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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.73 by root, Fri May 5 19:30:14 2006 UTC vs.
Revision 1.107 by root, Mon Jun 5 05:23:19 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
2# include <malloc.h> 3# include <malloc.h>
4# include <windows.h>
5# pragma warning(disable:4244)
3#endif 6#endif
4 7
5#include "EXTERN.h" 8#include "EXTERN.h"
6#include "perl.h" 9#include "perl.h"
7#include "XSUB.h" 10#include "XSUB.h"
8 11
12#include <math.h>
9#include <string.h> 13#include <string.h>
10#include <stdio.h> 14#include <stdio.h>
11 15
12#include <SDL.h> 16#include <SDL.h>
17#include <SDL_endian.h>
13#include <SDL_image.h> 18#include <SDL_image.h>
14#include <SDL_mixer.h> 19#include <SDL_mixer.h>
15#include <SDL_opengl.h> 20#include <SDL_opengl.h>
16 21
17#include <glib/gmacros.h> 22#include <glib/gmacros.h>
18 23
19#include <pango/pango.h> 24#include <pango/pango.h>
20#include <pango/pangofc-fontmap.h> 25#include <pango/pangofc-fontmap.h>
21#include <pango/pangoft2.h> 26#include <pango/pangoft2.h>
27#include <pango/pangocairo.h>
22 28
23#ifndef _WIN32 29#ifndef _WIN32
24# include <sys/types.h> 30# include <sys/types.h>
25# include <sys/socket.h> 31# include <sys/socket.h>
26# include <netinet/in.h> 32# include <netinet/in.h>
42#define MAP_EXTEND_X 32 48#define MAP_EXTEND_X 32
43#define MAP_EXTEND_Y 512 49#define MAP_EXTEND_Y 512
44 50
45#define MIN_FONT_HEIGHT 10 51#define MIN_FONT_HEIGHT 10
46 52
47#define GL_CALL(type,func,args) \ 53static struct
48 { \ 54{
49 static int init_; \ 55#define GL_FUNC(ptr,name) ptr name;
50 static type fptr_; \ 56#include "glfunc.h"
51 \ 57#undef GL_FUNC
52 if (!init_) \ 58} gl;
53 { \ 59
54 init_ = 1; \ 60static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
55 fptr_ = (type)SDL_GL_GetProcAddress (# func); \ 61{
56 } \ 62 if (gl.BlendFuncSeparate)
57 \ 63 gl.BlendFuncSeparate (sa, da, saa, daa);
58 if (fptr_) \ 64 else if (gl.BlendFuncSeparateEXT)
59 fptr_ args; \ 65 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
60 } 66 else
67 glBlendFunc (sa, da);
68}
61 69
62typedef Mix_Chunk *CFClient__MixChunk; 70typedef Mix_Chunk *CFClient__MixChunk;
63typedef Mix_Music *CFClient__MixMusic; 71typedef Mix_Music *CFClient__MixMusic;
64 72
65typedef PangoFontDescription *CFClient__Font; 73typedef PangoFontDescription *CFClient__Font;
66 74
67typedef struct cf_layout { 75typedef struct cf_layout {
68 PangoLayout *pl; 76 PangoLayout *pl; // either derived from a cairo or ft2 context
77 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
78 float r, g, b, a; // default color for rgba mode
69 int base_height; 79 int base_height;
70 CFClient__Font font; 80 CFClient__Font font;
71} *CFClient__Layout; 81} *CFClient__Layout;
72 82
73static CFClient__Font default_font; 83static CFClient__Font default_font;
74static PangoContext *context; 84static PangoContext *ft2_context, *cairo_context;
75static PangoFontMap *fontmap; 85static PangoFontMap *ft2_fontmap, *cairo_fontmap;
76 86
77static void 87static void
78substitute_func (FcPattern *pattern, gpointer data) 88substitute_func (FcPattern *pattern, gpointer data)
79{ 89{
80 FcPatternAddBool (pattern, FC_HINTING , 1); 90 FcPatternAddBool (pattern, FC_HINTING , 1);
91#ifdef _WIN32
92 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
93#else
81 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 94 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
95#endif
82} 96}
83 97
84static void 98static void
85layout_update_font (CFClient__Layout self) 99layout_update_font (CFClient__Layout self)
86{ 100{
98static void 112static void
99layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 113layout_get_pixel_size (CFClient__Layout self, int *w, int *h)
100{ 114{
101 pango_layout_get_pixel_size (self->pl, w, h); 115 pango_layout_get_pixel_size (self->pl, w, h);
102 116
103 *w = (*w + 3) & ~3;
104 if (!*w) *w = 1; 117 if (!*w) *w = 1;
105 if (!*h) *h = 1; 118 if (!*h) *h = 1;
119
120 *w = (*w + 3) & ~3;
106} 121}
107 122
108typedef uint16_t mapface; 123typedef uint16_t mapface;
109 124
110typedef struct { 125typedef struct {
258 } 273 }
259 } 274 }
260} 275}
261 276
262static void 277static void
263music_finished () 278music_finished (void)
264{ 279{
265 SDL_UserEvent ev; 280 SDL_UserEvent ev;
266 281
267 ev.type = SDL_USEREVENT; 282 ev.type = SDL_USEREVENT;
268 ev.code = 0; 283 ev.code = 0;
277{ 292{
278 SDL_UserEvent ev; 293 SDL_UserEvent ev;
279 294
280 ev.type = SDL_USEREVENT; 295 ev.type = SDL_USEREVENT;
281 ev.code = 1; 296 ev.code = 1;
282 ev.data1 = (void *)channel; 297 ev.data1 = (void *)(long)channel;
283 ev.data2 = 0; 298 ev.data2 = 0;
284 299
285 SDL_PushEvent ((SDL_Event *)&ev); 300 SDL_PushEvent ((SDL_Event *)&ev);
286} 301}
287 302
398# undef const_iv 413# undef const_iv
399 }; 414 };
400 415
401 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 416 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
402 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 417 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
418}
403 419
420void
421pango_init ()
422 CODE:
423 // delayed, so it can pick up new fonts added by AddFontResourceEx
424{
425 {
404 fontmap = pango_ft2_font_map_new (); 426 ft2_fontmap = pango_ft2_font_map_new ();
405 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0); 427 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0);
406 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap); 428 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap);
429 }
430 {
431 cairo_font_options_t *fopt = cairo_font_options_create ();
432 cairo_fontmap = pango_cairo_font_map_get_default ();
433 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
434#ifdef _WIN32
435 // cairo looks like shit eaten twice on windows
436 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_NONE);
437#else
438 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_GRAY);
439#endif
440 cairo_font_options_set_hint_style (fopt, CAIRO_HINT_STYLE_FULL);
441 cairo_font_options_set_hint_metrics (fopt, CAIRO_HINT_METRICS_ON);
442 pango_cairo_context_set_font_options (cairo_context, fopt);
443 cairo_font_options_destroy (fopt);
444 }
407} 445}
408 446
409int 447int
410SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 448SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO)
411 449
421 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 459 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
422 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 460 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
423 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 461 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
424 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 462 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
425 463
464 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
465 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 16);
466
426 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 467 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
427 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 468 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
428 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 469 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
429 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 470 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
430 471
431 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 472 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
432 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
433 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
434 473
435 SDL_EnableUNICODE (1); 474 SDL_EnableUNICODE (1);
436 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 475 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
437 476
438 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 477 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
447 486
448 ++m; 487 ++m;
449 } 488 }
450} 489}
451 490
491char *
492SDL_GetError ()
493
452int 494int
453SDL_SetVideoMode (int w, int h, int fullscreen) 495SDL_SetVideoMode (int w, int h, int fullscreen)
454 CODE: 496 CODE:
455 RETVAL = !!SDL_SetVideoMode ( 497 RETVAL = !!SDL_SetVideoMode (
456 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 498 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
457 ); 499 );
500 if (RETVAL)
501 {
458 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 502 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
503# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
504# include "glfunc.h"
505# undef GL_FUNC
506 }
459 OUTPUT: 507 OUTPUT:
460 RETVAL 508 RETVAL
461 509
462void 510void
463SDL_GL_SwapBuffers () 511SDL_GL_SwapBuffers ()
512
513char *
514SDL_GetKeyName (int sym)
464 515
465void 516void
466SDL_PollEvent () 517SDL_PollEvent ()
467 PPCODE: 518 PPCODE:
468{ 519{
487 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 538 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
488 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 539 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
489 break; 540 break;
490 541
491 case SDL_MOUSEMOTION: 542 case SDL_MOUSEMOTION:
543 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
544
492 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 545 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
493 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 546 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
494 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 547 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
495 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 548 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
496 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 549 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
497 break; 550 break;
498 551
499 case SDL_MOUSEBUTTONDOWN: 552 case SDL_MOUSEBUTTONDOWN:
500 case SDL_MOUSEBUTTONUP: 553 case SDL_MOUSEBUTTONUP:
554 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
555
501 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 556 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
502 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 557 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
503 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 558 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
504 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 559 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
505 break; 560 break;
532 CODE: 587 CODE:
533#ifndef _WIN32 588#ifndef _WIN32
534 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 589 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
535#endif 590#endif
536 591
537char *
538gl_version ()
539 CODE:
540 RETVAL = (char *)glGetString (GL_VERSION);
541 OUTPUT:
542 RETVAL
543
544char *
545gl_extensions ()
546 CODE:
547 RETVAL = (char *)glGetString (GL_EXTENSIONS);
548 OUTPUT:
549 RETVAL
550
551void 592void
552add_font (char *file) 593add_font (char *file)
553 CODE: 594 CODE:
554 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 595 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */
596#ifdef _WIN32
597 // cairo... sigh... requires win2000
598 AddFontResourceEx (file, FR_PRIVATE, 0);
599#endif
555 600
556void 601void
557load_image_inline (SV *image_) 602load_image_inline (SV *image_)
558 ALIAS: 603 ALIAS:
559 load_image_file = 1 604 load_image_file = 1
643} 688}
644 689
645void 690void
646error (char *message) 691error (char *message)
647 CODE: 692 CODE:
693 fprintf (stderr, "ERROR: %s\n", message);
648#ifdef _WIN32 694#ifdef _WIN32
649 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 695 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
650#else
651 fprintf (stderr, "ERROR: %s\n", message);
652#endif 696#endif
653 697
654void 698void
655fatal (char *message) 699fatal (char *message)
656 CODE: 700 CODE:
701 fprintf (stderr, "FATAL: %s\n", message);
657#ifdef _WIN32 702#ifdef _WIN32
658 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 703 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
659#else
660 fprintf (stderr, "FATAL: %s\n", message);
661#endif 704#endif
662 exit (1); 705 exit (1);
663 706
664MODULE = CFClient PACKAGE = CFClient::Font 707MODULE = CFClient PACKAGE = CFClient::Font
665 708
686 default_font = self; 729 default_font = self;
687 730
688MODULE = CFClient PACKAGE = CFClient::Layout 731MODULE = CFClient PACKAGE = CFClient::Layout
689 732
690CFClient::Layout 733CFClient::Layout
691new (SV *class, int base_height = MIN_FONT_HEIGHT) 734new (SV *class, int rgba = 0)
692 CODE: 735 CODE:
693 New (0, RETVAL, 1, struct cf_layout); 736 New (0, RETVAL, 1, struct cf_layout);
694 RETVAL->pl = pango_layout_new (context); 737
695 RETVAL->base_height = base_height; 738 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context);
739 RETVAL->rgba = rgba;
740 RETVAL->r = 1.;
741 RETVAL->g = 1.;
742 RETVAL->b = 1.;
743 RETVAL->a = 1.;
744 RETVAL->base_height = MIN_FONT_HEIGHT;
696 RETVAL->font = 0; 745 RETVAL->font = 0;
746
697 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 747 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
698 pango_layout_set_font_description (RETVAL->pl, default_font); 748 layout_update_font (RETVAL);
699 OUTPUT: 749 OUTPUT:
700 RETVAL 750 RETVAL
701 751
702void 752void
703DESTROY (CFClient::Layout self) 753DESTROY (CFClient::Layout self)
704 CODE: 754 CODE:
705 g_object_unref (self->pl); 755 g_object_unref (self->pl);
706 Safefree (self); 756 Safefree (self);
707 757
758int
759is_rgba (CFClient::Layout self)
760 CODE:
761 RETVAL = self->rgba;
762 OUTPUT:
763 RETVAL
764
708void 765void
709set_text (CFClient::Layout self, SV *text_) 766set_text (CFClient::Layout self, SV *text_)
710 CODE: 767 CODE:
711{ 768{
712 STRLEN textlen; 769 STRLEN textlen;
727 784
728SV * 785SV *
729get_text (CFClient::Layout self) 786get_text (CFClient::Layout self)
730 CODE: 787 CODE:
731 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 788 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
732 SvUTF8_on (RETVAL); 789 sv_utf8_decode (RETVAL);
733 OUTPUT: 790 OUTPUT:
734 RETVAL 791 RETVAL
792
793void
794set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.)
795 CODE:
796 self->r = r;
797 self->g = g;
798 self->b = b;
799 self->a = a;
735 800
736void 801void
737set_font (CFClient::Layout self, CFClient::Font font = 0) 802set_font (CFClient::Layout self, CFClient::Font font = 0)
738 CODE: 803 CODE:
739 if (self->font != font) 804 if (self->font != font)
755set_width (CFClient::Layout self, int max_width = -1) 820set_width (CFClient::Layout self, int max_width = -1)
756 CODE: 821 CODE:
757 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 822 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
758 823
759void 824void
825set_indent (CFClient::Layout self, int indent)
826 CODE:
827 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
828
829void
830set_spacing (CFClient::Layout self, int spacing)
831 CODE:
832 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
833
834void
835set_ellipsise (CFClient::Layout self, int ellipsise)
836 CODE:
837 pango_layout_set_ellipsize (self->pl,
838 ellipsise == 1 ? PANGO_ELLIPSIZE_START
839 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
840 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
841 : PANGO_ELLIPSIZE_NONE
842 );
843
844void
845set_single_paragraph_mode (CFClient::Layout self, int spm)
846 CODE:
847 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
848
849void
760size (CFClient::Layout self) 850size (CFClient::Layout self)
761 PPCODE: 851 PPCODE:
762{ 852{
763 int w, h; 853 int w, h;
764 854
797render (CFClient::Layout self) 887render (CFClient::Layout self)
798 PPCODE: 888 PPCODE:
799{ 889{
800 SV *retval; 890 SV *retval;
801 int w, h; 891 int w, h;
802 FT_Bitmap bitmap;
803 892
804 layout_get_pixel_size (self, &w, &h); 893 layout_get_pixel_size (self, &w, &h);
805 894
895 if (self->rgba)
896 {
897 cairo_surface_t *surface;
898 cairo_t *cairo;
899
900 retval = newSV (w * h * 4);
901 SvPOK_only (retval);
902 SvCUR_set (retval, w * h * 4);
903
904 memset (SvPVX (retval), 0, w * h * 4);
905
906 surface = cairo_image_surface_create_for_data (
907 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
908 cairo = cairo_create (surface);
909 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
910
911 pango_cairo_show_layout (cairo, self->pl);
912
913 cairo_destroy (cairo);
914 cairo_surface_destroy (surface);
915
916 // what a mess, and its premultiplied, too :(
917 {
918 uint32_t *p = (uint32_t *)SvPVX (retval);
919 uint32_t *e = p + w * h;
920
921 while (p < e)
922 {
923 uint32_t rgba = *p;
924 rgba = (rgba >> 24) | (rgba << 8);
925#if 0
926#ifdef _WIN32
927 {//D
928 uint8_t r = rgba >> 24;
929 uint8_t g = rgba >> 16;
930 uint8_t b = rgba >> 8;
931 uint8_t a = rgba >> 0;
932
933 rgba = (rgba & 0xffffff00) | a;
934 }
935#endif
936#endif
937 rgba = SDL_SwapBE32 (rgba);
938 *p++ = rgba;
939 }
940 }
941
942 EXTEND (SP, 5);
943 PUSHs (sv_2mortal (newSViv (w)));
944 PUSHs (sv_2mortal (newSViv (h)));
945 PUSHs (sv_2mortal (retval));
946 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
947 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
948 }
949 else
950 {
951 FT_Bitmap bitmap;
952
806 retval = newSV (w * h); 953 retval = newSV (w * h);
807 SvPOK_only (retval); 954 SvPOK_only (retval);
808 SvCUR_set (retval, w * h); 955 SvCUR_set (retval, w * h);
809 956
810 bitmap.rows = h; 957 bitmap.rows = h;
811 bitmap.width = w; 958 bitmap.width = w;
812 bitmap.pitch = w; 959 bitmap.pitch = w;
813 bitmap.buffer = (unsigned char*)SvPVX (retval); 960 bitmap.buffer = (unsigned char*)SvPVX (retval);
814 bitmap.num_grays = 256; 961 bitmap.num_grays = 256;
815 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY; 962 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
816 963
817 memset (bitmap.buffer, 0, w * h); 964 memset (bitmap.buffer, 0, w * h);
818 965
819 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE); 966 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
820 967
821 EXTEND (SP, 3); 968 EXTEND (SP, 5);
822 PUSHs (sv_2mortal (newSViv (w))); 969 PUSHs (sv_2mortal (newSViv (w)));
823 PUSHs (sv_2mortal (newSViv (h))); 970 PUSHs (sv_2mortal (newSViv (h)));
824 PUSHs (sv_2mortal (retval)); 971 PUSHs (sv_2mortal (retval));
972 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
973 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
974 }
825} 975}
826 976
827MODULE = CFClient PACKAGE = CFClient::Texture 977MODULE = CFClient PACKAGE = CFClient::Texture
828 978
829void 979void
830draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 980draw_quad (SV *self, float x, float y, float w = 0, float h = 0)
831 PROTOTYPE: $$$;$$ 981 PROTOTYPE: $$$;$$
982 ALIAS:
983 draw_quad_alpha = 1
984 draw_quad_alpha_premultiplied = 2
832 CODE: 985 CODE:
833{ 986{
834 HV *hv = (HV *)SvRV (self); 987 HV *hv = (HV *)SvRV (self);
835 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 988 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
836 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 989 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
837 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 990 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
838 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
839 991
840 if (items < 5) 992 if (items < 5)
841 { 993 {
842 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 994 w = SvNV (*hv_fetch (hv, "w", 1, 1));
843 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 995 h = SvNV (*hv_fetch (hv, "h", 1, 1));
844 } 996 }
845 997
998 if (ix)
999 {
1000 glEnable (GL_BLEND);
1001
1002 if (ix == 2)
1003 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1004 else
1005 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1006 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1007
1008 glEnable (GL_ALPHA_TEST);
1009 glAlphaFunc (GL_GREATER, 0.01f);
1010 }
1011
846 glBindTexture (GL_TEXTURE_2D, name); 1012 glBindTexture (GL_TEXTURE_2D, name);
847 if (wrap_mode) { 1013
848 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
849 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
850 }
851 glBegin (GL_QUADS); 1014 glBegin (GL_QUADS);
852 glTexCoord2f (0, 0); glVertex2f (x , y ); 1015 glTexCoord2f (0, 0); glVertex2f (x , y );
853 glTexCoord2f (0, t); glVertex2f (x , y + h); 1016 glTexCoord2f (0, t); glVertex2f (x , y + h);
854 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1017 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
855 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1018 glTexCoord2f (s, 0); glVertex2f (x + w, y );
856 glEnd (); 1019 glEnd ();
1020
1021 if (ix)
1022 {
1023 glDisable (GL_ALPHA_TEST);
1024 glDisable (GL_BLEND);
1025 }
857} 1026}
858 1027
859MODULE = CFClient PACKAGE = CFClient::Map 1028MODULE = CFClient PACKAGE = CFClient::Map
860 1029
861CFClient::Map 1030CFClient::Map
925 tex->r = r; 1094 tex->r = r;
926 tex->g = g; 1095 tex->g = g;
927 tex->b = b; 1096 tex->b = b;
928 tex->a = a; 1097 tex->a = a;
929 } 1098 }
1099
1100 // somewhat hackish, but for textures that require it, it really
1101 // improves the look, and most others don't suffer.
1102 glBindTexture (GL_TEXTURE_2D, name);
1103 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1104 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1105 // use uglier nearest interpolation because linear suffers
1106 // from transparent color bleeding and ugly wrapping effects.
1107 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
930} 1108}
931 1109
932int 1110int
933ox (CFClient::Map self) 1111ox (CFClient::Map self)
934 ALIAS: 1112 ALIAS:
935 oy = 1 1113 oy = 1
1114 x = 2
1115 y = 3
1116 w = 4
1117 h = 5
936 CODE: 1118 CODE:
937 switch (ix) 1119 switch (ix)
938 { 1120 {
939 case 0: RETVAL = self->ox; break; 1121 case 0: RETVAL = self->ox; break;
940 case 1: RETVAL = self->oy; break; 1122 case 1: RETVAL = self->oy; break;
1123 case 2: RETVAL = self->x; break;
1124 case 3: RETVAL = self->y; break;
1125 case 4: RETVAL = self->w; break;
1126 case 5: RETVAL = self->h; break;
941 } 1127 }
942 OUTPUT: 1128 OUTPUT:
943 RETVAL 1129 RETVAL
944 1130
945void 1131void
1372 const_iv (GL_COLOR_MATERIAL), 1558 const_iv (GL_COLOR_MATERIAL),
1373 const_iv (GL_SMOOTH), 1559 const_iv (GL_SMOOTH),
1374 const_iv (GL_FLAT), 1560 const_iv (GL_FLAT),
1375 const_iv (GL_DITHER), 1561 const_iv (GL_DITHER),
1376 const_iv (GL_BLEND), 1562 const_iv (GL_BLEND),
1563 const_iv (GL_CULL_FACE),
1377 const_iv (GL_SCISSOR_TEST), 1564 const_iv (GL_SCISSOR_TEST),
1565 const_iv (GL_DEPTH_TEST),
1566 const_iv (GL_ALPHA_TEST),
1567 const_iv (GL_NORMALIZE),
1568 const_iv (GL_RESCALE_NORMAL),
1378 const_iv (GL_AND), 1569 const_iv (GL_AND),
1379 const_iv (GL_ONE), 1570 const_iv (GL_ONE),
1380 const_iv (GL_ZERO), 1571 const_iv (GL_ZERO),
1381 const_iv (GL_SRC_ALPHA), 1572 const_iv (GL_SRC_ALPHA),
1382 const_iv (GL_SRC_ALPHA_SATURATE), 1573 const_iv (GL_DST_ALPHA),
1383 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1574 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1384 const_iv (GL_ONE_MINUS_DST_ALPHA), 1575 const_iv (GL_ONE_MINUS_DST_ALPHA),
1576 const_iv (GL_SRC_ALPHA_SATURATE),
1385 const_iv (GL_RGB), 1577 const_iv (GL_RGB),
1386 const_iv (GL_RGBA), 1578 const_iv (GL_RGBA),
1387 const_iv (GL_UNSIGNED_BYTE), 1579 const_iv (GL_UNSIGNED_BYTE),
1580 const_iv (GL_UNSIGNED_SHORT),
1581 const_iv (GL_UNSIGNED_INT),
1388 const_iv (GL_ALPHA), 1582 const_iv (GL_ALPHA),
1583 const_iv (GL_INTENSITY),
1584 const_iv (GL_LUMINANCE),
1585 const_iv (GL_LUMINANCE_ALPHA),
1389 const_iv (GL_FLOAT), 1586 const_iv (GL_FLOAT),
1390 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 1587 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1391 const_iv (GL_COMPILE), 1588 const_iv (GL_COMPILE),
1392 const_iv (GL_TEXTURE_1D), 1589 const_iv (GL_TEXTURE_1D),
1393 const_iv (GL_TEXTURE_2D), 1590 const_iv (GL_TEXTURE_2D),
1395 const_iv (GL_TEXTURE_MAG_FILTER), 1592 const_iv (GL_TEXTURE_MAG_FILTER),
1396 const_iv (GL_TEXTURE_MIN_FILTER), 1593 const_iv (GL_TEXTURE_MIN_FILTER),
1397 const_iv (GL_TEXTURE_ENV_MODE), 1594 const_iv (GL_TEXTURE_ENV_MODE),
1398 const_iv (GL_TEXTURE_WRAP_S), 1595 const_iv (GL_TEXTURE_WRAP_S),
1399 const_iv (GL_TEXTURE_WRAP_T), 1596 const_iv (GL_TEXTURE_WRAP_T),
1597 const_iv (GL_REPEAT),
1400 const_iv (GL_CLAMP), 1598 const_iv (GL_CLAMP),
1401 const_iv (GL_REPEAT), 1599 const_iv (GL_CLAMP_TO_EDGE),
1402 const_iv (GL_NEAREST), 1600 const_iv (GL_NEAREST),
1403 const_iv (GL_LINEAR), 1601 const_iv (GL_LINEAR),
1404 const_iv (GL_NEAREST_MIPMAP_NEAREST), 1602 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1405 const_iv (GL_LINEAR_MIPMAP_NEAREST), 1603 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1406 const_iv (GL_NEAREST_MIPMAP_LINEAR), 1604 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1407 const_iv (GL_LINEAR_MIPMAP_LINEAR), 1605 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1408 const_iv (GL_GENERATE_MIPMAP), 1606 const_iv (GL_GENERATE_MIPMAP),
1409 const_iv (GL_MODULATE), 1607 const_iv (GL_MODULATE),
1410 const_iv (GL_DECAL), 1608 const_iv (GL_DECAL),
1411 const_iv (GL_REPLACE), 1609 const_iv (GL_REPLACE),
1610 const_iv (GL_DEPTH_BUFFER_BIT),
1412 const_iv (GL_COLOR_BUFFER_BIT), 1611 const_iv (GL_COLOR_BUFFER_BIT),
1413 const_iv (GL_PROJECTION), 1612 const_iv (GL_PROJECTION),
1414 const_iv (GL_MODELVIEW), 1613 const_iv (GL_MODELVIEW),
1415 const_iv (GL_COLOR_LOGIC_OP), 1614 const_iv (GL_COLOR_LOGIC_OP),
1416 const_iv (GL_SEPARABLE_2D), 1615 const_iv (GL_SEPARABLE_2D),
1417 const_iv (GL_CONVOLUTION_2D), 1616 const_iv (GL_CONVOLUTION_2D),
1418 const_iv (GL_CONVOLUTION_BORDER_MODE), 1617 const_iv (GL_CONVOLUTION_BORDER_MODE),
1419 const_iv (GL_CONSTANT_BORDER), 1618 const_iv (GL_CONSTANT_BORDER),
1420 const_iv (GL_LINES), 1619 const_iv (GL_LINES),
1620 const_iv (GL_LINE_LOOP),
1421 const_iv (GL_QUADS), 1621 const_iv (GL_QUADS),
1422 const_iv (GL_LINE_LOOP), 1622 const_iv (GL_QUAD_STRIP),
1623 const_iv (GL_TRIANGLES),
1624 const_iv (GL_TRIANGLE_STRIP),
1625 const_iv (GL_TRIANGLE_FAN),
1423 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 1626 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1424 const_iv (GL_FASTEST), 1627 const_iv (GL_FASTEST),
1628 const_iv (GL_V2F),
1629 const_iv (GL_V3F),
1630 const_iv (GL_T2F_V3F),
1631 const_iv (GL_T2F_N3F_V3F),
1425# undef const_iv 1632# undef const_iv
1426 }; 1633 };
1427 1634
1428 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1635 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1429 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1636 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1430} 1637}
1431 1638
1639char *
1640gl_vendor ()
1641 CODE:
1642 RETVAL = (char *)glGetString (GL_VENDOR);
1643 OUTPUT:
1644 RETVAL
1645
1646char *
1647gl_version ()
1648 CODE:
1649 RETVAL = (char *)glGetString (GL_VERSION);
1650 OUTPUT:
1651 RETVAL
1652
1653char *
1654gl_extensions ()
1655 CODE:
1656 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1657 OUTPUT:
1658 RETVAL
1659
1432int glGetError () 1660int glGetError ()
1433 1661
1434void glClear (int mask) 1662void glClear (int mask)
1435 1663
1436void glClearColor (float r, float g, float b, float a = 1.0) 1664void glClearColor (float r, float g, float b, float a = 1.0)
1444 1672
1445void glHint (int target, int mode) 1673void glHint (int target, int mode)
1446 1674
1447void glBlendFunc (int sfactor, int dfactor) 1675void glBlendFunc (int sfactor, int dfactor)
1448 1676
1677void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1678 CODE:
1679 gl_BlendFuncSeparate (sa, da, saa, daa);
1680
1681void glDepthMask (int flag)
1682
1449void glLogicOp (int opcode) 1683void glLogicOp (int opcode)
1450 1684
1451void glColorMask (int red, int green, int blue, int alpha) 1685void glColorMask (int red, int green, int blue, int alpha)
1452 1686
1453void glMatrixMode (int mode) 1687void glMatrixMode (int mode)
1456 1690
1457void glPopMatrix () 1691void glPopMatrix ()
1458 1692
1459void glLoadIdentity () 1693void glLoadIdentity ()
1460 1694
1461# near and far are due to microsofts buggy c compiler 1695# near_ and far_ are due to microsofts buggy "c" compiler
1696void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1697
1698# near_ and far_ are due to microsofts buggy "c" compiler
1462void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 1699void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1463 1700
1464void glViewport (int x, int y, int width, int height) 1701void glViewport (int x, int y, int width, int height)
1465 1702
1466void glScissor (int x, int y, int width, int height) 1703void glScissor (int x, int y, int width, int height)
1481 1718
1482void glEnd () 1719void glEnd ()
1483 1720
1484void glColor (float r, float g, float b, float a = 1.0) 1721void glColor (float r, float g, float b, float a = 1.0)
1485 PROTOTYPE: @ 1722 PROTOTYPE: @
1723 ALIAS:
1724 glColor_premultiply = 1
1486 CODE: 1725 CODE:
1487 glColor4ub (r * 255., g * 255., b * 255., a * 255.); 1726 if (ix)
1727 {
1728 r *= a;
1729 g *= a;
1730 b *= a;
1731 }
1732 // microsoft visual "c" rounds instead of truncating...
1733 glColor4ub (MIN ((int)(r * 256.f), 255),
1734 MIN ((int)(g * 256.f), 255),
1735 MIN ((int)(b * 256.f), 255),
1736 MIN ((int)(a * 256.f), 255));
1737
1738void glInterleavedArrays (int format, int stride, char *data)
1739
1740void glDrawElements (int mode, int count, int type, char *indices)
1741
1742# 1.2 void glDrawRangeElements (int mode, int start, int end
1743
1744void glRasterPos (float x, float y, float z = 0.)
1745 CODE:
1746 glRasterPos3f (0, 0, z);
1747 glBitmap (0, 0, 0, 0, x, y, 0);
1488 1748
1489void glVertex (float x, float y, float z = 0.) 1749void glVertex (float x, float y, float z = 0.)
1490 CODE: 1750 CODE:
1491 glVertex3f (x, y, z); 1751 glVertex3f (x, y, z);
1492 1752
1504 1764
1505void glBindTexture (int target, int name) 1765void glBindTexture (int target, int name)
1506 1766
1507void glConvolutionParameter (int target, int pname, float params) 1767void glConvolutionParameter (int target, int pname, float params)
1508 CODE: 1768 CODE:
1509 GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params)); 1769 if (gl.ConvolutionParameterf)
1770 gl.ConvolutionParameterf (target, pname, params);
1510 1771
1511void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 1772void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1512 CODE: 1773 CODE:
1513 GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D, 1774 if (gl.ConvolutionFilter2D)
1514 (target, internalformat, width, height, format, type, data)); 1775 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1515 1776
1516void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 1777void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1517 CODE: 1778 CODE:
1518 GL_CALL (PFNGLSEPARABLEFILTER2DEXTPROC, glSeparableFilter2D, 1779 if (gl.SeparableFilter2D)
1519 (target, internalformat, width, height, format, type, row, column)); 1780 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1520 1781
1521void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 1782void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1522 1783
1523void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 1784void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1524 1785
1525void glRasterPos (int x, int y) 1786void glDrawPixels (int width, int height, int format, int type, char *pixels)
1526 CODE:
1527 glRasterPos2i (x, y);
1528 1787
1529void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 1788void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1530 1789
1531int glGenTexture () 1790int glGenTexture ()
1532 CODE: 1791 CODE:
1559 1818
1560void glEndList () 1819void glEndList ()
1561 1820
1562void glCallList (int list) 1821void glCallList (int list)
1563 1822
1823

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