | PUSHMARK (SP); |
|
|
3501 | XPUSHs (self); |
|
|
3502 | PUTBACK; |
|
|
3503 | call_method ("_draw", G_VOID | G_DISCARD); |
|
|
3504 | SPAGAIN; |
|
|
3505 | |
|
|
3506 | glPopMatrix (); |
|
|
3507 | |
|
|
3508 | draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x); |
|
|
3509 | draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y); |
|
|
3510 | } |
|
|
3511 | |