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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.72 by root, Fri May 5 19:10:16 2006 UTC vs.
Revision 1.142 by root, Fri Aug 18 01:27:15 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN
3# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
2# include <malloc.h> 4# include <malloc.h>
5# include <windows.h>
6# pragma warning(disable:4244)
3#endif 7#endif
4 8
5#include "EXTERN.h" 9#include "EXTERN.h"
6#include "perl.h" 10#include "perl.h"
7#include "XSUB.h" 11#include "XSUB.h"
8 12
13#ifdef _WIN32
14# undef pipe
15#endif
16
17#include <math.h>
9#include <string.h> 18#include <string.h>
10#include <stdio.h> 19#include <stdio.h>
20#include <stdlib.h>
11 21
12#include <SDL.h> 22#include <SDL.h>
23#include <SDL_endian.h>
13#include <SDL_image.h> 24#include <SDL_image.h>
14#include <SDL_mixer.h> 25#include <SDL_mixer.h>
15#include <SDL_opengl.h> 26#include <SDL_opengl.h>
16 27
28#define PANGO_ENABLE_BACKEND
29#define G_DISABLE_CAST_CHECKS
30
17#include <glib/gmacros.h> 31#include <glib/gmacros.h>
18 32
19#include <pango/pango.h> 33#include <pango/pango.h>
20#include <pango/pangofc-fontmap.h>
21#include <pango/pangoft2.h>
22 34
23#ifndef _WIN32 35#ifndef _WIN32
24# include <sys/types.h> 36# include <sys/types.h>
25# include <sys/socket.h> 37# include <sys/socket.h>
26# include <netinet/in.h> 38# include <netinet/in.h>
33 typedef signed char int8_t; 45 typedef signed char int8_t;
34 typedef signed short int16_t; 46 typedef signed short int16_t;
35 typedef signed int int32_t; 47 typedef signed int int32_t;
36#endif 48#endif
37 49
38#include "glext.h" 50#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */
39 51
40#define FOW_DARKNESS 32 52#define FOW_DARKNESS 32
41 53
42#define MAP_EXTEND_X 32 54#define MAP_EXTEND_X 32
43#define MAP_EXTEND_Y 512 55#define MAP_EXTEND_Y 512
44 56
45#define MIN_FONT_HEIGHT 10 57#define MIN_FONT_HEIGHT 10
46 58
47#define GL_CALL(type,func,args) \ 59#if 0
48 { \ 60# define PARACHUTE SDL_INIT_NOPARACHUTE
49 static int init_; \ 61#else
50 static type fptr_; \ 62# define PARACHUTE 0
51 \ 63#endif
52 if (!init_) \
53 { \
54 init_ = 1; \
55 fptr_ = (type)SDL_GL_GetProcAddress (# func); \
56 } \
57 \
58 if (fptr_) \
59 fptr_ args; \
60 }
61 64
65static struct
66{
67#define GL_FUNC(ptr,name) ptr name;
68#include "glfunc.h"
69#undef GL_FUNC
70} gl;
71
72static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
73{
74 if (gl.BlendFuncSeparate)
75 gl.BlendFuncSeparate (sa, da, saa, daa);
76 else if (gl.BlendFuncSeparateEXT)
77 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
78 else
79 glBlendFunc (sa, da);
80}
81
82#include "texcache.c"
83
84#include "pango-font.c"
85#include "pango-fontmap.c"
86#include "pango-render.c"
87
62typedef Mix_Chunk *CFClient__MixChunk; 88typedef Mix_Chunk *CFPlus__MixChunk;
63typedef Mix_Music *CFClient__MixMusic; 89typedef Mix_Music *CFPlus__MixMusic;
64 90
65typedef PangoFontDescription *CFClient__Font; 91typedef PangoFontDescription *CFPlus__Font;
92
93static int
94shape_attr_p (PangoLayoutRun *run)
95{
96 GSList *attrs = run->item->analysis.extra_attrs;
97
98 while (attrs)
99 {
100 PangoAttribute *attr = attrs->data;
101
102 if (attr->klass->type == PANGO_ATTR_SHAPE)
103 return 1;
104
105 attrs = attrs->next;
106 }
107
108 return 0;
109}
66 110
67typedef struct cf_layout { 111typedef struct cf_layout {
68 PangoLayout *pl; 112 PangoLayout *pl;
113 float r, g, b, a; // default color for rgba mode
69 int base_height; 114 int base_height;
70 CFClient__Font font; 115 CFPlus__Font font;
71} *CFClient__Layout; 116} *CFPlus__Layout;
72 117
73static CFClient__Font default_font; 118static CFPlus__Font default_font;
74static PangoContext *context; 119static PangoContext *opengl_context;
75static PangoFontMap *fontmap; 120static PangoFontMap *opengl_fontmap;
76 121
77static void 122static void
78substitute_func (FcPattern *pattern, gpointer data) 123substitute_func (FcPattern *pattern, gpointer data)
79{ 124{
80 FcPatternAddBool (pattern, FC_HINTING , 1); 125 FcPatternAddBool (pattern, FC_HINTING, 1);
126#ifdef FC_HINT_STYLE
127 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
128#endif
81 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 129 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
82} 130}
83 131
84static void 132static void
85layout_update_font (CFClient__Layout self) 133layout_update_font (CFPlus__Layout self)
86{ 134{
87 /* use a random scale factor to account for unknown descenders, 0.8 works 135 /* use a random scale factor to account for unknown descenders, 0.8 works
88 * reasonably well with bitstream vera 136 * reasonably well with bitstream vera
89 */ 137 */
90 PangoFontDescription *font = self->font ? self->font : default_font; 138 PangoFontDescription *font = self->font ? self->font : default_font;
94 142
95 pango_layout_set_font_description (self->pl, font); 143 pango_layout_set_font_description (self->pl, font);
96} 144}
97 145
98static void 146static void
99layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 147layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
100{ 148{
149 PangoRectangle rect;
150
151 // get_pixel_* wrongly rounds down
101 pango_layout_get_pixel_size (self->pl, w, h); 152 pango_layout_get_extents (self->pl, 0, &rect);
102 153
103 *w = (*w + 3) & ~3; 154 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
104 if (!*w) *w = 1; 155 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
105 if (!*h) *h = 1; 156
157 if (!rect.width) rect.width = 1;
158 if (!rect.height) rect.height = 1;
159
160 *w = rect.width;
161 *h = rect.height;
106} 162}
107 163
108typedef uint16_t mapface; 164typedef uint16_t mapface;
109 165
110typedef struct { 166typedef struct {
113 float s, t; 169 float s, t;
114 uint8_t r, g, b, a; 170 uint8_t r, g, b, a;
115} maptex; 171} maptex;
116 172
117typedef struct { 173typedef struct {
118 int16_t darkness; 174 uint16_t darkness;
119 mapface face[3]; 175 mapface face[3];
176 uint8_t stat_hp;
120} mapcell; 177} mapcell;
121 178
122typedef struct { 179typedef struct {
123 int32_t c0, c1; 180 int32_t c0, c1;
124 mapcell *col; 181 mapcell *col;
133 int texs; 190 int texs;
134 maptex *tex; 191 maptex *tex;
135 192
136 int32_t rows; 193 int32_t rows;
137 maprow *row; 194 maprow *row;
138} *CFClient__Map; 195} *CFPlus__Map;
139 196
140static char * 197static char *
141prepend (char *ptr, int sze, int inc) 198prepend (char *ptr, int sze, int inc)
142{ 199{
143 char *p; 200 char *p;
161 218
162#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 219#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
163#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 220#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
164 221
165static maprow * 222static maprow *
166map_get_row (CFClient__Map self, int y) 223map_get_row (CFPlus__Map self, int y)
167{ 224{
168 if (0 > y) 225 if (0 > y)
169 { 226 {
170 int extend = - y + MAP_EXTEND_Y; 227 int extend = - y + MAP_EXTEND_Y;
171 Prepend (maprow, self->row, self->rows, extend); 228 Prepend (maprow, self->row, self->rows, extend);
209 266
210 return row->col + (x - row->c0); 267 return row->col + (x - row->c0);
211} 268}
212 269
213static mapcell * 270static mapcell *
214map_get_cell (CFClient__Map self, int x, int y) 271map_get_cell (CFPlus__Map self, int x, int y)
215{ 272{
216 return row_get_cell (map_get_row (self, y), x); 273 return row_get_cell (map_get_row (self, y), x);
217} 274}
218 275
219static void 276static void
220map_clear (CFClient__Map self) 277map_clear (CFPlus__Map self)
221{ 278{
222 int r; 279 int r;
223 280
224 for (r = 0; r < self->rows; r++) 281 for (r = 0; r < self->rows; r++)
225 Safefree (self->row[r].col); 282 Safefree (self->row[r].col);
233 self->row = 0; 290 self->row = 0;
234 self->rows = 0; 291 self->rows = 0;
235} 292}
236 293
237static void 294static void
238map_blank (CFClient__Map self, int x0, int y0, int w, int h) 295map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
239{ 296{
240 int x, y; 297 int x, y;
241 maprow *row; 298 maprow *row;
242 299
243 for (y = y0; y < y0 + h; y++) 300 for (y = y0; y < y0 + h; y++)
252 if (x >= row->c0) 309 if (x >= row->c0)
253 { 310 {
254 if (x >= row->c1) 311 if (x >= row->c1)
255 break; 312 break;
256 313
257 row->col[x - row->c0].darkness = -1; 314 row->col[x - row->c0].darkness = 0;
258 } 315 }
259 } 316 }
260} 317}
261 318
262static void 319static void
263music_finished () 320music_finished (void)
264{ 321{
265 SDL_UserEvent ev; 322 SDL_UserEvent ev;
266 323
267 ev.type = SDL_USEREVENT; 324 ev.type = SDL_USEREVENT;
268 ev.code = 0; 325 ev.code = 0;
277{ 334{
278 SDL_UserEvent ev; 335 SDL_UserEvent ev;
279 336
280 ev.type = SDL_USEREVENT; 337 ev.type = SDL_USEREVENT;
281 ev.code = 1; 338 ev.code = 1;
282 ev.data1 = (void *)channel; 339 ev.data1 = (void *)(long)channel;
283 ev.data2 = 0; 340 ev.data2 = 0;
284 341
285 SDL_PushEvent ((SDL_Event *)&ev); 342 SDL_PushEvent ((SDL_Event *)&ev);
286} 343}
287 344
345static unsigned int
346minpot (unsigned int n)
347{
348 if (!n)
349 return 0;
350
351 --n;
352
353 n |= n >> 1;
354 n |= n >> 2;
355 n |= n >> 4;
356 n |= n >> 8;
357 n |= n >> 16;
358
359 return n + 1;
360}
361
288MODULE = CFClient PACKAGE = CFClient 362MODULE = CFPlus PACKAGE = CFPlus
289 363
290PROTOTYPES: ENABLE 364PROTOTYPES: ENABLE
291 365
292BOOT: 366BOOT:
293{ 367{
294 HV *stash = gv_stashpv ("CFClient", 1); 368 HV *stash = gv_stashpv ("CFPlus", 1);
295 static const struct { 369 static const struct {
296 const char *name; 370 const char *name;
297 IV iv; 371 IV iv;
298 } *civ, const_iv[] = { 372 } *civ, const_iv[] = {
299# define const_iv(name) { # name, (IV)name } 373# define const_iv(name) { # name, (IV)name }
398# undef const_iv 472# undef const_iv
399 }; 473 };
400 474
401 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 475 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
402 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 476 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
403
404 fontmap = pango_ft2_font_map_new ();
405 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0);
406 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap);
407} 477}
408 478
409int 479int
480in_destruct ()
481 CODE:
482 RETVAL = PL_main_cv == Nullcv;
483 OUTPUT:
484 RETVAL
485
486NV floor (NV x)
487
488NV ceil (NV x)
489
490void
491pango_init ()
492 CODE:
493{
494 opengl_fontmap = pango_opengl_font_map_new ();
495 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
496 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
497}
498
499int
410SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 500SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
411 501
412void 502void
413SDL_Quit () 503SDL_Quit ()
414 504
415void 505void
421 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 511 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
422 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 512 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
423 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 513 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
424 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 514 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
425 515
516 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
517 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
518
426 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 519 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
427 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 520 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
428 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 521 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
429 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 522 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
430 523
431 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 524 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
525#if SDL_VERSION_ATLEAST(1,2,10)
432 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 526 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
433 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 527 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
528#endif
434 529
435 SDL_EnableUNICODE (1); 530 SDL_EnableUNICODE (1);
436 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 531 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
437 532
438 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 533 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
447 542
448 ++m; 543 ++m;
449 } 544 }
450} 545}
451 546
547char *
548SDL_GetError ()
549
452int 550int
453SDL_SetVideoMode (int w, int h, int fullscreen) 551SDL_SetVideoMode (int w, int h, int fullscreen)
454 CODE: 552 CODE:
455 RETVAL = !!SDL_SetVideoMode ( 553 RETVAL = !!SDL_SetVideoMode (
456 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 554 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
457 ); 555 );
556 if (RETVAL)
557 {
458 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 558 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
559# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
560# include "glfunc.h"
561# undef GL_FUNC
562 }
459 OUTPUT: 563 OUTPUT:
460 RETVAL 564 RETVAL
461 565
462void 566void
463SDL_GL_SwapBuffers () 567SDL_GL_SwapBuffers ()
568
569char *
570SDL_GetKeyName (int sym)
464 571
465void 572void
466SDL_PollEvent () 573SDL_PollEvent ()
467 PPCODE: 574 PPCODE:
468{ 575{
487 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 594 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
488 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 595 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
489 break; 596 break;
490 597
491 case SDL_MOUSEMOTION: 598 case SDL_MOUSEMOTION:
599 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
600
492 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 601 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
493 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 602 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
494 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 603 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
495 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 604 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
496 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 605 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
497 break; 606 break;
498 607
499 case SDL_MOUSEBUTTONDOWN: 608 case SDL_MOUSEBUTTONDOWN:
500 case SDL_MOUSEBUTTONUP: 609 case SDL_MOUSEBUTTONUP:
610 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
611
501 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 612 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
502 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 613 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
503 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 614 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
504 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 615 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
505 break; 616 break;
509 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 620 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
510 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 621 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
511 break; 622 break;
512 } 623 }
513 624
514 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 625 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
515 } 626 }
516} 627}
517 628
518int 629int
519Mix_OpenAudio (int frequency = 22050, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 512) 630Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
520 POSTCALL: 631 POSTCALL:
521 Mix_HookMusicFinished (music_finished); 632 Mix_HookMusicFinished (music_finished);
522 Mix_ChannelFinished (channel_finished); 633 Mix_ChannelFinished (channel_finished);
523 634
524void 635void
532 CODE: 643 CODE:
533#ifndef _WIN32 644#ifndef _WIN32
534 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 645 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
535#endif 646#endif
536 647
537char *
538gl_version ()
539 CODE:
540 RETVAL = (char *)glGetString (GL_VERSION);
541 OUTPUT:
542 RETVAL
543
544char *
545gl_extensions ()
546 CODE:
547 RETVAL = (char *)glGetString (GL_EXTENSIONS);
548 OUTPUT:
549 RETVAL
550
551void 648void
552add_font (char *file) 649add_font (char *file)
553 CODE: 650 CODE:
554 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 651 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
555 652
556void 653void
557load_image_inline (SV *image_) 654load_image_inline (SV *image_)
558 ALIAS: 655 ALIAS:
559 load_image_file = 1 656 load_image_file = 1
601 698
602 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 699 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
603 700
604 assert (surface2->pitch == surface2->w * 4); 701 assert (surface2->pitch == surface2->w * 4);
605 702
703 SDL_LockSurface (surface2);
606 EXTEND (SP, 5); 704 EXTEND (SP, 6);
607 PUSHs (sv_2mortal (newSViv (surface2->w))); 705 PUSHs (sv_2mortal (newSViv (surface2->w)));
608 PUSHs (sv_2mortal (newSViv (surface2->h))); 706 PUSHs (sv_2mortal (newSViv (surface2->h)));
609 SDL_LockSurface (surface2);
610 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 707 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
611 SDL_UnlockSurface (surface2);
612 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 708 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
613 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 709 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
614 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 710 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
711 SDL_UnlockSurface (surface2);
615 712
616 SDL_FreeSurface (surface); 713 SDL_FreeSurface (surface);
617 SDL_FreeSurface (surface2); 714 SDL_FreeSurface (surface2);
618} 715}
619 716
643} 740}
644 741
645void 742void
646error (char *message) 743error (char *message)
647 CODE: 744 CODE:
745 fprintf (stderr, "ERROR: %s\n", message);
648#ifdef _WIN32 746#ifdef _WIN32
649 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 747 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
650#else
651 fprintf (stderr, "ERROR: %s\n", message);
652#endif 748#endif
653 749
654void 750void
655fatal (char *message) 751fatal (char *message)
656 CODE: 752 CODE:
753 fprintf (stderr, "FATAL: %s\n", message);
657#ifdef _WIN32 754#ifdef _WIN32
658 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 755 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
659#else
660 fprintf (stderr, "FATAL: %s\n", message);
661#endif 756#endif
662 exit (1); 757 _exit (1);
663 758
759void
760_exit (int retval)
761 CODE:
762 _exit (retval);
763
664MODULE = CFClient PACKAGE = CFClient::Font 764MODULE = CFPlus PACKAGE = CFPlus::Font
665 765
666CFClient::Font 766CFPlus::Font
667new_from_file (SV *class, char *path, int id = 0) 767new_from_file (SV *class, char *path, int id = 0)
668 CODE: 768 CODE:
669{ 769{
670 int count; 770 int count;
671 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 771 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
674} 774}
675 OUTPUT: 775 OUTPUT:
676 RETVAL 776 RETVAL
677 777
678void 778void
679DESTROY (CFClient::Font self) 779DESTROY (CFPlus::Font self)
680 CODE: 780 CODE:
681 pango_font_description_free (self); 781 pango_font_description_free (self);
682 782
683void 783void
684make_default (CFClient::Font self) 784make_default (CFPlus::Font self)
685 CODE: 785 CODE:
686 default_font = self; 786 default_font = self;
687 787
688MODULE = CFClient PACKAGE = CFClient::Layout 788MODULE = CFPlus PACKAGE = CFPlus::Layout
689 789
690CFClient::Layout 790void
691new (SV *class, int base_height = MIN_FONT_HEIGHT) 791reset_glyph_cache ()
792 CODE:
793 tc_clear ();
794
795CFPlus::Layout
796new (SV *class)
692 CODE: 797 CODE:
693 New (0, RETVAL, 1, struct cf_layout); 798 New (0, RETVAL, 1, struct cf_layout);
799
694 RETVAL->pl = pango_layout_new (context); 800 RETVAL->pl = pango_layout_new (opengl_context);
695 RETVAL->base_height = base_height; 801 RETVAL->r = 1.;
802 RETVAL->g = 1.;
803 RETVAL->b = 1.;
804 RETVAL->a = 1.;
805 RETVAL->base_height = MIN_FONT_HEIGHT;
696 RETVAL->font = 0; 806 RETVAL->font = 0;
807
697 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 808 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
698 pango_layout_set_font_description (RETVAL->pl, default_font); 809 layout_update_font (RETVAL);
699 OUTPUT: 810 OUTPUT:
700 RETVAL 811 RETVAL
701 812
702void 813void
703DESTROY (CFClient::Layout self) 814DESTROY (CFPlus::Layout self)
704 CODE: 815 CODE:
705 g_object_unref (self->pl); 816 g_object_unref (self->pl);
706 Safefree (self); 817 Safefree (self);
707 818
708void 819void
709set_text (CFClient::Layout self, SV *text_) 820set_text (CFPlus::Layout self, SV *text_)
710 CODE: 821 CODE:
711{ 822{
712 STRLEN textlen; 823 STRLEN textlen;
713 char *text = SvPVutf8 (text_, textlen); 824 char *text = SvPVutf8 (text_, textlen);
714 825
715 pango_layout_set_text (self->pl, text, textlen); 826 pango_layout_set_text (self->pl, text, textlen);
716} 827}
717 828
718void 829void
719set_markup (CFClient::Layout self, SV *text_) 830set_markup (CFPlus::Layout self, SV *text_)
720 CODE: 831 CODE:
721{ 832{
722 STRLEN textlen; 833 STRLEN textlen;
723 char *text = SvPVutf8 (text_, textlen); 834 char *text = SvPVutf8 (text_, textlen);
724 835
725 pango_layout_set_markup (self->pl, text, textlen); 836 pango_layout_set_markup (self->pl, text, textlen);
726} 837}
727 838
839void
840set_shapes (CFPlus::Layout self, ...)
841 CODE:
842{
843 PangoAttrList *attrs = 0;
844 const char *text = pango_layout_get_text (self->pl);
845 const char *pos = text;
846 int arg = 4;
847
848 while (arg < items && (pos = strstr (pos, OBJ_STR)))
849 {
850 PangoRectangle inkrect, rect;
851 PangoAttribute *attr;
852
853 int x = SvIV (ST (arg - 3));
854 int y = SvIV (ST (arg - 2));
855 int w = SvIV (ST (arg - 1));
856 int h = SvIV (ST (arg ));
857
858 inkrect.x = 0;
859 inkrect.y = 0;
860 inkrect.width = 0;
861 inkrect.height = 0;
862
863 rect.x = x * PANGO_SCALE;
864 rect.y = y * PANGO_SCALE;
865 rect.width = w * PANGO_SCALE;
866 rect.height = h * PANGO_SCALE;
867
868 if (!attrs)
869 attrs = pango_layout_get_attributes (self->pl);
870
871 attr = pango_attr_shape_new (&inkrect, &rect);
872 attr->start_index = pos - text;
873 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
874 pango_attr_list_insert (attrs, attr);
875
876 arg += 4;
877 pos += sizeof (OBJ_STR) - 1;
878 }
879
880 if (attrs)
881 pango_layout_set_attributes (self->pl, attrs);
882}
883
884void
885get_shapes (CFPlus::Layout self)
886 PPCODE:
887{
888 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
889
890 do
891 {
892 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
893
894 if (run && shape_attr_p (run))
895 {
896 PangoRectangle extents;
897 pango_layout_iter_get_run_extents (iter, 0, &extents);
898
899 EXTEND (SP, 2);
900 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
901 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
902 }
903 }
904 while (pango_layout_iter_next_run (iter));
905
906 pango_layout_iter_free (iter);
907}
908
909int
910has_wrapped (CFPlus::Layout self)
911 CODE:
912{
913 int lines = 1;
914 const char *text = pango_layout_get_text (self->pl);
915
916 while (*text)
917 lines += *text++ == '\n';
918
919 RETVAL = lines < pango_layout_get_line_count (self->pl);
920}
921 OUTPUT:
922 RETVAL
923
728SV * 924SV *
729get_text (CFClient::Layout self) 925get_text (CFPlus::Layout self)
730 CODE: 926 CODE:
731 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 927 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
732 SvUTF8_on (RETVAL); 928 sv_utf8_decode (RETVAL);
733 OUTPUT: 929 OUTPUT:
734 RETVAL 930 RETVAL
735 931
736void 932void
933set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
934 CODE:
935 self->r = r;
936 self->g = g;
937 self->b = b;
938 self->a = a;
939
940void
737set_font (CFClient::Layout self, CFClient::Font font = 0) 941set_font (CFPlus::Layout self, CFPlus::Font font = 0)
738 CODE: 942 CODE:
739 if (self->font != font) 943 if (self->font != font)
740 { 944 {
741 self->font = font; 945 self->font = font;
742 layout_update_font (self); 946 layout_update_font (self);
743 } 947 }
744 948
745void 949void
746set_height (CFClient::Layout self, int base_height) 950set_height (CFPlus::Layout self, int base_height)
747 CODE: 951 CODE:
748 if (self->base_height != base_height) 952 if (self->base_height != base_height)
749 { 953 {
750 self->base_height = base_height; 954 self->base_height = base_height;
751 layout_update_font (self); 955 layout_update_font (self);
752 } 956 }
753 957
754void 958void
755set_width (CFClient::Layout self, int max_width = -1) 959set_width (CFPlus::Layout self, int max_width = -1)
756 CODE: 960 CODE:
757 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 961 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
758 962
759void 963void
964set_indent (CFPlus::Layout self, int indent)
965 CODE:
966 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
967
968void
969set_spacing (CFPlus::Layout self, int spacing)
970 CODE:
971 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
972
973void
974set_ellipsise (CFPlus::Layout self, int ellipsise)
975 CODE:
976 pango_layout_set_ellipsize (self->pl,
977 ellipsise == 1 ? PANGO_ELLIPSIZE_START
978 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
979 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
980 : PANGO_ELLIPSIZE_NONE
981 );
982
983void
984set_single_paragraph_mode (CFPlus::Layout self, int spm)
985 CODE:
986 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
987
988void
760size (CFClient::Layout self) 989size (CFPlus::Layout self)
761 PPCODE: 990 PPCODE:
762{ 991{
763 int w, h; 992 int w, h;
764 993
765 layout_get_pixel_size (self, &w, &h); 994 layout_get_pixel_size (self, &w, &h);
768 PUSHs (sv_2mortal (newSViv (w))); 997 PUSHs (sv_2mortal (newSViv (w)));
769 PUSHs (sv_2mortal (newSViv (h))); 998 PUSHs (sv_2mortal (newSViv (h)));
770} 999}
771 1000
772int 1001int
1002descent (CFPlus::Layout self)
1003 CODE:
1004{
1005 PangoRectangle rect;
1006 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1007 pango_layout_line_get_pixel_extents (line, 0, &rect);
1008 RETVAL = PANGO_DESCENT (rect);
1009}
1010 OUTPUT:
1011 RETVAL
1012
1013int
773xy_to_index (CFClient::Layout self, int x, int y) 1014xy_to_index (CFPlus::Layout self, int x, int y)
774 CODE: 1015 CODE:
775{ 1016{
776 int index, trailing; 1017 int index, trailing;
777 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1018 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
778 RETVAL = index; 1019 RETVAL = index;
779} 1020}
780 OUTPUT: 1021 OUTPUT:
781 RETVAL 1022 RETVAL
782 1023
783void 1024void
784cursor_pos (CFClient::Layout self, int index) 1025cursor_pos (CFPlus::Layout self, int index)
785 PPCODE: 1026 PPCODE:
786{ 1027{
787 PangoRectangle strong_pos; 1028 PangoRectangle strong_pos;
788 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1029 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
789 1030
792 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1033 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
793 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1034 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
794} 1035}
795 1036
796void 1037void
797render (CFClient::Layout self) 1038render (CFPlus::Layout self, float x, float y, int flags = 0)
798 PPCODE: 1039 PPCODE:
799{ 1040 pango_opengl_render_layout_subpixel (
800 SV *retval; 1041 self->pl,
801 int w, h; 1042 x * PANGO_SCALE, y * PANGO_SCALE,
802 FT_Bitmap bitmap; 1043 self->r, self->g, self->b, self->a,
1044 flags
1045 );
803 1046
804 layout_get_pixel_size (self, &w, &h); 1047MODULE = CFPlus PACKAGE = CFPlus::Texture
805 1048
806 retval = newSV (w * h); 1049void
807 SvPOK_only (retval); 1050pad2pot (SV *data_, SV *w_, SV *h_)
808 SvCUR_set (retval, w * h); 1051 CODE:
1052{
1053 int ow = SvIV (w_);
1054 int oh = SvIV (h_);
809 1055
810 bitmap.rows = h; 1056 if (ow && oh)
811 bitmap.width = w; 1057 {
812 bitmap.pitch = w; 1058 int nw = minpot (ow);
813 bitmap.buffer = (unsigned char*)SvPVX (retval); 1059 int nh = minpot (oh);
814 bitmap.num_grays = 256;
815 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
816 1060
817 memset (bitmap.buffer, 0, w * h); 1061 if (nw != ow || nh != oh)
818 1062 {
819 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE); 1063 if (SvOK (data_))
1064 {
1065 STRLEN datalen;
1066 char *data = SvPVbyte (data_, datalen);
1067 int bpp = datalen / (ow * oh);
1068 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
820 1069
821 EXTEND (SP, 3); 1070 SvPOK_only (result_);
822 PUSHs (sv_2mortal (newSViv (w))); 1071 SvCUR_set (result_, nw * nh * bpp);
823 PUSHs (sv_2mortal (newSViv (h)));
824 PUSHs (sv_2mortal (retval));
825}
826 1072
827MODULE = CFClient PACKAGE = CFClient::Texture 1073 memset (SvPVX (result_), 0, nw * nh * bpp);
1074 while (oh--)
1075 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
828 1076
1077 sv_setsv (data_, result_);
1078 }
1079
1080 sv_setiv (w_, nw);
1081 sv_setiv (h_, nh);
1082 }
1083 }
1084}
1085
829void 1086void
830draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1087draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
831 PROTOTYPE: $$$;$$ 1088 PROTOTYPE: $$$;$$
1089 ALIAS:
1090 draw_quad_alpha = 1
1091 draw_quad_alpha_premultiplied = 2
832 CODE: 1092 CODE:
833{ 1093{
834 HV *hv = (HV *)SvRV (self); 1094 HV *hv = (HV *)SvRV (self);
835 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1095 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
836 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1096 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
837 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1097 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
838 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
839 1098
840 if (items < 5) 1099 if (items < 5)
841 { 1100 {
842 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1101 w = SvNV (*hv_fetch (hv, "w", 1, 1));
843 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1102 h = SvNV (*hv_fetch (hv, "h", 1, 1));
844 } 1103 }
845 1104
1105 if (ix)
1106 {
1107 glEnable (GL_BLEND);
1108
1109 if (ix == 2)
1110 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1111 else
1112 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1113 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1114
1115 glEnable (GL_ALPHA_TEST);
1116 glAlphaFunc (GL_GREATER, 0.01f);
1117 }
1118
846 glBindTexture (GL_TEXTURE_2D, name); 1119 glBindTexture (GL_TEXTURE_2D, name);
847 if (wrap_mode) { 1120
848 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
849 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
850 }
851 glBegin (GL_QUADS); 1121 glBegin (GL_QUADS);
852 glTexCoord2f (0, 0); glVertex2f (x , y ); 1122 glTexCoord2f (0, 0); glVertex2f (x , y );
853 glTexCoord2f (0, t); glVertex2f (x , y + h); 1123 glTexCoord2f (0, t); glVertex2f (x , y + h);
854 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1124 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
855 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1125 glTexCoord2f (s, 0); glVertex2f (x + w, y );
856 glEnd (); 1126 glEnd ();
857}
858 1127
1128 if (ix)
1129 {
1130 glDisable (GL_ALPHA_TEST);
1131 glDisable (GL_BLEND);
1132 }
1133}
1134
859MODULE = CFClient PACKAGE = CFClient::Map 1135MODULE = CFPlus PACKAGE = CFPlus::Map
860 1136
861CFClient::Map 1137CFPlus::Map
862new (SV *class, int map_width, int map_height) 1138new (SV *class, int map_width, int map_height)
863 CODE: 1139 CODE:
864 New (0, RETVAL, 1, struct map); 1140 New (0, RETVAL, 1, struct map);
865 RETVAL->x = 0; 1141 RETVAL->x = 0;
866 RETVAL->y = 0; 1142 RETVAL->y = 0;
876 RETVAL->row = 0; 1152 RETVAL->row = 0;
877 OUTPUT: 1153 OUTPUT:
878 RETVAL 1154 RETVAL
879 1155
880void 1156void
881DESTROY (CFClient::Map self) 1157DESTROY (CFPlus::Map self)
882 CODE: 1158 CODE:
883{ 1159{
884 map_clear (self); 1160 map_clear (self);
885 Safefree (self->face); 1161 Safefree (self->face);
1162 Safefree (self->tex);
886 Safefree (self); 1163 Safefree (self);
887} 1164}
888 1165
889void 1166void
890clear (CFClient::Map self) 1167clear (CFPlus::Map self)
891 CODE: 1168 CODE:
892 map_clear (self); 1169 map_clear (self);
893 1170
894void 1171void
895set_face (CFClient::Map self, int face, int texid) 1172set_face (CFPlus::Map self, int face, int texid)
896 CODE: 1173 CODE:
897{ 1174{
898 while (self->faces <= face) 1175 while (self->faces <= face)
899 { 1176 {
900 Append (mapface, self->face, self->faces, self->faces); 1177 Append (mapface, self->face, self->faces, self->faces);
903 1180
904 self->face [face] = texid; 1181 self->face [face] = texid;
905} 1182}
906 1183
907void 1184void
908set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1185set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
909 CODE: 1186 CODE:
910{ 1187{
911 while (self->texs <= texid) 1188 while (self->texs <= texid)
912 { 1189 {
913 Append (maptex, self->tex, self->texs, self->texs); 1190 Append (maptex, self->tex, self->texs, self->texs);
925 tex->r = r; 1202 tex->r = r;
926 tex->g = g; 1203 tex->g = g;
927 tex->b = b; 1204 tex->b = b;
928 tex->a = a; 1205 tex->a = a;
929 } 1206 }
1207
1208 // somewhat hackish, but for textures that require it, it really
1209 // improves the look, and most others don't suffer.
1210 glBindTexture (GL_TEXTURE_2D, name);
1211 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1212 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1213 // use uglier nearest interpolation because linear suffers
1214 // from transparent color bleeding and ugly wrapping effects.
1215 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
930} 1216}
931 1217
932int 1218int
933ox (CFClient::Map self) 1219ox (CFPlus::Map self)
934 ALIAS: 1220 ALIAS:
935 oy = 1 1221 oy = 1
1222 x = 2
1223 y = 3
1224 w = 4
1225 h = 5
936 CODE: 1226 CODE:
937 switch (ix) 1227 switch (ix)
938 { 1228 {
939 case 0: RETVAL = self->ox; break; 1229 case 0: RETVAL = self->ox; break;
940 case 1: RETVAL = self->oy; break; 1230 case 1: RETVAL = self->oy; break;
1231 case 2: RETVAL = self->x; break;
1232 case 3: RETVAL = self->y; break;
1233 case 4: RETVAL = self->w; break;
1234 case 5: RETVAL = self->h; break;
941 } 1235 }
942 OUTPUT: 1236 OUTPUT:
943 RETVAL 1237 RETVAL
944 1238
945void 1239void
946scroll (CFClient::Map self, int dx, int dy) 1240scroll (CFPlus::Map self, int dx, int dy)
947 CODE: 1241 CODE:
948{ 1242{
949 if (dx > 0) 1243 if (dx > 0)
950 map_blank (self, self->x, self->y, dx - 1, self->h); 1244 map_blank (self, self->x, self->y, dx - 1, self->h);
951 else if (dx < 0) 1245 else if (dx < 0)
967 self->y += MAP_EXTEND_Y; 1261 self->y += MAP_EXTEND_Y;
968 } 1262 }
969} 1263}
970 1264
971void 1265void
972map1a_update (CFClient::Map self, SV *data_) 1266map1a_update (CFPlus::Map self, SV *data_, int extmap)
973 CODE: 1267 CODE:
974{ 1268{
975 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1269 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
976 uint8_t *data_end = (uint8_t *)SvEND (data_); 1270 uint8_t *data_end = (uint8_t *)SvEND (data_);
977 mapcell *cell; 1271 mapcell *cell;
979 1273
980 while (data < data_end) 1274 while (data < data_end)
981 { 1275 {
982 flags = (data [0] << 8) + data [1]; data += 2; 1276 flags = (data [0] << 8) + data [1]; data += 2;
983 1277
984 x = ((flags >> 10) & 63) + self->x; 1278 x = self->x + ((flags >> 10) & 63);
985 y = ((flags >> 4) & 63) + self->y; 1279 y = self->y + ((flags >> 4) & 63);
986 1280
987 cell = map_get_cell (self, x, y); 1281 cell = map_get_cell (self, x, y);
988 1282
989 if (flags & 15) 1283 if (flags & 15)
990 { 1284 {
991 if (cell->darkness < 0) 1285 if (!cell->darkness)
992 { 1286 {
993 cell->darkness = 0; 1287 cell->darkness = 256;
994 cell->face [0] = 0; 1288 cell->face [0] = 0;
995 cell->face [1] = 0; 1289 cell->face [1] = 0;
996 cell->face [2] = 0; 1290 cell->face [2] = 0;
997 } 1291 }
998 1292
999 cell->darkness = flags & 8 ? *data++ : 255;
1000
1001 //TODO: don't trust server data to be in-range(!) 1293 //TODO: don't trust server data to be in-range(!)
1294
1295 if (flags & 8)
1296 {
1297 if (extmap)
1298 {
1299 uint8_t ext, cmd;
1300
1301 do
1302 {
1303 ext = *data++;
1304 cmd = ext & 0x7f;
1305
1306 if (ext < 4)
1307 cell->darkness = 255 - ext * 64 + 1;
1308 else if (ext == 5) // health
1309 cell->stat_hp = *data++;
1310 }
1311 while (cmd & 0x80);
1312 }
1313 else
1314 cell->darkness = *data++ + 1;
1315 }
1002 1316
1003 if (flags & 4) 1317 if (flags & 4)
1004 { 1318 {
1005 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1319 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
1006 } 1320 }
1014 { 1328 {
1015 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1329 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1016 } 1330 }
1017 } 1331 }
1018 else 1332 else
1019 cell->darkness = -1; 1333 cell->darkness = 0;
1020 } 1334 }
1021} 1335}
1022 1336
1023SV * 1337SV *
1024mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1338mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1025 CODE: 1339 CODE:
1026{ 1340{
1027 int x1, x; 1341 int x1, x;
1028 int y1, y; 1342 int y1, y;
1029 int z; 1343 int z;
1079} 1393}
1080 OUTPUT: 1394 OUTPUT:
1081 RETVAL 1395 RETVAL
1082 1396
1083void 1397void
1084draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1398draw (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1085 PPCODE: 1399 CODE:
1086{ 1400{
1087 int vx, vy; 1401 int vx, vy;
1088 int x, y, z; 1402 int x, y, z;
1089 int last_name; 1403 int last_name;
1090 mapface face; 1404 mapface face;
1091 int sw4 = (sw + 3) & ~3;
1092 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1093 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1094 1405
1095 memset (darkness, 255, sw4 * sh);
1096 SvPOK_only (darkness_sv);
1097 SvCUR_set (darkness_sv, sw4 * sh);
1098
1099 vx = self->x + (self->w - sw) / 2 - shift_x; 1406 vx = self->x + self->w / 2 - sw / 2 - shift_x;
1100 vy = self->y + (self->h - sh) / 2 - shift_y; 1407 vy = self->y + self->h / 2 - sh / 2 - shift_y;
1101 1408
1102 /* 1409 /*
1103 int vx = self->vx = self->w >= sw 1410 int vx = self->vx = self->w >= sw
1104 ? self->x + (self->w - sw) / 2 1411 ? self->x + (self->w - sw) / 2
1105 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1412 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1109 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1416 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1110 */ 1417 */
1111 1418
1112 glColor4ub (255, 255, 255, 255); 1419 glColor4ub (255, 255, 255, 255);
1113 1420
1421 glEnable (GL_BLEND);
1114 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1422 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1115 glEnable (GL_BLEND);
1116 glEnable (GL_TEXTURE_2D); 1423 glEnable (GL_TEXTURE_2D);
1117 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1424 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1118 1425
1119 glBegin (GL_QUADS); 1426 glBegin (GL_QUADS);
1120 1427
1128 1435
1129 for (x = 0; x < sw; x++) 1436 for (x = 0; x < sw; x++)
1130 if (row->c0 <= x + vx && x + vx < row->c1) 1437 if (row->c0 <= x + vx && x + vx < row->c1)
1131 { 1438 {
1132 mapcell *cell = row->col + (x + vx - row->c0); 1439 mapcell *cell = row->col + (x + vx - row->c0);
1133
1134 darkness[y * sw4 + x] = cell->darkness < 0
1135 ? 255 - FOW_DARKNESS
1136 : 255 - cell->darkness;
1137 1440
1138 face = cell->face [z]; 1441 face = cell->face [z];
1139 1442
1140 if (face) 1443 if (face)
1141 { 1444 {
1162 1465
1163 glEnd (); 1466 glEnd ();
1164 1467
1165 glDisable (GL_TEXTURE_2D); 1468 glDisable (GL_TEXTURE_2D);
1166 glDisable (GL_BLEND); 1469 glDisable (GL_BLEND);
1470}
1471
1472void
1473draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1474 CODE:
1475{
1476 static float color[16][3] = {
1477 { 0.00F, 0.00F, 0.00F },
1478 { 1.00F, 1.00F, 1.00F },
1479 { 0.00F, 0.00F, 0.55F },
1480 { 1.00F, 0.00F, 0.00F },
1481
1482 { 1.00F, 0.54F, 0.00F },
1483 { 0.11F, 0.56F, 1.00F },
1484 { 0.93F, 0.46F, 0.00F },
1485 { 0.18F, 0.54F, 0.34F },
1486
1487 { 0.56F, 0.73F, 0.56F },
1488 { 0.80F, 0.80F, 0.80F },
1489 { 0.55F, 0.41F, 0.13F },
1490 { 0.99F, 0.77F, 0.26F },
1491
1492 { 0.74F, 0.65F, 0.41F },
1493
1494 { 0.00F, 1.00F, 1.00F },
1495 { 1.00F, 0.00F, 1.00F },
1496 { 1.00F, 1.00F, 0.00F },
1497 };
1498
1499 int x, y;
1500
1501 glEnable (GL_TEXTURE_2D);
1502 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1503 glEnable (GL_BLEND);
1504 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1505 glBegin (GL_QUADS);
1506
1507 for (y = 0; y < h; y++)
1508 for (x = 0; x < w; x++)
1509 {
1510 unsigned char m = data [x + y * w];
1511
1512 if (m)
1513 {
1514 float *c = color [m & 15];
1515
1516 float tx1 = m & 0x40 ? 0.5 : 0.;
1517 float tx2 = tx1 + 0.5;
1518
1519 glColor4f (c[0], c[1], c[2], 0.75);
1520 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1521 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1522 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1523 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1524 }
1525 }
1526
1527 glEnd ();
1528 glDisable (GL_BLEND);
1529 glDisable (GL_TEXTURE_2D);
1530}
1531
1532void
1533fow_texture (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1534 PPCODE:
1535{
1536 int vx, vy;
1537 int x, y;
1538 int sw4 = (sw + 3) & ~3;
1539 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1540 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1541
1542 memset (darkness, 255, sw4 * sh);
1543 SvPOK_only (darkness_sv);
1544 SvCUR_set (darkness_sv, sw4 * sh);
1545
1546 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1547 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1548
1549 for (y = 0; y < sh; y++)
1550 if (0 <= y + vy && y + vy < self->rows)
1551 {
1552 maprow *row = self->row + (y + vy);
1553
1554 for (x = 0; x < sw; x++)
1555 if (row->c0 <= x + vx && x + vx < row->c1)
1556 {
1557 mapcell *cell = row->col + (x + vx - row->c0);
1558
1559 darkness[y * sw4 + x] = cell->darkness
1560 ? 255 - cell->darkness + 1
1561 : 255 - FOW_DARKNESS;
1562 }
1563 }
1167 1564
1168 EXTEND (SP, 3); 1565 EXTEND (SP, 3);
1169 PUSHs (sv_2mortal (newSViv (sw4))); 1566 PUSHs (sv_2mortal (newSViv (sw4)));
1170 PUSHs (sv_2mortal (newSViv (sh))); 1567 PUSHs (sv_2mortal (newSViv (sh)));
1171 PUSHs (darkness_sv); 1568 PUSHs (darkness_sv);
1172} 1569}
1173 1570
1174SV * 1571SV *
1175get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1572get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1176 CODE: 1573 CODE:
1177{ 1574{
1178 int x, y, x1, y1; 1575 int x, y, x1, y1;
1179 SV *data_sv = newSV (w * h * 7 + 5); 1576 SV *data_sv = newSV (w * h * 7 + 5);
1180 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1577 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1242} 1639}
1243 OUTPUT: 1640 OUTPUT:
1244 RETVAL 1641 RETVAL
1245 1642
1246void 1643void
1247set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 1644set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1248 PPCODE: 1645 PPCODE:
1249{ 1646{
1250 int x, y, z; 1647 int x, y, z;
1251 int w, h; 1648 int w, h;
1252 int x1, y1; 1649 int x1, y1;
1284 1681
1285 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 1682 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
1286 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 1683 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
1287 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 1684 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
1288 1685
1289 if (cell->darkness <= 0) 1686 if (cell->darkness <= 1)
1290 { 1687 {
1291 cell->darkness = -1; 1688 cell->darkness = 0;
1292 1689
1293 for (z = 0; z <= 2; z++) 1690 for (z = 0; z <= 2; z++)
1294 { 1691 {
1295 cell->face[z] = face[z]; 1692 cell->face[z] = face[z];
1296 1693
1301 } 1698 }
1302 } 1699 }
1303 } 1700 }
1304} 1701}
1305 1702
1306MODULE = CFClient PACKAGE = CFClient::MixChunk 1703MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1307 1704
1308CFClient::MixChunk 1705CFPlus::MixChunk
1309new_from_file (SV *class, char *path) 1706new_from_file (SV *class, char *path)
1310 CODE: 1707 CODE:
1311 RETVAL = Mix_LoadWAV (path); 1708 RETVAL = Mix_LoadWAV (path);
1312 OUTPUT: 1709 OUTPUT:
1313 RETVAL 1710 RETVAL
1314 1711
1315void 1712void
1316DESTROY (CFClient::MixChunk self) 1713DESTROY (CFPlus::MixChunk self)
1317 CODE: 1714 CODE:
1318 Mix_FreeChunk (self); 1715 Mix_FreeChunk (self);
1319 1716
1320int 1717int
1321volume (CFClient::MixChunk self, int volume = -1) 1718volume (CFPlus::MixChunk self, int volume = -1)
1322 CODE: 1719 CODE:
1323 RETVAL = Mix_VolumeChunk (self, volume); 1720 RETVAL = Mix_VolumeChunk (self, volume);
1324 OUTPUT: 1721 OUTPUT:
1325 RETVAL 1722 RETVAL
1326 1723
1327int 1724int
1328play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 1725play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1329 CODE: 1726 CODE:
1330 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 1727 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1331 OUTPUT: 1728 OUTPUT:
1332 RETVAL 1729 RETVAL
1333 1730
1334MODULE = CFClient PACKAGE = CFClient::MixMusic 1731MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1335 1732
1336int 1733int
1337volume (int volume = -1) 1734volume (int volume = -1)
1338 CODE: 1735 CODE:
1339 RETVAL = Mix_VolumeMusic (volume); 1736 RETVAL = Mix_VolumeMusic (volume);
1340 OUTPUT: 1737 OUTPUT:
1341 RETVAL 1738 RETVAL
1342 1739
1343CFClient::MixMusic 1740CFPlus::MixMusic
1344new_from_file (SV *class, char *path) 1741new_from_file (SV *class, char *path)
1345 CODE: 1742 CODE:
1346 RETVAL = Mix_LoadMUS (path); 1743 RETVAL = Mix_LoadMUS (path);
1347 OUTPUT: 1744 OUTPUT:
1348 RETVAL 1745 RETVAL
1349 1746
1350void 1747void
1351DESTROY (CFClient::MixMusic self) 1748DESTROY (CFPlus::MixMusic self)
1352 CODE: 1749 CODE:
1353 Mix_FreeMusic (self); 1750 Mix_FreeMusic (self);
1354 1751
1355int 1752int
1356play (CFClient::MixMusic self, int loops = -1) 1753play (CFPlus::MixMusic self, int loops = -1)
1357 CODE: 1754 CODE:
1358 RETVAL = Mix_PlayMusic (self, loops); 1755 RETVAL = Mix_PlayMusic (self, loops);
1359 OUTPUT: 1756 OUTPUT:
1360 RETVAL 1757 RETVAL
1361 1758
1362MODULE = CFClient PACKAGE = CFClient::OpenGL 1759MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1363 1760
1364BOOT: 1761BOOT:
1365{ 1762{
1366 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 1763 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1367 static const struct { 1764 static const struct {
1368 const char *name; 1765 const char *name;
1369 IV iv; 1766 IV iv;
1370 } *civ, const_iv[] = { 1767 } *civ, const_iv[] = {
1371# define const_iv(name) { # name, (IV)name } 1768# define const_iv(name) { # name, (IV)name }
1372 const_iv (GL_COLOR_MATERIAL), 1769 const_iv (GL_COLOR_MATERIAL),
1373 const_iv (GL_SMOOTH), 1770 const_iv (GL_SMOOTH),
1374 const_iv (GL_FLAT), 1771 const_iv (GL_FLAT),
1375 const_iv (GL_DITHER), 1772 const_iv (GL_DITHER),
1376 const_iv (GL_BLEND), 1773 const_iv (GL_BLEND),
1774 const_iv (GL_CULL_FACE),
1377 const_iv (GL_SCISSOR_TEST), 1775 const_iv (GL_SCISSOR_TEST),
1776 const_iv (GL_DEPTH_TEST),
1777 const_iv (GL_ALPHA_TEST),
1778 const_iv (GL_NORMALIZE),
1779 const_iv (GL_RESCALE_NORMAL),
1780 const_iv (GL_FRONT),
1781 const_iv (GL_BACK),
1378 const_iv (GL_AND), 1782 const_iv (GL_AND),
1379 const_iv (GL_ONE), 1783 const_iv (GL_ONE),
1380 const_iv (GL_ZERO), 1784 const_iv (GL_ZERO),
1381 const_iv (GL_SRC_ALPHA), 1785 const_iv (GL_SRC_ALPHA),
1382 const_iv (GL_SRC_ALPHA_SATURATE), 1786 const_iv (GL_DST_ALPHA),
1383 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1787 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1384 const_iv (GL_ONE_MINUS_DST_ALPHA), 1788 const_iv (GL_ONE_MINUS_DST_ALPHA),
1789 const_iv (GL_SRC_ALPHA_SATURATE),
1385 const_iv (GL_RGB), 1790 const_iv (GL_RGB),
1386 const_iv (GL_RGBA), 1791 const_iv (GL_RGBA),
1792 const_iv (GL_RGBA4),
1793 const_iv (GL_RGBA8),
1794 const_iv (GL_RGB5_A1),
1387 const_iv (GL_UNSIGNED_BYTE), 1795 const_iv (GL_UNSIGNED_BYTE),
1796 const_iv (GL_UNSIGNED_SHORT),
1797 const_iv (GL_UNSIGNED_INT),
1388 const_iv (GL_ALPHA), 1798 const_iv (GL_ALPHA),
1799 const_iv (GL_INTENSITY),
1800 const_iv (GL_LUMINANCE),
1801 const_iv (GL_LUMINANCE_ALPHA),
1389 const_iv (GL_FLOAT), 1802 const_iv (GL_FLOAT),
1390 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 1803 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1391 const_iv (GL_COMPILE), 1804 const_iv (GL_COMPILE),
1392 const_iv (GL_TEXTURE_1D), 1805 const_iv (GL_TEXTURE_1D),
1393 const_iv (GL_TEXTURE_2D), 1806 const_iv (GL_TEXTURE_2D),
1395 const_iv (GL_TEXTURE_MAG_FILTER), 1808 const_iv (GL_TEXTURE_MAG_FILTER),
1396 const_iv (GL_TEXTURE_MIN_FILTER), 1809 const_iv (GL_TEXTURE_MIN_FILTER),
1397 const_iv (GL_TEXTURE_ENV_MODE), 1810 const_iv (GL_TEXTURE_ENV_MODE),
1398 const_iv (GL_TEXTURE_WRAP_S), 1811 const_iv (GL_TEXTURE_WRAP_S),
1399 const_iv (GL_TEXTURE_WRAP_T), 1812 const_iv (GL_TEXTURE_WRAP_T),
1813 const_iv (GL_REPEAT),
1400 const_iv (GL_CLAMP), 1814 const_iv (GL_CLAMP),
1401 const_iv (GL_REPEAT), 1815 const_iv (GL_CLAMP_TO_EDGE),
1402 const_iv (GL_NEAREST), 1816 const_iv (GL_NEAREST),
1403 const_iv (GL_LINEAR), 1817 const_iv (GL_LINEAR),
1404 const_iv (GL_NEAREST_MIPMAP_NEAREST), 1818 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1405 const_iv (GL_LINEAR_MIPMAP_NEAREST), 1819 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1406 const_iv (GL_NEAREST_MIPMAP_LINEAR), 1820 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1407 const_iv (GL_LINEAR_MIPMAP_LINEAR), 1821 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1408 const_iv (GL_GENERATE_MIPMAP), 1822 const_iv (GL_GENERATE_MIPMAP),
1409 const_iv (GL_MODULATE), 1823 const_iv (GL_MODULATE),
1410 const_iv (GL_DECAL), 1824 const_iv (GL_DECAL),
1411 const_iv (GL_REPLACE), 1825 const_iv (GL_REPLACE),
1826 const_iv (GL_DEPTH_BUFFER_BIT),
1412 const_iv (GL_COLOR_BUFFER_BIT), 1827 const_iv (GL_COLOR_BUFFER_BIT),
1413 const_iv (GL_PROJECTION), 1828 const_iv (GL_PROJECTION),
1414 const_iv (GL_MODELVIEW), 1829 const_iv (GL_MODELVIEW),
1415 const_iv (GL_COLOR_LOGIC_OP), 1830 const_iv (GL_COLOR_LOGIC_OP),
1416 const_iv (GL_SEPARABLE_2D), 1831 const_iv (GL_SEPARABLE_2D),
1417 const_iv (GL_CONVOLUTION_2D), 1832 const_iv (GL_CONVOLUTION_2D),
1418 const_iv (GL_CONVOLUTION_BORDER_MODE), 1833 const_iv (GL_CONVOLUTION_BORDER_MODE),
1419 const_iv (GL_CONSTANT_BORDER), 1834 const_iv (GL_CONSTANT_BORDER),
1420 const_iv (GL_LINES), 1835 const_iv (GL_LINES),
1836 const_iv (GL_LINE_STRIP),
1837 const_iv (GL_LINE_LOOP),
1421 const_iv (GL_QUADS), 1838 const_iv (GL_QUADS),
1422 const_iv (GL_LINE_LOOP), 1839 const_iv (GL_QUAD_STRIP),
1840 const_iv (GL_TRIANGLES),
1841 const_iv (GL_TRIANGLE_STRIP),
1842 const_iv (GL_TRIANGLE_FAN),
1423 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 1843 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1424 const_iv (GL_FASTEST), 1844 const_iv (GL_FASTEST),
1845 const_iv (GL_V2F),
1846 const_iv (GL_V3F),
1847 const_iv (GL_T2F_V3F),
1848 const_iv (GL_T2F_N3F_V3F),
1425# undef const_iv 1849# undef const_iv
1426 }; 1850 };
1427 1851
1428 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1852 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1429 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1853 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1430} 1854}
1431 1855
1856char *
1857gl_vendor ()
1858 CODE:
1859 RETVAL = (char *)glGetString (GL_VENDOR);
1860 OUTPUT:
1861 RETVAL
1862
1863char *
1864gl_version ()
1865 CODE:
1866 RETVAL = (char *)glGetString (GL_VERSION);
1867 OUTPUT:
1868 RETVAL
1869
1870char *
1871gl_extensions ()
1872 CODE:
1873 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1874 OUTPUT:
1875 RETVAL
1876
1432int glGetError () 1877int glGetError ()
1878
1879void glFinish ()
1433 1880
1434void glClear (int mask) 1881void glClear (int mask)
1435 1882
1436void glClearColor (float r, float g, float b, float a = 1.0) 1883void glClearColor (float r, float g, float b, float a = 1.0)
1437 PROTOTYPE: @ 1884 PROTOTYPE: @
1444 1891
1445void glHint (int target, int mode) 1892void glHint (int target, int mode)
1446 1893
1447void glBlendFunc (int sfactor, int dfactor) 1894void glBlendFunc (int sfactor, int dfactor)
1448 1895
1896void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1897 CODE:
1898 gl_BlendFuncSeparate (sa, da, saa, daa);
1899
1900void glDepthMask (int flag)
1901
1449void glLogicOp (int opcode) 1902void glLogicOp (int opcode)
1450 1903
1451void glColorMask (int red, int green, int blue, int alpha) 1904void glColorMask (int red, int green, int blue, int alpha)
1452 1905
1453void glMatrixMode (int mode) 1906void glMatrixMode (int mode)
1456 1909
1457void glPopMatrix () 1910void glPopMatrix ()
1458 1911
1459void glLoadIdentity () 1912void glLoadIdentity ()
1460 1913
1914void glDrawBuffer (int buffer)
1915
1916void glReadBuffer (int buffer)
1917
1461# near and far are due to microsofts buggy c compiler 1918# near_ and far_ are due to microsofts buggy "c" compiler
1919void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1920
1921# near_ and far_ are due to microsofts buggy "c" compiler
1462void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 1922void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1463 1923
1464void glViewport (int x, int y, int width, int height) 1924void glViewport (int x, int y, int width, int height)
1465 1925
1466void glScissor (int x, int y, int width, int height) 1926void glScissor (int x, int y, int width, int height)
1481 1941
1482void glEnd () 1942void glEnd ()
1483 1943
1484void glColor (float r, float g, float b, float a = 1.0) 1944void glColor (float r, float g, float b, float a = 1.0)
1485 PROTOTYPE: @ 1945 PROTOTYPE: @
1946 ALIAS:
1947 glColor_premultiply = 1
1486 CODE: 1948 CODE:
1487 glColor4ub (r * 255., g * 255., b * 255., a * 255.); 1949 if (ix)
1950 {
1951 r *= a;
1952 g *= a;
1953 b *= a;
1954 }
1955 // microsoft visual "c" rounds instead of truncating...
1956 glColor4f (r, g, b, a);
1957
1958void glInterleavedArrays (int format, int stride, char *data)
1959
1960void glDrawElements (int mode, int count, int type, char *indices)
1961
1962# 1.2 void glDrawRangeElements (int mode, int start, int end
1963
1964void glRasterPos (float x, float y, float z = 0.)
1965 CODE:
1966 glRasterPos3f (0, 0, z);
1967 glBitmap (0, 0, 0, 0, x, y, 0);
1488 1968
1489void glVertex (float x, float y, float z = 0.) 1969void glVertex (float x, float y, float z = 0.)
1490 CODE: 1970 CODE:
1491 glVertex3f (x, y, z); 1971 glVertex3f (x, y, z);
1492 1972
1504 1984
1505void glBindTexture (int target, int name) 1985void glBindTexture (int target, int name)
1506 1986
1507void glConvolutionParameter (int target, int pname, float params) 1987void glConvolutionParameter (int target, int pname, float params)
1508 CODE: 1988 CODE:
1509 GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params)); 1989 if (gl.ConvolutionParameterf)
1990 gl.ConvolutionParameterf (target, pname, params);
1510 1991
1511void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 1992void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1512 CODE: 1993 CODE:
1513 GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D, 1994 if (gl.ConvolutionFilter2D)
1514 (target, internalformat, width, height, format, type, data)); 1995 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1515 1996
1516void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 1997void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1517 CODE: 1998 CODE:
1518 GL_CALL (PFNGLSEPARABLEFILTER2DEXTPROC, glSeparableFilter2D, 1999 if (gl.SeparableFilter2D)
1519 (target, internalformat, width, height, format, type, row, column)); 2000 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1520 2001
1521void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2002void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1522 2003
1523void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2004void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1524 2005
1525void glRasterPos (int x, int y) 2006void glDrawPixels (int width, int height, int format, int type, char *pixels)
1526 CODE:
1527 glRasterPos2i (x, y);
1528 2007
1529void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2008void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1530 2009
1531int glGenTexture () 2010int glGenTexture ()
1532 CODE: 2011 CODE:

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