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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.75 by root, Mon May 8 18:28:40 2006 UTC vs.
Revision 1.155 by root, Thu Sep 21 00:16:42 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN
3# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
2# include <malloc.h> 4# include <malloc.h>
5# include <windows.h>
3# pragma warning(disable:4244) 6# pragma warning(disable:4244)
4#endif 7#endif
5 8
6#include "EXTERN.h" 9#include "EXTERN.h"
7#include "perl.h" 10#include "perl.h"
8#include "XSUB.h" 11#include "XSUB.h"
9 12
13#ifdef _WIN32
14# undef pipe
15#endif
16
17#include <math.h>
10#include <string.h> 18#include <string.h>
11#include <stdio.h> 19#include <stdio.h>
20#include <stdlib.h>
12 21
13#include <SDL.h> 22#include <SDL.h>
23#include <SDL_endian.h>
14#include <SDL_image.h> 24#include <SDL_image.h>
15#include <SDL_mixer.h> 25#include <SDL_mixer.h>
16#include <SDL_opengl.h> 26#include <SDL_opengl.h>
17 27
28#define PANGO_ENABLE_BACKEND
29#define G_DISABLE_CAST_CHECKS
30
18#include <glib/gmacros.h> 31#include <glib/gmacros.h>
19 32
20#include <pango/pango.h> 33#include <pango/pango.h>
21#include <pango/pangofc-fontmap.h>
22#include <pango/pangoft2.h>
23 34
24#ifndef _WIN32 35#ifndef _WIN32
25# include <sys/types.h> 36# include <sys/types.h>
26# include <sys/socket.h> 37# include <sys/socket.h>
27# include <netinet/in.h> 38# include <netinet/in.h>
34 typedef signed char int8_t; 45 typedef signed char int8_t;
35 typedef signed short int16_t; 46 typedef signed short int16_t;
36 typedef signed int int32_t; 47 typedef signed int int32_t;
37#endif 48#endif
38 49
39#include "glext.h" 50#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */
40 51
41#define FOW_DARKNESS 32 52#define FOW_DARKNESS 32
42 53
43#define MAP_EXTEND_X 32 54#define MAP_EXTEND_X 32
44#define MAP_EXTEND_Y 512 55#define MAP_EXTEND_Y 512
45 56
46#define MIN_FONT_HEIGHT 10 57#define MIN_FONT_HEIGHT 10
47 58
48#define GL_CALL(type,func,args) \ 59#if 0
49 { \ 60# define PARACHUTE SDL_INIT_NOPARACHUTE
50 static int init_; \ 61#else
51 static type fptr_; \ 62# define PARACHUTE 0
52 \ 63#endif
53 if (!init_) \
54 { \
55 init_ = 1; \
56 fptr_ = (type)SDL_GL_GetProcAddress (# func); \
57 } \
58 \
59 if (fptr_) \
60 fptr_ args; \
61 }
62 64
65static struct
66{
67#define GL_FUNC(ptr,name) ptr name;
68#include "glfunc.h"
69#undef GL_FUNC
70} gl;
71
72static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
73{
74 if (gl.BlendFuncSeparate)
75 gl.BlendFuncSeparate (sa, da, saa, daa);
76 else if (gl.BlendFuncSeparateEXT)
77 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
78 else
79 glBlendFunc (sa, da);
80}
81
82#include "texcache.c"
83
84#include "pango-font.c"
85#include "pango-fontmap.c"
86#include "pango-render.c"
87
63typedef Mix_Chunk *CFClient__MixChunk; 88typedef Mix_Chunk *CFPlus__MixChunk;
64typedef Mix_Music *CFClient__MixMusic; 89typedef Mix_Music *CFPlus__MixMusic;
65 90
66typedef PangoFontDescription *CFClient__Font; 91typedef PangoFontDescription *CFPlus__Font;
92
93static int
94shape_attr_p (PangoLayoutRun *run)
95{
96 GSList *attrs = run->item->analysis.extra_attrs;
97
98 while (attrs)
99 {
100 PangoAttribute *attr = attrs->data;
101
102 if (attr->klass->type == PANGO_ATTR_SHAPE)
103 return 1;
104
105 attrs = attrs->next;
106 }
107
108 return 0;
109}
67 110
68typedef struct cf_layout { 111typedef struct cf_layout {
69 PangoLayout *pl; 112 PangoLayout *pl;
113 float r, g, b, a; // default color for rgba mode
70 int base_height; 114 int base_height;
71 CFClient__Font font; 115 CFPlus__Font font;
72} *CFClient__Layout; 116} *CFPlus__Layout;
73 117
74static CFClient__Font default_font; 118static CFPlus__Font default_font;
75static PangoContext *context; 119static PangoContext *opengl_context;
76static PangoFontMap *fontmap; 120static PangoFontMap *opengl_fontmap;
77 121
78static void 122static void
79substitute_func (FcPattern *pattern, gpointer data) 123substitute_func (FcPattern *pattern, gpointer data)
80{ 124{
81 FcPatternAddBool (pattern, FC_HINTING , 1); 125 FcPatternAddBool (pattern, FC_HINTING, 1);
126#ifdef FC_HINT_STYLE
127 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
128#endif
82 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 129 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
83} 130}
84 131
85static void 132static void
86layout_update_font (CFClient__Layout self) 133layout_update_font (CFPlus__Layout self)
87{ 134{
88 /* use a random scale factor to account for unknown descenders, 0.8 works 135 /* use a random scale factor to account for unknown descenders, 0.8 works
89 * reasonably well with bitstream vera 136 * reasonably well with bitstream vera
90 */ 137 */
91 PangoFontDescription *font = self->font ? self->font : default_font; 138 PangoFontDescription *font = self->font ? self->font : default_font;
95 142
96 pango_layout_set_font_description (self->pl, font); 143 pango_layout_set_font_description (self->pl, font);
97} 144}
98 145
99static void 146static void
100layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 147layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
101{ 148{
149 PangoRectangle rect;
150
151 // get_pixel_* wrongly rounds down
102 pango_layout_get_pixel_size (self->pl, w, h); 152 pango_layout_get_extents (self->pl, 0, &rect);
103 153
104 *w = (*w + 3) & ~3; 154 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
105 if (!*w) *w = 1; 155 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
106 if (!*h) *h = 1; 156
157 if (!rect.width) rect.width = 1;
158 if (!rect.height) rect.height = 1;
159
160 *w = rect.width;
161 *h = rect.height;
107} 162}
108 163
109typedef uint16_t mapface; 164typedef uint16_t mapface;
110 165
111typedef struct { 166typedef struct {
114 float s, t; 169 float s, t;
115 uint8_t r, g, b, a; 170 uint8_t r, g, b, a;
116} maptex; 171} maptex;
117 172
118typedef struct { 173typedef struct {
119 int16_t darkness; 174 uint32_t player;
120 mapface face[3]; 175 mapface face[3];
176 uint16_t darkness;
177 uint8_t stat_width, stat_hp, flags;
121} mapcell; 178} mapcell;
122 179
123typedef struct { 180typedef struct {
124 int32_t c0, c1; 181 int32_t c0, c1;
125 mapcell *col; 182 mapcell *col;
134 int texs; 191 int texs;
135 maptex *tex; 192 maptex *tex;
136 193
137 int32_t rows; 194 int32_t rows;
138 maprow *row; 195 maprow *row;
139} *CFClient__Map; 196} *CFPlus__Map;
140 197
141static char * 198static char *
142prepend (char *ptr, int sze, int inc) 199prepend (char *ptr, int sze, int inc)
143{ 200{
144 char *p; 201 char *p;
162 219
163#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 220#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
164#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 221#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
165 222
166static maprow * 223static maprow *
167map_get_row (CFClient__Map self, int y) 224map_get_row (CFPlus__Map self, int y)
168{ 225{
169 if (0 > y) 226 if (0 > y)
170 { 227 {
171 int extend = - y + MAP_EXTEND_Y; 228 int extend = - y + MAP_EXTEND_Y;
172 Prepend (maprow, self->row, self->rows, extend); 229 Prepend (maprow, self->row, self->rows, extend);
210 267
211 return row->col + (x - row->c0); 268 return row->col + (x - row->c0);
212} 269}
213 270
214static mapcell * 271static mapcell *
215map_get_cell (CFClient__Map self, int x, int y) 272map_get_cell (CFPlus__Map self, int x, int y)
216{ 273{
217 return row_get_cell (map_get_row (self, y), x); 274 return row_get_cell (map_get_row (self, y), x);
218} 275}
219 276
220static void 277static void
221map_clear (CFClient__Map self) 278map_clear (CFPlus__Map self)
222{ 279{
223 int r; 280 int r;
224 281
225 for (r = 0; r < self->rows; r++) 282 for (r = 0; r < self->rows; r++)
226 Safefree (self->row[r].col); 283 Safefree (self->row[r].col);
234 self->row = 0; 291 self->row = 0;
235 self->rows = 0; 292 self->rows = 0;
236} 293}
237 294
238static void 295static void
239map_blank (CFClient__Map self, int x0, int y0, int w, int h) 296map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
240{ 297{
241 int x, y; 298 int x, y;
242 maprow *row; 299 maprow *row;
300 mapcell *cell;
243 301
244 for (y = y0; y < y0 + h; y++) 302 for (y = y0; y < y0 + h; y++)
245 if (y >= 0) 303 if (y >= 0)
246 { 304 {
247 if (y >= self->rows) 305 if (y >= self->rows)
253 if (x >= row->c0) 311 if (x >= row->c0)
254 { 312 {
255 if (x >= row->c1) 313 if (x >= row->c1)
256 break; 314 break;
257 315
258 row->col[x - row->c0].darkness = -1; 316 cell = row->col + x - row->c0;
317
318 cell->darkness = 0;
319 cell->stat_hp = 0;
320 cell->flags = 0;
321 cell->player = 0;
259 } 322 }
260 } 323 }
261} 324}
262 325
263static void 326static void
284 ev.data2 = 0; 347 ev.data2 = 0;
285 348
286 SDL_PushEvent ((SDL_Event *)&ev); 349 SDL_PushEvent ((SDL_Event *)&ev);
287} 350}
288 351
352static unsigned int
353minpot (unsigned int n)
354{
355 if (!n)
356 return 0;
357
358 --n;
359
360 n |= n >> 1;
361 n |= n >> 2;
362 n |= n >> 4;
363 n |= n >> 8;
364 n |= n >> 16;
365
366 return n + 1;
367}
368
289MODULE = CFClient PACKAGE = CFClient 369MODULE = CFPlus PACKAGE = CFPlus
290 370
291PROTOTYPES: ENABLE 371PROTOTYPES: ENABLE
292 372
293BOOT: 373BOOT:
294{ 374{
295 HV *stash = gv_stashpv ("CFClient", 1); 375 HV *stash = gv_stashpv ("CFPlus", 1);
296 static const struct { 376 static const struct {
297 const char *name; 377 const char *name;
298 IV iv; 378 IV iv;
299 } *civ, const_iv[] = { 379 } *civ, const_iv[] = {
300# define const_iv(name) { # name, (IV)name } 380# define const_iv(name) { # name, (IV)name }
399# undef const_iv 479# undef const_iv
400 }; 480 };
401 481
402 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 482 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
403 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 483 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
404
405 fontmap = pango_ft2_font_map_new ();
406 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0);
407 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap);
408} 484}
409 485
410int 486int
487in_destruct ()
488 CODE:
489 RETVAL = PL_main_cv == Nullcv;
490 OUTPUT:
491 RETVAL
492
493NV floor (NV x)
494
495NV ceil (NV x)
496
497void
498pango_init ()
499 CODE:
500{
501 opengl_fontmap = pango_opengl_font_map_new ();
502 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
503 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
504}
505
506int
411SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 507SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
412 508
413void 509void
414SDL_Quit () 510SDL_Quit ()
415 511
416void 512void
422 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 518 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
423 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 519 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
424 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 520 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
425 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 521 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
426 522
523 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
524 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
525
427 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 526 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
428 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 527 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
429 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 528 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
430 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 529 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
431 530
432 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 531 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
532#if SDL_VERSION_ATLEAST(1,2,10)
433 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 533 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
434 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 534 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
535#endif
435 536
436 SDL_EnableUNICODE (1); 537 SDL_EnableUNICODE (1);
437 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 538 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
438 539
439 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 540 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
448 549
449 ++m; 550 ++m;
450 } 551 }
451} 552}
452 553
554char *
555SDL_GetError ()
556
453int 557int
454SDL_SetVideoMode (int w, int h, int fullscreen) 558SDL_SetVideoMode (int w, int h, int fullscreen)
455 CODE: 559 CODE:
456 RETVAL = !!SDL_SetVideoMode ( 560 RETVAL = !!SDL_SetVideoMode (
457 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 561 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
458 ); 562 );
563 if (RETVAL)
564 {
459 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 565 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
566# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
567# include "glfunc.h"
568# undef GL_FUNC
569 }
460 OUTPUT: 570 OUTPUT:
461 RETVAL 571 RETVAL
462 572
463void 573void
464SDL_GL_SwapBuffers () 574SDL_GL_SwapBuffers ()
575
576char *
577SDL_GetKeyName (int sym)
465 578
466void 579void
467SDL_PollEvent () 580SDL_PollEvent ()
468 PPCODE: 581 PPCODE:
469{ 582{
488 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 601 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
489 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 602 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
490 break; 603 break;
491 604
492 case SDL_MOUSEMOTION: 605 case SDL_MOUSEMOTION:
606 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
607
493 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 608 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
494 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 609 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
495 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 610 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
496 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 611 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
497 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 612 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
498 break; 613 break;
499 614
500 case SDL_MOUSEBUTTONDOWN: 615 case SDL_MOUSEBUTTONDOWN:
501 case SDL_MOUSEBUTTONUP: 616 case SDL_MOUSEBUTTONUP:
617 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
618
502 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 619 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
503 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 620 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
504 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 621 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
505 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 622 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
506 break; 623 break;
510 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 627 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
511 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 628 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
512 break; 629 break;
513 } 630 }
514 631
515 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 632 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
516 } 633 }
517} 634}
518 635
519int 636int
520Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 637Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
533 CODE: 650 CODE:
534#ifndef _WIN32 651#ifndef _WIN32
535 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 652 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
536#endif 653#endif
537 654
538char *
539gl_version ()
540 CODE:
541 RETVAL = (char *)glGetString (GL_VERSION);
542 OUTPUT:
543 RETVAL
544
545char *
546gl_extensions ()
547 CODE:
548 RETVAL = (char *)glGetString (GL_EXTENSIONS);
549 OUTPUT:
550 RETVAL
551
552void 655void
553add_font (char *file) 656add_font (char *file)
554 CODE: 657 CODE:
555 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 658 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
556 659
557void 660void
558load_image_inline (SV *image_) 661load_image_inline (SV *image_)
559 ALIAS: 662 ALIAS:
560 load_image_file = 1 663 load_image_file = 1
602 705
603 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 706 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
604 707
605 assert (surface2->pitch == surface2->w * 4); 708 assert (surface2->pitch == surface2->w * 4);
606 709
710 SDL_LockSurface (surface2);
607 EXTEND (SP, 5); 711 EXTEND (SP, 6);
608 PUSHs (sv_2mortal (newSViv (surface2->w))); 712 PUSHs (sv_2mortal (newSViv (surface2->w)));
609 PUSHs (sv_2mortal (newSViv (surface2->h))); 713 PUSHs (sv_2mortal (newSViv (surface2->h)));
610 SDL_LockSurface (surface2);
611 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 714 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
612 SDL_UnlockSurface (surface2);
613 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 715 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
614 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 716 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
615 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 717 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
718 SDL_UnlockSurface (surface2);
616 719
617 SDL_FreeSurface (surface); 720 SDL_FreeSurface (surface);
618 SDL_FreeSurface (surface2); 721 SDL_FreeSurface (surface2);
619} 722}
620 723
644} 747}
645 748
646void 749void
647error (char *message) 750error (char *message)
648 CODE: 751 CODE:
752 fprintf (stderr, "ERROR: %s\n", message);
649#ifdef _WIN32 753#ifdef _WIN32
650 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 754 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
651#else
652 fprintf (stderr, "ERROR: %s\n", message);
653#endif 755#endif
654 756
655void 757void
656fatal (char *message) 758fatal (char *message)
657 CODE: 759 CODE:
760 fprintf (stderr, "FATAL: %s\n", message);
658#ifdef _WIN32 761#ifdef _WIN32
659 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 762 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
660#else
661 fprintf (stderr, "FATAL: %s\n", message);
662#endif 763#endif
663 exit (1); 764 _exit (1);
664 765
766void
767_exit (int retval)
768 CODE:
769 _exit (retval);
770
665MODULE = CFClient PACKAGE = CFClient::Font 771MODULE = CFPlus PACKAGE = CFPlus::Font
666 772
667CFClient::Font 773CFPlus::Font
668new_from_file (SV *class, char *path, int id = 0) 774new_from_file (SV *class, char *path, int id = 0)
669 CODE: 775 CODE:
670{ 776{
671 int count; 777 int count;
672 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 778 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
675} 781}
676 OUTPUT: 782 OUTPUT:
677 RETVAL 783 RETVAL
678 784
679void 785void
680DESTROY (CFClient::Font self) 786DESTROY (CFPlus::Font self)
681 CODE: 787 CODE:
682 pango_font_description_free (self); 788 pango_font_description_free (self);
683 789
684void 790void
685make_default (CFClient::Font self) 791make_default (CFPlus::Font self)
686 CODE: 792 CODE:
687 default_font = self; 793 default_font = self;
688 794
689MODULE = CFClient PACKAGE = CFClient::Layout 795MODULE = CFPlus PACKAGE = CFPlus::Layout
690 796
691CFClient::Layout 797void
692new (SV *class, int base_height = MIN_FONT_HEIGHT) 798reset_glyph_cache ()
799 CODE:
800 tc_clear ();
801
802CFPlus::Layout
803new (SV *class)
693 CODE: 804 CODE:
694 New (0, RETVAL, 1, struct cf_layout); 805 New (0, RETVAL, 1, struct cf_layout);
806
695 RETVAL->pl = pango_layout_new (context); 807 RETVAL->pl = pango_layout_new (opengl_context);
696 RETVAL->base_height = base_height; 808 RETVAL->r = 1.;
809 RETVAL->g = 1.;
810 RETVAL->b = 1.;
811 RETVAL->a = 1.;
812 RETVAL->base_height = MIN_FONT_HEIGHT;
697 RETVAL->font = 0; 813 RETVAL->font = 0;
814
698 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 815 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
699 pango_layout_set_font_description (RETVAL->pl, default_font); 816 layout_update_font (RETVAL);
700 OUTPUT: 817 OUTPUT:
701 RETVAL 818 RETVAL
702 819
703void 820void
704DESTROY (CFClient::Layout self) 821DESTROY (CFPlus::Layout self)
705 CODE: 822 CODE:
706 g_object_unref (self->pl); 823 g_object_unref (self->pl);
707 Safefree (self); 824 Safefree (self);
708 825
709void 826void
710set_text (CFClient::Layout self, SV *text_) 827set_text (CFPlus::Layout self, SV *text_)
711 CODE: 828 CODE:
712{ 829{
713 STRLEN textlen; 830 STRLEN textlen;
714 char *text = SvPVutf8 (text_, textlen); 831 char *text = SvPVutf8 (text_, textlen);
715 832
716 pango_layout_set_text (self->pl, text, textlen); 833 pango_layout_set_text (self->pl, text, textlen);
717} 834}
718 835
719void 836void
720set_markup (CFClient::Layout self, SV *text_) 837set_markup (CFPlus::Layout self, SV *text_)
721 CODE: 838 CODE:
722{ 839{
723 STRLEN textlen; 840 STRLEN textlen;
724 char *text = SvPVutf8 (text_, textlen); 841 char *text = SvPVutf8 (text_, textlen);
725 842
726 pango_layout_set_markup (self->pl, text, textlen); 843 pango_layout_set_markup (self->pl, text, textlen);
727} 844}
728 845
846void
847set_shapes (CFPlus::Layout self, ...)
848 CODE:
849{
850 PangoAttrList *attrs = 0;
851 const char *text = pango_layout_get_text (self->pl);
852 const char *pos = text;
853 int arg = 4;
854
855 while (arg < items && (pos = strstr (pos, OBJ_STR)))
856 {
857 PangoRectangle inkrect, rect;
858 PangoAttribute *attr;
859
860 int x = SvIV (ST (arg - 3));
861 int y = SvIV (ST (arg - 2));
862 int w = SvIV (ST (arg - 1));
863 int h = SvIV (ST (arg ));
864
865 inkrect.x = 0;
866 inkrect.y = 0;
867 inkrect.width = 0;
868 inkrect.height = 0;
869
870 rect.x = x * PANGO_SCALE;
871 rect.y = y * PANGO_SCALE;
872 rect.width = w * PANGO_SCALE;
873 rect.height = h * PANGO_SCALE;
874
875 if (!attrs)
876 attrs = pango_layout_get_attributes (self->pl);
877
878 attr = pango_attr_shape_new (&inkrect, &rect);
879 attr->start_index = pos - text;
880 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
881 pango_attr_list_insert (attrs, attr);
882
883 arg += 4;
884 pos += sizeof (OBJ_STR) - 1;
885 }
886
887 if (attrs)
888 pango_layout_set_attributes (self->pl, attrs);
889}
890
891void
892get_shapes (CFPlus::Layout self)
893 PPCODE:
894{
895 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
896
897 do
898 {
899 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
900
901 if (run && shape_attr_p (run))
902 {
903 PangoRectangle extents;
904 pango_layout_iter_get_run_extents (iter, 0, &extents);
905
906 EXTEND (SP, 2);
907 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
908 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
909 }
910 }
911 while (pango_layout_iter_next_run (iter));
912
913 pango_layout_iter_free (iter);
914}
915
916int
917has_wrapped (CFPlus::Layout self)
918 CODE:
919{
920 int lines = 1;
921 const char *text = pango_layout_get_text (self->pl);
922
923 while (*text)
924 lines += *text++ == '\n';
925
926 RETVAL = lines < pango_layout_get_line_count (self->pl);
927}
928 OUTPUT:
929 RETVAL
930
729SV * 931SV *
730get_text (CFClient::Layout self) 932get_text (CFPlus::Layout self)
731 CODE: 933 CODE:
732 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 934 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
733 SvUTF8_on (RETVAL); 935 sv_utf8_decode (RETVAL);
734 OUTPUT: 936 OUTPUT:
735 RETVAL 937 RETVAL
736 938
737void 939void
940set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
941 CODE:
942 self->r = r;
943 self->g = g;
944 self->b = b;
945 self->a = a;
946
947void
738set_font (CFClient::Layout self, CFClient::Font font = 0) 948set_font (CFPlus::Layout self, CFPlus::Font font = 0)
739 CODE: 949 CODE:
740 if (self->font != font) 950 if (self->font != font)
741 { 951 {
742 self->font = font; 952 self->font = font;
743 layout_update_font (self); 953 layout_update_font (self);
744 } 954 }
745 955
746void 956void
747set_height (CFClient::Layout self, int base_height) 957set_height (CFPlus::Layout self, int base_height)
748 CODE: 958 CODE:
749 if (self->base_height != base_height) 959 if (self->base_height != base_height)
750 { 960 {
751 self->base_height = base_height; 961 self->base_height = base_height;
752 layout_update_font (self); 962 layout_update_font (self);
753 } 963 }
754 964
755void 965void
756set_width (CFClient::Layout self, int max_width = -1) 966set_width (CFPlus::Layout self, int max_width = -1)
757 CODE: 967 CODE:
758 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 968 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
759 969
760void 970void
971set_indent (CFPlus::Layout self, int indent)
972 CODE:
973 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
974
975void
976set_spacing (CFPlus::Layout self, int spacing)
977 CODE:
978 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
979
980void
981set_ellipsise (CFPlus::Layout self, int ellipsise)
982 CODE:
983 pango_layout_set_ellipsize (self->pl,
984 ellipsise == 1 ? PANGO_ELLIPSIZE_START
985 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
986 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
987 : PANGO_ELLIPSIZE_NONE
988 );
989
990void
991set_single_paragraph_mode (CFPlus::Layout self, int spm)
992 CODE:
993 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
994
995void
761size (CFClient::Layout self) 996size (CFPlus::Layout self)
762 PPCODE: 997 PPCODE:
763{ 998{
764 int w, h; 999 int w, h;
765 1000
766 layout_get_pixel_size (self, &w, &h); 1001 layout_get_pixel_size (self, &w, &h);
769 PUSHs (sv_2mortal (newSViv (w))); 1004 PUSHs (sv_2mortal (newSViv (w)));
770 PUSHs (sv_2mortal (newSViv (h))); 1005 PUSHs (sv_2mortal (newSViv (h)));
771} 1006}
772 1007
773int 1008int
1009descent (CFPlus::Layout self)
1010 CODE:
1011{
1012 PangoRectangle rect;
1013 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1014 pango_layout_line_get_pixel_extents (line, 0, &rect);
1015 RETVAL = PANGO_DESCENT (rect);
1016}
1017 OUTPUT:
1018 RETVAL
1019
1020int
774xy_to_index (CFClient::Layout self, int x, int y) 1021xy_to_index (CFPlus::Layout self, int x, int y)
775 CODE: 1022 CODE:
776{ 1023{
777 int index, trailing; 1024 int index, trailing;
778 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1025 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
779 RETVAL = index; 1026 RETVAL = index;
780} 1027}
781 OUTPUT: 1028 OUTPUT:
782 RETVAL 1029 RETVAL
783 1030
784void 1031void
785cursor_pos (CFClient::Layout self, int index) 1032cursor_pos (CFPlus::Layout self, int index)
786 PPCODE: 1033 PPCODE:
787{ 1034{
788 PangoRectangle strong_pos; 1035 PangoRectangle strong_pos;
789 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1036 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
790 1037
793 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1040 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
794 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1041 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
795} 1042}
796 1043
797void 1044void
798render (CFClient::Layout self) 1045render (CFPlus::Layout self, float x, float y, int flags = 0)
799 PPCODE: 1046 PPCODE:
800{ 1047 pango_opengl_render_layout_subpixel (
801 SV *retval; 1048 self->pl,
802 int w, h; 1049 x * PANGO_SCALE, y * PANGO_SCALE,
803 FT_Bitmap bitmap; 1050 self->r, self->g, self->b, self->a,
1051 flags
1052 );
804 1053
805 layout_get_pixel_size (self, &w, &h); 1054MODULE = CFPlus PACKAGE = CFPlus::Texture
806 1055
807 retval = newSV (w * h); 1056void
808 SvPOK_only (retval); 1057pad2pot (SV *data_, SV *w_, SV *h_)
809 SvCUR_set (retval, w * h); 1058 CODE:
1059{
1060 int ow = SvIV (w_);
1061 int oh = SvIV (h_);
810 1062
811 bitmap.rows = h; 1063 if (ow && oh)
812 bitmap.width = w; 1064 {
813 bitmap.pitch = w; 1065 int nw = minpot (ow);
814 bitmap.buffer = (unsigned char*)SvPVX (retval); 1066 int nh = minpot (oh);
815 bitmap.num_grays = 256;
816 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
817 1067
818 memset (bitmap.buffer, 0, w * h); 1068 if (nw != ow || nh != oh)
819 1069 {
820 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE); 1070 if (SvOK (data_))
1071 {
1072 STRLEN datalen;
1073 char *data = SvPVbyte (data_, datalen);
1074 int bpp = datalen / (ow * oh);
1075 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
821 1076
822 EXTEND (SP, 3); 1077 SvPOK_only (result_);
823 PUSHs (sv_2mortal (newSViv (w))); 1078 SvCUR_set (result_, nw * nh * bpp);
824 PUSHs (sv_2mortal (newSViv (h)));
825 PUSHs (sv_2mortal (retval));
826}
827 1079
828MODULE = CFClient PACKAGE = CFClient::Texture 1080 memset (SvPVX (result_), 0, nw * nh * bpp);
1081 while (oh--)
1082 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
829 1083
1084 sv_setsv (data_, result_);
1085 }
1086
1087 sv_setiv (w_, nw);
1088 sv_setiv (h_, nh);
1089 }
1090 }
1091}
1092
830void 1093void
831draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1094draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
832 PROTOTYPE: $$$;$$ 1095 PROTOTYPE: $$$;$$
1096 ALIAS:
1097 draw_quad_alpha = 1
1098 draw_quad_alpha_premultiplied = 2
833 CODE: 1099 CODE:
834{ 1100{
835 HV *hv = (HV *)SvRV (self); 1101 HV *hv = (HV *)SvRV (self);
836 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1102 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
837 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1103 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
838 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1104 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
839 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
840 1105
841 if (items < 5) 1106 if (items < 5)
842 { 1107 {
843 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1108 w = SvNV (*hv_fetch (hv, "w", 1, 1));
844 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1109 h = SvNV (*hv_fetch (hv, "h", 1, 1));
845 } 1110 }
846 1111
1112 if (ix)
1113 {
1114 glEnable (GL_BLEND);
1115
1116 if (ix == 2)
1117 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1118 else
1119 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1120 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1121
1122 glEnable (GL_ALPHA_TEST);
1123 glAlphaFunc (GL_GREATER, 0.01f);
1124 }
1125
847 glBindTexture (GL_TEXTURE_2D, name); 1126 glBindTexture (GL_TEXTURE_2D, name);
848 if (wrap_mode) { 1127
849 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
850 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
851 }
852 glBegin (GL_QUADS); 1128 glBegin (GL_QUADS);
853 glTexCoord2f (0, 0); glVertex2f (x , y ); 1129 glTexCoord2f (0, 0); glVertex2f (x , y );
854 glTexCoord2f (0, t); glVertex2f (x , y + h); 1130 glTexCoord2f (0, t); glVertex2f (x , y + h);
855 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1131 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
856 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1132 glTexCoord2f (s, 0); glVertex2f (x + w, y );
857 glEnd (); 1133 glEnd ();
858}
859 1134
1135 if (ix)
1136 {
1137 glDisable (GL_ALPHA_TEST);
1138 glDisable (GL_BLEND);
1139 }
1140}
1141
860MODULE = CFClient PACKAGE = CFClient::Map 1142MODULE = CFPlus PACKAGE = CFPlus::Map
861 1143
862CFClient::Map 1144CFPlus::Map
863new (SV *class, int map_width, int map_height) 1145new (SV *class, int map_width, int map_height)
864 CODE: 1146 CODE:
865 New (0, RETVAL, 1, struct map); 1147 New (0, RETVAL, 1, struct map);
866 RETVAL->x = 0; 1148 RETVAL->x = 0;
867 RETVAL->y = 0; 1149 RETVAL->y = 0;
877 RETVAL->row = 0; 1159 RETVAL->row = 0;
878 OUTPUT: 1160 OUTPUT:
879 RETVAL 1161 RETVAL
880 1162
881void 1163void
882DESTROY (CFClient::Map self) 1164DESTROY (CFPlus::Map self)
883 CODE: 1165 CODE:
884{ 1166{
885 map_clear (self); 1167 map_clear (self);
886 Safefree (self->face); 1168 Safefree (self->face);
1169 Safefree (self->tex);
887 Safefree (self); 1170 Safefree (self);
888} 1171}
889 1172
890void 1173void
891clear (CFClient::Map self) 1174clear (CFPlus::Map self)
892 CODE: 1175 CODE:
893 map_clear (self); 1176 map_clear (self);
894 1177
895void 1178void
896set_face (CFClient::Map self, int face, int texid) 1179set_face (CFPlus::Map self, int face, int texid)
897 CODE: 1180 CODE:
898{ 1181{
899 while (self->faces <= face) 1182 while (self->faces <= face)
900 { 1183 {
901 Append (mapface, self->face, self->faces, self->faces); 1184 Append (mapface, self->face, self->faces, self->faces);
904 1187
905 self->face [face] = texid; 1188 self->face [face] = texid;
906} 1189}
907 1190
908void 1191void
909set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1192set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
910 CODE: 1193 CODE:
911{ 1194{
912 while (self->texs <= texid) 1195 while (self->texs <= texid)
913 { 1196 {
914 Append (maptex, self->tex, self->texs, self->texs); 1197 Append (maptex, self->tex, self->texs, self->texs);
926 tex->r = r; 1209 tex->r = r;
927 tex->g = g; 1210 tex->g = g;
928 tex->b = b; 1211 tex->b = b;
929 tex->a = a; 1212 tex->a = a;
930 } 1213 }
1214
1215 // somewhat hackish, but for textures that require it, it really
1216 // improves the look, and most others don't suffer.
1217 glBindTexture (GL_TEXTURE_2D, name);
1218 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1219 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1220 // use uglier nearest interpolation because linear suffers
1221 // from transparent color bleeding and ugly wrapping effects.
1222 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
931} 1223}
932 1224
933int 1225int
934ox (CFClient::Map self) 1226ox (CFPlus::Map self)
935 ALIAS: 1227 ALIAS:
936 oy = 1 1228 oy = 1
1229 x = 2
1230 y = 3
1231 w = 4
1232 h = 5
937 CODE: 1233 CODE:
938 switch (ix) 1234 switch (ix)
939 { 1235 {
940 case 0: RETVAL = self->ox; break; 1236 case 0: RETVAL = self->ox; break;
941 case 1: RETVAL = self->oy; break; 1237 case 1: RETVAL = self->oy; break;
1238 case 2: RETVAL = self->x; break;
1239 case 3: RETVAL = self->y; break;
1240 case 4: RETVAL = self->w; break;
1241 case 5: RETVAL = self->h; break;
942 } 1242 }
943 OUTPUT: 1243 OUTPUT:
944 RETVAL 1244 RETVAL
945 1245
946void 1246void
947scroll (CFClient::Map self, int dx, int dy) 1247scroll (CFPlus::Map self, int dx, int dy)
948 CODE: 1248 CODE:
949{ 1249{
950 if (dx > 0) 1250 if (dx > 0)
951 map_blank (self, self->x, self->y, dx - 1, self->h); 1251 map_blank (self, self->x, self->y, dx, self->h);
952 else if (dx < 0) 1252 else if (dx < 0)
953 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1253 map_blank (self, self->x + self->w + dx + 1, self->y, -dx, self->h);
954 1254
955 if (dy > 0) 1255 if (dy > 0)
956 map_blank (self, self->x, self->y, self->w, dy - 1); 1256 map_blank (self, self->x, self->y, self->w, dy);
957 else if (dy < 0) 1257 else if (dy < 0)
958 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1258 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, -dy);
959 1259
960 self->ox += dx; self->x += dx; 1260 self->ox += dx; self->x += dx;
961 self->oy += dy; self->y += dy; 1261 self->oy += dy; self->y += dy;
962 1262
963 while (self->y < 0) 1263 while (self->y < 0)
968 self->y += MAP_EXTEND_Y; 1268 self->y += MAP_EXTEND_Y;
969 } 1269 }
970} 1270}
971 1271
972void 1272void
973map1a_update (CFClient::Map self, SV *data_) 1273map1a_update (CFPlus::Map self, SV *data_, int extmap)
974 CODE: 1274 CODE:
975{ 1275{
976 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1276 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
977 uint8_t *data_end = (uint8_t *)SvEND (data_); 1277 uint8_t *data_end = (uint8_t *)SvEND (data_);
978 mapcell *cell; 1278 mapcell *cell;
979 int x, y, flags; 1279 int x, y, flags;
980 1280
981 while (data < data_end) 1281 while (data < data_end - 1)
982 { 1282 {
983 flags = (data [0] << 8) + data [1]; data += 2; 1283 flags = (data [0] << 8) + data [1]; data += 2;
984 1284
985 x = ((flags >> 10) & 63) + self->x; 1285 x = self->x + ((flags >> 10) & 63);
986 y = ((flags >> 4) & 63) + self->y; 1286 y = self->y + ((flags >> 4) & 63);
987 1287
988 cell = map_get_cell (self, x, y); 1288 cell = map_get_cell (self, x, y);
989 1289
990 if (flags & 15) 1290 if (flags & 15)
991 { 1291 {
992 if (cell->darkness < 0) 1292 if (!cell->darkness)
993 { 1293 {
1294 memset (cell, 0, sizeof (*cell));
994 cell->darkness = 0; 1295 cell->darkness = 256;
995 cell->face [0] = 0;
996 cell->face [1] = 0;
997 cell->face [2] = 0;
998 } 1296 }
999 1297
1000 cell->darkness = flags & 8 ? *data++ : 255;
1001
1002 //TODO: don't trust server data to be in-range(!) 1298 //TODO: don't trust server data to be in-range(!)
1299
1300 if (flags & 8)
1301 {
1302 if (extmap)
1303 {
1304 uint8_t ext, cmd;
1305
1306 do
1307 {
1308 ext = *data++;
1309 cmd = ext & 0x3f;
1310
1311 if (cmd < 4)
1312 cell->darkness = 255 - ext * 64 + 1;
1313 else if (cmd == 5) // health
1314 {
1315 cell->stat_width = 1;
1316 cell->stat_hp = *data++;
1317 }
1318 else if (cmd == 6) // monster width
1319 cell->stat_width = *data++ + 1;
1320 else if (cmd == 0x47) // monster width
1321 {
1322 if (*data == 4)
1323 ; // decode player tag
1324
1325 data += *data + 1;
1326 }
1327 else if (cmd == 8) // cell flags
1328 cell->flags = *data++;
1329 else if (ext & 0x40) // unknown, multibyte => skip
1330 data += *data + 1;
1331 else
1332 data++;
1333 }
1334 while (ext & 0x80);
1335 }
1336 else
1337 cell->darkness = *data++ + 1;
1338
1339 }
1003 1340
1004 if (flags & 4) 1341 if (flags & 4)
1005 { 1342 {
1006 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1343 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
1007 } 1344 }
1015 { 1352 {
1016 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1353 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1017 } 1354 }
1018 } 1355 }
1019 else 1356 else
1020 cell->darkness = -1; 1357 cell->darkness = 0;
1021 } 1358 }
1022} 1359}
1023 1360
1024SV * 1361SV *
1025mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1362mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1026 CODE: 1363 CODE:
1027{ 1364{
1028 int x1, x; 1365 int x1, x;
1029 int y1, y; 1366 int y1, y;
1030 int z; 1367 int z;
1080} 1417}
1081 OUTPUT: 1418 OUTPUT:
1082 RETVAL 1419 RETVAL
1083 1420
1084void 1421void
1085draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1422draw (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1086 PPCODE: 1423 CODE:
1087{ 1424{
1088 int vx, vy; 1425 int vx, vy;
1089 int x, y, z; 1426 int x, y, z;
1090 int last_name; 1427 int last_name;
1091 mapface face; 1428 mapface face;
1092 int sw4 = (sw + 3) & ~3;
1093 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1094 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1095 1429
1096 memset (darkness, 255, sw4 * sh);
1097 SvPOK_only (darkness_sv);
1098 SvCUR_set (darkness_sv, sw4 * sh);
1099
1100 vx = self->x + (self->w - sw) / 2 - shift_x; 1430 vx = self->x + self->w / 2 - sw / 2 - shift_x;
1101 vy = self->y + (self->h - sh) / 2 - shift_y; 1431 vy = self->y + self->h / 2 - sh / 2 - shift_y;
1102 1432
1103 /* 1433 /*
1104 int vx = self->vx = self->w >= sw 1434 int vx = self->vx = self->w >= sw
1105 ? self->x + (self->w - sw) / 2 1435 ? self->x + (self->w - sw) / 2
1106 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1436 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1110 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1440 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1111 */ 1441 */
1112 1442
1113 glColor4ub (255, 255, 255, 255); 1443 glColor4ub (255, 255, 255, 255);
1114 1444
1445 glEnable (GL_BLEND);
1115 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1446 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1116 glEnable (GL_BLEND);
1117 glEnable (GL_TEXTURE_2D); 1447 glEnable (GL_TEXTURE_2D);
1118 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1448 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1119 1449
1120 glBegin (GL_QUADS); 1450 glBegin (GL_QUADS);
1121 1451
1130 for (x = 0; x < sw; x++) 1460 for (x = 0; x < sw; x++)
1131 if (row->c0 <= x + vx && x + vx < row->c1) 1461 if (row->c0 <= x + vx && x + vx < row->c1)
1132 { 1462 {
1133 mapcell *cell = row->col + (x + vx - row->c0); 1463 mapcell *cell = row->col + (x + vx - row->c0);
1134 1464
1135 darkness[y * sw4 + x] = cell->darkness < 0
1136 ? 255 - FOW_DARKNESS
1137 : 255 - cell->darkness;
1138
1139 face = cell->face [z]; 1465 face = cell->face [z];
1140 1466
1141 if (face) 1467 if (face && face < self->texs)
1142 { 1468 {
1143 maptex tex = self->tex [face]; 1469 maptex tex = self->tex [face];
1144
1145 int px = (x + 1) * 32 - tex.w; 1470 int px = (x + 1) * 32 - tex.w;
1146 int py = (y + 1) * 32 - tex.h; 1471 int py = (y + 1) * 32 - tex.h;
1147 1472
1148 if (last_name != tex.name) 1473 if (last_name != tex.name)
1149 { 1474 {
1150 glEnd (); 1475 glEnd ();
1151 last_name = tex.name;
1152 glBindTexture (GL_TEXTURE_2D, last_name); 1476 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1153 glBegin (GL_QUADS); 1477 glBegin (GL_QUADS);
1154 } 1478 }
1155 1479
1156 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1480 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1157 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1481 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1158 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1482 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1159 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1483 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1160 } 1484 }
1485
1486 if (cell->flags && z == 2)
1487 {
1488 if (cell->flags & 1)
1489 {
1490 maptex tex = self->tex [1];
1491 int px = (x + 1) * 32 - tex.w + 2;
1492 int py = (y + 1) * 32 - tex.h - 6;
1493
1494 glEnd ();
1495 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1496 glBegin (GL_QUADS);
1497
1498 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1499 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1500 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1501 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1502 }
1503 }
1161 } 1504 }
1162 } 1505 }
1163 1506
1164 glEnd (); 1507 glEnd ();
1165 1508
1166 glDisable (GL_TEXTURE_2D); 1509 glDisable (GL_TEXTURE_2D);
1167 glDisable (GL_BLEND); 1510 glDisable (GL_BLEND);
1511
1512 // top layer: overlays such as the health bar
1513 for (y = 0; y < sh; y++)
1514 if (0 <= y + vy && y + vy < self->rows)
1515 {
1516 maprow *row = self->row + (y + vy);
1517
1518 for (x = 0; x < sw; x++)
1519 if (row->c0 <= x + vx && x + vx < row->c1)
1520 {
1521 mapcell *cell = row->col + (x + vx - row->c0);
1522
1523 int px = x * 32;
1524 int py = y * 32;
1525
1526 if (cell->stat_hp)
1527 {
1528 int width = cell->stat_width * 32;
1529 int thick = sh / 28 + 1 + cell->stat_width;
1530
1531 glColor3ub (0, 0, 0);
1532 glRectf (px + 1, py - thick - 2,
1533 px + width - 1, py);
1534
1535 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1536 glRectf (px + 2,
1537 py - thick - 1,
1538 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1539 }
1540 }
1541 }
1542}
1543
1544void
1545draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1546 CODE:
1547{
1548 static float color[16][3] = {
1549 { 0.00F, 0.00F, 0.00F },
1550 { 1.00F, 1.00F, 1.00F },
1551 { 0.00F, 0.00F, 0.55F },
1552 { 1.00F, 0.00F, 0.00F },
1553
1554 { 1.00F, 0.54F, 0.00F },
1555 { 0.11F, 0.56F, 1.00F },
1556 { 0.93F, 0.46F, 0.00F },
1557 { 0.18F, 0.54F, 0.34F },
1558
1559 { 0.56F, 0.73F, 0.56F },
1560 { 0.80F, 0.80F, 0.80F },
1561 { 0.55F, 0.41F, 0.13F },
1562 { 0.99F, 0.77F, 0.26F },
1563
1564 { 0.74F, 0.65F, 0.41F },
1565
1566 { 0.00F, 1.00F, 1.00F },
1567 { 1.00F, 0.00F, 1.00F },
1568 { 1.00F, 1.00F, 0.00F },
1569 };
1570
1571 int x, y;
1572
1573 glEnable (GL_TEXTURE_2D);
1574 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1575 glEnable (GL_BLEND);
1576 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1577 glBegin (GL_QUADS);
1578
1579 for (y = 0; y < h; y++)
1580 for (x = 0; x < w; x++)
1581 {
1582 unsigned char m = data [x + y * w];
1583
1584 if (m)
1585 {
1586 float *c = color [m & 15];
1587
1588 float tx1 = m & 0x40 ? 0.5 : 0.;
1589 float tx2 = tx1 + 0.5;
1590
1591 glColor4f (c[0], c[1], c[2], 0.75);
1592 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1593 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1594 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1595 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1596 }
1597 }
1598
1599 glEnd ();
1600 glDisable (GL_BLEND);
1601 glDisable (GL_TEXTURE_2D);
1602}
1603
1604void
1605fow_texture (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1606 PPCODE:
1607{
1608 int vx, vy;
1609 int x, y;
1610 int sw4 = (sw + 3) & ~3;
1611 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1612 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1613
1614 memset (darkness, 255, sw4 * sh);
1615 SvPOK_only (darkness_sv);
1616 SvCUR_set (darkness_sv, sw4 * sh);
1617
1618 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1619 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1620
1621 for (y = 0; y < sh; y++)
1622 if (0 <= y + vy && y + vy < self->rows)
1623 {
1624 maprow *row = self->row + (y + vy);
1625
1626 for (x = 0; x < sw; x++)
1627 if (row->c0 <= x + vx && x + vx < row->c1)
1628 {
1629 mapcell *cell = row->col + (x + vx - row->c0);
1630
1631 darkness[y * sw4 + x] = cell->darkness
1632 ? 255 - (cell->darkness - 1)
1633 : 255 - FOW_DARKNESS;
1634 }
1635 }
1168 1636
1169 EXTEND (SP, 3); 1637 EXTEND (SP, 3);
1170 PUSHs (sv_2mortal (newSViv (sw4))); 1638 PUSHs (sv_2mortal (newSViv (sw4)));
1171 PUSHs (sv_2mortal (newSViv (sh))); 1639 PUSHs (sv_2mortal (newSViv (sh)));
1172 PUSHs (darkness_sv); 1640 PUSHs (darkness_sv);
1173} 1641}
1174 1642
1175SV * 1643SV *
1176get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1644get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1177 CODE: 1645 CODE:
1178{ 1646{
1179 int x, y, x1, y1; 1647 int x, y, x1, y1;
1180 SV *data_sv = newSV (w * h * 7 + 5); 1648 SV *data_sv = newSV (w * h * 7 + 5);
1181 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1649 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1243} 1711}
1244 OUTPUT: 1712 OUTPUT:
1245 RETVAL 1713 RETVAL
1246 1714
1247void 1715void
1248set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 1716set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1249 PPCODE: 1717 PPCODE:
1250{ 1718{
1251 int x, y, z; 1719 int x, y, z;
1252 int w, h; 1720 int w, h;
1253 int x1, y1; 1721 int x1, y1;
1285 1753
1286 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 1754 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
1287 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 1755 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
1288 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 1756 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
1289 1757
1290 if (cell->darkness <= 0) 1758 if (cell->darkness == 0)
1291 { 1759 {
1292 cell->darkness = -1; 1760 cell->darkness = 0;
1293 1761
1294 for (z = 0; z <= 2; z++) 1762 for (z = 0; z <= 2; z++)
1295 { 1763 {
1296 cell->face[z] = face[z]; 1764 cell->face[z] = face[z];
1297 1765
1302 } 1770 }
1303 } 1771 }
1304 } 1772 }
1305} 1773}
1306 1774
1307MODULE = CFClient PACKAGE = CFClient::MixChunk 1775MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1308 1776
1309CFClient::MixChunk 1777CFPlus::MixChunk
1310new_from_file (SV *class, char *path) 1778new_from_file (SV *class, char *path)
1311 CODE: 1779 CODE:
1312 RETVAL = Mix_LoadWAV (path); 1780 RETVAL = Mix_LoadWAV (path);
1313 OUTPUT: 1781 OUTPUT:
1314 RETVAL 1782 RETVAL
1315 1783
1316void 1784void
1317DESTROY (CFClient::MixChunk self) 1785DESTROY (CFPlus::MixChunk self)
1318 CODE: 1786 CODE:
1319 Mix_FreeChunk (self); 1787 Mix_FreeChunk (self);
1320 1788
1321int 1789int
1322volume (CFClient::MixChunk self, int volume = -1) 1790volume (CFPlus::MixChunk self, int volume = -1)
1323 CODE: 1791 CODE:
1324 RETVAL = Mix_VolumeChunk (self, volume); 1792 RETVAL = Mix_VolumeChunk (self, volume);
1325 OUTPUT: 1793 OUTPUT:
1326 RETVAL 1794 RETVAL
1327 1795
1328int 1796int
1329play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 1797play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1330 CODE: 1798 CODE:
1331 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 1799 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1332 OUTPUT: 1800 OUTPUT:
1333 RETVAL 1801 RETVAL
1334 1802
1335MODULE = CFClient PACKAGE = CFClient::MixMusic 1803MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1336 1804
1337int 1805int
1338volume (int volume = -1) 1806volume (int volume = -1)
1339 CODE: 1807 CODE:
1340 RETVAL = Mix_VolumeMusic (volume); 1808 RETVAL = Mix_VolumeMusic (volume);
1341 OUTPUT: 1809 OUTPUT:
1342 RETVAL 1810 RETVAL
1343 1811
1344CFClient::MixMusic 1812CFPlus::MixMusic
1345new_from_file (SV *class, char *path) 1813new_from_file (SV *class, char *path)
1346 CODE: 1814 CODE:
1347 RETVAL = Mix_LoadMUS (path); 1815 RETVAL = Mix_LoadMUS (path);
1348 OUTPUT: 1816 OUTPUT:
1349 RETVAL 1817 RETVAL
1350 1818
1351void 1819void
1352DESTROY (CFClient::MixMusic self) 1820DESTROY (CFPlus::MixMusic self)
1353 CODE: 1821 CODE:
1354 Mix_FreeMusic (self); 1822 Mix_FreeMusic (self);
1355 1823
1356int 1824int
1357play (CFClient::MixMusic self, int loops = -1) 1825play (CFPlus::MixMusic self, int loops = -1)
1358 CODE: 1826 CODE:
1359 RETVAL = Mix_PlayMusic (self, loops); 1827 RETVAL = Mix_PlayMusic (self, loops);
1360 OUTPUT: 1828 OUTPUT:
1361 RETVAL 1829 RETVAL
1362 1830
1363MODULE = CFClient PACKAGE = CFClient::OpenGL 1831MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1364 1832
1365BOOT: 1833BOOT:
1366{ 1834{
1367 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 1835 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1368 static const struct { 1836 static const struct {
1369 const char *name; 1837 const char *name;
1370 IV iv; 1838 IV iv;
1371 } *civ, const_iv[] = { 1839 } *civ, const_iv[] = {
1372# define const_iv(name) { # name, (IV)name } 1840# define const_iv(name) { # name, (IV)name }
1373 const_iv (GL_COLOR_MATERIAL), 1841 const_iv (GL_COLOR_MATERIAL),
1374 const_iv (GL_SMOOTH), 1842 const_iv (GL_SMOOTH),
1375 const_iv (GL_FLAT), 1843 const_iv (GL_FLAT),
1376 const_iv (GL_DITHER), 1844 const_iv (GL_DITHER),
1377 const_iv (GL_BLEND), 1845 const_iv (GL_BLEND),
1846 const_iv (GL_CULL_FACE),
1378 const_iv (GL_SCISSOR_TEST), 1847 const_iv (GL_SCISSOR_TEST),
1848 const_iv (GL_DEPTH_TEST),
1849 const_iv (GL_ALPHA_TEST),
1850 const_iv (GL_NORMALIZE),
1851 const_iv (GL_RESCALE_NORMAL),
1852 const_iv (GL_FRONT),
1853 const_iv (GL_BACK),
1379 const_iv (GL_AND), 1854 const_iv (GL_AND),
1380 const_iv (GL_ONE), 1855 const_iv (GL_ONE),
1381 const_iv (GL_ZERO), 1856 const_iv (GL_ZERO),
1382 const_iv (GL_SRC_ALPHA), 1857 const_iv (GL_SRC_ALPHA),
1383 const_iv (GL_SRC_ALPHA_SATURATE), 1858 const_iv (GL_DST_ALPHA),
1384 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1859 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1385 const_iv (GL_ONE_MINUS_DST_ALPHA), 1860 const_iv (GL_ONE_MINUS_DST_ALPHA),
1861 const_iv (GL_SRC_ALPHA_SATURATE),
1386 const_iv (GL_RGB), 1862 const_iv (GL_RGB),
1387 const_iv (GL_RGBA), 1863 const_iv (GL_RGBA),
1864 const_iv (GL_RGBA4),
1865 const_iv (GL_RGBA8),
1866 const_iv (GL_RGB5_A1),
1388 const_iv (GL_UNSIGNED_BYTE), 1867 const_iv (GL_UNSIGNED_BYTE),
1868 const_iv (GL_UNSIGNED_SHORT),
1869 const_iv (GL_UNSIGNED_INT),
1389 const_iv (GL_ALPHA), 1870 const_iv (GL_ALPHA),
1871 const_iv (GL_INTENSITY),
1872 const_iv (GL_LUMINANCE),
1873 const_iv (GL_LUMINANCE_ALPHA),
1390 const_iv (GL_FLOAT), 1874 const_iv (GL_FLOAT),
1391 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 1875 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1392 const_iv (GL_COMPILE), 1876 const_iv (GL_COMPILE),
1393 const_iv (GL_TEXTURE_1D), 1877 const_iv (GL_TEXTURE_1D),
1394 const_iv (GL_TEXTURE_2D), 1878 const_iv (GL_TEXTURE_2D),
1396 const_iv (GL_TEXTURE_MAG_FILTER), 1880 const_iv (GL_TEXTURE_MAG_FILTER),
1397 const_iv (GL_TEXTURE_MIN_FILTER), 1881 const_iv (GL_TEXTURE_MIN_FILTER),
1398 const_iv (GL_TEXTURE_ENV_MODE), 1882 const_iv (GL_TEXTURE_ENV_MODE),
1399 const_iv (GL_TEXTURE_WRAP_S), 1883 const_iv (GL_TEXTURE_WRAP_S),
1400 const_iv (GL_TEXTURE_WRAP_T), 1884 const_iv (GL_TEXTURE_WRAP_T),
1885 const_iv (GL_REPEAT),
1401 const_iv (GL_CLAMP), 1886 const_iv (GL_CLAMP),
1402 const_iv (GL_REPEAT), 1887 const_iv (GL_CLAMP_TO_EDGE),
1403 const_iv (GL_NEAREST), 1888 const_iv (GL_NEAREST),
1404 const_iv (GL_LINEAR), 1889 const_iv (GL_LINEAR),
1405 const_iv (GL_NEAREST_MIPMAP_NEAREST), 1890 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1406 const_iv (GL_LINEAR_MIPMAP_NEAREST), 1891 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1407 const_iv (GL_NEAREST_MIPMAP_LINEAR), 1892 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1408 const_iv (GL_LINEAR_MIPMAP_LINEAR), 1893 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1409 const_iv (GL_GENERATE_MIPMAP), 1894 const_iv (GL_GENERATE_MIPMAP),
1410 const_iv (GL_MODULATE), 1895 const_iv (GL_MODULATE),
1411 const_iv (GL_DECAL), 1896 const_iv (GL_DECAL),
1412 const_iv (GL_REPLACE), 1897 const_iv (GL_REPLACE),
1898 const_iv (GL_DEPTH_BUFFER_BIT),
1413 const_iv (GL_COLOR_BUFFER_BIT), 1899 const_iv (GL_COLOR_BUFFER_BIT),
1414 const_iv (GL_PROJECTION), 1900 const_iv (GL_PROJECTION),
1415 const_iv (GL_MODELVIEW), 1901 const_iv (GL_MODELVIEW),
1416 const_iv (GL_COLOR_LOGIC_OP), 1902 const_iv (GL_COLOR_LOGIC_OP),
1417 const_iv (GL_SEPARABLE_2D), 1903 const_iv (GL_SEPARABLE_2D),
1418 const_iv (GL_CONVOLUTION_2D), 1904 const_iv (GL_CONVOLUTION_2D),
1419 const_iv (GL_CONVOLUTION_BORDER_MODE), 1905 const_iv (GL_CONVOLUTION_BORDER_MODE),
1420 const_iv (GL_CONSTANT_BORDER), 1906 const_iv (GL_CONSTANT_BORDER),
1421 const_iv (GL_LINES), 1907 const_iv (GL_LINES),
1908 const_iv (GL_LINE_STRIP),
1909 const_iv (GL_LINE_LOOP),
1422 const_iv (GL_QUADS), 1910 const_iv (GL_QUADS),
1423 const_iv (GL_LINE_LOOP), 1911 const_iv (GL_QUAD_STRIP),
1912 const_iv (GL_TRIANGLES),
1913 const_iv (GL_TRIANGLE_STRIP),
1914 const_iv (GL_TRIANGLE_FAN),
1424 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 1915 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1425 const_iv (GL_FASTEST), 1916 const_iv (GL_FASTEST),
1917 const_iv (GL_V2F),
1918 const_iv (GL_V3F),
1919 const_iv (GL_T2F_V3F),
1920 const_iv (GL_T2F_N3F_V3F),
1426# undef const_iv 1921# undef const_iv
1427 }; 1922 };
1428 1923
1429 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1924 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1430 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1925 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1431} 1926}
1432 1927
1928char *
1929gl_vendor ()
1930 CODE:
1931 RETVAL = (char *)glGetString (GL_VENDOR);
1932 OUTPUT:
1933 RETVAL
1934
1935char *
1936gl_version ()
1937 CODE:
1938 RETVAL = (char *)glGetString (GL_VERSION);
1939 OUTPUT:
1940 RETVAL
1941
1942char *
1943gl_extensions ()
1944 CODE:
1945 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1946 OUTPUT:
1947 RETVAL
1948
1433int glGetError () 1949int glGetError ()
1950
1951void glFinish ()
1434 1952
1435void glClear (int mask) 1953void glClear (int mask)
1436 1954
1437void glClearColor (float r, float g, float b, float a = 1.0) 1955void glClearColor (float r, float g, float b, float a = 1.0)
1438 PROTOTYPE: @ 1956 PROTOTYPE: @
1445 1963
1446void glHint (int target, int mode) 1964void glHint (int target, int mode)
1447 1965
1448void glBlendFunc (int sfactor, int dfactor) 1966void glBlendFunc (int sfactor, int dfactor)
1449 1967
1968void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1969 CODE:
1970 gl_BlendFuncSeparate (sa, da, saa, daa);
1971
1972void glDepthMask (int flag)
1973
1450void glLogicOp (int opcode) 1974void glLogicOp (int opcode)
1451 1975
1452void glColorMask (int red, int green, int blue, int alpha) 1976void glColorMask (int red, int green, int blue, int alpha)
1453 1977
1454void glMatrixMode (int mode) 1978void glMatrixMode (int mode)
1457 1981
1458void glPopMatrix () 1982void glPopMatrix ()
1459 1983
1460void glLoadIdentity () 1984void glLoadIdentity ()
1461 1985
1986void glDrawBuffer (int buffer)
1987
1988void glReadBuffer (int buffer)
1989
1462# near and far are due to microsofts buggy c compiler 1990# near_ and far_ are due to microsofts buggy "c" compiler
1991void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1992
1993# near_ and far_ are due to microsofts buggy "c" compiler
1463void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 1994void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1464 1995
1465void glViewport (int x, int y, int width, int height) 1996void glViewport (int x, int y, int width, int height)
1466 1997
1467void glScissor (int x, int y, int width, int height) 1998void glScissor (int x, int y, int width, int height)
1482 2013
1483void glEnd () 2014void glEnd ()
1484 2015
1485void glColor (float r, float g, float b, float a = 1.0) 2016void glColor (float r, float g, float b, float a = 1.0)
1486 PROTOTYPE: @ 2017 PROTOTYPE: @
2018 ALIAS:
2019 glColor_premultiply = 1
1487 CODE: 2020 CODE:
1488 glColor4ub (r * 255., g * 255., b * 255., a * 255.); 2021 if (ix)
2022 {
2023 r *= a;
2024 g *= a;
2025 b *= a;
2026 }
2027 // microsoft visual "c" rounds instead of truncating...
2028 glColor4f (r, g, b, a);
2029
2030void glInterleavedArrays (int format, int stride, char *data)
2031
2032void glDrawElements (int mode, int count, int type, char *indices)
2033
2034# 1.2 void glDrawRangeElements (int mode, int start, int end
2035
2036void glRasterPos (float x, float y, float z = 0.)
2037 CODE:
2038 glRasterPos3f (0, 0, z);
2039 glBitmap (0, 0, 0, 0, x, y, 0);
1489 2040
1490void glVertex (float x, float y, float z = 0.) 2041void glVertex (float x, float y, float z = 0.)
1491 CODE: 2042 CODE:
1492 glVertex3f (x, y, z); 2043 glVertex3f (x, y, z);
1493 2044
1505 2056
1506void glBindTexture (int target, int name) 2057void glBindTexture (int target, int name)
1507 2058
1508void glConvolutionParameter (int target, int pname, float params) 2059void glConvolutionParameter (int target, int pname, float params)
1509 CODE: 2060 CODE:
1510 GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params)); 2061 if (gl.ConvolutionParameterf)
2062 gl.ConvolutionParameterf (target, pname, params);
1511 2063
1512void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 2064void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1513 CODE: 2065 CODE:
1514 GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D, 2066 if (gl.ConvolutionFilter2D)
1515 (target, internalformat, width, height, format, type, data)); 2067 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1516 2068
1517void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2069void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1518 CODE: 2070 CODE:
1519 GL_CALL (PFNGLSEPARABLEFILTER2DEXTPROC, glSeparableFilter2D, 2071 if (gl.SeparableFilter2D)
1520 (target, internalformat, width, height, format, type, row, column)); 2072 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1521 2073
1522void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2074void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1523 2075
1524void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2076void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1525 2077
1526void glRasterPos (int x, int y) 2078void glDrawPixels (int width, int height, int format, int type, char *pixels)
1527 CODE:
1528 glRasterPos2i (x, y);
1529 2079
1530void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2080void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1531 2081
1532int glGenTexture () 2082int glGenTexture ()
1533 CODE: 2083 CODE:

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