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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.73 by root, Fri May 5 19:30:14 2006 UTC vs.
Revision 1.109 by root, Wed Jun 7 23:29:13 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
2# include <malloc.h> 3# include <malloc.h>
4# include <windows.h>
5# pragma warning(disable:4244)
3#endif 6#endif
4 7
5#include "EXTERN.h" 8#include "EXTERN.h"
6#include "perl.h" 9#include "perl.h"
7#include "XSUB.h" 10#include "XSUB.h"
8 11
12#include <math.h>
9#include <string.h> 13#include <string.h>
10#include <stdio.h> 14#include <stdio.h>
11 15
12#include <SDL.h> 16#include <SDL.h>
17#include <SDL_endian.h>
13#include <SDL_image.h> 18#include <SDL_image.h>
14#include <SDL_mixer.h> 19#include <SDL_mixer.h>
15#include <SDL_opengl.h> 20#include <SDL_opengl.h>
16 21
17#include <glib/gmacros.h> 22#include <glib/gmacros.h>
18 23
19#include <pango/pango.h> 24#include <pango/pango.h>
20#include <pango/pangofc-fontmap.h> 25#include <pango/pangofc-fontmap.h>
21#include <pango/pangoft2.h> 26#include <pango/pangoft2.h>
27#include <pango/pangocairo.h>
22 28
23#ifndef _WIN32 29#ifndef _WIN32
24# include <sys/types.h> 30# include <sys/types.h>
25# include <sys/socket.h> 31# include <sys/socket.h>
26# include <netinet/in.h> 32# include <netinet/in.h>
42#define MAP_EXTEND_X 32 48#define MAP_EXTEND_X 32
43#define MAP_EXTEND_Y 512 49#define MAP_EXTEND_Y 512
44 50
45#define MIN_FONT_HEIGHT 10 51#define MIN_FONT_HEIGHT 10
46 52
47#define GL_CALL(type,func,args) \ 53static struct
48 { \ 54{
49 static int init_; \ 55#define GL_FUNC(ptr,name) ptr name;
50 static type fptr_; \ 56#include "glfunc.h"
51 \ 57#undef GL_FUNC
52 if (!init_) \ 58} gl;
53 { \ 59
54 init_ = 1; \ 60static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
55 fptr_ = (type)SDL_GL_GetProcAddress (# func); \ 61{
56 } \ 62 if (gl.BlendFuncSeparate)
57 \ 63 gl.BlendFuncSeparate (sa, da, saa, daa);
58 if (fptr_) \ 64 else if (gl.BlendFuncSeparateEXT)
59 fptr_ args; \ 65 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
60 } 66 else
67 glBlendFunc (sa, da);
68}
61 69
62typedef Mix_Chunk *CFClient__MixChunk; 70typedef Mix_Chunk *CFClient__MixChunk;
63typedef Mix_Music *CFClient__MixMusic; 71typedef Mix_Music *CFClient__MixMusic;
64 72
65typedef PangoFontDescription *CFClient__Font; 73typedef PangoFontDescription *CFClient__Font;
66 74
67typedef struct cf_layout { 75typedef struct cf_layout {
68 PangoLayout *pl; 76 PangoLayout *pl; // either derived from a cairo or ft2 context
77 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
78 float r, g, b, a; // default color for rgba mode
69 int base_height; 79 int base_height;
70 CFClient__Font font; 80 CFClient__Font font;
71} *CFClient__Layout; 81} *CFClient__Layout;
72 82
73static CFClient__Font default_font; 83static CFClient__Font default_font;
74static PangoContext *context; 84static PangoContext *ft2_context, *cairo_context;
75static PangoFontMap *fontmap; 85static PangoFontMap *ft2_fontmap, *cairo_fontmap;
76 86
77static void 87static void
78substitute_func (FcPattern *pattern, gpointer data) 88substitute_func (FcPattern *pattern, gpointer data)
79{ 89{
80 FcPatternAddBool (pattern, FC_HINTING , 1); 90 FcPatternAddBool (pattern, FC_HINTING, 1);
91 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
92#ifdef _WIN32
93 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
94#else
81 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 95 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
96#endif
82} 97}
83 98
84static void 99static void
85layout_update_font (CFClient__Layout self) 100layout_update_font (CFClient__Layout self)
86{ 101{
98static void 113static void
99layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 114layout_get_pixel_size (CFClient__Layout self, int *w, int *h)
100{ 115{
101 pango_layout_get_pixel_size (self->pl, w, h); 116 pango_layout_get_pixel_size (self->pl, w, h);
102 117
103 *w = (*w + 3) & ~3;
104 if (!*w) *w = 1; 118 if (!*w) *w = 1;
105 if (!*h) *h = 1; 119 if (!*h) *h = 1;
120
121 *w = (*w + 3) & ~3;
106} 122}
107 123
108typedef uint16_t mapface; 124typedef uint16_t mapface;
109 125
110typedef struct { 126typedef struct {
258 } 274 }
259 } 275 }
260} 276}
261 277
262static void 278static void
263music_finished () 279music_finished (void)
264{ 280{
265 SDL_UserEvent ev; 281 SDL_UserEvent ev;
266 282
267 ev.type = SDL_USEREVENT; 283 ev.type = SDL_USEREVENT;
268 ev.code = 0; 284 ev.code = 0;
277{ 293{
278 SDL_UserEvent ev; 294 SDL_UserEvent ev;
279 295
280 ev.type = SDL_USEREVENT; 296 ev.type = SDL_USEREVENT;
281 ev.code = 1; 297 ev.code = 1;
282 ev.data1 = (void *)channel; 298 ev.data1 = (void *)(long)channel;
283 ev.data2 = 0; 299 ev.data2 = 0;
284 300
285 SDL_PushEvent ((SDL_Event *)&ev); 301 SDL_PushEvent ((SDL_Event *)&ev);
286} 302}
287 303
398# undef const_iv 414# undef const_iv
399 }; 415 };
400 416
401 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 417 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
402 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 418 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
419}
403 420
421void
422pango_init ()
423 CODE:
424 // delayed, so it can pick up new fonts added by AddFontResourceEx
425{
426 {
404 fontmap = pango_ft2_font_map_new (); 427 ft2_fontmap = pango_ft2_font_map_new ();
405 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0); 428 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0);
406 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap); 429 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap);
430 }
431 {
432 cairo_font_options_t *fopt = cairo_font_options_create ();
433 cairo_fontmap = pango_cairo_font_map_get_default ();
434 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
435#ifdef _WIN32
436 // cairo looks like shit eaten twice on windows
437 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_NONE);
438#else
439 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_GRAY);
440#endif
441 cairo_font_options_set_hint_style (fopt, CAIRO_HINT_STYLE_FULL);
442 cairo_font_options_set_hint_metrics (fopt, CAIRO_HINT_METRICS_ON);
443 pango_cairo_context_set_font_options (cairo_context, fopt);
444 cairo_font_options_destroy (fopt);
445 }
407} 446}
408 447
409int 448int
410SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 449SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO)
411 450
421 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 460 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
422 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 461 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
423 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 462 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
424 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 463 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
425 464
465 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
466 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 16);
467
426 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 468 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
427 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 469 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
428 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 470 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
429 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 471 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
430 472
431 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 473 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
432 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
433 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
434 474
435 SDL_EnableUNICODE (1); 475 SDL_EnableUNICODE (1);
436 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 476 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
437 477
438 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 478 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
447 487
448 ++m; 488 ++m;
449 } 489 }
450} 490}
451 491
492char *
493SDL_GetError ()
494
452int 495int
453SDL_SetVideoMode (int w, int h, int fullscreen) 496SDL_SetVideoMode (int w, int h, int fullscreen)
454 CODE: 497 CODE:
455 RETVAL = !!SDL_SetVideoMode ( 498 RETVAL = !!SDL_SetVideoMode (
456 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 499 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
457 ); 500 );
501 if (RETVAL)
502 {
458 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 503 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
504# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
505# include "glfunc.h"
506# undef GL_FUNC
507 }
459 OUTPUT: 508 OUTPUT:
460 RETVAL 509 RETVAL
461 510
462void 511void
463SDL_GL_SwapBuffers () 512SDL_GL_SwapBuffers ()
513
514char *
515SDL_GetKeyName (int sym)
464 516
465void 517void
466SDL_PollEvent () 518SDL_PollEvent ()
467 PPCODE: 519 PPCODE:
468{ 520{
487 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 539 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
488 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 540 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
489 break; 541 break;
490 542
491 case SDL_MOUSEMOTION: 543 case SDL_MOUSEMOTION:
544 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
545
492 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 546 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
493 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 547 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
494 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 548 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
495 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 549 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
496 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 550 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
497 break; 551 break;
498 552
499 case SDL_MOUSEBUTTONDOWN: 553 case SDL_MOUSEBUTTONDOWN:
500 case SDL_MOUSEBUTTONUP: 554 case SDL_MOUSEBUTTONUP:
555 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
556
501 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 557 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
502 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 558 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
503 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 559 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
504 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 560 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
505 break; 561 break;
532 CODE: 588 CODE:
533#ifndef _WIN32 589#ifndef _WIN32
534 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 590 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
535#endif 591#endif
536 592
537char *
538gl_version ()
539 CODE:
540 RETVAL = (char *)glGetString (GL_VERSION);
541 OUTPUT:
542 RETVAL
543
544char *
545gl_extensions ()
546 CODE:
547 RETVAL = (char *)glGetString (GL_EXTENSIONS);
548 OUTPUT:
549 RETVAL
550
551void 593void
552add_font (char *file) 594add_font (char *file)
553 CODE: 595 CODE:
554 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 596 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */
597#ifdef _WIN32
598 // cairo... sigh... requires win2000
599 AddFontResourceEx (file, FR_PRIVATE, 0);
600#endif
555 601
556void 602void
557load_image_inline (SV *image_) 603load_image_inline (SV *image_)
558 ALIAS: 604 ALIAS:
559 load_image_file = 1 605 load_image_file = 1
643} 689}
644 690
645void 691void
646error (char *message) 692error (char *message)
647 CODE: 693 CODE:
694 fprintf (stderr, "ERROR: %s\n", message);
648#ifdef _WIN32 695#ifdef _WIN32
649 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 696 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
650#else
651 fprintf (stderr, "ERROR: %s\n", message);
652#endif 697#endif
653 698
654void 699void
655fatal (char *message) 700fatal (char *message)
656 CODE: 701 CODE:
702 fprintf (stderr, "FATAL: %s\n", message);
657#ifdef _WIN32 703#ifdef _WIN32
658 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 704 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
659#else
660 fprintf (stderr, "FATAL: %s\n", message);
661#endif 705#endif
662 exit (1); 706 exit (1);
663 707
664MODULE = CFClient PACKAGE = CFClient::Font 708MODULE = CFClient PACKAGE = CFClient::Font
665 709
686 default_font = self; 730 default_font = self;
687 731
688MODULE = CFClient PACKAGE = CFClient::Layout 732MODULE = CFClient PACKAGE = CFClient::Layout
689 733
690CFClient::Layout 734CFClient::Layout
691new (SV *class, int base_height = MIN_FONT_HEIGHT) 735new (SV *class, int rgba = 0)
692 CODE: 736 CODE:
693 New (0, RETVAL, 1, struct cf_layout); 737 New (0, RETVAL, 1, struct cf_layout);
694 RETVAL->pl = pango_layout_new (context); 738
695 RETVAL->base_height = base_height; 739 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context);
740 RETVAL->rgba = rgba;
741 RETVAL->r = 1.;
742 RETVAL->g = 1.;
743 RETVAL->b = 1.;
744 RETVAL->a = 1.;
745 RETVAL->base_height = MIN_FONT_HEIGHT;
696 RETVAL->font = 0; 746 RETVAL->font = 0;
747
697 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 748 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
698 pango_layout_set_font_description (RETVAL->pl, default_font); 749 layout_update_font (RETVAL);
699 OUTPUT: 750 OUTPUT:
700 RETVAL 751 RETVAL
701 752
702void 753void
703DESTROY (CFClient::Layout self) 754DESTROY (CFClient::Layout self)
704 CODE: 755 CODE:
705 g_object_unref (self->pl); 756 g_object_unref (self->pl);
706 Safefree (self); 757 Safefree (self);
707 758
759int
760is_rgba (CFClient::Layout self)
761 CODE:
762 RETVAL = self->rgba;
763 OUTPUT:
764 RETVAL
765
708void 766void
709set_text (CFClient::Layout self, SV *text_) 767set_text (CFClient::Layout self, SV *text_)
710 CODE: 768 CODE:
711{ 769{
712 STRLEN textlen; 770 STRLEN textlen;
727 785
728SV * 786SV *
729get_text (CFClient::Layout self) 787get_text (CFClient::Layout self)
730 CODE: 788 CODE:
731 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 789 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
732 SvUTF8_on (RETVAL); 790 sv_utf8_decode (RETVAL);
733 OUTPUT: 791 OUTPUT:
734 RETVAL 792 RETVAL
793
794void
795set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.)
796 CODE:
797 self->r = r;
798 self->g = g;
799 self->b = b;
800 self->a = a;
735 801
736void 802void
737set_font (CFClient::Layout self, CFClient::Font font = 0) 803set_font (CFClient::Layout self, CFClient::Font font = 0)
738 CODE: 804 CODE:
739 if (self->font != font) 805 if (self->font != font)
755set_width (CFClient::Layout self, int max_width = -1) 821set_width (CFClient::Layout self, int max_width = -1)
756 CODE: 822 CODE:
757 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 823 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
758 824
759void 825void
826set_indent (CFClient::Layout self, int indent)
827 CODE:
828 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
829
830void
831set_spacing (CFClient::Layout self, int spacing)
832 CODE:
833 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
834
835void
836set_ellipsise (CFClient::Layout self, int ellipsise)
837 CODE:
838 pango_layout_set_ellipsize (self->pl,
839 ellipsise == 1 ? PANGO_ELLIPSIZE_START
840 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
841 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
842 : PANGO_ELLIPSIZE_NONE
843 );
844
845void
846set_single_paragraph_mode (CFClient::Layout self, int spm)
847 CODE:
848 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
849
850void
760size (CFClient::Layout self) 851size (CFClient::Layout self)
761 PPCODE: 852 PPCODE:
762{ 853{
763 int w, h; 854 int w, h;
764 855
797render (CFClient::Layout self) 888render (CFClient::Layout self)
798 PPCODE: 889 PPCODE:
799{ 890{
800 SV *retval; 891 SV *retval;
801 int w, h; 892 int w, h;
802 FT_Bitmap bitmap;
803 893
804 layout_get_pixel_size (self, &w, &h); 894 layout_get_pixel_size (self, &w, &h);
805 895
896 if (self->rgba)
897 {
898 cairo_surface_t *surface;
899 cairo_t *cairo;
900
901 retval = newSV (w * h * 4);
902 SvPOK_only (retval);
903 SvCUR_set (retval, w * h * 4);
904
905 memset (SvPVX (retval), 0, w * h * 4);
906
907 surface = cairo_image_surface_create_for_data (
908 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
909 cairo = cairo_create (surface);
910 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
911
912 pango_cairo_show_layout (cairo, self->pl);
913
914 cairo_destroy (cairo);
915 cairo_surface_destroy (surface);
916
917 // what a mess, and its premultiplied, too :(
918 {
919 uint32_t *p = (uint32_t *)SvPVX (retval);
920 uint32_t *e = p + w * h;
921
922 while (p < e)
923 {
924 uint32_t rgba = *p;
925 rgba = (rgba >> 24) | (rgba << 8);
926#if 0
927#ifdef _WIN32
928 {//D
929 uint8_t r = rgba >> 24;
930 uint8_t g = rgba >> 16;
931 uint8_t b = rgba >> 8;
932 uint8_t a = rgba >> 0;
933
934 rgba = (rgba & 0xffffff00) | a;
935 }
936#endif
937#endif
938 rgba = SDL_SwapBE32 (rgba);
939 *p++ = rgba;
940 }
941 }
942
943 EXTEND (SP, 5);
944 PUSHs (sv_2mortal (newSViv (w)));
945 PUSHs (sv_2mortal (newSViv (h)));
946 PUSHs (sv_2mortal (retval));
947 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
948 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
949 }
950 else
951 {
952 FT_Bitmap bitmap;
953
806 retval = newSV (w * h); 954 retval = newSV (w * h);
807 SvPOK_only (retval); 955 SvPOK_only (retval);
808 SvCUR_set (retval, w * h); 956 SvCUR_set (retval, w * h);
809 957
810 bitmap.rows = h; 958 bitmap.rows = h;
811 bitmap.width = w; 959 bitmap.width = w;
812 bitmap.pitch = w; 960 bitmap.pitch = w;
813 bitmap.buffer = (unsigned char*)SvPVX (retval); 961 bitmap.buffer = (unsigned char*)SvPVX (retval);
814 bitmap.num_grays = 256; 962 bitmap.num_grays = 256;
815 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY; 963 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
816 964
817 memset (bitmap.buffer, 0, w * h); 965 memset (bitmap.buffer, 0, w * h);
818 966
819 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE); 967 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
820 968
821 EXTEND (SP, 3); 969 EXTEND (SP, 5);
822 PUSHs (sv_2mortal (newSViv (w))); 970 PUSHs (sv_2mortal (newSViv (w)));
823 PUSHs (sv_2mortal (newSViv (h))); 971 PUSHs (sv_2mortal (newSViv (h)));
824 PUSHs (sv_2mortal (retval)); 972 PUSHs (sv_2mortal (retval));
973 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
974 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
975 }
825} 976}
826 977
827MODULE = CFClient PACKAGE = CFClient::Texture 978MODULE = CFClient PACKAGE = CFClient::Texture
828 979
829void 980void
830draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 981draw_quad (SV *self, float x, float y, float w = 0, float h = 0)
831 PROTOTYPE: $$$;$$ 982 PROTOTYPE: $$$;$$
983 ALIAS:
984 draw_quad_alpha = 1
985 draw_quad_alpha_premultiplied = 2
832 CODE: 986 CODE:
833{ 987{
834 HV *hv = (HV *)SvRV (self); 988 HV *hv = (HV *)SvRV (self);
835 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 989 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
836 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 990 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
837 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 991 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
838 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
839 992
840 if (items < 5) 993 if (items < 5)
841 { 994 {
842 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 995 w = SvNV (*hv_fetch (hv, "w", 1, 1));
843 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 996 h = SvNV (*hv_fetch (hv, "h", 1, 1));
844 } 997 }
845 998
999 if (ix)
1000 {
1001 glEnable (GL_BLEND);
1002
1003 if (ix == 2)
1004 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1005 else
1006 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1007 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1008
1009 glEnable (GL_ALPHA_TEST);
1010 glAlphaFunc (GL_GREATER, 0.01f);
1011 }
1012
846 glBindTexture (GL_TEXTURE_2D, name); 1013 glBindTexture (GL_TEXTURE_2D, name);
847 if (wrap_mode) { 1014
848 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
849 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
850 }
851 glBegin (GL_QUADS); 1015 glBegin (GL_QUADS);
852 glTexCoord2f (0, 0); glVertex2f (x , y ); 1016 glTexCoord2f (0, 0); glVertex2f (x , y );
853 glTexCoord2f (0, t); glVertex2f (x , y + h); 1017 glTexCoord2f (0, t); glVertex2f (x , y + h);
854 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1018 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
855 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1019 glTexCoord2f (s, 0); glVertex2f (x + w, y );
856 glEnd (); 1020 glEnd ();
1021
1022 if (ix)
1023 {
1024 glDisable (GL_ALPHA_TEST);
1025 glDisable (GL_BLEND);
1026 }
857} 1027}
858 1028
859MODULE = CFClient PACKAGE = CFClient::Map 1029MODULE = CFClient PACKAGE = CFClient::Map
860 1030
861CFClient::Map 1031CFClient::Map
925 tex->r = r; 1095 tex->r = r;
926 tex->g = g; 1096 tex->g = g;
927 tex->b = b; 1097 tex->b = b;
928 tex->a = a; 1098 tex->a = a;
929 } 1099 }
1100
1101 // somewhat hackish, but for textures that require it, it really
1102 // improves the look, and most others don't suffer.
1103 glBindTexture (GL_TEXTURE_2D, name);
1104 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1105 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1106 // use uglier nearest interpolation because linear suffers
1107 // from transparent color bleeding and ugly wrapping effects.
1108 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
930} 1109}
931 1110
932int 1111int
933ox (CFClient::Map self) 1112ox (CFClient::Map self)
934 ALIAS: 1113 ALIAS:
935 oy = 1 1114 oy = 1
1115 x = 2
1116 y = 3
1117 w = 4
1118 h = 5
936 CODE: 1119 CODE:
937 switch (ix) 1120 switch (ix)
938 { 1121 {
939 case 0: RETVAL = self->ox; break; 1122 case 0: RETVAL = self->ox; break;
940 case 1: RETVAL = self->oy; break; 1123 case 1: RETVAL = self->oy; break;
1124 case 2: RETVAL = self->x; break;
1125 case 3: RETVAL = self->y; break;
1126 case 4: RETVAL = self->w; break;
1127 case 5: RETVAL = self->h; break;
941 } 1128 }
942 OUTPUT: 1129 OUTPUT:
943 RETVAL 1130 RETVAL
944 1131
945void 1132void
1372 const_iv (GL_COLOR_MATERIAL), 1559 const_iv (GL_COLOR_MATERIAL),
1373 const_iv (GL_SMOOTH), 1560 const_iv (GL_SMOOTH),
1374 const_iv (GL_FLAT), 1561 const_iv (GL_FLAT),
1375 const_iv (GL_DITHER), 1562 const_iv (GL_DITHER),
1376 const_iv (GL_BLEND), 1563 const_iv (GL_BLEND),
1564 const_iv (GL_CULL_FACE),
1377 const_iv (GL_SCISSOR_TEST), 1565 const_iv (GL_SCISSOR_TEST),
1566 const_iv (GL_DEPTH_TEST),
1567 const_iv (GL_ALPHA_TEST),
1568 const_iv (GL_NORMALIZE),
1569 const_iv (GL_RESCALE_NORMAL),
1378 const_iv (GL_AND), 1570 const_iv (GL_AND),
1379 const_iv (GL_ONE), 1571 const_iv (GL_ONE),
1380 const_iv (GL_ZERO), 1572 const_iv (GL_ZERO),
1381 const_iv (GL_SRC_ALPHA), 1573 const_iv (GL_SRC_ALPHA),
1382 const_iv (GL_SRC_ALPHA_SATURATE), 1574 const_iv (GL_DST_ALPHA),
1383 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1575 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1384 const_iv (GL_ONE_MINUS_DST_ALPHA), 1576 const_iv (GL_ONE_MINUS_DST_ALPHA),
1577 const_iv (GL_SRC_ALPHA_SATURATE),
1385 const_iv (GL_RGB), 1578 const_iv (GL_RGB),
1386 const_iv (GL_RGBA), 1579 const_iv (GL_RGBA),
1387 const_iv (GL_UNSIGNED_BYTE), 1580 const_iv (GL_UNSIGNED_BYTE),
1581 const_iv (GL_UNSIGNED_SHORT),
1582 const_iv (GL_UNSIGNED_INT),
1388 const_iv (GL_ALPHA), 1583 const_iv (GL_ALPHA),
1584 const_iv (GL_INTENSITY),
1585 const_iv (GL_LUMINANCE),
1586 const_iv (GL_LUMINANCE_ALPHA),
1389 const_iv (GL_FLOAT), 1587 const_iv (GL_FLOAT),
1390 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 1588 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1391 const_iv (GL_COMPILE), 1589 const_iv (GL_COMPILE),
1392 const_iv (GL_TEXTURE_1D), 1590 const_iv (GL_TEXTURE_1D),
1393 const_iv (GL_TEXTURE_2D), 1591 const_iv (GL_TEXTURE_2D),
1395 const_iv (GL_TEXTURE_MAG_FILTER), 1593 const_iv (GL_TEXTURE_MAG_FILTER),
1396 const_iv (GL_TEXTURE_MIN_FILTER), 1594 const_iv (GL_TEXTURE_MIN_FILTER),
1397 const_iv (GL_TEXTURE_ENV_MODE), 1595 const_iv (GL_TEXTURE_ENV_MODE),
1398 const_iv (GL_TEXTURE_WRAP_S), 1596 const_iv (GL_TEXTURE_WRAP_S),
1399 const_iv (GL_TEXTURE_WRAP_T), 1597 const_iv (GL_TEXTURE_WRAP_T),
1598 const_iv (GL_REPEAT),
1400 const_iv (GL_CLAMP), 1599 const_iv (GL_CLAMP),
1401 const_iv (GL_REPEAT), 1600 const_iv (GL_CLAMP_TO_EDGE),
1402 const_iv (GL_NEAREST), 1601 const_iv (GL_NEAREST),
1403 const_iv (GL_LINEAR), 1602 const_iv (GL_LINEAR),
1404 const_iv (GL_NEAREST_MIPMAP_NEAREST), 1603 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1405 const_iv (GL_LINEAR_MIPMAP_NEAREST), 1604 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1406 const_iv (GL_NEAREST_MIPMAP_LINEAR), 1605 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1407 const_iv (GL_LINEAR_MIPMAP_LINEAR), 1606 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1408 const_iv (GL_GENERATE_MIPMAP), 1607 const_iv (GL_GENERATE_MIPMAP),
1409 const_iv (GL_MODULATE), 1608 const_iv (GL_MODULATE),
1410 const_iv (GL_DECAL), 1609 const_iv (GL_DECAL),
1411 const_iv (GL_REPLACE), 1610 const_iv (GL_REPLACE),
1611 const_iv (GL_DEPTH_BUFFER_BIT),
1412 const_iv (GL_COLOR_BUFFER_BIT), 1612 const_iv (GL_COLOR_BUFFER_BIT),
1413 const_iv (GL_PROJECTION), 1613 const_iv (GL_PROJECTION),
1414 const_iv (GL_MODELVIEW), 1614 const_iv (GL_MODELVIEW),
1415 const_iv (GL_COLOR_LOGIC_OP), 1615 const_iv (GL_COLOR_LOGIC_OP),
1416 const_iv (GL_SEPARABLE_2D), 1616 const_iv (GL_SEPARABLE_2D),
1417 const_iv (GL_CONVOLUTION_2D), 1617 const_iv (GL_CONVOLUTION_2D),
1418 const_iv (GL_CONVOLUTION_BORDER_MODE), 1618 const_iv (GL_CONVOLUTION_BORDER_MODE),
1419 const_iv (GL_CONSTANT_BORDER), 1619 const_iv (GL_CONSTANT_BORDER),
1420 const_iv (GL_LINES), 1620 const_iv (GL_LINES),
1621 const_iv (GL_LINE_LOOP),
1421 const_iv (GL_QUADS), 1622 const_iv (GL_QUADS),
1422 const_iv (GL_LINE_LOOP), 1623 const_iv (GL_QUAD_STRIP),
1624 const_iv (GL_TRIANGLES),
1625 const_iv (GL_TRIANGLE_STRIP),
1626 const_iv (GL_TRIANGLE_FAN),
1423 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 1627 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1424 const_iv (GL_FASTEST), 1628 const_iv (GL_FASTEST),
1629 const_iv (GL_V2F),
1630 const_iv (GL_V3F),
1631 const_iv (GL_T2F_V3F),
1632 const_iv (GL_T2F_N3F_V3F),
1425# undef const_iv 1633# undef const_iv
1426 }; 1634 };
1427 1635
1428 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1636 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1429 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1637 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1430} 1638}
1431 1639
1640char *
1641gl_vendor ()
1642 CODE:
1643 RETVAL = (char *)glGetString (GL_VENDOR);
1644 OUTPUT:
1645 RETVAL
1646
1647char *
1648gl_version ()
1649 CODE:
1650 RETVAL = (char *)glGetString (GL_VERSION);
1651 OUTPUT:
1652 RETVAL
1653
1654char *
1655gl_extensions ()
1656 CODE:
1657 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1658 OUTPUT:
1659 RETVAL
1660
1432int glGetError () 1661int glGetError ()
1433 1662
1434void glClear (int mask) 1663void glClear (int mask)
1435 1664
1436void glClearColor (float r, float g, float b, float a = 1.0) 1665void glClearColor (float r, float g, float b, float a = 1.0)
1444 1673
1445void glHint (int target, int mode) 1674void glHint (int target, int mode)
1446 1675
1447void glBlendFunc (int sfactor, int dfactor) 1676void glBlendFunc (int sfactor, int dfactor)
1448 1677
1678void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1679 CODE:
1680 gl_BlendFuncSeparate (sa, da, saa, daa);
1681
1682void glDepthMask (int flag)
1683
1449void glLogicOp (int opcode) 1684void glLogicOp (int opcode)
1450 1685
1451void glColorMask (int red, int green, int blue, int alpha) 1686void glColorMask (int red, int green, int blue, int alpha)
1452 1687
1453void glMatrixMode (int mode) 1688void glMatrixMode (int mode)
1456 1691
1457void glPopMatrix () 1692void glPopMatrix ()
1458 1693
1459void glLoadIdentity () 1694void glLoadIdentity ()
1460 1695
1461# near and far are due to microsofts buggy c compiler 1696# near_ and far_ are due to microsofts buggy "c" compiler
1697void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1698
1699# near_ and far_ are due to microsofts buggy "c" compiler
1462void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 1700void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1463 1701
1464void glViewport (int x, int y, int width, int height) 1702void glViewport (int x, int y, int width, int height)
1465 1703
1466void glScissor (int x, int y, int width, int height) 1704void glScissor (int x, int y, int width, int height)
1481 1719
1482void glEnd () 1720void glEnd ()
1483 1721
1484void glColor (float r, float g, float b, float a = 1.0) 1722void glColor (float r, float g, float b, float a = 1.0)
1485 PROTOTYPE: @ 1723 PROTOTYPE: @
1724 ALIAS:
1725 glColor_premultiply = 1
1486 CODE: 1726 CODE:
1487 glColor4ub (r * 255., g * 255., b * 255., a * 255.); 1727 if (ix)
1728 {
1729 r *= a;
1730 g *= a;
1731 b *= a;
1732 }
1733 // microsoft visual "c" rounds instead of truncating...
1734 glColor4ub (MIN ((int)(r * 256.f), 255),
1735 MIN ((int)(g * 256.f), 255),
1736 MIN ((int)(b * 256.f), 255),
1737 MIN ((int)(a * 256.f), 255));
1738
1739void glInterleavedArrays (int format, int stride, char *data)
1740
1741void glDrawElements (int mode, int count, int type, char *indices)
1742
1743# 1.2 void glDrawRangeElements (int mode, int start, int end
1744
1745void glRasterPos (float x, float y, float z = 0.)
1746 CODE:
1747 glRasterPos3f (0, 0, z);
1748 glBitmap (0, 0, 0, 0, x, y, 0);
1488 1749
1489void glVertex (float x, float y, float z = 0.) 1750void glVertex (float x, float y, float z = 0.)
1490 CODE: 1751 CODE:
1491 glVertex3f (x, y, z); 1752 glVertex3f (x, y, z);
1492 1753
1504 1765
1505void glBindTexture (int target, int name) 1766void glBindTexture (int target, int name)
1506 1767
1507void glConvolutionParameter (int target, int pname, float params) 1768void glConvolutionParameter (int target, int pname, float params)
1508 CODE: 1769 CODE:
1509 GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params)); 1770 if (gl.ConvolutionParameterf)
1771 gl.ConvolutionParameterf (target, pname, params);
1510 1772
1511void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 1773void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1512 CODE: 1774 CODE:
1513 GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D, 1775 if (gl.ConvolutionFilter2D)
1514 (target, internalformat, width, height, format, type, data)); 1776 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1515 1777
1516void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 1778void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1517 CODE: 1779 CODE:
1518 GL_CALL (PFNGLSEPARABLEFILTER2DEXTPROC, glSeparableFilter2D, 1780 if (gl.SeparableFilter2D)
1519 (target, internalformat, width, height, format, type, row, column)); 1781 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1520 1782
1521void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 1783void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1522 1784
1523void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 1785void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1524 1786
1525void glRasterPos (int x, int y) 1787void glDrawPixels (int width, int height, int format, int type, char *pixels)
1526 CODE:
1527 glRasterPos2i (x, y);
1528 1788
1529void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 1789void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1530 1790
1531int glGenTexture () 1791int glGenTexture ()
1532 CODE: 1792 CODE:
1559 1819
1560void glEndList () 1820void glEndList ()
1561 1821
1562void glCallList (int list) 1822void glCallList (int list)
1563 1823
1824

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