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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.74 by root, Sat May 6 20:14:57 2006 UTC vs.
Revision 1.217 by root, Wed Aug 1 12:43:31 2007 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
2# include <malloc.h> 4# include <malloc.h>
5# include <windows.h>
6# include <wininet.h>
7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
3#endif 14#endif
4 15
5#include "EXTERN.h" 16#include "EXTERN.h"
6#include "perl.h" 17#include "perl.h"
7#include "XSUB.h" 18#include "XSUB.h"
8 19
20#ifdef _WIN32
21# undef pipe
22#endif
23
24#include <assert.h>
25#include <math.h>
9#include <string.h> 26#include <string.h>
10#include <stdio.h> 27#include <stdio.h>
28#include <stdlib.h>
29
30#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
11 31
12#include <SDL.h> 32#include <SDL.h>
33#include <SDL_thread.h>
34#include <SDL_endian.h>
13#include <SDL_image.h> 35#include <SDL_image.h>
14#include <SDL_mixer.h> 36#include <SDL_mixer.h>
15#include <SDL_opengl.h> 37#include <SDL_opengl.h>
16 38
39#define PANGO_ENABLE_BACKEND
40#define G_DISABLE_CAST_CHECKS
41
17#include <glib/gmacros.h> 42#include <glib/gmacros.h>
18 43
19#include <pango/pango.h> 44#include <pango/pango.h>
20#include <pango/pangofc-fontmap.h>
21#include <pango/pangoft2.h>
22 45
23#ifndef _WIN32 46#ifndef _WIN32
24# include <sys/types.h> 47# include <sys/types.h>
25# include <sys/socket.h> 48# include <sys/socket.h>
26# include <netinet/in.h> 49# include <netinet/in.h>
27# include <netinet/tcp.h> 50# include <netinet/tcp.h>
28# include <inttypes.h> 51# include <inttypes.h>
29#else
30 typedef unsigned char uint8_t;
31 typedef unsigned short uint16_t;
32 typedef unsigned int uint32_t;
33 typedef signed char int8_t;
34 typedef signed short int16_t;
35 typedef signed int int32_t;
36#endif 52#endif
37 53
38#include "glext.h" 54#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
39 55
40#define FOW_DARKNESS 32 56#define FOW_DARKNESS 32
41 57
42#define MAP_EXTEND_X 32 58#define MAP_EXTEND_X 32
43#define MAP_EXTEND_Y 512 59#define MAP_EXTEND_Y 512
44 60
45#define MIN_FONT_HEIGHT 10 61#define MIN_FONT_HEIGHT 10
46 62
47#define GL_CALL(type,func,args) \ 63#if 0
48 { \ 64# define PARACHUTE SDL_INIT_NOPARACHUTE
49 static int init_; \ 65#else
50 static type fptr_; \ 66# define PARACHUTE 0
51 \ 67#endif
52 if (!init_) \
53 { \
54 init_ = 1; \
55 fptr_ = (type)SDL_GL_GetProcAddress (# func); \
56 } \
57 \
58 if (fptr_) \
59 fptr_ args; \
60 }
61 68
69static AV *texture_av;
70
71static struct
72{
73#define GL_FUNC(ptr,name) ptr name;
74#include "glfunc.h"
75#undef GL_FUNC
76} gl;
77
78static void
79gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
80{
81 if (gl.BlendFuncSeparate)
82 gl.BlendFuncSeparate (sa, da, saa, daa);
83 else if (gl.BlendFuncSeparateEXT)
84 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
85 else
86 glBlendFunc (sa, da);
87}
88
89static GLuint
90gen_texture ()
91{
92 GLuint name;
93
94 if (AvFILL (texture_av) >= 0)
95 name = (GLuint)(size_t)av_pop (texture_av);
96 else
97 glGenTextures (1, &name);
98
99 return name;
100}
101
102static void
103del_texture (GLuint name)
104{
105 /* make a half-assed attempt at returning the memory used by the texture */
106 /* textures are frequently being reused by cfplus anyway */
107 /*glBindTexture (GL_TEXTURE_2D, name);*/
108 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
109 av_push (texture_av, (SV *)(size_t)name);
110 glDeleteTextures (1, &name);
111}
112
113#include "texcache.c"
114
115#include "pango-font.c"
116#include "pango-fontmap.c"
117#include "pango-render.c"
118
119typedef IV CFPlus__Channel;
120typedef SDL_RWops *CFPlus__RW;
62typedef Mix_Chunk *CFClient__MixChunk; 121typedef Mix_Chunk *CFPlus__MixChunk;
63typedef Mix_Music *CFClient__MixMusic; 122typedef Mix_Music *CFPlus__MixMusic;
64 123
65typedef PangoFontDescription *CFClient__Font; 124typedef PangoFontDescription *CFPlus__Font;
125
126static int
127shape_attr_p (PangoLayoutRun *run)
128{
129 GSList *attrs = run->item->analysis.extra_attrs;
130
131 while (attrs)
132 {
133 PangoAttribute *attr = attrs->data;
134
135 if (attr->klass->type == PANGO_ATTR_SHAPE)
136 return 1;
137
138 attrs = attrs->next;
139 }
140
141 return 0;
142}
66 143
67typedef struct cf_layout { 144typedef struct cf_layout {
68 PangoLayout *pl; 145 PangoLayout *pl;
146 float r, g, b, a; // default color for rgba mode
69 int base_height; 147 int base_height;
70 CFClient__Font font; 148 CFPlus__Font font;
71} *CFClient__Layout; 149} *CFPlus__Layout;
72 150
73static CFClient__Font default_font; 151static CFPlus__Font default_font;
74static PangoContext *context; 152static PangoContext *opengl_context;
75static PangoFontMap *fontmap; 153static PangoFontMap *opengl_fontmap;
76 154
77static void 155static void
78substitute_func (FcPattern *pattern, gpointer data) 156substitute_func (FcPattern *pattern, gpointer data)
79{ 157{
80 FcPatternAddBool (pattern, FC_HINTING , 1); 158 FcPatternAddBool (pattern, FC_HINTING, 1);
159#ifdef FC_HINT_STYLE
160 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
161#endif
81 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 162 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
82} 163}
83 164
84static void 165static void
85layout_update_font (CFClient__Layout self) 166layout_update_font (CFPlus__Layout self)
86{ 167{
87 /* use a random scale factor to account for unknown descenders, 0.8 works 168 /* use a random scale factor to account for unknown descenders, 0.8 works
88 * reasonably well with bitstream vera 169 * reasonably well with bitstream vera
89 */ 170 */
90 PangoFontDescription *font = self->font ? self->font : default_font; 171 PangoFontDescription *font = self->font ? self->font : default_font;
94 175
95 pango_layout_set_font_description (self->pl, font); 176 pango_layout_set_font_description (self->pl, font);
96} 177}
97 178
98static void 179static void
99layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 180layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
100{ 181{
182 PangoRectangle rect;
183
184 // get_pixel_* wrongly rounds down
101 pango_layout_get_pixel_size (self->pl, w, h); 185 pango_layout_get_extents (self->pl, 0, &rect);
102 186
103 *w = (*w + 3) & ~3; 187 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
104 if (!*w) *w = 1; 188 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
105 if (!*h) *h = 1;
106}
107 189
190 if (!rect.width) rect.width = 1;
191 if (!rect.height) rect.height = 1;
192
193 *w = rect.width;
194 *h = rect.height;
195}
196
197typedef uint16_t tileid;
108typedef uint16_t mapface; 198typedef uint16_t faceid;
109 199
110typedef struct { 200typedef struct {
111 GLint name; 201 int name;
112 int w, h; 202 int w, h;
113 float s, t; 203 float s, t;
114 uint8_t r, g, b, a; 204 uint8_t r, g, b, a;
205 tileid smoothtile;
206 uint8_t smoothlevel;
115} maptex; 207} maptex;
116 208
117typedef struct { 209typedef struct {
210 uint32_t player;
211 tileid tile[3];
118 int16_t darkness; 212 uint16_t darkness;
119 mapface face[3]; 213 uint8_t stat_width, stat_hp, flags, smoothmax;
120} mapcell; 214} mapcell;
121 215
122typedef struct { 216typedef struct {
123 int32_t c0, c1; 217 int32_t c0, c1;
124 mapcell *col; 218 mapcell *col;
125} maprow; 219} maprow;
126 220
127typedef struct map { 221typedef struct map {
128 int x, y, w, h; 222 int x, y, w, h;
129 int ox, oy; /* offset to virtual global coordinate system */ 223 int ox, oy; /* offset to virtual global coordinate system */
130 int faces; 224 int faces; tileid *face2tile; // [faceid]
131 mapface *face; 225 int texs; maptex *tex; // [tileid]
132
133 int texs;
134 maptex *tex;
135 226
136 int32_t rows; 227 int32_t rows;
137 maprow *row; 228 maprow *row;
138} *CFClient__Map; 229} *CFPlus__Map;
139 230
140static char * 231static char *
141prepend (char *ptr, int sze, int inc) 232prepend (char *ptr, int sze, int inc)
142{ 233{
143 char *p; 234 char *p;
160} 251}
161 252
162#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 253#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
163#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 254#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
164 255
256static void
257need_facenum (struct map *self, faceid face)
258{
259 while (self->faces <= face)
260 {
261 Append (tileid, self->face2tile, self->faces, self->faces);
262 self->faces *= 2;
263 }
264}
265
266static void
267need_texid (struct map *self, int texid)
268{
269 while (self->texs <= texid)
270 {
271 Append (maptex, self->tex, self->texs, self->texs);
272 self->texs *= 2;
273 }
274}
275
165static maprow * 276static maprow *
166map_get_row (CFClient__Map self, int y) 277map_get_row (CFPlus__Map self, int y)
167{ 278{
168 if (0 > y) 279 if (0 > y)
169 { 280 {
170 int extend = - y + MAP_EXTEND_Y; 281 int extend = - y + MAP_EXTEND_Y;
171 Prepend (maprow, self->row, self->rows, extend); 282 Prepend (maprow, self->row, self->rows, extend);
209 320
210 return row->col + (x - row->c0); 321 return row->col + (x - row->c0);
211} 322}
212 323
213static mapcell * 324static mapcell *
214map_get_cell (CFClient__Map self, int x, int y) 325map_get_cell (CFPlus__Map self, int x, int y)
215{ 326{
216 return row_get_cell (map_get_row (self, y), x); 327 return row_get_cell (map_get_row (self, y), x);
217} 328}
218 329
219static void 330static void
220map_clear (CFClient__Map self) 331map_clear (CFPlus__Map self)
221{ 332{
222 int r; 333 int r;
223 334
224 for (r = 0; r < self->rows; r++) 335 for (r = 0; r < self->rows; r++)
225 Safefree (self->row[r].col); 336 Safefree (self->row[r].col);
233 self->row = 0; 344 self->row = 0;
234 self->rows = 0; 345 self->rows = 0;
235} 346}
236 347
237static void 348static void
238map_blank (CFClient__Map self, int x0, int y0, int w, int h) 349map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
239{ 350{
240 int x, y; 351 int x, y;
241 maprow *row; 352 maprow *row;
353 mapcell *cell;
242 354
243 for (y = y0; y < y0 + h; y++) 355 for (y = y0; y < y0 + h; y++)
244 if (y >= 0) 356 if (y >= 0)
245 { 357 {
246 if (y >= self->rows) 358 if (y >= self->rows)
252 if (x >= row->c0) 364 if (x >= row->c0)
253 { 365 {
254 if (x >= row->c1) 366 if (x >= row->c1)
255 break; 367 break;
256 368
257 row->col[x - row->c0].darkness = -1; 369 cell = row->col + x - row->c0;
370
371 cell->darkness = 0;
372 cell->stat_hp = 0;
373 cell->flags = 0;
374 cell->player = 0;
258 } 375 }
259 } 376 }
260} 377}
261 378
379typedef struct {
380 tileid tile;
381 uint8_t x, y, level;
382} smooth_key;
383
262static void 384static void
385smooth_or_bits (HV *hv, smooth_key *key, IV bits)
386{
387 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
388
389 if (SvIOK (*sv))
390 SvIV_set (*sv, SvIVX (*sv) | bits);
391 else
392 sv_setiv (*sv, bits);
393}
394
395static void
263music_finished () 396music_finished (void)
264{ 397{
265 SDL_UserEvent ev; 398 SDL_UserEvent ev;
266 399
267 ev.type = SDL_USEREVENT; 400 ev.type = SDL_USEREVENT;
268 ev.code = 0; 401 ev.code = 0;
283 ev.data2 = 0; 416 ev.data2 = 0;
284 417
285 SDL_PushEvent ((SDL_Event *)&ev); 418 SDL_PushEvent ((SDL_Event *)&ev);
286} 419}
287 420
421static unsigned int
422minpot (unsigned int n)
423{
424 if (!n)
425 return 0;
426
427 --n;
428
429 n |= n >> 1;
430 n |= n >> 2;
431 n |= n >> 4;
432 n |= n >> 8;
433 n |= n >> 16;
434
435 return n + 1;
436}
437
438/* SDL should provide this, really. */
439#define SDLK_MODIFIER_MIN 300
440#define SDLK_MODIFIER_MAX 314
441
442/******************************************************************************/
443
444static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
445static GV *hover_gv;
446
447static int
448within_widget (SV *widget, NV x, NV y)
449{
450 HV *self;
451 SV **svp;
452 NV wx, ww, wy, wh;
453
454 if (!SvROK (widget))
455 return 0;
456
457 self = (HV *)SvRV (widget);
458
459 if (SvTYPE (self) != SVt_PVHV)
460 return 0;
461
462 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
463 if (y < wy)
464 return 0;
465
466 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
467 if (y >= wy + wh)
468 return 0;
469
470 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
471 if (x < wx)
472 return 0;
473
474 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
475 if (x >= wx + ww)
476 return 0;
477
478 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
479 if (!svp || !SvTRUE (*svp))
480 return 0;
481
482 return 1;
483}
484
288MODULE = CFClient PACKAGE = CFClient 485MODULE = CFPlus PACKAGE = CFPlus
289 486
290PROTOTYPES: ENABLE 487PROTOTYPES: ENABLE
291 488
292BOOT: 489BOOT:
293{ 490{
294 HV *stash = gv_stashpv ("CFClient", 1); 491 HV *stash = gv_stashpv ("CFPlus", 1);
295 static const struct { 492 static const struct {
296 const char *name; 493 const char *name;
297 IV iv; 494 IV iv;
298 } *civ, const_iv[] = { 495 } *civ, const_iv[] = {
299# define const_iv(name) { # name, (IV)name } 496# define const_iv(name) { # name, (IV)name }
497 const_iv (SDLK_MODIFIER_MIN),
498 const_iv (SDLK_MODIFIER_MAX),
499
300 const_iv (SDL_ACTIVEEVENT), 500 const_iv (SDL_ACTIVEEVENT),
301 const_iv (SDL_KEYDOWN), 501 const_iv (SDL_KEYDOWN),
302 const_iv (SDL_KEYUP), 502 const_iv (SDL_KEYUP),
303 const_iv (SDL_MOUSEMOTION), 503 const_iv (SDL_MOUSEMOTION),
304 const_iv (SDL_MOUSEBUTTONDOWN), 504 const_iv (SDL_MOUSEBUTTONDOWN),
313 const_iv (SDL_EVENT_RESERVEDA), 513 const_iv (SDL_EVENT_RESERVEDA),
314 const_iv (SDL_EVENT_RESERVEDB), 514 const_iv (SDL_EVENT_RESERVEDB),
315 const_iv (SDL_VIDEORESIZE), 515 const_iv (SDL_VIDEORESIZE),
316 const_iv (SDL_VIDEOEXPOSE), 516 const_iv (SDL_VIDEOEXPOSE),
317 const_iv (SDL_USEREVENT), 517 const_iv (SDL_USEREVENT),
518
519 const_iv (SDL_APPINPUTFOCUS),
520 const_iv (SDL_APPMOUSEFOCUS),
521 const_iv (SDL_APPACTIVE),
522
318 const_iv (SDLK_KP0), 523 const_iv (SDLK_KP0),
319 const_iv (SDLK_KP1), 524 const_iv (SDLK_KP1),
320 const_iv (SDLK_KP2), 525 const_iv (SDLK_KP2),
321 const_iv (SDLK_KP3), 526 const_iv (SDLK_KP3),
322 const_iv (SDLK_KP4), 527 const_iv (SDLK_KP4),
377 const_iv (SDLK_BREAK), 582 const_iv (SDLK_BREAK),
378 const_iv (SDLK_MENU), 583 const_iv (SDLK_MENU),
379 const_iv (SDLK_POWER), 584 const_iv (SDLK_POWER),
380 const_iv (SDLK_EURO), 585 const_iv (SDLK_EURO),
381 const_iv (SDLK_UNDO), 586 const_iv (SDLK_UNDO),
587
382 const_iv (KMOD_NONE), 588 const_iv (KMOD_NONE),
589 const_iv (KMOD_SHIFT),
383 const_iv (KMOD_LSHIFT), 590 const_iv (KMOD_LSHIFT),
384 const_iv (KMOD_RSHIFT), 591 const_iv (KMOD_RSHIFT),
592 const_iv (KMOD_CTRL),
385 const_iv (KMOD_LCTRL), 593 const_iv (KMOD_LCTRL),
386 const_iv (KMOD_RCTRL), 594 const_iv (KMOD_RCTRL),
595 const_iv (KMOD_ALT),
387 const_iv (KMOD_LALT), 596 const_iv (KMOD_LALT),
388 const_iv (KMOD_RALT), 597 const_iv (KMOD_RALT),
598 const_iv (KMOD_META),
389 const_iv (KMOD_LMETA), 599 const_iv (KMOD_LMETA),
390 const_iv (KMOD_RMETA), 600 const_iv (KMOD_RMETA),
391 const_iv (KMOD_NUM), 601 const_iv (KMOD_NUM),
392 const_iv (KMOD_CAPS), 602 const_iv (KMOD_CAPS),
393 const_iv (KMOD_MODE), 603 const_iv (KMOD_MODE),
394 const_iv (KMOD_CTRL),
395 const_iv (KMOD_SHIFT),
396 const_iv (KMOD_ALT),
397 const_iv (KMOD_META)
398# undef const_iv 604# undef const_iv
399 }; 605 };
400 606
401 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 607 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
402 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 608 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
403 609
404 fontmap = pango_ft2_font_map_new (); 610 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
405 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0); 611 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
406 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap);
407} 612}
613
614void
615weaken (SV *rv)
616 PROTOTYPE: $
617 CODE:
618 sv_rvweaken (rv);
408 619
409int 620int
621in_destruct ()
622 CODE:
623 RETVAL = PL_main_cv == Nullcv;
624 OUTPUT:
625 RETVAL
626
627NV floor (NV x)
628
629NV ceil (NV x)
630
631void
632pango_init ()
633 CODE:
634{
635 opengl_fontmap = pango_opengl_font_map_new ();
636 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
637 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
638}
639
640char *
641SDL_GetError ()
642
643int
410SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 644SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
411 645
412void 646void
413SDL_Quit () 647SDL_Quit ()
414 648
415void 649void
416SDL_ListModes () 650SDL_ListModes (int rgb, int alpha)
417 PPCODE: 651 PPCODE:
418{ 652{
419 SDL_Rect **m; 653 SDL_Rect **m;
420 654
421 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 655 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
422 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 656 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
423 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 657 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
424 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 658 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
425 659
660 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
661 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
662
426 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 663 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
427 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 664 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
428 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 665 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
429 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 666 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
430 667
431 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 668 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
669#if SDL_VERSION_ATLEAST(1,2,10)
432 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 670 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
433 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 671 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
434 672#endif
435 SDL_EnableUNICODE (1);
436 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
437 673
438 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 674 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
439 675
440 if (m && m != (SDL_Rect **)-1) 676 if (m && m != (SDL_Rect **)-1)
441 while (*m) 677 while (*m)
442 { 678 {
679 if ((*m)->w >= 640 && (*m)->h >= 480)
680 {
443 AV *av = newAV (); 681 AV *av = newAV ();
444 av_push (av, newSViv ((*m)->w)); 682 av_push (av, newSViv ((*m)->w));
445 av_push (av, newSViv ((*m)->h)); 683 av_push (av, newSViv ((*m)->h));
684 av_push (av, newSViv (rgb));
685 av_push (av, newSViv (alpha));
446 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 686 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
687 }
447 688
448 ++m; 689 ++m;
449 } 690 }
450} 691}
451 692
452int 693int
453SDL_SetVideoMode (int w, int h, int fullscreen) 694SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
454 CODE: 695 CODE:
696{
697 SDL_EnableUNICODE (1);
698 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
699
700 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
701 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
702 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
703 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
704
455 RETVAL = !!SDL_SetVideoMode ( 705 RETVAL = !!SDL_SetVideoMode (
456 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 706 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
457 ); 707 );
708
709 if (RETVAL)
710 {
711 av_clear (texture_av);
712
458 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 713 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
714#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
715#include "glfunc.h"
716#undef GL_FUNC
717 }
718}
459 OUTPUT: 719 OUTPUT:
460 RETVAL 720 RETVAL
461 721
462void 722void
463SDL_GL_SwapBuffers () 723SDL_GL_SwapBuffers ()
464 724
725char *
726SDL_GetKeyName (int sym)
727
728int
729SDL_GetAppState ()
730
465void 731void
466SDL_PollEvent () 732poll_events ()
467 PPCODE: 733 PPCODE:
468{ 734{
469 SDL_Event ev; 735 SDL_Event ev;
470 736
471 while (SDL_PollEvent (&ev)) 737 SDL_PumpEvents ();
738 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
472 { 739 {
473 HV *hv = newHV (); 740 HV *hv = newHV ();
474 hv_store (hv, "type", 4, newSViv (ev.type), 0); 741 hv_store (hv, "type", 4, newSViv (ev.type), 0);
475 742
476 switch (ev.type) 743 switch (ev.type)
478 case SDL_KEYDOWN: 745 case SDL_KEYDOWN:
479 case SDL_KEYUP: 746 case SDL_KEYUP:
480 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 747 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
481 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 748 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
482 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 749 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
750 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */
483 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 751 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
484 break; 752 break;
485 753
486 case SDL_ACTIVEEVENT: 754 case SDL_ACTIVEEVENT:
487 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 755 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
488 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 756 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
489 break; 757 break;
490 758
491 case SDL_MOUSEMOTION: 759 case SDL_MOUSEMOTION:
760 {
761 int state = ev.motion.state;
762 int x = ev.motion.x;
763 int y = ev.motion.y;
764 int xrel = ev.motion.xrel;
765 int yrel = ev.motion.yrel;
766
767 /* do simplistic event compression */
768 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
769 && state == ev.motion.state)
770 {
771 xrel += ev.motion.xrel;
772 yrel += ev.motion.yrel;
773 x = ev.motion.x;
774 y = ev.motion.y;
775 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
776 }
777
778 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
492 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 779 hv_store (hv, "state", 5, newSViv (state), 0);
493 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 780 hv_store (hv, "x", 1, newSViv (x), 0);
494 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 781 hv_store (hv, "y", 1, newSViv (y), 0);
495 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 782 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
496 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 783 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
784 }
497 break; 785 break;
498 786
499 case SDL_MOUSEBUTTONDOWN: 787 case SDL_MOUSEBUTTONDOWN:
500 case SDL_MOUSEBUTTONUP: 788 case SDL_MOUSEBUTTONUP:
789 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
790
501 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 791 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
502 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 792 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
503 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 793 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
504 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 794 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
505 break; 795 break;
509 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 799 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
510 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 800 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
511 break; 801 break;
512 } 802 }
513 803
514 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 804 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
515 } 805 }
516} 806}
517 807
518int 808int
519Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 809Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 1024)
520 POSTCALL: 810 POSTCALL:
521 Mix_HookMusicFinished (music_finished); 811 Mix_HookMusicFinished (music_finished);
522 Mix_ChannelFinished (channel_finished); 812 Mix_ChannelFinished (channel_finished);
523 813
524void 814void
525Mix_CloseAudio () 815Mix_CloseAudio ()
526 816
527int 817int
528Mix_AllocateChannels (int numchans = -1) 818Mix_AllocateChannels (int numchans = -1)
529 819
820const char *
821Mix_GetError ()
822
530void 823void
531lowdelay (int fd, int val = 1) 824lowdelay (int fd, int val = 1)
532 CODE: 825 CODE:
826 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
827
828void
829win32_proxy_info ()
830 PPCODE:
831{
533#ifndef _WIN32 832#ifdef _WIN32
534 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 833 char buffer[2048];
834 DWORD buflen;
835
836 EXTEND (SP, 3);
837
838 buflen = sizeof (buffer);
839 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
840 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
841 {
842 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
843
844 buflen = sizeof (buffer);
845 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
846 {
847 PUSHs (newSVpv (buffer, 0));
848
849 buflen = sizeof (buffer);
850 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
851 PUSHs (newSVpv (buffer, 0));
852 }
853 }
535#endif 854#endif
536 855}
537char *
538gl_version ()
539 CODE:
540 RETVAL = (char *)glGetString (GL_VERSION);
541 OUTPUT:
542 RETVAL
543
544char *
545gl_extensions ()
546 CODE:
547 RETVAL = (char *)glGetString (GL_EXTENSIONS);
548 OUTPUT:
549 RETVAL
550 856
551void 857void
552add_font (char *file) 858add_font (char *file)
553 CODE: 859 CODE:
554 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 860 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
555 861
556void 862void
557load_image_inline (SV *image_) 863load_image_inline (SV *image_)
558 ALIAS: 864 ALIAS:
559 load_image_file = 1 865 load_image_file = 1
562 STRLEN image_len; 868 STRLEN image_len;
563 char *image = (char *)SvPVbyte (image_, image_len); 869 char *image = (char *)SvPVbyte (image_, image_len);
564 SDL_Surface *surface, *surface2; 870 SDL_Surface *surface, *surface2;
565 SDL_PixelFormat fmt; 871 SDL_PixelFormat fmt;
566 SDL_RWops *rw = ix 872 SDL_RWops *rw = ix
567 ? SDL_RWFromFile (image, "r") 873 ? SDL_RWFromFile (image, "rb")
568 : SDL_RWFromConstMem (image, image_len); 874 : SDL_RWFromConstMem (image, image_len);
569 875
570 if (!rw) 876 if (!rw)
571 croak ("load_image: %s", SDL_GetError ()); 877 croak ("load_image: %s", SDL_GetError ());
572 878
601 907
602 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 908 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
603 909
604 assert (surface2->pitch == surface2->w * 4); 910 assert (surface2->pitch == surface2->w * 4);
605 911
912 SDL_LockSurface (surface2);
606 EXTEND (SP, 5); 913 EXTEND (SP, 6);
607 PUSHs (sv_2mortal (newSViv (surface2->w))); 914 PUSHs (sv_2mortal (newSViv (surface2->w)));
608 PUSHs (sv_2mortal (newSViv (surface2->h))); 915 PUSHs (sv_2mortal (newSViv (surface2->h)));
609 SDL_LockSurface (surface2);
610 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 916 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
611 SDL_UnlockSurface (surface2);
612 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 917 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
613 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 918 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
614 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 919 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
920 SDL_UnlockSurface (surface2);
615 921
616 SDL_FreeSurface (surface); 922 SDL_FreeSurface (surface);
617 SDL_FreeSurface (surface2); 923 SDL_FreeSurface (surface2);
618} 924}
619 925
643} 949}
644 950
645void 951void
646error (char *message) 952error (char *message)
647 CODE: 953 CODE:
954 fprintf (stderr, "ERROR: %s\n", message);
648#ifdef _WIN32 955#ifdef _WIN32
649 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 956 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
957#endif
958
959void
960fatal (char *message)
961 CODE:
962 fprintf (stderr, "FATAL: %s\n", message);
963#ifdef _WIN32
964 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
965#endif
966 _exit (1);
967
968void
969_exit (int retval = 0)
970 CODE:
971#ifdef WIN32
972 ExitThread (retval); // unclean, please beam me up
650#else 973#else
651 fprintf (stderr, "ERROR: %s\n", message); 974 _exit (retval);
652#endif 975#endif
653 976
654void 977void
655fatal (char *message) 978debug ()
656 CODE: 979 CODE:
657#ifdef _WIN32 980{
658 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 981#if DEBUG
659#else 982 VALGRIND_DO_LEAK_CHECK;
660 fprintf (stderr, "FATAL: %s\n", message);
661#endif 983#endif
662 exit (1); 984}
663 985
664MODULE = CFClient PACKAGE = CFClient::Font 986MODULE = CFPlus PACKAGE = CFPlus::Font
665 987
666CFClient::Font 988PROTOTYPES: DISABLE
989
990CFPlus::Font
667new_from_file (SV *class, char *path, int id = 0) 991new_from_file (SV *class, char *path, int id = 0)
668 CODE: 992 CODE:
669{ 993{
670 int count; 994 int count;
671 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 995 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
674} 998}
675 OUTPUT: 999 OUTPUT:
676 RETVAL 1000 RETVAL
677 1001
678void 1002void
679DESTROY (CFClient::Font self) 1003DESTROY (CFPlus::Font self)
680 CODE: 1004 CODE:
681 pango_font_description_free (self); 1005 pango_font_description_free (self);
682 1006
683void 1007void
684make_default (CFClient::Font self) 1008make_default (CFPlus::Font self)
1009 PROTOTYPE: $
685 CODE: 1010 CODE:
686 default_font = self; 1011 default_font = self;
687 1012
688MODULE = CFClient PACKAGE = CFClient::Layout 1013MODULE = CFPlus PACKAGE = CFPlus::Layout
689 1014
690CFClient::Layout 1015PROTOTYPES: DISABLE
691new (SV *class, int base_height = MIN_FONT_HEIGHT) 1016
1017void
1018reset_glyph_cache ()
1019 PROTOTYPE:
1020 CODE:
1021 tc_clear ();
1022
1023CFPlus::Layout
1024new (SV *class)
692 CODE: 1025 CODE:
693 New (0, RETVAL, 1, struct cf_layout); 1026 New (0, RETVAL, 1, struct cf_layout);
1027
694 RETVAL->pl = pango_layout_new (context); 1028 RETVAL->pl = pango_layout_new (opengl_context);
695 RETVAL->base_height = base_height; 1029 RETVAL->r = 1.;
1030 RETVAL->g = 1.;
1031 RETVAL->b = 1.;
1032 RETVAL->a = 1.;
1033 RETVAL->base_height = MIN_FONT_HEIGHT;
696 RETVAL->font = 0; 1034 RETVAL->font = 0;
1035
697 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1036 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
698 pango_layout_set_font_description (RETVAL->pl, default_font); 1037 layout_update_font (RETVAL);
699 OUTPUT: 1038 OUTPUT:
700 RETVAL 1039 RETVAL
701 1040
702void 1041void
703DESTROY (CFClient::Layout self) 1042DESTROY (CFPlus::Layout self)
704 CODE: 1043 CODE:
705 g_object_unref (self->pl); 1044 g_object_unref (self->pl);
706 Safefree (self); 1045 Safefree (self);
707 1046
708void 1047void
709set_text (CFClient::Layout self, SV *text_) 1048set_text (CFPlus::Layout self, SV *text_)
710 CODE: 1049 CODE:
711{ 1050{
712 STRLEN textlen; 1051 STRLEN textlen;
713 char *text = SvPVutf8 (text_, textlen); 1052 char *text = SvPVutf8 (text_, textlen);
714 1053
715 pango_layout_set_text (self->pl, text, textlen); 1054 pango_layout_set_text (self->pl, text, textlen);
716} 1055}
717 1056
718void 1057void
719set_markup (CFClient::Layout self, SV *text_) 1058set_markup (CFPlus::Layout self, SV *text_)
720 CODE: 1059 CODE:
721{ 1060{
722 STRLEN textlen; 1061 STRLEN textlen;
723 char *text = SvPVutf8 (text_, textlen); 1062 char *text = SvPVutf8 (text_, textlen);
724 1063
725 pango_layout_set_markup (self->pl, text, textlen); 1064 pango_layout_set_markup (self->pl, text, textlen);
726} 1065}
727 1066
1067void
1068set_shapes (CFPlus::Layout self, ...)
1069 CODE:
1070{
1071 PangoAttrList *attrs = 0;
1072 const char *text = pango_layout_get_text (self->pl);
1073 const char *pos = text;
1074 int arg = 4;
1075
1076 while (arg < items && (pos = strstr (pos, OBJ_STR)))
1077 {
1078 PangoRectangle inkrect, rect;
1079 PangoAttribute *attr;
1080
1081 int x = SvIV (ST (arg - 3));
1082 int y = SvIV (ST (arg - 2));
1083 int w = SvIV (ST (arg - 1));
1084 int h = SvIV (ST (arg ));
1085
1086 inkrect.x = 0;
1087 inkrect.y = 0;
1088 inkrect.width = 0;
1089 inkrect.height = 0;
1090
1091 rect.x = x * PANGO_SCALE;
1092 rect.y = y * PANGO_SCALE;
1093 rect.width = w * PANGO_SCALE;
1094 rect.height = h * PANGO_SCALE;
1095
1096 if (!attrs)
1097 attrs = pango_layout_get_attributes (self->pl);
1098
1099 attr = pango_attr_shape_new (&inkrect, &rect);
1100 attr->start_index = pos - text;
1101 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
1102 pango_attr_list_insert (attrs, attr);
1103
1104 arg += 4;
1105 pos += sizeof (OBJ_STR) - 1;
1106 }
1107
1108 if (attrs)
1109 pango_layout_set_attributes (self->pl, attrs);
1110}
1111
1112void
1113get_shapes (CFPlus::Layout self)
1114 PPCODE:
1115{
1116 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1117
1118 do
1119 {
1120 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
1121
1122 if (run && shape_attr_p (run))
1123 {
1124 PangoRectangle extents;
1125 pango_layout_iter_get_run_extents (iter, 0, &extents);
1126
1127 EXTEND (SP, 2);
1128 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
1129 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
1130 }
1131 }
1132 while (pango_layout_iter_next_run (iter));
1133
1134 pango_layout_iter_free (iter);
1135}
1136
1137int
1138has_wrapped (CFPlus::Layout self)
1139 CODE:
1140{
1141 int lines = 1;
1142 const char *text = pango_layout_get_text (self->pl);
1143
1144 while (*text)
1145 lines += *text++ == '\n';
1146
1147 RETVAL = lines < pango_layout_get_line_count (self->pl);
1148}
1149 OUTPUT:
1150 RETVAL
1151
728SV * 1152SV *
729get_text (CFClient::Layout self) 1153get_text (CFPlus::Layout self)
730 CODE: 1154 CODE:
731 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1155 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
732 SvUTF8_on (RETVAL); 1156 sv_utf8_decode (RETVAL);
733 OUTPUT: 1157 OUTPUT:
734 RETVAL 1158 RETVAL
735 1159
736void 1160void
1161set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
1162 CODE:
1163 self->r = r;
1164 self->g = g;
1165 self->b = b;
1166 self->a = a;
1167
1168void
737set_font (CFClient::Layout self, CFClient::Font font = 0) 1169set_font (CFPlus::Layout self, CFPlus::Font font = 0)
738 CODE: 1170 CODE:
739 if (self->font != font) 1171 if (self->font != font)
740 { 1172 {
741 self->font = font; 1173 self->font = font;
742 layout_update_font (self); 1174 layout_update_font (self);
743 } 1175 }
744 1176
745void 1177void
746set_height (CFClient::Layout self, int base_height) 1178set_height (CFPlus::Layout self, int base_height)
747 CODE: 1179 CODE:
748 if (self->base_height != base_height) 1180 if (self->base_height != base_height)
749 { 1181 {
750 self->base_height = base_height; 1182 self->base_height = base_height;
751 layout_update_font (self); 1183 layout_update_font (self);
752 } 1184 }
753 1185
754void 1186void
755set_width (CFClient::Layout self, int max_width = -1) 1187set_width (CFPlus::Layout self, int max_width = -1)
756 CODE: 1188 CODE:
757 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1189 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
758 1190
759void 1191void
1192set_indent (CFPlus::Layout self, int indent)
1193 CODE:
1194 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1195
1196void
1197set_spacing (CFPlus::Layout self, int spacing)
1198 CODE:
1199 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1200
1201void
1202set_ellipsise (CFPlus::Layout self, int ellipsise)
1203 CODE:
1204 pango_layout_set_ellipsize (self->pl,
1205 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1206 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1207 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1208 : PANGO_ELLIPSIZE_NONE
1209 );
1210
1211void
1212set_single_paragraph_mode (CFPlus::Layout self, int spm)
1213 CODE:
1214 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1215
1216void
760size (CFClient::Layout self) 1217size (CFPlus::Layout self)
761 PPCODE: 1218 PPCODE:
762{ 1219{
763 int w, h; 1220 int w, h;
764 1221
765 layout_get_pixel_size (self, &w, &h); 1222 layout_get_pixel_size (self, &w, &h);
768 PUSHs (sv_2mortal (newSViv (w))); 1225 PUSHs (sv_2mortal (newSViv (w)));
769 PUSHs (sv_2mortal (newSViv (h))); 1226 PUSHs (sv_2mortal (newSViv (h)));
770} 1227}
771 1228
772int 1229int
1230descent (CFPlus::Layout self)
1231 CODE:
1232{
1233 PangoRectangle rect;
1234 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1235 pango_layout_line_get_pixel_extents (line, 0, &rect);
1236 RETVAL = PANGO_DESCENT (rect);
1237}
1238 OUTPUT:
1239 RETVAL
1240
1241int
773xy_to_index (CFClient::Layout self, int x, int y) 1242xy_to_index (CFPlus::Layout self, int x, int y)
774 CODE: 1243 CODE:
775{ 1244{
776 int index, trailing; 1245 int index, trailing;
777 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1246 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
778 RETVAL = index; 1247 RETVAL = index + trailing;
779} 1248}
780 OUTPUT: 1249 OUTPUT:
781 RETVAL 1250 RETVAL
782 1251
783void 1252void
784cursor_pos (CFClient::Layout self, int index) 1253cursor_pos (CFPlus::Layout self, int index)
785 PPCODE: 1254 PPCODE:
786{ 1255{
787 PangoRectangle strong_pos; 1256 PangoRectangle strong_pos;
788 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1257 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
789 1258
792 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1261 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
793 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1262 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
794} 1263}
795 1264
796void 1265void
797render (CFClient::Layout self) 1266index_to_line_x (CFPlus::Layout self, int index, int trailing = 0)
798 PPCODE: 1267 PPCODE:
799{ 1268{
800 SV *retval; 1269 int line, x;
801 int w, h;
802 FT_Bitmap bitmap;
803 1270
804 layout_get_pixel_size (self, &w, &h); 1271 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1272 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
805 1273
806 retval = newSV (w * h);
807 SvPOK_only (retval);
808 SvCUR_set (retval, w * h);
809
810 bitmap.rows = h;
811 bitmap.width = w;
812 bitmap.pitch = w;
813 bitmap.buffer = (unsigned char*)SvPVX (retval);
814 bitmap.num_grays = 256;
815 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
816
817 memset (bitmap.buffer, 0, w * h);
818
819 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
820
821 EXTEND (SP, 3); 1274 EXTEND (SP, 2);
822 PUSHs (sv_2mortal (newSViv (w))); 1275 PUSHs (sv_2mortal (newSViv (line - 1)));
1276 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1277}
1278
1279void
1280line_x_to_index (CFPlus::Layout self, int line, int x)
1281 PPCODE:
1282{
1283 PangoLayoutLine *lp;
1284 int index, trailing;
1285
1286 if (line < 0)
1287 XSRETURN_EMPTY;
1288
1289 if (!(lp = pango_layout_get_line (self->pl, line)))
1290 XSRETURN_EMPTY; /* do better */
1291
1292 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1293
1294 EXTEND (SP, 2);
1295 if (GIMME_V == G_SCALAR)
1296 PUSHs (sv_2mortal (newSViv (index + trailing)));
1297 else
1298 {
823 PUSHs (sv_2mortal (newSViv (h))); 1299 PUSHs (sv_2mortal (newSViv (index)));
824 PUSHs (sv_2mortal (retval)); 1300 PUSHs (sv_2mortal (newSViv (trailing)));
1301 }
825} 1302}
826 1303
1304void
1305render (CFPlus::Layout self, float x, float y, int flags = 0)
1306 PPCODE:
1307 pango_opengl_render_layout_subpixel (
1308 self->pl,
1309 x * PANGO_SCALE, y * PANGO_SCALE,
1310 self->r, self->g, self->b, self->a,
1311 flags
1312 );
1313
827MODULE = CFClient PACKAGE = CFClient::Texture 1314MODULE = CFPlus PACKAGE = CFPlus::Texture
828 1315
1316PROTOTYPES: ENABLE
1317
1318int minpot (int n)
1319
829void 1320void
1321pad (SV *data_, int ow, int oh, int nw, int nh)
1322 CODE:
1323{
1324 if ((nw != ow || nh != oh) && SvOK (data_))
1325 {
1326 STRLEN datalen;
1327 char *data = SvPVbyte (data_, datalen);
1328 int bpp = datalen / (ow * oh);
1329 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1330
1331 SvPOK_only (result_);
1332 SvCUR_set (result_, nw * nh * bpp);
1333
1334 memset (SvPVX (result_), 0, nw * nh * bpp);
1335 while (oh--)
1336 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1337
1338 sv_setsv (data_, result_);
1339 }
1340}
1341
1342void
830draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1343draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
831 PROTOTYPE: $$$;$$ 1344 PROTOTYPE: $$$;$$
1345 ALIAS:
1346 draw_quad_alpha = 1
1347 draw_quad_alpha_premultiplied = 2
832 CODE: 1348 CODE:
833{ 1349{
834 HV *hv = (HV *)SvRV (self); 1350 HV *hv = (HV *)SvRV (self);
835 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1351 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
836 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1352 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
837 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1353 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
838 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
839 1354
840 if (items < 5) 1355 if (items < 5)
841 { 1356 {
842 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1357 w = SvNV (*hv_fetch (hv, "w", 1, 1));
843 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1358 h = SvNV (*hv_fetch (hv, "h", 1, 1));
844 } 1359 }
845 1360
1361 if (ix)
1362 {
1363 glEnable (GL_BLEND);
1364
1365 if (ix == 2)
1366 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1367 else
1368 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1369 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1370
1371 glEnable (GL_ALPHA_TEST);
1372 glAlphaFunc (GL_GREATER, 0.01f);
1373 }
1374
846 glBindTexture (GL_TEXTURE_2D, name); 1375 glBindTexture (GL_TEXTURE_2D, name);
847 if (wrap_mode) { 1376
848 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
849 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
850 }
851 glBegin (GL_QUADS); 1377 glBegin (GL_QUADS);
852 glTexCoord2f (0, 0); glVertex2f (x , y ); 1378 glTexCoord2f (0, 0); glVertex2f (x , y );
853 glTexCoord2f (0, t); glVertex2f (x , y + h); 1379 glTexCoord2f (0, t); glVertex2f (x , y + h);
854 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1380 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
855 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1381 glTexCoord2f (s, 0); glVertex2f (x + w, y );
856 glEnd (); 1382 glEnd ();
857}
858 1383
1384 if (ix)
1385 {
1386 glDisable (GL_ALPHA_TEST);
1387 glDisable (GL_BLEND);
1388 }
1389}
1390
1391IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1392 CODE:
1393{
1394 GLint width;
1395 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1396 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1397 RETVAL = width > 0;
1398}
1399 OUTPUT:
1400 RETVAL
1401
859MODULE = CFClient PACKAGE = CFClient::Map 1402MODULE = CFPlus PACKAGE = CFPlus::Map
860 1403
861CFClient::Map 1404PROTOTYPES: DISABLE
862new (SV *class, int map_width, int map_height) 1405
1406CFPlus::Map
1407new (SV *class)
863 CODE: 1408 CODE:
864 New (0, RETVAL, 1, struct map); 1409 New (0, RETVAL, 1, struct map);
865 RETVAL->x = 0; 1410 RETVAL->x = 0;
866 RETVAL->y = 0; 1411 RETVAL->y = 0;
867 RETVAL->w = map_width; 1412 RETVAL->w = 0;
868 RETVAL->h = map_height; 1413 RETVAL->h = 0;
869 RETVAL->ox = 0; 1414 RETVAL->ox = 0;
870 RETVAL->oy = 0; 1415 RETVAL->oy = 0;
871 RETVAL->faces = 8192; 1416 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
872 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1417 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
873 RETVAL->texs = 8192;
874 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
875 RETVAL->rows = 0; 1418 RETVAL->rows = 0;
876 RETVAL->row = 0; 1419 RETVAL->row = 0;
877 OUTPUT: 1420 OUTPUT:
878 RETVAL 1421 RETVAL
879 1422
880void 1423void
881DESTROY (CFClient::Map self) 1424DESTROY (CFPlus::Map self)
882 CODE: 1425 CODE:
883{ 1426{
884 map_clear (self); 1427 map_clear (self);
885 Safefree (self->face); 1428 Safefree (self->face2tile);
1429 Safefree (self->tex);
886 Safefree (self); 1430 Safefree (self);
887} 1431}
888 1432
889void 1433void
1434resize (CFPlus::Map self, int map_width, int map_height)
1435 CODE:
1436 self->w = map_width;
1437 self->h = map_height;
1438
1439void
890clear (CFClient::Map self) 1440clear (CFPlus::Map self)
891 CODE: 1441 CODE:
892 map_clear (self); 1442 map_clear (self);
893 1443
894void 1444void
895set_face (CFClient::Map self, int face, int texid) 1445set_tileid (CFPlus::Map self, int face, int tile)
896 CODE: 1446 CODE:
897{ 1447{
898 while (self->faces <= face) 1448 need_facenum (self, face); self->face2tile [face] = tile;
899 { 1449 need_texid (self, tile);
900 Append (mapface, self->face, self->faces, self->faces);
901 self->faces *= 2;
902 }
903
904 self->face [face] = texid;
905} 1450}
906 1451
907void 1452void
1453set_smooth (CFPlus::Map self, int face, int smooth, int level)
1454 CODE:
1455{
1456 tileid texid;
1457 maptex *tex;
1458
1459 if (face < 0 || face >= self->faces)
1460 return;
1461
1462 if (smooth < 0 || smooth >= self->faces)
1463 return;
1464
1465 texid = self->face2tile [face];
1466
1467 if (!texid)
1468 return;
1469
1470 tex = self->tex + texid;
1471 tex->smoothtile = self->face2tile [smooth];
1472 tex->smoothlevel = level;
1473}
1474
1475void
908set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1476set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
909 CODE: 1477 CODE:
910{ 1478{
911 while (self->texs <= texid) 1479 need_texid (self, texid);
912 {
913 Append (maptex, self->tex, self->texs, self->texs);
914 self->texs *= 2;
915 }
916 1480
917 { 1481 {
918 maptex *tex = self->tex + texid; 1482 maptex *tex = self->tex + texid;
919 1483
920 tex->name = name; 1484 tex->name = name;
925 tex->r = r; 1489 tex->r = r;
926 tex->g = g; 1490 tex->g = g;
927 tex->b = b; 1491 tex->b = b;
928 tex->a = a; 1492 tex->a = a;
929 } 1493 }
1494
1495 // somewhat hackish, but for textures that require it, it really
1496 // improves the look, and most others don't suffer.
1497 glBindTexture (GL_TEXTURE_2D, name);
1498 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1499 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1500 // use uglier nearest interpolation because linear suffers
1501 // from transparent color bleeding and ugly wrapping effects.
1502 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
930} 1503}
931 1504
932int 1505int
933ox (CFClient::Map self) 1506ox (CFPlus::Map self)
934 ALIAS: 1507 ALIAS:
935 oy = 1 1508 oy = 1
1509 x = 2
1510 y = 3
1511 w = 4
1512 h = 5
936 CODE: 1513 CODE:
937 switch (ix) 1514 switch (ix)
938 { 1515 {
939 case 0: RETVAL = self->ox; break; 1516 case 0: RETVAL = self->ox; break;
940 case 1: RETVAL = self->oy; break; 1517 case 1: RETVAL = self->oy; break;
1518 case 2: RETVAL = self->x; break;
1519 case 3: RETVAL = self->y; break;
1520 case 4: RETVAL = self->w; break;
1521 case 5: RETVAL = self->h; break;
941 } 1522 }
942 OUTPUT: 1523 OUTPUT:
943 RETVAL 1524 RETVAL
944 1525
945void 1526void
946scroll (CFClient::Map self, int dx, int dy) 1527scroll (CFPlus::Map self, int dx, int dy)
947 CODE: 1528 CODE:
948{ 1529{
949 if (dx > 0) 1530 if (dx > 0)
950 map_blank (self, self->x, self->y, dx - 1, self->h); 1531 map_blank (self, self->x, self->y, dx, self->h);
951 else if (dx < 0) 1532 else if (dx < 0)
952 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1533 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
953 1534
954 if (dy > 0) 1535 if (dy > 0)
955 map_blank (self, self->x, self->y, self->w, dy - 1); 1536 map_blank (self, self->x, self->y, self->w, dy);
956 else if (dy < 0) 1537 else if (dy < 0)
957 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1538 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
958 1539
959 self->ox += dx; self->x += dx; 1540 self->ox += dx; self->x += dx;
960 self->oy += dy; self->y += dy; 1541 self->oy += dy; self->y += dy;
961 1542
962 while (self->y < 0) 1543 while (self->y < 0)
967 self->y += MAP_EXTEND_Y; 1548 self->y += MAP_EXTEND_Y;
968 } 1549 }
969} 1550}
970 1551
971void 1552void
972map1a_update (CFClient::Map self, SV *data_) 1553map1a_update (CFPlus::Map self, SV *data_, int extmap)
973 CODE: 1554 CODE:
974{ 1555{
975 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1556 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
976 uint8_t *data_end = (uint8_t *)SvEND (data_); 1557 uint8_t *data_end = (uint8_t *)SvEND (data_);
977 mapcell *cell; 1558 mapcell *cell;
978 int x, y, flags; 1559 int x, y, flags;
979 1560
980 while (data < data_end) 1561 while (data < data_end - 1)
981 { 1562 {
982 flags = (data [0] << 8) + data [1]; data += 2; 1563 flags = (data [0] << 8) + data [1]; data += 2;
983 1564
984 x = ((flags >> 10) & 63) + self->x; 1565 x = self->x + ((flags >> 10) & 63);
985 y = ((flags >> 4) & 63) + self->y; 1566 y = self->y + ((flags >> 4) & 63);
986 1567
987 cell = map_get_cell (self, x, y); 1568 cell = map_get_cell (self, x, y);
988 1569
989 if (flags & 15) 1570 if (flags & 15)
990 { 1571 {
991 if (cell->darkness < 0) 1572 if (!cell->darkness)
992 { 1573 {
1574 memset (cell, 0, sizeof (*cell));
993 cell->darkness = 0; 1575 cell->darkness = 256;
994 cell->face [0] = 0;
995 cell->face [1] = 0;
996 cell->face [2] = 0;
997 } 1576 }
998 1577
999 cell->darkness = flags & 8 ? *data++ : 255;
1000
1001 //TODO: don't trust server data to be in-range(!) 1578 //TODO: don't trust server data to be in-range(!)
1579
1580 if (flags & 8)
1581 {
1582 if (extmap)
1583 {
1584 uint8_t ext, cmd;
1585
1586 do
1587 {
1588 ext = *data++;
1589 cmd = ext & 0x3f;
1590
1591 if (cmd < 4)
1592 cell->darkness = 255 - ext * 64 + 1;
1593 else if (cmd == 5) // health
1594 {
1595 cell->stat_width = 1;
1596 cell->stat_hp = *data++;
1597 }
1598 else if (cmd == 6) // monster width
1599 cell->stat_width = *data++ + 1;
1600 else if (cmd == 0x47)
1601 {
1602 if (*data == 4)
1603 ; // decode player count
1604
1605 data += *data + 1;
1606 }
1607 else if (cmd == 8) // cell flags
1608 cell->flags = *data++;
1609 else if (ext & 0x40) // unknown, multibyte => skip
1610 data += *data + 1;
1611 else
1612 data++;
1613 }
1614 while (ext & 0x80);
1615 }
1616 else
1617 cell->darkness = *data++ + 1;
1618 }
1002 1619
1003 if (flags & 4) 1620 if (flags & 4)
1004 { 1621 {
1005 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1622 faceid face = (data [0] << 8) + data [1]; data += 2;
1623 need_facenum (self, face);
1624 cell->tile [0] = self->face2tile [face];
1006 } 1625 }
1007 1626
1008 if (flags & 2) 1627 if (flags & 2)
1009 { 1628 {
1010 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1629 faceid face = (data [0] << 8) + data [1]; data += 2;
1630 need_facenum (self, face);
1631 cell->tile [1] = self->face2tile [face];
1011 } 1632 }
1012 1633
1013 if (flags & 1) 1634 if (flags & 1)
1014 { 1635 {
1015 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1636 faceid face = (data [0] << 8) + data [1]; data += 2;
1637 need_facenum (self, face);
1638 cell->tile [2] = self->face2tile [face];
1016 } 1639 }
1017 } 1640 }
1018 else 1641 else
1019 cell->darkness = -1; 1642 cell->darkness = 0;
1020 } 1643 }
1021} 1644}
1022 1645
1023SV * 1646SV *
1024mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1647mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1025 CODE: 1648 CODE:
1026{ 1649{
1027 int x1, x; 1650 int x1, x;
1028 int y1, y; 1651 int y1, y;
1029 int z; 1652 int z;
1050 { 1673 {
1051 mapcell *cell = row->col + (x - row->c0); 1674 mapcell *cell = row->col + (x - row->c0);
1052 1675
1053 for (z = 0; z <= 0; z++) 1676 for (z = 0; z <= 0; z++)
1054 { 1677 {
1055 mapface face = cell->face [z];
1056
1057 if (face)
1058 {
1059 maptex tex = self->tex [face]; 1678 maptex tex = self->tex [cell->tile [z]];
1060 int a0 = 255 - tex.a; 1679 int a0 = 255 - tex.a;
1061 int a1 = tex.a; 1680 int a1 = tex.a;
1062 1681
1063 r = (r * a0 + tex.r * a1) / 255; 1682 r = (r * a0 + tex.r * a1) / 255;
1064 g = (g * a0 + tex.g * a1) / 255; 1683 g = (g * a0 + tex.g * a1) / 255;
1065 b = (b * a0 + tex.b * a1) / 255; 1684 b = (b * a0 + tex.b * a1) / 255;
1066 a = (a * a0 + tex.a * a1) / 255; 1685 a = (a * a0 + tex.a * a1) / 255;
1067 }
1068 } 1686 }
1069 } 1687 }
1070 1688
1071 *map++ = (r ) 1689 *map++ = (r )
1072 | (g << 8) 1690 | (g << 8)
1079} 1697}
1080 OUTPUT: 1698 OUTPUT:
1081 RETVAL 1699 RETVAL
1082 1700
1083void 1701void
1084draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1702draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T)
1085 PPCODE: 1703 CODE:
1086{ 1704{
1087 int vx, vy; 1705 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1706 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1707 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k)
1708 smooth_key skey;
1088 int x, y, z; 1709 int x, y, z;
1089 int last_name; 1710 int last_name;
1090 mapface face;
1091 int sw4 = (sw + 3) & ~3;
1092 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1093 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1094 1711
1095 memset (darkness, 255, sw4 * sh); 1712 // thats current max. sorry.
1096 SvPOK_only (darkness_sv); 1713 if (sw > 255) sw = 255;
1097 SvCUR_set (darkness_sv, sw4 * sh); 1714 if (sh > 255) sh = 255;
1098 1715
1099 vx = self->x + (self->w - sw) / 2 - shift_x; 1716 // clear key, in case of extra padding
1100 vy = self->y + (self->h - sh) / 2 - shift_y; 1717 memset (&skey, 0, sizeof (skey));
1101
1102 /*
1103 int vx = self->vx = self->w >= sw
1104 ? self->x + (self->w - sw) / 2
1105 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1106
1107 int vy = self->vy = self->h >= sh
1108 ? self->y + (self->h - sh) / 2
1109 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1110 */
1111 1718
1112 glColor4ub (255, 255, 255, 255); 1719 glColor4ub (255, 255, 255, 255);
1113 1720
1721 glEnable (GL_BLEND);
1114 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1722 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1115 glEnable (GL_BLEND);
1116 glEnable (GL_TEXTURE_2D); 1723 glEnable (GL_TEXTURE_2D);
1117 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1724 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1118 1725
1119 glBegin (GL_QUADS); 1726 glBegin (GL_QUADS);
1120 1727
1121 last_name = 0; 1728 last_name = 0;
1122 1729
1730 mx += self->x;
1731 my += self->y;
1732
1733 // first pass: determine smooth_max
1734 // rather ugly, if you ask me
1735 // could also be stored inside mapcell and updated on change
1736 memset (smooth_max, 0, sizeof (smooth_max));
1737
1738 for (y = 0; y < sh; y++)
1739 if (0 <= y + my && y + my < self->rows)
1740 {
1741 maprow *row = self->row + (y + my);
1742
1743 for (x = 0; x < sw; x++)
1744 if (row->c0 <= x + mx && x + mx < row->c1)
1745 {
1746 mapcell *cell = row->col + (x + mx - row->c0);
1747
1748 smooth_max[x + 1][y + 1] =
1749 MAX (self->tex [cell->tile [0]].smoothlevel,
1750 MAX (self->tex [cell->tile [1]].smoothlevel,
1751 self->tex [cell->tile [2]].smoothlevel));
1752 }
1753 }
1754
1123 for (z = 0; z < 3; z++) 1755 for (z = 0; z <= 2; z++)
1756 {
1757 memset (smooth_level, 0, sizeof (smooth_level));
1758
1124 for (y = 0; y < sh; y++) 1759 for (y = 0; y < sh; y++)
1125 if (0 <= y + vy && y + vy < self->rows) 1760 if (0 <= y + my && y + my < self->rows)
1126 { 1761 {
1127 maprow *row = self->row + (y + vy); 1762 maprow *row = self->row + (y + my);
1128 1763
1129 for (x = 0; x < sw; x++) 1764 for (x = 0; x < sw; x++)
1130 if (row->c0 <= x + vx && x + vx < row->c1) 1765 if (row->c0 <= x + mx && x + mx < row->c1)
1131 { 1766 {
1132 mapcell *cell = row->col + (x + vx - row->c0); 1767 mapcell *cell = row->col + (x + mx - row->c0);
1133
1134 darkness[y * sw4 + x] = cell->darkness < 0
1135 ? 255 - FOW_DARKNESS
1136 : 255 - cell->darkness;
1137
1138 face = cell->face [z]; 1768 tileid tile = cell->tile [z];
1139 1769
1140 if (face) 1770 if (tile)
1771 {
1772 maptex tex = self->tex [tile];
1773 int px = (x + 1) * T - tex.w;
1774 int py = (y + 1) * T - tex.h;
1775
1776 // suppressing texture state switches here
1777 // is only moderately effective, but worth the extra effort
1778 if (last_name != tex.name)
1779 {
1780 if (!tex.name)
1781 tex = self->tex [2]; /* missing, replace by noface */
1782
1783 glEnd ();
1784 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1785 glBegin (GL_QUADS);
1786 }
1787
1788 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1789 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1790 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1791 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1792
1793 if (cell->flags && z == 2)
1794 {
1795 if (cell->flags & 1)
1796 {
1797 maptex tex = self->tex [1];
1798 int px = x * T + T * 2 / 32;
1799 int py = y * T - T * 6 / 32;
1800
1801 glEnd ();
1802 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1803 glBegin (GL_QUADS);
1804
1805 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1806 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1807 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1808 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1809 }
1810 }
1811
1812 // update smooth hash
1813 if (tex.smoothtile)
1814 {
1815 skey.tile = tex.smoothtile;
1816 skey.level = tex.smoothlevel;
1817
1818 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1819
1820 // add bits to current tile and all neighbours. skey.x|y is
1821 // shifted +1|+1 so we always stay positive.
1822
1823 // bits is ___n cccc CCCC bbbb
1824 // n do not draw borders&corners
1825 // c draw these corners, but...
1826 // C ... not these
1827 // b draw these borders
1828
1829 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
1830 // ┃· ·· ·┃ ━━
1831
1832 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
1833 // ·· ·· ·┏ ┓·
1834
1835 // full tile
1836 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1837
1838 // borders
1839 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
1840 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
1841 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1842 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1843
1844 // corners
1845 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1846 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1847 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1848 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1849 }
1850 }
1851 }
1852 }
1853
1854 // go through all smoothlevels, lowest to highest, then draw.
1855 // this is basically counting sort
1856 {
1857 int w, b;
1858
1859 for (w = 0; w < 256 / 32; ++w)
1860 {
1861 uint32_t smask = smooth_level [w];
1862 if (smask)
1863 for (b = 0; b < 32; ++b)
1864 if (smask & (((uint32_t)1) << b))
1141 { 1865 {
1142 maptex tex = self->tex [face]; 1866 int level = (w << 5) | b;
1867 HE *he;
1143 1868
1144 int px = (x + 1) * 32 - tex.w; 1869 hv_iterinit (smooth);
1145 int py = (y + 1) * 32 - tex.h; 1870 while ((he = hv_iternext (smooth)))
1146
1147 if (last_name != tex.name)
1148 { 1871 {
1872 smooth_key *skey = (smooth_key *)HeKEY (he);
1873 IV bits = SvIVX (HeVAL (he));
1874
1875 if (!(bits & 0x1000)
1876 && skey->level == level
1877 && level > smooth_max [skey->x][skey->y])
1878 {
1879 maptex tex = self->tex [skey->tile];
1880 int px = (((int)skey->x) - 1) * T;
1881 int py = (((int)skey->y) - 1) * T;
1882 int border = bits & 15;
1883 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1884 float dx = tex.s * .0625f; // 16 images/row
1885 float dy = tex.t * .5f ; // 2 images/column
1886
1887 // this time naively avoiding texture state changes
1888 // save gobs of state changes.
1889 if (last_name != tex.name)
1890 {
1891 if (!tex.name)
1892 continue; // smoothing not yet available
1893
1149 glEnd (); 1894 glEnd ();
1150 last_name = tex.name;
1151 glBindTexture (GL_TEXTURE_2D, last_name); 1895 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1152 glBegin (GL_QUADS); 1896 glBegin (GL_QUADS);
1897 }
1898
1899 if (border)
1900 {
1901 float ox = border * dx;
1902
1903 glTexCoord2f (ox , 0.f ); glVertex2f (px , py );
1904 glTexCoord2f (ox , dy ); glVertex2f (px , py + T);
1905 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T);
1906 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py );
1907 }
1908
1909 if (corner)
1910 {
1911 float ox = corner * dx;
1912
1913 glTexCoord2f (ox , dy ); glVertex2f (px , py );
1914 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T);
1915 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T);
1916 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py );
1917 }
1918 }
1153 } 1919 }
1154
1155 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1156 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1157 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1158 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1159 } 1920 }
1160 }
1161 } 1921 }
1922 }
1923
1924 hv_clear (smooth);
1925 }
1162 1926
1163 glEnd (); 1927 glEnd ();
1164 1928
1165 glDisable (GL_TEXTURE_2D); 1929 glDisable (GL_TEXTURE_2D);
1166 glDisable (GL_BLEND); 1930 glDisable (GL_BLEND);
1167 1931
1932 // top layer: overlays such as the health bar
1933 for (y = 0; y < sh; y++)
1934 if (0 <= y + my && y + my < self->rows)
1935 {
1936 maprow *row = self->row + (y + my);
1937
1938 for (x = 0; x < sw; x++)
1939 if (row->c0 <= x + mx && x + mx < row->c1)
1940 {
1941 mapcell *cell = row->col + (x + mx - row->c0);
1942
1943 int px = x * T;
1944 int py = y * T;
1945
1946 if (cell->stat_hp)
1947 {
1948 int width = cell->stat_width * T;
1949 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
1950
1951 glColor3ub (0, 0, 0);
1952 glRectf (px + 1, py - thick - 2,
1953 px + width - 1, py);
1954
1955 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1956 glRectf (px + 2,
1957 py - thick - 1,
1958 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1959 }
1960 }
1961 }
1962}
1963
1964void
1965draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1966 CODE:
1967{
1968 static float color[16][3] = {
1969 { 0.00F, 0.00F, 0.00F },
1970 { 1.00F, 1.00F, 1.00F },
1971 { 0.00F, 0.00F, 0.55F },
1972 { 1.00F, 0.00F, 0.00F },
1973
1974 { 1.00F, 0.54F, 0.00F },
1975 { 0.11F, 0.56F, 1.00F },
1976 { 0.93F, 0.46F, 0.00F },
1977 { 0.18F, 0.54F, 0.34F },
1978
1979 { 0.56F, 0.73F, 0.56F },
1980 { 0.80F, 0.80F, 0.80F },
1981 { 0.55F, 0.41F, 0.13F },
1982 { 0.99F, 0.77F, 0.26F },
1983
1984 { 0.74F, 0.65F, 0.41F },
1985
1986 { 0.00F, 1.00F, 1.00F },
1987 { 1.00F, 0.00F, 1.00F },
1988 { 1.00F, 1.00F, 0.00F },
1989 };
1990
1991 int x, y;
1992
1993 glEnable (GL_TEXTURE_2D);
1994 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1995 glEnable (GL_BLEND);
1996 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1997 glBegin (GL_QUADS);
1998
1999 for (y = 0; y < h; y++)
2000 for (x = 0; x < w; x++)
2001 {
2002 unsigned char m = data [x + y * w];
2003
2004 if (m)
2005 {
2006 float *c = color [m & 15];
2007
2008 float tx1 = m & 0x40 ? 0.5 : 0.;
2009 float tx2 = tx1 + 0.5;
2010
2011 glColor4f (c[0], c[1], c[2], 0.75);
2012 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
2013 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
2014 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
2015 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
2016 }
2017 }
2018
2019 glEnd ();
2020 glDisable (GL_BLEND);
2021 glDisable (GL_TEXTURE_2D);
2022}
2023
2024void
2025fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
2026 PPCODE:
2027{
2028 int x, y;
2029 int sw1 = sw + 2;
2030 int sh1 = sh + 2;
2031 int sh3 = sh * 3;
2032 int sw34 = (sw * 3 + 3) & ~3;
2033 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
2034 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
2035 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
2036
2037 SvPOK_only (darkness3_sv);
2038 SvCUR_set (darkness3_sv, sw34 * sh3);
2039
2040 mx += self->x - 1;
2041 my += self->y - 1;
2042
2043 memset (darkness1, 255, sw1 * sh1);
2044
2045 for (y = 0; y < sh1; y++)
2046 if (0 <= y + my && y + my < self->rows)
2047 {
2048 maprow *row = self->row + (y + my);
2049
2050 for (x = 0; x < sw1; x++)
2051 if (row->c0 <= x + mx && x + mx < row->c1)
2052 {
2053 mapcell *cell = row->col + (x + mx - row->c0);
2054
2055 darkness1 [y * sw1 + x] = cell->darkness
2056 ? 255 - (cell->darkness - 1)
2057 : 255 - FOW_DARKNESS;
2058 }
2059 }
2060
2061 for (y = 0; y < sh; ++y)
2062 for (x = 0; x < sw; ++x)
2063 {
2064 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2065 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2066 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2067 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2068 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2069 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2070 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2071 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2072 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2073
2074 uint8_t r11 = (d11 + d21 + d12) / 3;
2075 uint8_t r21 = d21;
2076 uint8_t r31 = (d21 + d31 + d32) / 3;
2077
2078 uint8_t r12 = d12;
2079 uint8_t r22 = d22;
2080 uint8_t r32 = d32;
2081
2082 uint8_t r13 = (d13 + d23 + d12) / 3;
2083 uint8_t r23 = d23;
2084 uint8_t r33 = (d23 + d33 + d32) / 3;
2085
2086 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2087 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2088 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2089 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2090 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2091 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2092 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2093 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2094 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2095 }
2096
2097 free (darkness1);
2098
1168 EXTEND (SP, 3); 2099 EXTEND (SP, 3);
1169 PUSHs (sv_2mortal (newSViv (sw4))); 2100 PUSHs (sv_2mortal (newSViv (sw34)));
1170 PUSHs (sv_2mortal (newSViv (sh))); 2101 PUSHs (sv_2mortal (newSViv (sh3)));
1171 PUSHs (darkness_sv); 2102 PUSHs (darkness3_sv);
1172} 2103}
1173 2104
1174SV * 2105SV *
1175get_rect (CFClient::Map self, int x0, int y0, int w, int h) 2106get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1176 CODE: 2107 CODE:
1177{ 2108{
1178 int x, y, x1, y1; 2109 int x, y, x1, y1;
1179 SV *data_sv = newSV (w * h * 7 + 5); 2110 SV *data_sv = newSV (w * h * 7 + 5);
1180 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2111 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1205 if (row && row->c0 <= x && x < row->c1) 2136 if (row && row->c0 <= x && x < row->c1)
1206 { 2137 {
1207 mapcell *cell = row->col + (x - row->c0); 2138 mapcell *cell = row->col + (x - row->c0);
1208 uint8_t flags = 0; 2139 uint8_t flags = 0;
1209 2140
1210 if (cell->face [0]) flags |= 1; 2141 if (cell->tile [0]) flags |= 1;
1211 if (cell->face [1]) flags |= 2; 2142 if (cell->tile [1]) flags |= 2;
1212 if (cell->face [2]) flags |= 4; 2143 if (cell->tile [2]) flags |= 4;
1213 2144
1214 *data++ = flags; 2145 *data++ = flags;
1215 2146
1216 if (flags & 1) 2147 if (flags & 1)
1217 { 2148 {
2149 tileid tile = cell->tile [0];
1218 *data++ = cell->face [0] >> 8; 2150 *data++ = tile >> 8;
1219 *data++ = cell->face [0]; 2151 *data++ = tile;
1220 } 2152 }
1221 2153
1222 if (flags & 2) 2154 if (flags & 2)
1223 { 2155 {
2156 tileid tile = cell->tile [1];
1224 *data++ = cell->face [1] >> 8; 2157 *data++ = tile >> 8;
1225 *data++ = cell->face [1]; 2158 *data++ = tile;
1226 } 2159 }
1227 2160
1228 if (flags & 4) 2161 if (flags & 4)
1229 { 2162 {
2163 tileid tile = cell->tile [2];
1230 *data++ = cell->face [2] >> 8; 2164 *data++ = tile >> 8;
1231 *data++ = cell->face [2]; 2165 *data++ = tile;
1232 } 2166 }
1233 } 2167 }
1234 else 2168 else
1235 *data++ = 0; 2169 *data++ = 0;
1236 } 2170 }
1242} 2176}
1243 OUTPUT: 2177 OUTPUT:
1244 RETVAL 2178 RETVAL
1245 2179
1246void 2180void
1247set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2181set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1248 PPCODE: 2182 PPCODE:
1249{ 2183{
1250 int x, y, z; 2184 int x, y, z;
1251 int w, h; 2185 int w, h;
1252 int x1, y1; 2186 int x1, y1;
1276 { 2210 {
1277 uint8_t flags = *data++; 2211 uint8_t flags = *data++;
1278 2212
1279 if (flags) 2213 if (flags)
1280 { 2214 {
1281 mapface face[3] = { 0, 0, 0 };
1282
1283 mapcell *cell = row_get_cell (row, x); 2215 mapcell *cell = row_get_cell (row, x);
2216 tileid tile[3] = { 0, 0, 0 };
1284 2217
1285 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2218 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1286 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2219 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1287 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2220 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1288 2221
1289 if (cell->darkness <= 0) 2222 if (cell->darkness == 0)
1290 { 2223 {
1291 cell->darkness = -1; 2224 cell->darkness = 0;
1292 2225
1293 for (z = 0; z <= 2; z++) 2226 for (z = 0; z <= 2; z++)
1294 { 2227 {
1295 cell->face[z] = face[z]; 2228 tileid t = tile [z];
1296 2229
1297 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2230 if (t >= self->texs || (t && !self->tex [t].name))
2231 {
1298 XPUSHs (sv_2mortal (newSViv (face[z]))); 2232 XPUSHs (sv_2mortal (newSViv (t)));
2233 need_texid (self, t);
2234 }
2235
2236 cell->tile [z] = t;
1299 } 2237 }
1300 } 2238 }
1301 } 2239 }
1302 } 2240 }
1303 } 2241 }
1304} 2242}
1305 2243
1306MODULE = CFClient PACKAGE = CFClient::MixChunk 2244MODULE = CFPlus PACKAGE = CFPlus::RW
1307 2245
1308CFClient::MixChunk 2246CFPlus::RW
1309new_from_file (SV *class, char *path) 2247new (SV *class, SV *data_sv)
1310 CODE: 2248 CODE:
1311 RETVAL = Mix_LoadWAV (path); 2249{
2250 STRLEN datalen;
2251 char *data = SvPVbyte (data_sv, datalen);
2252
2253 RETVAL = SDL_RWFromConstMem (data, datalen);
2254}
1312 OUTPUT: 2255 OUTPUT:
1313 RETVAL 2256 RETVAL
1314 2257
2258CFPlus::RW
2259new_from_file (SV *class, const char *path, const char *mode = "rb")
2260 CODE:
2261 RETVAL = SDL_RWFromFile (path, mode);
2262 OUTPUT:
2263 RETVAL
2264
1315void 2265void
2266close (CFPlus::RW self)
2267 CODE:
2268 SDL_RWclose (self);
2269
2270MODULE = CFPlus PACKAGE = CFPlus::Channel
2271
2272PROTOTYPES: DISABLE
2273
2274CFPlus::Channel
2275find ()
2276 CODE:
2277{
2278 RETVAL = Mix_GroupAvailable (-1);
2279
2280 if (RETVAL < 0)
2281 {
2282 RETVAL = Mix_GroupOldest (-1);
2283
2284 if (RETVAL < 0)
2285 XSRETURN_UNDEF;
2286
2287 Mix_HaltChannel (RETVAL);
2288 }
2289
2290 Mix_UnregisterAllEffects (RETVAL);
2291 Mix_Volume (RETVAL, 128);
2292}
2293 OUTPUT:
2294 RETVAL
2295
2296void
2297halt (CFPlus::Channel self)
2298 CODE:
2299 Mix_HaltChannel (self);
2300
2301void
2302expire (CFPlus::Channel self, int ticks = -1)
2303 CODE:
2304 Mix_ExpireChannel (self, ticks);
2305
2306void
2307fade_out (CFPlus::Channel self, int ticks = -1)
2308 CODE:
2309 Mix_FadeOutChannel (self, ticks);
2310
2311int
2312volume (CFPlus::Channel self, int volume)
2313 CODE:
2314 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2315 OUTPUT:
2316 RETVAL
2317
2318void
2319unregister_all_effects (CFPlus::Channel self)
2320 CODE:
2321 Mix_UnregisterAllEffects (self);
2322
2323void
2324set_panning (CFPlus::Channel self, int left, int right)
2325 CODE:
2326 left = CLAMP (left , 0, 255);
2327 right = CLAMP (right, 0, 255);
2328 Mix_SetPanning (self, left, right);
2329
2330void
2331set_distance (CFPlus::Channel self, int distance)
2332 CODE:
2333 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2334
2335void
2336set_position (CFPlus::Channel self, int angle, int distance)
2337 CODE:
2338 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2339
2340void
2341set_reverse_stereo (CFPlus::Channel self, int flip)
2342 CODE:
2343 Mix_SetReverseStereo (self, flip);
2344
2345MODULE = CFPlus PACKAGE = CFPlus::MixChunk
2346
2347PROTOTYPES: DISABLE
2348
2349CFPlus::MixChunk
2350new (SV *class, CFPlus::RW rwops)
2351 CODE:
2352 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2353 OUTPUT:
2354 RETVAL
2355
2356void
1316DESTROY (CFClient::MixChunk self) 2357DESTROY (CFPlus::MixChunk self)
1317 CODE: 2358 CODE:
1318 Mix_FreeChunk (self); 2359 Mix_FreeChunk (self);
1319 2360
1320int 2361int
1321volume (CFClient::MixChunk self, int volume = -1) 2362volume (CFPlus::MixChunk self, int volume = -1)
1322 CODE: 2363 CODE:
2364 if (items > 1)
2365 volume = CLAMP (volume, 0, 128);
1323 RETVAL = Mix_VolumeChunk (self, volume); 2366 RETVAL = Mix_VolumeChunk (self, volume);
1324 OUTPUT: 2367 OUTPUT:
1325 RETVAL 2368 RETVAL
1326 2369
1327int 2370CFPlus::Channel
1328play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2371play (CFPlus::MixChunk self, CFPlus::Channel channel = -1, int loops = 0, int ticks = -1)
1329 CODE: 2372 CODE:
2373{
1330 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2374 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2375
2376 if (RETVAL < 0)
2377 XSRETURN_UNDEF;
2378
2379 if (channel < 0)
2380 {
2381 Mix_UnregisterAllEffects (RETVAL);
2382 Mix_Volume (RETVAL, 128);
2383 }
2384}
1331 OUTPUT: 2385 OUTPUT:
1332 RETVAL 2386 RETVAL
1333 2387
1334MODULE = CFClient PACKAGE = CFClient::MixMusic 2388MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1335 2389
1336int 2390int
1337volume (int volume = -1) 2391volume (int volume = -1)
2392 PROTOTYPE: ;$
1338 CODE: 2393 CODE:
2394 if (items > 0)
2395 volume = CLAMP (volume, 0, 128);
1339 RETVAL = Mix_VolumeMusic (volume); 2396 RETVAL = Mix_VolumeMusic (volume);
1340 OUTPUT: 2397 OUTPUT:
1341 RETVAL 2398 RETVAL
1342 2399
2400void
2401fade_out (int ms)
2402 CODE:
2403 Mix_FadeOutMusic (ms);
2404
2405void
2406halt ()
2407 CODE:
2408 Mix_HaltMusic ();
2409
1343CFClient::MixMusic 2410CFPlus::MixMusic
1344new_from_file (SV *class, char *path) 2411new (SV *class, CFPlus::RW rwops)
1345 CODE: 2412 CODE:
1346 RETVAL = Mix_LoadMUS (path); 2413 RETVAL = Mix_LoadMUS_RW (rwops);
1347 OUTPUT: 2414 OUTPUT:
1348 RETVAL 2415 RETVAL
1349 2416
1350void 2417void
1351DESTROY (CFClient::MixMusic self) 2418DESTROY (CFPlus::MixMusic self)
1352 CODE: 2419 CODE:
1353 Mix_FreeMusic (self); 2420 Mix_FreeMusic (self);
1354 2421
1355int 2422int
1356play (CFClient::MixMusic self, int loops = -1) 2423play (CFPlus::MixMusic self, int loops = -1)
1357 CODE: 2424 CODE:
1358 RETVAL = Mix_PlayMusic (self, loops); 2425 RETVAL = Mix_PlayMusic (self, loops);
1359 OUTPUT: 2426 OUTPUT:
1360 RETVAL 2427 RETVAL
1361 2428
2429void
2430fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position)
2431 CODE:
2432 Mix_FadeInMusicPos (self, loops, ms, position);
2433
1362MODULE = CFClient PACKAGE = CFClient::OpenGL 2434MODULE = CFPlus PACKAGE = CFPlus::OpenGL
2435
2436PROTOTYPES: ENABLE
1363 2437
1364BOOT: 2438BOOT:
1365{ 2439{
1366 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2440 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1367 static const struct { 2441 static const struct {
1368 const char *name; 2442 const char *name;
1369 IV iv; 2443 IV iv;
1370 } *civ, const_iv[] = { 2444 } *civ, const_iv[] = {
1371# define const_iv(name) { # name, (IV)name } 2445# define const_iv(name) { # name, (IV)name }
2446 const_iv (GL_VENDOR),
2447 const_iv (GL_VERSION),
2448 const_iv (GL_EXTENSIONS),
1372 const_iv (GL_COLOR_MATERIAL), 2449 const_iv (GL_COLOR_MATERIAL),
1373 const_iv (GL_SMOOTH), 2450 const_iv (GL_SMOOTH),
1374 const_iv (GL_FLAT), 2451 const_iv (GL_FLAT),
1375 const_iv (GL_DITHER), 2452 const_iv (GL_DITHER),
1376 const_iv (GL_BLEND), 2453 const_iv (GL_BLEND),
2454 const_iv (GL_CULL_FACE),
1377 const_iv (GL_SCISSOR_TEST), 2455 const_iv (GL_SCISSOR_TEST),
2456 const_iv (GL_DEPTH_TEST),
2457 const_iv (GL_ALPHA_TEST),
2458 const_iv (GL_NORMALIZE),
2459 const_iv (GL_RESCALE_NORMAL),
2460 const_iv (GL_FRONT),
2461 const_iv (GL_BACK),
2462 const_iv (GL_AUX0),
1378 const_iv (GL_AND), 2463 const_iv (GL_AND),
1379 const_iv (GL_ONE), 2464 const_iv (GL_ONE),
1380 const_iv (GL_ZERO), 2465 const_iv (GL_ZERO),
1381 const_iv (GL_SRC_ALPHA), 2466 const_iv (GL_SRC_ALPHA),
1382 const_iv (GL_SRC_ALPHA_SATURATE), 2467 const_iv (GL_DST_ALPHA),
1383 const_iv (GL_ONE_MINUS_SRC_ALPHA), 2468 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1384 const_iv (GL_ONE_MINUS_DST_ALPHA), 2469 const_iv (GL_ONE_MINUS_DST_ALPHA),
2470 const_iv (GL_SRC_ALPHA_SATURATE),
1385 const_iv (GL_RGB), 2471 const_iv (GL_RGB),
1386 const_iv (GL_RGBA), 2472 const_iv (GL_RGBA),
2473 const_iv (GL_RGBA4),
2474 const_iv (GL_RGBA8),
2475 const_iv (GL_RGB5_A1),
1387 const_iv (GL_UNSIGNED_BYTE), 2476 const_iv (GL_UNSIGNED_BYTE),
2477 const_iv (GL_UNSIGNED_SHORT),
2478 const_iv (GL_UNSIGNED_INT),
1388 const_iv (GL_ALPHA), 2479 const_iv (GL_ALPHA),
2480 const_iv (GL_INTENSITY),
2481 const_iv (GL_LUMINANCE),
2482 const_iv (GL_LUMINANCE_ALPHA),
1389 const_iv (GL_FLOAT), 2483 const_iv (GL_FLOAT),
1390 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2484 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1391 const_iv (GL_COMPILE), 2485 const_iv (GL_COMPILE),
2486 const_iv (GL_PROXY_TEXTURE_1D),
2487 const_iv (GL_PROXY_TEXTURE_2D),
1392 const_iv (GL_TEXTURE_1D), 2488 const_iv (GL_TEXTURE_1D),
1393 const_iv (GL_TEXTURE_2D), 2489 const_iv (GL_TEXTURE_2D),
1394 const_iv (GL_TEXTURE_ENV), 2490 const_iv (GL_TEXTURE_ENV),
1395 const_iv (GL_TEXTURE_MAG_FILTER), 2491 const_iv (GL_TEXTURE_MAG_FILTER),
1396 const_iv (GL_TEXTURE_MIN_FILTER), 2492 const_iv (GL_TEXTURE_MIN_FILTER),
1397 const_iv (GL_TEXTURE_ENV_MODE), 2493 const_iv (GL_TEXTURE_ENV_MODE),
1398 const_iv (GL_TEXTURE_WRAP_S), 2494 const_iv (GL_TEXTURE_WRAP_S),
1399 const_iv (GL_TEXTURE_WRAP_T), 2495 const_iv (GL_TEXTURE_WRAP_T),
2496 const_iv (GL_REPEAT),
1400 const_iv (GL_CLAMP), 2497 const_iv (GL_CLAMP),
1401 const_iv (GL_REPEAT), 2498 const_iv (GL_CLAMP_TO_EDGE),
1402 const_iv (GL_NEAREST), 2499 const_iv (GL_NEAREST),
1403 const_iv (GL_LINEAR), 2500 const_iv (GL_LINEAR),
1404 const_iv (GL_NEAREST_MIPMAP_NEAREST), 2501 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1405 const_iv (GL_LINEAR_MIPMAP_NEAREST), 2502 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1406 const_iv (GL_NEAREST_MIPMAP_LINEAR), 2503 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1407 const_iv (GL_LINEAR_MIPMAP_LINEAR), 2504 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1408 const_iv (GL_GENERATE_MIPMAP), 2505 const_iv (GL_GENERATE_MIPMAP),
1409 const_iv (GL_MODULATE), 2506 const_iv (GL_MODULATE),
1410 const_iv (GL_DECAL), 2507 const_iv (GL_DECAL),
1411 const_iv (GL_REPLACE), 2508 const_iv (GL_REPLACE),
2509 const_iv (GL_DEPTH_BUFFER_BIT),
1412 const_iv (GL_COLOR_BUFFER_BIT), 2510 const_iv (GL_COLOR_BUFFER_BIT),
1413 const_iv (GL_PROJECTION), 2511 const_iv (GL_PROJECTION),
1414 const_iv (GL_MODELVIEW), 2512 const_iv (GL_MODELVIEW),
1415 const_iv (GL_COLOR_LOGIC_OP), 2513 const_iv (GL_COLOR_LOGIC_OP),
1416 const_iv (GL_SEPARABLE_2D), 2514 const_iv (GL_SEPARABLE_2D),
1417 const_iv (GL_CONVOLUTION_2D), 2515 const_iv (GL_CONVOLUTION_2D),
1418 const_iv (GL_CONVOLUTION_BORDER_MODE), 2516 const_iv (GL_CONVOLUTION_BORDER_MODE),
1419 const_iv (GL_CONSTANT_BORDER), 2517 const_iv (GL_CONSTANT_BORDER),
2518 const_iv (GL_POINTS),
1420 const_iv (GL_LINES), 2519 const_iv (GL_LINES),
2520 const_iv (GL_LINE_STRIP),
2521 const_iv (GL_LINE_LOOP),
1421 const_iv (GL_QUADS), 2522 const_iv (GL_QUADS),
2523 const_iv (GL_QUAD_STRIP),
2524 const_iv (GL_TRIANGLES),
2525 const_iv (GL_TRIANGLE_STRIP),
2526 const_iv (GL_TRIANGLE_FAN),
1422 const_iv (GL_LINE_LOOP), 2527 const_iv (GL_POLYGON),
1423 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2528 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2529 const_iv (GL_POINT_SMOOTH_HINT),
2530 const_iv (GL_LINE_SMOOTH_HINT),
2531 const_iv (GL_POLYGON_SMOOTH_HINT),
2532 const_iv (GL_GENERATE_MIPMAP_HINT),
1424 const_iv (GL_FASTEST), 2533 const_iv (GL_FASTEST),
2534 const_iv (GL_DONT_CARE),
2535 const_iv (GL_NICEST),
2536 const_iv (GL_V2F),
2537 const_iv (GL_V3F),
2538 const_iv (GL_T2F_V3F),
2539 const_iv (GL_T2F_N3F_V3F),
1425# undef const_iv 2540# undef const_iv
1426 }; 2541 };
1427 2542
1428 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2543 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1429 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2544 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2545
2546 texture_av = newAV ();
2547 AvREAL_off (texture_av);
1430} 2548}
2549
2550char *
2551gl_vendor ()
2552 CODE:
2553 RETVAL = (char *)glGetString (GL_VENDOR);
2554 OUTPUT:
2555 RETVAL
2556
2557char *
2558gl_version ()
2559 CODE:
2560 RETVAL = (char *)glGetString (GL_VERSION);
2561 OUTPUT:
2562 RETVAL
2563
2564char *
2565gl_extensions ()
2566 CODE:
2567 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2568 OUTPUT:
2569 RETVAL
2570
2571const char *glGetString (GLenum pname)
2572
2573GLint glGetInteger (GLenum pname)
2574 CODE:
2575 glGetIntegerv (pname, &RETVAL);
2576 OUTPUT:
2577 RETVAL
2578
2579GLdouble glGetDouble (GLenum pname)
2580 CODE:
2581 glGetDoublev (pname, &RETVAL);
2582 OUTPUT:
2583 RETVAL
1431 2584
1432int glGetError () 2585int glGetError ()
2586
2587void glFinish ()
1433 2588
1434void glClear (int mask) 2589void glClear (int mask)
1435 2590
1436void glClearColor (float r, float g, float b, float a = 1.0) 2591void glClearColor (float r, float g, float b, float a = 1.0)
1437 PROTOTYPE: @ 2592 PROTOTYPE: @
1444 2599
1445void glHint (int target, int mode) 2600void glHint (int target, int mode)
1446 2601
1447void glBlendFunc (int sfactor, int dfactor) 2602void glBlendFunc (int sfactor, int dfactor)
1448 2603
2604void glBlendFuncSeparate (int sa, int da, int saa, int daa)
2605 CODE:
2606 gl_BlendFuncSeparate (sa, da, saa, daa);
2607
2608void glDepthMask (int flag)
2609
1449void glLogicOp (int opcode) 2610void glLogicOp (int opcode)
1450 2611
1451void glColorMask (int red, int green, int blue, int alpha) 2612void glColorMask (int red, int green, int blue, int alpha)
1452 2613
1453void glMatrixMode (int mode) 2614void glMatrixMode (int mode)
1456 2617
1457void glPopMatrix () 2618void glPopMatrix ()
1458 2619
1459void glLoadIdentity () 2620void glLoadIdentity ()
1460 2621
2622void glDrawBuffer (int buffer)
2623
2624void glReadBuffer (int buffer)
2625
1461# near and far are due to microsofts buggy c compiler 2626# near_ and far_ are due to microsofts buggy "c" compiler
2627void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2628
2629# near_ and far_ are due to microsofts buggy "c" compiler
1462void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2630void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2631
2632PROTOTYPES: DISABLE
1463 2633
1464void glViewport (int x, int y, int width, int height) 2634void glViewport (int x, int y, int width, int height)
1465 2635
1466void glScissor (int x, int y, int width, int height) 2636void glScissor (int x, int y, int width, int height)
1467 2637
1475 2645
1476void glRotate (float angle, float x, float y, float z) 2646void glRotate (float angle, float x, float y, float z)
1477 CODE: 2647 CODE:
1478 glRotatef (angle, x, y, z); 2648 glRotatef (angle, x, y, z);
1479 2649
1480void glBegin (int mode)
1481
1482void glEnd ()
1483
1484void glColor (float r, float g, float b, float a = 1.0) 2650void glColor (float r, float g, float b, float a = 1.0)
1485 PROTOTYPE: @ 2651 ALIAS:
2652 glColor_premultiply = 1
1486 CODE: 2653 CODE:
1487 glColor4ub (r * 255., g * 255., b * 255., a * 255.); 2654 if (ix)
2655 {
2656 r *= a;
2657 g *= a;
2658 b *= a;
2659 }
2660 // microsoft visual "c" rounds instead of truncating...
2661 glColor4f (r, g, b, a);
2662
2663void glRasterPos (float x, float y, float z = 0.)
2664 CODE:
2665 glRasterPos3f (0, 0, z);
2666 glBitmap (0, 0, 0, 0, x, y, 0);
1488 2667
1489void glVertex (float x, float y, float z = 0.) 2668void glVertex (float x, float y, float z = 0.)
1490 CODE: 2669 CODE:
1491 glVertex3f (x, y, z); 2670 glVertex3f (x, y, z);
1492 2671
1493void glTexCoord (float s, float t) 2672void glTexCoord (float s, float t)
1494 CODE: 2673 CODE:
1495 glTexCoord2f (s, t); 2674 glTexCoord2f (s, t);
1496 2675
2676void glRect (float x1, float y1, float x2, float y2)
2677 CODE:
2678 glRectf (x1, y1, x2, y2);
2679
2680PROTOTYPES: ENABLE
2681
2682void glBegin (int mode)
2683
2684void glEnd ()
2685
2686void glPointSize (GLfloat size)
2687
2688void glLineWidth (GLfloat width)
2689
2690void glInterleavedArrays (int format, int stride, char *data)
2691
2692void glDrawElements (int mode, int count, int type, char *indices)
2693
2694# 1.2 void glDrawRangeElements (int mode, int start, int end
2695
1497void glTexEnv (int target, int pname, float param) 2696void glTexEnv (int target, int pname, float param)
1498 CODE: 2697 CODE:
1499 glTexEnvf (target, pname, param); 2698 glTexEnvf (target, pname, param);
1500 2699
1501void glTexParameter (int target, int pname, float param) 2700void glTexParameter (int target, int pname, float param)
1504 2703
1505void glBindTexture (int target, int name) 2704void glBindTexture (int target, int name)
1506 2705
1507void glConvolutionParameter (int target, int pname, float params) 2706void glConvolutionParameter (int target, int pname, float params)
1508 CODE: 2707 CODE:
1509 GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params)); 2708 if (gl.ConvolutionParameterf)
2709 gl.ConvolutionParameterf (target, pname, params);
1510 2710
1511void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 2711void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1512 CODE: 2712 CODE:
1513 GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D, 2713 if (gl.ConvolutionFilter2D)
1514 (target, internalformat, width, height, format, type, data)); 2714 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1515 2715
1516void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2716void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1517 CODE: 2717 CODE:
1518 GL_CALL (PFNGLSEPARABLEFILTER2DEXTPROC, glSeparableFilter2D, 2718 if (gl.SeparableFilter2D)
1519 (target, internalformat, width, height, format, type, row, column)); 2719 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1520 2720
1521void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2721void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1522 2722
1523void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2723void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1524 2724
1525void glRasterPos (int x, int y) 2725void glDrawPixels (int width, int height, int format, int type, char *pixels)
1526 CODE: 2726
1527 glRasterPos2i (x, y); 2727void glPixelZoom (float x, float y)
1528 2728
1529void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2729void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1530 2730
1531int glGenTexture () 2731int glGenTexture ()
1532 CODE: 2732 CODE:
1533{ 2733 RETVAL = gen_texture ();
1534 GLuint name;
1535 glGenTextures (1, &name);
1536 RETVAL = name;
1537}
1538 OUTPUT: 2734 OUTPUT:
1539 RETVAL 2735 RETVAL
1540 2736
1541void glDeleteTexture (int name) 2737void glDeleteTexture (int name)
1542 CODE: 2738 CODE:
1543{
1544 GLuint name_ = name;
1545 glDeleteTextures (1, &name_); 2739 del_texture (name);
1546} 2740
1547
1548int glGenList () 2741int glGenList ()
1549 CODE: 2742 CODE:
1550 RETVAL = glGenLists (1); 2743 RETVAL = glGenLists (1);
1551 OUTPUT: 2744 OUTPUT:
1552 RETVAL 2745 RETVAL
1559 2752
1560void glEndList () 2753void glEndList ()
1561 2754
1562void glCallList (int list) 2755void glCallList (int list)
1563 2756
2757MODULE = CFPlus PACKAGE = CFPlus::UI::Base
2758
2759PROTOTYPES: DISABLE
2760
2761void
2762find_widget (SV *self, NV x, NV y)
2763 PPCODE:
2764{
2765 if (within_widget (self, x, y))
2766 XPUSHs (self);
2767}
2768
2769BOOT:
2770{
2771 hover_gv = gv_fetchpv ("CFPlus::UI::HOVER", 1, SVt_NV);
2772
2773 draw_x_gv = gv_fetchpv ("CFPlus::UI::Base::draw_x", 1, SVt_NV);
2774 draw_y_gv = gv_fetchpv ("CFPlus::UI::Base::draw_y", 1, SVt_NV);
2775 draw_w_gv = gv_fetchpv ("CFPlus::UI::Base::draw_w", 1, SVt_NV);
2776 draw_h_gv = gv_fetchpv ("CFPlus::UI::Base::draw_h", 1, SVt_NV);
2777}
2778
2779void
2780draw (SV *self)
2781 CODE:
2782{
2783 HV *hv;
2784 SV **svp;
2785 NV x, y, w, h;
2786 SV *draw_x_sv = GvSV (draw_x_gv);
2787 SV *draw_y_sv = GvSV (draw_y_gv);
2788 SV *draw_w_sv = GvSV (draw_w_gv);
2789 SV *draw_h_sv = GvSV (draw_h_gv);
2790 SV *hover;
2791 double draw_x, draw_y, draw_w, draw_h;
2792
2793 if (!SvROK (self))
2794 croak ("CFPlus::Base::draw: %s not a reference", SvPV_nolen (self));
2795
2796 hv = (HV *)SvRV (self);
2797
2798 if (SvTYPE (hv) != SVt_PVHV)
2799 croak ("CFPlus::Base::draw: %s not a hashref", SvPV_nolen (self));
2800
2801 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2802 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2803
2804 if (!h || !w)
2805 XSRETURN_EMPTY;
2806
2807 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2808 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2809
2810 draw_x = SvNV (draw_x_sv) + x;
2811 draw_y = SvNV (draw_y_sv) + y;
2812
2813 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2814 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2815 XSRETURN_EMPTY;
2816
2817 sv_setnv (draw_x_sv, draw_x);
2818 sv_setnv (draw_y_sv, draw_y);
2819
2820 glPushMatrix ();
2821 glTranslated (x, y, 0);
2822
2823 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
2824 {
2825 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2826
2827 if (svp && SvTRUE (*svp))
2828 {
2829 glColor4f (1*0.2f, 0.8*0.2f, 0.5*0.2f, 0.2f);
2830 glEnable (GL_BLEND);
2831 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2832 glBegin (GL_QUADS);
2833 glVertex2f (0, 0);
2834 glVertex2f (w, 0);
2835 glVertex2f (w, h);
2836 glVertex2f (0, h);
2837 glEnd ();
2838 glDisable (GL_BLEND);
2839 }
2840 }
2841#if 0
2842 if ($ENV{CFPLUS_DEBUG} & 1) {
2843 glPushMatrix;
2844 glColor 1, 1, 0, 1;
2845 glTranslate 0.375, 0.375;
2846 glBegin GL_LINE_LOOP;
2847 glVertex 0 , 0;
2848 glVertex $self->{w} - 1, 0;
2849 glVertex $self->{w} - 1, $self->{h} - 1;
2850 glVertex 0 , $self->{h} - 1;
2851 glEnd;
2852 glPopMatrix;
2853 #CFPlus::UI::Label->new (w => $self->{w}, h => $self->{h}, text => $self, fontsize => 0)->_draw;
2854 }
2855#endif
2856 PUSHMARK (SP);
2857 XPUSHs (self);
2858 PUTBACK;
2859 call_method ("_draw", G_VOID | G_DISCARD);
2860 SPAGAIN;
2861
2862 glPopMatrix ();
2863
2864 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
2865 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
2866}
2867

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