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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.71 by root, Fri May 5 19:05:47 2006 UTC vs.
Revision 1.96 by root, Wed May 24 22:28:43 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
2# include <malloc.h> 3# include <malloc.h>
4# include <windows.h>
5# pragma warning(disable:4244)
3#endif 6#endif
4 7
5#include "EXTERN.h" 8#include "EXTERN.h"
6#include "perl.h" 9#include "perl.h"
7#include "XSUB.h" 10#include "XSUB.h"
8 11
12#include <math.h>
9#include <string.h> 13#include <string.h>
10#include <stdio.h> 14#include <stdio.h>
11 15
12#include <SDL.h> 16#include <SDL.h>
17#include <SDL_endian.h>
13#include <SDL_image.h> 18#include <SDL_image.h>
14#include <SDL_mixer.h> 19#include <SDL_mixer.h>
15#include <SDL_opengl.h> 20#include <SDL_opengl.h>
16 21
17#include <glib/gmacros.h> 22#include <glib/gmacros.h>
18 23
19#include <pango/pango.h> 24#include <pango/pango.h>
20#include <pango/pangofc-fontmap.h> 25#include <pango/pangofc-fontmap.h>
21#include <pango/pangoft2.h> 26#include <pango/pangoft2.h>
27#include <pango/pangocairo.h>
22 28
23#ifndef _WIN32 29#ifndef _WIN32
24# include <sys/types.h> 30# include <sys/types.h>
25# include <sys/socket.h> 31# include <sys/socket.h>
26# include <netinet/in.h> 32# include <netinet/in.h>
63typedef Mix_Music *CFClient__MixMusic; 69typedef Mix_Music *CFClient__MixMusic;
64 70
65typedef PangoFontDescription *CFClient__Font; 71typedef PangoFontDescription *CFClient__Font;
66 72
67typedef struct cf_layout { 73typedef struct cf_layout {
68 PangoLayout *pl; 74 PangoLayout *pl; // either derived from a cairo or ft2 context
75 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
76 float r, g, b, a; // default color for rgba mode
69 int base_height; 77 int base_height;
70 CFClient__Font font; 78 CFClient__Font font;
71} *CFClient__Layout; 79} *CFClient__Layout;
72 80
73static CFClient__Font default_font; 81static CFClient__Font default_font;
74static PangoContext *context; 82static PangoContext *ft2_context, *cairo_context;
75static PangoFontMap *fontmap; 83static PangoFontMap *ft2_fontmap, *cairo_fontmap;
76 84
77static void 85static void
78substitute_func (FcPattern *pattern, gpointer data) 86substitute_func (FcPattern *pattern, gpointer data)
79{ 87{
80 FcPatternAddBool (pattern, FC_HINTING , 1); 88 FcPatternAddBool (pattern, FC_HINTING , 1);
89#ifdef _WIN32
90 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
91#else
81 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 92 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
93#endif
82} 94}
83 95
84static void 96static void
85layout_update_font (CFClient__Layout self) 97layout_update_font (CFClient__Layout self)
86{ 98{
98static void 110static void
99layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 111layout_get_pixel_size (CFClient__Layout self, int *w, int *h)
100{ 112{
101 pango_layout_get_pixel_size (self->pl, w, h); 113 pango_layout_get_pixel_size (self->pl, w, h);
102 114
103 *w = (*w + 3) & ~3;
104 if (!*w) *w = 1; 115 if (!*w) *w = 1;
105 if (!*h) *h = 1; 116 if (!*h) *h = 1;
117
118 *w = (*w + 3) & ~3;
106} 119}
107 120
108typedef uint16_t mapface; 121typedef uint16_t mapface;
109 122
110typedef struct { 123typedef struct {
258 } 271 }
259 } 272 }
260} 273}
261 274
262static void 275static void
263music_finished () 276music_finished (void)
264{ 277{
265 SDL_UserEvent ev; 278 SDL_UserEvent ev;
266 279
267 ev.type = SDL_USEREVENT; 280 ev.type = SDL_USEREVENT;
268 ev.code = 0; 281 ev.code = 0;
277{ 290{
278 SDL_UserEvent ev; 291 SDL_UserEvent ev;
279 292
280 ev.type = SDL_USEREVENT; 293 ev.type = SDL_USEREVENT;
281 ev.code = 1; 294 ev.code = 1;
282 ev.data1 = channel; 295 ev.data1 = (void *)(long)channel;
283 ev.data2 = 0; 296 ev.data2 = 0;
284 297
285 SDL_PushEvent ((SDL_Event *)&ev); 298 SDL_PushEvent ((SDL_Event *)&ev);
286} 299}
287 300
398# undef const_iv 411# undef const_iv
399 }; 412 };
400 413
401 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 414 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
402 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 415 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
416}
403 417
418void
419pango_init ()
420 CODE:
421{
422 // delayed, so it can pick up new fonts added by AddFontResourceEx
404 fontmap = pango_ft2_font_map_new (); 423 ft2_fontmap = pango_ft2_font_map_new ();
405 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0); 424 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0);
406 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap); 425 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap);
426
427 cairo_fontmap = pango_cairo_font_map_get_default ();
428 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
407} 429}
408 430
409int 431int
410SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 432SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO)
411 433
421 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 443 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
422 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 444 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
423 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 445 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
424 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 446 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
425 447
448 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
449 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 16);
450
426 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 451 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
427 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 452 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
428 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 453 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
429 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 454 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
430 455
431 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 456 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
432 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
433 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
434 457
435 SDL_EnableUNICODE (1); 458 SDL_EnableUNICODE (1);
436 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 459 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
437 460
438 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 461 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
447 470
448 ++m; 471 ++m;
449 } 472 }
450} 473}
451 474
475char *
476SDL_GetError ()
477
452int 478int
453SDL_SetVideoMode (int w, int h, int fullscreen) 479SDL_SetVideoMode (int w, int h, int fullscreen)
454 CODE: 480 CODE:
455 RETVAL = !!SDL_SetVideoMode ( 481 RETVAL = !!SDL_SetVideoMode (
456 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 482 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
459 OUTPUT: 485 OUTPUT:
460 RETVAL 486 RETVAL
461 487
462void 488void
463SDL_GL_SwapBuffers () 489SDL_GL_SwapBuffers ()
490
491char *
492SDL_GetKeyName (int sym)
464 493
465void 494void
466SDL_PollEvent () 495SDL_PollEvent ()
467 PPCODE: 496 PPCODE:
468{ 497{
487 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 516 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
488 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 517 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
489 break; 518 break;
490 519
491 case SDL_MOUSEMOTION: 520 case SDL_MOUSEMOTION:
521 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
522
492 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 523 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
493 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 524 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
494 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 525 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
495 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 526 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
496 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 527 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
497 break; 528 break;
498 529
499 case SDL_MOUSEBUTTONDOWN: 530 case SDL_MOUSEBUTTONDOWN:
500 case SDL_MOUSEBUTTONUP: 531 case SDL_MOUSEBUTTONUP:
532 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
533
501 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 534 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
502 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 535 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
503 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 536 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
504 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 537 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
505 break; 538 break;
539
540 case SDL_USEREVENT:
541 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
542 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
543 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
544 break;
506 } 545 }
507 546
508 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 547 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv)));
509 } 548 }
510} 549}
511 550
512int 551int
513Mix_OpenAudio (int frequency = 22050, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 512) 552Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
514 POSTCALL: 553 POSTCALL:
515 Mix_HookMusicFinished (music_finished); 554 Mix_HookMusicFinished (music_finished);
516 Mix_ChannelFinished (channel_finished); 555 Mix_ChannelFinished (channel_finished);
517 556
518void 557void
527#ifndef _WIN32 566#ifndef _WIN32
528 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 567 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
529#endif 568#endif
530 569
531char * 570char *
571gl_vendor ()
572 CODE:
573 RETVAL = (char *)glGetString (GL_VENDOR);
574 OUTPUT:
575 RETVAL
576
577char *
532gl_version () 578gl_version ()
533 CODE: 579 CODE:
534 RETVAL = (char *)glGetString (GL_VERSION); 580 RETVAL = (char *)glGetString (GL_VERSION);
535 OUTPUT: 581 OUTPUT:
536 RETVAL 582 RETVAL
544 590
545void 591void
546add_font (char *file) 592add_font (char *file)
547 CODE: 593 CODE:
548 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 594 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */
595#ifdef _WIN32
596 // cairo... sigh... requires win2000
597 AddFontResourceEx (file, FR_PRIVATE, 0);
598#endif
549 599
550void 600void
551load_image_inline (SV *image_) 601load_image_inline (SV *image_)
552 ALIAS: 602 ALIAS:
553 load_image_file = 1 603 load_image_file = 1
637} 687}
638 688
639void 689void
640error (char *message) 690error (char *message)
641 CODE: 691 CODE:
692 fprintf (stderr, "ERROR: %s\n", message);
642#ifdef _WIN32 693#ifdef _WIN32
643 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 694 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
644#else
645 fprintf (stderr, "ERROR: %s\n", message);
646#endif 695#endif
647 696
648void 697void
649fatal (char *message) 698fatal (char *message)
650 CODE: 699 CODE:
700 fprintf (stderr, "FATAL: %s\n", message);
651#ifdef _WIN32 701#ifdef _WIN32
652 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 702 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
653#else
654 fprintf (stderr, "FATAL: %s\n", message);
655#endif 703#endif
656 exit (1); 704 exit (1);
657 705
658MODULE = CFClient PACKAGE = CFClient::Font 706MODULE = CFClient PACKAGE = CFClient::Font
659 707
680 default_font = self; 728 default_font = self;
681 729
682MODULE = CFClient PACKAGE = CFClient::Layout 730MODULE = CFClient PACKAGE = CFClient::Layout
683 731
684CFClient::Layout 732CFClient::Layout
685new (SV *class, int base_height = MIN_FONT_HEIGHT) 733new (SV *class, int rgba = 0)
686 CODE: 734 CODE:
735#if _WIN32
736 //rgba = 0;//D make stext nicer, breaks TextView
737#endif
687 New (0, RETVAL, 1, struct cf_layout); 738 New (0, RETVAL, 1, struct cf_layout);
688 RETVAL->pl = pango_layout_new (context); 739
689 RETVAL->base_height = base_height; 740 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context);
741 RETVAL->rgba = rgba;
742 RETVAL->r = 1.;
743 RETVAL->g = 1.;
744 RETVAL->b = 1.;
745 RETVAL->a = 1.;
746 RETVAL->base_height = MIN_FONT_HEIGHT;
690 RETVAL->font = 0; 747 RETVAL->font = 0;
748
691 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 749 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
692 pango_layout_set_font_description (RETVAL->pl, default_font); 750 layout_update_font (RETVAL);
693 OUTPUT: 751 OUTPUT:
694 RETVAL 752 RETVAL
695 753
696void 754void
697DESTROY (CFClient::Layout self) 755DESTROY (CFClient::Layout self)
698 CODE: 756 CODE:
699 g_object_unref (self->pl); 757 g_object_unref (self->pl);
700 Safefree (self); 758 Safefree (self);
701 759
760int
761is_rgba (CFClient::Layout self)
762 CODE:
763 RETVAL = self->rgba;
764 OUTPUT:
765 RETVAL
766
702void 767void
703set_text (CFClient::Layout self, SV *text_) 768set_text (CFClient::Layout self, SV *text_)
704 CODE: 769 CODE:
705{ 770{
706 STRLEN textlen; 771 STRLEN textlen;
724 CODE: 789 CODE:
725 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 790 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
726 SvUTF8_on (RETVAL); 791 SvUTF8_on (RETVAL);
727 OUTPUT: 792 OUTPUT:
728 RETVAL 793 RETVAL
794
795void
796set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.)
797 CODE:
798 self->r = r;
799 self->g = g;
800 self->b = b;
801 self->a = a;
729 802
730void 803void
731set_font (CFClient::Layout self, CFClient::Font font = 0) 804set_font (CFClient::Layout self, CFClient::Font font = 0)
732 CODE: 805 CODE:
733 if (self->font != font) 806 if (self->font != font)
749set_width (CFClient::Layout self, int max_width = -1) 822set_width (CFClient::Layout self, int max_width = -1)
750 CODE: 823 CODE:
751 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 824 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
752 825
753void 826void
827set_indent (CFClient::Layout self, int indent)
828 CODE:
829 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
830
831void
832set_spacing (CFClient::Layout self, int spacing)
833 CODE:
834 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
835
836void
837set_ellipsise (CFClient::Layout self, int ellipsise)
838 CODE:
839 pango_layout_set_ellipsize (self->pl,
840 ellipsise == 1 ? PANGO_ELLIPSIZE_START
841 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
842 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
843 : PANGO_ELLIPSIZE_NONE
844 );
845
846void
847set_single_paragraph_mode (CFClient::Layout self, int spm)
848 CODE:
849 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
850
851void
754size (CFClient::Layout self) 852size (CFClient::Layout self)
755 PPCODE: 853 PPCODE:
756{ 854{
757 int w, h; 855 int w, h;
758 856
791render (CFClient::Layout self) 889render (CFClient::Layout self)
792 PPCODE: 890 PPCODE:
793{ 891{
794 SV *retval; 892 SV *retval;
795 int w, h; 893 int w, h;
796 FT_Bitmap bitmap;
797 894
798 layout_get_pixel_size (self, &w, &h); 895 layout_get_pixel_size (self, &w, &h);
799 896
897 if (self->rgba)
898 {
899 cairo_surface_t *surface;
900 cairo_t *cairo;
901
902 retval = newSV (w * h * 4);
903 SvPOK_only (retval);
904 SvCUR_set (retval, w * h * 4);
905
906 memset (SvPVX (retval), 0, w * h * 4);
907
908 surface = cairo_image_surface_create_for_data (
909 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
910 cairo = cairo_create (surface);
911 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
912
913 pango_cairo_show_layout (cairo, self->pl);
914
915 cairo_destroy (cairo);
916 cairo_surface_destroy (surface);
917
918 // what a mess, and its premultiplied, too :(
919 {
920 uint32_t *p = (uint32_t *)SvPVX (retval);
921 uint32_t *e = p + w * h;
922
923 while (p < e)
924 {
925 uint32_t rgba = *p;
926 rgba = (rgba >> 24) | (rgba << 8);
927#if 0
928#ifdef _WIN32
929 {//D
930 uint8_t r = rgba >> 24;
931 uint8_t g = rgba >> 16;
932 uint8_t b = rgba >> 8;
933 uint8_t a = rgba >> 0;
934
935 rgba = (rgba & 0xffffff00) | a;
936 }
937#endif
938#endif
939 rgba = SDL_SwapBE32 (rgba);
940 *p++ = rgba;
941 }
942 }
943
944 EXTEND (SP, 5);
945 PUSHs (sv_2mortal (newSViv (w)));
946 PUSHs (sv_2mortal (newSViv (h)));
947 PUSHs (sv_2mortal (retval));
948 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
949 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
950 }
951 else
952 {
953 FT_Bitmap bitmap;
954
800 retval = newSV (w * h); 955 retval = newSV (w * h);
801 SvPOK_only (retval); 956 SvPOK_only (retval);
802 SvCUR_set (retval, w * h); 957 SvCUR_set (retval, w * h);
803 958
804 bitmap.rows = h; 959 bitmap.rows = h;
805 bitmap.width = w; 960 bitmap.width = w;
806 bitmap.pitch = w; 961 bitmap.pitch = w;
807 bitmap.buffer = (unsigned char*)SvPVX (retval); 962 bitmap.buffer = (unsigned char*)SvPVX (retval);
808 bitmap.num_grays = 256; 963 bitmap.num_grays = 256;
809 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY; 964 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
810 965
811 memset (bitmap.buffer, 0, w * h); 966 memset (bitmap.buffer, 0, w * h);
812 967
813 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE); 968 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
814 969
815 EXTEND (SP, 3); 970 EXTEND (SP, 5);
816 PUSHs (sv_2mortal (newSViv (w))); 971 PUSHs (sv_2mortal (newSViv (w)));
817 PUSHs (sv_2mortal (newSViv (h))); 972 PUSHs (sv_2mortal (newSViv (h)));
818 PUSHs (sv_2mortal (retval)); 973 PUSHs (sv_2mortal (retval));
974 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
975 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
976 }
819} 977}
820 978
821MODULE = CFClient PACKAGE = CFClient::Texture 979MODULE = CFClient PACKAGE = CFClient::Texture
822 980
823void 981void
824draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 982draw_quad (SV *self, float x, float y, float w = 0, float h = 0)
825 PROTOTYPE: $$$;$$ 983 PROTOTYPE: $$$;$$
984 ALIAS:
985 draw_quad_alpha = 1
986 draw_quad_alpha_premultiplied = 2
826 CODE: 987 CODE:
827{ 988{
828 HV *hv = (HV *)SvRV (self); 989 HV *hv = (HV *)SvRV (self);
829 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 990 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
830 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 991 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
835 { 996 {
836 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 997 w = SvNV (*hv_fetch (hv, "w", 1, 1));
837 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 998 h = SvNV (*hv_fetch (hv, "h", 1, 1));
838 } 999 }
839 1000
1001 if (ix)
1002 {
1003 glEnable (GL_BLEND);
1004 glBlendFunc (ix == 1 ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1005 glEnable (GL_ALPHA_TEST);
1006 glAlphaFunc (GL_GREATER, 0.01f);
1007 }
1008
840 glBindTexture (GL_TEXTURE_2D, name); 1009 glBindTexture (GL_TEXTURE_2D, name);
1010
841 if (wrap_mode) { 1011 if (wrap_mode)
1012 {
842 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); 1013 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
843 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); 1014 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
844 } 1015 }
1016
845 glBegin (GL_QUADS); 1017 glBegin (GL_QUADS);
846 glTexCoord2f (0, 0); glVertex2f (x , y ); 1018 glTexCoord2f (0, 0); glVertex2f (x , y );
847 glTexCoord2f (0, t); glVertex2f (x , y + h); 1019 glTexCoord2f (0, t); glVertex2f (x , y + h);
848 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1020 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
849 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1021 glTexCoord2f (s, 0); glVertex2f (x + w, y );
850 glEnd (); 1022 glEnd ();
1023
1024 if (ix)
1025 {
1026 glDisable (GL_ALPHA_TEST);
1027 glDisable (GL_BLEND);
1028 }
851} 1029}
852 1030
853MODULE = CFClient PACKAGE = CFClient::Map 1031MODULE = CFClient PACKAGE = CFClient::Map
854 1032
855CFClient::Map 1033CFClient::Map
919 tex->r = r; 1097 tex->r = r;
920 tex->g = g; 1098 tex->g = g;
921 tex->b = b; 1099 tex->b = b;
922 tex->a = a; 1100 tex->a = a;
923 } 1101 }
1102
1103 // somewhat hackish, but for textures that require it, it really
1104 // improves the look, and most others don't suffer.
1105 glBindTexture (GL_TEXTURE_2D, name);
1106 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
1107 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
924} 1108}
925 1109
926int 1110int
927ox (CFClient::Map self) 1111ox (CFClient::Map self)
928 ALIAS: 1112 ALIAS:
1366 const_iv (GL_COLOR_MATERIAL), 1550 const_iv (GL_COLOR_MATERIAL),
1367 const_iv (GL_SMOOTH), 1551 const_iv (GL_SMOOTH),
1368 const_iv (GL_FLAT), 1552 const_iv (GL_FLAT),
1369 const_iv (GL_DITHER), 1553 const_iv (GL_DITHER),
1370 const_iv (GL_BLEND), 1554 const_iv (GL_BLEND),
1555 const_iv (GL_CULL_FACE),
1371 const_iv (GL_SCISSOR_TEST), 1556 const_iv (GL_SCISSOR_TEST),
1557 const_iv (GL_DEPTH_TEST),
1558 const_iv (GL_ALPHA_TEST),
1559 const_iv (GL_NORMALIZE),
1560 const_iv (GL_RESCALE_NORMAL),
1372 const_iv (GL_AND), 1561 const_iv (GL_AND),
1373 const_iv (GL_ONE), 1562 const_iv (GL_ONE),
1374 const_iv (GL_ZERO), 1563 const_iv (GL_ZERO),
1375 const_iv (GL_SRC_ALPHA), 1564 const_iv (GL_SRC_ALPHA),
1376 const_iv (GL_SRC_ALPHA_SATURATE), 1565 const_iv (GL_SRC_ALPHA_SATURATE),
1377 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1566 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1378 const_iv (GL_ONE_MINUS_DST_ALPHA), 1567 const_iv (GL_ONE_MINUS_DST_ALPHA),
1379 const_iv (GL_RGB), 1568 const_iv (GL_RGB),
1380 const_iv (GL_RGBA), 1569 const_iv (GL_RGBA),
1381 const_iv (GL_UNSIGNED_BYTE), 1570 const_iv (GL_UNSIGNED_BYTE),
1571 const_iv (GL_UNSIGNED_SHORT),
1572 const_iv (GL_UNSIGNED_INT),
1382 const_iv (GL_ALPHA), 1573 const_iv (GL_ALPHA),
1574 const_iv (GL_INTENSITY),
1575 const_iv (GL_LUMINANCE),
1576 const_iv (GL_LUMINANCE_ALPHA),
1383 const_iv (GL_FLOAT), 1577 const_iv (GL_FLOAT),
1384 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 1578 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1385 const_iv (GL_COMPILE), 1579 const_iv (GL_COMPILE),
1386 const_iv (GL_TEXTURE_1D), 1580 const_iv (GL_TEXTURE_1D),
1387 const_iv (GL_TEXTURE_2D), 1581 const_iv (GL_TEXTURE_2D),
1401 const_iv (GL_LINEAR_MIPMAP_LINEAR), 1595 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1402 const_iv (GL_GENERATE_MIPMAP), 1596 const_iv (GL_GENERATE_MIPMAP),
1403 const_iv (GL_MODULATE), 1597 const_iv (GL_MODULATE),
1404 const_iv (GL_DECAL), 1598 const_iv (GL_DECAL),
1405 const_iv (GL_REPLACE), 1599 const_iv (GL_REPLACE),
1600 const_iv (GL_DEPTH_BUFFER_BIT),
1406 const_iv (GL_COLOR_BUFFER_BIT), 1601 const_iv (GL_COLOR_BUFFER_BIT),
1407 const_iv (GL_PROJECTION), 1602 const_iv (GL_PROJECTION),
1408 const_iv (GL_MODELVIEW), 1603 const_iv (GL_MODELVIEW),
1409 const_iv (GL_COLOR_LOGIC_OP), 1604 const_iv (GL_COLOR_LOGIC_OP),
1410 const_iv (GL_SEPARABLE_2D), 1605 const_iv (GL_SEPARABLE_2D),
1411 const_iv (GL_CONVOLUTION_2D), 1606 const_iv (GL_CONVOLUTION_2D),
1412 const_iv (GL_CONVOLUTION_BORDER_MODE), 1607 const_iv (GL_CONVOLUTION_BORDER_MODE),
1413 const_iv (GL_CONSTANT_BORDER), 1608 const_iv (GL_CONSTANT_BORDER),
1414 const_iv (GL_LINES), 1609 const_iv (GL_LINES),
1610 const_iv (GL_LINE_LOOP),
1415 const_iv (GL_QUADS), 1611 const_iv (GL_QUADS),
1416 const_iv (GL_LINE_LOOP), 1612 const_iv (GL_QUAD_STRIP),
1613 const_iv (GL_TRIANGLES),
1614 const_iv (GL_TRIANGLE_STRIP),
1615 const_iv (GL_TRIANGLE_FAN),
1417 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 1616 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1418 const_iv (GL_FASTEST), 1617 const_iv (GL_FASTEST),
1618 const_iv (GL_V2F),
1619 const_iv (GL_V3F),
1620 const_iv (GL_T2F_V3F),
1621 const_iv (GL_T2F_N3F_V3F),
1419# undef const_iv 1622# undef const_iv
1420 }; 1623 };
1421 1624
1422 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1625 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1423 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1626 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1438 1641
1439void glHint (int target, int mode) 1642void glHint (int target, int mode)
1440 1643
1441void glBlendFunc (int sfactor, int dfactor) 1644void glBlendFunc (int sfactor, int dfactor)
1442 1645
1646void glDepthMask (int flag)
1647
1443void glLogicOp (int opcode) 1648void glLogicOp (int opcode)
1444 1649
1445void glColorMask (int red, int green, int blue, int alpha) 1650void glColorMask (int red, int green, int blue, int alpha)
1446 1651
1447void glMatrixMode (int mode) 1652void glMatrixMode (int mode)
1450 1655
1451void glPopMatrix () 1656void glPopMatrix ()
1452 1657
1453void glLoadIdentity () 1658void glLoadIdentity ()
1454 1659
1455# near and far are due to microsofts buggy c compiler 1660# near_ and far_ are due to microsofts buggy "c" compiler
1661void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1662
1663# near_ and far_ are due to microsofts buggy "c" compiler
1456void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 1664void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1457 1665
1458void glViewport (int x, int y, int width, int height) 1666void glViewport (int x, int y, int width, int height)
1459 1667
1460void glScissor (int x, int y, int width, int height) 1668void glScissor (int x, int y, int width, int height)
1476void glEnd () 1684void glEnd ()
1477 1685
1478void glColor (float r, float g, float b, float a = 1.0) 1686void glColor (float r, float g, float b, float a = 1.0)
1479 PROTOTYPE: @ 1687 PROTOTYPE: @
1480 CODE: 1688 CODE:
1481 glColor4ub (r * 255., g * 255., b * 255., a * 255.); 1689 // microsoft visual "c" rounds instead of truncating...
1690 glColor4ub (MIN ((int)(r * 255.f), 255),
1691 MIN ((int)(g * 255.f), 255),
1692 MIN ((int)(b * 255.f), 255),
1693 MIN ((int)(a * 255.f), 255));
1694
1695void glInterleavedArrays (int format, int stride, char *data)
1696
1697void glDrawElements (int mode, int count, int type, char *indices)
1698
1699# 1.2 void glDrawRangeElements (int mode, int start, int end
1700
1701void glRasterPos (float x, float y, float z = 0.)
1702 CODE:
1703 glRasterPos3f (0, 0, z);
1704 glBitmap (0, 0, 0, 0, x, y, 0);
1482 1705
1483void glVertex (float x, float y, float z = 0.) 1706void glVertex (float x, float y, float z = 0.)
1484 CODE: 1707 CODE:
1485 glVertex3f (x, y, z); 1708 glVertex3f (x, y, z);
1486 1709
1514 1737
1515void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 1738void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1516 1739
1517void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 1740void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1518 1741
1519void glRasterPos (int x, int y) 1742void glDrawPixels (int width, int height, int format, int type, char *pixels)
1520 CODE:
1521 glRasterPos2i (x, y);
1522 1743
1523void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 1744void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1524 1745
1525int glGenTexture () 1746int glGenTexture ()
1526 CODE: 1747 CODE:
1553 1774
1554void glEndList () 1775void glEndList ()
1555 1776
1556void glCallList (int list) 1777void glCallList (int list)
1557 1778
1779

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