ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/Deliantra-Client/Client.xs
(Generate patch)

Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.74 by root, Sat May 6 20:14:57 2006 UTC vs.
Revision 1.225 by root, Sat Aug 11 12:07:54 2007 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
2# include <malloc.h> 4# include <malloc.h>
5# include <windows.h>
6# include <wininet.h>
7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
3#endif 14#endif
4 15
5#include "EXTERN.h" 16#include "EXTERN.h"
6#include "perl.h" 17#include "perl.h"
7#include "XSUB.h" 18#include "XSUB.h"
8 19
20#ifdef _WIN32
21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
27#endif
28
29#include <assert.h>
30#include <math.h>
9#include <string.h> 31#include <string.h>
10#include <stdio.h> 32#include <stdio.h>
33#include <stdlib.h>
34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
11 36
12#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
39#include <SDL_endian.h>
13#include <SDL_image.h> 40#include <SDL_image.h>
14#include <SDL_mixer.h> 41#include <SDL_mixer.h>
15#include <SDL_opengl.h> 42#include <SDL_opengl.h>
16 43
44#define PANGO_ENABLE_BACKEND
45#define G_DISABLE_CAST_CHECKS
46
17#include <glib/gmacros.h> 47#include <glib/gmacros.h>
18 48
19#include <pango/pango.h> 49#include <pango/pango.h>
20#include <pango/pangofc-fontmap.h>
21#include <pango/pangoft2.h>
22 50
23#ifndef _WIN32 51#ifndef _WIN32
24# include <sys/types.h> 52# include <sys/types.h>
25# include <sys/socket.h> 53# include <sys/socket.h>
26# include <netinet/in.h> 54# include <netinet/in.h>
27# include <netinet/tcp.h> 55# include <netinet/tcp.h>
28# include <inttypes.h> 56# include <inttypes.h>
29#else
30 typedef unsigned char uint8_t;
31 typedef unsigned short uint16_t;
32 typedef unsigned int uint32_t;
33 typedef signed char int8_t;
34 typedef signed short int16_t;
35 typedef signed int int32_t;
36#endif 57#endif
37 58
38#include "glext.h" 59#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
39 60
40#define FOW_DARKNESS 32 61#define FOW_DARKNESS 32
41 62
42#define MAP_EXTEND_X 32 63#define MAP_EXTEND_X 32
43#define MAP_EXTEND_Y 512 64#define MAP_EXTEND_Y 512
44 65
45#define MIN_FONT_HEIGHT 10 66#define MIN_FONT_HEIGHT 10
46 67
47#define GL_CALL(type,func,args) \ 68#if 0
48 { \ 69# define PARACHUTE SDL_INIT_NOPARACHUTE
49 static int init_; \ 70#else
50 static type fptr_; \ 71# define PARACHUTE 0
51 \ 72#endif
52 if (!init_) \
53 { \
54 init_ = 1; \
55 fptr_ = (type)SDL_GL_GetProcAddress (# func); \
56 } \
57 \
58 if (fptr_) \
59 fptr_ args; \
60 }
61 73
74static AV *texture_av;
75
76static struct
77{
78#define GL_FUNC(ptr,name) ptr name;
79#include "glfunc.h"
80#undef GL_FUNC
81} gl;
82
83static void
84gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
85{
86 if (gl.BlendFuncSeparate)
87 gl.BlendFuncSeparate (sa, da, saa, daa);
88 else if (gl.BlendFuncSeparateEXT)
89 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
90 else
91 glBlendFunc (sa, da);
92}
93
94static GLuint
95gen_texture ()
96{
97 GLuint name;
98
99 if (AvFILL (texture_av) >= 0)
100 name = (GLuint)(size_t)av_pop (texture_av);
101 else
102 glGenTextures (1, &name);
103
104 return name;
105}
106
107static void
108del_texture (GLuint name)
109{
110 /* make a half-assed attempt at returning the memory used by the texture */
111 /* textures are frequently being reused by cfplus anyway */
112 /*glBindTexture (GL_TEXTURE_2D, name);*/
113 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
114 av_push (texture_av, (SV *)(size_t)name);
115 glDeleteTextures (1, &name);
116}
117
118#include "texcache.c"
119#include "rendercache.c"
120
121#include "pango-font.c"
122#include "pango-fontmap.c"
123#include "pango-render.c"
124
125typedef IV CFPlus__Channel;
126typedef SDL_RWops *CFPlus__RW;
62typedef Mix_Chunk *CFClient__MixChunk; 127typedef Mix_Chunk *CFPlus__MixChunk;
63typedef Mix_Music *CFClient__MixMusic; 128typedef Mix_Music *CFPlus__MixMusic;
64 129
65typedef PangoFontDescription *CFClient__Font; 130typedef PangoFontDescription *CFPlus__Font;
131
132static int
133shape_attr_p (PangoLayoutRun *run)
134{
135 GSList *attrs = run->item->analysis.extra_attrs;
136
137 while (attrs)
138 {
139 PangoAttribute *attr = attrs->data;
140
141 if (attr->klass->type == PANGO_ATTR_SHAPE)
142 return 1;
143
144 attrs = attrs->next;
145 }
146
147 return 0;
148}
66 149
67typedef struct cf_layout { 150typedef struct cf_layout {
68 PangoLayout *pl; 151 PangoLayout *pl;
152 float r, g, b, a; // default color for rgba mode
69 int base_height; 153 int base_height;
70 CFClient__Font font; 154 CFPlus__Font font;
155 rc_t *rc;
71} *CFClient__Layout; 156} *CFPlus__Layout;
72 157
73static CFClient__Font default_font; 158static CFPlus__Font default_font;
74static PangoContext *context; 159static PangoContext *opengl_context;
75static PangoFontMap *fontmap; 160static PangoFontMap *opengl_fontmap;
76 161
77static void 162static void
78substitute_func (FcPattern *pattern, gpointer data) 163substitute_func (FcPattern *pattern, gpointer data)
79{ 164{
80 FcPatternAddBool (pattern, FC_HINTING , 1); 165 FcPatternAddBool (pattern, FC_HINTING, 1);
166#ifdef FC_HINT_STYLE
167 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
168#endif
81 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 169 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
82} 170}
83 171
84static void 172static void
85layout_update_font (CFClient__Layout self) 173layout_update_font (CFPlus__Layout self)
86{ 174{
87 /* use a random scale factor to account for unknown descenders, 0.8 works 175 /* use a random scale factor to account for unknown descenders, 0.8 works
88 * reasonably well with bitstream vera 176 * reasonably well with bitstream vera
89 */ 177 */
90 PangoFontDescription *font = self->font ? self->font : default_font; 178 PangoFontDescription *font = self->font ? self->font : default_font;
94 182
95 pango_layout_set_font_description (self->pl, font); 183 pango_layout_set_font_description (self->pl, font);
96} 184}
97 185
98static void 186static void
99layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 187layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
100{ 188{
189 PangoRectangle rect;
190
191 // get_pixel_* wrongly rounds down
101 pango_layout_get_pixel_size (self->pl, w, h); 192 pango_layout_get_extents (self->pl, 0, &rect);
102 193
103 *w = (*w + 3) & ~3; 194 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
104 if (!*w) *w = 1; 195 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
105 if (!*h) *h = 1;
106}
107 196
197 if (!rect.width) rect.width = 1;
198 if (!rect.height) rect.height = 1;
199
200 *w = rect.width;
201 *h = rect.height;
202}
203
204typedef uint16_t tileid;
108typedef uint16_t mapface; 205typedef uint16_t faceid;
109 206
110typedef struct { 207typedef struct {
111 GLint name; 208 int name;
112 int w, h; 209 int w, h;
113 float s, t; 210 float s, t;
114 uint8_t r, g, b, a; 211 uint8_t r, g, b, a;
212 tileid smoothtile;
213 uint8_t smoothlevel;
115} maptex; 214} maptex;
116 215
117typedef struct { 216typedef struct {
217 uint32_t player;
218 tileid tile[3];
118 int16_t darkness; 219 uint16_t darkness;
119 mapface face[3]; 220 uint8_t stat_width, stat_hp, flags, smoothmax;
120} mapcell; 221} mapcell;
121 222
122typedef struct { 223typedef struct {
123 int32_t c0, c1; 224 int32_t c0, c1;
124 mapcell *col; 225 mapcell *col;
125} maprow; 226} maprow;
126 227
127typedef struct map { 228typedef struct map {
128 int x, y, w, h; 229 int x, y, w, h;
129 int ox, oy; /* offset to virtual global coordinate system */ 230 int ox, oy; /* offset to virtual global coordinate system */
130 int faces; 231 int faces; tileid *face2tile; // [faceid]
131 mapface *face; 232 int texs; maptex *tex; // [tileid]
132
133 int texs;
134 maptex *tex;
135 233
136 int32_t rows; 234 int32_t rows;
137 maprow *row; 235 maprow *row;
138} *CFClient__Map; 236} *CFPlus__Map;
139 237
140static char * 238static char *
141prepend (char *ptr, int sze, int inc) 239prepend (char *ptr, int sze, int inc)
142{ 240{
143 char *p; 241 char *p;
160} 258}
161 259
162#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 260#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
163#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 261#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
164 262
263static void
264need_facenum (struct map *self, faceid face)
265{
266 while (self->faces <= face)
267 {
268 Append (tileid, self->face2tile, self->faces, self->faces);
269 self->faces *= 2;
270 }
271}
272
273static void
274need_texid (struct map *self, int texid)
275{
276 while (self->texs <= texid)
277 {
278 Append (maptex, self->tex, self->texs, self->texs);
279 self->texs *= 2;
280 }
281}
282
165static maprow * 283static maprow *
166map_get_row (CFClient__Map self, int y) 284map_get_row (CFPlus__Map self, int y)
167{ 285{
168 if (0 > y) 286 if (0 > y)
169 { 287 {
170 int extend = - y + MAP_EXTEND_Y; 288 int extend = - y + MAP_EXTEND_Y;
171 Prepend (maprow, self->row, self->rows, extend); 289 Prepend (maprow, self->row, self->rows, extend);
209 327
210 return row->col + (x - row->c0); 328 return row->col + (x - row->c0);
211} 329}
212 330
213static mapcell * 331static mapcell *
214map_get_cell (CFClient__Map self, int x, int y) 332map_get_cell (CFPlus__Map self, int x, int y)
215{ 333{
216 return row_get_cell (map_get_row (self, y), x); 334 return row_get_cell (map_get_row (self, y), x);
217} 335}
218 336
219static void 337static void
220map_clear (CFClient__Map self) 338map_clear (CFPlus__Map self)
221{ 339{
222 int r; 340 int r;
223 341
224 for (r = 0; r < self->rows; r++) 342 for (r = 0; r < self->rows; r++)
225 Safefree (self->row[r].col); 343 Safefree (self->row[r].col);
233 self->row = 0; 351 self->row = 0;
234 self->rows = 0; 352 self->rows = 0;
235} 353}
236 354
237static void 355static void
238map_blank (CFClient__Map self, int x0, int y0, int w, int h) 356map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
239{ 357{
240 int x, y; 358 int x, y;
241 maprow *row; 359 maprow *row;
360 mapcell *cell;
242 361
243 for (y = y0; y < y0 + h; y++) 362 for (y = y0; y < y0 + h; y++)
244 if (y >= 0) 363 if (y >= 0)
245 { 364 {
246 if (y >= self->rows) 365 if (y >= self->rows)
252 if (x >= row->c0) 371 if (x >= row->c0)
253 { 372 {
254 if (x >= row->c1) 373 if (x >= row->c1)
255 break; 374 break;
256 375
257 row->col[x - row->c0].darkness = -1; 376 cell = row->col + x - row->c0;
377
378 cell->darkness = 0;
379 cell->stat_hp = 0;
380 cell->flags = 0;
381 cell->player = 0;
258 } 382 }
259 } 383 }
260} 384}
261 385
386typedef struct {
387 tileid tile;
388 uint8_t x, y, level;
389} smooth_key;
390
262static void 391static void
392smooth_or_bits (HV *hv, smooth_key *key, IV bits)
393{
394 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
395
396 if (SvIOK (*sv))
397 SvIV_set (*sv, SvIVX (*sv) | bits);
398 else
399 sv_setiv (*sv, bits);
400}
401
402static void
263music_finished () 403music_finished (void)
264{ 404{
265 SDL_UserEvent ev; 405 SDL_UserEvent ev;
266 406
267 ev.type = SDL_USEREVENT; 407 ev.type = SDL_USEREVENT;
268 ev.code = 0; 408 ev.code = 0;
283 ev.data2 = 0; 423 ev.data2 = 0;
284 424
285 SDL_PushEvent ((SDL_Event *)&ev); 425 SDL_PushEvent ((SDL_Event *)&ev);
286} 426}
287 427
428static unsigned int
429minpot (unsigned int n)
430{
431 if (!n)
432 return 0;
433
434 --n;
435
436 n |= n >> 1;
437 n |= n >> 2;
438 n |= n >> 4;
439 n |= n >> 8;
440 n |= n >> 16;
441
442 return n + 1;
443}
444
445/* SDL should provide this, really. */
446#define SDLK_MODIFIER_MIN 300
447#define SDLK_MODIFIER_MAX 314
448
449/******************************************************************************/
450
451static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
452static GV *hover_gv;
453
454static int
455within_widget (SV *widget, NV x, NV y)
456{
457 HV *self;
458 SV **svp;
459 NV wx, ww, wy, wh;
460
461 if (!SvROK (widget))
462 return 0;
463
464 self = (HV *)SvRV (widget);
465
466 if (SvTYPE (self) != SVt_PVHV)
467 return 0;
468
469 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
470 if (y < wy)
471 return 0;
472
473 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
474 if (y >= wy + wh)
475 return 0;
476
477 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
478 if (x < wx)
479 return 0;
480
481 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
482 if (x >= wx + ww)
483 return 0;
484
485 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
486 if (!svp || !SvTRUE (*svp))
487 return 0;
488
489 return 1;
490}
491
288MODULE = CFClient PACKAGE = CFClient 492MODULE = CFPlus PACKAGE = CFPlus
289 493
290PROTOTYPES: ENABLE 494PROTOTYPES: ENABLE
291 495
292BOOT: 496BOOT:
293{ 497{
294 HV *stash = gv_stashpv ("CFClient", 1); 498 HV *stash = gv_stashpv ("CFPlus", 1);
295 static const struct { 499 static const struct {
296 const char *name; 500 const char *name;
297 IV iv; 501 IV iv;
298 } *civ, const_iv[] = { 502 } *civ, const_iv[] = {
299# define const_iv(name) { # name, (IV)name } 503# define const_iv(name) { # name, (IV)name }
504 const_iv (SDLK_MODIFIER_MIN),
505 const_iv (SDLK_MODIFIER_MAX),
506
300 const_iv (SDL_ACTIVEEVENT), 507 const_iv (SDL_ACTIVEEVENT),
301 const_iv (SDL_KEYDOWN), 508 const_iv (SDL_KEYDOWN),
302 const_iv (SDL_KEYUP), 509 const_iv (SDL_KEYUP),
303 const_iv (SDL_MOUSEMOTION), 510 const_iv (SDL_MOUSEMOTION),
304 const_iv (SDL_MOUSEBUTTONDOWN), 511 const_iv (SDL_MOUSEBUTTONDOWN),
313 const_iv (SDL_EVENT_RESERVEDA), 520 const_iv (SDL_EVENT_RESERVEDA),
314 const_iv (SDL_EVENT_RESERVEDB), 521 const_iv (SDL_EVENT_RESERVEDB),
315 const_iv (SDL_VIDEORESIZE), 522 const_iv (SDL_VIDEORESIZE),
316 const_iv (SDL_VIDEOEXPOSE), 523 const_iv (SDL_VIDEOEXPOSE),
317 const_iv (SDL_USEREVENT), 524 const_iv (SDL_USEREVENT),
525
526 const_iv (SDL_APPINPUTFOCUS),
527 const_iv (SDL_APPMOUSEFOCUS),
528 const_iv (SDL_APPACTIVE),
529
318 const_iv (SDLK_KP0), 530 const_iv (SDLK_KP0),
319 const_iv (SDLK_KP1), 531 const_iv (SDLK_KP1),
320 const_iv (SDLK_KP2), 532 const_iv (SDLK_KP2),
321 const_iv (SDLK_KP3), 533 const_iv (SDLK_KP3),
322 const_iv (SDLK_KP4), 534 const_iv (SDLK_KP4),
377 const_iv (SDLK_BREAK), 589 const_iv (SDLK_BREAK),
378 const_iv (SDLK_MENU), 590 const_iv (SDLK_MENU),
379 const_iv (SDLK_POWER), 591 const_iv (SDLK_POWER),
380 const_iv (SDLK_EURO), 592 const_iv (SDLK_EURO),
381 const_iv (SDLK_UNDO), 593 const_iv (SDLK_UNDO),
594
382 const_iv (KMOD_NONE), 595 const_iv (KMOD_NONE),
596 const_iv (KMOD_SHIFT),
383 const_iv (KMOD_LSHIFT), 597 const_iv (KMOD_LSHIFT),
384 const_iv (KMOD_RSHIFT), 598 const_iv (KMOD_RSHIFT),
599 const_iv (KMOD_CTRL),
385 const_iv (KMOD_LCTRL), 600 const_iv (KMOD_LCTRL),
386 const_iv (KMOD_RCTRL), 601 const_iv (KMOD_RCTRL),
602 const_iv (KMOD_ALT),
387 const_iv (KMOD_LALT), 603 const_iv (KMOD_LALT),
388 const_iv (KMOD_RALT), 604 const_iv (KMOD_RALT),
605 const_iv (KMOD_META),
389 const_iv (KMOD_LMETA), 606 const_iv (KMOD_LMETA),
390 const_iv (KMOD_RMETA), 607 const_iv (KMOD_RMETA),
391 const_iv (KMOD_NUM), 608 const_iv (KMOD_NUM),
392 const_iv (KMOD_CAPS), 609 const_iv (KMOD_CAPS),
393 const_iv (KMOD_MODE), 610 const_iv (KMOD_MODE),
394 const_iv (KMOD_CTRL),
395 const_iv (KMOD_SHIFT),
396 const_iv (KMOD_ALT),
397 const_iv (KMOD_META)
398# undef const_iv 611# undef const_iv
399 }; 612 };
400 613
401 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 614 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
402 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 615 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
403 616
404 fontmap = pango_ft2_font_map_new (); 617 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
405 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0); 618 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
406 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap);
407} 619}
620
621void
622weaken (SV *rv)
623 PROTOTYPE: $
624 CODE:
625 sv_rvweaken (rv);
408 626
409int 627int
628in_destruct ()
629 CODE:
630 RETVAL = PL_main_cv == Nullcv;
631 OUTPUT:
632 RETVAL
633
634NV floor (NV x)
635
636NV ceil (NV x)
637
638void
639pango_init ()
640 CODE:
641{
642 opengl_fontmap = pango_opengl_font_map_new ();
643 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
644 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
645}
646
647char *
648SDL_GetError ()
649
650int
410SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 651SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
411 652
412void 653void
413SDL_Quit () 654SDL_Quit ()
414 655
415void 656void
416SDL_ListModes () 657SDL_ListModes (int rgb, int alpha)
417 PPCODE: 658 PPCODE:
418{ 659{
419 SDL_Rect **m; 660 SDL_Rect **m;
420 661
421 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 662 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
422 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 663 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
423 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 664 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
424 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 665 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
425 666
667 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
668 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
669
426 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 670 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
427 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 671 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
428 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 672 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
429 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 673 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
430 674
431 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 675 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
676#if SDL_VERSION_ATLEAST(1,2,10)
432 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 677 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
433 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 678 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
434 679#endif
435 SDL_EnableUNICODE (1);
436 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
437 680
438 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 681 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
439 682
440 if (m && m != (SDL_Rect **)-1) 683 if (m && m != (SDL_Rect **)-1)
441 while (*m) 684 while (*m)
442 { 685 {
686 if ((*m)->w >= 640 && (*m)->h >= 480)
687 {
443 AV *av = newAV (); 688 AV *av = newAV ();
444 av_push (av, newSViv ((*m)->w)); 689 av_push (av, newSViv ((*m)->w));
445 av_push (av, newSViv ((*m)->h)); 690 av_push (av, newSViv ((*m)->h));
691 av_push (av, newSViv (rgb));
692 av_push (av, newSViv (alpha));
446 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 693 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
694 }
447 695
448 ++m; 696 ++m;
449 } 697 }
450} 698}
451 699
452int 700int
453SDL_SetVideoMode (int w, int h, int fullscreen) 701SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
454 CODE: 702 CODE:
703{
704 SDL_EnableUNICODE (1);
705 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
706
707 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
708 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
709 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
710 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
711
455 RETVAL = !!SDL_SetVideoMode ( 712 RETVAL = !!SDL_SetVideoMode (
456 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 713 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
457 ); 714 );
715
716 if (RETVAL)
717 {
718 av_clear (texture_av);
719
458 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 720 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
721#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
722#include "glfunc.h"
723#undef GL_FUNC
724 }
725}
459 OUTPUT: 726 OUTPUT:
460 RETVAL 727 RETVAL
461 728
462void 729void
463SDL_GL_SwapBuffers () 730SDL_GL_SwapBuffers ()
464 731
732char *
733SDL_GetKeyName (int sym)
734
735int
736SDL_GetAppState ()
737
465void 738void
466SDL_PollEvent () 739poll_events ()
467 PPCODE: 740 PPCODE:
468{ 741{
469 SDL_Event ev; 742 SDL_Event ev;
470 743
471 while (SDL_PollEvent (&ev)) 744 SDL_PumpEvents ();
745 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
472 { 746 {
473 HV *hv = newHV (); 747 HV *hv = newHV ();
474 hv_store (hv, "type", 4, newSViv (ev.type), 0); 748 hv_store (hv, "type", 4, newSViv (ev.type), 0);
475 749
476 switch (ev.type) 750 switch (ev.type)
478 case SDL_KEYDOWN: 752 case SDL_KEYDOWN:
479 case SDL_KEYUP: 753 case SDL_KEYUP:
480 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 754 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
481 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 755 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
482 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 756 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
757 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */
483 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 758 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
484 break; 759 break;
485 760
486 case SDL_ACTIVEEVENT: 761 case SDL_ACTIVEEVENT:
487 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 762 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
488 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 763 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
489 break; 764 break;
490 765
491 case SDL_MOUSEMOTION: 766 case SDL_MOUSEMOTION:
767 {
768 int state = ev.motion.state;
769 int x = ev.motion.x;
770 int y = ev.motion.y;
771 int xrel = ev.motion.xrel;
772 int yrel = ev.motion.yrel;
773
774 /* do simplistic event compression */
775 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
776 && state == ev.motion.state)
777 {
778 xrel += ev.motion.xrel;
779 yrel += ev.motion.yrel;
780 x = ev.motion.x;
781 y = ev.motion.y;
782 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
783 }
784
785 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
492 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 786 hv_store (hv, "state", 5, newSViv (state), 0);
493 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 787 hv_store (hv, "x", 1, newSViv (x), 0);
494 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 788 hv_store (hv, "y", 1, newSViv (y), 0);
495 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 789 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
496 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 790 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
791 }
497 break; 792 break;
498 793
499 case SDL_MOUSEBUTTONDOWN: 794 case SDL_MOUSEBUTTONDOWN:
500 case SDL_MOUSEBUTTONUP: 795 case SDL_MOUSEBUTTONUP:
796 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
797
501 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 798 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
502 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 799 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
503 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 800 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
504 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 801 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
505 break; 802 break;
509 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 806 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
510 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 807 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
511 break; 808 break;
512 } 809 }
513 810
514 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 811 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
515 } 812 }
516} 813}
517 814
518int 815int
519Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 816Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 1024)
520 POSTCALL: 817 POSTCALL:
521 Mix_HookMusicFinished (music_finished); 818 Mix_HookMusicFinished (music_finished);
522 Mix_ChannelFinished (channel_finished); 819 Mix_ChannelFinished (channel_finished);
523 820
524void 821void
525Mix_CloseAudio () 822Mix_CloseAudio ()
526 823
527int 824int
528Mix_AllocateChannels (int numchans = -1) 825Mix_AllocateChannels (int numchans = -1)
529 826
827const char *
828Mix_GetError ()
829
530void 830void
531lowdelay (int fd, int val = 1) 831lowdelay (int fd, int val = 1)
532 CODE: 832 CODE:
833 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
834
835void
836win32_proxy_info ()
837 PPCODE:
838{
533#ifndef _WIN32 839#ifdef _WIN32
534 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 840 char buffer[2048];
841 DWORD buflen;
842
843 EXTEND (SP, 3);
844
845 buflen = sizeof (buffer);
846 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
847 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
848 {
849 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
850
851 buflen = sizeof (buffer);
852 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
853 {
854 PUSHs (newSVpv (buffer, 0));
855
856 buflen = sizeof (buffer);
857 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
858 PUSHs (newSVpv (buffer, 0));
859 }
860 }
535#endif 861#endif
536 862}
537char *
538gl_version ()
539 CODE:
540 RETVAL = (char *)glGetString (GL_VERSION);
541 OUTPUT:
542 RETVAL
543
544char *
545gl_extensions ()
546 CODE:
547 RETVAL = (char *)glGetString (GL_EXTENSIONS);
548 OUTPUT:
549 RETVAL
550 863
551void 864void
552add_font (char *file) 865add_font (char *file)
553 CODE: 866 CODE:
554 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 867 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
555 868
556void 869void
557load_image_inline (SV *image_) 870load_image_inline (SV *image_)
558 ALIAS: 871 ALIAS:
559 load_image_file = 1 872 load_image_file = 1
562 STRLEN image_len; 875 STRLEN image_len;
563 char *image = (char *)SvPVbyte (image_, image_len); 876 char *image = (char *)SvPVbyte (image_, image_len);
564 SDL_Surface *surface, *surface2; 877 SDL_Surface *surface, *surface2;
565 SDL_PixelFormat fmt; 878 SDL_PixelFormat fmt;
566 SDL_RWops *rw = ix 879 SDL_RWops *rw = ix
567 ? SDL_RWFromFile (image, "r") 880 ? SDL_RWFromFile (image, "rb")
568 : SDL_RWFromConstMem (image, image_len); 881 : SDL_RWFromConstMem (image, image_len);
569 882
570 if (!rw) 883 if (!rw)
571 croak ("load_image: %s", SDL_GetError ()); 884 croak ("load_image: %s", SDL_GetError ());
572 885
601 914
602 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 915 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
603 916
604 assert (surface2->pitch == surface2->w * 4); 917 assert (surface2->pitch == surface2->w * 4);
605 918
919 SDL_LockSurface (surface2);
606 EXTEND (SP, 5); 920 EXTEND (SP, 6);
607 PUSHs (sv_2mortal (newSViv (surface2->w))); 921 PUSHs (sv_2mortal (newSViv (surface2->w)));
608 PUSHs (sv_2mortal (newSViv (surface2->h))); 922 PUSHs (sv_2mortal (newSViv (surface2->h)));
609 SDL_LockSurface (surface2);
610 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 923 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
611 SDL_UnlockSurface (surface2);
612 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 924 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
613 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 925 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
614 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 926 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
927 SDL_UnlockSurface (surface2);
615 928
616 SDL_FreeSurface (surface); 929 SDL_FreeSurface (surface);
617 SDL_FreeSurface (surface2); 930 SDL_FreeSurface (surface2);
618} 931}
619 932
643} 956}
644 957
645void 958void
646error (char *message) 959error (char *message)
647 CODE: 960 CODE:
961 fprintf (stderr, "ERROR: %s\n", message);
648#ifdef _WIN32 962#ifdef _WIN32
649 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 963 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
964#endif
965
966void
967fatal (char *message)
968 CODE:
969 fprintf (stderr, "FATAL: %s\n", message);
970#ifdef _WIN32
971 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
972#endif
973 _exit (1);
974
975void
976_exit (int retval = 0)
977 CODE:
978#ifdef WIN32
979 ExitThread (retval); // unclean, please beam me up
650#else 980#else
651 fprintf (stderr, "ERROR: %s\n", message); 981 _exit (retval);
652#endif 982#endif
653 983
654void 984void
655fatal (char *message) 985debug ()
656 CODE: 986 CODE:
657#ifdef _WIN32 987{
658 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 988#if DEBUG
659#else 989 VALGRIND_DO_LEAK_CHECK;
660 fprintf (stderr, "FATAL: %s\n", message);
661#endif 990#endif
662 exit (1); 991}
663 992
664MODULE = CFClient PACKAGE = CFClient::Font 993MODULE = CFPlus PACKAGE = CFPlus::Font
665 994
666CFClient::Font 995PROTOTYPES: DISABLE
996
997CFPlus::Font
667new_from_file (SV *class, char *path, int id = 0) 998new_from_file (SV *class, char *path, int id = 0)
668 CODE: 999 CODE:
669{ 1000{
670 int count; 1001 int count;
671 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1002 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
674} 1005}
675 OUTPUT: 1006 OUTPUT:
676 RETVAL 1007 RETVAL
677 1008
678void 1009void
679DESTROY (CFClient::Font self) 1010DESTROY (CFPlus::Font self)
680 CODE: 1011 CODE:
681 pango_font_description_free (self); 1012 pango_font_description_free (self);
682 1013
683void 1014void
684make_default (CFClient::Font self) 1015make_default (CFPlus::Font self)
1016 PROTOTYPE: $
685 CODE: 1017 CODE:
686 default_font = self; 1018 default_font = self;
687 1019
688MODULE = CFClient PACKAGE = CFClient::Layout 1020MODULE = CFPlus PACKAGE = CFPlus::Layout
689 1021
690CFClient::Layout 1022PROTOTYPES: DISABLE
691new (SV *class, int base_height = MIN_FONT_HEIGHT) 1023
1024void
1025reset_glyph_cache ()
1026 PROTOTYPE:
1027 CODE:
1028 tc_clear ();
1029
1030CFPlus::Layout
1031new (SV *class)
692 CODE: 1032 CODE:
693 New (0, RETVAL, 1, struct cf_layout); 1033 New (0, RETVAL, 1, struct cf_layout);
1034
694 RETVAL->pl = pango_layout_new (context); 1035 RETVAL->pl = pango_layout_new (opengl_context);
695 RETVAL->base_height = base_height; 1036 RETVAL->r = 1.;
1037 RETVAL->g = 1.;
1038 RETVAL->b = 1.;
1039 RETVAL->a = 1.;
1040 RETVAL->base_height = MIN_FONT_HEIGHT;
696 RETVAL->font = 0; 1041 RETVAL->font = 0;
1042 RETVAL->rc = rc_alloc ();
1043
697 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1044 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
698 pango_layout_set_font_description (RETVAL->pl, default_font); 1045 layout_update_font (RETVAL);
699 OUTPUT: 1046 OUTPUT:
700 RETVAL 1047 RETVAL
701 1048
702void 1049void
703DESTROY (CFClient::Layout self) 1050DESTROY (CFPlus::Layout self)
704 CODE: 1051 CODE:
705 g_object_unref (self->pl); 1052 g_object_unref (self->pl);
1053 rc_free (self->rc);
706 Safefree (self); 1054 Safefree (self);
707 1055
708void 1056void
709set_text (CFClient::Layout self, SV *text_) 1057set_text (CFPlus::Layout self, SV *text_)
710 CODE: 1058 CODE:
711{ 1059{
712 STRLEN textlen; 1060 STRLEN textlen;
713 char *text = SvPVutf8 (text_, textlen); 1061 char *text = SvPVutf8 (text_, textlen);
714 1062
715 pango_layout_set_text (self->pl, text, textlen); 1063 pango_layout_set_text (self->pl, text, textlen);
716} 1064}
717 1065
718void 1066void
719set_markup (CFClient::Layout self, SV *text_) 1067set_markup (CFPlus::Layout self, SV *text_)
720 CODE: 1068 CODE:
721{ 1069{
722 STRLEN textlen; 1070 STRLEN textlen;
723 char *text = SvPVutf8 (text_, textlen); 1071 char *text = SvPVutf8 (text_, textlen);
724 1072
725 pango_layout_set_markup (self->pl, text, textlen); 1073 pango_layout_set_markup (self->pl, text, textlen);
726} 1074}
727 1075
1076void
1077set_shapes (CFPlus::Layout self, ...)
1078 CODE:
1079{
1080 PangoAttrList *attrs = 0;
1081 const char *text = pango_layout_get_text (self->pl);
1082 const char *pos = text;
1083 int arg = 4;
1084
1085 while (arg < items && (pos = strstr (pos, OBJ_STR)))
1086 {
1087 PangoRectangle inkrect, rect;
1088 PangoAttribute *attr;
1089
1090 int x = SvIV (ST (arg - 3));
1091 int y = SvIV (ST (arg - 2));
1092 int w = SvIV (ST (arg - 1));
1093 int h = SvIV (ST (arg ));
1094
1095 inkrect.x = 0;
1096 inkrect.y = 0;
1097 inkrect.width = 0;
1098 inkrect.height = 0;
1099
1100 rect.x = x * PANGO_SCALE;
1101 rect.y = y * PANGO_SCALE;
1102 rect.width = w * PANGO_SCALE;
1103 rect.height = h * PANGO_SCALE;
1104
1105 if (!attrs)
1106 attrs = pango_layout_get_attributes (self->pl);
1107
1108 attr = pango_attr_shape_new (&inkrect, &rect);
1109 attr->start_index = pos - text;
1110 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
1111 pango_attr_list_insert (attrs, attr);
1112
1113 arg += 4;
1114 pos += sizeof (OBJ_STR) - 1;
1115 }
1116
1117 if (attrs)
1118 pango_layout_set_attributes (self->pl, attrs);
1119}
1120
1121void
1122get_shapes (CFPlus::Layout self)
1123 PPCODE:
1124{
1125 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1126
1127 do
1128 {
1129 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
1130
1131 if (run && shape_attr_p (run))
1132 {
1133 PangoRectangle extents;
1134 pango_layout_iter_get_run_extents (iter, 0, &extents);
1135
1136 EXTEND (SP, 2);
1137 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
1138 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
1139 }
1140 }
1141 while (pango_layout_iter_next_run (iter));
1142
1143 pango_layout_iter_free (iter);
1144}
1145
1146int
1147has_wrapped (CFPlus::Layout self)
1148 CODE:
1149{
1150 int lines = 1;
1151 const char *text = pango_layout_get_text (self->pl);
1152
1153 while (*text)
1154 lines += *text++ == '\n';
1155
1156 RETVAL = lines < pango_layout_get_line_count (self->pl);
1157}
1158 OUTPUT:
1159 RETVAL
1160
728SV * 1161SV *
729get_text (CFClient::Layout self) 1162get_text (CFPlus::Layout self)
730 CODE: 1163 CODE:
731 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1164 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
732 SvUTF8_on (RETVAL); 1165 sv_utf8_decode (RETVAL);
733 OUTPUT: 1166 OUTPUT:
734 RETVAL 1167 RETVAL
735 1168
736void 1169void
1170set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
1171 CODE:
1172 self->r = r;
1173 self->g = g;
1174 self->b = b;
1175 self->a = a;
1176
1177void
737set_font (CFClient::Layout self, CFClient::Font font = 0) 1178set_font (CFPlus::Layout self, CFPlus::Font font = 0)
738 CODE: 1179 CODE:
739 if (self->font != font) 1180 if (self->font != font)
740 { 1181 {
741 self->font = font; 1182 self->font = font;
742 layout_update_font (self); 1183 layout_update_font (self);
743 } 1184 }
744 1185
745void 1186void
746set_height (CFClient::Layout self, int base_height) 1187set_height (CFPlus::Layout self, int base_height)
747 CODE: 1188 CODE:
748 if (self->base_height != base_height) 1189 if (self->base_height != base_height)
749 { 1190 {
750 self->base_height = base_height; 1191 self->base_height = base_height;
751 layout_update_font (self); 1192 layout_update_font (self);
752 } 1193 }
753 1194
754void 1195void
755set_width (CFClient::Layout self, int max_width = -1) 1196set_width (CFPlus::Layout self, int max_width = -1)
756 CODE: 1197 CODE:
757 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1198 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
758 1199
759void 1200void
1201set_indent (CFPlus::Layout self, int indent)
1202 CODE:
1203 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1204
1205void
1206set_spacing (CFPlus::Layout self, int spacing)
1207 CODE:
1208 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1209
1210void
1211set_ellipsise (CFPlus::Layout self, int ellipsise)
1212 CODE:
1213 pango_layout_set_ellipsize (self->pl,
1214 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1215 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1216 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1217 : PANGO_ELLIPSIZE_NONE
1218 );
1219
1220void
1221set_single_paragraph_mode (CFPlus::Layout self, int spm)
1222 CODE:
1223 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1224
1225void
760size (CFClient::Layout self) 1226size (CFPlus::Layout self)
761 PPCODE: 1227 PPCODE:
762{ 1228{
763 int w, h; 1229 int w, h;
764 1230
765 layout_get_pixel_size (self, &w, &h); 1231 layout_get_pixel_size (self, &w, &h);
768 PUSHs (sv_2mortal (newSViv (w))); 1234 PUSHs (sv_2mortal (newSViv (w)));
769 PUSHs (sv_2mortal (newSViv (h))); 1235 PUSHs (sv_2mortal (newSViv (h)));
770} 1236}
771 1237
772int 1238int
1239descent (CFPlus::Layout self)
1240 CODE:
1241{
1242 PangoRectangle rect;
1243 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1244 pango_layout_line_get_pixel_extents (line, 0, &rect);
1245 RETVAL = PANGO_DESCENT (rect);
1246}
1247 OUTPUT:
1248 RETVAL
1249
1250int
773xy_to_index (CFClient::Layout self, int x, int y) 1251xy_to_index (CFPlus::Layout self, int x, int y)
774 CODE: 1252 CODE:
775{ 1253{
776 int index, trailing; 1254 int index, trailing;
777 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1255 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
778 RETVAL = index; 1256 RETVAL = index + trailing;
779} 1257}
780 OUTPUT: 1258 OUTPUT:
781 RETVAL 1259 RETVAL
782 1260
783void 1261void
784cursor_pos (CFClient::Layout self, int index) 1262cursor_pos (CFPlus::Layout self, int index)
785 PPCODE: 1263 PPCODE:
786{ 1264{
787 PangoRectangle strong_pos; 1265 PangoRectangle strong_pos;
788 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1266 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
789 1267
792 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1270 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
793 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1271 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
794} 1272}
795 1273
796void 1274void
797render (CFClient::Layout self) 1275index_to_line_x (CFPlus::Layout self, int index, int trailing = 0)
798 PPCODE: 1276 PPCODE:
799{ 1277{
800 SV *retval; 1278 int line, x;
801 int w, h;
802 FT_Bitmap bitmap;
803 1279
804 layout_get_pixel_size (self, &w, &h); 1280 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1281 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
805 1282
806 retval = newSV (w * h);
807 SvPOK_only (retval);
808 SvCUR_set (retval, w * h);
809
810 bitmap.rows = h;
811 bitmap.width = w;
812 bitmap.pitch = w;
813 bitmap.buffer = (unsigned char*)SvPVX (retval);
814 bitmap.num_grays = 256;
815 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
816
817 memset (bitmap.buffer, 0, w * h);
818
819 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
820
821 EXTEND (SP, 3); 1283 EXTEND (SP, 2);
822 PUSHs (sv_2mortal (newSViv (w))); 1284 PUSHs (sv_2mortal (newSViv (line - 1)));
1285 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1286}
1287
1288void
1289line_x_to_index (CFPlus::Layout self, int line, int x)
1290 PPCODE:
1291{
1292 PangoLayoutLine *lp;
1293 int index, trailing;
1294
1295 if (line < 0)
1296 XSRETURN_EMPTY;
1297
1298 if (!(lp = pango_layout_get_line (self->pl, line)))
1299 XSRETURN_EMPTY; /* do better */
1300
1301 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1302
1303 EXTEND (SP, 2);
1304 if (GIMME_V == G_SCALAR)
1305 PUSHs (sv_2mortal (newSViv (index + trailing)));
1306 else
1307 {
823 PUSHs (sv_2mortal (newSViv (h))); 1308 PUSHs (sv_2mortal (newSViv (index)));
824 PUSHs (sv_2mortal (retval)); 1309 PUSHs (sv_2mortal (newSViv (trailing)));
1310 }
825} 1311}
826 1312
1313void
1314render (CFPlus::Layout self, float x, float y, int flags = 0)
1315 CODE:
1316 rc_clear (self->rc);
1317 pango_opengl_render_layout_subpixel (
1318 self->pl,
1319 self->rc,
1320 x * PANGO_SCALE, y * PANGO_SCALE,
1321 self->r, self->g, self->b, self->a,
1322 flags
1323 );
1324 // we assume that context_change actually clears/frees stuff
1325 // and does not do any recomputation...
1326 pango_layout_context_changed (self->pl);
1327
1328void
1329draw (CFPlus::Layout self)
1330 CODE:
1331{
1332 glEnable (GL_TEXTURE_2D);
1333 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1334 glEnable (GL_BLEND);
1335 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1336 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1337 glEnable (GL_ALPHA_TEST);
1338 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1339
1340 rc_draw (self->rc);
1341
1342 glDisable (GL_ALPHA_TEST);
1343 glDisable (GL_BLEND);
1344 glDisable (GL_TEXTURE_2D);
1345}
1346
827MODULE = CFClient PACKAGE = CFClient::Texture 1347MODULE = CFPlus PACKAGE = CFPlus::Texture
828 1348
1349PROTOTYPES: ENABLE
1350
1351int minpot (int n)
1352
829void 1353void
1354pad (SV *data_, int ow, int oh, int nw, int nh)
1355 CODE:
1356{
1357 if ((nw != ow || nh != oh) && SvOK (data_))
1358 {
1359 STRLEN datalen;
1360 char *data = SvPVbyte (data_, datalen);
1361 int bpp = datalen / (ow * oh);
1362 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1363
1364 SvPOK_only (result_);
1365 SvCUR_set (result_, nw * nh * bpp);
1366
1367 memset (SvPVX (result_), 0, nw * nh * bpp);
1368 while (oh--)
1369 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1370
1371 sv_setsv (data_, result_);
1372 }
1373}
1374
1375void
830draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1376draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
831 PROTOTYPE: $$$;$$ 1377 PROTOTYPE: $$$;$$
1378 ALIAS:
1379 draw_quad_alpha = 1
1380 draw_quad_alpha_premultiplied = 2
832 CODE: 1381 CODE:
833{ 1382{
834 HV *hv = (HV *)SvRV (self); 1383 HV *hv = (HV *)SvRV (self);
835 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1384 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
836 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1385 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
837 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1386 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
838 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1)); 1387
1388 if (name <= 0)
1389 XSRETURN_EMPTY;
839 1390
840 if (items < 5) 1391 if (items < 5)
841 { 1392 {
842 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1393 w = SvNV (*hv_fetch (hv, "w", 1, 1));
843 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1394 h = SvNV (*hv_fetch (hv, "h", 1, 1));
844 } 1395 }
845 1396
1397 if (ix)
1398 {
1399 glEnable (GL_BLEND);
1400
1401 if (ix == 2)
1402 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1403 else
1404 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1405 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1406
1407 glEnable (GL_ALPHA_TEST);
1408 glAlphaFunc (GL_GREATER, 0.01f);
1409 }
1410
846 glBindTexture (GL_TEXTURE_2D, name); 1411 glBindTexture (GL_TEXTURE_2D, name);
847 if (wrap_mode) { 1412
848 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
849 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
850 }
851 glBegin (GL_QUADS); 1413 glBegin (GL_QUADS);
852 glTexCoord2f (0, 0); glVertex2f (x , y ); 1414 glTexCoord2f (0, 0); glVertex2f (x , y );
853 glTexCoord2f (0, t); glVertex2f (x , y + h); 1415 glTexCoord2f (0, t); glVertex2f (x , y + h);
854 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1416 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
855 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1417 glTexCoord2f (s, 0); glVertex2f (x + w, y );
856 glEnd (); 1418 glEnd ();
857}
858 1419
1420 if (ix)
1421 {
1422 glDisable (GL_ALPHA_TEST);
1423 glDisable (GL_BLEND);
1424 }
1425}
1426
1427IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1428 CODE:
1429{
1430 GLint width;
1431 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1432 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1433 RETVAL = width > 0;
1434}
1435 OUTPUT:
1436 RETVAL
1437
859MODULE = CFClient PACKAGE = CFClient::Map 1438MODULE = CFPlus PACKAGE = CFPlus::Map
860 1439
861CFClient::Map 1440PROTOTYPES: DISABLE
862new (SV *class, int map_width, int map_height) 1441
1442CFPlus::Map
1443new (SV *class)
863 CODE: 1444 CODE:
864 New (0, RETVAL, 1, struct map); 1445 New (0, RETVAL, 1, struct map);
865 RETVAL->x = 0; 1446 RETVAL->x = 0;
866 RETVAL->y = 0; 1447 RETVAL->y = 0;
867 RETVAL->w = map_width; 1448 RETVAL->w = 0;
868 RETVAL->h = map_height; 1449 RETVAL->h = 0;
869 RETVAL->ox = 0; 1450 RETVAL->ox = 0;
870 RETVAL->oy = 0; 1451 RETVAL->oy = 0;
871 RETVAL->faces = 8192; 1452 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
872 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1453 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
873 RETVAL->texs = 8192;
874 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
875 RETVAL->rows = 0; 1454 RETVAL->rows = 0;
876 RETVAL->row = 0; 1455 RETVAL->row = 0;
877 OUTPUT: 1456 OUTPUT:
878 RETVAL 1457 RETVAL
879 1458
880void 1459void
881DESTROY (CFClient::Map self) 1460DESTROY (CFPlus::Map self)
882 CODE: 1461 CODE:
883{ 1462{
884 map_clear (self); 1463 map_clear (self);
885 Safefree (self->face); 1464 Safefree (self->face2tile);
1465 Safefree (self->tex);
886 Safefree (self); 1466 Safefree (self);
887} 1467}
888 1468
889void 1469void
1470resize (CFPlus::Map self, int map_width, int map_height)
1471 CODE:
1472 self->w = map_width;
1473 self->h = map_height;
1474
1475void
890clear (CFClient::Map self) 1476clear (CFPlus::Map self)
891 CODE: 1477 CODE:
892 map_clear (self); 1478 map_clear (self);
893 1479
894void 1480void
895set_face (CFClient::Map self, int face, int texid) 1481set_tileid (CFPlus::Map self, int face, int tile)
896 CODE: 1482 CODE:
897{ 1483{
898 while (self->faces <= face) 1484 need_facenum (self, face); self->face2tile [face] = tile;
899 { 1485 need_texid (self, tile);
900 Append (mapface, self->face, self->faces, self->faces);
901 self->faces *= 2;
902 }
903
904 self->face [face] = texid;
905} 1486}
906 1487
907void 1488void
1489set_smooth (CFPlus::Map self, int face, int smooth, int level)
1490 CODE:
1491{
1492 tileid texid;
1493 maptex *tex;
1494
1495 if (face < 0 || face >= self->faces)
1496 return;
1497
1498 if (smooth < 0 || smooth >= self->faces)
1499 return;
1500
1501 texid = self->face2tile [face];
1502
1503 if (!texid)
1504 return;
1505
1506 tex = self->tex + texid;
1507 tex->smoothtile = self->face2tile [smooth];
1508 tex->smoothlevel = level;
1509}
1510
1511void
908set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1512set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
909 CODE: 1513 CODE:
910{ 1514{
911 while (self->texs <= texid) 1515 need_texid (self, texid);
912 {
913 Append (maptex, self->tex, self->texs, self->texs);
914 self->texs *= 2;
915 }
916 1516
917 { 1517 {
918 maptex *tex = self->tex + texid; 1518 maptex *tex = self->tex + texid;
919 1519
920 tex->name = name; 1520 tex->name = name;
925 tex->r = r; 1525 tex->r = r;
926 tex->g = g; 1526 tex->g = g;
927 tex->b = b; 1527 tex->b = b;
928 tex->a = a; 1528 tex->a = a;
929 } 1529 }
1530
1531 // somewhat hackish, but for textures that require it, it really
1532 // improves the look, and most others don't suffer.
1533 glBindTexture (GL_TEXTURE_2D, name);
1534 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1535 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1536 // use uglier nearest interpolation because linear suffers
1537 // from transparent color bleeding and ugly wrapping effects.
1538 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
930} 1539}
931 1540
932int 1541int
933ox (CFClient::Map self) 1542ox (CFPlus::Map self)
934 ALIAS: 1543 ALIAS:
935 oy = 1 1544 oy = 1
1545 x = 2
1546 y = 3
1547 w = 4
1548 h = 5
936 CODE: 1549 CODE:
937 switch (ix) 1550 switch (ix)
938 { 1551 {
939 case 0: RETVAL = self->ox; break; 1552 case 0: RETVAL = self->ox; break;
940 case 1: RETVAL = self->oy; break; 1553 case 1: RETVAL = self->oy; break;
1554 case 2: RETVAL = self->x; break;
1555 case 3: RETVAL = self->y; break;
1556 case 4: RETVAL = self->w; break;
1557 case 5: RETVAL = self->h; break;
941 } 1558 }
942 OUTPUT: 1559 OUTPUT:
943 RETVAL 1560 RETVAL
944 1561
945void 1562void
946scroll (CFClient::Map self, int dx, int dy) 1563scroll (CFPlus::Map self, int dx, int dy)
947 CODE: 1564 CODE:
948{ 1565{
949 if (dx > 0) 1566 if (dx > 0)
950 map_blank (self, self->x, self->y, dx - 1, self->h); 1567 map_blank (self, self->x, self->y, dx, self->h);
951 else if (dx < 0) 1568 else if (dx < 0)
952 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1569 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
953 1570
954 if (dy > 0) 1571 if (dy > 0)
955 map_blank (self, self->x, self->y, self->w, dy - 1); 1572 map_blank (self, self->x, self->y, self->w, dy);
956 else if (dy < 0) 1573 else if (dy < 0)
957 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1574 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
958 1575
959 self->ox += dx; self->x += dx; 1576 self->ox += dx; self->x += dx;
960 self->oy += dy; self->y += dy; 1577 self->oy += dy; self->y += dy;
961 1578
962 while (self->y < 0) 1579 while (self->y < 0)
966 self->rows += MAP_EXTEND_Y; 1583 self->rows += MAP_EXTEND_Y;
967 self->y += MAP_EXTEND_Y; 1584 self->y += MAP_EXTEND_Y;
968 } 1585 }
969} 1586}
970 1587
971void 1588SV *
972map1a_update (CFClient::Map self, SV *data_) 1589map1a_update (CFPlus::Map self, SV *data_, int extmap)
973 CODE: 1590 CODE:
974{ 1591{
975 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1592 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
976 uint8_t *data_end = (uint8_t *)SvEND (data_); 1593 uint8_t *data_end = (uint8_t *)SvEND (data_);
977 mapcell *cell; 1594 mapcell *cell;
978 int x, y, flags; 1595 int x, y, z, flags;
1596 AV *missing = newAV ();
1597 RETVAL = newRV_noinc ((SV *)missing);
979 1598
980 while (data < data_end) 1599 while (data < data_end - 1)
981 { 1600 {
982 flags = (data [0] << 8) + data [1]; data += 2; 1601 flags = (data [0] << 8) + data [1]; data += 2;
983 1602
984 x = ((flags >> 10) & 63) + self->x; 1603 x = self->x + ((flags >> 10) & 63);
985 y = ((flags >> 4) & 63) + self->y; 1604 y = self->y + ((flags >> 4) & 63);
986 1605
987 cell = map_get_cell (self, x, y); 1606 cell = map_get_cell (self, x, y);
988 1607
989 if (flags & 15) 1608 if (flags & 15)
990 { 1609 {
991 if (cell->darkness < 0) 1610 if (!cell->darkness)
992 { 1611 {
1612 memset (cell, 0, sizeof (*cell));
993 cell->darkness = 0; 1613 cell->darkness = 256;
994 cell->face [0] = 0;
995 cell->face [1] = 0;
996 cell->face [2] = 0;
997 } 1614 }
998 1615
999 cell->darkness = flags & 8 ? *data++ : 255;
1000
1001 //TODO: don't trust server data to be in-range(!) 1616 //TODO: don't trust server data to be in-range(!)
1002 1617
1003 if (flags & 4) 1618 if (flags & 8)
1004 { 1619 {
1005 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1620 if (extmap)
1621 {
1622 uint8_t ext, cmd;
1623
1624 do
1625 {
1626 ext = *data++;
1627 cmd = ext & 0x3f;
1628
1629 if (cmd < 4)
1630 cell->darkness = 255 - ext * 64 + 1;
1631 else if (cmd == 5) // health
1632 {
1633 cell->stat_width = 1;
1634 cell->stat_hp = *data++;
1635 }
1636 else if (cmd == 6) // monster width
1637 cell->stat_width = *data++ + 1;
1638 else if (cmd == 0x47)
1639 {
1640 if (*data == 4)
1641 ; // decode player count
1642
1643 data += *data + 1;
1644 }
1645 else if (cmd == 8) // cell flags
1646 cell->flags = *data++;
1647 else if (ext & 0x40) // unknown, multibyte => skip
1648 data += *data + 1;
1649 else
1650 data++;
1651 }
1652 while (ext & 0x80);
1653 }
1654 else
1655 cell->darkness = *data++ + 1;
1006 } 1656 }
1007 1657
1658 for (z = 0; z <= 2; ++z)
1008 if (flags & 2) 1659 if (flags & (4 >> z))
1009 { 1660 {
1010 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1661 faceid face = (data [0] << 8) + data [1]; data += 2;
1662 need_facenum (self, face);
1663 cell->tile [z] = self->face2tile [face];
1664
1665 if (cell->tile [z])
1666 {
1667 maptex *tex = self->tex + cell->tile [z];
1668 if (!tex->name)
1669 av_push (missing, newSViv (cell->tile [z]));
1670
1671 if (tex->smoothtile)
1672 {
1673 maptex *smooth = self->tex + tex->smoothtile;
1674 if (!smooth->name)
1675 av_push (missing, newSViv (tex->smoothtile));
1676 }
1677 }
1011 } 1678 }
1012
1013 if (flags & 1)
1014 {
1015 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1016 }
1017 } 1679 }
1018 else 1680 else
1019 cell->darkness = -1; 1681 cell->darkness = 0;
1020 } 1682 }
1021} 1683}
1684 OUTPUT:
1685 RETVAL
1022 1686
1023SV * 1687SV *
1024mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1688mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1025 CODE: 1689 CODE:
1026{ 1690{
1027 int x1, x; 1691 int x1, x;
1028 int y1, y; 1692 int y1, y;
1029 int z; 1693 int z;
1050 { 1714 {
1051 mapcell *cell = row->col + (x - row->c0); 1715 mapcell *cell = row->col + (x - row->c0);
1052 1716
1053 for (z = 0; z <= 0; z++) 1717 for (z = 0; z <= 0; z++)
1054 { 1718 {
1055 mapface face = cell->face [z];
1056
1057 if (face)
1058 {
1059 maptex tex = self->tex [face]; 1719 maptex tex = self->tex [cell->tile [z]];
1060 int a0 = 255 - tex.a; 1720 int a0 = 255 - tex.a;
1061 int a1 = tex.a; 1721 int a1 = tex.a;
1062 1722
1063 r = (r * a0 + tex.r * a1) / 255; 1723 r = (r * a0 + tex.r * a1) / 255;
1064 g = (g * a0 + tex.g * a1) / 255; 1724 g = (g * a0 + tex.g * a1) / 255;
1065 b = (b * a0 + tex.b * a1) / 255; 1725 b = (b * a0 + tex.b * a1) / 255;
1066 a = (a * a0 + tex.a * a1) / 255; 1726 a = (a * a0 + tex.a * a1) / 255;
1067 }
1068 } 1727 }
1069 } 1728 }
1070 1729
1071 *map++ = (r ) 1730 *map++ = (r )
1072 | (g << 8) 1731 | (g << 8)
1079} 1738}
1080 OUTPUT: 1739 OUTPUT:
1081 RETVAL 1740 RETVAL
1082 1741
1083void 1742void
1084draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1743draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T)
1744 CODE:
1745{
1746 int x, y, z;
1747
1748 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1749 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1750 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k)
1751 smooth_key skey;
1752
1753 rc_t *rc = rc_alloc ();
1754 rc_key_t key;
1755 rc_array_t *arr;
1756
1757 // thats current max. sorry.
1758 if (sw > 255) sw = 255;
1759 if (sh > 255) sh = 255;
1760
1761 // clear key, in case of extra padding
1762 memset (&skey, 0, sizeof (skey));
1763
1764 memset (&key, 0, sizeof (key));
1765 key.r = 255;
1766 key.g = 255;
1767 key.b = 255;
1768 key.a = 255;
1769 key.mode = GL_QUADS;
1770 key.format = GL_T2F_V3F;
1771 key.texname = -1;
1772
1773 mx += self->x;
1774 my += self->y;
1775
1776 // first pass: determine smooth_max
1777 // rather ugly, if you ask me
1778 // could also be stored inside mapcell and updated on change
1779 memset (smooth_max, 0, sizeof (smooth_max));
1780
1781 for (y = 0; y < sh; y++)
1782 if (0 <= y + my && y + my < self->rows)
1783 {
1784 maprow *row = self->row + (y + my);
1785
1786 for (x = 0; x < sw; x++)
1787 if (row->c0 <= x + mx && x + mx < row->c1)
1788 {
1789 mapcell *cell = row->col + (x + mx - row->c0);
1790
1791 smooth_max[x + 1][y + 1] =
1792 MAX (self->tex [cell->tile [0]].smoothlevel,
1793 MAX (self->tex [cell->tile [1]].smoothlevel,
1794 self->tex [cell->tile [2]].smoothlevel));
1795 }
1796 }
1797
1798 glEnable (GL_BLEND);
1799 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1800 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1801
1802 for (z = 0; z <= 2; z++)
1803 {
1804 memset (smooth_level, 0, sizeof (smooth_level));
1805
1806 for (y = 0; y < sh; y++)
1807 if (0 <= y + my && y + my < self->rows)
1808 {
1809 maprow *row = self->row + (y + my);
1810
1811 for (x = 0; x < sw; x++)
1812 if (row->c0 <= x + mx && x + mx < row->c1)
1813 {
1814 mapcell *cell = row->col + (x + mx - row->c0);
1815 tileid tile = cell->tile [z];
1816
1817 if (tile)
1818 {
1819 maptex tex = self->tex [tile];
1820 int px, py;
1821
1822 // suppressing texture state switches here
1823 // is only moderately effective, but worth the extra effort
1824 if (key.texname != tex.name)
1825 {
1826 if (!tex.name)
1827 tex = self->tex [2]; /* missing, replace by noface */
1828
1829 key.texname = tex.name;
1830 arr = rc_array (rc, &key);
1831 }
1832
1833 px = (x + 1) * T - tex.w;
1834 py = (y + 1) * T - tex.h;
1835
1836 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1837 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1838 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1839 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1840
1841 if (cell->flags && z == 2)
1842 {
1843 // overlays such as the speech bubble, probably more to come
1844 if (cell->flags & 1)
1845 {
1846 maptex tex = self->tex [1];
1847 int px = x * T + T * 2 / 32;
1848 int py = y * T - T * 6 / 32;
1849
1850 if (tex.name)
1851 {
1852 if (key.texname != tex.name)
1853 {
1854 key.texname = tex.name;
1855 arr = rc_array (rc, &key);
1856 }
1857
1858 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1859 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1860 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1861 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1862 }
1863 }
1864 }
1865
1866 // update smooth hash
1867 if (tex.smoothtile)
1868 {
1869 skey.tile = tex.smoothtile;
1870 skey.level = tex.smoothlevel;
1871
1872 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1873
1874 // add bits to current tile and all neighbours. skey.x|y is
1875 // shifted +1|+1 so we always stay positive.
1876
1877 // bits is ___n cccc CCCC bbbb
1878 // n do not draw borders&corners
1879 // c draw these corners, but...
1880 // C ... not these
1881 // b draw these borders
1882
1883 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
1884 // ┃· ·· ·┃ ━━
1885
1886 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
1887 // ·· ·· ·┏ ┓·
1888
1889 // full tile
1890 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1891
1892 // borders
1893 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
1894 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
1895 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1896 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1897
1898 // corners
1899 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1900 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1901 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1902 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1903 }
1904 }
1905 }
1906 }
1907
1908 rc_draw (rc);
1909 rc_clear (rc);
1910
1911 // go through all smoothlevels, lowest to highest, then draw.
1912 // this is basically counting sort
1913 {
1914 int w, b;
1915
1916 for (w = 0; w < 256 / 32; ++w)
1917 {
1918 uint32_t smask = smooth_level [w];
1919 if (smask)
1920 for (b = 0; b < 32; ++b)
1921 if (smask & (((uint32_t)1) << b))
1922 {
1923 int level = (w << 5) | b;
1924 HE *he;
1925
1926 hv_iterinit (smooth);
1927 while ((he = hv_iternext (smooth)))
1928 {
1929 smooth_key *skey = (smooth_key *)HeKEY (he);
1930 IV bits = SvIVX (HeVAL (he));
1931
1932 if (!(bits & 0x1000)
1933 && skey->level == level
1934 && level > smooth_max [skey->x][skey->y])
1935 {
1936 maptex tex = self->tex [skey->tile];
1937 int px = (((int)skey->x) - 1) * T;
1938 int py = (((int)skey->y) - 1) * T;
1939 int border = bits & 15;
1940 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1941 float dx = tex.s * .0625f; // 16 images/row
1942 float dy = tex.t * .5f ; // 2 images/column
1943
1944 if (tex.name)
1945 {
1946 // this time avoiding texture state changes
1947 // save gobs of state changes.
1948 if (key.texname != tex.name)
1949 {
1950 key.texname = tex.name;
1951 arr = rc_array (rc, &key);
1952 }
1953
1954 if (border)
1955 {
1956 float ox = border * dx;
1957
1958 rc_t2f_v3f (arr, ox , 0.f , px , py , 0);
1959 rc_t2f_v3f (arr, ox , dy , px , py + T, 0);
1960 rc_t2f_v3f (arr, ox + dx, dy , px + T, py + T, 0);
1961 rc_t2f_v3f (arr, ox + dx, 0.f , px + T, py , 0);
1962 }
1963
1964 if (corner)
1965 {
1966 float ox = corner * dx;
1967
1968 rc_t2f_v3f (arr, ox , dy , px , py , 0);
1969 rc_t2f_v3f (arr, ox , dy * 2.f, px , py + T, 0);
1970 rc_t2f_v3f (arr, ox + dx, dy * 2.f, px + T, py + T, 0);
1971 rc_t2f_v3f (arr, ox + dx, dy , px + T, py , 0);
1972 }
1973 }
1974 }
1975 }
1976 }
1977 }
1978 }
1979
1980 hv_clear (smooth);
1981 rc_draw (rc);
1982 rc_clear (rc);
1983 }
1984
1985 glDisable (GL_BLEND);
1986 rc_free (rc);
1987
1988 // top layer: overlays such as the health bar
1989 for (y = 0; y < sh; y++)
1990 if (0 <= y + my && y + my < self->rows)
1991 {
1992 maprow *row = self->row + (y + my);
1993
1994 for (x = 0; x < sw; x++)
1995 if (row->c0 <= x + mx && x + mx < row->c1)
1996 {
1997 mapcell *cell = row->col + (x + mx - row->c0);
1998
1999 int px = x * T;
2000 int py = y * T;
2001
2002 if (cell->stat_hp)
2003 {
2004 int width = cell->stat_width * T;
2005 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
2006
2007 glColor3ub (0, 0, 0);
2008 glRectf (px + 1, py - thick - 2,
2009 px + width - 1, py);
2010
2011 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
2012 glRectf (px + 2,
2013 py - thick - 1,
2014 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
2015 }
2016 }
2017 }
2018}
2019
2020void
2021draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
2022 CODE:
2023{
2024 static float color[16][3] = {
2025 { 0.00F, 0.00F, 0.00F },
2026 { 1.00F, 1.00F, 1.00F },
2027 { 0.00F, 0.00F, 0.55F },
2028 { 1.00F, 0.00F, 0.00F },
2029
2030 { 1.00F, 0.54F, 0.00F },
2031 { 0.11F, 0.56F, 1.00F },
2032 { 0.93F, 0.46F, 0.00F },
2033 { 0.18F, 0.54F, 0.34F },
2034
2035 { 0.56F, 0.73F, 0.56F },
2036 { 0.80F, 0.80F, 0.80F },
2037 { 0.55F, 0.41F, 0.13F },
2038 { 0.99F, 0.77F, 0.26F },
2039
2040 { 0.74F, 0.65F, 0.41F },
2041
2042 { 0.00F, 1.00F, 1.00F },
2043 { 1.00F, 0.00F, 1.00F },
2044 { 1.00F, 1.00F, 0.00F },
2045 };
2046
2047 int x, y;
2048
2049 glEnable (GL_TEXTURE_2D);
2050 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
2051 glEnable (GL_BLEND);
2052 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
2053 glBegin (GL_QUADS);
2054
2055 for (y = 0; y < h; y++)
2056 for (x = 0; x < w; x++)
2057 {
2058 unsigned char m = data [x + y * w];
2059
2060 if (m)
2061 {
2062 float *c = color [m & 15];
2063
2064 float tx1 = m & 0x40 ? 0.5 : 0.;
2065 float tx2 = tx1 + 0.5;
2066
2067 glColor4f (c[0], c[1], c[2], 0.75);
2068 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
2069 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
2070 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
2071 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
2072 }
2073 }
2074
2075 glEnd ();
2076 glDisable (GL_BLEND);
2077 glDisable (GL_TEXTURE_2D);
2078}
2079
2080void
2081fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
1085 PPCODE: 2082 PPCODE:
1086{ 2083{
1087 int vx, vy;
1088 int x, y, z; 2084 int x, y;
1089 int last_name; 2085 int sw1 = sw + 2;
1090 mapface face; 2086 int sh1 = sh + 2;
2087 int sh3 = sh * 3;
1091 int sw4 = (sw + 3) & ~3; 2088 int sw34 = (sw * 3 + 3) & ~3;
2089 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1092 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2090 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1093 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2091 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1094 2092
1095 memset (darkness, 255, sw4 * sh);
1096 SvPOK_only (darkness_sv); 2093 SvPOK_only (darkness3_sv);
1097 SvCUR_set (darkness_sv, sw4 * sh); 2094 SvCUR_set (darkness3_sv, sw34 * sh3);
1098 2095
1099 vx = self->x + (self->w - sw) / 2 - shift_x; 2096 mx += self->x - 1;
1100 vy = self->y + (self->h - sh) / 2 - shift_y; 2097 my += self->y - 1;
1101 2098
1102 /* 2099 memset (darkness1, 255, sw1 * sh1);
1103 int vx = self->vx = self->w >= sw
1104 ? self->x + (self->w - sw) / 2
1105 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1106 2100
1107 int vy = self->vy = self->h >= sh
1108 ? self->y + (self->h - sh) / 2
1109 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1110 */
1111
1112 glColor4ub (255, 255, 255, 255);
1113
1114 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1115 glEnable (GL_BLEND);
1116 glEnable (GL_TEXTURE_2D);
1117 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1118
1119 glBegin (GL_QUADS);
1120
1121 last_name = 0;
1122
1123 for (z = 0; z < 3; z++)
1124 for (y = 0; y < sh; y++) 2101 for (y = 0; y < sh1; y++)
1125 if (0 <= y + vy && y + vy < self->rows) 2102 if (0 <= y + my && y + my < self->rows)
1126 { 2103 {
1127 maprow *row = self->row + (y + vy); 2104 maprow *row = self->row + (y + my);
1128 2105
1129 for (x = 0; x < sw; x++) 2106 for (x = 0; x < sw1; x++)
1130 if (row->c0 <= x + vx && x + vx < row->c1) 2107 if (row->c0 <= x + mx && x + mx < row->c1)
1131 { 2108 {
1132 mapcell *cell = row->col + (x + vx - row->c0); 2109 mapcell *cell = row->col + (x + mx - row->c0);
1133 2110
1134 darkness[y * sw4 + x] = cell->darkness < 0 2111 darkness1 [y * sw1 + x] = cell->darkness
2112 ? 255 - (cell->darkness - 1)
1135 ? 255 - FOW_DARKNESS 2113 : 255 - FOW_DARKNESS;
1136 : 255 - cell->darkness;
1137
1138 face = cell->face [z];
1139
1140 if (face)
1141 {
1142 maptex tex = self->tex [face];
1143
1144 int px = (x + 1) * 32 - tex.w;
1145 int py = (y + 1) * 32 - tex.h;
1146
1147 if (last_name != tex.name)
1148 {
1149 glEnd ();
1150 last_name = tex.name;
1151 glBindTexture (GL_TEXTURE_2D, last_name);
1152 glBegin (GL_QUADS);
1153 }
1154
1155 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1156 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1157 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1158 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1159 }
1160 } 2114 }
1161 } 2115 }
1162 2116
1163 glEnd (); 2117 for (y = 0; y < sh; ++y)
2118 for (x = 0; x < sw; ++x)
2119 {
2120 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2121 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2122 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2123 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2124 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2125 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2126 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2127 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2128 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
1164 2129
1165 glDisable (GL_TEXTURE_2D); 2130 uint8_t r11 = (d11 + d21 + d12) / 3;
1166 glDisable (GL_BLEND); 2131 uint8_t r21 = d21;
2132 uint8_t r31 = (d21 + d31 + d32) / 3;
2133
2134 uint8_t r12 = d12;
2135 uint8_t r22 = d22;
2136 uint8_t r32 = d32;
2137
2138 uint8_t r13 = (d13 + d23 + d12) / 3;
2139 uint8_t r23 = d23;
2140 uint8_t r33 = (d23 + d33 + d32) / 3;
2141
2142 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2143 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2144 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2145 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2146 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2147 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2148 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2149 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2150 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2151 }
2152
2153 free (darkness1);
1167 2154
1168 EXTEND (SP, 3); 2155 EXTEND (SP, 3);
1169 PUSHs (sv_2mortal (newSViv (sw4))); 2156 PUSHs (sv_2mortal (newSViv (sw34)));
1170 PUSHs (sv_2mortal (newSViv (sh))); 2157 PUSHs (sv_2mortal (newSViv (sh3)));
1171 PUSHs (darkness_sv); 2158 PUSHs (darkness3_sv);
1172} 2159}
1173 2160
1174SV * 2161SV *
1175get_rect (CFClient::Map self, int x0, int y0, int w, int h) 2162get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1176 CODE: 2163 CODE:
1177{ 2164{
1178 int x, y, x1, y1; 2165 int x, y, x1, y1;
1179 SV *data_sv = newSV (w * h * 7 + 5); 2166 SV *data_sv = newSV (w * h * 7 + 5);
1180 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2167 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1205 if (row && row->c0 <= x && x < row->c1) 2192 if (row && row->c0 <= x && x < row->c1)
1206 { 2193 {
1207 mapcell *cell = row->col + (x - row->c0); 2194 mapcell *cell = row->col + (x - row->c0);
1208 uint8_t flags = 0; 2195 uint8_t flags = 0;
1209 2196
1210 if (cell->face [0]) flags |= 1; 2197 if (cell->tile [0]) flags |= 1;
1211 if (cell->face [1]) flags |= 2; 2198 if (cell->tile [1]) flags |= 2;
1212 if (cell->face [2]) flags |= 4; 2199 if (cell->tile [2]) flags |= 4;
1213 2200
1214 *data++ = flags; 2201 *data++ = flags;
1215 2202
1216 if (flags & 1) 2203 if (flags & 1)
1217 { 2204 {
2205 tileid tile = cell->tile [0];
1218 *data++ = cell->face [0] >> 8; 2206 *data++ = tile >> 8;
1219 *data++ = cell->face [0]; 2207 *data++ = tile;
1220 } 2208 }
1221 2209
1222 if (flags & 2) 2210 if (flags & 2)
1223 { 2211 {
2212 tileid tile = cell->tile [1];
1224 *data++ = cell->face [1] >> 8; 2213 *data++ = tile >> 8;
1225 *data++ = cell->face [1]; 2214 *data++ = tile;
1226 } 2215 }
1227 2216
1228 if (flags & 4) 2217 if (flags & 4)
1229 { 2218 {
2219 tileid tile = cell->tile [2];
1230 *data++ = cell->face [2] >> 8; 2220 *data++ = tile >> 8;
1231 *data++ = cell->face [2]; 2221 *data++ = tile;
1232 } 2222 }
1233 } 2223 }
1234 else 2224 else
1235 *data++ = 0; 2225 *data++ = 0;
1236 } 2226 }
1242} 2232}
1243 OUTPUT: 2233 OUTPUT:
1244 RETVAL 2234 RETVAL
1245 2235
1246void 2236void
1247set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2237set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1248 PPCODE: 2238 PPCODE:
1249{ 2239{
1250 int x, y, z; 2240 int x, y, z;
1251 int w, h; 2241 int w, h;
1252 int x1, y1; 2242 int x1, y1;
1276 { 2266 {
1277 uint8_t flags = *data++; 2267 uint8_t flags = *data++;
1278 2268
1279 if (flags) 2269 if (flags)
1280 { 2270 {
1281 mapface face[3] = { 0, 0, 0 };
1282
1283 mapcell *cell = row_get_cell (row, x); 2271 mapcell *cell = row_get_cell (row, x);
2272 tileid tile[3] = { 0, 0, 0 };
1284 2273
1285 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2274 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1286 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2275 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1287 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2276 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1288 2277
1289 if (cell->darkness <= 0) 2278 if (cell->darkness == 0)
1290 { 2279 {
1291 cell->darkness = -1; 2280 cell->darkness = 0;
1292 2281
1293 for (z = 0; z <= 2; z++) 2282 for (z = 0; z <= 2; z++)
1294 { 2283 {
1295 cell->face[z] = face[z]; 2284 tileid t = tile [z];
1296 2285
1297 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2286 if (t >= self->texs || (t && !self->tex [t].name))
2287 {
1298 XPUSHs (sv_2mortal (newSViv (face[z]))); 2288 XPUSHs (sv_2mortal (newSViv (t)));
2289 need_texid (self, t);
2290 }
2291
2292 cell->tile [z] = t;
1299 } 2293 }
1300 } 2294 }
1301 } 2295 }
1302 } 2296 }
1303 } 2297 }
1304} 2298}
1305 2299
1306MODULE = CFClient PACKAGE = CFClient::MixChunk 2300MODULE = CFPlus PACKAGE = CFPlus::RW
1307 2301
1308CFClient::MixChunk 2302CFPlus::RW
1309new_from_file (SV *class, char *path) 2303new (SV *class, SV *data_sv)
1310 CODE: 2304 CODE:
1311 RETVAL = Mix_LoadWAV (path); 2305{
2306 STRLEN datalen;
2307 char *data = SvPVbyte (data_sv, datalen);
2308
2309 RETVAL = SDL_RWFromConstMem (data, datalen);
2310}
1312 OUTPUT: 2311 OUTPUT:
1313 RETVAL 2312 RETVAL
1314 2313
2314CFPlus::RW
2315new_from_file (SV *class, const char *path, const char *mode = "rb")
2316 CODE:
2317 RETVAL = SDL_RWFromFile (path, mode);
2318 OUTPUT:
2319 RETVAL
2320
2321# fails on win32:
2322# CFPlus.xs(2268) : error C2059: syntax error : '('
1315void 2323#void
2324#close (CFPlus::RW self)
2325# CODE:
2326# (self->(close)) (self);
2327
2328MODULE = CFPlus PACKAGE = CFPlus::Channel
2329
2330PROTOTYPES: DISABLE
2331
2332CFPlus::Channel
2333find ()
2334 CODE:
2335{
2336 RETVAL = Mix_GroupAvailable (-1);
2337
2338 if (RETVAL < 0)
2339 {
2340 RETVAL = Mix_GroupOldest (-1);
2341
2342 if (RETVAL < 0)
2343 XSRETURN_UNDEF;
2344
2345 Mix_HaltChannel (RETVAL);
2346 }
2347
2348 Mix_UnregisterAllEffects (RETVAL);
2349 Mix_Volume (RETVAL, 128);
2350}
2351 OUTPUT:
2352 RETVAL
2353
2354void
2355halt (CFPlus::Channel self)
2356 CODE:
2357 Mix_HaltChannel (self);
2358
2359void
2360expire (CFPlus::Channel self, int ticks = -1)
2361 CODE:
2362 Mix_ExpireChannel (self, ticks);
2363
2364void
2365fade_out (CFPlus::Channel self, int ticks = -1)
2366 CODE:
2367 Mix_FadeOutChannel (self, ticks);
2368
2369int
2370volume (CFPlus::Channel self, int volume)
2371 CODE:
2372 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2373 OUTPUT:
2374 RETVAL
2375
2376void
2377unregister_all_effects (CFPlus::Channel self)
2378 CODE:
2379 Mix_UnregisterAllEffects (self);
2380
2381void
2382set_panning (CFPlus::Channel self, int left, int right)
2383 CODE:
2384 left = CLAMP (left , 0, 255);
2385 right = CLAMP (right, 0, 255);
2386 Mix_SetPanning (self, left, right);
2387
2388void
2389set_distance (CFPlus::Channel self, int distance)
2390 CODE:
2391 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2392
2393void
2394set_position (CFPlus::Channel self, int angle, int distance)
2395 CODE:
2396
2397void
2398set_position_r (CFPlus::Channel self, int dx, int dy, int maxdistance)
2399 CODE:
2400{
2401 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2402 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2403 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2404}
2405
2406void
2407set_reverse_stereo (CFPlus::Channel self, int flip)
2408 CODE:
2409 Mix_SetReverseStereo (self, flip);
2410
2411MODULE = CFPlus PACKAGE = CFPlus::MixChunk
2412
2413PROTOTYPES: DISABLE
2414
2415CFPlus::MixChunk
2416new (SV *class, CFPlus::RW rwops)
2417 CODE:
2418 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2419 OUTPUT:
2420 RETVAL
2421
2422void
1316DESTROY (CFClient::MixChunk self) 2423DESTROY (CFPlus::MixChunk self)
1317 CODE: 2424 CODE:
1318 Mix_FreeChunk (self); 2425 Mix_FreeChunk (self);
1319 2426
1320int 2427int
1321volume (CFClient::MixChunk self, int volume = -1) 2428volume (CFPlus::MixChunk self, int volume = -1)
1322 CODE: 2429 CODE:
2430 if (items > 1)
2431 volume = CLAMP (volume, 0, 128);
1323 RETVAL = Mix_VolumeChunk (self, volume); 2432 RETVAL = Mix_VolumeChunk (self, volume);
1324 OUTPUT: 2433 OUTPUT:
1325 RETVAL 2434 RETVAL
1326 2435
1327int 2436CFPlus::Channel
1328play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2437play (CFPlus::MixChunk self, CFPlus::Channel channel = -1, int loops = 0, int ticks = -1)
1329 CODE: 2438 CODE:
2439{
1330 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2440 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2441
2442 if (RETVAL < 0)
2443 XSRETURN_UNDEF;
2444
2445 if (channel < 0)
2446 {
2447 Mix_UnregisterAllEffects (RETVAL);
2448 Mix_Volume (RETVAL, 128);
2449 }
2450}
1331 OUTPUT: 2451 OUTPUT:
1332 RETVAL 2452 RETVAL
1333 2453
1334MODULE = CFClient PACKAGE = CFClient::MixMusic 2454MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1335 2455
1336int 2456int
1337volume (int volume = -1) 2457volume (int volume = -1)
2458 PROTOTYPE: ;$
1338 CODE: 2459 CODE:
2460 if (items > 0)
2461 volume = CLAMP (volume, 0, 128);
1339 RETVAL = Mix_VolumeMusic (volume); 2462 RETVAL = Mix_VolumeMusic (volume);
1340 OUTPUT: 2463 OUTPUT:
1341 RETVAL 2464 RETVAL
1342 2465
2466void
2467fade_out (int ms)
2468 CODE:
2469 Mix_FadeOutMusic (ms);
2470
2471void
2472halt ()
2473 CODE:
2474 Mix_HaltMusic ();
2475
1343CFClient::MixMusic 2476CFPlus::MixMusic
1344new_from_file (SV *class, char *path) 2477new (SV *class, CFPlus::RW rwops)
1345 CODE: 2478 CODE:
1346 RETVAL = Mix_LoadMUS (path); 2479 RETVAL = Mix_LoadMUS_RW (rwops);
1347 OUTPUT: 2480 OUTPUT:
1348 RETVAL 2481 RETVAL
1349 2482
1350void 2483void
1351DESTROY (CFClient::MixMusic self) 2484DESTROY (CFPlus::MixMusic self)
1352 CODE: 2485 CODE:
1353 Mix_FreeMusic (self); 2486 Mix_FreeMusic (self);
1354 2487
1355int 2488int
1356play (CFClient::MixMusic self, int loops = -1) 2489play (CFPlus::MixMusic self, int loops = -1)
1357 CODE: 2490 CODE:
1358 RETVAL = Mix_PlayMusic (self, loops); 2491 RETVAL = Mix_PlayMusic (self, loops);
1359 OUTPUT: 2492 OUTPUT:
1360 RETVAL 2493 RETVAL
1361 2494
2495void
2496fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position)
2497 CODE:
2498 Mix_FadeInMusicPos (self, loops, ms, position);
2499
1362MODULE = CFClient PACKAGE = CFClient::OpenGL 2500MODULE = CFPlus PACKAGE = CFPlus::OpenGL
2501
2502PROTOTYPES: ENABLE
1363 2503
1364BOOT: 2504BOOT:
1365{ 2505{
1366 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2506 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1367 static const struct { 2507 static const struct {
1368 const char *name; 2508 const char *name;
1369 IV iv; 2509 IV iv;
1370 } *civ, const_iv[] = { 2510 } *civ, const_iv[] = {
1371# define const_iv(name) { # name, (IV)name } 2511# define const_iv(name) { # name, (IV)name }
2512 const_iv (GL_VENDOR),
2513 const_iv (GL_VERSION),
2514 const_iv (GL_EXTENSIONS),
1372 const_iv (GL_COLOR_MATERIAL), 2515 const_iv (GL_COLOR_MATERIAL),
1373 const_iv (GL_SMOOTH), 2516 const_iv (GL_SMOOTH),
1374 const_iv (GL_FLAT), 2517 const_iv (GL_FLAT),
1375 const_iv (GL_DITHER), 2518 const_iv (GL_DITHER),
1376 const_iv (GL_BLEND), 2519 const_iv (GL_BLEND),
2520 const_iv (GL_CULL_FACE),
1377 const_iv (GL_SCISSOR_TEST), 2521 const_iv (GL_SCISSOR_TEST),
2522 const_iv (GL_DEPTH_TEST),
2523 const_iv (GL_ALPHA_TEST),
2524 const_iv (GL_NORMALIZE),
2525 const_iv (GL_RESCALE_NORMAL),
2526 const_iv (GL_FRONT),
2527 const_iv (GL_BACK),
2528 const_iv (GL_AUX0),
1378 const_iv (GL_AND), 2529 const_iv (GL_AND),
1379 const_iv (GL_ONE), 2530 const_iv (GL_ONE),
1380 const_iv (GL_ZERO), 2531 const_iv (GL_ZERO),
1381 const_iv (GL_SRC_ALPHA), 2532 const_iv (GL_SRC_ALPHA),
1382 const_iv (GL_SRC_ALPHA_SATURATE), 2533 const_iv (GL_DST_ALPHA),
1383 const_iv (GL_ONE_MINUS_SRC_ALPHA), 2534 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1384 const_iv (GL_ONE_MINUS_DST_ALPHA), 2535 const_iv (GL_ONE_MINUS_DST_ALPHA),
2536 const_iv (GL_SRC_ALPHA_SATURATE),
1385 const_iv (GL_RGB), 2537 const_iv (GL_RGB),
1386 const_iv (GL_RGBA), 2538 const_iv (GL_RGBA),
2539 const_iv (GL_RGBA4),
2540 const_iv (GL_RGBA8),
2541 const_iv (GL_RGB5_A1),
1387 const_iv (GL_UNSIGNED_BYTE), 2542 const_iv (GL_UNSIGNED_BYTE),
2543 const_iv (GL_UNSIGNED_SHORT),
2544 const_iv (GL_UNSIGNED_INT),
1388 const_iv (GL_ALPHA), 2545 const_iv (GL_ALPHA),
2546 const_iv (GL_INTENSITY),
2547 const_iv (GL_LUMINANCE),
2548 const_iv (GL_LUMINANCE_ALPHA),
1389 const_iv (GL_FLOAT), 2549 const_iv (GL_FLOAT),
1390 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2550 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1391 const_iv (GL_COMPILE), 2551 const_iv (GL_COMPILE),
2552 const_iv (GL_PROXY_TEXTURE_1D),
2553 const_iv (GL_PROXY_TEXTURE_2D),
1392 const_iv (GL_TEXTURE_1D), 2554 const_iv (GL_TEXTURE_1D),
1393 const_iv (GL_TEXTURE_2D), 2555 const_iv (GL_TEXTURE_2D),
1394 const_iv (GL_TEXTURE_ENV), 2556 const_iv (GL_TEXTURE_ENV),
1395 const_iv (GL_TEXTURE_MAG_FILTER), 2557 const_iv (GL_TEXTURE_MAG_FILTER),
1396 const_iv (GL_TEXTURE_MIN_FILTER), 2558 const_iv (GL_TEXTURE_MIN_FILTER),
1397 const_iv (GL_TEXTURE_ENV_MODE), 2559 const_iv (GL_TEXTURE_ENV_MODE),
1398 const_iv (GL_TEXTURE_WRAP_S), 2560 const_iv (GL_TEXTURE_WRAP_S),
1399 const_iv (GL_TEXTURE_WRAP_T), 2561 const_iv (GL_TEXTURE_WRAP_T),
2562 const_iv (GL_REPEAT),
1400 const_iv (GL_CLAMP), 2563 const_iv (GL_CLAMP),
1401 const_iv (GL_REPEAT), 2564 const_iv (GL_CLAMP_TO_EDGE),
1402 const_iv (GL_NEAREST), 2565 const_iv (GL_NEAREST),
1403 const_iv (GL_LINEAR), 2566 const_iv (GL_LINEAR),
1404 const_iv (GL_NEAREST_MIPMAP_NEAREST), 2567 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1405 const_iv (GL_LINEAR_MIPMAP_NEAREST), 2568 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1406 const_iv (GL_NEAREST_MIPMAP_LINEAR), 2569 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1407 const_iv (GL_LINEAR_MIPMAP_LINEAR), 2570 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1408 const_iv (GL_GENERATE_MIPMAP), 2571 const_iv (GL_GENERATE_MIPMAP),
1409 const_iv (GL_MODULATE), 2572 const_iv (GL_MODULATE),
1410 const_iv (GL_DECAL), 2573 const_iv (GL_DECAL),
1411 const_iv (GL_REPLACE), 2574 const_iv (GL_REPLACE),
2575 const_iv (GL_DEPTH_BUFFER_BIT),
1412 const_iv (GL_COLOR_BUFFER_BIT), 2576 const_iv (GL_COLOR_BUFFER_BIT),
1413 const_iv (GL_PROJECTION), 2577 const_iv (GL_PROJECTION),
1414 const_iv (GL_MODELVIEW), 2578 const_iv (GL_MODELVIEW),
1415 const_iv (GL_COLOR_LOGIC_OP), 2579 const_iv (GL_COLOR_LOGIC_OP),
1416 const_iv (GL_SEPARABLE_2D), 2580 const_iv (GL_SEPARABLE_2D),
1417 const_iv (GL_CONVOLUTION_2D), 2581 const_iv (GL_CONVOLUTION_2D),
1418 const_iv (GL_CONVOLUTION_BORDER_MODE), 2582 const_iv (GL_CONVOLUTION_BORDER_MODE),
1419 const_iv (GL_CONSTANT_BORDER), 2583 const_iv (GL_CONSTANT_BORDER),
2584 const_iv (GL_POINTS),
1420 const_iv (GL_LINES), 2585 const_iv (GL_LINES),
2586 const_iv (GL_LINE_STRIP),
2587 const_iv (GL_LINE_LOOP),
1421 const_iv (GL_QUADS), 2588 const_iv (GL_QUADS),
2589 const_iv (GL_QUAD_STRIP),
2590 const_iv (GL_TRIANGLES),
2591 const_iv (GL_TRIANGLE_STRIP),
2592 const_iv (GL_TRIANGLE_FAN),
1422 const_iv (GL_LINE_LOOP), 2593 const_iv (GL_POLYGON),
1423 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2594 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2595 const_iv (GL_POINT_SMOOTH_HINT),
2596 const_iv (GL_LINE_SMOOTH_HINT),
2597 const_iv (GL_POLYGON_SMOOTH_HINT),
2598 const_iv (GL_GENERATE_MIPMAP_HINT),
1424 const_iv (GL_FASTEST), 2599 const_iv (GL_FASTEST),
2600 const_iv (GL_DONT_CARE),
2601 const_iv (GL_NICEST),
2602 const_iv (GL_V2F),
2603 const_iv (GL_V3F),
2604 const_iv (GL_T2F_V3F),
2605 const_iv (GL_T2F_N3F_V3F),
1425# undef const_iv 2606# undef const_iv
1426 }; 2607 };
1427 2608
1428 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2609 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1429 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2610 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2611
2612 texture_av = newAV ();
2613 AvREAL_off (texture_av);
1430} 2614}
2615
2616char *
2617gl_vendor ()
2618 CODE:
2619 RETVAL = (char *)glGetString (GL_VENDOR);
2620 OUTPUT:
2621 RETVAL
2622
2623char *
2624gl_version ()
2625 CODE:
2626 RETVAL = (char *)glGetString (GL_VERSION);
2627 OUTPUT:
2628 RETVAL
2629
2630char *
2631gl_extensions ()
2632 CODE:
2633 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2634 OUTPUT:
2635 RETVAL
2636
2637const char *glGetString (GLenum pname)
2638
2639GLint glGetInteger (GLenum pname)
2640 CODE:
2641 glGetIntegerv (pname, &RETVAL);
2642 OUTPUT:
2643 RETVAL
2644
2645GLdouble glGetDouble (GLenum pname)
2646 CODE:
2647 glGetDoublev (pname, &RETVAL);
2648 OUTPUT:
2649 RETVAL
1431 2650
1432int glGetError () 2651int glGetError ()
2652
2653void glFinish ()
1433 2654
1434void glClear (int mask) 2655void glClear (int mask)
1435 2656
1436void glClearColor (float r, float g, float b, float a = 1.0) 2657void glClearColor (float r, float g, float b, float a = 1.0)
1437 PROTOTYPE: @ 2658 PROTOTYPE: @
1444 2665
1445void glHint (int target, int mode) 2666void glHint (int target, int mode)
1446 2667
1447void glBlendFunc (int sfactor, int dfactor) 2668void glBlendFunc (int sfactor, int dfactor)
1448 2669
2670void glBlendFuncSeparate (int sa, int da, int saa, int daa)
2671 CODE:
2672 gl_BlendFuncSeparate (sa, da, saa, daa);
2673
2674void glDepthMask (int flag)
2675
1449void glLogicOp (int opcode) 2676void glLogicOp (int opcode)
1450 2677
1451void glColorMask (int red, int green, int blue, int alpha) 2678void glColorMask (int red, int green, int blue, int alpha)
1452 2679
1453void glMatrixMode (int mode) 2680void glMatrixMode (int mode)
1456 2683
1457void glPopMatrix () 2684void glPopMatrix ()
1458 2685
1459void glLoadIdentity () 2686void glLoadIdentity ()
1460 2687
2688void glDrawBuffer (int buffer)
2689
2690void glReadBuffer (int buffer)
2691
1461# near and far are due to microsofts buggy c compiler 2692# near_ and far_ are due to microsofts buggy "c" compiler
2693void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2694
2695# near_ and far_ are due to microsofts buggy "c" compiler
1462void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2696void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2697
2698PROTOTYPES: DISABLE
1463 2699
1464void glViewport (int x, int y, int width, int height) 2700void glViewport (int x, int y, int width, int height)
1465 2701
1466void glScissor (int x, int y, int width, int height) 2702void glScissor (int x, int y, int width, int height)
1467 2703
1475 2711
1476void glRotate (float angle, float x, float y, float z) 2712void glRotate (float angle, float x, float y, float z)
1477 CODE: 2713 CODE:
1478 glRotatef (angle, x, y, z); 2714 glRotatef (angle, x, y, z);
1479 2715
1480void glBegin (int mode)
1481
1482void glEnd ()
1483
1484void glColor (float r, float g, float b, float a = 1.0) 2716void glColor (float r, float g, float b, float a = 1.0)
1485 PROTOTYPE: @ 2717 ALIAS:
2718 glColor_premultiply = 1
1486 CODE: 2719 CODE:
1487 glColor4ub (r * 255., g * 255., b * 255., a * 255.); 2720 if (ix)
2721 {
2722 r *= a;
2723 g *= a;
2724 b *= a;
2725 }
2726 // microsoft visual "c" rounds instead of truncating...
2727 glColor4f (r, g, b, a);
2728
2729void glRasterPos (float x, float y, float z = 0.)
2730 CODE:
2731 glRasterPos3f (0, 0, z);
2732 glBitmap (0, 0, 0, 0, x, y, 0);
1488 2733
1489void glVertex (float x, float y, float z = 0.) 2734void glVertex (float x, float y, float z = 0.)
1490 CODE: 2735 CODE:
1491 glVertex3f (x, y, z); 2736 glVertex3f (x, y, z);
1492 2737
1493void glTexCoord (float s, float t) 2738void glTexCoord (float s, float t)
1494 CODE: 2739 CODE:
1495 glTexCoord2f (s, t); 2740 glTexCoord2f (s, t);
1496 2741
2742void glRect (float x1, float y1, float x2, float y2)
2743 CODE:
2744 glRectf (x1, y1, x2, y2);
2745
2746PROTOTYPES: ENABLE
2747
2748void glBegin (int mode)
2749
2750void glEnd ()
2751
2752void glPointSize (GLfloat size)
2753
2754void glLineWidth (GLfloat width)
2755
2756void glInterleavedArrays (int format, int stride, char *data)
2757
2758void glDrawElements (int mode, int count, int type, char *indices)
2759
2760# 1.2 void glDrawRangeElements (int mode, int start, int end
2761
1497void glTexEnv (int target, int pname, float param) 2762void glTexEnv (int target, int pname, float param)
1498 CODE: 2763 CODE:
1499 glTexEnvf (target, pname, param); 2764 glTexEnvf (target, pname, param);
1500 2765
1501void glTexParameter (int target, int pname, float param) 2766void glTexParameter (int target, int pname, float param)
1504 2769
1505void glBindTexture (int target, int name) 2770void glBindTexture (int target, int name)
1506 2771
1507void glConvolutionParameter (int target, int pname, float params) 2772void glConvolutionParameter (int target, int pname, float params)
1508 CODE: 2773 CODE:
1509 GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params)); 2774 if (gl.ConvolutionParameterf)
2775 gl.ConvolutionParameterf (target, pname, params);
1510 2776
1511void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 2777void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1512 CODE: 2778 CODE:
1513 GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D, 2779 if (gl.ConvolutionFilter2D)
1514 (target, internalformat, width, height, format, type, data)); 2780 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1515 2781
1516void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2782void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1517 CODE: 2783 CODE:
1518 GL_CALL (PFNGLSEPARABLEFILTER2DEXTPROC, glSeparableFilter2D, 2784 if (gl.SeparableFilter2D)
1519 (target, internalformat, width, height, format, type, row, column)); 2785 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1520 2786
1521void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2787void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1522 2788
1523void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2789void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1524 2790
1525void glRasterPos (int x, int y) 2791void glDrawPixels (int width, int height, int format, int type, char *pixels)
1526 CODE: 2792
1527 glRasterPos2i (x, y); 2793void glPixelZoom (float x, float y)
1528 2794
1529void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2795void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1530 2796
1531int glGenTexture () 2797int glGenTexture ()
1532 CODE: 2798 CODE:
1533{ 2799 RETVAL = gen_texture ();
1534 GLuint name;
1535 glGenTextures (1, &name);
1536 RETVAL = name;
1537}
1538 OUTPUT: 2800 OUTPUT:
1539 RETVAL 2801 RETVAL
1540 2802
1541void glDeleteTexture (int name) 2803void glDeleteTexture (int name)
1542 CODE: 2804 CODE:
1543{
1544 GLuint name_ = name;
1545 glDeleteTextures (1, &name_); 2805 del_texture (name);
1546} 2806
1547
1548int glGenList () 2807int glGenList ()
1549 CODE: 2808 CODE:
1550 RETVAL = glGenLists (1); 2809 RETVAL = glGenLists (1);
1551 OUTPUT: 2810 OUTPUT:
1552 RETVAL 2811 RETVAL
1559 2818
1560void glEndList () 2819void glEndList ()
1561 2820
1562void glCallList (int list) 2821void glCallList (int list)
1563 2822
2823MODULE = CFPlus PACKAGE = CFPlus::UI::Base
2824
2825PROTOTYPES: DISABLE
2826
2827void
2828find_widget (SV *self, NV x, NV y)
2829 PPCODE:
2830{
2831 if (within_widget (self, x, y))
2832 XPUSHs (self);
2833}
2834
2835BOOT:
2836{
2837 hover_gv = gv_fetchpv ("CFPlus::UI::HOVER", 1, SVt_NV);
2838
2839 draw_x_gv = gv_fetchpv ("CFPlus::UI::Base::draw_x", 1, SVt_NV);
2840 draw_y_gv = gv_fetchpv ("CFPlus::UI::Base::draw_y", 1, SVt_NV);
2841 draw_w_gv = gv_fetchpv ("CFPlus::UI::Base::draw_w", 1, SVt_NV);
2842 draw_h_gv = gv_fetchpv ("CFPlus::UI::Base::draw_h", 1, SVt_NV);
2843}
2844
2845void
2846draw (SV *self)
2847 CODE:
2848{
2849 HV *hv;
2850 SV **svp;
2851 NV x, y, w, h;
2852 SV *draw_x_sv = GvSV (draw_x_gv);
2853 SV *draw_y_sv = GvSV (draw_y_gv);
2854 SV *draw_w_sv = GvSV (draw_w_gv);
2855 SV *draw_h_sv = GvSV (draw_h_gv);
2856 SV *hover;
2857 double draw_x, draw_y, draw_w, draw_h;
2858
2859 if (!SvROK (self))
2860 croak ("CFPlus::Base::draw: %s not a reference", SvPV_nolen (self));
2861
2862 hv = (HV *)SvRV (self);
2863
2864 if (SvTYPE (hv) != SVt_PVHV)
2865 croak ("CFPlus::Base::draw: %s not a hashref", SvPV_nolen (self));
2866
2867 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2868 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2869
2870 if (!h || !w)
2871 XSRETURN_EMPTY;
2872
2873 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2874 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2875
2876 draw_x = SvNV (draw_x_sv) + x;
2877 draw_y = SvNV (draw_y_sv) + y;
2878
2879 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2880 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2881 XSRETURN_EMPTY;
2882
2883 sv_setnv (draw_x_sv, draw_x);
2884 sv_setnv (draw_y_sv, draw_y);
2885
2886 glPushMatrix ();
2887 glTranslated (x, y, 0);
2888
2889 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
2890 {
2891 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2892
2893 if (svp && SvTRUE (*svp))
2894 {
2895 glColor4f (1*0.2f, 0.8*0.2f, 0.5*0.2f, 0.2f);
2896 glEnable (GL_BLEND);
2897 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2898 glBegin (GL_QUADS);
2899 glVertex2f (0, 0);
2900 glVertex2f (w, 0);
2901 glVertex2f (w, h);
2902 glVertex2f (0, h);
2903 glEnd ();
2904 glDisable (GL_BLEND);
2905 }
2906 }
2907#if 0
2908 if ($ENV{CFPLUS_DEBUG} & 1) {
2909 glPushMatrix;
2910 glColor 1, 1, 0, 1;
2911 glTranslate 0.375, 0.375;
2912 glBegin GL_LINE_LOOP;
2913 glVertex 0 , 0;
2914 glVertex $self->{w} - 1, 0;
2915 glVertex $self->{w} - 1, $self->{h} - 1;
2916 glVertex 0 , $self->{h} - 1;
2917 glEnd;
2918 glPopMatrix;
2919 #CFPlus::UI::Label->new (w => $self->{w}, h => $self->{h}, text => $self, fontsize => 0)->_draw;
2920 }
2921#endif
2922 PUSHMARK (SP);
2923 XPUSHs (self);
2924 PUTBACK;
2925 call_method ("_draw", G_VOID | G_DISCARD);
2926 SPAGAIN;
2927
2928 glPopMatrix ();
2929
2930 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
2931 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
2932}
2933

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines