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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.75 by root, Mon May 8 18:28:40 2006 UTC vs.
Revision 1.103 by root, Sun Jun 4 23:05:05 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
2# include <malloc.h> 3# include <malloc.h>
4# include <windows.h>
3# pragma warning(disable:4244) 5# pragma warning(disable:4244)
4#endif 6#endif
5 7
6#include "EXTERN.h" 8#include "EXTERN.h"
7#include "perl.h" 9#include "perl.h"
8#include "XSUB.h" 10#include "XSUB.h"
9 11
12#include <math.h>
10#include <string.h> 13#include <string.h>
11#include <stdio.h> 14#include <stdio.h>
12 15
13#include <SDL.h> 16#include <SDL.h>
17#include <SDL_endian.h>
14#include <SDL_image.h> 18#include <SDL_image.h>
15#include <SDL_mixer.h> 19#include <SDL_mixer.h>
16#include <SDL_opengl.h> 20#include <SDL_opengl.h>
17 21
18#include <glib/gmacros.h> 22#include <glib/gmacros.h>
19 23
20#include <pango/pango.h> 24#include <pango/pango.h>
21#include <pango/pangofc-fontmap.h> 25#include <pango/pangofc-fontmap.h>
22#include <pango/pangoft2.h> 26#include <pango/pangoft2.h>
27#include <pango/pangocairo.h>
23 28
24#ifndef _WIN32 29#ifndef _WIN32
25# include <sys/types.h> 30# include <sys/types.h>
26# include <sys/socket.h> 31# include <sys/socket.h>
27# include <netinet/in.h> 32# include <netinet/in.h>
43#define MAP_EXTEND_X 32 48#define MAP_EXTEND_X 32
44#define MAP_EXTEND_Y 512 49#define MAP_EXTEND_Y 512
45 50
46#define MIN_FONT_HEIGHT 10 51#define MIN_FONT_HEIGHT 10
47 52
48#define GL_CALL(type,func,args) \ 53static struct
49 { \ 54{
50 static int init_; \ 55#define GL_FUNC(ptr,name) ptr name;
51 static type fptr_; \ 56#include "glfunc.h"
52 \ 57#undef GL_FUNC
53 if (!init_) \ 58} gl;
54 { \ 59
55 init_ = 1; \ 60static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
56 fptr_ = (type)SDL_GL_GetProcAddress (# func); \ 61{
57 } \ 62 if (gl.BlendFuncSeparate)
58 \ 63 gl.BlendFuncSeparate (sa, da, saa, daa);
59 if (fptr_) \ 64 else if (gl.BlendFuncSeparateEXT)
60 fptr_ args; \ 65 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
61 } 66 else
67 glBlendFunc (sa, da);
68}
62 69
63typedef Mix_Chunk *CFClient__MixChunk; 70typedef Mix_Chunk *CFClient__MixChunk;
64typedef Mix_Music *CFClient__MixMusic; 71typedef Mix_Music *CFClient__MixMusic;
65 72
66typedef PangoFontDescription *CFClient__Font; 73typedef PangoFontDescription *CFClient__Font;
67 74
68typedef struct cf_layout { 75typedef struct cf_layout {
69 PangoLayout *pl; 76 PangoLayout *pl; // either derived from a cairo or ft2 context
77 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
78 float r, g, b, a; // default color for rgba mode
70 int base_height; 79 int base_height;
71 CFClient__Font font; 80 CFClient__Font font;
72} *CFClient__Layout; 81} *CFClient__Layout;
73 82
74static CFClient__Font default_font; 83static CFClient__Font default_font;
75static PangoContext *context; 84static PangoContext *ft2_context, *cairo_context;
76static PangoFontMap *fontmap; 85static PangoFontMap *ft2_fontmap, *cairo_fontmap;
77 86
78static void 87static void
79substitute_func (FcPattern *pattern, gpointer data) 88substitute_func (FcPattern *pattern, gpointer data)
80{ 89{
81 FcPatternAddBool (pattern, FC_HINTING , 1); 90 FcPatternAddBool (pattern, FC_HINTING , 1);
91#ifdef _WIN32
92 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
93#else
82 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 94 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
95#endif
83} 96}
84 97
85static void 98static void
86layout_update_font (CFClient__Layout self) 99layout_update_font (CFClient__Layout self)
87{ 100{
99static void 112static void
100layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 113layout_get_pixel_size (CFClient__Layout self, int *w, int *h)
101{ 114{
102 pango_layout_get_pixel_size (self->pl, w, h); 115 pango_layout_get_pixel_size (self->pl, w, h);
103 116
104 *w = (*w + 3) & ~3;
105 if (!*w) *w = 1; 117 if (!*w) *w = 1;
106 if (!*h) *h = 1; 118 if (!*h) *h = 1;
119
120 *w = (*w + 3) & ~3;
107} 121}
108 122
109typedef uint16_t mapface; 123typedef uint16_t mapface;
110 124
111typedef struct { 125typedef struct {
399# undef const_iv 413# undef const_iv
400 }; 414 };
401 415
402 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 416 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
403 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 417 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
418}
404 419
420void
421pango_init ()
422 CODE:
423{
424 // delayed, so it can pick up new fonts added by AddFontResourceEx
405 fontmap = pango_ft2_font_map_new (); 425 ft2_fontmap = pango_ft2_font_map_new ();
406 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0); 426 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0);
407 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap); 427 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap);
428
429 cairo_fontmap = pango_cairo_font_map_get_default ();
430 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
408} 431}
409 432
410int 433int
411SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 434SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO)
412 435
422 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 445 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
423 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 446 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
424 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 447 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
425 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 448 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
426 449
450 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
451 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 16);
452
427 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 453 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
428 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 454 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
429 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 455 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
430 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 456 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
431 457
432 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 458 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
433 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
434 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
435 459
436 SDL_EnableUNICODE (1); 460 SDL_EnableUNICODE (1);
437 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 461 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
438 462
439 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 463 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
448 472
449 ++m; 473 ++m;
450 } 474 }
451} 475}
452 476
477char *
478SDL_GetError ()
479
453int 480int
454SDL_SetVideoMode (int w, int h, int fullscreen) 481SDL_SetVideoMode (int w, int h, int fullscreen)
455 CODE: 482 CODE:
456 RETVAL = !!SDL_SetVideoMode ( 483 RETVAL = !!SDL_SetVideoMode (
457 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 484 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
458 ); 485 );
486 if (RETVAL)
487 {
459 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 488 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
489# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
490# include "glfunc.h"
491# undef GL_FUNC
492 }
460 OUTPUT: 493 OUTPUT:
461 RETVAL 494 RETVAL
462 495
463void 496void
464SDL_GL_SwapBuffers () 497SDL_GL_SwapBuffers ()
498
499char *
500SDL_GetKeyName (int sym)
465 501
466void 502void
467SDL_PollEvent () 503SDL_PollEvent ()
468 PPCODE: 504 PPCODE:
469{ 505{
488 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 524 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
489 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 525 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
490 break; 526 break;
491 527
492 case SDL_MOUSEMOTION: 528 case SDL_MOUSEMOTION:
529 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
530
493 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 531 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
494 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 532 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
495 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 533 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
496 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 534 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
497 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 535 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
498 break; 536 break;
499 537
500 case SDL_MOUSEBUTTONDOWN: 538 case SDL_MOUSEBUTTONDOWN:
501 case SDL_MOUSEBUTTONUP: 539 case SDL_MOUSEBUTTONUP:
540 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
541
502 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 542 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
503 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 543 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
504 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 544 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
505 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 545 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
506 break; 546 break;
533 CODE: 573 CODE:
534#ifndef _WIN32 574#ifndef _WIN32
535 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 575 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
536#endif 576#endif
537 577
538char *
539gl_version ()
540 CODE:
541 RETVAL = (char *)glGetString (GL_VERSION);
542 OUTPUT:
543 RETVAL
544
545char *
546gl_extensions ()
547 CODE:
548 RETVAL = (char *)glGetString (GL_EXTENSIONS);
549 OUTPUT:
550 RETVAL
551
552void 578void
553add_font (char *file) 579add_font (char *file)
554 CODE: 580 CODE:
555 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 581 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */
582#ifdef _WIN32
583 // cairo... sigh... requires win2000
584 AddFontResourceEx (file, FR_PRIVATE, 0);
585#endif
556 586
557void 587void
558load_image_inline (SV *image_) 588load_image_inline (SV *image_)
559 ALIAS: 589 ALIAS:
560 load_image_file = 1 590 load_image_file = 1
644} 674}
645 675
646void 676void
647error (char *message) 677error (char *message)
648 CODE: 678 CODE:
679 fprintf (stderr, "ERROR: %s\n", message);
649#ifdef _WIN32 680#ifdef _WIN32
650 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 681 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
651#else
652 fprintf (stderr, "ERROR: %s\n", message);
653#endif 682#endif
654 683
655void 684void
656fatal (char *message) 685fatal (char *message)
657 CODE: 686 CODE:
687 fprintf (stderr, "FATAL: %s\n", message);
658#ifdef _WIN32 688#ifdef _WIN32
659 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 689 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
660#else
661 fprintf (stderr, "FATAL: %s\n", message);
662#endif 690#endif
663 exit (1); 691 exit (1);
664 692
665MODULE = CFClient PACKAGE = CFClient::Font 693MODULE = CFClient PACKAGE = CFClient::Font
666 694
687 default_font = self; 715 default_font = self;
688 716
689MODULE = CFClient PACKAGE = CFClient::Layout 717MODULE = CFClient PACKAGE = CFClient::Layout
690 718
691CFClient::Layout 719CFClient::Layout
692new (SV *class, int base_height = MIN_FONT_HEIGHT) 720new (SV *class, int rgba = 0)
693 CODE: 721 CODE:
722#if _WIN32
723 //rgba = 0;//D makes text nicer, breaks TextView
724#endif
694 New (0, RETVAL, 1, struct cf_layout); 725 New (0, RETVAL, 1, struct cf_layout);
695 RETVAL->pl = pango_layout_new (context); 726
696 RETVAL->base_height = base_height; 727 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context);
728 RETVAL->rgba = rgba;
729 RETVAL->r = 1.;
730 RETVAL->g = 1.;
731 RETVAL->b = 1.;
732 RETVAL->a = 1.;
733 RETVAL->base_height = MIN_FONT_HEIGHT;
697 RETVAL->font = 0; 734 RETVAL->font = 0;
735
698 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 736 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
699 pango_layout_set_font_description (RETVAL->pl, default_font); 737 layout_update_font (RETVAL);
700 OUTPUT: 738 OUTPUT:
701 RETVAL 739 RETVAL
702 740
703void 741void
704DESTROY (CFClient::Layout self) 742DESTROY (CFClient::Layout self)
705 CODE: 743 CODE:
706 g_object_unref (self->pl); 744 g_object_unref (self->pl);
707 Safefree (self); 745 Safefree (self);
708 746
747int
748is_rgba (CFClient::Layout self)
749 CODE:
750 RETVAL = self->rgba;
751 OUTPUT:
752 RETVAL
753
709void 754void
710set_text (CFClient::Layout self, SV *text_) 755set_text (CFClient::Layout self, SV *text_)
711 CODE: 756 CODE:
712{ 757{
713 STRLEN textlen; 758 STRLEN textlen;
731 CODE: 776 CODE:
732 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 777 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
733 SvUTF8_on (RETVAL); 778 SvUTF8_on (RETVAL);
734 OUTPUT: 779 OUTPUT:
735 RETVAL 780 RETVAL
781
782void
783set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.)
784 CODE:
785 self->r = r;
786 self->g = g;
787 self->b = b;
788 self->a = a;
736 789
737void 790void
738set_font (CFClient::Layout self, CFClient::Font font = 0) 791set_font (CFClient::Layout self, CFClient::Font font = 0)
739 CODE: 792 CODE:
740 if (self->font != font) 793 if (self->font != font)
756set_width (CFClient::Layout self, int max_width = -1) 809set_width (CFClient::Layout self, int max_width = -1)
757 CODE: 810 CODE:
758 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 811 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
759 812
760void 813void
814set_indent (CFClient::Layout self, int indent)
815 CODE:
816 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
817
818void
819set_spacing (CFClient::Layout self, int spacing)
820 CODE:
821 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
822
823void
824set_ellipsise (CFClient::Layout self, int ellipsise)
825 CODE:
826 pango_layout_set_ellipsize (self->pl,
827 ellipsise == 1 ? PANGO_ELLIPSIZE_START
828 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
829 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
830 : PANGO_ELLIPSIZE_NONE
831 );
832
833void
834set_single_paragraph_mode (CFClient::Layout self, int spm)
835 CODE:
836 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
837
838void
761size (CFClient::Layout self) 839size (CFClient::Layout self)
762 PPCODE: 840 PPCODE:
763{ 841{
764 int w, h; 842 int w, h;
765 843
798render (CFClient::Layout self) 876render (CFClient::Layout self)
799 PPCODE: 877 PPCODE:
800{ 878{
801 SV *retval; 879 SV *retval;
802 int w, h; 880 int w, h;
803 FT_Bitmap bitmap;
804 881
805 layout_get_pixel_size (self, &w, &h); 882 layout_get_pixel_size (self, &w, &h);
806 883
884 if (self->rgba)
885 {
886 cairo_surface_t *surface;
887 cairo_t *cairo;
888
889 retval = newSV (w * h * 4);
890 SvPOK_only (retval);
891 SvCUR_set (retval, w * h * 4);
892
893 memset (SvPVX (retval), 0, w * h * 4);
894
895 surface = cairo_image_surface_create_for_data (
896 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
897 cairo = cairo_create (surface);
898 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
899
900 pango_cairo_show_layout (cairo, self->pl);
901
902 cairo_destroy (cairo);
903 cairo_surface_destroy (surface);
904
905 // what a mess, and its premultiplied, too :(
906 {
907 uint32_t *p = (uint32_t *)SvPVX (retval);
908 uint32_t *e = p + w * h;
909
910 while (p < e)
911 {
912 uint32_t rgba = *p;
913 rgba = (rgba >> 24) | (rgba << 8);
914#if 0
915#ifdef _WIN32
916 {//D
917 uint8_t r = rgba >> 24;
918 uint8_t g = rgba >> 16;
919 uint8_t b = rgba >> 8;
920 uint8_t a = rgba >> 0;
921
922 rgba = (rgba & 0xffffff00) | a;
923 }
924#endif
925#endif
926 rgba = SDL_SwapBE32 (rgba);
927 *p++ = rgba;
928 }
929 }
930
931 EXTEND (SP, 5);
932 PUSHs (sv_2mortal (newSViv (w)));
933 PUSHs (sv_2mortal (newSViv (h)));
934 PUSHs (sv_2mortal (retval));
935 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
936 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
937 }
938 else
939 {
940 FT_Bitmap bitmap;
941
807 retval = newSV (w * h); 942 retval = newSV (w * h);
808 SvPOK_only (retval); 943 SvPOK_only (retval);
809 SvCUR_set (retval, w * h); 944 SvCUR_set (retval, w * h);
810 945
811 bitmap.rows = h; 946 bitmap.rows = h;
812 bitmap.width = w; 947 bitmap.width = w;
813 bitmap.pitch = w; 948 bitmap.pitch = w;
814 bitmap.buffer = (unsigned char*)SvPVX (retval); 949 bitmap.buffer = (unsigned char*)SvPVX (retval);
815 bitmap.num_grays = 256; 950 bitmap.num_grays = 256;
816 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY; 951 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
817 952
818 memset (bitmap.buffer, 0, w * h); 953 memset (bitmap.buffer, 0, w * h);
819 954
820 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE); 955 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
821 956
822 EXTEND (SP, 3); 957 EXTEND (SP, 5);
823 PUSHs (sv_2mortal (newSViv (w))); 958 PUSHs (sv_2mortal (newSViv (w)));
824 PUSHs (sv_2mortal (newSViv (h))); 959 PUSHs (sv_2mortal (newSViv (h)));
825 PUSHs (sv_2mortal (retval)); 960 PUSHs (sv_2mortal (retval));
961 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
962 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
963 }
826} 964}
827 965
828MODULE = CFClient PACKAGE = CFClient::Texture 966MODULE = CFClient PACKAGE = CFClient::Texture
829 967
830void 968void
831draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 969draw_quad (SV *self, float x, float y, float w = 0, float h = 0)
832 PROTOTYPE: $$$;$$ 970 PROTOTYPE: $$$;$$
971 ALIAS:
972 draw_quad_alpha = 1
973 draw_quad_alpha_premultiplied = 2
833 CODE: 974 CODE:
834{ 975{
835 HV *hv = (HV *)SvRV (self); 976 HV *hv = (HV *)SvRV (self);
836 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 977 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
837 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 978 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
838 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 979 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
839 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
840 980
841 if (items < 5) 981 if (items < 5)
842 { 982 {
843 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 983 w = SvNV (*hv_fetch (hv, "w", 1, 1));
844 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 984 h = SvNV (*hv_fetch (hv, "h", 1, 1));
845 } 985 }
846 986
987 if (ix)
988 {
989 glEnable (GL_BLEND);
990
991 if (ix == 2)
992 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
993 else
994 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
995 GL_ONE_MINUS_DST_ALPHA, GL_ONE);
996
997 glEnable (GL_ALPHA_TEST);
998 glAlphaFunc (GL_GREATER, 0.01f);
999 }
1000
847 glBindTexture (GL_TEXTURE_2D, name); 1001 glBindTexture (GL_TEXTURE_2D, name);
848 if (wrap_mode) { 1002
849 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
850 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
851 }
852 glBegin (GL_QUADS); 1003 glBegin (GL_QUADS);
853 glTexCoord2f (0, 0); glVertex2f (x , y ); 1004 glTexCoord2f (0, 0); glVertex2f (x , y );
854 glTexCoord2f (0, t); glVertex2f (x , y + h); 1005 glTexCoord2f (0, t); glVertex2f (x , y + h);
855 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1006 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
856 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1007 glTexCoord2f (s, 0); glVertex2f (x + w, y );
857 glEnd (); 1008 glEnd ();
1009
1010 if (ix)
1011 {
1012 glDisable (GL_ALPHA_TEST);
1013 glDisable (GL_BLEND);
1014 }
858} 1015}
859 1016
860MODULE = CFClient PACKAGE = CFClient::Map 1017MODULE = CFClient PACKAGE = CFClient::Map
861 1018
862CFClient::Map 1019CFClient::Map
926 tex->r = r; 1083 tex->r = r;
927 tex->g = g; 1084 tex->g = g;
928 tex->b = b; 1085 tex->b = b;
929 tex->a = a; 1086 tex->a = a;
930 } 1087 }
1088
1089 // somewhat hackish, but for textures that require it, it really
1090 // improves the look, and most others don't suffer.
1091 glBindTexture (GL_TEXTURE_2D, name);
1092 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1093 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1094 // use uglier nearest interpolation because linear suffers
1095 // from transparent color bleeding and ugly wrapping effects.
1096 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
931} 1097}
932 1098
933int 1099int
934ox (CFClient::Map self) 1100ox (CFClient::Map self)
935 ALIAS: 1101 ALIAS:
936 oy = 1 1102 oy = 1
1103 x = 2
1104 y = 3
1105 w = 4
1106 h = 5
937 CODE: 1107 CODE:
938 switch (ix) 1108 switch (ix)
939 { 1109 {
940 case 0: RETVAL = self->ox; break; 1110 case 0: RETVAL = self->ox; break;
941 case 1: RETVAL = self->oy; break; 1111 case 1: RETVAL = self->oy; break;
1112 case 2: RETVAL = self->x; break;
1113 case 3: RETVAL = self->y; break;
1114 case 4: RETVAL = self->w; break;
1115 case 5: RETVAL = self->h; break;
942 } 1116 }
943 OUTPUT: 1117 OUTPUT:
944 RETVAL 1118 RETVAL
945 1119
946void 1120void
1373 const_iv (GL_COLOR_MATERIAL), 1547 const_iv (GL_COLOR_MATERIAL),
1374 const_iv (GL_SMOOTH), 1548 const_iv (GL_SMOOTH),
1375 const_iv (GL_FLAT), 1549 const_iv (GL_FLAT),
1376 const_iv (GL_DITHER), 1550 const_iv (GL_DITHER),
1377 const_iv (GL_BLEND), 1551 const_iv (GL_BLEND),
1552 const_iv (GL_CULL_FACE),
1378 const_iv (GL_SCISSOR_TEST), 1553 const_iv (GL_SCISSOR_TEST),
1554 const_iv (GL_DEPTH_TEST),
1555 const_iv (GL_ALPHA_TEST),
1556 const_iv (GL_NORMALIZE),
1557 const_iv (GL_RESCALE_NORMAL),
1379 const_iv (GL_AND), 1558 const_iv (GL_AND),
1380 const_iv (GL_ONE), 1559 const_iv (GL_ONE),
1381 const_iv (GL_ZERO), 1560 const_iv (GL_ZERO),
1382 const_iv (GL_SRC_ALPHA), 1561 const_iv (GL_SRC_ALPHA),
1383 const_iv (GL_SRC_ALPHA_SATURATE), 1562 const_iv (GL_SRC_ALPHA_SATURATE),
1384 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1563 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1385 const_iv (GL_ONE_MINUS_DST_ALPHA), 1564 const_iv (GL_ONE_MINUS_DST_ALPHA),
1386 const_iv (GL_RGB), 1565 const_iv (GL_RGB),
1387 const_iv (GL_RGBA), 1566 const_iv (GL_RGBA),
1388 const_iv (GL_UNSIGNED_BYTE), 1567 const_iv (GL_UNSIGNED_BYTE),
1568 const_iv (GL_UNSIGNED_SHORT),
1569 const_iv (GL_UNSIGNED_INT),
1389 const_iv (GL_ALPHA), 1570 const_iv (GL_ALPHA),
1571 const_iv (GL_INTENSITY),
1572 const_iv (GL_LUMINANCE),
1573 const_iv (GL_LUMINANCE_ALPHA),
1390 const_iv (GL_FLOAT), 1574 const_iv (GL_FLOAT),
1391 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 1575 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1392 const_iv (GL_COMPILE), 1576 const_iv (GL_COMPILE),
1393 const_iv (GL_TEXTURE_1D), 1577 const_iv (GL_TEXTURE_1D),
1394 const_iv (GL_TEXTURE_2D), 1578 const_iv (GL_TEXTURE_2D),
1396 const_iv (GL_TEXTURE_MAG_FILTER), 1580 const_iv (GL_TEXTURE_MAG_FILTER),
1397 const_iv (GL_TEXTURE_MIN_FILTER), 1581 const_iv (GL_TEXTURE_MIN_FILTER),
1398 const_iv (GL_TEXTURE_ENV_MODE), 1582 const_iv (GL_TEXTURE_ENV_MODE),
1399 const_iv (GL_TEXTURE_WRAP_S), 1583 const_iv (GL_TEXTURE_WRAP_S),
1400 const_iv (GL_TEXTURE_WRAP_T), 1584 const_iv (GL_TEXTURE_WRAP_T),
1585 const_iv (GL_REPEAT),
1401 const_iv (GL_CLAMP), 1586 const_iv (GL_CLAMP),
1402 const_iv (GL_REPEAT), 1587 const_iv (GL_CLAMP_TO_EDGE),
1403 const_iv (GL_NEAREST), 1588 const_iv (GL_NEAREST),
1404 const_iv (GL_LINEAR), 1589 const_iv (GL_LINEAR),
1405 const_iv (GL_NEAREST_MIPMAP_NEAREST), 1590 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1406 const_iv (GL_LINEAR_MIPMAP_NEAREST), 1591 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1407 const_iv (GL_NEAREST_MIPMAP_LINEAR), 1592 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1408 const_iv (GL_LINEAR_MIPMAP_LINEAR), 1593 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1409 const_iv (GL_GENERATE_MIPMAP), 1594 const_iv (GL_GENERATE_MIPMAP),
1410 const_iv (GL_MODULATE), 1595 const_iv (GL_MODULATE),
1411 const_iv (GL_DECAL), 1596 const_iv (GL_DECAL),
1412 const_iv (GL_REPLACE), 1597 const_iv (GL_REPLACE),
1598 const_iv (GL_DEPTH_BUFFER_BIT),
1413 const_iv (GL_COLOR_BUFFER_BIT), 1599 const_iv (GL_COLOR_BUFFER_BIT),
1414 const_iv (GL_PROJECTION), 1600 const_iv (GL_PROJECTION),
1415 const_iv (GL_MODELVIEW), 1601 const_iv (GL_MODELVIEW),
1416 const_iv (GL_COLOR_LOGIC_OP), 1602 const_iv (GL_COLOR_LOGIC_OP),
1417 const_iv (GL_SEPARABLE_2D), 1603 const_iv (GL_SEPARABLE_2D),
1418 const_iv (GL_CONVOLUTION_2D), 1604 const_iv (GL_CONVOLUTION_2D),
1419 const_iv (GL_CONVOLUTION_BORDER_MODE), 1605 const_iv (GL_CONVOLUTION_BORDER_MODE),
1420 const_iv (GL_CONSTANT_BORDER), 1606 const_iv (GL_CONSTANT_BORDER),
1421 const_iv (GL_LINES), 1607 const_iv (GL_LINES),
1608 const_iv (GL_LINE_LOOP),
1422 const_iv (GL_QUADS), 1609 const_iv (GL_QUADS),
1423 const_iv (GL_LINE_LOOP), 1610 const_iv (GL_QUAD_STRIP),
1611 const_iv (GL_TRIANGLES),
1612 const_iv (GL_TRIANGLE_STRIP),
1613 const_iv (GL_TRIANGLE_FAN),
1424 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 1614 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1425 const_iv (GL_FASTEST), 1615 const_iv (GL_FASTEST),
1616 const_iv (GL_V2F),
1617 const_iv (GL_V3F),
1618 const_iv (GL_T2F_V3F),
1619 const_iv (GL_T2F_N3F_V3F),
1426# undef const_iv 1620# undef const_iv
1427 }; 1621 };
1428 1622
1429 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1623 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1430 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1624 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1431} 1625}
1432 1626
1627char *
1628gl_vendor ()
1629 CODE:
1630 RETVAL = (char *)glGetString (GL_VENDOR);
1631 OUTPUT:
1632 RETVAL
1633
1634char *
1635gl_version ()
1636 CODE:
1637 RETVAL = (char *)glGetString (GL_VERSION);
1638 OUTPUT:
1639 RETVAL
1640
1641char *
1642gl_extensions ()
1643 CODE:
1644 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1645 OUTPUT:
1646 RETVAL
1647
1433int glGetError () 1648int glGetError ()
1434 1649
1435void glClear (int mask) 1650void glClear (int mask)
1436 1651
1437void glClearColor (float r, float g, float b, float a = 1.0) 1652void glClearColor (float r, float g, float b, float a = 1.0)
1445 1660
1446void glHint (int target, int mode) 1661void glHint (int target, int mode)
1447 1662
1448void glBlendFunc (int sfactor, int dfactor) 1663void glBlendFunc (int sfactor, int dfactor)
1449 1664
1665void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1666 CODE:
1667 gl_BlendFuncSeparate (sa, da, saa, daa);
1668
1669void glDepthMask (int flag)
1670
1450void glLogicOp (int opcode) 1671void glLogicOp (int opcode)
1451 1672
1452void glColorMask (int red, int green, int blue, int alpha) 1673void glColorMask (int red, int green, int blue, int alpha)
1453 1674
1454void glMatrixMode (int mode) 1675void glMatrixMode (int mode)
1457 1678
1458void glPopMatrix () 1679void glPopMatrix ()
1459 1680
1460void glLoadIdentity () 1681void glLoadIdentity ()
1461 1682
1462# near and far are due to microsofts buggy c compiler 1683# near_ and far_ are due to microsofts buggy "c" compiler
1684void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1685
1686# near_ and far_ are due to microsofts buggy "c" compiler
1463void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 1687void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1464 1688
1465void glViewport (int x, int y, int width, int height) 1689void glViewport (int x, int y, int width, int height)
1466 1690
1467void glScissor (int x, int y, int width, int height) 1691void glScissor (int x, int y, int width, int height)
1482 1706
1483void glEnd () 1707void glEnd ()
1484 1708
1485void glColor (float r, float g, float b, float a = 1.0) 1709void glColor (float r, float g, float b, float a = 1.0)
1486 PROTOTYPE: @ 1710 PROTOTYPE: @
1711 ALIAS:
1712 glColor_premultiply = 1
1487 CODE: 1713 CODE:
1488 glColor4ub (r * 255., g * 255., b * 255., a * 255.); 1714 if (ix)
1715 {
1716 r *= a;
1717 g *= a;
1718 b *= a;
1719 }
1720 // microsoft visual "c" rounds instead of truncating...
1721 glColor4ub (MIN ((int)(r * 256.f), 255),
1722 MIN ((int)(g * 256.f), 255),
1723 MIN ((int)(b * 256.f), 255),
1724 MIN ((int)(a * 256.f), 255));
1725
1726void glInterleavedArrays (int format, int stride, char *data)
1727
1728void glDrawElements (int mode, int count, int type, char *indices)
1729
1730# 1.2 void glDrawRangeElements (int mode, int start, int end
1731
1732void glRasterPos (float x, float y, float z = 0.)
1733 CODE:
1734 glRasterPos3f (0, 0, z);
1735 glBitmap (0, 0, 0, 0, x, y, 0);
1489 1736
1490void glVertex (float x, float y, float z = 0.) 1737void glVertex (float x, float y, float z = 0.)
1491 CODE: 1738 CODE:
1492 glVertex3f (x, y, z); 1739 glVertex3f (x, y, z);
1493 1740
1505 1752
1506void glBindTexture (int target, int name) 1753void glBindTexture (int target, int name)
1507 1754
1508void glConvolutionParameter (int target, int pname, float params) 1755void glConvolutionParameter (int target, int pname, float params)
1509 CODE: 1756 CODE:
1510 GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params)); 1757 if (gl.ConvolutionParameterf)
1758 gl.ConvolutionParameterf (target, pname, params);
1511 1759
1512void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 1760void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1513 CODE: 1761 CODE:
1514 GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D, 1762 if (gl.ConvolutionFilter2D)
1515 (target, internalformat, width, height, format, type, data)); 1763 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1516 1764
1517void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 1765void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1518 CODE: 1766 CODE:
1519 GL_CALL (PFNGLSEPARABLEFILTER2DEXTPROC, glSeparableFilter2D, 1767 if (gl.SeparableFilter2D)
1520 (target, internalformat, width, height, format, type, row, column)); 1768 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1521 1769
1522void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 1770void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1523 1771
1524void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 1772void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1525 1773
1526void glRasterPos (int x, int y) 1774void glDrawPixels (int width, int height, int format, int type, char *pixels)
1527 CODE:
1528 glRasterPos2i (x, y);
1529 1775
1530void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 1776void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1531 1777
1532int glGenTexture () 1778int glGenTexture ()
1533 CODE: 1779 CODE:
1560 1806
1561void glEndList () 1807void glEndList ()
1562 1808
1563void glCallList (int list) 1809void glCallList (int list)
1564 1810
1811

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