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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.72 by root, Fri May 5 19:10:16 2006 UTC vs.
Revision 1.105 by root, Mon Jun 5 03:33:09 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
2# include <malloc.h> 3# include <malloc.h>
4# include <windows.h>
5# pragma warning(disable:4244)
3#endif 6#endif
4 7
5#include "EXTERN.h" 8#include "EXTERN.h"
6#include "perl.h" 9#include "perl.h"
7#include "XSUB.h" 10#include "XSUB.h"
8 11
12#include <math.h>
9#include <string.h> 13#include <string.h>
10#include <stdio.h> 14#include <stdio.h>
11 15
12#include <SDL.h> 16#include <SDL.h>
17#include <SDL_endian.h>
13#include <SDL_image.h> 18#include <SDL_image.h>
14#include <SDL_mixer.h> 19#include <SDL_mixer.h>
15#include <SDL_opengl.h> 20#include <SDL_opengl.h>
16 21
17#include <glib/gmacros.h> 22#include <glib/gmacros.h>
18 23
19#include <pango/pango.h> 24#include <pango/pango.h>
20#include <pango/pangofc-fontmap.h> 25#include <pango/pangofc-fontmap.h>
21#include <pango/pangoft2.h> 26#include <pango/pangoft2.h>
27#include <pango/pangocairo.h>
22 28
23#ifndef _WIN32 29#ifndef _WIN32
24# include <sys/types.h> 30# include <sys/types.h>
25# include <sys/socket.h> 31# include <sys/socket.h>
26# include <netinet/in.h> 32# include <netinet/in.h>
42#define MAP_EXTEND_X 32 48#define MAP_EXTEND_X 32
43#define MAP_EXTEND_Y 512 49#define MAP_EXTEND_Y 512
44 50
45#define MIN_FONT_HEIGHT 10 51#define MIN_FONT_HEIGHT 10
46 52
47#define GL_CALL(type,func,args) \ 53static struct
48 { \ 54{
49 static int init_; \ 55#define GL_FUNC(ptr,name) ptr name;
50 static type fptr_; \ 56#include "glfunc.h"
51 \ 57#undef GL_FUNC
52 if (!init_) \ 58} gl;
53 { \ 59
54 init_ = 1; \ 60static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
55 fptr_ = (type)SDL_GL_GetProcAddress (# func); \ 61{
56 } \ 62 if (gl.BlendFuncSeparate)
57 \ 63 gl.BlendFuncSeparate (sa, da, saa, daa);
58 if (fptr_) \ 64 else if (gl.BlendFuncSeparateEXT)
59 fptr_ args; \ 65 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
60 } 66 else
67 glBlendFunc (sa, da);
68}
61 69
62typedef Mix_Chunk *CFClient__MixChunk; 70typedef Mix_Chunk *CFClient__MixChunk;
63typedef Mix_Music *CFClient__MixMusic; 71typedef Mix_Music *CFClient__MixMusic;
64 72
65typedef PangoFontDescription *CFClient__Font; 73typedef PangoFontDescription *CFClient__Font;
66 74
67typedef struct cf_layout { 75typedef struct cf_layout {
68 PangoLayout *pl; 76 PangoLayout *pl; // either derived from a cairo or ft2 context
77 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
78 float r, g, b, a; // default color for rgba mode
69 int base_height; 79 int base_height;
70 CFClient__Font font; 80 CFClient__Font font;
71} *CFClient__Layout; 81} *CFClient__Layout;
72 82
73static CFClient__Font default_font; 83static CFClient__Font default_font;
74static PangoContext *context; 84static PangoContext *ft2_context, *cairo_context;
75static PangoFontMap *fontmap; 85static PangoFontMap *ft2_fontmap, *cairo_fontmap;
76 86
77static void 87static void
78substitute_func (FcPattern *pattern, gpointer data) 88substitute_func (FcPattern *pattern, gpointer data)
79{ 89{
80 FcPatternAddBool (pattern, FC_HINTING , 1); 90 FcPatternAddBool (pattern, FC_HINTING , 1);
91 //FcPatternAddBool (pattern, FC_AUTOHINT, 1);
81 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 92 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
82} 93}
83 94
84static void 95static void
85layout_update_font (CFClient__Layout self) 96layout_update_font (CFClient__Layout self)
98static void 109static void
99layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 110layout_get_pixel_size (CFClient__Layout self, int *w, int *h)
100{ 111{
101 pango_layout_get_pixel_size (self->pl, w, h); 112 pango_layout_get_pixel_size (self->pl, w, h);
102 113
103 *w = (*w + 3) & ~3;
104 if (!*w) *w = 1; 114 if (!*w) *w = 1;
105 if (!*h) *h = 1; 115 if (!*h) *h = 1;
116
117 *w = (*w + 3) & ~3;
106} 118}
107 119
108typedef uint16_t mapface; 120typedef uint16_t mapface;
109 121
110typedef struct { 122typedef struct {
258 } 270 }
259 } 271 }
260} 272}
261 273
262static void 274static void
263music_finished () 275music_finished (void)
264{ 276{
265 SDL_UserEvent ev; 277 SDL_UserEvent ev;
266 278
267 ev.type = SDL_USEREVENT; 279 ev.type = SDL_USEREVENT;
268 ev.code = 0; 280 ev.code = 0;
277{ 289{
278 SDL_UserEvent ev; 290 SDL_UserEvent ev;
279 291
280 ev.type = SDL_USEREVENT; 292 ev.type = SDL_USEREVENT;
281 ev.code = 1; 293 ev.code = 1;
282 ev.data1 = (void *)channel; 294 ev.data1 = (void *)(long)channel;
283 ev.data2 = 0; 295 ev.data2 = 0;
284 296
285 SDL_PushEvent ((SDL_Event *)&ev); 297 SDL_PushEvent ((SDL_Event *)&ev);
286} 298}
287 299
398# undef const_iv 410# undef const_iv
399 }; 411 };
400 412
401 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 413 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
402 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 414 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
415}
403 416
417void
418pango_init ()
419 CODE:
420 // delayed, so it can pick up new fonts added by AddFontResourceEx
421{
422 {
404 fontmap = pango_ft2_font_map_new (); 423 ft2_fontmap = pango_ft2_font_map_new ();
405 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0); 424 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0);
406 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap); 425 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap);
426 }
427
428 {
429 cairo_font_options_t *fopt = cairo_font_options_create ();
430 cairo_fontmap = pango_cairo_font_map_get_default ();
431 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
432 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_GRAY);
433 cairo_font_options_set_hint_style (fopt, CAIRO_HINT_STYLE_FULL);
434 cairo_font_options_set_hint_metrics (fopt, CAIRO_HINT_METRICS_ON);
435 pango_cairo_context_set_font_options (cairo_context, fopt);
436 cairo_font_options_destroy (fopt);
437 }
407} 438}
408 439
409int 440int
410SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 441SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO)
411 442
421 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 452 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
422 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 453 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
423 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 454 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
424 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 455 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
425 456
457 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
458 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 16);
459
426 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 460 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
427 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 461 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
428 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 462 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
429 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 463 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
430 464
431 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 465 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
432 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
433 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
434 466
435 SDL_EnableUNICODE (1); 467 SDL_EnableUNICODE (1);
436 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 468 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
437 469
438 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 470 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
447 479
448 ++m; 480 ++m;
449 } 481 }
450} 482}
451 483
484char *
485SDL_GetError ()
486
452int 487int
453SDL_SetVideoMode (int w, int h, int fullscreen) 488SDL_SetVideoMode (int w, int h, int fullscreen)
454 CODE: 489 CODE:
455 RETVAL = !!SDL_SetVideoMode ( 490 RETVAL = !!SDL_SetVideoMode (
456 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 491 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
457 ); 492 );
493 if (RETVAL)
494 {
458 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 495 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
496# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
497# include "glfunc.h"
498# undef GL_FUNC
499 }
459 OUTPUT: 500 OUTPUT:
460 RETVAL 501 RETVAL
461 502
462void 503void
463SDL_GL_SwapBuffers () 504SDL_GL_SwapBuffers ()
505
506char *
507SDL_GetKeyName (int sym)
464 508
465void 509void
466SDL_PollEvent () 510SDL_PollEvent ()
467 PPCODE: 511 PPCODE:
468{ 512{
487 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 531 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
488 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 532 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
489 break; 533 break;
490 534
491 case SDL_MOUSEMOTION: 535 case SDL_MOUSEMOTION:
536 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
537
492 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 538 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
493 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 539 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
494 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 540 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
495 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 541 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
496 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 542 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
497 break; 543 break;
498 544
499 case SDL_MOUSEBUTTONDOWN: 545 case SDL_MOUSEBUTTONDOWN:
500 case SDL_MOUSEBUTTONUP: 546 case SDL_MOUSEBUTTONUP:
547 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
548
501 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 549 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
502 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 550 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
503 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 551 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
504 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 552 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
505 break; 553 break;
514 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 562 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv)));
515 } 563 }
516} 564}
517 565
518int 566int
519Mix_OpenAudio (int frequency = 22050, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 512) 567Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
520 POSTCALL: 568 POSTCALL:
521 Mix_HookMusicFinished (music_finished); 569 Mix_HookMusicFinished (music_finished);
522 Mix_ChannelFinished (channel_finished); 570 Mix_ChannelFinished (channel_finished);
523 571
524void 572void
532 CODE: 580 CODE:
533#ifndef _WIN32 581#ifndef _WIN32
534 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 582 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
535#endif 583#endif
536 584
537char *
538gl_version ()
539 CODE:
540 RETVAL = (char *)glGetString (GL_VERSION);
541 OUTPUT:
542 RETVAL
543
544char *
545gl_extensions ()
546 CODE:
547 RETVAL = (char *)glGetString (GL_EXTENSIONS);
548 OUTPUT:
549 RETVAL
550
551void 585void
552add_font (char *file) 586add_font (char *file)
553 CODE: 587 CODE:
554 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 588 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */
589#ifdef _WIN32
590 // cairo... sigh... requires win2000
591 AddFontResourceEx (file, FR_PRIVATE, 0);
592#endif
555 593
556void 594void
557load_image_inline (SV *image_) 595load_image_inline (SV *image_)
558 ALIAS: 596 ALIAS:
559 load_image_file = 1 597 load_image_file = 1
643} 681}
644 682
645void 683void
646error (char *message) 684error (char *message)
647 CODE: 685 CODE:
686 fprintf (stderr, "ERROR: %s\n", message);
648#ifdef _WIN32 687#ifdef _WIN32
649 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 688 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
650#else
651 fprintf (stderr, "ERROR: %s\n", message);
652#endif 689#endif
653 690
654void 691void
655fatal (char *message) 692fatal (char *message)
656 CODE: 693 CODE:
694 fprintf (stderr, "FATAL: %s\n", message);
657#ifdef _WIN32 695#ifdef _WIN32
658 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 696 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
659#else
660 fprintf (stderr, "FATAL: %s\n", message);
661#endif 697#endif
662 exit (1); 698 exit (1);
663 699
664MODULE = CFClient PACKAGE = CFClient::Font 700MODULE = CFClient PACKAGE = CFClient::Font
665 701
686 default_font = self; 722 default_font = self;
687 723
688MODULE = CFClient PACKAGE = CFClient::Layout 724MODULE = CFClient PACKAGE = CFClient::Layout
689 725
690CFClient::Layout 726CFClient::Layout
691new (SV *class, int base_height = MIN_FONT_HEIGHT) 727new (SV *class, int rgba = 0)
692 CODE: 728 CODE:
729#if _WIN32
730 //rgba = 0;//D makes text nicer, breaks TextView
731#endif
732 rgba=1;//D
693 New (0, RETVAL, 1, struct cf_layout); 733 New (0, RETVAL, 1, struct cf_layout);
694 RETVAL->pl = pango_layout_new (context); 734
695 RETVAL->base_height = base_height; 735 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context);
736 RETVAL->rgba = rgba;
737 RETVAL->r = 1.;
738 RETVAL->g = 1.;
739 RETVAL->b = 1.;
740 RETVAL->a = 1.;
741 RETVAL->base_height = MIN_FONT_HEIGHT;
696 RETVAL->font = 0; 742 RETVAL->font = 0;
743
697 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 744 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
698 pango_layout_set_font_description (RETVAL->pl, default_font); 745 layout_update_font (RETVAL);
699 OUTPUT: 746 OUTPUT:
700 RETVAL 747 RETVAL
701 748
702void 749void
703DESTROY (CFClient::Layout self) 750DESTROY (CFClient::Layout self)
704 CODE: 751 CODE:
705 g_object_unref (self->pl); 752 g_object_unref (self->pl);
706 Safefree (self); 753 Safefree (self);
707 754
755int
756is_rgba (CFClient::Layout self)
757 CODE:
758 RETVAL = self->rgba;
759 OUTPUT:
760 RETVAL
761
708void 762void
709set_text (CFClient::Layout self, SV *text_) 763set_text (CFClient::Layout self, SV *text_)
710 CODE: 764 CODE:
711{ 765{
712 STRLEN textlen; 766 STRLEN textlen;
730 CODE: 784 CODE:
731 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 785 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
732 SvUTF8_on (RETVAL); 786 SvUTF8_on (RETVAL);
733 OUTPUT: 787 OUTPUT:
734 RETVAL 788 RETVAL
789
790void
791set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.)
792 CODE:
793 self->r = r;
794 self->g = g;
795 self->b = b;
796 self->a = a;
735 797
736void 798void
737set_font (CFClient::Layout self, CFClient::Font font = 0) 799set_font (CFClient::Layout self, CFClient::Font font = 0)
738 CODE: 800 CODE:
739 if (self->font != font) 801 if (self->font != font)
755set_width (CFClient::Layout self, int max_width = -1) 817set_width (CFClient::Layout self, int max_width = -1)
756 CODE: 818 CODE:
757 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 819 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
758 820
759void 821void
822set_indent (CFClient::Layout self, int indent)
823 CODE:
824 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
825
826void
827set_spacing (CFClient::Layout self, int spacing)
828 CODE:
829 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
830
831void
832set_ellipsise (CFClient::Layout self, int ellipsise)
833 CODE:
834 pango_layout_set_ellipsize (self->pl,
835 ellipsise == 1 ? PANGO_ELLIPSIZE_START
836 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
837 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
838 : PANGO_ELLIPSIZE_NONE
839 );
840
841void
842set_single_paragraph_mode (CFClient::Layout self, int spm)
843 CODE:
844 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
845
846void
760size (CFClient::Layout self) 847size (CFClient::Layout self)
761 PPCODE: 848 PPCODE:
762{ 849{
763 int w, h; 850 int w, h;
764 851
797render (CFClient::Layout self) 884render (CFClient::Layout self)
798 PPCODE: 885 PPCODE:
799{ 886{
800 SV *retval; 887 SV *retval;
801 int w, h; 888 int w, h;
802 FT_Bitmap bitmap;
803 889
804 layout_get_pixel_size (self, &w, &h); 890 layout_get_pixel_size (self, &w, &h);
805 891
892 if (self->rgba)
893 {
894 cairo_surface_t *surface;
895 cairo_t *cairo;
896
897 retval = newSV (w * h * 4);
898 SvPOK_only (retval);
899 SvCUR_set (retval, w * h * 4);
900
901 memset (SvPVX (retval), 0, w * h * 4);
902
903 surface = cairo_image_surface_create_for_data (
904 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
905 cairo = cairo_create (surface);
906 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
907
908 pango_cairo_show_layout (cairo, self->pl);
909
910 cairo_destroy (cairo);
911 cairo_surface_destroy (surface);
912
913 // what a mess, and its premultiplied, too :(
914 {
915 uint32_t *p = (uint32_t *)SvPVX (retval);
916 uint32_t *e = p + w * h;
917
918 while (p < e)
919 {
920 uint32_t rgba = *p;
921 rgba = (rgba >> 24) | (rgba << 8);
922#if 0
923#ifdef _WIN32
924 {//D
925 uint8_t r = rgba >> 24;
926 uint8_t g = rgba >> 16;
927 uint8_t b = rgba >> 8;
928 uint8_t a = rgba >> 0;
929
930 rgba = (rgba & 0xffffff00) | a;
931 }
932#endif
933#endif
934 rgba = SDL_SwapBE32 (rgba);
935 *p++ = rgba;
936 }
937 }
938
939 EXTEND (SP, 5);
940 PUSHs (sv_2mortal (newSViv (w)));
941 PUSHs (sv_2mortal (newSViv (h)));
942 PUSHs (sv_2mortal (retval));
943 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
944 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
945 }
946 else
947 {
948 FT_Bitmap bitmap;
949
806 retval = newSV (w * h); 950 retval = newSV (w * h);
807 SvPOK_only (retval); 951 SvPOK_only (retval);
808 SvCUR_set (retval, w * h); 952 SvCUR_set (retval, w * h);
809 953
810 bitmap.rows = h; 954 bitmap.rows = h;
811 bitmap.width = w; 955 bitmap.width = w;
812 bitmap.pitch = w; 956 bitmap.pitch = w;
813 bitmap.buffer = (unsigned char*)SvPVX (retval); 957 bitmap.buffer = (unsigned char*)SvPVX (retval);
814 bitmap.num_grays = 256; 958 bitmap.num_grays = 256;
815 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY; 959 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
816 960
817 memset (bitmap.buffer, 0, w * h); 961 memset (bitmap.buffer, 0, w * h);
818 962
819 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE); 963 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
820 964
821 EXTEND (SP, 3); 965 EXTEND (SP, 5);
822 PUSHs (sv_2mortal (newSViv (w))); 966 PUSHs (sv_2mortal (newSViv (w)));
823 PUSHs (sv_2mortal (newSViv (h))); 967 PUSHs (sv_2mortal (newSViv (h)));
824 PUSHs (sv_2mortal (retval)); 968 PUSHs (sv_2mortal (retval));
969 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
970 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
971 }
825} 972}
826 973
827MODULE = CFClient PACKAGE = CFClient::Texture 974MODULE = CFClient PACKAGE = CFClient::Texture
828 975
829void 976void
830draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 977draw_quad (SV *self, float x, float y, float w = 0, float h = 0)
831 PROTOTYPE: $$$;$$ 978 PROTOTYPE: $$$;$$
979 ALIAS:
980 draw_quad_alpha = 1
981 draw_quad_alpha_premultiplied = 2
832 CODE: 982 CODE:
833{ 983{
834 HV *hv = (HV *)SvRV (self); 984 HV *hv = (HV *)SvRV (self);
835 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 985 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
836 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 986 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
837 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 987 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
838 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
839 988
840 if (items < 5) 989 if (items < 5)
841 { 990 {
842 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 991 w = SvNV (*hv_fetch (hv, "w", 1, 1));
843 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 992 h = SvNV (*hv_fetch (hv, "h", 1, 1));
844 } 993 }
845 994
995 if (ix)
996 {
997 glEnable (GL_BLEND);
998
999 if (ix == 2)
1000 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1001 else
1002 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1003 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1004
1005 glEnable (GL_ALPHA_TEST);
1006 glAlphaFunc (GL_GREATER, 0.01f);
1007 }
1008
846 glBindTexture (GL_TEXTURE_2D, name); 1009 glBindTexture (GL_TEXTURE_2D, name);
847 if (wrap_mode) { 1010
848 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
849 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
850 }
851 glBegin (GL_QUADS); 1011 glBegin (GL_QUADS);
852 glTexCoord2f (0, 0); glVertex2f (x , y ); 1012 glTexCoord2f (0, 0); glVertex2f (x , y );
853 glTexCoord2f (0, t); glVertex2f (x , y + h); 1013 glTexCoord2f (0, t); glVertex2f (x , y + h);
854 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1014 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
855 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1015 glTexCoord2f (s, 0); glVertex2f (x + w, y );
856 glEnd (); 1016 glEnd ();
1017
1018 if (ix)
1019 {
1020 glDisable (GL_ALPHA_TEST);
1021 glDisable (GL_BLEND);
1022 }
857} 1023}
858 1024
859MODULE = CFClient PACKAGE = CFClient::Map 1025MODULE = CFClient PACKAGE = CFClient::Map
860 1026
861CFClient::Map 1027CFClient::Map
925 tex->r = r; 1091 tex->r = r;
926 tex->g = g; 1092 tex->g = g;
927 tex->b = b; 1093 tex->b = b;
928 tex->a = a; 1094 tex->a = a;
929 } 1095 }
1096
1097 // somewhat hackish, but for textures that require it, it really
1098 // improves the look, and most others don't suffer.
1099 glBindTexture (GL_TEXTURE_2D, name);
1100 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1101 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1102 // use uglier nearest interpolation because linear suffers
1103 // from transparent color bleeding and ugly wrapping effects.
1104 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
930} 1105}
931 1106
932int 1107int
933ox (CFClient::Map self) 1108ox (CFClient::Map self)
934 ALIAS: 1109 ALIAS:
935 oy = 1 1110 oy = 1
1111 x = 2
1112 y = 3
1113 w = 4
1114 h = 5
936 CODE: 1115 CODE:
937 switch (ix) 1116 switch (ix)
938 { 1117 {
939 case 0: RETVAL = self->ox; break; 1118 case 0: RETVAL = self->ox; break;
940 case 1: RETVAL = self->oy; break; 1119 case 1: RETVAL = self->oy; break;
1120 case 2: RETVAL = self->x; break;
1121 case 3: RETVAL = self->y; break;
1122 case 4: RETVAL = self->w; break;
1123 case 5: RETVAL = self->h; break;
941 } 1124 }
942 OUTPUT: 1125 OUTPUT:
943 RETVAL 1126 RETVAL
944 1127
945void 1128void
1372 const_iv (GL_COLOR_MATERIAL), 1555 const_iv (GL_COLOR_MATERIAL),
1373 const_iv (GL_SMOOTH), 1556 const_iv (GL_SMOOTH),
1374 const_iv (GL_FLAT), 1557 const_iv (GL_FLAT),
1375 const_iv (GL_DITHER), 1558 const_iv (GL_DITHER),
1376 const_iv (GL_BLEND), 1559 const_iv (GL_BLEND),
1560 const_iv (GL_CULL_FACE),
1377 const_iv (GL_SCISSOR_TEST), 1561 const_iv (GL_SCISSOR_TEST),
1562 const_iv (GL_DEPTH_TEST),
1563 const_iv (GL_ALPHA_TEST),
1564 const_iv (GL_NORMALIZE),
1565 const_iv (GL_RESCALE_NORMAL),
1378 const_iv (GL_AND), 1566 const_iv (GL_AND),
1379 const_iv (GL_ONE), 1567 const_iv (GL_ONE),
1380 const_iv (GL_ZERO), 1568 const_iv (GL_ZERO),
1381 const_iv (GL_SRC_ALPHA), 1569 const_iv (GL_SRC_ALPHA),
1382 const_iv (GL_SRC_ALPHA_SATURATE), 1570 const_iv (GL_DST_ALPHA),
1383 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1571 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1384 const_iv (GL_ONE_MINUS_DST_ALPHA), 1572 const_iv (GL_ONE_MINUS_DST_ALPHA),
1573 const_iv (GL_SRC_ALPHA_SATURATE),
1385 const_iv (GL_RGB), 1574 const_iv (GL_RGB),
1386 const_iv (GL_RGBA), 1575 const_iv (GL_RGBA),
1387 const_iv (GL_UNSIGNED_BYTE), 1576 const_iv (GL_UNSIGNED_BYTE),
1577 const_iv (GL_UNSIGNED_SHORT),
1578 const_iv (GL_UNSIGNED_INT),
1388 const_iv (GL_ALPHA), 1579 const_iv (GL_ALPHA),
1580 const_iv (GL_INTENSITY),
1581 const_iv (GL_LUMINANCE),
1582 const_iv (GL_LUMINANCE_ALPHA),
1389 const_iv (GL_FLOAT), 1583 const_iv (GL_FLOAT),
1390 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 1584 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1391 const_iv (GL_COMPILE), 1585 const_iv (GL_COMPILE),
1392 const_iv (GL_TEXTURE_1D), 1586 const_iv (GL_TEXTURE_1D),
1393 const_iv (GL_TEXTURE_2D), 1587 const_iv (GL_TEXTURE_2D),
1395 const_iv (GL_TEXTURE_MAG_FILTER), 1589 const_iv (GL_TEXTURE_MAG_FILTER),
1396 const_iv (GL_TEXTURE_MIN_FILTER), 1590 const_iv (GL_TEXTURE_MIN_FILTER),
1397 const_iv (GL_TEXTURE_ENV_MODE), 1591 const_iv (GL_TEXTURE_ENV_MODE),
1398 const_iv (GL_TEXTURE_WRAP_S), 1592 const_iv (GL_TEXTURE_WRAP_S),
1399 const_iv (GL_TEXTURE_WRAP_T), 1593 const_iv (GL_TEXTURE_WRAP_T),
1594 const_iv (GL_REPEAT),
1400 const_iv (GL_CLAMP), 1595 const_iv (GL_CLAMP),
1401 const_iv (GL_REPEAT), 1596 const_iv (GL_CLAMP_TO_EDGE),
1402 const_iv (GL_NEAREST), 1597 const_iv (GL_NEAREST),
1403 const_iv (GL_LINEAR), 1598 const_iv (GL_LINEAR),
1404 const_iv (GL_NEAREST_MIPMAP_NEAREST), 1599 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1405 const_iv (GL_LINEAR_MIPMAP_NEAREST), 1600 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1406 const_iv (GL_NEAREST_MIPMAP_LINEAR), 1601 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1407 const_iv (GL_LINEAR_MIPMAP_LINEAR), 1602 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1408 const_iv (GL_GENERATE_MIPMAP), 1603 const_iv (GL_GENERATE_MIPMAP),
1409 const_iv (GL_MODULATE), 1604 const_iv (GL_MODULATE),
1410 const_iv (GL_DECAL), 1605 const_iv (GL_DECAL),
1411 const_iv (GL_REPLACE), 1606 const_iv (GL_REPLACE),
1607 const_iv (GL_DEPTH_BUFFER_BIT),
1412 const_iv (GL_COLOR_BUFFER_BIT), 1608 const_iv (GL_COLOR_BUFFER_BIT),
1413 const_iv (GL_PROJECTION), 1609 const_iv (GL_PROJECTION),
1414 const_iv (GL_MODELVIEW), 1610 const_iv (GL_MODELVIEW),
1415 const_iv (GL_COLOR_LOGIC_OP), 1611 const_iv (GL_COLOR_LOGIC_OP),
1416 const_iv (GL_SEPARABLE_2D), 1612 const_iv (GL_SEPARABLE_2D),
1417 const_iv (GL_CONVOLUTION_2D), 1613 const_iv (GL_CONVOLUTION_2D),
1418 const_iv (GL_CONVOLUTION_BORDER_MODE), 1614 const_iv (GL_CONVOLUTION_BORDER_MODE),
1419 const_iv (GL_CONSTANT_BORDER), 1615 const_iv (GL_CONSTANT_BORDER),
1420 const_iv (GL_LINES), 1616 const_iv (GL_LINES),
1617 const_iv (GL_LINE_LOOP),
1421 const_iv (GL_QUADS), 1618 const_iv (GL_QUADS),
1422 const_iv (GL_LINE_LOOP), 1619 const_iv (GL_QUAD_STRIP),
1620 const_iv (GL_TRIANGLES),
1621 const_iv (GL_TRIANGLE_STRIP),
1622 const_iv (GL_TRIANGLE_FAN),
1423 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 1623 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1424 const_iv (GL_FASTEST), 1624 const_iv (GL_FASTEST),
1625 const_iv (GL_V2F),
1626 const_iv (GL_V3F),
1627 const_iv (GL_T2F_V3F),
1628 const_iv (GL_T2F_N3F_V3F),
1425# undef const_iv 1629# undef const_iv
1426 }; 1630 };
1427 1631
1428 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1632 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1429 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1633 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1430} 1634}
1431 1635
1636char *
1637gl_vendor ()
1638 CODE:
1639 RETVAL = (char *)glGetString (GL_VENDOR);
1640 OUTPUT:
1641 RETVAL
1642
1643char *
1644gl_version ()
1645 CODE:
1646 RETVAL = (char *)glGetString (GL_VERSION);
1647 OUTPUT:
1648 RETVAL
1649
1650char *
1651gl_extensions ()
1652 CODE:
1653 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1654 OUTPUT:
1655 RETVAL
1656
1432int glGetError () 1657int glGetError ()
1433 1658
1434void glClear (int mask) 1659void glClear (int mask)
1435 1660
1436void glClearColor (float r, float g, float b, float a = 1.0) 1661void glClearColor (float r, float g, float b, float a = 1.0)
1444 1669
1445void glHint (int target, int mode) 1670void glHint (int target, int mode)
1446 1671
1447void glBlendFunc (int sfactor, int dfactor) 1672void glBlendFunc (int sfactor, int dfactor)
1448 1673
1674void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1675 CODE:
1676 gl_BlendFuncSeparate (sa, da, saa, daa);
1677
1678void glDepthMask (int flag)
1679
1449void glLogicOp (int opcode) 1680void glLogicOp (int opcode)
1450 1681
1451void glColorMask (int red, int green, int blue, int alpha) 1682void glColorMask (int red, int green, int blue, int alpha)
1452 1683
1453void glMatrixMode (int mode) 1684void glMatrixMode (int mode)
1456 1687
1457void glPopMatrix () 1688void glPopMatrix ()
1458 1689
1459void glLoadIdentity () 1690void glLoadIdentity ()
1460 1691
1461# near and far are due to microsofts buggy c compiler 1692# near_ and far_ are due to microsofts buggy "c" compiler
1693void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1694
1695# near_ and far_ are due to microsofts buggy "c" compiler
1462void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 1696void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1463 1697
1464void glViewport (int x, int y, int width, int height) 1698void glViewport (int x, int y, int width, int height)
1465 1699
1466void glScissor (int x, int y, int width, int height) 1700void glScissor (int x, int y, int width, int height)
1481 1715
1482void glEnd () 1716void glEnd ()
1483 1717
1484void glColor (float r, float g, float b, float a = 1.0) 1718void glColor (float r, float g, float b, float a = 1.0)
1485 PROTOTYPE: @ 1719 PROTOTYPE: @
1720 ALIAS:
1721 glColor_premultiply = 1
1486 CODE: 1722 CODE:
1487 glColor4ub (r * 255., g * 255., b * 255., a * 255.); 1723 if (ix)
1724 {
1725 r *= a;
1726 g *= a;
1727 b *= a;
1728 }
1729 // microsoft visual "c" rounds instead of truncating...
1730 glColor4ub (MIN ((int)(r * 256.f), 255),
1731 MIN ((int)(g * 256.f), 255),
1732 MIN ((int)(b * 256.f), 255),
1733 MIN ((int)(a * 256.f), 255));
1734
1735void glInterleavedArrays (int format, int stride, char *data)
1736
1737void glDrawElements (int mode, int count, int type, char *indices)
1738
1739# 1.2 void glDrawRangeElements (int mode, int start, int end
1740
1741void glRasterPos (float x, float y, float z = 0.)
1742 CODE:
1743 glRasterPos3f (0, 0, z);
1744 glBitmap (0, 0, 0, 0, x, y, 0);
1488 1745
1489void glVertex (float x, float y, float z = 0.) 1746void glVertex (float x, float y, float z = 0.)
1490 CODE: 1747 CODE:
1491 glVertex3f (x, y, z); 1748 glVertex3f (x, y, z);
1492 1749
1504 1761
1505void glBindTexture (int target, int name) 1762void glBindTexture (int target, int name)
1506 1763
1507void glConvolutionParameter (int target, int pname, float params) 1764void glConvolutionParameter (int target, int pname, float params)
1508 CODE: 1765 CODE:
1509 GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params)); 1766 if (gl.ConvolutionParameterf)
1767 gl.ConvolutionParameterf (target, pname, params);
1510 1768
1511void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 1769void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1512 CODE: 1770 CODE:
1513 GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D, 1771 if (gl.ConvolutionFilter2D)
1514 (target, internalformat, width, height, format, type, data)); 1772 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1515 1773
1516void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 1774void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1517 CODE: 1775 CODE:
1518 GL_CALL (PFNGLSEPARABLEFILTER2DEXTPROC, glSeparableFilter2D, 1776 if (gl.SeparableFilter2D)
1519 (target, internalformat, width, height, format, type, row, column)); 1777 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1520 1778
1521void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 1779void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1522 1780
1523void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 1781void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1524 1782
1525void glRasterPos (int x, int y) 1783void glDrawPixels (int width, int height, int format, int type, char *pixels)
1526 CODE:
1527 glRasterPos2i (x, y);
1528 1784
1529void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 1785void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1530 1786
1531int glGenTexture () 1787int glGenTexture ()
1532 CODE: 1788 CODE:
1559 1815
1560void glEndList () 1816void glEndList ()
1561 1817
1562void glCallList (int list) 1818void glCallList (int list)
1563 1819
1820

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